"}a E  Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-30.23:32:50.ttyrec Time: (1635636770) Sat Oct 30 23:32:50 2021 "}a [?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. "}af VShall I pick character's race, role, gender and alignment for you? [ynaq] #}aJn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) %}a2+ name: seahorse17  role: Caveman/Cavewoman  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) &}aJF =+ name: seahorse17  role: Caveman/Cavewoman  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) &}a (+ name: seahorse17  role: Caveman  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) '}a+ name: seahorse17  role: Caveman  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral human Caveman  y + Yes; start game n - No; choose role again q - Quit(end) '}a Z'}aĤ (0l(B(0qq(Bd(0qk(B(0x~~~~(B@(0x(B(0x~~(B{(0~~x(B(0x~~~~~x(B(0~~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B'}a# Seahorse17 the Troglodyte St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:8 Xp:1 It is written in the Book of Ishtar:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Ishtar seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Troglodyte, have been heralded from birth as the instrument of Ishtar. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us '}aO 3all: Go bravely with Ishtar!--More--(}aM](0l(B(0qq(Bd(0qk(B(0x~~~~(B@(0x(B(0x~~(B{(0~~x(B(0x~~~~~x(B(0~~~~~~x(B(0x~~~~~x(B(}aSOHello seahorse17, welcome to NetHack! You are a neutral human Caveman.Seahorse17 the Troglodyte St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:8 Xp:1)}a= Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro)}a=xom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)*}a}b+*}aɼ+*}alh  a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time *}ah  [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)+}av++}ag! ++}a+,}a<+,}a^ playmode [normal]  name [seahorse17]  role [Caveman]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types ,}a^ [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)-}a+-}aL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) -}a"+[Seahorse17 the Troglodyte ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:8 Xp:1/0 T:1(0l(B(0qq(Bd(0qk(B(0x~~~~(B@(0x(B(0x~~(B{(0~~x(B(0x~~~~~x(B(0~~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B.}a; T:2@</}a!R T:3(0~(B@d0}a'V Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Gems/Stones c - 14 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks(end) 1}az m2}aP T:4##@(0~(B(0~~(Bd2}a T:5#@d(0~~(B<(0~~(B(0~~(B(0~(B(0~(B2}a^\(0~(B(0~~(B(0~(B##@###(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B2}a T:7  T:10(0lqqqqqk(B(0x~~~~~x(B(0x~(BF(0~~x(B(0~~~~~(B(0q(B@(0q(B##2}a T:11+@(0x(B(0mq(B(0~(B(0qj(B3}a uYou kill the lichen!/4 T:12%d3}a= v T:13@(0~(Bd(0~(B3}ald@(0~(B(0~(BSlasher picks up a lichen corpse. T:14(0~(Bd4}a..This door is locked.4}aE.This door is locked.4}a .This door is locked.4}a ^ .This door is locked.5}a+X)In what direction? 5}aw#WHAMMM!!!5}aJSlasher drops a lichen corpse. T:155}a )In what direction? 5}a&+ 5}a^+ As you kick the door, it shatters to pieces! T:16d(0~(B%6}a)((0~(B#@(0~(BdSlasher picks up a lichen corpse. T:17d(0~(B6}aI{(0~~~(B(0~(B#@d(0~(B6}a_Slasher drops a lichen corpse.(0~~(B(0~~~~(B@####% T:21  T:226}ao 7}a" T:237}adSlasher picks up a lichen corpse. T:24(0~(B7}a< R T:25(0~(B#@7}a (0~(B#@dSlasher drops a lichen corpse. T:26d8}ad 8}a0dIYou stop. Slasher is in the way! T:278}a@3vd@You swap places with Slasher.(0~(B8}ac3cYou see here a lichen corpse. T:28d8}aw T:29(0~~(B(0~(B#%@8}au T:30(0~~~(B(0~(Bd@8}ah A T:31#(0~(B@9}aVZ T:32d(0~(B@9}a9b T:33(0~~(Bd@9}a  T:34(0~(B(0~(B(0~(B(0~(B(0~~(Bd(0~~(B(0~(B@9}a@ (0~~~(B(0~~~(B(0~(B(0~(B##@9}a D T:35  T:39(0~(B(0~(B###d@(0~~~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B:}a}an T:65(0~(Bd#@(0~~(B#>}au| T:66(0~~~~(B(0~~~(B(0~(B@(0a(Bd(0~(B>}aWk e(0~~~~~~(B(0~~~~~~(B(0~~~~~~~(B#(0~~~~~~~(B(0x(B#(0~~~~~~(B(0x~~~(BF#@###(0m(B+(0q(B>}aIl | T:70  T:73(0x(B(0~~(B@##?}at=You miss the lichen. T:74?}a+YYou kill the lichen!/12 T:75(0~(B?}aw  T:76(0lqq(B(0x~~(B(0~(B$(0~(B(0~x(B@#(0~j(B?}a T:77(0qk(B(0~x(B(0x(B@(0~(Bx@}aNf T:78@x(0~(B@}ap,@(0~(BYou see here 5 gold pieces. T:79x(0~(B@}a @}a  $:5$ - 5 gold pieces. T:80@x(0~(BA}aQP(0~(B@The grid bug bites!You get zapped![Seahorse17 the Troglodyte  ]  HP:15  T:81A}a T:82(0~(B(0~~(Bx@A}aS ](0~(B@(0~(BThe grid bug bites!A}aS ~You get zapped![Seahorse17 the Troglodyte  ]  HP:14  T:83B}a*B}a*MYou kill the grid bug!/13 T:84(0~(BB}a B}al \ T:85(0~(B@###C}a T:86(0~(B(0~(B(0~~(B(0~(B@##C}a T:89(0~~~(B(0~~~(B(0~~~(B(0~~(B#####@#C}a [Seahorse17 the Troglodyte  ]  HP:15 T:90(0~(B(0~(B(0~(B#@##C}a (0~(B(0~~(B(0~~(B(0~~(B###@#C}a ; T:91  T:92D}a T:96#d###(0q(B@(0q(B(0~~~~~(B(0x~~~~~~~(B(0mqqqqqqqq(BD}a  T:97#(0lq(Bd(0qqqq(B(0qqqqqk(B(0~(B@(0~~~~~~~~~x(B(0~~(B$(0~~~~x(B(0qqqqqqj(BE}a+ k T:98d(0~(B@E}ax (0~(B@E}a (0~(B(0~(B(0~(B(0~(BZ(0~~~~(Bd(0~(B@You see here 7 gold pieces. T:104d(0~(BF}a.OF}awO  $:12 HP:15(16) Pw:2(2) AC:8 Xp:1/13 T:104$ - 7 gold pieces.[Seahorse17 the Troglodyte ]  HP:16 T:105d(0~(B@F}at T:106(0~(B@d(0~(B(0~(BF}a_<  T:108(0~(BZd@(0~~(B(0~(B(0~~~(BG}a@dG}a?yYou swap places with Slasher. T:109(0~(BdG}a} T:110@(0~(Bd(0~(BG}aۀ @d(0~(BThe kobold zombie hits![Seahorse17 the Troglodyte  ]  HP:14  T:111G}a&nG}anYou destroy the kobold zombie!/14 T:112(0~(B(0~(B(0~(BdH}au-@(0~(BH}av T:116##@(0~~~~~~(Bd(0~(BH}aѱ T:117#@(0~(Bd(0~(B(0~(BH}a#@###(0~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(BH}a@")H}abRYou are almost hit by a crude dagger.#)H}a7 T:119@I}a #@)(0~(B(0~~~(BI}a [[Seahorse17 the Troglodyte  ]  HP:15 T:120I}a t T:123o@###J}a<You kill the goblin!?J}a6[Seahorse17 the Troglodyte  ]  HP:25(26) Pw:7(7) Xp:2/20Welcome to experience level 2. T:124K}ac>#@#K}aYdVYou see here a scroll labeled ABRA KA DABRA. T:125K}a)nf - a scroll labeled ABRA KA DABRA. T:126@L}a'.#@L}a(B T:127dL}a 5d@L}a TYou swap places with Slasher. T:128#L}al _ T:129d@M}a Q T:130##@M}a#@(0~(B(0~~~(BYou see here a crude dagger. T:131dM}aՠg - a crude dagger.[Seahorse17 the Troglodyte ]  HP:26 T:132d@M}a F@dM}a# You swap places with Slasher.@##(0~(B(0~~~(BM}a  T:133(0a(B##@########M}a  T:140  T:142(0qqqq(B+(0~~(B>#@#N}a! T:144(0lqqqq(B(0x~~~~~(B(0~x(B(0x~~~~~~~(B@#(0~~~~~~~~~x(Bd(0x~(B{(0~~~~~~(B(0mqqqqqq~q(BN}aLj  T:145(0k(B@(0a(B#(0x(B(0j(BN}aM9< T:146@>O}aav@(0~(BYou see here a copper spellbook. T:147O}a} t T:148+@dP}av T:149(0~(Bd(0a(B@P}a_y T:150(0~(Bd>(0~(B@P}a  T:151+d(0~~(B(0~(B(0~~(B(0~(B@#P}a T:152(0~~~~(B(0~~~~~(B(0~(B(0~~~(Bd(0~~(B(0~(B(0~(B@Q}ar T:153(0~~~~(B(0~~~~~(Bd(0~~~(B(0~(B(0~~(B(0~(B@#Q}aF  T:154d(0~(B(0~~(B(0~(B(0~~(B@(0~(BQ}a x T:155d(0~(B@(0~(BR}a T:160+(0~(Bd#@(0~~~~~~(B#(0~~(BR}a7 T:161(0~~~(B(0~(B(0~~(B@(0~(Bd(0~(B(0~~(B(0~~(B(0~(B(0~~~~(B#(0~~~~~~~(B@(0~~~~~~(B#R}a T:164(0~~~~(B(0~~~(B(0~(B##@#S}a0T T:165#@#S}a$ ####@(0~~(B#(0~~~(B(0qqqq(BS}a B T:168  T:171(0lqqqq(B(0qqqqqqq(B#(0~~(B((0~~~~~~~~~~x(Bd(0x~~~~~~~~~~~(B@#(0x~~~~~~~~~(B(0~x(B(0mqqqqqqqq(BT}a | T:172(0k(B#@(0~(B(0j(BT}aai T:173@(0~(BdT}a X@(0~~~~(Bd(0~(BT}aN n T:175(0~(B@(0~~(Bd(0~~~~~(B(0~(B(0~(BYou hear someone counting money.@(0~(BYou see here a lock pick. T:182d(0~(BU}a U}a h - a lock pick. T:183@(0~~(BdV}a# V}a aV}a djustW}ak?What do you want to adjust? [a-h or ?*] W}a6W}a[6>Adjust letter to what [h-zA-Z] (? see used letters)? W}a .Moving: k - a lock pick.X}as'. Coins $ - 12 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) g - a crude dagger Armor e - an uncursed +0 leather armor (being worn) Scrolls f - a scroll labeled ABRA KA DABRA Tools k - a lock pick Gems/Stones c - 14 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks(end) Y}a5(0lqqqqqk(B(0x~~~~~xqqqqqqk(B(0x~~~~~x~~~~~~x(B###%#(0~~~~~~x~~~~~~x(B(0mqq~qqj~~~~~~(B+#(0~~~~~~x(B##(0~~~~~~x(B#(0qqqqqaj(B##########(0l~qq~qk(B####(0x~~~~(B<(0x(B#(0x~~(B{(0~~x(B###(0x~~~~~x(B#(0~~~~~~x(BY}ad 1What do you want to drop? [$a-gk or ?*] Z}a2 Z}al wYou drop a crude dagger. T:184(0~(BdZ}a T:186#@(0~(B)(0~(Bd(0~(BZ}a  T:187#@(0~(Bd(0~(B(0~(B(0~~~(BZ}a؆ ###(0~(B(0~~~~~~~~~~(B@(0~~~~~~~~~~~(B##(0~~~~~~~~~(BZ}a-  T:189  T:193(0lqqqqqqqq(B (0x~~~~~~~~(B(0~~~~(B##@###[}aj T:194(0~~~~~(B(0x(B# (0x~~~~~~~(B@ (0x~~~~~~~~x(B# (0x~~~~~~~~(B (0x~~~~~(Bo(0~(B (0mqqqqqqq(B\}a. T:195(0k(B(0~(B@(0x(B(0~x(B(0qj(B\}a?I T:196(0~(B@\}alp(0~(B@You see here a statue of a goblin. T:197]}aW T:198@o]}a$BK T:199@(0~(B]}a{ T:200@d(0~(B(0~(B^}aA T:201# (0~~~~~~~~(B@ (0~~~~~~~(B(0~(Bd (0~~~~~(B (0~~~(B(0~(B (0~(B^}a*&##@###(0~(B#(0~~~(B(0~~~~(B (0~~~~(B(0~(B^}a>([ T:203  T:211(0qqqqqqqqqqk(B(0x~~~~~~~~~~x(Bd@(0~~~~~~~~~(B$(0x(B#(0x~~~~~~~~~~x(B#(0qq~qqqqqqqj(B######_}a~ T:212(0l(B#d@(0m(B_}at(0~(B(0~~~~~(Bd(0~(B@(0~(B_}aS  T:217d(0~~~~~(B@(0~~(BYou see here 3 gold pieces. T:221(0~(Bd_}a _}a$  $:15$ - 3 gold pieces. T:222(0~(Bd@_}ayi T:223d(0~~(B@`}aR T:224(0~(B@d`}aRe T:225d@(0~~(B`}ap T:226(0~(Bd@(0~~(B`}aD o T:227(0~(B@(0~(Bda}afl T:228@(0~(Bd(0~(Ba}aF T:229(0~(B(0~~~(Bd(0~~~~~~(B@##a}ad  T:230(0~~~~~~~(B(0~~~~~(B(0~(B(0~~(Bd@#a}a| (0~~(B(0~~(B(0~~(B(0~(B##@##a}a!  T:231  T:238######d@(0~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(Bb}a T:239#d(0~(B@(0~~~~~(B(0~~~(B(0~(Bb}al T:240d(0~(B@c}aD T:246(0~(B(0~(B(0~~~~~~(B@dc}a| T:247(0~(B(0~(Bd@(0~~(Bc}a T:252@###(0~(B(0~~~~~~~~~(B#(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~(Bd}aU(@#d}a T:256(0~~~~(B(0~~(B(0~~~~~~~(B@(0~~~~~~~~(B#(0~~~~~~(B##d}a T:257(0~~~(B(0~(B#@d(0~(Bd}aJ* a T:258d@#d}ad* D(0~(Bd(0~(B@d}a!+  T:259  T:265(0~(B(0~(B(0~(Bd(0~(B(0~~~~~(B@e}aI&z T:266(0~(Bd@(0~(Be}a` Y T:267+df}a:X T:268d(0~(Bf}aI H T:269(0~(Bdg}a|%You descend the stairs.--More--g}a(0lqqqqqqqqqqqqk(B(0x~(B((0~~~~~~~(Bd(0~~x(B(0x~~~~~~(B"(0~~~(B@(0~x(B(0~~~~~~(B$`*(0~~x(B(0mqqqqqq(B(0qqqqj(B[Seahorse17 the Troglodyte ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:2 $:15 HP:26(26) Pw:7(7) AC:8 Xp:2/20 T:269g}a-O  T:270(0~(Bdh}a  T:271(0~(B@<(0~(Bd(0q(Bi}a* d@You swap places with Slasher.(0~(B(0~~~(B(0~~~~~~(B(0~~~~~(B(0~(Bi}a uYou see here a violet gem. T:272(0~(Bdj}aK j}a8Lzi - a violet gem. T:273d@(0~(Bj}a1  T:274(0~(B(0~~~(B(0~~~~~~(B@(0~(B(0~~~~~(B(0~~(B(0~(Bd(0q(Bk}a T:275(0~(B(0~(B@(0~~~(Bk}a With great effort you move the boulder. T:276(0~(B(0~(B@`k}ag u T:277d<(0~(B@(0~(Bl}a!xo T:278(0~(B@(0~(Bdl}aIu@(0~(BYou see here 10 gold pieces.d(0~(Bl}ajYou hear a door open. T:279d(0~(Bl}a l}a  $:25$ - 10 gold pieces. T:280@(0~(Bdm}ax T:281@(0~(Bd(0~(Bm}aZ N T:282d(0~~(Bn}a" T:283@d(0~(B(0~(B(0~(Bn}aN T:284(0~(B(0~(Bd@(0~(Bo}aP^ T:285(0~(B(0~(Bdo}anCL T:286d(0~(Bo}a { T:287@d(0~(B(0~(B(0~(Bp}ap T:288(0~(Bd@(0~(Bp}aZ n T:289d(0~(B@(0~(Bp}a o T:290(0~(B@(0~(Bdq}a T:291@d(0~(B(0~(Br}ai @(0~(Br}anYou see here a blindfold. T:292d(0~(Br}anj - a blindfold.@d(0~(Br}aR T:293You hear someone cursing shoplifters.r}aaS  T:294(0~(B(0~(B@(0~(Bds}aɤo T:295d(0~(B@(0~(Bs}af T:296(0~(Bd(0~(B@s}a (0~(B(0~(B@dClick! Slasher triggers something. T:297s}a +(0~(B@s}a zYou see here an oval amulet. T:298d(0~(Bt}a~o T:299d(0~(B"@t}aK T:300(0~(Bdu}aER T:301d(0~(Bu}aQb T:302(0~(B(0~(B(0~(B@d(0~(Bu}a`H y T:303@d(0~~(B(0~(Bv}a @(0~(Bv}aWYou see here an oval amulet. T:304d(0~(B(0~(Bv}a4 T:305(0~(B"(0~(Bd@w}a7i(0~~(B@(0~~~~(Bd(0~~(Bw}ah8 T:308  T:311#@(0~~~~(Bd(0~~(Bw}a  T:312@d(0~(B(0~(B(0~(Bx}aR(0~~~~(B@d(0~(Bx}aX} T:315d(0~~~~(B@(0~(Bx}aYou see here an oval amulet. T:318(0~(B(0~(Bdx}a$h x}aph l - an oval amulet. T:319d@(0~(Bx}a ~ T:320(0~(Bd(0~~(B@y}auv(0~(B(0~(B@(0~(Bd(0~(By}a~ T:322  T:326(0~(B@d(0~~~~(By}a T:327(0~~~(B(0~(B#@d(0~(By}a(0~~~~~~~~~(B##(0~~~(B@###(0~(By}a T:329  T:332@d##(0~~~~~~(B(0~(B##(0~~~~~~~~~(Bz}aEG T:333d#z}a G T:334#dz}aG T:335#d{}a$#G T:336d#{}aG T:337d#{}ak G T:338#d{}a G T:339d#|}aG T:340#d|}a+|}adYou find a hidden door. T:341#d|}auH T:342d|}a !This door is locked.|}a.This door is locked.}}a.This door is locked.}}a)In what direction? }}a }}aN As you kick the door, it crashes open! T:343(0lqqq(B(0x(B?(0~~(B(0x~~~~~(B(0x~~~(Bd#(0m(B(0qq(B~}a T:344(0q(B(0~x(B@d>(0x(B#(0q(B~}a T:345(0k(B@d#(0~(B(0j(B~}aD r T:346@(0~(Bd(0~(B~}a;V T:347@d(0~(B}aK @(0~(B}aYou see here a scroll labeled ZLORFIK. T:348(0~~(Bd}a }am - a scroll labeled ZLORFIK. T:349@(0~(B(0~(Bd}ae w T:350(0~(Bd@(0~(B}a՞t T:351(0~(B(0~(Bd@}a T:352(0~(B(0~(Bd@##}a} T:353(0~~(B(0~~(Bd(0~~(B(0~(B@#}a~(0~~~(B(0~~(B(0~~(B(0~(B######@#}aB T:357  T:364#d####(0l(B@(0q(B(0x~~~(B(0~~(Bx(0~~~(B(0x(B>(0~~~~~~(B(0mqqqqqqqq(B}aS T:365#(0~(B(0qqqqqqqqk(B@(0~~~~~~~x(Bx(0~(B(0~~~~~x(B(0~~~~(B(0qqj(B}a# You miss the grid bug.The grid bug bites!You get zapped![Seahorse17 the Troglodyte  ]  HP:25  T:366}a{T}aTRYou kill the grid bug!/21 T:367(0~(B}a)m ] T:368#(0~(B#@}ac T:369(0~(B@(0~(B}a #@##(0~~~~~~~~~(B#(0~~~~~~~~~~~(B(0~~~~~~~~~(B T:371 [Seahorse17 the Troglodyte ]  HP:26 T:374@####}aD p T:376d##@#}a;@d}a<vYou swap places with Slasher. T:377##d}a N@###}aB Z T:378  T:379d}aRK A T:380d}a A T:381d}a, T:382#}a+}a^IYou find a hidden door. T:383#}aL) T:384}a~ The door opens. T:385(0lq(B(0x~(B(0~~~~(B(0x~~~~a(B(0mqqqq(Bd}ar T:386(0qqq(B(0~~(B%!(0x(B@#(0j(Bd}a/ T:387(0k(B+@(0a(B#}ax +@(0~(B}a EYou see here a clear potion. T:388}ay }a7zOn - a clear potion. T:389@}a@(0~(B Things that are here: a food ration 4 gold pieces--More--}aZ(0qqqqk(B T:390}a Pick up what?  Coins $ - 4 gold pieces Comestibles a - a food ration(end) }ar ++}aO((0qqqqk~~~~x~~(B<(0~x~(B`(0~~xqqqqj(B $:29$ - 4 gold pieces.}aPRo - a food ration. T:391@}a.@(0~~(B}aք T:392  T:394@(0~(Bd}a  T:395(0~(B#@d#(0~a(B}ah T:396(0~(B@(0~(B(0~~(B(0~(Bd}a(0~~~~(B#(0~~~~~(B#(0~~~(B#@###}a T:399#######@#}aj T:406  T:409##@}aڅ F T:410d}a4+}a@5cYou find a hidden door. T:411d}a[#7 T:412#}a5The door opens. T:413(0lqqq(B(0qqq(Bd(0x~~~~~~~a(B(0x(B$(0~~~~~(B(0x~~~~(B(0mqq(B+(0q(B}a$  T:414(0k(B#@d(0~x(B(0~~~(B(0qqq(B}a/ T:415@(0a(B#(0x(B(0j(B}aX4] T:416(0~(B(0~(B@}a (0qqq(B??*(0~(B(0a(B(0~a(B@(0~~~~(Bd}a rYou see here 5 gold pieces. T:421d(0~(B}a8 }az  $:34$ - 5 gold pieces. T:422@d(0~(B}a  T:423@d(0~(B(0~(B(0~(B}a -d@}aC lYou swap places with Slasher. T:424d(0~(B}a(0~(B#@(0~~(Bd(0~(B T:425You hear someone cursing shoplifters.}aVn T:426(0q(B(0q(B!*#@(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B}a(0q(B(0q(B?%!(?@@##d(0~(B(0~(B(0~(B(0~(B}a) T:427(0qqqqqq(B(0k(B?!)%?!?(0x(B?$[?![*(0x(B%=?![(0x(B(0~~(B(0~~(B(0q(B@(0q(B##(0~(B T:428"Hello, seahorse17! Welcome to Asidonhopo's general store!" T:429#}a4}a T:430(0~~(B(0~~(B(0a(B@#}at N(0~~(B(0~~(B@#}a3u "Hello, seahorse17! Welcome again to Asidonhopo's general store!" T:431d}a" T:432(0l(B(0x(B*(0x(B!*?(0x(B?[([)@((0x~~~~~~~(B@(0~x(B(0mqqqqqqqq(Bd(0qqj(B#}a < T:433(0a(B}amIn what direction? }aQ}aRThe door closes. T:434+(0~(B(0~(B(0~(B}aSf T:435*@(0~(B@}ar*i T:436(@(0~(B@}aW i T:437@(0~(B(0~(B@}aMs,@(0~(B}atYou see here a pair of jackboots (for sale, 18 zorkmids). T:438?@}aBn"For you, esteemed sir; only 18 zorkmids for this pair of jackboots."--More--}aW< T:439@}aj @(0~(B}a _You see here a bubbly potion (for sale, 225 zorkmids). T:440}abX"For you, good sir; only 225 zorkmids for this bubbly potion."}akq - a bubbly potion (unpaid, 225 zorkmids). T:441@}a }a# @(0~(B}a.#XYou see here a whistle (for sale, 15 zorkmids). T:442}a T"For you, honored sir; only 15 zorkmids for this whistle."}a dr - a whistle (unpaid, 15 zorkmids). T:443@}a DWhat do you want to use or apply? [jkr or ?*] }a(M}awMLYou produce a high whistling sound. T:444}a # }aϙname}a.Id What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) }a7 A+(0qqqqk~~~~x~~(B<(0~x~(B`(0~~xqqqqj(BWhat do you want to call? [cfil-np-r or ?*] }a#Call a whistle: }aMt}aa i}a_ n}aZ }aJ3What do you want to drop? [$a-fi-r or ?*] }a}a]You drop a whistle called tin (unpaid, 15 zorkmids). T:445}aM /@(}a.M VYou see here 9 rocks (for sale, 72 zorkmids). T:446}a&@*}akYou see here a scroll labeled GARVEN DEH (for sale, 450 zorkmids). T:447}aw"For you, esteemed sir; only 450 zorkmids for this scroll labeled GARVEN DEH."--More--}aK< T:448@}aU @(0~(B}apYou see here a scroll labeled PHOL ENDE WODAN (for sale, 300 zorkmids). T:449}a<{"For you, honored sir; only 300 zorkmids for this scroll labeled PHOL ENDE WODAN."--More--}a < T:450@}a09 @(0~(B}a9bYou see here an engagement ring (for sale, 225 zorkmids). T:451}a m"For you, esteemed sir; only 225 zorkmids for this engagement ring."--More--}a< T:452@}a @(0~(B}al\You see here a food ration (for sale, 68 zorkmids). T:453}aY"For you, esteemed sir; only 68 zorkmids for this food ration."}ahv - a food ration (unpaid, 68 zorkmids). T:454@}a }a @(0~(B}au`You see here 11 crossbow bolts (for sale, 33 zorkmids). T:455}aj /@)}a ^You see here a leather armor (for sale, 23 zorkmids). T:456}ax` .@[}a%a UYou see here a leash (for sale, 30 zorkmids). T:457}a .@(}aU ZYou see here a scale mail (for sale, 68 zorkmids). T:458}aa .@[}aa lYou see here a scroll labeled GNIK SISI VLE (for sale, 75 zorkmids). T:459}aw"For you, esteemed sir; only 75 zorkmids for this scroll labeled GNIK SISI VLE."--More--}aa; T:460@}a*@(0~(B}a]You see here a murky potion (for sale, 200 zorkmids). T:461}avY"For you, esteemed sir; only 200 zorkmids for this murky potion."}avix - a murky potion (unpaid, 200 zorkmids). T:462@}a< }a (0~(B@}a?]You see here 2 yellow gems (for sale, 2100 zorkmids). T:463}a5zO"For you, good sir; only 1050 zorkmids per yellow gem."}agziy - 2 yellow gems (unpaid, 2100 zorkmids). T:464@}a" }a(0~(B@}anYou see here a scroll labeled VE FORBRYDERNE (for sale, 450 zorkmids). T:465}ax"For you, honored sir; only 450 zorkmids for this scroll labeled VE FORBRYDERNE."--More--}a; T:466@}at (0~(B@}a5t mYou see here a scroll labeled HACKEM MUCHE (for sale, 150 zorkmids). T:467}a'u"For you, good sir; only 150 zorkmids for this scroll labeled HACKEM MUCHE."--More--}a < T:468@}aUThat gold was a small mimic! T:469m}a }a AYou hit the small mimic! T:470}a2You hit the small mimic!}aThe small mimic hits![Seahorse17 the Troglodyte ]  HP:15  T:471}ap }aIq BYou miss the small mimic. T:472}a2You hit the small mimic!}aThe small mimic hits![Seahorse17 the Troglodyte ]  HP:9(26) Pw:7(7) AC:8 Xp:2/21 T:472 [Seahorse17 the Troglodyte ]  HP:10(26) Pw:7(7) AC:8 Xp:2/21 T:473}am }am BYou miss the small mimic. T:474}a" }a_#BYou miss the small mimic. T:475}ad@You kill the small mimic!(0~(B}aL[Seahorse17 the Aborigine ]  HP:16(32) Pw:12(12) AC:8 Xp:3/58 T:475Welcome to experience level 3. T:476}aVP~[Seahorse17 the Aborigine ]  HP:17 T:477(0~(B@}a (0~(B@}a fYou see here a studded leather armor (for sale, 23 zorkmids). T:478}a q"For you, honored sir; only 23 zorkmids for this studded leather armor."--More--}ao7< T:479@}a_ (0~(B@}a]` lYou see here a scroll labeled PRIRUTSENIE (for sale, 150 zorkmids). T:480}axw"For you, honored sir; only 150 zorkmids for this scroll labeled PRIRUTSENIE."--More--}ax< T:481@}ag(0~(B@}a/^You see here a murky potion (for sale, 150 zorkmids). T:482}at& o"For you, most gracious sir; only 150 zorkmids for this murky potion."--More--}aQ< T:483@}a(0~(B@}a9_You see here a swirly potion (for sale, 400 zorkmids). T:484}alp"For you, most gracious sir; only 400 zorkmids for this swirly potion."--More--}a! < T:485@}ak(0~(B@}alYou see here a scroll labeled HACKEM MUCHE (for sale, 150 zorkmids).[Seahorse17 the Aborigine ]  HP:18 T:486}a= ~"For you, most gracious sir; only 150 zorkmids for this scroll labeled HACKEM MUCHE."--More--}aw*< T:487@}a (0~(B@}a SYou see here a bag (for sale, 3 zorkmids). T:488}a~["For you, good sir; only 3 zorkmids for this bag."--More--}aYou have a little trouble lifting F - a bag (unpaid, 3 zorkmids).@ Burdened--More--}a aYour movements are slowed slightly because of your load. T:490}a# }ad7a}aSN djust}aB-GWhat do you want to adjust? [a-fi-qs-zA-F or ?*] }awEAdjust letter to what [ghrF-Z] (? see used letters)? }aI =Swapping: s - a bag (unpaid, 3 zorkmids).}a# }aώname}aP d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) }a J+(0qqqqk~~~~x~~(B<(0~x~(B`(0~~xqqqqj(BWhat do you want to call? [cfil-npqs-uw-zAC-F or ?*] }a }a Call a bag: }as}aXa}ao\ c}a k}a }a~(0~(B@}aP_You see here a piece of cloth (for sale, 75 zorkmids). T:491}a g"For you, good sir; only 75 zorkmids for this piece of cloth."--More--}a3 < T:492@}a E(0~(B@}aEVYou see here 6 rocks (for sale, 48 zorkmids). T:494}a` /@*}aqa You see here a scroll labeled ZELGO MER (for sale, 120 zorkmids).[Seahorse17 the Aborigine ]  HP:19 T:495@(0~(B}a r"For you, good sir; only 120 zorkmids for this scroll labeled ZELGO MER."--More--}aO6 < T:496@}aB @(0~(B}a_You see here a fortune cookie (for sale, 11 zorkmids). T:498}a.p"For you, most gracious sir; only 11 zorkmids for this fortune cookie."--More--}aal< T:499@}ad @(0~(B}a You see here a yellow gem (for sale, 1050 zorkmids). T:500(0~(B@}a@ i"For you, esteemed sir; only 1050 zorkmids for this yellow gem."--More--}az< T:502@}a9 @(0~(B}aYou see here a scroll labeled FNORD (for sale, 30 zorkmids). T:503@(0~(B}a Tp"For you, honored sir; only 30 zorkmids for this scroll labeled FNORD."--More--}an You have a little trouble lifting J - a scroll labeled FNORD (unpaid, 30 zorkmids).[Seahorse17 the Aborigine ]  HP:20 T:504@}a0 # }a?sname}a_Gd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) }aK+(0qqqqk~~~~x~~(B<(0~x~(B`(0~~xqqqqj(BWhat do you want to call? [cfil-npqs-uw-zAC-HJ or ?*] }aQ 0Call a scroll labeled FNORD: }a i}a^ d}aTe}a@n}ab}a t}aw }a' }a t}au}a3i}a  }aMV }au}ai}a  }a  }ai}af}a^y}a }a 7 @(0~(B}a7You see here a smoky potion (for sale, 150 zorkmids). T:506(0~(B@}aw f"For you, good sir; only 150 zorkmids for this smoky potion."--More--}aYou have a little trouble lifting K - a smoky potion (unpaid, 150 zorkmids). T:507@}aa,@(0~(B}abgYou see here a scroll called identify (for sale, 40 zorkmids). T:508}a{r"For you, honored sir; only 40 zorkmids for this scroll called identify."--More--}a < T:510@}a$ @(0~(B}a[%You see here a magenta potion (for sale, 150 zorkmids). T:511@(0~(B}aD q"For you, most gracious sir; only 150 zorkmids for this magenta potion."--More--}a< T:512@}a @(0~(B}a]You see here a scroll labeled LEP GEX VEN ZEA (for sale, 450 zorkmids).[Seahorse17 the Aborigine ]  HP:21 T:514}a |"For you, esteemed sir; only 450 zorkmids for this scroll labeled LEP GEX VEN ZEA."--More--}ao< T:515@}a @(0~(B}aܒUYou see here 2 eggs (for sale, 28 zorkmids). T:516}a "@%}a VYou see here a sling (for sale, 30 zorkmids). T:518}aHn.@)}an]You see here a smoky potion (for sale, 150 zorkmids). T:519}a*g"For you, honored sir; only 150 zorkmids for this smoky potion."--More--}aU; T:520@}a$ @(0~(B}a You see here a scroll labeled VE FORBRYDERNE (for sale, 450 zorkmids).[Seahorse17 the Aborigine ]  HP:22 T:522}a y"For you, esteemed sir; only 450 zorkmids for this scroll labeled VE FORBRYDERNE."--More--}a͚; T:523@}aO @(0~(B}aP\You see here 2 black gems (for sale, 2550 zorkmids). T:524}aKf"For you, most gracious sir; only 1275 zorkmids per black gem."--More--}a; T:526@}au F T:527(0~(B@}aO@ T:528(0~(B@}a{@ T:530(0~(B@}aFb x[Seahorse17 the Aborigine ]  HP:23 T:531(0~(B@}a|v T:532(0~(B@*@}az T:534(0~(B@@(0~(B}a  Coins  $ - 34 gold pieces  Amulets  l - an oval amulet  Weapons  a - a +1 club (weapon in hand)  b - a +2 sling (alternate weapon; not wielded)  Armor  e - an uncursed +0 leather armor (being worn)  p - a pair of jackboots (unpaid, 18 zorkmids)  B - a studded leather armor (unpaid, 23 zorkmids)  G - a piece of cloth (unpaid, 75 zorkmids)  Comestibles  o - a food ration  v - a food ration (unpaid, 68 zorkmids)  I - a fortune cookie (unpaid, 11 zorkmids)  Scrolls  f - a scroll labeled ABRA KA DABRA  m - a scroll labeled ZLORFIK  t - a scroll labeled PHOL ENDE WODAN (unpaid, 300 zorkmids)  w - a scroll labeled GNIK SISI VLE (unpaid, 75 zorkmids)  z - 2 scrolls labeled VE FORBRYDERNE (unpaid, 900 zorkmids)  A - 2 scrolls labeled HACKEM MUCHE (unpaid, 300 zorkmids)  C - a scroll labeled PRIRUTSENI}a/E (unpaid, 150 zorkmids)  F - a scroll labeled GARVEN DEH (unpaid, 450 zorkmids)  H - a scroll labeled ZELGO MER (unpaid, 120 zorkmids)  J - a scroll called identify (unpaid, 30 zorkmids)  L - a scroll called identify (unpaid, 40 zorkmids)  N - a scroll labeled LEP GEX VEN ZEA (unpaid, 450 zorkmids)  Potions  n - a clear potion  q - a bubbly potion (unpaid, 225 zorkmids)  x - a murky potion (unpaid, 200 zorkmids)  D - a murky potion (unpaid, 150 zorkmids) (1 of 2)}a [Seahorse17 the Aborigine ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:2 $:34 HP:23(32) Pw:12(12) AC:8 Xp:3/58 T:534 Burdened(0lqqqqk(B(0lqqqqk(B(0x~~~~x(B(0lqqqqqqqqqqqqk(B(0x~~~~(B+(0x~~~~~(B#(0x~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqk(B#(0~~~~~x(B(0x~~~(B>(0x(B###(0x~~~~~~~~~~(B<(0~x(B(0x~~~(B)%(0~~~~~~~~x(B#(0x~~~~a(B#(0m~qqqj(B####(0~~~~~~~~~~(B`(0~~x(B(0x~~~~~~~~~~~~(B*(0x(B####(0mqqqqj(B###(0mqqqqqqqqqqqqj(B(0x~(B[[38;5}a D;3m([)(0~~~~(B*@(0~~x(B###(0x~~~~~~(B@(0~~~~~~x(B#####(0mqqqqqqqqq(B+(0qqqj(B#################(0l~qqqqqqqqqk(B###(0x~~~~~~~~~~x(B(0lqqq~qqqk(B##(0~~~~~~~~~~~x(B(0x~~~~~~~a(B#(0x(B>(0~~~~~~~~~~(B(0x~~~~~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqq(B+(0qqqqj(B}a38What do you want to read? [fmtwzACFHJLN or ?*] }a'<As you read the scroll, it disappears.}a-This is an identify scroll.--More--}a What would you like to identify first?   Amulets  l - an oval amulet  Armor  p - a pair of jackboots (unpaid, 18 zorkmids)  B - a studded leather armor (unpaid, 23 zorkmids)  G - a piece of cloth (unpaid, 75 zorkmids)  Comestibles  o - a food ration  v - a food ration (unpaid, 68 zorkmids)  I - a fortune cookie (unpaid, 11 zorkmids)  Scrolls  f - a scroll labeled ABRA KA DABRA  m - a scroll labeled ZLORFIK  t - a scroll labeled PHOL ENDE WODAN (unpaid, 300 zorkmids)  w - a scroll labeled GNIK SISI VLE (unpaid, 75 zorkmids)  z - 2 scrolls labeled VE FORBRYDERNE (unpaid, 900 zorkmids)  A - 2 scrolls labeled HACKEM MUCHE (unpaid, 300 zorkmids)  C - a scroll labeled PRIRUTSENIE (unpaid, 150 zorkmids)  F - a scroll labeled GARVEN DEH (unpaid, 450 zorkmids)  H - a scroll labeled ZELGO MER (unpaid, 120 zorkmids)  J - a sc}a"+roll of identify (unpaid, 30 zorkmids)  N - a scroll labeled LEP GEX VEN ZEA (unpaid, 450 zorkmids)  Potions  n - a clear potion  q - a bubbly potion (unpaid, 225 zorkmids)  x - a murky potion (unpaid, 200 zorkmids)  D - a murky potion (unpaid, 150 zorkmids)  E - a swirly potion (unpaid, 400 zorkmids)  K - a smoky potion (unpaid, 150 zorkmids)  M - a magenta potion (unpaid, 150 zorkmids)  O - a smoky potion (unpaid, 150 zorkmids)  Rings (1 of 2)}aq+}a1Q(0lqqqqk(B(0lqqqqk(B(0x~~~~x(B(0lqqqqqqqqqqqqk(B(0x~~~~(B+(0x~~~~~(B#(0x~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqk(B#(0~~~~~x(B(0x~~~(B>(0x(B###(0x~~~~~~~~~~(B<(0~x(B(0x~~~(B)%(0~~~~~~~~x(B#(0x~~~~a(B#(0m~qqqj(B####(0~~~~~~~~~~(B`(0~~x(B(0x~~~~~~~~~~~~(B*(0x(B####(0mqqqqj(B###(0mqqqqqqqqqqqqj(B(0x~(B[([)(0~~~~(B*@(0~~x(B###(0x~~~~~~(B@(0~~~~~~x(B#[10}aQ;29H####(0mqqqqqqqqq(B+(0qqqj(B#################(0l~qqqqqqqqqk(B###(0x~~~~~~~~~~x(B(0lqqq~qqqk(B##(0~~~~~~~~~~~x(B(0x~~~~~~~a(B#(0x(B>(0~~~~~~~~~~(B(0x~~~~~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqq(B+(0qqqqj(B[Seahorse17 the Aborigine ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:2 $:34 HP:23(32) Pw:12(12) AC:8 Xp:3/58 T:534 Burdenedz - 2 cursed scrolls of charging (unpaid, 900 zorkmids).}aQ$ T:535}ah Coins  $ - 34 gold pieces  Amulets  l - an oval amulet  Weapons  a - a +1 club (weapon in hand)  b - a +2 sling (alternate weapon; not wielded)  Armor  e - an uncursed +0 leather armor (being worn)  p - a pair of jackboots (unpaid, 18 zorkmids)  B - a studded leather armor (unpaid, 23 zorkmids)  G - a piece of cloth (unpaid, 75 zorkmids)  Comestibles  o - a food ration  v - a food ration (unpaid, 68 zorkmids)  I - a fortune cookie (unpaid, 11 zorkmids)  Scrolls  f - a scroll labeled ABRA KA DABRA  m - a scroll labeled ZLORFIK  t - a scroll labeled PHOL ENDE WODAN (unpaid, 300 zorkmids)  w - a scroll labeled GNIK SISI VLE (unpaid, 75 zorkmids)  z - 2 cursed scrolls of charging (unpaid, 900 zorkmids)  A - 2 scrolls labeled HACKEM MUCHE (unpaid, 300 zorkmids)  C - a scroll labeled P}a,,RIRUTSENIE (unpaid, 150 zorkmids)  F - a scroll labeled GARVEN DEH (unpaid, 450 zorkmids)  H - a scroll labeled ZELGO MER (unpaid, 120 zorkmids)  J - a scroll of identify (unpaid, 30 zorkmids)  N - a scroll labeled LEP GEX VEN ZEA (unpaid, 450 zorkmids)  Potions  n - a clear potion  q - a bubbly potion (unpaid, 225 zorkmids)  x - a murky potion (unpaid, 200 zorkmids)  D - a murky potion (unpaid, 150 zorkmids)  E - a swirly potion (unpaid, 400 zorkmids) (1 of 2)}a Z K - a smoky potion (unpaid, 150 zorkmids)  M - a magenta potion (unpaid, 150 zorkmids)  O - a smoky potion (unpaid, 150 zorkmids)  Rings  u - an engagement ring (unpaid, 225 zorkmids)  Tools  j - a blindfold  k - a lock pick  s - a bag called sack (unpaid, 3 zorkmids)  Gems/Stones  c - 14 uncursed flint stones (in quiver pouch)  d - 21 uncursed rocks  i - a violet gem  y - 3 yellow gems (unpaid, 3150 zorkmids)  P - 2 black gems (unpaid, 2550 zorkmids) (2 of 2) }a[Seahorse17 the Aborigine ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:2 $:34 HP:23(32) Pw:12(12) AC:8 Xp:3/58 T:535 Burdened(0lqqqqk(B(0lqqqqk(B(0x~~~~x(B(0lqqqqqqqqqqqqk(B(0x~~~~(B+(0x~~~~~(B#(0x~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqk(B#(0~~~~~x(B(0x~~~(B>(0x(B###(0x~~~~~~~~~~(B<(0~x(B(0x~~~(B)%(0~~~~~~~~x(B#(0x~~~~a(B#(0m~qqqj(B####(0~~~~~~~~~~(B`(0~~x(B(0x~~~~~~~~~~~~(B*(0x(B####(0mqqqqj(B###(0mqqqqqqqqqqqqj(B(0x~(B[[38;5 }ayD;3m([)(0~~~~(B*@(0~~x(B###(0x~~~~~~(B@(0~~~~~~x(B#####(0mqqqqqqqqq(B+(0qqqj(B#################(0l~qqqqqqqqqk(B###(0x~~~~~~~~~~x(B(0lqqq~qqqk(B##(0~~~~~~~~~~~x(B(0x~~~~~~~a(B#(0x(B>(0~~~~~~~~~~(B(0x~~~~~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqq(B+(0qqqqj(B}aH n T:536((0~(B@@}a{ Coins  $ - 34 gold pieces  Amulets  l - an oval amulet  Weapons  a - a +1 club (weapon in hand)  b - a +2 sling (alternate weapon; not wielded)  Armor  e - an uncursed +0 leather armor (being worn)  p - a pair of jackboots (unpaid, 18 zorkmids)  B - a studded leather armor (unpaid, 23 zorkmids)  G - a piece of cloth (unpaid, 75 zorkmids)  Comestibles  o - a food ration  v - a food ration (unpaid, 68 zorkmids)  I - a fortune cookie (unpaid, 11 zorkmids)  Scrolls  f - a scroll labeled ABRA KA DABRA  m - a scroll labeled ZLORFIK  t - a scroll labeled PHOL ENDE WODAN (unpaid, 300 zorkmids)  w - a scroll labeled GNIK SISI VLE (unpaid, 75 zorkmids)  z - 2 cursed scrolls of charging (unpaid, 900 zorkmids)  A - 2 scrolls labeled HACKEM MUCHE (unpaid, 300 zorkmids)  C - a scroll labeled P}a,RIRUTSENIE (unpaid, 150 zorkmids)  F - a scroll labeled GARVEN DEH (unpaid, 450 zorkmids)  H - a scroll labeled ZELGO MER (unpaid, 120 zorkmids)  J - a scroll of identify (unpaid, 30 zorkmids)  N - a scroll labeled LEP GEX VEN ZEA (unpaid, 450 zorkmids)  Potions  n - a clear potion  q - a bubbly potion (unpaid, 225 zorkmids)  x - a murky potion (unpaid, 200 zorkmids)  D - a murky potion (unpaid, 150 zorkmids)  E - a swirly potion (unpaid, 400 zorkmids) (1 of 2)}am[Seahorse17 the Aborigine ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:2 $:34 HP:23(32) Pw:12(12) AC:8 Xp:3/58 T:536 Burdened(0lqqqqk(B(0lqqqqk(B(0x~~~~x(B(0lqqqqqqqqqqqqk(B(0x~~~~(B+(0x~~~~~(B#(0x~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqk(B#(0~~~~~x(B(0x~~~(B>(0x(B###(0x~~~~~~~~~~(B<(0~x(B(0x~~~(B)%(0~~~~~~~~x(B#(0x~~~~a(B#(0m~qqqj(B####(0~~~~~~~~~~(B`(0~~x(B(0x~~~~~~~~~~~~(B*(0x(B####(0mqqqqj(B###(0mqqqqqqqqqqqqj(B(0x~(B[[38;5}a[;3m([)(0~~~~(B*((0~~x(B###(0x~~~~~~~(B@(0~(B@(0~~~x(B#####(0mqqqqqqqqq(B+(0qqqj(B#################(0l~qqqqqqqqqk(B###(0x~~~~~~~~~~x(B(0lqqq~qqqk(B##(0~~~~~~~~~~~x(B(0x~~~~~~~a(B#(0x(B>(0~~~~~~~~~~(B(0x~~~~~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqq(B+(0qqqqj(B}aB T:538(0~(B@}a! Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Tools k - Gems/Stones  u - Unpaid items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) }aŻ +}aK(0qqqqk~~~~x~~(B<(0~x~(B`(0~~xqqqqj(B [Seahorse17 the Aborigine ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:2 $:34 HP:23(32) Pw:12(12) AC:8 Xp:3/58 T:538 Burdened What would you like to drop?   Armor  p - a pair of jackboots (unpaid, 18 zorkmids)  B - a studded leather armor (unpaid, 23 zorkmids)  G - a piece of cloth (unpaid, 75 zorkmids)  Comestibles  v - a food ration (unpaid, 68 zorkmids)  I - a fortune cookie (unpaid, 11 zorkmids)  Scrolls  t - a scroll labeled PHOL ENDE WODAN (unpaid, 300 zorkmids)  w - a scroll labele}aKd GNIK SISI VLE (unpaid, 75 zorkmids)  z - 2 cursed scrolls of charging (unpaid, 900 zorkmids)  A - 2 scrolls labeled HACKEM MUCHE (unpaid, 300 zorkmids)  C - a scroll labeled PRIRUTSENIE (unpaid, 150 zorkmids)  F - a scroll labeled GARVEN DEH (unpaid, 450 zorkmids)  H - a scroll labeled ZELGO MER (unpaid, 120 zorkmids)  J - a scroll of identify (unpaid, 30 zorkmids)  N - a scroll labeled LEP GEX VEN ZEA (unpaid, 450 zorkmids)  Potions  q - a bubbly potion (unpaid, 225 zorkmids)  x - a murky potion (unpaid, 200 zorkmids)  D - a murky potion (unpaid, 150 zorkmids)  E - a swirly potion (unpaid, 400 zorkmids)  K - a smoky potion (unpaid, 150 zorkmids)  M - a magenta potion (unpaid, 150 zorkmids)  O - a smoky potion (unpaid, 150 zorkmids)  Rings  u - an engagement ring (unpaid, 225 zorkmids)  Tools  s - a bag called sack (unpaid, 3 zorkmids) [32}aK;1H Gems/Stones  y - 3 yellow gems (unpaid, 3150 zorkmids)  P - 2 black gems (unpaid, 2550 zorkmids) (end) }am +++++++++++++++++++++++++}a(0lqqqqk(B(0lqqqqk(B(0x~~~~x(B(0lqqqqqqqqqqqqk(B(0x~~~~(B+(0x~~~~~(B#(0x~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqk(B#(0~~~~~x(B(0x~~~(B>(0x(B###(0x~~~~~~~~~~(B<(0~x(B(0x~~~(B)%(0~~~~~~~~x(B#(0x~~~~a(B#(0m~qqqj(B####(0~~~~~~~~~~(B`(0~~x(B(0x~~~~~~~~~~~~(B*(0x(B####(0mqqqqj(B###(0mqqqqqqqqqqqqj(B(0x~(B[([)(0~~~~(B*((0~~x(B###(0x~~~~~~~~(B@@(0~~~x(B#}a/####(0mqqqqqqqqq(B+(0qqqj(B#################(0l~qqqqqqqqqk(B###(0x~~~~~~~~~~x(B(0lqqq~qqqk(B##(0~~~~~~~~~~~x(B(0x~~~~~~~a(B#(0x(B>(0~~~~~~~~~~(B(0x~~~~~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqq(B+(0qqqqj(B[Seahorse17 the Aborigine ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:2 $:34 HP:23(32) Pw:12(12) AC:8 Xp:3/58 T:538 BurdenedYou drop a pair of jackboots (unpaid, 18 zorkmids).You drop a studded leather armor (unpaid, 23 zorkmids).--More--}a }a' :  T:539}aEYou don't have enough money to buy the item you picked.}a [Seahorse17 the Aborigine ]  HP:24 T:540@*}ag. Coins $ - 34 gold pieces Amulets l - an oval amulet Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles o - a food ration Scrolls f - a scroll labeled ABRA KA DABRA m - a scroll labeled ZLORFIK Potions n - a clear potion Tools j - a blindfold k - a lock pick Gems/Stones c - 14 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - a violet gem(end) (}a&*>(0qqqqk~~~~x~~(B<(0~x~(B`(0~~xqqqqj(B [Seahorse17 the Aborigine ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:2 $:34 HP:24(32) Pw:12(12) AC:8 Xp:3/58 T:540)}ac03What do you want to drop? [$a-fi-o or ?*] )}a|,You drop a food ration.--More--)}aiX \Asidonhopo offers 23 gold pieces for your food ration. Sell it? [ynaq] (y) *}aY*}a#m $:57You sold a food ration for 23 gold pieces. T:541*}a KA scroll of identify for 40 zorkmids. Pay? [yn] (n) +}af}{ $:17You paid for a scroll of identify at a cost of 40 gold pieces.--More--,}ap"Thank you for shopping in Asidonhopo's general store!" T:542@(0~(B,}ar T:543%@(@-}aڛThe door opens. T:544(0a(B(0~(B(0~(B(0~(B-}a  T:545(0~(B(0~~~(B(0~(B(0~~~~~~~(B(0~(B(0~(B@d.}ad5d@.}a"You swap places with Slasher. T:546(0~~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~(Bd(0~~(B(0a(B.}a  T:547(0~(B(0~(B*(0~(Bd#@(0~(B(0~(B/}aL T:548(0~(B(0~(B(0a(Bd@(0~(B(0~(B/}a-S[Seahorse17 the Aborigine ]  HP:25 T:549(0~(B(0~(B#d@(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B/}a  T:550(0~(B(0~(B(0~(B#(0~(B(0~(Bd@(0~(B/}a: p T:551(0~~(Bd(0~(B@0}ago T:552(0~(Bd(0~(B@0}a2j;@d0}a{j{You swap places with Slasher. T:553(0~(Bd0}ag  T:554d@(0~(B(0~(B1}aj0 T:555d(0a(B@(0~(B(0~~~(B1}a1[Seahorse17 the Aborigine ]  HP:26 T:558@d#(0~~~~~~~a(B#(0~~~~~~~(B(0~~~~~~(B@####1}aO4 T:560  T:566d###@##1}a :@d1}a' You swap places with Slasher.[Seahorse17 the Aborigine  ]  HP:27 T:567(0~~~(B(0~(Bd#2}ali T:568(0~(B(0~(B@d(0~~~(B#(0~~~(B#2}a-d@2}abYou swap places with Slasher. T:569(0~(Bd#(0~(B2}a H T:570#(0~(B@2}a0[ T:571d(0~(B@3}av{ T:572(0~(Bd(0~(B(0~(B@3}a  Coins $ - 17 gold pieces Amulets l - an oval amulet Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Scrolls f - a scroll labeled ABRA KA DABRA m - a scroll labeled ZLORFIK Potions n - a clear potion Tools j - a blindfold k - a lock pick Gems/Stones c - 14 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - a violet gem(end) 7}aH;"(0qqqqk~~~~x~~(B<(0~x~(B`(0~~xqqqqj(B [Seahorse17 the Aborigine  ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:2 $:17 HP:27(32) Pw:12(12) AC:8 Xp:3/58 T:5727}a m T:573(0~(Bd(0~(B@7}ae f T:574(0~(Bd(0~(B@7}a  T:575(0~~~(B(0~(B(0~~(Bd@8}aD[Seahorse17 the Aborigine  ]  HP:28 T:576(0~~(B(0~(B(0~(B(0~~~(B(0a(Bd@8}au(0~~~(B(0~~~(B(0~(B#######@8}a T:581 [Seahorse17 the Aborigine  ]  HP:29 T:585##d(0~~~~~~~~~(B@(0~~~~~~~~~~(B(0~~~~~~~~~(B T:586#(0~(Bd@8}a ^ T:587#d@9}aț%You descend the stairs.--More--9}a$(0lqq~k(B+(0~~~x(B(0x(B$(0~~x(B(0x~~(B#(0x(B(0x~~(B@(0x(B+(0~(Bd(0~x(B(0mqqqj(B[Seahorse17 the Aborigine  ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:3 $:17 HP:29(32) Pw:12(12) AC:8 Xp:3/58 T:5879}a%S  T:588d(0~~(B:}ar T:589@(0~(B<d;}a.@(0~(B;}a,|You see here 6 gold pieces. T:590d(0~(B;}au ;}a $:23$ - 6 gold pieces. T:591@(0~~(Bd;}a  T:592(0~(B@d(0~(B;}a#| T:593(0~(B(0~(B@d<}a$[Seahorse17 the Aborigine  ]  HP:30 T:594d(0~(B(0~(B=}a?&You climb up the stairs.--More--=}aR(0lqqqqk(B(0lqqqqk(B(0x~~~~x(B(0lqqqqqqqqqqqqk(B(0x~~~~(B+(0x~~~~~(B#(0x~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqk(B#(0~~~~~x(B(0x~~~(B>(0x(B###(0x~~~~~~~~~~(B<(0~x(B(0x~~~(B)%(0~~~~~~~~x(B#(0x~~~~a(B#(0m~qqqj(B####(0~~~~~~~~~~(B`(0~~x(B(0x~~~~~~~~~~~~(B*(0x(B####(0mqqqqj(B###(0mqqqqqqqqqqqqj(B(0x~(B[([)(0~~~(B%*[38;5=}av;6m((0~~x(B###(0x~~~~~~~~(B*(0~~~~x(B#####(0mqqqqqqqqqaqqqj(B#################(0l~qqqqqqqqqk(B###(0x~~~~~~~~~~x(B(0lqqq~qqqk(B##(0~~~~~~~~~~~x(B(0x~~~~~~~a(B#(0x(B@d(0~~~~~~~~~(B(0x~~~~~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqq(B+(0qqqqj(B[Seahorse17 the Aborigine  ] St:18/02 Dx:14 Co:18 In:8 Wi:8 Ch:7 Neutral Dlvl:2 $:23 HP:30(32) Pw:12(12) AC:8 Xp:3/58 T:594=}ac  T:595d(0~(B(0~(B>}a ^s T:596d(0~(B@>>}a;@d>}a;zYou swap places with Slasher. T:597d(0~~(B>}a] T:598@(0~(Bd(0~~~~~~~(B(0~~~~~(B(0~~~(B>}a5 T:599@(0~(B(0~~(B(0~~~~~(B(0~~~~~~(B>}a####@(0~(B T:602 [Seahorse17 the Aborigine  ]  HP:31 T:603d>}a T:609(0~~~~(B(0~~~~(B(0~~~(B@#d#######?}aY T:610@(0~(B#?}ab  T:611(0~~~~(B(0~~~~(B(0~~(B^(0lqq(B(0qqqqqqqq~qqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B@(0~~~~~x(B(0x~~~~~~~~~~~~~~~(B(0mqqqqqqqqqqqqqqj(B@}asfy[Seahorse17 the Aborigine ]  HP:32 T:612(0~(B@@}a