q|da Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-11.18:03:29.ttyrec Time: (1633975409) Mon Oct 11 18:03:29 2021 q|daw[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. q|daVShall I pick character's race, role, gender and alignment for you? [ynaq] r|daar|da(0lqqqqqqqqk(B(0x~~~~~(Bk(0~~x(B(0x~~~~~~~~~(B(0x(B@d(0~~~(B%(0~~x(B(0x~~~~(B$((0~~x(B(0mqqq~q(B(0qqj(Br|da_Seahorse17 the Digger St:11 Dx:10 Co:14 In:11 Wi:18 Ch:11 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the saker|daB[K of us all: Go bravely with Quetzalcoatl!--More--s|das|da>s|daxHello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.Seahorse17 the Digger St:11 Dx:10 Co:14 In:11 Wi:18 Ch:11 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1~|da"4 |daI Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro|daJxom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)|da?+|daۇ +|da  a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time |da  [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)|da* +|da +|da+|daȇ+|da  playmode [normal]  name [seahorse17]  role [Archeologist]  race [human]  gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_typ|dab es [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)|daCC+|daL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) |da -+[Seahorse17 the Digger ] St:11 Dx:10 Co:14 In:11 Wi:18 Ch:11 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0lqqqqqqqqk(B(0x~~~~~(Bk(0~~x(B(0x~~~~~~~~~(B(0x(B@d(0~~~(B%(0~~x(B(0x~~~~(B$((0~~x(B(0mqqq~q(B(0qqj(B|dav PYou stop. Your little dog is in the way! T:2|da> |da You stop. Your little dog is in the way! T:3(0~(Bk(0~~(Bd|da7(0~(B<@(0~(BdkThe kobold picks up 2 slime molds. T:4|da*S(0~(B@(0~(BThe little dog bites the kobold.The kobold is killed!%|da E T:5(0~(B@|daU&%(0~(B@|da&TYou see here 7 gold pieces.(0~(Bd|daT |daT $:7$ - 7 gold pieces. T:6%d@|da 4@(0~(B|da XYou see here 2 slime molds.(0~(Bd|da |dam i - 2 slime molds. T:7@(d|dat2(0~(B@|daupYou see here a large box. T:8d(0~(B|dal# |da loot|daDThere is a large box here, loot it? [ynq] (q) |da4Hmmm, it turns out to be locked.|da=AFWhat do you want to use or apply? [aefgh or ?*] |da1? Weapons a - a +2 bullwhip (weapon in hand) Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:69) h - an empty uncursed sack Gems/Stones g - an uncursed touchstone(end) |da Never mind.|daN T:9(0~(B@((0~(Bd|dac0What do you want to drop? [$a-i or ?*] |dao^You drop a tinning kit (0:69).d(0~(B|da.(@|da;vYou see here a locked large box. T:10d(0~(B|daPD Coins $ - 7 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - a blessed +0 fedora (being worn) Comestibles d - 3 uncursed food rations i - 2 slime molds Tools e - a +0 pick-axe (alternate weapon; not wielded) h - an empty uncursed sack Gems/Stones g - an uncursed touchstone(end) |dav|da] (0~(B(0~~~(B(d@##|da  T:11(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(Bd#@##|da(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B####@+ T:14That door is closed. T:15|daE0This door is locked.|da0This door is locked.|da 0This door is locked.|daw) 0This door is locked.|dal*In what direction? |da:aMWHAMMM!!! T:16#|da *In what direction? |da)X |da QIn what direction? |da0|daAs you kick the door, it crashes open! T:17d(0~(B(0x~(B(0x~~(B(0x~~(B(0x~(B>(0~(B(0mqqqq(B|dao  T:18#d(0l(B@(0q(B(0~~(B(0~~~(B(0~~~~x(B*(0~~x(B(0qqj(B|dal  T:19#(0~(B(0qqqqk(B@d(0~~~x(B(0~(B+|da/(0~(B(0~(B(0~(B(0~(B(0~~(B@dThe little dog seems disoriented. T:20^|daJ^ T:21(0~(B(0~(B@d|dagh &(0~(B@|dah VYou see here a green gem.(0~(Bd|daVZj - a green gem. T:22@|da&FWhat do you want to use or apply? [aegh or ?*] |da9 BWhat do you want to rub on the stone? [$j or ?*] |dar|da:tj - a worthless piece of green glass. T:23d(0~(B(0~(B|da AWhat do you want to drop? [$a-eg-j or ?*] |daߎ |daI You drop a worthless piece of green glass. T:24(0~(Bd|daE@d|daYou swap places with your little dog. T:25d*|daxz T:26@(0~~(Bd|da0 The door opens. T:27(0a(B*(0~(Bd|daW~ T:28(0~(B@#d(0~(B|dav(0~(B(0a(B@#(0~(B(0~~(B|day(0~~~~~(B#(0~a(B########@#(0~~~~~(B(0~(B(0~(B T:35#@`|da|znWith great effort you move the boulder. T:37#@`|da,#@#|daA T:38#@#|da5;V T:39d@#|daNWYou stop. Your little dog is in the way! T:40#|da G T:41#@#|daO #@#|da T:42(0~(Bd@#(0~(B|daw=WYou stop. Your little dog is in the way! T:43#|da  T:44(0~(B#d@#(0~(B|da" @d|da|# You swap places with your little dog. T:45(0~(Bd(0~(B|da  T:47#@#d(0~~~(B#(0~~(B(0~~~(B##(0~~~(B|da N#####@##|da7  T:49  T:51##d@##|daET T:52##@#|da.]#@d#|da*(0qqqqqk(B(0~~~~~x(B(0~~~~~~~~~~~a(B#@#(0~~~~~~~~~~~~~~~x(B###(0~~~~~~~~~~~x(B##(0qqq(B(0qqqqqqqj(B######|da T:56  T:60(0qqqqqqqqq(B(0~~~~~~~~~(B(0x~~~(B####@(0x~(B%(0~(B(0~qq(B|da b(0l(B(0x(B(0~(B@(0m(B|daX(0~(B@ Things that are here: a human corpse a food ration 9 arrows--More--|da aAn arrow shoots out at you!|da {You are hit by an arrow.[Seahorse17 the Digger  ]  HP:10 T:61|da8  Pick up what?  Weapons a - 9 arrows Comestibles b - a food ration c - a human corpse(end) |dac=+|daa|dank - a food ration. T:62d@|da !@(0~(B(0~(Bd%(0~(B T:63@(0~(Bd(0~(B|daڭ Z T:64(0~(Bd|da}(0~~~~~~~(B@d(0~(B(0~(B(0~(B|da; T:70  T:73(0~~(B@(0~~(B(0~~(Bd(0~~(B|da ^(0~(B@(0~(Bd|da T:74(0~(B@#d#(0~(B|daO[Seahorse17 the Digger  ]  HP:11 T:75(0~(B(0a(B@(0~(Bd(0~(B(0~~~(B|daMP((0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B#(0~(B(0~~~~~~~~~(B###@#|daQk T:77  T:85############(0lqq(B+(0qk(B###@(0~~~~x(B(0~~~(B#(0x~~~~x(B(0~~~~x(B(0~~~~(B(0qqqj(B|da `(0~(B@(0x(B(0x~(B(0mq(B|daA T:86(0~(B@|daY T:89(0~(B(0~(B(0~(B(0~(B#@#|da [Seahorse17 the Digger  ]  HP:12 T:90(0~~~(B(0~~~(B(0~(B#(0~(B@|daL(0~(B#(0qqqq(B(0qqk(B(0~~~(B#@#(0~~~~~~~~~x(B(0~~(B#(0~(B$%(0~~x(B(0qqqqqj(B|da T:91#@#(0~~~(B(0~(B(0q(B T:94(0la(B##@(0x~~(B(0qq(B|dal(0~(B@(0m(BThere's some graffiti on the floor here.|da@HYou read: "Two ?h?mbs up!". T:95|daw] ,(0~(B@|daP A T:96(0~(B@|da^E(0~(B(0~(B@|da7*b(0~(B@You see here 2 gold pieces. T:97|daҌ |da, h  $:9$ - 2 gold pieces. T:98@|da(0~(B@ Things that are here: an orc corpse an egg 8 darts--More--|daUA little dart shoots out at you!You are hit by a little dart.|da\V [Seahorse17 the Digger  ]  HP:10The dart was poisoned![Seahorse17 the Digger ]  HP:4(13) Pw:2(2) AC:9 Xp:1/0 T:98|dag @% T:100##@(0~~~(B(0~(B(0~(B|da  T:101@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B|da![Seahorse17 the Digger ]  HP:5 T:105#`@######(0~~(B(0~~(B(0~~~~~(B(0~~(B|da$"With great effort you move the boulder. T:106`@#(0~~(B(0~~~(B|dam V#@(0~~(B(0~~~(B|daz  T:107#@(0~(B(0~(B(0~~(B|daB#@(0~~(B|da?}#@########(0~(B(0~(B|dao} T:112+@#That door is closed. T:114|daM .This door is locked.|da.This door is locked.|da.This door is locked.|dap.This door is locked.|da\ )In what direction? |da#WHAMMM!!!|daV)In what direction? |da cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--|da[Seahorse17 the Digger ] St:11 Dx:10 Co:14 In:11 Wi:18 Ch:11 Lawful Dlvl:1 $:9 HP:5(13) Pw:2(2) AC:9 Xp:1/0 T:114(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~(B(0x~~~~~~~~~~~~~~x(B(0x(B<(0~~~~~~~x(B(0x~~~~~~~~~~~~~~a(B#(0x~~~~(B(((0~~x(B####(0~~~~~~~~~~~~~~~x(B#+(0mqqq~q~qqj(B###(0x~(B%(0~~~~~~~~~~~~x(B#@#####(0m~qqqqq~qqqqqqqj(B###############|da###############(0l~qqqqqk(B#######(0x~~~~~~x(B#####(0x~~(B^(0~~~a(B###########`###(0lqq(B+(0qk(B#(0x~~~~~~x(B###(0~~~~~x(B`########(0x~(B>(0~(B*(0~~x(B(0~~~(B#(0x~~~~x(B#(0laqqqq~qqk(B(0mqqqqqqj(B(0x~~~~x(B#####(0~~~~~~~~~x(B(0x~~~~~(B#(0x~~~~~(B%|daZ(0~~x(B(0mqqqqj(B(0mqqqqqqqqj(B|dayIn what direction? |dacmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--|da[Seahorse17 the Digger ] St:11 Dx:10 Co:14 In:11 Wi:18 Ch:11 Lawful Dlvl:1 $:9 HP:5(13) Pw:2(2) AC:9 Xp:1/0 T:114(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~(B(0x~~~~~~~~~~~~~~x(B(0x(B<(0~~~~~~~x(B(0x~~~~~~~~~~~~~~a(B#(0x~~~~(B(((0~~x(B####(0~~~~~~~~~~~~~~~x(B#+(0mqqq~q~qqj(B###(0x~(B%(0~~~~~~~~~~~~x(B#@#####(0m~qqqqq~qqqqqqqj(B###############|day###############(0l~qqqqqk(B#######(0x~~~~~~x(B#####(0x~~(B^(0~~~a(B###########`###(0lqq(B+(0qk(B#(0x~~~~~~x(B###(0~~~~~x(B`########(0x~(B>(0~(B*(0~~x(B(0~~~(B#(0x~~~~x(B#(0laqqqq~qqk(B(0mqqqqqqj(B(0x~~~~x(B#####(0~~~~~~~~~x(B(0x~~~~~(B#(0x~~~~~(B%|daZ(0~~x(B(0mqqqqj(B(0mqqqqqqqqj(B|da In what direction? |da^ cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--|da[ [Seahorse17 the Digger ] St:11 Dx:10 Co:14 In:11 Wi:18 Ch:11 Lawful Dlvl:1 $:9 HP:5(13) Pw:2(2) AC:9 Xp:1/0 T:114(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~(B(0x~~~~~~~~~~~~~~x(B(0x(B<(0~~~~~~~x(B(0x~~~~~~~~~~~~~~a(B#(0x~~~~(B(((0~~x(B####(0~~~~~~~~~~~~~~~x(B#+(0mqqq~q~qqj(B###(0x~(B%(0~~~~~~~~~~~~x(B#@#####(0m~qqqqq~qqqqqqqj(B###############|da ###############(0l~qqqqqk(B#######(0x~~~~~~x(B#####(0x~~(B^(0~~~a(B###########`###(0lqq(B+(0qk(B#(0x~~~~~~x(B###(0~~~~~x(B`########(0x~(B>(0~(B*(0~~x(B(0~~~(B#(0x~~~~x(B#(0laqqqq~qqk(B(0mqqqqqqj(B(0x~~~~x(B#####(0~~~~~~~~~x(B(0x~~~~~(B#(0x~~~~~(B%|da% Z(0~~x(B(0mqqqqj(B(0mqqqqqqqqj(B|da^In what direction? |da |daK2WHAMMM!!! T:115|daP)In what direction? |da|R#WHAMMM!!!|da~)In what direction? |das ?WHAMMM!!! T:116|day)In what direction? |da?WHAMMM!!! T:117|daf )In what direction? |da#WHAMMM!!!|da )In what direction? |daLa |daa2WHAMMM!!! T:118|daA )In what direction? |daA#WHAMMM!!!|da)In what direction? |da_>?WHAMMM!!! T:119|da_)In what direction? |da# |daC$hWHAMMM!!![Seahorse17 the Digger ]  HP:6 T:120|da-D)In what direction? |da1?WHAMMM!!! T:121|da)In what direction? |dar ?WHAMMM!!! T:122|daP)In what direction? |da| |daS}As you kick the door, it crashes open!(0qqqk(B(0~~x(B(0~x(B(0~(B|da T:123(0l(B+(0~(B(0~~(B(0q(B@(0j(B#|daPN(0x(B@(0mq(B(0~(B|daJL T:124@(0~(B|da @(0~(B|daLThe door opens. T:125(0a(B|da PZ T:126#@(0~(B#|da 1What do you want to wield? [- ae or ?*] |da2You are already wielding that!|da  |daxL@(0a(B(0~(B|daǬl#(0~~(B@(0~~(B#|daѮ T:132(0~(B########@#:|dar GYou kill the newt!/1 T:133#|da%/Y T:134#@#|da4##@#|da[Seahorse17 the Digger ]  HP:7 T:135##@##|daD T:136#@|daR &@#|da+M T:137#@#|dao+B T:138#@#|da O T:139##@#|da O T:140##@#|daC&@#|daM`@#########|da}With great effort you move the boulder. T:145`@##|dae T:146##@###|daQ d T:147##@(0~~(B|dak.#@##|da u T:148#@##(0~(B|dal#@##(0~~~(B$(0~~~~(B(0qqqqq(B|da6  T:149###@(0~~(B(0~~~~~(B(0x~~~~~~(B(0~(B(0mqqqqq(B|dai[Seahorse17 the Digger ]  HP:8 T:150##@#(0~(B#(0~~~(B(0~~(B(0~(B|da@3#@#(0~(B(0~~~(B(0~~~~~(B(0~(B(0q(B|da  T:151(0lqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~(B@+(0~~~~~~~~~(B(0x(B(0~~~~~~~(B(0~(B(0q(B|da[ S(0~(B@(0x(B(0j(B|da[ EYou see here 2 gold pieces. T:152|da|da $:11 HP:8(13) Pw:2(2) AC:9 Xp:1/1 T:152$ - 2 gold pieces. T:153@|daX /@(0~~(B|da% u T:154@(0~~~~~~~~~(B T:161|da@ "That door is closed.|daIThe door resists! T:162|da|da;1The door opens.(0a(B|daN T:163#@(0~(B|da5  T:164(0~(B#@(0a(B(0~(B|daj [Seahorse17 the Digger ]  HP:9 T:165(0~(B#@#(0~(B|da: #@###(0~~~~~~~~~~(B###(0~~~~~~~~~~~~(B(0~~~~~~~~~~(B T:168#@#|dav = T:170@#|da7######(0~~~~~~~~~~~(B##@(0~~~~~~~~~~~~(B(0~~~~~~~~~~~(B|da#8 T:175  T:176(0~(B#@(0~(B|daD '(0a(B@|da+ [Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/1 T:180(0~~~~~~(B@|daL !(0~~~~(B@|da [ T:182  T:184(0~(B@|da9 x@(0~~~~~~~~~(B T:189@(0~(B|da E T:191@(0~~(B|da  T:192(0~(B@(0a(B(0~(B|da "[Seahorse17 the Digger  ]  HP:11 T:195@##(0~~~~~~~~~~~(B####(0~~~~~~~~~~~~(B(0~~~~~~~~~~~(B@##|da = T:196  T:197|daߪ$ T:198|da 8What do you want to use or apply? [aegh or ?*] |da1You don't have that object.--More--|daFWhat do you want to use or apply? [aegh or ?*] |daC  Your sack is empty. Do what with it?  : - Look inside the sack i - put something in r - put in, then take out s - stash one item into the sack  q + do nothing(end) |da.O(0lqqqk(B#(0a~~~x(B#(0x~~~x(B#(0mqq~j(B#######|daT 8What do you want to use or apply? [aegh or ?*] |dal 1You don't have that object.--More--|da`^ FWhat do you want to use or apply? [aegh or ?*] |daSo !Never mind.|da# |da a|da! djust|dacCWhat do you want to adjust? [a-eg-ik or ?*] |da7IAdjust letter to what [efjl-zA-Z] (? see used letters)? |daPMoving: x - a +0 pick-axe (alternate weapon; not wielded).|da1 |dai # |daca|daC djust|daϥDWhat do you want to adjust? [a-dg-ikx or ?*] |dan LAdjust letter to what [efhjl-wyzA-Z] (? see used letters)? |da 9Moving: s - an empty uncursed sack.|dapFWhat do you want to use or apply? [agsx or ?*] |daJ{}x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--|da2HIn what direction do you want to dig? [hykunjb>] |da JYou start digging. T:199|da SYou hit the rock with all your might. T:200|da $ T:201|da $ T:202|da! $ T:203|da5 $ T:204|daH $ T:205|da (0~(B(0~~(B(0~~~~~(B(0~(B(0~(B(0~~~(BYou break through a secret door!|da |dag1What do you want to wield? [- ax or ?*] |da9a - a +2 bullwhip (weapon in hand).|da`x - a +0 pick-axe (alternate weapon; not wielded). T:206|da.|daR { T:207(0~~~~(B(0~~~(B(0~(B@#|da}V T:208(0~(B@(0~(B|dahM T:209@(0~(B|day [Seahorse17 the Digger  ]  HP:12 T:210@(0~(B|da!J(0~(B@|da8 T:211(0~(B(0a(B@(0~(B(0~~(B|da, T:212(0~(B#@(0~(B(0~(B(0~(B|da (0~~~~(B@(0~~(B(0~~~(B#(0~~~~(B|daW T:214@##|da E#@######|daL  T:217  T:220(0~~~~~(B(0~~~(B(0~~~(B(0~(B@###|da2 T:221(0~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B@#|daGIn what direction? |da$THUD!|dan)In what direction? |dap;THUD! T:222|daK )In what direction? |da? |dah@ .THUD! T:223|da|)In what direction? |da0 |dam1.THUD! T:224|da )In what direction? |da |da@ eTHUD![Seahorse17 the Digger ]  HP:13 T:225|da{)In what direction? |da.- |dau-.THUD! T:226|daWV )In what direction? |dap |da.THUD! T:227|daa)In what direction? |daeTHUD!|dafDYou break open the lock! T:228|da}H(0~~~(B@(0~(B|daIYou see here a broken large box. T:229|daޚ# |da< loot|daB KThere is a broken large box here, loot it? [ynq] (q) |daF8You carefully open the large box...--More--|da:e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) |dan+(0lqqqk(B#(0a~~~x(B#(0x~~~x(B#(0mqq~j(B###########|da^n@The large box is empty. T:230|da:q T:231(0~~~(B(@|da  T:232(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@|dak i T:233(0~~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B#@(0~(B(0~(B(0~(B(0~(B|daď T:236(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B####@(0~~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0~~(B|daS w T:237(0~(B@(0~~~(B(0~(B|daS L(0~(B(0~(B(0~(B@|daFT = T:238  T:239|da(0~(B(0~(B(0~(B(0~(B(0~(B@|da %You descend the stairs.--More--|da%u(0lqqqk(B(0x~~~x(B(0x~~~x(B(0x(B@(0~(B*(0x(B(0~~~~a(B(0mq~qj(B[Seahorse17 the Digger ] St:11 Dx:10 Co:14 In:11 Wi:18 Ch:11 Lawful Dlvl:2 $:11 HP:13(13) Pw:2(2) AC:9 Xp:1/1 T:239|da!  T:240|daS <@|daR b(0~(B@You see here a violet gem. T:241|da1@l - a violet gem.@|dai FWhat do you want to use or apply? [agsx or ?*] |daBWhat do you want to rub on the stone? [$l or ?*] |daXl - a worthless piece of violet glass. T:242|daP T:243(0~(B@|da' g T:244(0~(B(0~(B@#|daP^ T:245(0~(B@(0a(B|dalM T:246@(0~(B|da7 6What do you want to drop? [$a-dgiklsx or ?*] |daPIAYou drop a worthless piece of violet glass.|daIZ T:247You hear the footsteps of a guard on patrol.|dazS T:248*@|da a T:249(0~(B(0~(B@|da.(0~~(B(0~~~(B(0a(B@##|da/(0~(B#####@#### T:252  T:253|da T:256#(0~(B##@##(0~(B(0~~~(B#|daOE T:257@#|da(p T:258(0lq(B#@(0~(B(0x~(B|dagt T:259(0q(B(0~(B@(0~(B(0~(B|da@6Z(0q(B(0~(B@(0~(B(0~(B|da7[(0qqqqqqqqqqq(B(0~~~~~~~~~~~~(B@(0~(B(0~~~~~~~~~~~~~~(B T:266  T:268(0k(B(0~~(B@(0x(B(0~(B(0x(B|da€  T:270(0~~(B(0~(B(0~(B@(0x(B(0qqj(B|davw(0~~~~~~~(B(0~(B@(0~~~~~(B(0qqqqq(B|dayx T:273  T:279(0~~~~~~~~~~(B@(0~~~~~~~~~~(B#(0mqqqqqqq(B|dax[ u T:280(0~(B@(0~~(B|daT T:281#@#|daY T:282(0~~~(B#@|da  T:286(0~(B(0~~~(B@######|da9##@`# T:287#@|da9SYou try to move the boulder, but in vain. T:288|da EYou try to move the boulder, but in vain.|daHEYou try to move the boulder, but in vain.|daTFWhat do you want to use or apply? [agsx or ?*] |daz }x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--|daUHIn what direction do you want to dig? [hyulnjb>] |da4You start hitting the boulder.You hit the boulder with all your might. T:289|dal T:290 T:291 T:292|da$ T:293|da*|da*The boulder falls apart.|daJ|da 1What do you want to wield? [- ax or ?*] |da&* 9a - a +2 bullwhip (weapon in hand).|daq* `x - a +0 pick-axe (alternate weapon; not wielded). T:294|da|dadUc@##(0~(BYou see here 8 rocks.|daȑ|daZ] $ T:295|da$ T:296|daرJ#You find a hidden passage. T:297|da |da`l U T:298*@##|da u) T:301##(0l(B(0qqqqqqqqqqqqqk(B#+(0~~~~~~~~~~~(B|(0~~(B@#(0x~~~~~~~~~(B$(0~~~~x(B(0mqqqqqqqqqqqqqq(B|dawr \ T:302@(0~(B(0j(B|da3=C T:303@(0~(B|dabQi@(0~(BSomething is engraved here on the headstone.--More--|daܾ* T:304|daG8What do you want to use or apply? [agsx or ?*] |da }x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--|dan DIn what direction do you want to dig? [yku>] |da#[You start digging downward. T:305|dadQ T:306You dig a pit in the grave.|da+(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(BThere is a pit here.--More--|da2 T:307|da21What do you want to wield? [- ax or ?*] |dab}a - a +2 bullwhip (weapon in hand).x - a +0 pick-axe (alternate weapon; not wielded).|da3fm - a figurine of a lichen. T:308@}da}da<%You are still in a pit.}da }da  T:309You crawl to the edge of the pit. T:310(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B}daz -^@}dar@(0~(BYou see here 2 gold pieces. T:311}dawx  $:13$ - 2 gold pieces. T:312@}da,DWhat do you want to drop? [$a-dgikmsx or ?*] }daؔ6You drop a figurine of a lichen.}da]N T:313@(}dab0@(0~~~~(B}dad T:315(0~(B@(0~~~~(BThat door is closed. T:319}daC T:320##@(0~(B(0~~~~~~~~(B(0~~(B(0~~~~(B(0~~~~(B}daQ T:321@(0~(B(0~~(B(0~~~(B#@###(0~(B(0~~(B}daK T:322  T:327@#####}da$ T:328}da~$ T:329}da $ T:330}da Z+You find a hidden door. T:331}daQ * T:332}daI;The door resists! T:333}da2}da2The door opens. T:334(0qqqqk(B(0~~~x(B(0~~~(B(0~~x(B(0~~x(B(0~x(B(0a(B}daU  T:335(0lqq(B(0~~~~(B(0x~~~(B(0x~~~~(B(0~~~(B(0~~(B(0q(B@(0j(B#}da T:336o(0~~(B(0x~~~(B@(0mqqqq(B(0a(B}daa* @(0~(BThe goblin hits![Seahorse17 the Digger ]  HP:9(13) Pw:2(2) AC:9 Xp:1/1 T:336}daZYou kill the goblin!/7 T:337% }dar(0~(B@(0~(BYou see here a goblin corpse. }daQGThere is a goblin corpse here; eat it? [ynq] (n)  }daOThis goblin corpse tastes okay. T:338 }da T:339 T:340 T:341 T:342 }da6# T:343 }da]# T:344 }daj[Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/7 T:345 }daQYou finish eating the goblin corpse. T:346 }daaKR T:347@(0~(B }da$L T:348@(0~(B }daȚ)@(0~~~(B }da T:350  T:351#@(0~(B#(0~(B(0~(B }da* @(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(B }daz  T:354#(0~~~~~~(B#(0~~~~~(B##(0~~~~~(B#@(0~~~~~~(B#(0~~~~~~(B }dah(0~(B(0~~~(B#@##(0~~~~~(B###(0~~(B(0~~(B }da T:357 [Seahorse17 the Digger  ]  HP:11 T:360#@###(0~~~~~~(B(0~~~~~(B }da T:364(0lqqqqqqqq(B(0x~~~~~~~~(B(0x~~~~~~~~x(B(0~~~~~~~(B$!@###(0x~~~~~~~~x(B####(0mqqqqqq~q(B }dae(0k(B(0x(B@(0~(B(0j(B }da,You see here a sky blue potion. }da(_n - a sky blue potion. T:365@ }dai T@(0~(BYou see here 4 gold pieces. }da u $:17$ - 4 gold pieces. T:366@}dal T:372##@(0~~~~~~~(B#}da  T:373(0~~~(B(0~(B@(0~(B#(0~(B}datD[Seahorse17 the Digger  ]  HP:12 T:375#@#(0~~~~~(B#(0~~~~~~~(B#(0~~~~~~~~(B(0~~~~~~~~(B`@#}daaumWith great effort you move the boulder. T:376`@#}dah_'###@}daa T:378#(0~~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~~~(B#############@###(0~(B(0~(B(0~(B(0~(B(0qqq(B T:385(0~(B(0~(B(0~(B(0~(B##@#(0~(B(0~(B(0~(B}da3c[Seahorse17 the Digger ]  HP:13 T:390(0~~~(B(0~~(B(0~~(B(0~(B##@#####}das a(0~~~(B(0~~~(B(0~~(B(0~~(B##@### T:392(0~~(B(0~~(B(0~(B(0~(B@#(0~(B}daQu (0~(B(0~(B(0~~(B(0~~(B#####@#########(0~(B(0~(B(0~(B T:399#@##}dav  T:404(0qqqk(B(0~~(B(0~x(B(0~(B##@########}da$ ##@##### T:406(0~(B@#}da$  T:408(0l(B(0x~(B(0~~(B(0q(B@(0j(B#}da| T:409(0~(B (0x(B@ (0mq(B(0~(B}da$(0~(B@}da!  T:410(0~(B(0~~(B(0~(B@}da<" (0~(B#####@(0~(B T:413  T:414#(0q(B@(0q(B(0~~~(B}da` T:415(0~(B@(0~~~(B}da= (0~(B(0~(B(0l(B(0x(B@(0~~(B (0x(B(0~(B}da T:418(0~(B(0~(B(0k(B (0~~~(B@# (0~~~x(B}da4 ?(0~(B@(0~(B(0~(B}da|  T:420(0~(B(0~(B@(0~~(B(0~(B(0~(B}daGU(0~(B@(0x(B$(0~(B(0~~(B(0~(B@(0mqq(B}daUDYou see here 4 gold pieces. T:421}da~ T:423(0~(B(0~(B(0~~~(B$(0~~(B@#(0qj(B}da(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B}daDYou see here 4 gold pieces. T:425}daJ Y $:21$ - 4 gold pieces.@}daaEWhat do you want to use or apply? [agsx or ?*] }da.S Weapons a - a +2 bullwhip (weapon in hand) Tools s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) }daܫ(0lqqqqqqqqqqqqqqk(B#(0~~~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~~x(BNever mind.}da T:427(0~(B(0~(B(0~~~(B(0~~~(B@}da |(0~(B#(0~~(B@##@}dac z T:432@#######}da+; T:433#@}dat< T:434#@}da < T:435#@}da #@}daV T:436#@##}da.r#@##(0~(B(0~(B(0~(B}da  T:437#@(0x~~(B(0x~(B(0x(B>(0~(B(0mqq(B}da T:438#(0l(B@(0q(B(0~~(B(0~~~(B(0~~~x(B(0j(B}da T:439(0~(B(0q(B(0qk(B@(0~~x(B+}da (0~~~(B@}daS [ T:441  T:443(0~(B@}da&(0~(B@}daZ;The door resists! T:444}daL{vThe door opens. T:445(0a(B(0~(B}daz B(0~(B@##}da T:446(0~(B(0a(B@(0~(B#}dap(0~~~~~(B+(0~~~~~(B#(0~~x(B(0~~~(B##@(0~~~~(B(0qqj(B}da  T:448  T:449(0qqqk(B(0~~~(B(0x~(B#@(0m~(B}da?7i  T:450(0l(B(0x(B(0~(B@}da?T (0~(B@}daC  T:451(0~(B@}daj:$(0~(B@#}da  T:452(0~~~(B(0~(B(0~(B@#}daep  T:453(0~(B##@#}da#@(0~(B#(0~~~(B##}da T:455F@###########}da T:462  T:464@(0~~~~(B#(0~~~~~~(B#(0~~~~~~(B }daXYou kill the lichen!/11 T:465% }da-(0~(B(0~~~(B#(0~~~~~(B@(0~~~~(B(0~(BYou see here a lichen corpse. T:466!}daxHThere is a lichen corpse here; eat it? [ynq] (n) !}dauThis lichen corpse tastes okay. T:467 T:468!}da0v T:469You finish eating the lichen corpse. T:470!}da ?  T:471(0~(B(0~~~(B(0~~~~~(B#(0~~~~~~(B@(0~~~~~(B"}da#######@ T:476#@"}da$ T:482#(0~~~(B#(0~~~(B#(0~~~(B@####}da]~C@(0~(B@(0~~(B#}da]  T:483  T:485@(0~(B#}da4  T:486(0~~~(B(0~(B@(0~(B#}dai  T:488(0~~~~~(B(0~~~(B(0~~(B@####}da  T:489(0~~(B(0~(B(0~~~~(B@#(0~~~~(B#(0~~~(B#}daX T:490@(0a(B@(0~(B@(0~(B#}da%YE T:493@(0~~(B$}da5J T:494(0~(B@$}daI %You descend the stairs.--More--$}dat(0lqqqqqqqqqqk(B(0x(B@(0~~~~~~~~~~(B(0x~~~~~~~~~(B/(0x(B(0x~~~~~~~~(B$(0~x(B(0x~~~~~~~(B:(0~~(B+(0mqqqqqqqqq(B(0j(B[Seahorse17 the Digger ] St:11 Dx:10 Co:14 In:11 Wi:18 Ch:11 Lawful Dlvl:3 $:21 HP:13(13) Pw:2(2) AC:9 Xp:1/11 T:494$}da,  T:495%}da} <@&}dao6H T:496(0~(B@&}da(0~~(B@:(0~(B T:497:(0~(B&}dab ;You miss the newt. T:498&}daS HYou miss the newt. T:499'}da.RYou kill the newt!/12(0~(B'}da G T:500(0~(B@'}daD(0~~~(B@(0a(BYou see here 5 gold pieces. T:502'}da Y $:26$ - 5 gold pieces.@(}day@(0~(BYou see here a crystal wand. T:503(}dajr\o - a crystal wand. T:504@(}da DWhat do you want to write with? [- ago or ?*] )}daL?You write in the dust with your fingertip.--More--)}da ?What do you want to write in the dust here? )}das)}dad)}daLf)}da ) T:505*}da7What do you want to write with? [- ago or ?*] *}da Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Wands o - a crystal wand Gems/Stones g - an uncursed touchstone(end) +}dao3+Do you want to add to the current engraving? [ynq] (y) +}daeLYou add to the writing in the dust with a crystal wand.--More--,}daLWhat do you want to add to the writing in the dust here? ,}da s,}da a,}da9 d,}da f,}da)M XThe bugs on the floor stop moving! T:506.}da[|# .}da5name.}daBd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) .}da_ +What do you want to call? [gnos or ?*] /}da Potions n - a sky blue potion Wands o - a crystal wand Tools s - an empty uncursed sack Gems/Stones g - an uncursed touchstone(end) 0}da+Call a crystal wand: 1}da~=s1}da0l1}da e1}daze2}da p2}dao?2}da>2}daY% 3}da&# 4}daname4}da>d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 4}da +What do you want to call? [gnos or ?*] 5}daW Potions n - a sky blue potion Wands o - a wand called sleep?> Tools s - an empty uncursed sack Gems/Stones g - an uncursed touchstone(end) 6}da= +Call a wand called sleep?>: sleep?>7}da[ 7}daG 7}das  T:507(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B@##8}da% T:508(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0a(B@8}da%(0~~~(B(0~~(B(0~~(B(0~(B######@#8}da& T:511###@+That door is closed. T:5148}da~f 8}da1g The door opens. T:515(0a(B(0~x(B(0~~x(B(0~~x(B(0qqqj(B9}day T:516#(0q(B@(0k(B(0~~(B(0~~~(B(0~~~~~(B(0qqqqq(B9}da1 T:517(0lqqqqqq(B(0a(B (0x~~~~~(B@ (0x~~~(B (0x~(B(0m(B:}da T:518@(0~~~~~(B(0~(B(0~~~(B(0~(B:}da]@(0a(B(0~~(B(0~~~(B(0~~~~~(B:}daO_8 T:525(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B@##########(0~~(B(0~~(B(0~~(B:}dab x(0~~~(B(0~~~~~(B(0~~~~~~~(B@(0a(B;}da(OThe door opens. T:526(0a(B;}datm T:527(0~(B(0~(B@#;}da* T:528(0~~~~(B(0~~~(B(0~(B(0a(B@#;}daa(0~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~~~(B##(0~~~~~~~~~~(B#####@## T:532#@#######@#;}dag T:539#########@###`;}da. T:546##@:########### T:553#(0~~(B#@###;}daiThe newt bites![Seahorse17 the Digger  ]  HP:11 T:555  T:556<}daTYou kill the newt!/13 T:557#<}daAA##@#=}da T:558(0qk(B(0~x(B@#(0~~~~(B#(0~x(B(0~~~~~~~~x(B(0qj(B(0x(B=}daJ  T:559(0q(B(0~(B#@(0~(B(0~(B(0x(B=}day  T:560(0q(B(0x~(B#@(0x~(B(0q~(B>}daM(0l(B(0~(B@(0m(B>}da݄ T:563#(0~~~(B@##(0~~(B(0~~(B>}daj T:564(0~(B(0~(B@#(0~(B#(0~(B>}daj(0~~(B####@#(0~~(B####(0~~~~(B>}da kf T:567#@##(0~~(B>}dasl[Seahorse17 the Digger  ]  HP:12 T:570###@###(0~(B>}dal T:574(0~~~(B#(0qqqqqqqk(B#####(0~~~~~~~(B###@(0~~(B#(0~(B$(0~(B(0~(B+(0~~~~~x(B(0qqqqq(B(0qj(B?}da T:575(0~~(B(0~~~~~~(B#(0x~~~~~~~(B@(0~~~~~(B(0x(B(0~~~~(B?}da'pR(0l(B(0~(B@(0m(B?}da d(0~(B@You see here 13 gold pieces. T:576?}dajVx $:39$ - 13 gold pieces. T:577@@}da~(0~(B@You see here a violet spellbook. T:578@}da4Fp - a violet spellbook.@@}da  T:580@(0~(B(0~(B(0~(B(0~(BA}da[(0~~(B@ T:581  T:582A}da Y-What do you want to read? [p or ?*] B}da7%p - a violet spellbook.--More--C}dav $:0 HP:12(13) Pw:2(2) AC:9 Xp:1/13 T:582You notice you have no money! T:583C}daĭ} T:584[Seahorse17 the Digger ]  HP:13 T:585C}daF T:586 T:587C}da# T:588C}dagi T:589 T:590 T:591C}daF T:592 T:593C}daF T:594 T:595C}daϮ# T:596C}da# T:597C}daF T:598 T:599C}da5# T:600C}daWF T:601 T:602C}day# T:603C}daF T:604 T:605C}da# T:606C}da߯F T:607 T:608C}da#F T:609 T:610C}daF# T:611C}dahF T:612 T:613C}da# T:614C}da# T:615C}daΰF T:616 T:617C}da# T:618C}daF T:619 T:620C}da4# T:621C}daV# T:622C}dawF T:623 T:624C}da# T:625C}da T:626 T:627 T:628 T:629 T:630You can move again.E}da2(0~(B@E}da \ T:632(0~(B(0~(B@F}daFA (0~(B@F}da N(0~(B(0~~~(B(0~(B@# Dx:11  T:633You feel agile!You must have been working on your reflexes.You feel tough! Co:15 --More--G}da >You must have been leading a healthy life-style.H}da~(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@##H}da~(0~~~~(B(0~~~(B(0~~~(B(0~~(B######@H}da T:637#@#+@#That door is closed. T:639H}da H}da The door opens. T:640(0a(B(0~x(B(0~~x(B(0~~x(B(0qqqj(BH}da T:641#(0q(B@(0k(B(0~(BF(0~~~(B+(0~~~~(B(0mqqq(BI}daw T:642(0lqqqq(B(0a(B(0x~~~(B@(0x~(BI}daCFYou kill the lichen!/17(0~(BI}da& I T:643@(0~(BJ}da] T:644(0~(B(0~(B@J}daD  T:645@(0~(BJ}da D  T:646@(0~(BJ}da MThe door opens. T:647(0a(BJ}da2#@(0~(BK}daW  T:648(0~~~(B#(0~(B#@(0a(BK}da(0~~(B#@#(0~~~(B#(0~~~~~(B##(0~~~~~~(BK}daӈ T:651  T:656(0lqqqq~k(B(0x~~~~~(B@###(0x~~~~~x(B###(0x~~~~~(B(0x~~(B?(0~(B(0mqqqq(BK}da  T:657@(0~(B(0x(B(0~x(B(0qj(BL}da}&(0~(B@L}daSw(0~(B(0~(B@  T:658  T:659L}da%(0~(B@L}dak&VYou see here a scroll labeled DAIYEN FOOELS. T:660M}da]BRq - a scroll labeled DAIYEN FOOELS.@M}dak  T:662@(0~(B(0~(B(0~(B(0~(BN}da  T:663#@(0~~(B(0~(B(0~(BN}da  T:664#@(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B##@##(0~(B(0~(B(0~(BN}da k T:665@#(0~(BN}da # T:670(0~~~(B(0~~~(B(0~~~(B@#######(0~(B(0~(B(0~(B(0~(BO}daK T:671@(0~(BO}da7y T:672@(0~(B(0~~~~~~~(B(0~~(BO}da D@(0~(B(0~(BO}dav B T:674@(0~(BO}dax= T:675(0~(B@(0~(B(0~(BO}da>8(0~~(B###(0~~~(B#(0~~(B(0~~~~~~~(B#(0~(B#@ T:679#@O}dao? T:683###(0lqq(B+(0qqk(B#(0x~~~~~(B@#(0a~~~~~x(B(0x~~~~~(B(0mqqqqq(BP}dar T:684@(0~(B(0x(B(0j(BP}da C T:685@(0~(BP}daT @(0~(BQ}daOQ"This door is locked.Q}da 0This door is locked.Q}da0This door is locked.Q}da 0This door is locked.R}da9]*In what direction? R}dag1AWHAMMM!!! T:686R}daT& *In what direction? R}da+ AWHAMMM!!! T:687S}daG*In what direction? S}da/%WHAMMM!!!S}da *In what direction? S}daE AWHAMMM!!! T:688T}da}*In what direction? T}daAWHAMMM!!! T:689T}daf *In what direction? T}daQ T}da cAs you kick the door, it crashes open! T:690(0~(BU}daE##@(0~(BU}daA T:691@(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(BU}dak @##(0~(B(0~(B(0~~(B(0~(BV}daDP[#@####(0~~(B(0~~(B(0~~(B T:693(0qqqqq(B(0~~~~(B(0~~~(B(0~~(B#@#V}dagR(0lqq(B###@#(0~~~~~~~~(B#`(0x~~~~~~~~(B##(0x~~~~~~~~(B#(0~~~~~~~~~(B#(0x~~~~~~~(B(0x~~~~~(B>(0~(B(0mqqqqqqq(B T:700#@#V}daS0##########@#V}daS# T:707V}dah < T:708@#V}da;h@######## T:714@#V}daN% T:719(0q(B#####(0~~~~~~~~(B#(0~~~~~~~~x(B#(0~~~~~~~~(B@(0~~~~~~~(BF(0x(B(0~~~~~~~~(B(0~~~~~(B(0~(BW}daT >You hit the shrieker. T:720W}dar /You hit the shrieker.X}daLYou miss the shrieker. T:721X}day/You hit the shrieker.X}da\LYou miss the shrieker. T:722X}da^ >You kill the shrieker!(0~(BX}da^ [Seahorse17 the Digger ]  HP:23(23) Pw:6(6) Xp:2/27Welcome to experience level 2. T:723X}da/.  T:724(0k(B(0x(B(0~(B@(0x(B(0~x(B(0qj(BY}daH T:725(0~(B@Y}daXI T:726(0~(B@Y}da %You descend the stairs.--More--Z}daWk(0lq~qqk(B(0~~(B@(0~~x(B(0x(B?(0~~~x(B(0x~(B$(0~~(B+(0mqqqqj(BZ}dak[Seahorse17 the Digger ] St:11 Dx:11 Co:15 In:11 Wi:18 Ch:11 Lawful Dlvl:4 $:0 HP:23(23) Pw:6(6) AC:9 Xp:2/27 T:726Z}daoZ}da` v<@You see here a scroll labeled ABRA KA DABRA. T:727[}danr - a scroll labeled ABRA KA DABRA. T:728@[}da:4(0~(B@[}da;EYou see here 4 gold pieces. T:729[}da9u Z $:4$ - 4 gold pieces.@[}da GH T:730(0~(B@\}daiN(0~(B@You hear rumbling in the distance.\}da+jBThat door is closed. T:731\}da \}da7OThe door opens. T:732(0a(B\}da^ ?#(0~(B@#]}da T:733(0~~(B(0~(B(0a(B@]}da #@(0~(B#(0~~~(B#(0~~~~(B# T:735#@#]}daBg T:742(0qqqk(B$(0~~x(B#(0~~~~x(B#@(0~~(Bs(0~~x(B#=(0~~x(B#(0qqqj(B#####]}daC (0q(B(0~(B(0~(B(0x~(B#@(0x~(B(0q(B^}da]| T:743(0l(B(0x(B(0~(B@(0m(B^}da'{You miss the cave spider.The cave spider bites![Seahorse17 the Digger  ]  HP:22^}daPOYou miss the cave spider. T:744^}dao You miss the cave spider.The cave spider bites![Seahorse17 the Digger  ]  HP:21^}daB ^}daAYou hit the cave spider. T:745_}daYou miss the cave spider.The cave spider bites![Seahorse17 the Digger  ]  HP:19  T:746_}daMYou miss the cave spider.The cave spider bites![Seahorse17 the Digger  ]  HP:18_}daJ OYou miss the cave spider. T:747_}da You kill the cave spider![Seahorse17 the Digger  ]  HP:19/29 T:748!`}da/u(0~(B@You see here a purple-red potion. T:749`}da) at - a purple-red potion. T:750@`}da [(0~(B@You see here a diamond ring.a}da\u - a diamond ring. T:751@b}da0@(0~(B(0~(B(0~(BYou see here 4 gold pieces. T:753b}dat $:8$ - 4 gold pieces. T:754@b}dah N T:755(0~(B@c}da~H T:756(0~(B@c}daR= (0~~~(B(0~(B@(0~(B(0~(Bc}da###(0~(B@(0~~~(B##(0~~~~(B(0~~~(Bc}da#E T:758@#d}da5S #@d}da[Seahorse17 the Digger  ]  HP:20 T:759#(0~(B#@(0~~~~(B(0~(Bd}da+h(0~(B`@#(0~(Bd}daٙ{With great effort you move the boulder. T:761`@##e}daZy T:762#(0~~~~(B@#f}da$s>####@f}dawsB T:763`@#f}dasoWith great effort you move the boulder. T:766`@#f}da` #`@#:The gecko bites![Seahorse17 the Digger  ]  HP:18g}dav JYou hit the gecko. T:767g}daD]You kill the gecko!/31?h}daH#@#You see here a scroll labeled EIRIS SAZUN IDISI. T:768h}da' rv - a scroll labeled EIRIS SAZUN IDISI. T:769@h}da[Seahorse17 the Digger  ]  HP:19 T:770###@###(0~(B(0~~~(B(0~~~(B#@#(0~(B(0~(B(0~(B(0~~(Bh}da)#@(0~(B(0~(B##(0~~~(B(0~(Bh}da_ T:775##@###i}daR$ T:776j}da)$ T:777j}da>$ T:778j}day $ T:779j}da* $ T:780k}daJLs[Seahorse17 the Digger  ]  HP:20 T:781#@k}da3'$ T:782k}da#@k}da)m $ T:783k}daX F T:784@#l}da(@#l}daD T:785@#(0~(B(0~(B(0~~~(B(0~(Bl}da  T:786#@#(0~(B(0~(B(0~(Bm}da{#@###########(0~(B(0~~~~(B(0~~(B T:791##@#m}da?|[[Seahorse17 the Digger  ]  HP:21 T:792m}da| T:794(0lqq(B(0x~(B(0x~(B(0x~(B(0~(B##@###m}da\ (0l(B(0qqqqqqqq(B#(0x~~~~~(B!(0~~~~(B@(0x(B#m}daJ  T:795#@(0~~~~~(B(0~~~(B#n}da,w T:796(0q(B(0~(B#@#n}da@X T:797(0~(B@#n}da T:798(0qqqqq(B(0~~~~~(B(0~~~(B(0~~(B(0m(B@(0q(B#n}da_ (0qqqqqk(B(0~~~~~~(B+(0~~~~(B@(0~(B`(0~(B(0qqq(Bo}da ` T:799(0~(B(0~(B@p}dae( T:800@(0~(B>(0~~~x(B(0~(B(0~(B[(0~~~~x(B(0qqqqqqj(Bp}daQ  T:801(0~~~~~(B(0~(B(0~~~(B(0~~~(B@(0~(B(0~~~~(Bq}daWith great effort you move the boulder.(0~(B(0~(B(0~(B@`(0q(Bq}da T:802(0~~~~(B@(0~~(B(0~~~(B(0~(B(0~~(B(0~~~~(B(0q(Bq}daM. [Seahorse17 the Digger  ]  HP:22 T:803(0~~(B(0~~~~(B(0~(B(0~~~~~(B@r}da(0~~(B(0~~(B(0~~(B@ Things that are here: an iron skull cap a crude dagger--More--r}dax (0k(B(0lqqqqk(B@Click! You trigger a rolling boulder trap!Fortunately for you, no boulder was released. T:804s}da Pick up what?  Weapons a - a crude dagger Armor b - an iron skull cap(end) t}dal++t}da(0k(B(0lqqqqk(B+##(0x~~~~xx(B#(0x~~~~xx(B`#####(0~~~~~xj(B##(0x~~~~x(Bw - a crude dagger.y - an iron skull cap. T:805@u}day T:806(0~~(B@(0~~~(B(0~(Bu}da  T:811@(0~~~~~~~(B(0~~(B(0~~~~~(Bv}da T:812(0~(B(0~~(B@(0~~(Bv}daș T:813(0~~~~~~(B(0~~~~(B(0~(B(0~(B(0~~(B@v}da# [Seahorse17 the Digger ]  HP:23 T:814(0~~~~~(B(0~~~(B(0~~(B(0~(B@v}da$ 1(0~(B(0~(B###(0~~~~~(B(0~~~(B##@+That door is closed. T:819w}daIThe door resists! T:820w}daV4 IThe door resists! T:821w}da\ w}da1] The door opens. T:822(0a(B(0~(B(0~(B:(0~(B(0~~~(B(0~(B$(0~~~(B(0qqqqqqq(Bx}da##(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0x~~~~(B(0~~~~~(B(0~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqj(Bx}da T:823(0lqqqq(B(0a(B(0qqqqqqqk(B(0x~~~(B@(0~~~~~~x(B(0x~(B(0~~~~x(B(0~~x(B(0x(Bx}da;U=You miss the gecko. T:824x}da&r You hit the gecko.The gecko bites![Seahorse17 the Digger  ]  HP:20 [Seahorse17 the Digger  ]  HP:21 T:825x}daLWYou kill the gecko!/33(0~(By}danP T:826(0~(B@y}daؓ&(0~(B@y}daN (0~(B(0~(B(0~(B(0~(B@You see here 7 gold pieces. T:827y}da $:15 HP:21(23) Pw:6(6) AC:9 Xp:2/33 T:827$ - 7 gold pieces. T:828@z}dax T:831(0~(B#@(0~~~~~(Bz}daT T:832(0~~~~(B(0~~~(B#(0~(B#@(0~(Bz}daU(0~~~~~~~~~(B#@(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B##(0~~~~~~~~~~~~~~(Bz}da7V T:833##@# T:835@##{}da`[[Seahorse17 the Digger  ]  HP:22 T:836{}da$ T:837{}da;{$ T:838{}da7< $ T:839|}dag$ T:840|}da$ T:841|}daMW $ T:842|}daf $ T:843}}da5$ T:844}}daӍ$ T:845}}daހ$ T:846}}daS0#You find a hidden passage.[Seahorse17 the Digger ]  HP:23 T:847~}da{* T:848~}daT T:849#@#~}da T T:850#@#~}da c T:851(0~(B##@#}daM T:852#(0~~~~~(B(0~~(B@(0~~~~~~~~(B#(0x(B>(0~~~~~(B(0x~~~~(B(0~~~(B(0x(B}da T:853(0k(B@#(0~x(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0mqqqqqqq(B}da T:854@(0~(B(0x(B(0~x(B(0~x(B(0~~x(B(0qqj(B}da C T:855@(0~(B}da @(0~(B}dadf@(0~(BYou see here a clear potion. T:856}daBz - a clear potion.@}da{ P T:857(0~(B@}da4u] T:858(0~(B(0~(B@}daqK T:860@(0~~~(B}da0 D T:861>@}dauJ T:862(0~(B@}da T:863(0~(B(0~(B#@(0~(B}daj  T:864(0~~~~~~(B(0~~~~(B(0~~(B(0~(B#@(0~(B(0~(B}da z(0~~(B#(0~~~~(B@(0~~~~~~(B#(0~~~~~~~~(B####(0~~~~~~~~~(B(0~~~~~~~~(B T:868#@#}da] > T:875(0lqqqq(B(0~~~~~(B(0x~~~~x(B(0x~~~~(B@#(0x~~~~x(B##(0x~~~~(B#(0x~~~(B#(0mqqq(B#######}dal T:876(0k(B(0x(B@(0~(B(0x(B(0~x(B+(0j(B}da -@(0~(B}da~L T:877@(0~(B}da~ T:878#@(0~~(B#(0~(B(0~(B(0~~(B}da&@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B}da( #(0~~~~(B#(0~~~(B#(0~(B####@# T:882  T:883}dai##########@+#}da] T:889  T:891#@}da[The door opens. T:892(0lqqqqq(B+(0~~~~~a(B(0x~~~~(B(0mqqqq(B}da{  T:893(0k(B@#(0~x(B(0q(B}dae T:894@(0a(B(0j(B}da8xf@(0~~~~(BClick! You trigger a rolling boulder trap!}daxZFortunately for you, no boulder was released. T:896}da }das LThe door opens. T:897(0a(B}da9=##@(0~(B}da8vn T:898@(0a(B(0~(B}da  T:900k@##(0~~~~~(B(0~~~~~(B}da3You kill the large kobold!#}da[Seahorse17 the Field Worker ]  HP:32(32) Pw:10(10) AC:9 Xp:3/40 T:900Welcome to experience level 3. T:901}daa#@### T:903##@#}dac+@#########That door is closed. T:910}da&+ EThe door resists! T:911}danEThe door resists! T:912}dag)The door resists!}da= }day The door opens. T:913(0lqqqq(B (0x(B[[[(0~a(B (0x(B[[@ (0x(B[(0mq(B}dax-(0k(B@#(0~x(B [[(0~(B(0qqq(B"Hello, seahorse17! Welcome to Pervari's used armor dealership!"--More--}daT T:914@[}da  T:915@(0~a(B@(0~(B(0~(B}da6What do you want to drop? [$a-dgikn-z or ?*] }da\LYou drop a +0 pick-axe.[@}da }daG @((0~(B(0~(B"Hello, seahorse17! Welcome again to Pervari's used armor dealership!" T:916(0~(B@}dac T:917@@(0a(B[(0x(B(0j(B}da*)Really attack Pervari? [yn] (n) }da)}da 0(0~(B@}daB oYou see here a pair of buckled boots (for sale, 40 zorkmids).[@}da_6@[}daYou see here a leather armor (for sale, 5 zorkmids). T:918(0~(B@}daeT"For you, good sir; only 5 zorkmids for this leather armor."}da;~A - a leather armor (unpaid, 5 zorkmids). T:919@@(0~(B}da }da @(0~(B}da ZYou see here a chain mail (for sale, 75 zorkmids). T:920}da @[You see here a splint mail (for sale, 90 zorkmids).(0~(B@ }da$[@You see here a leather armor (for sale, 5 zorkmids). T:921}daB[@You see here a crested helmet (for sale, 10 zorkmids).@(0~(B}daA n"For you, most gracious sir; only 10 zorkmids for this crested helmet."--More--}da; T:922@}da(0~(B@}daEeYou see here a pair of buckled boots (for sale, 40 zorkmids). T:923}dao"For you, honored sir; only 40 zorkmids for this pair of buckled boots."--More--}da @}dae$(0~(B@}daGfeYou see here a studded leather armor (for sale, 15 zorkmids). T:924}dap"For you, esteemed sir; only 15 zorkmids for this studded leather armor."--More--}da@}da> Burdened  T:925}da02 @(0~(B}daE2 [You see here a splint mail (for sale, 80 zorkmids). T:926}dau .@[}da >You see here a chain mail (for sale, 75 zorkmids).}da-[@}da[You see here a splint mail (for sale, 80 zorkmids). T:927}daM I T:928[@}daH T:929@(0~(B}dac*2 Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) }da+}daor (0k(B(0lqqqqk(B+##(0x~~~~xx(B#(0x~~~~xx(B`#####(0~~~~~xj(B##(0x~~~~x(B##(0mqqqqj(B###`###############(0lq~qqk(B##(0~~(B<(0~~x(B###(0x~~~~x(B##(0x~~~~a(B#(0mqqqqj(B [Seahorse17 the Field Worker ] St:11 Dx:11 Co:15 In:11 Wi:18 Ch:11 Lawful Dlvl:4 $:15 HP:32(32) Pw:10(10) AC:9 Xp}dar Q:3/40 T:929 Burdened What would you like to drop?  Armor A - a leather armor (unpaid, 5 zorkmids) B - a crested helmet (unpaid, 10 zorkmids) C - a pair of buckled boots (unpaid, 40 zorkmids) D - a studded leather armor (unpaid, 15 zorkmids)(end) }da8 (0k(B(0lqqqqk(B+##(0x~~~~xx(B#(0x~~~~xx(B`#####(0~~~~~xj(B##(0x~~~~x(B##(0mqqqqj(B}da_fA T:930@(0~(B}daA T:931@(0~(B}da ;What do you want to drop? [$a-dgikn-wyzA-D or ?*] }dak@You drop a leather armor (unpaid, 5 zorkmids).}daiYour movements are now unencumbered. T:932}daI T:933[@}da- @ T:934(0~(B@}da)%Itemized billing? [ynq] (q) }da"RGA studded leather armor for 15 zorkmids. Pay? [yn] (n) }dae $:0 HP:32(32) Pw:10(10) AC:9 Xp:3/40 T:934You bought a studded leather armor for 15 gold pieces.You have no money or credit left.--More--}dan }da Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) }dau!+}da (0k(B(0lqqqqk(B+##(0x~~~~xx(B#(0x~~~~xx(B`#####(0~~~~~xj(B##(0x~~~~x(B##(0mqqqqj(B###`###############(0lq~qqk(B##(0~~(B<(0~~x(B###(0x~~~~x(B##(0x~~~~a(B#(0mqqqqj(B [Seahorse17 the Field Worker ] St:11 Dx:11 Co:15 In:11 Wi:18 Ch:11 Lawful Dlvl:4 $:0 HP:32(32) Pw:10(10) AC:9 Xp:3/40}da T:934 What would you like to drop?  Armor B - a crested helmet (unpaid, 10 zorkmids) C - a pair of buckled boots (unpaid, 40 zorkmids)(end) }da++}da N(0k(B(0lqqqqk(B+##(0x~~~~xx(B#(0x~~~~xx(B`#####(0~~~~~x(BYou drop a crested helmet (unpaid, 10 zorkmids).}daN You drop a pair of buckled boots (unpaid, 40 zorkmids). T:935@(0~(B}da }da 5@[}da:@ T:936(0~(B@}dapN(0a(B@(0~~(B}dacYou see here a +0 pick-axe. T:937(0~(B@}dafz ]x - a +0 pick-axe.@(0~(B@}dao)>What do you want to take off? [bc or ?*] }da<7kYou were wearing an uncursed +0 leather jacket. AC:10 Xp:3/40 T:938}da BWhat do you want to drop? [a-dgikn-zD or ?*] }da_* }da + oYou drop an uncursed +0 leather jacket. T:939@(0~(B}da }daQYou were wearing a blessed +0 fedora.(0~(B@}dag(In what direction? }daJ }dav/6What do you want to drop? [acdgikn-zD or ?*] }da }da eYou drop a blessed +0 fedora. T:940@(0~(B}da:What do you want to wear? [yD or ?*] }dat&w Armor y - an iron skull cap D - a studded leather armor(end) }da <+(0k(B(0lqqqqk(B+##(0x~~~~x(B AC:7 Xp:3/40 T:941(0~(B@ T:942(0~(B@(0~(B}dau J T:943You finish your dressing maneuver.}da(0~~(B[(0~(B###@}da{ T:945#########@}dan T:952#@(0~(B(0~~~(B}da T:954##@(0~~~~(B(0~(B(0~~(B}da]  Weapons a - a +2 bullwhip (weapon in hand) w - a crude dagger Armor y - an iron skull cap D - a +0 studded leather armor (being worn) Comestibles d - 3 uncursed food rations i - 2 slime molds k - a food ration Scrolls q - a scroll labeled DAIYEN FOOELS r - a scroll labeled ABRA KA DABRA v - a scroll labeled EIRIS SAZUN IDISI Spellbooks p - a violet spellbook Potions n - a sky blue potion t - a purple-red potion z - a clear potion Rings u - a diamond ring Wands o - a wand called sleep? Tools s - an empty uncursed sack x - a +0 pick-axe Gems/Stones g - an uncursed touchstone(end) }da(0k(B(0lqqqqk(B+##(0x~~~~xx(B#(0x~~~~xx(B`#####(0~~~~~xj(B##(0x~~~~x(B##(0mqqqqj(B###`###############(0lq~qqk(B##(0~~(B<(0~~x(B###(0x~~~~x(B##(0x~~~~a(B#(0mqqqqj(B[Seahorse17 the Field Worker }daJo[m] St:11 Dx:11 Co:15 In:11 Wi:18 Ch:11 Lawful Dlvl:4 $:0 HP:32(32) Pw:10(10) AC:7 Xp:3/40 T:954}daJ T:955(0a(B@}daE T:959(0~~~~~(B@}da L(0a(B@(0~(B}da0" +:@####(0~~~~~(B#(0~~~~~(BThe gecko bites![Seahorse17 the Field Worker  ]  HP:31 T:963}daUJYou hit the gecko. T:964}daP }da MYou kill the gecko!/42 T:965#}da0X1@#}da9@##}da T:966 [Seahorse17 the Field Worker ]  HP:32 T:972@######}da7@##}da T:973  T:976#@(0~~~~(B#s(0~~~(B#(0~~~~(B(0~~~(B(0~~~(B(0~~(B}da (0~(B@:(0~(B(0~~(BThe cave spider bites![Seahorse17 the Field Worker ]  HP:30:(0~(B}dauOYou miss the cave spider. T:977}da 3You miss the cave spider.}da The cave spider bites![Seahorse17 the Field Worker ]  HP:29:(0~(B}da:OYou miss the cave spider. T:978}da]You miss the cave spider.The cave spider bites![Seahorse17 the Field Worker ]  HP:28}daG T:979@(0~(B(0~(B(0~(B(0~~(B}daYou miss the cave spider.The cave spider misses! T:980:(0~(B}daG |You miss the cave spider.The cave spider misses!The newt misses!}da&[Seahorse17 the Field Worker ]  HP:29 T:981@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B}da =s(0~(B}daN{ BYou miss the cave spider. T:982}da#You miss the cave spider.The cave spider bites![Seahorse17 the Field Worker ]  HP:27}da@L NYou hit the cave spider. T:983}daz3You miss the cave spider.}daThe cave spider bites![Seahorse17 the Field Worker ]  HP:26:}da)OYou miss the cave spider. T:984}da9{~You kill the cave spider!/44(0~(B(0~(B:}da4  T:985#@(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B}da(0~(B@(0~(B:(0~(B(0~(B(0~~(B}datA T:986(0~(B@}da\. You miss the newt.The newt bites![Seahorse17 the Field Worker ]  HP:25  T:987}da UYou kill the newt!/45(0~(B}daN T:988(0~(B@}daBfH T:989(0~(B@}da:E(0~(B@(0~(B}dat'[Seahorse17 the Field Worker ]  HP:26 T:990(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B}dau T:994(0~~(B(0~~~~(B(0~~~~(B#(0~~~(B#(0~(B####@}da t< T:995#@}da.L B T:996#@#}damy4##@#}daK T:997@##}da  T:998#@#(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(B}da=[Seahorse17 the Field Worker ]  HP:27 T:999##@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~~(B}da  T:1000(0~(B@(0~~~~~~(B(0~~~~(B(0~~(B}da[ ^ T:1002(0~(B(0~(B@}daz%You descend the stairs.--More--}daN(0lqqqk(B(0lqj(B(0lqj~~~x(B(0lj~~~~(B(0mj~~~~~mk(B(0x~~~~~~~~~~~~~~x(B(0k~~~~~~~~~(B@(0~~l(B(0x~~~~~(B(0lqqqqj(B(0mk(B[Seahorse17 the Field Worker ] St:11 Dx:11 Co:15 In:11 Wi:18 Ch:11 Lawful Dlvl:5 $:0 HP:27(32) Pw:10(10) AC:7 Xp:3/45 T:1002}datQ}da{N T:1003@*(0~(B(0~~~(B(0mk(B}day(0lq(B(0~(B(0m(BG@(0~(B(0~(B(0~~l(B(0~~~(B(0mk~~(B(0mq(BThe gnome picks up a mace.}da@Y(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~(B T:1004You are beginning to feel hungry. Hungry}da(0~(B@(0~(B(0~~~(BThere is a staircase up here.}daIYou see here an orange gem. T:1005}da% }da & dE - an orange gem. T:1006G@}dan T:1007@<(0~(B(0~~~(B}da[ (0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~(B}day3[[Seahorse17 the Field Worker ]  HP:28 T:1008}daBThe gnome wields a mace! T:1009}da * T:1010}da65$ T:1011}dau$ T:1012}da| $ T:1013}daȒD T:1014(0~(BG}daYou miss the gnome.The gnome swings her mace.The gnome hits![Seahorse17 the Field Worker ]  HP:24}daX IYou hit the gnome. T:1015}da[ }daJYou hit the gnome.The gnome swings her mace.}da&The gnome hits![Seahorse17 the Field Worker ]  HP:19  T:1016}dak }dakGYou kill the gnome!/52)}da ?(0q(B(0~(B@(0~(B(0j(BG(0~(B(0~(B(0~(B(0qk(BYou see here a mace.[Seahorse17 the Field Worker ]  HP:20 T:1017}da9 T:1018(0~~(B)(0~~(B@(0~(B(0~~(B(0q(B}da K T:1019G(0~(B}da#{You kill the gnome!/59  T:1020(0~(BG}daV 4(0~(B(0~(B(0~(B(0~(B@(0x(B(0~m(B(0~(B(0~~~(B(0~~(B(0x~~(B(0mqqk(B}da T:1021(0~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@G(0~(B}daI(0~(B@G(0~x(B(0~(B(0x(B(0m(B}da@>You miss the gnome. T:1022}daO.You hit the gnome.}daf `You kill the gnome!/66 T:1023%}daA(0k(B(0~(B(0k(B@(0~(B(0~(B}da[You see here a gnome corpse. T:1024G}da} GThere is a gnome corpse here; eat it? [ynq] (n) }da' }dag eThis gnome corpse tastes okay. T:1025(0~(BG}da You stop eating the gnome corpse.[Seahorse17 the Field Worker ]  HP:21 T:1026}da` }da` 5You miss the gnome.i}daKYou hit the gnome. T:1027}dar`}da`pYou kill the gnome!/73  T:1028(0~(Bi}da_4You miss the homunculus.}da`The homunculus bites![Seahorse17 the Field Worker ]  HP:18G}da QYou miss the homunculus. T:1029}dakMYou kill the homunculus!%}dak[Seahorse17 the Field Worker ]  HP:21(35) Pw:21(21) Xp:4/82Welcome to experience level 4.(0~(BGThe gnome lord picks up an orange gem.}daxF}daBYou hit the gnome lord. T:1030}daQ 3You hit the gnome lord.}da kThe gnome lord hits![Seahorse17 the Field Worker ]  HP:19}danPYou hit the gnome lord. T:1031}da*}da*You kill the gnome lord!/97 [Seahorse17 the Field Worker ]  HP:20 T:1032G*}da }da% T:1033}dadf % T:1034}da\S(0~(BGThe gnome picks up an orange gem.}da KYou hit the gnome. T:1035}daL}da׵fYou kill the gnome!/104 T:1035 Hungry!}da>TThere is a partly eaten gnome corpse here; eat it? [ynq] (n) }daHYou resume your meal. T:1036}daF% T:1037}dai% T:1038}da% T:1039}da [Seahorse17 the Field Worker ]  HP:21 T:1040 T:1041 T:1042 T:1043You finish eating the gnome corpse. T:1044}daw =There is nothing here to pick up.}da e(0~~(B(0~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0lqv(B(0~(B(0x~(B@(0x(B(0~(B(0~~~(B Things that are here: a white potion an orange gem a homunculus corpse a credit card--More--}da2U(0lqq(B(0lqqqk(B(0lqj~~mklqj~~~x(B(0lj~~~~~mj~~~~~mk(B(0x~~~~~~~~~~~~~~x(B T:1045}da} Pick up what?  Comestibles a - a homunculus corpse Potions b - a white potion Tools c - a credit card Gems/Stones d - an orange gem(end) }da$Q+}da~,+}da+}da(0lqq(B(0lqqqk(B(0lqj~~mklqj~~~x(B(0lj~~~~~mj~~~~~mk(B(0x~~~~~~~~~~~~~~x(B(0k~~~~~~(B)(0~~(B<(0~~l(B(0x~~~~~~~lqqqqj(B(0mk~~~~~lj(B(0mk~~~~x(B(0mk~~~mk(B(0lqvq~~~x(BF - a white potion.G - a credit card.}da;7E - an orange gem.@}da # }daa}daL djust}da" GWhat do you want to adjust? [adgikn-zD-G or ?*] }daNAdjust letter to what [bcefhjlmA-CG-Z] (? see used letters)? }daZ 2Swapping: k - a credit card.}daBHWhat do you want to use or apply? [agkosx or ?*] }daU Weapons a - a +2 bullwhip (weapon in hand) Wands o - a wand called sleep? Tools k - a credit card s - an empty uncursed sack x - a +0 pick-axe Gems/Stones g - an uncursed touchstone(end) }daOS(0lqq(B(0lqqqk(B(0lqj~~mklqj~~~x(B(0lj~~~~~mj~~~~~mk(B(0x~~~~~~~~~~~~~~x(B(0k~~~~~~(B)(0~~(B<(0~~l(B(0x~~~~~~~lqqqqj(B(0mk~~~~~lj(B(0mk~~~~x(B(0mk~~~mk(B(0lqvq~~~x(BNever mind.}daF T:1046(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~(B(0~~~~~(B(0~~(B(0~~(B%@(0~(B(0~~~~(B(0~x(B(0qj(B}daT  T:1047(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0x(B}dac[Seahorse17 the Field Worker ]  HP:22 T:1048(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B}da(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~(B(0~~~~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~~~~(B(0~(BYou see here a homunculus corpse. T:1049}da _ T:1050(0~(B(0~(B(0~(B(0~~(B(0~(B@%(0~(B(0~(B(0j~(B(0~(B(0~(B}dadd T:1051(0~~(B(0~(B(0~~~(B@(0~m(B(0~~~~(B(0~~~m(B(0~~~~~(B(0~~~~~~~(B(0~~~~lk~(B(0lk~lj(B(0k(B(0mqj(B}da\ T:1052(0~(B(0~(B(0w(B@(0~~~(B(0t(B(0~~~~~~(B(0~~~~~~~~~~(B(0qqqk~~~~~~(B(0~(B(0x~~~~~~(B(0~(B(0mqqqqk~(B(0mq(B}dal T:1053(0x(B(0x~~~~~(B(0mqqq(B(0~(B(0u(B(0k~~~~~~~~~~(B@(0mk(B(0qq~(B(0~(B(0m(B(0m(B(0~(B(0~~(B(0~x(B(0qj(B}da< T:1054(0~~(B(0~(B@(0~(B(0~(B(0m(B}da< T:1055(0x(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B(0~(B}da! [Seahorse17 the Field Worker ]  HP:23 T:1056(0mj(B(0~~~(B(0~(B(0~(B@(0~(B(0j(B}da\  T:1057(0lq(B(0~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B}daL T:1058(0k(B(0lj~(B(0x~~(B((0~~~~(B(0~~~(B(0~~~(B(0~~~m(Bh(0~m(B(0~(B@(0~(B}da  T:1059(0m(B(0~(B(0~m(B(0~m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(Bh@(0~(B}da  T:1060(0q(B(0~(B(0q(B(0~(B(0~(B(0~(B(0k(B(0~(Bh@(0~(B(0~(B}daw1 T:1061(0qk(B(0~x(B(0x(B(0x(B(0x(B@(0mq(B(0~(B(0~~~~(B(0~~(B(0x(B(0~(B}da  T:1062(0~(B@(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B}dad0 T:1063@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B}daO[Seahorse17 the Field Worker ]  HP:24 T:1064(0k(B(0k(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B}da@ 7 T:1065(0x(B@(0t(B(0~(B(0~(B(0~(B(0~~~(Bh(0~(B(0~(B(0~~(B}da9 C@(0m(B(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B}da((0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BYou see here a blindfold. T:1066}da ZH - a blindfold. T:1067@}dae DWhat do you want to drop? [adgikn-zD-H or ?*] }da] Weapons a - a +2 bullwhip (weapon in hand) w - a crude dagger Armor y - an iron skull cap D - a +0 studded leather armor (being worn) Comestibles d - 3 uncursed food rations i - 2 slime molds G - a food ration Scrolls q - a scroll labeled DAIYEN FOOELS r - a scroll labeled ABRA KA DABRA v - a scroll labeled EIRIS SAZUN IDISI Spellbooks p - a violet spellbook Potions n - a sky blue potion t - a purple-red potion z - a clear potion F - a white potion Rings u - a diamond ring Wands o - a wand called sleep? Tools k - a credit card s - an empty uncursed sack x - a +0 pick-axe H - a blindfold Gems/Stones}da*^W g - an uncursed touchstone E - 2 orange gems(end) }da2(0lqq(B(0lqqqk(B(0lqj~~mklqj~~~x(B(0lj~~~~~mj~~~~~mk(B(0x~~~~~~~~~~~~~~x(B(0k~~~~~~(B)(0~~(B<(0~~lqk(B(0x~~~~~~~lqqqqj~x(B(0mk~~~~~lj~x(B(0mk~~~~x~x(B(0mk~~~mk~x(B(0lqvq~~~x~mk(B(0x~~(B%(0~~~x~~mk(B(0x~qwk~~m~(Bh(0~mqqqj~~mu~~~~x~~~~[38}daW3;5;0m~~~~~~~tqqk~x~~~~~~~~~~~m(B(0qj~~~~~~~~~~~~m~~~~~~~~~~~~~m~~~~~~~~~~lk~~xqqqqk~lk~lj(B(0k~x(B(0mqjmqj(B(0qj(B[Seahorse17 the Field Worker ] St:11 Dx:11 Co:15 In:11 Wi:18 Ch:11 Lawful Dlvl:5 $:0 HP:24(35) Pw:21(21) AC:7 Xp:4/104 T:1067Never mind.}da` HWhat do you want to use or apply? [agkosxH or ?*] }daW@What do you want to rub on the stone? [E or ?*] }dao}dap4E - 2 worthless pieces of orange glass.}da DWhat do you want to drop? [adgikn-zD-H or ?*] }da]You drop 2 worthless pieces of orange glass. T:1068}da 9 T:1069(0k(B(0~(B(0x(B@*h(0~(B(0~(B(0~~(B(0~(B(0~~(B}da t(0qqq(B(0~~(B(0q~~(B(0~~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B}daYr T:1070(0l(B(0q(B(0~(B(0~(B(0x(B(0x~~~(B@(0j~(Bh(0l(B(0~(B(0~~(B(0l(B(0qqq(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B}da T:1071(0k(B(0x(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0q(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~(B}da 6@(0~(B(0~(Bh(0n(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B}da]#[Seahorse17 the Field Worker ]  HP:25 T:1072(0~(B(0~(B(0~(B@(0~(B}da@  T:1073(0~(B(0~(B@(0~(B(0j(B}da3s(0~(B(0~(Bh(0~(B(0mqq(B(0~(B(0~(B#(0~~~~(B@(0mk(B(0l(B}da۸ T:1074(0~(B(0~~(B(0~~~(B#(0~(B@(0~(B}dax(0~~(B(0~(B(0~~(B@(0~(B}da"j ##(0q(B(0~(B@(0~(B(0~(B(0x~(B(0j(B T:1075You are beginning to feel hungry. Hungry}dapT ;What do you want to eat? [diG or ?*] }da Comestibles d - 3 uncursed food rations i - 2 slime molds G - a food ration(end) ~da= a+(0lqq(B(0lqqqk(B(0lqj~~mklqj~~~x(B(0lj~~~~~mj~~~~~mk(B(0x~~~~~~~~~~~~~~x(BBlecch! Rotten food!~dav You feel rather light headed. Conf T:1076 T:1077~da PYou finish eating the food ration. T:1078~da!G ~da $ T:1079~daE T:1080You feel less confused now.[Seahorse17 the Field Worker ]  HP:26~dawe(0k(B(0~(B(0~~~(B@(0x(B(0~x(B(0~x(B(0lj(B~da@A  T:1081###(0~(B(0~~(B(0~(B@~dal  T:1082#(0~(B(0~(B@(0x~(B(0x~(B(0x~(B(0x~(B(0x(B~davQ(0~(B(0~(B(0~(B(0l(B(0~(B@(0x(B(0x(B(0~x(B(0j~x(B(0~(B(0~(B(0~(B(0x~(B(0mqq(B~da ] T:1083(0~(B(0~(B@~da' (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0j(B~da s T:1084(0~(B@(0~(B(0~(B~dar T:1085(0~(B@(0~(B(0~(B(0l(B~da T:1086(0~(B@(0j~(B(0~~(B(0~(B(0~~x(B(0~~~(B(0~~x(B(0qqk~(B(0qj(B(0mq(B~da_b T:1087(0~(B(0~(B(0~(B(0~(B(0qk(B(0l(B(0~(B(0~mk(B@(0~x(B(0~~~(B#(0~~(B(0mq(B~da/S [Seahorse17 the Field Worker ]  HP:27 T:1088(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B~da T:1089(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B#(0~(B~da(0~(B(0x(B(0m(B(0x~~(B(0m(B(0~(B(0q~~(B@#(0~(B(0v(B~daz  T:1090(0~(B(0q(B(0~(B(0~(B(0~(B@(0~(B~da  T:1091(0qqq(B(0~~(B#(0k(B(0~(B@(0~(B(0~(B~da`X(0q(B(0~(B(0~(B@(0~~~(B(0~(B(0~~~~(B#(0~(B(0~(BYou step onto a level teleport trap!You are momentarily blinded by a flash of light.~da/--More-- ~da(0lqqqqqqqqk(B###############(0~~~~~~~~~x(B#`(0lqqqk(B#(0lqqqqqqqqqqk(B(0x~~~~~~~~x(B##(0x~~~x(B#(0x(B<(0~~~~~~~~~~(B(0x~~~~~~~~~(B####(0~~~~~(B#########(0lqqqqqqqk(B(0x~~~~~~~~~~x(B(0~~~~~~~~~x(B####(0x~~~x(B##############(0~~~~~~~~x(B(0x~~~~~~~~~~x(B##(0x~~~~~~~~x(B#####(0mq~qj(B####(0x~~~~~~~x(B(0x~~~~~~~~~~a(B#####(0x~~~(B@(0~(B>(0~~x(B#####(0~~~~~~~~x(B(0mqqqqqqqqqaj(B# ~da(0mqqqqqqqqj(B####(0x~~~~~~~x(B##############################(0mqqqqq~qj(B###`################(0lqq~qqk(B### (0lqqqqqqqak(B(0x~~~~~~(B#(0lqqqq~k(B### (0x~~~~~~~~x(B(0a~~~~~x(B(0x~~~~~~(B###(0lqqqqqak(B (0x~~~~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B####(0x~~~~~~x(B (0x~~~~~~~~x(B(0mqqqqqj(B(0x~~ ~daB~~~x(B#(0x~~~~~~x(B (0mqqqqqqqqj(B(0x~~~~~x(B##(0a~~~~~~x(B(0mqqqqqj(B(0mqqqqqqj(B[Seahorse17 the Field Worker ] St:11 Dx:11 Co:15 In:11 Wi:18 Ch:11 Lawful Dlvl:3 $:0 HP:27(35) Pw:21(21) AC:7 Xp:4/104 T:1091 ~da"  T:1092 ~da C T:1093(0~(B@ ~da(0~(B@ ~dab#%You descend the stairs.--More-- ~daz(0lqqqqk(B(0lqqqqk(B (0x(B[[(0~~a(B[#(0~~~~~x(B(0lqqqqqqqqqqqqqk(B(0lqqqqk(B (0x(B[[(0~(B[(0x(B##(0x~~~~x(B(0x~~~~~~~~~~~~~(B+##(0x~~~~x(B (0x(B[[(0~~x(B##(0x~~~~~(B#(0x~~~~~~~~~(B>(0~~~x(B#(0x~~~~x(B (0mqqqqj(B##(0x~~~~x(B##(0x~~~~~(B`(0~~~~~~~x(B`#####(0~~~~~x(B##(0x~~~~x(B#(0m~qqq ~daC{qqqqqqqqqj(B##(0x~~~~x(B##(0x~~~~x(B####(0mqqqqj(B##(0mqqq(B+(0j(B#####################(0l~qqqqqqqqk(B##`#########(0x~~~~~~~~~~(B##########(0x~~~~~~~~~x(B################(0x(B>(0~~~~~~~~x(B#############(0x~~~~~~~~~x(B#(0lqqqqqaqqqqqqqqk(B##(0lq~qqk(B#[ ~da{16;7H######(0~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0~~(B@(0~~x(B###(0x~~~~~~~~~x(B###(0x~~~~~~~~~~~~~~x(B##(0x~~~~x(B##(0lqqqqqk(B#(0mqqqqqqqqqj(B#(0x~~~~~~~~~~~~~~x(B####(0x~~~~a(B##(0a~~~~~a(B###(0~~~~~~~~~~~~~~~x(B(0mqqqqj(B(0x~~~~~x(B(0mqqqqqqqqqqqqqqj(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:11 Dx:11 Co:15 In:11 Wi:18 Ch:11 Lawful Dlvl:4 $:0 HP:27(35) Pw:21(21) AC:7 Xp:4/104 T:1093 ~da}"  T:1094~da @<~daVV T:1095##@(0~(B~da[[Seahorse17 the Field Worker ]  HP:28 T:1096@(0~(B(0~(B(0~~~(B~da  T:1097#@#(0~~(B(0~(B(0~(B~dan# ##(0~(B#(0~~~~(B@#(0~~(B T:1099@#~da# % T:1100~da % T:1101~da % T:1102~da};What do you want to use or apply? [agkosxH or ?*] ~da݀2You now wield a +0 pick-axe.--More--~daHIn what direction do you want to dig? [hykunjb>] ~da\ .You start digging.~dan You hit the rock with all your might. T:1103[Seahorse17 the Field Worker ]  HP:29 T:1104~dav J T:1105 T:1106~da~ % T:1107~da J T:1108 T:1109~da (0~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(Bh(0~~~~~~~~~~~~~(BYou break through a secret door!(0~(B~da ~dan2What do you want to wield? [- awx or ?*] ~da@~daPNa - a +2 bullwhip (weapon in hand). T:1110~da;~da  T:1111(0~~~(B(0~(B@#h(0~(B~da+ [Seahorse17 the Field Worker ]  HP:30 T:1112@(0~(B(0~(B~da< *@(0~~~(B~da  T:1113 [Seahorse17 the Field Worker ]  HP:31 T:1120(0~(B(0~(B(0~(B@(0~~~~~~~(B@(0~(B~daթ F T:1122@(0~~(B~daɧk T:1123(0~(B(0~(B@~da  T:1124(0~~~~(B(0~~~(B#(0~(B@(0~(B~da  T:1126(0~~~~~~~~~(Bh(0~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B##(0~~~~~~~~~~~~~~(B~da*&6@#h~da Z T:1127@##~da@ &@#~da[Seahorse17 the Field Worker ]  HP:32 T:1128@#~da*<>(0~(B@#~daN T:1129(0~~~~~~~~(B@(0~~~~~~~~~(B#(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B~da  T:1130(0~(B@(0~(B(0~(B(0~~(B~da$&(0~(B@~daT@(0~~~~~~(B T:1134  T:1135@(0~(B~da%You descend the stairs.--More--~da}(0lqqqqk(B(0lqq(B(0lqqqk(B(0x~~~~x(B(0lqj~~mklqj~~~x(B(0x~q~~mqk(B(0lj~~~~~mj~~~~~mk(B##(0qk(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~~x(B#(0~~mqqj~~~lk~mk(B(0k~~~~~~(B)(0~~(B@(0~~l(B#(0~~~~~~~lqnj~~mqqk(B(0x~~~~~~~lqqqqj(B(0mk~lqqqqj(B(0x~~(B*(0~~~x(B(0mk~~~~~lj(B(0x~x(B(0x~~~~~~x(B(0mk~~~~x(B[11;~daC}43H(0lj~x(B(0mk~~~~~x(B(0mk~~~mk(B(0x~~x(B(0tq~~~~x(B(0lqvq~~~x(B(0x~lj(B(0x(B(0mj~~~~~mk(B(0x~~(B%(0~~~x(B(0qqqq(B(0x~x(B(0x~~~~~~~~~mk(B(0x~qwk~~m(B(0~~~(B(0x~x(B(0x~~~~~~~~~~mqqqj~~mu~~~~x(B#(0~(B(0x~xqk(B(0mqk~~~~~~~~~~~~~~~~tqqk~x(B(0x~mq~dak}klj~x~mk(B(0mk~~qq~~~~~~~~~~~m(B(0qj(B(0x~~~mj~~~~~x(B(0x~~~~~~~~~~~~~~~~m(B(0q~~~~~~~~~x(B(0mqqqk~~~~~~~~~~~~~m(B#(0~~~~~~~~~~x(B(0x~~~~~~~~~~lk~~x(B(0mqqqk~x~~lqj(B(0mqqqqk~lk~lj(B(0k~x(B(0mqvqqj(B(0mqjmqj(B(0qj(B[Seahorse17 the Field Worker ] St:11 Dx:11 Co:15 In:11 Wi:18 Ch:11 Lawful Dlvl:5 $:0 HP:32(35) Pw:21(21) AC:7 Xp:4/104 T:1135~da~X [Seahorse17 the Field Worker  ]  HP:33 T:1136~da6 h T:1137@<(0~(B(0~~~(B~daZ T:1138(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~(B~da׊ T:1139(0~(B(0~~(B(0~(B(0~~(B@(0~(B(0~(B~da.  T:1140(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B~da T:1141(0~(B(0~(B@(0~(B(0~(B(0~(B~da T:1142(0~~~(B(0~~(B(0~(B(0~(B(0~(B@~da(0~~(B(0~(B(0~(B(0~(B@(0~(B~da(0~~(B(0~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(BYou see here a homunculus corpse. T:1143~daH ~da~[Seahorse17 the Field Worker  ]  HP:34 T:1144(0~(B(0~(B(0~(B(0~~(B(0~(B@%(0~(B(0~(B(0~(B(0~(B(0~(B~dahI T:1145(0~~(B(0~(B(0~~~(B@(0~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~(B(0~(B(0~(B~daF T:1146(0~(B(0~(B@(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~(B(0~(B(0~(B~da (0~~~~~(B(0~(B(0~~~~~~~~~~~(B@(0~~~~(B(0~~~~~~(B~da(;(0~~(B(0~~~~(B(0~(B(0~~~(B(0~~(B@(0~~~(B(0~(B(0~(B~da?< T:1148 [Seahorse17 the Field Worker ]  HP:35 T:1152(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~~~~(B(0~~~~~(Bh(0~~~(B(0~~~~~(B(0~~~~~(B(0~~(B@(0~~~~(B(0~~(B(0~(B~da'=(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0lq(Bh(0~(B@(0~~~~(B(0~~(B(0~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~(B(0~(BYou hear crashing rock.@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B~da= T:1155  T:1156(0~(B(0~(B(0~(Bh@(0~(B(0~(B(0~(B(0~~~(B~daA  T:1157(0~(B@(0~(B(0~~~(B(0~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~(B(0~(B~dag T:1158(0~(B(0~(Bh(0~(B(0~(Bh(0~(B(0~(B@(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~(B~da(0~(B(0~(Bh@(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B~da S T:1159(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B~da  T:1160h(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B~da)O T:1161@h(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B~da'(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B~da (You see here 2 worthless pieces of orange glass.h(0~(B(0~(Bh~dah: T:1162@*(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B~daD T:1163(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~~(B(0~(B~daʅ D T:1164(0~(Bh ~dam(0~(B(0~(B(0~~~(B@(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B ~daf T:1165(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~(B ~da b T:1166(0~(B@(0~(B!~dap(0~(B(0~(B(0~(Bh(0~(B@(0~(B!~da T:1167(0~(B(0~(B#(0~~~(B@!~daW! T:1168(0~(B(0~(B(0~(B(0~(B@(0~(B!~da(0~(B(0~~(B(0~~~(B#(0~(B@(0~(B!~da "  T:1169(0~~(B(0~(B(0~~(B@(0~(B!~da  T:1170##(0~(BG@(0~(B(0~(B(0~(B"~da? T:1171#G@(0~(B(0~(B(0~(B"~da6 You hit the gnome.The gnome hits![Seahorse17 the Field Worker  ]  HP:34"~daqdYou kill the gnome!/111 T:1172*#~da@(0~(B(0~(B(0~(B Things that are here: a worthless piece of violet glass a yellow gem--More--#~da* (0lqq(B(0lqqqk(B(0lqj~~mklqj~~~x(B#~da Pick up what?  Gems/Stones a - a yellow gem b - a worthless piece of violet glass(end) $~da;++$~da --%~da+%~da2(0lqq(B(0lqqqk(B(0lqj~~mklqj~~~x(B(0lj~~~~~mj~~~~~mk(B(0x~~~~~~~~~~~~~~x(B(0k~~~~~~(B)(0~~(B<(0~~l(BI - a yellow gem. T:1173@%~da HWhat do you want to use or apply? [agkosxH or ?*] &~daP@What do you want to rub on the stone? [I or ?*] '~da^'~daA_PI - a worthless piece of yellow glass. T:1174'~da| EWhat do you want to drop? [adgikn-zDFHI or ?*] (~da(~dadUYou drop a worthless piece of yellow glass. T:1175(~da] (~da[Seahorse17 the Field Worker ]  HP:35 T:1176*(0~~~(B@(0~(B(0~(B(~da|_  T:1177###(0~~(B(0~(B@(~da1 T:1178#(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B)~da T:1179(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B)~da-w(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B)~daU s T:1180(0~(B@(0~(B(0~(B)~da Q(0~(B@(0~(B(0~(B*~da T:1181(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B*~da T:1182(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B*~da T:1183(0~(B(0~~(B(0~(B(0~~(B@#(0~(B*~da߂ (0~(B(0~(B(0~(B(0~(B@(0~(B*~da# T:1184(0~~(B#(0~(B@(0~(B(0~(B+~daf T:1185(0~(B(0~(B@(0~~~(B(0~(B(0~~~~(B#(0~(B(0~(B+~da׌C(0m(B#(0k(B(0~(B(0~(B#(0x(B@(0~(B(0~(B(0~~~(BYou hear crashing rock. T:1186+~da(0~(B#(0q(B@###(0~(B(0~(B(0~(B(0~~(B(0~~(B+~daqE) T:1187#(0k~(BG@(0x~(B(0l(B#(0mq(B##(0~(B(0~(B(0~(B,~da<- T:1188(0x(B(0x(B(0x~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B,~da:Y  T:1189(0~(B(0~(BG@(0~(B(0~(B###(0~(B-~dayPYou kill the gnome!/118 T:1190)-~da }(0lqq(B(0~~m(B(0~(B@(0~(B#-~daa AYou see here 13 darts. T:1191.~da(0k(B@)(0~(B###(0~(BYou hear crashing rock. T:1192.~da } T:1193(0k(B(0~(B@(0~(B.~da  T:1194(0~(B@(0mqq(B(0~(B(0~~(B#/~da5lG T:1195(0lqq(B(0x~~m(B(0~~~m(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B#####(0~(B/~dax T:1196(0x(B(0k(B(0~(B(0t(B@(0~~(B(0~(B(0~~(B(0~(B(0~~~~(B/~da*X (0k(B(0k(B@(0x~(B(0~(B(0x~(B(0~(B(0x(B0~davK T:1197(0k(B(0~(B(0~(B@(0~(B(0~~(B(0~t(B(0x~x(B(0j~x(B(0~x(B(0~x(B(0q(B#0~da  T:1198(0~(B(0~~(B(0~(B@0~damF k T:1199(0~(B(0~(B@0~daX f T:1200(0~(B@(0~(B1~daePz(0~(B@(0~~(B(0k~(Bh(0q(B1~daĜ T:1201(0~(B(0~(B(0qq(B(0~(B(0~(B(0~(B(0k~(B(0~(B(0x~~(B(0~(B(0x~~(B##(0k~~(B#(0~(B(0k~(B@#1~da (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B#2~da T:1202(0q(B(0~m(B(0~~(BG(0~(B(0~(B(0~~(B(0~(B(0l(B@(0m(B(0~(B2~daFS T:1203(0~(B(0q(B(0~(B(0~(B(0mk(B(0~m(B(0~(B@(0m(B(0~(B2~daL T:1204(0k(B(0x(B(0~(B(0x(B(0~(B(0x(B(0k(B(0~(B(0x(B(0~x(B@(0~(B(0~(B2~da(0~(B(0q(B(0~~(B@(0~(B(0j(B#h2~da]  T:1205(0~(BG(0x(B(0~(B(0lj~~(B(0x~~~~~~~~~(B(0k~~~~~~~~~~~~(B@(0j~~~~~~~~(B(0lq(B(0~(B(0j~~~(B#(0~(B(0~(B##3~dar( (0lq(B(0lqj~x(B(0~~~~~(B(0~~~~(B(0k~~~(B(0~~~(B(0q~~~(B(0~~~(B(0~~(B(0~~(B(0~~~~~~~~~(B@(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~(B#(0~(B(0~(B#3~daWH T:1206(0x(B(0x(B(0lqj(B(0m(B(0mj~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~(B(0~(B(0m(B(0~~(B(0~~(B(0~(B3~da G(0~(B@(0~(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~(B (0~(B>(0~~~~~~(B(0~(B (0x~~~~~~~~(B (0x~~~~lqk(B (0x~~lq(B(0~(B (0mqq(B#3~da ? T:1207(0lq(B(0~(B(0k(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~(B#(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0mqk~~~(B#(0~(B(0mk~(B(0mq(B4~daUh(0~(B@(0~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~(B (0~(B(0~(B(0~(B#(0~(B(0~(B(0~(B(0q(BThe gnome swings his bow.4~dawhThe gnome hits![Seahorse17 the Field Worker ]  HP:30 [Seahorse17 the Field Worker ]  HP:31 T:12084~da ,You hit the gnome.4~daThe gnome swings his bow.The gnome hits![Seahorse17 the Field Worker ]  HP:29  T:12094~da 4~da ^You kill the gnome!/125 T:1210)5~daJ$(0~(B(0x(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~~~~(B(0~~~(B (0~~~~(B(0~~(B (0~~~~(B(0~(B (0~~(B(0~(B#h Things that are here: a bow 13 arrows a white gem--More--5~da (0lqq(B(0lqqqk(B(0lqj~~mklqj~~~x(B(0lj~~~~~mj~~~~~mk(B T:12115~dap  Pick up what?  Weapons a - 13 arrows b - a bow Gems/Stones c - a white gem(end) 6~daٽ+6~da(0lqq(B(0lqqqk(B(0lqj~~mklqj~~~x(B(0lj~~~~~mj~~~~~mk(B(0x~~~~~~~~~~~~~~x(B(0k~~~~~~(B)(0~~(B<(0~~lqk(B(0x~~~~~~~lqqqqj~x(B(0mk~~~~~lj(BJ - a white gem. T:1212@6~dab HWhat do you want to use or apply? [agkosxH or ?*] 7~da@What do you want to rub on the stone? [J or ?*] 8~da1?J - a dilithium crystal.(0~(B9~daU\ T:1213(0k(B(0~mk(B(0~x(B@(0mq(B)(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~~~~(B(0l(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B#(0~(B(0~(B(0q(B9~dag( (0~(B@(0~(B(0u(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B9~da T:1214(0~(B(0~(B@(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B:~daU.(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0j(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0q(B:~daJ> T:1215(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B:~daH[Seahorse17 the Field Worker ]  HP:30 T:1216(0~(B(0~(B(0~(B@(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~(B (0~~~~~~~~~~(B (0~~~~(B(0~~~(B (0~~(B:~da 6 T:1217(0~(B(0~(B(0~(B(0~~~(B@(0~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~(B (0~(B;~daN( T:1218(0~(B(0~(B(0lq(B(0~(B(0~(B@(0~(B(0~(B;~da5(0~(B(0x(B(0~(B(0~(B(0~~(B@(0~~(B(0~(B;~da T:1219(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~~~~(B (0j(B(0~(B(0~(B (0~(B;~da 2 T:1220(0~(B(0~(B(0~(B(0~~~~(B@(0~(B (0~(B(0~(B(0~(B<~daV T:1221(0lq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B@(0m(B(0~(B(0~~(B(0~~~(B(0~~~(B(0qj(B<~da'U T:1222(0q(B(0~(B(0~(B(0~(B(0~(B (0lq(B(0~(B@(0~x(B (0~~(B(0x(B(0x(B(0x(B<~da  T:1223(0~(B(0~(B(0~(B (0l(B(0~(B(0k(B@ (0~(B<~daH [Seahorse17 the Field Worker ]  HP:31 T:1224(0~(B(0~(B(0~(B(0~(B(0~(B@=~daF T:1225(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B=~daDO T:1226(0~(B(0~(B(0u(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B (0~~(B=~da  T:1231(0~~(B(0~(B(0~(B(0qk(B(0~~(B(0~(B(0~~~x(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B@(0~~~~~~~~~(B(0~~(B(0~(B (0~~(B(0j(B(0~~(B(0~~~(B>~da;%You descend the stairs.--More--?~da(0x(B(0x~(B(0x~(B(0j(B (0lj~mqqj(B(0~~(B (0lj~~~~~~~l(B (0x~~~(B@(0~~l(B (0x~(B(0lk~lj(B (0mq(B(0qj(B[Seahorse17 the Field Worker ] St:11 Dx:11 Co:15 In:11 Wi:18 Ch:11 Lawful Dlvl:6 $:0 HP:31(35) Pw:21(21) AC:7 Xp:4/125 T:1231?~daX [Seahorse17 the Field Worker ]  HP:32 T:1232@~da T:1233(0lj(B(0x(B!(0~l(B(0x(B(0x(B(0~~(B@<(0qj(B (0~(B(0q(B@~da5 o T:1234@(0~(B(0~~~(B@~da  T:1235@(0~(B(0~(B(0~~(B (0~(B(0~~(B (0~(B(0~(BA~daN T:1236@(0~(B(0~(B(0~(BA~dả T:1237(0~(B(0~l(B(0~x(B(0~x(B@(0~(BA~dat u(0mk(B(0~~(B@(0~(B(0j(BA~dau HYou see here an orange potion. T:1238A~dah A~da RK - an orange potion. T:1239@B~da+D[Seahorse17 the Field Worker  ]  HP:33 T:1240(0qqk(B(0~(B(0k~~(B(0x(B@(0~(B(0~(B(0~(B(0~(BB~daR T:1241(0~x(B@(0~(B(0~(B(0~(B(0~(B(0~(BB~daL g(0l(B(0x~(B@(0~(B(0j(BC~da T:1242@(0m(B(0~(B(0~(B(0~(BC~dadu T:1243(0~(B@(0~(B(0~(BC~daDi g T:1244(0~(B(0~(B@C~dae  T:1245(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BD~dap T:1246(0~(B@(0~(BD~da  T:1247(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BE~da[Seahorse17 the Field Worker  ]  HP:34 T:1248(0~(B(0~(B(0~(B(0~(B(0~(B@E~da=s T:1249(0~(B@(0~(B(0~(BE~da(0~(B@(0~(B(0~~(B (0~(B(0~~(B (0~(B(0~(BE~da T:1250(0~(B(0~(B(0~(B(0~(B@(0~~~(BF~da T:1251(0~(B(0~(B(0~(B@(0m(BF~da& T:1252(0qj(BG(0~(B(0~~l(B(0~(B@ (0~(BF~da  T:1253(0q(B(0q(B(0~~(BG(0~(BG(0~(B@G~dak7 T:1254(0l(BGG(0~(B@(0~(B(0~(BG~daD F T:1255G(0~(BH~da[Seahorse17 the Field Worker ]  HP:35 T:1256GG(0~(BK~daS T:1257(0~(BG@G(0~(B(0~(BL~da^g T:1258(0~(B(0~(BGG@ (0~(BM~da(0~(B(0~~~(B(0~~~(B(0~(B (0~~(B(0~(B@M~daz%  T:1259N~daY{6GGN~da ,What do you want to zap? [o or ?*] O~da'o - a wand called sleep?.--More--Q~daF)In what direction? R~daKon/The sleep ray hits the gnome lord./R~dauouThe sleep ray hits the gnome. T:1260GGS~da S~daAYou hit the gnome lord. T:1261S~daL S~daLAYou hit the gnome lord. T:1262S~da 1You hit the gnome lord.T~daNYou hit the gnome lord. T:1263T~da'NYou hit the gnome lord. T:1264T~daW T~da9W vYou kill the gnome lord!/140  T:1265%U~da)'(0~(B(0~~~(B(0~(BG(0~(B(0~(B (0~~(B@(0~(B Things that are here: a gnome lord corpse 2 white gems--More--V~da]3u T:1266(0~(BGV~daҩ Pick up what?  Comestibles a - a gnome lord corpse Gems/Stones b - 2 white gems(end) V~da++V~da -V~da" WV~da# wL - 2 white gems. T:1267G(0~(B@W~daVMIYou hit the gnome. T:1268W~da W~dav LYou kill the gnome!/147(0~(BX~dafO T:1269(0~(B@% (0~(BX~daa XYou kill the gnome!/154%Y~dad(0l(B(0~x(B(0~(B(0~~(B@ (0~~~~(B(0~(B(0qj(B (0~~~(B(0~(B Things that are here: a gnome corpse an egg--More--Y~daf M T:1270Z~da Pick up what?  Comestibles a - an egg b - a gnome corpse(end) Z~da*:NZ~dal  T:1271(0~(B(0~(B(0~(B%@(0~(B (0~~~(B(0~(B(0~(B[~da;What do you want to use or apply? [agkosxH or ?*] [~daAWhat do you want to rub on the stone? [L or ?*] \~da\~da%QL - 2 worthless pieces of white glass. T:1272\~daVi HWhat do you want to drop? [adgikn-zDFHJ-L or ?*] \~da\~da(VYou drop 2 worthless pieces of white glass. T:1273]~da T:1274(0l(B(0~(B*@(0~(B(0~(B]~da(0~(B@(0~(BG(0m(B(0~(B(0qk(B(0~~(B(0~(B (0~~(B(0~(BThe gnome shoots an arrow!))(0~(BYou are hit by an arrow.)(0~(B]~daxz[Seahorse17 the Field Worker  ]  HP:33  T:1275@^~da* T:1276(0mqkqk(B(0~~x~m(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B)@(0~(B(0~~m(B(0~(B(0~~(B(0~(B(0~(B(0lq(B_~daf6(0qqk(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0lq~(B(0~~(B(0x~(B(0~(B(0x~(B(0x(B(0~(B@(0~(B(0~~(B(0~(BG(0~(B(0~~~(B(0~~lj(B(0lqj(BThe gnome shoots 2 crossbow bolts!)You are hit by the 1st crossbow bolt!)(0~(B[Seahorse17 the Field Worker ]  HP:28@)_~da6--More--_~da3 /)(0~(B_~da{ }[Seahorse17 the Field Worker ]  HP:23@G_~da g[Seahorse17 the Field Worker ]  HP:21  T:1277`~daE T:1278(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B`~da (0~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B`~da< bYou see here an arrow. T:1279G(0~(Ba~da\0[Seahorse17 the Field Worker ]  HP:22 T:1280(0~(B)G(0~~(B@(0~~(B(0~(B (0~~(B(0~(Ba~da % T:1281b~daB% T:1282b~daN% T:1283b~da=4 nG(0~(BThe gnome picks up an arrow. T:1284c~da>MYou kill the gnome!)c~da[Seahorse17 the Field Worker ]  HP:28(41) Pw:32(32) Xp:5/161Welcome to experience level 5.d~dagd+ T:1285d~dagGGe~da% T:1286e~daDB% T:1287f~da\[Seahorse17 the Field Worker ]  HP:29 T:1288f~da8y pG(0~(BThe gnome picks up a crossbow. T:1289g~dauQg~daQsYou kill the gnome!/168  T:1290)g~da (0~(B@G(0~(B(0~(B(0~~(B(0~(B (0~~(B(0~(Bg~da: JThere are several objects here. T:1291h~daP  Pick up what?  Weapons a - 4 arrows b - 10 crossbow bolts c - a bow d - a crossbow Gems/Stones e - a worthless piece of yellow glass(end) i~dalxi~da+x(0~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B)@(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(Bi~da,The gnome hits![Seahorse17 the Field Worker ]  HP:27  T:1292Gj~dag j~da =You hit the gnome. T:1293j~da, j~dav RYou kill the gnome!/175 T:1294%j~dao(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(BYou see here a gnome corpse.k~da [Seahorse17 the Field Worker ]  HP:28 T:1295(0m(B(0~~(B(0~~(B(0~(B(0~(B(0~(B%@(0x(B(0j~(B(0~(B(0k~(B(0mqj(Bk~daj  T:1296(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0qk(B@(0~(B(0k(B(0~(Bl~da T:1297(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(Bl~daX/ m(0~(B(0~(B(0~(B(0qqqj(B(0mk(B@(0~~~~~~m(B(0~~~~x(B(0x(B(0lj(B(0m(BThe gnome hits![Seahorse17 the Field Worker ]  HP:25  T:1298l~da,OaYou hit the gnome. T:1299Gm~dam~daZYou kill the gnome!/182 T:1300)m~davg(0~(B(0~(B(0~(B@(0~(B(0x(B Things that are here: 10 throwing stars 10 rocks--More--n~dafn T:1301G(0~(Bn~da h[Seahorse17 the Field Worker ]  HP:26 T:1302(0~(B(0~(B)@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0lj(Bo~da%# T:1303(0qk(B(0~(B(0~(B(0~(B@(0~(B(0~(Bh(0~~(B(0k~(B(0qj(Bo~da. T:1304(0q(B(0~(B(0~~~~(B(0~(B(0j(B(0x(B(0~~(B@G(0~~(B(0m(B(0~(Bo~daH T:1305(0l(B(0~(B@(0~(B(0m(Bp~dam \ T:1306G(0~(Bhq~da3|You kill the gnome!/189 T:1307(0~(Bh(0~(Bq~da4(0~(B(0~(B@(0~(B(0~(Bh(0k~(B(0qj(Bq~da+  T:1308(0~(B(0~(B@(0~(B(0v(Br~dab[Seahorse17 the Field Worker ]  HP:27 T:1309(0~(B(0~(B@h(0~(B(0m(Br~da  T:1310(0q(B(0~(B(0~x(B(0~~~(B(0~(B(0~~(Bh@s~dan(0~(B(0~~(B(0~~(B(0~~~~(B(0~(Bh@(0~(B(0~(Bs~da % T:1311t~daH T:1312(0~(Bht~dav$ T:1313(0l(B(0~(B(0x~~(B(0x(B(0~~~~(B(0~~~~~(B@(0~~~~(Bh(0~(Bt~da  T:1314(0qk(B(0j~mk(B(0~~~x(B(0~~~m(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~qqj(B(0~~~~(BG(0~~~~~l(B(0~~~~~m(B(0~~~~(B(0~(BG@(0~(B(0~~(B(0~~~(B(0~(Bu~daor(0~(B(0~~(B(0~~(B(0k(B(0~(B(0x(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(BG(0k(B(0~~mk(B@(0~~~~~x(B(0~(B(0~~~~~x(B(0~lqj(B(0lj(BThe gnome wields a bow!The bow welds itself to the gnome's hand!v~daY T:1315(0lqq(B(0~(B(0j~~~~(B(0~~~~(B(0k~~~(B(0j~~~(B(0~(B(0~~(B(0k~~(B(0j~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~~(B(0qk~(B(0~(B(0qj(Bv~da\`You hit the gnome.[Seahorse17 the Field Worker ]  HP:28 T:1316(0~(BGv~dars v~das >You miss the gnome. T:1317w~daXLYou miss the gnome. T:1318w~da/You miss the gnome.w~dafThe gnome hits![Seahorse17 the Field Worker ]  HP:23w~daS JYou feel more confident in your weapon skills.w~daT ^You kill the gnome!/196 T:1319)x~da>o(0~(B(0~(B(0l(B(0x(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0t(B(0~(B Things that are here: a crossbow 5 crossbow bolts a pair of walking shoes--More--x~daaA cloud of gas puts you to sleep!x~daN T:1320(0~(BGx~da+The gnome swings her bow.x~daThe gnome hits![Seahorse17 the Field Worker ]  HP:20  T:1321x~da% T:1322x~da;The gnome swings her bow.--More--y~da} [Seahorse17 the Field Worker ]  HP:14 [Seahorse17 the Field Worker ]  HP:15 T:1323y~da g[Seahorse17 the Field Worker ]  HP:12  T:1324y~da [Seahorse17 the Field Worker ]  HP:8(41) Pw:32(32) AC:7 Xp:5/196 T:1324  T:1325 T:1326y~da % T:1327y~da3 [Seahorse17 the Field Worker ]  HP:1  T:1328 T:1329[Seahorse17 the Field Worker ]  HP:0You die...y~da [Seahorse17 the Field Worker ] St:11 Dx:11 Co:15 In:11 Wi:18 Ch:11 Lawful Dlvl:6 $:0 HP:0(41) Pw:32(32) AC:7 Xp:5/196 T:1329y~dak --More--{~daA%JDo you want your possessions identified? [ynq] (n) {~da/[?1049l {~da {~da4