xpaUÍ Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-20.20:12:00.ttyrec Time: (1634760720) Wed Oct 20 20:12:00 2021 xpaÓø[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. xpaú–VShall I pick character's race, role, gender and alignment for you? [ynaq] xpaÕÖãn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) xpa»8 Ä+ name: seahorse17  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) xpaÉR8+ name: seahorse17  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) xpa*-+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) xpaùàÞ+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: lawful Is this ok? [ynq]  seahorse17, lawful male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) xpa Ä ZxpaåÈ º(0lqqqqqqqqq(B(0k(B(0x~(B@f(0~~~~~(B!(0~x(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0mqqqqqqqqqqj(BxpaªÉ Seahorse17 the Digger St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake[xpaÊ AK of us all: Go bravely with Quetzalcoatl!--More--xpaÀº (0lqqqqqqqqq(B(0k(B(0x~(B@f(0~~~~~(B!(0~x(BxpaÀuHello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.--More--xpa³n‹Seahorse17 the Digger St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1xpa;V Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roxpaÅVxom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)xpaOh +xpa®2+xpaø  a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time xpa‡ ‹ [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)xpaý +xpa\¬ +xpaÞÉ+xpa¼p+xpa{Ø playmode [normal]  name [seahorse17]  role [Archeologist]  race [human]  gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_typxpa£Øúes [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)xpa³ô+xpaYæ L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) xpafäè+[Seahorse17 the Digger ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0lqqqqqqqqq(B(0k(B(0x~(B@f(0~~~~~(B!(0~x(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0mqqqqqqqqqqj(BxpaWð-f@xpa€ðIYou swap places with your kitten. T:2xpamˆð(0~(B<(0~~(Bf(0~~~(B@(0~(BYou see here a ruby potion. T:5(0~(Bfxpa‰œ[i - a ruby potion. T:6@xpa§Šâ T:7#@(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~~(Bxpaý( §#@(0~(B(0~~(B(0~~~(B(0~~~~~(Bxpa¸) ]+@########(0~(B(0~(B(0~~(B(0~(BfThat door is closed. T:13xpa–.This door is locked.xpaèM.This door is locked.xpa…Z .This door is locked.xpa§ .This door is locked.xpa!Ð.This door is locked.xpaõ)In what direction? xpaGy >WHAMMM!!! T:14 xpaì)In what direction?  xpaqf¯cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More-- xpaG C[Seahorse17 the Digger ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:14+@########(0lqqqqqqqqq~k(B(0x~(B<(0~~~~~~~~x(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~(Bf(0x(B(0mqqqqqqqqqqj(B!xpaÐÉIn what direction? !xpazO !xpaôOfWHAMMM!!! T:15f(0~(B!xpaèÁ)In what direction? "xpaÎ "xpaûÊAs you kick the door, it crashes open!(0qqqqq(B(0~~~(B(0~~~(B(0~(B(0~(Bf(0~(B"xpaic T:16(0lqq(B(0qqqk(B(0x~~~(B(0~~~~x(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B#"xpa   ´(0x(B(0~x(B(0~~~(B@(0~~~x(B(0mqqq(B(0~(B(0qqqqj(B(0~(B#xpaÁª T:20(0~~~~~(B@(0~(B(0~(B(0~(B#xpa•_ 9What do you want to use or apply? [aefgh or ?*] $xpa?¦8Sorry, I don't know how to use that.%xpaŒ<What do you want to drop? [a-i or ?*] %xpaVÏ %xpaˆÏ FYou drop a tinning kit (0:76). T:21&xpaØ5?What do you want to take off? [bc or ?*] &xpaÁj &xpaHk OYou were wearing an uncursed +0 fedora. T:22'xpa’?What do you want to drop? [a-eg-i or ?*] 'xpaå©'xpaRªGYou drop an uncursed +0 fedora. T:23'xpaa # (xpa(ûa(xpaÎ djust(xpa¶¦ BWhat do you want to adjust? [abdeg-i or ?*] )xpaÈHAdjust letter to what [cefj-zA-Z] (? see used letters)? )xpaVzNMoving: x - a +0 pick-axe (alternate weapon; not wielded).)xpaûˆ # *xpa˜–a*xpa(W djust*xpaÅì BWhat do you want to adjust? [abdg-ix or ?*] *xpa6þKAdjust letter to what [cefhj-wyzA-Z] (? see used letters)? +xpapL7Moving: s - an empty uncursed sack.+xpa˜b @@[+xpaøœ J T:24@(0~(B,xpas8What do you want to use or apply? [agsx or ?*] ,xpaV£{x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--,xpae EIn what direction do you want to dig? [ykuln>] -xpawÈ -xpa³ÈCYou start digging downward. T:25-xpaʈ T:26 T:27 T:28 T:29-xpa7ʹYou dig a pit in the floor. T:30(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B-xpa8×PYou start digging downward. T:31-xpas×D T:32 T:33-xpaÄØˆ T:34 T:35 T:36 T:37-xpaúØD T:38 T:39-xpaÙ" T:40-xpaiÚþ T:41 T:42 T:43 T:44 T:45 T:46You dig a hole through the floor.-xpaŸÚYou fall through...-xpaEß--More---xpa’ÿ±(0lqqqqqqqqqk(B(0x~~~~~~~~~(B+(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~(B+(0x~~(B@(0~~~~~~x(B(0mqqqq(B(0qqqqj(B[Seahorse17 the Digger ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:2 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:46-xpa   T:47.xpa&1What do you want to wield? [- ax or ?*] .xpaQJ za - a +2 bullwhip (weapon in hand).x - a +0 pick-axe (alternate weapon; not wielded)./xpaP  /xpažW T:48(0~(B@(0~(B/xpaN+w(0~~(B(0~(B(0~~(B@#/xpah € T:49(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@##(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#@/xpa  T:56(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B######@####0xpaÔ¥# T:570xpa& # T:580xpa·k Z+You find a hidden door. T:591xpa¦V1xpaQ¨The door opens. T:60(0a(B(0~(B(0~~~(B(0~~~(B(0qqqqq(B1xpahž #(0q(B@(0q(B>(0~(B(0~(B$(0~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0mqq(B(0~qqqj(B1xpaé ÷ T:61(0l(B+(0qq(B(0a(B(0qqqqqk(B(0x~~(B@(0~~~~x(B(0x(B(0~~x(B(0x(B2xpaÏÉc(0~~(B@You see here 3 gold pieces. T:622xpa­] 2xpa^ g $:3$ - 3 gold pieces. T:63@3xpaDQ-@(0~(B3xpa–QJ T:65@(0~~~(B3xpaÒª%You descend the stairs.--More--3xpaÍ Ê(0lqqq~qqqqqqqqqk(B(0x(BB$(0~~~~~~(B{(0~~~(B:(0x(B(0~~~~~~~~~~~~~~x(B(0x~~~~~~(B@(0~~~~~~x(B(0mqqqqqqqqqqqqqj(B[Seahorse17 the Digger ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:3 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:653xpaƒ  T:664xpa#® U(0~(B@:<5xpaËlM T:67@(0~(B5xpax˜@(0~~~(B:(0~(BYou see here 16 gold pieces. T:705xpašå § $:19 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:70$ - 16 gold pieces.@:(0~(B6xpaîáG T:71(0~(B@6xpa°ä T:72##@(0~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~(B6xpa* @(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~~(B6xpa¬ §##@######(0~~(B(0~~~~~(B(0~~~~~(B6xpa h T:77(0qk(B(0~x(B(0~~x(Bd(0~~(B[(0~(B(0~(B(0~(B@###########6xpa! N T:84  T:86(0lqqqqqqqqqqq(B(0x~~~~~~~~~~~~(B(0x~~~~~~~~~~~~(B(0~~~~~~(B{(0~(B(0~~x(B(0~~~~~(B(0~~~(B(0~~~~~(B(0q(B@(0q(B###7xpaKäÕ T:87(0x~(B(0~~~~(B(0~(B(0x~~~~~(B@(0~~x(B(0mqqqqqq(B(0~(B(0qqqj(B7xpaèO z@(0~(BYou see here a studded leather armor. T:888xpa[– dj - a studded leather armor. T:89@9xpawf oYou were wearing a blessed +0 leather jacket. AC:10 Xp:1/0 T:89:xpaGúBWhat do you want to drop? [$abdgijsx or ?*] :xpa TYou drop a blessed +0 leather jacket. T:90:xpa³˜ :What do you want to wear? [j or ?*] ;xpaL¯*j - a studded leather armor.--More--Axpa`{ AC:7 Xp:1/0 T:90 T:91 T:92AxpaÞJ T:93You finish your dressing maneuver.Gxpa£T Hxpa¶ˆ T:95(0~(B[(0~~~(B@##Ixpa¿çÆ T:96(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(BIxpaèq(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~(B(0~(B(0~~(B(0~~~~~~~~(B(0~~~(B#(0~~~~~~~~~~~(B###@#Ixpa£éø T:98###@#You hear a chugging sound.#####@+Ixpaêf T:105That door is closed. T:106JxpaE< -The door resists!KxpaàgKxpa-h#The door opens. T:107(0x(B!(0x(B@!!(0x(B(0a~(B!!!(0x(B(0qqqqj(BLxpaÊÔ³(0qqqk(B!!!(0x(B!!!(0~(B!!(0x~(B#@(0m(B"Hello, seahorse17! Welcome to Swidnica's liquor emporium!""Will you please leave your pick-axe outside?"!@LxpaêV Mxpa ê© T:108(0~(B(0~(B@(0a~(B@Mxpa²I4What do you want to drop? [$adgijsx or ?*] Mxpacz Mxpaëz mYou drop a +0 pick-axe. T:109@!NxpawŸNxpaöÅS(0~(B(0~(B(@Nxpa;Æ“"Hello, seahorse17! Welcome again to Swidnica's liquor emporium!" T:110@(0~(BNxpa0 ¬(0lq(B(0x~(B(0x~(B(0x(B@!(0a(B@Oxpa–(0~(B@Oxpa„You see here a golden potion (for sale, 75 zorkmids). T:111(0~(B@OxpafŽ !@You see here a magenta potion (for sale, 300 zorkmids).@(0~(BOxpaPè Ž!@You see here a clear potion (for sale, 150 zorkmids). T:112Pxpa*²\"For you, honored sir; only 150 zorkmids for this clear potion."Pxpa¡²kk - a clear potion (unpaid, 150 zorkmids). T:113@Pxpa ÆQxpaáŠ.@(0~(BQxpa$‹‰You see here a pink potion (for sale, 150 zorkmids). T:114(0~(B@QxpaæÚ4@!QxpagÛ^You see here a cyan potion (for sale, 150 zorkmids). T:115Sxpaá˜@!You see here a sky blue potion (for sale, 150 zorkmids).SxpaÚ~ o"For you, esteemed sir; only 150 zorkmids for this sky blue potion."--More--Txpa:{= T:116@TxpaŒÜ,@(0~(BTxpaÝaYou see here a magenta potion (for sale, 225 zorkmids). T:117Txpa(† @!You see here a sky blue potion (for sale, 150 zorkmids).Uxpaœbo"For you, esteemed sir; only 150 zorkmids for this sky blue potion."--More--Uxpa{= T:118@UxpaG € T:119(0~(B@@(0~(BVxpa§Ý\(0~(B@!@Vxpa;ZJ T:120(0~(B@VxpaÊ‹ ® Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Tools h - Gems/Stones  u - Unpaid items U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Wxpa«c+Wxpaƒð (0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x~~~~(B{(0~(Bd(0~~x~~~~~(B[(0~~~~(B#(0~~~~~~~~~x(B#(0qqqq~qqqqj(B##############(0lqqqqk(B#(0x~~(B!!(0xk(B#(0x~(B!!!(0xx(B#(0x~(B!(0~(B!(0xx(B#(0x(B@!!!(0x(B What would you like to drop?  Potions k - a clear potion (unpaid, 150 zorkmids) Wxpa­ð @l - 2 sky blue potions (unpaid, 300 zorkmids)(end) Xxpas ++YxpaDr(0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x~~~~(B{(0~(Bd(0~~x~~~~~(B[(0~~~~(B#You drop a clear potion (unpaid, 150 zorkmids).YxpaeŠYou drop 2 sky blue potions (unpaid, 300 zorkmids). T:121@!YxpaQÒZxpaßM T:122@!ZxpaµÀ ,@(0~(B[xpa–j_ T:123@!@[xpa°#ƒ T:124(0~(B(0~(B@(0~(B[xpaÜÒ(0~(B(0~(B(0~(B!@(0a(BYou see here a +0 pick-axe.[xpa Å ]x - a +0 pick-axe. T:125@\xpa}b{@##(0~(B(0~(B\xpa8cœ T:126(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~(B(0~(B(0~~(B(0~~~~~~~~(B(0~~~(B@(0~~~~~~~~~~~(B##########\xpa˜c£ T:133  T:135(0~~~~(B(0~~~(B(0~(B@#(0~(B\xpaŠT T:136(0~(B@(0~(B]xpa¬UB T:137@(0~(B]xpa(ÔŠ@(0~~(BdYou see here a blessed +0 leather jacket. T:138]xpaå? É@(0~~~(B[d(0~~(B T:140@(0~(Bd(0~(B]xpa|@ § T:143(0~(B(0~~(B#@(0~~~~(B(0~(Bd^xpa;Ì T:144(0~~~~(B(0~~~(B(0~(B#@(0~(B(0~(B^xpaU;ã T:147(0~~~~~~~(B(0~~~~~~~~~(B(0~~~(B@###(0~(B(0~~~(B^xpa!¡ # T:148^xpaý# T:149_xpa•§ T:151(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~(B####@(0~~~~(B`xpaBÅS T:152(0~(B(0~(B@`xpa~Å!(0~~~~(B@`xpaœÅA T:154(0~(B@`xpa‚Ƈ(0~~~(B@You see here a blessed +0 leather jacket. T:158d`xpa^•p T:159[@d(0~(B`xpaŽ š(0~(B@The jackal bites![Seahorse17 the Digger  ]  HP:12  T:160axpa™‘mYou miss the jackal.The jackal misses! T:161axpaÆmYou miss the jackal.The jackal misses! T:162axpan£ -You hit the jackal.axpaÊ£ €The jackal bites![Seahorse17 the Digger  ]  HP:10  T:163axpaÃ< \You kill the jackal!/1 T:164%bxpa"¨(0~(B@You see here a jackal corpse.[Seahorse17 the Digger  ]  HP:11 T:165bxpa®Ò U T:166@%cxpaí6,What do you want to eat? [d or ?*] cxpaN„ Never mind.cxpaÜx x(0~(B@You see here a jackal corpse. T:167dxpaâ¹GThere is a jackal corpse here; eat it? [ynq] (n) dxpaŸž3This jackal corpse tastes okay.dxpaÛžŒ T:168 T:169 T:170 T:171dxpaŸ# T:172dxpa#ŸQYou finish eating the jackal corpse. T:173dxpaÅ® N T:174(0~(B@expa @(0~(BexpaÒëB T:175@(0~(Bexpa“VÉ T:176(0~(B(0~~~(B(0~~~~~(B(0~(B(0~~(B@expa ¨!(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~(B@expa>©â[Seahorse17 the Digger  ]  HP:12 T:180(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B###@#####@## T:182@#Fexpal©$ T:183fxpazY UYou kill the lichen!/5 T:184%fxpa—3 .#@fxpa4 +You see here a lichen corpse.gxpa²\HThere is a lichen corpse here; eat it? [ynq] (n) gxpaãÄZThis lichen corpse tastes okay. T:185 SatiatedgxpaÅZ T:186You finish eating the lichen corpse.hxpa-­ T:189####@(0~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~(BhxpaÍù° T:190(0~(B@(0~(B:(0~~~~(B(0~~~~~(B(0~~~(Bhxpa.Qz T:191(0~(B(0~(B@:ixpa3A @(0~(BixpaŠï U T:192##@(0~(Bkxpaßá• T:193#@(0~(B:(0~(B(0~(BkxpaFâ+[Seahorse17 the Digger ]  HP:13 T:195(0x(B(0~~(B#@##(0x~~~~~~~~(B$(0~~~~(B###(0~~~~~~~(B(0~~~~(B(0x~(B#(0~~~~~~~~~~~~(B(0mq(B(0~(B(0~~~(B(0~~~~~~(Bkxpa,ã #@####(0~~~~(B T:196  T:197mxpav@Þ T:198(0~~~~~(B#(0~~~~~~~~(B(0~~~(B#@(0~~~~~(B(0~(B(0qqqq(Bmxpaóx  T:202(0lqqqqqq~q~qq(B(0x~~~~(B!(0~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~x(B@#######(0~~~~~~~x(B(0qqqqqqq(Bnxpa À— T:203(0qk(B(0~x(B(0x(B@(0~(B(0j(BnxpaÚô @(0~(Bnxpaõ#@(0~~(Bnxpa¸õEYou see here 5 gold pieces. T:205nxpa=„ w $:24$ - 5 gold pieces. T:206@oxpaÚT T:207@(0~(BoxpakP.@(0~(BoxpaTN T:208@(0~(Boxpag¸ O@(0~(BYou see here a dark green potion.pxpa¦\cm - a dark green potion. T:209@pxpaõ¥4(0~(B@pxpaÜtJ T:210(0~(B@pxpa » @(0~(Bqxpa¨o @(0~(BqxpaÏoH T:211#@(0~(BqxpaаÒ T:212(0~~~(B(0~(B#@(0~(B(0~(B(0~~~(Bqxpaã±g(0lqqqqqq(B (0x~~~~~~(B+# (0x~~~(B?(0~~~(B@# (0x(B*(0~~~~~~~(B# (0x~~~~~(B>(0~(B# (0mqq(B(0qqqq(B########(0~~~~~~~~~(B###(0~~~~~~~~~~~(B###(0~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~(B T:217@#(0~(B(0~(B(0~(BThat door is closed. T:218qxpa½ü qxpaý ŸThe door opens.(0q(B (0~~~~~~~a(B (0~~~(B(0~~(B(0~~~(B (0~~(Brxpaäç  T:219(0~~~~~~(B# (0~~~(B(0~~(B@(0~~~(B(0~(B (0~~(B(0~(B(0~(BrxpaÏ ä T:220(0~~~~(B(0~(B (0~~~(B(0~~(B#(0~~~~~(B@ (0~~~~(B(0~(BrxpaÉ« y T:221(0~~~(B(0~x(B@#(0~x(Bsxpa½µn T:222(0k(B@(0~(B(0j(Bsxpaé£^ T:223@(0~(B(0~(Bsxpa´ -@(0~(BsxpaÊŒ x@(0~(BYou see here a scroll labeled VAS CORP BET MANI. T:224txpa #nn - a scroll labeled VAS CORP BET MANI. T:225@txpaJáM T:226(0~(B@txpaJ“ B T:227@(0~(Buxpa¢©G@(0~(BYou see here a yellow gem.uxpaa} uxpaÛ}Mo - a yellow gem. T:228@uxpai EWhat do you want to use or apply? [agsx or ?*] vxpatAWhat do you want to rub on the stone? [$o or ?*] wxpaþŒ Vo - a worthless piece of yellow glass. T:229xxpavâDWhat do you want to drop? [$adgijm-osx or ?*] xxpa‘9xxpaÿ9TYou drop a worthless piece of yellow glass. T:230xxpaIs U T:231*@yxpa¤×(0~(B@yxpamØC T:235(0~~~(B@yxpaÏÌ%You descend the stairs.--More--yxpa!‰W(0lqqqqk(B(0x~~~~x(B(0x~~~(B@(0x(B(0x~~~~a(B(0mqqqqj(B[Seahorse17 the Digger ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:24 HP:13(13) Pw:2(2) AC:7 Xp:1/5 T:235 SatiatedyxpaµŒ!  T:236zxpa< <@zxpax H T:237(0~(B@#zxpaÄÖà T:238(0~~~(B#(0a(B@#(0~(B(0~(B#@zxpa=Ø ##@######(0~~(B#(0~~~~(B# T:245##@#zxpa5Ù T:250(0qqq(B(0qqk(B(0x~~~~~~x(B##@(0~~~~~~x(B#(0x~~~~~~x(B###(0~~~~~~x(B#(0~~~~~x(B##(0qqqqqj(B{xpa·¿ T:251(0l(B(0|(B(0~(B@+(0x~(B(0ma(B|xpažÇ J T:252@(0~(B}xpaðÍA T:253(0~(B@}xpa°¥8What do you want to use or apply? [agsx or ?*] }xpa©— 1You now wield a +0 pick-axe.--More--~xpa¤ÒBIn what direction do you want to dig? [yk>] ~xpaZkHYou start digging. T:254~xpaœk˜You hit the rock with all your might. T:255 T:256 T:257~xpaÀkF T:258 T:259~xpa¢lF(0~(BYou make an opening in the wall.~xpa±ç ~xpaR _ T:260!@(0~(B~xpaYá 1What do you want to wield? [- ax or ?*] xpa*xpa¨0a - a +2 bullwhip (weapon in hand).xpa._ xpaöG@(0~(B(0~(B(0~~(B(0~(B(0~(B Things that are here: an effervescent potion a scroll labeled GHOTI a Woodland-elf corpse--More--€xpaOkU T:261€xpa£§ö Pick up what?  Comestibles a - a Woodland-elf corpse Scrolls b - a scroll labeled GHOTI Potions c - an effervescent potion(end) xpa+++xpaË-xpa Óp - a scroll labeled GHOTI.q - an effervescent potion.@ƒxpa2Ý # „xpa$name„xpagôd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) „xpax} §+What do you want to call? [gimnpqs or ?*] …xpa/¯0Call a scroll labeled GHOTI: …xpaÚƒt…xpa#X e…xpaÑ™l†xpaΉe†xpaÌp†xpaBo†xpaG@r†xpam t‡xpaÝJa‡xpa¢t‡xpayÌi‡xpaz$o‡xpaéa nˆxpaý> ˆxpa œ T:262%@(0~(B(0~~(B(0~(B(0~(Bˆxpa3/%(0~(B@‰xpa.©H T:263(0~(B@‰xpa •H T:264(0~(B@‰xpa§ ¾ T:266(0~(B(0~(B(0~(B(0~(B(0~~~(B@##‰xpaøí(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0a(B@#‰xpaGñ T:272(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B########(0q(B@(0q(B(0~~~~~(B(0x~~~(B%(0~~~(B(0x~(B!(0~~~~~~(B+(0~~~~~~~~~x(B(0mqqqqqqqqj(BŠxpa-k­ T:273(0lq(B(0~(B(0qqqk(B(0x(B@(0~~~x(B(0~x(BŠxpaq= ] T:274(0~(B(0~(B@‹xpa¿x_(0~(B@You see here an orange. T:275‹xpaçð=r - an orange.@Œxpa–P T:276(0~(B@ŒxpaAhf@(0~(BYou see here a clear potion. T:277ŒxpaDÛ Bt - a clear potion.@xpaZ|/(0~~~~(B@xpa–| T:280(0~~(B@That door is closed. T:282xpaþÁIThe door resists! T:283xpaT< IThe door resists! T:284xpa· IThe door resists! T:285ŽxpaòÑIThe door resists! T:286Žxpa«+IThe door resists! T:287Žxpaw¶]The door opens. T:288(0a(BŽxpaOÕ N T:289(0~(B@#xpaS< T:290(0~~~(B(0~(B#(0a(B@#(0~(Bxpa«„}#@#######(0~~~~~(B##(0~~~~~~~(B#(0~~~~~~~~(B##(0~~~~~~~(B T:294##(0~(B@#xpa˜…* T:298(0qqqqqqqqqk(B(0~~~~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B[(0~~~x(B(0x~~~~~~~~~~x(B##@(0~~~~~~~~~~x(B#(0mqq(B(0qqqqqqqj(Bxpai5‹ T:299(0lq(B(0x~(B(0~(B(0x(B(0~(B@xpaHôt T:300(0~(B@(0~(B(0~(Bxpa0J T:301@(0~(Bxpazœ (0~(B@xpa¸œ (0~~~(B@xpaW FYou see here a leather armor. T:305‘xpaÄÈ ‘You have a little trouble lifting u - a leather armor.@ Burdened--More--’xpaæœ) T:307“xpa”Ô Coins $ - 24 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor j - a +0 studded leather armor (being worn) u - a leather armor Comestibles d - 4 uncursed food rations r - an orange Scrolls n - a scroll labeled VAS CORP BET MANI p - a scroll called teleportation Potions i - a ruby potion m - a dark green potion q - an effervescent potion t - a clear potion Tools s - an empty uncursed sack x - a +0 pick-axe Gems/Stones g - an uncursed touchstone(end) •xpak3.(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~~~(B@(0~~~x(B(0x~~~~~~~~~~x(B##(0~~~~~~~~~~~x(B#(0mqq~qqqqqqqj(B######(0k(B##(0x(B##(0x(B#(0a(B##(0xj(B [Seahorse17 the Digger ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:24 HP:13(13) Pw:2(2) AC:7 Xp:1/5 T:307 Satiated Burdened•xpaEÄ8What do you want to drop? [$adgijmnp-ux or ?*] •xpaób -You drop a leather armor.•xpa]c jYour movements are now unencumbered. T:308–xpap5[@–xpac/H T:309(0~(B@–xpaã™ @(0~(B–xpa~ï ¸ T:310(0~(B(0~~~(B(0~(B(0~~~~~(B@#—xpaùÍ{ T:311(0~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B@#—xpa\Ï‹(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B######@# T:315(0~(B(0~(B(0~(B(0~(B(0~(B###@+That door is closed. T:318—xpa: —xpa| ;The door resists! T:319—xpa‚¨ †The door opens.(0a(B(0~(B(0~~~(B(0qqqqq(B˜xpaO¤ß T:320#(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0qqq(B(0qqj(B˜xpa8Â(0lqqqq(B(0a(B(0qqqk(B(0x~~~(B@(0~~x(B(0x~(B(0x(B(0m(B™xpa›'^(0~~~~(B@ T:322  T:323™xpaÎ8What do you want to use or apply? [agsx or ?*] ™xpa¡ ™xpaˆ¡ *You now wield a +0 pick-axe.--More--šxpaËfFIn what direction do you want to dig? [ykuln>] šxpaL * T:324šxpaÖq C T:325@(0~(B›xpa¡L @(0~(B›xpaÍYC T:326@(0~(B›xpaW»You start digging.You hit the rock with all your might. T:327 T:328 T:329›xpa_WH T:330 T:331›xpaƒWd(0~(BYou make an opening in the wall. T:332œxpaáÆ?What do you want to wield? [- ax or ?*] œxpaãëUa - a +2 bullwhip (weapon in hand). T:333œxpa.Jxpas  T:334@(0~~(B(0~(B(0~(Bxpa¼ä» T:335@(0~(B(0~~~(B(0~(B(0~~~~(Bxpaf· j@##(0~~~~(B(0~~~~~~(Bxpaݸ Y T:336  T:339  T:343(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~(B@########žxpanå‡ T:344(0~(B(0~~~(B@(0~~~~~(B(0~(Bžxpai‡ ‡ T:347(0~(B(0~(B@(0~~~(BžxpaÛ˜ ¬(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(Bžxpa?š (0~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~~~~~~~(B##(0~~~~~~~~~~(B##@žxpa&›  T:350  T:357####(0~~~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~~~(B@##(0~~~~~~~~(BŸxpa5L T:358@(0a(BŸxpaCŒ @(0~(BŸxpa ; C T:359@(0~(B xpaÒC T:360@(0~(B xpa`Ç&(0~(B@ xpaqÿ q T:363(0~(B#@(0~~~~(B xpaP̨ T:364(0~~~~(B(0~~~(B(0~(B@(0~(B¡xpa5åz T:365(0~~~~(B(0~~~(B(0~(B#@¡xpac U T:366(0~(B(0~(B@¡xpaø»B T:367(0~(B@¢xpa»¦(0~(B@¢xpaÏÊ T:369@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B¢xpaõ ( T:370@(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~~~(B@##(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B¢xpaA Å T:371@#(0~(B(0~(B(0~(B(0~~~(B¢xpaÖ Ê T:376(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B@#####£xpaªQz T:377(0~(B@(0~~~(B(0a(B£xpann+@(0~(B£xpa¹ !This door is locked.£xpaä .This door is locked.£xpaŸê .This door is locked.¤xpaó´.This door is locked.¤xpaþQ T:378@(0~(B¤xpa—É+@(0~(B¤xpa¾ j T:379@(0~(B(0~(B¤xpaÇ È T:380(0~(B@(0~(B(0~(B(0~~~(B(0~~~~(B¥xpaÓŸð T:381(0~~~~~(B#(0~~~~~~(B@(0~~~~~(B(0~~~(B(0~(B¥xpa'gG T:382##@¥xpaÕ Ž`@#With great effort you move the boulder. T:383`@#¦xpa0×+`@#¦xpaÄA T:384`@#¦xpaKY 8What do you want to use or apply? [agsx or ?*] §xpa¦(1You now wield a +0 pick-axe.--More--§xpaèêGIn what direction do you want to dig? [hykunjb>] §xpaò¹TYou start hitting the boulder. T:385§xpa7º›You hit the boulder with all your might. T:386 T:387 T:388§xpa[ºF T:389 T:390§xpa»¼(0x(B(0x(B>!(0~~(B*(0mq(B(0q(BThe boulder falls apart. T:391§xpaaF §xpa+q 1What do you want to wield? [- ax or ?*] ¨xpa{'Sa - a +2 bullwhip (weapon in hand). T:392¨xpa¦ ¨xpaÜP:@#You see here 28 rocks.¨xpaæÄ ©xpaìá;You miss the newt. T:393©xpa8ªYou miss the newt.The newt bites![Seahorse17 the Digger  ]  HP:12  T:394©xpaæy ‘You miss the newt.The newt bites![Seahorse17 the Digger  ]  HP:10©xpah¿ HYou miss the newt. T:395ªxpaçt^You kill the newt!/6%ªxpa¢‰#@* Things that are here: a newt corpse a lamp--More--«xpaˆh(0lqqqqqqqqqqk(B T:396«xpaûó Pick up what?  Comestibles a - a newt corpse Tools b - a lamp(end) «xpa­k ++¬xpa%Ý-¬xpaÝð§(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~~~(B[(0~~~x(B(0x~~~~~~~~~~x(Bv - a lamp. T:397@¬xpaBê R#@###%####¬xpašë Ž T:399 [Seahorse17 the Digger  ]  HP:11 T:405(0q(B(0x(B(0~(B(0~(B###@########## T:407(0lqq(B(0~~~(B(0~~x(B@##(0j(B­xpaêäM(0k(B@(0~(B(0~(B­xpaˆñh@(0~(BYou see here an emerald potion. T:408­xpax@Cw - an emerald potion.@®xpa¢çH T:409@(0~(B®xpaŠ69What do you want to use or apply? [agsvx or ?*] ®xpaä'  Weapons a - a +2 bullwhip (weapon in hand) Tools s - an empty uncursed sack v - a lamp x - a +0 pick-axe Gems/Stones g - an uncursed touchstone(end) °xpaÁ¼ç(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~~~(B[(0~~~x(B(0x~~~~~~~~~~x(B##(0~~~~~~~~~~~x(B#(0mqq~qqqqqqqj(BNever mind.°xpaÊdFWhat do you want to use or apply? [agsvx or ?*] ±xpaϱxpaSMYour lamp is now on. T:410##²xpaCú²xpagþ%You descend the stairs.--More--²xpa† #(0lqqqqqaqqqqqqk(B(0x~~~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~(Br(0~x(B(0x~~~~(B!(0~~(B)(0~~~~x(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Digger  ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:24 HP:11(13) Pw:2(2) AC:7 Xp:1/6 T:410²xpat‰!  T:411³xpaQ›P<@r(0~(B³xpa jp(0~(B@ T:412You hear someone counting money.³xpa”W 4(0~(B@³xpa—f k(0~(B@You see here a cyan potion. T:413´xpax´xpaí\y - a cyan potion.(0~(Br@´xpa\  R T:414@(0~(Bµxpa}|B T:415(0~(B@µxpa?h¾(0~(B@The giant rat bites![Seahorse17 the Digger ]  HP:8(13) Pw:2(2) AC:7 Xp:1/6 T:415  T:416¶xpaa’2You hit the giant rat.¶xpa¨’ƒThe giant rat bites![Seahorse17 the Digger ]  HP:5  T:417·xpa–H@r(0~~(B·xpaFÿ N T:418@(0~(B¸xpa9.@(0~(B¸xpaD&You climb up the stairs.--More--¸xpa¾ë %(0lqq~|qqk(B(0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~(B##(0~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~x(B(0x~~~~~~(B[(0~~~x(B(0x(B@(0~~~(B##########%*#######+(0~~~~~~x(B(0x~~~~~~~~~~x(B(0mq~qj(B##########(0x~~~~~~x(B##(0~~~~~~~~~~~x(B#######(0maqqqqqj(B#(0mqq~qqqqqqqj(B######[12¸xpa"ì ø;49H########(0lqqqqk(B#####(0x~~~~x(B#####(0x~~~(B<(0x(B#(0lqq~q~qqqk(B###(0x~~~~a(B##(0x~~~~~~~~x(B###(0mqqqqj(B(0x~~~~~~~~x(B#####(0x~~~~~~~~a(B##(0lqqqqqa~qqqk(B#(0~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Digger ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:24 HP:5(13) Pw:2(2) AC:7 Xp:1/6 T:418¸xpaŒï  T:419¹xpa’ˆ[Seahorse17 the Digger ]  HP:6 T:420>@##¹xpaÚk ƒ T:421(0~(B@####ºxpad­ T:422(0~~(B(0~~(B(0~(B@##ºxpa³ª T:425(0~(B(0~(B(0~~(B#@##»xpapµ< T:426#@»xpa‡ÿ` T:427(0~(B(0~(B#@»xpaW{r T:428(0~(B(0~(B(0~(B#@»xpaèú  T:429(0~~(B(0~(B(0~(B#@¼xpa­f T:434(0~~~(B(0~(B(0~(B########(0q(B@(0q(B(0~~~~~(B(0x~~~~~~~~(B(0~~(Bd(0~~~~~~~x(B(0mqqqqqqqqqj(B¼xpa# ã[Seahorse17 the Digger ]  HP:7 T:435(0lqq(B(0~(B(0qqqqk(B(0x~(B@(0~~~x(B(0~x(B½xpaú¬J T:436(0~(B@½xpa²ð 4@(0~(B#¾xpaÝ+X T:437#(0~(B@¾xpaÏg###@(0~(B##¾xpaö- ’ T:438#(0~~~(B(0~(B@(0~(B¿xpa´ (0~~~~~~(B+@###(0~~~~~~~~(B#(0~(B(0~~~~~~~(B T:441That door is closed.¿xpaÆÃ IThe door resists! T:442Àxpa1ÝIThe door resists! T:443Àxpa­¦Àxpa릿The door opens. T:444(0lqqqq(B (0x~~~~(B (0x~~~~~~(B (0x~~~~~~~a(B (0mqqqqqqq(BÀxpa4Pw(0qqq(B(0~~~(B(0~x(B@#(0j(BÀxpaFÉ q T:445(0k(B(0x(B@(0a(BÁxpa^p(0~(B@ÁxpaœÎ ‹ T:446(0~~~(B(0~(B(0a(B@ÁxpaÞÎ   (0~~~~(B(0~~~(B###@(0~(B(0~(BÁxpaØÏ · T:448 [Seahorse17 the Digger ]  HP:8 T:450#(0~(B#@Âxpa£Û T:451(0~~(B(0~~~~~~(B (0~~~~~~~(B#(0~~~~~~~~(B@(0~~~~~~~(BÂxpaØ Ô(0~~(B(0~~~~(B(0~(B(0~~~~~~(B#(0~~~~~~~(B@##ÃxpaÕY© T:452(0~~~~(B(0~~~(B(0~(B#@Ãxpa‰~U###@ (0~~(B#(0~~~~~~~~(B (0~~~~~~~(B#(0~~~~~~~~~(B#(0~(B(0~~~~~~~(B##Ãxpa€L T:455  T:463(0lqqqqq(B(0x~~~~(B((0x(B(0x~~~~~(B@#(0x~~~~~x(B#(0m(B+(0qqqq(B########ÄxpawO(0k(B@(0~(B(0j(BÄxpaœ¹+@(0~(BÄxpaû¹BYou see here a blindfold. T:464Äxpav Äxpa„v ‚z - a blindfold.[Seahorse17 the Digger ]  HP:9 T:465@Åxpa`lN T:466(0~(B@ÅxpaÒ‚e(0~(B(0~(B@(0~(BÅxpa„ü(0~~~~~(B(0~~~~~(B#(0~~~~(B####@ T:469#@Åxpa7…c T:476### (0~~(B#(0~~~~~~~~(B (0~~~~~~~(B#(0~~~~~~~~~(B#(0~(B(0~~~~~~~(B###@Æxpa ˜= T:477@#Æxpa#Ú@#ÆxpaÚí… T:478(0~~~~(B(0~~~(B(0~(B@#Çxpa¶ÀÌ T:479(0~~(B(0~~~~(B(0~(B(0~~~~~~(B@(0~~~~~~~(B#ÇxpaÄò«[Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:7 Xp:1/6 T:480(0~~~(B(0~(B#@ÇxpaJ9B T:481(0~(B@Çxpaã (0~(B@Çxpaä LYou see here a statue of a jackal. T:482Èxpap'Y T:483@dÈxpaõbL T:484@(0~(BÉxpa¥tJ T:485(0~(B@ÉxpaŒ`:What do you want to use or apply? [agsvxz or ?*] Éxpa~Õ 2You now wield a +0 pick-axe.--More--Êxpaª*BIn what direction do you want to dig? [b>] ÊxpaMÊxpa/MHYou start chipping the statue. T:486ÊxpaAMUYou hit the statue with all your might. T:487ÊxpaRM$ T:488ÊxpaNÄ T:489 T:490 T:491 T:492 T:493*Êxpa!NBThe statue shatters. T:494Êxpaì…Êxpa_q 1What do you want to wield? [- ax or ?*] ÊxpabÖÊxpa…Ö„a - a +2 bullwhip (weapon in hand).[Seahorse17 the Digger  ]  HP:11 T:495ËxpaÛËËxpa×M T:496@(0~(BËxpaC¨ ¯ T:497@(0~(B(0~(B(0~~~(B(0~(BÌxpa*»@(0~(B(0~(B(0~~(B(0~~~~~(B(0~~~~~~(BÌxpaT+8 T:504(0~~~(B(0~~~(B(0~~(B@#########(0~~(B(0~~~(B(0~(B(0~(BÌxpa/X K T:505@(0~(BÌxpaÓÚB T:506@(0~(BÎxpaiÝ 0a - a +2 bullwhip (weapon in hand).Ïxpa¬ÏÏxpaEÑ%You descend the stairs.--More--Ïxpa´% õ#(0lqqqqqaqqqqqqk(B(0x~~~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~(Br(0~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~(B)(0~~~~x(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Digger  ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:24 HP:11(13) Pw:2(2) AC:7 Xp:1/6 T:506Ïxpa"' !  T:507ÑxpaÂ… &You climb up the stairs.--More--Ñxpa_¤%(0lqqqqqk(B(0lqq~|qqk(B(0lqqqqqqqqqqk(B(0x~~~~~x(B(0lqqqk(B(0x~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B#(0x~~~~(B##(0~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~~x(B#(0x~~~x(B###(0x~~~~~~x(B(0x~~~~~~(B[(0~~~x(B(0m(B+(0qqqqj(B#(0x(B@(0~~~(B##########%*#######+(0~~~~~~x(B(0x~~~~~~~~~~x(B#(0mq~qj(B##########(0x~~~~~~x(B##(0~ÑxpaŸ¤~~~~~~~~~~x(B############(0maqqqqqj(B#(0mqq~qqqqqqqj(B###################### (0lqqqqqqqk(B########(0lqqqqk(B##### (0x~~~~~~~x(B#(0lqqq~qqqqqk(B(0x~~~~x(B##### (0x~~~~~~~x(B#(0x~~~~~~~~~x(B(0x~~~(B<(0x(B#(0lqq~q~qqqk(B### (0x~~~~~~~a(B#####(0x~~~~~~~~~x(B(0x~~~~a(B##(0xÑxpaƤ[1m~~~~~~~~x(B### (0mqqqqqqqj(B#(0~~(B*(0~~~~~~~x(B(0mqqqqj(B(0x~~~~~~~~x(B######(0mqqqqqqqqqj(B(0x~~~~~~~~a(B##(0lqqqqqa~qqqk(B####(0~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Digger  ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:24 HP:11(13) Pw:2(2) AC:7 Xp:1/6 T:507Ñxpa ¦Òxpa; T:508>@ÒxpaU<A T:509(0~(B@ÒxpaØ (0~(B@Óxpa®=Ø[Seahorse17 the Digger  ]  HP:12 T:510(0~~~(B#(0~(B(0~(B@#Óxpa¬ÈT(0~(B#@#Óxpa­_ j T:511(0~(B#@#ÔxpaÞ#@ÔxpahᇠT:512(0~~(B(0~(B(0~(B#@Ôxpa—7 Ú T:515(0~~(B(0~~~(B(0~(B#######@Õxpa·$ T:516ÕxpaRÀT+You find a hidden door. T:517ÕxpaˆÍ * T:518Õxpaè› "This door is locked.ÖxpaÕ0This door is locked.ÖxpaTò0This door is locked.Öxpa´0This door is locked.ÖxpaÁ*In what direction? ×xpa%é×xpaYétAs you kick the door, it crashes open!(0~~~(B(0~~~~(B(0~~~(B×xpaþ‘l T:519(0~(B#@(0~(B×xpa'0 (0~(B@×xpad0 D T:521(0~~~(B@Øxpa0&You climb up the stairs.--More--ØxpaÉ«(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~(B{(0~(Bd(0~~x(B (0lqqqqqqqk(B####(0~~~~~~~~~(B[(0~~~~(B# (0x~~~~~~~a(B#(0x~~~~~~~~~~~~x(B# (0x~~~~~~~x(B##(0mqqqqqqq~qqqqj(B# (0x(B*(0~~~~~~~(B##### (0x~~~~~(B@(0~x(B### (0mqq~qqqqj(B#########(0lqqqqqq~q~qqqk(B#######(0x~~~~~~~~~~~~x(B######(0lqqqqk(B###(0x~~~~~~~~~~~~x(B#[15Øxpa\¬;49H######(0x~~(B!!(0x(B###(0~~~~~~~~~~~~~x(B#####(0lqqq~qqqqqqqqqk(B#(0x~(B!!!(0x(B(0x~~~~~~~~~~~~~(B############(0x(BB(0~~~~~~~(B{(0~~~~x(B#(0x~(B!(0~(B!(0x(B(0x~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~~x(B#(0x(B!!!!(0x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~(B<(0~~~~~~x(B#(0a~(B!!(0~x(B(0mqqqqqqqqqqqqqj(B(0mqqqqj(BØxpa¬š[m[Seahorse17 the Digger  ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:24 HP:12(13) Pw:2(2) AC:7 Xp:1/6 T:521Øxpa¯  T:522Ùxpa´=E T:523@>Ùxpa¡N T:524#(0~(B@ÙxpaÊÌ (0~~~(B(0~(B(0~(B@(0~(BÙxpa· :[Seahorse17 the Digger ]  HP:13 T:525(0~~~~(B(0~~(B (0~~~~~~(B@##(0~~~~(B# (0~(B(0~(BÚxpa ®(0~(B##@(0~(B (0~(B(0~(BÚxpaW®ª#(0~~~(B##@(0~~~(B (0~~~~~(BÚxpa6±\ T:532(0lqqqqqqqqqqqqqqk(B##@(0~~~~~~~~~~~~~~~(B##(0x~~~~~~~~~~(B>{(0~(B$(0x(B#(0~~~~~~~~~~~~~~x(B#(0qqqqqqqqqq(B+(0qqqj(B##Úxpa«ß v T:533(0a(B@(0x(B(0m(BÛxpa|ïH T:534(0~(B@Ûxpad&d(0~~~~~~(B@ T:539(0~(B@ÛxpaS'B T:541(0~~(B@ÛxpaJÞ ; T:542>@Ûxpay(T T:543#{@ÜxpaS`(0~(B@ÜxpaÍ`(You see here 6 gold pieces.Üxpaˆ Üxpa×h $:30$ - 6 gold pieces. T:544@Üxpaµ% J T:546@(0~~(BÝxpaðL'@{Ýxpawu%You descend the stairs.--More--Ýxpaò(0lj(B(0mqj(B(0x~~~~(B%(0~(B(0mqqqqj(B(0lqqk(B(0~(B!(0~~~~~~~~~~~~~~(B(0mqj~~mqqj(B(0k~~~~~(B>(0~~~~~(B@(0~~~~~x(B(0mk~~(B(0lqqqqqqqk(B(0m(B(0mqk(B[Seahorse17 the Digger ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:30 HP:13(13) Pw:2(2) AC:7 Xp:1/6 T:546Ýxpa¢   T:547Þxpa30Þ(0m(B(0~(BhG@<(0~(BThe bugbear picks up a potion.(0~(BGÞxpa„0YThe gnome wields a bow! T:548GÞxpaV<¹(0~(B(0q(B(0~(B(0~(BG(0~(B@(0~(B(0~(BÞxpaÑh  T:549(0x(B(0~(B(0j(B(0~(Bh(0~(B@(0~(B(0~(B(0~(B(0x(BÞxpa¼!H(0lj(B(0~~~~(B(0~~(B*(0~(B(0~(B(0~(B@(0~(BG(0~~~(B(0~~~(B(0x~~~(B(0mqq(BÞxpa&"zYou hear the roaring of an angry bear!h(0~(BG(0~(BßxpaGÆ ßxpaŠÆ ;You hit the gnome. T:550àxpa05 àxpab5nYou kill the gnome!G(0~(BG*àxpaÙ5c/13 T:550The gnome wields a bow! T:551àxpaØ¿ (0lq(B(0~(B(0~(B(0l(B(0~~~~~~(B(0~(B(0~~(B(0~~~~~(B@(0x(B(0~x(B(0~m(B(0~~(B(0~~(B(0lk(BYou see here a blue gem.àxpa.À JThe dwarf wields a pick-axe! T:552áxpaá3áxpa24XA - a blue gem. T:553*@âxpaNj&(0~(B(0~(B(0~(B(0~(BGG(0~(B@(0~(B(0~(B(0~q(B(0~(B(0k(Bãxpaðt?You kill the gnome!%ãxpanu­[Seahorse17 the Digger ]  HP:21(21) Pw:8(8) Xp:2/20Welcome to experience level 2. T:554ãxpan²(0~(B(0~~(B@(0~(B(0~(B Things that are here: a gnome corpse a pine wand a bow 10 arrows--More--äxpa›su T:555häxpaˆê Pick up what?  Weapons a - 10 arrows b - a bow Comestibles c - a gnome corpse Wands d - a pine wand(end) åxpaz€+åxpaèhxåxpa2i\B - a pine wand.*(0~(BG@åxpaûi¯The gnome shoots an arrow!)(0~(B)An arrow misses you.(0~(B)@çxpa>@# T:556(0q(B(0~(Bh(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B(0k(BçxpaÔ m@(0~(B(0~(BThe gnome swings his bow.çxpaH DThe gnome just misses! T:557èxpaÈ«@You hit the gnome.(0~(Bèxpa‡¬EYou hear crashing rock. T:558èxpa]‡èxpaˆPYou kill the gnome!/27%èxpakoW(0k(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0qqj(B Things that are here: a gnome corpse a bow 12 arrows--More--éxpaC` V T:559êxpa‡°8What do you want to write with? [- agAB or ?*] êxpaf–@You write in the dust with your fingertip.--More--êxpa€Ì@What do you want to write in the dust here? êxpaÄ} aêxpa)× sêxpa7þ fëxpap|#hëxpa¨½8What do you want to write with? [- agAB or ?*] ëxpa , Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Wands B - a pine wand Gems/Stones g - an uncursed touchstone A - a blue gem(end) íxpaGBÀ+Do you want to add to the current engraving? [ynq] (y) íxpa”x JYou add to the writing in the dust with a pine wand.--More--îxpaç!MWhat do you want to add to the writing in the dust here? îxpawaîxpaY1sîxpaÍÒdîxpa9 fîxpa(J * T:560ïxpaeO5 T:561(0~(B(0~~~(B#@(0~~~~(B%(0~(B(0~(B(0~(B(0~(B(0~~(Bïxpa 9 H T:562(0qq(B(0~(B(0~~(B(0~l(Bh(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(Bðxpa¥h%You descend the stairs.--More--ðxpaò¶ ‘(0lq(B(0lqj(B*(0mqq(B(0lqj~~~~~~mqqk(B(0x~~~~~~~~~(Bh(0~mqqk(B(0x~~~~~~~~~~~~~~x(B(0k~~~~~~~~(B@(0~~~x(B(0mq~~~~~~~~~~qj(B(0~~~~~~~~~~~~~~x(B(0mqk~~~~~~~~~~~~m(B(0mk~~~(B((0~~~~~~~~(B(0j~~~~(BG(0~~~~~~~~(B(0~~~~~~~~~~~~(BGG(0~(B(0~~~~~~~~~~~~~lqqq(B(0x~~~~~~~~~~~~m(B(0mk~~~~~~(BG(0~~~~(B(0mk~~~~~~~~~~l(B(0mqk~~lqk~~lj(B(0mqq(B(0qqj(B[Seahorse17 the Digger ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:30 HP:21(21) Pw:8(8) AC:7 Xp:2/27 T:562ðxpa›º ñxpaÕR “ T:563<@(0k(B(0~(B(0x(B(0~(BòxpaÖ¼h(0~(B(0~(B(0u(B@G(0x(B(0~(BGG(0~~(B(0~(B(0j(BThe gnome wields a crossbow!òxpaÄò r T:564(0k(B@(0~(B(0j(BóxpaXY (0~(B(0qqqq(Bh(0~~(B(0~(B@G(0~(BG(0~(B(0l(BG(0~(Bôxpa=You miss the gnome. T:565ôxpaÀÜ ôxpa°Ý ÁYou kill the gnome!/34  T:566h(0~(B%G(0~(BõxpaÞ¤ À(0~~~(B(0~(B(0qk(B@(0x(B(0~(B(0x~~(B(0mqq(Bõxpa°¥ ‡You see here a lamp. T:567h(0~(BG(0~(Böxpaw)öxpa;*C - a lamp.h(0~(B@G(0~(BG(0~(Böxpa  á@(0~(B(0~(B(0~~(B Things that are here: a gnome corpse a maple wand--More--÷xpaM2 X(0qk(B T:568÷xpa/¤ Pick up what?  Comestibles a - a gnome corpse Wands b - a maple wand(end) øxpaÌ++øxpaPw-øxpa^] ~(0qk~mqqk~~~~x(B<(0~~~x~~~qu(Bøxpa£] ½D - a maple wand.h(0~(B@G(0~(BThe gnome shoots 2 crossbow bolts!)øxpaË] :)(0~(B)(0~(Bøxpaï] PYou are hit by the 1st crossbow bolt!)(0~(Bøxpa^ ­[Seahorse17 the Digger  ]  HP:16@))(0~(B)(0~(Bøxpa8^ --More--úxpa ¥ ')(0~(Búxpam¥ `[Seahorse17 the Digger ]  HP:14@ûxpa{ T:569%@(0~(B(0~~(Bûxpa¾û T:570(0~(B(0~(Bh(0~(B(0~(B(0~(B@(0x(B(0j(Büxpaµ`8 T:571(0k(Bh(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B@(0x~(B(0~(BüxpaÆþ [Seahorse17 the Digger ]  HP:15 T:572(0qqk(B(0~~~~~~(B(0j~~x(B(0~~~~~~~~~(B(0lqj~~~x(B(0~~~~~~~~~~~~(B(0lj~~~~~mqqk(B(0~~~~~~~(B(0~~~(B(0x(BG(0~~~~~~~~m(B(0~~~~~~~~~~(B(0~~(BG(0~~~~(B(0~~~~~~~~~~~~(B(0k(B@(0~l(B(0~~~~~(B(0~~~~~~(B(0x~~x(B(0~~~~~~~~~~~~~(B(0mqq~(B(0~~~~~~~~~~~~~(B(0~(B^(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B[üxpaõÿ q17;53H(0~~~~~~~~~~(B(0~~(B(0~~(Býxpa•­ You hit the gnome.ýxpaà­ ~The gnome hits![Seahorse17 the Digger ]  HP:14  T:573þxpa1í?You kill the gnome!(0~(Bþxpaùí±[Seahorse17 the Field Worker ]  HP:23(30) Pw:14(14) AC:7 Xp:3/41 T:573Welcome to experience level 3. T:574ypa¢öFWhat do you want to write with? [- agABD or ?*] ypaš?You write in the dust with your fingertip.--More--ypa ?What do you want to write in the dust here? ypaô aypaQ7sypa»Ódypa1fypauþI T:575(0~(BGypa0À9What do you want to write with? [- agABD or ?*] ypa#1 H Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Wands B - a pine wand D - a maple wand Gems/Stones g - an uncursed touchstone A - a blue gem(end) ypa ¿i+(0qqkqk(B(0j~~x~mqqk(B(0lqj~~~x~~~~xlj~~~~~mqqk(B<(0~~~xx~(BG(0~~~~~~~m~~~qu(B(0~~~~~~~~~~~x(B(0k(B@(0~l~~~~mqkx~~x~~~~~~xmqq~~~~~~~x(BvDo you want to add to the current engraving? [ynq] (y) ypaÖp VYou add to the writing in the dust with a wand of create monster.--More--ypaŒ! RWhat do you want to add to the writing in the dust here? ypa ypaV´The wand of create monster glows, then fades.[Seahorse17 the Field Worker ]  HP:24 T:576(0~(BGypaj ypa8á \You kill the gnome!/48 T:577%ypaBö ypaÉö$You miss the fog cloud.ypa™ LYou hit the fog cloud. T:578ypa!… ypaô…@You miss the fog cloud. T:579ypaº ypaá$You miss the fog cloud.ypajß MYou miss the fog cloud. T:580ypaö]You miss the fog cloud.The fog cloud engulfs you!--More--ypaát[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:30 HP:24(30) Pw:14(14) AC:7 Xp:3/48 T:580/(0o(B\(0x(B@(0x(B\(0s(B/ypaFue[Seahorse17 the Field Worker ]  HP:22  T:581ypaòà (You destroy the fog cloud!--More-- ypap([Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:30 HP:22(30) Pw:14(14) AC:7 Xp:3/68 T:581  T:582(0lqk(B(0lqj(B*(0mqqk(B(0qqk(B(0lqj~~~~~~mqqk(B(0j~~x(B(0x~~~~~~~~~~~mqqk(B(0lqj~~~x(B(0x~~~~~~~~~~~~~~xlj~~~~~mqqk(B(0qqqq(B(0k~~~~~~~~(B<(0~~~xx~~~~~~~~~m(B(0~~~(B(0mq~~~~~~~~~~qu(B(0~~(B%(0~~~~(B(0k~~~~~~~~~~~~~~x(B(0k(B@(0~l(B(0mqk~~~~~(B%(0~~~~~~mqkx~~x(B(0mk~~~~~~~~~~~~~xmqq~(B(0lj~ ypaà(ä~~~~~~~~~~~~x(B(0x~(B^(0~~~~~~~~~~~~~~l(B(0x~~~~~~~~~~~~~~~lqqqj(B(0x~~x~~~~~~~~~~~~m(B(0mqqmk~~~~~~~~~~~~x(B(0mk~~~~~~~~~~lj(B(0mqk~~lqk~~lj(B(0mqqj(B(0qqj(B ypaûð5(0j(B(0x(B(0x(B@(0~~~~~x(B(0mq(B(0~(B(0qqq(B(0x(B(0~(B(0qj(B Things that are here: a gnome corpse 7 darts--More-- ypaE v(0qqkqk(B(0j~~x(B T:583 ypay?ˆ(0l(B%@(0~(B(0~(B ypaîš T:584(0l(B(0~(B@(0~(B(0lj(B ypa3¸x(0~(B@(0~(B(0~(B(0~~(B ypagó¯[Seahorse17 the Field Worker ]  HP:23 T:585(0~(B@(0~(B(0~(B ypa3Ü ê T:586(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~x(B(0~lj(B(0lj(B ypaO ž(0~(B(0~(B(0qk(B(0~~~~(B(0~(B(0~~(B(0~~~(B(0~(B@(0~~(B(0lk~(B(0x~(B(0j(Bb(0~x(B(0lj(BAn arrow shoots out at you! ypa‰ |You are hit by an arrow.[Seahorse17 the Field Worker ]  HP:22 T:587 ypaæj ? T:588(0~~(B(0~~~~(B(0~~~~~(B(0~~(B^(0~(B@(0~(B(0~(B(0~(BypaŒ€í(0~(B(0~~~(B@(0~(B(0~(B(0~(B(0~~~l(B(0~~(B(0q(BypaØö T:589(0~(B(0~~~(B(0~(B(0~~~(B@(0~~(BG(0j(Bypai"Œ(0~(B(0tv(B(0~(B(0~(BG@The gnome shoots 2 crossbow bolts!)You are hit by the 1st crossbow bolt!(0~(B)[Seahorse17 the Field Worker ]  HP:17@)--More--ypaÜ '(0~(B)ypaÜ y[Seahorse17 the Field Worker ]  HP:15  T:590@ypa³ï T:591(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B@(0~~(BG)ypa3HlYou kill the gnome!/75  T:592)ypa.h ‰(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(BG@(0~~~~(B Things that are here: a crossbow 10 crossbow bolts--More--ypa|†Ž(0lqqkqk(B(0lj~~x(B T:593ypaÎ# ypa4w nameypaa–d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ypa:˜õ+(0lqqkqk(B(0lj~~x~mqqk(B(0lqj~~~x~~~~xlj~~~~~mqqk(B(0qk(B<(0~~~xx~~~~~~~~~mj~x~~~qux~~(B%(0~~~~~~~~~x~~~~xmqk~~lqqq(B^(0~~~x~~~~mqkx~~x~~~~~~lj(BWhat do you want to call? [gimnpqstvwyA-D or ?*] ypa,é Ž Scrolls n - a scroll labeled VAS CORP BET MANI p - a scroll called teleportation Potions i - a ruby potion m - a dark green potion q - an effervescent potion t - a clear potion w - an emerald potion y - a cyan potion Wands B - a pine wand D - a wand of create monster Tools s - an empty uncursed sack v - a lamp C - a lamp Gems/Stones g - an uncursed touchstone A - a blue gem(end) ypaäx +(0lqqkqk(B(0lj~~x~mqqk(B(0lqj~~~x~~~~xlj~~~~~mqqk(B(0qk(B<(0~~~xx~~~~~~~~~mj~x~~~qux~~(B%(0~~~~~~~~~x~~~~xmqk~~lqqq(B^(0~~~x~~~~mqkx~~x~~~~~~lj~~~~~~tvqq~~lk~~~x~~~~~~x(BG(0~(B@)(0ljx~~lj~~~~~~~~lqqj(B(0j~lj~~~ypaly Ñ~lqqqj(B(0~x~~~~m(B(0lj~~~~~x~~~~ljk~~lj(B(0qqj(B [Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:30 HP:15(30) Pw:14(14) AC:7 Xp:3/75 T:593Call a lamp: ypaÀµ 1ypa]3ypaˆ=What do you want to use or apply? [agsvxzB-D or ?*] ypa<:° Weapons a - a +2 bullwhip (weapon in hand) Wands B - a pine wand D - a wand of create monster Tools s - an empty uncursed sack v - a lamp called 1 x - a +0 pick-axe z - a blindfold C - a lamp called 1 Gems/Stones g - an uncursed touchstone(end) ypa׸(0lqqkqk(B(0lj~~x~mqqk(B(0lqj~~~x~~~~xlj~~~~~mqqk(B(0qk(B<(0~~~xx~~~~~~~~~mj~x~~~qux~~(B%(0~~~~~~~~~x~~~~xmqk~~lqqq(B^(0~~~x~~~~mqkx~~x~~~~~~lj~~~~~~tvqq~~lk~~~x~~~~~~x(BG(0~(B@)(0ljx~~lj~~~~~~~~lqqj(B(0j~lj~~~~lqqqypa„¹‡j(B(0~x~~~~m(B(0lj(BNever mind.ypaŸ:a[Seahorse17 the Field Worker ]  HP:16 T:594ypa+S T:595b(0~(BGypa¶F/You kill the gnome!%ypa5Gª[Seahorse17 the Field Worker ]  HP:24(38) Pw:23(23) Xp:4/82Welcome to experience level 4.Gypa¦ õ(0~~~(B(0~(B@)(0~(B(0~(BYou see here a gnome corpse. T:596ypaÌÈ* T:597ypaÉ "bypa©$ T:598ypaT’K T:599G(0~(Bypa×x †You hit the gnome.The gnome hits![Seahorse17 the Field Worker ]  HP:20ypaÈ‚You miss the gnome.[Seahorse17 the Field Worker ]  HP:21 T:600ypaíÄ ypadÅ KYou kill the gnome!/89 T:601(0~(Bypa Έ(0~(B@%b(0~(Bypa1 ý T:602(0~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~(B(0~~~~~~~~~(B(0~~~~~~~~(Bh(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~~~~~~(B(0~(B ypaaNi T:603(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(Bb)@(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~(B ypa4¼D(0~~(B(0~(Bh(0~(B)@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~(B(0~(B(0m(BDypaYû³ T:604(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BDypaf T:605h(0~(B@(0~(B(0~(BDypa´U T:606(0~(B@(0~(BDypao¸ Kh%@(0~(BDypaV¥ { T:607(0q(B(0~(B(0~~~(B@(0~(BDypaY&p(0~(Bh@(0~(BbEypaʲº[Seahorse17 the Field Worker ]  HP:22 T:608(0~~~(B(0~(B@(0~(BEypaÿÀŸ(0~(B(0~(Bh(0~(B@(0~(B(0~(BEypaûµ „ T:609@(0~(B(0~(B(0~(BFypaˆ T:610(0~(B(0~(B(0~~~(B(0~(B@(0~(Bb(0~(B(0~(B(0~~(BFypa–±± T:611(0~(B@(0~(B(0~(B(0~~(BFypaÙ] T:612(0~~~(B(0~~(B(0~(B(0m(B(0~(Bh(0~(B@(0~(Bh(0~(B(0~(B(0~~(B(0~(BFypa¡³ õ(0~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(Bh(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(BFypa Ð ( T:613(0~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~(BGypa9ã& T:614(0~(B(0~(B(0~~~(B(0k~~~~(B@(0~~~~~~~~(B(0j~(B(0qq(B(0~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~(Bh(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~(BGypa-–% T:615G@(0~(B(0~(B(0~(B(0~(B(0x~(B(0~(B(0~~~(B(0x(B(0~(B(0~~~~(B(0~~(Bb(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~(BGypaƒ· @(0~(B(0~(B(0~~~~(B(0~~(Bh(0~~~~(B(0~~~(B(0~~x(B(0~~~~~~~~~~~(B(0mqq(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B(0~(BThe gnome hits![Seahorse17 the Field Worker ]  HP:21HypaVT€You miss the gnome.[Seahorse17 the Field Worker ]  HP:22 T:616HypaŸ HypaÈ <You miss the gnome. T:617HypaÝ! Hypaù!hYou kill the gnome!/96  T:618%Iypa”°ã(0k(B(0x~(B@(0~(B(0~~(B(0mqqj(B Things that are here: a food ration a white gem--More--Jypa¥z’(0lqqkqk(B(0lj~~x(Bh(0~(BJypaT~¨ Pick up what?  Comestibles a - a food ration Gems/Stones b - a white gem(end) Jypa~`++Jypa" ¬(0lqqkqk(B(0lj~~x~mqqk(B(0lqj~~~x~~~~xlj~~~~~mqqk(B(0qk(B<(0~~~xx~~~~~~~~~mj~x~~~qux~~(B%(0~~~~~~~~~x(BYou have a little trouble lifting E - a food ration.You have a little trouble lifting F - a white gem.@ Burdened--More--Kypa0]) T:619KypaûA (0qqj(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0x(BLypa† T:621(0lqk(B(0~m(B(0~(B(0l(B@(0m(B(0~(B(0~~~~(B(0~(B(0~(B(0v(BLypaß =What do you want to use or apply? [agsvxzB-D or ?*] Mypa…BWhat do you want to rub on the stone? [$AF or ?*] NypaÚûNypa ü1A - a worthless piece of blue glass.OypaÃ¥ JWhat do you want to drop? [$adgijmnp-tv-zA-F or ?*] Pypap•YYou drop a worthless piece of blue glass. T:622PypaÎÔJWhat do you want to use or apply? [agsvxzB-D or ?*] Pypa.· AWhat do you want to rub on the stone? [$F or ?*] Qypam QypaAªF - an opal.[Seahorse17 the Field Worker ]  HP:23 T:624h(0~(B(0~(BSypaÒÅ(0q(B(0k(B(0~(B(0~x(B@*(0~(B(0~(BSypaþWî T:625(0lj(B(0mqqqqq(B(0~(B(0j~~~~~~~~~(B@(0lqqqqq(B(0~(B(0j(B(0~(BSypa0—  T:626@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(BSypa„µ¿ T:627@(0~(B(0~~~~~~~~~~(B(0~(B(0q(BG(0~(B(0qq(BTypaë_³ T:628@(0~(B(0~(B(0~(B((0~~~(B(0q(BTypa‰¿Ç T:630@(0~(B(0~(B(0~(B(0~(B(0q(B(0~~~~(B(0qqqqk(BTypav œ T:631@(0~(B(0~(B(0~(B(0q(B(0~(BTypa& z@(0~(B(0~(B(0~(B(0q(B(0~(BUypa©X—[Seahorse17 the Field Worker ]  HP:24 T:633(0lq(B(0~(B(0lj(B(0mj(B(0m(B(0~(B(0~~~~~~~~(B(0x~~(BG(0~~(B@(0m(B(0~~~(B(0j(B(0~~~~~~(BUypaYx í(0lq(B(0~(B(0~(B@(0~(B(0~(BYou hear a G note squeak in the distance. T:634(0~(BGUypaQH Æ T:635(0k(B(0j(B(0~(B(0~(B@(0~(BG(0~(B(0~(BUypa T:636(0~(B(0~(BG@(0~(B((0~(B(0~~~~~~(BVypa.gÒ(0~(B(0~(B(0~(B@(0~(B(0~(BG(0~~~(B(0~~~(B(0mk(B(0q(BVypa\0P T:637(0lqq(B(0~~m(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~x~(B(0~(B(0q(B(0mq(B(0x(BWypa†àæ T:638(0k(B(0~(B(0~(BG@(0~(B(0~(B(0~~(B(0qqj(BWypaÐFS(0k(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0~(B(0qk(BThe gnome lord drinks a smoky potion!The gnome lord seems more experienced. T:639Xypaã r[Seahorse17 the Field Worker ]  HP:25 T:640@(0~~~~~~~~~~(B(0~(BG(0~(B(0~~(B(0~(B(0~~(B(0~(B(0x~(B(0mq(BYypa÷Î T:642@(0~(B(0~(B(0~(BG(0~(B(0~(B(0mq(B(0q(B[ypa|ÿ Coins $ - 30 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor j - a +0 studded leather armor (being worn) Comestibles d - 4 uncursed food rations r - an orange E - a food ration Scrolls n - a scroll labeled VAS CORP BET MANI p - a scroll called teleportation Potions i - a ruby potion m - a dark green potion q - an effervescent potion t - a clear potion w - an emerald potion y - a cyan potion Wands B - a pine wand D - a wand of create monster Tools s - an empty uncursed sack v - a lamp called 1 x - a +0 pick-axe z - a blindfold C - a lamp called 1 Gems/Stones g - an uncursed touchstone F - [ypaan opal(end) ^ypaû±(0lqqkqk(B(0lj~~x~mqqk(B(0lqj~~~x~~~~xlj~~~~~mqqk(B(0qk(B<(0~~~xx~~~~~~~~~mj~x~~~qux~~(B%(0~~~~~~~~~x~~~~xmqk~~lqqq(B^(0~~~x~~~~mqkx~~x~~~~~~lj~~~~~~tvqq~~lk~~~x~~~~~~x~(B%))(0ljx~~lj~~~~~~~~lqqj(B(0j~lj~~~~lqqqj^ypaf²,(B(0~x~~~~m(B(0lj~~~~~x~~~~ljk~~ljmqqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:30 HP:25(38) Pw:23(23) AC:7 Xp:4/96 T:642 Burdened^ypa7,'G(0~(B_ypa7@You hit the gnome lord. T:643_ypaÈü+(0~(BG@(0~(B(0~(B(0~(B T:644The gnome lord hits![Seahorse17 the Field Worker ]  HP:22  T:645`ypaYQ MYou hit the gnome lord. T:646aypa §Ú T:647(0~(BG@(0~(B(0~(B(0~(B(0~(Baypa?» You kill the gnome lord![Seahorse17 the Field Worker ]  HP:23/118 T:649 Burdened(0~(Bbypa‡g˜ T:650@(0~(B(0~(B(0~(B(0~(B(0~(Bbypa}ti@(0~(B(0~(B(0~(B(0~(BbypanV  T:652(0~(B@(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B(0~(B(0q(BbypaÁ õ T:653(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0k(Bcypa¤84 T:654(0lq(B(0~(B(0~~~~~(Bh(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(BcypaU(0k(B(0~(B@(0~(B(0~(BcypaUU‡You see here a lamp.[Seahorse17 the Field Worker ]  HP:24 T:656(0~~(Bcypa%û ZYou have a little trouble lifting G - a lamp.@fypa¬Óá T:657(0~(B(0~~~~~~(B(0lqj(B(0~(B(0~~(B(0x~~~~(B(0mv(B(0~(B(0w(B(0j~~~~~(BG(0~(B@(0l(B(0~~(B(0~(B(0~~(B(0~(Bfypa&× þ(0~~(B(0lq(B(0~~(B(0~(B(0m(B(0~~~(B(0~(B(0~(B(0~(BG@(0~(B(0~(B(0~(B(0~(B T:658The gnome hits![Seahorse17 the Field Worker ]  HP:19  T:659gypaAd gypa¾dKYou kill the gnome!/125 T:660(0~(Bgypa¾X $ T:661(0q(B(0~~~(B(0~(B(0q(B(0~~~(B(0~(B(0~(B@(0~(B(0j~(B(0~(BgypaäŽÍ T:663(0k(B(0~~~~~~(B(0~(B@(0~(B(0~(B(0~(Bhypa  [Seahorse17 the Field Worker ]  HP:20 T:664(0~(B@(0~(B(0~(B(0~(B(0j~~~(B(0~~~(B(0j~(Bhypa\ q T:665(0k(B(0~(B@(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~~~~(B[(0~~(B>(0~l(B(0x~~~~~~l(B(0x~~~~~l(B(0mqk~~l(B(0mqq(Biypa™îÚ(0~(B@(0~(B(0x(B(0~x(B(0qj(BA board beneath you squeaks a D flat loudly. T:666jypaŸÏî T:667@(0~~(B^(0~~~~~~(B(0~~~(B(0~(B(0~~(Bjypa¯s « T:668(0~(B@(0~~~~~~(B(0~~~(B(0~(B(0j(Bjypa×å T:670(0l(B(0~(B(0~~~~~~~~~~(B@(0~(B(0~(B(0~(Bh(0j(BkypaçÖä T:671(0~(B(0~~~(B(0lq(B(0~(B@(0x(B(0~(Bh(0j(BkypaFü|(0lq(B(0~(Bh@(0~(B(0j(Bkypaaä %(0~(B@kypaßä zYou see here a plate mail.[Seahorse17 the Field Worker ]  HP:21 T:673lypa«=  Coins $ - 30 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor j - a +0 studded leather armor (being worn) Comestibles d - 4 uncursed food rations r - an orange E - a food ration Scrolls n - a scroll labeled VAS CORP BET MANI p - a scroll called teleportation Potions i - a ruby potion m - a dark green potion q - an effervescent potion t - a clear potion w - an emerald potion y - a cyan potion Wands B - a pine wand D - a wand of create monster Tools s - an empty uncursed sack v - a lamp called 1 x - a +0 pick-axe z - a blindfold C - a lamp called 1 G - a lamp Gems/Stones g - an uncurselypaH> 7d touchstone F - an opal(end) mypa*,(0lqqkqk(B(0lj~~x~mqqk(B(0lqj~~~x~~~~xlj~~~~~mqqk(B(0qk(B<(0~~~xx~~~~~~~~~mj~x~~~qux~~(B%(0~~~~~~~~~x~~~~xmqk~~lqqq(B^(0~~~x~~~~mqkx~~x~~~~~~lj~~~~~~tvqq~~lk~~~x~~~~~~x~(B%))(0ljx~~lj~~~~~~~~lqqj(B(0j~lj~~~~lqqqjmypaô,8(B(0~x~~~~m(B(0lj~~~~~x~~~~ljk~~ljmqqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:30 HP:21(38) Pw:23(23) AC:7 Xp:4/125 T:673 BurdenednypaMËo(0~(Bh(0~(B[@nypa·S T:674(0~(B(0~(B@nyparè ‰ T:675(0~(B(0~(Bh(0~(B@oypa y'You fall down the stairs.--More--oypa)ÎN(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B@(0x(B(0mq~qj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:30 HP:20(38) Pw:23(23) AC:7 Xp:4/125 T:675 BurdenedoypaÒ  T:676pypa¨@< T:677@<pypa] ^@(0~(BYou hear a door open. T:678pypaúJ .This door is locked.qypa£.This door is locked.qypaàK.This door is locked.qypa9Æ.This door is locked.qypa‡0 .This door is locked.qypaÐÙ.This door is locked.rypaNPG T:679(0~(B@rypaÈö [Seahorse17 the Field Worker ]  HP:21 T:680(0~(B@#sypažÙz T:682(0~(B(0~(B@##sypaÁÚ&(0~~~(B(0~~~(B(0~(B###@#You hear a door open.You are carrying too much to get through. T:684typaotypaßF$ T:685typa½¢ $ T:687typa¦‘[[Seahorse17 the Field Worker ]  HP:22 T:688uypa³[$ T:689uypaÏ|$ T:690uypawz$ T:691uypa[ T:692You hear a door open. T:693vypalÅ* T:694vypaU‚ #vypa‚DYou find a hidden passage. T:695vypaöPvypakQxYou hear crashing rock.[Seahorse17 the Field Worker ]  HP:23 T:696vypa=§ \ T:697#@##wypa÷¢#####@(0~(B(0~(B(0~(B(0~~~(B(0qqqq(B T:700  T:702#(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~x(B(0q~q~(B(0j(Bwypa|g Í T:703(0lq~(Bh(0~(B(0qk(B(0x~~~(B@(0x(B(0x~(B(0m(Bxypa—þ @(0~(Bxypaª» z[Seahorse17 the Field Worker ]  HP:24 T:705@(0~(Byypa¸ÑJ T:706(0~(B@yypaÃSW  T:707(0~(B@(0~(ByypaMa D  T:708@(0~(Byypa ½,@(0~(BzypaH…h T:709##h@(0~(Bzypa#À à T:711#@#(0~(B(0~(B(0~~(B(0~~(B{ypa–߯[Seahorse17 the Field Worker ]  HP:25 T:712#@#(0~~~(B(0~~~~~~(B{ypasi T:713#@#(0~~(B{ypaÉNB T:715#@#{ypaéK B T:716#@#{ypaY9 o##@#You hear a door open. T:717|ypa §9##@#|ypa¨[ T:718You hear a door open. T:719|ypa'e[@#(0~(B(0q(B}ypa——[Seahorse17 the Field Worker ]  HP:26 T:720###@#}ypaö؃ T:721##@#(0~(B(0q(B}ypaër‰ T:722###@(0~(B#(0q(B}ypaw@ õ(0x(B(0x(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqqqqj~~(B#(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqq(B#}ypaÕâ(0x(B(0x(BG(0x~(B(0x~~(B(0a~~(B@(0~~(B(0~x(B@#(0j(B}ypa`Õ®  T:723You hear a chugging sound. T:724(0~(BG(0~(B@~ypaVÆ% T:725(0lqqqk(B(0~~~x(B(0x~~~x(B(0j~~~x(B(0~~~x(B(0k~~~x(B(0x~~~x(B(0x~~~x(B(0~~~x(BG(0~x(B(0qqqq(B(0~~~x(B(((0~(B(0~x(B@(0~x(B(0x(B@(0~~~~~~~~~~~~~~~~~~~~~~~~(B(0~(Bypa©ê· T:726(0l(B(0x(B@(@(0~~(B(0~~~(B@ypaEÖ8G(0~(B(@@(0~(B(0x(B(((0~(B@(0x(B(]((0~(B(0v(B@(0~~(B T:727The air crackles around the gnomish wizard.[Seahorse17 the Field Worker ]  HP:27 T:728G(0~(B€ypaŒz KWhat do you want to drop? [$adgijmnp-tv-zB-G or ?*] ypaé<!Never mind.‚ypa1Ê(0~(BG((@@(0~(B(0~(B(0~(B@‚ypa«( • T:729@(0~(B(0~(B(0~(B‚ypa«)P@(0~(B@(0~(B‚ypa¿)@The gnomish wizard points all around, then curses.‚ypaÈ)| T:730The gnomish wizard points all around, then curses. T:731ƒypašzƒypa¬zJYou miss the gnomish wizard.@(0~(BƒypaµzDThe gnomish wizard points all around, then curses.ƒypa` SYou hit the gnomish wizard. T:732ƒypaX·ƒypal·_You miss the gnomish wizard.@(0~(B@ƒypa·`The gnomish wizard points all around, then curses. T:733„ypa@É„ypaQÉeYou miss the gnomish wizard.(0~(B@@(0~(B„ypa…É`The gnomish wizard points all around, then curses. T:734„ypaÆÐ„ypaÑÊYou miss the gnomish wizard.(0~(B@@(0~(BThe air crackles around the gnomish wizard. T:735„ypa±L „ypaÉL gYou hit the gnomish wizard.(0~(B@(0~(B@„ypaM “The gnomish wizard points at you, then curses.[Seahorse17 the Field Worker ]  HP:28 T:736„ypaB„ypaUaYou hit the gnomish wizard.@(0~(B(0~(B@„ypa†\The gnomish wizard points at you, then curses. T:737…ypaÛP…ypaQžYou kill the gnomish wizard!/148  T:738@(0~(B%…ypaD)7@(0~(B…ypa‘)–You see here a gnomish wizard corpse. T:739(0~(B@(0~(B@…ypaJð ¦ T:740(0~(B@@%(0~(B@†ypaý•™ T:741@(0~(B@(0~(B(0~(B@†ypaŠÅ T:743(0qq(B(0~(B@(0~~(B@(0~(Bf(0~(B@†ypaXÜ 3Really attack the watch captain? [yn] (n) †ypa«í‡ypaN?Õ[Seahorse17 the Field Worker ]  HP:29 T:744@(0~(Bf(0~(B(0~(B@(0~(B‡ypaíö ­ T:745(0~(B(0x(B(0mqqj(B(0mq(B+(0qq(B+(0q(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~(B@(0x(B(0lq(B(0k(B(0l(B+(0qk(B(0lqqq(B(0qq(B(0q(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(Bˆypa¬š T:747(0~~(B(0~~~(B(0~(B(0~(B@@(0~(B(0a(B(0~(B(0~(B@(0~~~(B(0x(BG(0~~(B(0x(B%(0~~(B(0x(B(0~(B(0~(Bˆypa< ^ T:748@(0~(B!‰ypa×2R(0~(B@(0~(B@(0~(B(0~(B(0~~(B!%G!%!%(0v(B(0u(B‰ypa3™The air crackles around the gnomish wizard. T:749fG%‰ypa™gN T:750+(0~(B(0~(B@(0~(B@(0~(Bf(0~(B(0~(B(0~(B(0x(B@(0~(B%Šypaº /What do you want to throw? [$a or ?*] Šypa.e#In what direction? ‹ypa€)%(0~(B‹ypaªUThe kitten devours an uncursed food ration.f‹ypa, [You hear a door open. T:751(0~(B@‹ypa” ‹ypa‡R 3Really attack the watch captain? [yn] (n) Œypa$Œypa;@ Œ[Seahorse17 the Field Worker ]  HP:30 T:752(0~(Bfypaí7p T:753  T:754(0~(B@(0~(Bypaóýd T:755@(0~(Bfypa-Ë(0~(B(0~(B@(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~(B@(0x~~{(B(0x~~(B(0mqq(BŽypa6J; T:756(0~(B@(0~(B(0~(B(0~(B(0x(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0qw(BŽypaR~£ T:757f(0a(B@(0~(B@ypaï%‰(0~~~(B(0~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~(B@(0w(B(0~~(B(0x~~(B(0~~(B(0~(BThe priest of Camaxtli intones:"Pilgrim, you enter a sacred place!"ypa'¤You have a forbidding feeling... T:758(0~(B@(0{(B@ypa­õ T:759(0~~(B(0~~(B(0a(B(0x~(B@(0~(B@(0~(B@ypa)Œ \(0~(B@(0~(B@(0~(B‘ypa†Å [Seahorse17 the Field Worker ]  HP:31 T:760(0~(B(0~(B@‘ypaåh¾ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ‘ypa<° +‘ypa×Ì(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#############################(0lq~~~q~qqk(B#(0x~~~~~~~~x(B What would you like to drop?  Armor j - a +0 studded leather armor (being worn) Comestibles r - an orange E - a food ration Scrolls n - a scroll labeled VAS CORP BET MANI p - a scroll called teleportation Potions i - a ruby potion m - a dark green potion[1‘ypapÍ­4;60H q - an effervescent potion t - a clear potion w - an emerald potion y - a cyan potion Wands B - a pine wand D - a wand of create monster Tools v - a lamp called 1 z - a blindfold C - a lamp called 1 G - a lamp Gems/Stones F - an opal(end) ’ypa—¦++++++++++++++++++’ypaý›(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#############################(0lq~~~q~qqk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mq~q~qqqqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:30 HP:31(38) Pw:23(23) AC:7 Xp:4/148 T:760 BurdenedYou cannot drop something you are wearing.An orange’ypaÏœb lands on the altar.A food ration lands on the altar.--More--’ypa˜m ’ypao [  T:761(0~(B@’ypaÙþ¼ Pick up what?  Comestibles a - an uncursed food ration b - an uncursed orange Scrolls c - an uncursed scroll labeled VAS CORP BET MANI d - an uncursed scroll called teleportation Potions e - a cursed clear potion f - a blessed cyan potion g - a blessed dark green potion h - an uncursed effervescent potion i - an uncursed emerald potion j - an uncursed ruby potion Wands k - an uncursed pine wand l - an uncursed wand of create monster Tools m - an uncursed lamp n - an uncursed lamp called 1 o - an uncursed lamp called 1 p - an uncursed blindfold Gems/Stones q - an uncursed opal(end) “ypaÝ +++++++++++++++++”ypaÊ$(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#############################(0lq~~~q~qqk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mq~q~qqqqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:30 HP:31(38) Pw:23(23) AC:7 Xp:4/148 T:761d - an uncursed food ration.r - an uncursed orange.n - an uncurs”ypal%?ed scroll labeled VAS CORP BET MANI.--More--•ypa •ypaM@•ypa… ’ Burdened  T:762(0~(B@@(0~(B–ypa¾…k T:763(0~(B(0{(B@@–ypacf3What do you want to drink? [imqtwy or ?*] –ypaÈ^ I Potions i - an uncursed ruby potion m - a blessed dark green potion q - an uncursed effervescent potion t - a cursed clear potion w - an uncursed emerald potion y - a blessed cyan potion(end) ™ypaìâ c+(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(BWow! This makes you feel great!--More--šypaé.Call a dark green potion: ›ypa r›ypa¬ïe›ypa@s›ypaFª tœypa{Šoœypa’rœypaU eœypaxÜ  ypa ÝaypaÅšbypa^À iypaØ+lžypaižypa œtžypaÿÒyžypa?³ žypa´ °Your movements are now unencumbered. T:764@(0~(B(0~(B@Ÿypad«@What do you want to drink? [iqtwy or ?*] ŸypaŽ¿  Potions i - an uncursed ruby potion q - an uncursed effervescent potion t - a cursed clear potion w - an uncursed emerald potion y - a blessed cyan potion(end) ¡ypa÷ò+(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B¡ypaüó¡You feel better.[Seahorse17 the Field Worker ]  HP:39(39)  T:765@(0~(B£ypaŽÌ‘ T:766(0~(B@(0~(B@@(0~(B£ypaœ‚ € T:767(0~(B@(0~(B@@¤ypa¥÷­ T:768(0~(B@@(0~(B(0{~(B@¤ypa?”² T:769(0~~(B(0~~(B@(0~(B(0~(B@(0~(B¤ypa÷M ((0~~~(B(0~~~~~~~~~~~~~~(B@(0~~~~~(B@(0~~~~~~(B(0~~~(B(0a(B(0~~(B(0~~(B(0~~(B(0~(B¥ypajß7 T:770(0~(B(0~(B@(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B¥ypaCü$(0~(B(0~(B(0~(B@(0~(B(0~~(B@(0~(B(0~~~(B(0~~(B(0~~(B¥ypan Ì T:771(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B¥ypaãVe(0~(B(0~(B@(0~(B(0~(B¦ypa?Ž. T:772(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~(Bf(0~~(B(0~~(B(0~~(B(0~(B(0~(B¦ypaõ„i T:773(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B@f(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B¦ypaÌJŠ T:774(0~~(B(0~~(B@f§ypa‘’>(0~(B(0~(B@f§ypaÏŸJ T:775(0~(B@§ypa¹Ùw T:776(0~(B(0~(Bf@§ypauø  T:777f(0~(B(0~(B@¨ypaòÇ T:778(0~(B(0~(Bf(0~(B@@(0~(B¨ypa?g× T:779(0~(B(0~(B(0~(Bf@(0~(B@@(0~(B¨ypa¨;œ(0~(B(0~(B(@f(@¨ypa4¸ ® T:780(0~(B(0~(B(0~(B(0~(B@(0~~(B©ypalr ÿ T:781(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~(B@ªypa’q(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B@(0~~~~(Bfªypa¶|b  T:784@(0~~~~~(B(0~~(BªypaP‚eYou hear a chugging sound.(0qqqqk(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k~l(B(0x~(B+(0x~x(B+(0~x(B(0~(B@(0~~~~~(BªypaX‰‰  T:791@(0~~~~~~~~~~(Bf(0~~~~~~~~~~(Bªypaý‹¾  T:798  T:801(0lqq(B(0x~(B(0x~(B(0~(B(0~(B(0~(B(0x~x(B(0x~x(B(0~m(B(0x~(B(0x~l(B(0x~(B(0x~x(B(0x~x(B(0~(B@(0~~~(Bf(0~~~~(Bªypa¹9  T:802@(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BªypaÈ7 s T:803@(0~(B(0~~(Bªypa T:804(0qq(B(0a(B@@(0~(B«ypaŸ(0qqk(B@G@)*(0x(B(0~(B%%?(0x(B)(0x(B(0v(B«ypaï"?What do you want to drop? [$adgijnp-tv-xzB-DFG or ?*] «ypaÞ: «ypa; AYou drop a +0 pick-axe. T:805¬ypaꃬypalã ³(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(@(0~(B(0~(B!%(0~(B(0~(B¬ypaÑã F"Hello, seahorse17! Welcome to Inuvik's general store!"¬ypaqä The gnome hits![Seahorse17 the Field Worker ]  HP:34  T:806­ypas=­ypa½= You hit the gnome.­ypa~>The gnome hits![Seahorse17 the Field Worker ]  HP:32  T:807­ypaíÑ­ypa°Ò˜You kill the gnome!/155 [Seahorse17 the Field Worker ]  HP:33 T:808(0~(B­ypaAQ Ù T:809(0~(B(0~(B(0a(B@(0~(B(0~(B®ypa¬µo T:810(0~(B(0~(B@@®ypa-oj T:811(0~(B(0~(B@¯ypaê¹>What do you want to drop? [$adgijnp-tvwzB-DFG or ?*] ¯ypaÎ  Coins $ - 30 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor j - a +0 studded leather armor (being worn) Comestibles d - 4 uncursed food rations r - an uncursed orange Scrolls n - an uncursed scroll labeled VAS CORP BET MANI p - an uncursed scroll called teleportation Potions i - an uncursed ruby potion q - an uncursed effervescent potion t - a cursed clear potion w - an uncursed emerald potion Wands B - an uncursed pine wand D - an uncursed wand of create monster Tools s - an empty uncursed sack v - an uncursed lamp called 1 z - an uncursed blindfold C - an uncursed lamp called 1 G - an uncursed lamp Gems/Stones¯ypa^ O g - an uncursed touchstone F - an uncursed opal(end) ±ypajŒ ö+(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#############################(0lq~~~q~qqk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mq~q~qqqqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:30 HP:33(39) Pw:23(23) AC:7 Xp:4/155 T:811You drop an uncursed lamp.--More--²ypaèÿRInuvik offers 25 gold pieces for your lamp. Sell it? [ynaq] (y) ³ypaÄ$ T:812³ypa ³ypar RG - an uncursed lamp. T:813@´ypazî# ´ypa–šname´ypað d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ´ypaSÛ x+(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#What do you want to call? [ginpqstvwB-DFG or ?*] µypa'µ!Call a lamp: ¶ypaa¶ypacæ ·ypa¾àm·ypa¾Va¸ypaîh¸ypaýº  ¸ypaá g¹ypañ}i¹ypaܯc¹ypa·Ç »ypaB±# »ypa­ name¼ypa9zd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ¼ypa¶x+(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#What do you want to call? [ginpqstvwB-DFG or ?*] ¼ypaÜg ÿ Scrolls n - an uncursed scroll labeled VAS CORP BET MANI p - an uncursed scroll called teleportation Potions i - an uncursed ruby potion q - an uncursed effervescent potion t - a cursed clear potion w - an uncursed emerald potion Wands B - an uncursed pine wand D - an uncursed wand of create monster Tools s - an empty uncursed sack v - an uncursed lamp called 1 C - an uncursed lamp called 1 G - an uncursed lamp called magic Gems/Stones g - an uncursed touchstone F - an uncursed opal(end) ¾ypa' ï+(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#############################(0lq~~~q~qqk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mq~q~qqqqj(BCall a lamp called 1: 1¿ypa:o¿ypatíi¿ypaéä lÀypaPó ÀypaUT Àypaˆô  Àypa±³  Áypa'ÍoÁypa½´iÁypa# lÁypaðBÂypar (0~(B@Âypa\r You see here a potion of healing (for sale, 150 zorkmids). T:814@%ÅypaÝ<| T:815@%@!Åypaƒr>What do you want to drop? [$adgijnp-tvwzB-DFG or ?*] Åypa  Coins $ - 30 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor j - a +0 studded leather armor (being worn) Comestibles d - 4 uncursed food rations r - an uncursed orange Scrolls n - an uncursed scroll labeled VAS CORP BET MANI p - an uncursed scroll called teleportation Potions i - an uncursed ruby potion q - an uncursed effervescent potion t - a cursed clear potion w - an uncursed emerald potion Wands B - an uncursed pine wand D - an uncursed wand of create monster Tools s - an empty uncursed sack v - an uncursed lamp called oil z - an uncursed blindfold C - an uncursed lamp called oil G - an uncursed lamp called magic Gems/StonÅypa, `es g - an uncursed touchstone F - an uncursed opal(end) Çypa*qö+(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#############################(0lq~~~q~qqk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mq~q~qqqqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:30 HP:33(39) Pw:23(23) AC:7 Xp:4/155 T:815You drop an uncursed opal.--More--Èypa¶TSInuvik offers 400 gold pieces for your opal. Sell it? [ynaq] (y) Èypa' Èypa€ ÷ $:430 HP:33(39) Pw:23(23) AC:7 Xp:4/155 T:815You sold an uncursed opal for 400 gold pieces.[Seahorse17 the Field Worker ]  HP:34 T:816(0~(B@Êypa¦•SG@*Êypa&–¢You see here an apple (for sale, 11 zorkmids). T:817(0~(B(0~(B%@Êypaºæ O(0~(B%@Êypaç †You see here a tripe ration (for sale, 23 zorkmids). T:818@(0~(BÊypav;/%@Êypa¦;MYou see here a scroll labeled KO BATE (for sale, 600 zorkmids).ÌypaÄ{"For you, most gracious sir; only 600 zorkmids for this scroll labeled KO BATE."--More--ÍypaÙÚqH - a scroll labeled KO BATE (unpaid, 600 zorkmids). T:819@Îypa‡ # ÏypaKªnameÏypaÂÆd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Ïypa †x+(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#What do you want to call? [ginpqstvwB-DGH or ?*] Ïypa— 3Call a scroll labeled KO BATE: Ðypa‹>6Ðypaát0Ðypaä 0ÐypaˆçÑypanp @Wait! That's a small mimic!mÑypa¤p lThe small mimic hits![Seahorse17 the Field Worker ]  HP:26Òypa6H G(0~(B(0~(B@ÒypajH ]You see here a food ration (for sale, 68 zorkmids). T:820ÔypaÈò P(0~(B@%Ôypa„ó HYou see here a potion of healing (for sale, 150 zorkmids).Õypað¤ 0@!ÕypaH¥ bYou see here an uncursed opal (for sale, 1200 zorkmids). T:821ÖypaQ´ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems/Stones  u - Unpaid items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ÖypaL +×ypa„S(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#############################(0lq~~~q~qqk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mq~q~qqqqj(B What would you like to drop?  Scrolls H - a scroll called 600 (unpaid, 600 zorkmids)(end) ×ypa\ +×ypa"N …(0lqqqk(B(0~~~~x(B×ypa$O ‹You drop a scroll called 600 (unpaid, 600 zorkmids). T:822@(0~(BØypa{ Coins $ - 430 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor j - a +0 studded leather armor (being worn) Comestibles d - 4 uncursed food rations r - an uncursed orange Scrolls n - an uncursed scroll labeled VAS CORP BET MANI p - an uncursed scroll called teleportation Potions i - an uncursed ruby potion q - an uncursed effervescent potion t - a cursed clear potion w - an uncursed emerald potion Wands B - an uncursed pine wand D - an uncursed wand of create monster Tools s - an empty uncursed sack v - an uncursed lamp called oil z - an uncursed blindfold C - an uncursed lamp called oil G - an uncursed lamp called magic Gems/StoØypa¬{Anes g - an uncursed touchstone(end) ßypaç»(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#############################(0lq~~~q~qqk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mq~q~qqqqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:430 HP:26(39) Pw:23(23) AC:7 Xp:4/155 T:822ßypaÝ3 j(0~(B(0~(B@@?ßypaW4 kYou hear crashing rock. T:823@%àypadààypaWá§You do not owe Inuvik anything.[Seahorse17 the Field Worker ]  HP:27 T:824(0~(B@áypa¬0‰ T:825(0~(B@@%áypaséw(0~(B(0~(B@(0~(B(0~(B(0~(Báypae× U(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0a(B(0~(B(0~(B(0~(BYou see here a +0 pick-axe. T:826âypalgâypa'hzx - a +0 pick-axe. T:827@fâypaªÅÞ T:828(0~(B@(0~(B@(0~(Bf(0~(BâypaMÐ 5f@âypaÑ OYou swap places with your kitten.(0~(Bãypaùi T:829(0~(B@(0~~(BãypaãS”(0~(Bf(0~(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Bãypaòd Ò  T:830(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@ãypahÐ ƒ  T:831(0~(B(0~(B(0~(B@äypa"Ú(0~(B@äypa¾ /You swap places with your kitten.åypa{åypa\ z [Seahorse17 the Field Worker ]  HP:28 T:832(0~(B@åypa¤¿ C  T:833(0~(B@åypa§« C  T:834(0~(B@æypaZ(C  T:835(0~(B@æypaêöW  T:836(0~(B@@æypaMÕ]  T:837(0~(B@(0~(BæypaÚá(0~(B@æypa/± C  T:838(0~(B@æypaËŸC  T:839(0~(B@çypaW;(0~(B@çypaP9z [Seahorse17 the Field Worker ]  HP:29 T:840(0~(B@çypaZ¥i  T:841(0~(B(0~(B(0~(B@çypaÝ/ +  T:842(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@èypaëÇ  T:843(0~(B(0~(B@(0~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(Bèypa¯d · T:844(0~(B{@(0~(B(0~~(B(0~~(BéypawüThe door opens. T:845(0lq(B(0x(B((0x(B((((0x(B!(((0~a(B(0v(BéypaÚ LWhat do you want to drop? [$adgijnp-tv-xzB-DG or ?*] êypaâ”êypa:–AYou drop a +0 pick-axe. T:846êypaI$ êypa»ïÛ(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0qqq(B(0~(B(((0~(B@@((0~(Bêypa~ðc"Hello, seahorse17! Welcome to Izchak's lighting store!" T:847ëypam&[Seahorse17 the Field Worker ]  HP:30 T:848(0~(B(0~(B@(0a(B(0~(B(0~~(Bëypa(B TWait! That's a small mimic! T:849míypa7Ÿ(0~(B(0~(B(0~(B@(0~(B(0~~(BíypaŽ“a(0~~~(B(0~(B@(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0a(B@(0~(Bíypa`”EYou see here a +0 pick-axe. T:850íypaWË íypa Ì ‰x - a +0 pick-axe. T:851@(0~(B(0~(Bm@îypaÔ»î T:852(0~(B@(0~(B@(0~(B(0~(B@(0~~(B(0~~(BîypaÌL T:853(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~(Bîypa È e(0~(B(0~(B(0~(B@ïypaGáC  T:854(0~(B@ïypaíÞ(0~(B@ïypaƒ¼C  T:855(0~(B@ïypat‹ (0~(B@ïypaÀY z [Seahorse17 the Field Worker ]  HP:31 T:856(0~(B@ïypa-)C  T:857(0~(B@ðypaѶ9(0~(B(0~(B@ðypaÔˆV  T:858(0~(B(0~(B@ðypaj†¹  T:859(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@ðypaÔ“ (0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@ðypa«…  T:860@(0~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~(Bñypa!ž T:861@(0~(B@@(0~(B(0~~(Bñypa;Ý{ T:862(0~(B(0~(B@(0~(Bñypa²Æ>What do you want to drop? [$adgijnp-tv-xzB-DG or ?*] ñypa£Î ñypaÏ bYou drop a +0 pick-axe. T:863(@òypaÝhòypa´¨(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@@((0~(B(0~(Bòypaö®"Hello, seahorse17! Welcome to Rewuorb's hardware store!"[Seahorse17 the Field Worker ]  HP:32 T:864(@òypa1 <Really attack the watchman? [yn] (n) òypa¼Ù óypaeüH T:865(0~(B@óypaÉ](0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B@(0a(B(0~(B(0~~~(B(0~~(Bôypa}ªq(0~(B@(0~(B(0~(Bôypa­ª~You see here a flute (for sale, 18 zorkmids). T:866(0~(B@ôypa¹u T:867(0~(B@@(ôypašòŸ(0~(B(0~~(B((0~(B@(0~(BôypaèòŒYou see here a brass lantern (for sale, 18 zorkmids). T:868@(0~(Böypadz©(0~(B(0~~(B@(0~(B((0~(Böypa ´bYou see here a flute (for sale, 18 zorkmids).(0~(B@÷ypaÅœU"For you, esteemed sir; only 18 zorkmids for this flute."÷ypaùœcI - a flute (unpaid, 18 zorkmids). T:869@÷ypaü%øypaL?—@(0~(B(0~(B(0~(B(0~~(B(0~(Bøypaž?wYou see here a whistle (for sale, 15 zorkmids). T:870@(ùypa ÌS"For you, good sir; only 15 zorkmids for this whistle."ùypaWÌ|J - a whistle (unpaid, 15 zorkmids). T:871(@@úypagMWhat do you want to use or apply? [agsvzB-DGIJ or ?*] úypa€úypaÜšYou produce a high whistling sound.[Seahorse17 the Field Worker ]  HP:33 T:872@(ûypa# ûypaIznameûypa¬‡ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ûypa|  y+(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#What do you want to call? [ginpqstvwB-DGIJ or ?*] üypa=“$Call a whistle: üypaå¹ tüypad½iýypa?ÇnýypaÍQýypaØ¢?What do you want to drop? [$adgijnp-tvwzB-DGIJ or ?*] ýypa,Ê ýypaŸÊ ƒYou drop a whistle called tin (unpaid, 15 zorkmids). T:873@(ÿypa*f“(@(0~(B(0~~~(B(0~(Bÿypa¢fdYou see here a whistle called tin (for sale, 15 zorkmids). T:874ÿypaî; 0@(ÿypaR< ‰You see here a credit card (for sale, 15 zorkmids).(@(0~(B@zpaáÔ V@((0~~(Bzpa Õ _You see here a looking glass (for sale, 15 zorkmids). T:875zpanðLWhat do you want to use or apply? [agsvzB-DGI or ?*] zpatè# Weapons a - a +2 bullwhip (weapon in hand) Wands B - an uncursed pine wand D - an uncursed wand of create monster Tools s - an empty uncursed sack v - an uncursed lamp called oil z - an uncursed blindfold C - an uncursed lamp called oil G - an uncursed lamp called magic I - a flute (unpaid, 18 zorkmids) Gems/Stones g - an uncursed touchstone(end) zpaupí(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B##############Never mind.zpa~í&(@zpaÿí„You see here a leash (for sale, 30 zorkmids).(@@(0~(Bzpa’ _(@(0~~(BzpaC’ ŠYou see here a credit card (for sale, 15 zorkmids). T:876@(0~(B zpa³ zpa‹<Wait! That's a small mimic!m zpa¶V@((0~~(B zpaVYou see here a looking glass (for sale, 15 zorkmids). T:877(@ zpaü•&(@ zpaÚ–XYou see here a leash (for sale, 30 zorkmids).@(0~(B zpaPÎ _(@(0~~(B zpaÎ dYou see here a whistle called tin (for sale, 15 zorkmids). T:878zpañ†@((0~(B(0~~~(B(0~(Bzpaª€You see here a whistle called tin (for sale, 15 zorkmids). T:879(0~(B@zpa2T‰@((0~(B(0~(B(0~(Bzpa9U®You see here a leash (for sale, 30 zorkmids).[Seahorse17 the Field Worker ]  HP:34 T:880(0~(B@zpa§n0@(zpaênCYou see here a looking glass (for sale, 15 zorkmids).zpa³o{You hear some noises in the distance. T:881@(zpaû~ V(@(0~~(Bzpaá mYou see here a credit card (for sale, 15 zorkmids).(0~(B@@zpaFøW"For you, good sir; only 15 zorkmids for this credit card."zpaøiK - a credit card (unpaid, 15 zorkmids). T:882@zpa¥O@(0~(B(0~~(Bzpa»›You see here a leash (for sale, 30 zorkmids). T:883(0~(B@@(zpal%# zpahèazpaÞß djustzpa NWhat do you want to adjust? [adgijnp-tvwzB-DGIK or ?*] zpaÛcSAdjust letter to what [bcefhk-mouxyAEFHJ-Z] (? see used letters)? zpa½íFMoving: k - a credit card (unpaid, 15 zorkmids).zpa¬ T:884((0~(B@(0~(Bzpaå× %Itemized billing? [ynq] (q) zpaI^9A flute for 18 zorkmids. Pay? [yn] (n) zpacW $:412You bought a flute for 18 gold pieces.--More--zpaU-?A credit card for 15 zorkmids. Pay? [yn] (n) zpaš° ] $:397You bought a credit card for 15 gold pieces.zpaè± ›"Thank you for shopping in Rewuorb's hardware store!" T:885@(0a(B@zpaiÝU T:886@@(0~(BzpaAÉï(0~(B(0~~(B(0~~(B@(0~~(B@(0~(B(0~~(B(@(0~(Bzpa–ø  T:887(0~(B(0~~(B(0~~(B(@(0~(B@(0~~(B(0~(B(0~~(Bzpav¸;[Seahorse17 the Field Worker ]  HP:35 T:888(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B@@(0~(B(0~~~(B(0~~(Bzpa6Õ>(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0a(B@(0~(B(0~(Bzpa ÖEYou see here a +0 pick-axe. T:889zpa%= zpa> ‚x - a +0 pick-axe. T:890m@@(0~(Bzpa昺(0~(B(0~(B((0~(B@(0~(B(0~(B@zpa ‡  T:891(0~(B(0~(B(0~(B@(0~~(Bzpa0Ut T:892(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~(B@zpa. Ò  T:893(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(Bzpag¾ë(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B@(0~(B zpaËÍd  T:894(0~(B@(0~(B zpa@NG(0~(B@(0~(B zpaàÏD  T:895@(0~(B zpaª_ @(0~(B zpab { [Seahorse17 the Field Worker ]  HP:36 T:896@(0~(B zpa±‹D  T:897@(0~(B!zpa^ÝD  T:898@(0~(B!zpa»D  T:899@(0~(B!zpaöÉ\+(0~(B(0~(B@(0~(B!zpa¢È &  T:900(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@(0~(B"zpaõÉÚ  T:901(0~(B(0~(B(0~(B@(0~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B"zpa«} ’@(0~(B@(0~(B(0~~(B(0~~(B#zpa.È‚The door actually was a small mimic! T:902@(0~~(Bm$zpaÙ T:903(0q(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(@(0~(B@(0~(B$zpa2´ [Seahorse17 the Field Worker  ]  HP:37 T:904(0qq(B(0~~(B@(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@@(0~(B(0~a(B%zpaÔ%„(0~~(B(0~(B(0~~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@@m%zpat$ T:905(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~a(B&zpa|,O T:906@(0~(B@&zpaR W T:907@(0~(B@(0~(B'zpaQL T:908@(0~(Bm'zpaQ. € T:909(0l(B(0x~(B(0~(B(0x(B(0~(B@(0x(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0x~~~~(B@(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(zpa®# T:910@(0~(B(0~(B(0qqj(B(0mqqj~(B@(0~~~~~~~~~~~~~(B{@(0wqq(B+(0w(B(0~(B(0v(B(zpaKIb T:911(0~(B@@(0~(B(zpaàu Â[Seahorse17 the Field Worker  ]  HP:38 T:912@(0~(B(0~(B@m(0~(B(zpaw-¡ T:913(0~(B@@(0~(B@(0~~~~(B(0~(B)zpaÓË T:914(0~(B@(0~(B(0~(B@(0~(B@(0~(B(0~~~~(B)zpa49 T:915(0~(B@)zpa*¯ E T:916(0~(B@)zpa2w G(0~(B@@(0~(B*zpa[)ƒ T:917(0~(B@(0~(B(0~(B*zpaj¶ T:918(0~(B(0~~~~(B@(0~~(B@(0~(B(0~(B*zpat‹ T:919@(0~(B(0~(B@m(0~(B*zpa1™ ™[Seahorse17 the Field Worker ]  HP:39 T:920(0~(B@(0~(B@+zpa‹m$ T:921+zpa£›q@(0~(B@(0~(Bm(0~(B+zpa‰ç$ T:922+zpaÒB k T:923(0~(B@m(0~(B,zpa¢‹i T:924(0~(B@@{,zpa9w T:925@F(0~(B(0~(B@,zpa©€E(0~(B@@(0~(B,zpaËÅ $ T:926,zpaF@(0~(B(0~(B@-zpaGY$ T:927-zpaÈó(@(0~(B-zpaœ] $ T:928.zpa€1B T:929(0~(B@.zpa¾aÎ T:930@(0~(B(0~~~~(B@(0~~~~~~~~~~(B(0~(Bm(0~(B@(0~(B.zpa¼‹ ç(0~(B@(0~(B@(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B.zpa‰ H T:931  T:935(0~~(B(0~~~~~~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~(B@(0~~~~~(B(0~(B(0~~(B(0x(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~(B(0~~~~(B(0~(B(0~(B/zpa£Ã"You hit the shrieker./zpa)"LYou miss the shrieker. T:936/zpa Q /zpa@Q ?You miss the shrieker. T:9370zpaT/You hit the shrieker.0zpa1T8The shrieker turns to flee.@0zpa¯ ;You kill the shrieker!(0~(B0zpañ ¯[Seahorse17 the Field Worker ]  HP:49(49) Pw:29(29) Xp:5/165Welcome to experience level 5. T:9380zpaÑæ € T:939(0qqqq(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(BG(0~(B(0~(B(0~(B(0~~(B(0x~(B(0~(B(0~(B1zpaRÈP T:940(0qk(B(0~x(B(0x(B(0~(B@(0~(B@G(0~(B(0~(B(0x(B(0~x(B(0~(B(0~~~(B1zpa¨£û(0~(B(0~(B(0~(B@G(0~(B(0~(B(0~(B(0~(B(0~~~(B1zpaÑ ¥ T:941(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@G(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B1zpaý X(0~~(B(0~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@G(0~(B@(0~(B(0~(B(0~~~(B(0~~(B2zpaPY0 T:942(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~(B`(0~~(B(0~~(B2zpaS¤á(0~(B(0~(B@(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B2zpal¤dThe gnomish wizard opens a door. T:943(0a(B2zpaºÑƒ(0~(B(0~(B@(0~(B@@2zpa™Š ™ T:944(0~(B(0~(B@(0~(B(0~(B3zpa”³™ T:945(0~(B(0~(B@@(0~(B(0~(B3zpa£(  T:946(0~(B@@(0~(B(0~(B(0~(B(0~(B3zpaG ÊYou kill the rabid rat!/172 T:954@(0~(B(0~(BG(0~(B%@(0~(B5zpaÏz 5zpaýz<You miss the gnomish wizard.@(0~(B5zpaP{…The air crackles around the gnomish wizard. T:955@(0~(B5zpa  5zpaÆ ¹You hit the gnomish wizard.(0~(B@The gnomish wizard points all around, then curses. T:956(0{(B5zpa‰ü 5zpa®üQYou miss the gnomish wizard.@(0~(B5zpaÃü?The gnomish wizard points at you, then curses.6zpa¨c 6zpaêcEYou miss the gnomish wizard. T:9576zpaöÞ 6zpaßjYou hit the gnomish wizard.o(0~(B@@6zpaf߈The gnomish wizard points all around, then curses.@ T:958--More--7zpaà 7zpa[ÇšYou hit the gnomish wizard.(0~(B@(0~(BThe gnomish wizard points at you, then curses.7zpa«È 7zpaßÈEYou miss the gnomish wizard. T:9597zpaû1 7zpa2 wYou miss the gnomish wizard.(0~(Boq@(0~(B7zpaj2 ˆThe gnomish wizard points at you, then curses. T:960@(0{(B8zpa‚ó 8zpa óIYou miss the gnomish wizard.(0~(Bo8zpaÌó_The gnomish wizard points all around, then curses. T:9618zpaò 8zpa‚ò·You kill the gnomish wizard!/195 T:962(0~(Bo%(0~(B@@9zpa›N(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~~(B Things that are here: a gnomish wizard corpse a clear potion--More--9zpaz¤ T:963(0~(Boq(0~(B@(0~(B9zpa;N ± Pick up what?  Comestibles a - a gnomish wizard corpse Potions b - a clear potion(end) :zpa¥[++:zpaxù-:zpa|ž(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(BL - a clear potion.@q(0~(B(0~(B@(0~(B;zpaè =a - a +2 bullwhip (weapon in hand).L ) T:964=zpaÔï’ T:965(0~(Boq(0~(B(0~(B@@=zpa`» DYou hit the rothe.(0~(B(0~(B>zpa¬ >zpa&XYou kill the rothe!/200 T:966%>zpa“l(0~(B(0~~(B(0~(B%@(0~(B(0~~(B(0~(B@(0~~(B Things that are here: a rothe corpse a fortune cookie--More--?zpa,» — T:967o(0~(B(0~(B@@zpa¨9There is a rothe corpse here; eat it? [ynq] (n) @zpaHœ@zpa¾ËThis rothe corpse tastes okay. T:968(0~(Bo(0~(B T:969(0~(B@@zpaùe T:970@(0~(B@@zpa,Ÿš T:971(0~(B(0{(B T:972o@@zpaaŸP T:973(0{(B@@zpa* ‘(0~(Bo(0~(BYou finish eating the rothe corpse. T:974@zpad=HThere is a fortune cookie here; eat it? [ynq] (n) Azpa¸—This fortune cookie is delicious!This cookie has a scrap of paper inside.It reads:--More--AzpaNc T:975(0~(Bo@Bzpaåçž(0~(B(0~(B(0~~~(B(0~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~(B@(0~~(B(0~~(B(0~~(B(0~(BYou have a forbidding feeling...There is an open door here.Bzpaîè|You see here a rabid rat corpse. T:976@(0{(BBzpaŒœ T:977(0~(B(0~(B(0~(B(0~~(B%(0~(B@@(0~(BBzpaS † T:978(0~(B(0~(B(0~(B@@Czpa%nŒ T:979(0~(B@(0~(B(0~(B@CzpaBæ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) CzpaŒk +Czpac ©(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#############################(0lq~~~q~qqk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B What would you like to drop?  Armor j - a +0 studded leather armor (being worn) Potions L - a clear potion Tools k - a credit card I - a flute(end) DzpaN(++++DzpaÒÊ(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B###You cannot drop something you are wearing.A clear potion lands on the altar.--More--Dzpa%Dzpa Q T:980@(0~(BDzpa¢ Õ Pick up what?  Potions a - an uncursed clear potion Tools b - an uncursed flute c - an uncursed credit card(end) Ezpa +++Ezpaè¡ q(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(BL - an uncursed clear potion.I - an uncursed flute.Ezpa¯¢ Ak - an uncursed credit card.@EzpaãFzpa¦íL T:981@(0{(BFzpa"% Q(0~(B@@(0~(BGzpaŠ À(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(BThere is an open door here.Gzpað NYou see here a rabid rat corpse. T:982GzpaM+Ÿ T:983(0~(B(0~(B(0~~~(B(0~~~~~~~~~~~~~(B@(0~~~~~~(Bo@(0~~~~~(B@(0~~~(B%(0~~(B(0~~(B(0~~(B@(0~(BGzpat¡ (0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0{~(B(0~~~(BYou see here a gnomish wizard corpse.Gzpag¢  The hobgoblin hits![Seahorse17 the Field Worker  ]  HP:47  T:984@(0~(BGzpa8e GzpafiYou kill the hobgoblin!/207[(0~(BHzpaEÉÕ(0~(B(0~(B(0~(B(0~(B@%(0~(B(0~(B(0~(BHzpaÐÉHYou see here an iron skull cap. T:985Izpaö\  Coins $ - 397 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor j - a +0 studded leather armor (being worn) Comestibles d - 4 uncursed food rations r - an uncursed orange Scrolls n - an uncursed scroll labeled VAS CORP BET MANI p - an uncursed scroll called teleportation Potions i - an uncursed ruby potion q - an uncursed effervescent potion t - a cursed clear potion w - an uncursed emerald potion L - an uncursed clear potion Wands B - an uncursed pine wand D - an uncursed wand of create monster Tools k - an uncursed credit card s - an empty uncursed sack v - an uncursed lamp called oil x - a +0 pick-axe z - an uncursed blindfoldzpa•] Î;60H C - an uncursed lamp called oil G - an uncursed lamp called magic I - an uncursed flute Gems/Stones g - an uncursed touchstone(end) JzpadÚæ(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#############################(0lq~~~q~qqk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mq~q~qqqqj(B[Seahorse17 the Field Worker  ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:397 HP:47(49) Pw:29(29) AC:7 Xp:5/207 T:985Jzpaz_†You have a little trouble lifting M - an iron skull cap.@ Burdened--More--KzpaИ< T:986@(0~(BKzpa>‡ð(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BKzpaˆªYou see here a gnomish wizard corpse.[Seahorse17 the Field Worker  ]  HP:48 T:988(0~(B@(0~(BKzpa\á C T:989(0~(B(0~~(B(0~(B(0~(B@%@(0~(B(0~~(B(0~(B(0~(B@(0~(BLzpa­1You don't know any spells right now.Lzpa¨ LzpauR l(0~(B(0~(B(0~~~(B(0~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~(B@(0~~(B(0~~(B(0~~(B(0~(BThere is an open door here.Lzpa2S _You see here a rabid rat corpse.@(0~(BMzpaMÙà T:990(0~(B(0~(B(0~(B(0~~(B%(0~(B@Mzpa¶a\ T:991(0~(B(0~(B@Nzpand*@(0{(BNzpaöš ‚ T:992  T:993(0~(B(0~(B@Ozpaæ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Ozpa°+OzpaL€G(0lqqqk(B(0~~~~x(B(0x~~~x(B+(0~~(B<(0x(B(0mq~qj(B#############################(0lq~~~q~qqk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B What would you like to drop?  Armor j - a +0 studded leather armor (being worn) M - an iron skull cap(end) OzpaÙS ++Ozpa•è ?(0lqqqk(B(0~~~~x(B(0x~~~x(BYou cannot drop something you are wearing.There is a black flash as an iron skull cap hits the altar.Ozpa°è )--More--PzpaU†[Seahorse17 the Field Worker ]  HP:49 T:994(0~(B@Pzpa×±You have a little trouble lifting M - a cursed iron skull cap.@ Burdened--More--Qzpa–ŠmYour movements are slowed slightly because of your load.(0~(B@RzpaqMb T:995(0~(B(0{(B@Rzpaæ k(0~(B@(0~(B@(0~(BSzpaxABWhat do you want to drop? [$adgi-knp-tv-xzB-DGILM or ?*] SzpaïSzpa/You drop a cursed iron skull cap.Szpa2kYour movements are now unencumbered. T:996Tzpa*™Tzpa¢Le T:997(0~(B@[TzpaB%L T:998@(0~(BTzpa (0~(B@@(0~(B(0{(BTzpa*OÀ(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(BThere is an open door here.Tzpa9ONYou see here a rabid rat corpse. T:999Uzpa_Y] T:1000(0~(B(0~(B(0~~~(B(0~~~~~~~~~~~~~~~~~~~~(B@(0~~~~~~(B(0~~~(B%(0~~(B(0~~(B(0~~(BUzpaäÒ T:1001(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(BUzpa’. A T:1002(0~(B(0~(B@(0~(B(0~~(B@(0~(B(0~~~(B(0~~(B(0~(B(0~(BUzpat© Ì(0~(B(0~(B(0~(B@@(0~(B(0~(B(0~~(BVzpa46O(0~(B(0~~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~~~(B@(0~(B@(0~(B"Hello, seahorse17! Welcome to Njalindoeng's delicatessen!"VzpaI6~"Will you please leave your pick-axe outside?" T:1003(0~(B@VzpaâÿVzpa ú(0~(B(0~~~~~~~~~~~~~~~~~~~~~(B(0~(B@(0~~(B@(0a(B(0~(B(0~~~(B@Wzpaì²AWhat do you want to drop? [$adgi-knp-tv-xzB-DGIL or ?*] Wzpaß<Wzpa÷<AYou drop a +0 pick-axe. T:1004WzpaÊ¥ Wzpa¨© (0~(B(0~~~~~~~~~~~~~~~~~~~~~(B(0~(B((0~~~(B@(0~(B(0~(B(0~(BWzpaç© m"Hello, seahorse17! Welcome again to Njalindoeng's delicatessen!" T:1005WzpaÀ¯ T:1006(0~~(B(0~~(B(0a(B@@!XzpalQ&(0~(B@Xzpa¬Q„You see here a ruby potion (for sale, 100 zorkmids). T:1007(0~(B@XzpaPÙ \"For you, esteemed sir; only 100 zorkmids for this ruby potion."Xzpa’Ù NN - a ruby potion (unpaid, 100 zorkmids).@Xzpa˜ÀYzpa"]>(0~(B@(0~(BYzpaL]^You see here a clear potion (for sale, 8 zorkmids). T:1008Zzpa=sZzpa[sa"For you, most gracious sir; only 8 zorkmids for this clear potion."--More--ZzpaøH> T:1009@[zpa˜U(0~(B(0~(B@[zpaH˜XYou see here a melon (for sale, 15 zorkmids). T:1010[zpaIw;%@[zpanwnYou see here a ruby potion (for sale, 75 zorkmids).(0~(B@[zpa(>W"For you, good sir; only 75 zorkmids for this ruby potion."[zpa`>jP - a ruby potion (unpaid, 75 zorkmids). T:1011@\zpai³\zpaÒb ,@(0~(B\zpac kYou see here a melon (for sale, 15 zorkmids).@%]zpaBÏ@There is a melon here; eat it? [ynq] (n) ]zpaèV6"You bite that, you pay for it!"]zpa'WGThis melon is delicious! T:1012]zpaE^zpaÜB @(0~(B^zpaACWYou see here an egg (for sale, 14 zorkmids). T:1013_zpaéqm T:1014(0~(B@%_zpa†– %Itemized billing? [ynq] (q) `zpaLZ9A melon for 15 zorkmids. Pay? [yn] (n) `zpaÒÁb $:382You paid for a melon at a cost of 15 gold pieces.--More--`zpaH @A ruby potion for 100 zorkmids. Pay? [yn] (n) `zpa;x^ $:282You bought a ruby potion for 100 gold pieces.--More--azpa(i?A ruby potion for 75 zorkmids. Pay? [yn] (n) azpabuazpavuU $:207You bought a ruby potion for 75 gold pieces.--More--azpa"]?A clear potion for 8 zorkmids. Pay? [yn] (n) bzpaLÃ] $:199You bought a clear potion for 8 gold pieces.bzpaŠÃq"Thank you for shopping in Njalindoeng's delicatessen!"(0~(B@bzpa‰QV T:1015@%czpa¢¬p T:1016@(0~(B(0~(B@czpa„i Ž T:1017(0~(B(0~(B@@%dzpa3ïp T:1018(0~~(B(0~~(B@(0~(Bdzpaù æ(0~(B(0~~~~~~~~~~~~~~~~~~~~~(B(0~(B@@(0~~(B(0a(B@(0~(B(0~(Bdzpa; “You see here a +0 pick-axe. T:1019(0~(B(0~(B(0~(B(0~(Bdzpa°ï You have a little trouble lifting x - a +0 pick-axe.@ Burdened--More--ezpa­S T:1021(0~(B@@ezpa*r[ T:1022(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(Bezpa  (0~(B@@(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B@(0~~(B(0~(B(0~(Bezpaë” ÿ T:1023(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(Bfzpa@‹zpav³  T:1095(0~(B(0~(B@(0~(BŒzpa×~ ‚ T:1096(0~(Bh@(0~(B(0~(Bzpa}œu T:1097(0~(B(0~(Bh(0~(B@Žzpah .What do you want to read? [np or ?*] zpa¢á!Never mind.zpaïÃNWhat do you want to use or apply? [agksvxzB-DGI or ?*] zpaª•[ Weapons a - a +2 bullwhip (weapon in hand) Wands B - an uncursed pine wand D - an uncursed wand of create monster Tools k - an uncursed credit card s - an empty uncursed sack v - an uncursed lamp called oil x - a +0 pick-axe z - an uncursed blindfold C - an uncursed lamp called oil G - an uncursed lamp called magic I - an uncursed flute Gems/Stones g - an uncursed touchstone(end) “zpa¦+(0lqqkqk(B(0lj~~x~mqqk(B(0lqj~~~x~~~~xlj~~~~~mqqk(B(0qk(B<(0~~~xx~~~~~~~~~mj~x~~~qux~~(B%(0~~~~~~~~~x~~~~xmqk~~lqqq(B^(0~~~x~~~~mqkx~~x~~~~~~lj~~~~~~tvqq~~lk~~~x~~~~~~x~(B%))(0ljx~~lj~~~~~~~~lqqj(B(0j~lj~~~~lqqqj“zpaPü(B(0~x~~~~m(B(0lj~~~~~x~~~~ljk~~lj(BImprovise? [ynq] (q) “zpaŸG 3You start playing your flute.“zpaêG ?The flute toots. T:1098”zpa[a # •zpa³/name•zpa¡šd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) •zpa1ö î+(0lqqkqk(B(0lj~~x~mqqk(B(0lqj~~~x~~~~xlj~~~~~mqqk(B(0qk(B<(0~~~xx~~~~~~~~~mj~x~~~qux~~(B%(0~~~~~~~~~x~~~~xmqk~~lqqq(B^(0~~~x~~~~mqkx~~x~~~~~~lj(BWhat do you want to call? [ginpqstvwB-DGIL or ?*] –zpa+z"Call a flute: —zpaµìw—zpaW‰ o—zpa†Ø o˜zpa±kd˜zpa&•e˜zpaín˜zpaLª ™zpapAWhat do you want to drop? [$adgi-knp-tv-xzB-DGIL or ?*] ™zpa± ™zpaH± ‹You drop an uncursed flute called wooden.[Seahorse17 the Field Worker ]  HP:49 T:1099šzpaŒ¿k T:1100(0~(B(@šzpaö‡m(0~(Bh(0~(B(0~(B@›zpa8ð_ T:1101(0~(B@(0~(B›zpa§Oz T:1102(0~(Bh(0~(B@(0~(B›zpa`=Ý T:1103(0~~~(B@(0~~~(BG(0~~~~~~~~~(B(0~(B(0~(Bh(0~(B›zpa€á • T:1104(0~(B(0~(B@G(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~(Bœzpa'iì T:1105(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~(Bœzpa|üæ(0~~~~~~(B(0~(B(0~(B@(0~(B(0~(BThe gnome hits![Seahorse17 the Field Worker  ]  HP:47œzpaª œzpaÀ sYou hit the gnome.[Seahorse17 the Field Worker  ]  HP:48 T:1106œzpa»  œzpaî YYou kill the gnome!/214 T:1107%zpaÈÒ:(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B Things that are here: a gnome corpse 6 rocks--More--zpasR q(0lqqkqk(B(0lj~~x(BžzpaX T:1109(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B%@(0~(B(0~(B(0~(BžzpaÚ2ñ T:1110(0~(B(0~~(B(0~~~~(B(0~~(B(0~~~~(B(0~(B@(0~(Bžzpa‘ ‡(0~~~(B(0~(B(0~(B@(0~(BŸzpa-R T:1112(0~~(B(0~(B(0~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~(B(0~(B(0w(B@(0~~x(B(0~m(BŸzpaåŽ[Seahorse17 the Field Worker ]  HP:49 T:1113(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~(BŸzpasÜ  T:1114(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(BŸzpa!€/ T:1116(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0qqqqk(B@(0~~x(B(0~m(B zpa¡D< T:1117(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B zpa0î T:1118(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~l(B(0~~~~~~~x~lj(B(0k~lqk~ljqj(B(0qj(B(0qj(B zpa : y T:1119(0~(B(0~~(B(0~(B@(0x(B(0~~(B(0x~(B(0~~~x(B(0x~(B(0~~~~(B(0j~~(B(0qj(B(0x~(B(0~(B(0q(B zpaëä T:1120(0~(B(0~(B(0j(B(0x(B(0x(B@(0~~~m(B(0x(B(0m(B¡zpaA;Ê T:1121(0qk(B(0mk(B(0~(B(0~~(B(0~(B(0k(B@(0~(B¡zpaè–À T:1122(0qk(B(0j~(B(0~(B(0~(B@(0~(B(0m(B¡zpa7ì (0~(B@¡zpa^v q T:1123(0~(B(0l(B(0~(B@¢zpaÏžV T:1125(0~(B(0~(B@¢zpa® £ T:1126(0~(B(0w(B(0~(B@(0~(B(0m(B¢zpaje– T:1127(0l(B(0~(B(0~(B(0~(B@¢zpaÁ ¤ T:1128(0mj(B(0mu(B(0~~~~t(B(0~(B@(0~(B¢zpaÀ u(0~~(B(0~(B(0~(B@(0v(B£zpa%&ñ T:1129(0~(B(0~(B(0qk(B(0j~(B(0~(B(0~(B@(0~(B£zpa‚R! T:1131(0~(B(0~~(B(0~~(B(0w(B(0~(B(0~(B(0~(B@(0~(B£zpa æ ˆ T:1132(0~~(B(0l(B(0~~~~~~~~(B(0~~~~~~~~~~(B@(0~(B(0~~~~~~~~~(B(0~(B(0~~m(B(0~~~~~(B(0~x(B(0~(B(0x(B£zpaýí T:1133(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~~x(B(0qqqj(B¤zpa”iC T:1135(0qk(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0u(B(0x~(B(0x~(B(0mq(B¤zpaóÕ T:1136(0l(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~(B¤zpa¹/ Ø T:1137(0~(B@(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~(B¤zpa!‹ ?What do you want to use or apply? [agksvxzB-DG or ?*] ¥zpaÕ2You now wield a +0 pick-axe.--More--¥zpaÙÍEIn what direction do you want to dig? [kuln>] ¥zpa•œ ¥zpaªœ =You start digging. T:1139¥zpa You hit the rock with all your might. T:1140 T:1141 T:1142 T:1143 T:1144 T:1145¥zpa- % T:1146¥zpa9 % T:1147¥zpaˆ I#You make an opening in the wall.¥zpa¶ ¦zpaЏ T:1148(0~~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0qw(B(0~~~~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~(B¦zpa‰$o T:1149 T:1150 T:1151¦zpaŸ$% T:1153¦zpa%– T:1154 T:1155h T:1157(0~(B¦zpa9%9 T:1158#¦zpaòE T T:1159(0~~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0nq(B(0~~~~(B(0x~(B(0~(B(0~(B(0~(B#@(0~(B(0~~~(B(0~~(B(0~~(B¦zpa0¡ 1What do you want to wield? [- ax or ?*] §zpaÃ9a - a +2 bullwhip (weapon in hand).§zpaåʧzpaŽ©¶ T:1160(0~~(B(0~~~~~~(B(0~~~(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(Bb(0~~~(B(0~(B(0~(B(0~(B@(0~~~~(B#(0v(B(0~(B(0~(B§zpa«õ  T:1162(0~(B(0~(Bh(0~(B(0~(B(0~~~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~(Bb(0~~~~~~~~~~~~~(B@(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~(B(0~(B¨zpaç(0~~~(B(0~~~(B(0~~(Bh(0~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B##(0~~~(B(0~~(B¨zpa&â ü T:1163(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B¨zpa} “ T:1164(0~(B(0~(B(0~(B(0~(B@(0~(B©zpa7Å T:1165(0~(B(0~(Bh(0~(B(0~(B@(0~(B(0~(B©zpa€ T:1166(0~~(B(0~(Bh(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B©zpaÇéÝ T:1168h(0~(B(0~(BY(0~(B@(0~(B(0~~(B(0~(B#©zpaS× × T:1169h(0~(B(0~(B(0~~(BY@(0~(B(0~(B©zpaoØØ T:1170(0~(Bh(0~(BY@(0~(B(0~(B(0~~(B#ªzpaª´R(0~(B(0~(BY@(0~~(B(0~(B(0~(B(0~(B(0~(B T:1171The hobbit suddenly falls asleep! T:1172hªzpaíp T:1173Y@(0~(B(0~(B«zpa*6&You climb up the stairs.--More--«zpa¦+(0qq(B(0lqqk(B(0~(B(0lj(B(0mqj(B(0x~~x(B(0lj~l(B(0x~~~~(B%(0~~(B(0mqqqqj~~mqj(B*(0l(Bh(0lqqk(B(0~~~~~~~~~~~~~~~~~~~~(B#(0qj~~mqqj(B(0k~~~~~(B@(0~~~~~(B<(0~~~~~x(B(0mk~(B)(0~~(B)(0~lqqqqqqqk(B(0m(B(0mqk~~~~x(B(0x~~~~x(B(0x~~~~m(B(0mqq~~~(B(0~~~~(B(0lk~q(B(0~~(B(0k~~(B(0k~~(B(0qqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful D«zpaã+=lvl:4 $:199 HP:49(49) Pw:29(29) AC:7 Xp:5/214 T:1173 Burdened«zpaô-6  T:1174G¬zpa7 L T:1175  T:1176(0~(B(0~(B(0~(B(0~(B(0~~(BG>@(0~(B(0~(B(0~(B­zpaçÙ Œ(0~(B(0~(B(0~(B(0~(B(0~(BG@(0~(B(0~(B(0~(B(0~(BThe gnome shoots an arrow!)(0~(B)(0~(B)(0~(B)You are hit by an arrow.­zpaKÚ £[Seahorse17 the Field Worker  ]  HP:48The arrow falls down the stairs.(0~(B)@­zpagÖ · T:1177(0~(B(0~(B#(0~(B@>(0~(B®zpaÞ1Ô(0~(B(0~(B(0~~~(B(0x~~~~~~~(Bh(0~~(B@(0j(B(0lk(B(0lq(B(0~(B(0~(B(0~~~(BG(0~(B(0~(BThe gnome shoots an arrow!)You are hit by an arrow!)(0~(B®zpa>2­[Seahorse17 the Field Worker ]  HP:42  T:1179(0~(BhG@¯zpaÅ  T:1180(0~~~(B(0~~~~~~~~~~~~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B¯zpa ¬^You hit the gnome.GThe gnome swings her bow.¯zpa$¬The gnome hits![Seahorse17 the Field Worker ]  HP:39  T:1181°zpaÍâ °zpa ãŽYou kill the gnome!/221  T:1182(0~(BG)°zpa• ÿ(0~~~(B(0~(B(0~~~(B@(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(B Things that are here: a bow 7 arrows--More--±zpaV…„[Seahorse17 the Field Worker ]  HP:40 T:1183±zpaÇðð T:1184(0~(BGh@(0~~~(B)(0~(B(0~(B(0~(B(0~(B²zpaž`You hit the gnome. T:1186h#h²zpaË® ²zpaù®aYou kill the gnome!/228 T:1187(0~(Bh³zpa„” ³zpa¦”IYou miss the bugbear.h(0~(B³zpaV¨ LYou miss the bugbear. T:1188´zpanR ´zpa¡R?You miss the bugbear. T:1189´zpa}Å fYou hit the bugbear.The bugbear drinks a potion of healing!´zpažÅ ~The bugbear looks better.[Seahorse17 the Field Worker ]  HP:41 T:1190µzpa€= µzpa$”!You hit the bugbear.µzpaE”gThe bugbear hits![Seahorse17 the Field Worker ]  HP:39µzpaœ”· T:1191The bugbear hits![Seahorse17 the Field Worker ]  HP:33  T:1192#¶zpaŒ®/You miss the bugbear.¶zpa¹®The bugbear hits![Seahorse17 the Field Worker ]  HP:25  T:1193¶zpaEÓ .You hit the bugbear.¶zpa»Ó ¢The bugbear hits![Seahorse17 the Field Worker ]  HP:21  T:1194h(0~~(B·zpa‘å.You hit the bugbear.·zpaÝå•The bugbear hits![Seahorse17 the Field Worker ]  HP:18#h·zpaCæÅ T:1195The bugbear hits![Seahorse17 the Field Worker ]  HP:12  T:1196h(0~(B¸zpa&B.You hit the bugbear.¸zpa¹BþThe bugbear hits![Seahorse17 the Field Worker ]  HP:8(49) Pw:29(29) AC:7 Xp:5/228 T:1196 Burdened [Seahorse17 the Field Worker ]  HP:9 T:1197#¹zpa°ç T:1198(0~(B(0~(Bh@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B¹zpa…_h(0~(B(0~(B(0~~~~(B@(0~(B(0~~(B(0~~(B Things that are here: a bow 12 arrows--More--ºzpa_dSomething is written here in the dust.ºzpa^_XYou read: "?sfascf".(0~(B(0~(Bhºzpa `g T:1199The bugbear picks up a bow. T:1200»zpaµ h(0x(Bh#(0~(B(0~~(B(0~(B)@(0~(B(0~(BThe bugbear picks up 7 arrows. T:1201#¼zpa¿úë(0~(B(0~(B(0~(B(0~(Bh(0~(B@(0~(B(0~(B(0~~(B¼zpa€ûRThe bugbear picks up a bow. T:1202#¼zpa> K T:1203(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B½zpaÓ\[Seahorse17 the Field Worker ]  HP:10(49) Pw:29(29) AC:7 Xp:5/228 T:1204 Burdened(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B½zpaŒw ‰(0~(B(0~(B(0~~~~~~(Bh@(0~~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(BThe bugbear picks up 12 arrows. T:1205¾zpaº#(0~~~~~~~(B#(0~(B(0~(B@(0~(Bh(0~(B(0~~~(B(0~~~(B(0~~~(BThe bugbear wields a bow! T:1206(0~(Bh¾zpaÄ® & T:1207(0~(B(0~~~~~~~(B(0~(B#(0~~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B¿zpaà(0~(B###@(0~(B(0~(Bh(0~(B(0~(B(0~(B¿zpa¾b Ž(0~(Bh T:1208The bugbear picks up 11 arrows. T:1209Ázpas®p(0~(B@(0~(B(0~(BÁzpaõ®IThe bugbear picks up a bow.<hÁzpa­’ Û T:1210(0~~~~~~(B#(0~~~(B(0~(B@(0~~~(B(0~~~(BÂzpaÙ…&You climb up the stairs.--More--Âzpaß (0lqqqqqqqqqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B##(0a~~~~~~~~~~~~~~~(B#(0x~~~~~~~~~~~~x(B##(0x~~~~~~~~~~(B@{(0~~x(B(0x~~~~~~~(B{(0~(Bd(0~~x(B (0lqqqqqqqk(B#(0x~~~~~~~~~~~~~~x(B####(0~~~~~~~~~(B[(0~~~~(B# (0x~~~~~~~a(B###(0mqqqqqqqqqq(B+(0qqqj(B(0x~~~~~~~~~~~~x(B# (0x~~~~~~~x(B#####(0mqqqqqqq~qqqqj(B# (0x(B*(0~~~~~~~(B##### (0x~~~~~(B>(0ÂzpaF ~x(B### (0mqq~qqqqj(B#########(0lqqqqqq~q~qqqk(B#######(0x~~~~~~~~~~~~x(B######(0lqqqqk(B###(0x~~~~~~~~~~~~x(B#######(0x~~(B!!(0x(B###(0~~~~~~~~~~~~~x(B#####(0lqqq~qqqqqqqqqk(B#(0x~(B!!!(0x(B(0x~~~~~~~~~~~~~(B############(0x(BB(0~~~~~~~(B{(0~~~~x(B#(0x~(B!(0~(B!(0x(B(0x~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~~x(B#(0xÂzpaˆ (B!!!!(0x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~(B<(0~~~~~~x(B#(0a~(B!!(0~x(B(0mqqqqqqqqqqqqqj(B(0mqqqqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:199 HP:10(49) Pw:29(29) AC:7 Xp:5/228 T:1210 BurdenedÂzpa‰ X [Seahorse17 the Field Worker ]  HP:11 T:1211Äzpa¬Ò:@>@(0~(BÄzpa5Ô¤[Seahorse17 the Field Worker ]  HP:12 T:1218@(0~~~~~~(B@(0~(BÄzparÔC T:1221@(0~(BÉzpaqžI T:1222(0~(B@Ézpa]Ì ™[Seahorse17 the Field Worker ]  HP:13 T:1225(0~~~(B@(0~(B@ÉzpaÎ (0~~~~~~(B@You hear the splashing of a naiad.[Seahorse17 the Field Worker ]  HP:14 T:1232(0~~(B@(0~(B@ T:1234Êzpa5ãI T:1235@(0~(BÊzpa¿± @(0~(BÊzpa²Ÿ C T:1237@(0~(BÊzpa™î !This door is locked.ËzpaúK ËzparL!That door is closed.Ëzpa¥.That door is closed.Ëzpa¤ .This door is locked.ËzpaL, .This door is locked.ÌzpaµÙ.This door is locked.ÌzpaO6 )In what direction? Ìzpa«X Ìzpa Y HWHAMMM!!! T:1238:ÍzpaçÈ)In what direction? Ízpaã ÍzpaMIn what direction? Îzpa„¨wWHAMMM!!![Seahorse17 the Field Worker ]  HP:15 T:1239Îzpa½>)In what direction? ÎzparR Îzpa³R ‰As you kick the door, it crashes open! T:1241(0~(B::ÏzpaÉxOYou hit the gecko.(0~(B:ÏzpaDy?The gecko misses! T:1242Ðzpa¿ W@:(0~(B(0~(BÐzpa¾Á C T:1243@(0~(BÑzpaéj` T:1244(0~(B@(0~(BÑzpa?Ɇ[Seahorse17 the Field Worker ]  HP:16 T:1246{::ÒzparãQYou kill the gecko!/230 T:1247%Ózpa¿Íq(0~(B@You see here a gecko corpse. T:1248ÓzpaË<JYou miss the gecko. T:1249Ózpaí4 ,You hit the gecko.Ózpab5 €The gecko bites![Seahorse17 the Field Worker ]  HP:15  T:1250Ózpa‚K-You miss the gecko.Ôzpa=?JYou miss the gecko. T:1252Ôzpa:Z-You miss the gecko.Ôzpa©Z·The gecko bites![Seahorse17 the Field Worker ]  HP:14 [Seahorse17 the Field Worker ]  HP:15 T:1253Ôzpa‹[ ^You kill the gecko!/232 T:1254%ÕzpaÀpFThere is a gecko corpse here; eat it? [ynq] (n) ÕzpaÕzpa=lThis gecko corpse tastes okay. T:1256 T:1257Õzpa”QYou finish eating the gecko corpse. T:1259Özpa…ñT(0~(B@You see here a gecko corpse.ÖzpaúÿFThere is a gecko corpse here; eat it? [ynq] (n) Özpa®†This gecko corpse tastes okay.[Seahorse17 the Field Worker ]  HP:16 T:1260ÖzpaîH T:1262 T:1263Özpa4You finish eating the gecko corpse.Özpaå/ç T:1265(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~(B@#×zpa¨! T:1266(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@#×zpaÞ!õ[Seahorse17 the Field Worker ]  HP:17 T:1268(0~(B(0~(B(0~(B###@#×zpaÛ"" T:1273(0~(B(0~(B####@(0~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B×zpa Ú[Seahorse17 the Field Worker ]  HP:18 T:1274(0~(B(0~~~~~~(B@(0~(B(0~~~~(B(0~~(BØzpa¥K T:1275(0~(B@Øzpa4œK T:1276(0~(B@Øzpaã÷&(0~(B@ØzpaA c T:1278(0~(B(0~(B@ÙzpaU¨Í T:1279(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(BÙzpap¨ [Seahorse17 the Field Worker ]  HP:19 T:1281(0~~~~~~~(B(0~~~~~~(B(0~~(B##@(0~~(BÙzpay¨‰(0~~~(B(0~(B#@(0~(BÙzpað¨À[Seahorse17 the Field Worker ]  HP:20 T:1288(0~~~~~~(B######@(0~~~~~~(B(0~~~(B(0~~~~~(B(0~~(B(0~(B#@(0~(B(0~(B(0~(B(0~~(BÙzpa©à T:1291(0~(B'#@(0~(B(0~(B(0~~~(BÙzpaËÑà T:1292(0~~~~~~~~~~~~(B#(0~~~~~~~(B(0~~~~(B@(0~~~~~~~~~~~~(B(0~~~(B(0~~~~~~(BÙzpaEC T:1293(0~(B@Úzpaùï?What do you want to use or apply? [agksvxzB-DG or ?*] ÚzpaÝd2You now wield a +0 pick-axe.--More--Úzpaå[ DIn what direction do you want to dig? [ykb>] Úzpa’® Úzpaö® jYou start chipping the statue.[Seahorse17 the Field Worker ]  HP:21 T:1295You hit the statue with all your might. T:1296 T:1298 T:1299 T:1300 T:1301Úzpa¯ \[Seahorse17 the Field Worker ]  HP:22 T:1302ÚzpaC¯ S*The statue shatters. T:1303Úzpa4ÛzpaB1What do you want to wield? [- ax or ?*] ÛzpaÞÜÛzpañÜNa - a +2 bullwhip (weapon in hand). T:1304ÛzpawÏ ÛzpaB0 ,@(0~(BÛzpaW0 VYou see here 21 rocks. T:1305'Üzpa´þh T:1306'@(0~(BÝzpa!O T:1307*'@Þzpa†E 1a - a +2 bullwhip (weapon in hand).ßzpa*Î4You hit the straw golem.ßzpaLÎØThe straw golem hits![Seahorse17 the Field Worker ]  HP:21The straw golem hits![Seahorse17 the Field Worker ]  HP:20àzpa%C# àzpa * enhanceàzpa¬À nhanceázpa] Current skills:  Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] scimitar [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled]ázpaµÂ [K(end) ázpa}ë (0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x~~~~(B{(0~(Bd(0~~x~~~~~(B[(0~~~~(B#(0~~~~~~~~~x(B#(0qqqq~qqqqj(B##############(0lqqqqk(B#(0x~~(B!!(0xk(B#(0x~(B!!!(0xx(B#(0x~(B!(0~(B!(0xx(B#(0x(B!!!!(0xx(B#(0a~[38;5;ázpaãë M3m(B!!(0~xj(B(0mqqqqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:199 HP:20(49) Pw:29(29) AC:7 Xp:5/232 T:1307 Burdenedázpa¡× CYou hit the straw golem. T:1308âzpa!tYou feel more confident in your weapon skills.You hit the straw golem.âzpaA{The straw golem hits![Seahorse17 the Field Worker ]  HP:18--More--ãzpa†¤[Seahorse17 the Field Worker ]  HP:16 [Seahorse17 the Field Worker ]  HP:17 T:1309ãzpa0 # ãzpa†u enhanceäzpaÃÙ nhanceäzpaF Pick a skill to advance:  Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] scimitar [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] a - whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] äzpaÅd divination spells [Unskilled] matter spells [Unskilled](end) äzpa†+(0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x~~~~(B{(0~(Bd(0~~x~~~~~(B[(0~~~~(B#(0~~~~~~~~~x(B#(0qqqq~qqqqj(B##############(0lqqqqk(B#(0x~~(B!!(0xk(B#(0x~(B!!!(0xx(B#(0x~(B!(0~(B!(0xx(B#(0x(B!!!!(0xx(B#(0a~[äzpaI†…1m(B!!(0~xj(B(0mqqqqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:199 HP:17(49) Pw:29(29) AC:7 Xp:5/232 T:1309 BurdenedYou are now more skilled in whip.æzpa±*4You hit the straw golem.æzpaÝ*ØThe straw golem hits![Seahorse17 the Field Worker ]  HP:15The straw golem hits![Seahorse17 the Field Worker ]  HP:14æzpa[b QYou hit the straw golem. T:1310èzpa™èzpaüVYou destroy the straw golem!/242 T:1311(0~(Bézpa"Þ T:1312@(0~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~(Bézpaþô T:1313@(0~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~(Bézpa¤ù[Seahorse17 the Field Worker ]  HP:15 T:1316@F####(0~~(B(0~~~(B(0~~~(BêzpaE3GYou kill the green mold!/246#êzpa† &#@êzpaó ¶[Seahorse17 the Field Worker ]  HP:16 T:1323###@###@#êzpa ‡(0~(B(0~~(B(0~~(B(0~(B(0~(B@#êzpa]  T:1329(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~~~(B@####ëzpa÷¡æ[Seahorse17 the Field Worker ]  HP:17 T:1330(0~(B(0~~~(B(0~~~(Br(0~(B@(0~~(B(0~(Bëzpa€ã r T:1331r@(0~(B(0~(Bìzpafœ T:1334(0~(B(0~~~(Br(0~~~(B@ìzpaò­ û T:1336(0~~~~(B(0~~~(B(0~(B(0~(Br(0~(B@(0~(B(0~(Bìzpa ® ¢[Seahorse17 the Field Worker ]  HP:18 T:1337(0~~~~~(B(0~~~~(B(0~~~~~~~(B(0~~(B(0~~~~~~~(B(0~(B(0~(B(0~~~~~~~~(B(0~~(B#(0~~~~~~~~~~~(B@ìzpa® «(0~~~~~~(B(0~~~~(B(0~~(B(0~(B#@ìzpa‹® ¼[Seahorse17 the Field Worker ]  HP:19 T:1344######@ìzpa® #@ìzpa1¯ N(0~(B(0~(B##(0~(B(0~(B#@#@(0~(B!(0~(B T:1349"Hello, seahorse17! Welcome again to Swidnica's liquor emporium!"--More--ízpaY™8!@ízpaÜî à T:1350(0~(B(0~(B(0~(B(0~(B@(0a~(B@ízpa´ @What do you want to drop? [$adgi-knp-tv-xzB-DGL or ?*] îzpa#r-You drop a +0 pick-axe.îzpa^râYour movements are now unencumbered.[Seahorse17 the Field Worker ]  HP:20 T:1351@(0~(B!îzpaÒJîzpaC?»(0~(B(0~(B(0~(B(0~(B(@"Hello, seahorse17! Welcome again to Swidnica's liquor emporium!"îzpaÏæ  T:1352!(0~(B(0a(B@ïzpa=íÉ@(0~(B Things that are here: 2 sky blue potions (for sale, 300 zorkmids) a clear potion (for sale, 150 zorkmids)--More--ïzpa^+ ¬(0qqqqqqqqqk~~~~~~~~~x(B T:1353!@ïzpa8?À Pick up what?  Potions a - a clear potion (for sale, 150 zorkmids) b - 2 sky blue potions (for sale, 300 zorkmids)(end) ñzpaøQ+ñzpa @˜(0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x~~~~(B{(0~(Bd(0~~x~~~~~(B[(0~~~~(B#"For you, most gracious sir; only 150 zorkmids for this clear potion."--More--òzpaTV> T:1354@òzpaÖØ 9A clear potion for 150 zorkmids. Pay? [yn] (n) ózpaCcŠ $:49 HP:20(49) Pw:29(29) AC:7 Xp:5/246 T:1354You bought a clear potion for 150 gold pieces.ózpa¾c"Thank you for shopping in Swidnica's liquor emporium!" T:1355@!ózpa] Ì[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:20(49) Pw:29(29) AC:7 Xp:5/246 T:1356@!õzpaJx*(0~(B@özpaŒ !!@özpaÇ ÝYou see here a potion of healing (for sale, 150 zorkmids).[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:20(49) Pw:29(29) AC:7 Xp:5/246 T:1357øzpa9íÚ[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:21(49) Pw:29(29) AC:7 Xp:5/246 T:1358!r@øzpa/´ $You hit the giant rat.øzpa­´ ÁThe giant rat just misses![Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:21(49) Pw:29(29) AC:7 Xp:5/246 T:1359úzpa¼ðúzpaUñSYou kill the giant rat!/248(0a(Bûzpaœ„â[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:21(49) Pw:29(29) AC:7 Xp:5/248 T:1360(0~(B@(0~(Büzpa‹¦(0~(B(0~(B(0~(B(0~(B@(0a(Büzpa’‹ãYou see here a +0 pick-axe.[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:21(49) Pw:29(29) AC:7 Xp:5/248 T:1361(0~(B!üzpaÊ ‘You have a little trouble lifting x - a +0 pick-axe.@ Burdened--More--ýzpaÊ#¬[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:21(49) Pw:29(29) AC:7 Xp:5/248 T:1363 Burdenedýzpa˜å[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:21(49) Pw:29(29) AC:7 Xp:5/248 T:1364 Burdened@##(0~(B(0~(Býzpaãåï[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:22(49) Pw:29(29) AC:7 Xp:5/248 T:1365 Burdened@#@#ýzpa°çò@#[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:22(49) Pw:29(29) AC:7 Xp:5/248 T:1366 Burdened@#ýzpaèó[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:22(49) Pw:29(29) AC:7 Xp:5/248 T:1368 BurdenedYou are beginning to feel hungry. Hungry Burdenedÿzpa¨Ô;What do you want to eat? [dr or ?*] {paø# ~ Comestibles d - 4 uncursed food rations r - an uncursed orange(end) {paí’·+(0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x(BBlecch! Rotten food!{pa7“VYou feel rather light headed. Burdened Conf{paS”£[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:22(49) Pw:29(29) AC:7 Xp:5/248 T:1369 Burdened Conf[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:22(49) Pw:29(29) AC:7 Xp:5/248 T:1370 Burdened ConfYou feel less confused now.--More--{pa ÎYou finish eating the food ration.[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:22(49) Pw:29(29) AC:7 Xp:5/248 T:1371 Burdened{paÎëõ[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:23(49) Pw:29(29) AC:7 Xp:5/248 T:1372 Burdened@#@#{paì&@#{pa9ì¦[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:23(49) Pw:29(29) AC:7 Xp:5/248 T:1374 Burdened{paŸíà[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:23(49) Pw:29(29) AC:7 Xp:5/248 T:1375 Burdened@#[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:23(49) Pw:29(29) AC:7 Xp:5/248 T:1376 Burdened(0~~~~~~(B(0~~~~(B(0~~(B(0~(B@#{paÝí»[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:23(49) Pw:29(29) AC:7 Xp:5/248 T:1378 Burdened(0~~~~~(B(0~~~~(B(0~~~~~~~(B(0~~(B(0~~~~~~~(B(0~(B(0~(B(0~~~~~~~~(B(0~~(B@(0~~~~~~~~~~~(B#{pa§în(0~~~~(B(0~~~(B(0~(B@#(0~(B{paÄÖ Ö[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:24(49) Pw:29(29) AC:7 Xp:5/248 T:1379 Burdened(0~(B@(0~(B{paðç Ä[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:24(49) Pw:29(29) AC:7 Xp:5/248 T:1381 Burdened@(0~(B{pa6ß%(0~(B@{paº Ä[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:24(49) Pw:29(29) AC:7 Xp:5/248 T:1382 Burdened@(0~(BH{paQÔ_[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:24(49) Pw:29(29) AC:7 Xp:5/248 T:1383 Burdened [Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:24(49) Pw:29(29) AC:7 Xp:5/248 T:1384 Burdened@(0~(BH{paì¡K[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:24(49) Pw:29(29) AC:7 Xp:5/248 T:1385 Burdened(0~(B(0~~~(B(0~~~~~(B(0~(B(0~~(B@I{paÆà [Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:25(49) Pw:29(29) AC:7 Xp:5/248 T:1386 Burdened(0~~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~~~~(B(0~~(B(0~~~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B@#I{pa@á¦[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:25(49) Pw:29(29) AC:7 Xp:5/248 T:1388 BurdenedI{pa·âê[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:25(49) Pw:29(29) AC:7 Xp:5/248 T:1389 Burdened(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B##@[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:25(49) Pw:29(29) AC:7 Xp:5/248 T:1390 Burdened(0~(B(0~~(B(0~~(B(0~(B(0~(B#@I{pa2ãØ[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:25(49) Pw:29(29) AC:7 Xp:5/248 T:1391 Burdened#k@J{pa4j)You miss the kobold shaman.K{paL@ÔYou hit the kobold shaman.[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:26(49) Pw:29(29) AC:7 Xp:5/248 T:1393 BurdenedK{pa>>6You hit the kobold shaman!K{pa³ ÔYou hit the kobold shaman.[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:26(49) Pw:29(29) AC:7 Xp:5/248 T:1394 BurdenedK{paÃ8 K{pa9 ÕYou kill the kobold shaman![Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:26(49) Pw:29(29) AC:7 Xp:5/265 T:1396 Burdened!L{paé'@#L{paXÍYou see here a potion of healing.[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:26(49) Pw:29(29) AC:7 Xp:5/265 T:1397 BurdenedL{pa{ý L{paÄý ùYou have a little trouble lifting S - a potion of healing.[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:26(49) Pw:29(29) AC:7 Xp:5/265 T:1398 Burdened@L{pañß[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:27(49) Pw:29(29) AC:7 Xp:5/265 T:1400 Burdened@#@#L{pafñ¦[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:27(49) Pw:29(29) AC:7 Xp:5/265 T:1401 BurdenedL{paßòj##@[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:27(49) Pw:29(29) AC:7 Xp:5/265 T:1403 BurdenedYou hear the chime of a cash register.[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:27(49) Pw:29(29) AC:7 Xp:5/265 T:1404 Burdened@#[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:27(49) Pw:29(29) AC:7 Xp:5/265 T:1405 Burdened@#L{paFó¿[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:27(49) Pw:29(29) AC:7 Xp:5/265 T:1406 Burdened@#L{pa¹ô†[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:28(49) Pw:29(29) AC:7 Xp:5/265 T:1407 Burdened#@#@#(0~~(B(0~~~(B(0~~~(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:28(49) Pw:29(29) AC:7 Xp:5/265 T:1408 Burdened@#d(0~(B(0~~(B(0~~(B(0~~(B(0~~(BM{paã© M{pa_ª ÏYou kill the jackal![Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:28(49) Pw:29(29) AC:7 Xp:5/266 T:1409 Burdened(0~(BN{pa X[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:28(49) Pw:29(29) AC:7 Xp:5/266 T:1410 Burdened#@(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~~(BN{paàh%[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:28(49) Pw:29(29) AC:7 Xp:5/266 T:1411 Burdened(0~(B@(0~~(B(0~~~~(B(0~~~~~(B(0~~~(BN{paª 7(0~(Br@O{pa&ÛÅ[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:28(49) Pw:29(29) AC:7 Xp:5/266 T:1412 Burdened@(0~(BO{pa2’ åYou hit the wererat!The wererat misses![Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:28(49) Pw:29(29) AC:7 Xp:5/266 T:1413 BurdenedP{pa3Û0You hit the wererat.P{pa{ÛThe wererat bites![Seahorse17 the Field Worker ]  HP:25 [Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:26(49) Pw:29(29) AC:7 Xp:5/266 T:1414 BurdenedP{paðæ 1You miss the wererat.P{pa7ç iThe wererat bites![Seahorse17 the Field Worker ]  HP:23P{pa^è ¢[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:23(49) Pw:29(29) AC:7 Xp:5/266 T:1415 BurdenedThe wererat bites![Seahorse17 the Field Worker ]  HP:21 [Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:21(49) Pw:29(29) AC:7 Xp:5/266 T:1416 BurdenedP{pa30You hit the wererat.P{paoThe wererat bites![Seahorse17 the Field Worker ]  HP:17 [Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:17(49) Pw:29(29) AC:7 Xp:5/266 T:1417 BurdenedQ{paÄšYou miss the wererat.The wererat bites![Seahorse17 the Field Worker ]  HP:13Q{pa“IÏYou miss the wererat.[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:13(49) Pw:29(29) AC:7 Xp:5/266 T:1418 BurdenedS{paLÈ á[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:13(49) Pw:29(29) AC:7 Xp:5/266 T:1419 Burdened(0~~(Br@T{pa$X-(0~(Br@T{pa-ÂÒ[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:14(49) Pw:29(29) AC:7 Xp:5/266 T:1421 Burdened(0~(Br@T{pa…= Ò[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:14(49) Pw:29(29) AC:7 Xp:5/266 T:1422 Burdened(0~(Br@T{paüç -(0~(Br@U{pa· Ò[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:49 HP:14(49) Pw:29(29) AC:7 Xp:5/266 T:1424 Burdened(0~(Br@U{paBv&You climb up the stairs.--More--U{paÒi (0lqqqqqqqqqk(B(0x~~~~~~~~~(B+(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~(B+(0x~~~~~~~~~x(B(0mqqqq~qqqqj(B############(0l(B+(0qqqaqqqqqqk(B(0x~~(B@(0~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0~~~~~~~~~~~~x(B(0mqqqqqqq~qqqj(B[Seahorse17 the Field Worker ] St:10 Dx:10 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:2 $:49 HP:14(49) Pw:29(29) AC:7 Xp:5/266 T:1424 BurdenedU{païl W{pa|r= T:1425>@W{patß[Seahorse17 the Field Worker ]  HP:15 T:1428(0~~~~(B@(0~(B@ T:1431(0~~(B@W{paYŒ^ T:1432(0~(B(0~(B@Y{pa)x Z{paœ,You climb up the stairs.Z{paä)You miss the wererat.Z{pab€=You miss the wererat. The wererat bites![{pa¡<You hit the wererat. The wererat bites![{pacQYou miss the wererat. The wererat bites! The wererat bites![{pa<You hit the wererat. The wererat bites!\{pa¨=You hit the wererat! The wererat misses!\{pa/V (You kill the jackal!]{pa':You hear the chime of a cash register.^{païr©[Seahorse17 the Field Worker ]  HP:16 T:1435@(0~~~(B@(0~(B^{pa†t8#@(0~~~~~~~(B[Seahorse17 the Field Worker ] St:11  HP:17 T:1442You feel strong!You must have been exercising diligently.You feel agile! Dx:11 --More--_{pax_{pa ›n(0~~(B(0~(B#@(0~(B_{pa«œŸ[Seahorse17 the Field Worker ]  HP:18 T:1449(0~~~~~~~~(B(0~~~~~(B#@#####(0~~~~(B#(0x~~(B%(0mqqq(B(0~(B@#(0~(B_{pað T:1452(0l~q~(B(0~~~~(B(0x~(B)(0~x(B#(0~~~~~~~~~~~(B(0x~~(B@(0x(B`{paB#p T:1453(0k(B@(0~(B(0j(B`{paˆô&(0~(B@`{paÎôHYou see here 2 tripe rations. T:1454a{paÔa{payÔ«You have a little trouble lifting T - 2 tripe rations.[Seahorse17 the Field Worker ]  HP:19 T:1456@a{pa· U T:1457@(0~(Ba{pay,@(0~(Ba{pa­EYou see here a broad pick. T:1458b{paêP e T:1460#@)c{paë¿ T:1461#@(0~(B(0~(B(0~(B(0~(Bc{pa[ë[Seahorse17 the Field Worker ]  HP:20 T:1463#@##(0~(B(0~(B#@#c{paÝë›+#@###That door is closed. T:1466c{pa# 0This door is locked.c{pax> 0This door is locked.d{paóé0This door is locked.d{pa‰×0This door is locked.d{paÔ0This door is locked.d{paðo 0This door is locked.e{paI*In what direction? e{paÐe{paÉAs you kick the door, it crashes open! T:1467(0lqqqk(B(0x~~~(B(0x~~(B(0x~~(B(0~(B(0~(Be{pa1g µ(0x(B(0~x(B((0x(B(0~(B(0~~(B(0m(B@(0q(B#e{paõ} T:1469@(0x(B(0~(B+(0j(Bf{pa¨Â ‘@(0~(B(0~(B(0~(B(0~(Bg{pa«{x(0~(B@ Things that are here: a chest 11 rocks--More--g{pa%â@A trap door in the ceiling opens and a rock falls on your head![Seahorse17 the Field Worker ]  HP:13 T:1470i{paVLWhat do you want to use or apply? [agksvxzB-DG or ?*] i{pa°Æ#In what direction? i{pa4¯BThere is a chest here; unlock it? [ynq] (q) j{pa¾ƒO T:1471 T:1472j{pa „l T:1473 T:1475 T:1476j{pa/„[[Seahorse17 the Field Worker ]  HP:14 T:1477j{paS„H T:1479 T:1480j{pav„$ T:1482j{pa˜„$ T:1483j{paº„[[Seahorse17 the Field Worker ]  HP:15 T:1484j{paÝ„JYou succeed in picking the lock. T:1486j{pa8³# j{pa’Í lootk{pažÍJThere is an unlocked chest here, loot it? [ynq] (q) k{pa>?4You carefully open the chest...--More--k{pabÞY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) k{pa6Q ó+ Take out what?  Comestibles a - 2 candy bars(end) l{paVø+l{paP¨ Cl{paq¨ ^You have a little trouble removing U - 2 candy bars. T:1487m{paA£ T:1490@(0~(B*(0~(B(0~(B(0~(Bm{pa»¦ [Seahorse17 the Field Worker ]  HP:16 T:1491(0~(B#(0~(B#@#(0~(B(0~(B(0~(Bn{paRªŽ(0~~(B(0~~~(B(0~(B@(0~(Bn{paô5 v##@(0~(B#(0~~(Bn{pa6 [Seahorse17 the Field Worker ]  HP:17 T:1498#@########(0~(B#@# T:1501@##o{pa÷×$ T:1502o{pa«z +o{pa¿z AYou find a hidden door. T:1504}{pa%w ~{paÉo¦The door opens.(0lqqqqq(B(0x~~~~~a(B(0x~(B*(0~~(B(0x~~(B(0x(B~{pa€Ê ò[Seahorse17 the Field Worker ]  HP:18 T:1505(0k(B@#(0~x(B(0~~~(B(0~~~~(B(0mqaqq(B~{pa{ñ Š T:1507@(0a(B(0x(B(0~x(B(0qj(B{pac¼B T:1508@(0~(B{pa{B T:1509@(0~(B{pa—%$(0~(B@{paÞ%CYou see here 2 green gems. T:1511{pa‚n^You have a little trouble lifting V - 2 green gems.@€{paɉKWhat do you want to use or apply? [agksvxzB-DG or ?*] €{paz @What do you want to rub on the stone? [$V or ?*] ‚{paLŒ‚{pakŒ†V - 2 worthless pieces of green glass.[Seahorse17 the Field Worker ]  HP:19 T:1512‚{pa·VPWhat do you want to drop? [$adgi-knp-tv-xzB-DGLQS-V or ?*] ‚{pa¸> ‚{paÉ> TYou drop 2 worthless pieces of green glass. T:1513ƒ{paW ¢ T:1517*(0~(B(0~(B(0~(B@##ƒ{pa²þÌ(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0a(B@ƒ{paÎþ[Seahorse17 the Field Worker ]  HP:20 T:1520(0~~~~(B(0~(B(0~(B(0~~~(B(0~~(B##@##ƒ{paÿ÷ T:1524######(0q(B@(0q(B(0~~~~~(B(0x~~~(B((0~~~(B(0x~~~~~~x(B(0mqqqqqqj(Bƒ{paîî’ T:1525(0lqq(B(0~(B(0qk(B(0x~(B@(0x(B„{pa˜£&(0~(B@„{pa­£{You see here a large box.[Seahorse17 the Field Worker ]  HP:21 T:1526„{pa$A MWhat do you want to use or apply? [agksvxzB-DG or ?*] „{paªÞ$In what direction? …{pasÖGThere is a large box here; unlock it? [ynq] (q) …{pa3 R T:1528 T:1529…{pa(3 p T:1530You succeed in picking the lock. T:1532†{paY?# †{pa½n loot†{paXÀ OThere is an unlocked large box here, loot it? [ynq] (q) †{pa¨´9You carefully open the large box...--More--‡{paè¤e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) ‡{paxEý+ Take out what?  Gems/Stones a - 2 yellowish brown gems(end) ‡{pax" +ˆ{pa'QYou have a little trouble removing W - 2 yellowish brown gems.ˆ{paáÝMWhat do you want to use or apply? [agksvxzB-DG or ?*] ˆ{pa#?BWhat do you want to rub on the stone? [$W or ?*] ‰{pa2ó šW - 2 worthless pieces of yellowish brown glass.[Seahorse17 the Field Worker ]  HP:22 T:1533Š{paÖÏL T:1534(@Š{pa$ÂEWhat do you want to drop? [$adgi-knp-tv-xzB-DGLQS-UW or ?*] Š{pa • Š{paB• `You drop 2 worthless pieces of yellowish brown glass. T:1535‹{pa”J/*@‹{pa®2V T:1537#(0~(B@#‹{paæ g(0~(B(0~(B@(0~(B‹{paXæ ([Seahorse17 the Field Worker ]  HP:23 T:1540#@#(0~~~~~(B#(0~~~(B(0~(B#(0~~~~~~(B‹{paræ @#@##‹{paHç ([Seahorse17 the Field Worker ]  HP:24 T:1547(0~~~(B(0~~~(B(0~~(B(0~~~(B@######(0~(B(0~(B(0~(BŒ{pa$ Š T:1548(0~(B(0~~(B(0~(B@{paüIƒ T:1549(0~(B(0~(B#@{pa Ó4[Seahorse17 the Field Worker ]  HP:25 T:1554(0~(B(0~(B#####@(0~(B(0~~(B(0~~(B{pa°A&(0~(B@Ž{pag^Ç T:1556(0~(B(0~(B(0~(B(0~(B(0~(B@Ž{paiOD T:1557(0~~(B@Ž{paf ˆ T:1559(0~(B(0~(B@(0~(BŽ{paËf [Seahorse17 the Field Worker ]  HP:26 T:1562(0~~~~~~~(B(0~(B##@(0~~~~~~~~~~~(B(0~~~(B#(0~~~(BŽ{paýf  T:1565(0~~(B(0~~~~~~~~(B(0~~~~(B####@{paìC T:1566(0~(B@{pa z[Seahorse17 the Field Worker ]  HP:27 T:1568(0~(B@{pa©z.@(0~(B{pa hM T:1569@(0~(B{paÂ…C T:1570(0~(B@{pa3ð ³ T:1571@(0~~(B(0~(B(0~~~~(B(0~~(B{paí¢@(0a(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~~(B{pa£ÿ[Seahorse17 the Field Worker ]  HP:28 T:1575###@(0~~(B(0~~~~~(B(0~~~~~~(B#@{pak¤Ž(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(Bo##@##The hobgoblin throws a crude dagger!)A crude dagger misses you.#)@‘{pa€ þ[Seahorse17 the Field Worker ]  HP:29 T:1582(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@)’{paÁ\You kill the hobgoblin!/273 T:1583:’{pa¿„fYou kill the gecko!/275 T:1584%“{paôÍ(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B@#There is a doorway here.“{paOÎKYou see here a gecko corpse. T:1585“{pad6z T:1587(0~~(B@(0~~(B%“{pa¯ü +@(0~(B”{paYo˜[Seahorse17 the Field Worker ]  HP:30 T:1589(0~~(B@(0~(B@”{pa¬o(0~(B@”{paÕo>That door is closed. T:1590”{pa×/ ”{pa60OThe door opens. T:1592(0a(B”{paFú y T:1593(0~(B#(0~(B@#•{paT—« T:1594(0~~~~(B(0~~~(B(0~(B#(0a(B@#(0~(B(0~~~~(B(0~~~(B(0~(Br#@#(0~(B#•{paØ—€The sewer rat bites![Seahorse17 the Field Worker ]  HP:27  T:1595–{paJÕYou kill the sewer rat![Seahorse17 the Field Worker ]  HP:28/276 T:1596#–{paü ñ(0~~~(B(0~~~~~~~(B@#(0~~~~~~(B#(0~(B#@+(0~(B–{pa£ü >That door is closed. T:1599—{paUç.That door is closed.—{paG~ —{pa~)The door opens.(0qqqqqqqqqqqqqk(B%(0~~~~~~~(B$(0~~~~x(B(0a~~~~~(B%(0~~(B:(0~~~(BF(0~x(B(0q(B(0qqqqqqqqqqqqj(B—{pa°º Ž T:1600(0q(B(0x~(B#@(0~(B(0m(B˜{paáǦ T:1602(0l(B(0a(B@(0~(B(0~(B(0~(B˜{paÝ š@(0~(B(0~~~~~~(B(0~~~~~~~(BYou see here a tin.˜{paaß =There is a tin here; eat it? [ynq] (n) ˜{pa”¿ ¯It is not so easy to open this tin.[Seahorse17 the Field Worker ]  HP:29 T:1603 T:1605˜{paÁ¿  T:1606 T:1607 T:1608 T:1609˜{paÚ¿ [Seahorse17 the Field Worker ]  HP:30 T:1611 T:1612˜{paò¿ l T:1613 T:1614 T:1615˜{pa À [[Seahorse17 the Field Worker ]  HP:31 T:1617˜{pa!À H T:1618 T:1620˜{pa8À VYou succeed in opening the tin.It contains spinach.--More--š{paÞ!Eat it? [yn] (n) š{paOF `This makes you feel like Popeye! St:12  T:1621›{pa•_ O T:1622(0~(B@›{pa3 [Seahorse17 the Field Worker ]  HP:32 T:1624(0~~(B@(0~(B@There is a staircase up here.You see here a candy bar. T:1625œ{pa |You have a little trouble lifting U - a candy bar. T:1627@ž{pa†pa T:1628<@(0~~(B@ž{pa,qJYou see here a statue of a newt. T:1630ž{pa0) U@:(0~~~~~(Bž{paG) |You see here 4 gold pieces.[Seahorse17 the Field Worker ]  HP:33 T:1631Ÿ{pagû˜ $:53You have a little trouble lifting $ - 4 gold pieces. T:1632@Ÿ{paÉÒ x T:1633(0~(B@(0~~~~~(B {pacÍB T:1634(0~(B@ {pa¾_You hit the yellow mold.You stagger... Stun {paê Q T:1636@(0~(B¡{pa$B T:1637(0~(B@¡{pa¢9 UYou kill the yellow mold!/279%¢{paë:a(0~(B@You see here a yellow mold corpse.¢{pa;© T:1638You feel a bit steadier now.[Seahorse17 the Field Worker ]  HP:34 T:1639¢{paÃå @(0~~~(B%You see here a statue of a newt. T:1644£{pa31u[Seahorse17 the Field Worker ]  HP:35 T:1645:@£{pa›C?What do you want to use or apply? [agksvxzB-DG or ?*] £{paú‰1You now wield a +0 pick-axe.--More--£{paW•DIn what direction do you want to dig? [hnjb>] ¤{paâUYou start chipping the statue. T:1646¤{paåYou hit the statue with all your might. T:1647 T:1648 T:1649 T:1650 T:1651¤{pa[[Seahorse17 the Field Worker ]  HP:36 T:1652¤{pa"$ T:1653¤{paxH*The statue shatters. T:1655¤{pa— ¤{paÃÌ 1What do you want to wield? [- ax or ?*] ¥{pa¬ETa - a +2 bullwhip (weapon in hand). T:1656¥{paÔ ¥{paåŠ`@(0~(BYou see here 17 rocks. T:1657¥{pauî š[Seahorse17 the Field Worker ]  HP:37 T:1659@*@(0~(B¥{pa¤î C T:1661@(0~(B¦{pa]Ç= T:1663@<¦{pa½µC T:1664@(0~(B¦{paƒ @(0~(B¦{paom¬[Seahorse17 the Field Worker ]  HP:38 T:1666@(0~(B(0~~~~~~~(B(0~~~~(B§{pa²Î9 T:1667(0~~~~~~~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~~~~~(B@(0~~~~(B##§{paƒ¢¥ T:1668(0~~~(B(0~(B(0~~(B(0~(B@§{pa:¤€[Seahorse17 the Field Worker ]  HP:39 T:1674(0~~~(B(0~~(B#####@###########@#You are carrying too much to get through. T:1678¨{pa4¨{pau% T:1679¨{paÌD \[Seahorse17 the Field Worker ]  HP:40 T:1681¨{pa|"O#You find a hidden passage. T:1682©{pa’á+ T:1683©{paã'K T:1685#@#ª{pa–6q[Seahorse17 the Field Worker ]  HP:41 T:1687##@#(0~(B(0~~(B(0~x(B(0~x(B(0qj(B#@(0~(B$(0~(B(0~~(B(0qqq(Bª{par7ã T:1689#(0q(B@(0q(B(0~~(B(0~x(B(0~~~(B(0~~~(B%(0~(B(0qqqqq(Bª{pa¥ì¯(0lqqqqqqq(B(0~(B(0k(B(0x~~~~~~(B@(0~~~~~(B(0x~~(B(0mq(B«{paçµ&(0~(B@«{paJ¶FYou see here 4 gold pieces. T:1691«{pa"Uš $:57You have a little trouble lifting $ - 4 gold pieces. T:1692@«{paƒ 4(0~(B@¬{paY @(0~(BYou see here a fortune cookie.[Seahorse17 the Field Worker ]  HP:42 T:1694¬{paÚIThere is a fortune cookie here; eat it? [ynq] (n) ­{paYñ›This fortune cookie is delicious!This cookie has a scrap of paper inside.It reads:--More--­{paµ7 ZAn elven cloak is always the height of fashion. T:1695®{paà±U T:1696@(0~(B®{pa9¬O T:1698@(0~(B®{pa±>&(0~(B@¯{paµPˆ[Seahorse17 the Field Worker ]  HP:43 T:1701#@(0~~~(B¯{paÀêä(0~(B#@(0~(B(0~(B#(0~(B#@#(0~(B¯{pa ì#[Seahorse17 the Field Worker ]  HP:44 T:1708#@#####(0~~~~~~~~(B##(0~~~~~~~~~~(B(0~~~~~~~~(B¯{paKì6#@#¯{pa;îB[Seahorse17 the Field Worker ]  HP:45 T:1716#@(0~~~~~~~~~~~(B(0~~~~~~(B#(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~~~~~~~~(B#(0~~~~~~~~~(B#######@#That door is closed.°{paé I T:1717#@°{pa½~ Ï T:1719#(0~~~~~~~~~~(B@(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~(B²{paÔsi(0~~~~(B(0~~~~~~(B(0~~~(B(0~~~~~~(B(0~~~~~~~~(B#(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~~~~~~(B@(0~~~~~~(B(0~(B²{pað± T:1720(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@#(0~(B²{pa‚Ú[Seahorse17 the Field Worker ]  HP:46 T:1722(0~(B(0~(B(0~~~(B(0~(B@(0a(B²{pa 8(0~(B@(0~(B²{pañ® c T:1723(0~~(B@(0~(B³{pa Ž T:1724(0~~~~~~~~~~(B(0~~~~~(B@(0~(B³{paÚC T:1725@(0~(B³{pas\ T:1726(0~~(B(0~(B@³{paYÿ±(0~~(B(0~~(B(0~(B(0~~(B@There is a doorway here.³{pa„ÿKYou see here a gecko corpse. T:1728´{pa<](0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B%@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#@´{paR~You see here a crude dagger.[Seahorse17 the Field Worker  ]  HP:47 T:1729´{pa€ ß(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B@)´{paæ€ .[Seahorse17 the Field Worker  ]  HP:48 T:1736(0~(B(0~(B####@#@#(0~~(B(0~~~(B(0~~~~(B´{pa ¿ T:1738##@(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~~~~(Bµ{pa{(0~~x(B(0x~~~~~~~(B{(0~(Bd(0~~x(B (0lqqqqqqqk(B#(0x~~~~~~~~~~~~~~x(B####(0~~~~~~~~~(B[(0~~~~(B# (0x~~~~~~~a(B###(0mqqqqqqqqqq~qqqj(B(0x~~~~~~~~~~~~x(B# (0x~~~~~~~x(B######(0mqqqqqqq~qqqqj(B# (0x(B*(0~~~~~~~(B###### ¶{paÆ”(0x~~~~~(B>(0~x(B##### (0mqq~qqqqj(B############(0lqqqqqq~q~qqqk(B#######(0x~~~~~~~~~~~~x(B######(0lqqqqk(B###(0x~~~~~~~~~~~~x(B#######(0x(B!(0~(B!(0~x(B###(0~~~~~~~~~~~~~x(B#####(0lqqq~qqqqqqqqqk(B#(0x~(B!!!(0x(B(0x~~~~~~~~~~~~~(B############(0x(B*(0~~~~~~~(B{(0~~~~x(B#(0x~(B!(0~(B!(0x(B(0x~~~~~~~~~~~~x(B[¶{paÖ”&18;44H#(0~~~~~~~~~~~~~~x(B#(0x(B!!!!(0x(B(0mqqqqqqqqqqqqj(B(0x~~~~~(Br@(0~~~~~~x(B#(0a~(B!!(0~x(B(0mqqqqqqqqqqqqqj(B(0mqqqqj(B[Seahorse17 the Field Worker ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:57 HP:46(49) Pw:29(29) AC:7 Xp:5/279 T:1741 Burdened¶{pa¬•¶{paÆ•è[Seahorse17 the Field Worker ]  HP:43 [Seahorse17 the Field Worker ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:57 HP:43(49) Pw:29(29) AC:7 Xp:5/279 T:1742 Burdened·{pa4_‹You hit the wererat.The wererat bites![Seahorse17 the Field Worker ]  HP:40¹{pa3¹{pa<3ÀYou hit the wererat.[Seahorse17 the Field Worker ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:57 HP:41(49) Pw:29(29) AC:7 Xp:5/279 T:1743 Burdenedº{patFYou hit the wererat!rº{pa+The wererat summons help!º{pa¨iThe wererat bites![Seahorse17 the Field Worker ]  HP:37º{paÜ[Seahorse17 the Field Worker ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:57 HP:37(49) Pw:29(29) AC:7 Xp:5/279 T:1744 BurdenedThe sewer rat bites![Seahorse17 the Field Worker ]  HP:35--More--»{paõ&¿The wererat misses![Seahorse17 the Field Worker ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:57 HP:35(49) Pw:29(29) AC:7 Xp:5/279 T:1745 Burdened¼{pa› GYou kill the wererat!%¼{pa*› c/289The sewer rat just misses! T:1746½{pa: gYou kill the sewer rat!/290 T:1747(0~(B¾{pa襼@< Things that are here: a wererat corpse a black potion a worthless piece of yellow glass--More--¾{paÊ÷ ©(0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x(B T:1748¾{pa£ø Pick up what?  Comestibles a - a wererat corpse Potions b - a black potion Gems/Stones c - a worthless piece of yellow glass(end) ¿{paZ +À{paÙA(0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x~~~~(B{(0~(Bd(0~~x~~~~~(B[(0~~~~(B#(0~~~~~~~~~x(B#(0qqqq~qqqqj(B#####You have a little trouble lifting X - a black potion. T:1749@À{pað*¬[Seahorse17 the Field Worker ]  HP:36 T:1750@%@(0~(BÀ{pa‡+ˆ T:1755(0~(B(0~(Bq@(0~~~(BÂ{pakG@q(0~(B(0~(BÂ{pa86-What do you want to zap? [BD or ?*] Ã{paE¶† Wands B - an uncursed pine wand D - an uncursed wand of create monster(end) Å{paÂû¥(0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x(BNever mind.Å{pa¨ n T:1756@(0~(B(0~(BÆ{pa܈ ô(0~(B(0~~~~~~~~~~~~(B@(0~~~~~~~(B(0~~~~(B(0~(B#(0~(B(0~~~~~~~~~~~(Bq(0~~~~~~(B[Seahorse17 the Field Worker ]  HP:37 T:1757You hear the chime of a cash register. T:1758q(0~(BÈ{pa :m[Seahorse17 the Field Worker ]  HP:38 T:1764(0~~~~~~(B@######(0~~~~~~(B(0~~~~(B(0~~~~~(B(0~~(B(0~(B@#(0~(BÈ{pah:· T:1769(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~(B:@####(0~~~~(BÈ{paÔ!You hit the iguana.È{pa€‚The iguana bites![Seahorse17 the Field Worker ]  HP:35  T:1770É{pa\å É{pa‹å GYou kill the iguana!/295(0~(BÉ{paï_”[Seahorse17 the Field Worker ]  HP:36 T:1771(0~(B@(0~(BÊ{pauíO T:1772@(0~(BÊ{paž€O T:1773@(0~(BÊ{pa"] G@(0~(BqÊ{paH÷  T:1775@(0~~~~~~(B(0~(B(0~(B(0~~~~(B(0~~(Bq(0~(BË{pa¿z@(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~(BË{pa{(0~(B(0~(B@###(0~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(BË{pa¢{½[Seahorse17 the Field Worker ]  HP:37 T:1778You hear water falling on coins.(0~(B(0~(B@#(0~(B@# T:1780(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B@#Ë{paÞÍ § T:1781(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B@(0~(B(0~(BÌ{paûL T:1783@(0~(BÌ{paðB'You fall down the stairs.--More--Ì{pašõ(0qq(B(0lqqk(B(0~(B(0x(B(0lj(B(0mqj(B(0x~~x(B(0lj~l(B#(0x~~~~~~~(B(0mqqqqj~~mqj(B*(0l(B#(0lq(B#(0k(B(0x~~~~~~~~~~~~~~~~~~~~~~~(B###(0~~mqqj(B(0j(B(0lk(B(0lqk~~~~~(B>(0~~~~~(B@(0~~~~~x(B(0mk~~~~~~lqq(Bh(0qqqqk(B(0m(B(0mqk~~~~x(B(0x~~~~x(B(0x~~~~m(B(0mqq~~~(B(0~~~~(B(0lk~q(B(0~~(B(0k~~(B(0kÌ{paÏõÑ~~(B(0qqj(B[Seahorse17 the Field Worker ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:57 HP:34(49) Pw:29(29) AC:7 Xp:5/295 T:1783 BurdenedÌ{pa_÷Í{pa¶ Œ T:1784#(0~(B<@(0~(B#Í{pap@ ¸(0~(B#(0~(B(0~(Bh(0~(B@(0~(BThe bugbear shoots an arrow!)(0~(B)(0~(B)(0~(B)(0~(B)<)You are almost hit by an arrow.(0~(B)Í{pa¢@ n[Seahorse17 the Field Worker ]  HP:35 T:1785@Î{paÚ¼ T:1786(0mqqk(B(0~~~~x(B(0~(B(0~(B(0~~~~(B)@Î{paéQ 4 T:1787(0qkqk(B(0j~x~(B(0~~~(Bh#(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~~(B(0qqq(BÎ{pa¼ëÞ T:1789(0l(B(0~(B(0~~~~~(B(0x(B(0~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~(B##(0~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~(B@(0x(B(0~(B(0m(B(0q(BÏ{paèFŒ(0~(B(0~~(B(0~(B(0~(B(0mk(B(0~(B(0qqqqj(B(0~mk(B@(0~~~~~~~~~~~x(B(0~~~~~~~~m(B(0lk(B(0~~~~~~~(B(0~~~~~~m(B(0~~x(B(0m(BÏ{paÜ6 ý T:1790(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0~~(BÏ{pax u T:1791(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~m(B(0~(B(0q~~~(B(0~(B(0~~~~(B(0~~~l(B(0~lqj(B(0qj(BÐ{paK‚L(0qqk(B(0j~~x(B(0~~~(B(0~~~(B(0~~(B(0~(B@(0~~(B(0~~~~~~(BG(0~~~~(B(0~~~~~~~~(B(0~~~x~lk(B(0~~~~~(B(0x~~~lmq(B(0~(B(0x~(B(0l(B(0mq(BYou hear crashing rock.[Seahorse17 the Field Worker ]  HP:36 T:1792Ð{pa?¶ ‹ T:1793(0q(B(0~(B(0~~(B(0w(B(0~(B(0j(B@(0j(B(0~(B(0~(B(0~(B(0~x(B(0~(B(0j(B(0~(BÑ{paD ß(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B@(0~(B(0~(B(0j(B(0~(B(0~(B(0~(B(0q(B(0~(B T:1794The gnome wields 4 daggers! T:1795Ñ{pad Ò{paf«% T:1796Ò{paŽ % T:1797Ò{paì | T:1798(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0lq(B(0~(B@(0j(B(0~~~(B(0~~~(B(0~~~(B(0~(BÓ{pa‡‡You kill the gnome![Seahorse17 the Field Worker ]  HP:37/302 T:1799)Ó{pa!f '(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0v(BÓ{panf BYou see here 4 daggers. T:1800Ô{pa øW(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0lq(B)(0~~~~(B@(0j(BYou hear crashing rock. T:1801Ô{pat¹K T:1803(0~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0l(B(0~(B@(0j(BÔ{pa7w5 T:1804(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@Õ{pauo?What do you want to use or apply? [agksvxzB-DG or ?*] Õ{paŸ~ 2You now wield a +0 pick-axe.--More--Õ{pa%AFIn what direction do you want to dig? [hynjb>] Ö{paqÖ{pa¤ You start digging.Ö{pa‚DYou hit the rock with all your might.[Seahorse17 the Field Worker ]  HP:38 T:1806 T:1807 T:1808 T:1809 T:1810 T:1811Ö{pa«\[Seahorse17 the Field Worker ]  HP:39 T:1813Ö{paÃhÖ{paÛ@You stop digging. T:1814Ö{paÒYÖ{pa }6You continue digging.#Ö{pa4}SYou make an opening in the wall.h(0~(BÖ{paM}1The bugbear picks up 4 daggers.Ö{paXƒ  T:1815  T:1816(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(Bh@(0~(B×{paXœ 1What do you want to wield? [- ax or ?*] Ø{paÉ#Ø{pa¦$wa - a +2 bullwhip (weapon in hand). T:1817(0~(BhØ{pa©Ù{pa¦Å# Ù{pa5Ê enhanceÙ{paÁ• nhanceÚ{paŠÖ Current skills:  Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] scimitar [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Skilled] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled][26;60Ú{païÖ H(end) Ú{pa‰_½(0kx(B(0qqk(B(0qj~~x(B(0~~~~mk~~~~~~mk~~~~~~~x~~~~~~~m~lk(B(0~~~~~~~~x(B(0~~~~~~~~m~m(B(0~~~~~x~~~(B(0~m~~~~x~~~lj~lqjqj(B[Seahorse17 the Field Worker ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:57 HP:39(49) Pw:29(29) AC:7 Xp:5/302 T:1817 BurdenedÜ{pa †8What do you want to write with? [- agBD or ?*] Ü{pa' @You write in the dust with your fingertip.--More--Ü{paK€ FWhat do you want to write in the dust here? Ý{pa„XEÝ{pap·lÝ{pa¨bÝ{paOù eÝ{paœ rÝ{paóeÞ{pa?tÞ{payFhÞ{pa”€ VThe bugbear wields 4 daggers! T:1818ß{pa`¦ “Something is written here in the dust.You read: "Elberith".You see no objects here.à{pa¼ á{pa'„8What do you want to write with? [- agBD or ?*] á{pañDHDo you want to add to the current engraving? [ynq] (y) á{paáØ You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--á{paÌ@ FWhat do you want to write in the dust here? â{paCÇEâ{pa¨Glâ{pa  bâ{paIá eâ{pa#rã{paW(eã{pa”Ztã{paõähã{pa½õ Ê(0~(Bh T:1819The bugbear turns to flee.[Seahorse17 the Field Worker ]  HP:40 T:1820ä{pa1h(0~(Bä{pa\DThe bugbear wields a bow! T:1821å{paÓ2MWhat do you want to use or apply? [agksvxzB-DG or ?*] æ{paF”2You now wield a +0 pick-axe.--More--æ{pa7GIn what direction do you want to dig? [hyknjb>] æ{pa1¨ éYou start digging.The bugbear wields 4 daggers! T:1822You hit the rock with all your might.h(0~(B--More--æ{pa^? À T:1823 T:1824h(0~(B)(0~(B)æ{paß? 8 T:1825@ç{pa:ZYou continue digging.You hit the rock with all your might.ç{paThe bugbear wields 4 daggers! T:1826(0~(Bh--More--ç{paÏ+ —[Seahorse17 the Field Worker ]  HP:41 T:1827h(0~(Bç{pa, % T:1828ç{pa, -(0~(Bhç{pa8, ? T:1829  T:1830ç{paÔ, D(0q(B# T:1831è{paYn¼ T:1832(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@)(0~~x(B(0~~(B(0m(Bè{pa> "hè{pa9> ®You stop digging. T:1833 [Seahorse17 the Field Worker ]  HP:42 T:1834(0~(Bhé{paõ1You continue digging.é{pa#TYou hit the rock with all your might. T:1835é{pa±‹(0~(BhThe bugbear shoots an arrow!)(0~(B--More--é{payi[Seahorse17 the Field Worker ]  HP:41)é{paÎy8 T:1836@é{paÍ:7You are carrying too much to get through.ê{paUÆYou continue digging.You hit the rock with all your might.h(0~(BThe bugbear shoots an arrow!--More--ê{paÛÔi[Seahorse17 the Field Worker ]  HP:38)ê{pa÷Ô@ê{paÕ% T:1837ë{paÑZYou continue digging.You hit the rock with all your might.ë{païLThe bugbear wields 4 daggers! T:1838ë{paü% T:1839ë{paM„ T:1840h(0~(B#(0x(B--More--ë{pañ ë{pañ ž[Seahorse17 the Field Worker ]  HP:31 [Seahorse17 the Field Worker ]  HP:32 T:1841ë{paüa ,(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0x~(B(0m(B)(0~(B@(0m(Bë{pa2b IThe bugbear picks up an arrow. T:1842ì{paxY6 T:1843(0~~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bì{paG# T:1844(0~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0~~(B#(0~~(B@(0~(Bì{pa¥. Ò T:1845(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0k(B(0m(B(0~(B@(0m(B(0~(Bí{paò} T:1846(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0k(B(0~~(B(0~x(B@(0~(B(0~(B#í{pap†M T:1847(0~(B(0~(B(0~(B(0w(B(0x~(B@(0j(B(0~(B(0u(B(0~(B(0~~(B(0~~(Bí{paÿŸ 1What do you want to wield? [- ax or ?*] î{pa2Vî{paGV…a - a +2 bullwhip (weapon in hand).[Seahorse17 the Field Worker ]  HP:33 T:1848î{pavMî{pa}2/ T:1850(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bh(0~(B(0x~(B(0~(B(0x(Bî{paÙ? K T:1851(0~(B#@(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(Bî{pa{3 ò T:1852(0~(B(0~(B(0~(B@(0~(Bh(0~(B(0~(B(0~(Bï{paá”á(0~(B##(0~(B##@(0~(Bh(0~(B(0~(B(0~(B(0~(BThe bugbear shoots an arrow!))(0~(BAn arrow misses you.)(0~(Bï{paû”8 T:1853@ï{pa²Á#(0~(B(0~~(B##(0~~(B@)(0~(BYou hear crashing rock. T:1854ï{pa< s(0~(B(0~(B(0~(B#(0~~~~(B@(0~(B(0~~~~~(B(0~(Bh(0~(BThe bugbear shoots an arrow!)(0~(B)You are almost hit by an arrow.ï{paf iThe arrow falls down the stairs.)(0~(B@ð{pa+Hð{paÎI'You fall down the stairs.--More--ð{pal×(0lqk(B(0lqqk(B(0lqk(B(0lqk(B(0lqj(Bh(0mqqk(B(0lqqk(B(0lqklqj~~mklj~mqqqqqqqqj~mk(B(0lqj~~~~~~mqqk(B(0lj~~x(B(0lqqk(B(0lj~mj~~~~~mj~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~mqqk(B(0lqj~~~x(B(0lqj~~mqkx~~~~~~~~~~~~~~~lqqqqqk~~lj(B(0x~~~~~~~~~~~~~~xlj~~~~~mqqk(B(0qk(B(0x~~~~~~mvq~~~~~~~~qwqqqqj(B(0x~(B*(0mqqqqqk~~(BY(0~~~~~(B@(0~~~xx~~~~~~~~~mj~x(B(0lj[38;5;0ð{paŽ×m~~(B^(0~~~~(B%(0~~~~~~~~~~x(B(0mk~~~~~~~mq~~~~~~~~~~qux~~(B%(0~~~~~~~~~x(B(0lqj~~~~lqqqqk~~~~~x~~~x(B(0j~~~qqk~~~~~~~~~~~~~~xmqk~~lqqq(B^(0~~~x(B(0lqj~~~~~~x(B(0mk~qq~mwqqj(B(0x~~~~~(B(0mqk~~~~~~~~~~~~mqkx~~x~~~~~~lj(B(0x~~~(B((0~~~~x(B(0x~~~~~x(B(0x~~x~~x(B(0mk~~~~~~~~~~~~~tvqq~~lk~~~x(B[12ð{pa¥×;5H(0lj~(B[(0~~(B>(0~lqj(B(0mqqk~~mqqqqk(B(0lqk(B(0mqqvqqnqqwj~~~~~~~~~~~~~x~(B%))(0ljx~~lj(B(0x~~~~~~lj(B(0x~~~~~~~xlqwj~mk(B(0x~~x(Bb^(0~~~~~~~~~~~~~~lqqj(B(0j~lj(B(0x~~~~~lj(B(0mqqqk~~~mj~x~~~x(B(0lqklqkx~~~~~~~~~~~~~~~lqqqj(B(0~x(B(0mqk~~lj(B(0x~~~~~~~~~~mwj~mj~mu~~x~~~~~~~~~~~~m(B[15ð{paÏ×;73H(0lj(B(0mqqj(B(0x~~~~~~~~~~~x~~~~~~(B##(0qvk~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x~~~m(B(0mk~~~~~~~~~~lj(B(0j~~~~~~~~~~~~lqu~~~~x(B(0mqk~~lqk~~lj(B(0~x~~~~~~~~x~lj(B(0x~~~~x(B(0mqqj(B(0mqqj(B(0mqk~lqk~lvqj(B(0x~~~~x(B(0mqj(B(0mqj(B(0mqqqqj(B[Seahorse17 the Field Worker ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:32(49) Pw:29(29) AC:7 Xp:5/302 T:1854 Burdenedð{païØð{paÙ.(0~~(BY(0~(Bð{paLÙ£[Seahorse17 the Field Worker ]  HP:33 T:1855  T:1856*hñ{pa:Ô T:1857(0~(B)Y@(0~(B(0~(Bó{pa!Æ T:1858(0~(Bh(0~(B(0~(BY@(0~(B(0~~(B#ó{pa3çÈ T:1859(0~(B(0~(BY@(0~(B(0~~(B#(0~(Bô{pa:W  T:1860h(0~(B(0~(B(0~(Bk(0~(B(0~(BY@(0~(B(0~(Bõ{paŸvë T:1861(0~(Bh(0~~~(B(0~(Bk(0~(B(0~(BY@(0~(Bõ{pa`Š ?[Seahorse17 the Field Worker ]  HP:34 T:1862(0~(B(0~~~(B(0~(B(0~(BY@(0~(B(0~(B(0~(Bö{parϧ T:1863h(0~(B(0~~(B(0~(Bk(0~(B(0~(B(0~(BY(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~(B(0~(Bö{pa÷Dz(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BY(0~(B@(0~(B(0~~~(B(0~~~~~(B(0~~~(B÷{paêÇG T:1865(0~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~(B(0~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~~~(Bk(0~(B(0~(BY(0~(B@(0~(B(0~~~(B(0~(Bø{paÂgX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) ù{pa!>ø+(0lqqkqk(B(0lj~~x~mqqk(B(0lqj~~~x~~~~xlj~~~~~mqqk(B(0qk(B)(0~~~xx~~~~~~~~~mj~x~~~qux~~(B%(0~~~~~~~~~x~~~~xmqk~~lqqq(B^(0~~~x~~~~mqkx~~x~~~~~~lj~~~~~~tvqq~~lk~~~x~~~~~~x~~(B))(0ljx~~lj(BPlease move the cursor to an unknown object.(For instructions type a '?')ù{paÎÝ*floor of a roomú{pay$monkeyú{pa(ü{paØ!1a - a +2 bullwhip (weapon in hand).ü{paYý{paê+&(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B@(0~(B(0~~~~~~~~~~(B(0~(BY(0~(B(0~~~~~~~~~~~~(B(0~~~(Bý{paC@ ô(0~~~(B(0~(B(0~(B@(0~(B(0~(B Things that are here: a crossbow 10 crossbow bolts--More--þ{paÜé(0lqqkqk(B(0lj~~x(B T:1866þ{paf™$ T:1868(0~(B(0~~~(B(0~(B)(0~~(B(0~~(B(0~(B@(0~(BY)(0~~~~(Bÿ{paœ(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~~(BYÿ{pa…nô[Seahorse17 the Field Worker ]  HP:35 T:1869(0~(B(0~~~(B@(0~~~(B(0~(B(0~~(B(0~(Bÿ{paô  T:1870(0~(B(0~~~(B)(0~(B@Y(0~(B(0~(B(0~(B)(0~~(B|pa« T:1871(0~~(BY(0~(B@(0~(B(0~(B(0~(B|paÙ  T:1872(0~~(B(0~~(B(0~~(B(0~(B(0~(BY(0~(B@|pa–ë T:1874(0~~(B(0~(B(0~(B(0~~(BY(0~(B@(0~(B(0x~(B(0j~(B(0~(B(0~(B|paÒ¨ 1 T:1875(0~(BY|pa){You hit the monkey!The monkey hits!The monkey stole an uncursed credit card.--More--|paßs b[Seahorse17 the Field Worker ]  HP:36 T:1876|paþ\You hit the monkey. T:1877(0~(BY|pauU (0~~(B(0~~~~(B(0~~~(B(0~(BY(0~(B(0~(B@(0~(B(0~(B|paòO T:1878(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B|pa‘r ]You kill the monkey!/309 T:1879(|paN¼(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B|pau3You see here an uncursed credit card.|pa‘»ŠYou have a little trouble lifting k - an uncursed credit card. T:1880@|paI½ õ T:1881(0~(B(0~~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B|pa-Mè T:1882(0~(B(0~~~(B(0~(B(0~~~(B@(0~~(B(0~(B|paF€ [Seahorse17 the Field Worker ]  HP:37 T:1883(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B|paòÑ€(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~~(B Things that are here: a crossbow 10 crossbow bolts--More--|pa™5(0lqqkqk(B(0lj~~x(B T:1885|paw­(0~~~(B(0~(B@)(0~(B(0~(B|pa’i ² T:1886(0~(B(0~~~(B(0~~~(B(0~~~(Bh(0~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~(B@(0~~~~~~~~~~~~(B(0~~~(B|paê›± T:1888k(0~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(Bh(0~~~~~(B<(0~(B(0~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B|pa[5(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~(B|pa¬¹ % T:1889(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~(B(0~~(B|pa­¨ [Seahorse17 the Field Worker ]  HP:38 T:1891h(0~(B(0~(B(0~~~(B@(0~(B(0~(B(0~(B |pa.‘@(0~(B(0~(B(0~(B(0~(B |paäÝ  T:1892(0~(B(0~(B@(0~(B(0~(B |pa%Û „ T:1893(0~(Bh@(0~(B(0~(B |pa8X†(0~(Bh@(0~(B(0~~(B(0~(B# |paujh[Seahorse17 the Field Worker ]  HP:39 T:1897h(0~(B(0~~(B(0~~~(B@(0~~~(B(0~(B(0~~(B(0~(B#@(0~(B |pa jÊh(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B |pak T:1899(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B |paˆ æ T:1900*(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B |paôë 1 T:1901(0~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~~~(B@(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~(B |paÚŸº[Seahorse17 the Field Worker ]  HP:40 T:1904@(0~~~(Bh(0~~(B(0~~~~~(B(0~~~~(B(0~~~~~~~~~(Bh(0~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~(B(0~(B@(0~(B(0~~(B |pa  œ(0~~(B(0~~(Bb@(0~(B(0~(B(0~(Bh |paZ Ù T:1907(0~(B(0~(B@h(0~(B(0~(Bh(0x(B(0~(B |paCÕ(0~(B(0~(B@h(0~(B(0~~~(B(0~(B(0~~(B |paZ÷• T:1909(0~~(B@(0~(B(0~~(B(0~(B |pa8¾(0~(B(0~~~~~~~~~(B@b(0~(B(0~(Bh(0~(B |paàër[Seahorse17 the Field Worker ]  HP:41 T:1912@(0~~(B(0~~~~~~~~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B |paí˜[Seahorse17 the Field Worker ]  HP:42 T:1918@(0~~~~~(Bb(0~(B(0~~~~~(B(0~~~~(B(0~~~~~(B(0~~(B*(0~~~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B |pa=íì T:1921@(0~~(B(0~~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~~(B |paóð T:1923(0~~~~(B(0~(B(0~~~~(B(0~~~~~~~~~(B@(0~~~~~~~(B(0~~(B(0~~~~~~(B(0~~~(B |paÇü ù(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B |paH} ¯ T:1924(0~(B(0~(B@(0~(B(0~(B(0~~(B |paÅî[Seahorse17 the Field Worker ]  HP:43 T:1926(0~(Bb(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B|paã<± T:1927(0~(B(0~(B@(0~(B(0~~(B(0~(B|pa7§Ý T:1928(0~~~(Bb(0~~~~~~(B(0~(B(0~(B@(0~~~(B(0~(B|pa& T:1929(0~(B(0~~~~~~~(B(0~~~(B(0~(B(0~~(B@(0~~(B(0~(B(0~(B(0~~~(B|pa— [Seahorse17 the Field Worker ]  HP:44 T:1932(0~(B(0~(B(0~~~(B@(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B|paÁ .(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B|pa ?You see here 6 rocks. T:1934|paJéþ T:1936(0~~~(B(0~(B(0~~~(B(0~(B(0~(B@*(0~(B(0~(B|pa§Ç Ž T:1937(0~(B(0~~~~~~(B@(0~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B|paZ=+[Seahorse17 the Field Worker ]  HP:45 T:1940(0~(B@(0~~(B(0~~(B(0~~(B(0~~~(Bh>(0~(B(0~~~(B(0~~~(B(0~~(B|paâ=’ T:1943(0~(B@(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~(B|paï!9 T:1944(0~(B(0~(B@(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(Bh(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B|paò# l[Seahorse17 the Field Worker ]  HP:46 T:1946(0~(B(0~~(B(0~~~~~~~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@|pa"$ K T:1947(0~(B@|paRp T:1949h(@(0~(B|paÿ° 'You fall down the stairs.--More--|paÁ‹ (0lqqqqqqqk(B(0lqqqqqqqwqqk(B(0lqqqk(B(0l~~~~(B(0x~~~~~~~x(B(0x~~~~~~~x~~x(B(0~~~x(B(0~~~~~(B(0x~~~~~~~x(B+(0~~~~~~~x~~x(B(0x~~~x(B(0x~~~~(B(0x~~~~~~~mqqj~~~~~~~mqaqq(B+(0qqqj~~~x(B+(0~~(B@(0x(B(0x~~~~~~~~~~~~~~~~~~~~~(B%(0~~~~~~~~~x(B(0mq~qj(B(0x~lq(B(0k~~l(B+(0qk~~~~~~~lqqq(B%(0wqaqk[|pa*Œ 38;5;0m~~~x(B##(0x~x(B(0x~~x(B(0x~~~~~~(B{(0x~~~~x~~~x~~~x(B##*#(0x~x(B(0x~~x(B(0x~~~~~~~x~~~~x~~(B%(0x~~~x(B###(0~~mqqj~~mqqj~~~~(B`(0~~x~~{~x(B%(0~~x~~~x(B*#(0x~~~~~~~~~~~~~(B{(0~~~~x(B[(0~~~x(B%(0~(B%(0x~~~x(B##|paYŒ #(0x~lqqqqwqq(B+(0wqqqqk~lvqqqwvqqqu~~~x(B#(0x~a~(B%)(0~x(B(0x(B((((0~x~(B+(0x(B((((0~x~~~x(B######`#(0x~x~(B%%(0~x(B(0x(B((((0~x~x(B(0x(B(((0~~a~~~x(B###############(0x~x(B?!%)(0x(B(0x[38;5;|pa†Œ û2m(B!((0~~a~x(B(0x~(B]((0~x~~~x(B###(0lq~~~q~~qk(B(0x~mqqqqvqqqvqqqqj~mqqqqvqqqqj~~~x(B##(0x~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B#(0x~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mq~q~qqqqj(B[Seahorse17 the Field Worker ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:57 HP:44(49) Pw:29(29) AC:7 Xp:5/309 T:1949 Burdened|pa‘ !  T:1950|pa+È<@|pa&W i T:1951(0~(B(0~(B@|paò ª T:1952(0~~~(B(0~~(B(0~~(B#@|paAúf(0~(B(0~(B#@|paÉ­[Seahorse17 the Field Worker ]  HP:45 T:1953#@(0~~~(B(0~~~(B|pa § T:1954#G@#(0~(B(0~(B|paì>º T:1955##@(0~~(B(0~~(B(0~~(B(0~~~(B|paR Ç T:1956G@#(0~~(B(0~~(B(0~~(B(0~~~(B|paú=You hit the gnome! T:1957|pa§|paëQYou kill the gnome!/316)|pa\y Ì@##(0~~(B(0~~(B Things that are here: a bow 3 arrows 6 rocks--More--|paë/m(0l~~~~(B T:1959|pa¼-I)@d|paO Á[Seahorse17 the Field Worker ]  HP:46 T:1960#@d(0~~(B(0~~(B|pa`I'You kill the jackal!#|paWJ/317The jackal bites![Seahorse17 the Field Worker ]  HP:45d T:1961The jackal bites![Seahorse17 the Field Worker ]  HP:44|pa×JWThe jackal misses! T:1962d|paá6ñ@d#(0~~(B(0~~(BThe jackal bites![Seahorse17 the Field Worker ]  HP:42|paÉ7‚The jackal bites![Seahorse17 the Field Worker ]  HP:40  T:1963|pa§K¬@### Things that are here: a bow 3 arrows 6 rocks--More--|pa” b(0l~~~~(Bd|pa dThe jackal bites![Seahorse17 the Field Worker ]  HP:38|paÓm |pan 3You kill the jackal!%|pa‰o ´/318 T:1964The jackal bites![Seahorse17 the Field Worker ]  HP:37  T:1965d|pa^AYou kill the jackal!%|pa_>/319The jackal misses!|pa‘ BYou kill the jackal!%|paÛ‘ ±[Seahorse17 the Investigator ]  HP:40(52) Pw:34(34) Xp:6/320Welcome to experience level 6. T:1966|par,?)@|paš.You see here a jackal corpse.[Seahorse17 the Investigator ]  HP:41 T:1968|paS"v`@%(0~(B(0~(B|paI#HYou see here a jackal corpse. T:1969|paù © T:1970#%@(0~(B(0~(B(0~(B|pa,Þ“ T:1971#@(0~(B(0~(B(0~~(B|pa3 Æ[Seahorse17 the Investigator ]  HP:42 T:1975@###(0~~~~~(B(0~~~~~~(B|paÍ U T:1979#@#####|paÎ^„[Seahorse17 the Investigator ]  HP:43 T:1980##@ |pa£ ] T:1981#@(0~(B |paÐ ã T:1982(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B#(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B@ |pa[+Ç  T:1983(0~~~(B(0~~~(B(0~~~(B@(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(By(0~~(B(0~~(B(0~(B(0~(B@(0~(B@(0~~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B!|pa —ß T:1984@(0~(B(0~(By(0~(B@(0~(B(0~~~(B!|pa‚ìï T:1985(0~(B@y(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B#|pa¬œ/What do you want to put on? [z or ?*] #|pa‰ (z - an uncursed blindfold.--More--$|pa<X BlindYou are now wearing a blindfold.$|pa½ÄYou can't see any more.(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(BIt explodes!$|pa<“You seem unaffected by it.[Seahorse17 the Investigator ]  HP:44 T:1986@%|pa%|paKÑ \ T:1987@(0~(B&|pa* % T:1989'|paĨ 5You were wearing an uncursed blindfold.'|pa ª ²You can see again. T:1990(0~~~(B@(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B@(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(|paH[ ¦(0~(B@@(0~(B(0~(B(0~(B(|pa(æ¥[Seahorse17 the Investigator ]  HP:45 T:1992@(0~(B@(0~(B)|pa'u T:1993@(0~(B@(0~(B)|pa]_X(0~(B@@(0~(B)|paåQ T:1994  T:1995(0~(B@@(0~(B)|paæ| w T:1996@(0~~~(B@(0~(B*|pa`7È(0~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~(B@@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B*|paÁ»6 T:1997(0~~(B(0~~~(B(0~(B@@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B[Seahorse17 the Investigator ]  HP:46 T:1998You hear someone cursing shoplifters.*|pa„+ þ T:1999(0~~(B@(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B*|pa]Û  T:2000(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B*|paM* T:2001(0~(B@(0~(B(0~(B(0a(B(0~~(B(0~~(B(0~~~(B(0~~(B@(0~(B(0~(B+|pa\Ëÿ T:2002(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B+|paØ—(0~(B(0~(B(0~~~(B(0~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~(B@(0~~(B(0~~(B(0~~(BThe priest of Camaxtli intones:"Pilgrim, you enter a sacred place!"+|pa_…You have a forbidding feeling...@(0{(B T:2003--More--+|pa= +|paãõ c[Seahorse17 the Investigator ]  HP:47 T:2004  T:2005(0~(B(0~(B(0~~(B(0~~(B(0a(B(0~(B@@(0~{(B,|paÿ\x T:2006(0~(B(0~(B@@,|paør T:2007(0~(B(0~(B@@,|pa‚æ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ,|pa‹œ +-|pa —ê(0l~~~~(B(0~~~~~(B(0x~~~~(B+(0~~(B<(0x(B(0mq~qj(B####*####*#`)###%%########`##################(0lq~~~q~~qk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B What would you like to drop?  Comestibles T - 2 tripe rations U - 3 candy bars Potions Q - a clear potion S - a potion of healing X - a black potion(end) -|pa Á0+++++-|paò¾É(0l~~~~(B(0~~~~~(B(0x~~~~(B+(0~~(B<(0x(B(0mq~qj(B####*#2 tripe rations land on the altar.3 candy bars land on the altar.--More---|paåo -|pa€p \  T:2008(0~(B@.|paãÝH Pick up what?  Comestibles a - 3 uncursed candy bars b - 2 uncursed tripe rations Potions c - an uncursed black potion d - a cursed clear potion e - a cursed potion of healing(end) .|paü‹ 0+++++/|pa¦ká(0l~~~~(B(0~~~~~(B(0x~~~~(B+(0~~(B<(0x(B(0mq~qj(B####*#U - 3 uncursed candy bars.You have a little trouble lifting T - 2 uncursed tripe rations.--More--/|paAµ !@/|paе j Burdened  T:2009@(0~(B0|pa•£  Coins  $ - 57 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  j - an uncursed +0 studded leather armor (being worn)  Comestibles  d - 3 uncursed food rations  r - an uncursed orange  T - 2 uncursed tripe rations  U - 3 uncursed candy bars  Scrolls  n - an uncursed scroll labeled VAS CORP BET MANI  p - an uncursed scroll called teleportation  Potions  i - 3 uncursed ruby potions  q - an uncursed effervescent potion  t - 2 cursed clear potions  w - an uncursed emerald potion  L - 2 uncursed clear potions  S - a cursed potion of healing  X - an uncursed black potion  Wands  B - an uncursed pine wand  D - an uncursed wand of create monster  Tools  k - an uncursed credit card  s - an empty uncursed sack  0|paò£ ßv - an uncursed lamp called oil  x - a +0 pick-axe  z - an uncursed blindfold  C - an uncursed lamp called oil  G - an uncursed lamp called magic  Gems/Stones (1 of 2)C|pa”Ë: g - an uncursed touchstone (2 of 2)D|paøï[Seahorse17 the Investigator ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:57 HP:47(52) Pw:34(34) AC:7 Xp:6/320 T:2009 Burdened(0lqqqqqqqk(B(0lqqqqqqqwqqk(B(0lqqqk(B(0l~~~~(B(0x~~~~~~~x(B(0x~~~~~~~x~~x(B(0~~~x(B(0~~~~~(B(0x~~~~~~~x(B+(0~~~~~~~x~~x(B(0x~~~x(B(0x~~~~(B(0x~~~~~~~mqqj~~~~~~~mqaqq(B+(0qqqj~~~x(B+(0~~(B<(0x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mq~qj(B(0x|paJð8;5;0m~lq(B(0k~~l(B+(0qk~~~~~~~lqqqawqaqk~~~x(B##(0x~x(B(0x~~x(B(0x~~~~~~(B{(0x~~~~x~~~x~~~x(B##*#(0x~x(B(0x~~x(B(0x~~~~~~~x~~~~x~~(B%(0x~~~x(B###(0~~mqqj~~mqqj~~~~(B`(0~~x~~(B@@(0x(B%(0~~x~~~x(B*#(0x~~~~~~~~~~~~~(B{(0~~~~x(B[(0~~~xD|paƒð(B%(0~(B%(0x~~~x(B`)##(0x~lqqqqwqq(B+(0wqqqqk~lvqqqwvqqqu~~~x(B#%%#(0x~a~(B%)(0~x(B(0x(B((((0~x~(B+(0x(B((((0~x~~~x(B#######`#(0x~x~(B%%(0~x(B(0x(B((((0~x~x(B(0x~(B((0~~a~~~x(B#D|pa¹ð[C###############(0x~x(B?!%)(0x(B(0x(B!((0~~a~x(B(0x~(B]((0~x~~~x(B###(0lq~~~q~~qk(B(0x~mqqqqvqqqvqqqqj~mqqqqvqqqqj~~~x(B##(0x~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B#(0x~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mq~q~qqqqj(BD|pa— —[Seahorse17 the Investigator ]  HP:48 T:2010@@(0~(BE|paµ³,@(0~(BE|paT´HYou feel an unexpected draft. T:2011E|pa6g  T:2012  T:2013(0~(B(0~(BS(0~(B(0~~(B@(0~(B(0~(B@(0~(BF|paîÖ] T:2014(0~(B(0~(B(0~~~(B(0~~~~~~~~~~~~~~~~~~~~(B@(0~~~~~~(B(0~~~(B(0a(B(0~~(B(0~~(B(0~~(BF|paýj ?What do you want to use or apply? [agksvxzB-DG or ?*] G|pa·}: Weapons a - a +2 bullwhip (weapon in hand) Wands B - an uncursed pine wand D - an uncursed wand of create monster Tools k - an uncursed credit card s - an empty uncursed sack v - an uncursed lamp called oil x - a +0 pick-axe z - an uncursed blindfold C - an uncursed lamp called oil G - an uncursed lamp called magic Gems/Stones g - an uncursed touchstone(end) H|paWžT(0l~~~~(B(0~~~~~(B(0x~~~~(B+(0~~(B<(0x(B(0mq~qj(B####*####*#`)###%%########`################Never mind.H|paÜã(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0{~(B(0~~~(BH|pa¶ÜƒThe garter snake bites![Seahorse17 the Investigator ]  HP:46  T:2015H|paˆu H|pa·v¤You kill the garter snake!/322 [Seahorse17 the Investigator ]  HP:47 T:2016%H|pa²Î(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BH|paù+You see here a fortune cookie.J|paSÄû(0~(B(0~(B(0~(B(0~(B%@(0~(B(0~(B(0~(BJ|paOÈQ T:2021(0~(B(0~~(B(0~~~~(B(0~~(B(0~~~~~(B@@(0~(B(0~~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~~~~(B(0~~(B%(0~~{~(B(0~~(B(0~~~(B(0~(BK|paH* ¦[Seahorse17 the Investigator ]  HP:48 T:2022  T:2023S(0~(B@L|paãVR(0~~(B(0~~~(B@(0~(BS(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(BL|pa{'g T:2024(0~(B(0~~~~~~~~~~~~~~~~~~~~(B(0~~~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(BL|paJs ‘ T:2025@(0~(B(0~(B(0~(B@L|paŠiK T:2026(0~(B@M|paH…‘ T:2027(0~(B@(0~(B(0~(B@M|pa:Ô©[Seahorse17 the Investigator  ]  HP:49 T:2029@(0~(B(0~(B@M|paœïK T:2030(0~(B@M|païÝ ¿ T:2031@(0~(B(0~(B@(0~(B@(0~(B(0~(BM|pa ëË T:2032@(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BN|paúôÛ T:2033(0~(B@(0~(B(0~(B@(0~(B(0~(B@N|pa޲@(0~(B(0~(B(0~~(B(0~(B@(0~~(BN|paì Ô[Seahorse17 the Investigator  ]  HP:50 T:2035(0~(B@(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~(B@_|pa7X Ê(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(BS(0~(B@_|pae   T:2036(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@`|pakK§  T:2038(0~~(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B#`|paè M@#(0~(B`|pa~½l T:2039@#(0~(Ba|pa¼t[Seahorse17 the Investigator  ]  HP:51 T:2040#@a|pa'Ù= T:2041#@a|paa—= T:2042#@a|paõ‡ = T:2044#@a|paƒ± = T:2045#@b|pañ[Seahorse17 the Investigator ]  HP:52 T:2046#@(0~~(Bb|pacʉ T:2048#@:(0~~~~(B@(0~~~~~~(Bc|paF¬5You miss the iguana.(0~(Bc|pa*c|pa*>You hit the iguana! T:2049c|paÅÅ /You hit the iguana!c|pa Ç ŒThe iguana turns to flee. T:2051(0~(B(0~(B@:d|pak|pa ßh(0~(Bh(0~(B@(0~(Bk|pa}Ê^ T:2069(0~(B@(0~(Bk|pa°©« T:2070(0~~~(B@(0~~(B(0~~~~~~~~~~(B(0~(B(0~(Bk|paM (0~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~~~(Bb(0~~~~(B@(0~~~~(B(0~~~~(B(0~~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~(Bk|pa¦ fYou see here 6 rocks. T:2073(0~(Bbl|pa>Ø  T:2074(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B*@(0~(B(0~(B(0~(Bl|pa Ï T:2076(0~(B(0~(B(0~(B(0~(B@b(0~(B(0~(Bl|pa"© D T:2077(0~~~~~~~(B(0~(B(0~~~(B(0~~~(B@(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bm|pa±ƒþ T:2078(0~(B(0~~~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(Bm|pa5X<(0~~(B(0~(B(0~~~(B(0~~~~~~~~~~~~~~(B(0~~~(Bb(0~~~~~(B@(0~~~~(B(0~~(B(0~~~~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~(Bm|pa×Xã T:2086  T:2089(0~~(B(0~~(B(0~(Bb(0~~(B@(0~~(Bm|paŸ© Ý T:2090(0~(B@(0~~~~~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~~~(Bm|paµ.Ø(0~~~(B@(0~~~(B(0~(Bb(0~~~(B(0~(B(0~~(B(0~~~(Bm|pa 1˜ T:2093  T:2100(0~(B(0~~~~~~(B@(0~~~~~~~~~~~(Bh(0~(B(0~~~~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~~(Bn|paÏ T:2101  T:2102(0~~~~~~~~(Bh(0~(B(0~(B@(0~(B(0~~(Bh(0~(B(0~(Bn|pa¢Ù(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0~(Bh(0~~(B(0~~(Bo|pañ¢É T:2103(0~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~(Bo|pa~¬ T:2109(0~~(B(0~~(B(0~~(Bh(0~~~~~(B@(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~~~(B(0~~(B(0~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~(Bo|pa·F • T:2110(0~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~~~~~~~~(B@(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~(Bo|paq"^ T:2112(0~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(Bk(0~(B@e(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(Bp|pa—œeYou kill the large kobold!/329 T:2113*p|paìÉ Í^(0~(Bh(0~(B(0~~~~(B(0~~~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a worthless piece of blue glass 2 arrows a worthless piece of yellow glass--More--q|paPÆ(0lqqkqk(B(0lj~~x~mqqk(B(0lqj~~~x(B T:2114q|pa„ Ñ T:2115h(0~(B(0~(B@*(0~(B(0~(B(0~(Br|panük T:2120(0~~(B(0~~(Bh(0~~~~~~(B@(0~~(Bi(0~(Be(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Br|pakû &You climb up the stairs.--More--r|paY(0qq(B(0lqqk(B(0~(B(0x(B(0qkqk(B(0lj(B(0mqj(B(0x~~x(B(0lj~l(B#(0lj~x~mqqk(B(0x~~~~~~~(B(0mqqqqj~~mqj~l(B#(0lq(B##(0x~~~~~~~x(B(0qqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~(B###(0~~(B##(0qj~~~~~(B(0qj~~x(B(0j(B(0lk(B(0lqk~~~~~(B@(0~~~~~(B<(0~~~~~x(B(0~~~~mk(B(0mk~~~~~~lqq(B##(0qqqk~mqqqqj~~~~~~mk(B(0mqk~~(B)(0~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~r|pasYx(B(0mqwqq~~~~~~~~~~m(B(0x~~(Bh(0~mk(B(0lqj~~~~~~lk(B(0~~~~~~~(B(0mwq~~~mk(B(0lqj~~~~~~~~x(B(0~~~~~~~~m(B(0x~~~~~x(B(0lj~~~x~lk~~~m(B(0~~~~~x(B(0j~lk~qu(B(0x~~~lvqj(B(0q~~~~(B(0~m(B(0~(B(0x~~mq(B)#(0~~lj(B(0~~~~~x(B(0x~(B(0mk~~~(B#(0mqqj(B(0~~~lj(B(0x(B|pa·YH(0mk~~x(B(0~lqj(B(0mqqj(B(0qj(B[Seahorse17 the Investigator ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:57 HP:52(52) Pw:34(34) AC:7 Xp:6/329 T:2120 Burdenedr|pa0]t|pa,ö2 T:2121(0~(B(0~(B(0~~(B(0~(B(0~(B##(0~~~~~~~~~(B@>#ht|paexª(0~~(B(0~(B(0~(B@(0~(B#(0~(B(0~(B(0~(Bt|paÝyÛ(0~(B@(0~(Bh#h(0~(B(0~(B(0~(B(0~(Bt|paÆ{ñThe bugbear picks up an arrow.(0m(B(0~~(B(0~~~~~(B(0~~(B@(0~~~~~(Bh#(0~~~~~(B(0~~(Bh<(0x~~~~~(B(0~~~~~(B#(0mqk~~l(B(0~~~~(B(0x~~(B(0~~~~(B(0mqq(B(0~~~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(Bt|pa&}þ T:2128(0x(B(0~~(B(0qq(B(0~~(B@(0~~(Bh(0~(B(0~(B(0~(B(0~~(B(0x(B(0~(B(0j(B(0x(B(0j(BYou hear crashing rock.(0x(B(0~(B(0~(B(0k(B#@(0~(Bh(0~~(Bh(0~(B(0~(BThe bugbear shoots an arrow!))(0~(B)(0~(B)(0~(Bt|pa­}--More--u|pa–u&)(0~(Bu|pavk T:2133@#hu|paª 2 T:2134(0~(B(0~~~(B)(0~~~~~~~(B###(0~~(B##(0~~(B@(0~~~~~(B(0~~~~~(Bu|pa/  T:2135(0~(B(0~(Bh(0~(B(0~(B@w|paMÐd T:2136The bugbear wields 4 daggers! T:2137w|paµ =a - a +2 bullwhip (weapon in hand).x|pa)Û J T:2138h(0~(By|pa\XYYou hit the bugbear.The bugbear thrusts one of her daggers.y|patXgThe bugbear hits![Seahorse17 the Investigator ]  HP:44z|paÆKYou hit the bugbear. T:2139{|papý.You hit the bugbear.{|pa‚ý8The bugbear thrusts one of her daggers.{|pa«ýThe bugbear hits![Seahorse17 the Investigator ]  HP:34  T:2140{|paÆú {|pa÷ú sYou kill the bugbear!/344  T:2141%||paìþ>(0~(B(0~~~(B(0~~(B(0~~(B@(0~~~~~~~~(B###(0~~(B##(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~(B||paÿšThere are several objects here.[Seahorse17 the Investigator ]  HP:35 T:2142  T:2143}|pa¨¿HThere is a bugbear corpse here; eat it? [ynq] (n) }|paIé}|pa[éQThis bugbear corpse tastes okay. T:2144}|pa±éë T:2146 T:2147[Seahorse17 the Investigator ]  HP:36 T:2149 T:2150 T:2151}|paÁé T:2153[Seahorse17 the Investigator ]  HP:37 T:2154}|paê T:2156 T:2157 T:2158 T:2159}|pa!ê[[Seahorse17 the Investigator ]  HP:38 T:2161}|pa+ê$ T:2162}|pa4ê$ T:2163}|pa>ê$ T:2164}|paKê$ T:2165}|pawê6You finish eating the bugbear corpse.~|paŒÜ- Pick up what?  Weapons a - 28 arrows b - a bow c - a bow d - a bow e - 4 daggers Gems/Stones f - a worthless piece of green glass g - a gray stone(end) |pa»™+€|pam»(0kx(B(0qqk(B(0qj~~x(B(0~~~~mk~~~~~~mk~~~~~~~x~~~~~~~m~lk(B(0~~~~~~~(BY - a gray stone.@€|pa´ StressedYou rebalance your load. Movement is difficult.[Seahorse17 the Investigator ]  HP:39 T:2167|pa!®MWhat do you want to use or apply? [agksvxzB-DGY or ?*] |paµÜAWhat do you want to rub on the stone? [$Y or ?*] ‚|pašP ‚|pa±P :Y - a loadstone. T:2168„|pa8ÄRWhat do you want to drop? [$adgi-knp-tv-xzB-DGLS-UXY or ?*] „|paÖ ?For some reason, you cannot drop the stone!†|paNs€ T:2169(0~(B(0~~~(B(0~~(B(0~~(B*(0~~~~~~~~(B###(0~~(B##@(0~~~(B(0~~~~~(B(0~~~~~(B(0~(B†|paÐ) † T:2170(0~(B(0~(B(0~(B@(0~(B‡|paU¸ Coins  $ - 57 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  j - an uncursed +0 studded leather armor (being worn)  Comestibles  d - 3 uncursed food rations  r - an uncursed orange  T - 2 uncursed tripe rations  U - 3 uncursed candy bars  Scrolls  n - an uncursed scroll labeled VAS CORP BET MANI  p - an uncursed scroll called teleportation  Potions  i - 3 uncursed ruby potions  q - an uncursed effervescent potion  t - 2 cursed clear potions  w - an uncursed emerald potion  L - 2 uncursed clear potions  S - a cursed potion of healing  X - an uncursed black potion  Wands  B - an uncursed pine wand  D - an uncursed wand of create monster  Tools  k - an uncursed credit card  s - an empty uncursed sack  ‡|paž¸ßv - an uncursed lamp called oil  x - a +0 pick-axe  z - an uncursed blindfold  C - an uncursed lamp called oil  G - an uncursed lamp called magic  Gems/Stones (1 of 2)Š|paJ [Seahorse17 the Investigator ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:57 HP:39(52) Pw:34(34) AC:7 Xp:6/344 T:2170 Stressed(0x(B(0qq(B(0x~~(B(0lqqk(B(0~(B(0x(B(0qkqk(B(0lj(B(0mqj~~~mqqk(B(0x~~x(B(0lj~l(B#(0lj~x~mqqk(B(0x~~~~~~~~~~~mqqqqj~~mqj~l(B#(0l(B###(0x~~~~~~~x(B(0qqk(B(0x~~~~~~~~~~(B)(0~~(B*(0~~~~~~~~~(B###(0~~(B##(0qj~~~~~(B(0qj~~x(B(0j~~(B(0lk~~~(B@(0~lqk~~~~~(BŠ|pas >(0~~~~~(B<(0~~~~~x(B(0~~~~mk(B(0x~~~~~x(B(0mk~~~~~~lqq(B###(0qqk~mqqqqj~~~~~~mk(B(0mqk~~lj(B(0mqk~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~x(B(0x~~~~x(B(0mqwqq~~~~~~~~~~m(B(0mqqj(B(0x~~~~mk(B(0lqj~~~~~~lk(B(0~~~~~~~(B(0mwq~~~mk(B(0lqj~~~~~~~~x(B(0~~~~~~~~m(B(0x~~~~~x(B(0lj~~~x~lk~~~m(B(0~~~~~x(B(0j~lk[38;5;Š|pa‚ C0m~qu(B(0x~~~lvqj(B(0q~~~~(B(0~m(B(0~(B(0x~~mq(B)#(0~~lj(B(0~~~~~x(B(0x~(B(0mk~~~(B#(0mqqj(B(0~~~lj(B(0x(B(0mk~~x(B(0~lqj(B(0mqqj(B(0qj(B‹|paö+.What do you want to read? [np or ?*] ‹|paʵ:As you read the scroll, it disappears.‹|pa:¶kA lit field surrounds you![Seahorse17 the Investigator ]  HP:40 T:2172(0~~(B(0~~~(B(0~~~~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~~(B(0~~~(B@(0~(B(0~~~~~(B(0~~(B(0~~(B|pa Ù Coins  $ - 57 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  j - an uncursed +0 studded leather armor (being worn)  Comestibles  d - 3 uncursed food rations  r - an uncursed orange  T - 2 uncursed tripe rations  U - 3 uncursed candy bars  Scrolls  p - an uncursed scroll called teleportation  Potions  i - 3 uncursed ruby potions  q - an uncursed effervescent potion  t - 2 cursed clear potions  w - an uncursed emerald potion  L - 2 uncursed clear potions  S - a cursed potion of healing  X - an uncursed black potion  Wands  B - an uncursed pine wand  D - an uncursed wand of create monster  Tools  k - an uncursed credit card  s - an empty uncursed sack  v - an uncursed lamp called oil  x - a +0 pick-axe|pa4ÙÉ  z - an uncursed blindfold  C - an uncursed lamp called oil  G - an uncursed lamp called magic  Gems/Stones  g - an uncursed touchstone (1 of 2)|paCõ[Seahorse17 the Investigator ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:57 HP:40(52) Pw:34(34) AC:7 Xp:6/344 T:2172 Stressed(0x(B(0qq(B(0x~~(B(0lqqk(B(0~(B(0x(B(0qkqk(B(0lj(B(0mqj~~~mqqk(B(0x~~x(B(0lj~l(B#(0lj~x~mqqk(B(0x~~~~~~~~~~~mqqqqj~~mqj~l(B#(0l(B###(0x~~~~~~~x(B(0qqk(B(0x~~~~~~~~~~(B)(0~~(B*(0~~~~~~~~~(B###(0~~(B##(0qj~~~~~(B(0qj~~x(B(0j~~(B(0lk~~~(B@(0~lqk~~~~~(B|paxõ>(0~~~~~(B<(0~~~~~x(B(0~~~~mk(B(0x~~~~~x(B(0mk~~~~~~lqq(B###(0qqk~mqqqqj~~~~~~mk(B(0mqk~~lj(B(0mqk~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~x(B(0x~~~~x(B(0mqwqq~~~~~~~~~~m(B(0mqqj(B(0x~~~~mk(B(0lqj~~~~~~lk(B(0~~~~~~~(B(0mwq~~~mk(B(0lqj~~~~~~~~x(B(0~~~~~~~~m(B(0x~~~~~x(B(0lj~~~x~lk~~~m(B(0~~~~~x(B(0j~lk[38;5;|paõC0m~qu(B(0x~~~lvqj(B(0q~~~~(B(0~m(B(0~(B(0x~~mq(B)#(0~~lj(B(0~~~~~x(B(0x~(B(0mk~~~(B#(0mqqj(B(0~~~lj(B(0x(B(0mk~~x(B(0~lqj(B(0mqqj(B(0qj(B’|paãÜ™ T:2173(0lq(B(0~(B(0~(B(0~(B@(0~(B’|pa7U É T:2174(0j(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B’|pa%  T:2175  T:2176(0lq(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B“|paæs T:2178(0k(B(0m(B(0l(B(0~~~~(B(0~~~~~~(B@(0~~~~(B###(0~~(B##(0~~~~~(B(0~(B(0~~~(B(0~~~~~(B(0x~~~~(B(0mk~(B(0mq(B“|pa‹ Ý T:2180@(0~(B(0~(B(0~(B(0~(B(0~~l(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~l(B((0~~~l(B(0~~lqq(B(0~~~(B(0k~~(B(0mqk(B“|pa-:À(0~(B@(0~(B(0~(B(0~(B(0j(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~~(B(0~~~(B(0~~(BYou hear crashing rock. T:2182”|paSW­ T:2183(0lq(B(0~(B(0~(B(0~(B(0~~(B(0~~~~~~~~~(B###(0~~(B##@(0~~~(B(0~(B(0~~~~~(B(0x(B(0x(B(0~x(B(0qj(B”|paoƒü T:2184(0~(B(0~(B(0~(B(0l(B(0~(B@(0~~(B(0~~(B(0~~(B”|pa … ¶ T:2186(0~(B(0~(B(0~(B@(0~(B(0~(B”|paqs M(0k(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0j(B(0~~~(B(0k~(B(0m(B T:2187You hear crashing rock. T:2188•|pa /Õ T:2190(0~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0lqqv(B(0~(B(0j~~(B@(0~~~~~(B(0~~~~~~~~(B (0x~~~~~~~~~(B(0j(B (0mqk~~(B(0lqq(B(0mk(B•|paàË T:2191(0~(B(0k(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0j(B(0m(B(0~(B(0m(B#@ (0x~~~(B(0~(B(0~(B•|paÆ9 T:2192(0~(B(0~(B(0~(B(0~(Bh(0~(B##(0~(B (0lqj(B(0~(B@(0~(B(0~(B(0~(B(0mk(B•|paa’ ä(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B (0x(B(0~(B (0x~~(B(0k~~~(B(0q(B(0~(B@(0~(B(0~(B(0m(B(0~(B(0~(B(0~l(B(0mqj(B•|pa‘’ @You see here a leash. T:2194–|pak¼ N T:2196(0lq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#(0~(B@((0~(B(0~(B—|pa6—F T:2198(0j(B(0~~~(B(0~~(B(0~(Bh(0~(B(0~(B(0~(B#@(0~(B(0~(B(0qk(B—|pa˜e" T:2199(0lq(B(0x~(B(0~~m(B(0k~~m(B(0~~~(B(0~~(B(0~(B###(0k(B@(0~(B(0~(B—|paáK T:2201(0j(B(0~~(B#(0k(B#(0~(B(0~(B(0x(B(0~(B*@(0~(B(0m(B—|paó$ T:2202(0lq(B(0~(B(0~(B(0~~(B(0~~(Bh(0~(B(0~(B@(0~(B(0~(B—|paƒÂ œ T:2203(0~(B(0~~(B(0j(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B#(0~(B#(0~(B@(0~(B(0~(B—|paÿ@= T:2204(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B#(0~(B(0~~~~(B(0~(B#(0~~~(B(0~(B#(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0mq(B(0~(B˜|pa«y T:2206(0q(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~(B#(0~(B(0~(Bh#(0~~(B#(0~(B###@(0~(B(0~(B(0~(B(0~(B(0q(B(0~~(B˜|pa˜–¹ T:2207(0~(B(0k(B(0~(B(0~(B(0~(B##h#(0~(B#(0~(B@(0~(B(0x(B(0~(B(0j(B(0~(BG˜|pa%“ v T:2209(0k(B(0x(B(0qj(B(0~~(B(0~(B(0~(B##(0~(B(0~(B@(0~(B(0~(B(0~~(B™|paa†(0qk(B(0~x(B(0~(B(0~(B(0~(B(0x(B#(0~~~~~(B@(0~~~~~~~~(B(0~(B(0~~(B(0~~~(B(0~~(BG(0~(B™|pa¢nYou see here 2 yellow gems. T:2211G(0~(B™|pa¸8 ™|paä8 oZ - 2 yellow gems. T:2213h(0~(B@š|paû½MWhat do you want to use or apply? [agksvxzB-DGY or ?*] š|paH" AWhat do you want to rub on the stone? [$Z or ?*] ›|paoß ›|paà ÃZ - 2 chrysoberyl stones.[Seahorse17 the Investigator ]  HP:41 T:2215(0~(BhG(0~(Bœ|pa~ë ‘ T:2216(0~(B(0~(B(0~(B(0~(B#(0~~~~~(B(0~(B(0~~~~~~~~(B@(0~~(B(0~~~(BG(0~(B(0~~(B(0~~(B|pa{) T:2217(0~~(B(0~(B(0~(B##(0~(B(0~(B(0~(B@G(0~(B(0~(B(0~~(B|paa©/ T:2219(0~(B(0~(B(0~(B###(0~(B#(0~(B(0~(B@G(0~~(B(0~(B(0~(B|pa¡ Q T:2220(0~~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~(B#(0~(B(0~~(B#(0~~(B#(0~(B###(0~(B@G(0~(B(0~(B(0~(B(0~(B(0~~(Bž|pagu| T:2222(0~(B(0~(B(0~~(B(0~(B(0~(Bh#(0~(B(0~(B(0~(B#(0~(B##(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~~(Bž|paÛ› You hit the gnome.ž|pa.œ €The gnome hits![Seahorse17 the Investigator ]  HP:39  T:2224Ÿ|pa˜QŸ|paÊQXYou kill the gnome!/351 T:2225%Ÿ|pa# æ(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B#(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(BŸ|pa\ hYou see here a gnome corpse. T:2227(0~(Bh¡|paüú T:2228(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B%@(0~(B¡|paõ Ô T:2229(0~~(B##(0~(B(0~(B(0~(B(0~(B(0~(B@¡|paë L T:2231(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B###(0~(B@(0~(B¢|paë; T:2233(0~(B(0~(B(0~~(B(0~~(B(0~(B#(0~(B(0~(B(0~~(B(0~(B@(0~(B¢|pa¯k T:2235(0~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~~(B (0~~~(B(0~(B@¢|paf‡ u T:2236(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B (0~~(B(0~~~(B(0~(B(0k(B@(0~(B¢|paó k T:2238(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0j(B(0mk(B@(0~~x(B(0~(B(0~~~~~l(B(0lk(B(0lj(B£|paÕË T:2239(0~~(B(0~~~~~(B(0~~~~~(B(0~~~(B#####(0~(B#(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0qk(B(0~(B(0~(B(0~(B@(0~(B(0k~(B(0qj(B£|paŠu T T:2240(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0l(B(0~(B(0~(B@(0~(B(0m(B£|paYOž T:2242(0~(B(0~(B@(0~(B(0m(B¤|paÙVP T:2243(0j(B(0x(B(0~~(B(0j~~x(B(0~~(B(0~~l(B(0~~(B(0qj~~~~x(B(0~(B(0~(B(0~~(B!(0~~l(B@(0~~(B¤|pa%› €  T:2245(0qk(B(0~(B(0~~(B(0q(B(0~(B(0~(B(0~(B(0w(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0qj(B¤|paüÛ ü  T:2246  T:2247(0q(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0m(B¥|pa©¾³(0l(B(0x(B(0~~~(B(0~~~~~(B@(0~(B(0qj(B¥|paè¾IYou see here an orange potion. T:2248¥|pa|Ž ab - an orange potion. T:2249@¦|païˆ# ¦|pa™ pray¦|pa3Y ?Are you sure you want to pray? [yn] (n) §|paÃòsYou begin praying to Quetzalcoatl.You are surrounded by a shimmering light.§|pa²óVYou hear crashing rock. T:2251--More--§|paÔ·You hear crashing rock. T:2252You finish your prayer.You feel that Quetzalcoatl is well-pleased.--More--¨|pa<Ü MYour loadstone softly glows amber. T:2253ª|paæÔTWhat do you want to drop? [$abdgi-kp-tv-xzB-DGLS-UX-Z or ?*] ª|pa¾T  Coins  $ - 57 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  j - an uncursed +0 studded leather armor (being worn)  Comestibles  d - 3 uncursed food rations  r - an uncursed orange  T - 2 uncursed tripe rations  U - 3 uncursed candy bars  Scrolls  p - an uncursed scroll called teleportation  Potions  b - an orange potion  i - 3 uncursed ruby potions  q - an uncursed effervescent potion  t - 2 cursed clear potions  w - an uncursed emerald potion  L - 2 uncursed clear potions  S - a cursed potion of healing  X - an uncursed black potion  Wands  B - an uncursed pine wand  D - an uncursed wand of create monster  Tools  k - an uncursed credit card  s - an empty uncursed sack  v - an uncursed lamp called oil ª|paPU¾[30;1H x - a +0 pick-axe  z - an uncursed blindfold  C - an uncursed lamp called oil  G - an uncursed lamp called magic  Gems/Stones (1 of 2)«|pa’{ g - an uncursed touchstone  Y - an uncursed loadstone  Z - 2 chrysoberyl stones (2 of 2)®|paÌÈ +(0lqk(B(0lqj~mk(B(0x~~~~(B(0qq(B(0lqqk(B(0qk(B(0lqk(B(0x~~~l(B(0lqqk(B(0~(B(0x(B(0qkqk(B(0x~~x(B(0qj~x(B(0lj~mqj~~~mqqk(B(0x~~x(B(0lj~l(B#(0lj~x~mqqk(B(0~~mklqj~~~(B(0x~~~~~~~~~~~mqqqqj~~mqj~l(B#(0l(B###(0x~~~~~~~x(B(0qqk(B(0k~~mj~~~~(B(0x~~~~~~~~~~(B)(0~~®|paCÉ(B*(0~~~~~~~~~(B###(0~~(B##(0qj~~~~~(B(0qj~~x(B (0lqj~~~~~~~(B(0lj~~~~~~lk~~~~~lqk~~~~~(B>(0~~~~~(B<(0~~~~~x(B(0~~~~mk(B (0x~~~~~~(B#(0k~x(B(0x~~~~~~ljx~~~~~x(B(0mk~~~~~~lqq(B###(0qqk~mqqqqj~~~~~~mk(B (0x~~~~~~(B##(0mk~~~~~x(B(0mqk~~lj(B(0mqk~~~~x(B(0x~~~~~~~~~~~~~~x(B(0k~~~~~(B##(0qklqqvq~~~~x(B[®|paºÉC(0x~~x(B(0x~~~~x(B(0mqwqq~~~~~~~~~~m(B(0x~~~~(B###(0j~mj~~~~~~~~x(B(0mqqj(B(0x~~~~mk(B(0lqj~~~~~~lk(B(0~~~~~~~(B (0lqj~~~~m(B#(0~~~~~~~~~~lqqj(B(0qk(B(0mwq~~~mk(B(0lqj~~~~~~~~x(B(0~~~~~~~~m(B (0x~~~~~~~~(B%(0~~~~(B((0~~~lj(B(0j~x(B(0x~~~~~x(B(0lj~~~x~lk~~~m(B(0~~~~~x(B (0x~~~~~~~~~~~~~~®|paÿÉlqqj(B(0lqqj~~x(B(0j~lk~qu(B(0x~~~lvqj(B(0q~~~~(B(0~m(B (0mqk~~~lqqk~~~~~mklqk(B(0x~~~~l(B(0~(B(0x~~mq(B)#(0~~lj(B(0~~~~~x(B(0mk~~x(B(0mk~~~~~mj~mwqj~~~~x(B(0x~(B(0mk~~~(B#(0mqqj(B(0~~~lj(B(0mqqj(B(0mqk~~~~~~~x~~(B@(0~~l(B(0x(B(0mk~~x(B(0~lqj(B(0mk~lqk~~~~~~lqj(B(0mqqj(B®|paBÊA(0qj(B(0mqj(B(0mk~lk~lj(B(0mqjmqj(B[Seahorse17 the Investigator ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:57 HP:39(52) Pw:34(34) AC:7 Xp:6/351 T:2253 StressedYou drop an uncursed loadstone.®|pažÊƒ BurdenedYour movements are only slowed slightly by your load. T:2254¯|paa.¯|pa“ T:2255@*(0j(B(0~(B(0~(B°|pa†›[Seahorse17 the Investigator ]  HP:40 T:2256(0~(B@(0~(B°|paoh| T:2257(0~(B(0~(B@(0~(B°|pa¬÷Ò T:2258(0~(B(0~(B(0~~~~(B(0~~~~~~(B(0~(B@(0~(B°|pašd (0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B°|pa,K  T:2260(0~~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B@(0~(B±|pa˜O©(0~(B(0~~~(B(0~(B(0~(B@(0~(B±|pa¢Nü  T:2261(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B@(0~~(B(0~(B±|paÜŒ ü[Seahorse17 the Investigator ]  HP:41 T:2262(0~~(B(0~~~~~(B(0~~~~~(B(0~~~(B#####(0~(B#(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B²|paþE T:2263(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~~~(B²|pacÿ5 T:2264(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B (0~~(B(0~~~(B@(0~(B(0~(B²|paÕ 7 T:2265(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B#(0~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B (0~~~(B@(0~(B(0~(B(0~(B³|paÂx(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B#(0~(B#(0~~(B@(0~(B(0~(B(0~(B(0~(B³|pay@You see here a leash. T:2266´|paøe T:2267(0~~(B(0~(B(0~~~(B(0~~(B##(0~(B(0~(B@((0~(B(0~(B(0~(B´|pa‹Öo[Seahorse17 the Investigator ]  HP:42 T:2268(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~(B (0~~~(B(0~(B´|paˆ T:2269(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B´|pa%ù Ž T:2270(0~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B@(0~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~~(B (0~~~~~~~~~(B(0~~(B´|paiø  T:2271(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(Bµ|pa:e™(0~(B(0~(B@(0~(B(0~(B(0~(Bµ|paÛé T:2272(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(Bµ|pa²h(0~(B@(0~(BG(0~~~~~~~~~~~(B###(0~~(B##(0~(B(0~~~(B(0~(B(0~~~~~(B(0~(Bµ|pa1iš T:2273The gnome wields a crossbow![Seahorse17 the Investigator ]  HP:43 T:2274µ|pa-š U T:2275(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(Bµ|pa»µ÷ T:2276(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B¶|paRís(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~(B T:2277The gnome zaps himself with a tin wand!The gnome is suddenly moving faster. T:2278¶|pa(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BThe gnome wields 4 daggers! T:2279¶|paÉh ²(0~~(B(0~(B(0~(B@(0~(BYou see here an arrow.¶|pai 6The gnome thrusts one of his daggers.¶|paDi ¶The gnome hits![Seahorse17 the Investigator ]  HP:34 [Seahorse17 the Investigator ]  HP:35 T:2280¶|paäß ,You hit the gnome.¶|paà 6The gnome thrusts one of his daggers.¶|pa*à ‘The gnome hits![Seahorse17 the Investigator ]  HP:29 T:2281--More--·|paJ ·|pašJf[Seahorse17 the Investigator ]  HP:26  T:2282·|paC‹YYou kill the gnome!/358 T:2283%·|paŸ7£(0~(B(0~(B)@(0~(B(0~(B·|pa8IThere are several objects here. T:2284¸|paßÊ" Pick up what?  Weapons a - 11 crossbow bolts b - a crossbow c - 4 daggers Comestibles d - a gnome corpse Wands e - a wand of speed monster(end) ¹|paNC(0kx(B(0qqk(B(0qj~~x(B(0~~~~mk~~~~~~mk~~~~~~~x~~~~~~~m(B¹|pa?ôh T:2285(0~(B(0~(B(0~~(B%(0~~~~~~~~(B###(0~~(B##(0~(B@(0~(B(0~~~~~(B(0~~~~~(Bº|paŒ[Seahorse17 the Investigator ]  HP:27 T:2286(0~(B(0~~~(B(0~~(B(0~~(B@(0~~~~~~~~(B###(0~~(B##(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~(Bº|pa“ë"(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B#º|pah8 T:2288(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B##(0~(B##(0~(B###(0~(B#h#(0~~(B#º|pa8— Q(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B#(0~(B#(0~~(B#(0~(B»|paM@ T:2289(0~~~~~~(B#(0~~~~~~~~~~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B»|paä(0~(B(0~(B@(0~(B(0~(B(0~(B#(0~(B##»|pa]ò[Seahorse17 the Investigator ]  HP:28 T:2293(0~(B(0~~(B(0~(B(0~(B##(0~(B(0~~~(B@:####(0x(B##(0~~(B###(0x(B»|pa… û T:2294(0~(B(0~(B#(0~(B(0~(B>@:(0~(B###(0~(B#(0~(B##(0~(B(0~(B##(0~(B(0~~(B#(0~(B(0~~(B»|pa) ‘[Seahorse17 the Investigator ]  HP:29 T:2298(0l(B(0~(B(0~(B#(0~~~~~~~(B(0~(B(0~(B#(0~~~~(B(0~~~~(B@:(0~~(B(0~~~(B###(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B##(0~(B(0~(B#(0~(B##(0~(B##(0~~~(B#(0~(B(0~~(B»|pa{ W(0~(B#(0~(B(0~(B@(0~(B######(0~(B(0~(B#(0~(B»|paÀ |The gecko bites![Seahorse17 the Investigator ]  HP:27  T:2299¼|pa³¼|pa*¸&You climb up the stairs.--More--¼|pa\À(0lqqqqqqqqqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B##(0a~~~~~~~~~~~~~~~(B#(0x~~~~~~~~~~~~x(B##(0x~~~~~~~~~~(B@{(0~~x(B(0x~~~~~~~(B{(0~(Bd(0~~x(B (0lqqqqqqqk(B#(0x~~~~~~~~~~~~~~x(B####(0~~~~~~~~~(B[(0~~~~(B# (0x~~~~~~~a(B###(0mqqqqqqqqqq~qqqj(B(0x~~~~~~~~~~~~x(B# (0x~~~~~~~x(B######(0mqqqqqqq~qqqqj(B# (0x(B*(0~~~~~~~(B###### (0x~~~~~(B>¼|paÂÀ(0~x(B##### (0mqq~qqqqj(B############(0lqqqqqq~q~qqqk(B#######(0x~~~~~~~~~~~~x(B######(0lqqqqk(B###(0x~~~~~~~~~~~~x(B#######(0x(B!(0~(B!(0~x(B###(0~~~~~~~~~~~~~x(B#####(0lqqq~qqqqqqqqqk(B#(0x~(B!!!(0x(B(0x~~~~~~~~~~~~~(B############(0x(B*(0~~~~~~~(B{(0~~~~x(B#(0x~(B!(0~(B!(0x(B(0x~~~~~~~~~~~~x(B#(0~[38;5¼|paÁ6;0m~~~~~~~~~~~~~x(B#(0x(B!!!!(0x(B(0mqqqqqqqqqqqqj(B(0x~~~~~(B%<(0~~~~~~x(B#(0a~(B!!(0~x(B(0mqqqqqqqqqqqqqj(B(0mqqqqj(B[Seahorse17 the Investigator ] St:12 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:3 $:57 HP:27(52) Pw:34(34) AC:7 Xp:6/358 T:2299 Burdened¼|paëÃ!  T:2300½|paÆŠC T:2301>@À|pah*M T:2303@(0~(BÁ|pa&ù-@(0~(BÁ|pa‹Ö{@(0~(B[Seahorse17 the Investigator ]  HP:28 T:2304Á|pa®×…[Seahorse17 the Investigator ]  HP:29 T:2310@(0~~~~~~~(BÁ|paÝ×C T:2311@(0~(BÂ|pano‘ T:2312@(0a(B(0~(B(0~~~(BÂ|pa™p*[Seahorse17 the Investigator ]  HP:30 T:2316##(0~~~~~~~~~~~~~~(B#(0~~~~~~~~~(B(0~~(B#(0~~~~~~~~~~~(B@Â|pa%qp(0~~~(B#@##(0~~~(B (0~~~~~(BÂ|paÙqÒ T:2317  T:2319(0~~(B@##(0~~(B (0~~~~(B(0~(BÃ|pa†‡. (0~~~~~~(B (0~~~~~~~(B# (0~~~~~~(B@ (0~~~~(B St:13  T:2320You feel strong!You must have been exercising diligently. T:2321Ã|pa©V4(0~(B@Ã|paÒûz[Seahorse17 the Investigator ]  HP:31 T:2322@(0~(BÃ|paþ  'You fall down the stairs.--More--Ä|paϘ%(0lqqqqqk(B(0lqq~|qqk(B(0lqqqqqqqqqqk(B(0x~~~~~x(B(0lqqqk(B(0x~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B#(0x~~~~(B###(0~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~~x(B#(0x~~~x(B###(0x~~~~~~x(B(0x~~~~~~(B[(0~~~x(B(0m(B+(0qqqqj(B#(0x(B>(0~~~(B##########%*#######+(0~~~~~~x(B(0x~~~~~~~~~~x(B#(0mq~qj(B##########(Ä|paC™0x~~~~~~x(B##(0~~~~~~~~~~~x(B#############(0maqqqqqj(B#(0mqq~qqqqqqqj(B######################### (0lqqqqqqqk(B##########(0lqqqqk(B##### (0x~~~~~~~x(B#(0lqqq~qqqqqk(B#(0x~~~~x(B##### (0x~~~~~~~x(B#(0x~~~~~~~~~x(B#(0~~~~(B@(0x(B#(0lqq~q~qqqk(B### (0x~~~~~~~a(B#####(0x~~~~~~~~~x(BÄ|pax™G(0x~~~~a(B##(0x~~~~~~~~x(B### (0mqqqqqqqj(B#(0~~(B*(0~~~~~~~x(B(0mqqqqj(B(0x~~~~~~~~x(B######(0mqqqqqqqqqj(B(0x~~~~~~~~a(B##(0lqqqqqa~qqqk(B####(0~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:4 $:57 HP:29(52) Pw:34(34) AC:7 Xp:6/358 T:2322 BurdenedÄ|pa‚œ"  T:2324Å|pa ,@<Å|pa€‡D T:2325@(0~(BÅ|paf D T:2327@(0~(BÅ|pa& {[Seahorse17 the Investigator ]  HP:30 T:2328@(0~(BÆ|paôˆ T:2329(0~(B@(0~(B(0~(BÆ|palÀ ¼ T:2330@(0~~~(B#(0~~(B(0~(B(0~(BÇ|pasL~@##(0~(B(0~~~(BÇ|paÑL™ T:2331 [Seahorse17 the Investigator ]  HP:31 T:2334@#Ç|pafNs(0~~~(B@#(0~~~(B#(0~~(B#### T:2338 [Seahorse17 the Investigator ]  HP:32 T:2340@#(0~(B(0~~(BÇ|paë V(0~(B@A gush of water hits your right arm!Ç|pašR T:2341^@È|pa 1C T:2342@(0~(BÈ|paŽ'You fall down the stairs.--More--È|paž> #(0lqqqqqaqqqqqqk(B(0x~~~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~(Br(0~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~(B)(0~~~~x(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:29(52) Pw:34(34) AC:7 Xp:6/358 T:2342 BurdenedÈ|paB 1r(0~(BÉ|paÌÐE T:2343<@Ê|paFAYou hit the giant rat. T:2344Ê|pa¥| Ê|pa } ZYou kill the giant rat!/360 T:2345%Ë|pa¨,(0~(B@Ë|paë€You see here a fortune cookie.[Seahorse17 the Investigator ]  HP:30 T:2347Ë|pa óIThere is a fortune cookie here; eat it? [ynq] (n) Ë|paáû Ë|paüû “This fortune cookie is delicious!This cookie has a scrap of paper inside.It reads:--More--Ì|paQ‚LThe moon is not the only heavenly body to influence this game.Í|paºw T:2350(0~(B(0~(B(0~(B@Í|pa8(0~(B@Í|paÙ8GYou see here a thonged club. T:2351Í|paß[Seahorse17 the Investigator ]  HP:31 T:2352@)Î|pa?žX@(0~(B@(0~(BÎ|pa®žN T:2354@(0~(BÎ|paÚ— D T:2355@(0~(BÏ|pagÔ T:2356@(0~~~(B(0~(B(0~~~~(B(0~(B(0~~(BÏ|paÈë T:2357#@(0a(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~~(B[Seahorse17 the Investigator ]  HP:32 T:2358##@#(0~(B(0~(B(0~(B(0~(B(0~(BÏ|paPÈÜ#@##(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(BÏ|pahÉF T:2359 [Seahorse17 the Investigator ]  HP:33 T:2364##@### T:2367(0x(B(0x~(B(0a(B#@#####Ð|paWy T:2368(0lqqq(B(0x~~(B(0~~(B@#Ð|pa%€ó[Seahorse17 the Investigator ]  HP:34 T:2370(0qqqqq(B(0~~~~~(B(0~~(Bx(0~~(B(0m(B@(0q(B#Ð|paÞF ÷ T:2371(0qqqqqk(B(0~~~~~~(B+x(0~~~~~~~~~x(B@(0~~~~~~~~~(B>(0~(B(0a(B(0qqqqqqqqqqqj(BÐ|paZh T:2372@x(0~(B(0~(BÑ|pau>(0~(B@The grid bug bites!Ñ|pav%You get zapped![Seahorse17 the Investigator ]  HP:33 T:2373The grid bug bites!You get zapped![Seahorse17 the Investigator ]  HP:32  T:2374Ñ|pa7 Ñ|pa~ QYou kill the grid bug!/361 T:2375(0~(BÑ|paG² +(0~(B@Ò|pa5y[Seahorse17 the Investigator ]  HP:33 T:2377(0~(B@Ò|pab5"(0~~~~~(B@Ò|pa—6× T:2380 [Seahorse17 the Investigator ]  HP:34 T:2382(0~(B@ T:2385(0~~~(B@Ò|pa‰Ñf T:2386(0~(B#@##Ò|pa¿³ m(0~~~(B(0~(B(0~(B@#Ò|pa´ ¹[Seahorse17 the Investigator ]  HP:35 T:2388(0~~~(B(0~(B#@#Ò|paö´ Ê(0~~~~~~~(B(0~~~(B###@#You are carrying too much to get through. T:2390Ó|pa¬oCYou are carrying too much to get through.Ó|pavQ * T:2391Ô|paGz$ T:2392Ô|pa&*[[Seahorse17 the Investigator ]  HP:36 T:2394Ô|paP7$ T:2395Ô|paŠc $ T:2396Ô|pas£ $ T:2398Õ|pa@º$ T:2399Õ|pa¯×[[Seahorse17 the Investigator ]  HP:37 T:2401Õ|paŸñ $ T:2402Ö|pa©Ú(0qqqqqqqqqqqk(B(0~~~~~~~~~~~x(B#(0~~~~~~(Br(0~~~~~~(BF(0x(B(0~~~~~~~~~~~~(B(0qqqqqqqqq(B(0qj(BÖ|paØæYou find a hidden passage.[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:37(52) Pw:34(34) AC:7 Xp:6/361 T:2404 Burdenedr(0~~(BÖ|pa­\-r(0~(BÖ|pa8< ](0q(B(0~(B(0~(B#@(0~(B(0q(BYou hear a jackal howling at the moon.[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:37(52) Pw:34(34) AC:7 Xp:6/361 T:2405 BurdenedÖ|pao< V[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:38(52) Pw:34(34) AC:7 Xp:6/361 T:2407 Burdened(0q(B(0~(B(0x(B/#@r(0~(B(0x~(B(0q(B×|pa‹ Ç[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:38(52) Pw:34(34) AC:7 Xp:6/361 T:2408 Burdenedr(0~(BØ|pa@s#You hit the giant rat.Ø|paVsThe giant rat bites![Seahorse17 the Investigator ]  HP:36 [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:36(52) Pw:34(34) AC:7 Xp:6/361 T:2409 BurdenedØ|paÒ Ø|paFÒÏYou kill the giant rat![Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:36(52) Pw:34(34) AC:7 Xp:6/363 T:2411 Burdened(0~(BØ|pa V ˆ(0l(B(0~(B(0~(B@@(0m(BÙ|pa C£(0~~~~~(B@(0~~~~~~~~~~~~(B(0~(BYou see here a runed wand.Ù|paÌCéThe werejackal changes into a jackal.[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:37(52) Pw:34(34) AC:7 Xp:6/363 T:2412 BurdeneddÙ|pa2u Ù|pa\u0You have a little trouble lifting c - a runed wand.[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:37(52) Pw:34(34) AC:7 Xp:6/363 T:2414 Burdened@dr(0~~(BÚ|paué GWhat do you want to write with? [- acgBDZ or ?*] Û|paŽÒ?You write in the dust with your fingertip.--More--Û|pa…Q?What do you want to write in the dust here? Û|pa¾+aÛ|pa±öwÛ|paÙôeÛ|pa3fÛ|pa8Ÿ Wdr(0~(B(0~(BÜ|pa© :What do you want to write with? [- acgBDZ or ?*] Ü|pa!þŽ Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Wands c - a runed wand B - an uncursed pine wand D - an uncursed wand of create monster Gems/Stones g - an uncursed touchstone Z - 2 chrysoberyl stones(end) Þ|par˜+The engraving on the floor vanishes!You write in the dust with a runed wand.--More--ß|pam1EWhat do you want to write in the dust here? ß|paÔº ß|paäº ÌThe runed wand glows, then fades.[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:37(52) Pw:34(34) AC:7 Xp:6/363 T:2415 Burdenedà|pa”oH[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:37(52) Pw:34(34) AC:7 Xp:6/363 T:2416 Burdened(0~~~~(B(0~(Bd(0~(B(0~~~~~~~~~~~~(B@r(0~(Bà|paÛ ([Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:37(52) Pw:34(34) AC:7 Xp:6/363 T:2417 Burdened(0~(Bd(0~(B(0~(B@r(0~(Bà|pa*Ç '[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:38(52) Pw:34(34) AC:7 Xp:6/363 T:2418 Burdened(0~(Bd(0~(B(0~(B@r(0~(Bá|papJ(0~(Bd(0~(B(0~(B@r(0~(B[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:38(52) Pw:34(34) AC:7 Xp:6/363 T:2419 BurdenedYou hear someone counting money.á|pa:v ü[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:38(52) Pw:34(34) AC:7 Xp:6/363 T:2420 Burdened(0~(Bd(0~(B@(0~(Bâ|pav(0~(Br(0~(B@(0~(Bd(0~(Bâ|pa§Þ [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:38(52) Pw:34(34) AC:7 Xp:6/363 T:2422 Burdened(0~(Br(0~(B@(0~(Bd(0~(Bâ|pam: V(0~(B@(0~(Bd(0~(Bã|pa„‚Ö[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:38(52) Pw:34(34) AC:7 Xp:6/363 T:2423 Burdened(0~(B@(0~(Bã|pa]}Q[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:39(52) Pw:34(34) AC:7 Xp:6/363 T:2425 Burdened(0~(B(0~(B(0~(B@(0~(Bd(0~~(Br(0~(Bä|paÙT.What do you want to zap? [cBD or ?*] å|paŒT¡ Wands c - a runed wand B - an uncursed pine wand D - an uncursed wand of create monster(end) ç|pa;gg+In what direction? ç|paPE 0(0~(B(0~(Bè|pazÖÛWait! There's something there you can't see![Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:39(52) Pw:34(34) AC:7 Xp:6/363 T:2426 BurdenedIè|paE?You hit it.It bites!è|pa³\You feel feverish.[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:38(52) Pw:34(34) AC:7 Xp:6/363 T:2426 Burdened [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:38(52) Pw:34(34) AC:7 Xp:6/363 T:2427 Burdenedé|paLYou hit it.ddé|pa1BSomething growls!Jackals appear!é|pa–úIt bites![Seahorse17 the Investigator ]  HP:36 [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:36(52) Pw:34(34) AC:7 Xp:6/363 T:2428 Burdenedì|pa†Ä7You kill the coyote!/ì|paµÄ=/365The jackal misses!ì|pa%ÅúIt bites![Seahorse17 the Investigator ]  HP:32 [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:32(52) Pw:34(34) AC:7 Xp:6/365 T:2429 Burdenedî|pa¯X3You kill the jackal!#î|paHY/366It bites![Seahorse17 the Investigator ]  HP:29 [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:30(52) Pw:34(34) AC:7 Xp:6/366 T:2430 Burdenedî|pa" (0~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~(B##î|paa ÆYou see here a silver wand.[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:30(52) Pw:34(34) AC:7 Xp:6/366 T:2431 Burdenedï|pam|ÂYou have a little trouble lifting e - a silver wand.d@Something growls!A jackal appears!Iï|paÓ|oIt bites![Seahorse17 the Investigator ]  HP:29--More--ð|paÅ• í[Seahorse17 the Investigator ]  HP:28 [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:28(52) Pw:34(34) AC:7 Xp:6/366 T:2432 Burdenedñ|pa å(0~~~(B#(0~(Bd@##ñ|pa$å`The fox bites![Seahorse17 the Investigator ]  HP:25ñ|paIå\[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:25(52) Pw:34(34) AC:7 Xp:6/366 T:2433 BurdenedThe fox misses![Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:25(52) Pw:34(34) AC:7 Xp:6/366 T:2434 Burdenedò|paËå ò|paøåÈYou kill the fox![Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:25(52) Pw:34(34) AC:7 Xp:6/370 T:2435 Burdened#ó|paqæÛ[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:26(52) Pw:34(34) AC:7 Xp:6/370 T:2436 Burdened#@##ó|pa_ Ô[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:26(52) Pw:34(34) AC:7 Xp:6/370 T:2437 Burdened#@#ô|pavw¿[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:26(52) Pw:34(34) AC:7 Xp:6/370 T:2438 Burdened@#ô|paŽS×[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:26(52) Pw:34(34) AC:7 Xp:6/370 T:2439 Burdened#@##ô|pa Ö[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:26(52) Pw:34(34) AC:7 Xp:6/370 T:2440 Burdened#@#ô|pa™ 0##@#õ|paUÁ¿[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:26(52) Pw:34(34) AC:7 Xp:6/370 T:2441 Burdened@#õ|paå ×[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:27(52) Pw:34(34) AC:7 Xp:6/370 T:2443 Burdened##@#ö|pa*ž7#@#ö|paØÈÕ[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:27(52) Pw:34(34) AC:7 Xp:6/370 T:2444 Burdened#@#ö|paV« Ç[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:27(52) Pw:34(34) AC:7 Xp:6/370 T:2445 Burdened@#÷|paóð[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:27(52) Pw:34(34) AC:7 Xp:6/370 T:2446 Burdened(0~~~~(B(0~~~(B@#÷|pa|L[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:27(52) Pw:34(34) AC:7 Xp:6/370 T:2447 Burdened(0~~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~(B(0~~~~~~~~(BZ(0~~~(B@(0~~~~~~~~~~~~(BF#(0~~~~~~(B÷|pa|[&[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:28(52) Pw:34(34) AC:7 Xp:6/370 T:2448 Burdened(0~(B(0~(BZ@(0~(B(0~(Bø|paƒê # ù|pasænameù|pah§d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ù|paꨳ+What do you want to call? [bcegipqstvwB-DGLSXZ or ?*] ú|paó¬ Scrolls p - an uncursed scroll called teleportation Potions b - an orange potion i - 3 uncursed ruby potions q - an uncursed effervescent potion t - 2 cursed clear potions w - an uncursed emerald potion L - 2 uncursed clear potions S - a cursed potion of healing X - an uncursed black potion Wands c - a runed wand e - a silver wand B - an uncursed pine wand D - an uncursed wand of create monster Tools s - an empty uncursed sack v - an uncursed lamp called oil C - an uncursed lamp called oil G - an uncursed lamp called magic Gems/Stones g - an uncursed touchstone Z - 2 chrysoberyl stones(end) }pa²å+ [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:28(52) Pw:34(34) AC:7 Xp:6/370 T:2448 BurdenedCall a runed wand: }paRym}paZ›a}pa.Îk}paðe}pau¯  }paìi}pa&Qn}paë v}paúa i }paÄ>s }pai }paÃw b }pa(« l }pa…öe }paT¤  }pa5¤I@(0~~~~~(B>(0~~~~~~~~~~~~~(B(0~~~~~(B }paXõIt hits![Seahorse17 the Investigator ]  HP:24 [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:57 HP:24(52) Pw:34(34) AC:7 Xp:6/370 T:2449 Burdened }pa?í“(0~(B(0~~~~~(B@(0~~~~~~~~~~~~(BF(0~~~~~(B }pa$Å'You fall down the stairs.--More-- }pa2P{(0lqqqqqqk(B(0x~(B*(0~~~~x(B+(0~~(B@(0~~~x(B(0x~~~~~~~(B(0mqqqqqqj(B[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:57 HP:23(52) Pw:34(34) AC:7 Xp:6/370 T:2449 Burdened }paR!  T:2451}paR†'@<}pa†CYou see here a black gem. T:2452}pa)ž |You have a little trouble lifting f - a black gem. T:2453@}paš €[Seahorse17 the Investigator ]  HP:24 T:2455@(0~(B}pa€nDWhat do you want to drop? [$a-gi-kp-tv-xzB-DGLS-UXZ or ?*] }pa§a   Coins  $ - 57 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  j - an uncursed +0 studded leather armor (being worn)  Comestibles  d - 3 uncursed food rations  r - an uncursed orange  T - 2 uncursed tripe rations  U - 3 uncursed candy bars  Scrolls  p - an uncursed scroll called teleportation  Potions  b - an orange potion  i - 3 uncursed ruby potions  q - an uncursed effervescent potion  t - 2 cursed clear potions  w - an uncursed emerald potion  L - 2 uncursed clear potions  S - a cursed potion of healing  X - an uncursed black potion  Wands  c - a wand called make invisible  e - a silver wand  B - an uncursed pine wand  D - an uncursed wand of create monster  Tools  k - an uncursed credit card  s}paýa » - an empty uncursed sack  v - an uncursed lamp called oil  x - a +0 pick-axe  z - an uncursed blindfold  C - an uncursed lamp called oil (1 of 2)}pa¤±Ä+(0lqqqqqqk(B(0x(B@(0~~~~~x(B+(0~~(B<(0~~~x(B(0x~~~~~~~(B(0mqqqqqqj(B}pa&²î[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:57 HP:24(52) Pw:34(34) AC:7 Xp:6/370 T:2455 BurdenedYou drop a wand called make invisible. T:2456}pa*K T:2457/@}paž¶;What do you want to write with? [- ae-gBDZ or ?*] }pa)[ ?You write in the dust with your fingertip.--More--}paD· ?What do you want to write in the dust here? }pa®/a}pa¥;s}paXd}paȶf}pa—ó* T:2458}pa¼# ;What do you want to write with? [- ae-gBDZ or ?*] }pa´U ª Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Wands e - a silver wand B - an uncursed pine wand D - an uncursed wand of create monster Gems/Stones f - a black gem g - an uncursed touchstone Z - 2 chrysoberyl stones(end) }pa^æà+Do you want to add to the current engraving? [ynq] (y) }paÎa KYou add to the writing in the dust with a silver wand.--More--}paWyLWhat do you want to add to the writing in the dust here? }pa&Èa}pa£äs}paÇÞd}pa;f}pa|{ YThe bugs on the floor stop moving! T:2459}paž' # }paG%name}paiòd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) }paâñ³+What do you want to call? [be-gipqstvwB-DGLSXZ or ?*] }pa¯© 'Call a silver wand: }paÊÏ s}pa*l}paóYe}pale}païbp}paHc }pa/Úy[Seahorse17 the Investigator ]  HP:25 T:2460(0~(B@}pa7“ B T:2461(0~(B@}paÆi(0~(B@A cloud of gas puts you to sleep! T:2462}pa ‚H T:2463 T:2464}pa/‚$ T:2465}pazƒ"[Seahorse17 the Investigator ]  HP:26 T:2466 T:2467 T:2469 T:2470[Seahorse17 the Investigator ]  HP:27 T:2472}paȃH T:2473 T:2474}pa÷ƒH T:2475 T:2476}pa„$ T:2477}pa?„[[Seahorse17 the Investigator ]  HP:28 T:2478}pa|…$ T:2480M T:2481M(0~(B T:2482The orc mummy hits![Seahorse17 the Investigator ]  HP:27  T:2483}pa¸…ºThe orc mummy hits![Seahorse17 the Investigator ]  HP:22 [Seahorse17 the Investigator ]  HP:23 T:2484}paæ…•The orc mummy hits![Seahorse17 the Investigator ]  HP:22 T:2485--More--}paU }pa û ŒYou hit the orc mummy.The orc mummy hits![Seahorse17 the Investigator ]  HP:18}pajû I T:2486You turn into a werejackal!}paÃû ë[Seahorse17 the Werejackal ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:57 HP:14(14) Pw:34(34) AC:7 HD:2 T:2486 OverloadedYour armor falls around you!d--More-- }pae‹ !}pa$#GYou collapse under your load. T:2487!}pa'æ7You collapse under your load.!}pa^æºThe orc mummy hits![Seahorse17 the Werejackal  ]  HP:13 [Seahorse17 the Werejackal ]  HP:14 T:2488#}pa‡©žThe orc mummy hits![Seahorse17 the Werejackal ]  HP:9(14) Pw:34(34) AC:7 HD:2 T:2488 Overloaded#}pa |[Seahorse17 the Werejackal ]  HP:10(14) Pw:34(34) AC:7 HD:2 T:2489 Overloaded$}paWkáThe orc mummy hits![Seahorse17 the Werejackal ]  HP:4(14) Pw:34(34) AC:7 HD:2 T:2489 Overloaded [Seahorse17 the Werejackal ]  HP:5 T:2490%}paáó ÁThe orc mummy hits![Seahorse17 the Werejackal ]  HP:1 [Seahorse17 the Werejackal ]  HP:2 T:2491&}paŸ &}paÊŸ *You collapse under your load.&}paèŸ 7The orc mummy hits!@&}pa}  Ò[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:57 HP:18(52) Pw:34(34) AC:10 Xp:6/370 T:2491You return to human form!--More--'}pa|: * T:2492)}pa,.What do you want to zap? [eBD or ?*] )}padõ¨ Wands e - a wand called sleep B - an uncursed pine wand D - an uncursed wand of create monster(end) +}pa7[Never mind.-}paÚ Coins  $ - 57 gold pieces  Comestibles  d - 3 uncursed food rations  r - an uncursed orange  T - 2 uncursed tripe rations  U - 3 uncursed candy bars  Scrolls  p - an uncursed scroll called teleportation  Potions  b - an orange potion  i - 3 uncursed ruby potions  q - an uncursed effervescent potion  t - 2 cursed clear potions  w - an uncursed emerald potion  L - 2 uncursed clear potions  S - a cursed potion of healing  X - an uncursed black potion  Wands  e - a wand called sleep  B - an uncursed pine wand  D - an uncursed wand of create monster  Tools  k - an uncursed credit card  s - an empty uncursed sack  v - an uncursed lamp called oil  x - a +0 pick-axe  z - an uncursed blindfold  C - an uncursed lamp called oil  G - an -}paxž¦uncursed lamp called magic  Gems/Stones  f - a black gem  g - an uncursed touchstone  Z - 2 chrysoberyl stones (end) 5}pa2Gt[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:57 HP:18(52) Pw:34(34) AC:10 Xp:6/370 T:2492(0lqqqqqqk(B(0x(B/(0~~~(B@(0~x(B+(0~~(B<(0~~(BM(0x(B(0x~~~~~~~(B(0mqqqqqqj(B7}pa…p-What do you want to read? [p or ?*] 7}paû– 7}paÇ— ÝAs you read the scroll, it disappears. T:2493(0~~~(B)(0~(B(0~~(B(0~~~(B (0lqqqqqqqqqk(B(0~~~~~~(B (0x~~~~~~~~(B)+ (0x~~~~~(B@(0~~~x(B (0x(B$(0~~~~~~~~~(B (0mqqqqqqqqqj(B9}paô]4@(0~(B9}paNÇB T:2494(0~(B@9}paúÞ (0~(B@9}paJß ?You see here a knife. T:2495:}paÈω[Seahorse17 the Investigator ]  HP:19 T:2496)@:}pa„ %(0~(B@:}paÒÝ n@(0~~~~(B T:2499@(0~(B:}paÞ @(0~(B:}paAÞ DYou see here 6 gold pieces. T:2500;}paü” ;}pa{•h $:63$ - 6 gold pieces. T:2501@<}paÅ Coins $ - 63 gold pieces Comestibles d - 3 uncursed food rations r - an uncursed orange T - 2 uncursed tripe rations U - 3 uncursed candy bars Potions b - an orange potion i - 3 uncursed ruby potions q - an uncursed effervescent potion t - 2 cursed clear potions w - an uncursed emerald potion L - 2 uncursed clear potions S - a cursed potion of healing X - an uncursed black potion Wands e - a wand called sleep B - an uncursed pine wand D - an uncursed wand of create monster Tools k - an uncursed credit card s - an empty uncursed sack v - an uncursed lamp called oil x - a +0 pick-axe z - an uncursed blindfold C - an uncursed lamp called oil G - a<}paW´n uncursed lamp called magic Gems/Stones f - a black gem g - an uncursed touchstone Z - 2 chrysoberyl stones(end) @}pa›É [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:63 HP:19(52) Pw:34(34) AC:10 Xp:6/370 T:2501@}pa&(?What do you want to use or apply? [egksvxzB-DG or ?*] A}pa¯;@What do you want to rub on the stone? [$f or ?*] B}pa;B}paN1f - a worthless piece of black glass.B}paVyYou hear a door open.[Seahorse17 the Investigator ]  HP:20 T:2502D}pa, PWhat do you want to drop? [$bd-gikq-tv-xzB-DGLS-UXZ or ?*] D}paó©D}paªSYou drop a worthless piece of black glass. T:2503E}paB]1*@E}paØ A T:2504(0~(B@E}paÆô A T:2505(0~(B@F}pa0ÝA T:2506(0~(B@F}pa»*(0~(B@F}pa¡ÄB T:2507(0~(B@F}pa:^ (0~(B@F}paØy[Seahorse17 the Investigator ]  HP:21 T:2508(0~(B@G}pa4¢v(0x(B(0~~(B(0~~~(B{(0~(B@#G}paÔF ¦ T:2509(0~~(B(0~(B(0~(B(0~(B@#H}pa¶5(0~~~(B(0~(B#(0~(B#@#H}paý¾® T:2510(0~~~(B(0~(B#(0~(B#@#H}paHÙ T:2511#(0~~~~~~(B@#(0~~(B(0x(B(0~~~~~~~~(B#(0qqqj(BI}pavPu T:2512(0~(B#@#(0~(B#I}pa6 f T:2513(0~(B#@(0~(BI}pa¾Î [Seahorse17 the Investigator ]  HP:22 T:2514(0qqk(B(0~~x(B(0~~x(B((0~~(B(0x~(B#@(0~(B(0m(BJ}paû—(0lq(B(0x~(B(0x~(B(0x(B(0~(B@(0~~~(BJ}paUyL T:2515@(0~(BJ}paÿ +@(0~(BJ}pa) CYou see here a large box. T:2516K}paû LWhat do you want to use or apply? [egksvxzB-DG or ?*] K}paûu#In what direction? K}payM DThere is a large box here; lock it? [ynq] (q) L}paÔË9You can't do that with a credit card.N}pa%ÿ # N}paY&lootO}parFNThere is an unlocked large box here, loot it? [ynq] (q) O}pa:æ8You carefully open the large box...--More--O}pat e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) P}pagï+ Take out what?  Coins $ - 84 gold pieces(end) Q}pa]v +R}pa/àCR}paqà‚ $:147 HP:22(52) Pw:34(34) AC:10 Xp:6/370 T:2516$ - 84 gold pieces. T:2517S}pa{žR T:2518(@S}pa8W†(0~(B(0~(B(0~(B@(0~~~(BS}paw ¶ T:2519(0~(B(0~(B(0~(B(0~~~(B@##U}paÔÌ(0~(B(0~~(B(0~~(B(0~~~(B(0~(B#@#U}pas ƒ[Seahorse17 the Investigator ]  HP:23 T:2520#@dV}paC½cYou begin bashing monsters with your bare hands.You hit the jackal.V}paŸ½‚The jackal bites![Seahorse17 the Investigator ]  HP:22  T:2521W}paÚT 1You are empty handed.X}paæq>What do you want to wield? [- x or ?*] X}paº¦1You don't have that object.--More--X}pay >What do you want to wield? [- x or ?*] Y}paȧ!Never mind.[}paDŸ Coins $ - 147 gold pieces Comestibles d - 3 uncursed food rations r - an uncursed orange T - 2 uncursed tripe rations U - 3 uncursed candy bars Potions b - an orange potion i - 3 uncursed ruby potions q - an uncursed effervescent potion t - 2 cursed clear potions w - an uncursed emerald potion L - 2 uncursed clear potions S - a cursed potion of healing X - an uncursed black potion Wands e - a wand called sleep B - an uncursed pine wand D - an uncursed wand of create monster Tools k - an uncursed credit card s - an empty uncursed sack v - an uncursed lamp called oil x - a +0 pick-axe z - an uncursed blindfold C - an uncursed lamp called oil G - [}paÔŸšan uncursed lamp called magic Gems/Stones g - an uncursed touchstone Z - 2 chrysoberyl stones(end) \}pa”[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:147 HP:22(52) Pw:34(34) AC:10 Xp:6/370 T:2521\}pa‰‹"You miss the jackal.\}paË‹‚The jackal bites![Seahorse17 the Investigator ]  HP:20  T:2522\}pac“ /You hit the jackal.\}pa®“ ‚The jackal bites![Seahorse17 the Investigator ]  HP:18  T:2523]}paA(]}pa»(SYou kill the jackal!/371 T:2524%]}pa¬ý t#@#You see here a jackal corpse. T:2525^}paÙ‰[Seahorse17 the Investigator ]  HP:19 T:2526%@#^}pað_ T:2527##@##^}pa ì O T:2528##@#_}paR.##@_}pa5’K T:2529@##`}pa 3##@#`}paJà < T:2530#@a}paÆÞF T:2531@#a}paÿ´[[Seahorse17 the Investigator ]  HP:20 T:2532b}paÈ;$ T:2533b}pa/¥$ T:2534b}pa¥m $ T:2535b}paš ‡#@ T:2536You are beginning to feel hungry. Hungryc}paYH T:2537M@#c}pa? ×#@The orc mummy hits![Seahorse17 the Investigator ]  HP:18 [Seahorse17 the Investigator ]  HP:19 T:2538d}pa€[i T:2539#M@##d}paÁ› G##@##e}pa÷ÇC T:2540#@#e}paNË#@#e}padå C T:2541#@#f}pa~ª T:2542(0qqk(B(0~(B+(0x(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0a(B##@#f}pa‚r Õ T:2543(0q(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@###g}pa_Å­[Seahorse17 the Investigator ]  HP:20 T:2544(0lqqqq(B(0~~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B)(0~~~(B(0~~(B(0~~(B(0~(B#@#g}pa·¼ C T:2545(0x(B(0~(B(0x(B(0~~~(B(0x(B(0~~~x(B(0x(B(0~~~~x(B(0x(B(0~~~(B(0x~(B(0~~(B(0q(B@(0q(B#g}pa"(ƒ(0~x(B@(0~~~x(B(0m(B(0a(B(0qqqqj(Bh}pa[In what direction? h}pa!àƒThe door resists! T:2546You turn into a werejackal!dh}paá'[Seahorse17 the Werejackal ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:147 HP:9(9) Pw:34(34) AC:10 HD:2 T:2546 Hungry OverloadedUse the command #monster to summon help. AC:7 HD:2 T:2546 Hungry Overloaded--More--i}pa÷" j}paN–  Coins $ - 147 gold pieces Comestibles d - 3 uncursed food rations r - an uncursed orange T - 2 uncursed tripe rations U - 3 uncursed candy bars Potions b - an orange potion i - 3 uncursed ruby potions q - an uncursed effervescent potion t - 2 cursed clear potions w - an uncursed emerald potion L - 2 uncursed clear potions S - a cursed potion of healing X - an uncursed black potion Wands e - a wand called sleep B - an uncursed pine wand D - an uncursed wand of create monster Tools k - an uncursed credit card s - an empty uncursed sack v - an uncursed lamp called oil x - a +0 pick-axe z - an uncursed blindfold C - an uncursed lamp called oil G - an uncj}paI— ”ursed lamp called magic Gems/Stones g - an uncursed touchstone Z - 2 chrysoberyl stones(end) n}pa÷ [Seahorse17 the Werejackal ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:147 HP:9(9) Pw:34(34) AC:7 HD:2 T:2546 Hungry Overloadedo}pa•|$ T:2547p}paï$ T:2548p}pa¢Ö $ T:2549p}paZÎ $ T:2550q}paË^$ T:2551q}pa`Ó$ T:2552q}pa© $ T:2553r}pa,$$ T:2554s}paäw $ T:2555t}paœN$ T:2556t}paç¸$ T:2557t}pa€þ $ T:2558u}paûÏ$ T:2559u}paLS $ T:2560v}paê$ T:2561v}paÙ2$ T:2562w}paË7$ T:2563w}paoÊ$ T:2564w}paµ¬ $ T:2565x}paHÇ$ T:2566x}paâ@$ T:2567x}pa!” $ T:2568x}paT-?You hear a door open. T:2569y}paf* T:2570y}paM–$ T:2571z}paN=$ T:2572z}paYö $ T:2573{}pa$W$ T:2574{}paãn/What do you want to eat? [drTU or ?*] |}paˆ0You don't have that object.--More--|}pa|<What do you want to eat? [drTU or ?*] |}pa; É Comestibles d - 3 uncursed food rations r - an uncursed orange T - 2 uncursed tripe rations U - 3 uncursed candy bars(end) ~}pa)Ù‘+You can't do that while carrying so much stuff.‚}pamÍ* T:2575‚}pa‹ $ T:2576ƒ}pay&£ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Comestibles d - Potions e - Wands f - Tools g - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ƒ}pawÜ +ƒ}pax# What would you like to drop?  Coins $ - 147 gold pieces Comestibles d - 3 uncursed food rations r - an uncursed orange T - 2 uncursed tripe rations U - 3 uncursed candy bars Potions b - an orange potion i - 3 uncursed ruby potions q - an uncursed effervescent potion t - 2 cursed clear potions w - an uncursed emerald potion L - 2 uncursed clear potions S - a cursed potion of healing X - an uncursed black potion Wands e - a wand called sleep B - an uncursed pine wand D - an uncursed wand of create monster Tools k - an unƒ}pa¿#zcursed credit card s - an empty uncursed sack v - an uncursed lamp called oil x - a +0 pick-axe z - an uncursed blindfold C - an uncursed lamp called oil G - an uncursed lamp called magic Gems/Stones g - an uncursed touchstone Z - 2 chrysoberyl stones(end) „}paŸ-ä+++++++++++++++++++++++++…}pa6o [Seahorse17 the Werejackal ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:147 HP:9(9) Pw:34(34) AC:7 HD:2 T:2576 Hungry OverloadedYou drop 147 gold pieces. $:0 HP:9(9) Pw:34(34) AC:7 HD:2 T:2576 Hungry OverloadedYou drop 3 uncursed food rations.You drop an uncursed orange.--More--†}paÉ †}pazÉ †}paã# BThere are 3 uncursed candy bars here; eat one? [ynq] (n) ˆ}pa=cThis candy bar is delicious!  T:2577ˆ}pa¶¸OThere are 2 uncursed candy bars here; eat one? [ynq] (n) ‰}pa­¤0This candy bar is delicious!‰}pa$èMThere is an uncursed candy bar here; eat it? [ynq] (n) Š}paÕŠ}pa“ÕFThis candy bar is delicious! T:2578‹}paÙ—RThere are 2 uncursed tripe rations here; eat one? [ynq] (n) Œ}pa6âDThere is an uncursed orange here; eat it? [ynq] (n) Œ}pa -This orange is delicious!}pa¼ RThere are 2 uncursed tripe rations here; eat one? [ynq] (n) }paàKThere are 3 uncursed food rations here; eat one? [ynq] (n) }pay.ºThis satiates your stomach! T:2579 T:2580 T:2581 Satiated}pa÷.PYou finish eating the food ration. T:2582‘}pahz ‘}pa:¸#Not carrying anything.’}paÕE ’}pažS Pick up what?  Coins $ - 147 gold pieces Comestibles a - 2 uncursed food rations b - 2 uncursed tripe rations Potions c - an uncursed black potion d - 2 uncursed clear potions e - 2 cursed clear potions f - an uncursed effervescent potion g - an uncursed emerald potion h - an orange potion i - 3 uncursed ruby potions j - a cursed potion of healing Wands k - an uncursed pine wand l - a wand called sleep m - an uncursed wand of create monster Tools n - an empty uncursed sack o - an uncursed lamp called magic p - an uncursed lamp called oil q - an uncursed lamp called oil r - an uncursed blindfold s - an uncursed credit card t - a +0 pick-axe’}pa3Tr Gems/Stones u - 2 chrysoberyl stones v - an uncursed touchstone(end) “}paÃs Ó+++++++++++++++++++++++˜}paà»[Seahorse17 the Werejackal ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:0 HP:9(9) Pw:34(34) AC:7 HD:2 T:2582 Satiated˜}pac+$ T:2583™}paóÈ $ T:2584š}paPb $ T:2585›}pa"$ T:2586›}paxÆ $ T:2587œ}pa×l$ T:2588œ}pay±$ T:2589œ}paC® $ T:2590œ}paqÔ $ T:2591}pakÙ$ T:2592}paÅ $ T:2593ž}pa^2 $ T:2594ž}pa*r$ T:2595Ÿ}paã$ T:2596Ÿ}pa ‚$ T:2597 }paY$ T:2598 }pa±$ T:2599¡}pa‘$ T:2600¡}pa Ë $ T:2601¡}paÒ1$ T:2602¢}pa0·$ T:2603¢}paj $ T:2604£}pabú$ T:2605£}paæA$ T:2606£}pag˜ $ T:2607¤}pa=U$ T:2608¤}paÕD$ T:2609¤}pa$ T:2610¤}paFæ $ T:2611¥}pa1_$ T:2612¥}pa>Ê$ T:2613¦}pa´š$ T:2614¦}pa“P$ T:2615§}paáÁ$ T:2616§}pa a$ T:2617§}pa(œ$ T:2618§}pa•Ø$ T:2619§}paã$ T:2620§}paQ±$ T:2621§}paO $ T:2622§}pa~í $ T:2623§}pa{% $ T:2624§}paà $ T:2625§}pa?ú $ T:2626§}pa˜ $ T:2627§}pa@7$ T:2628§}parÓ$ T:2629¨}pa.$ T:2630¨}pa>É$ T:2631¨}paV $ T:2632¨}paG¯$ T:2633©}pa($ T:2634ª}paÜè$ T:2635ª}pa…$ T:2636ª}pay$$ T:2637ª}pae_$ T:2638ª}pa`û$ T:2639ª}paü5$ T:2640ª}paÎm$ T:2641ª}pa® $ T:2642ª}pa–G$ T:2643ª}pa4ã$ T:2644ª}pa„ $ T:2645ª}paiº $ T:2646«}pa¤)$ T:2647«}pas…$ T:2648«}paI¡ $ T:2649¬}paBv$ T:2650¬}pa$ T:2651¬}pa¯$ T:2652¬}paíL$ T:2653¬}paÖ†$ T:2654¬}pa¿¿$ T:2655¬}paZù $ T:2656¬}paý– $ T:2657¬}pa¥5 $ T:2658¬}pa“Ñ . T:2659M¬}pa)o dThe orc mummy hits![Seahorse17 the Werejackal ]  HP:6¬}paÎ `[Seahorse17 the Werejackal ]  HP:7 T:2660¬}pañ¬ ´The orc mummy hits![Seahorse17 the Werejackal ]  HP:6 [Seahorse17 the Werejackal ]  HP:7 T:2661¬}pa‡IqThe orc mummy hits![Seahorse17 the Werejackal ]  HP:1¬}paÍæ`[Seahorse17 the Werejackal ]  HP:2 T:2662­}pa¬@´The orc mummy hits![Seahorse17 the Werejackal ]  HP:1 [Seahorse17 the Werejackal ]  HP:2 T:2663­}paOÝ`[Seahorse17 the Werejackal ]  HP:3 T:2664¯}pa̸Z[Seahorse17 the Werejackal ]  HP:4 T:2665°}paÅ 3The orc mummy hits!@°}pa å[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:0 HP:20(52) Pw:34(34) AC:10 Xp:6/371 T:2665 SatiatedYou return to human form! T:2666²}paª#  Pick up what?  Coins $ - 147 gold pieces Comestibles a - 2 uncursed food rations b - 2 uncursed tripe rations Potions c - an uncursed black potion d - 2 uncursed clear potions e - 2 cursed clear potions f - an uncursed effervescent potion g - an uncursed emerald potion h - an orange potion i - 3 uncursed ruby potions j - a cursed potion of healing Wands k - an uncursed pine wand l - a wand called sleep m - an uncursed wand of create monster Tools n - an empty uncursed sack o - an uncursed lamp called magic p - an uncursed lamp called oil q - an uncursed lamp called oil r - an uncursed blindfold s - an uncursed credit card t - a +0 pick-axe[29;²}pa_$ x60H Gems/Stones u - 2 chrysoberyl stones v - an uncursed touchstone(end) ³}paâÓ+++++++++++++++++++++++³}pa´ à[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:0 HP:20(52) Pw:34(34) AC:10 Xp:6/371 T:2666 Satiated $:147 HP:20(52) Pw:34(34) AC:10 Xp:6/371 T:2666 Satiated$ - 147 gold pieces.d - 2 uncursed food rations.T - 2 uncursed tripe rations.--More--´}pa¿9 ´}pa³:_@[Seahorse17 the Investigator ]  HP:17µ}paÞ- K T:2667@(0~(B¶}pa h^@(0~(BM(0a(B¶}paÿ) K T:2668@(0~(B¶}pagž T:2669@(0a~~(B(0~~~(B(0~(BM(0~(B·}palan@(0~(B(0~~(B(0~~~(B·}paºaYou see here a gold spellbook.[Seahorse17 the Investigator ]  HP:18 T:2670M(0~(B¸}pa¿  ¸}paõ ~h - a gold spellbook. T:2671@M(0~(B¸}pa» T:2672(0~(B@#(0~~(B(0~~~(B(0~(B(0~(B¸}paê½ è(0~(B(0~(B@#(0~(B(0~~~~~(B(0~~~(B(0~~~~(B(0~~~~~~(B¹}pa~± T:2673(0~(B(0~(B#@#(0~(B(0~(B(0~(B(0~~(B(0~~(B¹}paV)Æ(0~(BM#@#(0~(B(0~(B(0~(B(0~(B¹}pa” È T:2674(0~(B(0~(B#@#(0~(B(0~(B(0~(B¹}pa," Û T:2675(0~(B(0~(B(0~(BM#@#(0~(B(0~(B(0~(Bº}pa\™Û[Seahorse17 the Investigator ]  HP:19 T:2676(0~(B(0~(B#@(0~(B(0~(Bº}pavq…(0~(B(0~(B#@(0~(B(0~(Bº}pa#¤ K T:2677(0a(B@º}paj– In what direction? »}pa2 »}pa2PThe door closes.(0~~~~~~~(B+»}pa>{ 5@(0~(B»}paP{ TYou see here a wand called make invisible. T:2678¼}patR T:2679/@¼}paúŠ B T:2680(0~(B@½}paxÃ< T:2681<@½}paB;]@(0~(BThere is a sleeping gas trap here.--More--¾}paj ˆ Things that are here: a +2 bullwhip an uncursed +0 studded leather armor--More--¿}paÏ#/¿}paí#‚A cloud of gas puts you to sleep![Seahorse17 the Investigator ]  HP:20 T:2682¿}paö#H T:2683 T:2684¿}paþ#$ T:2685¿}paL$ T:2686 T:2687[Seahorse17 the Investigator ]  HP:21 T:2688 T:2689 T:2690 T:2691¿}paY$: T:2692You wake up.¿}pao½ Pick up what?  Weapons a - a +2 bullwhip Armor b - an uncursed +0 studded leather armor(end) À}paF‹++À}paòç<(0~~~~~(Ba - a +2 bullwhip.You have a little trouble lifting j - an uncursed +0 studded leather armor.@ Burdened--More--Á}paØ! Â}pa‚àP T:2693^@Â}pa± z[Seahorse17 the Investigator ]  HP:22 T:2694@(0~(BÃ}paF™&You climb up the stairs.--More--Ã}pa¾Î(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~(BI+(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~(BZ(0~~(B@(0~(B#####II(0~~~~~~~~~~~~(BF(0x(B(0maqqqqqqqqqqqqj(B##(0x~~~~~~~~~~~~~~(B######(0mqqqqqqqqqqq(B(0qj(B#######################(0lqqqqqaqqqqqqk(B#(0x~~~~(B<(0~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~(B)Ã}paÖÎñ(0~~~~x(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:147 HP:22(52) Pw:34(34) AC:10 Xp:6/371 T:2694 Satiated BurdenedÃ}pa—Ï·[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:147 HP:22(52) Pw:34(34) AC:10 Xp:6/371 T:2695 Satiated BurdenedÄ}pa‚J-What do you want to wear? [j or ?*] Ä}pa1v 7j - an uncursed +0 studded leather armor.--More--Ç}paV±IÇ}paw±´It bites![Seahorse17 the Investigator ]  HP:21  AC:7 Xp:6/371 T:2695 Satiated Burdened(0~(BZÇ}pa†±¯[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:147 HP:21(52) Pw:34(34) AC:7 Xp:6/371 T:2696 Satiated BurdenedÇ}pa²•It bites![Seahorse17 the Investigator ]  HP:17 [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:147 HP:17(52) Pw:34(34) AC:7 Xp:6/371 T:2697 Satiated BurdeneddSomething growls!A jackal appears!It bites![Seahorse17 the Investigator ]  HP:15[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:5 $:147 HP:15(52) Pw:34(34) AC:7 Xp:6/371 T:2698 Satiated BurdenedYou finish your dressing maneuver.Ë}paÏË}paŠ'You fall down the stairs.--More--Ë}pa×Ò (0lqqqk(B(0lqqqqqqqk(B(0lqqqqqqk(B(0x~~~x(B(0x~~~~~~~x(B(0x(B/(0~~~(B^(0~x(B(0x~~~x(B(0x~~~~~~~~(B######+(0~~(B@(0~~~x(B (0lqqqqqqqqqk(B(0x(B((0~~x(B(0x~~~~~~~x(B(0x~~~~~~~(B(0~~~~~(B (0x~~~~~~~~(B)+#(0x~~~~(B(0x~(B)(0~~~~~x(B(0mqqqqqqj(B (0x~~~~~~~~~x(B####(0~~~(B{(0x(B#(0x~~~~~~~x(B Ë}pa Ó Ê(0x(B*(0~~~~~~~~~(B#####(0mqqqj(B#####(0x~~~~~~~x(B (0mqqqqqqqqqj(B###%####(0mqaqqqqqj(B#############[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:147 HP:14(52) Pw:34(34) AC:7 Xp:6/371 T:2698 Satiated BurdenedË}paÁÔ !  T:2699Í}pa6G# Î}pa~CprayÏ}paM©>Are you sure you want to pray? [yn] (n) Ï}pa176You begin praying to Quetzalcoatl.Ï}pa\7{You are surrounded by a shimmering light. T:2700 T:2701Ï}paÊ7U T:2702You finish your prayer.--More--Ð}paÙvYou feel that Quetzalcoatl is well-pleased.You feel purified.[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:147 HP:14(52) Pw:34(34) AC:7 Xp:6/371 T:2702 Satiated BurdenedÑ}pa$¤ %<@Ò}paÑB T:2703(0~(B@Ò}pa•B T:2705(0~(B@Ó}pa›©|(0~(B#(0qqqqqqqk(B@#(0~~~~~~~x(B(0x(BÓ}pa,ç[Seahorse17 the Investigator ]  HP:15 T:2706(0~(B(0~(B(0~(B(0~(B@##Ó}pa.P(0~~(B(0~~(B(0~~(B#####@###(0~~~~(B(0x(B T:2709##@(0~~(B(0~~~~(B(0~~x(B(0x(BÓ}paZ.—The orc mummy opens a door.[Seahorse17 the Investigator ]  HP:16 T:2713(0a(BÓ}paM/ä T:2714(0l(BM#@(0x~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~x(B(0qqqqqj(BÔ}paRJ è T:2715(0~~~~~~(B(0~(B@(0x(B(0~(B(0x~(B+(0~~(B(0mqq(BÕ}paöž] T:2717(0~(B@(0~(BÕ}pa!8%(0~(B@Õ}pawà [Seahorse17 the Investigator ]  HP:17 T:2718(0~(B@Ö}pa  Coins  $ - 147 gold pieces  Weapons  a - a +2 bullwhip  Armor  j - an uncursed +0 studded leather armor (being worn)  Comestibles  d - 2 uncursed food rations  T - 2 uncursed tripe rations  Spellbooks  h - a gold spellbook  Potions  b - an orange potion  i - 3 uncursed ruby potions  q - an uncursed effervescent potion  t - 2 cursed clear potions  w - an uncursed emerald potion  L - 2 uncursed clear potions  S - a cursed potion of healing  X - an uncursed black potion  Wands  e - a wand called sleep  B - an uncursed pine wand  D - an uncursed wand of create monster  Tools  k - an uncursed credit card  s - an empty uncursed sack  v - an uncursed lamp called oil  x - a +0 pick-axe  z - an uncursed blindfold [31;Ö}paR ¡1H C - an uncursed lamp called oil  G - an uncursed lamp called magic  Gems/Stones  g - an uncursed touchstone (1 of 2)ß}paÝ{[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:147 HP:17(52) Pw:34(34) AC:7 Xp:6/371 T:2718 Satiated Burdened(0lqqqk(B(0lqqqqqqqk(B(0lqqqqqqk(B(0x~~~x(B(0x~~~~~~~x(B(0x(B/(0~~~(B^(0~x(B(0x~~~x(B(0x~~~~~~~~(B######(0a~~(B<(0~~~x(B#(0lqqqqqqqk(B (0lqqqqqqqqqk(B(0x(B((0~~x(B(0x~~~~~~~x(B(0x~~~~~~~(B########(0~~~~~~~~x(B (0x~~~~~~~~(B)+#(0x~~~~(B(0x~(B)ß}pa4|ß[m(0~~~~~x(B(0mqqqqqqj(B###(0x~~~~~~~x(B (0x~~~~~~~~~x(B####(0~~~(B{(0x(B#(0x~~~~~~~x(B(0x~~~~~~~x(B (0x(B*(0~~~~~~~~~(B#####(0mqqqj(B#####(0x~~~~~~~x(B(0~~~~~~~~x(B (0mqqqqqqqqqj(B###%####(0mqaqqqqqj(B(0x(B@(0~~~~~~x(B####+(0~~~~~~~x(B########(0mqqqqqqqj(B#ß}pat†@What do you want to use or apply? [aegksvxzB-DG or ?*] à}paîÌà}paGÍKYour lamp is now on. T:2719#á}pazñ  Coins  $ - 147 gold pieces  Weapons  a - a +2 bullwhip  Armor  j - an uncursed +0 studded leather armor (being worn)  Comestibles  d - 2 uncursed food rations  T - 2 uncursed tripe rations  Spellbooks  h - a gold spellbook  Potions  b - an orange potion  i - 3 uncursed ruby potions  q - an uncursed effervescent potion  t - 2 cursed clear potions  w - an uncursed emerald potion  L - 2 uncursed clear potions  S - a cursed potion of healing  X - an uncursed black potion  Wands  e - a wand called sleep  B - an uncursed pine wand  D - an uncursed wand of create monster  Tools  k - an uncursed credit card  s - an empty uncursed sack  v - an uncursed lamp called oil  x - a +0 pick-axe  z - an uncursed blindfold [31;á}paò §1H C - an uncursed lamp called oil  G - an uncursed lamp called magic (lit)  Gems/Stones  g - an uncursed touchstone (1 of 2)ó}paWŽ8 Z - 2 chrysoberyl stones (2 of 2)ô}paï[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:147 HP:17(52) Pw:34(34) AC:7 Xp:6/371 T:2719 Satiated Burdened(0lqqqk(B(0lqqqqqqqk(B(0lqqqqqqk(B(0x~~~x(B(0x~~~~~~~x(B(0x(B/(0~~~(B^(0~x(B(0x~~~x(B(0x~~~~~~~~(B######(0a~~(B<(0~~~x(B#(0lqqqqqqqk(B (0lqqqqqqqqqk(B(0x(B((0~~x(B(0x~~~~~~~x(B(0x~~~~~~~(B########(0~~~~~~~~x(B (0x~~~~~~~~(B)+#(0x~~~~(B(0x~(B)ô}pa{ïà[m(0~~~~~x(B(0mqqqqqqj(B###(0x~~~~~~~x(B (0x~~~~~~~~~x(B####(0~~~(B{(0x(B#(0x~~~~~~~x(B(0x~~~~~~~x(B (0x(B*(0~~~~~~~~~(B#####(0mqqqj(B#####(0x~~~~~~~x(B#(0~~~~~~~~x(B (0mqqqqqqqqqj(B###%####(0mqaqqqqqj(B(0x(B@(0~~~~~~x(B####+(0~~~~~~~x(B########(0mqqqqqqqj(B#õ}pa†Í% T:2720õ}pa+ÈK T:2721(0~(B@ö}paÓ¤ (0~~~(B@ö}pa¥v T:2723 [Seahorse17 the Investigator ]  HP:18 T:2724ö}pa5¦E T:2727(0~~~(B@ö}paô ,@(0~(B÷}paHÏú[Seahorse17 the Investigator ]  HP:19 T:2730@(0~(B(0~(B(0~(B(0~~~(BM(0~~(B@(0~(B÷}pajÏ$ T:2731÷}pa)Û[Seahorse17 the Investigator ]  HP:20 T:2736(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B@÷}pa>K T:2737(0~(B@ø}pa,D T:2738@(0~(Bø}pa4DD T:2740@(0~(Bø}paÏ D T:2741@(0~(Bø}pa¹Ñ @(0~(Bû}pag/{[Seahorse17 the Investigator ]  HP:21 T:2743@(0~(Bû}pa€ÖD T:2744@(0~(Bû}paqQ <The door resists! T:2745û}pa© û}paü TThe door opens. T:2746##(0a(Bü}paãñ³ T:2747(0~~(B(0~(B(0~(B#@(0~(Bü}paT ô(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B#f@(0a(Bü}pañá[Seahorse17 the Investigator ]  HP:22 T:2748(0~~(B(0~~~(B(0~(B#@#þ}parG/What do you want to throw? [$a or ?*] þ}paü7$In what direction? ÿ}paÄ‘ÿ}pa3’rThe housecat devours an uncursed food ration. T:2749f~pa©~+@f~paà~˜You swap places with your housecat. T:2750(0~(B(0~(B#~pa„× y T:2751(0~(B#@f#~paõbV(0~(B#@f#~pa…Øs T:2752(0~(B#@f#~paAEª[Seahorse17 the Investigator ]  HP:23 T:2754(0~(B#@f#~pa¡ 6#@f#~pa$ I T:2755#@#~pa4Y T:2757#@f##~pa?BS T:2758#@f#~pag­S T:2759#@f#~paŸÊ Š[Seahorse17 the Investigator ]  HP:24 T:2761#@f#~pa(÷ S T:2762#@f#~paŒS T:2763#@f#~pa¯ñS T:2765#@f#~pa+Š[Seahorse17 the Investigator ]  HP:25 T:2766#@f#~pa³S T:2767#@f#~pa}S T:2768#@f#~paô6S T:2769#@f#~pa0µ S T:2770#@f#~paé/ S T:2771#@f#~pa7¥[Seahorse17 the Investigator ]  HP:26 T:2772#@#f#~pa©'Q#@#f#~paM3 c T:2774@#f#~paÚ2c T:2775@#f#~paQ¸c T:2776@#f#~pa:š T:2777(0~(B(0~(B(0~~(B@#f#~paäþ(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B#f#(0~~~~~~~(B@~paQ+X[Seahorse17 the Investigator ]  HP:27 T:2778(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@#~pa¤ˆl T:2779(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bf#@#~paƒ,  T:2780(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B#@#~pa±ì> T:2781@#~pa8› R T:2782@##~pað· ] T:2783@#### ~pab?#@#### ~paU Œ[Seahorse17 the Investigator ]  HP:28 T:2784#@## ~pa»ZO T:2785#@# ~paç„ O T:2786#@# ~paØ7 O T:2787#@# ~paîkO T:2788#@# ~paB¶O T:2789#@# ~pa6Æ7[Seahorse17 the Investigator ]  HP:29 T:2790#@#(0a(B(0~~(B(0~~~(B(0~(B%(0~x(B(0~~x(B(0~~x(B(0qqj(B ~pa€ð J T:2791#@#(0~(B(0~(B>(0~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0qqqqq(B~pa¼€&#(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~~x(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0x~~~~~~~(B(0~(B(0mqqqqqq(B~pa¨(0lqqqqqqqq(B(0a(B(0qqk(B(0x~~~~~~~(B@(0~x(B(0~~~~~~(B(0x~~~(B(0x~(B T:2793You hear water falling on coins.~paÝ2 4(0~(B@~paå¦E T:2794>@~pa-(0~(B@~paI->You see here a tin. T:2795~pa;G >There is a tin here; eat it? [ynq] (n) ~paâÍ ~paÎ 1It is not so easy to open this tin.~pa#Ï ¦[Seahorse17 the Investigator ]  HP:30 T:2796 T:2798 T:2799~paRÏ % T:2801~paFÐ ¦[Seahorse17 the Investigator ]  HP:31 T:2802 T:2803 T:2804~pasÐ % T:2805~pa_Ñ ™ T:2807[Seahorse17 the Investigator ]  HP:32 T:2808M~pañÑ e T:2809You stop opening the tin. T:2810~paO} T:2811(0a(BM%@~pawY d T:2812(0~(BM@(0~(B~pa@?>M@(0~(B~paµÔ T:2813The orc mummy hits![Seahorse17 the Investigator ]  HP:28 [Seahorse17 the Investigator ]  HP:29 T:2814~pa³©­@(0~(BThe orc mummy hits![Seahorse17 the Investigator ]  HP:24  T:2815~pa§ÃD@M(0~(B(0~(B~paò&O T:2816@(0~(B~pa™+ ^ T:2817@(0~(BM(0~(B~paáR T:2818@(0~(BM(0~(B~paÊõƒ[Seahorse17 the Investigator ]  HP:25 T:2820@M(0~~(B~pai› #You are empty handed.~paN U T:2821#@(0~(B~pa8 1What do you want to wield? [- ax or ?*] ~pa¼ç~paè@a - a +2 bullwhip (weapon in hand).M(0~(B~paØÍ~pa+Î$You hit the orc mummy.~paÂΡ T:2822The orc mummy hits![Seahorse17 the Investigator ]  HP:23  T:2823~paÿ5 3You miss the orc mummy.~paÍ6 „The orc mummy hits![Seahorse17 the Investigator ]  HP:19  T:2824~pa "2You hit the orc mummy.~paÙ"„The orc mummy hits![Seahorse17 the Investigator ]  HP:14  T:2825~paw 2You hit the orc mummy!~paF! ‹You hear some noises in the distance.[Seahorse17 the Investigator ]  HP:15 T:2827~pa¶­2You hit the orc mummy.~pa‡®jThe orc mummy hits![Seahorse17 the Investigator ]  HP:10~pa{r~paÂrXYou destroy the orc mummy!/397 T:2828[~pa“– •(0~(B@ Things that are here: a mummy wrapping 38 gold pieces--More--~paÉÝM T:2830~paf(0~~~~(B@You see here a tin. T:2842 ~pa9>There is a tin here; eat it? [ynq] (n)  ~pa$· 9It is not so easy to open this tin. ~paN¸ The housecat drops a lichen corpse.[Seahorse17 the Investigator ]  HP:13 T:2844%f(0~(B T:2845(0~(Bf ~pau¹ ¾ T:2847%f(0~(B(0~(B(0~(B T:2848(0~(Bf T:2849(0~(Bf[Seahorse17 the Investigator ]  HP:14 T:2850(0~(Bf ~pa$º x T:2851f(0~(B(0~(B--More--!~pa©ø X T:2852(0~(Bf!~paòø ¯ T:2853%f T:2854f(0~(B!~pacú ] T:2855(0~(B%f[Seahorse17 the Investigator ]  HP:15 T:2856f(0~(B(0~(B T:2857%f!~paŽû  T:2858 Burdened  T:2860(0~(B(0~~(Bf T:2861f(0~(BEat it? [yn] (n) "~paŠ~"~pa^¬You discard the open tin.[Seahorse17 the Investigator ]  HP:16 T:2862f(0~(B"~paì[Qf@(0~~(B"~pa0\ŒThe housecat picks up a lichen corpse. T:2864(0~(Bf(0~(B"~pa0ÒŠ(0a(B:@(0~(Bf(0~(B"~paÒÜThe housecat drops a lichen corpse.(0~(B:@(0~~(Bf%The housecat bites the iguana."~paºÒ1The iguana misses the housecat."~pa\Ó--More--#~paKÁ Í[Seahorse17 the Investigator ]  HP:17 T:2868(0~(B@(0~(B:f(0~(B#~paÚ 0@(0~~(B:(0~~~(B%(0~(Bf T:2870@(0~(B:(0~(B(0~(Bf(0~~(B#~paQà ß[Seahorse17 the Investigator ]  HP:18 T:2874#f@(0~(B:(0~(B(0~(B$~paõ3‹ T:2875(0~(Bf(0~(B@:(0~(B$~paâG !You hit the iguana.$~paøG The iguana bites![Seahorse17 the Investigator ]  HP:15f(0~(B$~pa H Ô T:2876The iguana bites![Seahorse17 the Investigator ]  HP:13  T:2877(0~(Bf%~paQÙ0You miss the iguana.%~pa†ÙåThe iguana bites![Seahorse17 the Investigator ]  HP:9(52) Pw:34(34) AC:7 Xp:6/397 T:2877 Burdened  T:2878(0~(Bf&~paAR&~pawR‹You kill the iguana!/407 T:2879(0~(B(0~(Bf&~pa7ì Ú[Seahorse17 the Investigator ]  HP:10(52) Pw:34(34) AC:7 Xp:6/407 T:2880 Burdened(0~(B@(0~~(Bf'~pap’ T:2881@(0~(B(0~(Bf(0~(B'~pa¹Î Ë T:2882#@(0~~(B#f##(0~(B(0~(B(~pa Ê T:2883(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~(Bf(~pa€ à(0~~~~~~~~~~~~~(B (0x(B#(0~~(B(0~~~~~~(B(0~~~(B (0x~~~~(B#(0~~~~~~~~~(B(0~~(B (0x~(B$(0~~~~~~~~~~(B##@(0~~~~~~~~~~(B (0mqqqqqqqqqqq(B(0~~~~~~~~(B(~paÞ ¹You hear water falling on coins.[Seahorse17 the Investigator ]  HP:11 T:2886(0~~(B##@##(~paD Ä T:2891(0lqqqqq~qqqq(B (0x~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~x(B@#####(0j(B)~pa‡"h(0qk(B(0~x(B(0x(B@(0~(B)~papµ @(0~(B)~pa¼µ\[Seahorse17 the Investigator ]  HP:12 T:2893)~paV¶£[Seahorse17 the Investigator ]  HP:13 T:2898@(0~~~~~(B@(0~(B)~pa›¶#@(0~~(B)~pa¶FYou see here 31 gold pieces. T:2901)~paM )~pa9M $:216You have a little trouble lifting $ - 31 gold pieces. T:2902@*~paÅ^[Seahorse17 the Investigator ]  HP:14 T:2904(0~~~(B@*~paØ^(0~~(B@*~paÃ_— T:2905 [Seahorse17 the Investigator ]  HP:15 T:2911(0~~~~(B@*~paÒ_Š T:2912(0~(B(0~(B@f*~pajÁ ‹(0~~~~(B(0~~~(B(0~(B(0~(B@*~pa‹Á %f#+~pa-©tYou stop. Your housecat is in the way! T:2914f#+~pa\ø;f@+~pa—øÒYou swap places with your housecat. T:2915(0~~~~~(B(0~~~(B(0~(Bf#+~paÔ! ÿ[Seahorse17 the Investigator ]  HP:16 T:2916(0~(B(0~~~(B(0~(B(0~(Bf#@+~pa?}˜ T:2918(0~~(B(0~(B##f@,~pa/¥w T:2919(0~(B#f@,~pa‘š T:2920#(0~(BBf#@,~pa' ?(0~(B#@,~pa= ‰The giant bat bites![Seahorse17 the Investigator ]  HP:10#f,~pat ³The giant bat bites![Seahorse17 the Investigator ]  HP:6(52) Pw:34(34) AC:7 Xp:6/407 T:2920 Burdened  T:2921.~paA}HWhat do you want to write with? [- aegBDZ or ?*] .~pa¿*@You write in the dust with your fingertip.--More--.~par FWhat do you want to write in the dust here? .~pa—Ñ E/~pašNl/~paäÀb/~paÅe/~pa'¡;What do you want to write in the dust here? 0~pa#_'Never mind.0~pay/0~paƒ`  Coins  $ - 216 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  j - an uncursed +0 studded leather armor (being worn)  Comestibles  d - an uncursed food ration  T - 2 uncursed tripe rations  Spellbooks  h - a gold spellbook  Potions  b - an orange potion  i - 3 uncursed ruby potions  q - an uncursed effervescent potion  t - 2 cursed clear potions  w - an uncursed emerald potion  L - 2 uncursed clear potions  S - a cursed potion of healing  X - an uncursed black potion  Wands  e - a wand called sleep  B - an uncursed pine wand  D - an uncursed wand of create monster  Tools  k - an uncursed credit card  s - an empty uncursed sack  v - an uncursed lamp called oil  x - a +0 pick-axe  z - an uncurse0~paÚ` ¸d blindfold  C - an uncursed lamp called oil  G - an uncursed lamp called magic (lit)  Gems/Stones  g - an uncursed touchstone (1 of 2)3~paÛØ[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:216 HP:6(52) Pw:34(34) AC:7 Xp:6/407 T:2921 Burdened(0lqqqk(B(0lqqqqqqqk(B(0lqqqqqqk(B(0x~~~x(B(0x~~~~~~~x(B(0x(B/(0~~~(B^(0~x(B(0x~~~x(B(0x~~~~~~~~(B######(0a~~(B<(0~~~x(B#(0lqqqqqqqk(B (0lqqqqqqqqqk(B(0x(B((0~~x(B(0x~~~~~~~x(B(0x~~~~~~~(B########(0~~~~~~~~x(B (0x~~~~~~~~(B)+#(0x~~~~(B(0x~[33~paÙ8;5;6m(B)(0~~~~~x(B(0mqqqqqqj(B###(0x~~~~~~~x(B (0x~~~~~~~~~x(B####(0~~~(B{(0x(B#(0x~~~~~~~x(B(0x~~~~~~~x(B (0x(B*(0~~~~~~~~~(B#####(0mqqqj(B#####(0x~~~~~~~x(B#(0~~~~~~~~x(B (0mqqqqqqqqqj(B###%####(0mqaqqqqqj(B(0x~~~~~~~x(B###############################(0a~~~~~~~x(B########(0mqqqqqqqj(B################## (0lqqqqq~qqqqqk(B#(0lqqqqqqqqqaqqqk(B (0x~~~~~~~~~~~x(B#(0x[38;5;03~pa1Ù[m~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~x(B#(0~~~(B[(0~~~~~~(B>(0~~~x(B (0x~~~~~~~~~~~x(BB(0x~~~~~~~~~~(B%(0~~x(B (0x~~~~~~~~~~~~(B####f#@(0x~~~~~~~~~~~~~x(B (0mqqqqqqqqqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B4~paÅô :What do you want to write with? [- aegBDZ or ?*] 5~pa€4@You write in the dust with your fingertip.--More--5~paW¤FWhat do you want to write in the dust here? 5~paiÄE5~paø` l6~pa©‚ b6~pa<³ e7~papr7~paÔˆe7~paPùt7~paÈ h8~pa¨R³The giant bat turns to flee.[Seahorse17 the Investigator ]  HP:7 T:2922f##9~pa 5#f:~pa¦§Õ T:2924(0~~~(B(0~(B(0~~~~(B@(0~~~~~~~~~~~(B#f:~pa§/0 T:2925(0~~~~~~~~~~(B@(0~(B(0~~~~~~(B(0~~~(Bf(0~~~(BB(0~~~~~~(B(0~~(B#(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B;~pa«X5f@;~paY’You swap places with your housecat. T:2926(0~~~~~~~~~~(B#f(0~(B(0~~~~~~(B(0~~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B<~paò³€[Seahorse17 the Investigator ]  HP:8 T:2928(0~(B(0~~(BB(0~~~~~~~(B@(0~~(Bf(0~~~~~~(B(0~~~(B#(0~~~~~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B<~pa8„ à T:2929(0~(B(0~~(B#@(0~(BfB(0~(B(0~~~(B(0~~~~(B=~pa±Š`(0~(BBThe housecat bites the giant bat.=~paÉŠzThe giant bat misses the housecat. T:2930B(0~(B=~paÞ f(0~(BBThe housecat bites the giant bat.=~pa ”The giant bat misses the housecat.B(0~(B(0~(B T:2931--More-->~pa«¢ ‡f(0~(B[Seahorse17 the Investigator ]  HP:6>~paÅ¢ 5 T:2932%?~pa™h(0~(B@(0~(BYou see here a giant bat corpse.?~paD™|The housecat drops a mummy wrapping. T:2933f[@~pa"êV(0~(Bf@@~paEê†The housecat eats a giant bat corpse.[Seahorse17 the Investigator ]  HP:7 T:2934@~paÍO I T:2936(0~(B@A~pa(—P(0~(Bf(0~(B@A~paìh T:2937(0~(Bf(0~(B@A~paO¿ u T:2938[f(0~(B@B~paÓ%-What do you want to read? [h or ?*] B~pa)e #h - a gold spellbook.--More--C~paï C~paº ?A cloud of darkness falls upon you. T:2939 Blind(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~(B@(0~~~~~~~(B(0~~~~~~~~~~~~~(B@[Seahorse17 the Investigator ]  HP:8 T:2941@@C~paà 8 T:2942@C~paó 8 T:2943@C~pa 8 T:2944@C~pa0 8 T:2945@C~paÑ ¹[Seahorse17 the Investigator ]  HP:9 T:2947@@ T:2948@C~pa  T:2949@@ T:2950You can move again.F~pa>CWhat do you want to drink? [biqtwLSX or ?*] F~pa5t† Potions b - an orange potion i - 3 uncursed ruby potions q - an uncursed effervescent potion t - 2 cursed clear potions w - an uncursed emerald potion L - 2 uncursed clear potions S - a cursed potion of healing X - an uncursed black potion(end) L~pazø+(0lqqqqqqqk(B###(0~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B#(0~~~~~~~~x(B(0x~~~~~~~x(B###(0a~~~~~~~x(B*/())*`$$*$$[%@$[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:216 HP:9(52) Pw:34(34) AC:7 Xp:6/407 T:2950 Burdened BlindYou detect the presence of objects.(For instructionL~pa!ùs type a '?')M~pa|Done.--More--N~paŠZ[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:216 HP:9(52) Pw:34(34) AC:7 Xp:6/407 T:2950 Burdened Blind(0lqqqk(B(0lqqqqqqqk(B(0lqqqqqqk(B*(0x~~~x(B(0x~~~~~~~x(B(0x(B/(0~~~(B^(0~x(B(0x~~~x(B(0x~~~~~~~~(B######(0a~~(B<(0~~~x(B#(0lqqqqqqqk(B (0lqqqqqqqqqk(B(0x(B((0~~x(B(0x~~~~~~~x(B(0x~~~~~~~(B########(0~~~~~~~~x(B (0x~~~~~~~~(B)+#(0x~~~~(B~pa"[31H(0x~(B)(0~~~~~x(B(0mqqqqqqj(B###(0x~~~~~~~x(B (0x~~~~~~~~~x(B####(0~~~(B{(0x(B#(0x~~~~~~~x(B(0x~~~~~~~x(B (0x(B*(0~~~~~~~~~(B#####(0mqqqj(B#####(0x~~~~~~~x(B#(0~~~~~~~~x(B (0mqqqqqqqqqj(B########(0mqaqqqqqj(B(0x~~~~~~~x(B###############################(0a~~~~~~~x(B########(0mqqqqqqqj(B###`###############$ (0lqqqqq~qqqqqk(B$#(0lqqqqqqqqqaqqqk(B~paf[ô9H* (0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~x(B$$ (0x~~~~~~~~~~~x(B#(0~~(B[(0~~~~~~~(B>(0~~~x(B (0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~(B%(0~~x(B (0x~~~~~~~~~~~~(B#######(0x~~~~~(B@(0~~~~~~~x(B (0mqqqqqqqqqqqj(B(0x~~~~~~~~~~~~~x(B$(0mqqqqqqqqqqqqqj(BN~paå; 4What do you want to drink? [iqtwLSX or ?*] O~paÝ7f Potions i - 3 uncursed ruby potions q - an uncursed effervescent potion t - 2 cursed clear potions w - an uncursed emerald potion L - 2 uncursed clear potions S - a cursed potion of healing X - an uncursed black potion(end) Q~paz¹+(0lqqqqqqqk(B###(0~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B#(0~~~~~~~~x(B(0x~~~~~~~x(BThis tastes like slime mold juice.--More--R~paÂI(Call a ruby potion: S~paafS~paÔrS~paôÈuS~paóå iS~pa¢ tS~paü1 T~pa•­jT~pah uT~pa'«iT~paÒØcT~pa aeV~paM¿?V~paa¥ ˜[Seahorse17 the Investigator ]  HP:10(52) Pw:34(34) AC:7 Xp:6/407 T:2952 Burdened Blind@W~pa>4What do you want to drink? [iqtwLSX or ?*] W~paêûu Potions i - 2 uncursed potions called fruit juice? q - an uncursed effervescent potion t - 2 cursed clear potions w - an uncursed emerald potion L - 2 uncursed clear potions S - a cursed potion of healing X - an uncursed black potion(end) [~paâÇÉ+(0lqqqqqqqk(B###(0~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B#(0~~~~~~~~x(B(0x~~~~~~~x(B Blind LevYou start to float in the air![~pa0ÈSYour movements are now unencumbered. T:2953\~pa^vAWhat do you want to drink? [itwLSX or ?*] \~pakã 1You don't have that object.--More--]~pa*¯AWhat do you want to drink? [itwLSX or ?*] ]~pa G Potions i - 2 uncursed potions called fruit juice? t - 2 cursed clear potions w - an uncursed emerald potion L - 2 uncursed clear potions S - a cursed potion of healing X - an uncursed black potion(end) ^~pa¸ú>+(0lqqqqqqqk(B###(0~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B#(0~~~~~~~~x(B^~pa`û;That was smooth! T:2954_~paD÷ @What do you want to drink? [itLSX or ?*] `~pa°* Potions i - 2 uncursed potions called fruit juice? t - 2 cursed clear potions L - 2 uncursed clear potions S - a cursed potion of healing X - an uncursed black potion(end) a~paî .+(0lqqqqqqqk(B###(0~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(BYou feel completely healed.a~pa+ gYou can see again.[Seahorse17 the Investigator ]  HP:56(56) T:2955 Lev(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~(Bf(0~~~~~~(B(0~~~~~~~~~~~~~(Bc~paôK ^ T:2956@f(0~~(Bd~pa€X T:2957@f(0~~(Bd~paç™-f@d~pašYou swap places with your housecat. T:2958(0~(Bfd~paôÇy T:2959(0~(B@(0~(Bfe~pa»ù 5You are floating high above the stairs.f~pa™cf~paȨV T:2960f(0~(Bf~paQe G@>(0~(Bff~paŽe «The housecat picks up a lichen corpse.@(0~(Bf(0~(B T:2961f~pa«e †The housecat drops a lichen corpse.@(0~(Bf%f~paÍg Î T:2969@(0~(B[(0~~~~~~~(B%(0~~(Bf(0~(B(0~(Bg~paƒ˜ š T:2970(0~(B@f(0~(B(0~(Bh~pa9D¿ T:2973(0~(B(0~(B(0~~~(B(0~(B(0~~(B@fh~pa³ T(0~(Bf(0~~~~(B@h~pa  ¨  T:2975  T:2981(0~(B(0~~~~(B(0~~~~~~~~(Bf@i~paÈ@fi~paÄÈPYou swap places with your housecat.@(0~(Bi~paÊp  T:2982@(0~(Bf(0~(Bi~paeÌy(0~(B(0~(B@(0~~~(Bf(0~~~~~(Bi~pa)Í«  T:2989  T:2992(0~(Bf@(0~~(B(0~~(Bi~paðŠÜf(0~(B(0~~~~~~~(B@(0~(B  T:2996(0~(Bf(0~(B@i~paFŒl  T:2999(0~~~(Bf(0~~(B@i~paYG(0~(Bf@(0~(Bj~paŸÚ^  T:3000(0~(Bf@j~paÛ¥ @fj~paS§ You swap places with your housecat.(0~(B@(0~~(Bf(0~(Bj~paí© §  T:3003  T:3009(0~~(B@(0~~~~~~~~(Bf(0~~~(Bk~paÛ9Ú(0~~(B@f(0~(B  T:3010(0~(B@f(0~(Bk~pa·:a  T:3012(0~~(B@f(0~~(Bk~pa€ s  T:3016@(0~~~~(Bf(0~(Bl~pa>€œ(0~~(B@f(0~(B  T:3017f(0~(Bl~paßV @(0~(Bl~paÚW p  T:3019@(0~(Bf(0~(Bm~pasVêf(0~~(B(0~~(B(0~~~~~~~(B@  T:3024(0~(Bf(0~(B@m~pa‘X  T:3028(0~(B(0~(B(0~~~(Bf@m~pa^ @fm~pa ‘You swap places with your housecat.(0~(B@(0~~~(Bf(0~~(Bm~paS ‘  T:3031  T:3036@(0~~~~(Bf(0~~~~~(Bn~pa^‚f T:3038(0~~(B@f(0~~(Bn~paç Áf@You swap places with your housecat.  T:3039(0~(B(0~(Bfo~paŸf ;f@o~paÞf ‹You swap places with your housecat. T:3040(0~(B(0~(Bfo~paò$Š T:3042f(0~~(B@(0~~~~~(Bp~pa rt(0~(B(0~(Bf(0~~~~~(B@p~pa ry  T:3045f(0~(B(0~(B@p~paŽr§  T:3050f(0~(B(0~(B(0~~~(B(0~~~~~~(B@p~pa½& ƒ%(0~(Bf@(0~~~~(Bp~pa…' ™  T:3052(0~(B(0~~~(B@(0~~~(Bf(0~~~~~(Bp~pa”' n  T:3059  T:3060f(0~~(Bq~paÖa  T:3061(0~(B(0~(B@fq~paº±-f@q~pa‚²þYou swap places with your housecat.(0~~~~(B(0~~~~(Bf(0~~~(B@  T:3066(0~(Bf(0~(B@q~paƲŽ  T:3068f(0~(B(0~(B(0~~(B@r~paÞoµ T:3072(0~(B(0~(B(0~(B(0~(Bf@(0~~~~~(Br~pa„ D(0~(Bf(0~(B@r~pa/‘  T:3073  T:3077(0~~~(B(0~~~~(Bf@s~paˆ@fs~paóYou swap places with your housecat.(0~(B@(0~(Bf(0~~(Bs~paSp  T:3080@(0~(Bf(0~(Bs~pa¯ƒYou float slightly lower.f(0~(B@(0~~~~(Bs~paÀ’You wobble unsteadily in the air.(0~(B@(0~~(Bf(0~~(Bs~paÌ0  T:3086--More--s~paÜ t~pa7S„  T:3087@(0~(B(0~(Bf(0~(Bt~pa®Ÿ} T:3088@(0~(Bf(0~(Bt~pa©¬} T:3089@(0~(Bf(0~(Bt~paÊ } T:3090@(0~(Bf(0~(Bu~paÛ‰s T:3091(0~(B@(0~(Bfu~pa>.N(0~(B@(0~(Bfu~paÛ S(0~(B@There is a staircase down here.u~pa&Û LYou see here a lichen corpse. T:3092w~pa[¦w~pa„¦‚l - a lichen corpse. T:3093(0~(B@fy~paæ°y~pa<³%You descend the stairs.--More--y~paS: ˜(0l(B(0qqqqqk(B(0x~~~~(B((0~x(B(0x~~~~~(B@(0x(B(0x~~~~~(Bf(0~(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:7 $:216 HP:56(56) Pw:34(34) AC:7 Xp:6/407 T:3093y~paØ< 2(0~(Bfz~pa˜À(@<z~paêÀDYou see here a lock pick. T:3094{~paPSˆ T:3095(@f(0~(B{~paMž@What do you want to drop? [$adeg-lstvxzB-DGLSTZ or ?*] {~paµ´ {~pa[µ UYou drop a lichen corpse.<f|~pa´]x@%You see here a lock pick. T:3096|~pa4« |~pav« Šm - a lock pick. T:3097@f(0~(B}~paE¬ OWhat do you want to use or apply? [aegkmsvxzB-DG or ?*] }~pa $In what direction? ~~paZ‹¯cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--~~paM* £(0l(B(0qqqqqk(B(0x~~~~(B@%(0x(B(0x~~~~(Bf<(0x(B(0x~~~~~~~(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:7 $:216 HP:56(56) Pw:34(34) AC:7 Xp:6/407 T:3097Never mind.~~paŸe ~paˆX # ~pa«Áa€~pa4Õ djust€~paË[PWhat do you want to adjust? [adeg-kmstvxzB-DGLSTZ or ?*] €~pa¶  Weapons a - a +2 bullwhip (weapon in hand) Armor j - an uncursed +0 studded leather armor (being worn) Comestibles d - an uncursed food ration T - 2 uncursed tripe rations Spellbooks h - a gold spellbook Potions i - 2 uncursed potions called fruit juice? t - 2 cursed clear potions L - 2 uncursed clear potions S - a cursed potion of healing Wands e - a wand called sleep B - an uncursed pine wand D - an uncursed wand of create monster Tools k - an uncursed credit card m - a lock pick s - an empty uncursed sack v - an uncursed lamp called oil x - a +0 pick-axe z - an uncursed blindfold C - an uncursed lamp called oil G - an uncursed lamp call€~paH ‹ed magic (lit) Gems/Stones g - an uncursed touchstone Z - 2 chrysoberyl stones(end) ‚~paa0K+[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:7 $:216 HP:56(56) Pw:34(34) AC:7 Xp:6/407 T:3097Adjust letter to what [bcfl-ruwyAEFH-KM-RU-Y] (? see used letters)? ‚~pa¼ 0Swapping: k - a lock pick.ƒ~pa[Ÿ Coins $ - 216 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor j - an uncursed +0 studded leather armor (being worn) Comestibles d - an uncursed food ration T - 2 uncursed tripe rations Spellbooks h - a gold spellbook Potions i - 2 uncursed potions called fruit juice? t - 2 cursed clear potions L - 2 uncursed clear potions S - a cursed potion of healing Wands e - a wand called sleep B - an uncursed pine wand D - an uncursed wand of create monster Tools k - a lock pick m - an uncursed credit card s - an empty uncursed sack v - an uncursed lamp called oil x - a +0 pick-axe z - an uncursed blindfold C - an uncurƒ~paüŸÃsed lamp called oil G - an uncursed lamp called magic (lit) Gems/Stones g - an uncursed touchstone Z - 2 chrysoberyl stones(end) „~pašÏ [Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:7 $:216 HP:56(56) Pw:34(34) AC:7 Xp:6/407 T:3097…~pal¯ AWhat do you want to drop? [$adeg-kmstvxzB-DGLSTZ or ?*] …~paKˆ…~pa‰}You drop an uncursed credit card. T:3098f(0~(B†~pa®{#@(†~paõ{”The housecat picks up a lichen corpse. T:3099((0~(Bf†~pa¬×-@(0~(B†~paØjThe housecat drops a lichen corpse.f%†~paàƒ t T:3100##(0a(B@(0~(B†~pai$ æ@(0~(B(fThe housecat picks up a lichen corpse. T:3101f(0~(B‡~paqe Ì T:3102##@(0~(Bf(0~~(B(0~(B(0~(Bˆ~paÑ)è T:3103#@(0a(Bf(0~~(B(0~~~(B(0~~~~(Bˆ~pa ›Û T:3104#@f(0a(B(0~(B%(0~(B(0~(B‰~pa£»Ý T:3105#@f#(0~(B(0~(B(0~(B(0~(B(0~~(B‰~paÚj~#@f#(0~~(B(0~~~(B‰~paÝ > T:3106@#‰~paŽª?@#f#‰~paÕ™ > T:3107@#‹~pa‰·-f#‹~pa’q % T:3108‹~pasË G T:3109f#Œ~pa¾ºG T:3110#fŒ~paH¹-#fŒ~paç¥L T:3111f#Œ~paÒ„ -#fŒ~paQ4 L T:3112f#~pa¨±L T:3113f#~pamG T:3114f#~pa)@G T:3115#f~paò< G T:3116f#~pa² % T:3117~paê% T:3118Ž~pa_–% T:3119Ž~pa -f@Ž~paŒ 1You swap places with your housecat.Ž~paä• C T:3120#@Ž~pa’À \ T:3121#f#@~paÿÚŒ T:3122#f#@(0~~(B(0~~~(B~paÔD¤ T:3123#f#@(0~(B(0~(B(0~(B~paZ˜Ê T:3124#f#@(0~(B(0~~(B(0~(B(0~~~(B~pa­ ± T:3125##f@(0~(B(0~~~(B(0~~~~(B~paÀ  T:3126#f@(0~(B(0~(B‘~pa†Ãw(0a(Bf@You hear a door open.‘~paþõ+ T:3127‘~pa§T T:3128(0~(Bf‘~paJÂ+(0~(Bf‘~paŠr M T:3129f(0~(B‘~pah@8f(0~(B’~pa7¾% T:3130’~pa±›>(0~(Bf’~pasK% T:3131’~pa]ì R T:3132f(0~(B’~paÙ› V T:3133f(0~~(B“~paž+T T:3134(0~(Bf“~pauÛX T:3135(0~(Bf“~paL«k T:3136f(0~(B(0~(B“~paÇY2(0~(Bf“~paÓ( % T:3137“~paHV T:3138f(0~~(B”~pa³n@fYou swap places with your housecat.”~pay³XYou see here a lichen corpse.(0~(Bf”~pa'¥‹ T:3139%@(0~(Bf”~paÚ X(0~(B@f(0~(B”~pa1É K T:3140(0~(B@•~paÐ_] T:3141(0~(Bf@•~pauGdf#(0~(B<#@•~pa†™‹ T:3142#(0~(B(0~(B(0~(B@–~paZÚ·#(0~(B(0~(B(0~~~~~(B@(0~~~~~(B#–~paçm T:3143@#(0~(B–~paÇÈV T:3144##@#–~paVå S T:3145@##–~pa¸¨#@—~paÕÁW T:3146###@—~pa‚ 1##@—~pac¨ U T:3147#@#˜~pa÷0F###@#˜~paEþm T:3148###@##˜~paÂî4#@#˜~pa!Û U T:3149##@#˜~pað÷1@##š~pa¼&D T:3150#@š~paõ·þ###f@The jaguar hits![Seahorse17 the Investigator  ]  HP:55The jaguar hits![Seahorse17 the Investigator ]  HP:52š~pa@¸‚The jaguar bites![Seahorse17 the Investigator ]  HP:50  T:3151›~paVBY T:3152#f@œ~pa!ñ[ T:3153#f@œ~pay0 [ T:3154#f@~pa}%…#f@The jaguar hits![Seahorse17 the Investigator ]  HP:46The jaguar hits![Seahorse17 the Investigator ]  HP:44The jaguar bites![Seahorse17 the Investigator ]  HP:39  T:3155~pa@n p#@ff#ž~pad—5f@ž~paÈ—…You swap places with your housecat.[Seahorse17 the Investigator ]  HP:40 T:3156ž~paÌî _###@You hear some noises.Ÿ~paó¶M T:3157fŸ~paÊÓ 2 T:3158# ~pa­ÛG T:3159f ~paì% T:3160 ~pa×k % T:3161¡~païŽ\[Seahorse17 the Investigator ]  HP:41 T:3162¡~paœÊ ? T:3163##¡~pa"è T T:3164f#¢~paÛtT T:3165#f¢~paŠbT T:3166f#¢~pa˜mT T:3167f#£~paL[Seahorse17 the Investigator ]  HP:42 T:3168@#£~pa1f£~paw„ @ T:3169f#¤~paÓi3##@¤~paôiVYou hear some noises. T:3170f¥~paêü/You hit the jaguar.¥~paýpThe housecat bites the jaguar.The jaguar misses the housecat.--More--¥~paÖ¥~paÖš[Seahorse17 the Investigator ]  HP:40[Seahorse17 the Investigator ]  HP:38¥~paVÖr[Seahorse17 the Investigator ]  HP:35 T:3171¦~paÏ ‘You hit the jaguar.The housecat bites the jaguar.The jaguar misses the housecat.--More--§~paá¨[Seahorse17 the Investigator ]  HP:31[Seahorse17 the Investigator ]  HP:29§~pa-Žg[Seahorse17 the Investigator ]  HP:22  T:3172¨~paìÞYou miss the jaguar.The housecat bites the jaguar.The jaguar hits the housecat.--More--©~pa¸¾©~paѾš[Seahorse17 the Investigator ]  HP:20[Seahorse17 the Investigator ]  HP:16©~pa¿r[Seahorse17 the Investigator ]  HP:15 T:3173ª~pa6:What do you want to write with? [- aegBDZ or ?*] ª~pa‚Ì @You write in the dust with your fingertip.--More--ª~pa¥œ FWhat do you want to write in the dust here? «~pa9VE«~pað#l«~paTá b«~pa»¦ e«~pa@@r¬~pa¥ t¬~pa\e¬~pa“Ï  ¬~pa<@ ­~pa¡Óe­~paw¦t­~pa„Šh®~paçV;The housecat misses the jaguar.®~paW8The jaguar turns to flee.#¯~paZ b[Seahorse17 the Investigator ]  HP:16 T:3174°~paé2 T:3175#°~pa‰  BYou have a sad feeling for a moment, then it passes.±~paÕâ+ T:3176±~pa‘O % T:3177²~pa% T:3178²~padú% T:3179²~paD [Seahorse17 the Investigator ]  HP:17 T:3180@#³~paäÇG T:3181@#³~pa­¤= T:3182#@³~pa)u] T:3183f@#´~paOå I#f#@µ~palK T:3184#@#µ~paíMS T:3185#f@µ~pa± j##@Something is written here in the dust.µ~paô {You read: "?lbe?etn".[Seahorse17 the Investigator ]  HP:18 T:3186µ~pažŽ \f#@(0~(B¶~paÎË© T:3187#(0~(B(0~~(B(0~(B(0~~~~~(B#(0~~~~~(B@¶~pa»Õ .@(0~(B·~paÂ&You climb up the stairs.--More--·~pa (0lqqqk(B(0lqqqqqqqk(B(0lqqqqqqk(B*(0x~~~x(B(0x~~~~~~~x(B(0x(B/(0~~~(B^(0~x(B(0x~~~x(B(0x~~~~~~~~(B######(0a~~(B<(0~~~x(B#(0lqqqqqqqk(B (0lqqqqqqqqqk(B(0x(B((0~~x(B(0x~~~~~~~x(B(0x~~~~~~~(B########(0~~~~~~~~x(B (0x~~~~~~~~(B)+#(0x~~~~(B(0x~(B)(0~~~~~x(B(0mqqqqqqj(B###(0x~~~~~~~x(B·~paY [m (0x~~~~~~~~~x(B####(0~~~(B{(0x(B#(0x~~~~~~~x(B(0x~~~~~~~x(B (0x(B*(0~~~~~~~~~(B#####(0mqqqj(B#####(0x~~~~~~~x(B#(0~~~~~~~~x(B (0mqqqqqqqqqj(B########(0mqaqqqqqj(B(0x~~~~~~~x(B###############################(0a~~~~~~~x(B########(0mqqqqqqqj(B###`###############$ (0lqqqqq~qqqqqk(B$#(0lqqqqqqqqqaqqqk(B* (0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~x(B$$ (0x[38;·~paŸ 5;0m~~~~~~~~~~~x(B#(0~~(B[(0~~~~~~~(B@(0~~~x(B (0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~(B#######(0x~~~~~~~~~~~~~x(B (0mqqqqqqqqqqqj(B(0x~~~~~~~~~~~~~x(B$(0mqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:216 HP:18(56) Pw:34(34) AC:7 Xp:6/407 T:3187·~pa3 "  T:3188¸~paÖÕ E T:3189>@¸~paŒó K T:3190(0~(B@¹~pa8žK T:3191(0~(B@¹~pao`™ [Seahorse17 the Investigator ]  HP:19 T:3192(0~(B@(0~(B@¹~paÃ`D  T:3193(0~(B@¹~pas° ¬ [Seahorse17 the Investigator ]  HP:20 T:3198@(0~~~~~~~~(B@(0~~(B¹~pan± a  T:3199  T:3201@(0~~(Bº~paLC~ [Seahorse17 the Investigator ]  HP:21 T:3204(0~~~~(B@º~pa—C (0~~~(B@º~paòDD  T:3206(0~(B@º~pa-EG  T:3209(0~~~~(B@º~paÔK | [Seahorse17 the Investigator ]  HP:22 T:3210@(0~(Bº~pa¡M 1@(0~~~~~(Bº~paÛN ˜  T:3213 [Seahorse17 the Investigator ]  HP:23 T:3216@(0~~(Bº~pa˜O N  T:3220@(0~~~~(B»~paˆ(0~(B@»~paŠ{ [Seahorse17 the Investigator ]  HP:24 T:3222(0~(B@»~pa¼ŠL##(0~(B(0~~~~~~(B@»~pa$‹w  T:3227 [Seahorse17 the Investigator ]  HP:25 T:3228»~pacŒG  T:3231(0~~~~(B@»~pa‚ÄÑ [Seahorse17 the Investigator ]  HP:26 T:3234(0~(By@(0~~~(B@(0~(B»~pa¾Å‘  T:3237(0~(B(0~(B(0~(By@(0~~~~(B»~paÇÜ o(0~(B(0~~(By@The yellow light explodes!»~pa Ý ©You are blinded by a blast of light! T:3238 Blind  T:3239(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~(B@(0~~~~~~(B½~pa” ¹[Seahorse17 the Investigator ]  HP:27 T:3240(0~(B@(0~~(B@½~paz m  T:3241  T:3245(0~~~(B@½~paD‹ [Seahorse17 the Investigator ]  HP:28 T:3246@(0~~(B½~panD=@(0~~~~(B½~paQFÿ  T:3248 [Seahorse17 the Investigator ]  HP:29 T:3252@(0~~~~~(B  T:3253@(0~(B½~paæÐ .(0~~~~(B@½~paÒ ¤  T:3255 [Seahorse17 the Investigator ]  HP:30 T:3258(0~~~(B@½~pa¶Ò U  T:3261(0~~~~~(B@¾~paãH0@(0~~(B¾~pa1I¥  T:3262 [Seahorse17 the Investigator ]  HP:31 T:3264@(0~~(B¾~pavIA@(0~~~~~~~~(B¾~pa‚IŠ  T:3269 [Seahorse17 the Investigator ]  HP:32 T:3270@¾~pa–S º [Seahorse17 the Investigator ]  HP:33 T:3276(0~~~~~~~~(B@(0~(B@¾~pa®S +(0~(B@¾~paÓS R  T:3279(0~~(B@¾~papÑ [Seahorse17 the Investigator ]  HP:34 T:3282@(0~~~~(B@(0~~(B¾~paèÑ®  T:3283 [Seahorse17 the Investigator ]  HP:35 T:3288@(0~~~~~~(B¿~paÆÃ.(0~~~~(B@¿~paàÃQ  T:3290(0~(B@¿~pa;ÄŒ [Seahorse17 the Investigator ]  HP:36 T:3294(0~~~~~(B@¿~paUÄR  T:3295(0~~(B@¿~pa?a ½I@(0~~(BIt hits![Seahorse17 the Investigator ]  HP:33 T:3296It just misses!¿~paRa It bites![Seahorse17 the Investigator ]  HP:26  T:3297@À~paš© 'You hit it.À~pa´© €It hits![Seahorse17 the Investigator ]  HP:25It just misses!À~paÍ© It bites![Seahorse17 the Investigator ]  HP:18  T:3298@Á~pa-†çYou miss it.It hits![Seahorse17 the Investigator ]  HP:15It bites![Seahorse17 the Investigator ]  HP:12Á~pak†¸It bites![Seahorse17 the Investigator ]  HP:8(56) Pw:34(34) AC:7 Xp:6/407 T:3298 Blind  T:3299@Á~pad@ ÿYou hit it.It hits![Seahorse17 the Investigator ]  HP:7It bites![Seahorse17 the Investigator ]  HP:4It bites!Á~pa@ L [Seahorse17 the Investigator ]  HP:0--More--Â~pašž You die...Â~paSŸ “[Seahorse17 the Investigator ] St:13 Dx:11 Co:13 In:17 Wi:18 Ch:7 Lawful Dlvl:6 $:216 HP:0(56) Pw:34(34) AC:7 Xp:6/407 T:3299 BlindÂ~pas  --More--Ã~pa;;JDo you want your possessions identified? [ynq] (n) Ã~pa†k /[?1049l Ã~pa l  Ã~paÑs