գma{ Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-18.16:41:57.ttyrec Time: (1634575317) Mon Oct 18 16:41:57 2021 գma[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. գma_VShall I pick character's race, role, gender and alignment for you? [ynaq] գmaYn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) գma + name: seahorse17  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) ֣maC 8+ name: seahorse17  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) ףma`-+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) ףma]+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: lawful Is this ok? [ynq]  seahorse17, lawful male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) ףmaE Zףma] (0lqq~k(B(0x~~(Bd(0x(B(0x~(B@(0~x(B(0x~~~x(B(0x~~~x(B(0x~~~x(B(0mqqqj(Bףmatc Seahorse17 the Digger St:11 Dx:11 Co:10 In:15 Wi:16 Ch:12 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeףma&d B[K of us all: Go bravely with Quetzalcoatl!--More--ףma C(0lqq~k(B(0x~~(Bd(0x(B(0x~(B@(0~x(B(0x~~~x(B(0x~~~x(B(0x~~~x(BףmaZ ףmaD Hello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.Seahorse17 the Digger St:11 Dx:11 Co:10 In:15 Wi:16 Ch:12 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1٣ma|٣maYV Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 4 uncursed food rations Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:59) h - an empty uncursed sack Gems/Stones g - an uncursed touchstone(end) ڣma(0lqq~k(B(0x~~(Bd(0x(B(0x~(B@(0~x(Bۣman Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roۣma%oom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false] (1 of 4)ߣmag+ߣmaNq +ma8f-mav+ma&i a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [false]  o - safe_pet [true]  p - showexp [false]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [false]  x - tombstone [true]  y - toptenwin mai [false]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Archeologist]  race [human] (2 of 4)maTySeahorse17 the Digger St:11 Dx:11 Co:10 In:15 Wi:16 Ch:12 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1(0lqq~k(B(0x~~(Bd(0x(B(0x~(B@(0~x(B(0x~~~x(B(0x~~~x(B(0x~~~x(B(0mqqqj(Bma̢ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_romaom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false] (1 of 4)ma"  +ma a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [false]  o - safe_pet [true]  p - showexp [false]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [false]  x - tombstone [true]  y - toptenwin ma [false]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Archeologist]  race [human] (2 of 4)ma+maK+ma +ma gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot maT8[loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)] (3 of 4)maǵ+maNL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) mae+[Seahorse17 the Digger ] St:11 Dx:11 Co:10 In:15 Wi:16 Ch:12 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0lqq~k(B(0x~~(Bd(0x(B(0x~(B@(0~x(B(0x~~~x(B(0x~~~x(B(0x~~~x(B(0mqqqj(BmaF T:2@<ma$ /What do you want to drop? [a-h or ?*] maYnma]tnYou drop a tinning kit (0:59). T:3d(0~(Bma0/ @What do you want to take off? [bc or ?*] mama\You were wearing an uncursed +0 fedora. T:4(0~(Bmax?What do you want to drop? [a-egh or ?*] maQYou drop an uncursed +0 fedora.dma # mao3ama.  djustmaiBWhat do you want to adjust? [abdegh or ?*] ma IAdjust letter to what [cefi-zA-Z] (? see used letters)? ma?U PMoving: x - a +0 pick-axe (alternate weapon; not wielded).maY T:5[@maLV# ma ama  djustma&BWhat do you want to adjust? [abdghx or ?*] mamKAdjust letter to what [cefh-wyzA-Z] (? see used letters)? mat9Moving: s - an empty uncursed sack.ma6 Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) Comestibles d - 4 uncursed food rations Tools s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) ma#}(0lqq~k(Bma8m=@dma~mYou swap places with your little dog. T:6[(0~(Bdma @(0~(B Things that are here: an uncursed +0 fedora a tinning kit (0:59)--More--ma( T:7(0~(Bd<mad T:8d@(0~(BmaV (0~(B@The little dog picks up an uncursed +0 fedora. T:9((0~(BdmaD#@(0~(BmaThe little dog drops an uncursed +0 fedora. T:10d(0~(Bma$ #@(0~(B(0~(B(0~(B(0~(Bma The little dog picks up an uncursed +0 fedora.(0x(B(0~~(B(0~(B#@d###(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(BThe little dog drops an uncursed +0 fedora.(0lqqq(B(0x~~(B(0~~(B@#[ T:14  T:15(0k(B$(0x(B(0~x(B(0~~(B(0m(B@(0q(B#maho T:16@(0x(B(0~(B(0qj(BmaĐT@(0~(BdmaͿ +@(0~(BmaC ZYou see here 7 gold pieces. T:17(0~(BmaIX $:7$ - 7 gold pieces.@ma|EWhat do you want to use or apply? [agsx or ?*] maж {x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--maEIn what direction do you want to dig? [ykuln>] maYou start digging downward. T:18 T:19d T:20dYou dig a pit in the floor. T:21(0~(B(0~(B(0~~~(B(0~(Bma ma eYou start digging downward. T:22 T:23maO - T:24 T:25d T:26d T:27d T:28d(0~(Bma ? T:29dma Q T:30d(0~(Bma  T:31(0~(B(0~(Bd T:32(0~(B T:33(0~(Bd T:34(0~~(Bma. D T:35 T:36maQ OYou dig a hole through the floor.You fall through...ma --More--ma.$ (0lqqqqqk(B(0x~~~(B@(0~x(B+(0~~~~~(B+(0x~~~~~x(B(0~~~~~~x(B(0x~(B>(0~~~x(B(0x~~~~~x(B(0mqqqqqj(B[Seahorse17 the Digger ] St:11 Dx:11 Co:10 In:15 Wi:16 Ch:12 Lawful Dlvl:2 $:7 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:36ma'  T:37ma,A I T:38(0~(B@ma9I T:39(0~(B@maI T:40(0~(B@maؓ I T:41(0~(B@ma)%You descend the stairs.--More--ma (0lqqqqqqqqqqqqk(B(0x~~~~(B%(0~(B@(0~~~~~x(B(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqq~qj(Bmaa[Seahorse17 the Digger ] St:11 Dx:11 Co:10 In:15 Wi:16 Ch:12 Lawful Dlvl:3 $:7 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:41ma  T:42ma; T:43@<ma @(0~(Bma<You see here 2 tins. T:44ma[ 4What do you want to read? [*] ma4 0You don't have that object.--More--ma 4What do you want to read? [*] mard Never mind.ma҈ ma3There are 2 tins here; eat one? [ynq] (n) ma8Q@Using your pick-axe you try to open the tin.mazQD T:45 T:46maQ" T:47maQ T:48 T:49You succeed in opening the tin.It smells like geckos.--More--maɟ'Eat it? [yn] (n) ma o-You discard the open tin.ma >What do you want to wield? [- ax or ?*] ma87a - a +2 bullwhip (weapon in hand).ma9^x - a +0 pick-axe (alternate weapon; not wielded). T:50ma maJ T:51%@ma(0~(B@maK @ T:52(0~(B@maG T:53(0~(B@ma%(0~(B@ma7  T:54(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B@##(0a(B(0~(BmaޡE T:55(0~~(B(0~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(Bma*8(0~~~~(B(0~~~(B(0~~~(B(0~~(B@###(0~~(B(0x(B?(0x(B?(0mq(Bma T:56  T:58(0~(B(0~(B###@(0~(B@?mau T:59@#(0~(B???(0qqq(BmaT#(0q(B@(0q(B(0x~(B(0~~(B?????+?(0x(B(0qqqj(Bma>Ub"Hello, seahorse17! Welcome to Enniscorthy's second-hand bookstore!"--More--ma4 ) T:60 ma T:61@(0a(B(0~~~~(B@ma(V T:62#@(0~(BmaN[ 8What do you want to use or apply? [agsx or ?*] maC}x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--ma"S FIn what direction do you want to dig? [yulnj>] ma~ ma ;You start digging. T:63maۃ You hit the rock with all your might. T:64 T:65 T:66 T:67#You succeed in cutting away some rock. T:68ma T:69#@(0~~(B?ma3 T:70 T:71 T:72 T:73ma4F T:74 T:75ma4# T:76ma>4 #ma; T:77#@ma,|  T:78 T:79 T:80 T:81ma?| # T:82maH| * T:83#mamK; T:84#@maV T:85 T:86 T:87 T:88mawp T:89 T:90 T:91#ma#1; T:92#@ma#  T:93 T:94 T:95 T:96ma< F T:97 T:98maV * T:99#maP#@magLThis wall is too hard to dig into. T:100maDeYou start digging.This wall seems too hard to dig into.ma|1You continue digging.maB}SThis wall seems too hard to dig into. T:101ma'@#mav= T:102@#ma= T:103@#maC = T:104@#ma f T:105@#(0~(B@ma  T:106@#(0~~(B@ma You start digging.ma* SYou hit the rock with all your might. T:107ma7  T:108 T:109 T:110 T:111 T:112#You succeed in cutting away some rock. T:113 maFn] T:114@#(0~(B mam$ T:115 ma8nH T:116 T:117 maUn$ T:118 maqn$ T:119 man# maB~ T:120@#(0~~(B? ma6 l T:121 T:122 T:123 ma&7 ) T:124#!ma6@#!ma T:125 T:126 T:127 T:128!ma$ T:129!ma- T:130#!ma D T:131#@"ma` T:132 T:133 T:134 T:135"ma`H T:136 T:137"ma`- T:138#"maD T:139#@"mas T:140 T:141 T:142 T:143"ma$t$ T:144"maGt#"maD T:145#@"maq l T:146 T:147 T:148"maq H T:149 T:150"maq $ T:151"mar - T:152#"ma D T:153#@#ma`l T:154 T:155 T:156#maa$ T:157#maZa5 T:158##maDMD T:159#@#ma T:160 T:161 T:162 T:163 T:164 T:165 T:166#map$ T:167#ma#$ma5D T:168#@$ma/l T:169 T:170 T:171$ma 0$ T:172$ma-0$ T:173$maO0$ T:174$ma0+ T:175#$ma@ < T:176#@$ma l T:177 T:178 T:179$ma H T:180 T:181$ma #$maC < T:182#@$ma- T:183 T:184 T:185 T:186$ma-H T:187 T:188$ma.+ T:189#%mag< T:190#@%maKl T:191 T:192 T:193%maH T:194 T:195%ma #%maB T:196You hear bubbling water.%mayB T:197#@%ma l T:198 T:199 T:200%ma H T:201 T:202%ma $ T:203%ma + T:204#%ma < T:205#@&ma% T:206 T:207 T:208 T:209&ma&H T:210 T:211&maA&+ T:212#&ma#@&ma|tl T:213 T:214 T:215&matl T:216 T:217 T:218&maru+ T:219#&ma=&#@&maƳ  T:220 T:221 T:222 T:223&ma $ T:224&ma+ #'ma{< T:225#@'ma You start digging downward. T:226 T:227 T:228 T:229'ma̅ JYou dig a pit in the ground. T:230'maox 'max iYou start digging downward. T:231 T:232'max $ T:233'max $ T:234'max $ T:235'max $ T:236'max $ T:237'max $ T:238'max $ T:239'max l T:240 T:241 T:242'max $ T:243'max $ T:244'max $ T:245'max $ T:246'max $ T:247'may QYou dig a hole through the ground.You fall through...'maz --More--(ma{2(0lqqqqqqqqqqqk(B+(0~~~~~~~~~~~x(B(0x~~~(B*(0~~~~~~~~(B(0x~(B?(0~~~~(B@(0~~~~x(B(0~~(B{(0~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Digger ] St:11 Dx:11 Co:10 In:15 Wi:16 Ch:12 Lawful Dlvl:4 $:7 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:247(maf3(ma1What do you want to wield? [- ax or ?*] (ma 9a - a +2 bullwhip (weapon in hand).(ma `x - a +0 pick-axe (alternate weapon; not wielded). T:248(mam)maҴ @(0~~~~~(BYou see here a scroll labeled GNIK SISI VLE. T:251*maTni - a scroll labeled GNIK SISI VLE. T:252@*ma5@(0~(B*ma (0~(B@*ma BYou see here a white gem. T:253+mat=j - a white gem.@+maA EWhat do you want to use or apply? [agsx or ?*] ,ma;AWhat do you want to rub on the stone? [$j or ?*] -maUj - a worthless piece of white glass. T:254-ma BWhat do you want to drop? [$abdgijsx or ?*] -ma!-ma!SYou drop a worthless piece of white glass. T:255.maDV T:256*@.ma &(0~(B@.ma2 T:257@{ T:258(0~(B#@(0~(B/ma:+ T:259(0~~~~(B(0~~~(B(0~(B@(0~(B(0~(B/ma T:260(0~~~~(B(0~~~(Br(0~(B#@(0~(B0ma]6 T:261(0~(B(0~(B@r(0~(B0maP W@r(0~(B(0~(B0ma K T:262@(0~(B1maPrThe door opens. T:263(0lqqqq(B(0x~(B>(0~~~(B(0a(Br(0x(B(0~(B1maz#@(0~(Br(0~(B(0~(B(0~(B1maf  T:264#@(0a(B(0~(B(0~~~(B(0~~~(B(0~~~~~~(B1ma #@####r(0~~(B(0~~(B(0~~(B(0~(B(0x(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B1ma˞  T:266@#r(0~(B(0~(B(0~(B(0~(B(0mq(B1ma$  T:268(0k(B@#(0~(B|(0x(B(0~(B(0~~~(B(0qq(B2ma{ T:269@(0~(Br(0~(B(0x(B(0~j(B2ma1x T:270@(0~(B(0~(B(0~(B2maq D@(0~(B(0~(B2ma3L%You descend the stairs.--More--3maf(0l(B(0qqqqqq(B+(0qqqk(B(0~~~~~~~~~~~~x(B(0x~~~~~~~~~~(B@(0x(B(0x~~~~~~~~~~(B?(0x(B(0x~~~(B:(0~~~~~~~x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Digger ] St:11 Dx:11 Co:10 In:15 Wi:16 Ch:12 Lawful Dlvl:5 $:7 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:2703ma!  T:2714ma4T<:@(0~(B4ma= *@(0~~~(B4maA  T:273(0~(B@(0~(BThe newt bites![Seahorse17 the Digger  ]  HP:12 T:274  T:2755ma.You miss the newt.5maXThe newt bites![Seahorse17 the Digger  ]  HP:10  T:2765ma WYou kill the newt!/1 T:277(0~(B5ma9 I T:278@(0~(B6maӽk(0~(B@You hear someone counting money.(0~~(B@6maB T:280(0~(B@6maw(0~~(B@You see here a scroll labeled PRATYAVAYAH. T:2826malk - a scroll labeled PRATYAVAYAH. T:283@6ma S T:284@(0~(B7ma%You can't go down here.7ma7ma9 &You climb up the stairs.--More--8mac(0lqqqqk(B(0lqqqqqqqqqqqk(B(0x~(B@(0~~~(B######(0a~~~~~~~~~~~x(B(0x~~~(B|(0x(B(0x~~~(B*(0~~~~~~~~(B(0x~~~~x(B(0x~~~~~~~~~~~x(B(0mqqq~j(B#(0~~(B{(0~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Digger  ] St:11 Dx:11 Co:10 In:15 Wi:16 Ch:12 Lawful Dlvl:4 $:7 HP:10(13) Pw:2(2) AC:9 Xp:1/1 T:2848ma gW [Seahorse17 the Digger  ]  HP:11 T:2858ma  T:286>(0~~~~~~~~~~~(B@(0~(B9ma~ T:287@(0~~~~~~~~~~~(B(0~(B(0~~~(B9ma K(0~(B@r(0~(B9ma Z(0~(B@(0~(B(0~~~(B9mau T:290####@r(0a~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~~~~(B(0~(B:madYou miss the giant rat.The giant rat bites![Seahorse17 the Digger  ]  HP:10;mazuLYou hit the giant rat. T:291;ma#)VYou kill the giant rat!/3 T:292#;ma( T:293#@(0~(B(0~~~(B(0~~~~~(B(0~~~~(BmaуBIn what direction do you want to dig? [ln>] >ma݀ You start digging downward. T:301 T:302 T:303>ma You dig a pit in the grave.(0~(B(0~~(B(0~~(B>ma" &There is a pit here.--More-->ma  Things that are here: 23 gold pieces a light green spellbook a spear a scroll labeled VERR YED HORRE--More--?maFYou feel like a despicable grave-robber!You've disturbed a tomb! T:304M?maM . Pick up what?  Coins $ - 23 gold pieces Weapons a - a spear Scrolls b - a scroll labeled VERR YED HORRE Spellbooks c - a light green spellbook(end) @maQ)++++Cma Dma51What do you want to wield? [- ax or ?*] DmaRa - a +2 bullwhip (weapon in hand).x - a +0 pick-axe (alternate weapon; not wielded).--More--Dma| k[Seahorse17 the Digger  ]  HP:10  T:305DmaBYou hit the kobold mummy. T:306Emay1OYou hit the kobold mummy. T:307Ema PYou miss the kobold mummy. T:308Fma09OYou hit the kobold mummy. T:309Fma PYou miss the kobold mummy. T:310Gma53You hit the kobold mummy.Gma5The kobold mummy hits![Seahorse17 the Digger ]  HP:7(13) Pw:2(2) AC:9 Xp:1/3 T:310  T:311GmasYou destroy the kobold mummy!/13 T:312%Hma. Pick up what?  Coins $ - 23 gold pieces Weapons a - a spear Scrolls b - a scroll labeled VERR YED HORRE Spellbooks c - a light green spellbook(end) Ima)++++JmaJ-JmaO $:30 HP:7(13) Pw:2(2) AC:9 Xp:1/13 T:312$ - 23 gold pieces.l - a scroll labeled VERR YED HORRE.Jmar@m - a light green spellbook.@Jma1" Kma @You are still in a pit. T:313KmaD KmaDfYou crawl to the edge of the pit.(0~(B(0~~(B(0~~(BKmaDp@(0~~~~~~~~~~~(B)(0~~~(B--More--KmaGv Things that are here: a kobold corpse a mummy wrapping--More--Lma K T:314Mma[Seahorse17 the Digger ]  HP:8 T:315%(0~~~~~~~~~~~(B@(0~~~(BMma&(0~(B@Mma y T:316(0~(B(0~(B@##Nma<(0~(B(0~~(B(0~~(B(0~(B@#Nma(0~(B(0~(B(0~(B####@#####(0~(B(0~~(B(0x~(B(0x~(B(0mq(B T:322  T:324##(0q(B@(0q(B(0x~(B(0~~(B(0~~~~~(B(0~~~~~~x(B(0qqqqqqj(BOmag T:325(0l(B(0~(B(0qqqqk(B@(0~~~x(B(0~~(BPmaJ T:326(0~(B@PmaA [Seahorse17 the Digger ]  HP:9 T:330(0~~~~~(B@#Qma T:331(0~(B(0~(B@F(0~(BQma4 ]You kill the lichen!/17 T:332%Rma/(0~(B#@#(0~(B Things that are here: a lichen corpse a whistle--More--Rma[x L T:333Rma= Pick up what?  Comestibles a - a lichen corpse Tools b - a whistle(end) SmatQ ++Tma-Tman - a whistle. T:334@UmaR HThere is a lichen corpse here; eat it? [ynq] (n) UmaP* uThis lichen corpse tastes okay. T:335 T:336Uma* RYou finish eating the lichen corpse. T:337Vma GWhat do you want to use or apply? [agnsx or ?*] Wma9<4 Weapons a - a +2 bullwhip (weapon in hand) Tools n - a whistle s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) XmaƔ+You produce a high whistling sound.Ymaԥ # Yma nameZmaRd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Zma+What do you want to call? [gik-ns or ?*] Zma $Call a whistle: [ma0h[mag \mat\mai\maѥn\mal ]ma7What do you want to drop? [$abdgik-nsx or ?*] ]ma PYou drop a whistle called tin. T:338^ma_ T:339(0~(B(@(0~(B_ma$ T:340_ma$ T:341_ma$ T:342_ma$ T:343`ma{$ T:344`ma(0~(B@#(0~(BYou see here a whistle called tin.[Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/17 T:345`ma1: z T:346(0~~(B@#((0~~(B`ma}LC T:347@(0~(B`maL0@(0~~~~(B`ma{M^ T:350  T:352@(0~~(Bama$ T:353ama [$ T:354ama$ T:355ama $ T:356bmai$ T:357bmaZ[+You find a hidden door. T:358bmaZ R T:359@(0~(Bcma @(0~(BcmagrThe door resists![Seahorse17 the Digger  ]  HP:11 T:360cma|-The door resists!cmaa- [The door opens. T:361(0a(Bcma[ T:362##@(0~(BdmaQ T:363@(0a(B(0~(B(0~~~(BdmaR#@###(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(BdmaRz T:364  T:371(0lqqqqqqq(B(0x~~~~~~~(B(0x~~~~~~(B$(0~~~~(B#(0x~~~~~~~~~~~~~~(B#@#(0x~~~~~~~~~~~(B#(0x~~~~~~~(B###(0mqqqqqqq(B###dmaR  T:372(0qqq(B(0~(B<(0~(B(0~(B@#(0~(B(0~~~(B(0qqq(Bema T:373(0qqq(B(0~~~(B(0~x(B@#(0~x(B(0~~~(B(0qqq(Bemai T:374(0k(B+@(0~(B(0x(B(0j(Bema-@y[Seahorse17 the Digger  ]  HP:12 T:375@(0~(BemaV@/@(0~~~~~(Bema@DYou see here 3 gold pieces. T:378fma du $:33$ - 3 gold pieces. T:379@fmaan 4@(0~(Bfmaq0A T:380(0~(B@gmaLW&You climb up the stairs.--More--gma (0lqqqqqqqqqqqqk(B(0x~~~~(B%(0~(B<(0~~~~~x(B(0lqqqqqqqqqqk(B(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~(B(0x~~~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~(B$(0~~~~~x(B(0mqqqqqqqqqq~qj(B(0x~~~~~~~~(B@(0~~(B###(0mqqqqqqqqqqj(B############(0qaq(B#(0x~~~~(B#(0x(B??????#(0x(B?????+?(0x(B#(0mqqqqqqqj(B########^[Seahorse17 the Digger  ] St:11 Dx:11 Co:10 In:15 Wi:16 Ch:12 Lawful gma 0Dlvl:3 $:33 HP:12(13) Pw:2(2) AC:9 Xp:1/17 T:380gma" hma0H T:381@>hma o@(0~~~(BYou see here 5 gold pieces. T:382ima-w $:38$ - 5 gold pieces. T:383@imaS T:384@(0~(Bimab[#@(0~~(Bima[b T:385  T:387#@(0~~(BjmaN T:388#(0~(B#@(0~(B#(0~(B(0~~~(B(0~(B@#(0~(B(0~~~(BjmahM[Seahorse17 the Digger ]  HP:13 T:390@####(0~~~~~~~~(B#(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~(Bjma