caO Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-10.15:43:23.ttyrec Time: (1633880603) Sun Oct 10 15:43:23 2021  carM[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details.  caPVShall I pick character's race, role, gender and alignment for you? [ynaq]  caat n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end)  caM+ name: seahorse17  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end)  ca% 8+ name: seahorse17  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end)  ca-+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end)  caV+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: lawful Is this ok? [ynq]  seahorse17, lawful male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end)  cam Z car (0lqqqqqqqqqqqq(B+(0qk(B(0x~~~~~(B?(0~~~~~~(B$(0~x(B(0x~~(B[(0~~~~~~~~(B@(0~~x(B(0x~~(B{(0~~~~~~~(Bd(0~~~~(B(0mqqqqqqqqqqqqqqj(B caVs Seahorse17 the Digger St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake cas @ of us all: Go bravely with Quetzalcoatl!--More-- cah ca&Hello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.Seahorse17 the Digger St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 caL caRP Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro caPom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false] (1 of 4) cau+" ca$a+# ca +# ca  a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [false]  o - safe_pet [true]  p - showexp [false]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [false]  x - tombstone [true]  y - toptenwin # ca  [false]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Archeologist]  race [human] (2 of 4)$ ca +% caP+% ca+& cax gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot & ca8[loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)] (3 of 4)& ca +& caL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) ' cam+[Seahorse17 the Digger ] St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0lqqqqqqqqqqqq(B+(0qk(B(0x~~~~~(B?(0~~~~~~(B$(0~x(B(0x~~(B[(0~~~~~~~~(B@(0~~x(B(0x~~(B{(0~~~~~~~(Bd(0~~~~(B(0mqqqqqqqqqqqqqqj(B( caj (@<( cak CYou see here 7 gold pieces. T:2( ca-( ca:- $:7$ - 7 gold pieces. T:3d@(0~(B(0~(B) caAP@(0~(BA board beneath you squeaks a B note loudly.d(0~(B) ca d(0~(B@(0~~~(B^The little dog picks up a scroll.(0~(BdThe little dog drops a scroll. T:6* cay* ca /There is nothing here to pick up.+ caC(0~(B@The little dog picks up a scroll. T:7(0~(Bd+ ca; +@d+ car fYou swap places with your little dog.(0~(Bd, ca=There is nothing here to pick up., ca N T:8(0~(B@- caǠ*@d(0~(B- ca1K T:9@d(0~(B- caO L T:10@d(0~(B- ca3 @(0~(B- cau zThe little dog drops a scroll. T:11d(0~(B- ca_@(0~(BThe little dog picks up a scroll. T:12d(0~(B(0~(B. ca63 ,@(0~(B. ca~3 zYou see here a pair of walking shoes. T:13d(0~(B/ caz T:14@[(0~(Bd0 ca <(0~(Bd0 cay T:15@(0~(Bd(0~(B0 caD O T:16d(0~(B1 caN T:17d(0~(B1 caQ(0~(B@[d1 ca2 (0~(B@1 can You see here a pair of walking shoes. T:18d{2 cauj - a pair of walking shoes.d(0~(B@2 calThe little dog drops a scroll. T:19?d2 ca :What do you want to wear? [j or ?*] 3 caFu AC:8d(0~(B T:20d?(0~(Bd3 cauJ T:21You finish your dressing maneuver.3 cap Coins $ - 7 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) j - a +0 pair of walking shoes (being worn) Comestibles d - 3 uncursed food rations Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:36) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone(end) 5 ca 6 ca,Qd(0~(B(0~(B@6 ca!DL T:22@(0~(B6 ca @(0~(B6 cam eYou see here a scroll labeled ELAM EBOW.(0~(Bd7 ca>  7 ca k - a scroll labeled ELAM EBOW. T:23@(0~(Bd7 ca%f(0~(B@d(0~(B8 caq T:24d(0~(B@(0~(B8 caE(0~(Bd(0~(B@8 caA T:25(0~(B@8 cajn i T:26(0~(Bd(0~(B@8 ca i T:27(0~(Bd(0~(B@8 ca]i T:28(0~(Bd(0~(B@9 ca*\(0~(B(0~(B@d9 ca+}I T:29(0~(B@9 ca  T:30(0~(Bd@(0~(B<9 cabThe door resists! T:31(0~(Bd: ca| `The door resists!(0~(Bd: ca: caTThe door opens. T:32(0a(B: caŦ#@(0~~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~(Bd(0~~(B(0~~~(B; caR Coins $ - 7 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) j - a +0 pair of walking shoes (being worn) Comestibles d - 3 uncursed food rations Scrolls k - a scroll labeled ELAM EBOW Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:36) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone(end) < ca̞ = ca8What do you want to use or apply? [ae-i or ?*] = cad= caewYour lamp is now on. T:33#d<= ca  T:34@d(0~(B(0~~(B(0~~~(B(0~~~~~(B> cab T:35@#d(0~(B> ca####> caqYou find a hidden passage. T:36#d> ca f T:37d(0a(B? ca$ T:38##@d#(0~(B(0~(B(0~~~(B? cayt#(0~(BYou find a hidden passage.d#? ca  T:39#@#(0~~(B(0~(B@ ca(0qqq(B(0~(B(0~(B(0~(B(0~(B##@##(0~(B(0~(B@ caF T:40@#@ ca  T:41(0l(B(0q(B(0~(B(0~(B@#@ caA e T:42(0~(B(0~(B@#@ ca, T:43(0k(B(0x(B(0~~(B(0x(B(0~x(B(0x~(B(0~~(B(0q(B@(0q(B#A ca`{ T:44@(0x(B(0m(B(0~(B(0qj(BA ca+J T:45@(0~(BB ca" # B cajaC ca9 djustC caQ>What do you want to adjust? [a-k or ?*] C cabdFAdjust letter to what [el-zA-Z] (? see used letters)? C ca NMoving: x - a +0 pick-axe (alternate weapon; not wielded).D caN# D caaD caL djustD ca! BWhat do you want to adjust? [a-df-kx or ?*] E carIAdjust letter to what [ehl-wyzA-Z] (? see used letters)? E caaH7Moving: s - an empty uncursed sack.E ca8DWhat do you want to drop? [$a-dfgi-ksx or ?*] F caF ca/FYou drop a tinning kit (0:36). T:46F ca# ] T:47@#(G ca̎y T:48(0~(B@#(0~~~(B(0qq(BG caG(0~(B@####G caV T:49(0~(B@(0~(B(0~~~(B#(0~~(BG cau]  T:50(0~~(B#(0~(B(0~(B@##(0~(B##(0~~~~(B(0qq(BH cand(0~(B#@(0~(B#H caO T:51(0~~~(B#@(0~(B(0~(B#H caJ_ T:52#@(0~(BH ca  T:53(0~~(B(0qqqqqqqqqqqqqk(B#(0x~(B>(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~x(B(0m(B(0qqqqqqqqj(B##I caNR T:54(0l(B(0~(B@I ca,N(0~~(B@(0~(BI ca'%You descend the stairs.--More--J ca #(0lqqqqq~qqqqk(B(0~~~~~~~~~~~x(B(0x~~~~~(B%@(0~~~(B+(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Digger ] St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:2 $:7 HP:13(13) Pw:2(2) AC:8 Xp:1/0 T:54J cai  T:55J caN<@There's some graffiti on the floor here.J ca}LYou read: "Tne? ?av tnat ?lad li?e?!!! ... in the mazes.".K caG T:56(0~(B@K ca?V@(0~(BThere's some graffiti on the floor here.K ca?gYou read: "Tne? ?av tnat ?lad li?e?!!! ... in the mazes.". T:57L caYH T:58@(0~(BM carThere's some graffiti on the floor here. You read: "Tne? ?av tnat ?lad li?e?!!! ... in the mazes.".N ca<('@<N ca(r Things that are here: an elf corpse 9 rocks 7 arrows--More--O cacAn arrow shoots out at you!O caYou are hit by an arrow![Seahorse17 the Digger ]  HP:8(13) Pw:2(2) AC:8 Xp:1/0 T:58O cau^ T:59%@O ca (0~(B@P caB[Seahorse17 the Digger ]  HP:9 T:60@(0~(BP ca((0~(B@P cale:The door resists! T:61P cafb P cab ZThe door opens. T:62(0a(B##P cawp Y T:63(0~(B@#Q ca ; T:64(0~(B(0a(B@#(0~(BQ caOw T:65(0~(B#@#(0~(BQ cat T:66(0~(B#@`(0~(BQ ca*b  T:67(0~(B#@(0~(BR ca T:68(0~(B###@(0~(BR ca^ 7You try to move the boulder, but in vain.S ca[5 T:69(0qqqqk(B(0~~~~~(B@##(0a~~~~~x(B(0~~~~~(B(0~~~(B#(0x(B(0~~~~~(BS caM T:70#@#S ca/ *#@#S caM T:71#@#T ca*#@#T ca [Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:8 Xp:1/0 T:75#######@##?(0~~(B##(0x(BT ca> T:76##(0l~(B##@(0x~~(B(0~~~~~(B(0~~(B*$(0x(B(0qqqqj(BT caF  T:77(0a(B@(0x~(B(0m|(BU ca\ T:78(0~(B@(0~(BU ca&(0~(B@U caUYou see here a scroll labeled ETAOIN SHRDLU. T:79U ca'- U ca- _l - a scroll labeled ETAOIN SHRDLU. T:80@U caP%O T:81(0~(B@V cat&(0~(B@V caDYou see here 2 gold pieces. T:82V caV V canW g $:9$ - 2 gold pieces. T:83@W caZ>-@(0~(BW ca>AYou see here 2 red gems. T:84W ca<W ca0m - 2 red gems.@W caH T:85@(0~(BW ca F@(0~(B?X caX 9What do you want to use or apply? [agisx or ?*] X cam}x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--X ca* CIn what direction do you want to dig? [nj>] X ca) IYou start digging. T:86X ca) RYou hit the rock with all your might. T:87X ca) BYou hear a door open. T:88X ca@+  T:89[Seahorse17 the Digger  ]  HP:11 T:90 T:91X cay+ # T:92X ca+ &(0~(B--More--X ca1 ) T:93Y caC1What do you want to wield? [- ax or ?*] Y caH9a - a +2 bullwhip (weapon in hand).Y caI_x - a +0 pick-axe (alternate weapon; not wielded). T:94Y caZ ca؆g T:95(0~(B(0~(B@Z ca(0~(B(0~(B@ Things that are here: a scroll labeled ANDOVA BEGARIN a werewolf corpse--More--Z ca^U K T:96Z ca'9 Pick up what?  Comestibles a - a werewolf corpse Scrolls b - a scroll labeled ANDOVA BEGARIN(end) [ ca2++[ ca -[ ca X[ caT `n - a scroll labeled ANDOVA BEGARIN. T:97@\ ca # ] caEname] cad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ] cae+What do you want to call? [gi-ns or ?*] ] ca :Call a scroll labeled ANDOVA BEGARIN: ^ can t^ caHe^ cal^ ca_e^ cas p^ caoB o^ caF r_ ca>%t_ caPa_ caga t_ cah5i_ ca?o` cagn` caZa caTQ(0~(B@%a caC ] T:98@(0~(B(0~(Ba caAL T:99@(0~(Ba ca M T:100@(0~(Ba cawi,@(0~(Bb caz T:101#@(0~(B(0~~(Bb ca T:102@d#(0~(B(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(Bc ca|#@#(0~(BThe jackal bites![Seahorse17 the Digger  ]  HP:10c ca LYou miss the jackal. T:103d ca",d cat,AYou kill the jackal!/1#d ca#O T:104##@e ca[Seahorse17 the Digger  ]  HP:11 T:105###@#@e ca T:112(0lqqqqqqqk(B(0x~~~~~~~x(B(0~~~~~~~x(B(0~~~~~x(B(0~~~x(B(0q(B@(0j(B########e ca  T:113(0x(B(0x~~(B(0x~~~~(B@(0mqqqqq(B(0~(Bf ca|j(0~~(B(0~~~~(B(0~(B@f caI  T:114(0~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@f caj _(0~~~(B(0~~(B(0~~(B(0~(B#######@ T:119 [Seahorse17 the Digger  ]  HP:12 T:120@#f caD You hear water falling on coins. T:125####@(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(Bg ca T:126(0~(B#d@(0~~(Bg ca @(0~(B(0~(BThe jackal bites![Seahorse17 the Digger  ]  HP:11  T:127g ca+ 0You miss the jackal.g ca] The jackal bites![Seahorse17 the Digger ]  HP:9(13) Pw:2(2) AC:8 Xp:1/1 T:127h ca͒h ca&>You miss the jackal. T:128h cah ca-NYou kill the jackal!/2 T:129%h caR @(0a(B(0~(B(0~~~(B(0~~~~(BYou see here a jackal corpse.i ca(HThere is a jackal corpse here; eat it? [ynq] (n) i caai caaIThis jackal corpse tastes okay. T:130i cab T:131 T:132 T:133 T:134i ca)c' Satiatedi caDcYou finish eating the jackal corpse.[Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:8 Xp:1/2 T:135 Satiatedj ca T:136@#(0~(B(0~~(Bj cac T:137@#(0~(Bj cac T:138@#(0~(Bj ca ###@####(0~~~~~(B(0~(Bj ca  T:140  T:141+##@#########j ca  T:147 [Seahorse17 the Digger  ]  HP:11 T:150@##Ouch! You bump into a door.k ca k ca:The door resists! T:151k ca" GThe door resists! T:152k ca} GThe door resists! T:153l ca!6+The door resists!l ca| l caZ|The door opens. T:154(0lqqqqqqqq(B(0x~~~~~~~~(B(0~~~~~~~~~~a(B(0x~~~~~(B{(0~~(B(0mqqqqqqqq(Bl ca  T:155(0q(B(0~x(B@#(0~x(B(0~(Bm cag(0k(B@(0a(B(0j(B#m caJ(0~~(Br@(0~~~~~~(Bm capThe sewer rat bites![Seahorse17 the Digger ]  HP:8(13) Pw:2(2) AC:8 Xp:1/2 T:159  T:160m ca= m ca=GYou kill the sewer rat!/3(0~(Bn ca$ S T:161#@(0~(Bo caU1#@(0~(Bo ca_#M T:162#@(0~(Bo caF  T:163(0~(B#@(0~(B(0~(Bo caC s(0~(B#@#(0~(Bo ca! T:164(0~(B#@#(0~(Bp ca:a[Seahorse17 the Digger ]  HP:9 T:165(0~(B#@#(0~(Bp ca/n(0~(B#@#(0~(Bp caf T:166(0~(B#@#p caB*  T:167(0~(B@#(0~(Bp ca( T:168(0q(B(0~(B##(0~(B@##(0~(B#q ca T:169(0~(B@#(0~(B#q cazv  T:170(0q(B(0~(B@#(0~~~~~~~~~(Bq cas  T:171(0lq(B(0k(B+>(0~(B@(0x~~~x(B#(0x~~~(B+(0~~(B(0mqq(Br cag(0~(B@(0x(B(0~x(B(0qj(Br ca* `@(0~(BYou are caught in a magical explosion!r ca [Seahorse17 the Digger ]  HP:2Your body absorbs some of the magical energy! Pw:4(4) T:172r ca,@(0~(Bs cabYou are caught in a magical explosion! Your body absorbs some of the magical energy!v caw) T:173v caR# T:174v cao # T:175w cagm# T:176w ca-# T:177w caO # T:178w ca8 # T:179x caN.You don't have anything to drink.x ca% y ca!Y[Seahorse17 the Digger ]  HP:3 T:180y ca/_ # T:181y caP\ # T:182z ca2# T:183z ca# T:184z ca # T:185z ca # T:186{ ca=7# T:187{ ca# T:188{ ca # T:189| caO# T:190| ca3# T:191| ca # T:192| ca # T:193} caxm# T:194} caZjY[Seahorse17 the Digger ]  HP:4 T:195} cav# T:196~ cai# T:197~ caf# T:198~ car# T:199~ caC # T:200~ ca/ # T:201~ ca# T:202 ca# T:203 ca}# T:204 ca # T:205 ca# T:206 cas # T:207 ca# T:208 ca # T:209 cao Y[Seahorse17 the Digger ]  HP:5 T:210 ca+# T:211 ca@ %You descend the stairs.--More-- ca8(0lqq~k(B(0x~~~x(B(0~~~~x(B(0x~(Bo@(0~(B#(0mqqqj(B [Seahorse17 the Digger ] St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:3 $:9 HP:5(13) Pw:4(4) AC:8 Xp:1/3 T:211 ca!  T:212 ca> "You miss the goblin. ca~ The goblin hits![Seahorse17 the Digger ]  HP:3  T:213 caS  caET ?You kill the goblin!/9< ca|ZV T:214#@(0~(B ca6W &You climb up the stairs.--More-- ca(0lqqqqqqqk(B(0lqqqk(B(0x~~~~~~~x(B+@(0~~~(B#(0lqqqqqqqqqk(B(0x~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~x(B#########(0~~~~~~~~~~a(B###(0x~~~~~~~x(B+(0~~~x(B#(0x~~~~~(B{(0~~~x(B#(0mqqqqqq~j(B(0mqqqj(B#(0mqqqqqqqq~j(B###########################(0lqqqqq~qqqqk(B#(0l~qqqqk(B(0~~~~~~~~~~~x(B###### ca3f####(0a~~~~~x(B(0x~~~~~(B%<(0~~~a(B#####`#(0x~~~~~x(B(0x~~~~~~~~~~x(B##(0~~~~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~x(B(0m|~qqqj(B%[Seahorse17 the Digger ] St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:2 $:9 HP:3(13) Pw:4(4) AC:8 Xp:1/9 T:214 cak caFvzThe door opens. T:215##(0a(B(0~~(B# ca# T:216#@>(0~(B###(0~(B ca[:  T:217@(0a(B#(0~(B#(0~~~(B(0~~(B cag T:218(0x(B#(0~(B(0x~~~~(B#@(0~~(B+## ca~l T:219(0~(B#@## cakZ T:220#@## cas  T:221(0x(B(0~(B@#(0~(B(0x(B# caM s T:222(0~(B@#(0~(B` ca* T:223(0lq(B(0~(B(0~(B@#(0~(B(0~(B(0mq(B caW T:224(0qqq(B(0~~~(B(0~x(B(0~~(B@#(0~x(B(0~~~(B(0qqq(B ca@Wg(0k(B@(0~(B(0x(B(0j(B cag [Seahorse17 the Digger ]  HP:4 T:225(0~(B(0~(B@ caB T:226@(0~(B caB T:227@(0~(B ca3The door resists! caa  caQThe door opens. T:228#(0a(B caW  T:229(0~(B@(0~(B## caa T:230(0~~~(B(0~~~(B(0~(B@(0a(B(0~(B# cab T:231(0~~~(B(0~~(B(0~(B(0~(B#(0~~~(B@(0~~~(B## ca T:232(0~~~(B(0~~~(B(0~~~(B(0~(B#@###### ca p T:233#@### ca\Q T:234@## ca @# ca^ D T:235#@ ca+= T:236@# ca $ T:237 ca$ T:238 ca) $ T:239 ca Z[Seahorse17 the Digger ]  HP:5 T:240 ca< T:241#@ ca#@ cag T:242#@## caC 8#@## caj T:243#@#### cag T:244#@### caZ T:245#@# ca  T:246#@(0~a(B(0~~~(B(0x~~~(B#(0mqqq(B ca  T:247(0lqqqq(B#(0x~~~(B@(0x~(B(0~(B(0~~(B caa(0~~~(B#(0~~~(B@(0~(B(0~~(B(0q(B ca T:248(0~~~(B@(0~~~(B#(0~(B(0~(B ca/ ](0k(B@#(0~x(B(0~~~(B cath T:249@(0a(B(0j(B ca J T:250(0~(B@ caVJ T:251(0~(B@ caK* C  T:252(0~(B@ cau  T:253(0~~~(B(0~(B(0~(B@ cav  T:254(0~(B(0~(B(0~~~(B@(0~~~(B# caN[Seahorse17 the Digger ]  HP:6 T:255(0~~~(B@(0~~(B#(0~(B ca7  T:256@(0~~(B#(0~~(B(0~~(B cao2 T:257@#(0~~(B(0~~~~(B(0~~(B caU R T:258@## caq#@ caI V T:259###@ ca I T:260##@ ca0&@# caQU T:261##@# ca' R T:262@## caSN T:263#@# ca#@ catd T:264#k##@ cadi _ T:265#k#@ ca_You kill the kobold!/15 T:266) caж ###@# Things that are here: an arrow an arrow 9 rocks 7 arrows--More-- caJ (0lqqqqqqqk(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B T:267 ca| B@##) caщN T:268#@# caN T:269#@# cae*#@# ca [Seahorse17 the Digger ]  HP:7 T:270#@# ca6 N T:271#@# caoN T:272#@# ca{N*#@# ca0<< T:273#@ caX *#@# ca P T:274#@# caJz4#@## ca D T:275#@ ca] T:276#@## ca.#@# ca֥ Z T:277#@# caD T:278#@ ca^e#@(0~(B(0~~~(B(0~~~~(B ca|  T:279@#(0~(B(0~~~(B(0~~~~(B ca G T:280@# ca&G T:281@# caM T:283@### calk u[Seahorse17 the Digger ]  HP:8 T:285@## cak $@### cam P T:287#@######### can  T:294 [Seahorse17 the Digger ]  HP:9 T:300@########@# cao = T:301  T:302 cap $ T:303 caTN###You find a hidden passage. T:304 caκ ca = T:305@# ca- e+##@#### ca< T:306@# caF E T:307@# ca" D T:308@# caڙ This door is locked. ca0,This door is locked. caΪ,This door is locked. caJ (In what direction?  ca  ca As you kick the door, it crashes open!(0lq(B(0x~(B(0x~~~(B (0x~~~~~(B (0x(B|(0~~(B (0x~(B(0mq(B ca' T:309(0qqq(B(0~~~(B(0~x(B@#(0~x(B (0~~(Bo(0qq(B ca(0k(B(0x(B@(0~(Bo(0~x(B(0~j(B ca@ 2You kill the goblin!% ca@ [Seahorse17 the Digger  ]  HP:22(26) Pw:8(8) AC:8 Xp:2/21 T:309Welcome to experience level 2. T:310 ca& (0~(B@# Things that are here: a goblin corpse an iron skull cap--More-- caIx(0lqqqqqqqk(B(0x~~~~~~~x(B ca:There is a goblin corpse here; eat it? [ynq] (n)  ca caHThis goblin corpse tastes okay. T:311 ca# T:312 ca` T:313 T:314 T:315 T:316 caQYou finish eating the goblin corpse. T:317 cay  caRo - an iron skull cap. T:318@ ca4What do you want to wear? [*]  caC2You are already wearing a hat. caN@What do you want to take off? [bcj or ?*]  ca;{ cao{You were wearing an uncursed +0 fedora.[Seahorse17 the Digger  ]  HP:23 T:319 ca1x CWhat do you want to drop? [$a-dgi-osx or ?*]  caw  caw HYou drop an uncursed +0 fedora. T:320 cai:What do you want to wear? [o or ?*]  ca!m AC:7 T:321You finish your dressing maneuver. ca 5 Coins $ - 9 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) j - a +0 pair of walking shoes (being worn) o - a +0 iron skull cap (being worn) Comestibles d - 3 uncursed food rations Scrolls k - a scroll labeled ELAM EBOW l - a scroll labeled ETAOIN SHRDLU n - a scroll called teleportation Tools i - an uncursed oil lamp (lit) s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone m - 2 red gems(end) ca^ (0lqqqqqqqk(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqq~j(B###################(0l~qqqqk(B######(0a~~~~~x(B#(0x~~~~~x(B##(0~~~~~~x(B(0x~~~~~x(B(0m|~qqqj(B% [Seahorse17 the Digger  ] St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:2 $:9 HP:23(26) Pw:8(8) AC:7 Xp:2/21 T:321 caE T:322@[ caB T:323@(0~(B caaY@(0~(BSomething is engraved here on the headstone. ca׃%You read: "VACANCY". ca  cab9What do you want to use or apply? [agisx or ?*]  caҎ {x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More-- ca}CIn what direction do you want to dig? [hyb>]  ca  ca(DYou start digging downward. T:324 ca  T:325 T:326You dig a pit in the grave.(0~~~~(B (0~~~~(B(0~~(B(0~(B(0~~(B  cabThere is a pit here.You see here 18 gold pieces.--More-- ca  ca 7 T:327M ca 1What do you want to wield? [- ax or ?*]  caj a - a +2 bullwhip (weapon in hand).x - a +0 pick-axe (alternate weapon; not wielded).--More-- ca(R[Seahorse17 the Digger  ]  HP:20 ca CYou miss the kobold mummy. T:328 caO4You miss the kobold mummy. caP  ca BYou hit the kobold mummy. T:329 caW  caWWYou destroy the kobold mummy!/26% ca  cag $:27 HP:20(26) Pw:8(8) AC:7 Xp:2/26 T:329$ - 18 gold pieces.[Seahorse17 the Digger  ]  HP:21 T:330@ caM  caN@You are still in a pit. T:331 ca(0~~~~(B (0~~~~(B(0~~(B(0~(B(0~~(B  T:332You crawl to the edge of the pit. T:333 caL,^@ ca7 G T:334(0~(B@ caL(0~(B@ ca,1What do you want to wield? [- ax or ?*]  ca 2You are already wielding that! caQ  ca#2 T:335(0~(B(0~(B@## ca'  T:336(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@ ca8 T:337(0~(B(0~(B (0~(B(0~(B(0~(B(0~(B(0~(B#@## ca T:338(0~~~(B(0~~~(B(0~~(B(0~(B(0~~(B#@### ca#@ ca B T:339#@ ca, B T:340#@ ca%@# ca|[Seahorse17 the Digger  ]  HP:22 T:341@# ca ; T:342#@ ca,; T:343#@ ca# T:344 ca # T:345 ca # T:346 ca# T:347 cad# T:348 caC$ + ca$ @You find a hidden door. T:349 ca ) T:350 ca-# T:351 caXoThe door opens.(0a(B(0~(B(0~~(B(0~~(B ca&[Seahorse17 the Digger  ]  HP:23 T:352#@(0~~(B(0~~(B(0~~(B ca5 h T:353(0a(B@(0~(B ca]A T:354(0~(B@ ca](0~(B@ ca B T:355(0~(B@ ca (0~(B@ caD T:356(0a(B@(0~(B(0~~~(B ca@d##(0~~~~(B#(0~~~~(B(0~~(B T:357d# cad YYou kill the coyote!/28 T:358% ca#@ Things that are here: a coyote corpse an orange gem--More-- ca5 y(0lqqqqqqqk(B(0x~~~~~~~x(B caܕ  Pick up what?  Comestibles a - a coyote corpse Gems/Stones b - an orange gem(end) cap++ cav- ca8{(0lqqqqqqqk(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqq~j(Bp - an orange gem. T:359@ cafGWhat do you want to use or apply? [agisx or ?*]  caCWhat do you want to rub on the stone? [$mp or ?*]  ca  ca >m - 2 jasper stones. T:360 ca~GWhat do you want to use or apply? [agisx or ?*]  ca!o BWhat do you want to rub on the stone? [$p or ?*]  ca  ca !p - an agate stone. ca K T:361%@ ca$[Seahorse17 the Digger  ]  HP:24 T:363@###@# ca$< T:364#@ ca%x#x@### Things that are here: an arrow an arrow 9 rocks 7 arrows--More-- ca C(0lqqqqqqqk(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(Bx# T:366The grid bug bites! ca fYou get zapped![Seahorse17 the Digger  ]  HP:23 ca NYou miss the grid bug. T:367 caz caF{^You kill the grid bug!/29 T:368x# ca7VYou hit the grid bug.The grid bug bites! casYou get zapped![Seahorse17 the Digger  ]  HP:22  T:369 ca XYou kill the grid bug!/30# ca=^ T:370@) ca$ cWith great effort you move the boulder.`@# caKJ T:371@# caBV T:372(0~(B@# caa!k T:373(0~~(B(0~~~(B@# ca [Seahorse17 the Digger  ]  HP:23 T:374(0~(B##@ T:375(0~(B#@ ca T:376@(0~~(B(0~~~~(B#(0~~(B ca7z T:377#@(0~(B(0~~~(B(0~~(B ca&/ T(0a(B@(0~(B(0~(B ca$ %You descend the stairs.--More-- ca =(0lqq~k(B(0x~~~x(B#(0~~~~x(B(0x~(B@(0~~(B#(0mqqqj(B [Seahorse17 the Digger  ] St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:3 $:27 HP:23(26) Pw:8(8) AC:7 Xp:2/30 T:377 caN !  T:378 ca<@ ca< ]  T:379##(0~(B@ cay#(0~~~(B(0~(B(0~(B@ ca- [Seahorse17 the Digger  ]  HP:24 T:385######@#########(0~~(B#(0~(B(0~(B##@## caz T:387(0~(B###@## caE T:388(0qqqq(B(0~~~(B(0~(B@# caZ5 T:389(0lqqq(B(0a~~(B?(0~(B(0x(B(0x~~~~~~(B@(0~~~~~~~(B>(0x(B#(0x(B$*(0~~~~~(B(0mqqqqqqq(B ca( T:390(0k(B@(0~(B(0x(B(0j(B ca' k@(0~~~(B T:392@(0~(B caa' TYou see here a scroll called teleportation. T:393 caA  caQB^q - a scroll called teleportation. T:394@ cap T:395#(0~(B@# ca [Seahorse17 the Digger  ]  HP:25 T:396(0~(B@ caPh(0~(B@You see here a violet gem. T:397 caV?  ca)@Mr - a violet gem. T:398@ ca@ ,@(0~(B ca DYou see here 7 gold pieces. T:399 ca  caqL $:34$ - 7 gold pieces.@ ca=FWhat do you want to use or apply? [agisx or ?*]  ca AWhat do you want to rub on the stone? [$r or ?*]  caȬ  ca ?r - an amethyst stone. T:400 cao }(0~~~~~(B@You feel like someone is helping you. T:403 caN ;@^ ca> D T:404@> ca8 T:405(0~(B(0~(B@(0~(B(0~(B caU(0~~~~(B(0~(B(0~~~~~~(B#(0~~~~~~(B@(0~~~~(B ca  T:406(0~~~(B(0~(B#@ caK #@ ca-[Seahorse17 the Digger ]  HP:26 T:407##@# ca M##@# ca ? T:412(0lqqqqqqqqk(B##@(0~~~~~~~~x(B#(0x~~(B{>(0~~~(B((0x(B#(0qqqqqqqqj(B### ca5(0~(B@(0m(B caG A T:413(0~(B@ casA T:414(0~(B@ caMH T:415(0~(B@ caj [ T:416>@(0~~~(B@ caj QYou see here a figurine of a green mold. T:418 ca |@(0~(B(You hear the splashing of a naiad.@(0~(B ca [ T:420  T:421@(0~(B ca ca%You descend the stairs.--More-- caˢ(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0x(B$(0~~~~~~~~(B@(0~~~(B(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Digger ] St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:4 $:34 HP:26(26) Pw:8(8) AC:7 Xp:2/30 T:421 ca ca< T:422@< ca>@(0~~~~~~~~(B##You see here 5 gold pieces. T:428 ca  caL $:39$ - 5 gold pieces.@ ca] 2(0~~~~~~~~(B@ caz Z T:434  T:435(0~(B@ ca&You climb up the stairs.--More-- caM~(0lqqqqqqqqk(B(0lqqqqqqqk(B##(0~~~~~~~~~x(B#(0a~~~~~~~x(B#(0x~~(B{@(0~~~(B((0x(B(0x~~~~~~~~(B##(0mqqqqqqqqj(B#(0~~~~~~~(B>(0x(B##(0x~~~~~(B^(0~x(B####(0mqqqqqqqj(B################(0lqq~k(B#(0x~~~x(B##(0~~~~x(B#(0x~(B<(0~~(B#(0mqqqj(B[Seahorse17 the Digger ] St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:3 $:39 HP:26(26) Pw:8(8) AC:7 Xp:2/30 T:435 ca  T:436 ca;< T:437@> caS T:438@{ caG D T:439@(0~~(B caC@(0~(B(0~(B ca` T:440@#(0~(B ca9 k#(0~~~~~~~~(B@(0~~~(B ca2B T:441#@ ca_#@ caz~B T:442#@ ca @#d@# ca:%D T:443#@ caNYou kill the coyote!/32 T:444# ca ?#######@+Something is written here in the dust.You read: "Closed for inventory". T:448 cajGWhat do you want to use or apply? [agisx or ?*]  caz E Weapons a - a +2 bullwhip (weapon in hand) Tools i - an uncursed oil lamp (lit) s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) ca#[(0lqqqqqqqqkqqk(B##(0~~~~~~~~~x~~x(B#(0x~~(B{>(0~~~(B((0x~~~(B##(0mqqqqqqqqj~(B>(0x(B##^(0~x(B####(0qqj(B###Never mind. ca M T:449@# caZH T:450@# cag&@# caDG T:451@# ca Ad@# ca1G T:452@# ca#o T:453(0~(Bd@# ca )#d caVYou kill the jackal!/33 T:454% ca"^0@# ca^FYou see here a jackal corpse. T:455 caV{ T:456(0~~~(B(0~(B@% ca'r T:457(0~~~~(B(0~~~~~~(B@(0~~~~~~(B#(0~~~~~(B(0~(B ca& H T:458(0~(B@ ca%You descend the stairs.--More-- ca(0lj(B(0lqj~~~(B(0x~~~~~~~(B(0mqk(B(0x~~~~(B@(0m(B(0j~~~~~~x(B(0j~~~~~~~x(B(0x~~~~lqqqj(B(0x~lqq(B(0x(B[Seahorse17 the Digger ] St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:4 $:39 HP:26(26) Pw:8(8) AC:7 Xp:2/33 T:458 ca ca T:459(0lqj(B(0x~~~(B(0~~~(B(0~~m(B(0~(B@< cas  T:460(0x(B(0~(B(0~(B(0k(BG@(0x(B(0x(B(0~(B ca[(0lqqq(B(0~~(B(0~(B(0~l(B(0x(BG@(0~(B(0~(B(0~~(B(0mqq(B(0~(B(0~(B(0~(B(0j(B caK< (0q(B(0~(B(0~(B@(0~(B(0~(BAn arrow shoots out at you! ca< }You are hit by an arrow.[Seahorse17 the Digger  ]  HP:25 T:461 ca6[Seahorse17 the Digger ]  HP:26 T:462(0j(B(0~(B(0~(B@^(0~(B(0~(B(0~(B ca8&(0~(BG caѨ<You hit the gnome. T:463 ca4 :You kill the gnome!(0~(B caz5 [Seahorse17 the Field Worker ]  HP:36(36) Pw:14(14) AC:7 Xp:3/40 T:463Welcome to experience level 3. caA| T:464@(0~(B(0~(B(0~~~(B(0~~~~(B(0~(B ca^d(0~(BG@(0~(B(0~(B(0~~~(B(0~(B cab  T:465(0~(B@(0~(B(0~(B(0~(B(0j~(B(0~(B(0~(B caKS(0~(BG(0~~(B(0~(B(0~~(B(0~~(B@(0~~(B(0~(B(0t(B(0~~x(B(0~qj(B ca  T:466(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@(0~~(B(0~~~~(B(0~~~~~(BG(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B>(0~(B(0qqqqqqqk~~~~(B(0mqk~l(B(0mq(B ca+(0lj(B(0lj~~(B(0lj~~~~~(B(0m(B(0~~(B(0lj~~~~~~(Bh(0~(B(0m(B(0x~~~~~~~~~~~(B(0m(B(0~(B(0j~~~~~~~~~~~~(B@(0q~~~(B(0~~~~(B(0k~~~~(B(0q(B(0mqq(B(0~(B(0~(B(0~l(B(0qj(B cae T:467(0q(B(0~m(B(0~(B(0m(B(0~(B(0q(B(0~~(B(0~(B(0q(B(0~(B(0~(B@(0~~~~~(B(0~x(B(0mqq(B(0j(B ca You kill the gnome!/47h(0~(B* ca#(0q(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0x(B(0~(B(0u(B(0x(B@(0~(B(0~(B(0q(B Things that are here: an orange gem a dart--More-- ca֛ ^A little dart shoots out at you! ca+ You are hit by a little dart.[Seahorse17 the Field Worker  ]  HP:35 T:468 ca^"  Pick up what?  Weapons a - a dart Gems/Stones b - an orange gem(end) cas7++ caM - ca!I X caI pt - an orange gem. T:469h(0~(B@ caJ T:470(0~(Bh(0~(B(0~~~(B(0~(B(0l(B(0~(B(0~(BG(0~~~~(B)@(0~x(B(0~(B(0x(B(0q(B(0j(B caA hh(0~(B(0~~(B(0~(B(0k(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0u(B@(0~~~~~(B(0lq(B(0j(B ca3 T T:471(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0x(B(0mqv(B(0~(B(0x~~~(B@(0x(B caR 9What do you want to use or apply? [agisx or ?*]  ca BWhat do you want to rub on the stone? [$t or ?*]  ca caPt - a worthless piece of orange glass. T:472 ca8 ca@%You descend the stairs.--More-- cay(0lqq(B(0lj~~mq(B(0x~~~~~m(B(0j(B[(0~(B?(0~~~mq(B(0~~~~~~~~(B(0mk(B(0~~~~~~qk(B(0~mqk(B(0~~~~~mqj(B(0~~~~~x(B(0lq~~~~~~~~~~(B*(0~mqk(B(0x~~~(B@(0~~~~~~~~~~~x(B(0mk~~~~lk(B(0~~~(BG(0~m(B(0j~~~lj(B(0~~~lj(B(0~~~~(B(0~~lqq(B(0~~(B(0~(B%(0~~(B(0~~~~(B(0k~~(B(0x~~(B(0mqq(B[Seahorse17 the Field Worker  ] St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:5 $:39 HP:35(36) Pw:14(14) AC:7 Xp:3/47 T:472 ca!  T:473 caf T:474(0q(B(0~~(B(0~(B(0~(B(0~(B@<(0~(B(0~(B(0x(B(0~~(B(0j(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~~(B(0~~(B caF5What do you want to drop? [$abdgi-tx or ?*]  caH*  caM+ ~You drop a worthless piece of orange glass. T:475G(0~(B ca߈(0x(B(0m(B(0x~~~~~(B(0~~~~(B(0~~(B(0~~~(B@*(0~~~(B(0~~~~~~m(B(0~(B(0~~~~~~~(B(0~~~~~x(B(0~~~~(B(0~~~m(B(0~~(BA trap door in the ceiling opens and a rock falls on your head! ca_Fortunately, you are wearing a hard helmet.[Seahorse17 the Field Worker ]  HP:33 ca (0q(B(0~(B(0mqj(B(0mqqq~(B(0k~~~~~~~~~~~~~(BG(0~(B@(0~~(B(0mk(B(0lqqqqq(B(0lw(B*(0~~~(B(0~(B(0~(B(0~(BG(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~x(B(0~lj(B(0qj(B ca You are momentarily blinded by a flash of light!(0~~(B(0~~~~~(B(0~(B(0~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~(B@(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~(B(0~~~~~~~(B(0~~~(B((0~~~~~~(B(0~~(B(0~~~~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(B(0~(B ca  BlindYou hear a deafening roar! T:476 Blind Deaf@ ca;SWait! There's something there you can't see!II ca4<It hits![Seahorse17 the Field Worker ]  HP:29It hits!It tries to steal your helm but gives up.--More-- cab[Seahorse17 the Field Worker ]  HP:26 [Seahorse17 the Field Worker ]  HP:27 T:477@ caT -^@ ca6p W T:478(0~(B@ ca3(0~(B@ caK^W T:479(0~(B@ caP 3(0~(B@ cav[W T:480(0~(B@ ca\W T:481(0~(B@ cal 3(0~(B@ caq(0~(B@You try to feel what is lying here on the floor. ca\You feel here a slime mold. T:482@ ca{!@ cam|Nu - a slime mold. T:483@ ca= T:484@ cam3(0~(B@ caA T:485You can see again. Deaf(0l(B(0~(B(0q~~(B(0~~(B(0~~~~(B(0~~(B(0~~~(B(0~~~(B(0qj~~~(B(0lqkj~~~(B(0lqj~x~~~(B(0lj~~~~~~~x(B(0x(B(0mj~~~~~~~~x(B(0x~~~~~~~~~(B(0~~~l(B(0mqk~(B(0lq(B(0~~(B*(0~x(B(0mk(B(0~~lqj(B(0j(B ca_[Seahorse17 the Field Worker ]  HP:28 T:486@(0~(B(0j(B(0~~(B(0l(B ca (0~(B(0~(BG(0w(B(0~(B(0~(B@(0~(B(0~~~(B can  T:487(0~(B(0l(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0mq(B cao T:488(0~(BG(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B ca=(0~(B(0~(B(0~(B(0~(BG(0~(B(0~(B(0~(B(0l(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(BThe gnome zaps an oak wand!The wand misses you. T:489 cak!{(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B<G@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B ca<You hit the gnome. T:490 ca!  ca =You miss the gnome. T:491 ca0cYou miss the gnome.The gnome zaps a wand of striking! ca1wThe wand hits you![Seahorse17 the Field Worker ]  HP:17 T:492 caO  ca  <You hit the gnome. T:493 ca ca^You kill the gnome!/54 T:494/ ca (0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a wand of striking a yellowish brown gem--More-- ca[Seahorse17 the Field Worker ]  HP:18 T:495 ca Pick up what?  Wands a - a wand of striking Gems/Stones b - a yellowish brown gem(end) ca++ ca(0qk(Bv - a wand of striking. ca[w - a yellowish brown gem. T:496@ caC" HWhat do you want to use or apply? [agisvx or ?*]  caBWhat do you want to rub on the stone? [$w or ?*]  cã ca w - a topaz stone. ca(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B caYYou see here a worthless piece of orange glass. T:497 ca(0~(B(0~~~~~(B(0~~~~(BZG(0~~~(B@*(0~~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(BThere is a falling rock trap here.You see here a rock. camYou escape a falling rock trap. T:498(0~(BG ca: (0~(B(0~~~~~(B(0~~~~(B(0~~(B(0~~~(B*@(0~~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B ca: eYou see here a worthless piece of orange glass. T:499Y ca*In what direction?  caU^**(0~(B*(0~(B caDL*(0~(BY(0~(BG ca<You hit the gnome. T:500 ca_ catYou kill the gnome!/61 T:501(0~(BY[ caɑI T:502(0~(BY caYou miss the monkey.The monkey hits!The monkey stole an amethyst stone.--More-- caa * T:503 caBiTYou hit the monkey.ZY[ ca2 a[Seahorse17 the Field Worker ]  HP:19 T:504 caDf T:505Y(0~(B(0~(BZ ca_You hit the elf zombie. T:506Y(0~(B ca3You hit the elf zombie. caThe elf zombie hits![Seahorse17 the Field Worker ]  HP:17(0~(BY caOYou hit the elf zombie. T:507 ca 4You miss the elf zombie. cae The elf zombie hits![Seahorse17 the Field Worker ]  HP:13  T:508Y(0~(B ca53You hit the elf zombie. cao6The elf zombie hits![Seahorse17 the Field Worker ]  HP:8(36) Pw:14(14) AC:7 Xp:3/61 T:508 Deaf  T:509(0~(BY ca  caA _You hit the elf zombie. T:510Y(0~(B ca$U4You miss the elf zombie. caUThe elf zombie hits![Seahorse17 the Field Worker ]  HP:6(0~(BY ca  caBYou miss the elf zombie. T:511 ca- 3You hit the elf zombie. caT. ]The elf zombie turns to flee. T:512(0~(B caO  caP You destroy the elf zombie!/71 [Seahorse17 the Field Worker ]  HP:7 T:513% ca(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(B@*(0~~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B Things that are here: an elf corpse a pair of riding boots--More-- caX T:514Y cax Pick up what?  Armor a - a pair of riding boots Comestibles b - an elf corpse(end)  ca ++ cat-- ca+ caSd(0qk(B cajy - a pair of riding boots. T:515(0~(B@ ca f(0k(B(0q(B(0~~~(B(0~(B(0~~~~(B(0~~~~~~~~~~~~~~~~(B@(0~(B(0~(B%(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0~(B ca q T:516(0k(B(0j(B(0~~~(B@(0~~(B(0~(B(0~~(BY(0~(B(0~~~(B(0x(B(0x~~lq(B(0~(B(0~~~~~(B(0x~(B(0~~(B(0mq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B! caZ@(0~~(B(0v(B(0~(B(0wqq(B(0~~~~~(B(0~~(B(0~(BY(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(B(0~(B T:517You can hear again.! ca@X T:518(0~(B(0~~(B@(0~~~~~(BY(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(B(0~(B! ca  T:519(0~~~(B(0~(B(0~~(B(0~(B@(0~~(BY(0~~~~~(B(0~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(B(0~(B" caT(0k(B(0lq(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BY(0j(B(0~~~(B(0~(B(0~~~~(B(0~~(B" ca,@You hear crashing rock. T:520" ca T:521@(0~(B(0~~~~~~~~(B(0~(B(0~~~~~(BY(0~(B(0q(B# caּ[Seahorse17 the Field Worker ]  HP:8 T:522(0~(B(0~~~~~~~~~(B(0~(B(0~~(B@(0~(BY# ca(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0w(B(0~(B@(0x(B(0j(BThe monkey hits!The monkey stole an agate stone.# caCaThe monkey tries to run away with your agate stone. T:523$ ca-$ capYYou kill the monkey!/78!% caP3(0~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@ Things that are here: a yellow potion an amethyst stone an agate stone--More--% ca*V T:524% caK Pick up what?  Potions a - a yellow potion Gems/Stones b - an agate stone c - an amethyst stone(end) & ca#6+++& caT (0qk~x(Bz - a yellow potion.p - an agate stone.& caT ;r - an amethyst stone.@' ca* T:525(0~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B@(0~(B' ca(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B' ca?  T:526(0~(B(0~~~~~~~~~~(B@(0~~(B(0~(B(0~(B' cal 1 T:527(0~~~~(B@(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~~(B( ca  T:528(0~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B( ca@(0~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0q(B(0~(B(0~~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~(B(0k~~~~~(B(0qk~l(B(0qj(B( caUYou see here a scroll labeled DAIYEN FOOELS. T:529) ca? ) caCA - a scroll labeled DAIYEN FOOELS.@) ca~F T:530(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~(B) ca (0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BYou hear crashing rock.* ca[Seahorse17 the Field Worker ]  HP:9 T:531(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B* cas T:532(0~(B@(0~~~~~~~(B(0~~(B(0~(B(0~(B+ ca+H(0~(B(0~~~~~(B@(0~~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B, ca*(0~~(B(0~~(B(0~(B@(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B, ca++=You see here a rock. T:533, ca2c  T:534(0~~~(B(0~(B*@(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B, cas T:535(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B- caT 2 T:536(0qqq(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~(B- ca(0qq(B(0j~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B- ca  T:537(0qq(B(0l(B(0~~(B(0~(B@(0~~~~~~~~~~(B(0~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~lqk~~~~~~~(B(0~x(B(0~~~~~~~~(B(0~x(B(0~~l(B(0~~~~~(B(0qj(B(0qqj(B(0~(B. cax(0l(B(0qqqqqqqj(B(0mqk(B@(0~~~~~~~~~~~~m(B(0~(B(0qqqqqqqqqk(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~~(BG(0~(B(0~~~~(B(0~~~(B(0~(B(0~~~~~(B(0k~x~(B(0~~~~~(B(0mqjq(B(0~(B. ca  T:538(0~(B(0~~~~~~~~~~~~~~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0m(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(BG(0~~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~~(B. ca%(0~~(B(0~(B(0~~~~~~~~~~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~~~~(B(0~(B/ carM T:539(0~~~~~~~~~~(B(0~~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B/ caϽx[Seahorse17 the Field Worker ]  HP:10(36) Pw:14(14) AC:7 Xp:3/78 T:540(0~~(B(0w(B(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(BG(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B/ ca T:541(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(BG(0~(B(0k(B(0~(B(0x(BG(0~(B(0~(B(0x(B(0m(B0 ca P T:542(0~~~~(B(0~(B(0~~~~~~(B(0~~~~(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(BG(0~(B0 ca* T:543(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0j(B(0~(B(0~(B(0x(B(0m(B(0~(B(0v(B0 cag(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0qk(B@(0m(B(0x(B(0~(B(0~(B0 cahYou see here a pick-axe.(0~(BGG(0~(B(0~(BG2 caI T:544(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B@((0~(B(0~(B2 caӹX(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B@(0~(B(0~(BG(0~(B(0~(BG2 caV + T:545(0~~(B(0~~~~~(B(0~~~~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B3 ca! T:546(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~~(B3 ca. T:547(0~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(BG3 ca   T:548(0~~~~~~~~~~(B(0~~~(B@(0~~~~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B3 caq '[Seahorse17 the Field Worker ]  HP:11 T:549(0~~(B@(0~~~~~~~~~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(BG(0~(B(0~(B(0~(B3 ca @(0~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~(BG(0~~~~~~~(B(0~~(B(0~~~~(B(0~(B4 caQI T:550(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~(B4 caB (0~(B@(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B4 caM  T:551(0~(B@(0~(B(0~~(B4 ca~f T:552(0~(B@(0~(B5 ca$A T:553(0~(B@5 cask T:554(0~(B@(0~(B#5 caHeY T:555(0~(B@(0~(B5 caY T:556(0~(B@(0~(B6 cay^(0~(B@(0~(B(0~~~~x(B(0x(B6 ca T:557(0~(B@(0~(B(0~~~(B(0x(B(0~~~(B(0lj(B6 caF [Seahorse17 the Field Worker ]  HP:12 T:558(0~(B@(0~(B(0~~~(B(0~~~~(B(0~lk~m(B(0x(B(0~(B7 ca(j T:559(0qk(B(0~(B(0~~~~~~~~~~~(B(0~(B(0k(B@(0q(BG#####(0~(B#(0~~~(B(0x~~~x(B(0mqqqj(B7 cabm HYou hit the gnome.h(0~(B7 cam HThe gnome wields 3 daggers! T:5608 ca# -You miss the gnome.8 caj 6The gnome thrusts one of his daggers.8 ca The gnome hits![Seahorse17 the Field Worker ]  HP:5(36) Pw:14(14) AC:7 Xp:3/78 T:560  T:5619 ca. -You miss the gnome.9 caH. The gnome thrusts one of his daggers.The gnome hits![Seahorse17 the Field Worker ]  HP:0--More--: ca You die...: ca [Seahorse17 the Field Worker ] St:12 Dx:8 Co:18 In:16 Wi:12 Ch:9 Lawful Dlvl:5 $:39 HP:0(36) Pw:14(14) AC:7 Xp:3/78 T:561: ca --More--; caO9IDo you want your possessions identified? [ynq] (n) ; ca7 /[?1049l ; ca;  ; caZP