da  Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-11.22:38:26.ttyrec Time: (1633991906) Mon Oct 11 22:38:26 2021 da [?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. da VShall I pick character's race, role, gender and alignment for you? [ynaq] damLn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) da8.+ name: seahorse17  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) da/8+ name: seahorse17  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) da -+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) da+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: lawful Is this ok? [ynq]  seahorse17, lawful male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) daa Zda< (0lqqqqq~qqqqk(B(0x~~~~~~(Bf$(0~~x(B(0x~~~~~(B@(0~~~~x(B(0x~~~~~~~~(B{(0~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(Bda Seahorse17 the Digger St:10 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakea AK of us all: Go bravely with Quetzalcoatl!--More--daG dau Hello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.Seahorse17 the Digger St:10 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1dadav Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roda$wxom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)da2+da+da a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time da [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)da +da;-dan= +dao&+da-da8+da^ +da+da$  playmode [normal]  name [seahorse17]  role [Archeologist]  race [human]  gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_typdav es [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)da~ +da L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) da}*+[Seahorse17 the Digger ] St:10 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0lqqqqq~qqqqk(B(0x~~~~~~(Bf$(0~~x(B(0x~~~~~(B@(0~~~~x(B(0x~~~~~~~~(B{(0~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(BdaP: T:2<@da .@(0~(Bda? You see here 3 gold pieces. T:3(0~(Bf(0~(Bdakda $:3$ - 3 gold pieces. T:4@f(0~(Bda7b T:5@(0~(Bfda=  T:6##@(0~~~(B(0~(B(0~~(B(0~(BdaXP#@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~~~(B(0~~(B#@###(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~(Bda T:7#@#(0~~(B(0~~(B(0~~(B(0~~(Bda+@####That door is closed. T:10dadaEThe door opens. T:11(0qqqqq(B(0~~~(B(0~~~(B(0~(B(0a(Bda  T:12(0lqqqq(B(0qk(B(0~~~~~(B(0~~x(B(0~~~(B(0~~(B+)(0~(B(0~~(B(0q(B@(0q(B#da 5 T:13(0~(B(0x~~(B(0x~~~~(B@(0~x(B(0mqqqqq(B(0a(B(0qqj(BdaA T:14@(0~(Bda_ \@(0~(BYou see here a mace. T:15daSj T:17@(0~(B)da+ U T:19#@(0~~~(B#daM T:20@(0~(B(0~(B(0~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~~(B#@(0~(B(0~~~~~(B#dad T:21###########@#daf T:28#@ T:29daqO+You find a hidden door. T:30da) T:31daRT :The door resists! T:32 daW daWThe door opens.(0x(B(0~(B(0x~~(B(0x~~~a(B(0mqqq(B da T:33(0lqq(B(0~~(B(0~~~(B(0~x(B@#(0j(B dax T:34+(0k(B(0~x(B(0x(B@(0a(B da M T:35@(0~(B damM T:36@(0~(B da$T T:37##@(0~(B da T:38(0~(B@(0~(B(0~(B(0~~~(B dag##@#########(0~~(B#(0~~~(B(0~~~(B(0~~(B daZ T:42  T:47@##### da#3+You find a hidden door. da" ( T:48 da The door opens.(0lqqqqqq(B(0x~~~~~~(B+(0~~~~~~~a(B(0mq(B+(0qqqqq(B dab T:49(0q(B((0x(B@#(0j(B da\ T:50(0k(B@(0a(B da f@(0~(BYou see here a key. T:51 daab7i - a key.@da(# daPada djustdaan >What do you want to adjust? [a-i or ?*] da EAdjust letter to what [i-zA-Z] (? see used letters)? daw &Moving: k - a key.dap@(0~~~~~~(B T:56  T:57daR%(0~(B@da= KThe door opens. T:58(0a(Bdad@(0~(B#The jackal bites![Seahorse17 the Digger  ]  HP:11da) daɓ <You miss the jackal. T:59dar. da. You kill the jackal![Seahorse17 the Digger  ]  HP:12/1 T:60%dai(0~(B@(0a(B Things that are here: a jackal corpse a food ration--More--daJ T:61daF9 Pick up what?  Comestibles a - a food ration b - a jackal corpse(end) da3{+daMdaOMj - a food ration. T:62@da|(0~~~~~~~(B%(0~~~~~~~(B#@##daS T:63#@##dapE### (0lqqqqqqqqqqq(B# (0x~~~~~~~~~(B>(0~(B# (0x~~~~~~~~~~~~(B# (0x~~~~~~~~~~~(Bd(0x(B# (0x~~~~~~~~~~~~(B@# (0x~~~~~~~~~~~~x(B (0mqqqqqqqqqqqq(BdaB T:68The jackal bites![Seahorse17 the Digger  ]  HP:11  T:69da0You miss the jackal.daThe jackal bites![Seahorse17 the Digger ]  HP:9(13) Pw:2(2) AC:9 Xp:1/1 T:69  T:70da da+ UYou kill the jackal!/2 T:71%da"(0qk(B(0~x(B(0x(B@(0~(B(0j(Bda ,@(0~(Bda FYou see here a jackal corpse. T:72da^@V T:73@%daM T:74@(0~(BdaǛ%You descend the stairs.--More--daeV (0lqqqqqqqqqqk(B+@(0~~~~~~~~~x(B(0x(Bd(0~~~~~~~~~x(B(0x~~~~~~~~~~(B+(0mqqqqqqqqqqj(B[Seahorse17 the Digger ] St:10 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:2 $:3 HP:9(13) Pw:2(2) AC:9 Xp:1/2 T:74daDY g [Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/2 T:75da_,QYou kill the jackal!/3 T:76%da%.<@da&EYou see here a tripe ration. T:77daZ%@ T:78da j(0~~~~~~~~(B@ T:84That door is closed.da*HThe door resists! T:85daBHThe door resists! T:86da@-The door resists!da \The door opens. T:87(0a(BdaZ T:88#(0~(B@#da r(0~~~(B(0~(B(0a(B@dak [Seahorse17 the Digger  ]  HP:11 T:90#@(0~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~~~~~(B#da 2#@## T:91#@#(0qqqqqqqqqqqk(B(0~(B!!!!!!!!!!(0x(B@:@!!!!!!!!!!(0x(B#!!!!!!!!!!(0x(B#(0qqqqqqqqqqj(B#da The newt bites![Seahorse17 the Digger  ]  HP:10 T:94  T:95(0~(BdaZYou kill the newt!/4(0a(BdaK ?(0x(B@#@(0x~(B(0q(B"Hello, seahorse17! Welcome to Walbrzych's liquor emporium!""Will you please leave your pick-axe outside?" T:96(0~(B@da  T:97(0~(B@(0a(B@!(0~(B!da~(0~(B#(0~(B#@ T:98#@!daT T:104####(0~~~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~~(B@#!da )@(0a(B!da4[Seahorse17 the Digger  ]  HP:11 T:105@(0~(B"da5.@(0~(B"da @(0~(B"daVN T:109@(0~~~~~~(B#da,&You climb up the stairs.--More--#daV(0lqqqqqqqk(B(0x~~~~~~~x(B%(0a~~~~~~~a(B#(0lqqqqqqqqqqk(B#(0mq(B+(0qqqqqj(B##(0~~~~~~~~~~~x(B####(0x~~~~~~~~~~(B+####(0x~~~~(B)(0~~~~~x(B#####(0mqqqqqqaqqqj(B (0lqqqqqqqqqqqqk(B####### (0x~~~~~~~~~(B@(0~~x(B##### (0x~~~~~~~~~~~~x(B########## (0x~~~~~~~~~~~(B%(0x(B##### (0x~~~~~~~~~~~~~(B##(0lqq(B+(0k(B### [#da16;4H(0x~~~~~~~~~~~~x(B#(0x~~~x(B#(0lqqqqq~qqqqk(B (0mqqqqqqqqqqqqj(B#(0~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~x(B#(0x~~~~~(B<(0~~~~x(B(0x~~~a(B#(0x~~~~~~~~(B{(0~x(B(0mqqqj(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Digger  ] St:10 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:1 $:3 HP:11(13) Pw:2(2) AC:9 Xp:1/4 T:109#daS!  T:110$da!D T:111>@$da4{ &(0~(B@$daOJ T:112(0~(B@%da (0~(B@%daSb T:113(0~(B(0~(B@%da8  T:114(0~~(B(0~(B(0~~~(B(0~(B@(0~(B%da9 A T:117@#(0~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B&da",@###&da-"s T:119 [Seahorse17 the Digger  ]  HP:12 T:120&da"(0~~~~~~~(B@(0~~~~~~~(B###You see here a jackal corpse. T:122&da @(0~(B%@&da J T:123(0a(B@&da (0~~~~~(B@ T:126(0~(B@ T:127(0~(B@'dai T:128(0~(B(0a(B@'da(0~~~~~~~(B(0~~~~~~~(B#######@'da T:133 [Seahorse17 the Digger ]  HP:13 T:135#@'da T:138###(0~~~(B#@(0~~~(B(0~~~(B(0~~~(B'dab B T:139(0~(B@(daJ T:140(0~(B@(dau&(0~(B@(da (0~(B@(da. c T:142(0~(B(0~~(B@(da  T:143(0~~(B(0~~~(B(0~(B(0a(B@(daO @#####(0~~(B#(0~~~(B#(da  T:147  T:154@(0~~~~~~~~~~(B#f(0~~~~~~~~~(B#(0~~~~(B(0~~~~~(B#####)da|gA T:155(0~(B@)daT z T:156(0~(B@f(0~(B)darV(0~(B(0~(B@f*da2u T:157f(0~(B@(0~(B*da6 Q(0~~~~~~~~(B@f*daR7  T:161f(0~~~(B@(0~(BThat door is closed. T:162*da< *da<The door opens. T:163(0~(Bf(0a(B+da+UV(0~(Bf(0~(B@#+da T:164(0~(B(0a(B@#(0~(B+daM (0~~~~(B(0~~a(B####@#(0~~~~(B+da You hear water falling on coins.(0~~(B##@#(0~(B+da m T:168(0~(B#f@`(0~(BWith great effort you move the boulder. T:170(0~(B#f@`(0~(B,da6K T:171(0~(B##@`(0~(B,da^(0qqq(B(0x~~(B#@`(0x~~(BF(0~~~(B(0qqqqq(B-dai T:172(0l(B(0q(B(0~(B(0~(B@`(0~(B(0x(B(0~(B(0m(B(0q(B-da+~s(0qqqqqqqqqk(B(0~(B(0~~~~~~~~~~x(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~x(B@(0~~~~~~~~~~x(B(0~~~~~~~~~(B(0qqqqqqqj(BThe lichen touches you! T:173f-daq hYou cannot escape from the lichen!(0~(Bf-da JThe kitten misses the lichen. T:174-dah.You miss the lichen.-daiThe kitten bites the lichen.The kitten bites the lichen.--More--.da#) T:175.da You miss the lichen.The kitten misses the lichen.The kitten misses the lichen. T:176/daè /da1oYou kill the lichen!/8 T:177(0~(Bf/daSf@You swap places with your kitten.(0~(B/dayYou see here a lichen corpse. T:178(0~(Bf/da3" ;f@/daj" You swap places with your kitten. T:179(0~(Bf%0da?(0~~(B(0~(B(0~(Bf(0~~~~~(B@ T:1820daA/The kitten picks up a lichen corpse.(0~(B(0~(B(0~(Bf(0~~(B@The kitten drops a lichen corpse.(0~~(Bf(0~~(B(0~~~~(B@0daEAThe kitten picks up a lichen corpse.(0~(Bf(0~~(B(0~(B@##0dacA, T:188--More--1dao T:189(0~(B%f1daݦ (0~~~~(B(0~~~(B(0~(B(0~(Bf(0~(B@2daAo!(0~~~~~~(B(0~~~~(B(0~~~~~~(B(0~~(B(0~~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B#@#2dap(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B######@##F2daIq= T:196  T:1972da&M WYou kill the lichen!/12 T:197%3da|6#@#You see here a lichen corpse. T:1983da T:200%(0qqqqqk(B#(0x~~~~~x(B#@(0~~~~~x(B(0mqqqqqj(B3da V  T:201(0l(B(0~(B@4da&l D  T:202@(0~(B5da  T:203f(0~(B@(0~(B5da@fYou swap places with your kitten. T:204(0~~~~(Bf(0~(B(0~~~~(B5da^@##(0~(B5da'eYou see here a lichen corpse. T:205f6dao T:206f@%#6da J T:210(0~~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~~(B@#########7daxWx T:211(0~~~~(B(0~~~(B(0~(B@#7da U T:212(0~(B@(0~(B7daR(0~(B@(0~~~~~~~(B7dao T:217  T:221(0~~~(B(0~(B@(0~~~~~(B7daO  T:222(0~~(B(0~(B@(0~(B8dag T:223(0~~~(B(0~(B(0~(B@8daeWith great effort you move the boulder. T:224`(0~~~~~~~~~~(B@(0~(B8dahh K(0~(B@(0~(B8da a T:225(0~(B@(0~(B9da0(0~(B(0~(B@(0~(B(0~(B(0~~~(B9da2(0~~~~~~~~(B(0~~~~~~~~(B@########(0~~~~(B(0~~~(B(0~(B(0~~~~~~(B(0~~~~~~~~~~(B9da2 T:231  T:234(0~~(B@##(0~~(B(0~~(B9daGM@(0a(B(0~(B9daJIN@(0~~~~~(B(0~(B9daI T:238  T:243@(0~~~~(Bf(0~(B9daY@(0~(B(0~~~~~~~~~~~~~(B:danB T:244@(0~(B:da g T:245@(0~(B(0~(B(0~(B(0~~~(B#(0~~~~~~~~~(B@(0~~~~~~~~~(B(0~(B(0~(B(0~~~~~(B:da (0~(B##########@(0~(B:da  T:252  T:254(0~~(B:(0~~(B(0~~~(B#(0~~(B@#;da_ T:255(0~(B@(0a(B;da .@(0~(B;da5 {The newt bites![Seahorse17 the Digger  ]  HP:12  T:256;da* .You miss the newt.;da The newt bites![Seahorse17 the Digger  ]  HP:10  T:257da!&(0~(B@>daeJ T:261(0~(B@>dafb T:262(0~(B(0~(B@>da  T:263(0~~(B(0~~~(B(0~(B(0a(B@>da$ @####(0~~(B#(0~~~(B#>daa  T:266 [Seahorse17 the Digger ]  HP:8 T:270##@##>da9  T:273@(0~~~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~(B(0~~~~~(B##?daw@(0~(B(0~(B(0~(B(0~~~(B?daL#(0~~~~~~~~~~(B#(0~~~~~~~~~(B(0~~(B#(0~(B(0~~~~~(B#######@ T:280#@(0~(B?da T:282(0~~(B(0~~~(B(0~~~(B#(0~~(B@#?daE(0~(B@(0a(B?daE T:284@(0~~(B@da[Seahorse17 the Digger ]  HP:9 T:285@(0~(B@dac T:286@(0~(B(0~(BAda&[J T:287(0~(B@Adaj(0~(B@(0~(B(0~(B(0~~~(BAda(1 T:293F@######(0~~(B#(0~~~(B(0~~~(B(0~~(BAda>You miss the lichen. T:294Bda.Bda?.MYou kill the lichen!/17 T:295#BdaL T:296@#BdaN  T:299(0~~~~~~~(B(0~~~~~~~(B@####Cda[Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/17 T:300@(0a(B@(0~~(BCdad T:301  T:305@(0~~~~~(BCda`M(0~(B@(0a(BCda`FYou see here a jackal corpse. T:306Ddai(0~~~~~~~(B%(0~~~~~~~(B##@DdaʪE T:308  T:314###(0~(Bk(0~~~~~~~(B(0~(B#(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B@#(0~~~~~~~~~~~~(BDda, Z(0~(Bk(0~(B@(0~(BEda9 [Seahorse17 the Digger  ]  HP:11 T:315@(0~(BEda<N T:316@(0~(BEda>M T:317@(0~(BFdaJr%You descend the stairs.--More--Fda (0qqqqqqqqqqqk(B(0x~(B!!!!!!!!!!(0x(B#(0a~(B!!!!!!!!!!(0x(B#(0x~(B!!!!!!!!!!(0x(B#(0qqqqqqqqqqqj(B###(0lqqqqqqqqqqk(B#+@(0~~~~~~~~~x(B#(0x(B%(0~~~~~~~~~x(B#(0x~~~~~~~~~~a(B#(0mqqqqqqqqqqj(B[Seahorse17 the Digger  ] St:10 Dx:13 Co:16 In:15 Wi:13 ChFda @:8 Lawful Dlvl:2 $:3 HP:11(13) Pw:2(2) AC:9 Xp:1/17 T:317Fda GdatMThe door opens. T:318(0a(BGdaX U T:319##@<Hdat T:320@(0a(B(0~~~(BHda  T:321#@###(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(BHdam N##@###HdaӇ U T:322  T:326(0lqqqqqqq(B(0x~~~~~~~(B(0~~~~~~~~~(B@(0x~(B$(0~~~~(B#(0m(B+(0qqqq(B+####Ida3x T:327(0~x(B@#(0~x(B(0q(BIdaO(0k(B@(0~(B(0j(BIda"w .@(0~~~~(BIda?w s T:329 [Seahorse17 the Digger  ]  HP:12 T:330Idamw N T:332#@(0~~~(BJda H T:333(0~(B@Jda= (0~(B@JdaS ,There is a staircase down here.Jda[ HYou see here 7 gold pieces. T:334Jda Jda  $:10 HP:12(13) Pw:2(2) AC:9 Xp:1/17 T:334$ - 7 gold pieces. T:335@KdaS0@>KdawB T:336@(0~(BLdal(0~(B#@(0~(B(0~(BLday}(0~~~~~~(B#@########(0~~~~~(BLda T:343 [Seahorse17 the Digger ]  HP:13 T:345#@#Lda@#Lda7 (0~~~(B#######@(0~~~(B T:350(0~(B#@(0~(BLda{ You hear someone counting money. T:353(0~~~(B###@(0~(B(0~(BMdaGN T:354(0~(B@NdaOA T:355(0~(B@Nda*%You descend the stairs.--More--Nda[(0lqqqqqqqqqqqqqk(B(0x~~~~~~~(B$(0~~~~(B)(0a(B(0x~~~(B@(0~~~~~~~~~x(B(0x~(B:(0~~~~(Bx(0~~~~~~~(B(0mqaqqqqqqqqqqqj(B[Seahorse17 the Digger ] St:10 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:3 $:10 HP:13(13) Pw:2(2) AC:9 Xp:1/17 T:355Nda  T:356OdaX '@<PdaA T:357(0~(B@Pdanm T:358(0~(B@:(0~(BPda9(0~(B@PdaXlYou see here 10 gold pieces. T:359:(0~(BPda1 PdaX l $:20$ - 10 gold pieces.(0~(B:@QdaN T:360(0~(B@Qda %(0~(B:Rda 8<You miss the gecko. T:361Rda# Rda9#JYou kill the gecko!/19 T:362(0~(BSda,@(0~(BSdaiJ T:363@(0~(BSda (0~~~(B@SdaS C T:364(0~~~(B@Sdal EYou see here a runed dagger. T:368WdaF5)@Xda+.@(0~~~~(BXda}c T:371  T:374@(0~~~~(BYda&You climb up the stairs.--More--Yda{u(0lqqqqqqqk(B(0x~~~~~~~x(B###########(0~~~~~~~~~(B#(0qqqqqqqqqqqk(B(0x~(B@(0~~~~~x(B#(0x~(B!!!!!!!!!!(0x(B(0m(B+(0qqqq(B+(0qj(B##(0a~(B!!!!!!!!!!(0x(B##(0x~(B!!!!!!!!!!(0x(B###(0qqqqqqqqqqqj(B########(0lqqqqqqqqqqk(B#dauvm#(0a(B<(0~~~~~~~~~x(B#(0x(B%(0~~~~~~~~~x(B#(0x~~~~~~~~~~a(B#(0mqqqqqqqqqqj(B[Seahorse17 the Digger ] St:10 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:2 $:20 HP:13(13) Pw:2(2) AC:9 Xp:1/19 T:374YdamzZdatbF T:375@>Zda,H T:376(0~(B@[da-:The door resists! T:377[da8 [da8PThe door opens. T:378(0a(B[da (0~~(B(0~(B(0~~~~(B@#\daB(0~~~~~(B(0~~~(B(0~(B(0a(B@#\da T:380(0~~(B(0~~(B(0~(B#@##\da / T:383######(0q(B@(0k(B(0~~~x(B(0x~~~x(B(0~~(B!(0~x(B(0x~~~(B+(0mqqqj(B]daj T:384(0lq(B(0~(B(0~(B@]daCCJ T:385(0~(B@]da9 P(0~(B@You see here a milky potion.^dam^l - a milky potion. T:386@^daS-@(0~(B^da H T:387#@(0~(B^daX(0~~~(B#(0~(B#@(0~(B(0~(B^dav##@#######(0~~~(B#(0~~(B##(0~~~(B(0~~(B T:392  T:393(0a(Bo#@#`daYou kill the goblin!%[Seahorse17 the Digger ]  HP:23(23) Pw:6(6) Xp:2/25Welcome to experience level 2. T:394`da (0x(B(0x~~(B(0x(B#(0~~(B@(0x~~(B#(0mqq(B Things that are here: a goblin corpse an iron skull cap--More--ada0L T:395ada߿  Pick up what?  Armor a - an iron skull cap Comestibles b - a goblin corpse(end) cda+cda2(0qqqqqqqqqqqk(B(0x~(B!!!!!!!!!!(0x(B#(0a~(B!!!!!!!!!!(0x(B#(0x~(B!!!!!!!!!!(0x(Bcda2Sm - an iron skull cap. T:396@ddamHThere is a goblin corpse here; eat it? [ynq] (n) dda dda This goblin corpse tastes okay. T:397 T:398 T:399dda $ T:400dda H T:401 T:402dda $ T:403ddaL RYou finish eating the goblin corpse. T:404fda` T:405(0lqq(B(0~~~(B(0~~~(B(0~x(B@#(0~x(B(0q(Bfda (0qk(B(0~x(B(0x(B@(0a(B(0j(BfdaO E T:407@(0~~(Bgda۝F T:408@#gda` T:409@(0~(B(0~(Bgda x T:410#@(0~(B#(0~(Bgda@(0~(B(0~(B(0~~~(B(0~~(B(0~~(Bgda#(0~~~(B#(0~~(B####@#gda T:413  T:417######@#(0~~~(B#(0~~(B(0~~~~(B(0qqqqq(Bhda# ##(0~~~(B#@(0~~(B(0x~~~(B(0~(B(0mqq(Bida T:418##@#(0~(B#(0~(B(0~(Bida|+@#(0~(B(0~~~(Bida8  T:419(0lqqqqqqq(B(0x~~~~~~~(B(0x~~~~~~~x(B#(0x~~~~~~(B@(0~~~~(B(0x(Bjdao T:420(0k(B@(0~(B(0j(BjdaM T:421@(0~(Bjda M T:422@(0~(BkdajThe door opens. T:423(0a(B(0~~~(BkdaU@T T:426@(0~~~~~~(Bkdal T:427(0~(B(0~~~(B@lda,$ T:428lday$ T:429lda | $ T:430lda < $ T:431lda &(0~(B@mdaUE$ T:432mdaHu(0~(B@ T:433You hear someone cursing shoplifters.mdaAo* T:434mda$ T:435mda"] M T:436@(0~(Bmda65 $ T:437nda.$ T:438ndaL T:439@(0~(Bndap$ T:440ndab T:441@(0~~~(B(0~(BndaT $ T:442nda$ T:443oda\1$ T:444oda?A(0~(B@oda$ T:445oda.(0~(B@oda $ T:446odaU B T:447(0~(B@oda $ T:448oda(0~(B@pdag$ T:449pda!$ T:450pda$ T:451pdaO $ T:452pdaC T:453@(0~(Bqda)$ T:454qdaC T:455@(0~(BqdagF$ T:456qdaəC T:457@(0~(Bqda2D$ T:458qda $ T:459qdaT C T:460@(0~(Brda!(0~~~~(B@rdaT T:462  T:465(0~~(B@(0~(Brda  T:466(0a(B@(0~(B(0~~~(B(0~~~~(BrdaT#@(0~(B(0~~~(B(0~~(Bsda T:467#@(0~(B(0~(B(0~(B(0~~~(Bsdav T:468#@(0~(B(0~(Bsdab  T:469@(0~~~~~~~(B#(0~~~(B(0~~~(B(0~(B(0~~~~(Bsda G T:470@#tda!jG T:471@#tdaGG T:472@#tda&$ T:473tda (@#tdaYz $ T:474tdau (@#tda # T:475uda<W T:476(0~(B@#uda[&L@(0~~(B#(0~~(Buda%  T:477#@(0~(B(0~~~(B(0~~(B(0~~(Bvda?Z T:478(0~(B@(0~(Bwda H T:479(0~(B@wdah %(0~(B@xdaRI T:480(0~(B@xda^G(0~(B(0~(B@xda  T:481(0~~(B(0~~~(B(0~(B(0a(B@(0~(Bxda^ (0~~(B(0~~(B##(0~~(B##@xda  T:483##(0~~~~~~~(B#@(0~~~(B(0~(BYou hear someone counting money. T:485yda #@#######(0~(B T:490#@#yda  T:497@########(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~~(Bzdax (0a(B@(0~(B(0~~~(B(0~~~~(Bzdaz ##########@(0~~~~~~(B(0~~~~(B(0~(B(0~~(B(0~~~~(B T:504#@zda{  T:508######@(0~~~(B(0~~~(B(0~~(B{dap^ T:509(0~(B@(0~(B{daqC T:511(0~~(B@{da6Ms T:512@(0~~~~~~~(B(0~(B{da! @(0~(B(0~~(B(0~(B(0~(B{da  T:516@####(0~~(B(0~~(B(0~~~(B(0~~~(B|daوe(0~~(B(0~~(Bx@#|da0(0~~~~~(B(0~~~(B(0~(B@# T:517You hear the chime of a cash register.}da$J[You kill the grid bug!/26(0~(B}daD T:518(0~~(B@(0~~~~(B(0a(B}daL4 A T:519(0~(B@~da%You descend the stairs.--More--~da(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~(B)(0a(B(0x~~~(B@(0~~~~~~~~~x(B(0x~~~~~~(Bx(0~~~~~~~(B(0mqaqqqqqqqqqqqj(B[Seahorse17 the Digger ] St:10 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:3 $:20 HP:23(23) Pw:6(6) AC:9 Xp:2/26 T:519~daM~da < T:520@<da T:521@(0~(B(0a(B(0~(B?![(0qqq(Bda T:523(0~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~(B(0~~~~~~(B@#da T:524(0~~~~~(B(0~~(B(0~(B(0~~(B(0a(B@#(0~(B(0~(B(0~(B(0~(B##@#daO T:525#@#??(0q(B(0q(Bdaop###(0q(B@(0q(B(0~~(B(0~~(B(0x(B%%@*!+(0x(B?(?**[*%(0x(B!*?%%%(0x(B(0m(B(0qqqqj(B T:528"Hello, seahorse17! Welcome to Angmagssalik's general store!"--More--daY T:529@)da$ T:530@(0a(B(0~~~~~(Bda!I@###da T:532  T:534(0~(B(0~~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B@###da>  T:535(0~~~~(B(0~~~~~~~(B@(0~~(B(0~~~~~~(B(0a(BdaW(0~~~~~(B@(0~(BYou see here a statue of a grid bug. T:539da ?x@(0~(B@da| Z T:545(0~~~~~(B@##da9 T:546(0~~(B(0~(B(0~(B@(0~~~~~~~~(B(0~~(B(0~~~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~(B#@bda# T:547da VYou kill the acid blob!/30 T:548%dac(0~~~~(B(0~~~(B(0~(B#@#You see here an acid blob corpse. T:549da p%#####@#da  T:553  T:559####(0qqq~k(B#(0~~~~x(B#(0x~~~~x(B#@(0~(B>(0~~~(B(0mqqqqj(Bdami  T:560(0l(B(0x(B(0~(B@da&C  T:561(0~(B@da %You descend the stairs.--More--da (0l~qqqqqqqq(B+(0k(B(0~~~(B:(0~~~~~~~(B(0x~~~~~~~~~~x(B(0x(B@(0~~~~~~~~~x(B(0~~~~~~~~~~~(B+(0mqqqqqqqqqqj(B[Seahorse17 the Digger ] St:10 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:4 $:20 HP:23(23) Pw:6(6) AC:9 Xp:2/30 T:561da dax Y T:562(0~(B@<daL T:563@(0~(Bda<You hit the gecko. T:564daw/You miss the gecko.daThe gecko bites![Seahorse17 the Digger  ]  HP:21  T:565dav^You kill the gecko!/32 T:566%da[r(0~(B@You see here a gecko corpse. T:567da2]%@(0~(B@da2J T:568(0~(B@da؄ M T:569@(0~(Bda &You climb up the stairs.--More--daJ(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~(B)(0a(B(0x~~~(B<(0~~~~~~~~~x(B(0x~~~~~~(Bx(0~~~~~~~(B#(0mqaqqqqqqqqqqqj(B##%############(0qaq(B#(0~~~~~(B#(0lqqq~k(B(0x(B%%?)*!+#(0x~~~~x(B(0x(B?(!?**[*%#(0x~~~~x(B(0x(B!?[?*?%aq3m%%(0x(B#(0~~(B@(0~~~(B(0mqqqqqqqqqj(B(0mqqqqj(B [Seahorse17 the Digger  ] St:10 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:3 $:20 HP:21(23) Pw:6(6) AC:9 Xp:2/32 T:569da!  T:570da 6>@(0~(B@da You hear bubbling water.[Seahorse17 the Digger  ]  HP:22 T:572(0~(B@#da+ T:573(0~~~(B(0~(B(0~(B@#(0~(B(0~~(B###@#da  T:574@######(0~(B#(0~(B(0~~(B##da T:581 [Seahorse17 the Digger ]  HP:23 T:583###@#da­Z######@###daԭb T:588#@###dac@+#####That door is closed. T:592da" daS" The door opens.(0qqk(B(0~~x(B(0a(Br(0~~x(B(0~~~(B(0x(Bda\ T:593(0q(B(0x(B%#@(0x~(B(0~~~(B(0~~x(B(0~~x(B(0qqj(Bda15SYou kill the giant rat!/34 T:594*daQ (0l(B(0a(B@(0x(B(0x~(B(0x(B((0mq(Bda DYou see here 2 violet gems. T:595da?n - 2 violet gems.@da A @(0~(B Things that are here: a dwarf corpse a clove of garlic--More--dayA cloud of gas puts you to sleep! T:596da=F T:597 T:598daY~ T:599You dream that you hear the chime of a cash register. T:600da9 T:601You wake up.daL~  Pick up what?  Comestibles a - a clove of garlic b - a dwarf corpse(end) da+da; o - a clove of garlic.@ St:11  T:602You feel strong!da[< :You must have been exercising diligently.da,Z%@(0~(B@daD(0~(B(0~(B(0~(B@You see here a large box. T:605da6GWhat do you want to use or apply? [ae-hk or ?*] da $In what direction? da<GThere is a large box here; unlock it? [ynq] (q) daSYou succeed in unlocking the box. T:606dasa# dalootdaOThere is an unlocked large box here, loot it? [ynq] (q) da{ 9You carefully open the large box...--More--da e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) daT+ Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Gems/Stones  X - Items of unknown Bless/Curse status(end) da+da9p Take out what?  Scrolls a - a scroll labeled GNIK SISI VLE Spellbooks b - a yellow spellbook Gems/Stones c - a yellow gem(end) da +++dasp - a scroll labeled GNIK SISI VLE.q - a yellow spellbook.das?r - a yellow gem. T:607da V T:608((0~(B@daM T:609@(0~(BdaM T:610@(0~(Bdav T:611@#(0~(B(0~(Bda T:612(0~~(B(0~(B(0~(B@#(0~(B(0~~~(B(0~(Bda<(0x(B(0~~(B###@#(0~~~~x(B(0~~~(B####(0x(B(0~~(B T:616  T:620(0qqqk(B(0~~~x(B(0x~~~(B#####@(0x~~(B$(0qqqj(Bda} T:621(0l(B(0x(B(0~(B@(0m(BdaW6 A T:622(0~(B@daЌ%(0~(B@daDYou see here 6 gold pieces. T:623daju $:26$ - 6 gold pieces. T:624@da) T:625da +@(0~(Bda # T:626daM K T:627@(0~(Bda\b# T:628da0# T:629dav H T:630(0~(B@da H T:631(0~(B@da 4# T:632da!# T:633da7# T:634da # T:635daJ# T:636dao# T:637daϦ# T:638da-@(0~(Bdak B T:639@(0~(Bda T:640(0~~~(B(0~(B@(0~(B(0~(Bda"o(0~~(B@######(0~~(Bda T:644  T:649(0~~(B(0~~~(B##(0~~~(B(0~~~(B@###(0~~~(B(0~~~(B(0~(Bda- ;@(0~(B(0~(Bda; B T:650@(0~(Bda+@(0~(BdaB T:651@(0~(Bda)k T:652@(0~(B(0~(Bda7@(0a(B(0~(B(0~~~(B(0~~(B(0~~(BdaGi  T:653#(0~~(B@(0~~(Bda=~ T:658(0lqqqqqqqqq(B(0x~~~~~~~~~(B(0x~~~~~~~~~~(B(0x~~~~~~~~~~x(B(0a~~~~~~~~~~(B@##(0~~(B(0x~~~~~(B$(0~~~~x(B#(0~~~(B(0mqqqqqqqqqq(B####daK  T:659(0qk(B(0~x(B(0x(B@(0~(B(0j(Bda B T:660@(0~(Bda%(0~(B@da#@(0~~(BdaͻDYou see here 9 gold pieces. T:661da/O u $:35$ - 9 gold pieces. T:662@da| P T:663@(0~(Bdau(0~~~(B@ T:665  T:667(0~(B(0~(B@da(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(Bda7\ T:671(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B##^(0~~(B(0~~~~~~~~~(B#(0~~~(B###@da(0~~(B(0~(B##@ T:672#@dao############@##(0~(Bda$@ T:679  T:682##(0lqqqqqqqk(B##@(0~~~~~~~x(B#(0x~~~(B((0~~~x(B(0~~(B{(0~~~~~(B(0~~~~~~x(B(0qqqqqqj(Bda0  T:683(0~(B@+(0x~(B(0mq(Bda&&(0~(B@dalB T:684(0~(B@da^ A(0~(B@You see here a chest.daGWhat do you want to use or apply? [ae-hk or ?*] da4$In what direction? daTCThere is a chest here; unlock it? [ynq] (q) daUYou succeed in unlocking the chest. T:685daVf# daa ;da[8;: unknown extended command.dada` # da˻lootdapKThere is an unlocked chest here, loot it? [ynq] (q) daCa5You carefully open the chest...--More--dau Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) da +(0lqqqk(B(0x~~~x(B(0x~~~x(B###(0~~~~x(B(0x~~~x(B(0mqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Comestibles d - Scrolls e - Wands  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) daS+da@(0lqqqk(B(0x~~~x(B(0x~~~x(B###(0~~~~x(B(0x~~~x(B(0mqqqj(B Take out what?  Coins $ - 54 gold pieces Comestibles a - an egg Scrolls b - a scroll labeled ASHPD SODALG c - a scroll labeled GNIK SISI VLE Wands d - an oak wand(end) daM 1+++++daG(0lqqqk(B(0x~~~x(B(0x~~~x(B###(0~~~~x(B(0x~~~x(B(0mqqqj(B $:89$ - 54 gold pieces.s - an egg.t - a scroll labeled ASHPD SODALG.daEu - a scroll labeled GNIK SISI VLE.--More--da:v - an oak wand. T:686da2 K T:687(@daK3What do you want to drop? [$a-hj-v or ?*] daudav:You drop an egg. T:688da ;%@daV T:690#(0~~(B@#da[(0~~~(B(0~(B#(0~(B@(0~(BdaV]#@####(0~~~~(B#(0~~~(B(0~(B#(0~~(B(0~~~~(B#(0~~~~~~~(B T:693##@#da^& T:698(0qqqqk(B(0~~~~x(B(0x~~~~x(B#@(0~~~~x(B#(0x~(B>(0~~x(B##(0~~~~x(B##(0qqqqj(B####da0q T:699(0l(B(0~(B@(0x(B(0m(Bdaa_>(0~(B(0~(B@da7< T:700@>da< -@(0~(BdaS(0~(B(0~(B(0~(B(0~~~(B@(0~(B(0~~(B(0~~~~(Bda'U(0~~~(B(0~~~(B(0~(B##########@da.V T:707  T:710(0~~~~(Bb(0~~(B#(0~~~(B(0~~(B#(0~~(B(0~~~~(B@#(0~~~~~~~(Bda-C T:711@(0~(Bda.u T:714(0~(Bb@(0~~~~(Bdav'@{da(@(0~(BbThat door is closed. T:715daIThe door resists! T:716da }IThe door resists! T:717daZ da sThe door opens. T:718(0a(Bb{dao ] T:719#@b(0~(Bdao T:720(0~~~(B(0~(B#@(0a(B(0~(Bda  T:721(0~~~~(B@(0~~(B(0~~(B#(0~~(B(0~~~~(B(0~~~~~~(BdaM T:722@(0~~~~~~~(B#(0~(B(0~~(B(0~(Bda`Z T:723@#(0~~~~~~(B(0~(B(0~~(B(0~(Bdak T:724@#(0~(Bdas 4@####### T:728(0~~(B@(0~~~(B#(0~~(B###### T:735  T:736danh#(0~(B@(0~~(Bda" T:740(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~(B@##(0~~(B(0~~~~~~~~~~(B#(0~~~(B###da ;(0~(B@(0~(Bda )@(0~~~(Bda4 B T:742@(0~(Bda p T:749(0~(B#@(0~~~~~~(Bda(0~~~~(B(0~~~(B(0~(B#@(0a(B(0~(Bda`(0~~~~~(B(0~~~(B(0~(B#@#(0~(BdaaQ T:755(0~~~~(B(0~~~~~~~~~~~~(B@####(0~~~~~~~~(B(0~~~(B(0~~~~~~~~~(B###(0~~~~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~~~(Bdan@(0a(BYou see here a runed dagger. T:756daQ T:757)@daz%(0~(B@da {@(0~~~~(BYou see here a statue of a grid bug. T:760daS=@xdajD T:761@(0~~(Bda-&You climb up the stairs.--More--da7#(0lqqqqqqqk(B(0x~~~~~~~x(B###########(0~~~~~~~~~(B#(0qqqqqqqqqqqk(B(0lqqqk(B(0x~(B@(0~~~~~x(B#(0x~(B!!!!!!!!!!(0x(B#(0~~~~x(B(0maqqqq(B+(0qj(B##(0a~(B!!!!!!!!!!(0x(B#(0x~~~x(B###(0x~(B!!!!!!!!!!(0x(B#(0x~~~x(Bda$#####(0qqqqqqqqqqqj(B##(0x(B#(0~~a(B#######(0x~~~x(B######(0mqqqj(B###########(0lqqqqqqqqqqk(B#(0lqqqqqqqk(B####(0lqq~k(B#(0a(B<(0~~~~~~~~~x(B#(0x~~~~~~~a(B#################(0~~~~x(B(0x(B%(0~~~~~~~~~x(B#(0x~~~~~~~x(B####(0x~~~x(B(0x~~~~~~~~~~a(B#(0x~~~~~~~~(B###(0~~~~x(Bas$I;52H(0mqqqqqqqqqqj(B(0x~~~~~~~x(B(0x~~~(B+(0mqqqqqqqj(B(0mqqqj(B[Seahorse17 the Digger ] St:11 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:2 $:89 HP:23(23) Pw:6(6) AC:9 Xp:2/34 T:761da;'  T:762dax ; T:763>@da-@(0~(Bda (0~(B@da C T:766(0~~~(B@da T:767(0~(B(0~(B@(0~(Bda2 T:768(0~~~~(B(0~(B(0~~~~~~(B#(0~(B(0~~~~(B@:da You hit the gecko.daIYou miss the gecko. T:769da! da!HYou kill the gecko!/36 T:770#daMz T:771(0~~~(B(0~(B#@da #@da@ T:775#######@(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(Bda0 K T:776(0a(B@da < T:777<@da8J T:778(0~(B@da7J T:779(0~(B@daO H T:783(0~~~~~~~(B@½da( T:784(0~~~(B(0~(B(0a(B@(0~~~~~~(B(0~~~~~~~~(B@(0~~~~~~~~~(B#½da-(0~(B(0~(B@@########(0~(B½daV T:791(0~(B#@(0~(B@ T:792"Hello, seahorse17! Welcome again to Walbrzych's liquor emporium!"--More--½da R T:793@(0~(BýdaH u(0~(B@(0a~(B(0~(BŽda  T:794(0~(B(0~(B#@@Ždah T:795(0~(B(0~(B#@ŽdafC T:796#@ǽdaz:What do you want to use or apply? [ae-hkv or ?*] ǽda{ 1You don't have that object.--More--Ƚda"HWhat do you want to use or apply? [ae-hkv or ?*] Ƚda^ !Never mind.ɽda\# ɽdazaɽdap djustɽdah EWhat do you want to adjust? [a-hj-rt-v or ?*] ɽda IAdjust letter to what [eisw-zA-Z] (? see used letters)? ʽdaPMoving: x - a +0 pick-axe (alternate weapon; not wielded).ʽda####@ T:798#@(0~(Bʽda+$ T:799ʽdaFP# ʽdaY a˽da djust˽daIWhat do you want to adjust? [a-df-hj-rt-vx or ?*] ˽daS JAdjust letter to what [ehiswyzA-Z] (? see used letters)? ˽da 9Moving: s - an empty uncursed sack.̽dauIWhat do you want to use or apply? [afgksvx or ?*] ͽda f!Never mind.ͽdaG{ r T:800@#(0~(Bνda &@#νdarG T:801@#νdae`G T:802@#νda5} G T:803@#νda ;What do you want to use or apply? [afgksvx or ?*] Ͻdao}x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--Ͻda? GIn what direction do you want to dig? [hyulnb>] нda%.You start digging.нdakYou hit the rock with all your might. T:804 T:805 T:806нda$ T:807нdaH T:808 T:809нda$ T:810нdaB#You succeed in cutting away some rock.нda B T:811#@нda  T:812 T:813 T:814 T:815 T:816нda= FYou hear a door open. T:817#нdaKB T:818#@ѽdaU T:819 T:820 T:821 T:822ѽdaVl T:823 T:824 T:825ѽda=V+ T:826#ѽdaJ6#@$ѽda T:827You are beginning to feel hungry.You stop digging. Hungryѽda>S You continue digging.You hit the rock with all your might. T:828ѽda|S H T:829 T:830ѽdaS $ T:831ѽdaS #ѽdaS TYou succeed in cutting away some rock. T:832ҽdaްB T:833#@ҽdaՌ T:834 T:835 T:836 T:837 T:838ҽda H T:839 T:840ҽda: /There is nothing here to pick up.ӽdai .#@ӽda FYou see here 18 gold pieces. T:841ԽdaɳԽdaD $:107 HP:23(23) Pw:6(6) AC:9 Xp:2/36 T:841 Hungry$ - 18 gold pieces. T:842@Խda}M T:843@#Խda6You start digging.You hit the rock with all your might. T:844 T:845Խda6H T:846 T:847Խda6$ T:848Խda7 #Խda17TYou succeed in cutting away some rock. T:849Խda r B T:850#@Խda@ T:851 T:852 T:853 T:854 T:855Խda@+ T:856#սdau#@սdaml T:857 T:858 T:859սdaml T:860 T:861 T:862սdan #սda < T:863#@սda̻  T:864 T:865You hear a gurgling noise. T:866 T:867սda* O T:868 T:869#սda| &#@սda+ T:870 T:871 T:872 T:873սda++ T:874#ֽda`< T:875#@ֽda T:876 T:877 T:878 T:879 T:880ֽdaԆ$ T:881ֽda+ T:882#ֽda8e#@ֽda2  T:883 T:884 T:885 T:886ֽda2 l T:887 T:888 T:889ֽda3 + T:890#ֽda92< T:891#@׽da|+ T:892 T:893 T:894 T:895׽da,+ T:896#׽da8 #@ؽdat T:897 T:898 T:899 T:900ؽdaH T:901 T:902ؽda+ T:903#ؽdaGw < T:904#@ؽdaLThis wall is too hard to dig into. T:905ڽda=H'@#۽da) @#۽da+* VYou hear someone cursing shoplifters.@#####۽das* a T:910  T:914@######ܽda¥L T:915@#ܽda} \(0~(B@@#ܽdaW x T:916(0~(B(0~(B@#da7X ;What do you want to use or apply? [afgksvx or ?*] da  Your sack is empty. Do what with it?  : - Look inside the sack i - put something in r - put in, then take out s - stash one item into the sack  q + do nothing(end) da+(0qqqqqqqqqqqk(B(0x~(B!!!(0~(B!!!!!!(0x(B@(0a(B@!!!!!!!!!!(0x(B#(0x~(B!!!!!!!!!!(0x(B#(0qqqqqqqqqqqj(B############## Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolldas g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) da' +da(0qqqqqqqqqqqk(B(0x~(B!!!(0~(B!!!!!!(0x(B@(0a(B@!!!!!!!!!!(0x(B#(0x~(B!!!!!!!!!!(0x(B#(0qqqqqqqqqqqj(B#################(0qqqqk(B#(0~~~~x(B#(0~~~~x(B#(0~~~~a(B#(0daPqqqqj(B Put in what?  Tools f - a tinning kit (0:77) k - a key s - an empty uncursed sack x - a +0 pick-axe (weapon in hand)(end) da +da// (0qqqqqqqqqqqk(B(0x~(B!!!(0~(B!!!!!!(0x(B@(0a(B@!!!!!!!!!!(0x(B#(0x~(B!!!!!!!!!!(0x(B#(0qqqqqqqqqqqj(Bda/ xYou put a +0 pick-axe into the sack. T:917(0~(B@daxT (0~(B#@(0~(B"Hello, seahorse17! Welcome again to Walbrzych's liquor emporium!" T:918da T:919(0l(B(0a(B@@!(0m(Bda|a T:920@@(0~(B(0~(Bda5What do you want to drop? [$a-dfgj-v or ?*] da 2You drop a tinning kit (0:77).daD ]Walbrzych seems uninterested.!@da FWhat do you want to use or apply? [agksv or ?*] daa B Weapons a - a +2 bullwhip (alternate weapon; not wielded) Wands v - an oak wand Tools k - a key s - an uncursed sack containing 1 item Gems/Stones g - an uncursed touchstone(end) da_ !(0lqqqqqqqqqqqk(B(0x(B@!!!(0~(B!!!!!!(0x(B#(0a(B@!!!!!!!!!!(0x(B#(0x~(B!!!!!!!!!!(0x(B#(0mqqqqqqqqqqqj(B################Never mind.da.(@da_You see here a cloudy potion (for sale, 267 zorkmids). T:921da p"For you, most gracious sir; only 267 zorkmids for this cloudy potion."--More--da < T:922@da UWait! That's a small mimic! T:923mda;There is nothing here to pick up.day(0~(B@You see here a dark green potion (for sale, 267 zorkmids).dakThe small mimic hits![Seahorse17 the Digger ]  HP:15da k"For you, good sir; only 267 zorkmids for this dark green potion."--More--da#s[Seahorse17 the Digger ]  HP:16 T:924@dag(0~(B@You see here a fizzy potion (for sale, 133 zorkmids).da> o"For you, most gracious sir; only 133 zorkmids for this fizzy potion."--More--da< T:925@da_D(0~(B@daD]You see here a dark potion (for sale, 133 zorkmids). T:926da6 "For you, good sir; only 133 zorkmids for this dark potion."z - a dark potion (unpaid, 133 zorkmids).!m@da ; St:10  T:927--More--daZ + Weakdai(0~(B@dajEYou see here a sky blue potion (for sale, 200 zorkmids).dap3 .!@da3 _You see here a bubbly potion (for sale, 267 zorkmids). T:928da daK"For you, good sir; only 267 zorkmids for this bubbly potion."da<kA - a bubbly potion (unpaid, 267 zorkmids). T:929@daJ  da (0~(B@da ^You see here a clear potion (for sale, 178 zorkmids). T:930dac "For you, good sir; only 178 zorkmids for this clear potion."B - a clear potion (unpaid, 178 zorkmids).@dae daS(0~(B@daqTcYou see here a dark green potion (for sale, 267 zorkmids). T:931daS n"For you, honored sir; only 267 zorkmids for this dark green potion."--More--da < T:932@daw(0~(B@You see here a black potion (for sale, 133 zorkmids).!mdafo"For you, most gracious sir; only 133 zorkmids for this black potion."--More--daH< T:933@da֨ (0~(B@daJ ^You see here a murky potion (for sale, 200 zorkmids). T:934daG W"For you, good sir; only 200 zorkmids for this murky potion."da E - a murky potion (unpaid, 200 zorkmids).[Seahorse17 the Digger ]  HP:17 T:935@daO da(0~(B@da\You see here a clear potion (for sale, 9 zorkmids). T:936daX"For you, honored sir; only 9 zorkmids for this clear potion."da-hF - a clear potion (unpaid, 9 zorkmids). T:937@daq da1(0~(B@da1You see here a murky potion (for sale, 200 zorkmids). T:938!mdaZ"For you, honored sir; only 200 zorkmids for this murky potion."daE - a murky potion (unpaid, 200 zorkmids). T:939(0~(Bm@da# daoy+@(0~(BdayYou see here a dark green potion (for sale, 267 zorkmids).@(0~(Bm(0~(Bdae@!You see here a smoky potion (for sale, 133 zorkmids). T:940da Z"For you, honored sir; only 133 zorkmids for this smoky potion."da jG - a smoky potion (unpaid, 133 zorkmids). T:941@da[ dau(0~(B@daxYou see here a dark green potion (for sale, 267 zorkmids). T:942!mdaro"For you, esteemed sir; only 267 zorkmids for this dark green potion."--More--da9 C@ T:943dac+@(0~(BdaYou see here an effervescent potion (for sale, 67 zorkmids). T:944(m@!da!@The small mimic hits![Seahorse17 the Digger ]  HP:8(23) Pw:6(6) AC:9 Xp:2/36 T:944 Weak  T:945@(0~(Bda[Seahorse17 the Digger ]  HP:9 T:946(0~(B@da, B T:947@(0~(Bda-@(0~(Bda_You see here a swirly potion (for sale, 133 zorkmids). T:948daCL j"For you, honored sir; only 133 zorkmids for this swirly potion."--More--daw d T:949!@mdaj# @(0~(Bda#]You see here a cyan potion (for sale, 400 zorkmids). T:950da*V"For you, good sir; only 400 zorkmids for this cyan potion."dasiI - a cyan potion (unpaid, 400 zorkmids). T:951@daL2 daI @(0~(Bda5JaYou see here an emerald potion (for sale, 356 zorkmids). T:952dak"For you, honored sir; only 356 zorkmids for this emerald potion."--More--da # @dag# m Burdened  T:954m!daQ @(0~(BdagYou see here a brilliant blue potion (for sale, 267 zorkmids). T:955dar"For you, honored sir; only 267 zorkmids for this brilliant blue potion."--More--da7; @da%(0~(B@daȚYou see here a sky blue potion (for sale, 200 zorkmids).[Seahorse17 the Digger ]  HP:10(23) Pw:6(6) AC:9 Xp:2/36 T:957 Weak Burdened!mdaw r"For you, most gracious sir; only 200 zorkmids for this sky blue potion."--More--da < @da-@(0~(Bda9_You see here a magenta potion (for sale, 67 zorkmids). T:958da0p"For you, most gracious sir; only 67 zorkmids for this magenta potion."--More--da 8  T:960(@@m(0~(Bda[+@(0~(BdaS\You see here a milky potion (for sale, 267 zorkmids). T:961m(0~(Bda39!@daIH T:963(0~(B@da- W!m(0~(B@dam? A T:964(0~(B@daA T:965(0~(B@da V T:966(0~(Bm@daUu T:967@(0~(B@(0~(Bda] x[Seahorse17 the Digger ]  HP:11 T:968(0~(B@da".(0~(B@da.^You see here a black potion (for sale, 133 zorkmids). T:969 da2o"For you, most gracious sir; only 133 zorkmids for this black potion."--More-- da < T:970@ da (0~(B@ da: You see here a swirly potion (for sale, 178 zorkmids). T:972(0~(Bm daj"For you, honored sir; only 178 zorkmids for this swirly potion."--More-- dar< T:973@ da A T:974(0~(B@ da-@(0~(B da-You see here an effervescent potion (for sale, 67 zorkmids). T:975(0~(B@ dap"For you, esteemed sir; only 67 zorkmids for this effervescent potion."--More-- dap < T:976@ da `@(0~(BYou see here a puce potion (for sale, 67 zorkmids). da  T:977You faint from lack of food. Fainted Burdened Deaf  T:978 da Z[Seahorse17 the Digger ]  HP:12 T:979 da J T:980m(0~(B da>H T:982m(0~(B T:983 T:984!m T:985 T:986You regain consciousness. Fainting Burdenedda2FWhat do you want to write with? [- agnrv or ?*] da Never mind.da;What do you want to eat? [djo or ?*] da Comestibles d - 3 uncursed food rations j - a food ration o - a clove of garlic(end) da?+(0lqqqqqqqqqqqk(B(0x(B((0~(B!!(0~(B!!m!@(0~x(BBlecch! Rotten food!Everything suddenly goes dark.(0~(B(0~(B!@(0~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(BdaH BlindYou feel weak now. Weak Burdened Blind  T:987daVQ T:988!@da U T:989(0~(B@daI -What do you want to eat? [dj or ?*] da͂y Comestibles d - 3 uncursed food rations j - a food ration(end) da =_+(0lqqqqqqqqqqqk(Bda*=This food really hits the spot![Seahorse17 the Digger ]  HP:13 T:990 Burdened Blindda;=^ T:991You hear a door open. T:992daJ=# T:993daY=# T:994dag=# T:995dav=$ St:11 da=OYou finish eating the food ration. T:996da4FWhat do you want to write with? [- agnrv or ?*] da?You write in the dust with your fingertip.--More--daEWhat do you want to write in the dust here? dahEdal dab dae dar dae da'T t da h!da) T:997#daȌ Coins  $ - 107 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  m - an iron skull cap  Comestibles  d - 3 uncursed food rations  Scrolls  p - a scroll labeled GNIK SISI VLE  t - a scroll labeled ASHPD SODALG  u - a scroll labeled GNIK SISI VLE  Spellbooks  q - a yellow spellbook  Potions  l - a milky potion  w - a cloudy potion (unpaid, 267 zorkmids)  x - 2 dark green potions (unpaid, 534 zorkmids)  y - a fizzy potion (unpaid, 133 zorkmids)  z - a dark potion (unpaid, 133 zorkmids)  A - a bubbly potion (unpaid, 267 zorkmids)  B - a clear potion (unpaid, 178 zorkmids)  C - a dark green potion (unpaid, 267 zorkmids)  D - 2 black potions (unpaid, 266 zorkmi#da[ds)  E - 2 murky potions (unpaid, 400 zorkmids)  F - a clear potion (unpaid, 9 zorkmids)  G - a smoky potion (unpaid, 133 zorkmids)  H - a swirly potion (unpaid, 133 zorkmids)  I - a cyan potion (unpaid, 400 zorkmids)  J - an emerald potion (unpaid, 356 zorkmids)  K - a brilliant blue potion (unpaid, 267 zorkmids)  L - a sky blue potion (unpaid, 200 zorkmids) (1 of 2)&da-  M - a magenta potion (unpaid, 67 zorkmids)  N - a swirly potion (unpaid, 178 zorkmids)  O - an effervescent potion (unpaid, 67 zorkmids)  Wands  v - an oak wand  Tools  k - a key  s - an uncursed sack containing 1 item  Gems/Stones  g - an uncursed touchstone  n - 2 violet gems  r - a yellow gem (2 of 2)-da~X[Seahorse17 the Digger ] St:11 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:2 $:107 HP:13(23) Pw:6(6) AC:9 Xp:2/36 T:997 Burdened Blind(0lqqqqqqqk(B(0x~~~~~~~x(B###########(0~~~~~~~~~(B#(0lqqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~x(B#(0x(B((0~(B!!(0~(B!!!!!(0~x(B#(0~~~~x(B(0maqqqq(B+(0qj(B##(0a~~~~~~~~~~~x(B#(0x~~~x(B###(0x~~~~~~~~~~(B@(0x(B#(0x~~~x(B#-daX####(0mqqqqqqqqqqqj(B##(0x(B#(0~~a(B####################(0x~~~x(B#######(0mqqqj(B###########(0lqqqqqqqqqqk(B#(0lqqqqqqqk(B####(0lqq~k(B#(0a(B<(0~~~~~~~~~x(B#(0x~~~~~~~a(B#################(0~~~~x(B(0x(B%(0~~~~~~~~~x(B#(0x~~~~~~~x(B####(0x~~~x(B(0x~~~~~~~~~~a(B#(0x~~~~~~~~(B###(0~~~~-da Yx(B(0mqqqqqqqqqqj(B(0x~~~~~~~x(B(0x~~~(B+(0mqqqqqqqj(B(0mqqqj(B-da 4What do you want to drink? [lw-zA-O or ?*] .daUEThis tastes like slime mold juice.--More--/da-0Call an effervescent potion: 0da f1da@r1dau1da)@i1da ht1da  1daQ j2da_k u3daHUi3dakc3danoe3da I T:998It hits![Seahorse17 the Digger ]  HP:4(23) Pw:6(6) AC:9 Xp:2/36 T:998 Burdened Blind  T:9996da# 6da pray6daKU>Are you sure you want to pray? [yn] (n) 7da7da[You begin praying to Quetzalcoatl. T:1000 Burdened Blind7da$ T:10017daΓ T:1002You finish your prayer.You feel that Quetzalcoatl is pleased.--More--7daM [Seahorse17 the Digger ]  HP:23(23) Pw:6(6) AC:9 Xp:2/36 T:1003 Burdened Blind:dat4What do you want to drink? [lw-zA-N or ?*] :da Potions l - a milky potion w - a cloudy potion (unpaid, 267 zorkmids) x - 2 dark green potions (unpaid, 534 zorkmids) y - a fizzy potion (unpaid, 133 zorkmids) z - a dark potion (unpaid, 133 zorkmids) A - a bubbly potion (unpaid, 267 zorkmids) B - a clear potion (unpaid, 178 zorkmids) C - a dark green potion (unpaid, 267 zorkmids) D - 2 black potions (unpaid, 266 zorkmids) E - 2 murky potions (unpaid, 400 zorkmids) F - a clear potion (unpaid, 9 zorkmids) G - a smoky potion (unpaid, 133 zorkmids) H - a swirly potion (unpaid, 133 zorkmids) I - a cyan potion (unpaid, 400 zorkmids) J - an emerald potion (unpaid, 356 zorkmids) K - a brilliant blue potion (unpaid, 267 zorkmids) L - a sky blue potion (unpaid, 200 zorkmids) M - a magenta potion (unpaid, 67 zorkmids) N - a swirly potion (unpaid, :da%!178 zorkmids)(end) =dan+(0lqqqqqqqqqqqk(B(0x(B((0~(B!!(0~(B!!!!!(0~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(BI@(0x(B#(0mqqqqqqqqqqqj(B#################(0qqqqk(B#(0~~~~x(B#(0~~~~x(B#(0~~~~a(B#(0qqqqj(B [Seahorse17 the Digger ] St:11 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:2 $:107 HP:23(23) Pw:6(6) AC:9 Xp:2/36 T:1003 Burdened=da5M BlindOoph! This tastes like liquid fire!--More--=da)*Call a magenta potion: >dagD b?dao?daӫo?da-z?da e@da* T:1004@da 5What do you want to drink? [lw-zA-LN or ?*] Ada Potions l - a milky potion w - a cloudy potion (unpaid, 267 zorkmids) x - 2 dark green potions (unpaid, 534 zorkmids) y - a fizzy potion (unpaid, 133 zorkmids) z - a dark potion (unpaid, 133 zorkmids) A - a bubbly potion (unpaid, 267 zorkmids) B - a clear potion (unpaid, 178 zorkmids) C - a dark green potion (unpaid, 267 zorkmids) D - 2 black potions (unpaid, 266 zorkmids) E - 2 murky potions (unpaid, 400 zorkmids) F - a clear potion (unpaid, 9 zorkmids) G - a smoky potion (unpaid, 133 zorkmids) H - a swirly potion (unpaid, 133 zorkmids) I - a cyan potion (unpaid, 400 zorkmids) J - an emerald potion (unpaid, 356 zorkmids) K - a brilliant blue potion (unpaid, 267 zorkmids) L - a sky blue potion (unpaid, 200 zorkmids) N - a swirly potion (unpaid, 178 zorkmids)(end) Qda_+(0lqqqqqqqqqqqk(B(0x(B((0~(B!!(0~(B!!!!!(0~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(BI@(0x(B#(0mqqqqqqqqqqqj(B#################(0qqqqk(B#(0~~~~x(B#(0~~~~x(B#(0~~~~a(B#(0qqqqj(BQda@CYou suddenly fall asleep! T:1005Qda T:1007(0~(B(0~(B(0~(B@(0~~~~~~~~~~(B(0~~~~~~~~~(B! T:1008 T:1009 T:1010 T:1011 T:1013 T:1014 T:1015Qdal T:1016 T:1017 T:1018Qda=$ T:1019Qdap$ T:1020Qda$ T:1021QdaH T:1022 T:1023QdaW T:1024You wake up. T:1025RdaEWhat do you want to drink? [lw-zA-FH-LN or ?*] Rdat Potions l - a milky potion w - a cloudy potion (unpaid, 267 zorkmids) x - 2 dark green potions (unpaid, 534 zorkmids) y - a fizzy potion (unpaid, 133 zorkmids) z - a dark potion (unpaid, 133 zorkmids) A - a bubbly potion (unpaid, 267 zorkmids) B - a clear potion (unpaid, 178 zorkmids) C - a dark green potion (unpaid, 267 zorkmids) D - 2 black potions (unpaid, 266 zorkmids) E - 2 murky potions (unpaid, 400 zorkmids) F - a clear potion (unpaid, 9 zorkmids) H - a swirly potion (unpaid, 133 zorkmids) I - a cyan potion (unpaid, 400 zorkmids) J - an emerald potion (unpaid, 356 zorkmids) K - a brilliant blue potion (unpaid, 267 zorkmids) L - a sky blue potion (unpaid, 200 zorkmids) N - a swirly potion (unpaid, 178 zorkmids)(end) SdaQJ :(0lqqqqqqqqqqqk(B(0x(B((0~(B!!(0~(B!!!!!(0~x(B#(0a(B@(0~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B#################(0qqqqk(B#(0~~~~x(B#(0~~~~x(B#(0~~~~a(B#(0qqqqj(BNever mind.ZdaȈ`@(0~(B@(0~(BZda L T:1026@(0~(B[da @(0~(B[daXYou see here a puce potion (for sale, 67 zorkmids). T:1027(@[dawHd"For you, good sir; only 67 zorkmids for this puce potion."--More--\da= T:1028@\dae@(0~(BYou see here an emerald potion (for sale, 267 zorkmids).\daU l"For you, esteemed sir; only 267 zorkmids for this emerald potion."--More--\da" = T:1029@]da= @(0~(B]da>`You see here a cloudy potion (for sale, 356 zorkmids). T:1030]da׼k"For you, esteemed sir; only 356 zorkmids for this cloudy potion."--More--]da[M= T:1031@]dajJ @(0~(B]daJ ^You see here a ruby potion (for sale, 267 zorkmids). T:1032^dae"For you, good sir; only 267 zorkmids for this ruby potion."--More--^da= T:1033@^da @(0~(B^daT_You see here a milky potion (for sale, 200 zorkmids). T:1034^da-Y j"For you, esteemed sir; only 200 zorkmids for this milky potion."--More--^da = T:1036@_da[C T:1037@(0~(B_dat @(0~(B_da^You see here a ruby potion (for sale, 267 zorkmids). T:1038_da{n"For you, most gracious sir; only 267 zorkmids for this ruby potion."--More--_da  = T:1039@_daH @(0~(B_da7I _You see here a milky potion (for sale, 267 zorkmids). T:1040`davLo"For you, most gracious sir; only 267 zorkmids for this milky potion."--More--`da= T:1041@`daB C T:1043@(0~(B`da [@(0~(BYou see here a tinning kit (0:77) (no charge).adaHK T:1044(@bdaxB T:1046(0~(B@bda B T:1047(0~(B@bdaB T:1048(0~(B@bda: B T:1049(0~(B@bdaхB T:1050(0~(B@cda!B T:1051(0~(B@cdaB T:1053(0~(B@dda^9What do you want to use or apply? [agksv or ?*] edap Never mind.fda# fda-namefda d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) fdaN+(0lqqqqqqqqqqqk(B(0x(B((0~~~~~~~(B@(0~~x(B#(0a(B@(0~~~~~~~~~~x(B#(0x~~~~~~~~~(B!(0~x(B#(0mqqqqqqqqqqqj(B##############What do you want to call? [gk-np-zA-FH-LNP-U or ?*] gdae  Armor  m - an iron skull cap  Scrolls  p - a scroll labeled GNIK SISI VLE  t - a scroll labeled ASHPD SODALG  u - a scroll labeled GNIK SISI VLE  Spellbooks  q - a yellow spellbook  Potions  l - a milky potion  w - a cloudy potion (unpaid, 267 zorkmids)  x - 2 dark green potions (unpaid, 534 zorkmids)  y - a fizzy potion (unpaid, 133 zorkmids)  z - a dark potion (unpaid, 133 zorkmids)  A - a bubbly potion (unpaid, 267 zorkmids)  B - a clear potion (unpaid, 178 zorkmids)  C - a dark green potion (unpaid, 267 zorkmids)  D - 2 black potions (unpaid, 266 zorkmids)  E - 2 murky potions (unpaid, 400 zorkmids)  F - a clear potion (unpaid, 9 zorkmids)  H - a swirly potion (unpaid, 133 zorkmids)  I - a cyan potion (unpaid, 400 zorkmids)  J - an emerald potion (unpaid, 356 zorkmids)  K - a brilliant blue potion (unpaid, 26gda7 zorkmids)  L - a sky blue potion (unpaid, 200 zorkmids)  N - a swirly potion (unpaid, 178 zorkmids)  P - a puce potion (unpaid, 67 zorkmids)  Q - an emerald potion (unpaid, 267 zorkmids)  R - a cloudy potion (unpaid, 356 zorkmids)  S - 2 ruby potions (unpaid, 534 zorkmids)  T - a milky potion (unpaid, 200 zorkmids)  U - a milky potion (unpaid, 267 zorkmids)  Wands  v - an oak wand (1 of 2)sda (0lqqqqqqqk(B(0x~~~~~~~x(B###########(0~~~~~~~~~(B#(0lqqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~x(B#(0x(B((0~~~~~~~(B@(0~~x(B#(0~~~~x(B(0maqqqq(B+(0qj(B##(0a(B@(0~~~~~~~~~~x(B#(0x~~~x(B###(0x~~~~~~~~~(B!(0~x(B#(0x~~~x(B#####(0mqqqqqqqqqqqj(B##(0x(B#(0~~a(B####################(0x~~~x(B#######(0mqqqj(Bda C###########(0lqqqqqqqqqqk(B#(0lqqqqqqqk(B####(0lqq~k(B#(0a(B<(0~~~~~~~~~x(B#(0x~~~~~~~a(B#################(0~~~~x(B(0x(B%(0~~~~~~~~~x(B#(0x~~~~~~~x(B####(0x~~~x(B(0x~~~~~~~~~~a(B#(0x~~~~~~~~(B###(0~~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~~~x(B(0x~~~(B+(0mqqqqqqqj(B(0mqqqj(B[Seahorse17 the Digger ] St:11 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:2 $:107 HP:23(23) Pw:sda' 96(6) AC:9 Xp:2/36 T:1053 BurdenedNever mind.tda% H T:1054(0~(B@tda(0~(B@tdaJgt T:1056@(0~(B(0~(B@udaKX(0~(B@Something is written here in the dust.udaKCYou read: "? |cr t:". T:1057vda FWhat do you want to use or apply? [agksv or ?*] vdaW Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) wdad+(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B################# Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  u - Unpaid items U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ydae +zda(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B#################(0qqqqk(B#(0~~~~x(B#(0~~~~x(B#(0~~~~a(B#(0qqqqj(B Put in what?  Potions l - a milky potion w - a cloudy potion (unpaid, 267 zorkmids) x - 2 dark green potions (unpaid, 534 zorkmids) y - a fizzy potion (unpaid, 133 zorkmids) z - a dark potion (unpaid, 133 zorkmids) A - a bubbly potion (unpaid, 267 zorkzdamids) B - a clear potion (unpaid, 178 zorkmids) C - a dark green potion (unpaid, 267 zorkmids) D - 2 black potions (unpaid, 266 zorkmids) E - 2 murky potions (unpaid, 400 zorkmids) F - a clear potion (unpaid, 9 zorkmids) H - a swirly potion (unpaid, 133 zorkmids) I - a cyan potion (unpaid, 400 zorkmids) J - an emerald potion (unpaid, 356 zorkmids) K - a brilliant blue potion (unpaid, 267 zorkmids) L - a sky blue potion (unpaid, 200 zorkmids) N - a swirly potion (unpaid, 178 zorkmids) P - a puce potion (unpaid, 67 zorkmids) Q - an emerald potion (unpaid, 267 zorkmids) R - a cloudy potion (unpaid, 356 zorkmids) S - 2 ruby potions (unpaid, 534 zorkmids) T - a milky potion (unpaid, 200 zorkmids) U - a milky potion (unpaid, 267 zorkmids)(end) {da3+++++++++++++++++++++++dab(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B#################(0qqqqk(B#(0~~~~x(B#(0~~~~x(B#(0~~~~a(B#(0qqqqj(B[Seahorse17 the Digger ] St:11 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:2 $:107 HP:23(23) Pw:6(6) AC:9 Xp:2/36 T:1057 Burdenedda # daD nameda d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) da4+(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B##############What do you want to call? [gk-np-zA-FH-LNP-U or ?*] dam'Call a cyan potion: da E4daW0dap0da`. da9What do you want to use or apply? [agksv or ?*] da1W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) daj~(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B#################danU9What do you want to use or apply? [agksv or ?*] da~W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) da+(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B################# Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  u - Unpaid items U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) dayy+da -da +dae(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B#################(0qqqqk(B#(0~~~~x(B#(0~~~~x(B#(0~~~~a(B#(0qqqqj(B Put in what?  Potions l - a milky potion w - a cloudy potion (unpaid, 267 zorkmids) x - 2 dark green potions (unpaid, 534 zorkmids) y - a fizzy potion (unpaid, 133 zorkmids) z - a dark potion (unpaid, 133 zorkmids) A - a bubbly potion (unpaid, 267 zorkdamids) B - a clear potion (unpaid, 178 zorkmids) C - a dark green potion (unpaid, 267 zorkmids) D - 2 black potions (unpaid, 266 zorkmids) E - 2 murky potions (unpaid, 400 zorkmids) F - a clear potion (unpaid, 9 zorkmids) H - a swirly potion (unpaid, 133 zorkmids) I - a potion called 400 (unpaid, 400 zorkmids) J - an emerald potion (unpaid, 356 zorkmids) K - a brilliant blue potion (unpaid, 267 zorkmids) L - a sky blue potion (unpaid, 200 zorkmids) N - a swirly potion (unpaid, 178 zorkmids) P - a puce potion (unpaid, 67 zorkmids) Q - an emerald potion (unpaid, 267 zorkmids) R - a cloudy potion (unpaid, 356 zorkmids) S - 2 ruby potions (unpaid, 534 zorkmids) T - a milky potion (unpaid, 200 zorkmids) U - a milky potion (unpaid, 267 zorkmids)(end) da +++++++++++++++++++++++da_-dab +da2(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B#################(0qqqqk(B#(0~~~~x(B#(0~~~~x(B#(0~~~~a(B#(0qqqqj(B[Seahorse17 the Digger ] St:11 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:2 $:107 HP:23(23) Pw:6(6) AC:9 Xp:2/36 T:1057 BurdenedYou put a milky potion into the sack.You put a cloudy potion (unpaid, 267 zorkmids) into thda!e sack.--More--da daԥ$ T:1058da5 9What do you want to use or apply? [agksv or ?*] da }W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) da+(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B################# Take out what type of objects?  A - Auto-select every item  a - All types b - Potions c - Tools  u - Unpaid items U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) da.+da8 9(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B#################(0qqqqk(B# Take out what?  Tools a - a +0 pick-axe(end) da+daT(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B"You sneaky cad! Get out of here with that pick!"daUcYou have a little trouble removing x - a +0 pick-axe. T:1059dabq S T:1060@(0~(Bda^3C T:1061@(0~(BdaE C T:1062@(0~(Bda$ C T:1063@(0~(Bdab @(0~(Bda3C T:1065@(0~(Bda(C T:1066@(0~(BdaU K(0~(B@@(0~(Bda>)C T:1068@(0~(BdaW Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Wands i - Tools j - Gems/Stones  u - Unpaid items U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) daYO +da" (0lqqqqqqqqqqqk(B(0x(B((0~~~~~~~~~~x(B#(0a(B@@(0~~~~~~~~~x(B#(0x~~~~~~~~~(B!(0~x(B#(0mqqqqqqqqqqqj(B#################(0qqqqk(B#(0~~~~x(B#(0~~~~x(B#(0~~~~a(B#(0qqqqj(B What would you like to drop?  Coins $ - 107 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) m - an iron skull cap Comeda ustibles d - 3 uncursed food rations Scrolls p - a scroll labeled GNIK SISI VLE t - a scroll labeled ASHPD SODALG u - a scroll labeled GNIK SISI VLE Spellbooks q - a yellow spellbook Wands v - an oak wand Tools k - a key s - an uncursed sack containing 23 items (contents, 5679 zorkmids) x - a +0 pick-axe Gems/Stones g - an uncursed touchstone n - 2 violet gems r - a yellow gem(end) da6+++++++++++++++++daY(0qqk~~x~~~(B#(0lqqqqqqqqqqqk~~x(B#(0x(B((0~~~~~~~~~~x(B+(0qj(B##(0a(B@@(0~~~~~~~~~x(B##(0x~~~~~~~~~(B!(0~x(B###(0mqqqqqqqqqqqj(B######################(0lqqqqqqqqqqk(B##(0a(B<(0~~~~~~~~~x(B#(0x(B%(0~~~~~~~~~x(B#(0x~~~~~~~~~~a(B#(0mqqqqqqqqqqjda[K(B[Seahorse17 the Digger ] St:11 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:2 $:107 HP:23(23) Pw:6(6) AC:9 Xp:2/36 T:1068 BurdenedYou drop 107 gold pieces. $:0 HP:23(23) Pw:6(6) AC:9 Xp:2/36 T:1068 BurdenedYou have established 107 zorkmids credit.You drop a +2 bullwhip.--More--daI daJZWalbrzych offers 56 gold pieces for your item in your sack. Sell it? [ynaq] (y) da.  $:56 HP:23(23) Pw:6(6) AC:9 Xp:2/36 T:1068You sold some items inside an uncursed sack containing 23 items for 56 gold pieces.You drop a +0 pick-axe.--More--da daw$ T:1069da")  Pick up what?  Coins $ - 107 gold pieces Weapons a - a +2 bullwhip (no charge) Armor b - an iron skull cap (no charge) Comestibles c - 3 uncursed food rations (no charge) Scrolls d - a scroll labeled ASHPD SODALG (no charge) e - a scroll labeled GNIK SISI VLE (no charge) f - a scroll labeled GNIK SISI VLE (no charge) Spellbooks g - a yellow spellbook (no charge) Wands h - an oak wand (no charge) Tools i - an uncursed sack containing 23 items (contents, 5879 zorkmids) j - a key (no charge) k - a +0 pick-axe (no charge) Gems/Stones l - 2 violet gems (no charge) m - a yellow gem (no charge) n - an uncursed touchstone (no charge)(end) da+++++++++++++++da(0qqk~~x~~~(B#(0lqqqqqqqqqqqk~~x(B#(0x(B((0~~~~~~~~~~x(B+(0qj(B##(0a(B@@(0~~~~~~~~~x(B##(0x~~~~~~~~~(B!(0~x(B###(0mqqqqqqqqqqqj(B######################(0lqqqqqqqqqqk(B##(0a(B<(0~~~~~~~~~x(B#(0x(B%(0~~~~~~~~~x(B#(0x~~~~~~~~~~a(B#(0mqqqqqqqqqqjdau[K(B[Seahorse17 the Digger ] St:11 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:2 $:56 HP:23(23) Pw:6(6) AC:9 Xp:2/36 T:1069Your credit is erased. $:163 HP:23(23) Pw:6(6) AC:9 Xp:2/36 T:1069$ - 107 gold pieces.a - a +2 bullwhip.m - an iron skull cap.da--More--da da @da & Burdenedda1What do you want to wield? [- ax or ?*] daĈda8Ma - a +2 bullwhip (weapon in hand). T:1070daȕ daB T:1071(0~(B@da@ci T:1072@(0~(B(0~(B@dap(0~(B@daf B T:1073(0~(B@da B T:1075(0~(B@da^B T:1076(0~(B@daXB T:1077(0~(B@daB T:1078(0~(B@daX(0~(B@Something is written here in the dust.da,&You read: "? | ? t.".da GWhat do you want to use or apply? [agksvx or ?*] dan1You now wield a +0 pick-axe.--More--da\EIn what direction do you want to dig? [ulnjb>] daO* T:1079da-k :What do you want to use or apply? [agksvx or ?*] da W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) dar+(0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B################# Take out what type of objects?  A - Auto-select every item  a - Potions  u - Unpaid items X - Items of unknown Bless/Curse status(end) da^+dae (0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B############## Take out what?  Potions a - 2 black potions (unpaid, 266 zorkmids) b - a brilliant blue potion (unpaid, 267 zorkmids) c - a bubbly potion (unpaid, 267 zorkmids) d - a clear potion (unpaid, 9 zorkmids) e - a clear potion (unpaid, 178 zorkmids) f - a cloudy potion (unpaid, 356 zorkmids) g - a cloudy potion (unpaid, 267 zorkmids) h - a dark green potion (unpaid, 267 zorkmids) i - 2 dark green potions (unpaid, 534 zorkmids) j - a dark potion (unpaid, 133 zorkmids) k - an emerald potion (unpaidae d, 267 zorkmids) l - an emerald potion (unpaid, 356 zorkmids) m - a fizzy potion (unpaid, 133 zorkmids) n - a milky potion (unpaid, 267 zorkmids) o - a milky potion (unpaid, 200 zorkmids) p - a milky potion (unpaid, 200 zorkmids) q - 2 murky potions (unpaid, 400 zorkmids) r - a puce potion (unpaid, 67 zorkmids) s - 2 ruby potions (unpaid, 534 zorkmids) t - a sky blue potion (unpaid, 200 zorkmids) u - a swirly potion (unpaid, 178 zorkmids) v - a swirly potion (unpaid, 133 zorkmids) w - a potion called 400 (unpaid, 400 zorkmids)(end) da%+++++++++++++++++++++++da (0lqqqqqqqqqqqk(B(0x(B(@(0~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B#(0x~~~~~~~~~(B!@(0x(B#(0mqqqqqqqqqqqj(B#################(0qqqqk(B#(0~~~~x(B#(0~~~~x(B#(0~~~~a(B#(0qqqqj(B[Seahorse17 the Digger ] St:11 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:2 $:163 HP:23(23) Pw:6(6) AC:9 Xp:2/36 T:1079 BurdenedYou have a little trouble removing D - 2 black potions (unpaid, 266 zorkmids).--More--daz da$ T:1080ždap -@(0~(BǾda C T:1081@(0~(BȾdaI T:1082(0~(B@ȾdaQ (0~(B@@(0~~~~~(B T:1085@(0~(BȾdaQ C T:1087@(0~(BɾdaGIn what direction? ɾda8 HThe door resists! T:1088ʾdai)In what direction? ʾda ʾda(OThe door closes. T:1089+;daDGWhat do you want to use or apply? [agksvx or ?*] ξda#In what direction? ξdaW(Lock it? [yn] (n) ξdaI QYou succeed in locking the door. T:1090ϾdaH+(0~(B@Ͼda B T:1092(0~(B@ϾdaUB T:1093(0~(B@оdaCB T:1094(0~(B@оda6B T:1096(0~(B@оdasB T:1097(0~(B@оdai B T:1098(0~(B@ѾdaB T:1100(0~(B@Ѿda Y(0~(B@@(0~(BҾdasI (0~(B@Something is written here in the dust.You read: "?.". T:1101վdaj =x - a +0 pick-axe (weapon in hand).׾daUGWhat do you want to use or apply? [agksvx or ?*] ؾda<?In what direction do you want to dig? [ulnjb>] پda_ پdagYou start digging. T:1103@(0~(BپdaSThis wall seems too hard to dig into. T:1104پda /You continue digging.پda SThis wall seems too hard to dig into. T:1105ھda/You continue digging.ھda=SThis wall seems too hard to dig into. T:1106ھda /You continue digging.ھda 6This wall seems too hard to dig into.۾daZYou continue digging.This wall seems too hard to dig into. T:1107۾dab/You continue digging.۾da cSThis wall seems too hard to dig into. T:1108۾da@/You continue digging.۾daSThis wall seems too hard to dig into. T:1109ܾda6EYou continue digging.(0~(Bܾda61You make an opening in the wall.ܾda7"How dare you damage my shop?" T:1110(0~(B(0~(B@߾da>!(0~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B@߾da!X"seahorse17! Don't you leave without paying!" T:1111߾daTS=(0~~~~~~~(B(0~~~~~(B(0~(B(0~(B@You escaped the shop without paying!You stole 8205 zorkmids worth of merchandise.An alarm sounds!--More--daBe T:1112KKKda c(0~(B(0~(B@K#da@ T:1113@##da > T:1114@#da)> T:1115@#da L T:1117d@#daC <You begin bashing monsters with your pick-axe.da^C &You miss the coyote.daC The coyote bites![Seahorse17 the Digger  ]  HP:21  T:1118daM/You hit the coyote.daUNThe coyote bites![Seahorse17 the Digger ]  HP:17  T:1119da9daz!You hit the coyote.davThe coyote bites![Seahorse17 the Digger ]  HP:14K T:1120The coyote bites![Seahorse17 the Digger ]  HP:13  T:1121da daʏ IYou kill the coyote!/38%da} The Keystone Kop hits![Seahorse17 the Digger ]  HP:9(23) Pw:6(6) AC:9 Xp:2/38 T:1121 Burdened [Seahorse17 the Digger ]  HP:10(23) Pw:6(6) AC:9 Xp:2/38 T:1122 Burdenedda| )@##da} +You see here a coyote corpse.dag T:1123  T:1124@%dadJ> T:1125@#da8B> T:1126@#da > T:1127@#daE T:1128#@da3E T:1129#@da E T:1131#@daJE T:1132#@da[Seahorse17 the Digger ]  HP:11 T:1133#@(0~(BdaM T:1135(0~~~~~~(B(0~~~~~~~~(B#(0~~~~~~~~~(B@da f T:1136(0~~~(B(0~(B@#da^+M T:1137@(0a(Bda~"D T:1138@(0~(BdaV @(0~(Bda8 D T:1139@(0~(Bda%CD T:1140@(0~(BdaSAZ T:1141d@(0~(Bda4/D(0a(Bd@(0~(Bdaj T:1143<d@(0~(BdaL !You hit the coyote.da The coyote bites![Seahorse17 the Digger ]  HP:8(23) Pw:6(6) AC:9 Xp:2/38 T:1143 Burdened [Seahorse17 the Digger ]  HP:9 T:1144da];You kill the coyote!(0~(Bda][Seahorse17 the Field Worker ]  HP:14(28) Pw:11(11) AC:9 Xp:3/40 T:1144 BurdenedWelcome to experience level 3. T:1145dabrn T:1147@(0~(BKda%S D T:1148@(0~(Bdan T:1149@<K(0a(Bda  T:1151@(0a(BK(0~~~(B(0~(Bda@#(0~~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~~~~~(Bdal [Seahorse17 the Field Worker ]  HP:15 T:1152@#(0~~(B(0~~~~(Bda97G T:1154@#daMzH T:1155@#da6R&@#da< @# T:1156You hear a door unlock and open. T:1157da3/@#da> l T:1158(0~~~(B(0~(B@#daC T:1160(0~~~~(B(0~~~~~~(B@(0~(B(0~~~~~(B#daQ [Seahorse17 the Field Worker ]  HP:16 T:1161(0~(B@da @(0~(BdaMhC T:1163@(0~(BdaNC T:1164@(0~(Bdawj C T:1165@(0~(BdaN C T:1167@(0~(Bda 0x - a +0 pick-axe (weapon in hand).da >What do you want to wield? [- ax or ?*] dadac0a - a +2 bullwhip (weapon in hand).da da 'You fall down the stairs.--More--da3(0lqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~x(B(0~~~~~x(B(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0lqqqk(B(0x~~~~x(B(0x~~~~~~~~~~~~(B)(0a(B####(0x~~~~~~~~~~x(B(0lqqqk(B(0x~~~x(B#(0~~~~~x(B(0x~~~(B@(0~~~~~~~~~x(B####(0a~~~~~~~~~~~(B##(0x(B^(0~~x(B(0x~~~x(B#(0x~(B>(0~~x(B(0x~~~~~~(Bx(0~~~~~~~(B#(0x~~~~~~~~~~x(B##(0a~~~x(Bda֠[C########(0~~~~x(B##(0x~~~~x(B(0mqaqqqqqqqqqqqj(B#(0mqqqqqqqqqqj(B####(0x~~~~(B####(0x~~~x(B##(0mqqqqj(B#%#(0x~~~x(B(0mqqqj(B####(0x~~~x(B######(0x(B((0~~x(B############(0mqqqj(B#########################(0qaq(B####(0lqqqqqqqk(B#(0~~~~~(B#(0lqqq~k(B###(0~a<8;5;0m~~~~~~~x(B#(0x(B%%?)*!+#(0x~~~~x(B####(0x~~~(B(%(0~~x(B##(0x(B?(!?**[*%#(0x~~~~x(B###(0a~~(B{(0~~~~~(B#(0x(B!?[?*?%%%(0x(B#(0~~(B>(0~~~(B####(0x~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Fda|~ield Worker ] St:11 Dx:13 Co:16 In:15 Wi:13 Ch:8 Lawful Dlvl:3 $:163 HP:14(28) Pw:11(11) AC:9 Xp:3/40 T:1167 Burdenedda&!  T:1168da!>[Seahorse17 the Field Worker ]  HP:15 T:1170@<:(0~(BdaxS| T:1171@(0~(B:(0~(B(0~(Bda=$(0~(B@dan T:1173@:(0~(B(0~(Bda T:1174(0~~(B@:(0~(B(0~(Bda l T:1176<@:(0~(B(0~(B@daRla T:1177(0~(B@:(0~(Bdaa2<You miss the newt. T:1178dar ,You miss the newt.da The newt bites![Seahorse17 the Field Worker ]  HP:14 [Seahorse17 the Field Worker ]  HP:15 T:1179daO daP SYou kill the newt!/41 T:1180%da+(0~(B@daEYou see here a newt corpse. T:1181da@yEThere is a newt corpse here; eat it? [ynq] (n) da| da GThis newt corpse tastes okay. T:1182da W T:1184You finish eating the newt corpse.da UYou feel a mild buzz. Pw:12(12) T:1185da4[Seahorse17 the Field Worker ]  HP:16 T:1188@(0~~(BdaE T:1190@(0~~(Bda Y T:1191@<:dad;X T:1192@(0~(B(0~(Bda(0~(B@The newt bites![Seahorse17 the Field Worker ]  HP:15  T:1193da *You miss the newt.da ~The newt bites![Seahorse17 the Field Worker ]  HP:13  T:1194daXPYYou kill the newt!/42%daT^Z(0~~~~(B(0~~~~~~~(B(0~(B(0~~(B(0~~~~~~(B@There is an open door here.You see here a newt corpse. T:1195You hear someone cursing shoplifters.daV  T:1196(0~~~~~(B(0~~(B(0~(B(0~~(B%@daV [Seahorse17 the Field Worker ]  HP:14 T:1197(0~(B(0~(B(0~(B(0~(B##@daV #@da7X ###@(0~(B@(0~(Bh T:1200"Hello, seahorse17! Welcome again to Angmagssalik's general store!"--More--daK T:1201(0~(B@daKk T:1202@(0a(B(0~~~~~(BdaDAWhat do you want to drop? [$a-dgkmnp-zA-FH-LNP-V or ?*] da6Never mind.da@GWhat do you want to use or apply? [agksvx or ?*] da  Your sack is empty. Do what with it?  : - Look inside the sack i - put something in r - put in, then take out s - stash one item into the sack  q + do nothing(end) dad +(0lqqqqk(B(0~~~~~x(B(0lqqqk(B(0x~~~~x(B(0x~~~x(B#(0~~~~~x(B(0x~~~x(B#(0x~(B>(0~~x(B###(0~~~~x(B##(0x~~~~x(B(0x~~~x(B##(0mqqqqj(B(0mqqqj(B# Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  da e eU - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) da+da!1 (0lqqqqk(B(0~~~~~x(B(0lqqqk(B(0x~~~~x(B(0x~~~x(B#(0~~~~~x(B(0x~~~x(B#(0x~(B>(0~~x(B###(0~~~~x(B##(0x~~~~x(B(0x~~~x(B##(0mqqqqj(B(0mqqqj(B#########(0qqqqqqk(B#(0~~~~~~x(B#(0~~(B(%(0~~x(B##(0~(B{(0~~~~[da1 m~(B#(0~~~~~~x(B Put in what?  Tools k - a key s - an empty uncursed sack x - a +0 pick-axe(end) da+da*! (0lqqqqk(B(0~~~~~x(B(0lqqqk(B(0x~~~~x(B(0x~~~x(B#(0~~~~~x(B(0x~~~x(B#(0x~(B>(0~~x(B###(0~~~~x(B##(0x~~~~x(Bda! NYou put a +0 pick-axe into the sack. T:1203da * T:1205da  #@(0~(B@(0~(Bh"Hello, seahorse17! Welcome again to Angmagssalik's general store!"[Seahorse17 the Field Worker ]  HP:15 T:1206da/  T:1207(0lq(B(0a(B(0qqqqqk(B(0x(B@(0~~~~x(B(!(0x(B(0x(BdaL T:1208(0~(BhdaaZ(0~(B(0~(B(0~(B(0~(B@da}ZYou see here a slime mold (for sale, 23 zorkmids).(0~(B@h*daB /@%da You see here 2 apples (for sale, 18 zorkmids). T:1210)h da|X"For you, good sir; only 9 zorkmids per apple."--More-- daK@h! da (0~(B@ daç \You see here a slime mold (for sale, 23 zorkmids). T:1211 dam c"For you, good sir; only 23 zorkmids for this slime mold."--More-- daU T:1213h@? da X(0~(B(0~(B(0~(B(0~(B@ da2You see here a scroll labeled EIRIS SAZUN IDISI (for sale, 67 zorkmids). T:1214(0~(Bh daB|"For you, honored sir; only 67 zorkmids for this scroll labeled EIRIS SAZUN IDISI."--More-- da [Seahorse17 the Field Worker ]  HP:16 T:1215(0~(B@h dab (0~(B(0~(B(0~(B(0~(B@ da'b \You see here a war hammer (for sale, 7 zorkmids). T:1217da/)@dahYou see here a yellowish brown gem (for sale, 1600 zorkmids). T:1218dap"For you, good sir; only 1600 zorkmids for this yellowish brown gem."--More--da/ > T:1219@daB T:1220h!da8(0~(B@da8fYou see here a potion of sleeping (for sale, 133 zorkmids). T:1221dakN w"For you, most gracious sir; only 133 zorkmids for this potion of sleeping."--More--dauBB(0~(Bh@dap:(0~(B@dax;You see here a vellum spellbook (for sale, 133 zorkmids). T:1223h(0~(Bdahl"For you, good sir; only 133 zorkmids for this vellum spellbook."--More--da You have a little trouble lifting f - a vellum spellbook (unpaid, 133 zorkmids).[Seahorse17 the Field Worker ]  HP:17 T:1224(0~(Bh@da# daD6nameda2 d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) dap +(0lqqqqk(B(0~~~~~x(B(0lqqqk(B(0x~~~~x(B(0x~~~x(B#(0~~~~~x(B(0x~~~x(B#(0x~(B>(0~~x(B###(0~~~~x(B##(0x~~~~x(B(0x~~~x(B##(0mqqqqj(B(0mqqqj(B#What do you want to call? [e-gkmnp-wyzA-FH-LNP-VYZ or ?*] da-Call a vellum spellbook: da1da 3daW?3da da (0~(B@da You see here a lock pick (for sale, 27 zorkmids). T:1225(0~(Bhdag/(@da^You see here a clear potion (for sale, 9 zorkmids). T:1226datf"For you, good sir; only 9 zorkmids for this clear potion."--More--daJR@*hda (0~(B@You see here a slime mold (for sale, 23 zorkmids). T:1227dazi"For you, esteemed sir; only 23 zorkmids for this slime mold."--More--da z T:1228h@*da$ @(0~(Bdah {You see here a yellowish brown gem (for sale, 1333 zorkmids).*hdaKs"For you, honored sir; only 1333 zorkmids for this yellowish brown gem."--More--da| > T:1229@dal @(0~(BdaEl You see here a banded mail (for sale, 120 zorkmids). T:1230h?da70@[dayYou see here 6 rocks (for sale, 42 zorkmids). T:1231h!da\ '@*da\ hYou see here a yellowish brown gem (for sale, 1333 zorkmids). T:1232daBs"For you, honored sir; only 1333 zorkmids for this yellowish brown gem."--More--dat| [Seahorse17 the Field Worker ]  HP:18 T:1233(@h da (0~(B@ daŒ bYou see here 6 rocks (for sale, 42 zorkmids).!h!da&*@!dal_You see here a banded mail (for sale, 120 zorkmids). T:1234!da "For you, good sir; only 120 zorkmids for this banded mail."j - a banded mail (unpaid, 120 zorkmids).@ Stressed--More--#daYou rebalance your load. Movement is difficult. T:1235h?$dasOWhat do you want to drop? [$a-kmnp-wyzA-FH-LNP-Z or ?*] $dab DYou drop a banded mail (unpaid, 120 zorkmids).$dab  BurdenedYour movements are only slowed slightly by your load. T:1236h!$dayS%da#@[%dasYou see here 6 rocks (for sale, 42 zorkmids). T:1237h(%da D T:1238@*%daj @(0~(B%da QYou see here a scroll labeled HACKEM MUCHE (for sale, 27 zorkmids).&da3 z"For you, esteemed sir; only 27 zorkmids for this scroll labeled HACKEM MUCHE."--More--'da:You have a little trouble lifting l - a scroll labeled HACKEM MUCHE (unpaid, 27 zorkmids). T:1239@(da"# (da% name(dau d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) (da+(0lqqqqk(B(0~~~~~x(B(0lqqqk(B(0x~~~~x(B(0x~~~x(B#(0~~~~~x(B(0x~~~x(B#(0x~(B>(0~~x(B###(0~~~~x(B##(0x~~~~x(B(0x~~~x(B##(0mqqqqj(B(0mqqqj(B#What do you want to call? [e-ik-np-wyzA-FH-LNP-VYZ or ?*] )da{b8Call a scroll labeled HACKEM MUCHE: )dazi*daW<d*dae*da_n*daZ t+daHi+daLMf+day+da J ,da Y(0~(B(0~(B(0~(B@(0~(B,da` You see here a swirly potion (for sale, 133 zorkmids). T:1240S?h.dag"For you, good sir; only 133 zorkmids for this swirly potion."--More--.da0 c(0~(B%h(@/daY (0~(B(0~(B(0~(B@(0~(B/daaY You see here a looking glass (for sale, 18 zorkmids).[Seahorse17 the Field Worker ]  HP:19 T:12420da,@(You see here a scroll labeled PRATYAVAYAH (for sale, 267 zorkmids). T:1243h(0~(B1dancw"For you, honored sir; only 267 zorkmids for this scroll labeled PRATYAVAYAH."--More--1daB @(0~(Bh@2da_%(0~(B@2daZ_dYou see here a purple-red potion (for sale, 200 zorkmids). T:12452dak"For you, good sir; only 200 zorkmids for this purple-red potion."--More--2da ] T:1246h(0~(B@2da (0~(B@2da You see here a scroll labeled XIXAXA XOXAXA XUXAXA (for sale, 80 zorkmids).(0~(Bh3da |"For you, good sir; only 80 zorkmids for this scroll labeled XIXAXA XOXAXA XUXAXA."--More--3da&= T:1248@4das(0~(B(0~(B(0~(B(0~(B@You see here a banded mail (for sale, 120 zorkmids). T:1249h(0~(B@(0~(B5da(0~(B(0~(B(0~(B[@5daJYou see here a scroll labeled STRC PRST SKRZ KRK (for sale, 133 zorkmids). T:1250(0~(B@(0~(Bh6da;}"For you, good sir; only 133 zorkmids for this scroll labeled STRC PRST SKRZ KRK."--More--6da [Seahorse17 the Field Worker ]  HP:20 T:1252(0~(Bh@7da(0~(B@7daYou see here 2 orange gems (for sale, 534 zorkmids). T:1253S(0~(Bh7dae"For you, esteemed sir; only 267 zorkmids per orange gem."--More--8daD!@8dag (0~(B@8daI You see here a scroll labeled PRATYAVAYAH (for sale, 267 zorkmids). T:1255(0a(B@Sh(:daMsYour knapsack cannot accommodate any more items.(0~(Bh;da;da ?@;da/ ^You see here a food ration (for sale, 60 zorkmids). T:1256