^FcaW  Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-10.20:00:30.ttyrec Time: (1633896030) Sun Oct 10 20:00:30 2021 ^Fca` [?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. ^Fca VShall I pick character's race, role, gender and alignment for you? [ynaq] _Fcajn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) _Fca+ name: seahorse17  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) `Fca8+ name: seahorse17  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) `FcaDn-+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) `FcaI + name: seahorse17  role: Archeologist  race: human  gender: male  alignment: lawful Is this ok? [ynq]  seahorse17, lawful male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) aFcaZaFca(0lqqqqqqqq(B(0qqk(B(0x~~(B@(0~~~~~~~~x(B(0~~~(Bf(0~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(BaFcaSeahorse17 the Digger St:12 Dx:9 Co:12 In:12 Wi:15 Ch:15 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeFcaAK of us all: Go bravely with Quetzalcoatl!--More--aFca{(0lqqqqqqqq(B(0qqk(B(0x~~(B@(0~~~~~~~~x(B(0~~~(Bf(0~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(BaFcaaFca'Hello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.Seahorse17 the Digger St:12 Dx:9 Co:12 In:12 Wi:15 Ch:15 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1aFca3TaFcaka  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roaFcaa om [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false] (1 of 4)gFca;F+gFca +hFca  +iFca+ a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [false]  o - safe_pet [true]  p - showexp [false]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [false]  x - tombstone [true]  y - toptenwin iFca [false]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Archeologist]  race [human] (2 of 4)iFcaY +jFca!+lFca +lFca gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot lFca?8[loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)] (3 of 4)lFca +mFcaL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) mFca5{N+[Seahorse17 the Digger ] St:12 Dx:9 Co:12 In:12 Wi:15 Ch:15 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0lqqqqqqqq(B(0qqk(B(0x~~(B@(0~~~~~~~~x(B(0~~~(Bf(0~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(BmFcaI : T:2<@nFcaEf@(0~(BnFca@ T:3(0~(B@nFca[ T:4(0~~(Bf@nFcaŨ m T:5(0~(B(0~(Bf@nFcaH Z T:6(0~(Bf@oFca T:7##@(0~~(B(0~~~(B(0~~(B(0~~~~(Bf(0~~(BoFcagc@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~(BoFca#@####(0~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(BYou hear the footsteps of a guard on patrol.##@######oFca: T:14`@#With great effort you move the boulder. T:17`@#oFcaLA T:18#@pFcaA`#@pFcal#@######pFcaB T:21+@###Ouch! You bump into a door. T:23pFca pFca9The door resists! T:24qFca qFcaThe door opens.(0lqqq(B(0a~~~(B(0x(B$(0~~(Br(0a(B(0~~~~(B(0mqqq(BqFca T:25(0q(B(0~x(B@#(0~x(B(0q(BqFcau You miss the sewer rat.The sewer rat bites![Seahorse17 the Digger  ]  HP:12qFca.gKYou hit the sewer rat. T:26rFcaYou miss the sewer rat.fThe sewer rat just misses! T:27rFcaYou kill the sewer rat!/1 T:28(0~(BfrFcac T:29(0k(B@(0a(B#(0j(BrFcaj [Seahorse17 the Digger ]  HP:13 T:30@(0~(B@(0~~(BrFcaj dYou see here 7 gold pieces. T:32fsFcaS sFca~ $:7$ - 7 gold pieces. T:33@f(0a(BsFcaT T:34#(0~(B(0~(B#@f(0~(BsFca\  T:35(0~~~(B#(0~(B#@(0~(Bf(0~(BsFca@\ |(0~(B#(0~(B#@##sFca] (0~(B(0~~(B####(0~~~~~(B#@########sFcan^ k T:42######`@###(0~(B(0~(B(0~~(B(0~x(B(0qj(BWith great effort you move the boulder. T:47`@#tFca?&#@tFca E T:48#@ftFca -f@tFca UYou swap places with your kitten.f#uFca} T:49#@#(0~~(B(0~~x(B(0~~(B(0q(BuFcap#f(0q(B@(0q(B(0~~(B(0~(B(0~~~(B?(0~(B(0~~~~~~~(B(0mqqqqqq(BuFca? T:50#(0lqqqq(B(0~(B(0k(B+(0~~~(B@(0x(B(0x~(BvFcaE(0~(B(0~(B@vFcaUYou see here a scroll labeled DAIYEN FOOELS. T:51(0~(BfvFcacvFcaci - a scroll labeled DAIYEN FOOELS. T:52(0~(Bf@vFca0* u T:53f(0~~(B(0~(B@wFca7mp T:54(0~~(Bf@(0~(BwFcaI@fwFcaVIYou swap places with your kitten. T:55f(0~(B(0~(BwFcaFg  T:56(0~(B(0~(B@(0~(BfwFca^sT#@(0~(Bf(0~(BxFca. T:57(0~~~(B(0~(B#@(0~(BxFca8Q(0~~~~~(B#(0~~~~~~~(B########(0~~~~~~~~~(B#####@#$(0~~~~(B###(0x~~~~(B(0mqqqq(BxFcat8 T:63  T:64(0x(B#(0x(B@(0~~~(ByFcaZ T:65(0lq(B(0~(B##@#(0~(ByFcaDo|(0q(B(0~(B##@#(0~(B#yFcaq| T:66(0q(B(0~(B@#(0~(ByFca  T:67(0a(B(0~x(B@#(0~x(ByFca n T:68(0k(B@(0~(B(0j(ByFca' *@(0~~~(ByFca DYou see here 4 gold pieces. T:70zFcaXzFcaVX $:11 HP:13(13) Pw:2(2) AC:9 Xp:1/1 T:70$ - 4 gold pieces. T:71@zFca?D Q T:72@(0~(BzFcaM A T:73(0~(B@{FcaиA T:74(0~(B@{Fcaaw T:75#@(0~(B(0~(B{Fca+U T:76#@(0a(B(0~~(B(0~~(B(0~~(B##@##(0~(B(0~(B{Fca{ T:77  T:79#:#@#|FcaCJYou kill the newt!/2 T:80#|FcaY T:81#@#|Fca #+#@########(0~(B(0~(B(0~(B T:84@#|Fca 1 T:87(0qqqqqqqqk(B(0~~~~~~(Bd(0~x(B#@(0~~~~~~~(B>(0~~(B##(0~~~~~~~x(B(0~~(B#(0q(B(0qqqqqj(B#}Fca| o(0x~(B#@(0x~(B(0~(B(0q(B~Fca qi T:88(0l(B(0~(B@(0m(B~Fcark T:92(0~~~~~~(B@(0~~(B~Fcab%You descend the stairs.--More--~Fca (0lqqqk(B(0~(BF(0~~x(B(0x~~~x(B(0x~(B$(0~x(B(0x~~(B@+(0mqqqj(B[Seahorse17 the Digger ] St:12 Dx:9 Co:12 In:12 Wi:15 Ch:15 Lawful Dlvl:2 $:11 HP:13(13) Pw:2(2) AC:9 Xp:1/2 T:92~Fcaf   T:93Fca'@<FcaECYou see here 4 gold pieces. T:94Fca& Y $:15$ - 4 gold pieces.@FcaM T:95(0~(B@FcaThe door resists!Fcah FcaiThe door opens. T:96(0qqqqqq(B+(0qqqqqk(B(0a(B(0~~~~~~~~~~~~~x(Bo(0~~x(B(0x(BFca_  T:97(0~(B<@#o(0~~(BFca(0~(B(0~~~(B(0~(B(0a(B@#(0~(B(0~~(B##@#(0~~(BFca3X T:98#@#(0~(BFca#@:o(0~(B(0~(B(0~~~(B(0qqqj(BThe newt bites![Seahorse17 the Digger  ]  HP:12 T:99Fca QYou kill the newt!/3 T:100#Fca  T:101#@#o(0~(B(0~(B(0~~~(B(0qqq(BFca~ T:102#@(0~(B(0~~~(B(0qqq(BFca0J(0l(B#@o(0~(B(0x~(B(0~~~(B(0qqq(BThe goblin throws a crude dagger!))(0~(B)(0~(B)(0~(B)(0~(BA crude dagger misses you.)(0~(BFcaoJ6 T:103@Fca6 [Seahorse17 the Digger ]  HP:13 T:105)(0~(B@o(0~(B(0~(B(0m(B(0~(B@o(0~(BFca\FYou kill the goblin!/9 T:106%Fca U(0~(B@You see here a goblin corpse.Fca|@(0~~~(B% T:109There is a doorway here.FcaIYou see here a crude dagger. T:110Fca0\j - a crude dagger. T:111@Fca]@(0~(B(0~(B(0~~~(B@##(0~~(B(0~~~~~~(BFca] T:112@#(0~(B(0~~~(BFcam^ T:116(0~(B(0~~~(B(0~~~(B@####(0~~~~(BFca-% T:117(0~(B@(0a(B(0~(BFcaqG T:118@<(0~~~(B(0~~~~~~~~(B(0~~~(BFca-@(0~(BFcax@(0~(BYou see here a statue of a lichen. T:119FcaW [#@F#(0~(BFca&@(0~(B(0~(B(0~~~(B(0~(BFcaV T:124#(0~~(B#(0~~(B####@#(0~~(Bo(0~~~~~~~~~(B#Fca" ##(0~~~~~~~~~~~~(B###@ T:126#@#Fca# E T:129@###Fca/ $ T:130Fcaɉ $ T:131Fca $ T:132FcaƐ$ T:133Fca_$ T:134Fca $ T:135Fca;9$ T:136Fca($ T:137Fca#FcaDYou find a hidden passage. T:138Fca& B T:139#@Fcap.= T:140@#Fca| #@#Fca`@#####You try to move the boulder, but in vain. T:144FcaO T:145#`@Fca oWith great effort you move the boulder. T:146`@#FcaU T:147#`@#FcaB T:148`@#FcaB U T:149##@#Fcaa#@########Fca T:154  T:158(0lqqqqqqqqq(B(0x~~~~~~~~(B(0x~~~(B>(0~~(B(0a~~~~(B(0q(B@(0q(B####Fca T:159(0qqqqk(B(0~~~~~x(B(0~~~~~~~x(B@(0~~~~~~~~~x(B(0m(B(0~(B(0qqqqqqqqqqj(BFca3 +@(0~(BFcaB T:160(0~~(B@Fca}%You descend the stairs.--More--Fca(0x(B(0~~(B(0~~(B(0~~(B(0qqq(B(0~~q(B(0qqqq(B(0~~(B(0~~(B(0~~~(B(0lqqq~~(B(0k~(B(0q~~l(B(0j~~~(Bh(0~~~(B(0mj(B?(0~(B(0~(B>(0~x(B(0~~~~~~~~~~~mlqj~~~mqqk(B(0k~~~~~~~~~x~~~~~(B!(0~~mk(B(0~~~~~~~~~~~~~~~~(B((0x(B(0k~~~(B@(0~~~~~~~q(B(0mk~~~~~(BG(0~~~~~x(B(0j~~~~~~~~~(BG(0~m(B(0~~~~~~~~~~(B%(0~~m(B(0~~~~~~~~~~~~(BG(0~~~(B(0~~~~~~~lk~lk~lk(B(0~~~l(B(0k~~~~~~lj(B(0qj(B(0qj(B(0lqj(B(0mqk~lqqj(B(0mq(BFcaN[m[Seahorse17 the Digger ] St:12 Dx:9 Co:12 In:12 Wi:15 Ch:15 Lawful Dlvl:3 $:15 HP:13(13) Pw:2(2) AC:9 Xp:1/9 T:160Fca2!  T:161Fca(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~(Bh(0~~~~~(B(0~~(B(0k(B@(0mqqqq(B<G(0j(B(0~(B*G(0~(B(0k(BThe gnome lord picks up an egg. T:162G(0~(BFca-c (0l(B(0~~~~(B(0x(B(0~~~~~~~~(B(0~~~~~~~(B@(0~~~~(B(0~(BG(0~(B(0~(B(0~(B(0~(B(0qj(BYou hear rumbling in the distance.FcayJYou hit the gnome. T:163FcarFcaYou miss the gnome. T:164GG(0~(B(0~(BFcatFcaYou kill the gnome!/16 T:164(0~(BGG(0~(B(0~(BFca= T:165@(0~(B(0~~(B(0~(BFca0 L(0q(B@(0~(B(0~(B(0~~(B(0~(B(0~(BG(0~(BA gush of water hits the gnome lord!G(0~(BFca&M T:166(0q(B(0~(B(0~(B>@(0~(B(0~(B(0~(B(0~(B(0m(BFca(0~(B(0~(B(0~(B@(0~(B(0~~~~~(B(0~(BFcaYou see here a cloudy potion. T:167G^G(0~(BFca!_Ck - a cloudy potion.@FcaX_The gnome lord hits![Seahorse17 the Digger  ]  HP:12G(0~(BFca T:168(0~(B(0~(B@(0~(B(0~(B(0~~~~~(B(0~(BFca:t2 T:169(0~(B(0~(B@(0~(B(0~(BGG(0~(B(0~(B(0~~(B(0~(BFca&%You descend the stairs.--More--FcaÂ(0qk(B(0j(B(0x(B(0lqj~mj(B(0~~x(B(0l(B(0mj~~~~~~~~~~x(B(0x~(B*(0~(B@(0~~~~q(B(0mqqk~~~~~~~~x(B(0mk~~~~~(Bh(0~x(B(0qk~~~~(BG(0x(B(0k~~~~m(B(0k~(BG(0~~(B(0qk~l(B(0qj(BFcav[Seahorse17 the Digger  ] St:12 Dx:9 Co:12 In:12 Wi:15 Ch:15 Lawful Dlvl:4 $:15 HP:12(13) Pw:2(2) AC:9 Xp:1/16 T:169FcaqFca(0x(B(0x~(B@<(0~(B(0x(B(0j(BYou feel your magical energy drain away. Pw:0 T:170Fca4(0lq(B(0j~(B(0~~~(B(0~~(B(0~(B(0~m(B(0~(B(0~(B(0~(B(0~(B@^(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(BFca5DYou see here a violet gem. T:171Fca Fca ~l - a violet gem. T:172@(0~(BhFcaGWhat do you want to use or apply? [aefgh or ?*] Fca BWhat do you want to rub on the stone? [$l or ?*] FcaIFcaIPl - a worthless piece of violet glass. T:173Fca(0j(B(0~(B(0~(B(0~(BG(0~(B(0k(B(0~(B@(0~~~~~~~~~(B(0~(B(0~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(BFcaT0What do you want to drop? [$a-l or ?*] FcaG ]You drop a worthless piece of violet glass. T:174Fca * T:175Fca$ T:176Fca,$ T:177Fca M 1(0~(BGFcaG<You hit the gnome. T:178Fca9Fca9=You miss the gnome. T:179FcaO/You miss the gnome.FcafOThe gnome hits![Seahorse17 the Digger  ]  HP:11 [Seahorse17 the Digger  ]  HP:12 T:180FcaP-EYou kill the gnome!%Fca-[Seahorse17 the Digger  ]  HP:17(18) Pw:4(6) Xp:2/23Welcome to experience level 2. T:181Fca )(0lqqk(B(0x~~m(B(0lq(B(0~~~(B(0x~m(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0l(B@*Fca FYou see here a gnome corpse. T:182FcazZ T:183(0k(B(0x(B(0k(B(0x(B(0x~~(B(0x(B(0lq~~~(B(0~x(B(0x~~~~~~(B@(0x(B(0lk~~(B%(0mk~(B(0x(BFca T:184(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0mk(BFca T:185(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~t(B(0~m(B(FcaY(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0k(BFca5j ~ T:186(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0j(B(0~(B(0~~(B(0lqq(BFca[Z(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~~(B(0~x(B(0k~(B(0~x(B(0mq(B(0qj(BFca (0lq(B(0~(B(0qk(B(0x(B@(0x(B(0x(B(0m(BYou see here a horn.[Seahorse17 the Digger ]  HP:18 T:187FcaFcaHm - a horn. T:188@Fca i T:189(0~(B@(0~(BFca%(0~(B(0~(B@(0~(B(0~(BFca} T:190(0lq(B(0~(B(0x~(B(0~(B@(0j(BFca B(0~(B(0~(B@Fca) T:191(0~(B(0~(B(0~(B@(0~(BFca&(0~(B@Fca[O  Pw:5 T:192@(0~(B(0~(B(0~(BFca M T:193@(0~(BFca T:194(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(BFcaNJ(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(BG(0~(BG@(0~(B(0~(B(0~(BFca8. T:195(0~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~~(B(0~(B%@(0~~(B(0~(B(0~(BFcab7 T T:196(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(BG@(0~(B(0~~(B(0~(BFcaS T:197(0~(BG(0~~~(B@(0~(B(0~~(B(0~(B(0mk(B(0~(B(0~(B(0~(B(0~(BFcaz T:198(0~(B@G(0~(B(0~(B(0j(B(0~(B(0~~(B(0mqq(B(0~(BFca&GFca@"$ T:199Fca $ T:200Fca?M T:201G(0~(BFcaE T:202G(0~(BFcaz T:203(0qq(B(0~(B(0~~(B(0k~m(B(0~~(B(0k(B(0~(B(0~(B@GG(0~~(B(0x(B(0~(B(0j(B(0~(BFcaPT9What do you want to use or apply? [ae-hm or ?*] FcaY U Weapons a - a +2 bullwhip (weapon in hand) Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:65) h - an empty uncursed sack m - a horn Gems/Stones g - an uncursed touchstone(end) FcaP0+Some food spills out.Fca$1\n - a cram ration. T:204G(0~(BFca Fcaٸ You miss the gnome.GThe gnome throws a dart!The dart hits the gnome.) T:205GFcaFca\You kill the gnome!/30 T:206G(0~(BFca' `You kill the gnome!/37)Fca* T:207Fca2$ T:208Fca_ I(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B Things that are here: 9 darts a gnome corpse a worthless piece of violet glass--More--FcaE V T:209Fcas T:210)@G(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(BFca $ T:211Fca@ T:212G(0~(BFcaO You hit the gnome.The gnome hits![Seahorse17 the Digger ]  HP:13  T:213FcaKYou miss the gnome. T:214Fcak/You miss the gnome.FcaخfThe gnome hits![Seahorse17 the Digger ]  HP:10FcaD KYou miss the gnome. T:215Fca7?You kill the gnome!%Fca7[Seahorse17 the Field Worker ]  HP:20(28) Pw:12(13) AC:9 Xp:3/44 T:215Welcome to experience level 3.FcaE'(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BYou see here a gnome corpse.[Seahorse17 the Field Worker ]  HP:21 T:216Fcaf T:217(0~(B(0~(B@%(0~~(B(0~(B(0~(B(0~(BFcaT T:218(0~(B(0~(B(0~(B@(0t(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BFca" T:219(0~~(B(0~(B@(0~(B(0~(BFca(0q(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(BFca4A  T:220(0q(B(0~(B(0~(B(0k(B(0x(B(0t(B@(0~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~(B(0~(BFca(0k(B(0x(B(0~(B(0x(B@(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(BYou hear a F note squeak in the distance.FcaS T:221(0l(B(0x~~(B(0~~(B@(0~(B(0~~(B(0~(BFca} T:222(0j~(B@(0~~~~(B(0l(B(0~(B(0lk(B(0l(B(0~(BFca/ T:223@(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~~(B(0j(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(BFcax T:224@(0~(B(0~(B(0j(BFcazH[Seahorse17 the Field Worker ]  HP:22 T:225(0lqqqq(B (0x~~~~(B(0m(B(0~(B #(0~~~~~(B@ ##(0x(B(0~(Bh#Fca= p T:226(0q(B(0~(B (0~(B(0~(B(0~(B #(0~~~(B(0~(B ##@(0x(B(0~~x(B#h(0j(BFcaG T:227(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~~(B(0l(BFca T:228(0~~(B ##(0~~~(B(0m(B(0~(B (0k~~(B>@ (0mk~(B(0x(BFcac T:229(0~~(B#(0~~(B(0~(B (0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B#(0~~(B(0x~(B(0j~(B(0~(B(0~(BFcaQIM(0~(B(0~(B@(0~(B#(0x(B(0~x(B(0~x(B (0~~~x(B(0~~x(B (0~~lj(B (0~(BG(0~q(B(0~(B(0~(B(0mq(BFcaC%You descend the stairs.--More--FcaN(0~~~(B(0~(B@(0~(B(0~~q(B[Seahorse17 the Field Worker ] St:12 Dx:9 Co:12 In:12 Wi:15 Ch:15 Lawful Dlvl:5 $:15 HP:22(28) Pw:12(13) AC:9 Xp:3/44 T:229FcaLR.  Pw:13 T:230Fca=~9What do you want to use or apply? [ae-hm or ?*] Fca/_ Weapons a - a +2 bullwhip (weapon in hand) Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:65) h - an empty uncursed sack m - a horn of plenty Gems/Stones g - an uncursed touchstone(end) FcazNever mind.Fca† T:231(0~(B(0~(B(0~(B@<(0~(B(0~(BFca 2What do you want to drop? [$a-kmn or ?*] Fca FcaW+You drop a tinning kit (0:65).Fcang# FcaɰaFca2Y djustFcaU CWhat do you want to adjust? [a-eg-kmn or ?*] Fca8MHAdjust letter to what [eflo-zA-Z] (? see used letters)? Fca`1NMoving: x - a +0 pick-axe (alternate weapon; not wielded).Fca># Fca.aFca djustFcaV DWhat do you want to adjust? [a-dg-kmnx or ?*] FcaKAdjust letter to what [efhlo-wyzA-Z] (? see used letters)? Fcaǁ7Moving: s - an empty uncursed sack.Fcan (0~~~(B?@(0~(BG((0~~~(BA trap door opens up under you!Fca --More--Fca+F(0lqk(B(0x~(B+(0x~x(B(0x~m(B(0x~(B(0x~l(B(0x~x(B(0~x(B(0x~m(B(0x~(B(0x~l(B(0x~x(B(0x~(B+(0x~x(B(0x(B@(0m(B(0x~~~(B(0mqqqq(B[Seahorse17 the Field Worker ] St:12 Dx:9 Co:12 In:12 Wi:15 Ch:15 Lawful Dlvl:6 $:15 HP:22(28) Pw:13(13) AC:9 Xp:3/44 T:231Fca.!  T:232Fcams T:233@(0~(B(0~~(BFca[Seahorse17 the Field Worker ]  HP:23 T:234@(0~(BFca EThe door opens. T:235(0qqqk(B+%[(0x(B(0a(B@[[!(0x(B*(((0x(B(0qqqj(BFcas+v T:236(0q(B(0~(B(0~(B@FcaD T:237(0~(B(0~(B(0~(B@(0~~(BFca  T:238(0~(B(0q(B(0mqqqqj(B(0mqqqqqqqqqj(B(0x(B@(0~~~~~~~~(B@(0~~~~~~~~~~~~~~~~~~~x(B(0qqqqqqqqqqqqqqqqqqqqqqqqqqqj(BFca  T:239(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@@(0~(BFcas"(0~(B(0~(B(0~(B@@(0~(BFcac j  T:240(0~(B(0~(B@(0~(BFca9What do you want to use or apply? [agmsx or ?*] Fca AWhat do you want to rub on the stone? [$ or ?*] Fca? FcaJ? HNever mind. T:241(0~(BFca, < T:242(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@Fca [Seahorse17 the Field Worker ]  HP:24 T:243@(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BFca(0~(B@@(0~(B(0~~(BFcaMm T:244(0~(B@(0~(BFcagD@(0~(B(0~(BFca  T:245(0qq(B(0~~(B@(0~(B(0~(B(0~(BFca z  T:246(0~~(B(0~(B@(0~(B(0~(BFca4 T:247(0~(B@@[(0~(BFca ] T:248(0~(B(0~(B@Fca(0~(B(0~(B(0~(B@(0~~(BFca3 T:249(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BFca4  T:250(0~(B(0~(B(0~(B@FcaU  T:251(0~(B@@Fca [Seahorse17 the Field Worker ]  HP:25 T:252(0x(B(0~(B(0~(B@FcaV  T:253(0~(B(0~(B@Fca 4  T:254(0~(B@Fca*u(0qj(B(0~~(B(0~l(B(0~~x(B(0~~x(B(0~~~(B(0~(B@(0~(B@(0~(BFca  T:255(0qqq(B(0~~(B(0~~(B(0~(B(0~(B@(0~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~(BFca(0~(B@(0~(B(0~(B(0~~~(BFca T:256+(0~(B@(0~(B(0~(BFca {(0q(B(0~(B@(0~(B(0~(B@Fca Z T:257(0qqqqqk(B(0~~~~~x(B@(0~~~(B@@(0x(B(0~~~~~~(B(0~~~~~(B(0~~~~~l(B(0~~~~~(B{(0~~~~(B(0~~~(B(0~~(B(0~~(B@(0~(BFcaE(0qq(B@(0~(B@@(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0x(B(0~(B(0~~x(B(0~~~~x(B(0~~~(B@(0~(B{(0~~~~x(B(0~(B(0qqqqk(B(0lj(B(0~(B(0~(B(0~~(B(0~~(BFca/ T:258(0lqqq(B+(0~~~(B(0x~~~(B(0j~~(B(0~~(B(0k~(B(0x~(B(0x(B(0~(B@(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(BFcaBk (0~(B(0~(B@@(0~(B@(0~(BFca  T:259(0~(B(0~(B(0~(B@(0~(BFcaM T:260(0~(B(0~(B@(0~(B@@{@Fcake@[Seahorse17 the Field Worker ]  HP:26 T:261(0~(B(0~(B(0~~(B@(0~(B(0~(B@(0~(B(0~x(B(0x(BFcaܷ(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~~~~~~~(B(0~(B@(0x(B(0x~(B+(0~(B+(0~(B(0~(BFcaO8  T:262(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@Fca{ D T:263(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@Fca. T:264(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@FcaThe door opens. T:265(0~(B@(((((](@(0a(BFca32(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B!((0~(B(0~(B@(0~(B(0~(B"Hello, seahorse17! Welcome to Izchak's lighting store!"Fca2\"Will you please leave your pick-axe outside?" T:266Fca.nFca- T:267(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~a(B@(0~(BFca 8What do you want to drop? [$a-dgi-kmnsx or ?*] FcayFca6zcYou drop a +0 pick-axe. T:268@(@Fca>Fca (0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@((0~(BFca, "Hello, seahorse17! Welcome again to Izchak's lighting store!" T:269@(0~(BFcak)[Seahorse17 the Field Worker  ]  HP:27 T:270(0~(B((0~(B@@(0a(B(0~(B(0~~(BFca< D@(0~(B(0~(BFca UYou see here 6 candles (for sale, 78 zorkmids).(@FcaU@((0~(BFca,You see here a sky blue potion (for sale, 333 zorkmids). T:271@(0~(BFcao"For you, esteemed sir; only 333 zorkmids for this sky blue potion."--More--Fcao - a sky blue potion (unpaid, 333 zorkmids). T:272@(0~(B@FcaE# FcaM nameFca+d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) FcaȈ+What do you want to call? [gikmos or ?*] Fca,Call a sky blue potion: Fcam( oFcaiFcalFca^Fca E 8What do you want to drop? [$a-dgi-km-os or ?*] FcaW FcaX You drop a potion called oil (unpaid, 333 zorkmids). T:273(@Fca V@!(0~(BFcaVYou see here a lamp (for sale, 50 zorkmids). T:274Fca@y T"For you, esteemed sir; only 50 zorkmids for this lamp."Fcay bp - a lamp (unpaid, 50 zorkmids). T:275@Fca# FcanameFca\ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Fca +What do you want to call? [gikmps or ?*] Fca|!Call a lamp: Fca0mFca}aFca+ gFcaiFca8 cFcaĒFca 8(0~(B@(0~(BFcaڽ dYou see here a potion called oil (for sale, 333 zorkmids). T:276Fca9Rv!@(0~(B(0~(BFcaSXYou see here a candle (for sale, 10 zorkmids). T:277FcaZ% T:278(@(0~(B(0~(BFca~j8What do you want to drop? [$a-dgi-kmnps or ?*] FcaBFcakCYou drop a lamp called magic (unpaid, 50 zorkmids).[Seahorse17 the Field Worker ]  HP:28 T:279@(0~(BFca5;  T:280((@@(0~(B(0~(BFcap T:281(0~(B(0~(B(0~(B@(0~(B(0~~(BFca^;(0~~(B@(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0a(B@(0~(BFca]You see here a +0 pick-axe.(0~(B@(@Fcar Fca wx - a +0 pick-axe. T:282@(0~(B@Fca T:283(0~(B@(0~(B(0~(B@(0~~(B(0~~(BFcap  T:284(0~(B(0~(B(0~(B((0~(B(0~(B(0~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~(BFcaQ  T:285(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@Fca,?  T:286(0~(B(0~(B@(0~(B@FcaG-W  T:287(0~(B@(0~(B@Fca2W  T:288(0~(B@(0~(B@FcapV  T:289(0~(B(0~(B@Fcau(0~(B@Fca% C  T:290(0~(B@Fca (0~(B@Fca,i  T:291(0x(B(0~(B(0~(B@FcaYV  T:292(0~(B(0~(B@FcaC  T:293(0x(B(0~(B(0~x(B(0~~(B(0~~x(B(0~~x(B(0~~~(B(0~(B(0~(B@FcaW   T:294(0qqqqk(B(0~~~x(B(0~~~x(B(0~~~x(B(0~~~(B(0k~~~x(B(0x~~~x(B(0x~~~(B(0x~(B@(0~(B(0x~~(B(0x~~(B(0x~(B+(0~(B(0x(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~(BFca+ T:295(0~(B@@(0~(B(0~~(BFcaR(0~(B@@(0~(BFcaa ;The door resists! T:296FcaO!FcaU"SThe door opens. T:297(0~(B(0lqqq(B@(0x(B((((0x(B((@(0~a(B(0x(B((((0v(BFca{ FWhat do you want to drop? [$a-dgi-kmnsx or ?*] FcaFcaqYou drop a +0 pick-axe.@(0~(B(@FcaQc FcaJ (0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0q(B(0~(B@((0~(B(0~(BFcaIK "Hello, seahorse17! Welcome to Rewuorb's hardware store!" T:298(0~(B@Fcay T:299(0~(B(0~(B(0~~(B(0~~(B(0u~~~(B(0~(B@@(0a(B((0~(B(0~~~(B(0~~(BFcaYt@(0~(B(0~(B(0~(B@(0~~(BFcaIuYou see here a magic marker (for sale, 50 zorkmids). T:300@((0~(BFca>Fca?Wait! That's a small mimic! T:301(0~(B@m(0~(BFca T:302(0~(B((0~(B@@(0~(B((0~~(BFca T:303(0~(B(0~(B(0~~(B(0~(B@(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(BFca4>(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0a(B@(0~(B(0~(BFcah5You see here a +0 pick-axe. T:304@(0~(B((0~(BFcaZ Fca[ \x - a +0 pick-axe.(0~(B@@Fca-* T:305FcaM T:306(0~(B@Fca#T(0~(B@(0~(BmFcaO $ T:307FcaW T:308(0~(B@(mFca% z(0q(B(0~(B(0~(B(0~(B@(0~(BFca$ T:309Fcaa T:310@(0~(B(0~(BmFca 3Really attack the watch captain? [yn] (n) GcazGcaD  T:311(0q(B(0~(B(0~(B@@(0~(BGcaϙE T:312@(0~(BGcah T:313(0~(B@(0a(BmGcaVH  T:314@m(0~(B(0~(B(0~(B(0~(BGcaN(0~(B@(0~(B(0~(B(0~(B(0~(BYou hear a door open.Gca  T:315(0~(B(0~(B(0~(B(0qqqqqq(B(0qqqk(B@(0~~~~~~~~~~~x(B(0~(B(0x(BGca(0~(B@(0~(B(0~~~~~~~~~~(B(0~(B@Gcaq T:316(0~(B(0~(B@(0~(BGca=(0l(B(0x~(B(0x~~(B(0j~~(B(0~~(B@(0~(B(0~(B@Gca.z T:317(0qqqq(B+(0qqq(B(0~~~~(B(0mq(B+(0~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0q(B+(0qqqqq(B+(0q(B(0qqqq(B+(0q(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(BGca  T:318(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(BGcay T:319(0~(B@(0~(B(0~(BGca8*The door resists!@Gca) GThe door resists! T:320Gca! Gca"LThe door resists! T:321(0~(BGcap GcaYpThe door resists!Gca3 Gca3 +The door opens. T:322(0a(Bh%%@%%!!%%(0v(BGcau T:323(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BGca - T:324(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@@@(0~(B(0~(B(0~~(B%Gca T:325(0~~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B@(0~(B(0~(BGca}(0~~~~(B(0~~~(B(0~(B(0~(B(0~~(B@(0~(B@@(0a(B(0~~(B(0~(B(0~(BGca/ T:326(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B@G(0~~~(BG(0vqqqw(BGca&@#(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~(B@(0~(B(0~(B(0~~(B(0~x(B@(0x(B(0x(BThe priestess of Huhetotl intones:"Pilgrim, you enter a sacred place!"Gca@You have a forbidding feeling... T:327@G(0~(BG(0~(B@(0~(BGcaM (0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~~(B(0a(B(0w(B@@(0x(B(0~(BG(0~(B@G(0~(BThe air crackles around the gnomish wizard. T:328 Gca  T:329(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~~(B@(0~(B@GG(0~~(B(0{(B@ Gca (0~(B(0~~~(B(0~~~~~(B(0~~(B(0~~~~~~~~~~~~~~~~~~(B@(0~~~~~~~~(B(0~~~(B@(0~(B@(0~(B(0~~~~(BG(0~(B@(0~(B Gca|# T:330 Gcau@(0~(B(0a(B@(0~(B(0{(B Gca_ # T:331 Gca T:332@(0~(B@(0~(B@G Gca }@(0~(B@(0~(B@GG(0~(B Gca6# T:333 Gcag(0~(B@@(0~(BG(0~~(BG(0~(B GcaG# T:334Gca:20a - a +2 bullwhip (weapon in hand).Gca7X T:335@@(0~(BG(0~(B@G(0~(BGcaeYou miss the gnomish wizard.@@(0~(B(0~(BG@(0~(BThe gnomish wizard casts a spell at you!Your brain is on fire![Seahorse17 the Field Worker ]  HP:19@(0{(BGcat0 Gca0tYou miss the gnomish wizard. T:336G(0~(BGca GcaS You miss the gnomish wizard.(0~(B@@(0~(B(0~(B(0~(B@Gcay rThe gnomish wizard points at you, then curses. T:337(0~(BGca GcaEYou hit the gnomish wizard.(0~(B@(0~(B@G@(0~(BGca}The gnomish wizard points all around, then curses. T:338@GcaW Gcag You miss the gnomish wizard.(0~(B(0~(B@@G(0~(BThe gnomish wizard points all around, then curses. T:339(0~(B@Gca GcaYou miss the gnomish wizard.(0~(B@@(0~(B(0~(B(0~(B@GcaThe gnomish wizard points all around, then curses. T:340@(0{(BGca! Gca)"You miss the gnomish wizard.@(0~(B(0~(B@@(0~(BGca"[The gnomish wizard points at you, then curses. T:341GcaqYou miss the gnomish wizard.@(0~(B(0~(B@(0~(B@The gnomish wizard points at you, then curses.(0~(B--More--Gcaj `[Seahorse17 the Field Worker ]  HP:20 T:342Gcag*You hit the gnomish wizard.(0~(B@(0~(B(0~(B@GThe gnomish wizard casts a spell!The gnomish wizard looks better. T:343@Gca GcaQ {You hit the gnomish wizard.@(0~(B@(0~(BG(0~(BGcaw The gnomish wizard points at you, then curses. T:344@(0{(BGca- Gca.You miss the gnomish wizard.@(0~(B@(0~(BG@(0~(BGca:.ZThe gnomish wizard points all around, then curses.(0~(BGcaH RYou miss the gnomish wizard. T:345GcaTt GcatjYou miss the gnomish wizard.G(0{(B@(0~(BGcaIuThe gnomish wizard points at you, then curses. T:346(0~(B@Gca GcaTYYou hit the gnomish wizard.(0~(B@(0~(BGcazThe gnomish wizard points all around, then curses. T:347@(0{(BGcaaS GcaVT You miss the gnomish wizard.(0~(B@@@(0~(BGThe gnomish wizard points all around, then curses.(0~(BGca5@5You hit the gnomish wizard.Gca@sThe gnomish wizard turns to flee. T:348G(0~(BGcaYou miss the gnomish wizard.@(0~(B(0~(B(0a(BG@(0~(BG@(0~(BGca T:349(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~(B@(0~(B(0~~~~(BG(0~(BG(0{~(BGca | T:350(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~~(B(0a(B@(0~(BG(0~(B@(0~(B@(0~(BGGcaQhYou miss the gnomish wizard.The air crackles around the gnomish wizard.The gnomish wizard casts a spell!--More--Gca8 [Seahorse17 the Field Worker ]  HP:21 T:351@(0{(B(0~(BGGcaAYou miss the gnomish wizard.@(0~(BThe gnomish wizard points at you, then curses.G(0~(BGca TYou miss the gnomish wizard. T:352GcaȂGcaGYou hit the gnomish wizard.(0~(B@GcaqThe gnomish wizard points all around, then curses. T:353G(0~(BGcaDGca)You hit the gnomish wizard.GcaThe gnomish wizard points at you, then curses. T:354(0{(B(0~(BGGcaeqGcaqKYou miss the gnomish wizard.(0~(B@GcaqpThe gnomish wizard points at you, then curses.G(0~(BGcaSYou hit the gnomish wizard. T:355Gca GcaO @You miss the gnomish wizard.(0~(B@Gca The gnomish wizard zaps herself with a spiked wand! T:356(0~(B(0~(B(0~(B@GGca(0~(B(0~(B(0~(B@@@(0{(B(0~(BGYou hear a nearby zap. T:357G GcaI GcaYou hit the gnomish wizard.The gnomish wizard zaps herself with a wand of teleportation!(0{(B Gca--More--!Gcašu T:358(0~(B@(0~(BG"GcaYu(0~(B(0~(B(0~(B@(0~(B@"GcaZZYou hear a door open. T:359G(0~(B@(0~(B"Gcah "Gca!i PYou hit the gnomish wizard.G(0~(B#Gca:bYou hit the gnomish wizard.[Seahorse17 the Field Worker ]  HP:22 T:360#Gca] #Gca] You miss the gnomish wizard.G@(0~(B(0~(B@(0~(B$Gca T:361(0~(B(0~(B(0~(B(0~(B@(0{(B$Gca You hit the gnomish wizard.@G(0~(B(0~(B(0~(B@%GcaX%GcaEYEYou hit the gnomish wizard. T:362%Gca< %Gca pYou miss the gnomish wizard. T:363G(0~(B@&GcaQ&GcaKRYou miss the gnomish wizard. T:364G(0~(B@(0~(B&Gca (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BYou hear a door open.&Gca The air crackles around the gnomish wizard. T:365G(0a(B@(0~(B'GcaH(0~~~~~~(B(0~~~~~(B(0~~~(BG(0~~~~~(B@@@(0~(B'GcaW  T:366(0~(B(0~~(B@(0~~~~~(B(0~~(B(0~~~~~~~~~~~~~~~~~~(B@(0~~~~~~~~(B(0~~~~~(B(0a(B(0~(B(0~(B(0~~(B(0~(B(0~(B(GcacYou miss the gnomish wizard. T:367@(0~(BG(0~(B@(0~(B(0~(B@(GcaV T:368(0~(B@G(0~(B(0~(B@(0~~(B(0~(B@(0~~~~~~~(B(0~~(B(0a(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(Gca3D [Seahorse17 the Field Worker ]  HP:23 T:369(0~(BG(0~~(B@@(0~(B(0~~~~~~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(Gca 5 T:370(0~(B@G(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@)Gcap& T:371@(0~(B(0~(BG(0~(B@@(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B)Gca|(0~(B@(0~(B@@(0~(B(0~(B{(0~(B@(0~(BThe gnomish wizard casts a spell!The gnomish wizard looks better. T:372(0~(BG)GcaŸ (0~(B@@(0~(B(0~~~(BG(0~(B(0~~~~~(B(0~(B(0~(B(0~(B,GcaO T:373@(0~(B(0~~~(B(0~~~~~(B(0~(B(0~(B(0~(B,Gca T:374(0~(B@(0~(BG(0~~(B@(0~(B@(0~(B(0~(B(0~(B@@,GcaI (0~(B@(0~(B(0~(B(0~(B@@(0~(B@(0~(B-Gca T:375(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B-Gca- T:376(0~(B@@(0~~~~~(BG(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B-Gca^ T:377@(0~(B(0~~(B(0~(BG(0~(B@@(0~~~~~~~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B@.Gca![Seahorse17 the Field Worker ]  HP:24 T:378(0~(B(0~~~(B(0~~~~~(B(0~(B(0~~(B(0~~~~~~~~~~~~~~~~~~(B@(0~(B(0~~~~~~~~(B(0~~~~~(B@(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B.Gca& T:379(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~~(B(0a(B@.Gca  T:380(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@/GcaF:O T:381(0{(B@/Gca(0~(B(0~(B(0~(B(0~(B(0~(B@You hear a door open. T:382(0~(B@0Gcaj Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools i - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 0Gcaϟ+0Gcakp (0qqqqqq(B(0qqqk(B(0~~~~~~~~~~~x(B(0x(B What would you like to drop?  Weapons j - a crude dagger Comestibles n - a cram ration Scrolls i - a scroll labeled DAIYEN FOOELS Potions k - a cloudy potion Tools m - a horn of plenty(end) 1Gcaa2+++++1Gcaz(0qqqqqq(B(0qqqk(B(0~~~~~~~~~~~x(B(0x(BA crude dagger lands on the altar.A cram ration lands on the altar.--More--1Gca1Gca@p Pick up what?  Weapons a - an uncursed crude dagger Comestibles b - an uncursed cram ration Scrolls c - an uncursed scroll labeled DAIYEN FOOELS Potions d - an uncursed cloudy potion Tools e - an uncursed horn of plenty(end) 2GcaaA2+++++2Gca/ (0qqqqqq(B(0qqqk(B(0~~~~~~~~~~~x(B(0x(Bj - an uncursed crude dagger.n - an uncursed cram ration.i - an uncursed scroll labeled DAIYEN FOOELS.--More--2GcaE# E T:383@3Gca0B  T:384(0~(B(0~(B(0~(B@(0{(B@(0~(B5Gcac T:385(0~(B@@(0~(B@(0~(B5GcaA T:386(0~~~~~~(B(0~~~~~(B@(0~~~~(B(0~~(B(0~~(B@(0~(B(0{(B@5Gca (0~(B@(0~~~(B(0~(B(0~~(B@(0~~(B(0~~(B(0~~~~~~~~~~~~~~~~~~(B@(0~~~~~~~~(B(0~~~~~(B(0a(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@5Gca]f[Seahorse17 the Field Worker ]  HP:25 T:387(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B6Gcan>(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~~(B(0~(B(0~(B6Gca T:388(0~~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B6Gca) T:389(0~~~~(B(0~~~(B(0~~~(B@(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B6Gcavx (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B@h7Gca(0~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~(B"Hello, seahorse17! Welcome to Pemboeang's delicatessen!""Will you please leave your pick-axe outside?" T:390@%7Gca3 I T:391(0~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~(B@(0~~~(B(0a(B(0~(B(0~~~(B@h%8Gca8What do you want to drop? [$a-dgi-kmnsx or ?*] 8Gca.8Gca.WYou drop a +0 pick-axe.h%8GcaE(0~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~(B((0~~~(B@(0~(B(0~(B(0~(B8Gca@Fj"Hello, seahorse17! Welcome again to Pemboeang's delicatessen!" T:3929GcaB]You hit the dwarf.The dwarf thrusts his dagger.9Gca.The dwarf hits![Seahorse17 the Field Worker ]  HP:21  T:393:Gca"(0~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~(B@(0~~~(B(0a(B(0~(B(0~(B(0~(B:GcamYou see here a +0 pick-axe. T:394h(0~(B T:395(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B=Gca[Seahorse17 the Field Worker ]  HP:22 T:396(0~~(B@(0~(B(0~~~~~~~~~~~~~~~~~~~~~(B(0~(Bh@(0~(B%[(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B>Gcax# T:397>Gca% fThe dwarf wields a +0 pick-axe! T:398(0~(B@?GcaRz(0~(B?Gcao # T:399@Gca,@(0~(Bh@Gca ;You hit the dwarf. T:400AGca= T:401(0~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~(Bh@AGcapPYou hit the dwarf.The dwarf swings his pick-axe.AGcaThe dwarf hits![Seahorse17 the Field Worker ]  HP:19  T:402aCGcaiCGcajpYou kill the dwarf!/54(0~(Ba[DGca(0~(B@(0~(B Things that are here: a hooded cloak a dagger a +0 pick-axe--More--DGca V T:403EGca 7What do you want to write with? [- agj or ?*] FGcaX@You write in the dust with your fingertip.--More--FGcaFWhat do you want to write in the dust here? FGca EFGca lGGcaebGGcaJeGGca2rGGcaeGGca5 tGGcaG hHGca'J T:404(0~(BaIGcaNzgThe giant ant bites![Seahorse17 the Field Worker ]  HP:16IGca EWhat do you want to write with? [- agj or ?*] JGcaHHDo you want to add to the current engraving? [ynq] (y) JGca%You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--JGca( FWhat do you want to write in the dust here? JGcaPJEKGca4jlKGcanLGca_ LGca~bLGca&eLGcarMGcaeMGca tMGca`hMGca,MGca-The giant ant bites![Seahorse17 the Field Worker ]  HP:13 [Seahorse17 the Field Worker ]  HP:14 T:405NGcaT EWhat do you want to write with? [- agj or ?*] OGcafHDo you want to add to the current engraving? [ynq] (y) OGcaYou wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--OGcaFWhat do you want to write in the dust here? OGca; EOGcap}lPGca=bPGcaypePGca8rPGca# ePGca; tQGcahQGca!QGca"mThe giant ant turns to flee. T:406a(0~(BRGcaK Pick up what?  Weapons a - a dagger Armor b - a hooded cloak Tools c - a +0 pick-axe(end) SGcam+TGcadmTGcaJx - a +0 pick-axe. T:407a(0~(B(0~(B@UGca T:408(0~~(Ba(0~~(B(0~~(B(0~~(B[@UGca/ T:409(0~~(Ba(0~(B(0~(B@UGca %\Wait! That's a small mimic!(0~(BamUGcaE%The small mimic hits![Seahorse17 the Field Worker ]  HP:8(28) Pw:13(13) AC:9 Xp:3/54 T:409  T:410UGcanxYou miss the small mimic. T:411(0~(BaVGcaS  T:412(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(Ba@(0~(BWGcau(0~(B(0~(Ba(0~(B@WGca_  T:413(0~~~(B(0~~(B(0~~(B(0~(B(0~(Ba(0~(B#@#(0~~~~~~~~~~(B#(0~(B(0x(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(BXGca2(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(Ba(0~(B(0~~~~~~~~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(BXGca [Seahorse17 the Field Worker ]  HP:9 T:414(0~(B(0~(B(0~(B(0~(Ba(0~(B@YGcam 7What do you want to write with? [- agj or ?*] ZGca@You write in the dust with your fingertip.--More--ZGcawFWhat do you want to write in the dust here? ZGcaGEZGca l[Gcab[Gca-e[Gca-@r[Gca2%e[Gca+t[Gca& h\GcaA7(0~(Ba\GcaFThe giant ant turns to flee. T:415]Gca\f T:416a(0~(B(0~(B]Gca (0~(B(0~(B(0~(Baom(0~(B@@@(0~(B]GcaU  T:417(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B^Gcaim T:418a(0~(Bo(0~(B@(0~(B(0~(B@^Gcav ` T:419(0~(B(0~(B(0~(Boa(0~(B(0~(Bm(0~(B((0~(B(0~(B@(0~(B^Gca (0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~(B@_Gca  T:420(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B@(0~(B_Gcad  T:421(0~(B@(0~(B_GcaL%G(0~(B@(0~(B_Gca8 D  T:422@(0~(B_Gca [Seahorse17 the Field Worker ]  HP:10(28) Pw:13(13) AC:9 Xp:3/54 T:423@(0~(B_GcaxD  T:424@(0~(B`GcaPD  T:425@(0~(B`GcaӪq@(0~(B  T:426You hear the chime of a cash register.`GcaN-@(0~(B`Gcac j  T:427(0~(B(0~(B@(0~(BbGca(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BbGca|o  T:428(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BbGcah(0~(B(0~(B@(0~(BbGca-7 K [Seahorse17 the Field Worker ]  HP:11 T:432(0~~~~(B(0~~(B@(0~~~(B(0~~~(B(0~~~(B(0~~~(BG@(0~~~~~(Ba(0~~(BbGcas7 (0~(B@(0~(BG@(0~(Ba(0~(BbGca8 aYou hear a nearby zap. T:433a(0~(BcGca^.You hit the gnome.cGca1The gnome turns to flee. T:434@(0~(Ba(0~~(BdGca2dGcaBYou miss the gnome.a(0~(BdGca<dGca$^You kill the gnome!/61  T:435(0~(BdGca t@(0~(B@(0~(Ba(0~(BdGcaC  T:436(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(BeGca%0  T:437(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B@(0~(Ba(0~(BeGcaxr(0~(B@(0~(Ba(0~(BeGca(  T:438(0~(B@(0~(Ba(0~(BeGca2Kl  T:439@(0~(Ba(0~~(BeGca t(0~(B(0~(B@(0~(B(0~(BaeGcaK a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BG(0~(BG@(0~(B  T:440You hear someone beseeching Huhetotl.eGca[Seahorse17 the Field Worker ]  HP:12 T:441G(0~(B(0~(BG@(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BfGcaOYou hit the gnome. T:442(0~(BfGcaL fGcaM MYou kill the gnome!/68(0~(BgGcahs T:443(0~(B(0~(B(0~(B@(0~(B(0~~(BgGcaU (0~(B@(0~(BN(gGca8What do you want to drop? [$a-dgi-kmnsx or ?*] hGca*IYou drop a +0 pick-axe. T:444iGca;<BN*jGca T:445@(0~(B(@lGcaY(0~~(B@(0~(B(0~(B(0~(BlGca T:446(0~~(B(0~(B@N(0~(B@mGca (0~~(B@(0~(B(0a~(B(0~(BmGca] T:447(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(BG(0~~~~~~~(Ba(0~~~(B(0~(B(0~(B(0~(B(0~(BoGca(0~(B(0~(B(0~(B@G(0~(Ba(0~(B(0~(B(0~(BoGca L T:448a{pGcaFG(0~(Ba(0~~(BThe air crackles around the gnomish wizard. T:449pGca pGca֪ JYou hit the gnomish wizard.a(0~(BpGca OThe gnomish wizard points at you, then curses.--More--qGcaa[Seahorse17 the Field Worker ]  HP:13 T:450qGca1 You hit the gnomish wizard.a(0~(BThe gnomish wizard points at you, then curses. T:451rGcarGcao You hit the gnomish wizard.Na(0~(BThe gnomish wizard points at you, then curses.rGcaLLrGcagYou miss the gnomish wizard. T:452a(0~(BsGcao`You miss the golden naga hatchling.a(0~(BsGca1pThe golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:11@--More--sGca+K T:453a(0~(BtGca6 7What do you want to write with? [- agj or ?*] uGcai@You write in the dust with your fingertip.--More--uGcaFWhat do you want to write in the dust here? uGcaga EuGcaL lvGcaCbvGcaevGcagrvGca>evGcac tvGca hwGca/(0~(BawGca9The golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:7(28) Pw:13(13) AC:9 Xp:3/68 T:453(0~(BwGcaJ`The gnomish wizard points all around, then curses. T:454xGca^EWhat do you want to write with? [- agj or ?*] yGcaFHDo you want to add to the current engraving? [ynq] (y) yGcaH You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--yGca FWhat do you want to write in the dust here? zGca_NEzGca~l{Gca-b{Gcae{Gcar{Gca e{Gcal t{Gca&~h|Gca"(0~(BThe golden naga hatchling turns to flee.(0~(B@The gnomish wizard turns to flee.(0~(BGGcaN Coins $ - 15 gold pieces Weapons a - a +2 bullwhip (weapon in hand) j - an uncursed crude dagger Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations n - an uncursed cram ration Scrolls i - an uncursed scroll labeled DAIYEN FOOELS Potions k - an uncursed cloudy potion Tools m - an uncursed horn of plenty s - an empty uncursed sack Gems/Stones g - an uncursed touchstone(end) GcaP(0qqqqqq(B(0qqqk(B(0~~~~~~~~~~~x(B(0~x(B(0x(B [Seahorse17 the Field Worker ] St:12 Dx:9 Co:12 In:12 Wi:15 Ch:15 Lawful Dlvl:6 $:15 HP:7(28) Pw:13(13) AC:9 Xp:3/68 T:454GcaWI T:455(0~(BGGcaJ(0~(BThe gnomish wizard casts a spell!GcasThe gnomish wizard looks better. T:456(0~(BGGcaF T:457(0~(B(0~(B@(0~(B(0~(B(0~(BNGcaRK(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~~~~~~~(B(0~~~~(B(0~(BN(0~(B(0~(B(0~(BGcaF  T:458(0~(B(0~(B(0~(B(0~~(B(0x(B#(0x(B>(0~~~~(B#@(0x(B#(0~(B(0~(B(0~(B(0~(B((0~(B(0~(B(0~(BGcak9(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B((0~(B(0~(B(0~(BGca&[Seahorse17 the Field Worker ]  HP:8 T:459(0~(B@(0~~(Ba(0~~~~~~~(B(0~~~~(BGcaڟ T:460(0~(B(0~~~~~~~~~~(B(0~~~~(B@Gca (0~~(B(0~(B@(0~(B(0~(BNGca7Zw(0~(B(0~(B@@(0~(BGcaRZmYou see here a +0 pick-axe. T:461@[GcaGca,x - a +0 pick-axe. T:462(0~(Ba@@(0~(BGca6  T:463(0~(Ba(0~(B(0~(B@*Gca T:464(0~(B(0~(B+(0~(B(0~(B(0~(Ba@(0~~(BGca7What do you want to write with? [- agj or ?*] Gca| @You write in the dust with your fingertip.--More--Gca"FWhat do you want to write in the dust here? GcaEGcaJRlGca% bGca eGca~<rGcaeGcaxtGcahGca2\ GcaY\ SThe giant ant turns to flee.a(0~(BGcaT * T:465Gca 02a(0~(BGcaE $ T:466Gcab` T:467a(0~(B(0~(BGcaqv[Seahorse17 the Field Worker ]  HP:9 T:468a(0~(B(0~(B(0~(BN(0~(B@(0~(B(0~~(BGca(0~(B(0~(B(0a~(B(0~(B@(0~~(BSomething is written here in the dust.Gca:You read: "Elberctn".(0~(BGca * T:469Gca-8NGGca7What do you want to write with? [- agj or ?*] Gca& HDo you want to add to the current engraving? [ynq] (y) GcaNwYou wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--Gca`FWhat do you want to write in the dust here? Gca EGca8UlGca bGcateGca rGcaeeGcaXtGca.ghGca* T:470Gca7What do you want to write with? [- agj or ?*] GcaHDo you want to add to the current engraving? [ynq] (y) Gca=You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--GcaFWhat do you want to write in the dust here? Gca, EGca<lGca}bGcaוeGcarGca\ eGca tGcaBhGca+ z T:471(0~(BN(0~(BGGcad7What do you want to write with? [- agj or ?*] Gcat HDo you want to add to the current engraving? [ynq] (y) Gcaw= You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--GcamFFWhat do you want to write in the dust here? GcaIEGca|lGca/ bGca eGcawrGcaeGcaͭtGcaXhGca Gcaj The golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:7  T:472(0~(BGca^EWhat do you want to write with? [- agj or ?*] Gcal HDo you want to add to the current engraving? [ynq] (y) GcaYou wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--GcasFWhat do you want to write in the dust here? GcaEGcaTxlGca bGca/eGcarrGca?weGcatGca,hGca Gca7What do you want to write with? [- agj or ?*] Gca3HDo you want to add to the current engraving? [ynq] (y) GcaC!Never mind.Gca<EWhat do you want to write with? [- agj or ?*] GcanZHDo you want to add to the current engraving? [ynq] (y) Gca You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--Gca FWhat do you want to write in the dust here? GcaEGcalGcaďbGcaMr eGcaM" rGcab eGcavtGcahGca * T:473Gca$7What do you want to write with? [- agj or ?*] Gcaz HDo you want to add to the current engraving? [ynq] (y) GcaYou wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--GcawFWhat do you want to write in the dust here? GcayEGcar lGcahbGcaeGcaf<rGcaeGcawtGca2 hGca_Gca`The golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:3  T:474GcaXA ?a - a +2 bullwhip (weapon in hand).Gca` Gcahd # GcaѺprayGcat?Are you sure you want to pray? [yn] (n) GcaYou begin praying to Quetzalcoatl.You are surrounded by a shimmering light.--More--GcaAY * T:475GcaY $ T:476GcaZ  T:477[Seahorse17 the Field Worker ]  HP:28(28) Pw:13(13) AC:9 Xp:3/68 T:477Gca(1a - a +2 bullwhip (weapon in hand).Gcau>You hit the golden naga hatchling.GcaSwThe golden naga hatchling bites![Seahorse17 the Field Worker  ]  HP:27Gca8U[You miss the golden naga hatchling. T:478Gca) ?You miss the golden naga hatchling.Gca wThe golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:23Gca\[You miss the golden naga hatchling. T:479GcaI>You hit the golden naga hatchling.GcaThe golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:22  T:480Gca?You miss the golden naga hatchling.Gca[The golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:18  T:481Gca?You miss the golden naga hatchling.Gca`The golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:16  T:482Gca< ?You miss the golden naga hatchling.Gca!= The golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:12  T:483Gca>You hit the golden naga hatchling.GcaGThe golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:11 T:484You hear someone beseeching Huhetotl.Gca >You hit the golden naga hatchling.Gca@ The golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:7(28) Pw:13(13) AC:9 Xp:3/68 T:484  T:485GcaGca1You miss the golden naga hatchling.GcahThe golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:6 [Seahorse17 the Field Worker ]  HP:7 T:486Gca >You hit the golden naga hatchling.Gca The golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:5  T:487Gca >You hit the golden naga hatchling.Gca The golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:3  T:488GcaK>You hit the golden naga hatchling.GcaLThe golden naga hatchling bites![Seahorse17 the Field Worker ]  HP:2  T:489Gcaj pYou hit the golden naga hatchling.The golden naga hatchling bites!Gca'k K[Seahorse17 the Field Worker ]  HP:0--More--Gca_v You die...Gcaw [Seahorse17 the Field Worker ] St:12 Dx:9 Co:12 In:12 Wi:15 Ch:15 Lawful Dlvl:6 $:15 HP:0(28) Pw:13(13) AC:9 Xp:3/68 T:489Gca.z --More--GcaxJDo you want your possessions identified? [ynq] (n) Gca_ /[?1049l Gca>  Gca