yda Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-11.17:52:33.ttyrec Time: (1633974753) Mon Oct 11 17:52:33 2021 yda0[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. yda(4VShall I pick character's race, role, gender and alignment for you? [ynaq] ydayz n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ydaO+ name: seahorse17  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) ydap8+ name: seahorse17  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) yda-+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) yda+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: lawful Is this ok? [ynq]  seahorse17, lawful male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) ydaOl Zyda1t (0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~(Bf@(0~(B%(0~~~x(B(0mqqqqqqqqqqqqqqj(Bydau Seahorse17 the Digger St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeydanu B[K of us all: Go bravely with Quetzalcoatl!--More--ydayda ydaHello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.Seahorse17 the Digger St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1ydaq yda  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roydaj xom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)yda!M a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time ydaM [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)yda4Seahorse17 the Digger St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~(Bf@(0~(B%(0~~~x(B(0mqqqqqqqqqqqqqqj(Byda(| Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roydaG}xom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)yda+yda6a+yda% a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time yda [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)yda+yda+yda+yda+yda playmode [normal]  name [seahorse17]  role [Archeologist]  race [human]  gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_typydaes [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)ydaޥ+ydaL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) yda +[Seahorse17 the Digger ] St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~(Bf@(0~(B%(0~~~x(B(0mqqqqqqqqqqqqqqj(BydaO=9 T:2<@yda(0~(B@yda cYou see here an egg. T:3(0~(Bfydav T:4@<f%ydaa7@(0~(B(0~(BfThe kitten eats an egg. T:5yday g(0~(B@f(0~(BydaN@(0~~~(Bf(0~(Bydau T:7  T:11#@(0~~~~~~(B(0~~(B#(0~(Bf<yda T:12(0~(B@(0a(B(0~(Byda4(0~~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~~(B#(0~~~~~~~(B(0~~~~~(B#@##yda^" T:14ydal)#@#yda########@## T:21#@#ydaC T:23#@yda # T:24ydaJ T:25@##yda p A T:26#@#yda N T:27##@#yda#@ydaF T:28@#yda# T:29yda# T:30yda\]C T:31#@yda< D T:34@###yda# T:35ydaC T:36#@ydaf.# T:37ydaI O+You find a hidden door. T:38yda!` ) T:39ydaThe door opens.(0lqqqq(B (0x~~~~(B (0x~~~~~~(B (0x~~~~~~~a(B (0x~~(B/(0~~~(B (0mqqqqqq(BydaD T:40(0qqq(B(0~~~(B(0~x(B@#(0~x(B(0q(Byday p(0k(B(0x(B@(0a(B(0j(Bydah B T:41@(0~(BydaH T:42(0~(B@ydaB  T:43@(0~(Byda0[ a@(0~(BYou see here a long wand. T:44yda3 Xj - a long wand. T:45@yda?DWhat do you want to write with? [- agj or ?*] yda ?You write in the dust with your fingertip.--More--ydag ?What do you want to write in the dust here? ydasydafyda( T:46yda^ 7What do you want to write with? [- agj or ?*] yda ' Miscellaneous - - your fingertip Weapons a - a blessed +2 bullwhip (weapon in hand) Wands j - a long wand Gems/Stones g - an uncursed touchstone(end) yda|+A lit field surrounds you!--More--yda1(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~(B@(0~~~~(BDo you want to add to the current engraving? [ynq] (y) zda%jNever mind.zda I T:49(0~~~~(B@zdaM  T:50@(0~(Bzda (0~(B@zdaVE T:51(0~~~(B(0~(B(0a(B@(0~(Bzda(0~~~~(B(0~~~~~~(B@(0~~~~~(B#(0~(B(0~(Bzda  T:53@####(0~~~(B(0~~~~~~~(Bzda# T:54zda #zdaCYou find a hidden passage. T:55zda) T:56zda #@#zdaq ;#@`####zdah nWith great effort you move the boulder. T:60#@`zda2m[ T:61#(0~(B#@`zdaY #(0qqqqqqqqqqqk(B@(0~~~~~~~~~~~x(B#(0~~~~~~~~~~x(B(0~~~~~~~~x(B(0~~~~~~~(B(0qqqqqqj(Bzda{ T:62(0l(B#@(0x~(B(0~~~(B(0~~~~(B(0qqqq(Bzdaz  T:63(0~(B@(0x(B(0x~(B(0mq(Bzda I T:64(0~(B@zdaI T:65(0~(B@zda%(0~~~~~~~~(B@zda T:70  T:72(0~(B#(0~(B@#zda$  T:73(0~~~~(B(0~~~(B(0~(B(0~(B@zda (0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B@(0~~~~~~~~~~(B#zda4S#You find a hidden passage. T:74zdaU ) T:75zdav#@###(0~(Bzda~ T:77  T:82#@######zdacZ T:83##@##zda # I T:84@## zdaiP T:85#@# zda T:88(0lqqqqqqqqqqqk(B#@(0~~~~~~~~~~~x(B#(0x~~~~~(B$/(0~~~~x(B#(0~~~~~~~~~~~x(B#(0qqq~qqqqq(B+(0qj(B zda/ l T:89(0~(B@(0x(B(0m(B zdakrG T:90(0~(B@ zda;i`(0~~~(B@ T:91(0~(B@ zdaiCYou see here 5 gold pieces. T:93 zdas $:5$ - 5 gold pieces. T:94@ zdaH S(0~(B@You see here a silver wand. zda[Zk - a silver wand. T:95@ zda3EWhat do you want to write with? [- agjk or ?*]  zdaۃ ?You write in the dust with your fingertip.--More-- zda'?What do you want to write in the dust here?  zda*a zda&s zda[f zda( T:96 zdai 8What do you want to write with? [- agjk or ?*]  zdaoH Miscellaneous - - your fingertip Weapons a - a blessed +2 bullwhip (weapon in hand) Wands j - a wand of light k - a silver wand Gems/Stones g - an uncursed touchstone(end) zdaw +Do you want to add to the current engraving? [ynq] (y) zdacKYou add to the writing in the dust with a silver wand.--More--zdaLWhat do you want to add to the writing in the dust here? zdamw szda> dzdakfzdaF zdaQGKA few ice cubes drop from the wand. T:97zda # zdanamezdacd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) zda+What do you want to call? [ghijk or ?*] zda Wands j - a wand of light k - a silver wand Tools h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone(end) zda{+Call a sack: zda zdaט# zdanamezda( d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) zdaۻ +What do you want to call? [ghijk or ?*] zda Wands j - a wand of light k - a silver wand Tools h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone(end) zda+Call a silver wand: zda?u czda2ozdalzdaNdzda: zda@ T:98(0~(B@zdaU@ T:99(0~(B@zda} (0~(B@zdaH T:100(0~(B@zdaq:The door resists! T:101zda$+The door resists!zdaGThe door resists! T:102zdaҘ +The door resists!zda̱GThe door resists! T:103zdanGThe door resists! T:104zda zdaPThe door opens. T:105(0a(Bzda (0~~~(B(0~~~~~(B(0~~~~~~~(B(0~(B@###zda(0~~~~~(B(0~~~(B(0~~(B(0~(B(0a(B@##zda(0~~~(B(0~~~(B(0~(B##########@+That door is closed. T:111 zdaIThe door resists! T:112 zdaq  zdal ;The door resists! T:113 zda0 zdaThe door opens.(0a(B(0~(B(0~~~(B(0~~~(B(0~~~~(B((0~~~~~(B(0qqqqqqq(B!zdaj"f T:114#(0q(B@(0q(B(0~~(B(0~~(B(0x~~(B(0~~~(B(0x~~(B(0~~~~~(B(0x~(B(0~~~~~~(B(0x~(B(0~~~~~~x(B(0m(B(0qqqqqj(B!zdaG T:115(0lqq(B(0a(B(0qqqqqqqk(B(0x~(B@(0~~~~~(B>(0x(B(0~~~~x(B(0~~x(B(0x(B!zdapU J T:116(0~(B@!zda!^ J T:117(0~(B@"zdaI(0~(B@You see here a chest."zdax # "zdaloot#zda2GAThere is a chest here, loot it? [ynq] (q) #zdaݷ6Hmmm, it turns out to be locked.#zda'D FWhat do you want to use or apply? [ae-k or ?*] $zdaW Weapons a - a blessed +2 bullwhip (weapon in hand) Wands j - a wand of light k - a wand called cold Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:50) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone(end) %zda1 (0qqk~(B>(0x(BNever mind.&zdaYK T:118(@&zda$0What do you want to drop? [$a-k or ?*] &zda+ 4You drop a tinning kit (0:50).'zdaxU T:119@('zdaf.@(0~(B'zdavE L T:120@(0~(B'zdacC T:121(0~~(B@(zdava%You descend the stairs.--More--(zdaM(0lqqqqqqqqk(B(0x~~~~~~~(B@(0x(B(0x~~~~~(Bk(0~~x(B(0x~~~~~(B$(0~~x(B(0x~~~~~~(B{(0~x(B(0x~~~~~~~~x(B(0x~~~~~~~~(B+(0mqqq(B+(0qqqqj(B[Seahorse17 the Digger ] St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:2 $:5 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:121(zda   T:122)zdaX<@)zda}? MYou kill the kobold!/6 T:123%*zdaW%V@(0~(BYou see here a kobold corpse.*zda?y%@You see here 3 gold pieces. T:124*zda t $:8$ - 3 gold pieces. T:125@+zdah T:126@(0~(B(0~(B+zda&You climb up the stairs.--More--+zda{(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~x(B#(0a~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~~~(B<(0~~~~~x(B#(0x~~~~~~~~~~~x(B#(0mqqqqqqqqqqqqqqj(B#(0mqqq~qqqqqaqj(B###############################(0lqqqaqqqqqqqqk(B##(0lqqqqqqqqqqqk(B#(0x~~~~~~~~~~~(B@(0x(B##(0~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B (0lqqqqqqqk(B#####`+zda(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B (0x~~~~~~~x(B######(0x~~~~~~~~~~~x(B#(0x~~~~~(B(((0~~~~~x(B (0x~~~~~~~x(B#####(0x~~~~~~~~~~~~(B#(0x~~~~~~~~~~~~x(B (0x~~~~~~~a(B#(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqj(B (0x~~~~~~~x(B (0mqqqqqqqj(B[Seahorse17 the Digger ] St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:1 $:8 HP:13(13) Pw:2(2) AC:9 Xp:1/6 T:126+zdaY!  T:127,zday+ >@,zdaw J T:128(0~(B@,zda'$ T:129,zda $ T:130,zda= $ T:131-zda$ T:132-zdai&(0~(B@-zda$ T:133-zda&(0~(B@-zda$ T:134-zda&n N T:135@(0~(B-zdaN T:136@(0~(B.zdake T:137@(0~(B(0~(B.zda C T:138@(0~(B.zdaZ @(0~(B/zdaa^C T:139@(0~(B/zdaC T:140@(0~(B/zdaD@(0~(B(0~(B(0~~~~~(B(0~~~~(B(0~~(B/zda8  T:141@(0a(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B/zda, ! T:142@#(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~~~~(B0zda T:143@#(0~(B(0~(B(0~(B(0~~(B(0~(B0zda݂ T:144@#(0~(B(0~~(B(0~~~(B(0~~(B(0~~~(B0zda  T:145(0~~~(B(0~(B(0~(B@#(0~(B1zda T:146(0~~~(B(0~~(B(0~~~~(B(0~(B@##(0~(B1zda(0~~~~(B(0~~~(B(0~~(B###@ T:147(0qqqqqqqk(B####@#(0~~~~(B)(0~~~x(B#(0~~x(B#(0x(B## T:154#@#(0~(B T:158(0l(B####@(0x~~~~(B(0~~~~~{~(B(0~(B$(0~~~~x(B(0qqqqqqj(B1zda [(0~(B@(0x(B(0~(B(0mq(B2zdab T:159(0~(B@(0~(B2zda+H T:160(0~(B@2zda%(0~(B@2zdasDYou see here 3 gold pieces. T:1612zda } $:11 HP:13(13) Pw:2(2) AC:9 Xp:1/6 T:161$ - 3 gold pieces.@3zda7P T:162@(0~(B3zdaaB T:163(0~~(B@4zda::There is an altar to Camaxtli (neutral) here.4zda Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Wands g - Tools h - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 5zda%+5zdaY(0lqqqqqqqk(B#(0~~~~(B)(0~~~x(B(0x~~~~~~~x(B(0x~~~~~(B@(0~x(B(0~~~~~~~~x(B(0mqqqqqqqjqqk~(B>(0x~~x~~x~~x~~x(B What would you like to drop?  Wands j - a wand of light k - a wand called cold(end) 5zda ++5zda f(0lqqqqqqqk(B#(0~~~~(B)(0~~~x(B(0x~~~~~~~x(B(0x~~~~~(B@(0~x(BA wand of light lands on the altar.There is a black flash as a wand called cold hits the altar. T:1645zda# 6zdaB Pick up what?  Wands a - a cursed wand called cold b - an uncursed wand of light(end) 6zda. ++6zda߸ (0lqqqqqqqk(B#(0~~~~(B)(0~~~x(B(0x~~~~~~~x(B(0x~~~~~(B@(0~x(Bk - a cursed wand called cold.6zdaT Bj - an uncursed wand of light.@7zda 7zdaL T:165@(0{(B7zda-@(0~(B7zdaEYou see here a long poleaxe. T:1668zdaA\l - a long poleaxe. T:167@8zdaB N T:168(0~(B@8zda%(0~(B@9zdaVH T:169(0~(B@9zda;s T:170(0~(B#@(0~(B#9zdaY  T:171(0~~~~(B(0~~~(B(0~(B@(0~(B9zda  T:173(0~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~(B#(0~~~~~~~(B#@#:zda3####@#:zdaw T:175  T:177###@;zdaT$ T:178;zdaZU$ T:179;zda/4+You find a hidden door.;zda * T:180@=zdap T:186(0~(B(0~(B(0~(B@=zdaiz@(0~(BYou see here a tinning kit (0:50). T:187=zda10@(=zdaFYou see here a locked chest. T:188>zda @What do you want to wield? [- ael or ?*] ?zda$ Miscellaneous - - your bare hands Weapons a - a blessed +2 bullwhip (weapon in hand) l - a long poleaxe Tools e - a +0 pick-axe (alternate weapon; not wielded)(end) @zdanV E+(0lqqqqqqqk(B#(0~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~{~x(B#(0~~~~~~~~x(B#(0mqqqqqqqj(B@zdaV Ol - a long poleaxe (weapon in hands). T:189Azda@ # Bzda forceBzdaN i Czda CzdaorceCzdaO OThere is a locked chest here; force its lock? [ynq] (q) DzdaLDzdaIMzYou start bashing it with your long poleaxe. T:190 T:191DzdaNJ T:192 T:193 T:194 T:195 T:196 T:197 T:198You succeed in forcing the lock. T:199EzdaE# EzdaߚlootEzdaHThere is a broken chest here, loot it? [ynq] (q) Ezda 5You carefully open the chest...--More--EzdaJ2 Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) Fzda+(0lqqqqqqqk(B#(0~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~{~x(B#(0~~~~~~~~x(B#(0mqqqqqqqj(B###### Take out what type of objects?  A - Auto-select every item  a - All types b - Comestibles c - Scrolls d - Spellbooks  X - Items of unknown Bless/Curse status(end) FzdaJ+Fzda4 n(0lqqqqqqqk(B#(0~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~{~x(B#(0~~~~~~~~x(B#(0mqqqqqqqj(B###### Take out what?  Comestibles a - a tripe ration Scrolls b - a scroll labeled LEP GEX VEN ZEA Spellbooks c - a thick spellbook(end) Gzda&+++Gzda"(0lqqqqqqqk(B#(0~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~{~x(B#(0~~~~~~~~x(B#(0mqqqqqqqj(B####m - a tripe ration.n - a scroll labeled LEP GEX VEN ZEA.GzdaZ"Do - a thick spellbook. T:200Hzda @What do you want to wield? [- ael or ?*] Hzda Hzda$ 9a - a blessed +2 bullwhip (weapon in hand).Izda W T:201@(Izda N T:202@(0~(BJzda_ZN T:203@(0~(BJzdaf( (0~(B@Jzda~( (0~(B@Jzda) nYou hear someone counting money. T:210(0~~~~~~~(B@KzdaW Kzda %You descend the stairs.--More--Kzda (0lqqqqqqqqk(B(0x~~~~~~~(B@(0x(B(0x~~~~~(B%(0~~x(B(0x~~~~~~~~x(B(0x~~~~~~(B{(0~x(B(0x~~~~~~~~x(B(0x~~~~~~~~(B+(0mqqq(B+(0qqqqj(B[Seahorse17 the Digger ] St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:2 $:11 HP:13(13) Pw:2(2) AC:9 Xp:1/6 T:210Kzda  T:211Lzdauc B T:212<@Mzda'H T:213(0~(B@MzdaAt%(0~(B@Mzda3O T:214{@Mzdap` H T:215(0~(B@Mzdab A T:216(0~(B@Mzda :The door resists! T:217Nzda) NzdaP)NThe door opens. T:218(0a(BNzda T:219(0~(B(0~(B(0~(B(0~(B@##Nzda& T:220(0~~~~~~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0a(B@Nzda7(0~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B######@#Nzda2 T:224  T:227#####@#(0~~(BOzdaXKv T:228#@##(0~(BOzdaե )#@#Pzda~ T:229##(0qqqqqqqqk(B@#(0~~~~~~~~~x(B##(0~~~~~~(B$(0x(B(0~~~x(B(0x(BPzdag` T:230#@(0~(B(0~~~(B(0~~~~(B(0qqqqj(BPzda/ (0l~(B#@(0x~(B(0~~~(B(0~~~~(B(0qqqq(BPzda  T:231(0~(B@(0x(B+(0~(B(0mq(BQzdaX&(0~(B@Qzda;(0~(B@QzdaF<h(0~~~~~~(B@You see here 5 gold pieces. T:237Qzdaq w $:16$ - 5 gold pieces. T:238@Qzda);8@(0~(BRzda @(0~(BRzdar T:244@(0~~~~~~~(B(0~(BRzda^ T:245(0~(B@(0~(BSzdaTd(0~(B@SzdaFS T:246###@(0~(B(0~~~~~~(B(0~~~~(B(0~~(BTzdaV; T:247#@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(BTzda###########@#(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~~(BTzdah T:252  T:259########@Uzda= T:260@#UzdaŁ= T:261@#UzdanP@#Uzda = T:262@#Uzda, V T:263##@#VzdaD#####@#Vzda T:266#########@##### T:273  T:274@#Wzda# T:275Wzda1 # T:276Wzda# T:277Xzda# T:278Xzdau6C T:279#@Xzda/ V T:280#@##Yzda #@Yzdar####@+That door is closed. T:283Yzda! Yzdae The door opens. T:284(0a(B(0~(B(0~~(B{(0~~(B>(0~~~(B((0~~~~(B(0~~~~~(B(0mqqqqqj(BYzda a T:285#(0q(B@(0q(B(0~(B:(0~x(B(0x~~(B(0x(B(0x~~(B(0x(B(0x~(B(0x(B(0x~(B(0x(B(0x(B(0x(BZzdam(0lqq(B(0a(B(0k(B(0x~(B@The newt bites![Seahorse17 the Digger  ]  HP:11  T:286ZzdaYou miss the newt.The newt bites![Seahorse17 the Digger  ]  HP:10  T:287Zzda QYou kill the newt!/7(0~(B[zdaUI T:288@(0~(B[zdaJ T:289(0~(B@[zda1 &(0~(B@[zdaC _>@You see here a chest. T:290\zda# \zda3 loot\zdaAThere is a chest here, loot it? [ynq] (q) ]zda6Hmmm, it turns out to be locked.]zda @What do you want to wield? [- ael or ?*] ]zdav$ Miscellaneous - - your bare hands Weapons a - a blessed +2 bullwhip (weapon in hand) l - a long poleaxe Tools e - a +0 pick-axe (alternate weapon; not wielded)(end) ^zda+#####l - a long poleaxe (weapon in hands). T:291_zdaU># `zda: force`zdaMorce`zda+OThere is a locked chest here; force its lock? [ynq] (q) `zda fYou start bashing it with your long poleaxe. T:292`zda l T:293 T:294 T:295`zda  H T:296 T:297`zdaD H T:298 T:299`zda [Seahorse17 the Digger  ]  HP:11 T:300 T:301 T:302 T:303 T:304 T:305 T:306 T:307 T:308 T:309 T:310 T:311 T:312`zda  T:313 T:314[Seahorse17 the Digger  ]  HP:12 T:315`zda+ H T:316 T:317`zdaN e T:318You succeed in forcing the lock.--More--azda:In fact, you've totally destroyed the chest.czda=There is nothing here to pick up.dzda @What do you want to wield? [- ael or ?*] ezdaq]a - a blessed +2 bullwhip (weapon in hand). T:319fzda4(0~(B@fzdatJ T:320(0~(B@fzda 3What do you want to drop? [$a-eg-o or ?*] gzdai Coins $ - 16 gold pieces Weapons a - a blessed +2 bullwhip (weapon in hand) l - a long poleaxe Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations m - a tripe ration Scrolls n - a scroll labeled LEP GEX VEN ZEA Spellbooks o - a thick spellbook Wands j - an uncursed wand of light k - a cursed wand called cold Tools e - a +0 pick-axe (alternate weapon; not wielded) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone(end) hzda+#########################(0lqqqaqk(B##(0x~~~~~x(B#######(0x~~~~(B{(0xqqk(B(0x~~~~(B>(0x~~x(B(0x~~~~~x~~x(B(0x~~~~~x~~x(B(0x~~~~(B@(0x~~x(B(0mqqqqqjqqj(B [Seahorse17 the Digger  ] St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:2 $:16 HP:12(13) Pw:2(2) AC:9 Xp:1/7 T:320You drop a long poleaxe.hzda> V T:321@)izdaM T:322@(0~(Bizda,@(0~(BizdakJ%You descend the stairs.--More--jzda"I(0lqqqqqqqq(B(0k(B(0x(B@(0~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~(BB(0~~~~~~(B+(0x~~~~~~~~~x(B(0mqqqqqqqqqj(B[Seahorse17 the Digger  ] St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:3 $:16 HP:12(13) Pw:2(2) AC:9 Xp:1/7 T:322jzdaRK!  T:323kzdaB(0~(BThe bat bites![Seahorse17 the Digger  ]  HP:10  T:324lzdaJ,You hit the bat.lzda$KThe bat bites![Seahorse17 the Digger ]  HP:6(13) Pw:2(2) AC:9 Xp:1/7 T:324The bat bites![Seahorse17 the Digger ]  HP:5  T:325mzdae mzdaz &You climb up the stairs.--More--mzdaD (0lqqqqqqqqk(B(0x~~~~~~~(B<(0x(B(0x~~~~~(B%(0~~x(B(0x~~~~~~~~x(B(0x~~~~~~(B{(0~x(B(0x~~~~~~~~x(B(0x~~~~~~~~a(B######(0mqqq(B+(0qqqqj(B##########################(0lqqqaqk(B######(0x~~~~~x(B##################(0x~~~~(B{(0x(B#####(0l~qqqqqqqqk(B(0x~~~~(B@(0x(B###(0~~~~~~~~~~x(B(0x~~~~~x(B##(0xzda 5;0m~~~~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~(B)(0x(B+(0~~~~~~~~~x(B(0mqqqqqj(B(0mqqqqqqqqqj(B[Seahorse17 the Digger ] St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:2 $:16 HP:5(13) Pw:2(2) AC:9 Xp:1/7 T:325mzda nzda?y G T:326@>ozdaRT T:327@{ozdaPC T:328@(0~(Bozda-k T:329@(0~(B(0~(Bozda[ @(0a(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(Bozda 7[Seahorse17 the Digger ]  HP:6 T:330@#(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~(Bpzda:A@#(0~~(Bpzdad= T:331@#pzda= T:332@#pzdaG T:333@#pzda(@#qzdacE T:334@#qzda% # T:335rzdaW# T:336rzda<# T:337rzda# T:338rzda\ # T:339szdaC T:340#@szda~\(@#szdaS < T:341@#szda < T:342@#szdaA T:343#@#tzdahA T:344#@#tzdarw[Seahorse17 the Digger ]  HP:7 T:345#@#tzda^1 A T:346#@#tzda A T:347#@#tzda2 T:348(0x(B(0~(B(0x~(B(0~(B#@#uzdab T:349(0lqqq(B$(0~(B(0~~(B@#uzda T:350(0qqqqq(B(0~~~~~(B(0~~~(B(0~~(B(0m(B@(0q(B#uzda  T:351(0qqqqk(B(0~~~~~x(B(0~~~~(B((0~~x(B@(0~~~~~~(B#(0~~x(B(0~(B(0qqqqqqqqqqj(BvzdaK T:352@(0~(BvzdaS@(0~(BYou see here 3 gold pieces.vzdaU vzda?U h $:19$ - 3 gold pieces. T:353@vzda N T:354(0~(B@wzdaTc(0~~~~~(B@ T:357(0~(B@wzdaT(0~~(B@wzdaUtYou see here a chest.[Seahorse17 the Digger ]  HP:8 T:360xzda# xzda"lootxzdai@There is a chest here, loot it? [ynq] (q) xzda 4Hmmm, it turns out to be locked.yzda"p - a locked chest.@ StressedYou rebalance your load. Movement is difficult.zzda6 zzda*+OYou don't have enough stamina to move. T:362{zda`W\You don't have enough stamina to move. T:363|zdaACWhat do you want to drop? [$a-eg-km-p or ?*] |zda Coins $ - 19 gold pieces Weapons a - a blessed +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations m - a tripe ration Scrolls n - a scroll labeled LEP GEX VEN ZEA Spellbooks o - a thick spellbook Wands j - an uncursed wand of light k - a cursed wand called cold Tools e - a +0 pick-axe (alternate weapon; not wielded) h - an empty uncursed sack i - an uncursed oil lamp p - a locked chest Gems/Stones g - an uncursed touchstone(end) zda@R +(0qqqqqqqqqqqqk~~~~~~~~~~~~x~~~~~~~~~(B@(0~~x~~~~~~~~~(B#(0~~x~qqqqqqqqqqqj(B###############################(0lqqqaqk(B##(0x~~~~~x(B#######(0x~~~~(B{(0xqqk(B(0x~~~~(B>(0x~~x(B(0x~~~~~x~~x(B(0x~~~~~x~~x(B(0x~~~~(B)(0x~~x(B(0mqqqqqjqqj(B [Seahorse17 the DigzdaR [mger ] St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:2 $:19 HP:8(13) Pw:2(2) AC:9 Xp:1/7 T:363 StressedYou drop a locked chest.Your movements are now unencumbered. T:364zda;What do you want to read? [no or ?*] zda:  Scrolls n - a scroll labeled LEP GEX VEN ZEA Spellbooks o - a thick spellbook(end) zdaډ+(0qqqqqqqqqqqqk~~~~~~~~~~~~x~~~~~~~~~(B@(0~~x(BYou begin to memorize the runes. T:365zda T:366You hear a gurgling noise. T:367 T:368 T:369 T:370zda,F T:371 T:372zdaC# T:373zdaZPYou learn the "remove curse" spell. T:374zda9[Seahorse17 the Digger ]  HP:9 T:375@(zda90@(0~~~~~~(Bzda:g T:378  T:380#@(0~~~(Bzda`8 T:381(0~(B#@(0~(B(0~(Bzda$:(0~~~~~~(B#@######(0~~~~~~(B T:385 [Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/7 T:390(0~~~~~(B#@#####(0~~(B(0~~(Bzda: T:392@###(0~~~~~~~~~(B(0~~(Bzda# T:393zda# T:394zda # T:395zda<# T:396zda# T:397zdaɡ# T:398zdap= # T:399zda# T:400zda4# T:401zda# T:402zda # T:403zda# T:404zdaZ[Seahorse17 the Digger  ]  HP:11 T:405zda? # T:406zda<# T:407zda +# T:408zda9What do you want to use or apply? [aeg-k or ?*] zda3 0You don't have that object.--More--zda|FWhat do you want to use or apply? [aeg-k or ?*] zda%Never mind.zda\# zdatazdad djustzda DWhat do you want to adjust? [a-eg-km-o or ?*] zda HAdjust letter to what [eflp-zA-Z] (? see used letters)? zdagNMoving: x - a +0 pick-axe (alternate weapon; not wielded).zda#(0~~~(B#####@(0~~~~~~~~~(B(0~~(B(0~~(Bzda T:413 [Seahorse17 the Digger  ]  HP:12 T:420(0~~~~~~~~(B########@(0~~~~~~~~(Bzda0# zdaazda5 djustzda9EWhat do you want to adjust? [a-dg-km-ox or ?*] zdaKAdjust letter to what [efhlp-wyzA-Z] (? see used letters)? zda"7Moving: s - an empty uncursed sack.zda1 zda+;What do you want to use or apply? [agi-ksx or ?*] zdaGx - a +0 pick-axe (weapon in hand).a - a blessed +2 bullwhip (alternate weapon; not wielded).--More--zdaQFIn what direction do you want to dig? [ykunjb>] zda) T:421zda z(0~~~~~~~(B@#######(0~~~~~~~(Bzda  T:427  T:431@(0~~~~(B#######(0~~~~~~~~~(B(0~~(B(0~(B(0~~(Bzda3 ;What do you want to use or apply? [agi-ksx or ?*] zda̤@In what direction do you want to dig? [hykulb>] zda zdaYou start digging.You hit the rock with all your might. T:432 T:433zda} T:434[Seahorse17 the Digger ]  HP:13 T:435zda# T:436zdaF(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~(BF(0~~~~~(B(0~~~(B(0~(BYou make an opening in the wall.zda zdaJ" 1What do you want to wield? [- ax or ?*] zdaa - a blessed +2 bullwhip (weapon in hand).x - a +0 pick-axe (alternate weapon; not wielded). T:437zda zda-  T:438@#(0~(B(0~(B(0~(B(0~~~~(B(0~~~~~~(Bzdaj u T:439(0~(B@(0~(B(0~(Bzday?!You miss the lichen.zda'JYou miss the lichen. T:440zda(5gYou kill the lichen!/11 T:440%zda^ @(0~(B Things that are here: a lichen corpse a yellow gem--More--zdab(0qqqqqqqqqqqqk(B T:441zda'f  Pick up what?  Comestibles a - a lichen corpse Gems/Stones b - a yellow gem(end) zday++zdax-zda^&m(0qqqqqqqqqqqqk~~~~~~~~~~~~x~~~~~~~~~(B((0~~x~~~~~~~~~(B#(0~~x~qqqqqqqqqqqj(Bq - a yellow gem. T:442@zda GThere is a lichen corpse here; eat it? [ynq] (n) zdaOThis lichen corpse tastes okay. T:443zdaݬ# T:444zda5You finish eating the lichen corpse.zdaHWhat do you want to use or apply? [agi-ksx or ?*] zdajAWhat do you want to rub on the stone? [$q or ?*] zda(0Vq - a worthless piece of yellow glass. T:445zda] GWhat do you want to drop? [$a-dgi-km-oqsx or ?*] zda ?You drop a worthless piece of yellow glass.zdaե zdatO T:446*@zda%(0~(B@zda+j H T:447(0~(B@zdaA The door resists!zda|GThe door resists! T:448zdaGThe door resists! T:449zdaL zda:The door resists! T:450zdaw8.That door is closed.zdaP zdaQQThe door opens. T:451(0a(Bzda!(0~(B(0~(B(0~~(B@#zdaS T:452(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0a(B@#zdaS T:454(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B#####@#zda [(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B#@###(0~(B(0~(B(0~~(B(0~~~(B(0qqqq(Bzda 3 T:455  T:459####(0q(B@(0q(B(0~~~~~(B(0~~~~(B{(0~~x(B(0~~~~~~~~~~(B(0mq(B(0qq(B+(0qj(Bzda|Q(0lqqqqq(B(0~(B(0qk(B+(0~~~~(B@(0x(B(0x~~(B(0x(Bzda t@(0~~~~~(B T:462@(0~(Bzda >That door is closed. T:464zda0This door is locked.zda0This door is locked.zda#`0This door is locked.zda. 0This door is locked.zda& 0This door is locked.zdaT*In what direction? zdazdaP[As you kick the door, it crashes open! T:465(0~(BzdaO [ T:466##@(0~(Bzdaِh@(0~(B(0~(B(0~~~(Bzda O#@#####(0~~~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~~~~~~(B T:469#@#zdax T:476(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B@#(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~(B##(0x~~~~~~~(B%(0~~~~~(B#(0x~~~~~~~~~~~~(B#(0mqqqqqqqqqq~q(B###zda[: _@(0~(B(0~x(B(0~x(B(0qj(Bzda#H T:477(0~(B@zdaH T:478(0~(B@zdaмH T:479(0~(B@zda @(0~(Bzda\ @(0~(Bzda] =You see here 2 tins. T:480zdak@There are 2 tins here; eat one? [ynq] (n) zdar}It is not so easy to open this tin. T:481 T:482zda T:483 T:484 T:485 T:486zdaF T:487 T:488zdaYYou succeed in opening the tin.It smells like jackals.--More--zda'Eat it? [yn] (n) zdak-You discard the open tin.zdaE T:489You hear bubbling water.zda` J T:490%@zda%(0~(B@zdat T:491(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B@#zdaNW T:492(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B@##zdaX(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B########(0q(B@(0q(B(0~(B@(0~~~(B!!!!!!!!(0x(B(0x(B!!!!!!!!!(0x(B(0mqqqqqqqqqj(B T:496"Hello, seahorse17! Welcome to Weliki Oestjoeg's liquor emporium!"--More--zdaQkK T:497(0~(B@zdaV  T:498@(0a(B(0~~~~~(B@zda 9What do you want to drop? [$a-dgi-km-osx or ?*] zdaFzdarFsYou drop a +0 pick-axe. T:499@!zdazdah Q(@(0~~(B(0~~(Bzda "Hello, seahorse17! Welcome again to Weliki Oestjoeg's liquor emporium!" T:500(0~(B@zda T:501(0lqqqq(B(0a(B(0qqk(B(0x~~~(B@(0~x(B(0x(B!@!zdaI &(0~(B@zdaI You see here a potion of oil (for sale, 333 zorkmids). T:502(0~(B@zdaz!@You see here a clear potion (for sale, 178 zorkmids).zdanY"For you, good sir; only 178 zorkmids for this clear potion."zdar - a clear potion (unpaid, 178 zorkmids). T:503@!@zda1zdae (0~(B@zdae bYou see here a sky blue potion (for sale, 133 zorkmids). T:504zdaet"For you, most gracious sir; only 133 zorkmids for this sky blue potion."--More--zdaWh = T:505@zda/w@(0~(BYou see here an effervescent potion (for sale, 133 zorkmids).zda @!You see here a pink potion (for sale, 400 zorkmids). T:506zda x@!You see here a potion of oil (for sale, 333 zorkmids).zda{@!You see here a fizzy potion (for sale, 67 zorkmids). T:507zdap"For you, most gracious sir; only 67 zorkmids for this fizzy potion."--More--zdaj!@zda֘N T:508@(0~(Bzdaf C T:509@(0~(Bzdabfq T:510@(0~(B(0~(B@zdaC T:511@(0~(Bzda` @(0~(BzdaG&(0~(B@zdaGYou see here a clear potion (for sale, 7 zorkmids). T:512@(0~(Bzda̡ W"For you, good sir; only 7 zorkmids for this clear potion."zda Mv - a clear potion (unpaid, 7 zorkmids).@zdaPzdaL T:513@(0~(Bzda. t T:514(0~(B@(0~(B@zdao T:515(0~(B@@(0~(BzdauB T:516(0~(B@zda' E Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) zda]+zdaͼ(0qqqqqqqqqqqqk~~~~~~~~~~~~x~~~~~~~~~(B((0~~x~~~~~~~~~(B#(0~~x~qqqqqqqqqqqj(B###############################(0lqqqaqk(B##(0x~~~~~x(B#######(0x~~~~(B{(0xqqk(B(0x~~~~(B>(0x~~x(B(0x~~~~~x~~x(B(0x~~~~~x~~x(B(0x~~~~(B)(0x~~x(B(0mqqqqqjqqjzda[23;59H(B [Seahorse17 the Digger ] St:10 Dx:13 Co:11 In:18 Wi:13 Ch:10 Lawful Dlvl:2 $:19 HP:13(13) Pw:2(2) AC:9 Xp:1/11 T:516 What would you like to drop?  Potions r - a clear potion (unpaid, 178 zorkmids) t - a sky blue potion (unpaid, 133 zorkmids) u - a fizzy potion (unpaid, 67 zorkmids) v - a clear potion (unpaid, 7 zorkmids)(end) zda~ '++++zda(0qqqqqqqqqqqqk~~~~~~~~~~~~x~~~~~~~~~(B((0~~x~~~~~~~~~(B#(0~~x~qqqqqqqqqqqj(B###########You drop a clear potion (unpaid, 178 zorkmids).You drop a sky blue potion (unpaid, 133 zorkmids).--More--zdar1(0~(B@zda ( Pick up what?  Potions a - a clear potion (for sale, 7 zorkmids) b - a clear potion (for sale, 178 zorkmids) c - a fizzy potion (for sale, 67 zorkmids) d - a sky blue potion (for sale, 133 zorkmids)(end) zda@U +zda (0qqqqqqqqqqqqk~~~~~~~~~~~~x~~~~~~~~~(B((0~~x~~~~~~~~~(B#(0~~x~qqqqqqqqqqqj(B###########"For you, honored sir; only 7 zorkmids for this clear potion."zda wv - a clear potion (unpaid, 7 zorkmids). T:517@@(0~(Bzdazda 7A clear potion for 7 zorkmids. Pay? [yn] (n) zdax<\ $:12You bought a clear potion for 7 gold pieces.zda<"Thank you for shopping in Weliki Oestjoeg's liquor emporium!" T:518(0~(B@zdaڪzda30@@!zda  T:519@(0~~~(B(0~(B(0~(B(0~(Bzda@(0a(B(0~(B!(0~~(B(0~~(BYou see here a +0 pick-axe.zdak ]x - a +0 pick-axe. T:520@zda (0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B@######!(0~(B(0~(Bzdal  T:525  T:527(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B@#zda4 T:528(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B@(0~(BzdaK T:529@(0~(BzdaNK T:530@(0~(Bzda1 C T:532(0~~~(B@zda/ (0~~~(B(0~(B(0~(B@(0~(B(0~~~(BzdaC  T:538(0~~~~~~~~~~(B(0~~~~~~~(B#######@(0~~(B(0~~~~(B(0~~~~~~~~~~(Bzda # T:539zda[ # T:540zda@# T:541zdaJ # T:542zdaT ;What do you want to use or apply? [agi-ksx or ?*] zda 1You now wield a +0 pick-axe.--More--zda41GIn what direction do you want to dig? [ykulnjb>] zda8 HYou start digging. T:543zda You hit the rock with all your might. T:544 T:545 T:546zda # T:547zda # T:548zda7 ; T:549 T:550(0~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(BYou break through a secret door! T:551zda' zda1What do you want to wield? [- ax or ?*] zdavzdaea - a blessed +2 bullwhip (weapon in hand). T:552xzda zda+m $(0~~~~(Bx(0~~(B(0~(B(0~(B#@(0~(B(0~(B(0~~~(BThe grid bug misses!(0~(Bxzda[\You kill the grid bug!/12 T:553(0~(Bzda(0~(B(0~(B(0~(B@(0~(BThe grid bug bites!You get zapped![Seahorse17 the Digger  ]  HP:12  T:554zda 0You miss the grid bug.zda xThe grid bug misses![Seahorse17 the Digger ]  HP:13 T:555zda zdaTYou kill the grid bug!/13 T:556(0~(Bzda T:557(0~~~(B(0~~~~~~~~~~~~~(B(0~(B(0~~~(B@zda%(0~(B@zda޽ A T:558(0~(B@zdaM!(0~~~~(B@zdaYN T:560  T:562(0~(B(0~(B(0~(B(0~(B@zda(0~~~~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0a(B@zda2(0~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B########@ T:567#@(0~(B T:568zda c T:569#@(0~(Bzda< T:570#@zda T:571#@(0~~~~~~~~~(B(0~~~~~~~(B(0~~~(Bzda  T:572#(0~~~~~~~~~(B@(0~~~~~~~(B#(0~~~(Bzdah\ T:574###@#zdaa #@#zdaG  T:579@####zdae(0~~~(B(0~~~~~~~~~(B#You find a hidden passage.zdaa* T:580zda+5<(0~~(B#@##zdan5  T:581  T:585(0~~~~~~~~~(B(0~(B(0~~(B@####zdaI  T:586(0~~~(B(0~(B(0~(B@zdaI(0~~~~~~(B(0~(B(0~(B###@zdaI]  T:588(0~(B#@zdaJ(0~~~~(B#########@  T:595That door is closed. T:596zda$zdaLThe door opens.(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0a~~~~~~~~~(Bzda T:597(0~~~~(B(0~~~(B(0~(B#@zda_  T:598(0~(B(0a(B@zdap(0~~~~~~~(B@  T:602  T:603(0~(B@zda @(0~~~~~~~~~(B(0~(B Co:12  T:604You feel tough!You must have been leading a healthy life-style.zdaLT T:605@(0~(Bzda<N T:606@(0~(Bzdak C T:607@(0~(Bzda @(0~(Bzda)~C T:608@(0~(BzdaC T:609@(0~(BzdaYb  T:610F@(0~(B(0~~~~~~(B(0~~~~(B(0~~(BzdaRuYou kill the lichen!#/17 T:611You hear a slow drip.zda  T:612@(0~(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(Bzdad T:613#@(0~(Bzda,< T:614#@zda < T:615#@zda < T:616#@zda< T:617#@zdacF T:618@#zdaK] F T:619@#zda_#@zda/< T:620#@zda < T:621#@zdac < T:622#@zdai< T:623#@zdaL@#@#zda&` T:626#@##zda4< T:627@#zda*@######zda T:630  T:633(0~~~~~~~(B(0~~~~~(B(0~~~(B@###zda  T:634(0~~~~~(B(0~~~~(B(0~~(B@(0~~~~~~(B(0~~(B(0~(BzdaP+@(0~(BzdaI"(0~~~~~(B@zdaJ T:637(0~~~~(B@You see here a locked chest. T:641zda # zda<lootzda0GThere is a locked chest here, loot it? [ynq] (q) zdadg!It is locked.zda K T:642@(zdaIn what direction? zdacTHUD!You break open the lock! T:643zdap(0~(B@You see here a broken chest. T:644zda4# zda& lootzda8o GThere is a broken chest here, loot it? [ynq] (q) zda߄4You carefully open the chest...--More--zdaUY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) zda1J+(0qqqqqqqqqqqqk~~~~~~~~~~~~x~~~~~~~~~(B@(0~~x~~~~~~~~~(B#(0~~x~qqqqqqqqqqqj(B#########################The chest is empty. T:645zdaF@(0~~~~~~~~(B(zda[ T:651  T:653@(0~(Bzda@ H T:654(0~(B@zda(0~~~~~(B(0~~~~(B(0~~(B(0~(B(0~~~~~~(B(0~~(B@zda  T:655(0~~~~~~~(B(0~~~~~(B(0~~(B(0~(B@zda C(0~(B######@zdaџ ; T:658#@zda P T:661##@##zdaC T:662#@zda\ #@zda####@(0~~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~(Bzda# T:665  T:666#@(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(BzdalL d T:667(0a(B(0~(B@zdaz&(0~(B@zdaE%You can't go down here.zda P T:668(0~(B@zdaf%You descend the stairs.--More--zda*f(0lqqqqqqqq(B(0k(B(0x(B@(0~~~~~~~~x(B(0x~(BB(0~~~~~~~x(B(0x~~~~~~~~~(B+(0x~~~~~~~~~x(B(0mqqqqqqqqqj(Bzdaqf[Seahorse17 the Digger ] St:10 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:3 $:12 HP:13(13) Pw:2(2) AC:9 Xp:1/17 T:668zdai[Seahorse17 the Digger ]  HP:9(13) Pw:2(2) AC:9 Xp:1/17 T:668[Seahorse17 the Digger ]  HP:5  T:669zdaYou miss the bat.B(0~(BThe bat bites![Seahorse17 the Digger ]  HP:1  T:670zda~ # zda$prayzdaL?Are you sure you want to pray? [yn] (n) zda\You begin praying to Quetzalcoatl.You are surrounded by a shimmering light.--More--zdaV T:671 T:672zda_ T:673[Seahorse17 the Digger ]  HP:17(17) Pw:2(2) AC:9 Xp:1/17 T:673zdaYou hit the bat.The bat bites![Seahorse17 the Digger  ]  HP:16  T:674zda,<You kill the bat!(0~(Bzdac,[Seahorse17 the Digger  ]  HP:20(21) Pw:4(4) Xp:2/23Welcome to experience level 2. T:675zdaM1B T:676<@zda1>(0~(B(0~~~~~~(B@zda1B T:679(0~(B@zda1$ T:680zda  T:681##@(0~~~~~(B(0~(B(0~~~~(B(0~~(Bzda[Seahorse17 the Digger ]  HP:21 T:682@(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(Bzda4(0lqqqqqqk(B(0~~~~~~~x(B(0x~~~~~~x(B(0~~~~~~x(B>(0~~~~x(B(0~~~~(B(0~~x(B(0~(B@#########(0~(B(0~~(B(0~~(B(0~~~(B T:686  T:687(0~~(B(0~~~(B(0x~~~(B(0x~(B(0~~(B(0~~~(B(0~~(B(0q(B@(0j(B#zdaύ  T:688(0a~(B(0~(B(0x~~~(B@(0mqqqq(B(0~(BzdaK T:689@(0~(BzdaC L T:690@(0~(Bzda -@(0~(BzdajL T:691@(0~(BzdamL T:692@(0~(BzdaF  T:693#@(0~~(B(0~(B(0~(B(0~~(BzdaZU#@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~(B#@#(0~(B(0~~~(B(0~(Bzda#####(0~~~~~~(B#(0~~~~(B###@##zda"< T:700  T:702(0lq(B(0x~(B#(0x~~~~~~(B#(0x~(B#@#(0x(B#(0~(Bzda)  T:703(0q(B(0~~(B(0~~~~~(B#@(0~~(B#zda T:706(0qqq(B(0~~~x(B@###(0~~~x(B(0~~~~~(B(0x~~~~(B(0x~~~~(B(0mqqqq(Bzda (0k(B(0~(B@(0x(B(0~(B(0~x(B(0qj(BzdaI T:707(0~(B@zdaM# T:708(0~(B(0~(B(0~(B@#zda` (0~~~~(B(0~~~~(B(0~~~(B(0~(B#(0~(B@#(0~(Bzda T:711(0~~(B@(0~~~~(B#(0~~~~~(B##(0~~~~(Bzda =(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~~~~(B(0~~~(B#(0~~~(B#######@ T:714zda T:715(0~~~~(B(0~~~~(B(0~~(B(0~(B(0~(B(0~~~(B@(0~~~~~(B#(0~~~~~(Bzda) T:716(0~~~~~(B(0~~~~(B(0~~~(B(0~(B#@(0~(Bzda R(0~(B(0~(B(0a(B@zda  T:719(0~(B(0~(B(0~~~~~~(B@#zdaE  T:720(0~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@#(0~(Bzda (0~(B(0~~~(B(0~~~(B####@(0~~~(Bzda  T:721#(0~(B@(0~~~~~~(B#(0~~(Bzda(0qqqqqk(B#@#(0~~~(B{(0~(B$(0x(B#(0~(B#(0x(BYou hear the chime of a cash register. T:728(0l(B#####@(0x~~~~~(B(0~~~~~(B(0~~~~x(B(0~(B>(0~~x(B(0qqqqj(Bzda T:729(0~(B@(0x~(B(0x~(B(0mq(Bzda2[ T:730(0~(B@(0~(BzdaA T:731(0~(B@zdag H T:732{@zdam F(0~(B@You see here 4 gold pieces.zda`u $:16$ - 4 gold pieces. T:733@zdaz T:734(0~(B@#(0~(Bzda(0~(B(0~(B@#(0~(B#(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~~(B##(0~~~~(B@(0~~(B#zdaT T:735  T:738#####@#(0a(B@%%(0~(B%%%!%%%?(0qqqqqqqqqq(Bzda T:739(0qqqqk(B!%%!(0x(B%%%%!!(0x(B%%%!%]!!(0x(B#%?%%%%?%%%(0x(B@(0~(B@%%%%%%!%(0x(B(0~(B!%(0x(B(0qj(BzdaZ(0qqqqqq(B%!%%!%%%!%(0~(B%!(0x~(B#@(0x~(B"Hello, seahorse17! Welcome to Gyantse's health food store!"zdazr"Will you please leave your pick-axe outside?" T:740@%zdaBzda T:741(0~(B(0~(B@@(0a~(B(0~(Bzda* ;What do you want to use or apply? [agi-ksx or ?*] zda  Your sack is empty. Do what with it?  : - Look inside the sack i - put something in r - put in, then take out s - stash one item into the sack  q + do nothing(end) zda:\ +(0qqqqqqqqqqk(B%!%%!%!%%!(0x(B%%!%%%%%!!(0x(B(0~(B%!%%%!%]!!(0x(B#(0x~(B@?%%%%?%%%(0x(B@(0a~(B%%%%%%%%!%(0x(B Put in what type of objects?  A - Auto-select every item  a - All tzda\ ypes b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) zdaX+zda (0qqqqqqqqqqk(B%!%%!%!%%!(0x(B%%!%%%%%!!(0x(B(0~(B%!%%%!%]!!(0x(B#(0x~(B@?%%%%?%%%(0x(B@(0a~(B%%%%%%%%!%(0x(B(0x~(B%%%!%%da ;5;6m%?!%(0x(B(0qqqqqqqqqqqj(B [Seahorse17 the Digger ] St:10 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:3 $:16 HP:21(21) Pw:4(4) AC:9 Xp:2/23 T:741 Put in what?  Tools i - an uncursed oil lamp s - an empty uncursed sack x - a +0 pick-axe(end) zda?S+zda {(0qqqqqqqqqqk(B%!%%!%!%%!(0x(B%%!%%%%%!!(0x(B(0~(B%!%%%!%]!!(0x(BYou put a +0 pick-axe into the sack.{daL (0~(B(0~(B#@(0~(B"Hello, seahorse17! Welcome again to Gyantse's health food store!" T:742{da,(0lq(B(0x~(B(0x~(B(0x(B@%(0a(B@(0m(B{daNH .@(0~(B{daH {You see here a tin (for sale, 7 zorkmids). T:743(0~(B@{da==There is a tin here; eat it? [ynq] (n) {da {daN tIt is not so easy to open this tin. T:744@(0~(B{dau K T:745(0~(B@{da O T:746(0~(B@{da F T:747 T:748{da F T:749 T:750{da F T:751 T:752{da$ F T:753 T:754{daG F T:755 T:756{dai F T:757 T:758{da F T:759 T:760{da F T:761 T:762{da S T:763You succeed in opening the tin.{da &It contains spinach.--More--{daQ!Eat it? [yn] (n) {day 4This makes you feel like Popeye!{da  St:11 "You open that, you pay for it!" T:764@(0~(B{da#,5@(0~(B{da@,UYou see here an egg (for sale, 12 zorkmids). T:765{dals@%You see here a tin (for sale, 7 zorkmids). {da=There is a tin here; eat it? [ynq] (n)  {daSIt is not so easy to open this tin. T:766 {daF T:767 T:768 {daF T:769 T:770 {da0F T:771 T:772 {daDF T:773 T:774 {daXF T:775 T:776 {dakF T:777 T:778 {day T:779You succeed in opening the tin.It contains spinach.--More-- {da[!Eat it? [yn] (n)  {da 4This makes you feel like Popeye! {da: St:12 "You open that, you pay for it!" Satiated  T:780{da6+(0~(B@{da\You see here a food ration (for sale, 60 zorkmids). T:781{da %@You see here a cyan potion (for sale, 67 zorkmids). T:782@(0~(B{dae!@You see here a tin (for sale, 7 zorkmids).{da U"For you, most gracious sir; only 7 zorkmids for this tin."{da6 _w - a tin (unpaid, 7 zorkmids). T:783@{da {dax-@(0~(B{day\You see here a cyan potion (for sale, 67 zorkmids). T:784{da m"For you, most gracious sir; only 67 zorkmids for this cyan potion."--More--{da< T:785@{daH T:786(0~(B@{da$ @(0~(B{da%@You see here a cyan potion (for sale, 67 zorkmids).{da;) m"For you, most gracious sir; only 67 zorkmids for this cyan potion."--More--{da< T:787@{daw-@(0~(B{dawfYou see here an effervescent potion (for sale, 178 zorkmids). T:788{daiq"For you, esteemed sir; only 178 zorkmids for this effervescent potion."--More--{da < T:789@{daks (0~(B@{das You see here 2 food rations (for sale, 120 zorkmids). T:790(0~(B@{da.%@{da# You see here a food ration (for sale, 60 zorkmids). T:791(0~(B@{daa%@@(0~(B{daz(0~(B@You see here a food ration (for sale, 60 zorkmids). T:792{da{ n%@You see here a cyan potion (for sale, 67 zorkmids).{da"For you, honored sir; only 67 zorkmids for this cyan potion."x - a cyan potion (unpaid, 67 zorkmids). T:793@{da  {damf|(0~(B@You see here a lump of royal jelly (for sale, 20 zorkmids).d{daD%@You see here a cream pie (for sale, 13 zorkmids). T:794{da1 %@You see here an effervescent potion (for sale, 178 zorkmids). T:795(0a(B{daIm"For you, good sir; only 178 zorkmids for this effervescent potion."--More--{da  @{da{(0~(B@You see here a cyan potion (for sale, 67 zorkmids). T:796{daw Y"For you, esteemed sir; only 67 zorkmids for this cyan potion."{da hx - a cyan potion (unpaid, 67 zorkmids). T:797@{da  {da$ @(0~(B{da\You see here a cyan potion (for sale, 67 zorkmids). T:798{daZ U"For you, good sir; only 67 zorkmids for this cyan potion."{daڐ Lx - a cyan potion (unpaid, 67 zorkmids).@{da {da%(0~(B@{das\You see here a cyan potion (for sale, 67 zorkmids). T:799{da Y"For you, esteemed sir; only 67 zorkmids for this cyan potion."{dav Lx - a cyan potion (unpaid, 67 zorkmids).@{daU {dau @(0~(B{dav\You see here a cyan potion (for sale, 89 zorkmids). T:800{da^m"For you, most gracious sir; only 89 zorkmids for this cyan potion."--More--{davM< T:801@{da e(0~(B@You see here a cram ration (for sale, 47 zorkmids).{da 6%@{da You see here a cyan potion (for sale, 67 zorkmids). T:802(0~(B@{da@"For you, esteemed sir; only 67 zorkmids for this cyan potion."B - a cyan potion (unpaid, 67 zorkmids).@{da/{da{{&(0~(B@{da{You see here a cyan potion (for sale, 67 zorkmids). T:803@%{dah o"For you, most gracious sir; only 67 zorkmids for this cyan potion."--More--{daz7= T:804@{dayWait! That's a small mimic!mThe small mimic hits![Seahorse17 the Digger ]  HP:13  T:805{daA6@(0~(B{danYou see here a food ration (for sale, 60 zorkmids).(0~(B@{da@%You see here a cram ration (for sale, 47 zorkmids). T:806{daH /@%{daH \You see here a food ration (for sale, 60 zorkmids). T:807{da/@%{daoYou see here a scroll labeled ANDOVA BEGARIN (for sale, 133 zorkmids). T:808{da w"For you, good sir; only 133 zorkmids for this scroll labeled ANDOVA BEGARIN."--More--{da\P@m(0~(B!{da&(0~(B@!{da]You see here a food ration (for sale, 60 zorkmids). T:809"{daa7%@"{dabYou see here a food ration (for sale, 60 zorkmids). T:810@%"{daq@%You see here a cyan potion (for sale, 67 zorkmids)."{daW"For you, good sir; only 67 zorkmids for this cyan potion.""{da ix - a cyan potion (unpaid, 67 zorkmids). T:811@#{daX#{da @(0~(B#{daF eYou see here a lump of royal jelly (for sale, 20 zorkmids). T:812${da?@%${da_You see here 2 food rations (for sale, 120 zorkmids). T:813${daZ 9@%${da[ You see here a scroll labeled ANDOVA BEGARIN (for sale, 133 zorkmids).[Seahorse17 the Digger ]  HP:14 T:814m%%{da"For you, most gracious sir; only 133 zorkmids for this scroll labeled ANDOVA BEGARIN."--More--%{danC < T:815@&{da^+@(0~(B&{da[_\You see here a cyan potion (for sale, 67 zorkmids). T:816&{da]?m"For you, most gracious sir; only 67 zorkmids for this cyan potion."--More--'{dak T:817@m%'{da @(0~(B'{da5 UYou see here an egg (for sale, 12 zorkmids). T:818({daV%%@md({da8= &(0~(B@({da= ]You see here 2 slime molds (for sale, 46 zorkmids). T:819){daIp T:820(0a(B%@){daS (0~(B@){daS ]You see here a food ration (for sale, 60 zorkmids). T:821*{daZ /%@*{da _You see here a fortune cookie (for sale, 9 zorkmids). T:822*{da`3%@*{daYou see here a tin (for sale, 7 zorkmids). T:823%m*{da= Q"For you, honored sir; only 7 zorkmids for this tin."*{da `E - a tin (unpaid, 7 zorkmids). T:824@+{da,{da.@(0~(B,{daYou see here 2 food rations (for sale, 120 zorkmids).[Seahorse17 the Digger ]  HP:15 T:825(0~(B%m@,{da@d%The small mimic hits![Seahorse17 the Digger ]  HP:12  T:826-{da6@(0~(B-{daYou see here a black potion (for sale, 267 zorkmids).m(0a(Bd%.{daCi"For you, honored sir; only 267 zorkmids for this black potion."--More--.{daw _@ Burdened  T:827/{daǐ -@(0~(B/{daA }You see here an egg (for sale, 12 zorkmids). T:828d(0~(B0{da T:829@%dm(0~(B%@(0~(B0{dau -@(0~(B0{da0v hYou see here 2 food rations (for sale, 120 zorkmids).d(0~(B0{dav  T:830The jackal bites![Seahorse17 the Digger ]  HP:10  T:8312{da5l 2{dal OYou kill the jackal!/24 T:832(0~(B3{da_ | T:833@%m%5{da_iH T:834(0~(B@6{daV%(0~(B@6{da!WwYou see here an egg (for sale, 12 zorkmids). T:835(0~(Bm6{da [Seahorse17 the Digger ]  HP:11 T:836%@7{dae&(0~(B@7{da[You see here a cream pie (for sale, 13 zorkmids). T:8377{da {%@You see here a slime mold (for sale, 23 zorkmids).8{da`A/%@8{daAeYou see here a lump of royal jelly (for sale, 20 zorkmids). T:8389{das=@%9{da)tYou see here a melon (for sale, 13 zorkmids). T:839@(0~(B9{daI =@%9{da%J You see here a tin (for sale, 7 zorkmids).(0~(B(0~(Bm@:{dad"For you, most gracious sir; only 7 zorkmids for this tin."--More--;{da< T:840@;{da (0~(B@;{daݓ UYou see here an egg (for sale, 12 zorkmids). T:841;{daDG!%@;{daG\You see here a food ration (for sale, 60 zorkmids). T:842<{daIe@%m%@<{daտ(0~(B@<{daI\You see here a food ration (for sale, 60 zorkmids). T:844<{da S T:845@%={da^# T:846={da Z[Seahorse17 the Digger ]  HP:12 T:847>{dae# T:848>{da# T:849>{da] # T:851?{dadl# T:852?{da18 # T:853?{da6# T:854@{da# T:855@{da J T:856m(0~(BA{da -@(0~(BA{daX>You see here a candy bar (for sale, 13 zorkmids).A{da/@%A{da@VYou see here a carrot (for sale, 9 zorkmids). T:857B{daS]^"For you, good sir; only 9 zorkmids for this carrot."--More--B{daw [Seahorse17 the Digger ]  HP:13 T:859m@%B{da3 (0~(B@B{daL iYou see here a candy bar (for sale, 13 zorkmids). T:860%mC{daS @(0~(Bm@D{da^%(0~(B@D{da_\You see here a food ration (for sale, 60 zorkmids). T:861D{daR6%@D{dasYou see here a slime mold (for sale, 23 zorkmids). T:862@(0~(BD{da8 0@%D{dan ]You see here a food ration (for sale, 60 zorkmids). T:863E{da>L0@%E{daXLYou see here a food ration (for sale, 60 zorkmids). T:865%mE{da*A0@%E{dajA;You see here a melon (for sale, 13 zorkmids).F{da@%You see here a food ration (for sale, 60 zorkmids). T:866F{da58@%F{da15VYou see here a carrot (for sale, 9 zorkmids). T:868F{daht b"For you, esteemed sir; only 9 zorkmids for this carrot."--More--F{da] @G{da[Seahorse17 the Digger ]  HP:14 T:869(0~(B@G{da  T:870%(0~(B@(0~(Bm@H{da^ B T:871@(0~(BI{da'# I{da_ cI{dap hatJ{da8Talk to whom? (in what direction) J{da! J{da3" rGyantse says that your bill comes to 1701 zorkmids. T:872m%L{daG L{daX  Coins  $ - 16 gold pieces  Weapons  a - a blessed +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 3 uncursed food rations  m - a tripe ration  w - a tin (unpaid, 7 zorkmids)  E - 2 tins (unpaid, 14 zorkmids)  G - 2 carrots (unpaid, 18 zorkmids)  Scrolls  n - a scroll labeled LEP GEX VEN ZEA  C - a scroll labeled ANDOVA BEGARIN (unpaid, 133 zorkmids)  D - a scroll labeled ANDOVA BEGARIN (unpaid, 133 zorkmids)  Spellbooks  o - a spellbook of remove curse  Potions  v - a clear potion  x - 9 cyan potions (unpaid, 603 zorkmids)  y - an effervescent potion (unpaid, 178 zorkmids)  z - an effervescent potion (unpaid, 178 zorkmids)  A - a cyan potion (unpaid, 89 zorkmids)  BL{daMY _ - a cyan potion (unpaid, 67 zorkmids)  F - a black potion (unpaid, 267 zorkmids)  Wands  j - an uncursed wand of light  k - a cursed wand called cold  Tools  i - an uncursed oil lamp  s - an uncursed sack containing 1 item  Gems/Stones (1 of 2)S{da/q [Seahorse17 the Digger ] St:12 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:3 $:16 HP:14(21) Pw:4(4) AC:9 Xp:2/24 T:872 Satiated Burdened(0lqqqqqqk(B######(0~~~~~~~x(B(0lqqqqqk(B#(0x~~~~~~x(B######(0~~~(B{(0~~x(B(0lqqqqqqqqqqqk(B(0lqqqqqk(B###(0x~~~~~~x(B#(0x~~~~~~(B##(0x~(B%(0~(B%%(0~(B%(0~(B%%(0~x(B(0x~~~~~x(B#(0x~(B>(0~~~~x(B#(0~~~~~~x(B#(0x~~(B%(0~~(B%{dajq 3m%(0~(B%(0~~x(B(0x~~~~~~(B#####(0a~~~~~~~(B####(0x~~~~~x(B#(0x~(B%(0~~(B%%(0~(B%](0~~x(B(0x~~~~~x(B#########(0x~~~~~~x(B(0x~~(B>(0~~x(B####(0x(B@(0~~(B%(0~(Bm%(0~(B%%%(0x(B(0x~~~~~x(B##(0mqqqqq~j(B(0mqqqqqj(B#(0a(B@%%%%%%%%(0~(B%(0x(B(0x~~~~~~(B######(0x~(B%%%(0~{daq m(B%%(0~~~(B%(0x(B(0x~~~~~x(B###(0mqqqqqqqqqqqj(B(0mqqqqqj(B###(0lqqqqqqqq~k(B(0x(B<(0~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~(B+(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BT{dam@# T{da nameU{da[d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) U{da?+(0lqqqqqqqqqqqk(B(0x~(B%(0~(B%%(0~(B%(0~(B%%(0~x(B(0x~~(B%(0~~(B%%(0~(B%(0~~x(B(0x~(B%(0~~(B%%(0~(B%](0~~x(B#(0x(B@(0~~(B%(0~(Bm%(0~(B%%%(0x(B#(0a(B@%%%%%%%%(0~(B%(0x(BWhat do you want to call? [gi-knosvx-zA-DF or ?*] U{da'Call a cyan potion: U{da fV{daF2rV{dauV{daLiV{da tV{da  V{daFjW{da}uW{daiW{da~cW{daͨ eX{da ?X{da Z{daJE Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) [{da D+[{da:F (0lqqqqqqqqqqqk(B(0x~(B%(0~(B%%(0~(B%(0~(B%%(0~x(B(0x~~(B%(0~~(B%%(0~(B%(0~~x(B(0x~(B%(0~~(B%%(0~(B%](0~~x(B#(0x(B@(0~~(B%(0~(Bm%(0~(B%%%(0x(B#(0a(B@%%%%%%%%(0~(B%(0x(B(0x~(B%%%(0~(B%%(0~~~(B%(0x(B(0mqqqqqqqqqqqj[{da G [K(B [Seahorse17 the Digger ] St:12 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:3 $:16 HP:14(21) Pw:4(4) AC:9 Xp:2/24 T:872 Satiated Burdened What would you like to drop?  Comestibles w - a tin (unpaid, 7 zorkmids) E - 2 tins (unpaid, 14 zorkmids) G - 2 carrots (unpaid, 18 zorkmids) Scrolls C - a scroll labeled ANDOVA BEGARIN (unpaid, 133 zorkmids) D - a scroll labeled ANDOVA BEGARIN (unpaid, 133 zorkmids) Potions x - 9 potions called fruit juice? (unpaid, 603 zorkmids) y - an effervescent potion (unpaid, 178 zorkmids) z - an effervescent potion (unpaid, 178 zorkmids) A - a potion called fruit juice? (unpaid, 89 zorkmids) B - a potion called fruit juice? (unpaid, 67 zorkmids) F - a black potion (unpaid, 267 zorkmids)(end) [{daf+++++++++++\{da (0lqqqqqqqqqqqk(B(0x~(B%(0~(B%%(0~(B%(0~(B%%(0~x(B(0x~~(B%(0~~(B%%(0~(B%(0~~x(B(0x~(B%(0~~(B%%(0~(B%](0~~x(B##(0x(B@(0~~(B%(0~(Bm%(0~(B%%%(0x(B#(0a(B@%%%%%%%%(0~(B%(0x(B(0x~(B%%%(0~(B%%(0~~~(B%(0x(B(0mqqqqqqqqqqqj(B[\{da mYou drop a tin (unpaid, 7 zorkmids).You drop 2 tins (unpaid, 14 zorkmids).--More--]{daB ]{daC9  T:873]{da%Itemized billing? [ynq] (q) ^{da9}@A tin of spinach for 7 zorkmids. Pay? [yn] (n) ^{da  $:9 HP:14(21) Pw:4(4) AC:9 Xp:2/24 T:873 SatiatedYou paid for a tin of spinach at a cost of 7 gold pieces.--More--^{daZ @A tin of spinach for 7 zorkmids. Pay? [yn] (n) _{da+ u $:2You paid for a tin of spinach at a cost of 7 gold pieces.--More--_{da"Thank you for shopping in Gyantse's health food store!" T:874(0~(B@`{dan!@@%`{daf T:875(0~(B(0~(B@(0~(B`{da" T:876(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@(0a(B(0~(Ba{da[Seahorse17 the Digger ]  HP:15 T:880(0~~(B(0~~~~~(B@(0~(B(0~(B(0~~~(B#(0~(B(0~~(B#(0~(B(0~(B(0~~(B###(0~~(B(0~(B%(0~(B#(0~(B(0~(B(0~(B(0~(B(0~~~(Ba{da T:881(0~~(B@##(0~(B:(0~~~~~(B(0~~(B(0~(Bb{daJYou hit the gecko.The gecko bites![Seahorse17 the Digger ]  HP:13b{da ZYou kill the gecko!/26 T:882(0~(Bc{dab T:883@(0~(B(0~(Bd{daaH T:884(0~(B@d{daW T:887#@(0~~~~(B#e{daN T:888(0~~(B(0~(B@(0~(B(0~(B(0~~(Be{da,P(0~(B(0~~(B(0~~~~~(B#(0~~~~~(B#(0~~~~(B##(0~~(B@# T:889 [Seahorse17 the Digger ]  HP:14 T:891(0~(B#@#e{daPk T:893####@f{da$ T:894f{da$ T:895f{da $ T:896f{daU#You find a hidden passage. T:897g{dae* T:898g{da2T T:899#@#g{da D T:900#@h{dawThe door opens.(0~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~a(B(0~~~~~~~~(Bh{da  T:901F(0~~(B(0~(B@#(0~(Bj{daR[Seahorse17 the Digger ]  HP:15 T:902(0~~~(B(0~(B(0a(B@(0~(Bj{da:(0~~~~~(B@(0~~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~(B T:903k{da;<You hit the gecko. T:904k{daQ*You miss the gecko.The gecko bites![Seahorse17 the Digger ]  HP:13k{dav [You kill the gecko!/28 T:905#k{da 1@#l{daH(0~(B(0~~(B(0~~~(B(0~(B@######l{daXI T:910  T:911(0~(B(0~~(B@(0~~~~(B#(0~~~~~(B(0~~(B(0~~(Bl{da| A T:912(0~(B@m{da".%(0~(B@m{da[Seahorse17 the Digger ]  HP:14 T:913(0~(B@o{da3  Coins $ - 2 gold pieces Weapons a - a blessed +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations m - a tripe ration Scrolls n - a scroll labeled LEP GEX VEN ZEA Spellbooks o - a spellbook of remove curse Potions v - a clear potion Wands j - an uncursed wand of light k - a cursed wand called cold Tools i - an uncursed oil lamp s - an uncursed sack containing 1 item Gems/Stones g - an uncursed touchstone(end) p{dao(0lqqqqqqqqqqqk(B(0x~(B%(0~(B%%(0~(B%(0~(B%%(0~x(B(0x~~(B%(0~~(B%%(0~(B%(0~~x(B(0x~(B%(0~~(B%%(0~(B%](0~~x(B#(0x(B!(0~~(B%(0~(B%%(0~(B%%%(0x(B#(0a~(B%%%%%%%%(0~(B%(0x{da# ;59H(B(0x~(B%%%(0~(B%%(0~~~(B%(0x(B(0mqqqqqqqqqqqj(B [Seahorse17 the Digger ] St:12 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:3 $:2 HP:14(21) Pw:4(4) AC:9 Xp:2/28 T:913 Satiatedq{daR%You descend the stairs.--More--q{da (0lqk(B(0j(B@(0m(B(0~~~(B[Seahorse17 the Digger ] St:12 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:4 $:2 HP:14(21) Pw:4(4) AC:9 Xp:2/28 T:913 Satiatedq{da r{daB7:What do you want to use or apply? [agi-ks or ?*] r{da Y  Weapons a - a blessed +2 bullwhip (weapon in hand) Wands j - an uncursed wand of light k - a cursed wand called cold Tools i - an uncursed oil lamp s - an uncursed sack containing 1 item Gems/Stones g - an uncursed touchstone(end) t{da{+t{dab|Your lamp is now on. T:914(0~(B(0~(B(0~~~lq(B(0qqj(Bt{dan  T:915(0qq(B<(0qj(B(0~(B@(0~(B(0x(B(0q(B(0q(Bu{dap(0~(B@(0~(B(0~(B(0m(Bu{daSJ T:916(0~(B(0q(B@(0~(B(0~(BGu{da#  T:917(0q~(B(0~(B(0~(B@(0~(B(0~(B(0j(B(0~(B(0~l(Bv{dap  T:918(0~(B(0~(B(0~(BG(0~(B@(0~(B(0~~(B(0~(Bv{da1 T:919(0~(B(0~(B@(0~(B(0~(Bv{dau x T:920(0~(B(0~(B@(0~(Bw{da`7j(0~(B(0~(B@(0~(B(0q(Bw{daX T:921(0x(B(0~(B(0~(B@(0x(B(0~(B(0~(B(0j(Bw{daU  T:922(0~l(B(0~(B(0~(B(0~(B@(0~(Bx{da9 T:923(0lqj(B(0x~(B(0x(B@(0~~(B(0~(Bx{da{[Seahorse17 the Digger ]  HP:15 T:924(0~(B(0~~(B@(0~(B(0~~(Bx{da (0~~(B(0~~(B@(0~~(B(0~(B(0qqq(B(0~(By{daY T:925(0q(B(0lj~x(B(0x(B(0~~(B@/(0~(B(0l(B(0~(By{da (0l(B(0k(B(0~(B(0~(B(0~(B@(0l(B(0j(B(0~(B(0j(By{da>  T:926(0j(B(0~(B(0~(B(0~(B@(0~(Bz{daD(0w(B(0~(B(0m(B(0~(B@(0~(Bz{daE'You see here a runed wand.z{daA z{daMH - a runed wand. T:927@{{dalXFWhat do you want to write with? [- agjkH or ?*] {{da?You write in the dust with your fingertip.--More--{{da ?What do you want to write in the dust here? {{day s{{dai d{{da f|{dau_) T:928|{da9What do you want to write with? [- agjkH or ?*] |{daD Miscellaneous - - your fingertip Weapons a - a blessed +2 bullwhip (weapon in hand) Wands j - an uncursed wand of light k - a cursed wand called cold H - a runed wand Gems/Stones g - an uncursed touchstone(end) }{da9+Do you want to add to the current engraving? [ynq] (y) ~{daʍJYou add to the writing in the dust with a runed wand.--More--~{da LWhat do you want to add to the writing in the dust here? ~{da5s~{da,a{da^d{daf{da {dacKThe bugs on the floor stop moving! T:929{daj?# {daname{da d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) {daI1 +What do you want to call? [gi-knosvH or ?*] {daT&Call a runed wand: {daV s{dal{da>e{daxde{dawp{da ?{da. {dag~ (0lqk(B(0x(B(0~(B(0qj(B(0~(B@(0~~(B(0~(B(0~(B(0qqq(B(0~~(B{daw T:930(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B{da-(0~(B(0~(B(0m(B(0~(B(0~(B@(0~(B(0~(B(0~(BYou hear a D flat squeak in the distance. T:931{daJ(0qk(B(0~(B(0~(B(0k(B(0~(B(0~(B@(0m(B(0~(B(0~(B(0~(BGThe gnome shoots 2 crossbow bolts!)The 1st crossbow bolt misses you.)(0~(B@)You are hit by the 2nd crossbow bolt.)(0~(B{da_[Seahorse17 the Digger ]  HP:13@{da| ) T:932{da)# T:933{da'0G(0~(B{dadYou hit the gnome.The gnome turns to flee. T:934{da\{ {daB|You kill the gnome!/35 [Seahorse17 the Digger ]  HP:14 T:935%{da`(0l(B(0~~(B)(0k(B@(0m(B(0x~(B(0~~(B(0j~~~~(B(0~~~(B Things that are here: a gnome corpse a crossbow 10 crossbow bolts--More--{da& U T:936{da T:937(0~(B(0w(B%(0q(B@(0~(BG(0x(BG(0q(B(0~~(B(0~~~(B{dak You miss the gnome.{da#l ~The gnome hits![Seahorse17 the Digger ]  HP:10  T:938{da8" =You kill the gnome!(0~(B{da# [Seahorse17 the Field Worker ]  HP:12(23) Pw:9(9) Xp:3/42Welcome to experience level 3. T:939(0mq(B(0~(BG(0~(B(0q(B{daX! (0~(B(0~(B(0~(B(0~~~(B@h(0~~(B(0~~~(B{daHf T:940(0qq(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~qq(B(0~~(B(0~(BG(0~~~~~(B(0~~~(B{da}(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BG(0k(B(0~~(B(0~(B(0~~~(B{da <You miss the gnome. T:941{da.>You hit the gnome.(0~(B{da/The gnome hits![Seahorse17 the Field Worker ]  HP:6(23) Pw:9(9) AC:9 Xp:3/42 T:941 Satiated  T:942(0~(B(0q(B{da {daVYou miss the gnome. T:943h{daR! {da," You kill the gnome!/49(0q(BG(0~(B(0~(B(0~(B{da D T:944(0~~(B(0~(B(0~(B(0~~~~(B(0~(B@(0~~(Bh(0m(B(0~(B(0~(B(0~~~(B{da#0/(0~(B(0~(B(0~~(B@GG(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~~(B{daj=Y[Seahorse17 the Field Worker ]  HP:7 T:945{daWU T:946(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(Bh{da|H T:947h(0~(B{daN] T:948G(0~(Bh{dado T:949(0~(BGh(0~(B{daG(0~(B(0~(BThe gnome lord throws a dart!)You are hit by a dart!{daͼ[Seahorse17 the Field Worker ]  HP:2You hear the howling of the CwnAnnwn...)(0~(B@--More--{daN H T:950(0~(B{da0.What do you want to zap? [jkH or ?*] {dac2 Wands j - an uncursed wand of light k - a cursed wand called cold H - a wand called sleep?(end) {da g+In what direction? {daѠ(0q(B(0q(BThe bolt of cold hits the gnome lord!(0q(B(0q(B{dah(0~(BG(0~(BG(0~~(Bh{da ;What do you want to zap? [jkH or ?*] {da Never mind.{daS# {da pray{da >Are you sure you want to pray? [yn] (n) {da%(6You begin praying to Quetzalcoatl.{da?(VYou are surrounded by a shimmering light. T:951{da((G--More--{da]b T:952G(0~(B(0~(B{da&(0~(B{da T:953[Seahorse17 the Field Worker ]  HP:27(27) Pw:9(9) AC:9 Xp:3/49 T:953 Satiated{da;.What do you want to zap? [jkH or ?*] {daZ#In what direction? {da`"z(0q(BYou kill the gnome lord!%(0q(B{da"8/64(0q(B{da"(0~~(B{da {da<You miss the gnome. T:954{da@),You hit the gnome.{da)eThe gnome hits![Seahorse17 the Field Worker ]  HP:24{dapC {daC ;You hit the gnome. T:955{daItGYou kill the gnome!%{dart|/71You hear a D flat squeak in the distance.))(0~(B{dat|)(0~(BYou are hit by a dagger.)%{dat_[Seahorse17 the Field Worker ]  HP:20@{da {da  JYou kill the gnome!/78 T:956(0~(B{da (0~~(B(0~(B)(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~~~(B Things that are here: a gnome corpse a red gem--More--{daNK T:957{dad Pick up what?  Comestibles a - a gnome corpse Gems/Stones b - a red gem(end) {da ++{da-{daW{daڣJI - a red gem. T:958@{das w(0~(B@(0~~(B%(0~(B(0~(B(0~~~~~(B(0~~~(B Things that are here: a gnome lord corpse 11 darts a partly used candle (lit)--More--{da9{da Pick up what?  Weapons a - 11 darts Comestibles b - a gnome lord corpse Tools c - a partly used candle (lit)(end) {dak l{da T:959(0~(B%@(0~(B(0~~(B{dav(0~(B(0~(B@G(0~(B(0q(B(0~~(BThe gnome throws a dagger!))(0~(BYou are hit by a dagger.)(0~(B{dax[Seahorse17 the Field Worker ]  HP:19  T:960@{da/sh(0~(B(0~(B)@(0j(BG(0qqq(BThe gnome wields a dagger! T:961{da  T:962(0~(B(0~~(B(0~(B(0~~(B(0~(B@G(0~~(B(0k(B(0~~(B{daI:[Seahorse17 the Field Worker ]  HP:20 T:963(0~(B(0~(B(0~(B(0~~(B(0~~(B@(0~~(B(0~m(B(0~~~~~(B(0~~~(B{daݒ$ T:964{da$ T:965{daS9 T:966G{da $ T:967{daD T:968G(0~(B{daT<You hit the gnome. T:969{da.You hit the gnome.{dafThe gnome turns to flee. T:970(0~(BG{datQ T:971G(0~(B{da7-v[Seahorse17 the Field Worker ]  HP:21 T:972(0~(B(0~(B@G(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~~(B(0~~~(B{da 2You kill the gnome!(0~(B{da: [Seahorse17 the Field Worker ]  HP:28(34) Pw:17(17) AC:9 Xp:4/85 T:972 SatiatedWelcome to experience level 4.(0~(BG{daM T:973(0~(B(0~(B@(0~(B(0~~(B(0~~(B{daĚ1 T:974(0~(B{da # T:975{da$[Seahorse17 the Field Worker ]  HP:29 T:976(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B{da4:  T:977(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B{day(0~~(B(0~(B(0~(B@(0~(B(0j(B(0~~(B(0~~~(B(0~~~(B{da: T:978(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~l(BG(0l(B(0~~~(B{da H T:979(0~~~(B(0~(B(0~(B(0~(B(0q(B(0~(B@(0~(B(0j(B(0~(B(0m(B(0~~~(B{da>DSYou kill the gnome!/92 T:980*{da(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B{da%You see here a red gem.{da${da$KI - a red gem. T:981@{daDF& T:982(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~~(B{da?D 9 T:983(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B((0~~~(B{daG[Seahorse17 the Field Worker ]  HP:30 T:984(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bh(0~~(B(0~~~(B{daGk ?(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B{dak ~You see here a chest. T:985h(0~(Bd{da T:986(0~(B(0~(B(0~(Bh(0~(B(0~~(B(0~(B(0~(B(@d(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B{da8"You miss the jackal.{da8The jackal bites![Seahorse17 the Field Worker ]  HP:28  T:987{da=0You miss the jackal.{daThe jackal bites![Seahorse17 the Field Worker ]  HP:27  T:988{da0You miss the jackal.{daThe jackal bites![Seahorse17 the Field Worker ]  HP:26  T:989{da.C 0You miss the jackal.{da|D The jackal bites![Seahorse17 the Field Worker ]  HP:25  T:990{dai{daHYou kill the jackal!/93(0~(B{dap T:991(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B{da [Seahorse17 the Field Worker ]  HP:26 T:992G(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{da)p(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{da+*LYou see here a chest.(0~(Bh{da # {da$ loot{da^AThere is a chest here, loot it? [ynq] (q) {da?6Hmmm, it turns out to be locked.{dajU T:993(0~~~(B(0~(B(0~(B(0~(B(0~(B(@(0k(B(0~(B((0~lq(B{da,o T:994(0~~(BG(0~~~(B(0~~(B(0~~(B(0k(B(0~(B(0~(B@(0~(B(0x(B(0x~(B(0qqj(B{daF(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@(0m(B{daXYou see here a glass orb. T:995%{da  T:996(0~(B(0~~~(B(0~(B(0~(B(0~~(B@(0~(B({daS T:997(0~(B(0~~(Bh(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B{da:In what direction? {da]n {dan BTHUD! T:998(0~(B{da*In what direction? {da {dax DTHUD! T:999G{da*In what direction? {da ?MTHUD!You hear a muffled shatter.{da?You break open the lock![Seahorse17 the Field Worker ]  HP:27 T:1000 Satiated(0~(B{da(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B{da*You see here a broken chest.{da{5 # {daAloot{daHThere is a broken chest here, loot it? [ynq] (q) {da75You carefully open the chest...--More--{dal Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) {da + Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Comestibles d - Spellbooks  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) {daҠ+{dah Take out what?  Coins $ - 60 gold pieces Comestibles a - a cream pie Spellbooks b - a ragged spellbook(end) {daE +++{daV $:62 HP:27(34) Pw:17(17) AC:9 Xp:4/93 T:1000 Satiated$ - 60 gold pieces.J - a cream pie.{daWFK - a ragged spellbook. T:1001{dae(0~~~(B(0~~(B(0~~(B(0~(B((0~(B(0~(B@(0~(B(0~~(B(0j(BYou are momentarily blinded by a flash of light!(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~~~~(B(0~~~(B@(0~~~(B(0~~~~~~~(B(0~~~(B{daa BlindYou hear a deafening roar! T:1002 Blind Deaf@{da* ;^@{daP T:1003(0~(B@{dao Z T:1004@(0~(B{dakI{daIt bites![Seahorse17 the Field Worker ]  HP:26  T:1005@{dai {da It bites![Seahorse17 the Field Worker ]  HP:24  T:1006@{da {da NYou kill it!/95 T:1007 @{daDu[Seahorse17 the Field Worker ]  HP:25 T:1008@{da{@{da 8 T:1009@{da 8 T:1010@{da8 T:1011@{da8 T:1012@{da 8 T:1013@{daT @{da֜ . T:1014You can see again. Deaf(0~(B(0~(B(0~~~(B(0~~~~m(B(0~~~~~~m(B(0~~(B(0~~~(B(0~~~~~~~(B(0~~~(B(0mqk(B{daJ) T:1015(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{da h[Seahorse17 the Field Worker ]  HP:26 T:1016(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{da% N T:1017(0~(B(0x(B(0~(B(0k(B(0~(B(0q(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{daNJ(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B(0~(B@(0x(B(0~(B(0x(B(0~(B(0l(B{da1 T:1018(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0q(B{da  T:1019(0~(B(0~~(B(0~(B(0~(B(0~(B@(0j(B{da(0~(B(0~~(B(0~(B@(0~(B(0~(B{da2 T:1020(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B{da T:1021(0~(B(0qk(B(0~~(B(0~(B@G(0~(B(0~(B(0~~(B(0~~~(B{daK (0~~(B(0~~(B(0~(B@(0~(BG(0~(B(0~(B(0~~(B(0~~~(B{da=ACYou miss the gnome lord. T:1022{da{daBYou hit the gnome lord. T:1023{da (0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(BG@(0~~(B(0~~~(B{da6f.What do you want to zap? [jkH or ?*] {dav Wands j - an uncursed wand of light k - a cursed wand of cold H - a wand called sleep?(end) {dah+In what direction? {daL(0q(BThe sleep ray misses the gnome lord.(0q(B(0q(B{daLv[Seahorse17 the Field Worker ]  HP:27 T:1024(0~~(BG{daM <What do you want to zap? [jkH or ?*] {daie$In what direction? {da(0q(BThe sleep ray hits the gnome lord.(0q(B(0q(B{daw(0~~(BG{da {da BYou hit the gnome lord. T:1025{da {daQBYou hit the gnome lord. T:1026{daf# 3You hit the gnome lord.{da# WThe immobile gnome lord seems to flinch. T:1027{da {da* %You hit the gnome lord.{da{daycYou kill the gnome lord!/110 T:1028 Satiated Deaf%{da(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BYou see here a gnome lord corpse.{da)(0~(B)(0~(B)A crossbow bolt misses you.(0~(B)@)(0~(B)(0~(B){daZmYou are almost hit by a crossbow bolt.(0~(B)@{da LThere is a gnome lord corpse here; eat it? [ynq] (n) {da*{da*NThis gnome lord corpse tastes okay. T:1029{daB, T:1030)(0~(B)(0~(B)You are hit by a crossbow bolt![Seahorse17 the Field Worker ]  HP:22You stop eating the gnome lord corpse.(0~(B)@)(0~(B)(0~(B)--More--{da/(0~(B){da `[Seahorse17 the Field Worker ]  HP:17@{da  T:1031(0~(B(0~(BG)@(0~(B(0~~(B(0~(B{da3[Seahorse17 the Field Worker ]  HP:18 T:1032(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{daڇ a(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(BThe gnome wields 3 daggers!{da` M T:1033You can hear again.{da{da6You hit the gnome.h{da,LYou miss the gnome. T:1034{da {da5 You miss the gnome.(0~(BrThe gnome thrusts one of her daggers.{da* fThe gnome hits![Seahorse17 the Field Worker ]  HP:11{da{daAXYou kill the gnome!/117 T:1035){da ] T:1036h(0~(Br{da! % T:1037{da1g T:1038(0~(Bh(0~(Br{dalYou miss the giant rat.The giant rat bites![Seahorse17 the Field Worker ]  HP:10:{dai{daAYou hit the giant rat. T:1039{da4 3You miss the giant rat.{da 8The giant rat bites![Seahorse17 the Field Worker ]  HP:8(34) Pw:17(17) AC:9 Xp:4/117 T:1039 Satiated [Seahorse17 the Field Worker ]  HP:9 T:1040(0~(B(0~(B:h{da6{da_You kill the giant rat!/119 T:1041(0~(B:{da 3/You hit the iguana.{daZ3gThe iguana bites![Seahorse17 the Field Worker ]  HP:5{daQ{da>You hit the iguana. T:1042{da{da["You miss the iguana.{da:<What do you want to zap? [jkH or ?*] {da Wands j - an uncursed wand of light k - a cursed wand of cold H - a wand of sleep(end) {da} h+In what direction? {da^ (0q(BThe sleep ray hits the iguana.(0q(B(0q(B{da ? T:1043(0~~(B:{daC{damD|You kill the iguana!/124h%(0~(B{dav(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{damJThere are several objects here. T:1044{dad  Pick up what?  Weapons a - 7 crossbow bolts b - a crossbow c - 12 darts d - 3 daggers Comestibles e - a giant rat corpse(end) {da x{da=There is a giant rat corpse here; eat it? [ynq] (n) {da r{daqsThis giant rat corpse tastes okay. T:1045(0~(B T:1046 T:1047{da#tYou finish eating the giant rat corpse.[Seahorse17 the Field Worker ]  HP:6 T:1048{dax(  T:1049(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{daDzM(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{da T:1050(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B(0m(B(0~(B{dam{ T:1051(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B(0j(B@(0~(B(0~(B(0~(B(0~(B(0~(B{da L(0~(B(0~(B(0k(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0~(B(0~(B(0q(B{daO>[ T:1052(0~~~(B(0~~(B(0~~(B(0l(B(0~(B(0~(B@(0~(B(0x(B(0~(B(0mq(B(0j(B{da}k(0~~(B(0~(B(0~(B@(0~(B{da  T:1053(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B{da  T:1054(0~~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B{daղQ T:1055(0~~~(B(0~~(B(0k~(B(0x~(B@(0~(B(0mqq(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B{daQ (0~~(B(0~~(B(0~(Bh@(0~(B(0~(B(0~(B(0~~(B(0~~(B{dae[Seahorse17 the Field Worker ]  HP:7 T:1056(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0lq(B(0~(B(0~(B(0~~(B(0~(B{daؠN T:1057(0~~~~~(B(0~~(B(0~~(B(0~(B@h(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B{da4 (0~(B(0~(B(0~(B(0q(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B{daj T:1058(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B@(0~(B(0~~(B(0~~(B(0~(B{daH(0~~(B(0~~(B(0~~(B(0l(B(0~(B(0~(B(0x(B@(0~(B(0mk(B(0mq(B(0x(B(0~x(B{daa  T:1059(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@|daw(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0x~(B(0j~lj(B(0~(B|da5v T:1060(0~~~(B(0~~~(B(0~(B(0t(B(0~(B@(0x(B(0~~m(B|dav j(0~(B@(0~~(B(0~(B(0~~(B|daL; T:1061(0~(B(0~(B(0lq(B(0~(B(0x(B@(0x(B(0mk(B(0~(B(0x~~(B|da2(0~(B(0~(B@(0m(B(0~~(B(0~~~(B|da_$  T:1062(0~(B(0~(B(0~(B(0~(B(0k(B@(0x(B(0lj(B(0qqj(B|da$ T:1063(0~(B(0~(B(0~(B(0k(B@(0x(B(0q(B|da+[Seahorse17 the Field Worker ]  HP:8 T:1064(0~(B(0~~(B(0~(B@(0~(B|daM a T:1065(0~(B@(0~(B|da;  T:1066@(0~(B(0~(B(0~(B(0~~~(B|daQ(0~(B(0~(B(0~(B@(0~(B(0~~~(B|dab T:1067(0~~(B@(0~(B(0~(B(0~~~(B(0~~(B|dai(0~~~(B(0~(B(0~(B@(0~(B(0~(B|da  T:1068(0~(B(0~~~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B|da<(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B|da\ T:1069(0~(B(0nq(B(0x(B@(0~(B(0~(B(0~(B(0~(B|daj(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B|daP T:1070(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B|da/ 3(0~(Bh(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B|da2~ D T:1071(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B|daU~(0~(B(0~(B(0~(B(0~(B(0w(B(0~(Bh(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B|daOy[Seahorse17 the Field Worker ]  HP:9 T:1072(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B|daeu P T:1073(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B|daBD W T:1074(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B|da(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B|daUy T:1075(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B|da>+Really attack the dwarf? [yn] (n) |da]|da=# T:1076(0~(B(0~~(B(0~(B(0~(B(0w(B(0~(B@(0~(B(0~~(B(0~~~(B|da T:1077(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~~(B|da: T:1078(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B|da O(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B |da^2 T:1079(0~~(B(0~~~(B(0~~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B |da [Seahorse17 the Field Worker ]  HP:10(34) Pw:17(17) AC:9 Xp:4/124 T:1080 Satiated(0~(B(0~(B(0~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B |da |  T:1081(0lqk(B(0mq(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B |daf & T:1082(0~(B(0j(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B |daKA T:1083(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B |daYC T:1084(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B |daW Y T:1085(0lq~(B(0x(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B |das 1(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B |da(0~(B(0~(B@=(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B |daX} T:1087(0~(B(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B |da [Seahorse17 the Field Worker ]  HP:11 T:1088(0~(B(0q(B(0~(B(0m(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B |da (0~(B(0k(B(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B |daFYou see here a granite ring. T:1089 |da  |dapPL - a granite ring. T:1090@ |daV: T:1091(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~x~(B |dad 9(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0mk~(B |daaw T:1092(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0m(B(0~(B@(0~(B(0~(B(0~~(B(0~l(B(0j~~(B |da[(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0m(B@(0~(B(0qk(B(0x(B(0~~m(B |da$  T:1093(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B |da|  T:1094(0~~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~~(B|da  T:1095(0~~~(B(0~(B(0q(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~~~(B|daJ[Seahorse17 the Field Worker ]  HP:12 T:1096(0~~(B(0~(B(0qj(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B*(0x(B|das(0~~(B(0~(B(0~(B@(0k(B(0~(B(0k(B(0~(B(0qqj(B|dal  T:1097(0~~(B(0~(B(0~(B(0~(B(0~(B@(0m(B(0~~(B(0m(B|da(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B|daEYou see here a yellow gem. T:1098|daR|da2M - a yellow gem.@|daP JWhat do you want to use or apply? [agi-ksHJ or ?*] |da$CWhat do you want to rub on the stone? [$IM or ?*] |dah|dahOI - 2 worthless pieces of red glass. T:1099|dag JWhat do you want to drop? [$a-dgi-km-osvH-M or ?*] |da|da7You drop 2 worthless pieces of red glass.|daE JWhat do you want to use or apply? [agi-ksHJ or ?*] |dakBWhat do you want to rub on the stone? [$M or ?*] |dai|daCM - a chrysoberyl stone. T:1100|dap  T:1101(0~(B(0~~(B(0~~(B@(0~~(B*(0~~~(B(0~~(B|da(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0u(B|daN T:1102(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B|da Z T:1103(0x(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0l(B(0~(B(0l(B|da(j[Seahorse17 the Field Worker ]  HP:13 T:1104(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0qq(B(0j(B(0~(B|da5 T:1105(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0k~(B(0x(B(0qqj(B|da (0~~~(B(0~~(B(0~~(B(0~(B@(0m(B(0m(B|daek  T:1106(0~~~(B(0~~(B(0~~(B@(0~(B|daI T:1107(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B|da8(0~~m(B(0~~(B(0~m(B(0~(B@(0~(B(0~(B(0~(B(0l(B(0~~(B(0~~(B(0~(B|da? % T:1108(0~(B(0qk(B(0x(B(0~(B@(0~(B(0~(B(0x(B(0~~(B(0~~(B|daI T:1109(0~~(B(0~~(B(0l(B(0~(B@(0~(B(0~(B(0~(B(0~(B|da T:1110(0j~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B|da # T:1111(0k~~(B(0~(B(0~(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B|da[V[Seahorse17 the Field Worker ]  HP:14 T:1112(0~q(B(0m(B(0x(B@(0~(B(0j(B(0~(B(0~~~(B|daJH(0~(B(0~(B(0k(B(0k(B@(0~(B(0~(B(0~(B(0~~~(B|daO T:1113(0~~m(B(0k~(B(0x(B@(0~(B(0~~(B(0~~(B|da+  T:1114(0~~x(B(0~(B(0k(B(0~x(B@(0m(B(0~(B(0~(B(0~~~(B|da T:1115(0~~~(B(0~~(B(0~(B@(0~(B(0u(B(0~~(B(0~~(B|da5 (0~mq(B(0~~(B(0~~(B(0~~(B@(0~(B(0l(B(0~(B(0~~(B(0~(B|da9 T:1116(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B|da^+(0j(B(0j(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B(0~~(B|da10 T:1117(0l(B(0~(B(0l(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B|da T:1118(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B|da [Seahorse17 the Field Worker ]  HP:15 T:1120(0~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~(B@(0~~~~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~~(B|da"D%You descend the stairs.--More--|dav(0~~(B(0k~~~(B(0x~~~~(B(0x(B@(0~~~(B(0~~~~~~(B(0~~~~~(B(0~q~(B[Seahorse17 the Field Worker ] St:12 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:5 $:62 HP:15(34) Pw:17(17) AC:9 Xp:4/124 T:1120 Satiated|dal"  T:1121|da` T:1122(0~~(B(0~~~(B(0~~(B(0~~(B(0lq~(B<(0~(B(0x~(B@(0~(B(0~~(B(0~~(B(0~~(B|da[ K T:1123(0~(B(0~~q(B(0k(B(0~~(B@(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B|da(0~~~(B(0~~(B(0~(B@(0t(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~~(B|daT T:1124(0~mj(B(0~~(B(0~~(B(0~~(B(0~~(B@(0lq(B(0~(B(0~~(B|daFt(0mqk(B(0~~(B(0~~(B(0k(B@(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B |da?8 T:1125(0q(B(0x~(B!(0~(B(0~(B@(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B |da) % T:1126(0l(B(0k(B(0~(B(0k(B@(0x(B(0~(B(0~(B(0~~(B(0~~(B(0~(B!|da  T:1127(0mq(B(0~(B(0~(B@(0~(B(0~(B(0m(B(0~(B(0~(B!|da(0~(B(0w(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B!|da|You see here a puce potion.[Seahorse17 the Field Worker ]  HP:16 T:1128!|dag !|daLg 2N - a puce potion.@!|da  T:1129(0~~(B(0x~(B(0x~(B@(0mqq(B(0~(B(0~(B(0~~(B(0~(B"|da7 T:1130(0qqk(B(0x(B(0x(B@(0~(B(0~(B(0~(B(0~~(B$|da3 T:1131(0l(B@(0~(B(0~(B$|daď n T:1132@(0~(B(0~(B%|das <What do you want to use or apply? [agi-ksHJ or ?*] &|daT70You don't have that object.--More--&|da1}IWhat do you want to use or apply? [agi-ksHJ or ?*] '|da 0You don't have that object.--More--(|daIWhat do you want to use or apply? [agi-ksHJ or ?*] (|da'Never mind.(|daF` IWhat do you want to use or apply? [agi-ksHJ or ?*] (|da4 W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) )|da+ Take out what?  Tools a - a +0 pick-axe(end) )|da +)|da C)|da x - a +0 pick-axe.*|daJWhat do you want to use or apply? [agi-ksxHJ or ?*] *|da1You now wield a +0 pick-axe.--More--+|da EIn what direction do you want to dig? [hykub>] +|da +|da]EYou start digging downward. T:1133+|da$ T:1134+|da T:1135[Seahorse17 the Field Worker ]  HP:17 T:1136You dig a pit in the floor. T:1137(0~~~(B+|da;? +|da@You start digging downward. T:1138  T:1139 T:1140+|da@$ T:1141+|da A$ T:1142+|da?B T:1143[Seahorse17 the Field Worker ]  HP:18 T:1144+|datB$ T:1145+|daB:You hear crashing rock.G+|daPC?You stop digging. T:1146,|da >What do you want to wield? [- ax or ?*] ,|daH?a - a blessed +2 bullwhip (weapon in hand).,|daeThe gnome hits![Seahorse17 the Field Worker ]  HP:13-|dag -|da[You kill the gnome!/131 T:1147%.|darsJWhat do you want to use or apply? [agi-ksxHJ or ?*] .|da 1You now wield a +0 pick-axe.--More--/|daAEIn what direction do you want to dig? [hykub>] /|da. /|da You continue digging downward. T:1148 T:1149 T:1150/|da ?)An arrow misses you./|da BYou stop digging.)(0~(B/|da 7 T:1151@0|da  0|da%You continue digging downward.[Seahorse17 the Field Worker ]  HP:14 T:1152G0|da8mThe gnome picks up an orange.You stop digging. T:11530|da 2|da 1What do you want to wield? [- ax or ?*] 2|dax2|dax8a - a blessed +2 bullwhip (weapon in hand).2|dax*The gnome swings her bow.2|dayThe gnome hits![Seahorse17 the Field Worker ]  HP:7(34) Pw:17(17) AC:9 Xp:4/131 T:11532|da#y 3|da <You hit the gnome. T:11545|daH2 5|dal2KYou hit the gnome.The gnome swings her bow.5|da2dThe gnome hits![Seahorse17 the Field Worker ]  HP:28|day Coins $ - 62 gold pieces Weapons a - a blessed +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations m - a tripe ration J - a cream pie Scrolls n - a scroll labeled LEP GEX VEN ZEA Spellbooks o - a spellbook of remove curse K - a ragged spellbook Potions v - a clear potion N - a puce potion Rings L - a granite ring Wands j - an uncursed wand of light k - a cursed wand of cold H - a wand of sleep Tools i - an uncursed oil lamp (lit) s - an empty uncursed sack x - a +0 pick-axe [8|dayn7mGems/Stones g - an uncursed touchstone M - a chrysoberyl stone(end) >|da [Seahorse17 the Field Worker ] St:12 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:5 $:62 HP:2(34) Pw:17(17) AC:9 Xp:4/131 T:1154>|da1.What do you want to zap? [jkH or ?*] >|daO  Wands j - an uncursed wand of light k - a cursed wand of cold H - a wand of sleep(end) A|dag+In what direction? B|da S(0x(BThe sleep ray hits the gnome.B|da ]The sleep ray hits the gnome. T:1155GE|daR?Ea - a blessed +2 bullwhip (weapon in hand).F|da: F|danYou kill the gnome!/138  T:1156)G|dai G|daVk:You are still in a pit.(0~~~(BG|dak T:1159You crawl to the edge of the pit.[Seahorse17 the Field Worker ]  HP:3 T:1160G|dakC)@GG|daZlMThere are several objects here. T:1161H|daR Pick up what?  Weapons a - 8 arrows b - a bow Comestibles c - an orange d - a gnome corpse Tools e - a partly used candle (lit) Gems/Stones f - a violet gem(end) J|da+J|da; +K|da)>+L|daO - an orange.P - a partly used candle (lit).L|daMRQ - a violet gem. T:1162@O|daZ Coins  $ - 62 gold pieces  Weapons  a - a blessed +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 3 uncursed food rations  m - a tripe ration  J - a cream pie  O - an orange  Scrolls  n - a scroll labeled LEP GEX VEN ZEA  Spellbooks  o - a spellbook of remove curse  K - a ragged spellbook  Potions  v - a clear potion  N - a puce potion  Rings  L - a granite ring  Wands  j - an uncursed wand of light  k - a cursed wand of cold  H - a wand of sleep  Tools  i - an uncursed oil lamp (lit)  s - an empty uncursed sack  x - a +0 pick-axe  P - a partly used candle (lit)  Gems/Stones |daS1H g - an uncursed touchstone  M - a chrysoberyl stone (1 of 2)Q|daE, t[Seahorse17 the Field Worker ] St:12 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:5 $:62 HP:3(34) Pw:17(17) AC:9 Xp:4/138 T:1162(0lqqk(B(0x(B)(0~x(B(0x(B@(0~mqwqk(B(0x~~~(BG(0x~mqk(B(0mqqk~~~~~mj(B(0x~~~~~~~~(B(0mqk~~~~~~~~~(B(0j~~~~~qk~~~(B(0~lqk~~x~~~~(B(0tq~x(B<(0~~~(B(0x~~~~~~~(B(0~~~~~~~(B(0~~~q~(B(0~~(BR|da/What do you want to drink? [vN or ?*] R|da5%VR|da\ HalluOh wow! Everything looks so cosmic! T:1163?MT|da6c T:1164?@(0~(BZ|dag T:1165+a(0~(B^|daG .What do you want to zap? [jkH or ?*] _|da Wands j - an uncursed wand of light k - a cursed wand of cold H - a wand of sleep(end) `|daLg+In what direction? `|daB(0q(BThe sleep ray hits the baby white dragon.(0q(BThe sleep ray bounces!The sleep ray hits the incubus.(0q(B--More--a|daV a|da Z T:1166(@d(0m(Ba|da  T:1167+aA[Seahorse17 the Field Worker ]  HP:4 T:1168[dpa|da!  T:1169+MM T:1170) D(0~(Ba|da! L[Seahorse17 the Field Worker ]  HP:0You die...a|daT# [Seahorse17 the Field Worker ] St:12 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:5 $:62 HP:0(34) Pw:17(17) AC:9 Xp:4/138 T:1170 Hallua|da$ --More--c|da IDo you want your possessions identified? [ynq] (n) d|da&  Coins  $ - 62 gold pieces  Weapons  a - a blessed +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 3 uncursed food rations  m - an uncursed tripe ration  J - an uncursed cream pie  O - an uncursed orange  Scrolls  n - an uncursed scroll of destroy armor  Spellbooks  o - an uncursed spellbook of remove curse  K - an uncursed spellbook of extra healing  Potions  v - an uncursed potion of water  Rings  L - a cursed ring of sustain ability  Wands  j - a wand of light (0:10)  k - a cursed wand of cold (0:3)  H - a wand of sleep (0:1)  Tools  i - an uncursed oil lamp (lit)  s - an empty uncursed sack  x - a d|da3'+0 pick-axe  P - an uncursed partly used tallow candle (lit)  Gems/Stones  g - an uncursed touchstone  M - an uncursed chrysoberyl stone  Q - an uncursed worthless piece of violet glass (end) l|daT$(0lqqk(B(0x(B)(0~x(B(0x(B@@(0mqwqk(B(0x~(B:(0~~x~mqk(B(0mqqk~~~~~mj(B(0x~~~~~~~~(B(0mqk~~~~~~~~~(B(0j~~~~~qk~~~(B(0~lqk~~x~~~~(B(0tq~x(B<(0~~~(B(0x~~~~~~~(B(0~~~~~~~(B(0~~~q~(B(0~~(B[Seahorse17 the Field Worker ] St:12 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:5 $:62 HP:0(34) Pw:17(17) AC:9 Xp:4/138 T:1170 HalluDo you want to see your attributes? [ynq] (n) m|daa Seahorse17 the Archeologist's attributes: Background:  You were a Field Worker, a level 4 male human Archeologist.  You were lawful, on a mission for Quetzalcoatl  who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).  You were in the Gnomish Mines, on level 5.  You entered the dungeon 1170 turns ago.  You had 138 experience points, 22 more were needed to attain level 5. Basics:  You had 0 out of 34 hit points.  You had all 17 energy points (spell power).  Your armor class was 9.  Your wallet contained 62 sporebucks.  Autopickup was off. Final Characteristics:  Your strength was 12 (limit:18/100).  Your dexterity was 13 (limit:18).  Your constitution was 12 (limit:18).  Your intelligence was 18 (limit:18).  Your wisdom was 13 (limit:18).  Your charisma was 10 (limit:18). |da01HFinal Status:  You were hallucinating.  You were unencumbered.  You were wielding a whip.  You had basic skill with whip. Final Attributes:  You were devoutly aligned.  You were stealthy. --More--n|daI You were fast.  You are dead. --More--o|da (0lqqk(B(0x(B)(0~x(B(0x(B@'(0mqwqk(B(0x~(BC(0~~x~mqk(B(0mqqk~~~~~mj(B(0x~~~~~~~~(B(0mqk~~~~~~~~~(B(0j~~~~~qk~~~(B(0~lqk~~x~~~~(B(0tq~x(B<(0~~~(B(0x~~~~~~~(B(0~~~~~~~(B(0~~~q~(B(0~~(B[Seahorse17 the Field Worker ] St:12 Dx:13 Co:12 In:18 Wi:13 Ch:10 Lawful Dlvl:5 $:62 HP:0(34) Pw:17(17) AC:9 Xp:4/138 T:1170 HalluDo you want an account of creatures vanquished? [ynaq] (n) o|daZp/[?1049l o|dap o|da