ԝ`aGk Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-08.19:36:52.ttyrec Time: (1633721812) Fri Oct 8 19:36:52 2021 ԝ`a[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. ԝ`amVShall I pick character's race, role, gender and alignment for you? [ynaq] ՝`a n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ֝`as+ name: seahorse17  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) ֝`ay8+ name: seahorse17  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) ֝`ap -+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) ם`a+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: lawful Is this ok? [ynq]  seahorse17, lawful male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) ם`a%Zם`a(0lqqqqqqk(B(0~~(Bd(0~~~~x(B(0x(B@(0~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(Bם`aSeahorse17 the Digger St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake[ם`aAK of us all: Go bravely with Quetzalcoatl!--More--ם`a P(0lqqqqqqk(B(0~~(Bd(0~~~~x(B(0x(B@(0~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(Bם`a0 sHello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.--More--ٝ`a`Seahorse17 the Digger St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1ڝ`a0g Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roڝ`aMgxom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)۝`aJ +ݝ`a +ޝ`a-ޝ`aN>+ߝ`ae+ߝ`a -`a a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time `a [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)`ag +`a(+`a+`aL+`a  playmode [normal]  name [seahorse17]  role [Archeologist]  race [human]  gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_typ`a> es [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)`a +`a=L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) `a+(0lqqqqqqk(B(0~~(Bd(0~~~~x(B(0x(B@(0~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B[Seahorse17 the Digger ] St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0lqqqqqqk(B(0~~(Bd(0~~~~x(B(0x(B@(0~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B`a{ v T:2#@#<(0~(B`am@(0~(Bd(0~(B(0~~~(B(0~~~~(B`aT  T:5#(0~~~~~~~(B#(0~~~~~(B#(0~~~(B#(0~(Bd@#`aP ####@# T:7##@#`a^ N T:13####(0lq(B(0qq(B#(0x~~(BF(0~~(B@(0~~(B$(0~~(B(0x~~~(B(0mqqq(B`aJ T:14(0k(Bd@#(0~x(B(0~~~(B(0q(B`ai _#@d(0x(B(0j(B`a =You miss the lichen. T:15`a`aɇiYou kill the lichen!/4 T:16%(0~(B`a (0~(B@(0~(B Things that are here: a lichen corpse a tripe ration--More--`aUh T:17d`a :There is a lichen corpse here; eat it? [ynq] (n) `a]`aThis lichen corpse tastes okay.d(0~(B T:18(0~(Bd`a T:19d(0~(B SatiatedYou finish eating the lichen corpse.d(0~(B`a8{%@You see here 5 gold pieces. T:20`a^. $:5$ - 5 gold pieces.d(0~(B@`a.PThe little dog eats a tripe ration. T:21`a7 -@(0~(B`a T:22#(0~(B#@(0~(Bd`a+ T:23(0~(Bd@(0~(B(0~(B(0~(B`a##@#####(0~~~~(B#(0~~~~(B(0~~~~(B`a  T:28  T:32#@####`ar ; T:33#@`adG+@##`aDOuch! You bump into a door. T:34`a5 `a The door opens. T:35(0lqqqq(B+>(0~~~(B(0x~~~~~~(B(0x~~~~~~~a(B(0mqqqqqqq(B`a2 T:36(0qqq(B(0~~~(B(0~x(B@#(0j(B`atn T:37(0k(B(0x(B@(0a(B`awK T:38@(0~(B`a K T:39@(0~(B`asI T:42@(0~~~~(B`a? %You descend the stairs.--More--`aDB(0lqqqqk(B(0~~~~~x(B(0x~~~~x(B(0~~(B@(0~~x(B(0mqq~qj(B[Seahorse17 the Digger ] St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:2 $:5 HP:13(13) Pw:2(2) AC:9 Xp:1/4 T:42 Satiated`a=H`a/R T:43<@##`a (0~(B(0~(B(0~(B(0~(B(0~(B@`am T:47(0~~~~(B(0~~~~(B(0~(B######(0q(B@(0q(B(0~~~~x(B(0x~~~(B$(0x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0mqqqqj(B`a@ z T:48(0lq(B(0~(B(0k(B+@`a-&(0~(B@`at.DYou see here 5 gold pieces. T:49`a @`ay@ $:10 HP:13(13) Pw:2(2) AC:9 Xp:1/4 T:49 Satiated$ - 5 gold pieces. T:50@`a S T:51@(0~(B`aqh@(0~~(BOuch! You bump into a door. T:53`aQ?The door opens.(0a(B`a  T:54#@(0~(B(0~(B(0~(B(0~~(B`aV ##@(0a(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B`a ##@###(0~~~~(B(0~~~(B(0~(B`av  T:56(0~~(B(0~~~~(B(0~(B(0~(B(0lqqqqqqqqqqqqqq(B####(0~~~~~~~~~~~~~~~a(B######(0x~~~~~~~~~~~~~(B####(0x~~~~~~(B>(0~~~~~~~~(B@##(0x~~~~~~~~~~~~~(B#(0mqqqqqqqqqqqqq(B`a  T:63  T:65(0~~(B(0~~~(B(0~(B(0~~~(B(0~x(B@#?(0x(B(0q(B`a[Y(0k(B(0~(B@(0j(B`aTYou see here a scroll labeled HACKEM MUCHE. T:66`a li - a scroll labeled HACKEM MUCHE. T:67@`aS T:68@(0~(B`aX0@(0~~~~(B`aX\ T:70  T:72@(0~~(B`a %You descend the stairs.--More--`a(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~(B@(0~~x(B(0x~~~~~~~~~~~~~(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~(B(0~~~~~~(B{(0~~~~~~x(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Digger ] St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:3 $:10 HP:13(13) Pw:2(2) AC:9 Xp:1/4 T:72 Satiated`a1  T:73`a&You climb up the stairs.--More--`aH(0lqqqqk(B(0~~~~~x(B(0x~~~~x(B(0~~(B<(0~~x(B(0lqqqqqqqqqqqqqqk(B####(0mqq~qj(B(0~~~~~~~~~~~~~~~a(B#########(0x~~~~~~~~~~~~~~x(B#####(0x~~~~~~(B@(0~~~~~~~~(B#####(0x~~~~~~~~~~~~~~x(B##(0mqqqqqqqqqqqqqqj(B#(0lqq~qk(B##(0a~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Digger ] St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful`a? Dlvl:2 $:10 HP:13(13) Pw:2(2) AC:9 Xp:1/4 T:73 Satiated`a `a < T:74@>`a! L T:77@(0~~~~~(B`aK T:78@(0~(B`a[v T:79#@(0~(B(0~(B`a$  T:80#@(0~(B(0~(B(0~~~(B(0~~~~(B`a \(0lqqqqqqq(B(0x~~~(B$(0~~~(B(0~~~~~(B((0~~(B(0~~~~(B##@######(0~~~~~~(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~(B`a m T:84  T:87(0qqq(B(0~~~(B(0~(B(0~~~(B(0x~~~~~~(B(0~x(B(0x~~~~~~~~~(B@#(0mqqqq(B+(0qqqqqj(B###(0~~~~~~~~~~~~~~(B(0~~~~~~~(B`aCo T:88(0k(B(0x(B@(0~(B`a{E j@(0~~~(BYou see here a large box. T:89`ah# `a loot`a DThere is a large box here, loot it? [ynq] (q) `ay4Hmmm, it turns out to be locked.`awG ( T:90`aHYou have a little trouble lifting j - a locked large box.@ Burdened--More--`a( T:91`aK T:92@(0~(B`aa4 A T:93@(0~(B`ah @(0~(B`aCYou see here 9 gold pieces. T:94`a $:19You have a little trouble lifting $ - 9 gold pieces. T:95@`aX2(0~(B@`a: S T:97 Burdened(0~(B@`aThe door resists!`a8( `ah(OThe door opens. T:98(0a(B`a T:100 Burdened(0~(B(0~~(B(0~(B(0~~~(B@#`a>2 & T:101(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0a(B@#`a2 l(0~~~(B(0~~~(B(0~(B#######@(0~(B(0~~(B(0~~x(B(0~~x(B(0~~~(B(0~~~x(B(0qqqqj(B T:105  T:108#(0q(B@(0k(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~(B|(0~~~~~~~(B(0mqqqqq(B`ap(0lqqqqqqq(B(0~(B(0x~~~~~(BF@(0x~~~~(B(0x~~(B(0x(B`am e T:110(0~(B@(0~(B`aN T:111@(0~(B`aFk=You hit the lichen. T:112`aSYYou kill the lichen!/8 T:113(0~(B`a7L -@(0~(B`aL(0~(B(0~(B(0~(B@`aV T:116Something is engraved here on the headstone.`agYou read: "Well, at least they listened to my sermon...". T:117`a# `a9a`av` djust`a ?What do you want to adjust? [a-j or ?*]  `acGAdjust letter to what [ek-zA-Z] (? see used letters)?  `a>PMoving: x - a +0 pick-axe (alternate weapon; not wielded). `a#`;|@ `a #  `a a `aj djust `aCWhat do you want to adjust? [a-df-jx or ?*]  `aHJAdjust letter to what [ehk-wyzA-Z] (? see used letters)?  `a׹ 9Moving: s - an empty uncursed sack. `aHWhat do you want to use or apply? [afgjsx or ?*]  `a'B}x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More-- `azDIn what direction do you want to dig? [njb>]  `ab SYou start digging downward. T:118 `a o  T:119  T:120  T:121 `a̩ %  T:122 `a KYou dig a pit in the floor. T:123(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~(B `aR_ `aAYou are still in a pit. T:124 `a& `a'  T:127You crawl to the edge of the pit. T:128(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~(B `aH'3@^ `al'MSomething is engraved here on the headstone.--More--`ag* T:129`aFm You start digging downward. T:131 T:132 T:134You dig a pit in the grave.`am M(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~(BThere is a pit here.--More--`au Things that are here: an orange a food ration an orange potion a purple-red potion--More--`a;0(0lqqqqk(B(0~~~~~x(B(0x~~~~x(B(0~~(B<(0~~x(BYou feel like a despicable grave-robber!`aٚCYou unearth a corpse. T:135`a  Pick up what?  Comestibles a - a food ration b - an orange c - a priest corpse named seahorse17 Potions d - an orange potion e - a purple-red potion(end) `a0+++++`a` -`a(0lqqqqk(B(0~~~~~x(B(0x~~~~x(B(0~~(B<(0~~xqqqqk(B####(0mqq~qj~~~~a(B#########(0~~~~x(B#####(0~~~~~(B#####(0~~~~x(B##You have a little trouble lifting k - a food ration.You have a little trouble lifting l - an orange.--More--`aHNTYou have a little trouble lifting m - an orange potion.--More--`a = T:136@`a[1What do you want to wield? [- ax or ?*] `a{S9a - a +2 bullwhip (weapon in hand).`aS`x - a +0 pick-axe (alternate weapon; not wielded). T:138`af `aT%You are still in a pit.`aT" T:141You crawl to the edge of the pit. T:142(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~(B`a U^ T:147@(0~~~~(B%`a-z T:148(0~(B(0~(B#(0~(B#@`a(  T:149(0~~~~~~(B(0~~~~(B(0~~~(B#(0~(B@(0~(B`a  T:160#@########(0~~(B#(0~~~~(B#(0~~~~~~(B##(0~~~~(B(0~~~(B#(0~~~~~(B(0~~~(B`a`d T:167###@#######`aj; < T:169#@`a < T:170#@`a[o T:174@#####`a> +`a> @You find a hidden door. T:175`au `a:The door resists! T:176`aGThe door resists! T:177`aB `a C The door opens. T:178(0lqqqq(B(0x~~~~(B(0x~~~~(BZ(0a(B(0x(B$(0~~~(B(0x~~(B(0m(B(0q(B`a%7 T:179(0q(B(0~x(B@#(0~x(B(0~~~(B(0~(B(0qqq(B`a}WYou destroy the kobold zombie!/9 T:180%`a (0k(B@(0a(B(0x(B(0j(BYou see here a kobold corpse.`a@@(0~~(B%`aC[ T:182  T:183@(0~(B`a%(0~(B@`aXDYou see here 5 gold pieces. T:185`a6) `a) $:24You have a little trouble lifting $ - 5 gold pieces. T:186@`aD  T:188(0~(B(0~(B(0~~(B@#`anS T:189(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B@#(0~(B(0~(B#@##`aX(0~(B#@#`a(0~~(B(0~(B(0~(B(0~(B#@+`aߎFOuch! You bump into a door. T:191`aہ `a The door opens. T:192d(0~(B(0~~~(B(0~~~(B(0qqqqq(B`a=mYou kill the fox!/13 T:194 Burdened(0a(B`ax#(0q(B@(0q(B(0~~(B(0~~(B(0x~(B(0~(B)(0x(B(0x~(B(0~~~(B(0m(B(0qj(B`a]  T:195(0lq(B(0a(B(0qqk(B(0x(B@(0~x(B`ayJ T:196(0~(B@`aaa(0~(B@`a (0~(B@ Things that are here: 10 darts a human corpse a two-handed sword--More--`aO Y(0lqqqqk(B(0~~~~~x(B(0x~~~~x(BA little dart shoots out at you!You are hit by a little dart.[Seahorse17 the Digger  ]  HP:12 T:197 `aZ Pick up what?  Weapons a - 10 darts b - a two-handed sword Comestibles c - a human corpse(end) !`a>e(0lqqqqk(B(0~~~~~x(B(0x~~~~x(B(0~~(B<(0~~xqqqqk(B####(0mqq~qj~~~~a(B#########(0~~~~x(B#####!`aV[ T:198)@#!`a d T:199(0~~~(B(0~(B@"`acR T:200(0~~~(B@#"`a C T:201@(0~(B"`aّ C T:202@(0~(B#`a @(0~(B#`aC T:204@(0~(B#`a T:207@(0~(B(0~(B(0~(B(0~(B#`a @(0a(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B#`a" [Seahorse17 the Digger ]  HP:13 T:210(0~~~(B(0~~(B(0~~(B(0~(B@###(0~(B(0~~~(B(0~~~(B T:211(0~~(B(0~~(B(0~~~(B(0~~(B@#$`aԈ^ T:213@(0~~(B(0~(B$`a {@(0~(BA gush of water hits you on the head! T:214$`aA 7@^%`afA T:215(0~(B@%`aSd(0~(B@You see here a kobold corpse. T:216%`a< J T:217%@&`a(0~(B(0a(B@(0~(B(0~~~(B&`a!Q(0~~~~~(B(0~~~~(B#(0~(B(0~~(B#(0~~(B####@ T:224  T:226#@&`a6 T T:228#@##'`aq#####@## T:231#@`'`aqrSYou try to move the boulder, but in vain. T:232(`aDJ T:233#@(`a7You try to move the boulder, but in vain.(`an EYou try to move the boulder, but in vain.*`a& +`a٠$ T:234+`aSp$ T:235+`a\+You find a hidden door. T:236+`a * T:237,`aIn what direction? ,`aAWHAMMM!!! T:239,`az *In what direction? ,`a0 AWHAMMM!!! T:240-`aQ*In what direction? -`aL-`aAs you kick the door, it crashes open! T:241(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~~~(B-`a  T:242#@(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~(B(0~~~~(B-`av T:243(0~(B@(0~~~~(B(0~~(B.`as5(0~(B@.`a> (0~~(B@ T:245  T:249(0~~~(B@#(0~(B(0~(B.`a?(0~(B@#(0~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~~(B.`a? T:252###@(0~~~(B(0~~~~~~(B(0~~~~(B(0~~(B/`a3@#(0~(B/`a T:258@###(0~~~(B(0~~~~~~~~~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~~(B/`a[s U(0~(B@(0~(B(0~(B0`a?dJ T:259(0~(B@0`ap T:260(0~(B(0~(B@#0`aK  T:261(0~~~~(B(0~~~(B(0~(B(0~(B@`(0~(B0`a With great effort you move the boulder. T:262(0~~~~(B(0~~~(B(0~(B#@`(0~(B1`a T:263(0~~~(B(0~(B#@`(0~(B2`aqb(0~~~(B(0~(B@#(0~(B2`a T:264(0~~~~(B(0~~~(B(0~(B@#(0~(B2`a T:265(0~~~~(B(0~~~(B(0~(B@#(0~(B2`a a T:266(0~(B@(0~(B3`a,@(0~(B3`a. T:269@(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B3`a=) T:270@(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B3`a)%(0~(B(0~(B(0~(B@###(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B3`a* T:273  T:277(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B@###3`aY{  T:279(0~(B(0~~(B@(0~~~(B(0a(B4`a (0~~~(B@4`ai\ T:280  T:284(0~~~(B@4`a T:285(0~~~(B(0~(B(0~(B@4`aǫH T:294(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~(B#########@(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~~(B5`ar:(0~(B@(0~(B5`a;TH T:295(0~(B@5`a I T:296(0~(B@5`a{ E T:301(0~~~~(B@6`aJ'You fall down the stairs.--More--6`al?(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~(B@(0~~x(B(0x~~~~~~~~~~~~~(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~(B(0~~~~~~(B{(0~~~~~~x(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Digger  ] St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:3 $:24 HP:11(13) Pw:2(2) AC:9 Xp:1/13 T:301 Burdened6`aB!  T:3037`a D T:304<@7`a J T:305(0~(B@8`a2] T:306(0~(B(0~(B@8`a]n  T:307@{@(0~~(B8`a^  T:308  T:312(0~(B(0~(B##@(0~~~(B8`a7  T:313(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B8`ay [Seahorse17 the Digger  ]  HP:12 T:315(0~~(B(0~~(B#(0~~~~~~~(B@(0~~~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~(B(0~~~~~~(B8`a6#@#8`a6#@#8`a T:321@######9`a/###@9`aA T:322  T:327(0lqqqqqqqqq(B(0x~~~~~~~~~(B(0x~~~(B#(0~~~~~~(B(0~~~~~~(BF(0~~~~~(B@(0mqqqqqqqqqq(B###9`a9  T:328(0q(B(0~~~(B(0~x(B@#(0j(B9`aE [Seahorse17 the Digger ]  HP:13 T:330(0k(B(0x(B(0~(BF@(0~(B:`aac@(0~~(BThe lichen touches you! T:332:`a8_You kill the lichen!/17 T:333%:`a r@(0~(BYou see here a lichen corpse. T:334:`a)D@(0~~(B%:`ap T:336  T:340#@(0~~~~(B#;`a T:341(0~~~(B(0~(B@(0~(B;`aȆ(0~~~~~~~~~(B(0~~~(B(0~~~~~~(B#(0~~~~~~(B(0~~~(B##@#;`a\ T:343  T:345##@##;`aM #####@+# T:350#@;`a~M $ T:351<`a;The door resists! T:353<`a<`a2The door opens.(0x(B(0x(B>(0x~~~(B(0x~(B:(0~~a(B(0mqqqq(B<`a  T:354(0lqqq(B(0~~~(B(0~~~(B(0~x(B@#(0j(B=`a T:356(0qk(B(0~x(B(0x(B@(0a(B=`a @(0~(B=`a[PYou kill the newt!/18 T:357%>`arp@(0~(BYou see here a newt corpse. T:359>`aEThere is a newt corpse here; eat it? [ynq] (n) >`a[- )Blecch! Rotten food!?`aЧh T:363(0~(B(0~~~(B@@`a1vD(0~(B@(0a(B@`avI T:367@(0~~~(B@`ai` T:369@(0~(B(0~(B@`ay_ 'You fall down the stairs.--More--A`a}(0lqqqqqqk(B(0x~~~~~~~(B(0x~~~~~~x(B(0x(B{(0~(B@(0~~(B((0x(B+(0~~~~~~x(B(0x~~~~~~x(B(0mqqqq~qj(B[Seahorse17 the Digger  ] St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:4 $:24 HP:10(13) Pw:2(2) AC:9 Xp:1/18 T:369 BurdenedA`a[A`a; T:371<@B`a <(0~(B@(0~(B@B`aBYou see here a large box. T:372C`a<# C`aS lootC`aDThere is a large box here, loot it? [ynq] (q) D`a@M4Hmmm, it turns out to be locked.E`aM Do - a locked large box.@E`a | StressedYou rebalance your load. Movement is difficult. T:374F`aH T:375@(0~(BF`aS B T:376@(0~(BG`a^7What do you want to drop? [$a-dfgi-osx or ?*] G`a5 WYou drop a scroll labeled HACKEM MUCHE. T:377H`aL:ki - a scroll labeled HACKEM MUCHE. T:378@I`a I`a 7What do you want to drop? [$a-dfgi-osx or ?*] J`a0You drop a locked large box.J`a BurdenedYour movements are only slowed slightly by your load. T:380J`aK DWhat do you want to drop? [$a-dfgi-nsx or ?*] K`a۝Never mind.K`aK J T:381(@K`a? 7What do you want to drop? [$a-dfgi-nsx or ?*] L`aiJ Coins $ - 24 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations k - a food ration l - an orange Scrolls i - a scroll labeled HACKEM MUCHE Potions m - an orange potion n - a purple-red potion Tools f - a tinning kit (0:92) j - a locked large box s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) N`a{+ [Seahorse17 the Digger  ] St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:4 $:24 HP:10(13) Pw:2(2) AC:9 Xp:1/18 T:381 BurdenedYou drop a locked large box.N`a{NYour movements are now unencumbered.O`akx@(You see here a locked large box. T:382O`aK T:383@(O`at &You climb up the stairs.--More--O`aK(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~(B#(0~~~~~~x(B#(0~~~~~~~(B%(0~~~~(B##(0mqqqqqqqqqqj(B############(0lqqqqk(B##(0x~~~~x(B##(0lqqqqqqqqqqqqk(B(0x(B@(0~~~x(B##(0x~~~~~~~~~(B<(0~~x(B(0x~~~~x(B##(0x~~~~~~~~~~~~~(B(0x~~~~a(B##(0x~~~~~~~~~~~~x(B(0mqqqqj(B#(0x~~~~~~~~~~~~~(B#(0~~~~~~(B{(0~~~~~~x(B(0mqqqqqqqqqqqqj(BO`aK[Seahorse17 the Digger  ] St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:3 $:24 HP:10(13) Pw:2(2) AC:9 Xp:1/18 T:383O`aL  T:384Q`aC B T:385>@Q`a %(0~(B@R`a(0~(B@R`aѢb T:388(0~(B(0~~~(B@R`a{h T:389(0~~~(B(0~~~(B(0~(B(0a(B@[Seahorse17 the Digger  ]  HP:11 T:390(0~~~(B@(0~~~(B#R`a T:392@####(0~(BS`a@#S`a&@#S`a9 T:396(0~~~~~~~~~(B(0~~~(B(0~~~~~~(B@(0~~~~~~(B(0~~~(B####S`aa a T:397(0~~~(B(0~(B#@S`a*` T:398(0~(B@(0~~(B@S`a2+ T:399(0~~~~(B@You see here a lichen corpse. T:404T`aMc[Seahorse17 the Digger  ]  HP:12 T:405%@T`a|cC T:407(0~~~(B@T`a+ T:408(0~~~(B(0~(B(0~(B@T`a+ T:411(0~~~~~~~~~(B(0~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~(B###@T`ap $###@T`a V T:413  T:419#####(0~~(B(0~~(B#(0~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~~~(B@(0~~~~~(B(0~~~~~~(BU`av(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B#@U`a} [Seahorse17 the Digger ]  HP:13 T:420(0~(B(0~(B(0~(B@(0~(B@U`a!~F  T:424(0~~~~(B@U`a7 %{@U`a 8 !(0~~~~(B@U`a{8 h  T:427(0~(B@  T:428V`a^(0~(B@k(0~(BV`a7] =You hit the kobold. T:429V`a 7You kill the kobold!#V`a [Seahorse17 the Digger ]  HP:17(17) Pw:5(5) Xp:2/24Welcome to experience level 2. T:430W`al(0~~(B(0~(B(0~~~(B(0~(B(0~(B@#(0~(BW`a: +(0~~~~~~~(B(0~~~~~~~~~(B#(0~~~~~~~~~~~(B###@#(0~~~~~~~~~~~~(B###(0~~~~~(B(0~~~~~(BW`a;  T:434#####@##(0~(B#(0x~~(B#(0x~~~~(B##(0x~~~~~(B##(0x~~~~~~(B(0x~~(B$(0~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(BW`a<  T:441  T:446###@#######X`a @#X`a = T:447@#Y`ahL T:448##@Y`aG #@Y`a= T:449@#Y`am= T T:450@#(0~(BZ`a#(0l(B@(0q(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~x(B(0~~(B(0~~~~(B(0~~~~~~~(BZ`aa T:451(0~(B(0qqqqqk(B@(0~~~~x(B(0~~x(B+Z`aF&(0~(B@Z`a J T:452(0~(B@Z`a &(0~(B@[`aq&(0~(B@[`a,rFYou see here 16 gold pieces. T:453[`a* x $:40$ - 16 gold pieces. T:454@[`a 6@(0~(B\`aWB T:455(0~(B@\`a9c.@(0~(B\`aB T:456(0~(B@\`a OThe door opens. T:457(0a(B]`a")(0qqqqk(B#(0~(B)(0~~~~(B(0~(B@#r(0~(BThe sewer rat bites![Seahorse17 the Digger  ]  HP:15]`aw \You kill the sewer rat!/25 T:458#^`a] T:459(0~~~(B(0~(B#(0a(B@#(0~(B(0~~~(B(0~~~~(B^`a3 "(0~~~~(B(0~~(B`#(0~(B##@#(0~~(B(0~~~~(B(0~~(BYou hear the footsteps of a guard on patrol.[Seahorse17 the Digger  ]  HP:16 T:462(0~(B#(0~(B#@#(0~(B^`a (0~(B#(0~(B#@#(0~(B#(0~(B##@(0~(B^`a $ T:463_`aIv T:464(0~(B@(0~~~(B(0~~~~~~(B#(0~~~x(B(0~(B(0~x(B(0x(B_`a(0l(B#@(0~(B(0x(B$(0~~~(B(0~~~(B(0~~~x(B(0qqqj(B_`a5(0~(B@(0~(B(0x(B(0~(B(0x~(B(0mq(BYou see here a crossbow. T:465``a)(0~~~(B@You see here 3 gold pieces.``aύ w $:43$ - 3 gold pieces. T:466@``a# ~@(0~~~~(B(0~(B(0~~~~(B(0~(Ba`a T:468#(0~~~(B@#(0~~~~(B(0~~~~(B(0~(B(0~(Ba`a T:469(0~(B@(0~(B(0~~~(B(0~~~(B(0~~~(B##@(0~~(B#(0~(B(0~(B(0~~(B(0~~~(B(0~~(Ba`a T:472##@###(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(Bb`a[Seahorse17 the Digger ]  HP:17 T:473#@#b`a)P#@#####b`ayB T:476(0lqqqqqqqqqqqqq(B(0x~(BF(0~~~~~~~~~(B>(0~(B(0~~~~~~~~~~~~~(B$(0~~(B@##(0m(B(0qqqqqqqqqqqqq(B######b`aYou hear someone counting money. T:483(0q(B(0~x(B@#(0j(Bb`a >(0k(B@(0~(Bc`aHd@(0~(BYou see here 4 gold pieces. T:484c`aY $:47$ - 4 gold pieces.@d`a8H T:486(0~~(B@d`a` T:487(0~(B(0~(B@d`a/(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~(B######@d`a| T:490##(0qqk(B#(0~~x(B###(0~~~~x(B#(0~~~~(B#@#(0~~~~(B(0qqqq(B T:497(0q(B(0~(B(0~(B#(0~(B#@##(0~(Bd`a T:499(0q(B(0~(B(0~~(B(0~(B#@(0~(Be`a;(0~(B(0~~(B(0~~~~x(B#(0x~(B%(0~~(B|(0x(B@(0~~~~x(B(0m(B(0qj(Be`aJU  T:500(0lq(B(0x~(B(0x~(B@(0~(Bf`aҴC(0~(B@You see here an orange.f`amO Yp - an orange. T:501@g`a,(0~(B@g`aB T:502(0~(B@g`a9(0~(B@Something is engraved here on the headstone.You read: "Are we all being disintegrated, or is it just me?". T:503g`a#GWhat do you want to use or apply? [afgsx or ?*] h`a}x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--h`aS DIn what direction do you want to dig? [uln>] h`a You hit yourself with your pick-axe.[Seahorse17 the Digger  ]  HP:15 T:504h`ao\i`aC, 1What do you want to wield? [- ax or ?*] i`aC 9a - a +2 bullwhip (weapon in hand).i`aD `x - a +0 pick-axe (alternate weapon; not wielded). T:505j`a)j`a 0You don't need a gravestone. Yet.m`aP GWhat do you want to use or apply? [afgsx or ?*] m`az }x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--n`aDIn what direction do you want to dig? [uln>] n`a" 7You start digging downward.n`av [Seahorse17 the Digger  ]  HP:16 T:506 T:507 T:508n`a -You dig a pit in the grave.n`a^ (0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~(BThere is a pit here.--More--o`aTLl Things that are here: 12 gold pieces a sling--More--p`al(0kx(BYou feel like a despicable grave-robber!The grave seems unused. Strange.... T:509q`ajs?What do you want to wield? [- ax or ?*] q`aqa - a +2 bullwhip (weapon in hand).x - a +0 pick-axe (alternate weapon; not wielded). T:510q`aqr q`aO  Pick up what?  Coins $ - 12 gold pieces Weapons a - a sling(end) s`a$o+s`a(0kx~(B###(0j(B####s`aj $:59$ - 12 gold pieces. T:511@t`a3You are still in a pit.t`a+ T:513You crawl to the edge of the pit.(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~(Bt`aM T:514)@t`a_[Seahorse17 the Digger ]  HP:17 T:517(0~(B(0~(B@(0~~~~(Bt`aA  T:518(0~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(Bu`a T:519(0~~~(B(0~~~~~(B(0~~(B(0~~(B@(0~~~(B#(0~~~(Bu`aZ T:521(0~~~(B(0~~~~~(B(0~~~(B@###(0~~~(Bv`aJ T:522#@(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(Bv`aV T:523#(0~~(B@#(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(Bv`a o T:524@(0~(B(0~(B(0~(Bv`aL T@(0~~(B(0~~~~(B(0~~~~(Bv`aC  T:525@(0~(B(0~(B(0~~~~(BYou see here a crossbow. T:527w`aq T:528@)(0~(B(0~(B(0~(Bw`a T:529@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(Bw`a  T:530(0~(B#(0~~~(B(0~~~~~~(B@(0~~~(B(0~(B(0~(Bw`ag(0~~~(B(0~~(B@###(0~~~(Bw`a T:532  T:534(0~~~~~~~(B(0~~~(B(0~(B@###(0~~~(B(0~~~~~~~(B(0~~~~~~(Bx`a5A T:535(0~~~(B@(0a(B(0~(Bx`aB@(0~~~~~(B T:539  T:540@(0~(Bx`a M T:541@(0~(Bx`a ,@(0~(By`a T:542@(0~(B(0~~~~(B(0~~(By`aQ@(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~(By`av`J T:543@#(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~(B(0~~~(By`aS} P####(0~~(B@(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B T:546#@y`au  T:554(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B###(0~~~~~~~~~~~~(B####(0~~~~~~~~~~~~(B@##(0~~~~~(B(0~~~~~~(B{`alG(0~(B@(0~(B{`a N T:555@(0~(B{`aj .@(0~(B|`aB&You climb up the stairs.--More--|`a(0lqqqqk(B(0lqqqqqqqqqqk(B(0~~~~~x(B(0lqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~~x(B(0x~~~~~x(B(0x~~~~~~~~~~x(B(0~~(B<(0~~x(B(0x~~~~(B%(0a(B#(0x~~~~~~~~~~~(B##(0lqqqqqqqqqqqqqqk(B####(0mqq~qj(B(0x~(B^(0~~~x(B#(0mqqqqaqqqqqj(B#########(0~~~~~~~~~~~~~~~a(B#########(0x~~~~~x(B###(0x~~~~~~~~~~~~~~x(B#####(0m~qqqqj(B####(0x~~~~~~(B@(0~~~~~~~~(B##[10;70|`acH##############(0x~~~~~~~~~~~~~~x(B#########(0mqqqqqqqqqqqqqqj(B#(0lqq~qk(B############(0a~~~~x(B###`#(0x~~~~x(B(0lqqaqqqk(B#(0lqq~qqqqq~k(B(0x~~~~x(B(0x~~~~~~x(B##(0x~~~~~~~~~~(B####(0x~~~~x(B(0x~~~~~(B)(0x(B#(0x~~~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~(B##(0x~~~~~~~~~x(B|`a(0x~~~~x(B(0mqqqqqqj(B###(0x~~~~~(B%(0~~~~(B###`(0mqqqqj(B#(0~~~~~~(B^(0~~~x(B(0mqqqqqqqqqj(B[Seahorse17 the Digger ] St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:2 $:59 HP:17(17) Pw:5(5) AC:9 Xp:2/25 T:555|`a!  T:556`a2%You descend the stairs.--More--`aQ(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~(B>(0~~x(B(0lqqqqqqqqqqk(B(0~~~~~~~~~~~~~~~~(B###(0x~~~~~~~~~~x(B(0m(B(0qqqqqqqqqqqqqj(B#(0x~~~(B#(0~~~~~~x(B##(0~~~~~~~(B%(0~~~~(B####(0mqqqqqqqqqqj(B#####(0lqqqqqk(B###########(0x~~~~~x(B#########(0x~~~~~x(B###############(0~~~~~~x(B(0lqqqqk(B###(0l~qqqqqqk(B`aSR#####(0x~~~~(B)(0x(B(0x~~~~x(B##(0lqqqqqqqqqqqqk(B#(0x~~~~~~~x(B(0lqqqqk(B##(0~~~~~~x(B(0x(B>(0~~~x(B##(0x~~~~~~~~~(B@(0~~x(B#(0x~~~~~~~x(B##`####(0~(B)(0~~~~(B#(0mqqqqqj(B(0x~~~~x(B##(0x~~~~~~~~~~~~~(B###(0x~~~~~~~a(B######(0x~~~~x(B(0x~~~~a(B##(0x~~~~~~~~~~~~x(B#####(0x~~~~~~~x(B##(0x~~~~x(B(0mqqqqj(B#(0x~~~~~~~~~~~~~(B###(0x~~~~~~~x(B(0~`aR~~~~x(B#(0~~~~~~(B{(0~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqqj(B(0mqqqqj(B[Seahorse17 the Digger ] St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:3 $:59 HP:17(17) Pw:5(5) AC:9 Xp:2/25 T:556`aU!  T:557`aaD T:558<@`ap T:560(0~(B(0~(B(0~(B@`aCd'@{`aXe  T:565(0~(B(0~(B@(0~~~~~(B`a(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B`aL;(0~~(B(0~~(B@(0~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~(B(0~~~~~~(B`axG T:567@#`a T:570@#####`a T:573(0~~~~~~~~~(B(0~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~(B@#####`a b T:574(0~~~(B(0~(B@#`aæ @(0~(B`a)@(0~~~(B`aFYou see here a lichen corpse. T:577`a\i@(0~~~~~(B% T:581  T:582@(0~(B`a T:583(0~~~(B(0~(B@(0~(B`a T:587(0~~~~~~~~~(B(0~~~(B(0~~~~~~(B#(0~~~~~~(B(0~~~(B####@`aaY .###@`a1Z  T:588  T:592##(0~~~(B#(0~~~~(B@`ab`w T:593(0~~~(B(0~~~(B(0~(B@#`af?D(0~(B@(0a(B`a?e@(0~~~(B T:595  T:596`a> ` T:597@(0~(B(0~(B`aL%You descend the stairs.--More--`a[(0lqqqqqqk(B(0x~~~~~~~(B(0x~~~~~~x(B(0x(B{(0~(B@(((0~x(B+(0~~~~~~x(B(0x~~~~~~x(B(0mqqqq~qj(B[Seahorse17 the Digger ] St:12 Dx:7 Co:14 In:18 Wi:13 Ch:11 Lawful Dlvl:4 $:59 HP:17(17) Pw:5(5) AC:9 Xp:2/25 T:597`aI^  T:598`a[ B T:599<@`a` @(0~(B Wi:14  T:600You feel wise!You must have been very observant.`a.This door is locked.`a$ .This door is locked.`aV .This door is locked.`a.This door is locked.`a9)In what direction? `aԡ `a As you kick the door, it crashes open!(0lq(B(0qqqqqq(B(0x~~~~~~(B+(0~~(B(0~(B(0x~(B(0x(B`a:J T:601(0~(B#@(0~(B(0~(B`ay T:602(0~~~~(B(0~~~(B#@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B#@#(0~(B(0~(B`a T:605(0k(B(0~(B@####(0~~~(B>(0x(B(0~~~~(B(0~~~~~~~~(B(0m(B+(0qqqqqqq(B`aMT p T:606@(0~(B(0x(B(0j(B`aAK@(0~(BYou see here a cyan spellbook.`a^q - a cyan spellbook. T:607@`a ;What do you want to read? [iq or ?*] `ad`adYou feel a wrenching sensation.(0~~~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0lqqq~qqq(B(0qk(B(0x~~~~~~~~~x(B(0x~(B@(0~~~~~~~~(B(0x~~~~~~~~~x(B(0x~~~~~(B((0~~~x(B(0mqqqqqqqqqj(B`ad@The spellbook crumbles to dust!--More--`an+Call a cyan spellbook: `a4 ?`am r T:608 T:609 T:610`a+n l T:611 T:612 T:613`a@n $ T:614`aSn H T:615 T:616`agn $ T:617`a{n $ T:618`an = T:619You can move again.`av T:620(0~(B(0~(B(0~(B@`a|(0~~(B@`aCYou see here a lock pick. T:622`aYr - a lock pick.:@`a# `a a`a djust`a IWhat do you want to adjust? [a-dfgik-nprsx or ?*] `a,NAdjust letter to what [ehjoqrt-wyzA-Z] (? see used letters)? `a7 0Swapping: k - a lock pick.`azT T:623@(0~(B`an! `(0~(B:@(0~(B`aaYou kill the newt!/26 T:624%`a @(0~(B Things that are here: a newt corpse a tin--More--`aL T:625`ac Pick up what?  Comestibles a - a tin b - a newt corpse(end) `aWkN`aʂ8There is a newt corpse here; eat it? [ynq] (n) `aeQ8There is a tin here; eat it? [ynq] (n) `aqb9It is not so easy to open this tin.`ab T:626 T:627 T:628 T:629 T:630`abl T:631 T:632 T:633`ab$ T:634`abH T:635 T:636`ab1You succeed in opening the tin.`ab/It smells like garter snakes.--More--`a| (Eat it? [yn] (n) `a KYou discard the open tin. T:637`a-"`aX8There is a newt corpse here; eat it? [ynq] (n) `aSThis newt corpse tastes terrible! T:638`a`t T:639You finish eating the newt corpse. T:640`ak##@(0~(B(0~(B(0~~~(B(0~(B`a f T:641#@(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~~(B(0~(B(0~~~(B`a@ #@##(0~~(B(0~~(B(0~~~(B(0~~~~~(B`a (0~~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B@#####(0~(B(0~(B`a  T:644  T:646(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B@#`a] T:647(0~~(B@(0~(B`ad T:648(0~~~~~~~~(B@(0~(B`a( @(0~~~~~~~~(B(0~(BYou see here a locked large box. T:649`amHGWhat do you want to use or apply? [afgksx or ?*] `aS#In what direction? `a QThere is a locked large box here; pick its lock? [ynq] (q) `aM T:650 T:651`a@ T:652 T:653 T:654 T:655 T:656`aSIYou succeed in picking the lock. T:657`am,# `a# loot`a( NThere is an unlocked large box here, loot it? [ynq] (q) `ay8You carefully open the large box...--More--`ae Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) `a]+ Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Gems/Stones  X - Items of unknown Bless/Curse status(end) `a +`a6  Take out what?  Scrolls a - a scroll labeled FNORD Gems/Stones b - a white gem(end) `an++`aBt - a scroll labeled FNORD.u - a white gem. T:658`aw(@You see here a locked large box. T:659`a$GWhat do you want to use or apply? [afgksx or ?*] `a #In what direction? `a'QThere is a locked large box here; pick its lock? [ynq] (q) `aPYou succeed in picking the lock. T:660`a# `a_ loot`a4 NThere is an unlocked large box here, loot it? [ynq] (q) `a(K8You carefully open the large box...--More--`ane Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) `a3+ Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Wands e - Gems/Stones  X - Items of unknown Bless/Curse status(end) `aH +`aB  Take out what?  Scrolls a - a scroll labeled ELBIB YLOH Potions b - an emerald potion Wands c - a copper wand Gems/Stones d - a black gem(end) `ae )++++`av - a scroll labeled ELBIB YLOH.w - an emerald potion.y - a copper wand.z - a black gem.`ac@(You see here an empty unlocked large box. T:661`aң K T:662@(`a4E T:663@<`a9What do you want to write with? [- aguyz or ?*] `a f ?You write in the dust with your fingertip.--More--`a?What do you want to write in the dust here? `aSs`a?@f`a_ad`a) T:664`atm 9What do you want to write with? [- aguyz or ?*] `aZ4J Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Wands y - a copper wand Gems/Stones g - an uncursed touchstone u - a white gem z - a black gem(end) `a  +Do you want to add to the current engraving? [ynq] (y) `a KYou add to the writing in the dust with a copper wand.--More--`a LWhat do you want to add to the writing in the dust here? `a[Rs`a4d`a"f`aOThe wand unsuccessfully fights your attempt to write!`a# `a;@ name`a7d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `a+What do you want to call? [gimns-wyz or ?*] `a~  Scrolls i - a scroll labeled HACKEM MUCHE t - a scroll labeled FNORD v - a scroll labeled ELBIB YLOH Potions m - an orange potion n - a purple-red potion w - an emerald potion Wands y - a copper wand Tools s - an empty uncursed sack Gems/Stones g - an uncursed touchstone u - a white gem z - a black gem(end) `aB+Call a copper wand: `a)s`a t`a/r`aLi`a?k`a@i`a n`a g`a  `a H T:665(0~(B@`a@&You climb up the stairs.--More--`a1(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~(B>(0~~x(B(0lqqqqqqqqqqk(B(0~~~~~~~~~~~~~~~~(B###(0x~~~~~~~~~~x(B(0m(B(0qqqqqqqqqqqqqj(B#(0x~~~(B#(0~~~~~~x(B##(0~~~~~~~(B%(0~~~~(B####(0mqqqqqqqqqqj(B#####(0lqqqqqk(B###########(0x~~~~~x(B#########(0x~~~~~x(B###############(0~~~~~~x(B(0lqqqqk(B###(0l~qqqqqqk(B`a#####(0x~~~~(B)(0x(B(0x~~~~x(B##(0lqqqqqqqqqqqqk(B#(0x~~~~~~~x(B(0lqqqqk(B##(0~~~~~~x(B(0x(B@(0~~~x(B##(0x~~~~~~~~~(B<(0~~x(B#(0x~~~~~~~x(B##`####(0~(B)(0~~~~(B#(0mqqqqqj(B(0x~~~~x(B##(0x~~~~~~~~~~~~~(B###(0x~~~~~~~a(B######(0x~~~~x(B(0x~~~~a(B##(0x~~~~~~~~~~~~x(B#####(0x~~~~~~~x(B##(0x~~~~x(B(0mqqqqj(B#(0x~~~~~~~~~~~~~(B###(0x~~~~~~~`ax(B(0~~~~~x(B#(0~~~~~~(B{(0~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqqj(B(0mqqqqj(B[Seahorse17 the Digger ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:3 $:59 HP:17(17) Pw:5(5) AC:9 Xp:2/26 T:665`a  T:666`a&  T:667>@ T:668(0~(B@`a.c T:670(0~(B(0~~~~(B@`ap T:671(0~~~(B(0~~~(B(0~(B(0a(B@`ap@#(0~~~(B#(0~~~~(B#`aqp T:672  T:675@##`aDa  T:679(0~~~~~~~~~(B(0~~~(B(0~~~~~~(B@(0~~~~~~(B(0~~~(B######`aa T:680(0~~~(B(0~(B#@`aA T:681(0~(B@`ai(0~~~~~~(B@You see here a lichen corpse. T:685`az >%(0~~(B@`az Z T:686  T:688(0~(B@`a2  T:689(0~~~(B(0~(B(0~(B@`a~  T:691(0~~~~~~~~~(B(0~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~(B###@`a~z>#####@`a|K T:693  T:698###(0~~(BF(0~~(B#(0~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~~~(B@(0~~~~~(B(0~~~~~~(B`a%j  T:699(0~~~~~~(B(0~~~~(B(0~~~(B:#@`aރYou hit the gecko.The gecko bites![Seahorse17 the Digger  ]  HP:15`a aYou kill the gecko!/28 T:700(0~(B`a \(0~(B(0~(B@(0~(B`a4.@(0~(B`aye T:702@(0~(B(0~(B`az[Seahorse17 the Digger  ]  HP:16 T:704(0~~(B@`a8D T:706(0~~~(B@`a=You hit the lichen. T:707`aL!VYou kill the lichen!/32 T:708<`aH T:709(0~(B@`asD T:710<@`aqJ T:711(0~(B@`aj T:712(0~(B(0~(B@`a؄  T:713(0~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B`a" )(0~~~~~~~(B(0~~~~~~(B(0~~(B##@(0~~(B T:714 [Seahorse17 the Digger ]  HP:17 T:715`a @##(0~~~(B#(0~~~~~~~~~(B####(0~~~~~~~~~~~~(B#(0~~~~~(B(0~~~(B`a  T:721@#########(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B T:728#@ T:729`a= T:730@#`a+M= T:731@#`az@#`a. O T:732##@#`a(0~(BF(0~(B(0~(B@#######`aG T:735  T:737(0~~~(B(0~~(B@#ž`aOW T:738(0~~~~~~(B(0~~(B@(0~~~~~~~~~~~(B(0~(Bž`aS WYou kill the yellow mold!/35 T:739(0~(BÞ`ae4@(0~(BÞ`a"(0~~~~~(B@Þ`aH^ T:742  T:746(0~~~~~(B@Þ`a%You descend the stairs.--More--Ğ`ax(0lqqk(B(0x~~mq(B(0qqk(B(0j~(B@(0~~~~~m(B(0x~~~x~x(B(0~~~~~x(B(0x~lq(B(0~x(B(0lj(B(0x(B(0x(B[Seahorse17 the Digger ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:4 $:59 HP:17(17) Pw:5(5) AC:9 Xp:2/35 T:746Ğ`a|  T:747Ğ`aB1 T:748<@(0~(B(0~(B(0~(B(0x(B(0~~~(B(0j~(B(0~x(B(0~(B(0x(B(0x~(B(0mqk(BŞ`a(0qq(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~m(B(0~(BG(0x~~(B(0lqjqk(BŞ`ao  T:749(0lqqk(B(0~~m(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0j(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0x~~(B(0mqqj(Bƞ`a T:750(0j(B(0~(B(0~(B@(0~(BG(0~(Bƞ`a' T:751(0~(B(0k(B(0q(B(0u~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(Bƞ`af  T:752(0qqqqqqqk(B@(0~~~~~~~~m(B(0~(B(0wqqqqqk(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(BǞ`aU;What do you want to use or apply? [afgksxy or ?*] Ǟ`a Weapons a - a +2 bullwhip (weapon in hand) Wands y - a wand called striking Tools f - a tinning kit (0:92) k - a lock pick s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) Ȟ`ag Never mind.ɞ`a T:753(0l(B(0~(B(0x(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(Bɞ`a7:What do you want to drop? [$a-dfgik-npr-z or ?*] ɞ`a ɞ`a;+You drop a tinning kit (0:92).ɞ`a(  T:754(0~(B(0~~~(B(0~(B(@(0~(B(0~~(Bʞ`a`` T:755(0~(B(0~(B@ʞ`an(0~(B@ʞ`aqMA T:756(0~(B@ʞ`a+ A T:757(0~(B@ʞ`a) (0~(B@˞`aq T:758(0~(B@(0~~~~(B(0qqqk(B˞`aj(0~(B@(0~(B(0~(B(0q(B˞`a`  T:759(0~~l(B(0~~(B(0~~~~~~(B(0~(B(0qj(B(0~~~~~~l(B@(0~~~~~~~l(B(0m(B(0~~x(B(0m(B˞`aټ  T:760(0~~l(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B̞`a0 T:761(0qk(B(0x(B(0x(B(0~x(B(0x(B(0~~~~~~x(B(0~~~~(B>(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B̞`a(0qkj(B(0j~(B(0~(B(0qqj~~(B(0~~~(B(0~~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~m(B(0~m(B̞`aA bear trap closes on your foot![Seahorse17 the Digger  ] Dx:6  HP:14 T:762̞`aVM ̞`aoM+You are caught in a bear trap.͞`amOYou finally wriggle free. T:767͞`a T:769(0~(B(0~(B(0l(B(0~(B(0x(B@(0~(B(0qj(B(0~~~(B^(0qj(B(0~(B(0x~~~(B(0mq~~~~(B(0~~~~~(B%(0~~~~~x~~(B(0~~~~~xk~~(B(0~lk~~x(B(0k~x(B(0qj(B(0qqj(B(0m(B͞`a (0~(B(0~(B(0~(B@(0~(B(0q(B(0k(B(0m(BΞ`a[Seahorse17 the Digger  ]  HP:15 T:770(0qkqk(B(0~(B(0~(B(0l(B(0~(B(0~(B@(0~~(BΞ`a<{(0q(B(0l(B(0~(B(0~(B@(0~(BΞ`at T:771(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0m(BΞ`a  T:772(0w(B(0~(B(0~~(B(0~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B@(0x(B(0m(BϞ`a{ T:773(0~(B(0~(B(0~(B(0k(B@(0m(B(0x(B(0m(BϞ`aڮ)(0~(B(0~~(B(0~(B(0~(B(0~(B(0t(B(0~(B(0k(B@(0x(B(0~(BϞ`aEYou see here a food ration. T:774О`aÔО`a PA - a food ration.@GО`a  T:775(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0k(B(0~~~~~(B@(0~~~~~~t(B(0~(B(0~(Bў`a_ T:776(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0k(B@(0m(B(0~(B(0~(B(0k(Bў`afYou miss the gnome.The gnome hits![Seahorse17 the Digger  ]  HP:14  T:777ў`aĶ JYou hit the gnome. T:778ў`a=".You hit the gnome.ў`at"` Dx:7  T:779Your leg feels better.Ҟ`aP<?You kill the gnome!(0~(BҞ`a<[Seahorse17 the Field Worker ]  HP:18(21) Pw:8(8) Xp:3/42Welcome to experience level 3.Ҟ`a)# T:780(0~(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0x~~(B(0mq(BҞ`a  T:781(0~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~~(B(0~~~(B(0~~~~(B(0k~~l(B(0qqj(BӞ`a (0~(B(0~~(B(0~(B(0qqqk(B@(0~~x(B(0~~x(B(0~(B(0x(B(0q(B(0j(BӞ`a} T:782(0~(B(0~(B(0~(B(0~(B(0x(B@(0x(B(0m(BӞ`a: C(0~(B@You hear crashing rock.Ӟ`ai [Seahorse17 the Field Worker ]  HP:19 T:783(0~(B(0~(B@(0m(BԞ`aj(0l(B(0~x(B(0~(B(0~(B@Ԟ`a T:784(0lqq(B(0x~(B(0x~(B(0u(B(0~(B(0~(B@Ԟ`ae q(0~~~~(B@(0~~(B(0~(BԞ`ae @(0~(B(0~~(B(0~~~(B(0~(BԞ`af  T:787(0j(B(0x(B@(0~~~~x(B(0~(B(0qqqj(B(0~(B(0~(B(0~(B՞`a, T:789(0lqqk(B(0x~~x(B(0~~(B(0~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B՞`a\  T:790@(0~(B(0~~(B(0~(B֞`aE(0~(B(0~(B(0~~(B@֞`aut T:791 [Seahorse17 the Field Worker  ]  HP:20 T:792֞`a? T:794(0~~(B(0~~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B֞`a.E(0~(B(0~~(B@מ`aNv T:795(0~~(B(0~(B@(0~(B(0~(Bמ`am(0~(B@(0~~(B(0~~~(B(0~(Bמ`a  T:796(0~(B(0~(B(0~~~~~(B(0~(B(0~~(B@؞`ah(0~(B(0~(B@(0~(B؞`aV T:797(0~(B@(0~(B؞`aS(0~(B@(0~(B؞`a  T:798(0~(B(0~(B(0~(B(0~(B@(0~(Bٞ`a: T:799(0~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~(Bٞ`az (0~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~(Bٞ`a  T:800(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(Bٞ`a. _[Seahorse17 the Field Worker ]  HP:21 T:801(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bٞ`aܧ $ T:802(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~~(B@(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(Bڞ`aG T:803(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bڞ`aU(0~(B(0~(B@(0~(Bڞ`a5( T:804(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(Bڞ`aC  T:805(0~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~~~(B(0~~(B@(0~(B(0~(Bڞ`a (0l(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B۞`aj- T:806(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B۞`aa2 T:807(0w(B@(0~(B(0j(B(0~(B(0~(B(0~(B۞`aH %You descend the stairs.--More--۞`a (0~~~(B(0~(B@(0~(B(0~~~(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:5 $:59 HP:21(21) Pw:8(8) AC:9 Xp:3/42 T:807۞`a !  T:808ܞ`a :What do you want to use or apply? [agksxy or ?*] ݞ`au Weapons a - a +2 bullwhip (weapon in hand) Wands y - a wand called striking Tools k - a lock pick s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) ޞ`a! Never mind.ߞ`a  Coins $ - 59 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations l - an orange p - an orange r - a food ration A - a food ration Scrolls i - a scroll labeled HACKEM MUCHE t - a scroll labeled FNORD v - a scroll labeled ELBIB YLOH Potions m - an orange potion n - a purple-red potion w - an emerald potion Wands y - a wand called striking Tools k - a lock pick s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone u ߞ`a<- a white gem z - a black gem(end) `al[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:5 $:59 HP:21(21) Pw:8(8) AC:9 Xp:3/42 T:808`a:What do you want to use or apply? [agksxy or ?*] `a|CWhat do you want to rub on the stone? [$uz or ?*] `ab`aOu - a worthless piece of white glass. T:809`a+ (0~(B(0~(B(0~(B@<(0~(B(0~(B(0~(B`aD:What do you want to drop? [$a-dgik-npr-zA or ?*] `aV`aVTYou drop a worthless piece of white glass. T:810`aHWhat do you want to use or apply? [agksxy or ?*] `a<BWhat do you want to rub on the stone? [$z or ?*] `a3z - a worthless piece of black glass.`am)An arrow misses you.(0~(B)`a7 T:811@`abKWhat do you want to drop? [$a-dgik-npr-tv-zA or ?*] `at8You drop a worthless piece of black glass.`aGtk!The bottle crashes on your head and breaks into shards.`aktU[Seahorse17 the Field Worker  ]  HP:20--More--`a>(0~(B!`a7 T:812@`aI T:813)(0~(B)@ T:814`a(0~~~(B@)(0~~~(B)You are hit by an arrow.(0~(B)`ab`[Seahorse17 the Field Worker ]  HP:16@`a T:815(0~(BG(0~(B@)(0~(B`aK'!You miss the gnome.`a'+The gnome swings his bow.`aH(The gnome hits![Seahorse17 the Field Worker ]  HP:13  T:816`a /You miss the gnome.`ah +The gnome swings his bow.`a TThe gnome misses! T:817G`a4  T:818(0~~~(B(0~(BG(0~(B(0~(B@(0~(B(0~(B`aC{KYou hit the gnome.The gnome swings his bow.`a{The gnome hits![Seahorse17 the Field Worker ]  HP:7(21) Pw:8(8) AC:9 Xp:3/42 T:818 [Seahorse17 the Field Worker ]  HP:8 T:819`a$.You hit the gnome.`aZ+The gnome swings his bow.`a~The gnome hits![Seahorse17 the Field Worker ]  HP:5  T:820`ai # `apray`a(F?Are you sure you want to pray? [yn] (n) `asYou begin praying to Quetzalcoatl.You are surrounded by a shimmering light.`aj--More--`ad9 T:821G`aed$ T:822`aeG T:823[Seahorse17 the Field Worker ]  HP:24(24) Pw:8(8) AC:9 Xp:3/42 T:823`a*XYou kill the gnome!/49%`aqdYou kill the gnome!/56 T:824)`a$ `a`$ SYou kill the gnome!/63)`asf(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B Things that are here: 3 daggers 2 arrows a worthless piece of black glass a worthless piece of white glass--More--`a%` T:825`aj(0~(B(0~(B@)(0~~~(B Things that are here: a bow 10 arrows a scroll labeled FNORD an arrow--More--`aYD`a/You hear a F sharp squeak nearby.`a Pick up what?  Weapons a - 10 arrows b - an arrow c - a bow Scrolls d - a scroll labeled FNORD(end) `a,+`a!t - a scroll labeled FNORD. T:826@`ad (0~~~(B@)(0~(B Things that are here: a gnome corpse a bow 2 arrows--More--`a V T:827`a T:828(0x~~(B(0x(B@(0~(B(0~(B%(0~(B(0~(B(0~(B`a+  T:829(0~~(B(0~(B(0~~(B(0~(B@(0~~~(B`a` T:830(0~~(B(0~(B@(0~(B(0k(B(0~~(B(0~~~(B`ani (0~mq(B(0~(B@(0k(B(0~(B(0~~(B`aB) T:831(0mqk(B(0~(B@(0~(B(0~~(B(0~~(B`aMM T:832(0~(B(0~(B@(0~(B(0~(B(0~(B`aY (0qqk(B(0~(B@(0~(B(0~~(B(0~~~(B`a T:833(0q(B(0~(B@(0~(B(0~(B(0~(B`a(0q(B(0~(B@(0~~(B(0~(B(0~(B`a=  T:834(0q(B(0~(B@(0~~(B(0k(B(0~(B`a@(0q(B(0~(B@(0~~(B(0l(B(0~(B`a T:835(0m(B(0~(B@(0~~(B(0~(B(0~(B`aj T:836(0~(B(0~(B@(0~~(B(0~(B`a.  T:837(0~(B(0~(B@(0~~(B(0~(B`a(e(0~mk(B@(0~(B(0~~~(B`aiP  T:838(0mqk(B(0~(B@(0~(B(0~(B(0~~~(B`a7 T:839(0~(B(0~(B@(0~(B(0~(B(0~(B`a%I(0lqk(B(0j(B@(0~(B(0~~(B(0~~~(B`a:What do you want to use or apply? [agksxy or ?*] `a}{ x - a +0 pick-axe (weapon in hand). a - a +2 bullwhip (alternate weapon; not wielded).--More--`a9DIn what direction do you want to dig? [hykul>] `aOYou start digging downward. T:840`a" T:841`a " T:842`aN T:843You dig a pit in the floor. `a-OYou start digging downward. T:844`a[D T:845 T:846`as" T:847`a_ T:848 T:849 T:850 T:851 T:852`aD T:853 T:854`aP T:855 T:856 T:857 T:858 T:859`asOYou dig a hole through the floor. You fall through...`aq--More--`ak (0lqq(B(0lqqqj~~(B(0lqj~~~~~~(B(0x(B(0mj~~~~~~~~~(B(0x~~~~~~~~~~~~(B(0qqq~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0k~~~~~~~~~~~~(B(0x~~~~~~~~~~~~mk(B(0k~~~~~~~~~~~(B@(0x(B(0j~~~~~~~~~~~~~~(B(0x~~~~~~~~(B*(0~~~~~~~l(B(0mk(B(0lqqk(B(0lk~lqqqqqj(B(0mq(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:6 $:59 HP:24(24) Pw:8(8) AC:9 Xp:3/63 T:859`a2m `ax1What do you want to wield? [- ax or ?*] `ax a - a +2 bullwhip (weapon in hand).x - a +0 pick-axe (alternate weapon; not wielded). T:860`a؂`a T:861(0qqj(B(0~~~(B(0lq(B(0~~~q(B(0~(B<(0~(B(0~~(B(0~(B(0~(B(0~l(B(0x(B(0mk(B(0~~~~~x(B(0~(B*(0~~~~~~~(B@(0~~x(B(0j(B`a (0~(B(0~(B(0qk(B(0~x(B(0qqj(B(0~~~(B(0~~~(B(0~(B(0~~~~(B(0l(B(0~(B@`a&  T:862(0~(B(0~(B@(0~(B(0j(B`a1(0qj(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B`a1DYou see here 2 green gems. T:863`a `a" NB - 2 green gems. T:864@ `a(0~~(B(0~~~~~~(B(0~(B(0~~~~(B@(0~(B(0~(B(0mq(B `a T:865(0~(B(0~(B(0~~(B(0~~~~~~~~(B(0~(B@(0~(B `a  T:866(0~(B(0~(B(0~~~(B(0~(B(0~(B@ `a(` T:867(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@ `a>R T:868(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0qq(B(0j~~(B(0~(B(0~(B(0~(B@(0~(B `a? T:869(0~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0w(B(0~(B(0~(B(0~(B@ `a-< T:870(0~~~~(B(0~~~~~(B(0m(B(0~~~~~~~~~(B(0q(B(0~(B(0~~~~~(B(0l(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@ `ak: (0~(B(0~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~~(B@(0~~~~~x(B(0~~~~~~~~~(B(0~(B(0lk(B(0lqqj(B(0~~~~(B `a: EYou see here an orange gem. T:871 `a?F `aGOC - an orange gem. T:872@ `an= T:873(0~(B(0~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~(B(0~~~~~(B(0~~~~~~~~~(B@(0~~~~(B `ax T:874(0~~~~(B(0~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@ `a)   T:875(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B `aX (0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B `aUf  T:876(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~~(B(0~~~~~(B@(0~(B(0~(B `aM(0~(B(0~(B(0~(B(0~(B(0~~~~~(B@(0~~~~~~~~(B(0~(B(0~(B `aD  T:877(0~(B(0q(B(0~(B(0~(B@(0m(B(0~(B(0~~(B `aGf T:878(0~(B(0~q(B(0mj(B(0mq(B(0~~~~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0mq(B `a% T:879(0x(B%(0~(B(0x~(B@(0lqqqqq(B(0~(B(0~(B(0~(B `a)(0j(B(0~~(B(0l(B(0qqqqq(B(0x(B@G(0~(BG(0~~(BG(0~~(B(0~(B(0qqqqqqq(B(0x~~~(B(0mqk(B(0~(B(0~(BThe gnome throws a dagger!))%)(0~(BYou are hit by a dagger.)(0~(B `aL`[Seahorse17 the Field Worker ]  HP:21@ `a/ T:880(0j(B(0~(B(0~(B(0~~(B@(0v(B)(0~~~(B(0~~~~~~~(B(0~~~(B `aw"(0x(B(0~x(B(0~(B@(0~(B(0v(BG(0~(B(0~~~(B(0~~(BThe gnome picks up an egg. T:881`a`a&You climb up the stairs.--More--`a`(0lqk(B(0j(B^(0mqk(B (0~~~~mk(B (0~~~~~mqqqqqqk(B (0k(B@(0~~~~~~~~~~mqk(B (0mk~~~~lk~~~~~~mq(B(0~~~~~x~~(B(0k~~x~~~(B(0k~~~(B%(0~~(B(0~~~(B)(0~~(B(0~(B)<(0~(B(0~~~~(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:5 $:59 HP:21(24) Pw:8(8) AC:9 Xp:3/63 T:881`a`a%You descend the stairs.--More--`ao (0x(B(0j~x(B(0lqqqqj~~(B(0lqqqj~~~~~~(B(0j(B(0lq(B(0lqj~~~~~~~~~qqj~~(B(0x~mj~~~~~~~~~(B@(0~~~~l(B(0x~~~~~~~~~~~~~~~~qvqqqq(B(0x(B(0x(B(0mj(B(0mqqqvq~~~~~~~~~~~(B)(0~~(BG(0~~~~~~~~mqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~lqqqqqqqq(B(0~~x(B(0x~~~(B(0lqqqqqk~~~~~~~~~~~~x(B(0lqqqqj~~~~mk(B(0mqk(B(0x~~~~~~~~~~~~mwj~~~~~~~~~~x(B(0mk~~~~~~~~~~~~x~~~~~~~~~~~x(B(0lj~~~~~~~~~~~~~~~~x(B(0lk(B(0lqqj(B(0x~~~~~~~~~~~~~[38`aҨ ;5;0m~~~lj(B(0mk~lqqk~lk~lqqqqqj(B(0mq(B(0mq(B(0mqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:6 $:59 HP:21(24) Pw:8(8) AC:9 Xp:3/63 T:881`a eG(0~(B))(0~(B`a֭ [Seahorse17 the Field Worker ]  HP:20 [Seahorse17 the Field Worker ]  HP:21 T:882@`a/ T:883(0~(B(0~~(B(0~(B)@GG(0~~(B(0~(B(0~(B`aJ ^You hit the gnome. T:884GG(0~(B`a̺`aYou kill the gnome!/70  T:885)G(0~(B`aL(0~(B@(0~~~~(B(0~~~~~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B Things that are here: 2 daggers a food ration an egg--More--`aN4tG(0~(BG(0~(B`aE_ Pick up what?  Weapons a - 2 daggers Comestibles b - a food ration c - an egg(end) `ar+`ayA - a food ration. T:886@`aƨ`aC=You miss the gnome. T:887`adt /You miss the gnome.`a:u The gnome hits![Seahorse17 the Field Worker ]  HP:15  T:888G(0~(B`a=SYou miss the gnome.G(0~(B`a5JYou hit the gnome. T:889`a(0~(B@)(0~(B(0~(B(0~~(B(0~~(B(0~(B`a9$ T:890`ac [Seahorse17 the Field Worker ]  HP:16 T:891(0~(B(0~(B(0~(BG(0~~~~~~~~(B@(0~~(B(0~(B`aFEBYou kill the gnome!G(0~(B`aE/77The gnome picks up a food ration.GThe gnome throws a dart!)(0~(B)(0~(B)(0~(B)--More--`a35f(0~(B) T:892@`a?=You miss the gnome. T:893`a /You miss the gnome.`a The gnome hits![Seahorse17 the Field Worker ]  HP:11(0~(BGThe gnome throws a dart!)`a9 L(0~(B)(0~(B)`ab IYou are hit by a dart.(0~(B)`a y[Seahorse17 the Field Worker ]  HP:10  T:894@`a_ .You hit the gnome.`aKMYou kill the gnome!%`avL[Seahorse17 the Field Worker ]  HP:20(34) Pw:11(11) AC:9 Xp:4/84 T:894Welcome to experience level 4. T:895`a#|@(0~~~~~~~~(B)(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B Things that are here: a food ration 2 daggers an egg--More--`a/ (0~(BGThe gnome picks up a dagger.[Seahorse17 the Field Worker ]  HP:21 T:896`a Pick up what?  Weapons a - 2 daggers Comestibles b - a food ration c - an egg(end) `aNX+`a b`a9 OA - a food ration. T:897@`a@)(0~~~~(B(0~~~~~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B`a̯<You hit the gnome. T:898`a+`am^You kill the gnome!/91 T:899% `a(0~(B(0~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(B(0~(B There is a staircase up here.  Things that are here: a gnome corpse 4 darts a dagger--More--!`aiN!`a8 T:900(0~(B(0~~(B(0~(B%@(0~(B(0~(B!`aŦ  T:901(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B"`a(0~~(B(0~(B(0~(B@(0~~~~~(B(0~~~~~~~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~(B(0~(B"`aT T:902(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~(B(0~(B"`a 3 T:903(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(B"`ac, '[Seahorse17 the Field Worker ]  HP:22 T:904(0~~~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(B#`a< T:905(0~(B(0~~~(B(0~(B(0~(B@(0~(B#`a6(0~~~(B(0l(B(0~(B(0~(B(0~(B@(0~(B#`a5 T:906(0mqq(B(0~~(B(0j~~(B(0j~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B#`aM > T:907((0~(B(0~(B(0m(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B$`aV$ T:908(0lq(B(0~(B(0~mq(B(0~(B(0~~~(B(0~~(B(0~~~~~~~~~~(B@(0~~~~~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~(B(0~(B(0~(B$`a! T:909(0x(B(0~(B(0q(B(0~(B(0l(B(0~(B(0l(B(0~(B(0~~(B(0l(B(0k~(B@(0v(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0mqj(B$`ap (0qqk(B(0~(B(0k(B(0q(B(0x(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0j(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B$`a`# T:910(0k(B(0~mqk(B@(0~~~~~x(B(0~(B(0k(B(0~~~x(B(0~~(B(0x(B(0~(B%`az@(0~(B(0~(B>(0~(B(0~~(B(0~~~(B(0~~(B(0~qj(B(0~~~(B(0~(B(0k(B%`aCYou see here a tin opener. T:911&`a(0q(B(0~(B(@(0~(BG(0~~(B(0~(B(0~~(B(0~(BG(0~~(B(0~~(B(0l(B&`ae^_[Seahorse17 the Field Worker ]  HP:23 T:912(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0k~(B(0qj(B'`apo T:913G>G(0~(B'`a ;You hit the gnome. T:914(`a (`aRYou kill the gnome!/98 T:915%(`aI.(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(`a.FYou see here a gnome corpse. T:916(`a  T:917(0~(B%@(0~(B(0x(B(0x~(B(0u~(B(0tq(B)`a(0~(B(0~(B@The gnome hits![Seahorse17 the Field Worker ]  HP:22  T:918)`a )`an [You kill the gnome!/105 T:919%*`a0(0~~(B(0~(B@(0~(B(0~x(B(0m(B Things that are here: a gnome corpse a red gem--More--*`a۶ [Seahorse17 the Field Worker ]  HP:23 T:920*`aȟ Pick up what?  Comestibles a - a gnome corpse Gems/Stones b - a red gem(end) +`a+++`a -+`a` D - a red gem.@,`a HWhat do you want to use or apply? [agksxy or ?*] ,`a DWhat do you want to rub on the stone? [$BCD or ?*] -`aAXB - 2 worthless pieces of green glass. T:921.`aMWhat do you want to drop? [$a-dgik-npr-tv-yA-D or ?*] .`a( .`a( UYou drop 2 worthless pieces of green glass. T:922/`aHWhat do you want to use or apply? [agksxy or ?*] /`aOCWhat do you want to rub on the stone? [$CD or ?*] 1`aZ1`aԦ!C - an agate stone.2`a"HWhat do you want to use or apply? [agksxy or ?*] 2`aBWhat do you want to rub on the stone? [$D or ?*] 3`aI=D - a ruby. T:9234`a"c(0~(B@*(0~(B(0~(B4`a%You descend the stairs.--More--4`a  \(0lqqqqqqqk(B(0~~~~~~~~x(B(0x~~~(B@(0~~~x(B+(0~~~~~~~x(B(0m~qqq~qqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:59 HP:23(34) Pw:11(11) AC:9 Xp:4/105 T:9234`a  T:9245`av B T:925<@5`a?h@(0~~(BOuch! You bump into a door. T:9266`aH/ 6`a/0The door opens.(0a(B6`azg T:927##@(0~(B#6`aˆ"(0~~~(B(0~(B#@(0a(B#[Seahorse17 the Field Worker ]  HP:24 T:928You are beginning to feel hungry. Hungry8`a=What do you want to eat? [dlprA or ?*] 8`a(  Comestibles d - 3 uncursed food rations l - an orange p - an orange r - a food ration A - 3 food rations(end) :`a+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B:`aTBlecch! Rotten food!  T:929:`aέ<What do you want to eat? [dprA or ?*] ;`aM Comestibles d - 3 uncursed food rations p - an orange r - a food ration A - 3 food rations(end) <`ak#+(0lqqqqqqqk(B(0~~~~~~~~x(B<`aG$BThis orange is delicious! T:930<`aM ;What do you want to eat? [drA or ?*] =`aX Comestibles d - 3 uncursed food rations r - a food ration A - 3 food rations(end) >`a60+(0lqqqqqqqk(BBlecch! Rotten food!>`a1<Everything suddenly goes dark. Blind(0~~~~(B(0~~(B(0~~~(B@(0~~~~~~~(B T:931You hear a door open.--More--?`aϹKYou finish eating the food ration. T:932@`a[Seahorse17 the Field Worker ]  HP:25 T:936@####@`a@#You can see again. T:937(0~(B#(0~~~~~~~(B#@`a (0~(B#(0~~~~~~~(B@#A`aU##@(0~~(B##(0~~~(B(0k~~(B(0x~~(B(0x~(B(0x(BA`ag T:938(0x(B(0lq(B(0x~(B(0mqq(B+(0j~(B(0x~~~~~~~~~~~~(B#(0j~(B@(0~~~~~~~~~~(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B#(0lqq(B+(0k~(BG(0~~~(BG(0~(B(0lq(B+(0qqq(B+(0~~(B(0mqqqqqqk(B(0~~(B(0~(BA`au(0qj(B(0~(B(0~~~(B(0~~~~~~~~~~~~~(B(0~(B{(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B#(0~~~~~~~(B@#A`aYou hear a door open.[Seahorse17 the Field Worker ]  HP:26 T:944#####@##@A`aCYou hear a door open. T:945B`aVIM T:946@#B`a@~H  T:947@#B`aG T:948@#B`ak G T:949@#B`a* G T:950@#B`aT&@#C`aj T:951(0~~~(B(0~~~(B(0~(B@#C`ah[Seahorse17 the Field Worker ]  HP:27 T:952(0~(B(0~(B(0~~~~~~~~~~(B(0x(B(0~(B(0~~(B@(0~~~~~~~(B@(0~~~~~~~~~~(BG(0~~~~(B@(0~~~(BG(0~~~~~~~~x(B#(0~~~~(BG(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0j~(B(0~(B(0qq(BC`a S T:953(0qqk(B(0~x(B(0k~x(B+(0~x(B(0x~x(B(0m(B(0~x(B(0~(B(0x(B@(0~(B@(0~(B(0~(BG(0~(B(0~(B(0~(BG(0x(B(0~x(B@(0x(B(0~~x(B(0~~x(B(0~~~~x(B(0qqqj(BD`aČ  T:954(0~(B(0~(B@(0~(B(0~(BG(0~(B@G(0~(B@(0~(BD`aC T:955(0~(B(0~(B@@(0~(B(0~(B(0~(B(0~(BG(0~(B(0l(B@(0~(BD`aL(0~(B(0q(B@G@(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BThe gnome wields a bow! T:956G(0~(BG(0~(BD`al% (0~(B(0~(B(0~(BG@(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~~(B(0~~(BThe gnome shoots an arrow!)(0~(B)You are hit by an arrow.(0~(B)D`a% [Seahorse17 the Field Worker ]  HP:26@(0~(BGD`a T:957@(0~(B(0~(B(0~(B(0q(B(0~(B(0~~(B(0~(BE`a(0~(B(0~(B@@(0~(B(0~(B(0~(B(0~(B@(0~(BThe gnome swings his bow.E`aThe gnome hits![Seahorse17 the Field Worker ]  HP:19(0~(BG(0~(BE`aE`a<You hit the gnome. T:958F`aF`a(You miss the gnome. T:959(0~(B@@(0~(B@G`auG`aYou kill the gnome!/112)(0~(B@(0~(BYou hear a door open.[Seahorse17 the Field Worker ]  HP:20 T:960G`a(0x(B(0~(B(0~(B@(0~(B(0~(B Things that are here: a bow 12 arrows--More--H`aR(0~(B@@(0~(B@H`aM T:961(0~(B(0~~(B(0~(B@)(0~~~~(B(0~(B(0~(B(0~(B(0q(B(0~~(BH`a> (0~(B(0~(B(0~(B@Y(0~(B@(0~(B(0~(B(0~(BG(0~(B(0~(B(0~(BI`a2;The door resists! T:962I`aI`aThe door resists! T:963Y(0~(B(0~(B@(0~(BG@(0~(B@I`a7 I`ad8 The door resists! T:964Y(0~(B@(0~(B@(0~(B@(0~(B(0~(BJ`a.J`a//wThe door resists! T:965Y(0~(B(0~(B@@(0~(BJ`a J`a The door opens.(0qqqk(B(((0x(B@((0x(B(0~t(B(0a(BY(0~(B@(0~(BG@(0~(BK`ae N(0l(B(0x(B((0x(B((0~~(B(0~(B@(0~~~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~~~~~~(B(0~(B(0~(B(0~(B"Hello, seahorse17! Welcome to Izchak's lighting store!"K`a "Will you please leave your pick-axe outside?" T:966(@L`akM`a T:967(0~~~(B(0~(B(0a(B(0~~~(B(0~~~~(B@@Y(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B@(0~~(BG(0~~~~~(B(0~(B(0~(B(0~(BN`af1a - a +2 bullwhip (weapon in hand).N`a RYou miss the monkey.The monkey hits!N`a NThe monkey stole a blessed +0 leather jacket.--More--O`a[Seahorse17 the Field Worker ]  HP:21 AC:10 Xp:4/112 T:968@(0~(B(0~(B(0~(BG@@O`a+ You hit the monkey. T:969(0~(B(0~(BY@(0~(BG(0~(B@(0~(BP`aSSd T:970@(0~(B(0~~(B(0~(B@(0~(B@(0~(B(0~~~~~~~(BY@(0~(BG(0~(B(0~(B(0~(BP`a f T:971(0x(B(0mqqq(B(0q(B(0~(B(0x~~~~~~~(BG@(0~~(B@(0x(B(0~~~~~(BY(0~(B(0~(B(0~(B(0~(BQ`aE T:972(0~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~~~~(B@(0~(BY(0~(B(0~(B(0~~(B(0~~(BQ`a9 T:973(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(BYR`a;You hit the monkey. T:974(0~(B@(0~(BYS`asyS T:975(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B@(0~(B(0~(B@(0~(BYS`a%[Seahorse17 the Field Worker ]  HP:22 T:976(0~(B(0~(B@(0~(BYS`a  T:977(0~(B(0~(B@(0~(B(0~(B@(0~~(BY(0~(B(0q(BT`ahYou miss the monkey.(0~(B@Y(0~(BT`a LYou miss the monkey. T:978U`aU`a;You hit the monkey.Y(0~(BV`aVbKYou hit the monkey. T:979V`a V`af You kill the monkey!/125  T:980(0~(B@[W`a;(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BW`aSYou see here a blessed +0 leather jacket. T:981W`a W`aݠ b - a blessed +0 leather jacket. T:982@(0~(B@X`a?;What do you want to wear? [b or ?*] X`a X`aJ `You are now wearing a leather jacket. AC:9 Xp:4/125 T:983Y`a(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~(BY`a [Seahorse17 the Field Worker ]  HP:23 T:984(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0x(B(0mqqqq(B+(0qqqqqj(B(0mqqj(B(0mqqq(B(0~(B(0x~~~~~~(B@(0~~~~~~~~~~~~~~~~~~(B@(0mqqqqqqqqqqqqqqqqqqqqqqqq(BZ`a   T:985(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B@(0~(B@(0~(BZ`ad  T:986(0~(B@(0~(BZ`a|N  T:987(0lq(B(0~(B(0~(B(0~(B@@(0~(BZ`a~  T:988(0q(B(0~(B@(0~(B@(0~(BZ`a֍ k  T:989(0k(B@(0~(B@(0~(BZ`a;(0~(B@@(0~(B[`aD  T:990@(0~(B[`ax  T:991(0~(B(0~(B@@(0~(B[`a [Seahorse17 the Field Worker ]  HP:24 T:992(0~(B@(0~(B@(0~(B[`a (0a(B(0x~(B(0~(B(0~(B@@(0~(BYou hear a door open. T:993\`a,{ T:994(0~(B(0~(B(0~(B(0~(B+(0x(B@(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B\`a[N(0~(B@(0~(B(0~~(B(0~~(B\`aD { T:995(0qqq(B(0~~(B(0{~(B(0~~(B(0~(B(0a(BG@(0w(B(0x(B!%@@(0x(B%!(0~(B(0v(B]`a&- T:996(0q(B(0~(B(0~(B@(0ak(B(0~~~(B@(0~~~~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(BG(0~(B@@(0~(B(0~(B^`a] You hit the gnome.^`aThe gnome hits![Seahorse17 the Field Worker ]  HP:22  T:997(0{(B@(0~(B@(0~(B^`aL^`a6MTYou miss the gnome.(0~(B@(0~(B^`a7xYou kill the gnome!/132  T:998%^`al N(0l(B(0~(B(0x(B(0~(B(0~(B(0x~~(B(0mq(B(0~~~(B(0x~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~~~~~~~~(B{(0~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~(B(0~~(BG(0~~(B@(0~(B(0~(B(0j(B(0~(B(0~(B^`am You see here a gnome corpse.@@@(0~(BG(0~(B_`ay O T:999(0qk(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B@(0~~~~~(Bh%(0~(B(0~(B_`a(0x~(B(0x~(B@(0x~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B(0~~(B(0~(BThe priestess of Quetzalcoatl intones:_`a?E"Pilgrim, you enter a sacred place!"--More--``a: }[Seahorse17 the Field Worker ]  HP:23 T:1000G``a [(0~(B(0~~(B(0~~(B@(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~(BG(0~(B(0a(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~~(B(0~(BG(0~(BThe gnomish wizard points at you, then curses. T:1001a`aa`aYou miss the gnomish wizard.The gnomish wizard points at you, then curses.@(0~(Ba`ab a`a̋ FYou hit the gnomish wizard. T:1002a`a*b`a;You miss the gnomish wizard.(0~(BGThe gnomish wizard points all around, then curses.@(0{(B--More--b`a+ T:1003b`a+LYou miss the gnomish wizard.The gnomish wizard points at you, then curses. T:1004(0~(B@b`a b`a( iYou hit the gnomish wizard.The gnomish wizard points at you, then curses.c`avc`acGYou miss the gnomish wizard. T:1005c`ac`a_ You miss the gnomish wizard.The gnomish wizard points at you, then curses.@(0{(Bc`aƪ d`ä́You hit the gnomish wizard.The gnomish wizard points all around, then curses. T:1006d`atd`a qYou kill the gnomish wizard!/155(0~(B@(0~(Be`a(0~(B(0~~(B@(0~~(B(0~~(B(0~(B@(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~~(B@(0~(B(0~(Be`aGYou see here a gnome corpse. T:1007e`aQYou have a little trouble lifting E - a gnome corpse.@ Burdened--More--e`a [Seahorse17 the Field Worker ]  HP:24 T:1008  T:1009(0~(B@(0~(B)(0~~(BG@(0~(Be`ar0(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~(BG@(0~~~~~~(B(0~(B(0~(B(0~(BThe gnome throws a dart!)(0~(B)(0~(B)(0~(B)(0~(B)You are hit by a dart.(0~(B)e`a]1z[Seahorse17 the Field Worker ]  HP:23  T:1010@f`a T:1011(0~(B(0~~{(B(0~~(B@(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B(0~~(B(0~(Bf`a2W T:1013@(0{(B(0~(B(0x~(B@(0a(B(0~~(B(0~~(B(0~~~(B(0~~~(BZ(0~(Bf`a[ Y T:1014(0~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bg`a T:1015@(0~(B@(0~(B(0~(B(0~(B(0~(BZg`a<# g`aZoh`afferh`a@What do you want to sacrifice? [E or ?*] i`aYour sacrifice is consumed in a flash of light!You have a hopeful feeling.--More--j`a[Seahorse17 the Field Worker ]  HP:24 T:1016@(0~(BZ(0~(Bj`a T:1017(0~(B@(0{(B@(0~(B(0~(B(0~(B(0~(Bj`a  T:1018@(0~(B(0~(B@(0~(B(0~(B(0~(BZ(0~(B(0~(B(0~(Bk`a@(0~(B@(0~(B(0~(B@(0~~(B(0~~(B(0~(BG(0~(B(0~~~(B(0~(Bk`a T:1019(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B(0~~~(B@(0~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~(B@(0~~~(B(0~~(B(0~(Bk`a  T:1020(0~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B)@@(0~(B(0~(BG(0~(B(0~(Bl`a`I7You hit the gnome.Zl`aIThe gnome hits![Seahorse17 the Field Worker ]  HP:22(0~(B@@(0~(Bl`a'x ?You kill the gnome!=l`alx [Seahorse17 the Field Worker ]  HP:28(40) Pw:16(16) Xp:5/162Welcome to experience level 5. T:1021m`a (0~(B(0~~(B(0qaj(B(0~~~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B@(0~(B Things that are here: a granite ring 6 darts--More--m`a *@(0~(B@(0~(BZYou hear a chugging sound.n`a  Pick up what?  Weapons a - 6 darts Rings b - a granite ring(end) n`aP ++n`a/x -n`a(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(Bn`a8F - a granite ring.[Seahorse17 the Field Worker ]  HP:29 T:1022@o`a>L(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B)@Z(0~(Bo`a FYou miss the kobold zombie. T:1023p`ap`aƛYou destroy the kobold zombie!/163  T:1024@(0~(B@(0~(Bp`a@  T:1025(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~~~~~~~(B(0~~(B@(0~(B(0~(B@(0~~~~(B(0~(B(0~(Bp`a T:1026(0~~(B(0~~~(B(0~(B(0~(B(0~(B@@(0~(B@(0~(Bq`aa@(0l(B+(0~(B(0~~~(B(0~(B@(0~(B@(0~(B(0~(Bq`a T:1027(0~(B(0qu(B(0~(B(0~(B@(0~(Bq`a T:1028(0lqq(B?+++@(0~(B@@(0~(Bq`a (0q(B+(0x(B+(0~(B(0~(B(0~(B(0~(B@(0~(Br`a[Seahorse17 the Field Worker ]  HP:30 T:1029(0k(B(0x(B(0x(B(0~(B(0t(B(0~(B@(0~(B(0~(Br`a:OThe door resists! T:1030(0~(Br`a` r`aa The door opens. T:1031(0a(B(0~t(B(((0x(B(((0x(B(0v(Bs`a\(0x(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~(B@(0~~~(B(0~~~~~~(B(0~(B@(0x(B((0x(B("Hello, seahorse17! Welcome to Zlaw's hardware store!"s`aa"Will you please leave your pick-axe outside?"(0~(B@s`a& s`a 5 T:1032(0~(B(0~~(B(0~~~(B@(0~~~~(B@(0~~~~~~~~~~~~~~~~~~~~~(B(0a(B(0~~~(B(0~~~~~~(B(0~~~(Bt`a#>What do you want to drop? [$a-dgikmnstv-yACDF or ?*] t`a#t`akYou drop a +0 pick-axe. T:1033(0~(B@t`a u`a@(0~(B(0~~(B(0~~~(B(0~~~~(B((0~~~~~~~~~~~~~~~~~~~~~(B@(0~~~(B(0~~~~~~(B(0~(B@u`aCK"Hello, seahorse17! Welcome again to Zlaw's hardware store!"u`a T:1034(0~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0a(B(0x(B@u`a (0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@u`a bYou see here a whistle (for sale, 13 zorkmids).(0~(B@v`aE(0~(B(0~(B(0~(B(0~(B@(v`aa{`a djust{`a^ NWhat do you want to adjust? [a-dgikmnstvwyACDFG or ?*] |`aVPAdjust letter to what [efhjlo-ruxzBEG-Z] (? see used letters)? |`aRBMoving: z - a whistle (unpaid, 13 zorkmids).|`aX # |`a)v name}`a`d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) }`aJ+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BWhat do you want to call? [gimnstvwyzCDF or ?*] ~`as$Call a whistle: `aEm`a7a`aog`a i`ad c`a.`a@(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@`aLYou see here a key (for sale, 10 zorkmids).(0~(B`a HWhat do you want to use or apply? [agksyz or ?*] `at Weapons a - a +2 bullwhip (weapon in hand) Wands y - a wand called striking Tools k - a lock pick s - an empty uncursed sack z - a whistle called magic (unpaid, 13 zorkmids) Gems/Stones g - an uncursed touchstone(end) `a(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BNever mind.`aX MWhat do you want to drop? [$a-dgikmnstvwyzACDF or ?*] `a:+You drop a lock pick.--More--`a6UZlaw offers 10 gold pieces for your lock pick. Sell it? [ynaq] (y) `a `a m $:69You sold a lock pick for 10 gold pieces. T:1039`a~ Pick up what?  Tools a - a key (for sale, 10 zorkmids) b - a lock pick (for sale, 20 zorkmids)(end) `a +`aR(0lqqqqqqqk(B(0~~~~~~~~x(B"For you, good sir; only 10 zorkmids for this key."`aEH - a key (unpaid, 10 zorkmids).@`a r(0~(B(0~(B(@`ak VYou see here a key (for sale, 10 zorkmids). T:1040`a v(0~(B(0~(B(0~(B@(`ao ]You see here a large box (for sale, 458 zorkmids). T:1041`a) HWhat do you want to use or apply? [agsyzH or ?*] `a!1You don't have that object.--More--`aBHWhat do you want to use or apply? [agsyzH or ?*] `ac 1You don't have that object.--More--`aBWhat do you want to use or apply? [agsyzH or ?*] `a !Never mind.`a7 `a# `aa`a=O djust`ap NWhat do you want to adjust? [a-dgimnstvwyzACDFH or ?*] `ag Weapons a - a +2 bullwhip (weapon in hand) Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations A - 3 food rations Scrolls i - a scroll labeled HACKEM MUCHE t - 2 scrolls labeled FNORD v - a scroll labeled ELBIB YLOH Potions m - an orange potion n - a purple-red potion w - an emerald potion Rings F - a granite ring Wands y - a wand called striking Tools s - an empty uncursed sack z - a whistle called magic (unpaid, 13 zorkmids) H - a key (unpaid, 10 zorkmids) Gems/Stones g - an uncursed touchstone C - an agate stone D - a ruby(end) `a+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:69 HP:31(40) Pw:16(16) AC:9 Xp:5/163 T:1041Adjust letter to what [efhj-lo-ruxBEG-Z] (? see used letters)? `a >Moving: k - a key (unpaid, 10 zorkmids).`aHWhat do you want to use or apply? [agksyz or ?*] `ab8$In what direction? `a~GThere is a large box here; unlock it? [ynq] (q) `aa`abLYou succeed in unlocking the box. T:1042`a # `a%`loot`aOThere is an unlocked large box here, loot it? [ynq] (q) `a 9You carefully open the large box...--More--`a, h Do what with Zlaw's large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) `a* +(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Spellbooks d - Rings e - Wands  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `a+`a%(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B Take out what?  Coins $ - 68 gold pieces Spellbooks a - a gold spellbook (for sale, 100 zorkmids) Rings b - an ivory ring (for sale, 200 zorkmids) Wands c - an ebony wand (for sale, 150 zorkmids)(end) `aߗ )++++`a< k(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B`a 'You owe Zlaw 68 zorkmids.`a i $:137 HP:31(40) Pw:16(16) AC:9 Xp:5/163 T:1042$ - 68 gold pieces.`a OThe gold spellbook will cost you 100 zorkmids.--More--`ahI - a gold spellbook (unpaid, 100 zorkmids).The ivory ring will cost you 200 zorkmids.--More--`ac `ad \[Seahorse17 the Field Worker ]  HP:32 T:1043`aH(0~~(B(0~(B(0~(B(0~(B(0~(B@(`aWYou see here a bag (for sale, 100 zorkmids). T:1044`aV& # `aloot`a'?There is a bag here, loot it? [ynq] (q) `aƈ3You carefully open the bag...`abIt develops a huge set of teeth and bites you![Seahorse17 the Field Worker ]  HP:23  T:1045`aZ"For you, good sir; only 100 zorkmids for this bag of tricks."`amL - a bag of tricks (unpaid, 100 zorkmids). T:1046@`a~`aB(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@`akYou see here an empty unlocked large box (for sale, 8 zorkmids). T:1047`a@(0~(B(0~(B(@`atiYou see here a key (for sale, 10 zorkmids). T:1048(0~(B`av(0~(B(0~(B(0~(B@(`aNYou see here an empty unlocked large box (for sale, 8 zorkmids).`a̓  T:1049(0~~(B(0~(B(0~(B(0~(B@(`aTI Coins  $ - 137 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - a blessed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 3 uncursed food rations  A - 3 food rations  Scrolls  i - a scroll labeled HACKEM MUCHE  t - 2 scrolls labeled FNORD  v - a scroll labeled ELBIB YLOH  Spellbooks  I - a gold spellbook (unpaid, 100 zorkmids)  Potions  m - an orange potion  n - a purple-red potion  w - an emerald potion  Rings  F - a granite ring  J - an ivory ring (unpaid, 200 zorkmids)  Wands  y - a wand called striking  K - an ebony wand (unpaid, 150 zorkmids)  Tools  k - a key (unpaid, 10 zorkmids)  s - an empty uncursed sack  z - a whistle called magic (unpa`aIid, 13 zorkmids)  L - a bag of tricks (unpaid, 100 zorkmids)  Gems/Stones  g - an uncursed touchstone  C - an agate stone (1 of 2)`amU[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:137 HP:23(40) Pw:16(16) AC:9 Xp:5/163 T:1049(0qqk(B(0~x(B(0lqqqqqqqk(B(0lqqqk(B(0lqqqk(B(0k~x(B(0~~~~~~~~x(B(0x(B?++(0x(B(0lqqqqqk(B(0x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~(B+++(0x(B(0x~~~~~x(B(0x(B((((0x(B(0x~x(B#######(0a~~~~~~~x(B(0x~~(B(0~~t`aAV(B+(0qu~~{~~x~mqak~~~tqqj~x(B###(0m~qqq~qqj(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~(B)(0~~~~~~~~(B##(0x~~~~~~(B((0~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x(B(0lqqak~~~~(B)(0~~~~~~lq(B+(0qqq`aV(B+(0k~~~x(B#(0x~~(B@(0tqqwqqqk~lqqj(B(0x~~~x(B#(0x(B(@((0x(B(0x(B!%(0~a~(B+(0x~~~x(B#(0x~(B(((0x(B(0x(B%!(0~x~x(B(0lqqk(B(0x~~~x(B#(0x(B(0mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#`an2 Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `aF +`aj(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B [Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:137 HP:23(40) Pw:16(16) AC:9 Xp:5/163 T:1049 What would you like to drop?  Spellbooks I - a gold spellbook (unpaid, 100 zorkmids) Rings J - an ivory ring (unpaid, 200 zorkmids) Wands K - an ebony wand (unpaid, 150 zorkmids) Tools k - a key (unpaid, 10 zorkmids) z - a whistle called magic (unpaid, 13 zor`akPkmids) L - a bag of tricks (unpaid, 100 zorkmids)(end) `abd (0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B`aܬ [Seahorse17 the Field Worker ]  HP:24 T:1050(0~(B(0~(B(0~(B@(0~(B`angYou owe Zlaw 68 zorkmids you picked up in the store. $:69 HP:24(40) Pw:16(16) AC:9 Xp:5/163 T:1050You pay that debt.--More--`aX -Itemized billing? [ynq] (q) `aHA whistle called magic for 13 zorkmids. Pay? [yn] (n) `ae $:56You bought a whistle called magic for 13 gold pieces.--More--`a BA bag of tricks for 100 zorkmids. Pay? [yn] (n) `a.7A key for 10 zorkmids. Pay? [yn] (n) `a T $:46You bought a key for 10 gold pieces.--More--`a@An ebony wand for 150 zorkmids. Pay? [yn] (n) `aݺCA gold spellbook for 100 zorkmids. Pay? [yn] (n) `aW @An ivory ring for 200 zorkmids. Pay? [yn] (n) `a`a{]"Thank you for shopping in Zlaw's hardware store!" T:1051`a7 `av'# `a= name`a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `a D+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BWhat do you want to call? [gikmnstvwyzCDFI-L or ?*] `a Scrolls i - a scroll labeled HACKEM MUCHE t - 2 scrolls labeled FNORD v - a scroll labeled ELBIB YLOH Spellbooks I - a gold spellbook (unpaid, 100 zorkmids) Potions m - an orange potion n - a purple-red potion w - an emerald potion Rings F - a granite ring J - an ivory ring (unpaid, 200 zorkmids) Wands y - a wand called striking K - an ebony wand (unpaid, 150 zorkmids) Tools k - a key s - an empty uncursed sack z - a whistle called magic L - a bag of tricks (unpaid, 100 zorkmids) Gems/Stones g - an uncursed touchstone C - an agate stone D - a ruby(end) `a- +(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:46 HP:24(40) Pw:16(16) AC:9 Xp:5/163 T:1051Call a gold spellbook: `ab1`aL0`ac0`a1 `a^2 Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `a+`a (0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B [Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:46 HP:24(40) Pw:16(16) AC:9 Xp:5/163 T:1051 What would you like to drop?  Spellbooks I - a spellbook called 100 (unpaid, 100 zorkmids) Rings J - an ivory ring (unpaid, 200 zorkmids) Wands K - an ebony wand (unpaid, 150 zorkmids) Tools L - a bag of tricks (unpaid, 100 zorkmids)(end) `aR)++++`a(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BYou drop a spellbook called 100 (unpaid, 100 zorkmids).You drop an ivory ring (unpaid, 200 zorkmids).--More--`a|A `aA -(0~(B@`aA % T:1052`aK7 T:1053(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(@`a T:1054(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B@(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B@(0~(B`a8 +(0~(B(0~~(B(0~~~(B(0~~~~(B@(0~~~~~~~~~~~~~~~(B@(0~~~~~(B(0a(B(0~~~(B(0~~~~~~(B(0~(B(0~(B`ac You see here a +0 pick-axe.@(0~(B(0~(B@(`aw`aix - a +0 pick-axe. T:1055@(0~(B`ajij(0~~(B(0~(B(0~(B@@(0~~~(B(0~(B(0~~~~~~~~~~~~~~~(B(0~~(B(0~(B(0x(B(0~(BYou hear a door open.`aۡ1 T:1056@(0~~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~~~(B(0~~(B(0x(B`aL >What do you want to drop? [$a-dgikmnstv-zACDF or ?*] `a x `a*x IYou drop a +0 pick-axe.@(0~(B`a(`aU(0x(B(0x(B(0~~(B@(0~(B(0~~~~(B((0~(B(0~~(B(0~(B(0~~(B(0~(B(0x(B`a:"Hello, seahorse17! Welcome to Inishbofin's rare books!"[Seahorse17 the Field Worker ]  HP:25 T:1057`a. T:1058+(0x(B@@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(B(0~(B`a j@(0~(B(0~(B(0~(B`a uYou see here a paperback book named Hogfather (for sale, 27 zorkmids).(0~(B@`a@+(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B`aYou see here a shining spellbook (for sale, 100 zorkmids). T:1059@(0~(B`ao"For you, esteemed sir; only 100 zorkmids for this shining spellbook."--More--`aR M - a shining spellbook (unpaid, 100 zorkmids). T:1060@(0~(B@`a # `aLname`ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `am+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BWhat do you want to call? [gikmnstvwyzCDFM or ?*] `akO -Call a shining spellbook: Ÿ`a1Ÿ`ar 0ß`a0ß`a ğ`a@What do you want to drop? [$a-dgikmnstvwyzACDFM or ?*] ğ`a: Coins $ - 46 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations A - 3 food rations Scrolls i - a scroll labeled HACKEM MUCHE t - 2 scrolls labeled FNORD v - a scroll labeled ELBIB YLOH Spellbooks M - a spellbook called 100 (unpaid, 100 zorkmids) Potions m - an orange potion n - a purple-red potion w - an emerald potion Rings F - a granite ring Wands y - a wand called striking Tools k - a key s - an empty uncursed sack z - a whistle called magic Gems/Stones ğ`abg - an uncursed touchstone C - an agate stone D - a ruby(end) ȟ`a (0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:46 HP:25(40) Pw:16(16) AC:9 Xp:5/163 T:1060Never mind.ȟ`ay1 @(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(Bȟ`a1 JYou see here a dark green spellbook (for sale, 400 zorkmids).ɟ`a w"For you, most gracious sir; only 400 zorkmids for this dark green spellbook."--More--ʟ`aoN - a dark green spellbook (unpaid, 400 zorkmids). T:1061@˟`aI # ˟`a:name̟`ard What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ̟`a?+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BWhat do you want to call? [gikmnstvwyzCDFMN or ?*] ̟`a6 0Call a dark green spellbook: Ο`aY4Ο`a 0Ο`a& 0Ο`aU ϟ`ap4@(0~(B(0~(B(0~~(B(0~(B(0~~(Bϟ`a4UYou see here a scroll labeled VAS CORP BET MANI (for sale, 50 zorkmids).П`a3?@(0~(B(0~(B(0~(B(0~(B(0~~(BП`a\gYou see here a spellbook called 100 (for sale, 100 zorkmids). T:1062џ`a +@(0~(B(0~(B@џ`a [You see here a wrinkled spellbook (for sale, 100 zorkmids).(0~(Bҟ`a'p"For you, esteemed sir; only 100 zorkmids for this wrinkled spellbook."--More--ӟ`amO - a wrinkled spellbook (unpaid, 100 zorkmids). T:1063@ԟ`a # ՟`aUname՟`ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ՟`a+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BWhat do you want to call? [gikmnstvwyzCDFM-O or ?*] ՟`a" .Call a wrinkled spellbook: ֟`aL1֟`a0֟`aV0ן`aV ؟`ag(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~(B؟`aМ[Seahorse17 the Field Worker ]  HP:26 T:1064(0~(B@(0~(B(0~(B(0~~(B(0~~(Bٟ`a2 Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ٟ`a+ +ڟ`a(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B [Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:46 HP:26(40) Pw:16(16) AC:9 Xp:5/163 T:1064 What would you like to drop?  Spellbooks M - a spellbook called 100 (unpaid, 100 zorkmids) N - a spellbook called 400 (unpaid, 400 zorkmids) O - a spellbook called 100 (unpaid, 100 zorkmids)(end) ۟`aK+++۟`a3@(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(BYou drop a spellbook called 100 (unpaid, 100 zorkmids).--More--۟`a?۟`aK T:1065@(0~(Bܟ`a  T:1066(0~(B@@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(Bܟ`ah(0~(B@(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(B(0~(Bܟ`a1)(0~(B(0~(B+(0a(B(0~(B(0~~~~(B@(0~(B(0~~(B(0~(B(0~~(B(0~(Bܟ`a1FYou see here a +0 pick-axe. T:1067ݟ`a9BJ(0~(B@(0~~(B(0~(B(@(0~~(B(0~(B(0~~~~(B(0~~(B@(0~(B(0~(Bޟ`a(0~(B+(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~~(B(0~~(B((0~(B(0~(BYou see here a +0 pick-axe. T:1068ߟ`a g T:1069(0~(B@(0~~(B(0~(B(@(0~~(B(0~(B(0~~~~(B(0~~(B@(0~(B(0~(B`apt(0~(B+(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~~(B(0~~(B((0~(B(0~(B`aqFYou see here a +0 pick-axe. T:1070`aAx - a +0 pick-axe.@`aI [Seahorse17 the Field Worker ]  HP:27 T:1071(0~(B@(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0~~~~(B(0~~(B@(0~(B(0~(B`aZ (0~(B(0~(B(0~~~~~(B@(0~~~~~~~~~~~~~~~~(B(0~~(B((0~(B(0~(B(0~(B`a'8 & T:1072(0~(B(0~(B(0~(B(0~~(B(0~~~~~~(B(0~(B(0~~~(B(0~~(B(0~~~~~(B(0~(B@`a(0~~(B(0~(B+(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B@`aD T:1073(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@`a Y ^(0~~(B(0~(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~~(B(0~~~(B@(0~~(B(0~(B(0~(B`aY HYou feel an unexpected draft. T:1074`aA(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B)(0~(B@@`a?H T:1075(0~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B`ac. T:1076(0~(B(0~~~(B(0~~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B{@(0~(B@@(0a(B(0~(B(0~(B`a  T:1077(0~~(B(0~~{(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B@@(0~(B(0~(B@(0~(B@(0~(B(0~(B`a" 5(0qqq(B(0~(B(0~l(B(0~x(B(0~x(B(0~(B(0~(B(0~(B(0~(B@h(0~(B(0~(BThe dwarf throws a stout spear!))(0~(B)(0~(B)(0~(B)(0~(B)(0~(BA stout spear misses you.)(0~(B`a [Seahorse17 the Field Worker ]  HP:28 T:1078(0~(B@(0~(B@@`aw T:1079(0~(B(0~(B@(0~(B(0~(B)@@`a2.Really attack the watchman? [yn] (n) `a `ae T:1080(0~(B(0~(B(0qw(B(0~(B(0~(B(0~(B(0~~(B(0~(B@@(0~~~~~~~~~~~~~(B@(0~(B(0~(B`a] T:1081(0q(B(0~(B(0~(B{(0~(B@h(0~(B(0~(B@(0~(B@`a1 (0~(B(0~(B@(0~(B@(0~(B@(0~(B(0~(B(0~(B`a2! T:1082(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~~~~~(B@(0~~~(B(0~~(B`aٔ`You hit the dwarf. T:1083@(0~(B@(0~(B`aBO(0~(B(0~~(B(0~(B(0~(B{@(0~(B@(0~(B(0~(B`aU% T:1084`a k[Seahorse17 the Field Worker ]  HP:29 T:1085(0~(B@`a_The dwarf wields a broad short sword! T:1086@(0~(B`ap;@(0~(B@`a% T:1087`a; 1a - a +2 bullwhip (weapon in hand).`aeH{@(0~(B`az % T:1088`a'h(0~(B`a{ zThe dwarf picks up a bow. T:1089G@)`a iYou miss the dwarf.The dwarf thrusts her broad short sword.`a The dwarf hits![Seahorse17 the Field Worker ]  HP:23  T:1090(0~(BG@(0~(B`abJ((0~(B(0~(B(0~(BG@(0~~~~~~~~~~~~(B(0~(B(0~(B@@(0~(B(0~(B(0~(B`azM% T:1091`a You hit the gnomish wizard.@(0~(B(0~(B@The air crackles around the gnomish wizard.`aP`aܘ}You hit the gnomish wizard.[Seahorse17 the Field Worker ]  HP:24 T:1092`a-`aFo You miss the gnomish wizard.h)@(0~(BThe gnomish wizard points all around, then curses. T:1093`aӄ(0~(B(0~(B@(0~(B(0~(B@The gnomish wizard points all around, then curses.`ag `aDh GYou miss the gnomish wizard. T:1094`a"`a"You miss the gnomish wizard.@(0~(B@(0~(BThe gnomish wizard points at you, then curses.`a܌ UYou miss the gnomish wizard. T:1095`a`aYou miss the gnomish wizard.@(0~(Bh(0~(B)@(0~(B@`aDThe gnomish wizard points all around, then curses.`aɹ `a? T:1096(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B`aYou miss the gnomish wizard.@(0~(Bh(0~(B@(0~(B(0~(BThe gnomish wizard points at you, then curses.`a`a T:1097(0~(B(0~(B@{(0~(B(0~~(B(0~(B(0~(B`a(0~(B(0~~~(B(0~(B(0~~~~~~~~~~~~~(B@(0~(B@(0~~~~(B(0~(B`a[ You see here a stout spear. T:1098@(0~(B(0~(BG@@(0~(B(0~(B@`a [Seahorse17 the Field Worker ]  HP:25 T:1099(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~~(B(0~(B@(0~~~~~(BG{(0~(B(0~~(B(0~(B@@h(0~~~~~~~(B@(0~(B(0~(B`a  T:1100(0~~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~~~~~~(BG(0~~~(B(0~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~t(B(0~(B(0~(B`aY9 T:1101(0~~~(B(0~~~(B(0~~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B)(0~~(B(0~~(BG(0~~(B(0~(B(0u(B%(0~(B@(0~x(B@(0~(B(0~(B`a T:1102(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(BG@(0~(B(0~(B!@(0~(B`a}"(0~(B(0~(B(0~(B@(0~~(B(0~~(BThe gnomish wizard casts a spell!The gnomish wizard looks better.(0~(BG`a(0~(B(0~(B@(0~(B(0~~(B(0~~(BThe gnomish wizard points at you, then curses. T:1103`ai>`a>CYou hit the gnomish wizard.@`a!?aThe gnomish wizard points all around, then curses. T:1104`ak`a” You miss the gnomish wizard.The gnomish wizard points at you, then curses. T:1105`a `aW iYou hit the gnomish wizard.The gnomish wizard points at you, then curses.`a2You hit the gnomish wizard.[Seahorse17 the Field Worker ]  HP:26 T:1106`aˬ`a mYou hit the gnomish wizard.The gnomish wizard points all around, then curses.`a3f You kill the gnomish wizard!/186  T:1107(0~(B`a9(0~~(B(0{~(B(0~~(B(0~(B(0~(B(0~(Bh(0~(B@(0~(B(0~(B(0~(B`aJ T:1108(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B`a2  T:1109(0~(B(0~(Bh(0~(B(0~(B@(0~~(B(0~~(B`a(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~(B`a_  T:1110(0a(B(0~(B(0~(B(0~(B@`a<}W  T:1111(0~(B(0~(B@`aRz W  T:1112(0~(B(0~(B@`amh{ [Seahorse17 the Field Worker ]  HP:27 T:1113(0~(B@`a2(0~(B@`atD  T:1114(0~(B@`aA4d  T:1115(0~(B(0~(B@`a W(0~(B(0~(B(0~(B@`a W  T:1116(0~(B(0~(B@`a5  T:1117(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@`a|`=  T:1118(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(Bw(0~(B(0~(B@(0~(B@`a-  T:1119@(0~(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B`a z 3Really attack the watch captain? [yn] (n) `aS`ad[Seahorse17 the Field Worker ]  HP:28 T:1120(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B`a (0~(B(0~(B(0~(Bw@(0~(B@(0~(B`aYou feel more confident in your weapon skills.You hit the baby long worm. T:1121`a 7You hit the baby long worm.`a\ The baby long worm bites![Seahorse17 the Field Worker ]  HP:25@(0~(B`af TYou hit the baby long worm. T:1122`a`a/iYou hit the baby long worm. T:1123@(0~(B`ag 7You hit the baby long worm.`ag The baby long worm bites![Seahorse17 the Field Worker ]  HP:22  T:1124@(0~(B`aX`aGYou miss the baby long worm. T:1125`a 7You hit the baby long worm.`a The baby long worm bites![Seahorse17 the Field Worker ]  HP:20  T:1126(0~(B@`aW `aϨ RYou hit the baby long worm.@(0~(B`a`aYou kill the baby long worm![Seahorse17 the Field Worker ]  HP:21/212 T:1127%`a @(0~(B(0~~(B(0~~(B@(0~(B(0~(B`az sYou see here a baby long worm corpse. T:1128(0~(B@`a|(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@@%(0~(B`aAn T:1129(0~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B`ai_(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B`a# The door opens. T:1130(0a(B(0~(B]%[[`al5 ;What do you want to eat? [dA or ?*] `av*You cannot eat that!`a`aȝ >What do you want to drop? [$a-dgikmnstv-zACDF or ?*] `a`a;You drop a +0 pick-axe.h`aVThe dwarf picks up 6 darts.(0~(B@`a1 `a (0~(B(0~~(B(0~(B(0~~(B(0~~~~~~~~~~~~~~~~~~~~~~~(B((0~~(B(0~~~~~(B@(0~~(B(0~(B@(0x(B?(0u(B%`aq g"Hello, seahorse17! Welcome to Asidonhopo's general store!" T:1131`a(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0w(B(0a(B(0x(B@ `an((0~(B(0~(B(0~(B(0~(B@ `anYou see here a tripe ration (for sale, 15 zorkmids). T:1132(0~(B@ `a*9 T:1133(0~(B(0~(B(0~~~~(B(0~~(B(0~~~(B(0~~~(B@(0~(B@(0~(B@ `a* "[Seahorse17 the Field Worker ]  HP:22 T:1134(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B `a?What do you want to drop? [$a-dgikmnstvwyzACDF or ?*]  `a$1You don't have that object.--More-- `aPMWhat do you want to drop? [$a-dgikmnstvwyzACDF or ?*]  `a Coins $ - 46 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations A - 3 food rations Scrolls i - a scroll labeled HACKEM MUCHE t - 2 scrolls labeled FNORD v - a scroll labeled ELBIB YLOH Potions m - an orange potion n - a purple-red potion w - an emerald potion Rings F - a granite ring Wands y - a wand called striking Tools k - a key s - an empty uncursed sack z - a whistle called magic Gems/Stones g - an uncursed touchstone C - an agate stone D - a ruby[ `agC(end) `a (0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:46 HP:22(40) Pw:16(16) AC:9 Xp:5/212 T:1134What do you want to drop? [$a-dgikmnstvwyzACDF or ?*]  `aj!Never mind. `a7 MWhat do you want to drop? [$a-dgikmnstvwyzACDF or ?*] `a]r Coins $ - 46 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations A - 3 food rations Scrolls i - a scroll labeled HACKEM MUCHE t - 2 scrolls labeled FNORD v - a scroll labeled ELBIB YLOH Potions m - an orange potion n - a purple-red potion w - an emerald potion Rings F - a granite ring Wands y - a wand called striking Tools k - a key s - an empty uncursed sack z - a whistle called magic Gems/Stones g - an uncursed touchstone C - an agate stone D - a ruby[`arC(end) `av+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:46 HP:22(40) Pw:16(16) AC:9 Xp:5/212 T:1134You drop a ruby.--More--`a(]Asidonhopo offers only 1540 gold pieces for your ruby. Sell it? [ynaq] (y) `au % T:1135`a!K`ahKID - a ruby. T:1136@`a MWhat do you want to drop? [$a-dgikmnstvwyzACDF or ?*] `a Coins $ - 46 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations A - 3 food rations Scrolls i - a scroll labeled HACKEM MUCHE t - 2 scrolls labeled FNORD v - a scroll labeled ELBIB YLOH Potions m - an orange potion n - a purple-red potion w - an emerald potion Rings F - a granite ring Wands y - a wand called striking Tools k - a key s - an empty uncursed sack z - a whistle called magic Gems/Stones g - an uncursed touchstone C - an agate stone D - a ruby[`aC(end) `aj +(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:46 HP:22(40) Pw:16(16) AC:9 Xp:5/212 T:1136You drop an agate stone.--More--`a) ^Asidonhopo offers 100 gold pieces for your agate stone. Sell it? [ynaq] (y) `a% T:1137`ab` LWhat do you want to drop? [$a-dgikmnstvwyzADF or ?*] `aҝ Coins $ - 46 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations A - 3 food rations Scrolls i - a scroll labeled HACKEM MUCHE t - 2 scrolls labeled FNORD v - a scroll labeled ELBIB YLOH Potions m - an orange potion n - a purple-red potion w - an emerald potion Rings F - a granite ring Wands y - a wand called striking Tools k - a key s - an empty uncursed sack z - a whistle called magic Gems/Stones g - an uncursed touchstone D - a ruby(end) `a+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:46 HP:22(40) Pw:16(16) AC:9 Xp:5/212 T:1137You drop a ruby.--More--`a]Asidonhopo offers only 1540 gold pieces for your ruby. Sell it? [ynaq] (y) `aN`aEO $:1586 HP:22(40) Pw:16(16) AC:9 Xp:5/212 T:1137You sold a ruby for 1540 gold pieces. T:1138`aG  Pick up what?  Gems/Stones a - an agate stone (no charge) b - a ruby (for sale, 3500 zorkmids)(end) `a+`a (0lqqqqqqqk(B(0~~~~~~~~x(B`a QC - an agate stone. T:1139@`aK (0~(B(0~~(B(0~~~(B(0~~(B(0~(B*@`aL You see here a scroll labeled THARR (for sale, 100 zorkmids). T:1140@%`a z y"For you, most gracious sir; only 100 zorkmids for this scroll labeled THARR."--More--`as 7@@ `a(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@ `a/You see here a pear (for sale, 7 zorkmids).[Seahorse17 the Field Worker ]  HP:23 T:1141!`a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B%@!`a<AYou see here a banded mail (for sale, 90 zorkmids)."`ai(0~~(B(0~(B(0~(B[@"`a^You see here a splint mail (for sale, 80 zorkmids). T:1142"`as (0~(B(0~(B(0~(B(0~(B@["`a6 _You see here a tripe ration (for sale, 15 zorkmids). T:1143$`aOA scroll labeled THARR for 100 zorkmids. Pay? [yn] (n) %`asw $:1486You bought a scroll labeled THARR for 100 gold pieces.--More--%`a!3@(0~(B&`a T:1144(0~(B(0~(B(0~(B@%&`a3 T:1145(0~(B(0~(B(0~~~~(B@(0~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B@(0~(B&`a? Q(0~(B(0~~(B(0~(B(0~~(B@(0~~~~~~~~~~~~~~~~~~~~~~(B@(0~~(B(0~~~(Bh(0~(B(0a(B(0~~(B(0~(B(0~(B&`a ^You see here a +0 pick-axe.(0~(B@(0~(B@'`av ^x - a +0 pick-axe. T:1146@'`ad  T:1147(0~(B(0~(B@(0~(B@(0~(Bh(0~(B(0~(B(0~(B@'`a? B[Seahorse17 the Field Worker ]  HP:24 T:1148@(0~(B@h@(0~(B(0~(B(0~(B(0~(B(0~(B(`ao(0~(B(0~(B(0~(B@(0~~~~~~~~~~(B(0~(B(0~~~(B(0~~(B(`apYou see here 12 arrows. T:1149@(0~(B(0~(Bh(`a$Nk T:1150(0~(B(0~(B(0~(B(0~~~(B@(0~(B)@(0~~~~~(B(0~~~(Bh(0~(B(0~(B(`a (0~~(B(0~~(B(0~(B@(0~(B(0~(B(`aFj T:1151@(0~(B(0~(B)`a' T:1152(0~(B(0~(B(0~(B@(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B)`ah T:1153@(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B)`ak [Seahorse17 the Field Worker ]  HP:25 T:1155(0qqqqqqqqqqqqqq(B(0qq(B(0~~~~~~~~~~~~~~(B@(0~~(B(0k~(B@(0~~~~(B@(0t(B(0~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~~~~~~~(B*`a+q T:1156(0q(B(0~(B(0~(B@(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B*`aU# T:1157(0lqq(B(0qqqqqq(B(0x~~~~(B@@(0~(B@(0~~~~~~~~~(B(0wqq(B(0~(B(0~(B(0wqq(B(0~(B*`a1N  T:1160(0~(B@@(0~~~~(B(0~(B@(0~(B+`a}V (0~(B@+`a7$ T:1161,`a [Seahorse17 the Field Worker ]  HP:26 T:1162@(0~(B(0~(B@,`a g T:1163@(0~(B@(0~(B(0~(B@-`a@(0~(B@(0~(B@(0~(B(0~(BYou hear a door open.-`am T:1164@(0~(B(0~(B-`aq J T:1165@(0~(B@(0~(B.`ae0e@(0~(B@(0~(B(0~(B@(0~(B.`a_sy T:1166@(0~(B(0~(B(0~(B.`a. J T:1167@(0~(B(0~(B@/`a T:1168@(0~(B@(0~(B(0~(B@(0~(B(0~(B/`ao [Seahorse17 the Field Worker ]  HP:27 T:1169@(0~(B@(0~(B@(0~(B(0~(B(0~(B0`aWP(0~(B@(0~(B@(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B0`a<w T:1170(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B0`aM T(0~~(B(0~~(B@@0`aa b T:1171(0~(B@(0~(B1`a T:1172(0~(B@(0~(B@@(0~(B1`a T:1173@(0~(B(0~(B@(0~~~(B@(0~~~(B(0~~~~~(B(0~~~(B1`a  T:1174(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~~~(B(0~(B(0~(B(0~(B@(0~~~~(B(0~(Bh(0~~~~~(B(0~(B(0~(B1`a"q  T:1175(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@@(0~(Bh(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B2`aK[Seahorse17 the Field Worker ]  HP:28 T:1176@(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B2`a; y T:1177(0~(B(0~(B@(0~(B(0~(B(0~(B@(0~(B@(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B2`a` +@(0~(B@h(0~(B3`a(>What do you want to drop? [$a-dgikmnstv-zACFP or ?*] 3`aH^ 3`a_^ nYou drop a +0 pick-axe. T:1178@(0~(B4`at4`ay3(0~(B(0~(B@(0~(B(0~~~~(B((0~(B(0~~(B(0~(B(0~~(B(0~(B4`azt"Hello, seahorse17! Welcome again to Inishbofin's rare books!"(0~(B@4`a T:1179@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~(B(0~(B4`aS @(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(B Things that are here: a spellbook called 100 (for sale, 100 zorkmids) a spellbook called 400 (for sale, 400 zorkmids) a spellbook called 100 (for sale, 100 zorkmids)--More--5`aP+@h5`a  Pick up what?  Spellbooks a - a spellbook called 100 (for sale, 100 zorkmids) b - a spellbook called 100 (for sale, 100 zorkmids) c - a spellbook called 400 (for sale, 400 zorkmids)(end) 6`a +++7`a5Q(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B"For you, honored sir; only 100 zorkmids for this spellbook called 100."--More--7`aK` 7`ao` 8 T:1180@9`a %%Itemized billing? [ynq] (q) 9`a5 IA spellbook called 100 for 100 zorkmids. Pay? [yn] (n) :`a h $:1386You bought a spellbook called 100 for 100 gold pieces.--More--:`a'IA spellbook called 400 for 400 zorkmids. Pay? [yn] (n) ;`a{ $:986 HP:28(40) Pw:16(16) AC:9 Xp:5/212 T:1180You bought a spellbook called 400 for 400 gold pieces.--More--;`a̘ IA spellbook called 100 for 100 zorkmids. Pay? [yn] (n) <`abg $:886You bought a spellbook called 100 for 100 gold pieces.<`ac"Thank you for shopping in Inishbofin's rare books!" T:1181(0~(B@<`a9! =`a@@(0~~(B(0~(B(0~(B(0~~(B(0~~(B=`aX@(0~(B(0~(B(0~(B(0~(B(0~~(B=`agYou see here a spellbook called 100 (for sale, 100 zorkmids). T:1182>`aM[Seahorse17 the Field Worker ]  HP:29 T:1183+@+@(0~(B(0~(B(0~(B(0~~(B?`aDQ  T:1184(0~(B+@@(0~(B(0~(B(0~~(B(0~~(B@`aK K T:1185(0~(B@@`aT(-@(0~(B@`a  T:1186(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~~(B@A`a#b6 T:1187(0~(B@(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~(B(0~(B(0~(BA`aa(0~(B(0~~(B(0a(B(0~(B(0~~~~(B@(0~(B(0~~(B(0~(Bh(0~(B(0~(BA`arYou see here a +0 pick-axe. T:1188+(0~(BA`a; A`a< x - a +0 pick-axe. T:1189@(0~(B@(0~(BhB`a([Seahorse17 the Field Worker ]  HP:30 T:1190(0~(B@(0~(B(0~(B(0~(B@(0a(B(0~(B(0~(B@@(0~(B(0~(B(0~(B@B`aW h(0~~(B(0~~(B@(0~(B(0~~(B(0~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BB`a  T:1191(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(BC`a*(0~(B(0~(B(0~(B(0~(B@@(0~~(B(0~(B(0~~~(BC`aW1s T:1192(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~(B@(0~(Bh(0~~~~~~~~~~(B@(0~~~~~(B(0~(B(0~~~~~(BC`a (0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(BhThe dwarf throws a stout spear!C`a` The stout spear slips as the dwarf throws it! T:1193(0~(B@@(0~(BD`a(0~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B@)(0~(BD`a.c  T:1194(0~(B(0~(B(0~~~(Bq(0~(B(0~~~(B(0~(Bh(0~(B(0~(B@E`afK(0~~~(B(0{~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~~~~~~~(B(0~(B(0~(B(0~(B(0~(B@@(0~(B(0~(B(0~~~~~(B@(0~(BF`a(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~(B@(0~~~~~(B(0~(B(0~(BF`a`FYou see here a stout spear. T:1195F`ahYou hit the dwarf.The dwarf thrusts her broad short sword.F`aThe dwarf hits![Seahorse17 the Field Worker ]  HP:28  T:1196@)(0~(B@G`a G`a pYou hit the dwarf.qThe dwarf thrusts her broad short sword.G`a %The dwarf hits![Seahorse17 the Field Worker ]  HP:15 [Seahorse17 the Field Worker ]  HP:16 T:1197@(0~(B(0~(B@(0~(B@H`a&H`aT'You hit the dwarf.(0{(B@(0~(B@@(0~(B(0~(BI`a KYou hit the dwarf. T:1198J`a @You miss the dwarf.rJ`a- :The dwarf thrusts her broad short sword.J`a The dwarf hits![Seahorse17 the Field Worker ]  HP:10(0~(B@(0~(B(0~(B@L`a L`a! `You kill the dwarf!/227 T:1199%M`asI (0~(B(0~~(B(0~(B@(0~~(B(0~(Bq(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~(B(0~~(B(0~(BYou experience a sense of peace.There is an open door here.There are several objects here.--More--N`a>{@(0~(Bq(0~(Br(0~(BO`aR Pick up what?  Weapons a - a bow b - 6 darts c - a broad short sword Armor d - a hard hat e - a pair of hard shoes f - a large round shield Comestibles g - a dwarf corpse(end) R`av+R`av|(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BYou have much trouble lifting a dwarf corpse. Continue? [ynq] (q) T`aBQ - a dwarf corpse.@T`a˟ StrainedYou stagger under your heavy load. Movement is very hard. T:1200U`aq4b T:1203q@(0~{(B(0~(B(0~(B@[(0~~(B)(0~~(B(0~~~(B(0~~~(B(0~(BU`aB~ (0~~(B@q@(0~(B(0~(B(0~(Br(0~(B(0~(B(0~(BU`a~ s T:1204The rothe turns to flee. T:1205(0~(BV`a T:1208(0~~(B@@(0~(B(0~(B(0~(Bq(0~(B(0~(BW`aь# W`aoW`a: fferX`a'@What do you want to sacrifice? [Q or ?*] Y`aYour sacrifice is consumed in a flash of light!You have a feeling of reconciliation.--More--Y`a w T:1209(0~(B@(0~(Bq[`a T:1210(0{(B@(0~(B(0~(B(0~(B(0~(B[`a~ @[Seahorse17 the Field Worker ]  HP:11 T:1211@q(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B\`ak:q(0{(B@(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B\`a$9 T:1212@(0~(B(0~(B(0~~(B(0~(B]`a T:1213@(0~(B@(0~(Bq(0~(B(0~(B(0~(B(0~(B^`a3 You hit the rothe.^`am T:1214(0~(B@(0~(B(0~(B(0~(B_`av T:1215@(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B_`aP You hit the rothe._`a# The rothe turns to flee. T:1216(0~(Bq@(0~(B``a[# T:1217@(0~(B(0~(B(0~~(B``a You hit the rothe.[Seahorse17 the Field Worker ]  HP:12 T:1218q@(0~(B(0{(Ba`aҥ T:1219(0~(Bq@(0~(B(0~(Ba`a _You kill the rothe!/237@(0~(Bb`a~>+ T:1220b`aO -%@c`a @(0~(B(0~(B(0~(BYou see here a rothe corpse. T:1221c`aYou have a little trouble lifting R - a rothe corpse.@ Burdened--More--d`a d`a.  T:1222(0~(B@(0~(B(0~(Be`arV% T:1223e`aK T:1224@(0{(Be`a3[Seahorse17 the Field Worker ]  HP:13 T:1225(0~(B@r(0~(B(0~(B(0~(B(0~(B(0~(Bf`a*# f`am og`aIfferg`a @What do you want to sacrifice? [R or ?*] h`aP Your sacrifice is consumed in a flash of light!You glimpse a four-leaf clover at your feet.--More--i`aZ;m T:1226(0~(B@)i`a2 (0{(B@r(0~(B(0~(B(0~(B(0~(Bi`ar T:1227(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bj`ao(0~(B(0~(B@(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(BThere is an open door here.j`aF~There are several objects here.(0~(B@r(0~(Bk`a.LOYou hit the giant rat. T:1228k`a, k`a- You kill the giant rat!/239  T:1229@(0{(B*l`a?  Pick up what?  Weapons a - a bow b - 6 darts c - a broad short sword Armor d - a hard hat e - a pair of hard shoes f - a large round shield(end) n`a +n`a+n`a+o`avk(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(Bo`aW} (0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B[(0~~~(B(0~~~~~~~(B@(0~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~~(B(0~(Bo`a} WYou see here a stout spear.@(0~(B@o`a) 3(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B)@(0~(B(0~(Bo`aw ZYou see here 2 worthless pieces of green glass. T:1230p`a.Kp`aKS - 2 worthless pieces of green glass. T:1231(0{(B(0~(B@@q`aOWhat do you want to drop? [$a-dgikmnstv-zACFM-PS or ?*] q`a^q`a_You drop 2 worthless pieces of green glass.[Seahorse17 the Field Worker ]  HP:14 T:1232@@(0~(Bq`a.-Z(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B@*(0~(B(0~(Bq`a.You see here a stout spear. T:1233(0{(B@(0~(B@@q`aZr`a(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~(B(0~~(B(0~(BThere is an open door here.r`aO{There are several objects here. T:1234@(0~(Br`aũ(0{(B@(0~(B@[(0~~(B(0~(B(0~~~(B(0~~~(B(0~(Bs`aC(0~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~~~(B(0~(BThere is an open door here.s`afDNThere are several objects here. T:1235s`a-(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~(B@(0~~(B[(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~(B@(0~~~(B(0~~(B(0~(Bs`awYou see here a stout spear.@(0~(B@(0~(Bs`atG(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~(B(0~~(B(0~(BThere is an open door here.There are several objects here. T:1236t`a  T:1237(0~(B@[(0~~(B(0~(B(0~~~(B(0~~~(B(0~(Bt`avR T:1238(0{(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bt`ap @@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bu`a Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) u`a +u`a (0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B [Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:886 HP:14(40) Pw:16(16) AC:9 Xp:5/239 T:1238 What would you like to drop?  Comestibles A - 3 food rations Scrolls i - a scroll labeled HACKEM MUCHE t - 2 scrolls labeled FNORD v - a scroll labeled ELBIB YLOH P - a scroll labeled THARR Spellbooks M - a spellbook called 100 N - a spellbook called 400`a 0H O - a spellbook called 100 Potions m - an orange potion n - a purple-red potion w - an emerald potion Rings F - a granite ring Wands y - a wand called striking Tools k - a key z - a whistle called magic Gems/Stones C - an agate stone(end) v`a"9++++++++++++++++v`a52(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:886 HP:14(40) Pw:16(16) AC:9 Xp:5/239 T:12383 food rations land on the altar.A scroll labeled HACKEM MUCHE lands on the altar.--More--v`aٮv`a\[Seahorse17 the Field Worker ]  HP:15 T:1239v`a Pick up what?  Comestibles a - 3 uncursed food rations Scrolls b - an uncursed scroll labeled ELBIB YLOH c - 2 uncursed scrolls labeled FNORD d - an uncursed scroll labeled HACKEM MUCHE e - a blessed scroll labeled THARR Spellbooks f - an uncursed spellbook called 100 g - an uncursed spellbook called 100 h - an uncursed spellbook called 400 Potions i - an uncursed emerald potion j - a cursed orange potion k - a cursed purple-red potion Rings l - an uncursed granite ring Wands m - an uncursed wand called striking Tools n - an uncursed key o - an uncursed whistle called magic Gems/Stones p - an uncursed agate stone(end) w`a++++++++++++++++w`a9 &(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:886 HP:15(40) Pw:16(16) AC:9 Xp:5/239 T:1239d - 3 uncursed food rations.v - an uncursed scroll labeled ELBIB YLOH.--More--w`aJ w`aK \ T:1240@(0~(B@x`a7  T:1241@(0{(B(0~(B(0~(Bx`a  T:1242@(0~~(B@(0~(B(0~(B(0~(By`a.z2What do you want to read? [itvM-P or ?*] y`a^  Scrolls i - an uncursed scroll labeled HACKEM MUCHE t - 2 uncursed scrolls labeled FNORD v - an uncursed scroll labeled ELBIB YLOH P - a blessed scroll labeled THARR Spellbooks M - an uncursed spellbook called 100 N - an uncursed spellbook called 400 O - an uncursed spellbook called 100(end) |`aQg+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B|`aR You begin to memorize the runes. T:1243@(0~(B T:1244You learn the "light" spell. T:1245(0{(B@}`a. Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 100%(end) ~`a](0lqqqqqqqk(B~`ad2What do you want to read? [itvM-P or ?*] ~`a4  Scrolls i - an uncursed scroll labeled HACKEM MUCHE t - 2 uncursed scrolls labeled FNORD v - an uncursed scroll labeled ELBIB YLOH P - a blessed scroll labeled THARR Spellbooks M - an uncursed spellbook of light N - an uncursed spellbook called 400 O - an uncursed spellbook called 100(end) `a}g+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B`a~You begin to memorize the runes.@(0~(B[Seahorse17 the Field Worker ]  HP:16 T:1246`aKYou add the "knock" spell to your repertoire. T:1247@(0~(B`a0 T:1248(0~(B@@(0{(B(0~~(B`a)  T:1249@(0~(B(0~(B@(0~~(B`a?What do you want to drop? [$a-dgikmnstv-zCFM-P or ?*] `a5Never mind.`a [(0~(B@(0~~(B`aq T:1250(0~(B@(0~~(B(0~(B`a| ?What do you want to drop? [$a-dgikmnstv-zCFM-P or ?*] `a  Coins  $ - 886 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - a blessed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 6 uncursed food rations  Scrolls  i - an uncursed scroll labeled HACKEM MUCHE  t - 2 uncursed scrolls labeled FNORD  v - an uncursed scroll labeled ELBIB YLOH  P - a blessed scroll labeled THARR  Spellbooks  M - an uncursed spellbook of light  N - an uncursed spellbook called 400  O - an uncursed spellbook of knock  Potions  m - a cursed orange potion  n - a cursed purple-red potion  w - an uncursed emerald potion  Rings  F - an uncursed granite ring  Wands  y - an uncursed wand called striking  Tools  k - a`an uncursed key  s - an empty uncursed sack  x - a +0 pick-axe  z - an uncursed whistle called magic  Gems/Stones  g - an uncursed touchstone  C - an uncursed agate stone (end) `aJ(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~x~~(B+(0x~~x~~~~~x~x~~x(B((((0x(B(0x~x(B#######(0a~~~~~~~x(B(0x~~~x~~~t`aFKaqu~(B@@(0~~x~mqak~~~tqqj~x(B###(0m~qqq~qqj(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B{(0~mqqq(B[(0qj~(B{(0~~~(B)(0~~~~~~~~(B##(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B#(0x~~~lqqak~~~~~~~~~~~lq(B+(0wqqak~~~x(B#(0x~~~x`aK~(B((0~tqqwqqqk~lqqu(B(0x(B*(0~~x~(B%(0~x(B#(0x~~~x(B((0~(B((0x(B(0x(B!%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0x~~~x~(B(((0x(B(0x(B%!(0~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x[38`a&L;5;0m~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:886 HP:16(40) Pw:16(16) AC:9 Xp:5/239 T:1250Never mind.`a3MWhat do you want to drop? [$a-dgikmnstv-zCFM-P or ?*] `aX`a"SYou drop an uncursed spellbook of light. T:1251`a MWhat do you want to drop? [$a-dgikmnstv-zCFN-P or ?*] `a2 Coins $ - 886 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 6 uncursed food rations Scrolls i - an uncursed scroll labeled HACKEM MUCHE t - 2 uncursed scrolls labeled FNORD v - an uncursed scroll labeled ELBIB YLOH P - a blessed scroll labeled THARR Spellbooks N - an uncursed spellbook called 400 O - an uncursed spellbook of knock Potions m - a cursed orange potion n - a cursed purple-red potion w - an uncursed emerald potion Rings F - an uncursed granite ring Wands y - an uncursed wand called striking[26;`a2&60H Tools k - an uncursed key s - an empty uncursed sack x - a +0 pick-axe z - an uncursed whistle called magic Gems/Stones g - an uncursed touchstone C - an uncursed agate stone(end) `aU[ +(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:886 HP:16(40) Pw:16(16) AC:9 Xp:5/239 T:1251`a[ iYou drop an uncursed spellbook of knock. T:1252r`aj[Seahorse17 the Field Worker ]  HP:17 T:1253+@r*(0~(B(0~(B(0~(B`a  T:1254(0~(B@)(0~(B(0~(B(0~(B(0~(B`a9%(0~(B(0~(B@(0~(Br(0~(B(0~~(B@(0~~~(B(0~(BThere is an open door here.There are several objects here.`a:The giant rat bites![Seahorse17 the Field Worker ]  HP:16  T:1255@(0~(B`ah You kill the giant rat!/241  T:1256@(0{(B(0~(B(0~(B@`aSs(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B[(0~~~(B@(0~~~~~~~(B(0~~~~~~~~~~~~(B@(0~(B@(0~~~~~~~~~~~(B(0~~(B(0~(B`asYou see here a stout spear. T:1257(0~(B@@@)(0~(B@(0~(B@`aG(0~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@)@(0~(B(0~(B`a<{  T:1258(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B`a>  T:1259(0~~(B@(0~~(B(0~(B(0~(B@(0~(B(0~~(B@(0~(B(0~(B`a\[Seahorse17 the Field Worker ]  HP:17 T:1260(0~(B(0~(B(0~(B(0~~~(B@(0~(B@@@(0~(B`a T:1261(0~(B(0~(B(0~(B(0~(B@@(0~(B`a T:1262(0~~(B@(0~(B@(0~(B(0~(B@(0~~(B@(0~(B@`ai (0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B@@(0~(B(0~(B(@(0~(B(0~(B`ae t T:1263(0~(B(0~(B+(0~~(B(0~(B@(0~(B@(0~(B(0~(B(0~(B@(0~(B`aXM(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~~~~~~~~~~~~(B@(0~~~~~~~~~~(B(0~(B(0~(B"Hello, seahorse17! Welcome again to Zlaw's hardware store!"`a8N"Will you please leave your pick-axe outside?" T:1264(0~(B(0~(B@@@(`aGr T:1265(0~(B(0~(B(0~(B@@(0~~(B(0~(B{(0~~~(B(0~~~~(B@(0~~~~~(B(0~~~~(B@(0~~~~~~~~~(B(0a(B(0~~~~~~~~~~(B(0~(B(0~(B@(0~(B`aJ>What do you want to drop? [$a-dgikmnstv-zCFNP or ?*] `a `aYou drop a +0 pick-axe. T:1266@@(0~(B(0~(B@`a `a1X (0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B((0~~~~~(B(0~~~~~~~~~~~~~~(B@(0~~~~~~~~~~(B(0~(B(0~(B`aX "Hello, seahorse17! Welcome again to Zlaw's hardware store!"(0~(B(0~(B@@`a [Seahorse17 the Field Worker ]  HP:18 T:1267(0~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0a(B@@(0~(B`a%%(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(@@`a(0~(B(0~(B(0~(B(0~(B@@(0~(B Things that are here: a bag of tricks (for sale, 100 zorkmids) an ebony wand (for sale, 150 zorkmids) an ivory ring (for sale, 200 zorkmids) a spellbook called 100 (for sale, 100 zorkmids)--More--`a(0lqqqqqqqk(B T:1268(0~(B@`a7| Pick up what?  Spellbooks a - a spellbook called 100 (for sale, 100 zorkmids) Rings b - an ivory ring (for sale, 200 zorkmids) Wands c - an ebony wand (for sale, 150 zorkmids) Tools d - a bag of tricks (for sale, 100 zorkmids)(end) `a$+`aJ. +`a +`aTW +`a:(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B"For you, esteemed sir; only 100 zorkmids for this spellbook called 100."--More--`agOI - a spellbook called 100 (unpaid, 100 zorkmids).--More--`aR `a r T:1269@(0~(B@@(`a~%Itemized billing? [ynq] (q) `a~LIA spellbook called 100 for 100 zorkmids. Pay? [yn] (n) `aP g $:786You bought a spellbook called 100 for 100 gold pieces.--More--`aުBA bag of tricks for 100 zorkmids. Pay? [yn] (n) `at` $:686You bought a bag of tricks for 100 gold pieces.--More--`a@An ebony wand for 150 zorkmids. Pay? [yn] (n) `al^ $:536You bought an ebony wand for 150 gold pieces.--More--`aFAn ivory ring for 200 zorkmids. Pay? [yn] (n) `aڜ^ $:336You bought an ivory ring for 200 gold pieces.`a"Thank you for shopping in Zlaw's hardware store!" T:1270(0~(B@@@(`a4 `a  T:1271(0~(B@{@(`an T:1272(0~(B@@(0~(B`a You do not owe Zlaw anything. T:1273@(@@(0~(B`aX [Seahorse17 the Field Worker ]  HP:19 T:1274@(`al(0~(B@(0a(B(0~(B@`aZ T:1275(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@@(0~(B`al ' T:1276(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B@(0~(B`aM T:1277@(@`af, z(0~(B(0~(B@(0~~(B(0~~~(B(0~~~~(B@(0~~~~~(B(0~~~~(B@(0~~~~(Bd(0~~~~(B(0a(B(0~~~~~~~(B@(0~~(B(0~~(B(0~(B`a, You see here a +0 pick-axe. T:1278@(0~(B(0~(B@(0~(B@@(0~(B@d(0~~(B(0~(B`a`ax - a +0 pick-axe. T:1279(0~(B@@@(0~(B@(0~(B@(0~(B(0~~(B`a } T:1280(0~(B@@(0~(B(0~(B(0~(B@(0~(B(0~(B@*d(0~(B(0~(B@(0~(B@(0~(B`a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{(0~(B@@@@d(0~(B(0~(B(0~~(B(0~(B(0~(B`a!g[Seahorse17 the Field Worker ]  HP:20 T:1281(0~~(B(0~(B(0~(B(0~(B@d(0~(B`aI (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B@(0~(Bd(0~(B@`aV  T:1282(0~(B(0~(B(0~~~(B(0~(B(0~(B@`aU(0~~(B(0~~~(B(0~(B@@(0~(B(0~(B(0~(B@d(0~(B(0~(B`aq  T:1283(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@d(0~(B`aN o(0~~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BYou see here a stout spear.`a The fox bites![Seahorse17 the Field Worker ]  HP:18  T:1284(0~(B@@(0~(B@`aYou kill the fox!/245  T:1285@(0{(B(0~(B@@*(0~(B@`aF:(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~(B(0~~(B(0~(BThere is an open door here.`a:There are several objects here. T:1286(0~(B@(0~(B@`aU`a#@+(0~(B@[(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B`a- T:1287@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`ax [Seahorse17 the Field Worker ]  HP:19 T:1288(0~(B@@(0~(B@(0~(B(0~(B(0~(B`ai> Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `a`U+`am(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B [Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:336 HP:19(40) Pw:16(16) AC:9 Xp:5/245 T:1288 What would you like to drop?  Spellbooks I - a spellbook called 100 Rings J - an ivory ring Wands K - an ebony wand Tools L - a bag of tricks(end) `a )++++`a&(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BA spellbook called 100 lands on the altar.There is a black flash as an ivory ring hits the altar.--More--`a``aΦt T:1289+@(0~(B`akH Pick up what?  Spellbooks a - an uncursed spellbook called 100 Rings b - a cursed ivory ring Wands c - an uncursed ebony wand Tools d - an uncursed bag of tricks(end) `a1 )++++`a(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BI - an uncursed spellbook called 100.J - a cursed ivory ring.K - an uncursed ebony wand.--More--`aQ T T:1290@@(0~(B`a>2What do you want to read? [itvINP or ?*] `a'  Scrolls i - an uncursed scroll labeled HACKEM MUCHE t - 2 uncursed scrolls labeled FNORD v - an uncursed scroll labeled ELBIB YLOH P - a blessed scroll labeled THARR Spellbooks I - an uncursed spellbook called 100 N - an uncursed spellbook called 400(end) `a ]+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B`ajYou begin to memorize the runes. T:1291@+ T:1292(0~(B@`aYou add the "force bolt" spell to your repertoire. T:1293+@`a< (@(0{(B(0~(B(0~(B(0~(B(0~(B Things that are here: an uncursed spellbook of knock an uncursed spellbook of light--More--`aքp T:1294(0~(B@`a{AWhat do you want to drop? [$a-dgikmnstv-zCFI-LNP or ?*] `a `aގ ;You drop an uncursed spellbook of force bolt.`a/B  Coins  $ - 336 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - a blessed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 6 uncursed food rations  Scrolls  i - an uncursed scroll labeled HACKEM MUCHE  t - 2 uncursed scrolls labeled FNORD  v - an uncursed scroll labeled ELBIB YLOH  P - a blessed scroll labeled THARR  Spellbooks  N - an uncursed spellbook called 400  Potions  m - a cursed orange potion  n - a cursed purple-red potion  w - an uncursed emerald potion  Rings  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand called striking  K - an uncursed ebony wand  Tools  k - an`aB uncursed key  s - an empty uncursed sack  x - a +0 pick-axe  z - an uncursed whistle called magic  L - an uncursed bag of tricks  Gems/Stones  g - an uncursed touchstone (1 of 2)`a5[Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:336 HP:19(40) Pw:16(16) AC:9 Xp:5/245 T:1294(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~x~~(B+(0x~~x~~~~~x~x~~x(B((((0x(B(0x[3`a8;5;0m~x(B#######(0a~~~~~~~x(B(0x~~~x~~~taqu~(B@(0{~~x~mqak~~~tqqj~x(B###(0m~qqq~qqj(B(0x~~~mqqaj~~x~~~(B@(0~x~~~~mqqaj~~~~x(B#(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B{(0~mqqq(B[(0qj~(B{(0~~~(B)(0~~~~~~~~(B##(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B#(0x~~~lqq`aak~~~~~~~~~~~lq(B+(0wqqak~~~x(B#(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~(B%(0~x(B#(0x~~~x(B((0~(B((0x(B(0x(B!%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0x~~~x~(B(((0x(B(0x(B%!(0~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~mqqqv[38`aA;5;3m(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#`a\ [Seahorse17 the Field Worker ]  HP:20 T:1295+@(0~(B`ad T:1296@(0~(B(0~(B@(0~(B(0~(B`a:  T:1297(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B`a!In what direction? `ak_)[)[`aZli T:1298@(0~(B[`aIn what direction? `a_[)))`a8R@(0~(B)@ `aΨIn what direction?  `aɖg[[)[ `aEE T:1299[ `aɕ In what direction? à`aTg)[)[à`aJm(0~(B@@[(0~(BĠ`aP% T:1300Ġ`a..)@Ġ`a % T:1301Š`a*In what direction? Š`a_))))Š`a[Seahorse17 the Field Worker ]  HP:21 T:1302@(0~(B)(0~(B@Ơ`a In what direction? Ơ`aI)))Ơ`ac T:1303)(0~(B@Ơ`a\I In what direction? Ơ`a+))Ơ`aY(@(0~(BǠ`a>uIn what direction? Ǡ`a4 P)) T:1304Ǡ`aWIn what direction? Ƞ`a+))Ƞ`aq T:1305(0~(B@@(0~(BȠ`a(0~(B(0~(B@(0~~(B@(0~~~(B(0~~~(B(0~(BThere is an open door here.Ƞ`aYou see here 2 darts. T:1306@(0{(B@)ʠ`a:7 T:1307+@(0~(B@)(0~~(B(0~(B(0~~~(B(0~~~(B(0~(Bʠ`a$ In what direction? ʠ`a+S +))ʠ`aS 4 T:1308@ˠ`aΠ [Seahorse17 the Field Worker ]  HP:22 T:1309@)̠`ayuIn what direction? ̠`a G(0a(B))̠`a v T:1310@(0{(B(0~(B@@͠`a?|c(0~(B@)(0~(BϠ`aIn what direction? Ϡ`aJThe door resists! T:1311Ϡ`au *In what direction? Ϡ`a,Ϡ`a<The door resists! T:1312Р`a_*In what direction? Р`a0Р`a The door closes.+(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BѠ`aKWhat do you want to use or apply? [agksx-zKL or ?*] Ѡ`a$In what direction? Ѡ`a# )Lock it? [yn] (n) Ҡ`aSYou succeed in locking the door. T:1313Ӡ`adU T:1314@(0~(BԠ`aV% T:1315Ԡ`a 3@(0{(Bՠ`auR[Seahorse17 the Field Worker ]  HP:23 T:1316@(0~(Bՠ`ac=What do you want to use or apply? [agksx-zKL or ?*] ՠ`a/  Weapons a - a +2 bullwhip (weapon in hand) Wands y - an uncursed wand called striking K - an uncursed ebony wand Tools k - an uncursed key s - an empty uncursed sack x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones g - an uncursed touchstone(end) ؠ`aXL +(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B T:1317p٠`aILYou miss the iron piercer.(0~(B@٠`a ٠`a DYou hit the iron piercer. T:1318٠`a0٠`a21wYou hit the iron piercer. T:1319@+ڠ`aڠ`aoKYou hit the iron piercer.(0~(B@ڠ`a4RYou hit the iron piercer. T:1320ڠ`a> ڠ`a `You miss the iron piercer.+@۠`a*RYou hit the iron piercer. T:1321۠`aS.۠`a/nYou miss the iron piercer. T:1322@(0~(B۠`a/ ۠`a/ QYou miss the iron piercer.(0~(B@ܠ`a^You miss the iron piercer.[Seahorse17 the Field Worker ]  HP:24 T:1323ܠ`a7ܠ`ax8fYou kill the iron piercer!/278 T:1324%ܠ`a @(0{(B Things that are here: an iron piercer corpse a scroll labeled KO BATE--More--ݠ`aL/ݠ`aP Pick up what?  Comestibles a - an iron piercer corpse Scrolls b - a scroll labeled KO BATE(end) ݠ`ade ++ޠ`aD(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(BYou have a little trouble lifting T - an iron piercer corpse.--More--ޠ`a2 You have a little trouble lifting U - a scroll labeled KO BATE.@ Burdened--More--ߠ`aH* T:1325ߠ`atJr T:1326(0~(B@@(0~(Bߠ`am # `aV<o`aCffer`aV @What do you want to sacrifice? [T or ?*] `a#Your sacrifice is consumed in a flash of light!You glimpse a four-leaf clover at your feet.--More--`a1 S T:1327@(0~(B`a=What do you want to use or apply? [agksx-zKL or ?*] `aF Weapons a - a +2 bullwhip (weapon in hand) Wands y - an uncursed wand called striking K - an uncursed ebony wand Tools k - an uncursed key s - an empty uncursed sack x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones g - an uncursed touchstone(end) `ab0 +(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B T:1328@+YY`abYou hit the ape.Y(0~(BThe ape turns to flee.`a+The ape turns to flee. T:1329(0~(B@(0~(BY`a- `a You hit the ape.[Seahorse17 the Field Worker ]  HP:25 T:1330@+(0~(BYY(0~(B`a.4(0{(B@`aThe ape turns to flee. T:1331(0~(B@(0~(BY(0~(BY`aYou hit the ape. T:1332YY(0~(B(0~(B`a\`aYou miss the ape. T:1333(0~(BY(0~(BY`a`avYou miss the ape. T:1334YY(0~(B(0~(B`a `a$ You hit the ape. T:1335(0~(BY@(0~(B(0~(BY`a'1`a1You miss the ape. T:1336@(0~(B+YY(0~(B`anYou hit the ape.(0~(BY(0~(BY`a1(The ape turns to flee.`a`a rYou hit the ape.[Seahorse17 the Field Worker ]  HP:26 T:1337`ad `a fYou hit the ape.(0~(BYY(0~(B`a6(`af(<You miss the ape. T:1338`a`ahYou hit the ape. T:1339(0~(BY(0~(BY`a1#`a#You hit the ape. T:1340YY(0~(B(0~(B`aM`aNYou hit the ape. T:1341Y(0~(B(0~(BY`aR `aS You kill the ape!/295 T:1342Y(0~(B%`a.(0~(B@ Things that are here: an ape corpse a light green spellbook--More--`a u T:1343(0~(BY`a2  Pick up what?  Comestibles a - an ape corpse Spellbooks b - a light green spellbook(end) `a ++`a7(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(BYou have much trouble lifting an ape corpse. Continue? [ynq] (q) `akoV - an ape corpse.W - a light green spellbook.@`a StrainedYou stagger under your heavy load. Movement is very hard.(0~(B@(0~(BY[Seahorse17 the Field Worker ]  HP:27 T:1344--More--`a + T:1345`a T:1348(0~(B@@(0~(B(0~(BY`a] @+@(0~(BY(0~(B`a  T:1349You are beginning to feel hungry. Hungry StrainedY(0~(B`a The ape turns to flee.[Seahorse17 the Field Worker ]  HP:26 T:1351@(0~(B(0~(BY`aV # `ao`a5ffer`a@What do you want to sacrifice? [V or ?*] `azYour sacrifice is consumed in a flash of light!You glimpse a four-leaf clover at your feet.`a(--More--`aYour movements are now unencumbered. T:1352(0~(B@(0~(BY`a.$ D Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `ag++`ac<(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B [Seahorse17 the Field Worker ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:336 HP:26(40) Pw:16(16) AC:9 Xp:5/295 T:1352 Hungry What would you like to drop?  Scrolls U - a scroll labeled KO BATE Spellbooks W - a light green spellbook(end) `ar ++`a~&(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(BA scroll labeled KO BATE lands on the altar.`a_A light green spellbook lands on the altar.Y(0~(B`aI`aF-  Pick up what?  Scrolls a - an uncursed scroll labeled KO BATE Spellbooks b - an uncursed light green spellbook(end) `a.++`aV !(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(BU - an uncursed scroll labeled KO BATE.`a hW - an uncursed light green spellbook. T:1353@`aY `a< p T:1354(0{(B@(0~(BY`a[You hit the ape. T:1355@+Y(0~(B`a( `a) aYou hit the ape. T:1356(0~(BY`a`aYou hit the ape. T:1357(0~(B@Y(0~(B`aK `aK You miss the ape.[Seahorse17 the Field Worker ]  HP:27 T:1358(0~(BY`a`aYou kill the ape!/312  T:1359@+%`a]4(0~(B@`am^rYou see here an ape corpse. T:1360(0~(B@`a@YYou have much trouble lifting an ape corpse. Continue? [ynq] (q) `a{ AX - an ape corpse.@`a_  StrainedYou stagger under your heavy load. Movement is very hard.@(0~(B`ae`aQ T:1363@+@(0~(B`az  T:1367@+@(0~(B`a# `aUW o`aܲ ffer`a-@What do you want to sacrifice? [X or ?*] `a\ Your sacrifice is consumed in a flash of light!You glimpse a four-leaf clover at your feet.`a (--More--`acuYour movements are now unencumbered. T:1368(0~(B@`a :What do you want to eat? [d or ?*] `a,* *d - 6 uncursed food rations.--More--`ax`aThis food really hits the spot!@(0~(B T:1369 T:1370@(0~(B`a?I T:1371(0~(B@`aɿlYou finish eating the food ration.+@ `a KWhat do you want to use or apply? [agksx-zKL or ?*]  `aSq[Seahorse17 the Field Worker ]  HP:28 T:1372Z `a5You hit the dwarf zombie. `aJzThe dwarf zombie turns to flee.(0~(BZ@(0~(B `a I T:1373(0{(B@ `aoIYou hit the dwarf zombie.(0~(BZ `a IYou destroy the dwarf zombie!% `a [Seahorse17 the Investigator ]  HP:37(49) Pw:19(19) Xp:6/322Welcome to experience level 6.[Seahorse17 the Investigator ]  HP:38 T:1374 `aKWhat do you want to use or apply? [agksx-zKL or ?*] `a.C s T:1375+n@`a bYou hit the wood nymph.The wood nymph turns to flee.`a VThe wood nymph picks up a dwarf corpse. T:1376`ar`ahYou hit the wood nymph. T:1377(0~(Bn`a' `aM( bYou kill the wood nymph!/338 T:1378%`aF(0~(B@ Things that are here: a wood nymph corpse a dwarf corpse--More--`al P(0~(B@`a @  Pick up what?  Comestibles a - a dwarf corpse b - a wood nymph corpse(end) `aH+`ad(0lqqqqqqqk(B(0~~~~~~~~x(BZ - a wood nymph corpse.@`a` StressedYou rebalance your load. Movement is difficult.[Seahorse17 the Investigator ]  HP:39 T:1380@(0~(B`aΈX T:1382@%`a#&Y T:1383@@(0~(B(0~(B`a'# `a3. o`a ffer`a1@What do you want to sacrifice? [Z or ?*] `aCYour sacrifice is consumed in a flash of light!An object appears at your feet!--More--`aHThe voice of Quetzalcoatl rings out: "Use my gift wisely!"`aYour movements are now unencumbered. T:1384@+`a `a e - a silver saber named Grayswandir. T:1385(0~(B@@`a QWhat do you want to drop? [$a-egikmnstv-zCFJ-LNPUW or ?*] `a1`aqThere is an amber flash as a silver saber named Grayswandir hits the altar.[Seahorse17 the Investigator ]  HP:40 T:1386@(0~(B`a2#`a $ke - a blessed silver saber named Grayswandir. T:1387@`aw@# `at) a `a djust `aRWhat do you want to adjust? [a-egikmnstv-zCFJ-LNPUW or ?*]  `aYAdjust letter to what [efhjlo-ruABDEG-IMOQ-TVX-Z] (? see used letters)? !`aGMSwapping: a - a blessed silver saber named Grayswandir."`a-L@What do you want to wield? [- aex or ?*] "`a "`a a - a blessed silver saber named Grayswandir (weapon in hand). T:1388(0~(B@#`aOp  Coins  $ - 336 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  e - a +2 bullwhip  Armor  b - a blessed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 5 uncursed food rations  Scrolls  i - an uncursed scroll labeled HACKEM MUCHE  t - 2 uncursed scrolls labeled FNORD  v - an uncursed scroll labeled ELBIB YLOH  P - a blessed scroll labeled THARR  U - an uncursed scroll labeled KO BATE  Spellbooks  N - an uncursed spellbook called 400  W - an uncursed light green spellbook  Potions  m - a cursed orange potion  n - a cursed purple-red potion  w - an uncursed emerald potion  Rings  F - an uncursed granite ring  J - a c#`ap ,ursed ivory ring  Wands  y - an uncursed wand called striking  K - an uncursed ebony wand  Tools  k - an uncursed key  s - an empty uncursed sack  x - a +0 pick-axe  z - an uncursed whistle called magic (1 of 2)(`ao[Seahorse17 the Investigator ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:336 HP:40(49) Pw:19(19) AC:9 Xp:6/338 T:1388(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~x~~(B+(0x~~x~~~~~x~x~~x(B((((0x(B(0x[3(`a8;5;0m~x(B#######(0a~~~~~~~x(B(0x~~~x~~~taqu~(B@@(0~~x~mqak~~~tqqj~x(B###(0m~qqq~qqj(B(0x~~~mqqaj~~x~~~~(B%(0x~~~~mqqaj~~~~x(B#(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B{(0~mqqq(B+(0qj~(B{(0~~~(B)(0~~~~~~~~(B##(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B#(0x~~~lqqak[(`a1m~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B#(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~(B%(0~x(B#(0x~~~x(B((0~(B((0x(B(0x(B!%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0x~~~x~(B(((0x(B(0x(B%!(0~x~x~~tqqu(B%[[(0x~~~x(B#(0x(`a[1m~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#)`a T:1389@+(0{(B@)`a$ C T:1390@(0~(B*`a CWhat do you want to drop? [$a-egikmnstv-zCFJ-LNPUW or ?*] *`a6*`a7oYou drop a +2 bullwhip. T:1391@(0~(B*`aK # +`a# enhance+`a nhance+`aR  Pick a skill to advance:  Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] scimitar [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] a - whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] +`aR d divination spells [Unskilled] matter spells [Unskilled](end) -`a{ (0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Investigator ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:336 HP:40(49) Pw:19(19) AC:9 Xp:6/338 T:1391.`ate Coins  $ - 336 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  b - a blessed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 5 uncursed food rations  Scrolls  i - an uncursed scroll labeled HACKEM MUCHE  t - 2 uncursed scrolls labeled FNORD  v - an uncursed scroll labeled ELBIB YLOH  P - a blessed scroll labeled THARR  U - an uncursed scroll labeled KO BATE  Spellbooks  N - an uncursed spellbook called 400  W - an uncursed light green spellbook  Potions  m - a cursed orange potion  n - a cursed purple-red potion  w - an uncursed emerald potion  Rings  F - an uncursed granite ring  J - a cursed ivory ring [26;.`ae81H Wands  y - an uncursed wand called striking  K - an uncursed ebony wand  Tools  k - an uncursed key  s - an empty uncursed sack  x - a +0 pick-axe  z - an uncursed whistle called magic  L - an uncursed bag of tricks (1 of 2)<`a x Gems/Stones  g - an uncursed touchstone  C - an uncursed agate stone (2 of 2)=`a[Seahorse17 the Investigator ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:336 HP:40(49) Pw:19(19) AC:9 Xp:6/338 T:1391(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~x~~(B+(0x~~x(B@(0~~~~x~x~~x(B((((0x=`a](B(0x~x(B#######(0a~~~~~~~x(B(0x~~~x~~~taqu~(B+@(0~~x~mqak~~~tqqj~x(B###(0m~qqq~qqj(B(0x~~~mqqaj~~x~~~~(B%(0x~~~~mqqaj~~~~x(B#(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B{(0~mqqq(B+(0qj~(B{(0~~~(B)(0~~~~~~~~(B##(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B#(0x=`a~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B#(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~(B%(0~x(B#(0x~~~x(B((0~(B((0x(B(0x(B!%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0x~~~x~(B(((0x(B(0x(B%!(0~x~x~~tqqu(B%[[(=`aC0x~~~x(B#(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#>`a`)@ Things that are here: an uncursed spellbook of force bolt an uncursed spellbook of knock an uncursed spellbook of light--More--?`a:?`aav [Seahorse17 the Investigator ]  HP:41 T:1392+@?`aK T:1393(0~(B@@`aA"This door is locked.@`a0This door is locked.A`a3JWhat do you want to use or apply? [gksx-zKL or ?*] A`az$In what direction? A`a+Unlock it? [yn] (n) B`a`|B`a>}yYou succeed in unlocking the door. T:1394@(0{(BB`aS B`aU The door opens. T:1395(0~(B@(0a(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BC`ak  T:1396@(0{(B(0~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~~~(B(0~(BC`as(0~(B+(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~(B@(0~(B(0a(B(0~~~(B(0~~~~~~~(B(0~~~~(B@(0~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~~(B(0~(BC`atYou see here a stout spear. T:1397@(0~(Br@C`aT &(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B)@(0~(B(0~(BC`a+ You see here 2 worthless pieces of green glass.@(0{(B(0~(BrD`au[Seahorse17 the Investigator ]  HP:42 T:1398(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B*@(0~(B(0~(BD`a@*(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@@(0~(B@r(0~(B(0~(B(0~(BD`au T:1399(0~(B(0~(B(0~(B@D`a% 5 T:1400(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B@r(0~(B(0~(BD`aK  T:1401(0~(B(0~(B(0~(B@(0~(B@(0~(BE`a (0~(B(0~(B@(0~(B(0~(B@r(0~(B(0~(BE`a[' T:1402(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(BE`ai(0~(B(0~(B@@(0~(B(0~(B@r(0~(B@(0~(BF`aX% T:1403F`a#Z[Seahorse17 the Investigator ]  HP:43 T:1404@@(0~(Br(0~(B(0~(BF`a} aYou miss the giant rat.(0~(B(0~(B@G`aaYou kill the giant rat!/340 T:1405(0~(BG`aQ5'(0~(B@@(0~(B@(0~(B@H`a5 T:1406@(0~(B(0~(B@(0~(B(0~(BH`a CWhat do you want to drop? [$a-dgikmnstv-zCFJ-LNPUW or ?*] H`a H`a/ You drop a +0 pick-axe. T:1407'@(0~~(B@(0~(B(0~(BI`a٘I`a\}(0~(B(0~~(B(0~(B(0~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~(B((0~~(B(0~~~~~(B@(0~~(B@(0~(BI`a}"Hello, seahorse17! Welcome again to Asidonhopo's general store!" T:1408(0~(B'(0~(B@I`aJ^ (0~(B(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0a(B@J`a((0~(B(0~(B(0~(B(0~(B@J`a_You see here a tripe ration (for sale, 15 zorkmids). T:1409L`aR(0~(B(0~(B(0~(B(0~(B%@L`a2fYou see here a banded mail (for sale, 90 zorkmids).(0~(B@L`a(0~(B(0~~~~(B(0~~~~~(B(0~(B(0~(B(0~(B@[L`a1[Seahorse17 the Investigator ]  HP:44 T:1410You hear the chime of a cash register.L`ao (0~(B(0~(B@(0~(B@(0~(B(0~(B@M`aR  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) N`a +O`aɈ(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B [Seahorse17 the Investigator ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:336 HP:44(49) Pw:19(19) AC:9 Xp:6/340 T:1410 What would you like to drop?  Scrolls i - an uncursed scroll labeled HACKEM MUCHE t - 2 uncursed scrolls labeled FNORD v - an uncursed scroll labeled ELBIB YLOH P - a blessed scroll labeled THARR U - an uncursed scroll labeled KO BATE(end) O`a /+++++O`a(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BYou drop an uncursed scroll labeled HACKEM MUCHE.--More--P`aqmAsidonhopo offers 38 gold pieces for your scroll labeled HACKEM MUCHE. Sell it? [ynaq] (y) Q`a+ @You drop 2 uncursed scrolls labeled FNORD.--More--R`aiAsidonhopo offers 75 gold pieces for your scrolls labeled FNORD. Sell them? [ynaq] (y) S`a!EYou drop an uncursed scroll labeled ELBIB YLOH.--More--S`aL kAsidonhopo offers 23 gold pieces for your scroll labeled ELBIB YLOH. Sell it? [ynaq] (y) [`a7j>You drop a blessed scroll labeled THARR.--More--[`a: fAsidonhopo offers 38 gold pieces for your scroll labeled THARR. Sell it? [ynaq] (y) ]`aJBYou drop an uncursed scroll labeled KO BATE.--More--]`aEhAsidonhopo offers 75 gold pieces for your scroll labeled KO BATE. Sell it? [ynaq] (y) ^`a`IR T:1411@%_`aI Pick up what?  Scrolls a - an uncursed scroll labeled ELBIB YLOH (no charge) b - 2 uncursed scrolls labeled FNORD (no charge) c - an uncursed scroll labeled HACKEM MUCHE (no charge) d - an uncursed scroll labeled KO BATE (no charge) e - a blessed scroll labeled THARR (no charge)(end) ``a V/+++++``at (0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(Bv - an uncursed scroll labeled ELBIB YLOH.t - 2 uncursed scrolls labeled FNORD.--More--``aа``a't T:1412@(0~(B@@%a`a|x 3What do you want to read? [itvNPUW or ?*] b`a. Scrolls i - an uncursed scroll labeled HACKEM MUCHE t - 2 uncursed scrolls labeled FNORD v - an uncursed scroll labeled ELBIB YLOH P - a blessed scroll labeled THARR U - an uncursed scroll labeled KO BATE Spellbooks N - an uncursed spellbook called 400 W - an uncursed light green spellbook(end) e`a+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BAs you read the scroll, it disappears.Your silver saber named Grayswandir glows blue for a moment.--More--g`a 6Call a scroll labeled ELBIB YLOH: h`a} eh`at bi`a i`ai8 ni`acj`agj`axaj`anj`a&  j`a) k`al{ k`ahk`a(ak`aM nk`a ;tl`an m`acwm`a8em`a` an`a6pn`a]on`aws no`a-K(0~(B(0~(B@o`a4 Coins  $ - 336 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  b - a blessed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 5 uncursed food rations  Scrolls  i - an uncursed scroll labeled HACKEM MUCHE  t - 2 uncursed scrolls labeled FNORD  P - a blessed scroll labeled THARR  U - an uncursed scroll labeled KO BATE  Spellbooks  N - an uncursed spellbook called 400  W - an uncursed light green spellbook  Potions  m - a cursed orange potion  n - a cursed purple-red potion  w - an uncursed emerald potion  Rings  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand callo`a+ed striking  K - an uncursed ebony wand  Tools  k - an uncursed key  s - an empty uncursed sack  z - an uncursed whistle called magic  L - an uncursed bag of tricks  Gems/Stones  g - an uncursed touchstone (1 of 2)s`aq [Seahorse17 the Investigator ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:336 HP:44(49) Pw:19(19) AC:9 Xp:6/340 T:1412(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~x~~(B+(0x~~x(B)(0~~~~x~x~~x(s`a B((((0x(B(0x~x(B#######(0a~~~~~~~x(B(0x~~~x~~~taqu~(B+(0{~~x~mqak~~~tqqj~x(B###(0m~qqq~qqj(B(0x~~~mqqaj~~x~~~~(B%(0x~~~~mqqaj~~~~x(B#(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~(B)(0~~~~~~~~(B##(0x~~~~~~~~~~~~~~(B)`a! 8;5;2m*(0~~~~~~~~~(B((0~~~~x(B#(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B#(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*@(0~x~(B%(0~x(B#(0x~~~x(B((0~(B((0x(B(0x(B!%(0~a~a~~x(B(0x~(B]@(0x~~~x(B#(0x~~~x~(B(((0x(B(0x(B%!s`ad (0~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#t`acCWhat do you want to drop? [$a-dgikmnstwyzCFJ-LNPUW or ?*] t`a}v AYou drop an uncursed light green spellbook.--More--u`agAsidonhopo offers 38 gold pieces for your light green spellbook. Sell it? [ynaq] (y) v`afR T:1413@%v`a! v`a W - an uncursed light green spellbook. T:1414r@@%x`atU T:1415(0~(B@y`aL0@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(Br(0~(B(0~(B@y`az \[Seahorse17 the Investigator ]  HP:45 T:1416z`aĭk T:1417@'rz`ao vYou kill the giant rat!/342 T:1418('{`aIIYou hit the gold golem!r{`a5JkThe gold golem hits![Seahorse17 the Investigator ]  HP:41{`aJThe gold golem hits![Seahorse17 the Investigator ]  HP:37@(0~(B}`a}`aCYou miss the gold golem. T:1419~`av`~`agakYou hit the gold golem! T:1420(0~(B(`aiIYou hit the gold golem.r`aikThe gold golem hits![Seahorse17 the Investigator ]  HP:31`a{jkThe gold golem hits![Seahorse17 the Investigator ]  HP:28`a7PYou hit the gold golem! T:1421`a `a You destroy the gold golem!/368 [Seahorse17 the Investigator ]  HP:29 T:1422@r(0~(B$`aA(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B@(0~(B There is an open door here.  Things that are here: 131 gold pieces a giant rat corpse--More--`a(0lqqqqqqqk(B(0~(Br T:1423You hear someone cursing shoplifters.`ay  Pick up what?  Coins $ - 131 gold pieces Comestibles a - a giant rat corpse(end) `aM+`a (0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B`a  $:467$ - 131 gold pieces. T:1424(0~(B@r(0~(B@`a H(0~(B(0~~(B(0~(B(0~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~(B@(0~~(B(0~~~~~(B%(0~~(B(0~(B(0~(B`a You see here a +0 pick-axe. T:1425r(0~(B@%`a{((0~(B@(0~~~~~~~~(B((0~(B(0~~~(B(0~(B(0~(B`aThe giant rat bites![Seahorse17 the Investigator ]  HP:28@(0~(B`aPYou miss the giant rat. T:1426`a `a You kill the giant rat!/370@(0~(B%:`aI@(0~(B(0~~(B(0~(B@(0~(B(0~~~~~~(B(0~(B(0~(B(0~(B`aKYou see here a giant rat corpse. T:1427`a`a҆f - a giant rat corpse.[Seahorse17 the Investigator ]  HP:29 T:1428@@:(0~(B`a5i T:1429(@(0~~~(B(0~(B(0~(B@(0~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B`a<(0~(B(0~(B(0~(B@(0~(B(0~(B`a*kYou see here 12 arrows. T:1430(0~(B@`a T:1431(0~(B(0~(B:@)@(0~(B(0~(B(0~(B`a  T:1432(0~(B(0~(B:@(0~(B@(0~(B(0~(B(0~(B(0~(B`a T:1433(0~(B(0~(B@(0~(B(0~(B(0~(B@`aYou kill the newt!/371 [Seahorse17 the Investigator ]  HP:30 T:1434{(@`a  T:1435(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B`a(0~(B(0~(B(0~(B(0~~~(B{(0~~~~~~~~~~~~~~(B@(0~~(B(0~(B`a? T:1436(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`aH(0~(B(0~(B@(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`aYou see here 2 worthless pieces of green glass. T:1437+@`a7 @(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B@*(0~(B(0~(B`a8 You see here a stout spear.(0{(B@@(0~(B`a `az((0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B)(0~~~~~~~~(B(0~~~~(B(0~~(B(0~(BYou experience a sense of peace. T:1438`a166 T:1439@(0~(B(0~(B@(0a(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B`at [Seahorse17 the Investigator ]  HP:31 T:1440@(0{(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a T:1441@(0~(B(0~(B(0~(B(0~(B(0~(B`akS# `a3 o`aܜffer`al@What do you want to sacrifice? [f or ?*] `aEYour sacrifice is consumed in a flash of light!`aHSYou have a hopeful feeling.(0~(B@`aR Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) `anp(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B [Seahorse17 the Investigator ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:467 HP:31(49) Pw:19(19) AC:9 Xp:6/371 T:1441`a2What do you want to read? [itNPUW or ?*] `a9 Scrolls i - an uncursed scroll labeled HACKEM MUCHE t - 2 uncursed scrolls labeled FNORD P - a blessed scroll labeled THARR U - an uncursed scroll labeled KO BATE Spellbooks N - an uncursed spellbook called 400 W - an uncursed light green spellbook(end) `a+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BYou begin to memorize the runes. T:1442`aa T:1443(0~(B@You add the "sleep" spell to your repertoire. T:1444(0~(B@`a T:1445@@(0~(B(0~(B`a y(0~(B@(0~(B(0~(B(0~(B(0~(B`as[Seahorse17 the Investigator ]  HP:32 T:1446(0~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B`a(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~(B@(0~(B(0a(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~(B(0~~(B@(0~(B(0~~(B(0~(B`a)FYou see here a stout spear. T:1447`a Za - a blessed silver saber named Grayswandir (weapon in hand).`a(0~~(B(0{~~(B@(0~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B@@(0~~(B(0~(B)(0~(B(0~~~~(B@(0~(B(0~(B`aU T:1448(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~(B@@(0~(B(0~(B(0~~(B`a  T:1449(0~(B(0~(B@(0~~~(B(0~~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B@(0~(B(0~(B`aCWhat do you want to drop? [$a-dgikmnstwyzCFJ-LNPUW or ?*] `a1You don't have that object.--More--`ac QWhat do you want to drop? [$a-dgikmnstwyzCFJ-LNPUW or ?*] `a[!Never mind.`a`ao(0~~(B(0{~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B`aQg"Hello, seahorse17! Welcome to Parbalingga's delicatessen!" T:1450`a4 (0~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B@@(0a(B!(0~(B(0~(B(0~(B`ad(0~(B(0~(B(0~~(B@`a^_You see here a smoky potion (for sale, 50 zorkmids). T:1451`az \"For you, esteemed sir; only 50 zorkmids for this smoky potion."`a{ h - a smoky potion (unpaid, 50 zorkmids).[Seahorse17 the Investigator ]  HP:33 T:1452%@@`a|/# `aғ name`a&T d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `a+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BWhat do you want to call? [g-ikmnstwyzCFJ-LNPUW or ?*] `av)Call a smoky potion: `aUMf`ar`au`aWi`aJbt`a  `as j`au`ai`ac`aSe`av>`a  `a ?`a"`a< m(0~(B@(0~~(B(0~(B`a GYou see here a purple-red potion (for sale, 67 zorkmids).`ap"For you, esteemed sir; only 67 zorkmids for this purple-red potion."--More--`a> T:1453@`a# `a name`ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `a+ +(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(BWhat do you want to call? [g-kmnstwyzCFJ-LNPUW or ?*] `at Scrolls i - an uncursed scroll labeled HACKEM MUCHE t - 2 uncursed scrolls labeled FNORD P - a blessed scroll labeled THARR U - an uncursed scroll labeled KO BATE Spellbooks N - an uncursed spellbook called 400 W - an uncursed spellbook of sleep Potions h - a potion called fruit juice? (unpaid, 50 zorkmids) j - a purple-red potion (unpaid, 67 zorkmids) m - a cursed orange potion n - a cursed purple-red potion w - an uncursed emerald potion Rings F - an uncursed granite ring J - a cursed ivory ring Wands y - an uncursed wand called striking K - an uncursed ebony wand Tools k - an uncursed key s - an empty uncursed sack z - an uncursed whistle called magic`a L - an uncursed bag of tricks Gems/Stones g - an uncursed touchstone C - an uncursed agate stone(end) `a1+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B##(0m~qqq~qqj(B[Seahorse17 the Investigator ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:467 HP:33(49) Pw:19(19) AC:9 Xp:6/371 T:1453Call a purple-red potion: `a f`ar`au`ai`a t`a  `aj`aH|u`a6i`a0sc`a e`a?`aL?`a `aJ(0~(B@`ajJ;You see here a melon (for sale, 10 zorkmids).`a/`a Y%Itemized billing? [ynq] (q) `anNA potion called fruit juice? for 50 zorkmids. Pay? [yn] (n) `aԂ l $:417You bought a potion called fruit juice? for 50 gold pieces.--More--`aF[OA potion called fruit juice?? for 67 zorkmids. Pay? [yn] (n) `a~| $:350You bought a potion called fruit juice?? for 67 gold pieces.--More--`ao"Thank you for shopping in Parbalingga's delicatessen!" T:1454(0~(B@`aP T:1455%@`a1 T:1456(0~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`a(0~(B@(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0a(B@(0~(B(0~(B(0~~(B`a  T:1457(0~(B(0~(B(0~~~(B(0~~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B`a (0~(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~(B@(0~~~~(B(0~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B`a[Seahorse17 the Investigator ]  HP:34 T:1458(0~~(B(0~~(B(0~~(B(0~~~~~(B(0~~(B(0~(B(0~~~~(B@(0~(B(0~~~~(B(0~(B(0~(B(0~(B`ah(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B@@(0~~(B@(0~(B(0~~~~~~~(B@(0~(B(0~~~~(B(0~(B(0~(B(0~(B`a T:1463 [Seahorse17 the Investigator ]  HP:35 T:1464(0~(B@(0~(B(0~(B@`a@(0~(B(0~(B(0~(B@@(0~~(B@@(0~(B(0~(B(0~~(B@You see here a +0 pick-axe. T:1465(0~(B(0~(B@@(0~(B`a} ^x - a +0 pick-axe. T:1466@`a*{((0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B@(0~(B(0~(B@(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B`aH*Z T:1467(0~(B(0~~(B(0~(B@(0~~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B`a"La - a blessed silver saber named Grayswandir (weapon in hand).`a(0~(B(0~(B(0~(B@(0~(B@@(0~(B(0~(B(0~(B(0~(B@(0~(B`ao T:1468(0~(B(0~(B@(0~(B`a T:1469(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B@(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~~(B`a_ [Seahorse17 the Investigator ]  HP:36 T:1470(0~~~(B(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B`a|(0~(B(0~(B#@#(0~(B(0~(B`a[Seahorse17 the Investigator ]  HP:37 T:1476(0~~~~(B(0~~~(B(0~(B#(0~(B@(0~~~~~~~~~~~(B#(0~(B(0~~~(B(0~~~~~~~(B####(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~(B`a(0~~~~~~(B(0~~~(B(0~~~(B@(0~~~~~~(B##`a;> T:1477  T:1478`a ` T:1479(0~(B(0~(B#@`ab T:1480(0~~~(B(0~(B#@`aضb T:1481(0~~~(B(0~(B#@`a<[Seahorse17 the Investigator ]  HP:38 T:1482(0a(B@`a"  T:1483(0~~(B(0~(B(0~~~~(B@##`aF> T:1484(0~~~~~(B(0~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~(B#@##`a=[Seahorse17 the Investigator ]  HP:39 T:1488(0~(B####@###(0a(B(0x~(B(0x~(B(0x~(B(0mqq(B`a T:1490###(0l(B@(0q(B(0~~(B(0~~~~(B(0~~~~~x(B(0qqqqj(B`as (0a(B(0qq(B+(0qk(B@(0~~~x(B(0~x(B T:1491You hear water falling on coins.`a  T:1492@(0~(B(0~~~(B(0~(B`a T:1493@(0a(B(0~~(B(0~~~(B(0~~~~(B`aL[Seahorse17 the Investigator ]  HP:40 T:1494@##(0~(B(0~(B`aO# T:1498(0~~~~~~~(B(0~~~(B(0~(B(0~~~(B@######(0~(B(0~(B(0~(B`a ft T:1499(0~~(B@(0~~~~(B(0~(B`aL:<What do you want to use or apply? [gksx-zKL or ?*] `a3  Your sack is empty. Do what with it?  : - Look inside the sack i - put something in r - put in, then take out s - stash one item into the sack  q + do nothing(end) `a\+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a(B@(0~~~~~~x(B###(0m~qqq~qqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `a+`a +¡`a+á`a+á`ao(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a(B@(0~~~~~~x(B###(0m~qqq~qqj(B###############(0laqqq(B+(0qk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B [Seahorse17 the Investigator ] St:12 Dx:7 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:350 HP:40(49) Pw:19(19) AC:9 Xp:6/371 T:1499 Put in what?  Scrolls i - an uncursed scroll labeled HACKEM MUCHEá`a[K t - 2 uncursed scrolls labeled FNORD P - a blessed scroll labeled THARR U - an uncursed scroll labeled KO BATE Spellbooks N - an uncursed spellbook called 400 W - an uncursed spellbook of sleep Potions h - a potion called fruit juice? j - a potion called fruit juice?? m - a cursed orange potion n - a cursed potion called fruit juice?? w - an uncursed emerald potion Gems/Stones g - an uncursed touchstone C - an uncursed agate stone(end) ġ`a.Dx+++++++++++++š`a -ơ`aJ+ơ`a2 -ʡ`a -̡`aGA(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a(B@(0~~~~~~x(B###(0m~qqq~qqj(B###############(0laqqq(B+(0qk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(BYou put an uncursed scroll labeled HACKEM MUCHE into the sack.--More--̡`a, ̡`a- [[Seahorse17 the Investigator ]  HP:41 T:1500͡`a @(0~(B͡`a_  T:1501(0~~~(B(0~(B@(0a(B͡`ap } T:1502(0~~~(B(0~(B@#Ρ`a-{ T:1503(0~(B(0~(B@#Ρ`aa= T:1504@#Ρ`aM?(0~(B@#Ρ`ar\ T:1505(0~(B@#Ρ`a ?(0~(B@#Ρ`an [Seahorse17 the Investigator ]  HP:42 T:1506#(0~~~~~~~(B@ϡ`a=E T:1507#@ϡ`aDb T:1508#@(0~(B(0~~~(B(0~~(B(0~~(B(0~(Bϡ`anj(0~(B(0~~~~(B(0~~~~~~~~~~~~~(B#(0~(B(0~~~(B(0~~~~~~(B@(0~~~~~(B@@(0~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bϡ`a  M T:1509(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(Bϡ`a [Seahorse17 the Investigator ]  HP:43 T:1512(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~~~(B(0~~(B)B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(Bϡ`aO 4(0~(B@(0~(B(0~(BB*(0~(B@(0~(B%(0~~(B(0~(Bϡ`a ((0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B)(0~(BB(0~(B(0~(B(0~(BYou see here 12 arrows.B) St:13  T:1514You feel strong!You must have been exercising diligently.You feel agile! Dx:8 --More--С`aС`and  T:1515(0~(B@)(0~(B(0~~(BB(0~(BС`aS (0~(B@(0~(B(0~(B@(0~(BB(0~(B(0~(Bѡ`aJ T:1516(0~(B(0~(B@(0~(B(0~(BB(0~(Bѡ`a0(0~(B(0~(B(0~(B@(0~(B(0~(B)B(0~~(Bѡ`aV# T:1517(0~(B(0~(B(0~(B(0~~~(B{(0~~~~~~~(B@(0~~~~~~(B*B@@(0~(B(0~(Bѡ`a-You kill the bat!/377 [Seahorse17 the Investigator ]  HP:44 T:1518(0~(B@(0~(B(0~(Bҡ`aa T:1519(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B)B@(0~(B(0~(B(0~(Bҡ`aYou kill the bat!/383  T:1520(0~(B)%@Bҡ`a6& (0~(B(0~(B(0~~(B@(0~~~(B(0~(B(0~~(B(0~~~(B(0~(BB(0~(B@(0~(B(0~(B(0~(B Things that are here: a bat corpse 2 worthless pieces of green glass--More--ӡ`akThe bat bites![Seahorse17 the Investigator ]  HP:40ӡ`a*The bat bites![Seahorse17 the Investigator ]  HP:38@(0~(BThe bat just misses!The bat bites![Seahorse17 the Investigator ]  HP:35  T:1521ӡ`ax<You kill the bat!(0~(Bӡ`a*/389The bat misses! T:1522@(0~(B(0a(B(0~(BB@ӡ`aa ӡ`aa You kill the bat!/395  T:1523@(0{(B@)ԡ`ao_(0~~~(B(0~(B+(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B@%(0~(B(0~(Bԡ`aëgYou see here a stout spear.@(0~(B@ԡ`aȐ(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~(B(0~~(B(0~(Bԡ`a"Pilgrim, you enter a sacred place!"[Seahorse17 the Investigator ]  HP:36 T:1524ԡ`aa 5 T:1525@(0{(B(0~(B@(0a(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(Bա`a @(0~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bա`ab T:1526@(0~(B(0~(B(0~(B(0~(B֡`a1` T:1527@+֡`a@(0~(B(0~(B(0~(B Things that are here: an uncursed spellbook of force bolt an uncursed spellbook of knock an uncursed spellbook of light--More--֡`a { T:1528(0~(B@ס`a;What do you want to drop? [$a-dgksx-zFJ-LW or ?*] ס`aZ  Coins $ - 350 gold pieces Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 5 uncursed food rations Spellbooks W - an uncursed spellbook of sleep Rings F - an uncursed granite ring J - a cursed ivory ring Wands y - an uncursed wand called striking K - an uncursed ebony wand Tools k - an uncursed key s - an uncursed sack containing 11 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones g - an uncursed touchstone(end) ܡ`aݾ+(0qk~x(B(0lqqqqqqqk~x(B(0~~~~~~~~x~x(B#(0x~~~(B<(0~~~x~x(B#######(0a~~~~~~~x~x(B####(0m~qqq~qqj~x(B#####(0~x(B###(0~~(B######(0~x(B###(0~x(B###(0~x(B##(0~x(B#(0laqqq(B+(0qk~x(B#(0x~~~~~~xܡ`a ~x(B#(0x~~~~~~x~x(B#(0x~~~~~~xqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:7 $:350 HP:36(49) Pw:19(19) AC:9 Xp:6/395 T:1528ܡ`a:\You drop an uncursed spellbook of sleep.(0~(B@ݡ`a  T:1529+@(0~(B(0~(Bݡ`av[Seahorse17 the Investigator ]  HP:37 T:1530(0{(B@(0~(B@(0~(B(0~(B(0~(B(0~(Bݡ`a  T:1531@(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~~~(B(0~~~(B(0~(Bޡ`a>(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~(B@(0~(B@(0~~~~~~~~~~~~~(B(0~~(B(0~(Bޡ`ac?You see here a stout spear. T:1532(0{(B(0~(B(0~(B@ޡ`aP (0~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@)@(0~(B(0~(B(0~(Bߡ`a (0~(B(0~~(B(0~~~~~~(B(0~~(B(0~~~~(B(0~(B@(0~~(B@(0~~(B(0~(Bߡ`at  T:1533(0~(B(0~(B(0~~~(B(0~(B@(0~(B@(0~(Bߡ`a [Seahorse17 the Investigator ]  HP:38 T:1536@(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(BP@(0~(B{(0~~~(B@(0~~(B@(0~~(B(0~(B@(0~(B(0~(Bߡ`a$ +(0~~~(B(0~~~(B(0~~~(B+(0~(B(0~~(B(0~~~(B(0~(B+(0~~(B(0~~(B(0~(B(0~(B(0~~(BP(0~(B(0~(B(0~~~~(B@(0~~~~~~(B@(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B((0~~~(B(0~(B(0~~~(B(0~~~(Bߡ`ad R T:1540  T:1541(0~(B`a<What do you want to use or apply? [gksx-zKL or ?*] `aT  Wands y - an uncursed wand called striking K - an uncursed ebony wand Tools k - an uncursed key s - an uncursed sack containing 11 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones g - an uncursed touchstone(end) `aX(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B##########Never mind.`aW [Seahorse17 the Investigator ]  HP:39 T:1542(0~(B@(0~(B@(0~(B(0~~~~~~~~~(B(0~~~(B@`a@(0~(B(0~(B@(0~~~~~(B(0~(B(0~(B@`a T:1543(0~(B@(0~(B(0~~~(B(0~(B(0~~(B`aYA T:1544@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~(B)(0~~(B`a T:1545@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B`a^C  T:1546(0~(B@(0~(B(0~~(B`ak| T:1547(0~~~(B#@(0~(B(0~(B(0~(B(0~~(BP(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B`arG(0~(B(0~(B#@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B`aŵ[[Seahorse17 the Investigator ]  HP:40 T:1548`a[Seahorse17 the Investigator ]  HP:41 T:1554(0~~~~~~~~~~(B####(0~~~(B(0lqqqqqqqqqqk(B#(0~~(B(0x~~~~~~~~~(B@@##(0x~~~~~~~~~~x(B(0x~(B>(0~~~~~~~~(B(0x~~~~~~~~~(B(0mqqqqqqqqq(B`a.Really attack the watchman? [yn] (n) `aD`aN  T:1555@(0~~(B@(0x(B(0~(B(0qj(B`a+]_(0~(B@(0~(B@(0a(B`a[Seahorse17 the Investigator ]  HP:42 T:1560(0~(B@(0~(B@(0~~~~~(B`aX T:1561(0~(B@(0~~(B`a[ %You descend the stairs.--More--`aμ(0qj(B(0~(B(0x~(B(0mqqk(B(0x~q(B(0~~~m(B(0x~(B(0~~~~(B(0lj~qqq~~~(B(0lj~~~~~~~(B(0x~~~~~~~(B(0x(B*(0~~~~~l(B(0~~~~~~x(B(0k~~~~qk(B(0x~(B@(0~~~x(B(0j~(B*(0~~~~~~m(B(0~~~~(B?(0~~~~~~~(B(0x~~(BG(0~~~~q(B(0~~(BG(0l(B(0mqqk~~~~~(B(0~x(B(0~~~~~~~(B(0x(B(0qk~lqk~l(B(0qj(B(0qj(B[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:8 $:350 HP:42(49) Pw:19(19) AC:9 Xp:6/395 T:1561`a"  T:1562`a(0~(B(0~~(B<(0x(B@(0x(B(0~~~~x(B(0k(B(0~(B(0~(B(0~(B`aPYou see here a black gem.G(0~(B`al\l - a black gem. T:1563@`a1 T:1564(0~(B(0~(B(0~(B(0~(B(0qk(B(0~(B(0l(B(0~(B(0j(B(0mqk(B@(0~(B(0~~~(B(0~(B(0qj(B`aMYou kill the gnome!/402%`ag& T:1565(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0m(B`a(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B`aYou see here a scroll labeled ASHPD SODALG.[Seahorse17 the Investigator ]  HP:43 T:1566`a&+ `a+ }m - a scroll labeled ASHPD SODALG. T:1567@G`a=(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0m(BA little dart shoots out at you!You are almost hit by a little dart.`a)You hear crashing rock.`aZ T:1568(0~(B(0~(B(0~(B(0~(B)@(0~(B(0~(B(0~(B(0~~(B(0~(B`aí^(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B(0w(B(0~(B@(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B`a  T:1569(0~(B(0~~~(B(0~(B(0~(B(0~(B(0qk(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B`aS T:1570(0~(B(0~(B(0m(B(0~~(B(0~~~~~(B(0~(B(0~(B(0~~(B(0~~~(B@G(0~(B(0~~~(B(0~~~~(B(0~(B(0m(B`aYou hit the gnome lord!The gnome lord hits![Seahorse17 the Investigator ]  HP:40`aPYou hit the gnome lord! T:1571`aH `aI PYou kill the gnome lord!/424*`ak'(0~(B(0~(B(0~(B(0l(B(0~(B(0~x(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BYou see here a blue gem.[Seahorse17 the Investigator ]  HP:41 T:1572`a  `ai Mn - a blue gem. T:1573@`a} JWhat do you want to use or apply? [gksx-zKL or ?*] `a& CWhat do you want to rub on the stone? [$ln or ?*] `aR`axRAl - an obsidian stone. T:1574`aZJWhat do you want to use or apply? [gksx-zKL or ?*] `asBWhat do you want to rub on the stone? [$n or ?*] `aU`a*On - a worthless piece of blue glass. T:1575`a@JWhat do you want to drop? [$a-dgk-nsx-zFJ-L or ?*] `aB%`a%You drop a worthless piece of blue glass.[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:8 $:350 HP:41(49) Pw:19(19) AC:9 Xp:6/424 T:1576`asV[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:8 $:350 HP:41(49) Pw:19(19) AC:9 Xp:6/424 T:1577(0qj(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B(0~(B(0x(B(0~(B(0~(B*@(0~(B(0~(B`a@[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:8 $:350 HP:42(49) Pw:19(19) AC:9 Xp:6/424 T:1578(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~(B@(0~~(B(0~~(B(0~(B(0~x(B(0~~~(B(0qj(B(0~(B(0~(B`a(0lqqk(B(0lqqqj~~mqkqqqj~~~~~~~~x(B(0qqk~~~(B%(0~~x~~~~~mqqk(B(0~~mklqqqqqu~qqq~~~~mqj~~~xj(B(0x~~~~~~~~~~~~~ljk(B(0lj~qqq~~~~~~~~qu(B`aX(0~(B(0~(B(0~(B@`aU T:1628(0~(B@(0~(B(0~m(B(0~(BG`a @ S(0~~~~~~~~~~~~(B(0~(B@(0x(B(0x(BG(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~l(B(0lk~lj(B(0qj(B`a% T:1629`a M T:1630G(0~(B`aoTYou kill the gnome!/469 T:1631(`a/DA(0~~(B(0~(B@(0~(BG(0~~x(B(0~(B(0~~x(B(0lj(B(0~(B(0m(B(0~(B(0~~(B(0x~(B(0mq(B`aKDwYou see here a leash.[Seahorse17 the Investigator ]  HP:26 T:1632`a  T:1633((0qk(B@(0m(B(0~~(B(0~~~(B(0~~~~~(B(0k~~~~~(B(0x~~~~~(B(0~(B(0~~~~~(B(0~~~~~~~(B(0k~lk(B?(0x~l(B(0mq(B(0mqmq(B`a! % T:1634`a8 G(0~(B`aqRYou kill the gnome!/476 T:1635%`a7(0~~(B(0~(B@(0~(B(0~(B(0~~~(B(0q(B(0~(B(0m(B`a[GYou see here a gnome corpse. T:1636`aGThere is a gnome corpse here; eat it? [ynq] (n) `a_84This gnome corpse tastes okay.`a8 T:1637[Seahorse17 the Investigator ]  HP:27 T:1638`a8% T:1639`a9 T:1640 T:1641 T:1642 T:1643[Seahorse17 the Investigator ]  HP:28 T:1644 T:1645`aF9Z T:1646You finish eating the gnome corpse.`aJ T:1647(0~~(B(0lj(B(0~(B(0k(B(0j(B@(0~~~(B(0q~(B(0j~(B(0~(B`a(0~(B(0lq(B(0~(B(0mqqq(B(0~(B(0k~~~(B@(0m(B(0~(B(0~(B(0~(B`a T:1648(0~(B(0u(B(0x(B(0x~~(B(0~(B@(0x(B(0j(B(0j(B`a  T:1649(0lq(B(0~(B(0~(B(0~(B@(0x(B(0m(B`a5 (0q(B(0~(B(0~(B(0~(B(0~(B(0k(B@(0k~~(B(0~(B(0~(B(0v(BYou hear crashing rock.[Seahorse17 the Investigator ]  HP:29 T:1650`af(0~(B(0~~(B(0~(B(0l(B(0x~(B(0~(B@(0~(B(0j(B`a + T:1651(0~~(B(0~~~(B(0~(B(0t(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B@`a|5(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0v(B`a}WYou see here a scroll called enchant weapon. T:1652`a~ op - a scroll called enchant weapon. T:1653@`a7 T:1654(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~(B@(0~(B(0~(B(0~(B`a  T:1655(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~(B(0~(B`aC (0~(BG(0~~(B(0~(B(0~(B@(0~(B(0~(B`aFq#[Seahorse17 the Investigator ]  HP:30 T:1656(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B`a T:1657(0~(B(0~(BG@(0~(B`a(0~(B(0~(BG@(0~(BThe gnome shoots an arrow!)(0~(B)(0~(B)You are hit by an arrow.(0~(B)`aTz[Seahorse17 the Investigator ]  HP:26  T:1658@`a s@(0~(B(0~(B(0~(B`a" T:1659(0~(B@(0~(B(0~(B(0~(B`a > T:1660(0~(BG `a XYou kill the gnome!/483 T:1661)!`a{ (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B Things that are here: a bow 10 arrows--More--!`a (0lqqk(B(0lqqqj~~mqk(B[Seahorse17 the Investigator ]  HP:27 T:1662!`ayJ  T:1663(0~(B@)(0~(B(0~(B(0~(B!`a"(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B!`a}hYou hear crashing rock. T:1664#h"`aw= T:1665(0~(B(0~(B(0x(B(0x(B(0~~(B(0~~~~(Bh@#(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B"`a You hit the dwarf!The dwarf swings his pick-axe.The dwarf hits![Seahorse17 the Investigator ]  HP:16  T:1666#`aa(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B$`a~ , T:1667(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0m(B(0~(B(0~(B(0~(B%`ao Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) &`a ~+(0lqqk(B(0lqqqj~~mqkqqqj~~~~~~~~x(B(0qqk~~~(B%(0~~x~~~~~mqqk(B(0~~mklqqqqqu~qqq~~~~mqj~~~xj(B(0x~~~~~~~~~~~~~ljk(B(0lj~qqq~~~~~~~~qu(B Pw:14In what direction? &`aS (0q(B(0q(B(0q(BThe sleep ray hits the dwarf.(0q(B(0q(B&`aT [Seahorse17 the Investigator ]  HP:17 T:1668(0k~(Bh(0~~(B'`as} (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(`ax T:1669(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(`aHXYou kill the dwarf!/498 T:1670[(`a{(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0j(B(`aJThere are several objects here. T:1671)`aEd Pick up what?  Coins $ - 442 gold pieces Armor a - a pair of hard shoes b - a hooded cloak Tools c - a pick-axe Gems/Stones d - 2 worthless pieces of green glass e - 33 rocks(end) +`a]+,`a(0lqqk(B(0lqqqj~~mqkqqj~~~~~~~~x(B(0qqk~~(B%(0~~x~~~~~mqqk(B(0~~mkqqqqqu~qqq~~~~mqj~~~x(B(0x~~~~~~~~~~~~~lj(B(0lj~qqq~~~~~~~~qu(B(0lj~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~xqk(B(0x(B*(0~~~~~lk~~~~~lqj~mkx~~~~~~xmqk~~lj~~xmk~~~~qnqqnk~x(B,`a.m $:792$ - 442 gold pieces. T:1672@-`af Coins $ - 792 gold pieces Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Armor b - a blessed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 5 uncursed food rations Scrolls m - a scroll labeled ASHPD SODALG p - a scroll called enchant weapon Rings F - an uncursed granite ring J - a cursed ivory ring Wands y - an uncursed wand called striking K - an uncursed ebony wand Tools k - an uncursed key o - a brass lantern s - an uncursed sack containing 11 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones g -`afM- an uncursed touchstone l - an obsidian stone(end) /`a)(0lqqkqk(B(0lqqqj~~mqk~mqqqqj~~~~~~~~x(B(0qqk(B)(0~~~~~(B%(0~~x~~~~~mqqk(B(0~~mk~~~lqqqqqu~qqq~~~~mqj~~~x~~lj(B(0x~~~~~~~~~~~~~ljqqvk(B(0lj~qqq~~~~~~~~qu~~~x(B(0lj~~~~~~~~~~~~~~xqk~x(B(0x~~~~~~~~~~~~~~~xqu(B((0mqk(B(0x(B*(0~~~~~lk~~~~~lqj~x[38;/`a5;0m~~~mkx~~~~~~xmqk~~lj~~~~~~xmk~~~~qnqqnk~x~~~~~~x(B(0x~(B<(0~~~x~~xx~mqk~~~~~ljlj~~~~~~~~mj~~~mqk~~~~~mkx~~~~~(B)(0~~~~~~~~~~x~~~~~~xx~~(B%(0~~~~q~~(B*(0~lk~~x~~~~~ljmqqk~~~~~~~~~x(B(0qqj~lk~lj(B(0x~~~~~~~~~xqjmqj(B(0mqk~lqk~lqj(B(0mqj(B(0mqj/`aց(B[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:8 $:792 HP:17(49) Pw:14(19) AC:9 Xp:6/498 T:1672/`aZ (0~(B(0~(B@(0~(B[(0~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~(B(0~~~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B/`a- T:1673(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B0`a.G@(0~(B(0~~(B(0~(B##(0~(B(0~(B0`agYou kill the gnome![Seahorse17 the Investigator ]  HP:18/505 T:1674%0`a {(0~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(BYou see here a gnome corpse. T:16751`ai T:1676(0~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~~~(B@(0~~~~~~~(B%(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B1`a{ T:1677(0~(B@(0~(B(0~(B1`a F(0~(B@(0~(B1`am} T:1678(0qqq(B(0~~(B(0~(B@(0~(B2`a T:1679(0k(B(0~(B(0x(B@(0~(B(0~~~~~~~~~~~~(B2`aZ =[Seahorse17 the Investigator ]  HP:19 Pw:17 T:1680(0lq(B(0j~(B(0lj(B(0x~~~~(B(0x~~~~~~~~(B@(0j~~~~~~~~(B#(0~~~(B(0~(B(0x~~~~~~~~(B(0lm(B#(0~l(B(0~(B(0j~~~~(B(0lq(B(0m(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0k~~~(B(0j(B3`aج T:1681(0lq(B(0j~m(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0lj(B(0~(B@(0~(B(0~~~(B(0u~~(B(0~~~~(B#(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B3`a!^ T:1682(0qk(B(0~m(B(0q(B#@(0~(B(0~(B(0j(B3`aL (0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B4`a< T:1683(0k(B(0k(B(0x(B@(0~(B(0~(B(0v(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~(B(0lqq(B(0~~(B4`a7 T:1684(0l(B(0~(B@#(0~(B#(0q(B#(0~(B(0~(B(0~(B(0~~(B(0k(B(0~~(B(0lqk(B4`a<  T:1685(0~(B#(0x(B@(0~(B(0~(B(0~(B(0j(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~lk(B(0~(B(0mq(B4`a)T[Seahorse17 the Investigator ]  HP:20 T:1686(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~x(B(0~l(B(0mq(B(0~(B5`aN^ T:1687(0lq(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0mq(B(0~(B(0~(B5`a y T:1688(0~~~~(B#(0~~(B(0~(B(0~(B@(0~~~~(B(0x(B(0k~~~~~~(B(0~m(B(0mk~(B(0~(B(0m(B(0k(B(0~~(B5`aim(0~(B(0~~(B(0~~(B#(0~(B(0q(B(0~(B(0x~~~~~~~~~~(B(0mq(B(0~(B(0x~~~~~~~~~(B@(0mq(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0qqqk(B6`ag T:1689(0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B (0lj(B(0x(B(0mqj(B(0j(B(0~~~(B (0x~~~~~~~~~~~(B(0~(B(0~~~~~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B=(0~~~~(B(0~~~l(B(0~~x(B(0qqj(B6`a1  T:1690(0~(B(0~~(B(0~~(B (0~~~~~~~~~~~(B(0~~(B(0~(B(0~~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~(B(0qk(B(0~~~~~~~~~~~~~~(B@(0x(B(0~~~(B(0~(B(0x(B(0~~m(B(0m(B(0~x(B(0j(B(0~(B7`a(0~(B(0~(B(0~~(B(0~(B(0~~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0mqk(B@(0~m(B(0~(B7`an- T:1691(0~(B(0~(B(0qk(B(0~(B(0~(B(0qk(B@(0~(B(0~(B(0~(B7`a D[Seahorse17 the Investigator ]  HP:21 T:1692(0~(B(0~~(B(0~(B(0w(B(0~(B@(0~(B(0~~~(B(0~~~(B(0l(B7`ah B#(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B@(0j(B(0~~(B(0~~(B(0mqqj(B7`a EYou see here a shiny ring. T:16938`a`]q - a shiny ring. T:1694@8`a(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B8`aXa[Seahorse17 the Investigator ]  HP:22 T:1698(0~(B#(0~~(B(0~~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~~~(B(0~~(B(0~~~~(B(0~~~~(B(0~(B T:1699(0~(B#(0~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B(0~(B8`ar ,(0~(B#(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~(B@(0~(B(0~~(B(0~(B9`a7 T:1700(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B9`aμ(0~(B(0~~(B(0~(B (0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B9`a Pw:19 T:1701(0~~(B(0~~~~(B#(0~~~~~(B(0w(B(0~~~~~(B(0~~~~(B(0~~~(B (0~~~~~~~~~~~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B9`a; (0~(B# (0~~~~~~~(B(0~(B@(0~(B(0v(B(0~(B(0~(B9`apG T:1702(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0j(B(0~(B(0~(B(0~(B:`aj(0~(B(0~(B#(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B:`a!nw T:1703(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B:`a\l[Seahorse17 the Investigator ]  HP:23 T:1704(0lj(B(0~(B(0x~(B(0~(B(0x~~~(B(0m(B(0~(B#(0~~~~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0l(B(0j(B(0~(B>(0x(B:`a  T:1705(0~(B(0~(B(0m(B(0~~~(B(0~(B(0qq(B(0lq(B(0~~~~(B(0~~mj~(B(0~~~~~~~~~(B(0~~~(B(0~~~~~(B#(0~(B(0~(B(0~~m(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0mk(B:`a5 T:1706(0q(B(0~(B(0~(B(0k(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0mq(B;`a T:1707(0k(B#(0x(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~l(B;`aRF T:1708(0lq(B(0~(B(0~(B(0lq(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0l(B(0~(B(0q(B;`aj(0~(B(0~(B(0~(B@(0~(B(0j(B;`a  T:1709(0~(B(0~(B@(0~(B(0~(B(0x(B(0j(B;`aA(0~(B(0~~~(B(0~~~(B(0k(B#(0~(B(0~(B(0~(B@(0~(B(0j(B<`ap*G[Seahorse17 the Investigator ]  HP:24 T:1710(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B (0~(B@(0~(B(0x(B(0j(B<`a T:1711(0q(B(0~~(B(0~~(B(0~(B(0lq(B(0~(B(0~(B#(0~(B@(0~(B(0~(B<`a1 T:1712h(0k(B(0~(B(0~(B(0~(B@(0~(B<`a (0k(Bh(0~(B#(0~(B(0~(B(0~(B(0~(B (0~(B@(0~(B(0~(B=`ah T:1713(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~(B (0~~(B(0~~~(B@(0m(B(0k(B(0~(B(0~(B(0~(B=`a T:1714(0~~(B#(0~~(B(0~(B(0~~~(B@(0~~~(B (0mq(B(0k(B(0~(B(0~~~(B(0~(B(0~~~~(B(0mq(B(0~~(B(0~(B=`a[#(0~(B(0~~(B(0n(B#(0~~~~~~(B(0~~(B(0~~(B@(0~~(B(0~~(B#(0~(B(0~(B(0~~(B(0~(B(0~(B=`al[U T:1715(0~(B(0~(B@(0~(B(0~(B(0~(B(0v(B(0~~(B(0~(B(0~(B(0~(B(0~(B=`a[\[Seahorse17 the Investigator ]  HP:25 T:1716=`aH_ T:1720(0lqw(B(0qk(B#(0~(B (0~(B(0~~(B(0~(B#(0~~~~~~~(B @(0~~~~~~~(B #(0~(B(0~~~~(B(0mqv(B#(0~(B(0~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B>`au T:1721(0~(B (0~(B@(0~(B(0~~~(B(0~~~~~(B(0~~(B>`a{w[Seahorse17 the Investigator ]  HP:26 T:1722(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~~~~(B>`a;E T:1723(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~~(B>`a#  T:1724(0~(B@(0~(B#(0~(B(0~(B(0~~(B(0~(B>`aa (0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B?`aӜ T:1725(0~(B#(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B?`ag| T:1726#(0~(B(0~(B(0~(B(0~~~~~~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B?`aj(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B?`a ] T:1727(0~~(B#(0~~~~~(B(0~(Bh(0~(B(0~~~~~(B(0~(B(0~(B@(0~(B#(0~(B(0~~~~(B(0~~(B?`a [Seahorse17 the Investigator ]  HP:27 T:1728(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B (0~~(B(0~~~~(B(0~(B(0~(B@(0~(B?`aV T:1729(0~(Bh(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B@`ad T:1730(0~(B(0~(B(0~(B(0~~(Bh(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@`as T:1731h(0~(B(0~(B(0~(B(0~~~(B#(0~~~~~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~~(B(0~(B@`ai(0~~(B(0~~~(B(0~(Bh(0~(B(0~~~~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~~~(B(0~~~~~(B(0~(B@(0~~~(B@`a + T:1732(0~~(B(0~~~(B(0~~~~~~~(B(0~(B(0~~~~~(B#(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0lqqq(B(0~(B(0j~(B@A`aS  T:1733(0~~(B(0~~(Bh(0~~(B#(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@A`a?[Seahorse17 the Investigator ]  HP:28 T:1734(0~~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~(B(0~~(B(0~~~~~~(B(0~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B@>A`aB > T:1736(0~~(B(0~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~(B(0~~~~~(B#(0~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~(B@(0~~~(B(0~~~~~(B(0~~(B(0qqk~~~x(B(0~~~(B(0x~~lj(B(0~~(B(0mqq(BB`ae# T:1737(0lj(B(0~~(B(0x~(B(0mq(B(0~(B(0~~~~~(B(0k~~~(B@(0~(B(0m(B(0j(BB`aYR  T:1739(0lqk(B(0~mk(B(0~~(B(0~~~~~(B@(0~~~~(B(0~~(B(0~~(BC`aN[Seahorse17 the Investigator ]  HP:29 T:1740(0~(B@(0~(BC`aO T:1742(0~(B(0~~~(B(0~~~~~(B(0~~~~(B@(0~(B(0~~(BC`a T:1743(0~~~(B@(0~~~~~~(B(0~~(B(0~(B(0~~(BC`aH  T:1744(0~(B(0~~~(B(0~~~~~~(B(0~~~~~(B#(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~(BC`a U  T:1745(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B#(0~~~~~(B(0~(B(0~~~~~~~(B(0~~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~~~~(B(0~~~(B(0~~(BD`agt(0~(Bh(0~(B(0~~(B(0~~(B(0~~~~(B(0~~(B(0~~(B(0~~~~~~(B(0~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B@D`a %You descend the stairs.--More--D`ae (0~mq(B(0~(B@(0~(Bh(0~~(B[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:9 $:792 HP:29(49) Pw:19(19) AC:9 Xp:6/505 T:1745D`ah X [Seahorse17 the Investigator ]  HP:30 T:1746E`a lYou miss the dwarf.The dwarf wields a broad pick! T:1747F`a,You hit the dwarf.F`a!1The dwarf swings his broad pick.F`a>The dwarf hits![Seahorse17 the Investigator ]  HP:19  T:1748G`a= G`a>mYou kill the dwarf!/520  T:1749[H`aJWhat do you want to use or apply? [gkosx-zKL or ?*] H`ai4 Wands y - an uncursed wand called striking K - an uncursed ebony wand Tools k - an uncursed key o - a brass lantern s - an uncursed sack containing 11 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones g - an uncursed touchstone(end) L`a`F +L`aF Your lamp is now on.(0lq(B(0lj(B(0k(B(0x~(B(0m(B(0x~(B(0~m(B(0qk~~~(B(0mk~(BM`agU(0k(B<@(0m(BM`aIThere are several objects here. T:1750N`ahC, Pick up what?  Weapons a - a broad pick b - a broad short sword Armor c - a hard hat d - a pair of hard shoes e - a hooded cloak f - a dwarvish mithril-coat(end) P`ag P`aa  T:1751(0k(B[@(0~(B(0~(B(0q(BQ`a+"[Seahorse17 the Investigator ]  HP:20 T:1752(0~(B(0~(B(0~(B(0q(B@G(0~~(B(0m(B(0k~(BS`a%' T:1753(0~(B(0~(B@(0~(BG(0~(B(0~(B(0~(BS`a$  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) U`a+ Pw:14In what direction? U`a( \(0q(B(0q(B(0q(BU`a( PThe sleep ray hits the gnome lord.(0~~(BGV`a; T:1754(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BV`a)M  T:1755(0~(B(0~(B(0q(B(0~(B@(0~(B(0~(B(0~(B(0~(BW`agLYou hit the gnome lord!You hear crashing rock.W`a W`a ^You kill the gnome lord!/542 T:1756%X`a{(0q(B(0~(B@(0~(B(0~(B(0~(B(0x(B(0~(B Things that are here: a gnome lord corpse 10 darts--More--X`aC L T:1757X`a?(0~(B(0~~(B(0~(B%(0~(B@(0~(B(0~~(B(0~~(B(0~x~(BY`a`[Seahorse17 the Investigator ]  HP:21 T:1758(0~(B(0~~(B(0~(B(0~(B(0x(B@(0x(B(0lj(B(0~m(B(0x(BG(0~(BZ`a$ T:1759[`a;$ T:1760[`ak @ T:1761G\`av  T:1762(0~(B(0~~(B(0~(B@(0~(BG(0~(B(0~(B(0~~(B]`aّ (0~(B(0q(B(0~(B(0x(B(0~(B(0~(B@(0~(BG(0~(B^`aR$ T:1763^`a [Seahorse17 the Investigator ]  HP:22 Pw:16 T:1764G(0~(B_`a  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) a`a!+ Pw:11In what direction? a`a#(0x(BThe sleep ray hits the gnomish wizard.(0x(B(0x(Ba`av$The sleep ray hits the gnome. T:1765G(0~(BGb`aaH b`aH EYou hit the gnomish wizard. T:1766c`a)~ c`a`~EYou hit the gnomish wizard! T:1767c`a c`a EYou hit the gnomish wizard. T:1768c`a c`aaYou kill the gnomish wizard!/573%d`aJ(0~(B(0~(B@(0~(B(0~~(B Things that are here: 2 carrots a scroll called enchant weapon a velvet spellbook--More--e`aV T:1769e`a Pick up what?  Comestibles a - 2 carrots Scrolls b - a scroll called enchant weapon Spellbooks c - a velvet spellbook(end) f`a +g`a+h`a+h`aw(r - 2 carrots.t - a scroll called enchant weapon.h`aE)u - a velvet spellbook.[Seahorse17 the Investigator ]  HP:23 T:1770@i`a* T:1771(0~(B(0~(B(0~(B@(0x~(B(0~(B(0x~~(Bi`aW QYou kill the gnome!/580 T:1772(0~(Bj`a T:1773(0~~~(B(0~(B(0~(B(0~(B@(0m(B(0~(B(0mk~(Bj`a(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0k(B@(0~(B(0~(B(0k(Bj`aK T:1774(0~~~(B(0~(B(0q(B@(0~(B(0~~(B(0m(B(0~~(B(0~(Bk`aζ T:1775(0~~(B(0~(B(0~(B(0x(B@(0m(B(0~~(B(0x(B(0~~(B(0mqk(Bk`a Z[Seahorse17 the Investigator ]  HP:24 T:1776(0~(B(0~~(B(0~(B(0~(B(0q(B@(0~(B(0~~(B(0~(Bh(0~(Bl`aO T:1777h(0~(Bl`aO7% T:1778m`a\F% T:1779m`a N T:1780(0~(Bhn`a2  T:1781(0~(B(0k(B(0~(B(0k(B(0~(B@(0x(BG(0x(B(0~(B(0~(Bn`a [Seahorse17 the Investigator ]  HP:25 T:1782(0~(B(0~(B(0~(B@(0~(B(0~(Bo`a?=You hit the gnome. T:1783o`ao`aeYou kill the gnome!/587%(0~(Bhp`al(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~l(B(0~~~(B Things that are here: a gnome corpse a bow 4 arrows--More--q`amW T:1784q`a=7(0~(B(0~~(B(0~~(B(0~(B%(0~~~(B@(0x(B(0~(B(0j(Bh(0x(B#(0qj(Bq`aCIt is hit. Pw:13 T:1785q`a$-(0wqj~(B(0~~(B(0~~(B(0~~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(Br`a'2 T:1786(0~(BG(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0q(B(0~(Bs`a0N T:1787(0~(BGs`akYou kill the gnome!/594G*t`aVb[Seahorse17 the Investigator ]  HP:26 T:1788t`aj" ~(0~(BGThe gnome picks up an orange gem. T:1789u`anwu`aw]You kill the gnome!/601?u`ḁ c(0lj~(B(0x~~~(B(0x(B(0~~(B@(0~(B(0~(B(0l(B(0~~(B Things that are here: a scroll labeled STRC PRST SKRZ KRK 13 darts an orange gem--More--v`a_W T:1790v`aO Pick up what?  Weapons a - 13 darts Scrolls b - a scroll labeled STRC PRST SKRZ KRK Gems/Stones c - an orange gem(end) w`am+++w`a/i-w`amv - a scroll labeled STRC PRST SKRZ KRK.w`am7w - an orange gem.@x`a) T:1791(0lj~(B(0~~(B(0~~(B@(0l(B)(0x(B(0~(B(0~~(B(0~~(Bx`a: T:1792(0lj~(B(0~~(BG(0~x(B@(0x(B(0~(B(0j(B(0~~(B(0~~~(By`awYou kill the gnome!(0~(B/608You hear crashing rock.y`aH T:1793(0lj~(B(0~~(B(0l(B@(0~(B(0~(B(0~(B(0~~(Bz`a>%[Seahorse17 the Investigator ]  HP:27 T:1794(0x~~(B(0~~(B(0l(B@(0~(B(0~~(B(0~~(B(0~~(Bz`aF  T:1795(0~~x(B(0mj(B(0~(B@(0~(B(0j(B(0~~(B(0~~~(B(0~(B{`a; T:1796(0~(B@(0~~(B(0~(B(0qk(B(0~~(B(0~~(B{`a+*(0~~(B(0~m(B(0~(B(0~(B(0m(B(0~(B@(0~(B(0~(B(0~(B(0x(B(0~(B{`a 3 T:1797(0x~l(B(0x(B(0k(B(0~(B(0j(B(0~(B(0~(B@(0~(B(0~(B(0~(BG(0x(B}`a4$ T:1798}`aq$ T:1799~`ar[[Seahorse17 the Investigator ]  HP:28 T:1800~`as $ T:1801`a%$ T:1802`aq T:1803(0~(B(0~(B@(0x(B(0x(B(0x(B(0x~(B`a$ T:1804`a$ T:1805`a (0~(B(0~(B(0~(B@(0~(B(0~m(B(0~(B`aBU[Seahorse17 the Investigator ]  HP:29 Pw:16 T:1806(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B`aoz T:1807(0~(B(0~~(B(0~(B@(0~~(B(0~~(B(0k(B(0~(B(0qqq(B`a3  T:1808(0~(B(0~(B(0qqk(B@(0~x(B(0~m(B(0k~(B`a" T:1809(0~(B(0~(B(0~(B@(0~x(B(0~~(B`a(0~(B(0~~(B(0~~(B(0~(B(0k(B@(0x(B(0m(B(0mk~~(B(0~(B`a  T:1810(0~~(B(0~(B(0~(B@(0~(B(0x(B(0q~(B(0j~(B`a% T:1811(0~(B(0~~(B(0~(B(0qk(B@(0m(B(0~~(B(0~~(B`a_[[Seahorse17 the Investigator ]  HP:30 T:1812(0~~(B(0~(B(0~(B(0j(B(0~(B@(0~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B`a  T:1813(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B`a9(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0lk(B(0lqj(B`a+ T:1814(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0l(B`a  T:1815(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0q(B(0qj(B`a9(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0k(B(0m(B`aT T:1816(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`a#3 8 T:1817(0~~m(B(0~~(B(0~x(B(0~(B@(0x(B(0~(B(0~(B(0m(B(0~~(B(0~(B`ay(0~mq(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B`a{}[Seahorse17 the Investigator ]  HP:31 T:1818(0~~x(B(0~~(B(0x~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B`a9 T:1819(0lqq(B(0lj(B(0x(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B`a (0k(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B`a7 T:1820(0~(B(0k(B@(0~~(B(0~~(B(0~~~(B`a T:1821(0~(B(0~(B(0~(B(0q(B@(0~(B(0~~(B(0~~(B(0~~~(B`aW+(0~(B(0~~(B(0~~(B(0~(B(0~(B(0x(B(0~(B@(0~(B(0~~(B(0~~~(B`a  T:1822(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B`a>i 2 T:1823(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0x(B(0lj(B(0mqj(B`a}v(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B`a2[Seahorse17 the Investigator ]  HP:32 T:1824(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`a% T:1825(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`a C T:1826(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`a ~ p Pw:17 T:1827(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BG@(0~(B(0~(B(0~(B(0~(B(0~(B`aNF T:1828(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`aMYou kill the gnome!/615 T:1829(0~(B`a [Seahorse17 the Investigator ]  HP:33 T:1830(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a=(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`ab& T:1831(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B`aI0Y T:1832(0~(B(0~(B(0m(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B`ay T:1833G(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B(0q(B(0~(B`aN f T:1834(0~(B(0~(B(0x(B(0~(B(0~(B@(0~(B(0~(B(0k(B(0~(B(0q(B(0~(B(0m(B`a] T:1835(0lq(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(B(0~(B(0m(B(0~(B`a(0k(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0l(B(0~(B(0~(B`aN%[Seahorse17 the Investigator ]  HP:34 T:1836(0~m(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`ax 1 T:1837(0m(B(0~(B(0w(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`a(0~(B(0k(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0k(B(0~(B(0~(B(0qq(B`a\ T:1838(0j(B(0~(B(0~(B(0k(B@(0~(B(0~(B(0m(B(0m(B(0j(B`a/ T:1839(0q(B(0~(B(0x(B@(0~(B(0~(B`a  T:1840(0lq(B(0x(B@(0~(B(0m(B(0~(B(0~(B`a%w T:1841(0~(B(0~(B@(0~(B`a[Seahorse17 the Investigator ]  HP:35 T:1842(0~(B(0~(B@(0~(B`a85  T:1843(0~(B(0~(B(0~(B@(0~(B`ahS  T:1844(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`a<(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`a0Y T:1845(0~(B(0~(B(0~(B(0~(B(0~(B@G(0~(B(0~(B`aVu(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`ar T:1846(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`a2YRYou kill the gnome!/622 T:1847)`ay (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BYou see here a thonged club.`aZ[Seahorse17 the Investigator ]  HP:36 Pw:19 T:1848(0~(B(0~~(B@(0~(B)(0~(B(0~(B(0~(B`a>(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B`aCw T:1849(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~~(B`ad  T:1850(0~(B(0~(B@(0~(B(0~~(B(0~(B`a= T:1851(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`aO T:1852(0~(B(0~~(B(0~~(B@(0~(B(0~~(B(0~(B`a^ T:1853(0~(B(0~(B@(0~(B(0~(B(0~~(B`a[Seahorse17 the Investigator ]  HP:37 T:1854(0~(B@(0~(B(0~(B(0~(B(0~(B`a  T:1855(0~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~(B`a] (0j~(B(0~~(B(0~(B((0~(B@(0~(B(0~~~(B`a D6You are carrying too much to get through.`a' JWhat do you want to use or apply? [gkosx-zKL or ?*] `a1You now wield a +0 pick-axe.--More--`a EIn what direction do you want to dig? [yklnb>] `a `a) <You start digging. T:1856`a You hit the rock with all your might. T:1857 T:1858 T:1859`a [[Seahorse17 the Investigator ]  HP:38 T:1860`a  T:1861 T:1862 T:1863(0~(B#(0~~(B(0qq(B`a_ NYou make an opening in the wall. T:1864`a `a1What do you want to wield? [- ax or ?*] `a6`aKa - a blessed silver saber named Grayswandir (weapon in hand).`ar `a T:1865(0qq(B(0l(B(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0t(B(0~(B`a7(0l(B(0q(B(0m(B(0~(B@(0~(B(0~(B(0k(B(0~(B`a &You see here a lock pick.`aP [Seahorse17 the Investigator ]  HP:39 T:1866((0m(B(0~(B@(0~(B(0~(B(0~(B`a1(0k(B(0k~x(B(0~~~(B(0klj~mk(B(0~(B(0~~~(B(0j~~~mk(B(0~(B(0~~~~~~~~(B@(0~x(B(0~~~~~~qj(B(0nqqk~x~~(B(0mqn(B`a T:1869  T:1871(0~(B(0~(B(0~(B@(0~(B(0~(B`a [Seahorse17 the Investigator ]  HP:40 T:1872(0~(B(0~(B@(0~(B(0~(B(0~(B`aT7(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~(B@(0~~~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B T:1876 [Seahorse17 the Investigator ]  HP:41 T:1878(0~~(B@(0~~(B(0~~(B(0~~~(B`a(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`a T:1879(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~(B`af$(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B@(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`au T:1883 [Seahorse17 the Investigator ]  HP:42 T:1884`a T:1885(0~mk(B(0k(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~(B`a5E  T:1886(0mk(B@(0~(B(0~(B(0~(B(0~~(B`a` T:1887(0m(B(0~~(B(0~~(B@(0~(B(0~(B(0~~(B`aN  T:1888(0q(B(0~~(B(0k(B(0x~(B(0x~(B@(0mqq(B(0~(B(0~~~(B(0~~(B`a (0~~(B(0~(B(0~(B(0~(B@(0~~~(B(0~~(B`ak T:1889(0~~(B(0~~(B(0~(B@(0~(B(0~~(B`aW|[Seahorse17 the Investigator ]  HP:43 T:1890(0~(B@(0~(B(0~(B(0~~(B`a7K T:1891(0~(B(0~(B@(0~(B(0~~(B`aX  T:1892(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`a?(0~~(B(0~~(B(0~(B@(0~~(B(0~~(B(0~~(BYou hear crashing rock. T:1893`a T:1894(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B`aM  T:1895(0~(B(0~(B(0~(B@(0~(B(0n(B(0~~x(B`a;[Seahorse17 the Investigator ]  HP:44 T:1896(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~lj(B`awH T:1897(0~~~(B(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0qj(B`aX  T:1898(0~(B(0~(B@(0~(B(0~(B(0v(B`a  T:1899(0~~(B(0~(B(0~(B@(0~(B(0~(B`al/ T:1900(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B`aW(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B@(0~(B(0~~(B(0~~(B`amc T:1901(0~~(B(0~~(B#(0~(B#@(0~~(B#(0q(B`aF [Seahorse17 the Investigator ]  HP:45 T:1902(0~(B(0~(B(0~(B##@(0~(B(0j(B(0~(B`aK T:1903(0~(B(0~(B(0~(B#(0~(B#@(0~(B(0~(B#(0j(B`a(0~~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B###`aZ + T:1904(0~~~(B(0~~(B(0~(B(0~~(B(0~~(B#(0~(B(0~(B(0q(B@(0~~(B(0q(B#`aM(0q(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(B)#)#)A dart misses you.#)`aR9  T:1905@`a|  T:1906(0~~(B(0~(B(0~(B(0~(B>(0~~(B)(0~~(B@(0qq(B`a  T:1907(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(B`a*K [Seahorse17 the Investigator ]  HP:46 T:1908(0k~m(B(0mj(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`a  T:1909(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0q(B`aI(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@>(0~(B(0~(B(0q(B`aH  T:1910(0~(B(0k(B(0j(B(0~(B(0j(B(0~(B(0~(B@(0~(B(0~(B(0k(B(0~(B(0q(B`aW  T:1911(0x(B(0l(B(0l(B(0~(B(0x(B@(0~(B(0~(B(0m(B(0~(B(0m(B`a8_  T:1912(0~(B@(0~(B(0~(B`a@t  T:1913(0x~x(B@(0~(B(0~(B`a[Seahorse17 the Investigator  ]  HP:47 T:1914(0k~(B@(0~(B(0~(B`a  T:1915(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B`a (0qqj(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~~~(B`a T:1916(0m(B(0~(B(0~~(B(0l(B@(0m(B(0~(B(0~(B(0~~(B`aN (0~(B(0~(B(0k~(B@(0mqq(B(0~(B(0~(B(0~(B(0~(B`aLp T:1917(0~m(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`aS(0~m(B(0~~(B(0k(B(0~(B@(0l(B(0~(B(0~~(B(0~(B`a]  T:1918(0~m(B(0~~(B(0k(B(0~(B@(0~(B(0~(B(0~(B(0~(B`a(0m(B(0~(B(0k(B(0~(B(0~(B@(0~(B(0~(B(0k(B(0~(B(0q(B`aZ T:1919(0~(B(0k(B(0~(B(0~(Bh@(0~(B(0~(B(0q(B(0~(B(0m(B(0j(B`a [Seahorse17 the Investigator  ]  HP:48 T:1920(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0l(B`a T:1921(0~(B(0~(B(0~(B(0k(B@(0~(B(0~(B(0j(B(0~(B(0~(B`a (0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0q(B(0~(Bh(0~(B(0~~(B(0~(B`aDR T:1922(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B`a 4(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B`aO T:1923(0qqq(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B`as < T:1924(0lq(B(0mj(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B`a3 T:1925(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B`a(C |[Seahorse17 the Investigator ]  HP:49 T:1926(0~~(B(0~~(B(0k(B(0~(B(0~(B(0x(B@(0~(B(0x~(B(0~(B?(0~~~(B`a: (0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0x(B(0j~(B(0~~~(B`aO(0~~~(B(0~(B(0~(B(0~(B@(0l(B(0~(B(0~(B(0~~~(B`a׼_You see here a scroll labeled MAPIRO MAHAMA DIROMAT. T:1927`aY6 `a6 iA - a scroll labeled MAPIRO MAHAMA DIROMAT. T:1928@`aS T:1929(0~~~(B(0~(B(0~(B(0~(B@(0x(B(0m(B(0k(B(0~(B(0~~~(B`at(0~~~(B(0~(B(0~(B(0l(B(0~(B@(0m(B(0~(B(0j(B(0~(B(0~x~(B`a  T:1930(0~~~(B(0~(B(0~(B(0q(B@(0~(B(0~(B*(0lk(B(0x~x(B`a T:1931(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0q(B(0~(B(0~(B`a0M T:1932(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0m(B(0~(B(0~~(B`a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0~(B(0x~~(B`aV'You see here a white gem.`a`aNB - a white gem. T:1933@`at ((0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0k(B@(0x(B(0l(B(0x~l(B`al T:1934(0~~(B(0~(B(0~(B(0k(B@(0j(B(0j(B(0q(B`a =What do you want to use or apply? [gkosx-zKL or ?*] `a6CWhat do you want to rub on the stone? [$wB or ?*] `a `a8 Qw - a worthless piece of orange glass. T:1935`aQKWhat do you want to drop? [$a-dgk-mo-zABFJ-L or ?*] `aC`a9You drop a worthless piece of orange glass.`aqKWhat do you want to use or apply? [gkosx-zKL or ?*] `a$BWhat do you want to rub on the stone? [$B or ?*] `a9 `aQ9 9B - a diamond. T:1936`ay T:1937(0~(B(0~(B@*`a (0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B`azd T:1938(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0wj(B(0~(B(0~(B(0~(B(0~~(B`aJ T:1939(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`a8  T:1940(0~~~(B(0~(B(0~~(B(0~~(B@(0~(Bh(0~(B(0~(B(0~(B`a T:1941(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B@(0~~(B(0~(B(0~(B`ak2 T:1944(0~~~~(B(0~~~~~~(B(0~~~~(B(0~(B(0~~~~~~~(B@(0~(B(0~(B(0~~~(B`a T:1945(0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~(B`a< (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`ak T:1946(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`aB3 T:1947(0~(B(0~~(B(0~(B@(0~(B(0~~(B`aq T:1948(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~~(B`a (0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B`a T:1949(0~(B(0~(B@(0~(B(0~(B(0~~(B`a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B`a  T:1950(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B`a* %You descend the stairs.--More--`a̒x(0mk(B(0~mk(B(0q~~mqk(B(0x(B(0~~~~~x(B(0~x(B(0lqqj(B(0mqj~~~~~~~~~x(B(0x~~~~~~(B@(0~~~~~~~l(B(0x(B*(0~~~~~~~~~~~~lj(B(0mk~~~~~~~~~~~~x(B(0mqk~(BG(0~~~~~~lqj(B(0mk~x~lk~lj(B(0mqmqj(B(0qj(B[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:10 $:792 HP:49(49) Pw:19(19) AC:9 Xp:6/622 T:1950`a"  T:1951`a&9  T:1952(0~(B(0lq(B(0~(B(0~(B(0~(B<@G(0~(B`ag T:1953(0~(B(0~(B@(0~(B(0v(B`a MYou kill the gnome!/629 T:1954(0~(B`aY( T:1955(0~(B(0k(B(0~~(B(0~(B@(0~(B`a (0~~(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B`a= ZYou see here 2 worthless pieces of black glass. T:1958`a9) T:1959(0~(B(0~(B(0~~~(B@*(0~(B(0~(B`a m }(0~(B(0~(B(0~~~(B(0~~~(B@(0~(B`aZm  T:1960(0~~(B(0~(B(0~(B(0~(B@`an  T:1962(0~(B(0~~(B(0~~~(B(0~(B(0~(B@`as(0l(B(0x(B(0~(B@(0~~~~~(B<(0qj(B(0~~(B`aA T:1963@(0~(B(0~(B(0~(B(0~~(B`a\  T:1964(0lq(B(0lqj~(B(0j~~~(B(0~~~~~(B(0k~~~~~(B(0~~~~~(B(0q~~~~~(B(0~~~~~(B(0~~~(BG(0m(B(0k~~~~m(B(0~~~~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~(B`aϦE T:1965(0m(B(0~m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0k(B(0x~~(B@(0mk(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~(B(0~(B`a (0m(B((0l(B(0~(B(0j(B(0k(B@(0~(B(0~(B(0nq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B`a T:1966(0mk(B(0~m(B(0l(B(0~~(B@(0m(B(0~(B(0u(B(0~(B`aU UYou kill the gnome!/636 T:1967(0~(B¢`a@(0x(B(0lq(B(0x~~(B@(0j(B(0lq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BA cloud of gas puts you to sleep!¢`a<You dream that you hear crashing rock. T:1968 T:1969 T:1970¢`aL% T:1971¢`aJ T:1972 T:1973¢`a; T:1974You wake up.¢`ai T:1975(0l(B(0x(B(0qq(B(0~~(B@^(0~~(B(0~(B(0l(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(BĢ`aWdA cloud of gas puts you to sleep! You dream that you hear crashing rock. You wake up.Ţ`a~ T:1976(0qqqqqk(B@(0~~~~(BG(0~m(B(0~(B(0qqqqqk(B(0~~(B(0~(BƢ`aU T:1977@(0t(B(0~(B(0~~~~~~(B(0~(B(0~(B(0q(B(0x~(B(0~(B(0x(BƢ`a(0k(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0mq(BƢ`a$ You see here a key.Ǣ`a0  T:1978(@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BȢ`aX T:1979(0~(B@(0~~~~(BG(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BȢ`a[  T:1980(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~(BȢ`a  T:1981(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(Bɢ`aHA T:1982(0~(B(0~(B(0~(B@(0~(B(0~~~(Bɢ`abS T:1983(0~(B(0~(B@G(0~(B(0~(Bʢ`aT0You kill the gnome!%ʢ`agT[Seahorse17 the Investigator ]  HP:51(51) Pw:26(26) Xp:7/643Welcome to experience level 7.ʢ`a (0~(B(0~(B@(0~(B(0~m(Bʢ`aR FYou see here a gnome corpse. T:1984ˢ`a0 T:1985(0~(B%@(0~(B(0~(B(0k~~~(B(0qk~~~(B(0qk~~~(B(0k(B(0~~~(B(0~x(B(0qj(Bˢ`aSC T:1986(0~(B(0~~~~~~~~~~~(B(0~(B(0k(B(0~(B@(0m(B(0~(B(0~m(B(0~(B(0~(B(0~(B̢`a+! T:1987(0~(B(0qqqk(B@(0~m(B(0m(B(0~(B(0~(B(0m(B(0~(B̢`ai-  T:1988(0~(B@(0~(B(0~(B(0~(B(0~(B̢`aT T:1989(0~~(B(0~(B(0~(B@(0m(B(0~(B(0k~(B(0~x(B(0q(B(0x(B͢`a^ T:1990(0~(B(0~(B(0~(B(0k(B@(0~(B΢`a (0~(B(0~(B(0qk(B@(0m(BG(0x(BϢ`a6 T:1991(0~~(B(0~~(B(0~(B(0~(B(0~(B(0qk(B@(0m(BТ`a  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) Ѣ`aJJ+ Pw:21In what direction? Ѣ`a|(0q(B(0q(B(0q(BThe sleep ray misses the gnomish wizard.(0q(B(0q(BThe sleep ray bounces!Ѣ`aP}0The sleep ray hits the gnomish wizard.Ѣ`a~:(0~~(BG(0~x(BѢ`a Ң`aXj T:1992(0~(B(0~~(B(0~(B(0~(B(0~(B@(0m(BҢ`a{!C T:1993(0~(B@Ң`a{gYou hit the gnomish wizard!The immobile gnomish wizard seems to flinch.Ң`aS mYou kill the gnomish wizard!/674 T:1994?Ӣ`aA (0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0m(BӢ`a _You see here a scroll labeled MAPIRO MAHAMA DIROMAT. T:1995Ӣ`a Ӣ`a iC - a scroll labeled MAPIRO MAHAMA DIROMAT. T:1996@Ԣ`aT T:1997(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B@(0u(B(0x~(B(0x~(B(0mqk(BԢ`aZb T:1998(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@Ԣ`a (0~(B@(0~~(B(0~~~(B(0~~~~(B(0~~~l(B(0qqqj(Bբ`aa,  T:1999(0~(B(0~(B(0~(B(0qqk(B@G(0x(B(0~m(B(0~(B(0~(B(0qq(Bբ`a}  Pw:22 T:2000(0~(B(0~(B(0~(B@(0x(B(0x~(B(0mq(B֢`aSYou kill the gnome!/681)֢`aS(0~(B@ Things that are here: a bow 7 arrows a red gem--More--ע`a}W T:2001ע`a} Pick up what?  Weapons a - 7 arrows b - a bow Gems/Stones c - a red gem(end) ע`aS+آ`a@bآ`a/D - a red gem.@آ`aG} KWhat do you want to use or apply? [gkosx-zKL or ?*] ٢`aZjBWhat do you want to rub on the stone? [$D or ?*] ڢ`a'ڢ`a(ND - a worthless piece of red glass. T:2002ۢ`aOWhat do you want to drop? [$a-dgk-mo-vx-zA-DFJ-L or ?*] ۢ`a [You drop a worthless piece of red glass. T:2003ܢ`a(KWhat do you want to use or apply? [gkosx-zKL or ?*] ܢ`aW Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) ܢ`a8+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ݢ`aZ +ޢ`aX1 [Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:10 $:792 HP:51(51) Pw:22(26) AC:9 Xp:7/681 T:2003 Put in what?  Gems/Stones g - an uncursed touchstone l - an obsidian stone B - a diamond(end) ޢ`aU+ +++`a-`a+ You put an obsidian stone into the sack.`a, 2You put a diamond into the sack.`ap  T:2004(0x(B(0~x(B*(0~x(B@(0~(B(0k(B`a( T:2005(0lj(B(0x~(B(0x~l(B(0x~x(B(0x~(B(0u(B(0~~~(B@(0~(B(0~(B(0~~~(B`a5 T:2006@(0~(B(0~~(B(0~~(B(0~~(B`a|P@(0~(B(0~(B`a>'r T:2007@(0~(B(0~(B`a T:2008(0~(B(0~l(B(0~x(B>(0x(B@(0~(B`aN(0lqk(B(0j~m(B(0~(B*(0~(B(0~~~(B(0~(B(0k(B@(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a  T:2009(0l(B(0qk(B(0j(B(0~(B(0~(B(0~(B@>(0~(B`aWW T:2010(0lq(B(0x~~(B(0~(B(0x~~(B(0l(B(0~~(B(0~x(B@(0~(B(0~(B(0~(B(0~(B(0~(B`a] @(0mk(B(0~(B(0~x(B(0~(B(0qj(B(0x~(B(0~(B(0mqq(B(0~(B(0j(B`ai^ DYou see here a violet gem. T:2014`aMB `aBNE - a violet gem. T:2015@`aJWhat do you want to use or apply? [gkosx-zKL or ?*] `a!AWhat do you want to rub on the stone? [$E or ?*] `aW`a'"E - a fluorite stone.`a: MWhat do you want to drop? [$a-dgkmo-vx-zACEFJ-L or ?*] `aԈNever mind.`aqO T:2016(0~(B@`aI T:2017(0~(B@`a` P(0~(B(0~(B@`ah T:2018(0~(B(0~(B@`a*: T:2019(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`ag Pw:23 T:2020(0~(B(0~(B(0~(B(0~(B@(0~(B`aFi > T:2021(0~(B(0~~~(B(0~~~(B(0~(B>@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a  T:2022(0~(B(0~(B(0~(B(0~(B@`aPf(0~(B(0~(B@(0~(B(0~(B`aQ T:2023(0~(B(0~(B(0~~~~(B(0~(B(0~(BG(0~~(B(0qj(B(0mj(B(0x(B(0~~(B@(0~~~~~~~~~~x(B(0~~(B(0lqj(BThe gnome wields a bow! T:2026(0~(B(0~(B(0~(B(0~~~~~~~~(B@`a|  T:2027(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~~~~~(B(0~(B`asYou kill the gnome!/688  T:2028%`a(0~(B(0~(B(0~(B@(0~(B(0~~~~~~(B`a,-There are several objects here.`aQ9 Pick up what?  Weapons a - 7 arrows b - a bow Comestibles c - a gnome corpse Tools d - a candle Gems/Stones e - a worthless piece of red glass(end) `a`a T:2029(0~(B(0~(B(0~(B%@(0~~~~~~(B`aO _(0~(B(0~(B(0~(B(0~(B@`aM 0 T:2030(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B`a (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B`a6t T:2031(0j(B(0~(B(0~~~(BG(0l(B(0l(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0k(B(0~(B(0qj(B`aXNG(0~(BG`a=You hit the gnome. T:2032`aA `a You kill the gnome!/695GG%`a  T:2033(0lq(B(0x~~(B(0x(B(0~(B(0~(B@(0~(B(0~(B(0q(B(0~(B(0q(B`aQ T:2034GG`a  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `a`+ Pw:18In what direction? `a-SThe spell hits the gnome lord!You kill the gnome lord!%`aSY/717The spell hits the gnome lord!--More--`akq SYou kill the gnome lord!/739(0~(B`a6P(0~(B@(0~~(B(0~~~~~(B(0~(B(0~~~~(B(0~(B Things that are here: a tin a gnome corpse 12 darts--More--`a\ W T:2035`a  Pick up what?  Weapons a - 12 darts Comestibles b - a tin c - a gnome corpse(end) `a+`aۄb`a#HG - a tin. T:2036@`a T:2037(0qk(B(0~x(B(0~m(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~l(B(0~~(B@%(0~~(B(0~~(B(0~~~~(B(0~~(B`a  T:2038(0j~(B(0j~(B(0~(B(0~(B(0~(B@(0x(B(0~(B(0qj(B(0~~(B`ac > T:2039(0q(B(0~(B(0qj(B(0lqq(B(0~(BG(0~(B(0~(B(0l(B(0k(B(0~(B@(0~(B(0~(B`a3  Pw:20 T:2040(0~(B(0x~(BG(0~(B(0x~(B@(0l(B(0~(B(0qj(B(0~(B(0~(B`apB (0q(B(0qqk(B(0~(B(0mk(B(0~~(B(0~~~x(B(0~~(B#(0~q(B(0~~~~~~~~x(B(0~~~~(Bh(0~~~(Bh(0~~~(B@(0m(B(0~(B(0j(B(0~(B`aB |The gnome hits![Seahorse17 the Investigator ]  HP:47  T:2041`aw`ax`You kill the gnome!/746 T:2042%`a '(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~~~~x(B@(0~~~~~~~~~~~~~l(B(0~(B(0q(B(0~~~~~~~~~~~x(B(0~x(B(0qj(B Things that are here: a gnome corpse a scroll called enchant weapon--More--`a>  T:2043h(0~(B(0~(Bh`ak  Pick up what?  Comestibles a - a gnome corpse Scrolls b - a scroll called enchant weapon(end) `a.++`aվ-`al(0qqk(B`atp - a scroll called enchant weapon.@(0~(Bh`a5  T:2044(0~(B(0~~(B(0~(B%@(0~(B(0~~~(B(0l(B`ae[Seahorse17 the Investigator  ]  HP:48 T:2045(0~(B(0~~~(B(0l(B(0~(B(0~(B(0~(Bh(0~(B@h(0~(B(0~(B(0~~~(B(0~(B`a  T:2046(0l(B(0x(B(0~(B(0~(B@h(0~(B(0~~~(B(0~~~~(B(0~(B(0qqqqj(B`a (0~(B(0~(Bh(0~(B@(0~(B(0~(B(0~~~(B#(0~~~~(B(0~~~(B(0~~~(B(0qqqq(B`a  T:2047(0q(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~l(B##(0k~~m(B(0~~(B(0~~~(B(0k~~~(B(0k~x(B(0qj(B`a"? T:2048(0x(B(0~~x(B(0~~~(B(0k(B(0l(B(0q(B(0~~~(B#(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(Bh(0~~~~(B@(0~(B(0u~(B(0j~~(B(0~~~(B(0~(B(0q(B(0~~(B(0~~(B(0~~(B(0~~(B(0m(B`a0 T:2049(0~~(B(0~~~(B#(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(Bh@(0~(B#(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0m(B(0~(B`a5(0q(B(0~(B#(0~(B(0l(B(0~(B(0~(Bh(0~(B(0~(B@#(0~(B(0x(B(0~(B(0~(B(0m(B(0~(B(0~~(B(0~(B`a03[Seahorse17 the Investigator  ]  HP:49 T:2050(0l(B(0j(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0m(B(0~(B`aM  T:2051(0qk(B(0~(B(0~~(B(0~(B(0~(B(0~(Bh(0~(B@(0~(B(0~(B#(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~x(B(0qj(B`a T:2052(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0u(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B`a T:2053(0qk(B(0~(B(0~(B(0~(B(0l(B(0~(B(0~(B(0l(B(0~(B(0~(B(0~(B@(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0m(B`a T:2054(0j(B(0~(B(0~(B(0~(B(0~(B(0~(Bhh(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0k~(B(0mqj(B`aT[Seahorse17 the Investigator  ]  HP:50 T:2055(0mq(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B`a  T:2056(0~(B(0~(B(0~(Bh(0~(B@(0~(B(0~(B(0~(B(0~(B(0v(B`a(Q T:2057(0l(B(0~(B(0~(B(0~(B(0~(B(0~(Bhh(0~(B@(0~(B(0~(B(0~(B`aO T:2058(0m(B(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(Bh(0~(B@#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a{lD(0lq(B(0j~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~(B`ap ? T:2059(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`aXS+Really attack the dwarf? [yn] (n) `a `a[[Seahorse17 the Investigator ]  HP:51 Pw:22 T:2060(0~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`a&Z(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(Bh(0~(B@(0~~~~~~(B(0~(B(0~(B(0~(B`awB T:2061(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B`aD @ T:2062(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B@(0~~(B(0~(B(0~(B(0~(B`a(0~(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B##(0~~~~~~~(B#(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~~(Bh(0~~~~~(B(0~~~(B(0~~(B(0~(B(0vqqqqqqqj(B(0x(B@(0~~~~~~~~(B!(0~~~x(B(0~~~(B(0~(B(0qqqqqqqqqq(B(0m(B(0~~~(B(0~(B(0~~~(B(0~(B`aD(0~(B(0~(B(0~(B(0~~(B(0~~~(B#(0~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~(B#(0~~~~(B##(0~~~(B(0~~~~~(B@(0~~~~~~(B(0~~~(B`aG T:2065(0~~~~~(B@`aIYou see here a magenta potion. T:2069`a'aH - a magenta potion. T:2070@`aҼx(0lj(B(0x~(B(0x~l(B(0x~x(B(0x~x(B(0~(B(0~~~(B@(0~(B(0~~(B(0k~(Bh(0~l(B(0x~~lj(B(0mqqj(B T:2072 `a{@(0~~~~~~~~~~~~~~(B(0~(B(0~(B `aذ\ T:2076(0x(B(0~x(B(0~x(B(0~x(B@(0~x(B(0~(B(0j(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B `a  T:2077(0lj(B(0x~(B(0j~(B(0~(B(0k~(B(0x~(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B `a(0qqk(B(0~~mk(B(0~~~x(B(0~~~x(B(0l(B(0~~qk(B(0x~(B@(0~~~x(B(0m(B(0~(B(0lj(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B T:2079  Pw:24 T:2080 `aS T:2081@(0~(B(0u(B(0~~(B(0~(B(0qj(B `a & T:2082(0l(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0t(B(0~(B(0~(B(0~(B `aX=What do you want to use or apply? [gkosx-zKL or ?*]  `a%1You now wield a +0 pick-axe.--More-- `aQDIn what direction do you want to dig? [ykul>]  `aӨ  `a EYou start digging downward. T:2083 `a T:2084 T:2085 T:2086 T:2087 `aܪYou dig a pit in the floor. T:2088(0~~~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~(B `a*  `a_EYou start digging downward. T:2089 `a}$ T:2090 `al T:2091 T:2092 T:2093 `a$ T:2094 `a܃$ T:2095 `aτ T:2096 T:2097 T:2098 T:2099 `a 2 Pw:26 T:2100 `aK$ T:2101 `ah$ T:2102 `aX T:2103 T:2104 T:2105You dig a hole through the floor.You fall through... `a--More-- `a (0lq(B(0q(B(0~(B(0x~(B(0lqqk(B(0qj~~l(B(0lj~~mj~~mqj~~~~x(B(0x(B*(0~(BG(0~~~~~(BG(0~(BG(0~~~x(B(0x(B(0mj~~~~~~~(BG(0~~~~~l(B(0x~~~~~~~~~(B@(0~~~(B[(0~~x(B(0mk~~~~~~~~~~~~~~~x(B(0mq~~~~~(BG(0~~~~~~~~m(B%(0~(B((0~~~~~~~~~(Bh(0~(B*(0~~~(B(0x~~~~~~~~~~~~~~~~~~(BG(0~x(B(0mqk~~lk~x~x~~~~~~~~~~x(B(0mqq(B(0mqmqmk~lk~lk~lqj(B(0mqj(B(0qj(B(0qj(B[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:11 $:792 HP:51(51) Pw:26(26) AC:9 Xp:7/74 `aq 6 T:2105 `a "  T:2106 `a1What do you want to wield? [- ax or ?*]  `aY  `a a - a blessed silver saber named Grayswandir (weapon in hand). T:2107G(0~(BG(0~(BG(0~(B`aoIBYou kill the gnome!(0~(B`aYJ/753The air crackles around the gnomish wizard. T:2108(0~(BG(0~(Bh`a`a'You kill the gnome!/760(0~(BG%(0~(Bh`aOThe gnome wields a thonged club! T:2109`a̵ (0~(B@(0~(B(0x(B Things that are here: a gnome corpse 4 daggers--More--`a/,YG(0~(B`a9  T:2110(0q(B(0~(B(0~(B(0~(B(0~(B@%(0~(B`a4w(0~(B(0~(B@G(0~(B(0~(BG(0~(B(0~(Bh(0~(B(0v(BThe gnome lord picks up 2 gems.(0~(BG`a4 Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `aI+You are beginning to feel hungry. Hungry--More--`aF@ Pw:21In what direction? `a(0q(B(0q(B(0q(B(0q(BThe sleep ray hits the gnomish wizard.(0q(B`aThe sleep ray hits the gnome. T:2111(0~~~(BGG`av< T:2112(0k(B(0x(B(0~~(B(0~~(B@(0~(B(0j(B(0~(BG(0~(B(0~(B`aQ You kill the gnome!/767 T:2113)G(0~(B(0~(Bh`a@(0~(B(0~(B(0~(B(0v(B`axGYou see here a thonged club. T:2114`a+@)(0~(B(0~(B(0~(B(0~(B`a$,You see here a yellowish brown gem.G(0~(Bh(0~(BThe gnome lord picks up a pair of old gloves.--More--`ag+ T:2115`aI - a yellowish brown gem. T:2116@(0~(BG`aN T:2117(0~(B(0~~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B`a -(0~(B(0~(B(0~(B@(0~(BKAABLAMM!!! You triggered a land mine! Dx:7  BurdenedYour movements are slowed slightly because of your load.@`aL T[Seahorse17 the Investigator  ]  HP:50--More--`a=You fall into a pit![Seahorse17 the Investigator  ]  HP:49  T:2118(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~(B(0~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~~~~~~(B(0~(B(0~(B(0~(B`a`aFBYou are still in a pit. T:2119`ap[Seahorse17 the Investigator  ]  HP:50 Pw:22 T:2120`aO % T:2121`a?1YYou crawl to the edge of the pit.(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~~~~~~~~(B(0~(B(0~~~(BGG(0~~~~(B(0~~~~(BG(0~~~~~~~~(B(0~~~(B(0~(B%(0~~~~~~~(B(0~~~~~~~~~~~~(Bh(0~(B(0~(B(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~~~~~~(B(0~(B(0~(B(0~(BThe gnome lord throws 2 daggers!)You are hit by the 1st dagger.[Seahorse17 the Investigator ]  HP:47--More--`aK)(0~(B@)`af[Seahorse17 the Investigator ]  HP:43)(0~(B`a8 T:2122@`aW Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `a + Pw:17In what direction? `a8@(0q(B(0q(BThe sleep ray hits the gnome lord.(0q(B(0q(B(0q(B`aAt T:2123(0~(BG(0~~~(Bh(0~(B`ag`aQ T:2124(0~(B)@(0~(Bh(0~(B`a yYou hit the gnome lord![Seahorse17 the Investigator ]  HP:44 T:2125 `a `accYou kill the gnome lord!/789 T:2126! `a2 (0~(B@ Things that are here: a pink potion 2 worthless pieces of blue glass a pair of old gloves 2 daggers--More--!`aa T:2127!`a]( Pick up what?  Weapons a - 2 daggers Armor b - a pair of old gloves Potions c - a pink potion Gems/Stones d - 2 worthless pieces of blue glass(end) "`a+"`aǞ +#`aPn(0qqk(B(0q(B(0~~~xlqqk(B(0qj~~l~~mj~~mqj~~~~x(BYou have a little trouble lifting M - a pair of old gloves.--More--#`anrYou have a little trouble lifting N - a pink potion. T:2128@$`a T:2129(0~~(B(0~(B@*(0~(Bh$`ac[Seahorse17 the Investigator ]  HP:45 T:2130(0~(B(0~(B(0~(B@h(0~(B$`a+k GYou miss the gnomish wizard. T:2132%`aH7You hit the gnomish wizard!%`aHZThe air crackles around the gnomish wizard. T:2133%`a %`a~ You kill the gnomish wizard!/820 T:2134%h(0~(B&`aO7(0~~(B(0~(B(0~(B(0~(B@(0~(B Things that are here: a gnomish wizard corpse a cloudy potion--More--&`a[Seahorse17 the Investigator ]  HP:46 T:2136&`a  Pick up what?  Comestibles a - a gnomish wizard corpse Potions b - a cloudy potion(end) '`a ++'`aC-'`aLX'`aLYou have a little trouble lifting O - a cloudy potion.@(0~(Bh'`a '`am RYou kill the gnome!/827 T:2137)(`ama(0~(B(0~(B%@(`anGYou see here a thonged club. T:2138(`a}  T:2139(0x(B(0~~x(B(0~(B)@(0~(B(`av- #[Seahorse17 the Investigator ]  HP:47 Pw:18 T:2140(0qk(B(0~(B(0~(B(0~(B@(0~(Bh(0~(B(0~(B)`aoO(0~(B(0~~(B(0~(B@(0~(B(0~(B)`aOpYou see here a gnome corpse. T:2141h(0~(B)`a T:2142(0~(B(0~~(B(0~(B%@(0~(B*`a.What do you want to eat? [drG or ?*] *`aB  Comestibles d - 5 uncursed food rations r - 2 carrots G - a tin(end) +`aL++`aThis food really hits the spot! T:2143 Burdenedh(0~(B[Seahorse17 the Investigator  ]  HP:48 T:2145h(0~(B+`aIk T:2146(0~(Bh T:2147+`aY T:2149(0~(Bh(0~(B+`aYou finish eating the food ration.[Seahorse17 the Investigator  ]  HP:49 T:2150h(0~(B-`auW T:2151(0~(Bh(0~(B(0~(B@(0j(B-`a T:2152(0~(B(0~~(B(0~(Bh@(0~(B(0~(B-`a (0~(Bh)@(0~(B(0~(B-`aPM j T:2153(0x(B(0~(B@(0~(B-`a4} T:2154(0~(B@(0~(B(0~(B.`a#[Seahorse17 the Investigator  ]  HP:50 T:2155(0~~(B(0~(B(0~(B(0~(Bh@(0~(B(0~(B.`aϙ1(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0lqv(B(0~(B(0qk(B@(0~(B(0~(B.`acYou see here a whistle. T:2156h(0~(B/`a5/`a.7You have a little trouble lifting Q - a whistle. T:2158(0~(B)h@0`au;LWhat do you want to use or apply? [gkosx-zKLQ or ?*] 0`a0`a1You produce a high whistling sound.1`aԝ# 1`asname1`a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 1`a\ =+(0qk(B(0~x(B(0~~xqqk(B(0q~~~(BWhat do you want to call? [gkmpqs-vyzACEFH-OQ or ?*] 2`a!^$Call a whistle: 2`a;t2`a i2`aKn3`aN3`a?What do you want to drop? [$a-dgkmo-vx-zACE-OQ or ?*] 3`a; 3`a; IYou drop a whistle called tin. T:21594`a[Seahorse17 the Investigator ]  HP:51 Pw:19 T:2161(0~~(B(0~(B(0~(B(0~(B(0~(Bh)(0~~(B(0~(B@((0~(B(0j(B4`a u(0~(B(0~~(B(0~~(B(0~~~~~~(B(0~~~~~~(B(0~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B4`a+ GYou see here 2 food rations. T:21625`a[5`aYou have a little trouble lifting R - 2 food rations. T:2163(0~(Bh@5`aH  T:2164(0~(B(0~~(B(0~~(B(0~~~~~~(B(0~~~~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B6`aR T:2165(0~(B(0x(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B6`a Q T:2166(0k(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~~~(B(0~~(B(0~(B7`au T:2168(0mqk(B(0~x(B(0~x(B(0~(B(0x(B(0~~(B(0~~(B(0~(B(0x(B(0~~~~(B(0~~(B@(0~(B7`a.(0~~(B(0~~~~~~~~(B@(0~~~~~(B%(0~~~~(B(0~(B(0~~(B(0~(B(0~~~~~~~~(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~(B(0~(B7`a  T:2169@(0~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~(B7`aD N T:2170@(0~(B8`a T:2171(0k(B(0x~(B(0~~(B@(0~(B8`aF(0mq(B(0~(B(0~(B(0x(B@(0mq(B(0~(B(0~(B(0~(B(0~(B8`a (0qk(B(0~~x(B(0x(B@(0~(B(0~(B Dx:8  T:2173Your leg feels better.9`a(0~~(B@(0~(B(0~~(B(0~(B9`a T:2174(0k(B(0x~(B@(0mqq(B(0~(B(0~~(B9`a  T:2176(0qqq(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B:`a# T:2177(0q(B(0k(B(0~(B(0x(B@(0~(B(0~(B:`a(0x(B(0mqqq(B(0x~~~~~~~(B@(0x(B(0lqqqqq(B(0~(B(0~(B:`a@  T:2179@(0~(B(0~(B(0~~(B:`a9~ Q Pw:20 T:2180@(0~(B:`a<{(0~~~~~(B^(0~~~~(B(0lqqk(B(0x(B@h(0x(B(0j~(BG(0x(B(0~lj(B(0qqj(BThe gnome hits![Seahorse17 the Investigator  ]  HP:48  T:2181;`a  <`aQ<You kill the gnome!)<`a~Rb/834The dwarf wields a dagger! T:2183<`a0 =`aϕ(0~(B@(0~~(B(0lq(BThe dwarf thrusts his dagger.=`aThe dwarf hits![Seahorse17 the Investigator ]  HP:39  T:2184>`a7 >`a7 uYou miss the dwarf.[Seahorse17 the Investigator ]  HP:40 T:2185?`a?`a =You hit the dwarf! T:2186?`a ?`aʌ =You hit the dwarf! T:2187@`az@`aFz_You kill the dwarf!/849 T:2188[@`a@(0~(B(0~(B Things that are here: a hooded cloak a pair of hard shoes a dagger--More--A`aH V T:2189A`aȄ [@(0~~(B Things that are here: a bow 8 arrows--More--B`a@ [Seahorse17 the Investigator ]  HP:41 T:2190B`aR (0lj(B(0x(B (0x~~~~(B(0m(B)(0x~(B@(0j(BC`a~g T:2192(0m(B(0~(B@(0~(BC`a֕(0lq(B(0~(B(0q(B(0~(B(0~(B(0~(B@(0~(BC`a} # T:2193(0k(B (0~(B@(0~(B(0~(B(0~~(B(0j~(B(0~~(B(0~~(B(0~~(B(0~~(B(0k~(B(0x(BD`az7 T:2194(0~(B@ (0x~~(B(0~(B (0mqq(B(0~(B(0x(B(0~~x(B(0~(B(0~x(B(0~~~~m(B(0~~~~(B (0~~(B(0~~(B(0~~~~(B(0~~~(B(0k~lk(B(0mq(BD`aҪ(0k(B@(0~(B(0~(B(0q(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(BD`ay[Seahorse17 the Investigator ]  HP:42 T:2195(0lq(B(0~(B@(0~(B(0~(B(0~(BD`ahw  T:2196(0w(B(0~(B@(0~(B(0~(BE`a k T:2197(0~(B(0~(B@(0~(BE`al(0~(B(0~(B@(0~(B(0~(BE`aY J T:2198(0~~(B(0~(B (0~~~(B@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B (0mq(B(0~(BE`a! T:2199(0~(B(0~~(B(0~(B(0~~(B@(0x~(B(0~(B(0~(B(0~(BF`aQ [Seahorse17 the Investigator ]  HP:43 Pw:23 T:2200(0~~(B(0w(B(0~(B@(0~(B(0~(B(0k(B(0m(B(0~(BF`a T:2202(0~(B(0~(B@(0j(B(0~(B(0x~(B(0m(B(0~(BF`a&(0l(B(0~(B@ (0j(B(0~(B(0~(B(0~(B(0qj(BF`a4  T:2203(0lq(B(0~(B@(0~~(B(0~~~(B(0~~~l(B(0~~x(B(0lqj(BF`a  T:2204(0l(B(0~(B(0qk(B@(0m(B(0~~(B(0qk(BG`ap(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B(0qqqj(B(0~~~mk(B@(0~~~~~~~~~~~x(B(0~~~~~~~(BG(0~~~~~~~~~m(B(0k(B(0lqk(BG`aT[Seahorse17 the Investigator ]  HP:44 T:2205(0~(B(0~(B(0~(Bh(0~(B@(0~(B(0q(B(0~~(B(0qqj(B(0m(BG`a % T:2207(0~(B(0~(B(0~~(B(0~(B@h(0~(BGG(0~~(B(0q(B(0~~~(B(0lqq(BG`a,(0~(B(0~(B(0~(B(0~(B(0~(B@h(0~(B(0~(B(0~(B(0l(BG(0~(B(0k(BH`a T:2208(0j(B(0mk(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BH`ag[Seahorse17 the Investigator ]  HP:45 T:2210(0m(B (0~(B(0~~~(B(0~(B(0~(B(0~(B@h(0~(B(0~(B(0~(BG(0~~~(B(0~~(B(0~(B(0l(BI`aJ{ Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) I`az5+(0qk(B(0~x(B(0~~x(B Pw:18In what direction? J`aD(0q(B(0q(B(0q(B(0q(BThe sleep ray hits the bugbear.(0q(BJ`a E(0q(B(0q(B(0q(B(0q(B(0q(B(0q(BJ`aE\(0~~~(Bh(0~~~~~~(BG(0~(BJ`aˊJ`a T:2211(0l(B(0j~x(B(0~~mk(B(0~~~(B(0j~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0k~~(B(0qqj(BJ`au  T:2213(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B(0l(B(0~(BG(0~(B@G(0~(B(0~(B(0~(B(0~(B(0~~(B(0m(BJ`aeF(0~(B(0~(B(0l(B(0x(B(0x(B(0~(B(0~(B@G(0~(B(0~(B(0~(B>(0m(BK`a?You hit the bugbear! T:2214K`an K`a ~You kill the bugbear!/871(0~(B%GGK`a The gnome wields a crossbow![Seahorse17 the Investigator ]  HP:46 T:2215K`aW(0qqk(B(0~~(B(0~(B*(0j~(B(0~~(B(0~(B(0~(B(0qk(B(0~(B (0~(B(0~(B@(0~(B(0~(BK`aHrYou see here a bugbear corpse. T:2216G(0~(BL`aA(0~~(B(0~(B(0l(B(0~(B(0j(B(0~(B(0k(B(0~(B(0~(B%@G(0~(B(0~(BThe gnome shoots 2 crossbow bolts!)You are hit by the 1st crossbow bolt.)(0~(BL`a~~[Seahorse17 the Investigator ]  HP:44@)--More--L`a ')(0~(BL`a z[Seahorse17 the Investigator ]  HP:42  T:2217@M`asP T:2218(0~(BG)@(0~(B(0~(B(0~(B(0~(B(0k(BM`aZYou kill the gnome!/878 T:2219)M`a5 M`a` NYou kill the gnome!/885(0~(BN`a1}(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0qj(B Things that are here: a crossbow a crossbow bolt a yellowish brown gem--More--O`ay[Seahorse17 the Investigator ]  HP:43 Pw:20 T:2221O`aa Pick up what?  Weapons a - a crossbow bolt b - a crossbow Gems/Stones c - a yellowish brown gem(end) O`aGu +P`a(0qk(B(0~x(B(0~~x(BP`azYou have a little trouble lifting I - a yellowish brown gem. T:2222@P`ai (0~~~~(B)(0mqj(B(0mqk(B@(0~~~~~~~(B(0~~(BP`a T:2223(0~(B(0l(B(0~(B(0~(B@(0m(BQ`aO T:2224(0~~~~(B(0qk(B(0~(B(0~(B(0~(B@(0~(B(0m(B(0qj(BQ`a^(0q(B(0~(B(0~(B(0~(B@Q`a [Seahorse17 the Investigator ]  HP:44 T:2225(0~(B(0~(B(0~(B(0q(B (0~(B(0~(B(0~(B@Q`a. / T:2226(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0w(B(0~(B(0~(B@(0m(BQ`a\ T:2227(0~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(BR`am T:2228(0~(B(0~~~(B(0qk(B(0~(B(0~(B(0~(B@R`a T:2229(0~(B(0q(B(0~(B(0~(B(0~(B@R`aG[Seahorse17 the Investigator ]  HP:45 T:2230(0q(B(0~(B(0~(B(0~(B@(0~(BR`a0  T:2231(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B@(0~x(B(0lj(BS`a?(0~(B (0~(B(0~~~~~(B (0~~~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~(B@(0~(BS`a$rt [Seahorse17 the Investigator ]  HP:46 T:2235(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~~~(B(0~(BS`ar  T:2237(0~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~(B@(0~~~(B(0~(B(0~(BT`a¨=What do you want to use or apply? [gkosx-zKL or ?*] T`aBWhat do you want to rub on the stone? [$I or ?*] U`aU`a[I - 2 worthless pieces of yellowish brown glass. T:2239V`a܊ N(0~~~(B(0~(B>@V`a4?What do you want to drop? [$a-dgkmo-vx-zACE-OR or ?*] W`aW`aYou drop 2 worthless pieces of yellowish brown glass.[Seahorse17 the Investigator ]  HP:47 Pw:22 T:2240W`aZ  T:2242(0~~~(B(0~(B@*X`a 'You fall down the stairs.--More--Y`aZ(0qk(BG(0x(B(0qqqqq(B(0~~~x(B(0~~~~~~~(B(0~~(B(@(0~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:792 HP:44(51) Pw:22(26) AC:9 Xp:7/885 T:2242 BurdenedY`a^!  T:2243Z`aغ (0m(B(0~(B(0~(B(0~(B@<(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BYou see here a credit card.(0~(BGZ`a You hear a chugging sound. T:2244(0~(B(0~~l(B(0~(B\`ad(0~(B(0j(B(0~(B@G(0~(B((0~(B(0~~(B(0~~(B(0~~~(BThe gnome king throws a dagger!))(0~(BYou are hit by a dagger.)(0~(B\`a[Seahorse17 the Investigator ]  HP:43 [Seahorse17 the Investigator ]  HP:44 T:2245@G(0~(BThe gnome king throws 2 daggers!--More--]`aZX))(0~(B@)]`a[)(0~(B]`a[y[Seahorse17 the Investigator ]  HP:43  T:2246@]`a$  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) _`a + Pw:17In what direction? _`a (0q(B(0q(BThe sleep ray hits the gnome king.(0q(BThe sleep ray hits it.It gets angry!_`a@ .It gets angry!--More--``ah(0~(BG(0~(B)(0~(B)(0~(B)(0~(B)``ai [Seahorse17 the Investigator ]  HP:40  T:2247(0x(B(0~(B(0~(B@(0~(BG(0~~(B(0x(B(0~~(B``aπ(0~(B)@G(0~(BG(0~(B(0~(B(0~(B(0~(B(0~(B``aVAThe gnome wields a bow! T:2248a`a a`aYou hit the gnome king!G(0~(BG(0~(BThe gnome is almost hit by an arrow!a`aUThe gnome picks up an arrow. T:2249(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba`ap] a`aI^ pYou kill the gnome!/895%Gb`a b`axYou hit the gnome king.[Seahorse17 the Investigator ]  HP:41 T:2250c`ap@You kill the gnome king!)c`aip/937)(0~(B)(0~(B)You are hit by a runed dagger.))c`aqr[Seahorse17 the Investigator ]  HP:39  T:2252(0~(B(0~(Bh@h(0~(BG(0~(B(0~(BG(0~(B(0~(B(0~(Bc`a d`a Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) f`a+ Pw:12In what direction? f`a(0q(B(0q(BThe sleep ray misses the bugbear.(0q(BThe sleep ray hits the gnomish wizard.f`aThe sleep ray hits it.(0~(Bh)hGG(0~(B--More--g`aԸ T:2253(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bg`a"  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) h`aT+ Pw:7(26) AC:9 Xp:7/937 T:2253 BurdenedIn what direction? h`ay (0x(B(0x(BThe sleep ray hits the gnome lord.(0x(Bh`a | T:2254(0~(B(0~(B(0~(Bh(0~(B(0~(BG(0~(B(0~(B(0~(B(0~(B(0~(BG(0~(B(0~(B(0~(Bi`a i`aP!You hit the bugbear.i`aPThe bugbear hits![Seahorse17 the Investigator ]  HP:36 [Seahorse17 the Investigator ]  HP:37 T:2255(0~(Bhj`a$ Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) j`a[ + Pw:2In what direction? j`a"/ (0q(BThe sleep ray misses the bugbear.(0q(B(0q(BThe sleep ray hits the gnomish wizard.The sleep ray hits it.(0q(B(0q(Bj`ao/ Wh(0~(BG(0~~(B--More--l`a@4[Seahorse17 the Investigator ]  HP:31(0~(BGhG(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bm`a$ >You hit the bugbear. T:2256n`a< GYou kill the bugbear!%n`a< D/959The hobbit hits![Seahorse17 the Investigator ]  HP:29  T:2257(0~(BG(0~(B(0~(B(0~(B(0~(B(0~(Bp`aD> p`a?You kill the hobbit!/966  T:2258(0~(BGG%(0~(B(0~(B(0~~(B(0~~~(Bs`a\4(0~(BGGs`aK You kill the gnome![Seahorse17 the Investigator ]  HP:30 Pw:5/973 T:2260%t`a. T:2261(0~(B(0~(B(0~(Bu`a= T:2263(0~(BGu`aO$You hit the gnome lord!u`ajThe gnome lord hits![Seahorse17 the Investigator ]  HP:25v`aX v`aݵBYou miss the gnome lord. T:2264v`a 8 v`a8 You kill the gnome lord![Seahorse17 the Investigator ]  HP:26/995 T:2265%w`aF(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B(0~(Bw`aGIThere are several objects here. T:2266x`a`gG Pick up what?  Weapons a - a dagger b - 3 daggers Comestibles c - a gnome corpse d - a hobbit corpse Gems/Stones e - a blue gem f - a worthless piece of green glass(end) y`a+y`aa y`aPb You have a little trouble lifting S - a blue gem. T:2267@G(0~(B(0~~(Bz`a (0~(B%@(0~(B(0~(B(0~(B(0~(Bz`a You see here a runed dagger. T:2269G(0~(B(0~(B(0~(B(0~(B{`a>c {`acYou kill the gnome![Seahorse17 the Investigator ]  HP:27/1002 T:2270 Burdened({`a{ (0~(B(0~(B)@h(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a partly used candle (lit) a bugbear corpse a dagger--More--|`a9|`a Pick up what?  Weapons a - a dagger Comestibles b - a bugbear corpse Tools c - a partly used candle (lit)(end) }`a'l}`aKF(0~~(B(@(0~(B(0~(B(0~(B(0~(B(0~~~(BThere is an arrow trap here.--More--~`am Things that are here: a gnome corpse a bow 8 arrows an arrow--More--`aDkAn arrow shoots out at you!`aEYou are hit by an arrow.[Seahorse17 the Investigator ]  HP:24 T:2271  T:2272`aP `a AYou hit the gnome lord! T:2273`a `atYou kill the gnome lord!/1024  T:2274)`a1 (0~(B(0~(B(0~(B%(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B Things that are here: a thonged club 6 runed arrows--More--`aTYou hear a nearby zap.`aThe wand hits you![Seahorse17 the Investigator ]  HP:12 [Seahorse17 the Investigator ]  HP:13 T:2276`a.( w T:2277(0~(B(0~(B(0~(B(0~(B)@G(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a U T:2278(0~(Bh(0~(B(0~(B(0~(B@G(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a+5[You kill the gnome!/1031 T:2279%`a?w(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B Things that are here: a gnome corpse 7 darts a wand called striking--More--`a[Seahorse17 the Investigator ]  HP:14 Pw:6 T:2280`a> Pick up what?  Weapons a - 7 darts Comestibles b - a gnome corpse Wands c - a wand called striking(end) `a=+`aWm`aW^You have a little trouble lifting T - a wand called striking.@`a a T:2281(0~(B(0~(B(0~(B(0~(B@%(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aw ) T:2282(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B`aEYou hit the gnomish wizard! T:2283`aw `aEYou hit the gnomish wizard! T:2284`a 6You miss the gnomish wizard.`a: 2The gnomish wizard casts a spell!`aߋ The gnomish wizard looks better.[Seahorse17 the Investigator ]  HP:15 T:2285`aKm5You hit the gnomish wizard!`a0n\The gnomish wizard points at you, then curses. T:2286`a( `am ]You kill the gnomish wizard!/1062 T:2287(0~(B`a% T:2288(0lqq(B(0x(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B`aְ(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B`ai( T:2289(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`af"~[Seahorse17 the Investigator ]  HP:16 T:2290(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a G T:2291(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B`a T:2292(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B(0q(B`aK p T:2293(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B(0~(B(0q(B(0~(B(0j(B`a; T:2294(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0j(B`aE[Seahorse17 the Investigator ]  HP:17 T:2295(0lqq(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B`a؍  T:2296(0~(B(0~(B@(0~(B(0~(B(0qj(Bh(0~~(B(0~~~(B`a T:2297(0~(B(0~(B@(0~(B(0~(B(0~~(B`ab +`a d SYou find a hidden door. T:2299(0~(B`aV[Seahorse17 the Investigator ]  HP:18 Pw:7 T:2300h`a!This door is locked.`ay .This door is locked.`a$ )In what direction? `a `a As you kick the door, it crashes open!(0~(B(0~(B*(0~(B`af The dwarf is almost hit by an arrow!hThe dwarf picks up 9 arrows. T:2301`aD  T:2302(0~(B(0~(B(0~~(B(0~(B@(0~(B%(0~~(B(0~~(B`av;Wait! That's a small mimic!m`a wThe small mimic hits![Seahorse17 the Investigator ]  HP:13  T:2303`aJf T:2304(0~(B@(0~~(B(0~(B(0~(B(0~(Bh(0~~(B(0~~(B`ac  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `a:a`a"Z[Seahorse17 the Investigator ]  HP:14 T:2306@(0~(B(0~~(Bm(0~~~(B*(0~~~~(B(0~(B(0~~~~(B(0~~(B(0k(B`aJ Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `a + Pw:2In what direction? `a (0x(B(0x(BThe sleep ray hits the small mimic.(0x(B`a The sleep ray hits the small mimic.(0~(B(0~~(Bm(0~(B*(0~(B(0~~(B`aU T:2307(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B`a- dYou hit the small mimic!The dwarf picks up a bow.h`a cThe hobbit picks up a worthless piece of green glass. T:2308`a 2You hit the small mimic!`a. -The dwarf picks up an arrow.`a̷ KThe hobbit picks up a dagger. T:2309`a\You hit the small mimic!h%`aThe dwarf picks up a dagger.[Seahorse17 the Investigator ]  HP:15 T:2310`a!FOYou hit the small mimic!It explodes!`aFQYou are caught in a blast of kaleidoscopic light!--More--`aY>!You seem unaffected.`a>^The hobbit picks up 3 daggers.h(`ag? T:2311The dwarf picks up a runed dagger. T:2312%h`a `aRYou kill the small mimic!(0~(B(0~(Bh(0~(Bh`al/1127The hobbit picks up a thonged club. T:2313`a+; T:2314(0~(B(0~(B(0~(B(0~~(B(0~(B@<(0~(B(0~~(B)(0~~(B`a(0~(B(0~~(B(0~(B@ Things that are here: a violet gem a green gem a worthless piece of white glass--More--`ar0[Seahorse17 the Investigator ]  HP:16 T:2316`a Pick up what?  Gems/Stones a - a green gem b - a violet gem c - a worthless piece of white glass(end) `a+++`a-`aYou have a little trouble lifting U - a green gem.`atYou have a little trouble lifting V - a violet gem. T:2317@`aFa(0~(B(0~~(B@*`aΚ T:2319(0~(B@(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~~(B(0~~~(B`ag (0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B`a^[Seahorse17 the Investigator ]  HP:17 Pw:4 T:2320(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~~(B`a&  T:2322(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B`a (0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B@(0~(B(0~(B(0~(B`a T:2323(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`ao M(0~~~(B(0~~(B(0~(B(0~~(Bh(0~(B(0~(B(0~(Bh(0~(B@(0~(B(0~~(B(0~~(B(0~(B T:2324The dwarf wields a bow!(0~(BhThe hobbit throws a dagger!The dagger slips as the hobbit throws it!)`ap n[Seahorse17 the Investigator ]  HP:18 T:2325(0~(B`a 3(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh@(0~(B(0~(B(0~(B(0~(B(0q(BThe dwarf shoots an arrow!)(0~(B)The arrow misses the hobbit.%)h)You are almost hit by an arrow.(0~(B)`a #@--More--`a@ /The hobbit wields a thonged club!`aDU Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `aAb`a% T:2326`a] (0~(BhThe dwarf shoots an arrow!)The arrow hits the hobbit!%)`a (0~(Bh(0~(Bh T:2327The dwarf shoots an arrow!)--More--`aM1(0~(B)`a; T:2328)`a5 .What do you want to zap? [yKT or ?*] `a Wands y - an uncursed wand called striking K - an uncursed ebony wand T - a wand called striking(end) `ah+In what direction? `ax 4The wand hits the dwarf!`aO %The wand misses it.`aS <What do you want to zap? [yKT or ?*] `a2$In what direction? `a uThe wand hits the dwarf!You kill the dwarf![`a.![/1142The wand hits it. T:2329`a$/)(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B(0~(B`a\There are several objects here.[Seahorse17 the Investigator ]  HP:19 T:2331`a D(0~(B(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a#U'(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aBUJThere are several objects here. T:2332`aT { Pick up what?  Weapons a - 7 arrows b - a bow c - 7 darts d - a runed dagger e - a dagger f - a dagger Armor g - a pair of hard shoes h - a hooded cloak Comestibles i - a gnome corpse(end) `aR `a  T:2333(0~(B(0~(B(0~(B@[(0~(B(0~(B(0~(B(0~(B(0~(B`aqV T:2334(0~(B(0~(B(0~(Bh@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aW<(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a\[Seahorse17 the Investigator ]  HP:20 T:2335`af% T:2336`aj % T:2337`ay% T:2339`aK(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B`aKbThe dwarf hits![Seahorse17 the Investigator ]  HP:18`a[_[Seahorse17 the Investigator ]  HP:19 Pw:7 T:2340(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0qqq(B`a/  T:2341  T:2342(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B`ac%(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh@(0~(B(0~(B(0q(B`a T:2343(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0q(B(0q(B`a Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `a'+ Pw:2In what direction? `a>i(0x(B(0x(BThe sleep ray misses the dwarf.(0x(B`aia T:2344(0~(B(0~(Bh`a (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B@(0~(B(0~(B(0m(B`a bThe dwarf hits![Seahorse17 the Investigator ]  HP:17£`aZe(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0q(B(0~(B(0~(BYou step onto a polymorph trap!You feel a change coming over you.You turn into a cobra!£`aƒ[Seahorse17 the Cobra ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:792 HP:33(33) Pw:2(26) AC:9 HD:6 T:2344 Overloaded--More--ţ`a You break out of your armor!Your hat falls to the floor!SYou find you must drop your sword!/[)Yţ`a + Hallu--More--ƣ`a C)%oƣ`a  AC:2  T:2345([??fʣ`a  Coins  $ - 792 gold pieces  Armor  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  G - a tin  R - 2 food rations  Scrolls  m - a scroll labeled ASHPD SODALG  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a scroll labeled STRC PRST SKRZ KRK  A - a scroll labeled MAPIRO MAHAMA DIROMAT  C - a scroll labeled MAPIRO MAHAMA DIROMAT  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Tools  k - an uncursed key  ʣ`a `o - a brass lantern (lit)  s - an uncursed sack containing 13 items (1 of 2)ͣ`a#[Seahorse17 the Cobra ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:792 HP:33(33) Pw:2(26) AC:2 HD:6 T:2345 Overloaded Hallu(0lqq(B(0lqqqk(B(0x~~~~~~~x~~~x(B(0mqqqqqj~(B)(0~~~~~~~~~x(B(0~~~~(B[(0~(B=(0~~~~~~~~~~l~j(B(0~~~(B(<(0~(B*(0~~~~~~~~~~x(B*(0~~~~~~~~~(B[(0~(B))(0~~~~~x~(B(0~~~~~~~~~~~~~~~~~lqj(B(0~~~~~~~~~~~~~~~~qqj(B(0~~~(B?(0~(B;(0~~~~~~lqk~(B(0qk~~~ͣ`a8$>~~~~(B(0mqqqqqqq(Bͣ`a< T:2346.*?+;Σ`a`[*!%SΣ`a. d))[[@ϣ`a T:2347[*!(@ϣ`a T:2348?=([Aϣ`a%m*?/[@У`a" T:2349%??*RУ`a  T:2350)==)dУ`a} `+![+@ѣ`aLm?)=?vѣ`a T:2351!?!)@ѣ`a  T:2352!(()(0~(B@ң`a ud+`[)@ң`aG  T:2353[![)Zң`a  T:2354?=)[;ӣ`a/+)!@(0~(Bӣ`a)Fd()*)dӣ`ag  T:2355)`$[@ԣ`aa7 T:2356%)%?(0~(B&ԣ`aUu!)[='ԣ`a q([[?Zգ`a T:2357*+))Hգ`a` T:2358?+!((0~(Bգ`aN h(/[[eգ`a T:2359+*()D֣`a T:2360+?)[d֣`avl*?[=s֣`a1 u?+![@ף`a T:2361??)`@ף`a T:2362)(?%(0~(Bף`aZI/*)[ף`a<3 V)"//أ`a<s T:2363)*)[أ`a"^%+[[أ`aww T:2364(%[(أ`a n*+%?@٣`a~,s%))[G٣`a$v T:2365)/[!D٣`afz T:2366(((+&٣`aȪ [+)+:(0~(Bڣ`a@c[)+)cڣ`aV T:2367))[?vڣ`a6 T:2368/%[C=(0~(Bڣ`a k?/(@)ڣ`a+ T:2369)?[D?ۣ`acw["!G(0~(B[ۣ`a T:2370[!/Y*ݣ`a6You collapse under your load.*+!@?ߣ`au Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `a+`a What would you like to drop?   Coins  $ - 792 gold pieces  Armor  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  G - a tin  R - 2 food rations  Scrolls  m - a scroll labeled ASHPD SODALG  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a scroll labeled STRC PRST SKRZ KRK  A - a scroll labeled MAPIRO MAHAMA DIROMAT  C - a scroll labeled MAPIRO MAHAMA DIROMAT  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring [`a27;1H F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Tools  k - an uncursed key (1 of 2)`aP +++++++++++++++++++++++`a(0lqq(B(0lqqqk(B(0x~~~~~~~x~~~x(B(0mqqqqqj~(B)(0~~~~~~~~~x(B(0~~~~(B[(0~(B((0~~~~~~~~~~l~j(B(0~~~(B(<(0~(B)(0~~~~~~~~~~x(B*(0~~~~~~~~~(B[(0~(B))(0~~~~~x~(B(0~~~~~~~~~~~~~~~~~lqj(B(0~~~~(BE(0~~~~~~~~~~~qqj(B(0~~~(B)(0~~~~~~~~lqk~(B(0qk~~~~~~~(B(0mqqqqqqq(B[Seahorse17 the Cobra ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 L`ajawful Dlvl:12 $:792 HP:33(33) Pw:2(26) AC:2 HD:6 T:2370 Overloaded HalluYou drop 792 gold pieces.* $:0 HP:33(33) Pw:2(26) AC:2 HD:6 T:2370 Overloaded HalluYou drop a pair of old gloves.[You drop 4 uncursed food rations.%--More--`aފ[[)"/+)=[`a'D")?*`aMH%)=[`ar1?"[`a7[?/!`aD%%)[`a([`a Hallu?*/Z/`aE%You bite Lord British.Your bite was poisoned!You kill the gremlin!But wait...--More--`aGhMagical Trevor's medallion begins to glow!The vampire looks much better!`aWGThe medallion crumbles to dust!%(%h* T:2371--More--`aU2`a !You bite the dwarf.`a Wait, dwarf! There's a cobra named seahorse17 hiding under a violet gem! T:2372S`a /You bite the dwarf.`a fThe dwarf hits![Seahorse17 the Cobra  ]  HP:28`a`aC>You bite the dwarf. T:2373`a `aW>You miss the dwarf. T:2374`az/You miss the dwarf.`aB{fThe dwarf hits![Seahorse17 the Cobra ]  HP:21`a /You bite the dwarf.`a CYou kill the dwarf!)`a 6* Things that are here: a flail a hooded cloak a pair of hard shoes a splint mail--More--`a,a T:2375`aם `a GThere are many objects here. T:2376`a`ay % T:2377`a% T:2378`aX % T:2379`ac2[Seahorse17 the Cobra ]  HP:22 Pw:4 T:2380SS(0~(B`a2s(0~(B(0~(BS(0~(B(0q(B(0~(B`a3 T:2382(0k~(B(0x(BS(0~~(B(0mq(B(0~~(B`a|w T:2383(0~~~(BS(0~(B(0~~(B`a T:2385(0qqq(B(0~(BS(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B`a5 T:2386(0q(B(0~~(BS(0~(B(0~(B(0~(B(0~(B`a4 (0q(B(0~~(BS(0~(B(0~(B(0~(B`aA T:2387(0q(B(0~~(BS(0~(B(0~(B(0~(B(0~(B(0~(B`aZ T:2388(0q(B(0~~(BS(0~(B(0~(B((0~~(B`aO(0k(B(0~~(BS(0x(B(0~(B(0~(B`a? m(0~(B(0~~~(B(0~~(B(0~(BYou see here a key.`aB T:2389(0~~(B(0~(B(0~(BS(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B`aL T:2390(0~~(B(0~(B(0~~(B(0~(BS(0~(B(0~~(B`a0 (0~~~(B(0~(B(0~~(B(0~(BS(0~~(B`a"(0~(B(0~(B(0~~(BS(0~(B`a:1 T:2391(0~(B(0~(B(0~~(BS(0~(B`a|  T:2392(0~(B(0~(B(0~~(BS`a H(0~~~(B(0~(BS`a" G T:2393(0~(BS`ay(0~(B`a5*There are many objects here.`a `a^BYou are physically incapable of picking anything up.`aӨ Things that are here: a violet gem a green gem a blue gem a fluorite stone an uncursed touchstone an uncursed bag of tricks an uncursed whistle called magic a +0 pick-axe an uncursed sack containing 13 items a brass lantern (lit) an uncursed key a wand of striking an uncursed ebony wand an uncursed wand of striking a cursed ivory ring an uncursed granite ring a shiny ring a cloudy potion a pink potion a magenta potion a velvet spellbook a scroll labeled MAPIRO MAHAMA DIROMAT a scroll labeled MAPIRO MAHAMA DIROMAT a scroll labeled STRC PRST SKRZ KRK a scroll called enchant weapon 2 scrolls called enchant weapon a scroll labeled ASHPD SODALG 2 food rations a tin 2 carrots 4 uncursed food rations `al Ga pair of old gloves 792 gold pieces --More-- `ab [Seahorse17 the Cobra ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:0 HP:22(33) Pw:4(26) AC:2 HD:6 T:2393(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0~~~~~~~x(B(0x~~~~~~~x~~~x(B(0~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0~~~~~~~~~~(B%(0~(B((0~~~~~~~~~~l~j(B(0~~~~~~~~~(B(<(0~(B%(0~~~~~~~~~~x(B*(0~~~~~~~~~~~~~~(B[(0~(B))(0~~~~~x~(B(0~~~~~~~~~~~~~~~~~~~ `a Q~~lqj(B(0k~~~~~~(B)(0~~~~~~~~~~~qqj(B(0x~~~~~(B*(0~~~~~~~~lqk~(B(0mqqqk~~~~~~~(B(0mqqqqqqq(B `a4 T:2394S `a(0~(BS `af^ T:2395(0~(B(0~(BS(0~(B `aT<B(0~(B(0~(BS(0~(B `a"M t T:2396(0~(B(0~(BS(0~(B(0q(B `aÈ (0~(B(0~(B(0~~(BS(0l(B(0j(B `a#  T:2397(0~~~(B(0~(BS(0~(B(0~~(B(0q(B `a۲(0~(B(0~(B(0~~(BS(0~(B(0j(B`aA_ T:2398(0~~~(BS(0~(B`a0e(0~(BS(0~(B(0~~(B`a Q(0~(B(0~(B(0~~~(B`a JThere are several objects here. T:2399`a`a `a[Seahorse17 the Cobra ]  HP:23 Pw:5 T:2400(0~(BS(0~(B(0~(B(0~(B`a(0~(B(0~~~(BThere is an arrow trap here.You see here a gnome corpse.An arrow shoots out at you!--More--`aCYou are almost hit by an arrow.)`a;6S(0~~~(B`aO_(0~(B(0~~~(BThere is an arrow trap here.--More--`ag Things that are here: an arrow a gnome corpse--More--`a/`aCYou escape an arrow trap. T:2401`acN T:2402S(0~(B`a[(0~(B(0~(BThere is an arrow trap here.--More--`aE g Things that are here: an arrow a gnome corpse--More--`a>rWAn arrow shoots out at you!`ar)You are hit by an arrow.`a N T:2403S(0~(B`a[(0~(B(0~(BThere is an arrow trap here.--More--`a0|g Things that are here: an arrow a gnome corpse--More--`a`}WAn arrow shoots out at you!`a~}You are hit by an arrow![Seahorse17 the Cobra ]  HP:17 T:2404`a1S(0~(B`aٝ[(0~(B(0~(BThere is an arrow trap here.--More--`au g Things that are here: an arrow a gnome corpse--More--`aWAn arrow shoots out at you!`a9BAn arrow misses you. T:2405`a[ N T:2406S(0~(B`a-[(0~(B(0~(BThere is an arrow trap here.--More--`ag Things that are here: 2 arrows a gnome corpse--More--`a WAn arrow shoots out at you!`a9 %An arrow misses you.`aR1S(0~(B`a [(0~(B(0~(BThere is an arrow trap here.--More--`am Things that are here: 3 arrows a gnome corpse--More--`an /`an CYou escape an arrow trap. T:2407`a 1S(0~(B`ay[(0~(B(0~(BThere is an arrow trap here.--More--`afm Things that are here: 3 arrows a gnome corpse--More--`a>WAn arrow shoots out at you!`aBAn arrow misses you. T:2408`a1S(0~(B`a,[(0~(B(0~(BThere is an arrow trap here.--More--`a_ m Things that are here: 4 arrows a gnome corpse--More--`a UYou escape an arrow trap.`a֬N T:2409S(0~(B`a[(0~(B(0~(BThere is an arrow trap here.--More--`aX m Things that are here: 4 arrows a gnome corpse--More--`aP WAn arrow shoots out at you!`a|Q %An arrow misses you.`a;GN T:2410S(0~(B`ak[(0~(B(0~(BThere is an arrow trap here.--More--`a`  Things that are here: an arrow 4 arrows a gnome corpse--More-- `a ?9 `aC?&You escape an arrow trap. `a4N T:2411S(0~(B!`a[(0~(B(0~(BThere is an arrow trap here.--More--!`a  Things that are here: an arrow 4 arrows a gnome corpse--More--"`a{ aAn arrow shoots out at you!"`a| nYou are hit by an arrow.[Seahorse17 the Cobra ]  HP:13#`a>N T:2412S(0~(B#`an[(0~(B(0~(BThere is an arrow trap here.--More--#`aT Things that are here: an arrow 4 arrows a gnome corpse--More--#`aN aAn arrow shoots out at you!#`a You are hit by an arrow![Seahorse17 the Cobra ]  HP:8(33) Pw:5(26) AC:2 HD:6 T:2412$`aqN T:2413S(0~(B$`aE[(0~(B(0~(BThere is an arrow trap here.--More--$`aXe  Things that are here: an arrow 4 arrows a gnome corpse--More--$`a aAn arrow shoots out at you!$`a BAn arrow misses you. T:2414%`a1S(0~(B%`a;[(0~(B(0~(BThere is an arrow trap here.--More--%`a*  Things that are here: 5 arrows an arrow a gnome corpse--More--%`a "aAn arrow shoots out at you!%`aW"|You are hit by an arrow.[Seahorse17 the Cobra ]  HP:6 T:2415&`a1S(0~(B&`az [(0~(B(0~(BThere is an arrow trap here.--More--&`ad  Things that are here: 5 arrows an arrow a gnome corpse--More--'`aFaAn arrow shoots out at you!'`a|You are hit by an arrow.[Seahorse17 the Cobra ]  HP:4 T:2416'`a 1S(0~(B'`a [(0~(B(0~(BThere is an arrow trap here.--More--'`a& Things that are here: 5 arrows an arrow a gnome corpse--More--(`aLaAn arrow shoots out at you!(`a|You are hit by an arrow.[Seahorse17 the Cobra ]  HP:3 T:2417(`aW N T:2418S(0~(B)`a=[(0~(B(0~(BThere is an arrow trap here.--More--)`a5  Things that are here: 5 arrows an arrow a gnome corpse--More--*`aAn arrow shoots out at you!You are hit by an arrow.@*`aĪ[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:0 HP:17(51) Pw:5(26) AC:10 Xp:7/1157 T:2418You return to human form!+`a +`aNy T:2419)(0~(B@(0~~~(B+`aF [Seahorse17 the Investigator ]  HP:18 Pw:8 T:2420(0~(B(0~(B(0~(B@(0~(B(0~~(B+`a (0~~(B(0~~(B@(0~(B(0~(B,`a T:2421(0~~(B(0~~(B@(0~(B,`aC D T:2422@(0~(B,`a @(0~(B,`am GThere are many objects here. T:2423-`ar} Pick up what?   Coins  $ - 792 gold pieces  Weapons  a - a blessed silver saber named Grayswandir  Armor  b - an uncursed +0 fedora  c - a pair of old gloves  Comestibles  d - 2 carrots  e - 4 uncursed food rations  f - 2 food rations  g - a tin  Scrolls  h - a scroll labeled ASHPD SODALG  i - a scroll labeled MAPIRO MAHAMA DIROMAT  j - a scroll labeled MAPIRO MAHAMA DIROMAT  k - a scroll labeled STRC PRST SKRZ KRK  l - a scroll called enchant weapon  m - 2 scrolls called enchant weapon  Spellbooks  n - a velvet spellbook  Potions  o - a cloudy potion  p - a magenta potion  q - a pink potion  Rings  r - an uncursed granite ring  s - a cursed ivory ring  t - a shiny ring  Wands  u --`a}V an uncursed ebony wand  v - an uncursed wand of striking (1 of 2)-`aA+++++++++++++++++++++++.`aF9(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0~~~~~~~x(B(0x~~~~~~~x~~~x(B(0~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0~~~~~~~~~~(B%(0~(B((0~~~~~~~~~~l~j(B(0~~~~~~~~~(B(<(0~(B)(0~~~~~~~~~~x(B*(0~~~~~~~~~~~~~~(B[(0~(B))(0~~~~~x~(B(0~~~~~~~~~~~~~~~~~~~~~lqj(B(0k~~~~~~(B)(0~~~~~~~~~~~qqj(B[13;29.`az9H(0x~~~~~(B@(0~~~~~~~~lqk~(B(0mqqqk~~~~~~~~lqj(B(0mqqqqqqqqj(B[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:792 HP:18(51) Pw:8(26) AC:10 Xp:7/1157 T:2423$ - 792 gold pieces.a - a blessed silver saber named Grayswandir.c - an uncursed +0 fedora.--More--.`aʊ.`aH@.`aZA Burdened  T:2424.`a 1What do you want to wield? [- ax or ?*] 0`a.j0`aja - a blessed silver saber named Grayswandir (weapon in hand).[Seahorse17 the Investigator ]  HP:19 T:24251`a Coins  $ - 792 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  G - a tin  R - 2 food rations  Scrolls  m - a scroll labeled ASHPD SODALG  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a scroll labeled STRC PRST SKRZ KRK  A - a scroll labeled MAPIRO MAHAMA DIROMAT  C - a scroll labeled MAPIRO MAHAMA DIROMAT  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed 1`a~wand of striking  K - an uncursed ebony wand  T - a wand of striking  Tools (1 of 2)3`a [Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:792 HP:19(51) Pw:8(26) AC:10 Xp:7/1157 T:2425 Burdened(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0~~~~~~~x(B(0x~~~~~~~x~~~x(B(0~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0~~~~~~~~~~(B%(0~(B((0~~~~~~~~~~l~j(B(0~~~~~~~~~(B(<(0~(B)(0~~~~~~~~~~x(B*(0~~~~~~~~~~~~~~(B[(0~(B))(0~~~~~x~(B(0~~~~~~~~~[3`ar pm~~~~~~~~~~~~lqj(B(0k~~~~~~(B)(0~~~~~~~~~~~qqj(B(0x~~~~~(B@(0~~~~~~~~lqk~(B(0mqqqk~~~~~~~~lqj(B(0mqqqqqqqqj(B4`a .What do you want to wear? [cM or ?*] 6`aH6`aH+You are now wearing a fedora.6`a Coins  $ - 792 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  G - a tin  R - 2 food rations  Scrolls  m - a scroll labeled ASHPD SODALG  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a scroll labeled STRC PRST SKRZ KRK  A - a scroll labeled MAPIRO MAHAMA DIROMAT  C - a scroll labeled MAPIRO MAHAMA DIROMAT  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y -6`a an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Tools (1 of 2)>`a"[Seahorse17 the Investigator ] St:13 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:792 HP:19(51) Pw:8(26) AC:10 Xp:7/1157 T:2425 Burdened(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0~~~~~~~x(B(0x~~~~~~~x~~~x(B(0~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0~~~~~~~~~~(B%(0~(B((0~~~~~~~~~~l~j(B(0~~~~~~~~~(B(<(0~(B)(0~~~~~~~~~~x(B*(0~~~~~~~~~~~~~~(B[(0~(B))(0~~~~~x~(B(0~~~~~~~~~[>`ag#pm~~~~~~~~~~~~lqj(B(0k~~~~~~(B)(0~~~~~~~~~~~qqj(B(0x~~~~~(B@(0~~~~~~~~lqk~(B(0mqqqk~~~~~~~~lqj(B(0mqqqqqqqqj(B>`aq Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) @`afbA`aJ T:2426  T:2427(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BA`aC(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BA`aJ, T:2428(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BB`aWWC[Seahorse17 the Investigator ]  HP:20 T:2430(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BB`a T:2431(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BC`a83 T:2432(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BC`an T:2433(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BC`aa9 T:2434(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BC`aZ[Seahorse17 the Investigator ]  HP:21 T:2435(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BC`a # T:2437(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BC`a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BD`a q# T:2438(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BD`aZc[Seahorse17 the Investigator ]  HP:22 Pw:10(26) AC:10 Xp:7/1157 T:2440 Burdened(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BD`a0p# T:2441(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BD`a (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BE`a, T:2442  T:2443(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BE`aY(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BE`at T:2444(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BE`a& W[Seahorse17 the Investigator ]  HP:23 T:2445  T:2446(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BE`a C T:2447(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BF`a`0 T:2448(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BF`a?g[Seahorse17 the Investigator ]  HP:24 T:2450(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BF`a(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BG`a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B Things that are here: a flail a hooded cloak a pair of hard shoes a splint mail--More--H`aSC a T:2451I`aݖ$ T:2453(0~~~(B(0~~(B(0~~(B(0~(B)(0~(B(0~(B@(0~(BI`a=/What do you want to eat? [drGR or ?*] I`a\  Comestibles d - 4 uncursed food rations r - 2 carrots G - a tin R - 2 food rations(end) K`azV+K`aIt is not so easy to open this tin. T:2454[Seahorse17 the Investigator ]  HP:25 T:2455 T:2456K`a:% T:2457K`av T:2459[Seahorse17 the Investigator ]  HP:26 Pw:13 T:2460K`aH T:2461kK`a{HYou stop opening the tin. T:2462M`a) T:2463(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BN`aE T:2464k(0~(BN`am You kill the kobold shaman!/1180 [Seahorse17 the Investigator ]  HP:27 T:2465  T:2466(0~(BP`a=What do you want to eat? [drGR or ?*] P`at Comestibles d - 4 uncursed food rations r - 2 carrots G - a tin R - 2 food rations(end) Q`a V+Q`a sIt is not so easy to open this tin. T:2467 T:2468Q`a % T:2469Q`a& [Seahorse17 the Investigator ]  HP:28 T:2470 T:2471 T:2473Q`an % T:2474Q`a [Seahorse17 the Investigator ]  HP:29 T:2475 T:2477Q`aL  T:2478 T:2479[Seahorse17 the Investigator ]  HP:30 Pw:16 T:2480Q`a % T:2481Q`aLj J T:2483 T:2484Q`a v[Seahorse17 the Investigator ]  HP:31 T:2485  T:2486Q`a  T:2487 T:2489You succeed in opening the tin.It contains spinach.--More--S`a "Eat it? [yn] (n) T`ar6This makes you feel like Popeye!T`a St:16 Your movements are now unencumbered.[Seahorse17 the Investigator ]  HP:32 T:2490U`aʲ6 T:2491(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BU`a 0 T:2492(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BU`aH_0 T:2493(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BU`a<  T:2494(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BU`ar@ C[Seahorse17 the Investigator ]  HP:33 T:2495(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BU`a- T:2496(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BV`aM|% T:2497V`av +V`aw BYou find a hidden door. T:2498W`a*5+ T:2499W`a:P In what direction? W`aq W`a1 yWHAMMM!!![Seahorse17 the Investigator ]  HP:34 Pw:19 T:2500X`a *In what direction? X`apX`a7WHAMMM!!!X`a *In what direction? X`aiw BWHAMMM!!! T:2501Y`a-B*In what direction? Y`aY`a@As you kick the door, it crashes open! T:2502(0qq(B(0~~~(B(0qq(BY`a(  T:2503(0~~~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0q(B(0v(BY`a#u T:2504(0~~(B(0l(B(0~(B(0~(B(0x(B@(0~(B(0~(B(0m(BZ`af5[Seahorse17 the Investigator ]  HP:35 T:2505(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(BZ`a| T:2506(0~~~(B@(0~(B(0~(BZ`a+Z`azBYou find a hidden door. T:2507Z`a'+ T:2508Z`a- % T:2509[`afIn what direction? [`a~[`akWHAMMM!!![Seahorse17 the Investigator ]  HP:36 T:2510[`a? *In what direction? [`a! [`a 4WHAMMM!!! T:2511\`a9*In what direction? \`aM\`aNAs you kick the door, it crashes open! T:2512(0qq(B(0~(B*(0~(B(0qq(B\`a  T:2513(0l(B(0w(B(0x(B@(0~(B(0m(B(0v(B]`aiC T:2514(0~(B@]`a [Seahorse17 the Investigator ]  HP:37 T:2515(0~~~(B(0~(B(0~(B@(0~(B]`a  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) ``a9{+ Pw:14In what direction? ``aN+ T:2516a`a} T:2517(0~~~(B(0~(B@(0~(B(0~(Ba`aW/D T:2518@(0~(Ba`a @(0~(B(0~(B Things that are here: a gray stone 2 rubies a worthless piece of red glass--More--b`aW T:2519b`a4  Pick up what?  Gems/Stones a - 2 rubies b - a worthless piece of red glass c - a gray stone(end) c`a +++d`aT -e`a W - 2 rubies.X - a gray stone.@e`a  StressedYou rebalance your load. Movement is difficult.[Seahorse17 the Investigator ]  HP:38 T:2520f`a d T:2521*@(0~(Bg`aDWhat do you want to drop? [$acdgkmo-vx-zACEFHJ-OR-X or ?*] g`ao AFor some reason, you cannot drop the stone!i`a # i`a] namei`aJ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) i`a<+What do you want to call? [gkmpqs-vyzACEFHJ-OS-X or ?*] j`a6'Call a gray stone: j`a\ lj`a[ oj`aak`ak"Call a gray stone: k`aI l`a7?What do you want to use or apply? [gkosx-zKLTX or ?*] l`a,EWhat do you want to rub on the stone? [$SUVX or ?*] m`am`a%AS - a turquoise stone. T:2523n`abxMWhat do you want to use or apply? [gkosx-zKLTX or ?*] o`a-DWhat do you want to rub on the stone? [$UVX or ?*] p`a p`ab qU - an emerald.[Seahorse17 the Investigator ]  HP:39 T:2525q`a MWhat do you want to use or apply? [gkosx-zKLTX or ?*] r`a*NCWhat do you want to rub on the stone? [$VX or ?*] s`a4s`ah4QV - a worthless piece of violet glass. T:2526t`aztRWhat do you want to drop? [$acdgkmo-vx-zACEFHJ-OR-X or ?*] t`ac t`a VYou drop a worthless piece of violet glass. T:2528u`a MWhat do you want to use or apply? [gkosx-zKLTX or ?*] u`a+BWhat do you want to rub on the stone? [$X or ?*] v`a v`a yX - a cursed loadstone.[Seahorse17 the Investigator ]  HP:40 T:2530w`a Coins  $ - 792 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  R - 2 food rations  Scrolls  m - a scroll labeled ASHPD SODALG  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a scroll labeled STRC PRST SKRZ KRK  A - a scroll labeled MAPIRO MAHAMA DIROMAT  C - a scroll labeled MAPIRO MAHAMA DIROMAT  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand w`aof striking  K - an uncursed ebony wand  T - a wand of striking  Tools  k - an uncursed key (1 of 2)~`a[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:792 HP:40(51) Pw:14(26) AC:10 Xp:7/1180 T:2530 Stressed(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0~~~~~~~x(B(0x~~~~~~~x~~~x(B(0~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0~~~~~~~~~~(B%(0~(B((0~~~~~~~~~~l~j(B(0~~~~~~~~~(B(<(0~(B)(0~~~~~~~~~~x(B*(0~~~~~~~~~~~~~~(B[(0~(B))(0~~~~~x~(B(0~~~~~~~~~~~~~~~~~~~~~lqj(B(0lqqwqqqk~`a39~~~~~~(B)(0~~~~~~~~~~~qqj(B(0x~(B*@(0~~~~~~~~~~~~~~~~~~lqk~(B(0mqqvqqqvqqqk~~~~~~~~lqj(B(0mqqqqqqqqj(B~`a 3What do you want to read? [mpt-vAC or ?*] `a<As you read the scroll, it disappears.`a-This is an identify scroll.--More--`a What would you like to identify first?   Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  M - a pair of old gloves  Comestibles  r - 2 carrots  R - 2 food rations  Scrolls  m - a scroll labeled ASHPD SODALG  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a scroll labeled STRC PRST SKRZ KRK  C - a scroll of identify  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Tools  k - an uncursed key  o - a brass`aw lantern (lit)  z - an uncursed whistle called magic  L - an uncursed bag of tricks (1 of 2)`a{ +`aa(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0~~~~~~~x(B(0x~~~~~~~x~~~x(B(0~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0~~~~~~~~~~(B%(0~(B((0~~~~~~~~~~l~j(B(0~~~~~~~~~(B(<(0~(B)(0~~~~~~~~~~x(B*(0~~~~~~~~~~~~~~(B[(0~(B))(0~~~~~x~(B(0~~~~~~~~~~~~~~~~~~~~~lqj(B(0lqqwqqqk~~~~~~(B)(0~~~~~~~~~~~qqj(B(0x~(B*@(0~~~~[`aaf38;5;0m~~~~~~~~~~~~~~lqk~(B(0mqqvqqqvqqqk~~~~~~~~lqj(B(0mqqqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:792 HP:40(51) Pw:14(26) AC:10 Xp:7/1180 T:2530 Stressedm - an uncursed scroll of remove curse.`a+b% T:2531`a @What do you want to read? [mpt-vC or ?*] `a <As you read the scroll, it disappears.`a{ TYou feel like someone is helping you. T:2533`aL T:2534*@`aGDWhat do you want to drop? [$acdgko-vx-zCEFHJ-OR-UWX or ?*] `aP  Coins  $ - 792 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  R - 2 food rations  Scrolls  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a scroll labeled STRC PRST SKRZ KRK  C - a scroll of identify  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Tools  k - an u`atncursed key  o - a brass lantern (lit)  s - an uncursed sack containing 13 items (1 of 2)`a@E x - a +0 pick-axe  z - an uncursed whistle called magic  L - an uncursed bag of tricks  Gems/Stones  g - an uncursed touchstone  E - a fluorite stone  S - a turquoise stone  U - an emerald  W - 2 rubies  X - an uncursed loadstone (2 of 2)`a +(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0~~~~~~~x(B(0x~~~~~~~x~~~x(B(0~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0~~~~~~~~~~(B%(0~(B((0~~~~~~~~~~l~j(B(0~~~~~~~~~(B(<(0~(B)(0~~~~~~~~~~x(B*(0~~~~~~~~~~~~~~(B[(0~(B))(0~~~~~x~(B(0~~~~~~~~~~~~~~~~~~~~~lqj(B(0lqqwqqqk~~~~~~(B)(0~~~~~~~~~~~qqj(B(0x~(B**[3`aZ8;5;7m@(0~~~~~~~~~~~~~~~~~lqk~(B(0mqqvqqqvqqqk~~~~~~~~lqj(B(0mqqqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:792 HP:40(51) Pw:14(26) AC:10 Xp:7/1180 T:2534 StressedYou drop an uncursed loadstone.`aKYour movements are now unencumbered.[Seahorse17 the Investigator ]  HP:41 T:2535`a  T:2536(0~~~(B(0~(B*@(0~(B`aS(0~~(B(0~~(B(0~(Boo(0~(B(0~(B(0~(B@(0~(B`aVT-The hill orc picks up an arrow.`aT T:2537(0~~(B(0~(B(0~(B(0~(B@(0~(B`al T:2538(0~~~(B(0~(B(0~(B(0~(B@(0~(B`a" o(0~~~(B^(0~(B(0~(B(0~(Boo(0x~(B(0~(B@(0~(B(0~(B`a T:2539(0~~~(B(0q~(B(0~(B@(0~(B(0v(B(0~(B(0~(B(0~(B(0~~(B`a~ (0qj~(B(0lq(B(0j~(B@(0~(B(0~~(BG(0~~(B(0~(B(0~(B(0~~(B(0~~(B`a% [Seahorse17 the Investigator ]  HP:42 Pw:16 T:2540(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0q(B(0~(B(0~~(B(0~~~(B(0~(B@(0~~~(B(0~(B`a{(0~(B(0~(B(0q(B(0~(B@(0~(B`a >You miss the gnome. T:2541`a`aXJYou kill the gnome!/1187%`a(0~~(B(0~~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0w(BYou see here a gnome corpse. T:2542`a (0~(B(0m(B(0~(B(0~(B(0~(B@%(0q(B`a T:2543(0~~(B(0~(B(0~(B@(0~(B(0~(B(0q(B`aS[(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0k(B@(0~(B(0~(B(0m(B`axx T:2544(0qq(B(0~(B(0~(B@(0~(B`a p(0q(B(0k(B@(0~(B(0~(B`aW?[Seahorse17 the Investigator ]  HP:43 T:2545(0qq(B(0~~(B@(0qqq(B(0~(B(0~(B`aJ T:2546(0~~(B(0~(B@(0~(B`a [ T:2547(0~(B@(0~(B`a _(0~(B(0~(B(0~(B@`a T:2548(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B`a8 T:2549(0~~(B(0~(B(0~(B(0~(B@(0~(B`a\[Seahorse17 the Investigator ]  HP:44 T:2550`aZ% T:2551`a% T:2552`au% T:2553`ag % T:2554`a\[Seahorse17 the Investigator ]  HP:45 T:2555`a% T:2556`a % T:2557`a(0~(B(0~(B(0~(B(0~(B(0~(B@`a GYou see here a gnome corpse. T:2558`a T:2559(0~~(B(0~~(B(0~(B(0~(B(0~(B%@`a= [Seahorse17 the Investigator ]  HP:46 Pw:18 T:2560(0~(B(0~(B(0~(B(0~(B@`a%k(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~~(B(0~~~(B(0~(B(0~(Bo(0~(Bo(0~(BThe hill orc swings his curved sword.`a&The hill orc hits![Seahorse17 the Investigator ]  HP:35  T:2561o(0~(B`a T:2562(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(Bo(0~~(B(0~~~(B(0~(B@(0~~~(B(0~(B`au(0~(B(0~(B(0~(B(0~(B@o`ay(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B`aQGYou see here a gnome corpse. T:2563`a(0~(B(0~(B(0~(B(0~(B@%o(0~(B`aEThe hill orc wields a bow! T:2564`a `a The hill orc wields a curved sword![Seahorse17 the Investigator ]  HP:36 T:2565`aob T:2566o(0~(Bo`a(0~~(B(0~(B(0~(B@o%o(0~(BYou see a candle getting short. T:2567`aT  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `af + Pw:13In what direction? `a(0q(BThe sleep ray hits the hill orc.(0q(B(0q(BThe sleep ray hits the hill orc.`a`4The sleep ray misses the hill orc.`a_ T:2568o%o`aec`aBk uYou kill the hill orc!/1202  T:2569%`a(0~~(B(0~(B(0~(B(0~(B@(0~(B`a{~There are many objects here.[Seahorse17 the Investigator ]  HP:37 T:2570`at) Pick up what?  Weapons a - 7 arrows b - a bow c - 7 darts d - a runed dagger e - a dagger f - a dagger g - a curved sword Armor h - a pair of hard shoes i - a hooded cloak Comestibles j - a hill orc corpse(end) `aRz `a (0~(B(0~(B(0~(B(0~(B%@`a *You see here a gnome corpse.`aHNYou hit the hill orc! T:2571`a `a uYou kill the hill orc!/1217  T:2572[`a7(0~~(B(0~~(B(0~(B(0~(B(0~(B%@`aJThere are several objects here. T:2573`a#1 Pick up what?  Coins $ - 39 gold pieces Weapons a - an arrow b - 5 arrows c - an arrow d - a flail Armor e - an iron skull cap f - a pair of hard shoes g - a hooded cloak h - a splint mail(end) `a{+`aw`axl $:831$ - 39 gold pieces. T:2574@`ah (0~~(B(0~~(B(0~(B(0~(B(0~(B@[`a *You see here a gnome corpse.`a (0~(B(0~(B(0~(B(0~(B@%`a ~There are many objects here.[Seahorse17 the Investigator ]  HP:38 T:2575`a T:2576(0~~(B(0~(B(0~(B@%(0~(B`a9(0~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B`aEe T:2577(0~(B(0~(B@(0~(B`a a(0~(B@(0~(B(0~(B`aO<U T:2578(0~(B@(0~(B`a9 T:2579(0q(B(0~(B@(0~(B(0q(B(0~(B(0~(B`a^(0~(B@(0~(B(0~(B`a [Seahorse17 the Investigator ]  HP:39 Pw:14 T:2580(0~(B(0~(B@(0~(B(0~(B(0k(B`a (0~~(B(0~(B(0~(B(0k(B@(0~(B(0~(B(0m(B(0~(B(0mk(B`au T:2581(0qqq(B(0~(B(0~(B@(0~(B(0~(B`a T:2582(0q(Bh(0~(B@(0~(B(0~(B(0~(B`ad(0qq(B(0~~~(Bh(0~~(B@(0~(B(0q(B(0~(B(0~(B(0~(B`a4& T:2583(0q(B(0x(B(0~(B(0x(B@(0~(B(0x(B(0~(B(0~(B(0~(B(0k~(B(0~(B`aW T:2584(0~~~(B(0~(B(0~~(B@(0~(B(0m(B(0~(B(0mk~~(B(0~(B`a [Seahorse17 the Investigator ]  HP:40 T:2585(0~~~~(B(0~~(B(0~(B@(0x(B(0~~(B(0mqq(B`a(0~~(B(0~(B(0~(B@(0m(B(0~(BS(0~(B`a T:2586(0~(B(0~(B(0~(B@(0m(B(0~~(B(0~~~(B`a You hit the snake!`ak The snake bites![Seahorse17 the Investigator ]  HP:39  T:2587`a#PYou hit the snake!The snake bites!`aThe snake's bite was poisoned![Seahorse17 the Investigator ]  HP:29  T:2588G`a1 /You miss the snake.`a %The snake bites![Seahorse17 the Investigator ]  HP:26G(0~(BThe snake bites![Seahorse17 the Investigator ]  HP:20  T:2589x`a #[Seahorse17 the Investigator ]  HP:21 T:2590(0~(B(0~(B@SGx(0~~(B(0~~~(B`a  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `aS+ Pw:9(26) AC:10 Xp:7/1217 T:2590In what direction? `aJj m\The sleep ray misses the snake.\`a{j \The sleep ray misses the xan.Sx`a k The snake bites![Seahorse17 the Investigator ]  HP:15  T:2591G(0~~(Bx`a  T:2592(0~~(B(0~(B@GS(0~~(B(0~~(B(0~(B`a  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `a5 + Pw:4In what direction? `a( k\The sleep ray hits the snake.\`al `The sleep ray hits it.Sx(0~(B`a IThe gnomish wizard casts a spell at you!--More--`a [Seahorse17 the Investigator ]  HP:7(51) Pw:4(26) AC:10 Xp:7/1217 T:2592  T:2593`ah  T:2594(0~~~~(B(0~~(B@G(0~(Bx(0~~~(B`a ?[Seahorse17 the Investigator ]  HP:8 T:2595(0~~(B@(0~(BhG(0~(Bx(0~(B(0~~(B(0~(B`a  T:2596(0~(BxG@(0~(B(0~~(B(0~(Bh(0~(B(0~(B(0~(B`a#.What do you want to zap? [yKT or ?*] `a Never mind.`a~;What do you want to zap? [yKT or ?*] `a  Wands y - an uncursed wand of striking K - an uncursed ebony wand T - a wand of striking(end) `ag+In what direction? `alThe wand hits the gnomish wizard!The wand misses the xan.x(0~(B--More--`a#l1 T:2597`aY)@What do you want to write with? [- agqyEFJKS-UW or ?*] `a ?You write in the dust with your fingertip.--More--`a EWhat do you want to write in the dust here? `aBE`aMl`a b`a e`ar¤`aQGe¤`a:t¤`ah¤`a qThe xan turns to flee.x(0~(B(0~(Bh¤`a =The gnomish wizard turns to flee.(0~(BĤ`ag) * T:2598Ť`a T:2599(0~~(BxGh(0~(BǤ`a!) Coins  $ - 831 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  R - 2 food rations  Scrolls  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a scroll labeled STRC PRST SKRZ KRK  C - a scroll of identify  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Tools  k -Ǥ`a)y an uncursed key  o - a brass lantern (lit)  s - an uncursed sack containing 13 items (1 of 2)ڤ`ab[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:831 HP:8(51) Pw:4(26) AC:10 Xp:7/1217 T:2599(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0~~~~~~~x(B(0x~~~~~~~x~~~x(B(0qqqqqqq(B(0qj~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0x~~~~~~~(B(0~~~~~~~~~~~~~(B((0~~~~~~~~~~l~j(B(0x(Bx(0~~(B@(0~~qqqqqqk(B(0lqq~~~~~~~~~~(B(<(0~(B^(0~~~~~~~~~~x(B*(0x(BG(0~qk~(Bh(0~~~~~~mqqqj~~~~~~~~~~~~~ڤ`aq~~~~(B[(0~(B))(0~~~~~x~(B(0mk~~mk~qqqqk~~~~(B%%[(0~x~~~~~~~~~~~~~~~~~~~~~lqj(B(0mk~~mk~(B(0mqqwqqwqqvk~~~~~~(B)(0~~~~~~~~~~~qqj(B(0x~~~m(B(0x~(B***(0~~~~~~~~~~~~~~~~~lqk~(B(0mqq~~m(B(0mqqvqqqvqqqk~~~~~~~~lqj(B(0~~~(B(0mqqqqqqqqj(B(0~~~(Bڤ`a 1What do you want to read? [ptuvC or ?*] ۤ`a%ۤ`aj&4As you read the scroll, it disappears.--More--ۤ`aI  What would you like to identify first?   Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  M - a pair of old gloves  Comestibles  r - 2 carrots  R - 2 food rations  Scrolls  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a scroll labeled STRC PRST SKRZ KRK  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Tools  k - an uncursed key  o - a brass lantern (lit)  z - an uncursed whistle called magic  L - an ۤ`aI euncursed bag of tricks  Gems/Stones  E - a fluorite stone (1 of 2)`aG+`a&(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0~~~~~~~x(B(0x~~~~~~~x~~~x(B(0qqqqqqq(B(0qj~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0x~~~~~~~(B(0~~~~~~~~~~~~~(B((0~~~~~~~~~~l~j(B(0x(Bx(0~~(B@(0~~qqqqqqk(B(0lqq~~~~~~~~~~(B(<(0~(B^(0~~~~~~~~~~x(B*(0x(BG(0~qk~(Bh(0~~~~~~mqqqj~~~~~~~~~~~~~~~~~(B[(0~(B))(0~~~~~x~(B(0mk~~m`a:&k~qqqqk~~~~(B%%[(0~x~~~~~~~~~~~~~~~~~~~~~lqj(B(0mk~~mk~(B(0mqqwqqwqqvk~~~~~~(B)(0~~~~~~~~~~~qqj(B(0x~~~m(B(0x~(B***(0~~~~~~~~~~~~~~~~~lqk~(B(0mqq~~m(B(0mqqvqqqvqqqk~~~~~~~~lqj(B(0~~~(B(0mqqqqqqqqj(B(0~~~(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:831 HP:8(51) Pw:4(26) AC:10 Xp:7/1217 T:2599v - a blessed scroll of create monster.`a&[Seahorse17 the Investigator ]  HP:9 Pw:7 T:2600(0~(BG(0~(B(0~(Bh`a:Z Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `aIJ+ Pw:2In what direction? `aI (0q(B(0q(BYou feel like a hypocrite.The engraving beneath you fades.The sleep ray hits the gnomish wizard.(0q(B`aJ --More--`af} `a!~r(0~(BG(0~(Bxh(0~(B`a34Ka - a blessed silver saber named Grayswandir (weapon in hand).`a$ T:2601(0~(B(0x(B(0~(B(0~(B@(0~(B(0~(B`a T:2602(0k(B(0~(B(0~(B(0~(B@(0~(Bh`ap T:2603(0~~(B(0~(B(0~(B(0~(B@(0~~(B`aI  T:2604(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B`aWC(0~(B(0~(B(0~(B@oThe hill orc throws a dagger!`aCThe dagger slips as the hill orc throws it![Seahorse17 the Investigator ]  HP:10(51) Pw:2(26) AC:10 Xp:7/1217 T:2605`a0d(0~(B(0~(B@(0~(B`aM1NThe hill orc wields a curved sword! T:2606`aa>1o)`aAbYou kill the hill orc!/1232 T:2607[`ar(0~(B(0~(B@(0~(B(0~(B`axGThere are many objects here. T:2608`aQ Pick up what?  Weapons a - 6 runed arrows b - 7 arrows c - an arrow d - a dagger e - a dagger f - 2 daggers g - a curved sword h - a thonged club i - a flail Armor j - an iron skull cap k - an iron skull cap l - a pair of hard shoes m - a hooded cloak Gems/Stones n - a worthless piece of green glass o - a worthless piece of red glass p - a worthless piece of violet glass q - a cursed loadstone(end) `a8  [Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:831 HP:10(51) Pw:2(26) AC:10 Xp:7/1232 T:2608`ap T:2609(0~~(B[@(0~(B`aqz[Seahorse17 the Investigator ]  HP:11 T:2610(0~(B@`aP c T:2611(0~(B(0~(B@`a (0~~(B(0~~(B(0~(B(0~~(B(0~(B@[`a (0~~(B(0~(B(0~(B(0~(B@(0~(B`aSJThere are several objects here. T:2612`a`a/(0~(B(0~(B(0~(B(0~(B%@`a0DYou see here a gnome corpse.o`aw T:2613(0~(B(0~(B(0~~(B@(0~(B(0~~~(B(0~~(B%`aa NThe hill orc wields a crude dagger! T:2614`a #(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B@`a`#PYou see here a splint mail.(0~(Bo`a%`ah%wYou hit the hill orc.[Seahorse17 the Investigator ]  HP:12 T:2615`aS`aaTbYou kill the hill orc!/1247 T:2616[`a(0~(B(0~(B(0~(B[@ Things that are here: an iron skull cap a crude dagger 32 gold pieces a worthless piece of white glass--More--`aJ a T:2617`aƱ) Pick up what?  Coins $ - 32 gold pieces Weapons a - a crude dagger Armor b - an iron skull cap Gems/Stones c - a worthless piece of white glass(end) `as+`ag5 `a>6 l $:863$ - 32 gold pieces. T:2618@`aC (0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~~(B(0~~~(B[(0~~~(B(0~(B`a{  T:2619(0x~~(B(0~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B`a(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`am[Seahorse17 the Investigator ]  HP:13 Pw:5 T:2620(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aU T:2621(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`av x(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a[ep T:2622(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aD(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aK T:2623(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`ak(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`a(You see here a credit card.`a(  T:2624(0~(B(0~(B(@(0~(B(0~(B(0~(B(0~(B(0~(B`a3&You climb up the stairs.--More--`a (0qqk(B(0x(B(0mqqqqqqqk(B(0~~(B(0x~~~~~(B^(0~~~~x(B(0~(B(0x(B(0lqqqqqk~mqqk(B*(0x~~~~x(B(0qk(B (0lqwqk(B(0lqqk(B(0lj~(B(0mqqk~x(B(0~x(B (0lj~x~mqkx~(B[(0x(B(0j~~(B(0x~mqk(B(0~~x(B (0x~~~~~~mj~(B)(0x(B(0~~(B(0x~~~x(B(0lqqk(B(0q~~~(B [1`a1;3H(0x~~~x~~~~~lj(B(0~~(B(0mqk~x(B(0x~~xlqqk(B(0qj~~l(B (0mqqwj~lqqqj(B(0k~l(B(0x~xlj~~mj~~mqj~~~~x(B(0x~~x(B(0lqj~x(B(0x~xx~(B)(0~~~~~~~~~~~~x(B(0lj~~x(B(0x~~~mklqk(B(0x~mj~~~~~~~(B%)(0~~~~lj(B (0lqj~~~x(B(0x~~~~mj~mk(B(0x~~~~~(B)(0~(B*`a(0~~~~~~~~x(B (0lj~~~~~mqk(B(0lj~~~~~~~~x(B(0mk~~~~~~~(B%(0~~~~~~~x(B (0x~~~~~~~~mqqqj~~~~~~~~~mwqqqk(B(0qqqqk(B(0lqvq~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~~~~~~~~(B)(0~(B)(0~~~~x~~~mqj~~~~mqk(B(0j~~~(B((0~~~~~~~~~~~~~~~x(B (0mk~~~~~~~~lqk~~~~~~~~~~~~~~~~~~~~~~~m(B(0x~~~~~~~~~~~~~~~~~~~~x(B (0x~~~~~~~~x(B(0mk~~lqqk~(B@*(0~~~~~~~lqk(B(0~x(B(0mqk~~lk~x~`aB<x~~~~~~~~~~x(B (0mqk~lk~lqj(B(0mqqj(B(0mk~lk~lqqqqj(B(0lj(B(0mqqjmqvqvk~lk~lk~lqj(B(0mq(B(0mqj(B(0mqjmqj(B(0mqj(B(0qj(B(0qj(B [Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:11 $:863 HP:13(51) Pw:5(26) AC:10 Xp:7/1247 T:2624`a `a  [Seahorse17 the Investigator ]  HP:14 T:2625(0~~~~(B(0~~~~~~~~~~~(B(0~(B(0~~(B(0~~~~(B@>(0~(B `ao  T:2626(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@ `am T:2627(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B@ `a[Seahorse17 the Investigator ]  HP:15 T:2630(0~~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B@(0~(B(0~(B `a (0~~(B(0l(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B@(0~(B(0~~~(B(0k(B T:2632(0~(B(0~(B@(0~(B(0~(B(0q(B(0~(B(0qj(B `a_[Seahorse17 the Investigator ]  HP:16 T:2635(0~~~~~~~~~~~~~(B(0~~(B@(0~~(B(0m(B(0~(B(0~(B@(0~(B(0m(B`a0 T:2636(0~(B(0~~~~~~~~~~~~~~~~(B(0~(B(0k(B(0~(B(0~~(B@`a  T:2637(0~~(B@(0~~(B(0~(B`a x(0~~~(B(0~~~(B@(0~(B  T:2639`a [Seahorse17 the Investigator ]  HP:17 Pw:6 T:2640(0~(B(0~~~~~~~~~~~~~~~(B@(0~(B(0~~(B(0~(B`ap T:2641(0~(B@(0~(B(0~(B`a ~ T:2642@(0~~~~~~~~~~~~(B(0~(B(0~~~(B`a  T:2643(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B@(0~(B`a[Seahorse17 the Investigator ]  HP:18 T:2645(0~(B(0~~(B@(0~~(B(0~~(B(0~~(B(0~(B`aR (0~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~(B`a{ T:2646(0~(B(0~(B@(0~(B(0~(B`aP[Seahorse17 the Investigator ]  HP:19 T:2650(0~~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~~~~(B(0~~(B@(0~~~~(B(0~(B`aX0(0~(B(0~(B(0~(B (0~~~~(B(0~~~~~(B(0~~~(B@(0~~~~~(B(0~(B(0~(B(0~(B`a T:2653 [Seahorse17 the Investigator ]  HP:20 T:2655(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~~(B(0~~(B`aM T:2657(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B@(0~~~(B(0~~~(B`a e[Seahorse17 the Investigator ]  HP:21 Pw:7 T:2660(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~~~~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B`a f(0~(B(0~(B@(0~(B(0~(B`aͤ [Seahorse17 the Investigator ]  HP:22 T:2665(0~(B(0~~~(B(0~~(B(0~(B(0~~~~(B (0~~~~(B(0~~(B (0~~~~(B(0~(B(0~~~(B(0~~~~~(B@(0~(B`a# (0~~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~~(B(0~~~(B@(0~(B`ad  T:2667 [Seahorse17 the Investigator ]  HP:23 T:2670(0~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~~(B@(0~(B(0~~~(B(0~(B(0~~(B(0~~(B@(0~~(B(0~(B(0~(B`ar Your lantern is getting dim. T:2673(0~~~~~~~~~~~~(B(0~(B(0~~(B@(0~~(B`a<What do you want to eat? [drR or ?*] `adn!Never mind.`aG  Coins  $ - 863 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  R - 2 food rations  Scrolls  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a blessed scroll of create monster  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Tools  k - an uncursed key [32`a*H ~;1H o - a brass lantern (lit)  s - an uncursed sack containing 13 items  x - a +0 pick-axe (1 of 2)!`a  z - an uncursed whistle called magic  L - an uncursed bag of tricks  Gems/Stones  g - an uncursed touchstone  E - a fluorite stone  S - a turquoise stone  U - an emerald  W - 2 rubies (2 of 2)%`a[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:11 $:863 HP:23(51) Pw:7(26) AC:10 Xp:7/1247 T:2673(0qqk(B(0x(B(0mqqqqqqqk(B(0~~(B(0x~~~~~(B^(0~~~~x(B(0~(B(0x(B(0lqqqqqk~mqqk(B*(0x~~~~x(B(0qk(B (0lqwqk(B(0lqqk(B(0lj~(B(0mqqk~x(B(0~x(B (0lj~x~mqkx~(B[(0x(B(0j~~(B(0x~mqk(B(0~~x(B (0x~~~~~~mj~(B)(0x(B%`a[m(0~~(B(0x~~~x(B(0lqqk(B(0q~~~(B (0x~~~x~~~~~lj(B(0~~(B(0mqk~x(B(0x~~xlqqk(B(0qj~~l(B (0mqqwj~lqqqj(B(0k~l(B(0x~xlj~~mj~~mqj~~~~x(B(0x~~x(B(0lqj~x(B(0x~xx~(B)(0~~~~~~~~~~~~x(B(0lj~~x(B(0x~~~mklqk(B(0x~mj~~~~~~~(B%)(0~~~~lj(B (0lqj%`a`~~~x(B(0x~~~~mj~mk(B(0x~~~~~(B)(0~(B*(0~~~~~~~~x(B (0lj~~~~~mqk(B(0lj~~~~~~~~x(B(0mk~~~~~~~(B%(0~~~~~~~x(B (0x~~~~~~~~mqqqj~~~~~~~~~mwqqqk(B(0lqqqqk(B(0lqvq~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~~~~~~~~(B)(0~(B)(0~~~~x~~~mqj~~~~mqk(B(0j~~~(B((0~~~~~~~~~~~~~~~x(B (0mk~~~~~~~~lqk~~~~~~~~~~~~~~~~~~~~~~(B@(0mk(B(0x%`a~~~~~~~~~~~~~~~~~~~~x(B (0x~~~~~~~~x(B(0mk~~lqqk~(B>*(0~~~~~~~lqk~~~~x(B(0mqk~~lk~x~x~~~~~~~~~~x(B (0mqk~lk~lqj(B(0mqqj(B(0mk~lk~lqqqqj(B(0mqk~lj(B(0mqqjmqvqvk~lk~lk~lqj(B(0mq(B(0mqj(B(0mqjmqj(B(0mqj(B(0mqj(B(0qj(B(0qj(B&`a x (0~~~~~~~~~~~~(B(0~(B@(0~~(B(0~~(B&`al  T:2674(0~(B@(0~(B(0~(B[Seahorse17 the Investigator ]  HP:24 T:2675&`au [Seahorse17 the Investigator ]  HP:25 Pw:8 T:2680(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~~(B@(0~~~~~~(B(0~~(B(0~~~~(B(0~(B(0~(B&`a (0~~(B(0~~~~(B(0~(B(0~~~~~~(B(0~~(B(0~(B@(0~~(B(0~(B&`a t T:2681(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~(B T:2683(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B'`a [Seahorse17 the Investigator ]  HP:26 T:2685(0~~~~(B(0~~(B(0~~(B@(0~~(B(0~(B'`aI (0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B@(0~~~~~(B(0~~(B(0~(B(0~(B(0~(B T:2688 [Seahorse17 the Investigator ]  HP:27 T:2690(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B'`a#  T:2691(0~(B(0~(B@(0~(B(0~(B(`aZv[Seahorse17 the Investigator ]  HP:28 T:2695(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~~(B@(0~~(B(0~(B(0~~~(B(0~(B (0~~~~(B(0~(B(0~(B(0~(B@(0~(B(`a\[Seahorse17 the Investigator ]  HP:29 Pw:9 T:2700(0~~~(B(0~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~(B (0~~(B(0~~(B(0~~(B(0~~~~(B@(0~(B(`a^ (0~~(B(0~~~~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B@(0~(B(0~(B T:2702(0~(B(0~(B@(0~(B(`al_[Seahorse17 the Investigator ]  HP:30 T:2705(0~(B(0~~~~~~~~~~~~~~~(B(0~~~~(B@(0~~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(`al K (0~(B(0~~~~~~~~~~~~~~~(B(0~(B@(0~~~~~(B(0~~~~~(B(0~~(B(0~(B T:2709 [Seahorse17 the Investigator ]  HP:31 T:2710(`a <[Seahorse17 the Investigator ]  HP:32 T:2715(0~~(B(0~~~~(B(0~(B(0~~(B(0~~~(B(0~~~~(B@(0~~~~~(B(0~~(B(0~(B(`aK (0~~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~(B@(0~~(B(0~(B(`a  T:2716 [Seahorse17 the Investigator ]  HP:33 Pw:10(26) AC:10 Xp:7/1247 T:2720(0~(B(0~(B (0~~~~(B(0~~~(B(0~~~(B@(0~~~(B(0~(B(0~(B(0~(B@(0~(B(`a 4Your lantern is getting dim.(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~~(B(0~~(B(0~(B(0~(B T:2723 [Seahorse17 the Investigator ]  HP:34 T:2725(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(`a J T:2726(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B@(0~~(B(0~~(B)`a[Seahorse17 the Investigator ]  HP:35 T:2730(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~~~~(B@(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B)`a [Seahorse17 the Investigator ]  HP:36 T:2735(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~~~~(B (0~~~~(B(0~~~~~~~~(B (0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~~~~~~(B@(0~(B(0~(B)`aS (0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B@(0~~(B(0~(B)`a3 T:2737 [Seahorse17 the Investigator ]  HP:37 Pw:13 T:2740(0~(B(0~~(B(0~~(B@(0~~(B(0~~(B(0~(B)`a T:2742(0~~~~~~~~~~~~~(B(0~(B(0~~~(B@(0~~~(B*`a}{ (0~~~~~~~~~~~~~(B(0~(B@(0~~~(B(0~~~(B*`av T:2744 [Seahorse17 the Investigator ]  HP:38 T:2745*`a[Seahorse17 the Investigator ]  HP:39 T:2750(0~~~(B(0~~~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~~(B@(0~~~~~~~(B(0~~(B(0~~~~(B(0~(B(0~(B*`a(0~~~(B(0~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~(B (0~(B(0~~(B(0~(B@(0~~~(B(0~(B*`a T:2751 [Seahorse17 the Investigator ]  HP:40 T:2755(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~~~(B(0~~(B@(0~~~~~(B(0~(B(0~(B(0~(B(0~(B*`a(0~(B(0~(B@(0~(B(0~(B(0~~(B@(0~~(B(0~(B(0~(B*`a!mThe soldier picks up a gem.(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B@(0~~(B(0~~(B*`a? T:2758  T:2759.`aPWhat do you want to drop? [$acdgko-vx-zEFHJ-OR-UW or ?*] /`a  Coins  $ - 863 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  R - 2 food rations  Scrolls  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a blessed scroll of create monster  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Tools  k - an uncursed key  o/`ay - a brass lantern (lit)  s - an uncursed sack containing 13 items  x - a +0 pick-axe (1 of 2)0`ab  z - an uncursed whistle called magic  L - an uncursed bag of tricks  Gems/Stones  g - an uncursed touchstone  E - a fluorite stone  S - a turquoise stone  U - an emerald  W - 2 rubies (2 of 2)2`a(0qqk(B(0x(B(0mqqqqqqqk(B(0~~(B(0x~~~~~(B^(0~~~~x(B(0~(B(0x(B(0lqqqqqk~mqqk(B(0~(B(0x~~~~x(B(0qk(B (0lqwqk(B(0lqqk(B(0lj~(B(0mqqk~x(B(0~x(B (0lj~x~mqkx~(B[(0x(B(0j~~(B(0x~mqk(B(0~~x(B (0x~~~~~~mj~(B)(0x(B(0~~(B(0x~~~x(B(0lqqk(B(0q~~~(B (2`a0x~~~x~~~~~lj(B(0~~(B(0mqk~x(B(0x~~xlqqk(B(0qj~~l(B (0mqqwj~lqqqj(B(0k~l(B(0x~xlj~~mj~~mqj~~~~x(B(0x~~x(B(0lqj~x(B(0x~xx~(B)(0~~~~~~~~~~~~x(B(0lj~~x(B(0x~~~mklqk(B(0x~mj~~~~~~~(B%)(0~~~~lj(B (0lqj~~~x(B(0x~~~~mj~mk(B(0x~~~~~(B)(0~(B*(0~~~~~~~~x(B (0lj2`a~~~~~mqk(B(0lj~~~~~~~~x(B(0mk~~~~~~~(B%(0~~~~~~~x(B (0x~~~~~~~~mqqqj~~~~~~~~~mwqqqk(B(0lqqqqk(B(0lqvq~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~~~~~~~~(B)(0~(B)(0~~~~x~~~mqj~~~~mqk(B(0j~~~(B((0~~~~~~~~~~~~~~~x(B (0mk~~~~~~~~lqk(B@(0~~~~~~~~~~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~~~x(B (0x~~~~~~~~x(B(0mk~~lqqk~(B>*(0~~~~~~~lqk~~~~x(B(0mqk~~lk~x~x~~~~~~~~~~x2`aBq(B (0mqk~lk~lqj(B(0mqqj(B(0mk~lk~lqqqqj(B(0mqk~lj(B(0mqqjmqvqvk~lk~lk~lqj(B(0mq(B(0mqj(B(0mqjmqj(B(0mqj(B(0mqj(B(0qj(B(0qj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:11 $:863 HP:40(51) Pw:13(26) AC:10 Xp:7/1247 T:2759Never mind.2`a7PWhat do you want to drop? [$acdgko-vx-zEFHJ-OR-UW or ?*] 2`ao   Coins  $ - 863 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  R - 2 food rations  Scrolls  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a blessed scroll of create monster  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  y - an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Tools  k - an uncursed key  o2`a] y - a brass lantern (lit)  s - an uncursed sack containing 13 items  x - a +0 pick-axe (1 of 2)5`aE +(0qqk(B(0x(B(0mqqqqqqqk(B(0~~(B(0x~~~~~(B^(0~~~~x(B(0~(B(0x(B(0lqqqqqk~mqqk(B(0~(B(0x~~~~x(B(0qk(B (0lqwqk(B(0lqqk(B(0lj~(B(0mqqk~x(B(0~x(B (0lj~x~mqkx~(B[(0x(B(0j~~(B(0x~mqk(B(0~~x(B (0x~~~~~~mj~(B)(0x(B(0~~(B(0x~~~x(B(0lqqk(B(0q5`aSF~~~(B (0x~~~x~~~~~lj(B(0~~(B(0mqk~x(B(0x~~xlqqk(B(0qj~~l(B (0mqqwj~lqqqj(B(0k~l(B(0x~xlj~~mj~~mqj~~~~x(B(0x~~x(B(0lqj~x(B(0x~xx~(B)(0~~~~~~~~~~~~x(B(0lj~~x(B(0x~~~mklqk(B(0x~mj~~~~~~~(B%)(0~~~~lj(B (0lqj~~~x(B(0x~~~~mj~mk(B(0x~~~~~(B)(0~(B*(0~~~~~~~~x(B5`aF (0lj~~~~~mqk(B(0lj~~~~~~~~x(B(0mk~~~~~~~(B%(0~~~~~~~x(B (0x~~~~~~~~mqqqj~~~~~~~~~mwqqqk(B(0lqqqqk(B(0lqvq~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~~~~~~~~(B)(0~(B)(0~~~~x~~~mqj~~~~mqk(B(0j~~~(B((0~~~~~~~~~~~~~~~x(B (0mk~~~~~~~~lqk(B@(0~~~~~~~~~~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~~~x(B (0x~~~~~~~~x(B(0mk~~lqqk~(B>*(0~~~~~~~lqk~~~~x(B(0mqk~~lk~x~x[385`aF;5;0m~~~~~~~~~~x(B (0mqk~lk~lqj(B(0mqqj(B(0mk~lk~lqqqqj(B(0mqk~lj(B(0mqqjmqvqvk~lk~lk~lqj(B(0mq(B(0mqj(B(0mqjmqj(B(0mqj(B(0mqj(B(0qj(B(0qj(B5`aG[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:11 $:863 HP:40(51) Pw:13(26) AC:10 Xp:7/1247 T:2759You drop a brass lantern (lit).5`a [Seahorse17 the Investigator ]  HP:41 Pw:14 T:2760(0~(B(0~(B(@(0~(B5`ax  T:2761(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@@(0~(B(0~(B@(0~(B6`a-5(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~(BThe soldier throws a spear!)(0~(B)(0~(B)(0~(B)(0~(B)You are hit by a spear.))6`aC.z[Seahorse17 the Investigator ]  HP:38  T:2762@6`aY T:2763@(0~(B@(0~(B)@(0~(B6`a , T:2764(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~(B@(0~(B7`ah(0~(B@(0~(B@(0~(B(0~(B@(0~(B(0~(B7`a3H[Seahorse17 the Investigator ]  HP:39 T:2765(0~(B(0~(B(0~(B@7`a6  T:2766(0~(B@(0~~~~~~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@8`a. %You descend the stairs.--More--9`ab=(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0x~~~~~~~x(B(0x~~~~~~~x~~~x(B(0qqqqqqqk(B(0qj~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0x~~~~~~~x(B(0~~~~~~~~~~~~~~~(B((0~~~~~~~~~~l~j(B(0x~~~~~~qqqqqqk(B(0lqq~~~~~~~~~~(B(@(0~(B^(0~~~~~~~~~~x(B*(0x~~qk~~~~~~(B[)(0mqqqj~~~~~~~~~~~~~~~~~(B[(0~(B))(0~~~~~x~(B(0mk~~9`a={mk~qqqqk~~~~(B%%[[(0x~~~~~~~~~~~~~~~~~~~~~lqj(B(0mk~~mk~(B(0mqqwqqwqqvk~~~~~~~~~~~~~~~~~~qqj(B(0x~~~m(B(0x~(B***(0~~~~~~~~~~~~~~~~~lqk~(B(0mqq~~m(B(0mqqvqqqvqqqk~~~~~~~~lqj(B(0~~~(B(0mqqqqqqqqj(B(0~~~(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:14 Ch:11 Lawful Dlvl:12 $:863 HP:39(51) Pw:14(26) AC:10 Xp:7/1247 T:27669`ayA!  T:27679`a(0~~~(B(0~(B<(0~(B(0~(B@(0~(B(0~~~(B9`a<qA cloud of gas puts you to sleep! T:2768 T:27699`a[Seahorse17 the Investigator ]  HP:40 T:2770 T:2771 T:2772 T:2773 T:27749`a\[Seahorse17 the Investigator ]  HP:41 T:27759`a o T:2776 T:2777 T:27789`aU% T:27799`av[Seahorse17 the Investigator ]  HP:42 Pw:16 T:2780 T:2781 T:2782 T:27839`a% T:27849`a[Seahorse17 the Investigator ]  HP:43 T:2785 T:2786 T:2787You wake up.;`a"  T:2788(0~(B(0~(B(0~(B^@(0~(B(0~(B(0~(B<`aX% T:2789<`a \[Seahorse17 the Investigator ]  HP:44 T:2790=`a+ T:2791(0~(B@(0~(B(0~(B(0~(B=`a T:2792@(0~~(B(0~(B(0~(B>`a T:2793(0~(B(0~(B(0~~(BG@(0~(B(0~~~(B?`a'You miss the gnomish wizard.The gnomish wizard casts a spell at you!Your brain is on fire![Seahorse17 the Investigator ]  HP:37  T:2794@`a @`a mYou hit the gnomish wizard!The gnomish wizard points all around, then curses.A`aZYou kill the gnomish wizard![Seahorse17 the Investigator ]  HP:38/1278 T:2795(0~(BB`an  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) C`a^j+C`arI Pw:11A lit field surrounds you!(0~~~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B@(0~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~(BD`aCj J T:2796@(0~(BE`aR3D T:2797@(0~(BE`a % T:2798E`a C T:2799(0~(B@F`aK>(0~(B@G`a[Seahorse17 the Investigator ]  HP:39 Pw:14 T:2800@(0~(BG`a<% T:2801G`aE% T:2802G`a % T:2803H`a% T:2804H`ajq\[Seahorse17 the Investigator ]  HP:40 T:2805H`ai: % T:2806I`aU% T:2807I`a`% T:2808I`a % T:2809I`aW }[Seahorse17 the Investigator ]  HP:41 T:2810(0~(BaJ`a;G T:2811(0~(BaJ`a` ` T:2812(0~~(Ba(0~(B@K`a!S(0~(BK`aSbThe soldier ant suddenly falls asleep! T:2813aL`a'J T:2814@(0~(BL`aY You hit the soldier ant!The soldier ant bites![Seahorse17 the Investigator ]  HP:36L`a The soldier ant stings![Seahorse17 the Investigator ]  HP:31 [Seahorse17 the Investigator ]  HP:32 T:2815M`a GYou kill the soldier ant!^M`a [Seahorse17 the Investigator ]  HP:35(54) Pw:23(35) Xp:8/1309Welcome to experience level 8. T:2816N`a I T:2817(0~(B@O`a% T:2818O`a<% T:2819O`a+ j[Seahorse17 the Investigator ]  HP:36 Pw:24 T:2820P`ao% T:2821P`a<% T:2822P`a 2% T:2823Q`a % T:2824Q`a \[Seahorse17 the Investigator ]  HP:37 T:2825R`aF% T:2826R`a5 % T:2827R`a % T:2828S`a7% T:2829S`a\[Seahorse17 the Investigator ]  HP:38 T:2830S`a4 % T:2831T`aK T:2832(0~(B@T`a D T:2833@(0~(BU`aG[ T:2834x@(0~(BU`ak4C(0~(Bx@(0~(BU`aM [Seahorse17 the Investigator ]  HP:39 T:2835(0~(Bx(0~(B@V`aOi9(0~(Bx(0~(B@V`aM T:2836@(0~(BW`a(0~(B(0~(BThe xan suddenly falls asleep! T:2837xX`al#X`a#;You hit the xan! T:2838X`a X`ai <You miss the xan. T:2839Y`aPoY`agoYou miss the xan.[Seahorse17 the Investigator ]  HP:40 Pw:27 T:2840Y`aB Y`aB ;You hit the xan! T:2841Z`a6JYou miss the xan. T:2842Z`a Z`a LYou kill the xan!/1410^[`aQ T:2843(0~(B@[`aH D T:2844@(0~(B[`a{[Seahorse17 the Investigator ]  HP:41 T:2845@(0~(B\`a4 @(0~(B\`aVD T:2846@(0~(B\`alv T:2847(0~(B(0~(B@(0~(B(0~(B\`aG v T:2848(0~(B(0~(B@(0~(B(0~(B\`a V(0~(B(0~(B@(0~(B(0~(B]`a< T:2849(0~(B(0~(B(0~(B@(0~~(B(0~(B]`a[Seahorse17 the Investigator ]  HP:42 T:2850(0~(B(0~(B@(0~~(B(0~(B]`a<(0~~(B(0~(B@(0~(B(0~~(B(0~(B]`a?  T:2851(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~~(B^`aJq T:2852(0~(B@(0~~(B(0~(B(0~~(B(0~~~~~(B(0~~~~~~(B^`an T:2853(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~~(B[@(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~(B^`aN d(0~(B(0~(B(0~(B@(0~(B^`a -There are several objects here.^`aS  T:2854(0~~(B(0~~(B(0~(B(0~(B@[(0~(B_`a)([Seahorse17 the Investigator ]  HP:43 T:2855(0~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B_`a7dx T:2856h(0~(B@(0~~(B_`am3@(0~~(B``aW(0~(B@(0~~(BThere are many objects here. T:2857``ae y(0~(B@[)(0~(B``a O T:2858(0~(B@(0~(Ba`aN?(0~(B@(0~~(Ba`a T:2859(0~(B(0~(B@(0~~(B(0~(Ba`a[Seahorse17 the Investigator ]  HP:44 Pw:29 T:2860(0~(B(0~(B@(0~~(Ba`ak i T:2861(0~(B@(0~~(Ba`ax (0~~~(B(0~(B@(0~(B(0~~(B(0~(Bb`ao5 T:2862(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(Bb`a T:2863(0~~~(B(0~(B(0~~(B(0~(B@(0~~(Bb`a  T:2864(0~~~(B(0~~(B@(0~~(Bb`a-(0~(B(0~~(B@(0~~(BSc`auYou miss the snake.[Seahorse17 the Investigator ]  HP:45 T:2865d`a.You hit the snake!d`agThe snake bites![Seahorse17 the Investigator ]  HP:42d`a- dYou kill the snake!/1449 T:2866%e`aMD(0~(B(0~~(B(0~(B@(0~~(Be`aDGYou see here a snake corpse. T:2867e`a T:2868(0~(B(0~(B%(0k(B@(0~~~(Be`a6  T:2869(0~~(B(0q(B(0~(B@(0~(B(0~lq(Bf`aJ[Seahorse17 the Investigator ]  HP:43 T:2870(0~(B(0q(B(0~~(B@(0~(B(0~(B(0k(Bf`a2R n(0q(B(0~~(B@(0~(B(0~(Bg`a) T:2871(0~~(B(0m(B@(0~(B(0mk~(Bg`a>D T:2872(0~~(B(0~(B(0m(B@(0~(B(0mk~(Bg`af  T:2873(0~~(B(0~(B(0m(B@(0~(B(0mk~(Bh`aD}(0~~(B(0~(B(0x(B@(0~(B(0mqq(Bh`a(@  T:2874(0~(B(0~(B(0~(B@(0~(B(0k(Bi`aUf[Seahorse17 the Investigator ]  HP:44 T:2875(0~(B(0~(B(0~~(B@(0~(B(0~(Bi`a^ T:2876(0~(B(0~~(B@(0~(B(0~(Bi`a (0~(B(0~(B(0~~(B@G(0~(BThe gnome hits![Seahorse17 the Investigator ]  HP:42  T:2877i`a!3 i`a3 [You kill the gnome!/1456 T:2878%j`a)(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B Things that are here: a gnome corpse a worthless piece of violet glass--More--k`aM0k`ay T:2879(0~(B(0~(B(0~(B%@(0~(B(0~(B(0~(Bk`aB(0~(BG(0~(B@(0~(B(0~(B(0~(Bk`a [Seahorse17 the Investigator ]  HP:43 Pw:30 T:2880(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bl`aPaYou kill the gnome!/1463 T:2881)l`a{ (0qqq(B@(0~(B(0~~~(B Things that are here: 4 daggers a jeweled wand a worthless piece of black glass--More--m`aY:m`aRr Pick up what?  Weapons a - 4 daggers Wands b - a jeweled wand Gems/Stones c - a worthless piece of black glass(end) n`a: +n`a mn`a QY - a jeweled wand. T:2882@o`a T:2883(0~(B)(0~(B(0~(B@(0~(B(0~~~(Bo`a. (0~(B(0~~(B@(0~(B(0~(B(0~(Bp`a˟ T:2884(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bp`aL(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bp`a?[Seahorse17 the Investigator ]  HP:44 T:2885(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bp`a/A (0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bq`az T:2886(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bq`a T:2887(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bq`aC(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bq`a.  T:2888(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bq`a  T:2889(0~(B(0m(B(0~~(B@(0~(B(0~(B(0q(Br`aS9(0~(B(0q(B(0~~(B@(0~(B(0~(B(0q(Br`a@[Seahorse17 the Investigator ]  HP:45 T:2890(0~(B(0k(B(0~~(B@(0x(B(0~(B(0j(Br`aFU+You find a hidden door. T:2891s`a+ T:2892s`a' In what direction? s`axs`a6yAAs you kick the door, it crashes open!(0~(Bt`ar T:2893(0~~(B@*t`aq Wait! That's a small mimic!mThe small mimic hits![Seahorse17 the Investigator ]  HP:39u`aaQYou hit the small mimic! T:2894u`a 4You hit the small mimic!u`aYou hit the small mimic![Seahorse17 the Investigator ]  HP:40 T:2895v`a:iv`aNiZYou kill the small mimic!/1528%v`a(0~~(B@(0~(B Things that are here: a small mimic corpse a violet gem a worthless piece of green glass a diamond--More--v`aӘa T:2896w`a: Pick up what?  Comestibles a - a small mimic corpse Gems/Stones b - a violet gem c - a diamond d - a worthless piece of green glass(end) x`aG+x`a+x`a Z - a violet gem.x`a Pb - a diamond. T:2897@y`aqT y T:2898(0~(B@%(0~(By`aDq ,(0~(B@(0~(By`aq [Seahorse17 the Investigator ]  HP:41 Pw:32 T:2900(0~(B(0~(B@(0~(B(0~(By`aZr [Seahorse17 the Investigator ]  HP:42 T:2905(0~~~~~~~~(B(0~(B@(0~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(By`ar =(0~~~~(B(0~~~~~(B(0~(B@(0~~~~~~~~(B(0~~~~~~~~~~(B Things that are here: a gnome corpse a worthless piece of violet glass--More--z`a[Seahorse17 the Investigator ]  HP:43 T:2910z`a (0~(B(0~~~~~(B(0~(B@(0~~~(B%(0~(B(0~~~~(Bz`a  T:2912  T:2913(0~(B(0~(B@(0~~(B{`a v T:2914(0~~(B@(0~~(B{`an[Seahorse17 the Investigator ]  HP:44 T:2915(0~~(B@(0~~(B(0~(B{`a T:2916(0~~(B@(0~~(B(0~(B{`at  T:2917(0~(B@(0~~(B(0~(B{`a(0~~(B(0~(B@(0~~~~(B(0~~(B(0~(B{`a T:2919 [Seahorse17 the Investigator ]  HP:45 Pw:35 T:2920{`aQ T:2924(0lv(B(0~~(B(0x(B@(0~~~~~(B(0j~~~~~(B|`aWX(0~(B(0~(B@(0~(B(0~x~(B|`a r [Seahorse17 the Investigator ]  HP:46 T:2925(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0mqq(B}`a(0~~~(B(0~(B@(0~(B(0~(B(0~~(B}`aMO  T:2926(0~~~(B(0~~(B(0~(B@(0~(B(0~qv(B}`aQ|  T:2927(0~~(B(0j(B(0~(B(0~(B@(0~(BG(0~(B~`aYou hit the gnome lord!The gnome lord reads a scroll of create monster! T:2928r`aucYou kill the gnome lord!/1550 T:2929(0~(B`aZK 0You hit the rock mole!`a KYou miss the rock mole.[Seahorse17 the Investigator ]  HP:47 T:2930`a@ You miss the rock mole.The rock mole bites![Seahorse17 the Investigator ]  HP:45`a~ eYou kill the rock mole!/1574 T:2931*`aT(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(BYou see here an agate stone. T:2932`a `a Pe - an agate stone. T:2933@`a  T:2934(0~(B(0~~(B(0~(B@(0~(B(0q~l(B`aH a(0~~(B(0~(B@(0~~x(B`au [Seahorse17 the Investigator ]  HP:46 T:2935(0~~~(B(0~(B@(0qqj(B`aT%  T:2936`aA7+You find a hidden door.`at@ * T:2937`aDWhat do you want to drop? [$a-egkp-vx-zEFHJ-OR-UWYZ or ?*] `a:Never mind.`ap)In what direction? `aJ @WHAMMM!!! T:2938`a2L)In what direction? `aV@WHAMMM!!! T:2939`ap)In what direction? `a5 #WHAMMM!!!`a)In what direction? `aMwWHAMMM!!![Seahorse17 the Investigator ]  HP:47 T:2940`aD )In what direction? `a `a 3WHAMMM!!! T:2941`a)In what direction? `a `a^As you kick the door, it crashes open! T:2942(0~(B`aGi { T:2943(0j(B(0~~(B@*`a(0~(B(0~~(B@(0~(B Things that are here: a gray stone a worthless piece of red glass a ruby--More--`a'W T:2944`ag Pick up what?  Gems/Stones a - a ruby b - a worthless piece of red glass c - a gray stone(end) `av+`ah +`aqW - a ruby.`aNf - a gray stone.[Seahorse17 the Investigator ]  HP:48 T:2945@`aW MWhat do you want to use or apply? [fgksx-zKLTY or ?*] `a+CWhat do you want to rub on the stone? [$fZ or ?*] `a-Cf - a luckstone. T:2946`aMWhat do you want to use or apply? [fgksx-zKLTY or ?*] `a WWhat do you want to rub on the stone? [$a-gkp-vx-zEFHJ-OR-UWYZ or ?*] `ab>Never mind. T:2947`ac MWhat do you want to use or apply? [fgksx-zKLTY or ?*] `a2 BWhat do you want to rub on the stone? [$Z or ?*] `a`a1AZ - an amethyst stone. T:2948`a`aؠ }  T:2949(0~(B(0~(B@*(0~(B`a S(0~~~(B@(0~(B(0~(B`a [Seahorse17 the Investigator ]  HP:49 T:2950(0~~(B@(0~(B(0~~(B`az T:2951(0~~(B@(0~(B(0~(B`a{(0~~(B@(0~~(B(0~~~(B`aU  T:2952(0~~~(B@(0~(B(0~~(B(0~(B(0~(B`aK(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B`a T:2953(0~(B@(0~(B(0~~(B(0~(B(0~~~(B`ap T:2954(0~~(B(0~(B@(0~~(B(0~~~(B`a j(0~~(B@(0~(B(0~(B`a [Seahorse17 the Investigator ]  HP:50 T:2955(0~~(B@(0~~(B(0~~(B`a T:2956(0~~~(B@(0~(B(0~(B`a[ T:2957(0~~~(B(0~(B@(0~(B(0~~(B(0~~(B`a  T:2958(0~~~~~~(B(0~~~~(B@(0~(B(0~~~(B`a T:2959(0~~~(B(0~~(B(0~(B@(0~(B(0~(B`aG[Seahorse17 the Investigator  ]  HP:51 T:2960(0~(B(0~~(B@(0~(B(0~(B`atta T:2961(0~~(B@(0~(B`a+ p T:2962(0~~(B@[`a#K(0~~(B@h`a#WThere are many objects here. T:2963(0~(B`av T:2964(0~(B[@h`a+^+Really attack the dwarf? [yn] (n) `a)`avl 7@(0~(B`al You see here a dagger.[Seahorse17 the Investigator  ]  HP:52 T:2965(0~(B`aq` T:2966)@(0~(B`a7^@(0~~(B@h`a +Really attack the dwarf? [yn] (n) `a9`a"+ T:2967`aq 2 T:2968(0~(B`a>(0~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~~(B@h`a7% T:2969`a5 t[Seahorse17 the Investigator  ]  HP:53 T:2970[`a (0~~(B(0~~(B(0~(B(0~~(B@h`a JThere are several objects here. T:2971`a8 T:2972(0~(B`a(0~(B(0~(B(0~(B[@[`aƳ  T:2973(0~(B(0~~(B@h(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~(B`a]0(0~~~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~~~~~(B(0~(B@(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~(B Things that are here: an iron skull cap a crude dagger a worthless piece of white glass--More--`a :`aJ T:2974(0~~~~~~~~~(B(0~~(B(0~~~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~~~(B(0~~~~~(B[(0~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~(B`a[Seahorse17 the Investigator ]  HP:54 T:2975(0~(B(0~~(B@(0~(B(0~(B`a T:2976(0~(B(0~(B(0~~(B@(0~(B(0~(B`a'  T:2977(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(B`a  T:2978(0~~~(B(0~~(B(0~(B@(0~~(B`a#N(0~~(B(0~~~~~~~(B@(0~~(B T:2982(0~(B@`ajO T:2989(0~~~~~(B(0~~~~~~~~(B@(0~~~(B(0~~(B(0~~~~~~~(B`aZ T:2990(0~~~(B(0~~~~~~~(B(0~~~(B(0~~~~~~~~~~~(B(0~~(B(0~~~~~~~~(B@(0~(B(0~(B(0qqq(B`aK(0~~~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~(B(0~mqqqqq(B(0~~~~~~~~~(B@(0~(B(0qqqqqqqk(B T:2996(0q(B(0~~(B@(0~(B(0~(B`a(0qqj(B((0~(B(0~~~~~~(B@(0l(B(0~~~qqj(BA cloud of gas puts you to sleep! T:3000  T:3001 T:3002 T:3003 T:3004 T:3005 T:3006`aJ T:3007 T:3008`a% T:3009`a% T:3010`a3; T:3011You wake up.`a_nS(0lq~(B@^`an+You see here a looking glass.`a  T:3012*(@(0l(B(0~(B(0j(B`ah^(0q~~(B@(0l(B(0~(B(0j(B`a@You see here 9 rocks. T:3013`a"~ T:3014(0~~~(B@(0l(B(0~(B*(0j(B(0~(B`a8| T:3015(0~~~(B(0~(B@(0~(B(0~~(B(0q(B`al (0~(B(0~(B(0~~(B@(0~(B(0~(B(0q(B`a  T:3016(0~(B(0~(B(0~~(B@(0l(B(0j(B`ay(0mqk(B(0~(B@(0x(B(0~~(B(0j(B`ap $ T:3017`ahlY+You find a hidden door. T:3018`a  `at$ T:3019`a In what direction? `ax `a bAs you kick the door, it crashes open! T:3020(0~(B`ao T:3021(0x(B*@(0~(B(0~(B`a8 Wait! That's a small mimic!mThe small mimic hits![Seahorse17 the Investigator ]  HP:49  T:3022`ab2You hit the small mimic!`a OYou hit the small mimic! T:3023`a `adeYou kill the small mimic!/1639 T:3024/`aZ@(0~(B(0~~(B Things that are here: a short wand an amethyst stone an emerald a worthless piece of white glass--More--`aP(0x(B@[Seahorse17 the Investigator ]  HP:50 T:3025`at Pick up what?  Wands a - a short wand Gems/Stones b - an amethyst stone c - an emerald d - a worthless piece of white glass(end) `aR '++++`a7-`a\ h(0x(B@(0m~k(B(0~~~~~x(B(0~~~~~lj(B(0q~~lqqj(Bh - a short wand.Z - an amethyst stone.`a PU - an emerald. T:3026@`aVNl T:3027*@(0~~(B`a x T:3028(0~(B(0~(B(0~(B@(0~~(B`a(' T:3029(0~(B(0~(B(0~~(B(0~(B@`a [Seahorse17 the Investigator  ]  HP:51 T:3030(0~(B(0~(B(0~(B@(0~~(B(0~(B`a T:3031(0~(B(0~(B(0~(B@(0~~(B(0~(B`a!E  T:3032(0~~~(B(0~(B(0~~(B@(0~(B`a1(0~~~(B(0~(B(0~~(B@(0~(B`az(0~(B(0~(B(0~(B@(0~(B`a݀HYou see here a looking glass. T:3033`a} T:3034(0~(B((0~(B(0~(B@(0~(B`a*{[Seahorse17 the Investigator  ]  HP:52 T:3035(0~(B(0~(B(0~(B@(0k~~(B`a (0~~~(B(0~~(B(0~~~m(B(0k~~~m(B(0qk~~~(B(0x~(B@(0~(B(0qq~(B`a  T:3038  T:3039(0~~~(B(0~~(B(0~(B@(0~(B(0~~l(B`aA [Seahorse17 the Investigator  ]  HP:53 T:3040(0~~~(B(0~~(B(0~(B@(0~~~(B(0~(B(0j(B(0~~(B(0~(B@(0~(B(0qqq(B`a  T:3044(0mqqqq(B(0~~(B&@(0~~~~~~(B(0qqqqq(B`a You hit the succubus!Your silver saber named Grayswandir sears the succubus' flesh!--More--`a'`G"Shall I remove your hat, sweetheart?" [yn] (n) `a: mTime stands still while you and the succubus lie in each other's arms...--More--`a`aN  Wi:15 [Seahorse17 the Investigator ]  HP:54 T:3045(0~(B`aJ-What do you want to wear? [M or ?*] `a'M - a pair of old gloves.--More--`a-Never mind.`a T:3046(0~(B(0~(B@(0~~(B(0q(B`akG(0~(B@(0~~(B(0q(B`a!  T:3047(0k(B(0x(B@(0~~(B(0m(B`aYYou kill the gnome!/1646 T:3048)`a?a+You find a hidden door. T:3049`a . T:3050`aֺ"This door is locked.`a0This door is locked.`a *In what direction? `a `a ?As you kick the door, it crashes open!(0~(B`a Coins  $ - 863 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  R - 2 food rations  Scrolls  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a blessed scroll of create monster  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - a short wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Y - a jeweled wand [`av32;1H Tools  k - an uncursed key  s - an uncursed sack containing 13 items (1 of 2)`aB`[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:12 $:863 HP:54(54) Pw:35(35) AC:10 Xp:8/1646 T:3050(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0x~~~~~~~x(B(0x~~~~~~~x~~~x(B(0x(B*(0qqqqqqqk(B(0qj~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0~m~k(B(0x~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~l~j(B(0~~~~~~x(B(0x~~~~~~qqqqqqk(B(0lqq~~~~~~~~~~(B(<(0~(B^(0~~~~~~~~~~x(B*(0~~~~~~lj(B(0x[38;5;`a`0m~~qk~~~~~~(B[)(0mqqqj~~~~~~~~~~~~(B^(0~~~~~~(B))(0~~~~~x~(B(0~q~~lqqj(B(0mk~~mk~qqqqk~~~~(B[(0~(B[[(0x~~~~~~~~~~~~~~~~~~~~~lqj(B(0lq~(B*(0lj(B(0mk~~mk~(B(0mqqwqqwqqvk~~~~~~~~~~~~~~~~~~qqj~mqqqqqqqqj(B((0~lj(B(0x~~(B%(0mk(B(0x~(B***(0~~~~~~~~~~~~~~~~~lqk~~~~~~~~~~~~~~~(B^(0lj`a`(B(0lvqq~~mqqq(B(0mqqvqqqvqqqk~~~~~~~~lqj(B(0qqqqqqqqqqk~~~qqj(B(0x~~~~~~~~~m(B(0mqqqqqqqqj(B(0k~~~m(B(0j~~~~~lqk~~m(B(0k~~~m(B(0qj~~x~~(B(0mk~~m(B(0qqq(B(0qk~~~(B(0~~~qvqq(B(0mk~~x~~~~~~(B)(0~~~~~~~~~~~mqk(B(0x~~~~(B(0~~~~(B(0mk~~~~~(B%(0~~~~~~~~~~~~~~~~~(B%(0~(B(0qq~~(B(0q`acaw~lj(B(0mqqk~~~~~~~~~~~~~~~~~qqj(B(0k(B)(0~mqqqqj~~~l(B(0~~~(B*(0~(B(0~(B@(0~~~~~~~~~~(B(0qqj(B(0mqqqqqqqqqq(B`aG  T:3051(0q(B(0~(B*@(0~~(B`a?Wait! That's a large mimic!mThe large mimic hits![Seahorse17 the Investigator ]  HP:47  T:3052`awR4You hit the large mimic!`aRThe large mimic hits![Seahorse17 the Investigator ]  HP:42  T:3053`a)D`aDGYou hit the large mimic! T:3054`aBYou hit the large mimic!)`aYou are hit by a dagger.)(0~(B [Seahorse17 the Investigator ]  HP:38@`aThe large mimic hits![Seahorse17 the Investigator ]  HP:33 [Seahorse17 the Investigator ]  HP:34 T:3055`a BYou hit the large mimic!)`ak AA dagger misses you.)(0~(B`a =  T:3056@`aYou kill the large mimic!% /1719)You are hit by a dagger.)(0~(B`a [Seahorse17 the Investigator ]  HP:33  T:3057@`ad(0q(B(0~(B@)(0~(B Things that are here: a large mimic corpse a worthless piece of violet glass 2 emeralds 2 diamonds--More--`ah(0x(B*`aF  Pick up what?  Comestibles a - a large mimic corpse Gems/Stones b - 2 diamonds c - 2 emeralds d - a worthless piece of violet glass(end) `a4 +`a8+¥`aò(0x(B*(0~m~k(B(0~~~~~~x(B(0~~~~~~lj(B(0~q~~lqqj(Bb - 2 diamonds.U - 2 emeralds. T:3058@å`a:0(0~(B%@(0~(BThere is a broken door here.å`a09You see here 3 daggers.)å`a0CYou are hit by a dagger.)(0~(Bå`a0 [Seahorse17 the Investigator ]  HP:30  T:3059@ĥ`aZ N(0~(B)@(0~(Bť`ax [Seahorse17 the Investigator ]  HP:31 T:3060(0~(B@(0~(Bť`a(0~~(B@GThe gnome hits![Seahorse17 the Investigator ]  HP:28  T:3061ƥ`aƥ`a_You kill the gnome!/1726 T:3062*ƥ`a(0~(B(0~~(B@(0~(B Things that are here: an emerald a worthless piece of red glass a poisoned dart--More--ǥ`a:ǥ`aE Pick up what?  Weapons a - a poisoned dart Gems/Stones b - an emerald c - a worthless piece of red glass(end) ȥ`a`+ȥ`au P(0x(B*(0~m~k(B(0~~~~~~x(B(0~~~~~~lj(BU - an emerald. T:3063@ɥ`a|[Seahorse17 the Investigator ]  HP:29 T:3065(0~(B*(0~(B@(0~(B(0~(B(0~~~(B@(0~(Bɥ`a  T:3066  T:3069(0~~~(B(0~~~~(B@(0x(B(0qj(Bʥ`akC(0~~(B@(0~(Bʥ`a5 [Seahorse17 the Investigator ]  HP:30 T:3070(0~~~(B@(0~(B(0~~(Bʥ`a &(0~~(B(0~(B@(0~(B(0~~(B(0~~(Bʥ`aCAYou miss the succubus. T:3071˥`abKYour silver saber named Grayswandir sears the succubus' flesh!You kill the succubus!/1839 T:3072(0~(B̥`a (0~~(B@(0~(B(0~~(B(0~(Bͥ`alj T:3073(0~~(B(0~(B@(0~~(B(0~~(Bͥ`a9 T:3074(0~(B(0~(B@(0~~(B(0~(Bͥ`a[Seahorse17 the Investigator ]  HP:31 T:3075(0~~~(B(0~(B@(0~~(B(0~~(Bͥ`a T:3076(0~(B@(0~(B(0~(B(0~(B(0~~(Bͥ`aK [Seahorse17 the Investigator ]  HP:32 T:3080(0~(B(0~(B@(0~~~~~~~~~(B(0~~~(B(0~(B@(0~~(Bͥ`aM  T:3083(0~~~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~~(B(0~(B@(0~~~~(B(0m(BΥ`az7 T:3084(0~~~(B(0~~~~~(B(0~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~~~(B(0~~~~~~~~~~~(B(0~(B@(0~~~~~~~~~(B(0~~(B(0~~~~(BΥ`ax1(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~~(BΥ`aL [Seahorse17 the Investigator ]  HP:33 T:3085(0~(B@(0~~(B(0~(BΥ`ase T:3086(0~(B@(0~~(B(0~(Bϥ`aL{(0~(B@(0~~(B(0~(Bϥ`a SD T:3087@(0~(Bϥ`a .@(0~(Bϥ`ac N T:3088@(0~(BХ`a,  Coins  $ - 863 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  M - a pair of old gloves  Comestibles  d - 4 uncursed food rations  r - 2 carrots  R - 2 food rations  Scrolls  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  v - a blessed scroll of create monster  Spellbooks  u - a velvet spellbook  Potions  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - a short wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - a wand of striking  Y - a jeweled wand [Х`a v32;1H Tools  k - an uncursed key  s - an uncursed sack containing 13 items (1 of 2)ץ`aD [Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:12 $:863 HP:33(54) Pw:35(35) AC:10 Xp:8/1839 T:3088(0qqqqqqqk(B(0lqq(B(0lqqqk(B(0x~~~~~~~x(B(0x~~~~~~~x~~~x(B(0x(B*(0qqqqqqqk(B(0qj~~~~~~(B((0mqqqqqj~(B)(0~~~~~~~~~x(B(0~m~k(B(0x~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~l~j(B(0~~~~~~x(B(0x~~~~~~qqqqqqk(B(0lqq~~~~~~~~~~(B(@(0~(B^(0~~~~~~~~~~x(B*(0~~~~~~lj(B(0xץ`aD ~~qk~~~~~~(B[)(0mqqqj~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~x~(B(0~q~~lqqj(B(0mk~~mk~qqqqk~~~~(B[(0~(B[[(0x~~~~~~~~~~~~~~~~~~~~~lqj(B(0lq~(B*(0lj(B(0mk~~mk~(B(0mqqwqqwqqvk~~~~~~~~~~~~~~~~~~qqj~mqqqqqqqqj(B((0~lj(B(0x~~(B%(0mk(B(0x~(B***(0~~~~~~~~~~~~~~~~~lqk~~~~~~~~~~~~~~~ץ`aD [1m(B^(0lj(B(0lvqq~~mqqq(B(0mqqvqqqvqqqk~~~~~~~~lqj(B(0mqqqqqqqqqqk~~~qqj(B(0x~~~~~~~~~m(B(0mqqqqqqqqj(B(0k~~~m(B(0j~~~~~lqk~~m(B(0k~~~m(B(0qj~~x~~(B(0mk~~m(B(0qqq(B(0qk~~~(B(0~~~qvqq(B(0mk~~x~~~~~~(B)(0~~~~~~~~~~~mqk(B(0x~~~~(B(0~~~~(B(0mk~~~~~(B%(0~~~~~~~~~~~~~~~~~(B%(0~(B(0qq~~(Bץ`aE (0q~lj(B(0mqqk~~~~~~~~~~~~~~~~~qqj(B(0qqk(B)(0~mqqqqj~~~l(B(0~~~(B*(0~(B(0~(B%)(0~~~(B*(0~~~~~~~x(B(0qqj(B(0mqqqqqqqqqqqj(Bڥ`a} <@ۥ`aQK T:3089(0~(B@ۥ`a}[Seahorse17 the Investigator ]  HP:34 T:3090@(0~~(Bۥ`a9K(0~(B(0~(B@(0~~~~(B(0~(BYou hear a chugging sound.(0~(B(0~(B@(0~(B(0~(B T:3094 [Seahorse17 the Investigator ]  HP:35 T:3095ۥ`an(0~~(B(0~(BQ@(0~~(B(0~(B(0~(BThe quantum mechanic hits!ۥ`a#XYour position suddenly seems very uncertain!(0~~~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~(B(0~(B@(0~(B  T:3096--More--ܥ`a Things that are here: a worthless piece of red glass a poisoned dart--More--ݥ`au[Seahorse17 the Investigator ]  HP:33ޥ`aE rYou hear a chugging sound. The quantum mechanic hits! Your position suddenly seems very uncertain!`a7J`at  T:3097(0~(B*@(0~(B`aڋW  T:3098(0~(B@(0~(B`apj =(0~~(B@(0~(B`aYu  T:3099(0~(B(0~~(B@(0~(B`a [Seahorse17 the Investigator ]  HP:34 T:3100(0~(B(0~~(B@(0~(B`aN  T:3101(0~(B@(0~(B(0~~(B(0~(B`aL(0~~~(B@(0~(B(0~~(B(0~~~(B`as  T:3102(0~~~(B(0~(B@(0~(B(0~~(B(0~~(B`as T:3103(0~~(B@(0~(B(0~~(B(0~(B`a{u T:3104(0~~(B(0~(B@(0~~(B(0~~(B`a_$(0~(B(0~(B@(0~~(B(0~(B`as[Seahorse17 the Investigator ]  HP:35 T:3105(0~~~(B(0~(B@(0~~(B(0~~(B`a (0~(B@(0~(B(0~(B(0~(B(0~~(B`aTo(0~(B@(0~~~~~(B(0~~~(B`a T:3108 [Seahorse17 the Investigator ]  HP:36 T:3110(0~(B@(0~~(B`a[Seahorse17 the Investigator ]  HP:37 T:3115(0~~~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~(B(0~(BQ@(0~~~~~~~(B`a XYou miss the quantum mechanic.The quantum mechanic hits!`aI Your position suddenly seems very uncertain!(0~~~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~(B(0~~q(B@(0~(B(0~~(B--More--`a۟m[Seahorse17 the Investigator ]  HP:35  T:3116`a՜  T:3117(0~(B(0k(B)@(0~(B`af  T:3118(0~(B(0~(B(0~(B@`av(0~(B(0~~(B@(0~(B Things that are here: a worthless piece of red glass a poisoned dart--More--`aU0`at  T:3119(0~(B*@(0~(B`au [Seahorse17 the Investigator ]  HP:36 T:3120(0~(B@(0~(B`aج =(0~~(B@(0~(B`a u  T:3121(0~(B(0~~(B@(0~(B`afu  T:3122(0~(B(0~~(B@(0~(B`aW  T:3123(0~(B@(0~(B(0~~(B(0~(B`aa  T:3124(0~~~(B@(0~(B(0~~(B(0~~~(B`as [Seahorse17 the Investigator ]  HP:37 T:3125(0~~~(B(0~(B@(0~(B(0~~(B(0~~(B`af` T:3126(0~~(B@(0~(B(0~~(B(0~(B`ap T:3127(0~~(B(0~(B@(0~~(B(0~~(B`am T:3128(0~(B(0~(B@(0~~(B(0~(B`aN(0~~~(BQ@(0~~(B(0~~(BThe quantum mechanic hits!`a=Your position suddenly seems very uncertain![Seahorse17 the Investigator ]  HP:33  T:3129(0~~~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~~~~(B@(0~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~(B(0~~~~~~~~(B(0~~(B(0~~(B`an 7@(0~(B`ao |You see here a credit card.[Seahorse17 the Investigator ]  HP:34 T:3130`a B !(@`a8&You climb up the stairs.--More--`aN(0qqk(B(0x(B(0mqqqqqqqk(B(0~~(B(0x~~~~~(B^(0~~~~x(B(0~(B(0x(B(0lqqqqqk~mqqk(B(0~(B(0x~~~~x(B(0qk(B (0lqwqk(B(0lqqk(B(0lj~(B(0mqqk~x(B(0~x(B (0lj~x~mqkx~(B[(0x(B(0j~~(B(0x~mqk(B(0~~x(B (0x~~~~~~mj~(B)(0x(B(0~~(B(0x~~~x(B(0lqqk(B(0q~~~(B[`am (0x~~~x~~~~~lj(B(0~~(B(0mqk~x(B(0x~~xlqqk(B(0qj~~l(B (0mqqwj~lqqqj(B(0k~l(B(0x~xlj~~mj~~mqj~~~~x(B(0x~~x(B(0lqj~x(B(0x~xx~(B)(0~~~~~~~~~~~~x(B(0lj~~x(B(0x~~~mklqk(B(0x~mj~~~~~~~(B%)(0~~~~lj(B (0lqj~~~x(B(0x~~~(B@(0mj~mk(B(0x~~~~~(B)(0~(B*`a(0~~~~~~~~x(B (0lj~~~~~mqk(B(0lj~~~~(B@(0~~~x(B(0mk~~~~~~~(B%(0~~~~~~~x(B (0x~~~~~~~~mqqqj~~~~~~~~~mwqqqk(B(0lqqqqk(B(0lqvq~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~~~~~~~~(B)(0~(B)(0~~~~x~~~mqj~~~~mqk(B(0j~~~(B((0~~~~~~~~~~~~~~~x(B (0mk~~~~~~~~lqk(B((0~~(B)(0~~~~~~~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~~~x(B (0x~~~~~~~~x(B(0mk~~lqqk~(B@*(0~~~~~~~lqk~~~~x(B(0mqk~~`a>lk~x~x~~~~~~~~~~x(B (0mqk~lk~lqj(B(0mqqj(B(0mk~lk~lqqqqj(B(0mqk~lj(B(0mqqjmqvqvk~lk~lk~lqj(B(0mq(B(0mqj(B(0mqjmqj(B(0mqj(B(0mqj(B(0qj(B(0qj(B [Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:11 $:863 HP:34(54) Pw:35(35) AC:10 Xp:8/1839 T:3130`a(0~(B@)(0~(B)(0~(B)(0~(B)`a/ [Seahorse17 the Investigator ]  HP:31  T:3131(0~(B@@`a F (0~~~~(B(0~(B(0~~~~~~~~~~~(B@(0~(B(0~~(B(0~~(B@)(0~(BThe soldier picks up a crossbow. T:3132`aIR 3(0~(B(0~(B (0~~~~(B@ (0~(B)@@(0~~(B(0~(B(0~~~~~~~~~~~(B(0~~~(B`aw% T:3133`a )(0~(B@`a'_The soldier picks up a crossbow bolt. T:3134(0~(B@`a  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `a+(0qk(B(0~x(B(0~~x(B Pw:30In what direction? `ajB(0q(B(0q(BThe sleep ray hits the soldier.(0q(B(0q(BThe sleep ray hits the soldier.(0q(B(0q(B(0q(B(0q(B`a[Seahorse17 the Investigator ]  HP:32 T:3135(0~~(B)(0~(B@(0~(B@(0~(B`aG `aĥ La - a blessed silver saber named Grayswandir (weapon in hand).`a}+ T:3136(0~(B@(0~(B(0~(B(0~(B(0~~~(B`aF ?You hit the soldier! T:3137`a\`a\?You hit the soldier! T:3138`ak `a TYou kill the soldier!/1894%`a@(0~(B(0~(BThere are several objects here. T:3139`av3 Pick up what?  Weapons a - a crossbow Armor b - an etched helmet c - a large shield d - a ring mail Comestibles e - a food ration f - a K-ration(end) `a5 +`a+`a& (0qk(B(0~x(B(0~~xqqk(B(0q~~~~~xlqqk(B(0qj~~l~~mj~~mqj~~~~x(B)(0~~~~~~~~~~~~x(Bi - an etched helmet.`a& R - a food ration.[Seahorse17 the Investigator ]  HP:33 Pw:32 T:3140@`a^n T:3141@[(0~(B`a& "You hit the soldier.`aFMYou hit the soldier! T:3142`aMYou hit the soldier! T:3143`a# 0You hit the soldier.`aZYou are beginning to feel hungry. Hungry`a<_You kill the soldier!/1949 T:3144)`aϞ(0~(B@(0~(B(0~(B(0~(B(0~(BThere are several objects here.`a`r Pick up what?  Weapons a - a crossbow bolt b - a pole cleaver Armor c - a dented pot d - a pair of walking shoes e - a small shield f - a ring mail Gems/Stones g - a worthless piece of white glass(end) `aFP+`a)G +`a~ (0qk(B(0~x(B(0~~xqqk(B(0q~~~~~xlqqk(B(0qj~~l~~mj~~mqj~~~~x(B)(0~~~~~~~~~~~~x~~~~~~(B%)(0~~~~lj(Bj - a pair of walking shoes.l - a small shield.[Seahorse17 the Investigator ]  HP:34 T:3145@`a(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B`aC .What do you want to eat? [drR or ?*] `a Comestibles d - 4 uncursed food rations r - 2 carrots R - 3 food rations(end) `a` +This food really hits the spot! T:3146`aa o T:3147 T:3148 T:3149`ata 4You finish eating the food ration.`as <[Seahorse17 the Investigator ]  HP:35 T:3150(0~(B(0~(B@ (0~~~~~~~(B(0~(B(0~(B(0~~~~(B(0~(B`a9J T:3151(0~m(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~(B(0~(B`aP T:3152(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B`af (0~(B(0~~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B`a^ @ T:3153(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~(B`aF T:3154(0k(B(0x(B(0~(B(0l(B(0~(B(0x(B(0l(B(0x~(B(0~x(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B`aOL[Seahorse17 the Investigator ]  HP:36 T:3155(0l(B(0x(B(0x(B(0x(B(0~(B(0~(B@(0m(B(0~(B(0j(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B`a@ T:3156(0~m(B(0~(B(0~l(B@(0~(B(0~~(B(0~(B`aP T:3157(0~(B@(0~(B(0j(B(0~~(B(0~(B`a  T:3158(0qk(B@(0~x(B(0~(B(0k(B(0x(B(0~(B(0~(B(0~(B(0~(B `a`) T:3159(0~(B@(0~(B(0~(B(0~~(B(0~m(B(0~~(B(0~(B(0~(B(0~(B(0qq(B `ar[Seahorse17 the Investigator ]  HP:37 Pw:34 T:3160(0~(B(0~~(B(0~(B(0~~(B@(0~(B(0x(B(0x~~(B(0x~(B(0mq(B `a' T:3161(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B@(0~~(B(0~(Bd(0~(B(0qqq(B `ai  T:3162(0~~(B(0~(B(0qk(B@d(0m(B(0~(B(0~(B(0j(B `aYou hit the warg.The warg bites![Seahorse17 the Investigator ]  HP:29  T:3163 `aR-You hit the warg! `aThe warg bites![Seahorse17 the Investigator ]  HP:21  T:3164 `a+>-You hit the warg! `az>The warg bites![Seahorse17 the Investigator ]  HP:13 [Seahorse17 the Investigator ]  HP:14 T:3165`aܴ T:3166(0~~(B@d(0~(B(0~(B`a]  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) `aX+(0qk(B(0~x(B(0~~x(B Pw:29In what direction? `a^ \The sleep ray hits the warg.\\The sleep ray bounces!/`a o T:3167d(0~(B(0~(B(0q(B`a `a]!KYou kill the warg!/1999(0~(B`a T:3168(0~~(B(0~(B@(0~(B`ac  T:3169(0~(B(0~(B(0~(B(0j(B@(0l(B`a&[Seahorse17 the Investigator ]  HP:15 T:3170(0qj(B(0~x(B(0~~~l(B(0~(B@`am T:3171(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B@`a(0l(B(0~(B(0~(B(0~(B@A little dart shoots out at you!`a You are hit by a little dart.[Seahorse17 the Investigator ]  HP:14 T:3172`aS  T:3173(0~(B(0~(B@(0~(B(0~~(B^(0qqj(B`a$(0qk(B(0j~m(B(0qj~~~(B(0j~~~(BG(0~(B@(0~(BThe gnome hits![Seahorse17 the Investigator ]  HP:10  T:3174`a( `ah) RYou kill the gnome!/2006%`a{s(0~(B(0qk(B(0~(B(0l(B(0~(B@(0~(B(0~(B(0j(B(0~~~~(BYou see here a gnome corpse.[Seahorse17 the Investigator ]  HP:11 T:3175`aAq  T:3176(0l(B(0~(B(0x(B@(0x(B%(0~x(B(0~(B(0m(B`aN(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(B<(0~(B(0lj(B`a>k  T:3177(0l(B(0~(B(0~(B(0~(B@(0~~~(B(0v(B(0~(B`aDc(0l(B(0~(B(0~(B(0~(B@(0x~(B(0x(B(0x~~(B(0mqqj(B`a&You climb up the stairs.--More--`a (0lq(B(0lq(B(0lqqk(B(0lqj~m(B(0j~m(B(0lqk(B(0x~(B^(0mk(B(0lj~~~~m(B(0lqk(B(0~~~mqj~mqk(B(0lj~~~x(B(0x~~~~~~mk(B(0lj~mqk(B(0~~~~~~~~x(B(0x~~~~x(B(0k~~~~~(B((0mk(B(0lqj~~~~mk(B(0lq(B(0~~~~~~~x(B(0lj~~~qu(B(0x~~~~~~~mqqqqqqqk(B(0x~~~~~~~x(B(0lj~(B(0~~~~~~(B##(0k(B(0x[38`a/ ;5;0m~~~~~x(B(0tq~~~~~~~~~~~(B%(0~~mk(B(0x~~~~~lqj(B(0lqqk(B(0~~llqq~~~~~~~(B#(0qqk(B(0mk~x~lj(B(0lqj~~~~~~~lqqqqqk~~mqqqk(B(0x~~~~~x(B(0x~~x(B(0lq~mu~~~~~~~~~~~~x(B(0x~tqj(B(0x~~~~~~~~(B^(0mk(B(0mk~~~~~mk(B(0mqqk~lj(B(0lj~~mqj~~~(B#(0~q~~~~~~~~~~x(B(0x~x(B(0j~~~lqk[38;`a 5;0m~~~~mk(B(0mqk~~~~mqk(B(0lj~x(B(0lqqj~~~~~~~~~~~~~~~~~~~~~~x(B(0lj~x(B(0~~~lq(B(0mk~~~~mk(B(0mqk~~~~mqk(B(0x~(B@(0x(B(0x~(B%(0~~~~~~~~~~~~~~~~~~~~~l(B(0x~~x(B(0x~~(B(0x~~~~~mk(B(0mk~~~~~x(B(0x~lj(B(0x~~~~~lq~~~~~~~~~~~~~~~~x(B(0x~lj(B(0x~(B(0mk~lq~~mqk(B(0x(B(0mk~~x~x(B(0x~x(B(0mk`a ~~~lu~~~~~~~~~~~~~~~~~x(B(0x~x(B(0mq(B(0lqnqu~~~~~x(B(0~~x(B(0mqqu~x(B(0x~x(B(0lqj~lqjj~~~~~~(B#(0~~~~~~~~lqj(B(0x~x(B(0lqqj~mqj~~~~~~~~~x(B(0x~mqqu~x(B(0x~~~x~~~~~~~~l(B##(0~~~qqqqvqqqqqqqj~x(B(0x~~~~~~(B<(0~~~~~~~lqj(B(0x~~~~x~x(B(0x~lqj~~~lqk~~m(B#(0j~~~~~~~~~~~~~~~~~x(B(0x`a@ (B*(0~~~~~~~~~~~~lj(B(0mqk~(B%(0~~mqj(B%(0mj~~~~x(B(0x~~~~~~~qqqqqqqqqqqqqq~m(B(0mk~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mk~~~~~~~(B(0~~(B(0mqk~~~~~~~~lqj(B(0x~~~~lqqk~~~~lqj(B(0mk~x~~~~x(B(0k~~~l(B(0mk~x~lk~lj(B(0mqqqqj(B(0mqk~~x(B(0mqvk~lqj(B(0x~~lj(B(0mqvqj(B(0qj(B(0mqqj(B(0mqj(B(0mqqj`a (B[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:10 $:863 HP:11(54) Pw:29(35) AC:10 Xp:8/2006 T:3177`a "  T:3178`a !(0~(B(0~~~(B(0~~~(B(0~(B>@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`ap T:3179(0~(B(0~(B(0~(B(0~(B@`ax@(0~(B@(0~(B`a=[Seahorse17 the Investigator ]  HP:12 Pw:30 T:3180(0~(B@(0~(B`a}p T:3181(0~(B@((0~(B(0~~(B(0~~(B`a(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(B@(0~~~(B`a_  T:3182(0~(B@(0~(B(0~(B(0~(B `aD T:3183@(0~(B `av(0~(B(0~(B@(0~(B(0~(B `aR T:3184(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B `a' *[Seahorse17 the Investigator ]  HP:13 T:3185@(0~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~~~(B `a2 T:3186(0~~~~(B(0~~~(B(0~~~(B(0~~(B@(0~(B!`a(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~~(B(0~(B(0~(B(0~(B!`aUY T:3187(0~(B(0~(B(0~(B@(0~(B(0~(B!`ah m(0~(B(0~~(B(0~(B@(0~(B!`aW T:3188(0~~(B(0~~(B@(0~(B(0~(B"`a>(0~~(B(0~(B@(0~(B(0~(B"`ay T:3189(0~~(B(0~(B@(0~(B(0~(B"`a (0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B"`a;[Seahorse17 the Investigator ]  HP:14 T:3190(0~(B@(0~(B(0~(B(0~(B(0~(B#`aQ T:3191(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B#`aY T:3192(0~~~~~~~~~~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B#`aN(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~(B#`a: 3 T:3193(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B#`an(0~(B@(0~(B(0~(B(0~(B$`al T:3194(0~(B@(0~(B(0~(B$`a[Seahorse17 the Investigator ]  HP:15 T:3195(0~(B(0~(B@(0~(B(0~(B(0~~~(B$`al T:3196(0~~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B$`a?  T:3197(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Boo(0~~(B(0~~(B(0~(B$`a @(0~(Bo(0~(B(0~~~(B(0~(BThe hill orc throws a crude dagger!The crude dagger hits the hill orc.)o$`a DThe hill orc wields a curved sword!--More--%`a* T:3198%`a^(0~(B@(0~(B(0~(B(0~~~(B(0~(B%`a{The hill orc wields a curved sword!o(0~(Bo&`a?  T:3199(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B)(0~~(B(0~~(B(0~(B'`aN[Seahorse17 the Investigator ]  HP:16 Pw:31 T:3200(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(B'`a T:3201(0~(B(0~(Bo(0~(B@(0~(B(0~~~(B'`a=< *(0~(Bo(`a$ T:3202(`a[ oThe hill orc throws a crude dagger!The crude dagger hits the hill orc.)(`a o)`a  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) *`aV+(0lqqk(B(0lqk(B(0x~(B^(0mkmqj~mqk(B(0lj~~~x~~~~~~x(B(0x~~~~x~~~~~~x(B(0lj~~~qu~~~~~~(B##(0k(B(0x~~~~~xq~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~~x(B(0x~tqj(B Pw:26In what direction? *`a+# ^(0q(B(0q(B(0q(BThe sleep ray hits the hill orc.(0q(BThe sleep ray hits the hill orc.(0q(B(0q(B(0q(B(0q(B(0q(B*`a|# R T:3203(0~~~~~(Boo(0~~(B+`a4 +`a2(0~(B(0~(Bo@(0~(B(0~(B(0~~~(B+`a# T:3204(0~~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B,`a7 Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) ,`a+(0lqqk(B(0lqk(B(0x~(B^(0mkmqj~mqk(B(0lj~~~x~~~~~~x(B(0x~~~~x~~~~~~x(B(0lj~~~qu~~~~~~(B##(0k(B(0x~~~~~xq~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~~x(B(0x~tqj(B Pw:21In what direction? ,`a (0q(BThe sleep ray hits the hill orc.(0q(BThe sleep ray hits the hill orc.(0q(BThe sleep ray hits the hill orc.(0q(B(0q(B,`a [Seahorse17 the Investigator ]  HP:17 T:3205(0~~(Boooo,`av -`a#You kill the hill orc!/2021  T:3206o%(0~(B-`a oThe hill orc picks up a cursed curved sword.o(0~(B.`a T:3207(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(B/`a(0~(B(0~(B%o(0~(B@(0~(B(0~~~(B0`a$ T:32080`aoThe hill orc picks up a crude dagger.The hill orc wields a cursed curved sword!--More--1`aH* T:32091`a  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) 2`a\+(0lqqk(B(0lqk(B(0x~(B^(0mkmqj~mqk(B(0lj~~~x~~~~~~x(B(0x~~~~x~~~~~~x(B(0lj~~~qu~~~~~~(B##(0k(B(0x~~~~~xq~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~~x(B(0x~tqj(B Pw:16In what direction? 2`a(0q(B(0q(BThe sleep ray hits the hill orc.(0q(BThe sleep ray hits the hill orc.(0q(B2`aa PThe sleep ray hits the hill orc.ooo(0~(B2`a\ 2`a\[Seahorse17 the Investigator ]  HP:18 T:3210(0~(Bo@(0~(B(0~(B(0~~~(B2`aS rYou kill the hill orc!/2036  T:3211%3`a698(0~~~(B(0~~~(B(0~(B@(0~(Bo(0~~~(B(0~~(B Things that are here: a hill orc corpse an iron skull cap a cursed curved sword--More--3`af(0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x(B T:3212(0~(Bo(0~(B4`a  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) 5`an+(0lqqk(B(0lqk(B(0x~(B^(0mkmqj~mqk(B(0lj~~~x~~~~~~x(B(0x~~~~x~~~~~~x(B(0lj~~~qu~~~~~~(B##(0k(B(0x~~~~~xq~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~~x(B(0x~tqj(B Pw:11In what direction? 5`a(0q(BThe sleep ray hits the hill orc.(0q(BThe sleep ray hits the hill orc.(0q(BThe sleep ray hits the hill orc.(0q(B5`aN--More--5`a ? T:3213oooo6`a!=You hit the hill orc!o6`a LYou hit the hill orc! T:32147`a&y 7`aayYou kill the hill orc!/2051o[o(0~(B7`aM 8`a"  Pick up what?  Weapons a - a cursed curved sword Armor b - an iron skull cap Comestibles c - a hill orc corpse(end) 9`a{(0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x~~~~~x(B(0lj~~~qu~~~~~(B##(0k(B(0x~~~~~x~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~x(B(0x~tqj~~~~~~~~~~x(B(0x~x(B9`a O[Seahorse17 the Investigator ]  HP:19 T:3215(0~~~(B(0~~~(B(0~(B%@(0~(B(0~~~(B(0~~(B:`abO T:3216o(0~(B:`a0 DoThe hill orc picks up some gold.:`a VThe hill orc picks up an iron skull cap. T:3217<`a  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) =`aWq+(0lqqk(B(0lqk(B(0x~(B^(0mkmqj~mqk(B(0lj~~~x~~~~~~x(B(0x~~~~x~~~~~~x(B(0lj~~~qu~~~~~~(B##(0k(B(0x~~~~~xq~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~~x(B(0x~tqj(B Pw:6(35) AC:10 Xp:8/2051 T:3217In what direction? =`ayA(0q(B(0q(BThe sleep ray hits the hill orc.(0q(BThe sleep ray hits the hill orc.(0q(BThe sleep ray misses the hill orc.(0q(B--More--=`a>(0~(Booooo%=`a +(0~~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B Things that are here: a hill orc corpse an iron skull cap a cursed curved sword--More-->`a*G(0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x(B T:3218>`a You kill the hill orc!/2066  T:3219o(0~(B[?`a-n[Seahorse17 the Investigator ]  HP:20 Pw:9 T:3220?`a?(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B@%o(0~~(Bo(0~~(B(0~~(B(0~(B?`a?mThere are several objects here. T:3221(0~(Bo@`ag @`a (0~(B(0~~~~(B(0~~~(B(0~(B(0~(B[@(0~(B(0~~(B^(0~~(B(0~~(B(0~(B Things that are here: a hill orc corpse an iron skull cap a cursed curved sword--More--A`a;Y(0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x(B T:3222(0~(BA`a q(0~~~(B(0~~~(B(0~(Bo%@(0~(B(0~~~(B(0~~(BThe hill orc picks up some gold.The hill orc picks up an iron skull cap.--More--B`aL B`a $ T:3223B`aP T:3224)oC`aYou kill the hill orc!/2081 [Seahorse17 the Investigator ]  HP:21 T:3225o)C`a(0~~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(BC`a[There are several objects here. T:3226(0~(BD`ao&oD`a\ $ T:3227E`axQO T:3228(0~(BoE`aST T:3229(0~(BoE`a@ [Seahorse17 the Investigator ]  HP:22 T:3230(0~(BoF`al8 T:3231(0~(BF`aEoThe hill orc picks up a crude dagger.G`aALYou hit the hill orc. T:3232G`a/You hit the hill orc!G`aACThe hill orc wields a crude dagger!--More--H`a_ I`a[You kill the hill orc!/2096 T:3233)I`ah (0~(B(0~~~~(B(0~~~(B(0~(B(0~(B@)(0~(B(0~~(Bo(0~~(B(0~~(B(0~(BI`a IThere are several objects here. T:3234J`a a[Seahorse17 the Investigator ]  HP:23 T:3235K`ax$ T:3236K`au( XYou hit the hill orc!The hill orc swings his curved sword.K`a( The hill orc hits![Seahorse17 the Investigator ]  HP:12  T:3237L`af L`a7g _You kill the hill orc!/2111 T:3238%M`aƙ K Pick up what?  Weapons a - an arrow b - an arrow c - a cursed crude dagger d - a crude dagger Armor e - an iron skull cap Comestibles f - a hill orc corpse(end) N`al (0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x~~~~~x(B(0lj~~~qu~~~~~(B##(0k(B(0x~~~~~x~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~x(B(0x~tqj~~~~~~~~~~x(B(0x~x~~~~~~~~~~x(B(0lj~x~~~~~~~~l(B(0x~~x~~~~~~~~x(B(0x~lj(BP`a*d@)(0~(B(0~(B(0~~~(B(0~(B Things that are here: a hill orc corpse a lamp an iron skull cap a curved sword--More--Q`a(0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x~~~~~x(B(0lj~~~qu(B T:3239S`aR Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) U`aR+(0lqqk(B(0lqk(B(0x~(B^(0mkmqj~mqk(B(0lj~~~x~~~~~~x(B(0x~~~~x~~~~~~x(B(0lj~~~qu~~~~~~(B##(0k(B(0x~~~~~xq~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~~x(B(0x~tqj(B Pw:4In what direction? U`a (0x(B(0x(BThe sleep ray hits the hill orc.(0x(B(0x(B(0x(BU`a [Seahorse17 the Investigator ]  HP:13 Pw:6 T:3240(0~(Bo(0~(B(0~(B(0~(BV`ag Pick up what?  Weapons a - a curved sword Armor b - an iron skull cap Comestibles c - a hill orc corpse Tools d - a lamp(end) W`aN+W`a6o (0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x~~~~~x(B(0lj~~~qu~~~~~(B##(0k(B(0x~~~~~x~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~x(B(0x~tqj~~~~~~~~~~x(B(0x~x~~~~~~~~~~x(B(0lj~x~~~~~~~~l(B(0x~~x(BW`ao Hn - a lamp. T:3241@X`amY X`aY ?You hit the hill orc! T:3242Y`ab Y`abXYou kill the hill orc!/2126%Y`at O@%(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a hill orc corpse a milky potion an iron skull cap a jeweled wand--More--Z`a (0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x~~~~~x(B(0lj~~~qu(B T:3243[`a Pick up what?  Armor a - an iron skull cap Comestibles b - a hill orc corpse Potions c - a milky potion Wands d - a jeweled wand(end) [`a* +]`a+]`a(0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x~~~~~x(B(0lj~~~qu~~~~~(B##(0k(B(0x~~~~~x~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~x(B(0x~tqj~~~~~~~~~~x(B(0x~x~~~~~~~~~~x(B(0lj~x~~~~~~~~l(B(0x~~x(BYou have a little trouble lifting o - a milky potion.You have a little troubl]`agie lifting w - a jeweled wand.@ Burdened--More--^`a Your movements are slowed slightly because of your load. T:3244o^``aM Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) a`ax)+(0lqqk(B(0lqk(B(0x~(B^(0mkmqj~mqk(B(0lj~~~x~~~~~~x(B(0x~~~~x~~~~~~x(B(0lj~~~qu~~~~~~(B##(0k(B(0x~~~~~xq~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~~x(B(0x~tqj(B Pw:1In what direction? b`a \The sleep ray hits the hill orc.\The sleep ray bounces!///b`ad :The sleep ray bounces!\b`a [Seahorse17 the Investigator ]  HP:14 T:3245o(0m(B(0~(B(0~(B(0x(B(0k(Bd`a d`a5_You kill the hill orc!/2141 T:3246[d`al t(0k(B@%(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B Things that are here: an iron skull cap a curved sword 28 gold pieces--More--e`a6 G(0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x(B T:3248e`a*  Pick up what?  Coins $ - 28 gold pieces Weapons a - a curved sword Armor b - an iron skull cap(end) f`a+f`a^ d(0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x~~~~~x(B(0lj~~~qu~~~~~(B##(0k(B(0x~~~~~x~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~x(B(0x~tqj~~~~~~~~~~x(B(0x~x(B $:891You have a little trouble lifting $ - 28 gold pieces.@g`a  T:3249[(0~~~~~(B@(0~(B(0~~~(B(0~(B(0~(Bh`acvYou hit the hill orc![Seahorse17 the Investigator ]  HP:15 T:3250h`a  /You hit the hill orc!h`a TThe immobile hill orc seems to flinch. T:3251j`a٬ j`aWZYou kill the hill orc!/2156%j`aP&(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B Things that are here: a hill orc corpse a scroll of identify an iron skull cap a curved sword--More--k`aq (0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x~~~~~x(B(0lj~~~qu(B T:3253k`a " Pick up what?  Weapons a - a curved sword Armor b - an iron skull cap Comestibles c - a hill orc corpse Scrolls d - a scroll of identify(end) m`ar+n`a׭(0lqqk(B(0lqk(B(0x~(B^(0mkqj~mqk(B(0lj~~~x~~~~~x(B(0x~~~~x~~~~~x(B(0lj~~~qu~~~~~(B##(0k(B(0x~~~~~x~~~~~~~(B#(0qqk(B(0mk~x~lj~~~~~~~~~~x(B(0x~tqj~~~~~~~~~~x(B(0x~x~~~~~~~~~~x(B(0lj~x~~~~~~~~l(B(0x~~x(Bn`ayxYou have a little trouble lifting A - a scroll of identify. T:3254@o`a Tp[Seahorse17 the Investigator ]  HP:16 T:3255%@(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(Bo`a҈ T:3256(0~~(B(0~(B@(0~(Bo`aD  T:3257(0~(B(0~~(B(0~(B@(0~(Bo`a (0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(Bp`am T:3258  T:3259(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~(B(0~(Bp`a](0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~(B@(0~~(B(0~(B(0~(B(0~(Bp`a [Seahorse17 the Investigator ]  HP:17 Pw:4 T:3260(0~(B@(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~(Bq`aQ T:3262(0~(B(0~(B(0~~~~~(B@(0~~~(Bq`av &You climb up the stairs.--More--q`a} (0q(B(0lqk(B(0~~mk(B(0lj~mqk(B(0x~~~mk(B(0lqqqq(B(0x~~(B<(0~mk(B(0x~~~~mkx~l(B(0lqqqk(B(0k~x(B(0mj~~~~~(B(0x~(B[(0~~~mqqqq(B(0mqqk~~xx~mklj~~~mklj~mk(B(0~~~~~~~~~(B(0mqk~~~(B%(0~~~~x(B(0x~~mj~~mj~(B((0~~~mj~~~mk(B(0k~~~~~~~~~~(B(0mk`ac~ m~~~~~~~x(B(0lj~~~~~~~~(B#(0~~~~~~~~~~x(B(0x~~~~~~~~~~~mk(B(0mqk~~~~~x(B(0lj~~~lqk~x~tqqk~~~~~~qj(B(0x~~~~~~~~~~~~mk(B(0x~~~~lj(B(0lj~~~lj(B(0x~x~mqqnqqk~x~~(B(0x~~~~~~~~~~~~~mk(B(0x~x~~mk(B(0lj~~~~x(B(0x~~~~~~x(B(0mqnqqk(B(0lj~~~~lqk~~~~~~~mk(B(0x~~~mqk(B(0x~~~~~x(B(0k~~~~q`a~ ~mk(B(0lj~~x(B(0x~~~~~mqj~~~~~~~~mqqj~(B(0x~~~~~x(B(0x~~~~lj(B(0qqqk~~x(B(0x~~~mqk(B(0mk~~~~~~~~lqk~lk~~~~~~l(B(0mk~~~~mqwqj(B)(0~~~x(B(0x~~mqkx~~~~~mq(B(0j~~~~~~qwj(B(0mqjmqqk~~~m(B(0mk~~~~~x~~~~~lnqqj~mk(B(0mk~~~mj~~~~~~~x(B(0~x~lk~~mk(B(0x~x(B(0~(B`a~ m(0x~~~~(B%(0x~~~~~xx~~~~~mwqkx~q~~~~~~~~~~x(B(0x~xx~(B*(0~x(B(0x~mkk~mq(B###(0~~~~~x~~ljx~~~~~~x~mj~~~~~~~~~~~~x(B(0x~~lj(B(0lj~~mj~~~(B###(0~~~~lvqqj(B(0mk~~~~~~~~~(B)(0~~~~~~~~~~~m(B(0x~lj(B(0lj~~~~~~~~(B#(0j~~~~~x(B(0mk~~lqk~~~~~~~~~~~~~~~~x(B(0q(B(0xq`ab `[m~~~~~(B@(0~~q(B)(0~~(B#(0q(B#(0qj(B(0mqqj(B(0mqk~~~~~~lk~lqk~lj(B(0mk~~~~~~~~~(B##(0j(B#(0mqqk~lqjmqj(B(0mqj(B(0mqqqqqqqq(B## [Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:9 $:891 HP:17(54) Pw:4(35) AC:10 Xp:8/2156 T:3262 Burdenedq`aG "  T:3263t`aJAWhat do you want to use or apply? [f-hknsw-zKLTY or ?*] u`a:hN Wands h - a short wand w - a jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand T - a wand of striking Y - a jeweled wand Tools k - an uncursed key n - a lamp s - an uncursed sack containing 13 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones f - a luckstone g - an uncursed touchstone(end) w`aU +(0qqqk(B(0k~x~~~mklj~mk(B((0~~~mj~~~mk~~~~~~~~~~xqqk~~~~~~qjqqnqqk~x~~~~x(B(0mqnqqk~~mk(B(0lj~~xk~~x(B(0x~~~mqkx~~mqkx~~~~~mqmk~~~mj~~~~~~~xkx~q~~~~~~~~~~xmj~~~~~~~~~~~~x~~(B)(0~~~~~~~~~~~m~~~~~~~~~~~~~~~x(Bw`aP Your lamp is now on. T:3264(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(By`a#4[Seahorse17 the Investigator ]  HP:18 T:3265(0~x(B(0~(B(0~(B(0~(B@(0~(B>(0~~(By`aN[  T:3266(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bz`a T:3267(0~(B#(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bz`a\W T:3268#(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(Bz`ay ` T:3269(0~~~(B#(0~~(B(0~~(B@(0~(B(0~(B#(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B{`aBm[Seahorse17 the Investigator ]  HP:19 T:3270(0~~~(B#(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~(B(0~(B{`a?3 T:3271  T:3272(0~~(B(0~(BG(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{`a(0~(B#(0~(B#@(0~(B(0~(B(0~(B|`aaYou kill the gnome!/2163 T:3273*|`av(0~~(B##(0~(B#(0~(B#(0~(B@(0q(B(0~(B(0~~(B(0~~(B|`aeThere are several objects here.[Seahorse17 the Investigator ]  HP:20 T:3275}`a1R Pick up what?  Weapons a - 9 darts b - a broad pick c - a broad short sword Armor d - a pair of hard shoes e - a hooded cloak Gems/Stones f - a worthless piece of violet glass(end) }`aU(0qqqk(B(0k~x~~~mklj~mk(B((0~~~mj~~~mk~~~~~~~~~~xqqk~~~~~~qjqqnqqk~x~~~~x(B(0mqnqqk~~mk(B(0lj~~xk~~x(B(0x~~~mqk(B~`a T:3276(0~~~(B(0~(B#(0~(B*@*(0~(B(0~(B(0~(B~`ab (0~~(B)(0~~(B(0~(B@(0j(B(0~(B(0~~(B(0~~(B(0~(B~`a  T:3277(0~~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B`ah$ T:3278(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B`a?(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B`a\M[Seahorse17 the Investigator ]  HP:21 Pw:7 T:3280(0~(B(0~(B[@(0~(B(0~(B(0~(B(0~~(B(0~~(B`a  T:3281(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B`aPq@(0~(B(0~(B(0~(B`a&You climb up the stairs.--More--`am(0lqk(B(0j~mqk(B(0lqqk(B(0lqqk(B(0~~~~mk(B(0lqqlqqklqqqk(B(0lqqqj~~mqk(B(0lj~(Bh#(0lq~~~~x(B(0x~~x~~mj~~~mqqqqj~~~~~~~~x(B(0qqk(B(0x~~~mk(B(0lq(B#(0j~~~~~x(B(0x~~~~~~~~(B))(0~~~~~(B%(0~~x~~~~~mqqk(B(0~~mk(B(0x~~~~mqqklqqk(B(0lqwj~x~~~~~qqqkx~~~~~~~lk~~~lqqqqqu~qqq~~~~mqj[1`am~~~x(B (0lqwqqk(B(0lqn(B#(0~~~~~~mj~~x(B(0lj~x~~~~~~~~~~~xmqk~~~~ljx~~lj(B(0x~~~~~~~~~~~~~lj(B (0lj~x~~mqj~(B#(0j~~~~~~~~~~x(B#(0qj~~~~~~~~(B#(0~~~x~mqqvq~~~mqvqqvk(B(0lj~qqq~~~~~~~~qu(B (0x~~~~~~~~~~~~~~q~~~~~~mk(B(0x~~~~~~~~~lv(B#(0~lu~~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~~~~~~x(B (0mq(B#(0k~x~~~~~~~~~~~~~~~~~mqj~~~~~~lqqj`a'(B(0m(B#(0jmqqqqk(B%(0lqqqqqqk~x(B(0x~~~~~~~~~~~~~~~x(B(0mqv(B#(0k~x~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqx~x(B(0lqu(B((0mqk(B(0x(B*(0~~~~~lk~~~~~lqj(B(0mqvqk~~~~~~~~~~~~~~~~~~~~mqwqk(B(0x~~x~x(B(0lj~x~~~mkx~~~~~~xmqk~~lj(B(0mk~~~~~~~~~~~~~~~~x~~~~x~mqk(B(0x~~~~mqqqj~~~~~~~xmk~~~~qnqqnk~x(B(0lqk(B[15;14`ajH(0mk~~~~~~lqqk~lk~lvqk~~~~~~mqk(B(0k~(B[(0~~~~~~~~~~~~~x(B(0x~(B<(0~~~x~~xx~mqk(B(0lj~mk(B(0lqqqj~~~~~lj(B(0mqjmqj(B(0x~~~~~~~~m(B##(0~~~~(B)(0~~~~~~~~ljlj~~~~~~~~mj~~~mqk(B(0x~~~mqj~~~~~~~~~x(B(0mqqqk~~~~~xlj~~qk~~~~~~~~~~mkx~~~~~(B)(0~~~~~~~~~~x(B(0k~~~~~~lqk(B@(0~~~lj(B(0j~~~~ljx~~~~x[`a38;5;0m~~~~~~~~~~~xx~~(B%(0~~~~q~~(B*(0~lk~~x(B(0mqqk~~~x(B(0x~~~lj(B(0~~~~~x(B(0mk~~~~~~~~~~~~~~ljmqqk~~~~~~~~~x(B(0qqj(B(0x~~lj(B(0mk~~x(B(0~~lqqj(B(0x~~~~~~~~x~lk~lj(B(0x~~~~~~~~~x(B(0mqqj(B(0mqqj(B(0mqqj(B(0mk~lk~x~lvqjmqj(B(0mqk~lqk~lqj(B(0mqjmqvqj(B(0mqj(B(0mqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:1`a!O1 Lawful Dlvl:8 $:891 HP:21(54) Pw:7(35) AC:10 Xp:8/2163 T:3281 Burdened`a "  T:3282`atv T:3283(0~(B(0~(Bh(0~~(B(0~(B#(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@>`a|Y  T:3284(0~(B#(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B`a= F[Seahorse17 the Investigator ]  HP:22 T:3286(0~(B(0~~(B(0~~(B(0~(B(0~~~(Bh(0~~(B(0~~~~~~(B(0~~~~~(B#(0~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~~(B@(0~(B(0~~(B`ai T:3287(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B@(0~~~~~(B(0~(B`ax(0~(B(0~~(B(0~(B(0~~(B(0~(B#(0~(B(0~(B(0~~~~~~(B#(0~(B(0~~~(B#(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B`aOf 1[Seahorse17 the Investigator ]  HP:23 T:3290(0~~(Bh(0~(B(0~(B(0~~~~~~~(B(0~(B(0~(B(0~~~~(B#(0~(B (0~(B(0~(B(0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`af (0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B`aRh (0~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B`ai ,[Seahorse17 the Investigator ]  HP:24 T:3295(0~(B(0~(B(0~(B#(0~(B(0~(B(0~(B#(0~(Bh(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~(B# (0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~~~(B(0~~~(B`al [Seahorse17 the Investigator ]  HP:25 Pw:8 T:3300(0~~(B(0~~~~(B(0~(B#(0~~~~~(B(0~~~(B(0~~~~~(B#(0~~~~(B(0~~~~~~(B(0~~~~(B#(0~~~~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~~~~~(B@(0~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B`a T:3301#(0~(B (0~~~~~~~~~~~(B(0~~~~~~(B@(0~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~~(B`a~ T:3302(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~~~~~~~~~(B@(0~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B`a V T:3303(0~~~~(B#(0~~(B@(0~(B(0~(B(0~~~~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~~(B`as [Seahorse17 the Investigator ]  HP:26 T:3305(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B`an T:3306(0~(B(0~(B@(0~(B#(0~(B(0~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~(B`aC(0~(B#(0~(B@k(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~(BThe kobold shoots an arrow!))#You are hit by an arrow.)#`aաy[Seahorse17 the Investigator ]  HP:25  T:3307@`aX  T:3308)@k#(0~(B(0~(B(0~(B(0~(B(0~(B`a? T:3309(0~(B@(0~~(B(0~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B`aP You kill the kobold![Seahorse17 the Investigator ]  HP:26/2169 T:3310)`a(0~(B(0~~(B(0~~~~~~~(B(0~(B(0~~~~~~~(B@(0~~~(B#`a+JThere are several objects here. T:3312`a Pick up what?  Weapons a - 9 arrows b - a bow c - 8 darts Armor d - a pair of hard shoes e - a hooded cloak(end) `a (0lqqk(B(0lqqqj~~mqkqqj~~~~~~~~x(B(0qqk~~(B%(0~~x~~~~~mqqk(B(0~~mkqqqqqu~qqq~~~~mqj~~~x(B(0x~~~~~~~~~~~~~lj(B(0lj~qqq~~~~~~~~qu(B(0lj~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~x(B`a] T:3313(0~(B(0~(B(0~~(B(0~~~~~~~(B@(0~~~~~~(B)`aŻ8 T:3314(0~(B(0~(B#@(0~(B(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~(B(0~~(B`a$ [Seahorse17 the Investigator ]  HP:27 T:3315(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B#(0~(B(0~(B(0~~~(B(0~~(B(0~~(B`a? T:3316(0~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~~~~~~~~(B#(0~~~(B@(0~~~~~~~~(B(0~(B(0~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B`awj(0~(B(0~(B@(0~~~~~~~~~~~~(B`a T:3318(0~~(B[38;5;0m(0~(B(0~(B@`a 8(0~(B(0~(B@`a  T:3319(0~(B(0~(B@(0~(B(0~(B`a `[Seahorse17 the Investigator ]  HP:28 Pw:10(35) AC:10 Xp:8/2169 T:3320 Burdened(0~~~(B(0~~~~(B(0~~(Bh(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`a!t[Seahorse17 the Investigator ]  HP:29 T:3325(0~~(B(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~(B(0~~(B(0~~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@`a## T:3328(0~~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B`al  T:3329(0~~~~~~~~~~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`an(0~~(B(0~(B@(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B`a#You see here a leash.`av[Seahorse17 the Investigator ]  HP:30 T:3330  T:3331(0~~(B(@(0~~~(B(0~~~~(B(0~~~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~(B(0~(B`at  T:3332(0~(B(0~(B(0~(B@((0~~~~(B##(0~(B(0~(B(0~(B`a T:3333(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`a$AWhat do you want to use or apply? [f-hknsw-zKLTY or ?*] `a1 2You now wield a +0 pick-axe.--More--`aCEIn what direction do you want to dig? [ulnj>] `a̸+ T:3334`a^c You start digging.`ac You hit the rock with all your might.[Seahorse17 the Investigator ]  HP:31 T:3335`ad o T:3336 T:3338 T:3339`a$e j[Seahorse17 the Investigator ]  HP:32 Pw:13 T:3340`a~f a T:3341 T:3342#`aCg OYou make an opening in the wall. T:3344`an[Seahorse17 the Investigator ]  HP:33 T:3345(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~(B`a9 You start digging.`aTYou hit the rock with all your might. T:3347`a% T:3348`a  T:3349[Seahorse17 the Investigator ]  HP:34 T:3350 T:3351`a! T:3352You hear a E flat squeak in the distance. T:3353#--More--`a} + T:3354`a(0~~(B(0~(B#@(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B`a[Seahorse17 the Investigator ]  HP:35 T:3355 T:3356`a7% T:3357`a T:3359[Seahorse17 the Investigator ]  HP:36 Pw:15 T:3360 T:3362`a T:3363 T:3364(0~~(B(0~~~(B#(0~(B(0~~~(B(0~~~~~~~(B(0~(B^(0~~~~~~~(B(0~(B(0~~~(B`ai1What do you want to wield? [- ax or ?*] `a[ `aO\ a - a blessed silver saber named Grayswandir (weapon in hand).[Seahorse17 the Investigator ]  HP:37 T:3365`a`a0(0~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(BG(0~(B(0~(B(0~(B#@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~(B(0~(BThe gnome lord shoots an arrow!)You are hit by an arrow.(0~(B)`az[Seahorse17 the Investigator ]  HP:33  T:3366@`aE"0(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(BG#@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B`a@fYou kill the gnome lord!/2191 T:3368)`a(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~~~~~~~~~~~~~(B#(0~(B##(0~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aяJThere are several objects here. T:3369`a+ ) Pick up what?  Weapons a - 12 arrows b - a bow c - a dart d - a dart Gems/Stones e - a worthless piece of blue glass f - a worthless piece of white glass(end) `a(0lqqk(B(0lqqqj~~mqkqqj~~~~~~~~x(B(0qqk~~(B%(0~~x~~~~~mqqk(B(0~~mkqqqqqu~qqq~~~~mqj~~~x(B(0x~~~~~~~~~~~~~lj(B(0lj~qqq~~~~~~~~qu(B(0lj~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~xqk(B(0x~~~~~~lk~~~~~lqj(B`av X[Seahorse17 the Investigator ]  HP:34 T:3370(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~~(B)(0~(B(0~~~~~~~~~~~~~(B#@##(0~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aD_&You climb up the stairs.--More--`a(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x(B)(0~~~~x~x~~x(B((((0x(B(0x~x(B#######[`am(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+(0{~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B@(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~(B%(0x~~~~mqqaj~~~~x(B#####(0x~~~~~~~~~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj~`aS(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)%(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqq(B%(0k~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#[17;66`aH(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:34(54) Pw:15(35) AC:10 Xp:8/2191 T:3370 Burdened`a^.  T:3371@`a\ T:3372(0~(B@>@`ab T:3373@(0~(B(0~(B@`a[Seahorse17 the Investigator ]  HP:35 T:3375(0~(B@(0~(B@`aBh T:3376(0~(B(0~(B@@`a =(0~(B@(0~(B@`ab ,The watchman is hit by a rock!`a*l T:3378@(0~(B@*`au s T:3379@(0~(B(0~(B@`a@[Seahorse17 the Investigator ]  HP:36 Pw:16 T:3380(0~(B@@(0~(B`a(j T:3381(0~(B@(0~(B`a  T:3382(0~(B@(0~(B(0~~~(B(0~~(B(0~(B`a&[Seahorse17 the Investigator ]  HP:37 T:3385(0~~~~~~~~~(B#@(0~~~(B#(0~(B(0~~~~~~~~~~(B#(0~~~~~~~~~(B(0~(B(0~~~~~(B(0~~~~~(B`an( T:3388(0~~(B(0~~(B##@(0~~(BP@(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B`aFR(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B`a]The gray ooze bites![Seahorse17 the Investigator ]  HP:30  T:3389@(0~(B`a `an wYou hit the gray ooze![Seahorse17 the Investigator ]  HP:31 T:3390`a7 `a)ZYou hit the gray ooze! T:3391@(0~(B`ac `ao sYou kill the gray ooze!/2204 T:3392(0~(B@(0~(B`a(0~(B(0~(B(0~(B@@(0~~(B`a T:3393(0~(B(0~(B@(0~(B`a' T:3394@(0~(B(0~(B@(0~(B(0~(B(0~(B@(0~~~(B`aG [Seahorse17 the Investigator ]  HP:32 T:3395(0~~(B(0~~(B(0~(B@(0~~(B(0~(B@(0~~~~~(B@(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B`aE T:3396(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B@(0~(B*(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B`a\ T:3397(0~(B(0~(B@@(0~(B(0~(B(0~(B(0~~(B@@(0~~~~~~~~~~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B`aH  T:3398(0~(B(0~(B(0~(B+(0~(B(0~(B@@(0~(B(0~(B@(0~(B@(0~(B(0~(B@(0~(B(`aG T:3399(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B@(0~~~(B(0~(B(0~(B(0~~~~~~~~~~~~~~(B(0~~(B@(0~(B(0~(B`a& R[Seahorse17 the Investigator ]  HP:33 Pw:19 T:3400(0~(B@(0~(B(0~(B@(0~(B@(0~(B(0~~(B(0~(B`ad  T:3401(0~~(B(0~(B(0~(B(0~(B{@@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B`aX(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~~~~~(B(0~(B@(0~~(B(0~~~~~~~~~~~~~~(B(0~(B(0~~~~(B`al T:3402You hear someone cursing shoplifters. T:3403{(0~(B@@`a T:3404(0~(B(0~(B(0~~~(B@(0~(B(0~(B(0~(B@(0~(B@`a(0~~(B(0~~~(B(0~(B{(0~(B(0~(B@(0~(B@(0~(B`a* [Seahorse17 the Investigator ]  HP:34 T:3405(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@`aw2(0~~~~(B@(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B`ayoYou see here a stout spear. T:3406@(0~(B`a6(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~(B(0~~(B(0~(BThe priestess of Quetzalcoatl intones:"Pilgrim, you enter a sacred place!"--More--`a P T:3407@(0~(B`am?0 T:3409(0{(B@(0~(B@(0a(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B`aM&[Seahorse17 the Investigator ]  HP:35 T:3410@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a @+@(0~(B(0~(B(0~(B(0~(B(0~(B`a7> Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `a+`a(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###############(0laqqq(B+(0qk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:35(54) Pw:19(35) AC:10 Xp:8/2204 T:3410 Burdened What would you like to drop? [2;1`a`H  Armor  i - an etched helmet  j - a pair of walking shoes  l - a small shield  M - a pair of old gloves  Comestibles  r - 2 carrots  R - 2 food rations  Scrolls  p - 2 scrolls called enchant weapon  t - a scroll called enchant weapon  A - a scroll of identify  Spellbooks  u - a velvet spellbook  Potions  o - a milky potion  H - a magenta potion  N - a pink potion  O - a cloudy potion  Rings  q - a shiny ring  Wands  h - a short wand  w - a jeweled wand  T - a wand of striking  Y - a jeweled wand  Tools  n - a lamp (lit)  Gems/Stones  b - 3 diamonds  e - an agate stone  f - a luckstone (1 of 2)`a֐ +++++++++++++++++++++++`a(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x(B)(0~(B@(0~~x~x~~x(B((((0x(B(0x[38;5;0`am~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+@(0~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj[38;`aE5;0m~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqq(B%(0k~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0l[`amaqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:35(54) Pw:19(35) AC:10 Xp:8/2204 T:3410 BurdenedAn etched helmet lands on the altar.`aÀLA pair of walking shoes lands on the altar.--More--`a`aD!`a% T:3411`aN Pick up what?   Armor  a - an uncursed etched helmet  b - an uncursed pair of old gloves  c - an uncursed pair of walking shoes  d - an uncursed small shield  Comestibles  e - 2 uncursed carrots  f - 2 uncursed food rations  Scrolls  g - 2 blessed scrolls called enchant weapon  h - an uncursed scroll called enchant weapon  i - an uncursed scroll of identify  Spellbooks  j - an uncursed velvet spellbook  Potions  k - an uncursed cloudy potion  l - an uncursed magenta potion  m - a blessed milky potion  n - an uncursed pink potion  Rings  o - an uncursed shiny ring  Wands  p - an uncursed jeweled wand  q - an uncursed jeweled wand  r - an uncursed short wand  s - an uncursed wand of striking  Tools  t - an uncur`ased lamp (lit)  Gems/Stones  u - an uncursed agate stone  v - 2 uncursed amethyst stones  w - 3 uncursed diamonds (1 of 2)`a+++++++++++++++++++++++`apx (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x(B)(0~(B@(0~~x~x~~x(B((((0x(B(0x[38;5;0`ax m~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+@(0~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj[38;`a%y 5;0m~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqq(B%(0k~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0l[`ahy maqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:35(54) Pw:19(35) AC:10 Xp:8/2204 T:3411i - an uncursed etched helmet.M - an uncursed pair of old gloves.[`ay F1;70Hj - an uncursed pair of walking shoes.--More--`a5`a@`ae Burdened  T:3413@(0~(B`a~La - a blessed silver saber named Grayswandir (weapon in hand).`a" Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed pair of walking shoes  l - an uncursed small shield  M - an uncursed pair of old gloves  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Scrolls  p - 2 blessed scrolls called enchant weapon  t - an uncursed scroll called enchant weapon  v - a blessed scroll of create monster  A - an uncursed scroll of identify  Spellbooks  u - an uncursed velvet spellbook  Potions  o - a blessed milky potion  H - an uncursed magenta potion  N - an uncursed pink potion  O - an uncursed cloudy potion  Rings  q - an `a#%uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand (1 of 2)`a[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:35(54) Pw:19(35) AC:10 Xp:8/2204 T:3413 Burdened(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x[`aJ38;5;3m(B)(0~(B@(0~~x~x~~x(B((((0x(B(0x~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+@(0~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B##`a[12;67H#(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqq(B%(0k~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~`aa~a~~x(B(0x~(B]%(0x~~~x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B`ac1What do you want to read? [ptuvA or ?*] `a <As you read the scroll, it disappears.`aw sYour silver saber named Grayswandir glows blue for a while.(0~(B@`a;9 ?What do you want to read? [ptuvA or ?*] `a0 <As you read the scroll, it disappears.`aD1 kYour silver saber named Grayswandir glows blue for a moment. T:3414`a Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed pair of walking shoes  l - an uncursed small shield  M - an uncursed pair of old gloves  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Scrolls  t - an uncursed scroll called enchant weapon  v - a blessed scroll of create monster  A - an uncursed scroll of identify  Spellbooks  u - an uncursed velvet spellbook  Potions  o - a blessed milky potion  H - an uncursed magenta potion  N - an uncursed pink potion  O - an uncursed cloudy potion  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  `a  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking (1 of 2)`af[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:35(54) Pw:19(35) AC:10 Xp:8/2204 T:3414 Burdened(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x[`a38;5;3m(B)(0~~~~x~x~~x(B((((0x(B(0x~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+@@(0~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###(0mqqqq`aqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqq(B%(0k~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~[38;5;3`aZma~~x(B(0x~(B]%(0x~~~x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B`aW1What do you want to drink? [oHNO or ?*] `a9`a=;Huh, What? Where am I?[Seahorse17 the Investigator ]  HP:36 T:3416 Conf(0~(B@(0~(B`aq`b T:3417+@`arM T:3418@(0~(B`a\ T:3419+@`a [Seahorse17 the Investigator ]  HP:37 Pw:22 T:3420(0~(B@`a"h _ T:3421@(0~(B@`aaX T:3422@+`at T:3423(0~(B@@)`a T:3424@+@(0a(B`aX [Seahorse17 the Investigator ]  HP:38 T:3425(0~(B@`a v T:3426+@(0~(B@`a% T:3427`aFL@(0~(B@(0~(B`aG T:3428You feel less confused now. T:3429(0~(B@`a@@(0{(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aك[Seahorse17 the Investigator ]  HP:39 T:3430(0~(B@(0~(B`a~c  Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed pair of walking shoes  l - an uncursed small shield  M - an uncursed pair of old gloves  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Scrolls  t - an uncursed scroll called enchant weapon  v - a blessed scroll of create monster  A - an uncursed scroll of identify  Spellbooks  u - an uncursed velvet spellbook  Potions  H - an uncursed magenta potion  N - an uncursed pink potion  O - an uncursed cloudy potion  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  [7`ad mWands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand (1 of 2)Ǧ`a6[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:39(54) Pw:22(35) AC:10 Xp:8/2204 T:3430 Burdened(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x[Ǧ`a638;5;3m(B)(0~~~(B@(0x~x~~x(B((((0x(B(0x~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B@(0{~(B@(0x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###Ǧ`a6(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqq(B%(0k~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~[Ǧ`a7ma~a~~x(B(0x~(B]%(0x~~~x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(BȦ`aH/What do you want to wear? [jlM or ?*] Ȧ`a: +@(0~(B@ T:3431You finish your dressing maneuver. AC:9 Xp:8/2204 T:3431 Burdenedʦ`a  Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed pair of walking shoes  l - an uncursed small shield  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Scrolls  t - an uncursed scroll called enchant weapon  v - a blessed scroll of create monster  A - an uncursed scroll of identify  Spellbooks  u - an uncursed velvet spellbook  Potions  H - an uncursed magenta potion  N - an uncursed pink potion  O - an uncursed cloudy potion  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ringʦ`a   Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand (1 of 2)̦`a[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:39(54) Pw:22(35) AC:9 Xp:8/2204 T:3431 Burdened(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x[3̦`a8;5;3m(B)(0~~~(B@(0x~x~~x(B((((0x(B(0x~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+@(0~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~(B@(0x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B##̦`a#(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqq(B%(0k~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B̦`a"%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B̦`aJ Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) ͦ`au,(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B######(0a~~~~~~~x(BΦ`aHC Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed pair of walking shoes  l - an uncursed small shield  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Scrolls  t - an uncursed scroll called enchant weapon  v - a blessed scroll of create monster  A - an uncursed scroll of identify  Spellbooks  u - an uncursed velvet spellbook  Potions  H - an uncursed magenta potion  N - an uncursed pink potion  O - an uncursed cloudy potion  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ringΦ`aC  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand (1 of 2)Ц`a+[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:39(54) Pw:22(35) AC:9 Xp:8/2204 T:3431 Burdened(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x[3Ц`ag8;5;3m(B)(0~~~(B@(0x~x~~x(B((((0x(B(0x~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+@(0~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~(B@(0x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B##Ц`a#(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqq(B%(0k~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(BЦ`a%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(BЦ`aF .What do you want to wear? [jl or ?*] Ѧ`a> Armor j - an uncursed pair of walking shoes l - an uncursed small shield(end) Ӧ`aF+ AC:8 T:3432@(0~(BӦ`aFQ@(0{(B(0~(B@Ӧ`adG T:3433You finish your dressing maneuver. T:3434+@(0~(B@Ӧ`a]J Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 0% 76%-100% b - knock 1 matter 0% 76%-100% c - force bolt 1 attack 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) Ԧ`aY0 ,(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B######(0a~~~~~~~x(Bզ`a -What do you want to wear? [l or ?*] զ`a++l - an uncursed small shield.--More--֦`aS[ ֦`a6\You are now wearing a small shield. AC:7(0{(B@(0~(B@צ`ab~ Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 4% 76%-100% b - knock 1 matter 4% 76%-100% c - force bolt 1 attack 4% 76%-100% d - sleep 1 enchantment 4% 76%-100%(end) ئ`au ,(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B######(0a~~~~~~~x(B٦`a8[Seahorse17 the Investigator ]  HP:40 T:3435(0~(B@(0~(B٦`aH  T:3436@(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bڦ`aS T:3437@(0{(B(0~(B@@(0~(B(0~(B(0~(B(0~(B(0~(Bۦ`aR5+@@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bۦ`ab  T:3439@(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~~~(B(0~(Bۦ`a!x(0~(B+(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~~(B(0~(Bۦ`axYou see here a stout spear.[Seahorse17 the Investigator ]  HP:41 Pw:24 T:3440ۦ`a/O 6(0~~~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B)@(0~(B(0~(Bۦ`a)P You see here 2 worthless pieces of green glass. T:3441+@@ܦ`a T:3443(0~(B(0~(B(0{(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B*@(0~(B(0~(Bܦ`aJ  T:3444(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bܦ`aS [Seahorse17 the Investigator ]  HP:42 T:3445(0~(B(0~(B(0~(B@ݦ`aJ T:3446(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bݦ`a"  T:3447(0~(B(0~(Bd(0~(B@(0~(Bݦ`a T:3448(0~(B@(0~(B(0~(B@(0~(Bݦ`aH[Seahorse17 the Investigator ]  HP:43 T:3450(0~(B(0~~(B(0a(B(0~(B(0~(B(0~(Bd(0~(B@(0~(Bݦ`a©  T:3451(0~(B(0~(B@(0~(Bd(0~(B@(0~(Bݦ`a(0~(B(0~(Bdd(0~(B@(0a(B(0~(B(0~(Bަ`a{S T:3452  T:3453(0~(B(0~(Bdd(0~(B@d(0~(B(0~(B@%ߦ`a!aAWhat do you want to drop? [$a-lnq-zAEFHJ-OS-UWYZ or ?*] ߦ`a -You drop a +0 pick-axe.ߦ`a Your movements are now unencumbered.(0~(Bdd(0~(Bd(0~(B@`aE`a (0~(B(0~~(B(0~(B(0~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~(B((0~~(B(0~~~~~(B@(0~~(B(0~(B(0~(B`a m"Hello, seahorse17! Welcome again to Asidonhopo's general store!" T:3454`a[[Seahorse17 the Investigator ]  HP:44 T:3455(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0a(B@`aٓ ) T:3456(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@@%`a=CWhat do you want to drop? [$a-lnq-wyzAEFHJ-OS-UWYZ or ?*] `aT   Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Scrolls  t - an uncursed scroll called enchant weapon  v - a blessed scroll of create monster  A - an uncursed scroll of identify  Spellbooks  u - an uncursed velvet spellbook  Potions  H - an uncursed magenta potion  N - an uncursed pink potion  O - an uncursed cloudy potion  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - `â -[38;5;1ma cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand (1 of 2)`a +(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x(B)(0~~~~x~x~~x(B((((0x(B(0x~`a x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+(0{~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~`al [mmqqqaqj~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~(B((0~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*@@(0x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a[1`a m~~x(B(0x~(B]%(0x~~~x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $`a b:891 HP:44(54) Pw:24(35) AC:7 Xp:8/2204 T:3456You drop an uncursed velvet spellbook.--More--`aNhAsidonhopo offers only 100 gold pieces for your velvet spellbook. Sell it? [ynaq] (y) `aO T:3457(0~(B@`a`a]u - an uncursed velvet spellbook.@@%`aVY # `aȫname`a`d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `aI+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(BWhat do you want to call? [be-knqs-wyzAEFHJ-OS-UWYZ or ?*] `a -Call a velvet spellbook: `aVs1`a"0`a 0`a x`a2`a/`a AWhat do you want to use or apply? [f-hknswyzKLTY or ?*] `a W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) `aW+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) `a<+`ays +`a,+`a{(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###############(0laqqq(B+(0qk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:8 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:44(54) Pw:24(35) AC:7 Xp:8/2204 T:3457 Put in what?  Scrolls`a$|[K t - an uncursed scroll called enchant weapon v - a blessed scroll of create monster A - an uncursed scroll of identify Spellbooks u - an uncursed spellbook called 100x2 Potions H - an uncursed magenta potion N - an uncursed pink potion O - an uncursed cloudy potion(end) `aJ C+++++++`a,(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B############You put an uncursed scroll called enchant weapon into the sack.--More--`a`aSO T:3458(0~(B@`aμ AWhat do you want to use or apply? [f-hknswyzKLTY or ?*] `a3P W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) `alE+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###### Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions e - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `a+`at(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B############### Take out what?  Potions a - a potion called fruit juice? b - a potion called fruit juice?? Gems/Stones c - a diamond d - an obsidian stone(end) `a-W '++++`a29(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(BB - a potion called fruit juice?.C - a potion called fruit juice??.D - a diamond.`a&:UG - an obsidian stone.@%`al(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B`aYou see here a ruby (for sale, 3500 zorkmids). T:3459(0~(B@`a& $[Seahorse17 the Investigator ]  HP:45 Pw:26 T:3460(0~(B(0~~(B(0~~~(B(0~~(B(0~(B*@@%`a}CWhat do you want to drop? [$a-lnq-swyzB-GJ-MS-UWYZ or ?*] `ah )You drop a diamond.--More--`a_Asidonhopo offers only 100 gold pieces for your diamond. Sell it? [ynaq] (y) `ad% T:3461`a,``a`/D - a diamond.@`aG T:3462(0~(B(0~(B(0~(B@(0~(B`axYou do not owe Asidonhopo anything. T:3463(0~(B@`aRn T:3464B@%`aD[Seahorse17 the Investigator ]  HP:46 T:3465((0~(BB(0~(B@`av La - a blessed silver saber named Grayswandir (weapon in hand).`a?2You hit the giant bat!`aGThe giant bat bites![Seahorse17 the Investigator ]  HP:40@%The giant bat bites![Seahorse17 the Investigator ]  HP:36  T:3466(0~(B@`a`a,You kill the giant bat!/2219 T:3467d%(0~(B@`a!P T:3468(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(Bd(0~(Bd(0~(B@`a$pYou kill the jackal!/2220 T:3469(d`a@b`acYou kill the jackal!/2221 [Seahorse17 the Investigator ]  HP:37 T:3470d%`a& i(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B@(0~(BThere is an open door here.You see here a giant bat corpse.`a' The jackal bites![Seahorse17 the Investigator ]  HP:36  T:3471`a\`aSYou kill the jackal!/2222(`aw`axUH - a giant bat corpse. T:3472@ `aG N(0~(B(0~~(B(0~(B(0~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~(B@(0~~(B(0~~~~~(B(0a(B(0~~(B(0~(B(0~(B `aH [You see here a +0 pick-axe.@% `a+EYou have a little trouble lifting x - a +0 pick-axe.@ Burdened--More-- `ac)= T:3473(0~(B `aX T:3474(0~(B@(0~(B(0~(B(0~(B@ `au[Seahorse17 the Investigator ]  HP:37 T:3475@@(0~(B(0~(B(0~(B `aT T:3476@(0~(B@(0~(B(0~(B `a2 (0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B T:3477You feel tough! `a3 | Co:15 You must have been leading a healthy life-style. T:3478 `ad(0~(B(0~(B@(0~(B(0~(B `a} T:3479(0~(B(0~(B@(0~(B(0~(B `ae'[Seahorse17 the Investigator ]  HP:38 Pw:27 T:3480  T:3481(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B `av T:3482(0~(B(0~(B@(0~(B `al ? T:3483(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B `a I(0~(B(0~(B@@(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B `a You see here 2 worthless pieces of green glass.[Seahorse17 the Investigator ]  HP:39 T:3485)@@ `aʝX(0~~~(B(0~(B+(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B@*(0~(B(0~(B `aVYou see here a stout spear.(0{(B@ `a T:3486(0~(B(0~(B@(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~(B(0~~(B(0~(B `aƂb T:3488@@+(0{(B(0~~(B(0~(B@(0a(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B`aL T:3489@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a,t [Seahorse17 the Investigator ]  HP:40 T:3490(0~~(B@@@(0~(B(0~(B(0~(B(0~(B(0~(B`az# `a o`aB ffer`a@What do you want to sacrifice? [H or ?*] `aeEYour sacrifice is consumed in a flash of light!`afYour movements are now unencumbered. T:3491@@(0~(B+`ar T:3492)(0~(B@@(0{(B@(0~(B(0~(B(0~(B(0~(B`a  T:3493@+(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`as" T:3494@(0~(B(0~(B@(0~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B`av)(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~(B@(0~~~(B(0a(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~~(B(0~(B`aYou see here a stout spear.[Seahorse17 the Investigator ]  HP:41 T:3495(0{(B@(0~(B`ai OWhat do you want to use or apply? [f-hknsw-zKLTY or ?*] `a} W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) `a^(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B######`af  T:3496(0~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~(B(0~~(B(0~(B`ac V T:3497@+@(0~(B(0~(B@(0a(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B`a^ T:3498)@(0{(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`az  T:3499@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`a  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `aj+`a(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###############(0laqqq(B+(0qk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B What would you like to drop?  Potions B - a potion called fruit juice? C - a potion called fruit juice?? Gems/Stones D - a diamond G -`a% an obsidian stone(end) `ax '++++`a> S(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B`a`? A potion called fruit juice? lands on the altar.A potion called fruit juice?? lands on the altar.--More--`a `a [Seahorse17 the Investigator ]  HP:42 Pw:30 T:3500)@@(0~(B`a$ Pick up what?  Potions a - an uncursed potion called fruit juice? b - an uncursed potion called fruit juice?? Gems/Stones c - an uncursed diamond d - an uncursed obsidian stone(end) `a'++++`a$ (0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(BB - an uncursed potion called fruit juice?.C - an uncursed potion called fruit juice??.--More--`arG`aH{ T:3501(0~(B@@+@`a  T:3502@(0~(B(0{(B@(0~(B(0~(B(0~(B(0~(B`aK T:3503@(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a (0~(B(0~(B@@(0~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B`ah(0~(B+(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~~(B(0~(B`a;iFYou see here a stout spear. T:3504`a u(0~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@)(0~(B(0~(B`a: F[Seahorse17 the Investigator ]  HP:43 T:3505(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B`aB(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B`aV T:3506(0~(B(0~(B(0~~~(B(0~(B@(0~(B`a4 T:3507(0~(B@(0~(B(0~(B@(0~(B`a- r T:3508@(0~(B@(0~(B@(0~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B`a# `adip`a9RWhat do you want to dip? [$a-lnq-sw-zBCE-GJ-MS-UWYZ or ?*] `am=   Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Potions  B - an uncursed potion called fruit juice?  C - an uncursed potion called fruit juice??  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an `a> uncursed jeweled wand  Tools  k - an uncursed key  n - an uncursed lamp (lit)  s - an uncursed sack containing 16 items  x - a +0 pick-axe  z - an uncursed whistle called magic  L - an uncursed bag of tricks (1 of 2)`a+(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x(B@(0~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~(B@+(0x~~x(B)(0~~~~x~x~~x(B((((0x(B(0x~[`a+mx(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+(0{~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B@(0~mqqqaqj`a,[38;5;0m~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x~~~`a,x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:43(54) Pw:30(35) AC:7 Xp:8/2222 T:3508Never mind.`a OWhat do you want to use or apply? [f-hknsw-zKLTY or ?*] `a W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) `a+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###### Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions e - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) `aS +`a E(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B############## Take out what?  Potions a - an uncursed cloudy potion b - an uncursed emerald potion c - an uncursed magenta potion d - a cursed orange potion e - an uncursed pink potion f - a cursed potion called fruit juice??(end) `a' 8++++++`a/(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B####O - an uncursed cloudy potion.I - an uncursed emerald potion.H - an uncursed magenta potion.--More--`a Wm - a cursed orange potion.N - an uncursed pink potion.`aK vP - a cursed potion called fruit juice??. T:3509(0~(B@!`a/# !`a dip!`a NWhat do you want to dip? [$a-nq-sw-zBCE-PS-UWYZ or ?*] "`aq  Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Potions  m - a cursed orange potion  B - an uncursed potion called fruit juice?  C - an uncursed potion called fruit juice??  H - an uncursed magenta potion  I - an uncursed emerald potion  N - an uncursed pink potion  O - an uncursed cloudy potion  P - a cursed potion called fruit juice??  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J"`aqG - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools (1 of 2)%`avq+(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~(B@+(0x(B@(0~x(B)(0~~~~x~x~~x(B((((0x(B(0x[38%`aq;5;0m~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+(0{~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B@(0~mqqqaqj%`a)r[m~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x[38;5;0%`alrm~~~x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:43(54) Pw:30(35) AC:7 Xp:8/2222 T:3509Dip a cursed potion called fruit juice?? into the fountain?%`ar [yn] (n) &`a &`a\ UYour potion called fruit juice?? dilutes.@(0~(B'`aw# (`avdip(`a NWhat do you want to dip? [$a-nq-sw-zBCE-PS-UWYZ or ?*] )`aGA^Dip a cursed diluted potion called fruit juice?? into the fountain? [yn] (n) )`a)`aYour diluted potion called fruit juice?? dilutes further.[Seahorse17 the Investigator ]  HP:44 T:3510*`av# *`adip*`a;NWhat do you want to dip? [$a-nq-sw-zBCE-PS-UWYZ or ?*] *`aɓ   Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Potions  m - a cursed orange potion  B - an uncursed potion called fruit juice?  C - an uncursed potion called fruit juice??  H - an uncursed magenta potion  I - an uncursed emerald potion  N - an uncursed pink potion  O - an uncursed cloudy potion  P - an uncursed clear potion  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivor*`a] .y ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools (1 of 2).`au +(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x(B@(0~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~(B@+(0x~~x(B)(0~~~~x~x~~x(B((((0x(B(0x[38.`av ;5;0m~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+(0{~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B@(0~mqqqaqj.`av [m~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x[38;5;0.`aw m~~~x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:44(54) Pw:30(35) AC:7 Xp:8/2222 T:3510Dip an uncursed potion called fruit juice?? into the founta.`aVw in? [yn] (n) /`aP/`aQTYour potion called fruit juice?? dilutes. T:3511/`a,P # 0`a,xdip0`a% NWhat do you want to dip? [$a-nq-sw-zBCE-PS-UWYZ or ?*] 0`a aDip an uncursed diluted potion called fruit juice?? into the fountain? [yn] (n) 1`a1`avYour diluted potion called fruit juice?? dilutes further. T:3512(0~(B1`aQ # 1`aPjdip2`a~NWhat do you want to dip? [$a-nq-sw-zBCE-PS-UWYZ or ?*] 2`a@  Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Potions  m - a cursed orange potion  B - an uncursed potion called fruit juice?  C - an uncursed clear potion  H - an uncursed magenta potion  I - an uncursed emerald potion  N - an uncursed pink potion  O - an uncursed cloudy potion  P - an uncursed clear potion  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring [272`aA;1H Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools (1 of 2)4`a+(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~(B@+(0x~~x(B)(0~~~~x~x~~x(B((((0x(B(0x~4`aZx(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+(0{~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B@(0~mqqqaqj[14`am~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x~~~[4`amx(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:44(54) Pw:30(35) AC:7 Xp:8/2222 T:3512Dip an uncursed potion called fruit juice? into the fountain? [yn4`a ] (n) 4`akl 4`awm SYour potion called fruit juice? dilutes. T:35135`aa# 5`adip5`aSNWhat do you want to dip? [$a-nq-sw-zBCE-PS-UWYZ or ?*] 6`aq`Dip an uncursed diluted potion called fruit juice? into the fountain? [yn] (n) 6`ax 6`a1 FYour diluted potion called fruit juice? dilutes further.7`a 8`a Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Potions  m - a cursed orange potion  B - an uncursed clear potion  C - an uncursed clear potion  H - an uncursed magenta potion  I - an uncursed emerald potion  N - an uncursed pink potion  O - an uncursed cloudy potion  P - an uncursed clear potion  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  W8`aands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools (1 of 2)>`aH\m k - an uncursed key  n - an uncursed lamp (lit)  s - an uncursed sack containing 10 items  x - a +0 pick-axe  z - an uncursed whistle called magic  L - an uncursed bag of tricks  Gems/Stones  b - 4 uncursed diamonds  e - an uncursed agate stone  f - an uncursed luckstone  g - an uncursed touchstone  E - an uncursed fluorite stone  G - an uncursed obsidian stone  S - an uncursed turquoise stone  U - 5 uncursed emeralds  W - 3 uncursed rubies  Z - 2 uncursed amethyst stones (2 of 2)@`a[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:44(54) Pw:30(35) AC:7 Xp:8/2222 T:3513(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~(B@+(0x~~x(B@`a )(0~~~~x~x~~x(B((((0x(B(0x~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+(0{~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x@`a/(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B@(0~mqqqaqj~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~[38;5@`aU;3ma~a~~x(B(0x~(B]%(0x~~~x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B@`a X T:3514(0~~(B{(0~~~~~~(B@(0~(B(0~~~~~~~~~~~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(BA`amW[Seahorse17 the Investigator ]  HP:45 T:3515(0~(B(0~(B(0~(B(0~(B(0~(B@A`aF T:3516(0~(B(0~(B(0~~~(B(0~(B(0~(B@A`aQ T:3517(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(BA`a^4  T:3518(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@A`a\ +(0~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BA`a; _You see here a stout spear. T:3519@B`aIC[Seahorse17 the Investigator ]  HP:46 Pw:33 T:3520@(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~(B(0~~(B(0~(BB`a (0~(B@(0~(B@@(0a(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(BC`a{@ T:3521@(0~(B(0~(B(0~(B(0~(B(0~(BC`aGC@(0~(B(0~(BC`a  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) E`a+E`a(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B##########An uncursed clear potion lands on the altar.An uncursed clear potion lands on the altar.--More--G`aG`a% T:3522H`aI# H`aprayI`a?Are you sure you want to pray? [yn] (n) I`aq8You begin praying to Quetzalcoatl.I`aOsYou are surrounded by a shimmering light. T:3523(0~(B@@(0~(BI`asI(0~(B(0~(B@@I`as% T:3524I`at@@(0~(B(0~(B T:3525You finish your prayer.--More--J`awSome of the potions on the altar glow light blue for a moment.You feel that Quetzalcoatl is well-pleased.--More--K`a{You are surrounded by a golden glow.[Seahorse17 the Investigator ]  HP:59(59)K`a ) Pick up what?  Potions a - 3 blessed clear potions b - an uncursed cloudy potion c - an uncursed emerald potion d - an uncursed magenta potion e - an uncursed pink potion(end) L`aA/+++++N`a`(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(BP - 3 blessed clear potions.O - an uncursed cloudy potion.I - an uncursed emerald potion.--More--N`a N`a  T:3526@+@@(0~(BO`ay7 Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Potions  m - a cursed orange potion  H - an uncursed magenta potion  I - an uncursed emerald potion  N - an uncursed pink potion  O - an uncursed cloudy potion  P - 3 blessed clear potions  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncO`a 8ursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools  k - an uncursed key  n - an uncursed lamp (lit) (1 of 2)P`aS[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:59(59) Pw:33(35) AC:7 Xp:8/2222 T:3526(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x(BP`a)(0~(B@(0~~x~x~~x(B((((0x(B(0x~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+@(0~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x(B@(0~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B##`a67H#(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~aP`aE~a~~x(B(0x~(B]%(0x~~~x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(BP`aAWhat do you want to use or apply? [f-hknsw-zKLTY or ?*] P`acOW Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) P`a +(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###### Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) Q`ap +R`a\t(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B########## Take out what?  Scrolls a - 2 uncursed scrolls labeled FNORD b - an uncursed scroll labeled HACKEM MUCHE c - an uncursed scroll labeled KO BATE d - a blessed scroll labeled THARR e - an uncursed scroll called enchant weapon f - a blessed scroll of create monster g - an uncursed scroll of identify(end) S`ar +U`aq-V`a}+W`ai(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B######W`agrA - an uncursed scroll of identify. T:3527(0~(B@X`an# X`adipX`a( MWhat do you want to dip? [$a-nq-sw-zAE-PS-UWYZ or ?*] Y`aJ  Coins  $ - 891 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Scrolls  A - an uncursed scroll of identify  Potions  m - a cursed orange potion  H - an uncursed magenta potion  I - an uncursed emerald potion  N - an uncursed pink potion  O - an uncursed cloudy potion  P - 3 blessed clear potions  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  WY`aKands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools (1 of 2)Z`ad+(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x(B)(0~~~~x~x~~x(B((((0x(B(0x~x(B#######`aem(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B@@(0~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x(B@(0~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj~(B{`ae;5;0m(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0laqqq(B+(0qZ`aek(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:59(59) Pw:33(35) AC:7 Xp:8/2222 T:3527What do you want to dip an uncursed scroll of identify into? [mHIN-P or ?*] Z`a\ 8 Potions m - a cursed orange potion H - an uncursed magenta potion I - an uncursed emerald potion N - an uncursed pink potion O - an uncursed cloudy potion P - 3 blessed clear potions(end) \`a*@+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(BYour scroll of identify glows with a light blue aura.--More--]`a)Call a clear potion: ]`aL-w^`aka^`ajt_`a;e_`a:r_`a=,(0~(B@_`a} AWhat do you want to use or apply? [f-hknsw-zKLTY or ?*] _`a W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) ``a+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###### Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) ``a?+a`a(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B########## Take out what?  Scrolls a - 2 uncursed scrolls labeled FNORD b - an uncursed scroll labeled HACKEM MUCHE c - an uncursed scroll labeled KO BATE d - a blessed scroll labeled THARR e - an uncursed scroll called enchant weapon f - a blessed scroll of create monster Spellbooks g - an uncursed spellbook called 100x2 h - an uncursed spellbook called 400 Gems/Stones i - an uncursed agate stonea`a( (end) a`a6 +b`asu+b`aq+b`ae+b`a (0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###############t - 2 uncursed scrolls labeled FNORD.Q - an uncursed scroll labeled HACKEM MUCHE.--More--c`a5R - an uncursed scroll labeled KO BATE.c`aARV - a blessed scroll labeled THARR. T:3528c`a^ T:3529@+d`a9AWhat do you want to use or apply? [f-hknsw-zKLTY or ?*] d`aW Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) d`a+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###### Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) d`a4 +d`aO 8(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B########## Take out what?  Scrolls a - an uncursed scroll called enchant weapon b - a blessed scroll of create monster Spellbooks c - an uncursed spellbook called 100x2 d - an uncursed spellbook called 400 Gems/Stones e - an uncursed agate stone(end) g`aT+g`a+h`as(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B######u - an uncursed spellbook called 100x2.h`aX - an uncursed spellbook called 400. T:3530(0~(B@@(0~(Bi`aY;OWhat do you want to use or apply? [f-hknsw-zKLTY or ?*] i`a{ W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) i`aG +(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) j`a+k`a(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###############(0laqqq(B+(0qk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:59(59) Pw:33(35) AC:7 Xp:8/2222 T:3530 Put in what?  Gems/Stones`aK60H b - 4 uncursed diamonds e - an uncursed agate stone f - an uncursed luckstone g - an uncursed touchstone E - an uncursed fluorite stone G - an uncursed obsidian stone S - an uncursed turquoise stone U - 5 uncursed emeralds W - 3 uncursed rubies Z - 2 uncursed amethyst stones(end) k`a> \++++++++++m`a` -n`ap(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B##############You put 4 uncursed diamonds into the sack.You put an uncursed agate stone into the sack.--More--n`aoWn`aX`@+(0~(B@n`aD # o`agdipo`a֨PWhat do you want to dip? [$acdfh-nq-uw-zAFH-RTVXY or ?*] p`aTWhat do you want to dip an uncursed luckstone into? [mHIN-P or ?*] p`a^ ? Potions m - a cursed orange potion H - an uncursed magenta potion I - an uncursed emerald potion N - an uncursed pink potion O - an uncursed cloudy potion P - 2 blessed potions called water(end) r`a'{ 4+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(Br`a{ WYour luckstone glows with a light blue aura. T:3531t`aNO AWhat do you want to read? [tuAQRVX or ?*] u`a Scrolls t - 2 uncursed scrolls labeled FNORD A - a blessed scroll of identify Q - an uncursed scroll labeled HACKEM MUCHE R - an uncursed scroll labeled KO BATE V - a blessed scroll labeled THARR Spellbooks u - an uncursed spellbook called 100x2 X - an uncursed spellbook called 400(end) v`aj +(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B####v`alk 4As you read the scroll, it disappears.--More--w`a9% What would you like to identify first?   Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Scrolls  t - 2 uncursed scrolls labeled FNORD  Q - an uncursed scroll labeled HACKEM MUCHE  R - an uncursed scroll labeled KO BATE  V - a blessed scroll labeled THARR  Spellbooks  u - an uncursed spellbook called 100x2  X - an uncursed spellbook called 400  Potions  m - a cursed orange potion  H - an uncursed magenta potion  I - an uncursed emerald potion  N - an uncursed pink potion  O - an uncursed cloudy potion  P - a blessed potion called water `a%q25;1H Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking (1 of 2)}`a+~`aPJ (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x(B)(0~(B@(0~~x~x~~x(B((((0x(B(0x[38;5;0~`a.K m~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+@(0~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x(B@(0~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj[1~`avK m~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0l[~`aK maqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:59(59) Pw:33(35) AC:7 Xp:8/2222 T:3531V - a blessed scroll of fire.~`aK --More--`a  What would you like to identify next?   Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Scrolls  t - 2 uncursed scrolls labeled FNORD  Q - an uncursed scroll labeled HACKEM MUCHE  R - an uncursed scroll labeled KO BATE  Spellbooks  u - an uncursed spellbook called 100x2  X - an uncursed spellbook called 400  Potions  m - a cursed orange potion  H - an uncursed magenta potion  I - an uncursed emerald potion  N - an uncursed pink potion  O - an uncursed cloudy potion  P - a blessed potion called water  Rings  q - an uncursed shiny ring [`aT ]26;1H F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand (1 of 2)`a|N +`a(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x(B)(0~(B@(0~~x~x~~x(B((((0x(B(0x[38;5;0`a;m~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+@(0~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x(B@(0~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj[1`am~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0l[`amaqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:59(59) Pw:33(35) AC:7 Xp:8/2222 T:3531t - 2 uncursed scrolls of teleportation.`a--More--`al  What would you like to identify next?   Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Scrolls  Q - an uncursed scroll labeled HACKEM MUCHE  R - an uncursed scroll labeled KO BATE  Spellbooks  u - an uncursed spellbook called 100x2  X - an uncursed spellbook called 400  Potions  m - a cursed orange potion  H - an uncursed magenta potion  I - an uncursed emerald potion  N - an uncursed pink potion  O - an uncursed cloudy potion  P - a blessed potion called water  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J `a]m F- a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools (1 of 2)`am+`ay (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x(B)(0~(B@(0~~x~x~~x(B((((0x(B(0x[38;5;0`a m~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+@(0~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x(B@(0~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj[1`a, m~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0l[`an maqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:59(59) Pw:33(35) AC:7 Xp:8/2222 T:3531Q - an uncursed scroll of confuse monster.`a;! --More--`aCv What would you like to identify next?   Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Scrolls  R - an uncursed scroll labeled KO BATE  Spellbooks  u - an uncursed spellbook called 100x2  X - an uncursed spellbook called 400  Potions  m - a cursed orange potion  H - an uncursed magenta potion  I - an uncursed emerald potion  N - an uncursed pink potion  O - an uncursed cloudy potion  P - a blessed potion called water  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands`av.  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools  k - an uncursed key (1 of 2)`a+`a Q(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B<(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x(B)(0~(B@(0~~x~x~~x(B((((0x(B(0x[38;5;0`aQm~x(B#######(0a~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+@(0~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B#####(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x(B@(0~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqaqj[1`aQm~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x~~~x(B#(0l[`aRmaqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:59(59) Pw:33(35) AC:7 Xp:8/2222 T:3531R - an uncursed scroll of taming.`a]Sc T:3532(0~(B@(0~(B@`au  T:3533@(0{~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B`aI @(0~(B@(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a- ?What do you want to use or apply? [hknsw-zKLTY or ?*] `a W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) `a +(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) `ax +`aa+`aZ -`aZ+`a|b+`a,f (0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###############(0laqqq(B+(0qk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:59(59) Pw:33(35) AC:7 Xp:8/2222 T:3533 Put in what?  Scrolls`af {[K t - 2 uncursed scrolls of teleportation Q - an uncursed scroll of confuse monster R - an uncursed scroll of taming V - a blessed scroll of fire Spellbooks u - an uncursed spellbook called 100x2 X - an uncursed spellbook called 400 Potions m - a cursed orange potion H - an uncursed magenta potion I - an uncursed emerald potion N - an uncursed pink potion O - an uncursed cloudy potion P - a blessed potion called water(end) `ao++++++++++++`a9(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###############(0laqqq(B+(0qk(B(0x~~~~~~x(B(0x~~~~~~x(BYou put 2 uncursed scrolls of teleportation into the sack.--More--`azk`a^l% T:3534`a T:3535@(0{(B(0~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B`aB /You don't have anything to drink.`aB`a$B Coins $ - 891 gold pieces Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Armor c - an uncursed +0 fedora (being worn) i - an uncursed etched helmet j - an uncursed +0 pair of walking shoes (being worn) l - an uncursed +0 small shield (being worn) M - an uncursed +0 pair of old gloves (being worn) Comestibles d - 6 uncursed food rations r - 2 uncursed carrots Rings q - an uncursed shiny ring F - an uncursed granite ring J - a cursed ivory ring Wands h - an uncursed short wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand T - an uncursed wand of striking Y - an uncursed jeweled wand Tools k - `aBan uncursed key n - an uncursed lamp (lit) s - an uncursed sack containing 23 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones f - a blessed luckstone(end) `a (0qk~x(B(0lqqqqqqqk~x(B(0~~~~~~~~x~x(B#(0x~~~(B<(0~~~x~x(B#######(0a~~~~~~~x~x(B####(0m~qqq~qqj~x(B#####(0~x(B###(0~~(B######(0~x(B###(0~x(B###(0~x(B##(0~x(B#(0laqqq(B+(0qk~x(B#(0x~~~~~~x[38`aǵ ;5;0m~x(B#(0x~~~~~~x~x(B#(0x~~~~~~xqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:891 HP:59(59) Pw:33(35) AC:7 Xp:8/2222 T:3535`a+= ?What do you want to use or apply? [hknsw-zKLTY or ?*] `a@W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) `asc+(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) `aC+`a %(0lqqqqqqqk(B(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B###############(0laqqq(B+(0qk(B(0x~~~~~~x(B(0x~~~~~~x(B Put in what?  Coins $ - 891 gold pieces(end) `a+`a& ^(0lqqqqqqqk(B`at  $:0 HP:59(59) Pw:33(35) AC:7 Xp:8/2222 T:3535You put 891 gold pieces into the sack. T:3536(0~(B@@`a4(0~(B+(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~~(B(0~(B`aJ`You see here a stout spear. T:3537@`aw T:3538(0~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@)(0~(B(0~(B`a@ Pw:35 T:3540(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~~~~~(B(0~~(B(0~~~~(B(0~(B(0~(B(0~~(B@(0~~~(B(0~(B`a(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~(B@(0~~~~~(B(0~(B(0~(B(0~~(Bi(0~~(B(0~(B((0~(B`a<Z T:3542  T:3546(0~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B@(0~~~~~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B`an T:3547(0~(B(0~(B@@(0~(B(0~~~~~~~~~(B(0~~~~(B`a  T:3548@(0~(B(0~(B@(0~~~~~(B(0~(B`a{  T:3549(0~(B@(0~(B(0~~~(B(0~(Bi(0~~(B`a'@ T:3550@(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~(B`a%  T:3551@(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B`a~Q T:3552(0~(B@(0~(B(0~(B@(0~~(B`a;(0~~(B@(0~(B@(0~(B(0~(B`aĐ T:3553@(0~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B`aQb (0~~~~~(B@(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B`aeg y T:3556(0~~~~~~~~~(B@(0~~~~(B(0~(B`ag m T:3563(0~(B@(0~(B(0~(B`al Q(0~~~~~~~~~~(B@(0~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B`a0m W T:3570i(0~(B@`ao i T:3573(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B`ai T:3574(0~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B@(0~(B(0~(B`a T:3575(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`a w(0~(B@(0~(B(0~(B(0~(B(0~(B`a  T:3576(0~(B@(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~(B`aK(0~(B(0~(B@(0~~~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B`a9 T:3577(0~(B(0~~~~(B@(0~~(B(0~(B(0~(B`af  T:3578(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B`amL G T:3579(0~(B(0~~~~(B(0~~~~~~~~~~~~~(B@(0~(B(0~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`atK#(0~(B(0~(B(0~~~(B#####@(0~~~~~~~(B###(0~(B(0~~~(B(0~~(B(0~~(B(0~(B`a T:3584  T:3587(0~~~~~~(B(0~~(B##@`aZ K T:3588(0a(B@`aK T:3589@(0~(B`aZ T:3590(0~~(B@#`a&You climb up the stairs.--More--`ar (0qqqk(B(0x(B(0~~x(B(0j~x(B(0k~mqqqqk(B(0lqqqqj~~(B(0lq(B(0x(B((0~~~~~mqk(B(0lqqqj~~~~~~(B(0lj~mq(B(0lj~~~~~~~~x(B(0lq(B(0lqj~~~~~~~~~qqj~~~~mj~~lk(B@(0~~~~x(B(0x~mj~~~~~~~~~(B%(0~~~~lk~~~~~ljx~(B*(0~~~x(B(0x~~~~~~~~~~~~~~~~qvvqqq~~x(B(0x~~~~qj(B(0x(B(0mj(B(0mqqqvq~~~~~~~~~~~(B)(0~(B)(0~~~~~~~~~m`a yqu~~~~~~(B(0x~~~~~~~~~~~~~~~~~~~~~~~~(B)(0lqqqqqqqq~~~tqk~lk~x(B(0x~~~(B(0lqqqqqk~~~~~~~~~~~~x(B(0lqqqqj~~~~mk(B(0qj(B(0m(B(0mqk(B(0x~~~~~~~~~~~~mwj~~~~~~~~~~x(B(0mk~~~~~~~~~~~~x~~~~~~~~~~~x(B(0lj~~~~~~~~~~~~~~~~x(B(0lk~lqqj(B(0x~~~~~~~~~~~~~~~~lj(B(0mqj(B(0mk~lqqk~lk~lqqqqqj(B(0mq(B(0mq(B(0mqj(B`a [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:6 $:0 HP:59(59) Pw:35(35) AC:7 Xp:8/2222 T:3590`a "  T:3591`aP T:3592(0~(B>@`a h(0~(B(0~(B@(0m(B`a T:3593(0~(B(0~(B@(0~(B(0~(B`a&I T:3594(0~(B(0~~(B(0~~(B(0~(B(0~(B(0vk(B@(0x(B(0~(B(0~(B(0~(B(0k(B`a U (0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0x(B(0x~~(B(0mq(B`a T:3595(0~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~~(B(0~~~(B(0~~~~(B(0qqqqq(B`a֑(0~~(B(0~(B(0qk(B@(0x(B(0~(B(0~(B(0~~l(B(0q(B(0qj(B`a f T:3596(0~(B(0~(B(0mqk(B(0~(B(0mqj(B(0x(B(0~~~x(B@(0~~~~~~~~~(Bh(0~~~~x(B(0x(B(0qqk(B(0x(B(0m(B`a  T:3597(0qk(B(0~(B(0qk(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B@`a' T:3598(0~(B(0w(B(0~(B(0~(B(0~(B(0~(B(0~(B@`aNw(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B@`as  T:3599(0q(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@`a:C k(0qqqk(B(0~mj~~~(B(0~(B(0~(Bh(0~(B(0j(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bh(0~~~(B(0~(B(0~(B@`a T:3600(0qk(B(0~mqk(B(0~~~~x(B(0~~~(B(0~~~(B(0l(B(0~~(B(0x(B(0~~(B(0x(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B@`aH\(0j(B(0x~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~~~~~(B@(0~~(Bh(0~~~~~~(B(0~(B(0~~~~(B(0lqj(B`aCJ  T:3601(0mqk(B(0~mk(B(0q~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~~~~(B(0~(B(0~~~~(B(0~~~(B(0qk~~~(B(0lj(B`a%. T:3602(0q(B(0~(B(0l(B(0~~~(B(0x(Bh(0~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0qj(B`a"Unknown command ']'.`aa/`a߄ Discoveries Artifacts  Grayswandir [lawful silver saber] Amulets  amulet of life saving (pyramidal) Scrolls  scroll called enchant weapon (ELBIB YLOH)  scroll of identify (MAPIRO MAHAMA DIROMAT)  scroll of remove curse (ASHPD SODALG)  scroll of create monster (STRC PRST SKRZ KRK)  scroll of fire (THARR)  scroll of teleportation (FNORD)  scroll of confuse monster (HACKEM MUCHE)  scroll of taming (KO BATE) Spellbooks  spellbook called ? (cyan)  spellbook of force bolt called 100 (gold)  spellbook of light called 100 (shining)  spellbook called 400 (dark green)  spellbook of knock called 100 (wrinkled)  spellbook of sleep (light green)  spellbook called 100x2 (velvet) Potions  potion of paralysis (dark)  `ar [potion called fruit juice? (smoky)  potion called fruit juice?? (purple-red)  potion of confusion (milky)  potion called water (clear) Wands  wand of striking called striking (copper) Tools * sack (bag)  whistle called magic --More--`am bag of tricks (bag)  whistle called tin Gems/Stones * touchstone (gray)  worthless piece of white glass (white)  worthless piece of black glass (black)  worthless piece of green glass (green)  agate stone (orange)  ruby (red)  obsidian stone (black)  worthless piece of blue glass (blue)  worthless piece of orange glass (orange)  diamond (white)  worthless piece of red glass (red)  fluorite stone (violet)  worthless piece of yellowish brown glass (yellowish brown)  turquoise stone (blue)  emerald (green)  worthless piece of violet glass (violet)  loadstone (gray)  luckstone (gray)  amethyst stone (violet) --More--`a[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:6 $:0 HP:59(59) Pw:35(35) AC:7 Xp:8/2222 T:3602(0qqqk(B(0x(B(0~~x(B(0j~x(B(0k~mqqqqk(B(0lqqqqj~~(B(0lq(B(0x(B((0~~~~~mqk(B(0qqk(B(0lqqqj~~~~~~(B(0lj~mq(B(0lj~~~~~~~~x(B(0mqk(B(0~~mqk(B(0lq(B(0lqj~~~~~~~~~qqj~~~~mj~~lk(B>(0~~~~x(B(0~mkj~~~~x(B(0qqqk(B(0x~mj~~~~~~~~~(B%(0~~~~lk~~~~~ljx~(B*[1`am(0~~~x(B(0lq~~x~~~~~mj~~~(B(0x~~~~~~~~~~~~~~~~qvvqqq~~x(B(0x~~~~qvk(B(0x~~~~~~~~q(Bh(0~~(B(0x(B(0mj(B(0mqqqvq~~~~~~~~~~~(B)(0~(B)(0~~~~~~~~~mqu~~~~~~x(B(0lj~~~~~~~~~~(B(0x~~~~~~~~~~~~~~~~~~~~~~~~(B)(0lqqqqqqqq~~~tqk~lk~x(B(0x~~~~~~~~~qk(B(0x~~~(B(0lqqqqqk~~~~~~~~~~~~x(B(0lqqqqj~~~~mkmqjx~mqwqk(B(0x~x~~~~~~~~mqk(B(0mqk(B(0x~~~~~~~~~~~~mwj~~~~~~~~~~`a)x(B(0x~~~x~mqj~x~(B@(0~~~~~~~~x(B(0mk~~~~~~~~~~~~x~~~~~~~~~~~x(B(0mqk~~~~~~~~~~~(Bh(0~~~~~~x(B(0lj~~~~~~~~~~~~~~~~x(B(0lk~lqqj(B(0x~~~~~~~lqqk~~~~~~~x(B(0x~~~~~~~~~~~~~~~~lj(B(0mqj(B(0mqqqqqqqj(B(0qk~~~lqj(B(0mk~lqqk~lk~lqqqqqj(B(0~lj(B(0mq(B(0mq(B(0mqj(B(0qj(B`a2 T:3603(0~(Bh(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bh`aGC T:3604(0~(B(0w(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~~~(B(0m(B`a +Really attack the dwarf? [yn] (n) `a(`aS T:3605(0~(B@h(0~(B(0~(B(0~(B`a'  T:3606h(0~(B@(0~(B(0~(B(0~(B(0~(B`a* T:3611(0~~~~~(B(0~~(B(0~~~~~~~~~(B(0~(B(0~~~~(B(0~~~~~~~~~(B)@(0~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~~~~~~~~~~~~~~(B(0~~~~~~~~(B(0~~~(B(0~~~~~~~~~~~(B(0~(B(0~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~(B^(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~~`aM*~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~~~~~~~(B(0~~(B(0~(B(0~(B(0~(B`at  T:3612(0~(B@(0~(B(0~(B(0~(B`a_ T:3613(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aMe T:3614(0k(B(0~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B`a 7You are carrying too much to get through.`aMWhat do you want to use or apply? [hknsw-zKLTY or ?*] `a` 2You now wield a +0 pick-axe.--More--`alFIn what direction do you want to dig? [yklnj>] `a!`aY=You start digging. T:3615`aFyYou hit the rock with all your might. T:3616 T:3617`am% T:3618`a2J T:3619 T:3620`aV% T:3621`axC(0k(B(0~~(B#`aOYou make an opening in the wall. T:3622`a`a 1What do you want to wield? [- ax or ?*] `aR`a2Sia - a blessed silver saber named Grayswandir (weapon in hand). T:3623`a`a*u T:3624(0~~~~~~~(B@(0~~~~~~~~~(B(0~~(B(0~(B(0~~~~(B(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B`a/ T:3625(0~(B@(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~(B`ar  T:3626(0~(B(0~~(B@(0~~~~(B#(0~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~(B`aL T:3627(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B`acD (0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`aA b T:3628(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B`a p(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B`a` T:3629(0~(B(0~(B@(0~~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(B`aL T:3630(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~(B`aׂ  T:3631(0~(B(0~(B(0~(B@(0~(B(0~(B`aG(%You descend the stairs.--More--`a(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B####(0~~~~lqqqwqqk~~~~~~~lqqwqqqwqqk~x(B#(0~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~x(B?+(0~x~~tqqqqqk~x~~x(B((((0x(B+(0~x(B#(0x~~~(B@(0~~~x(B(0x~~~~~~~~~~~(B##(0x~~~x~~(B+(0x~~x(B)(0~~~~x~x~~x(B((((0x(B(0x~x(B#######(0a~`a~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x~~~taqu~(B+(0{~~x~mqak~~~tqqj~x(B####(0m~qqq~qqj(B(0x~(B>(0~~~~~~~~x(B(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~x(B######(0x~~~~~~~(B*(0~~a(B(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B(0x~~~~~~~~(B{(0~mqqqa`a=qj~(B{(0~~~(B)(0~~~~~~~~(B######(0x~~~~~~~~~~~~~~(B)*(0~~~~~~~~~~~~~~x(B###(0x~~~lqqak~~~~~~(B)(0~~~~lq(B+(0wqqak~~~x(B###(0x~~~x~~~tqqwqqqk~lqqu(B(0x(B*(0~~x~~~x(B##(0x~~~x(B((0~(B((0x(B(0x~(B%(0~a~a~~x(B(0x~(B]%(0x`a~~~x(B#(0laqqq(B+(0qk(B(0x~~~x~(B(((0x(B(0x(B%(0~~x~x~~tqqu(B%[[(0x~~~x(B#(0x~~~~~~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj~~mqqqj~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:0 HP:59(59) Pw:35(35) AC:7 Xp:8/2222 T:3631`a`arwC T:3632<@`a#@(0~~(B`a_ T:3633  T:3635@(0~~(B`a)k T:3636(0~~~(B(0~(B@(0a(B`an(0~~~~(B(0~~(B(0~~~(B@######`atZ T:3640#(0~~~~~~~(B#(0~(B(0~~~(B#(0~~~~~~~~~~~~~(B#(0~(B(0~~~(B(0~~~~~~~(B#(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B#(0~~~~~~(B(0~~(B#(0~~(B#(0~(B@`aBv T:3647  T:3650####@`ah &@#`aI  T:3651@#`a4H T:3652@#`aqS&@#`aH T:3653@#`a H T:3654@#`aM h(0~~~(B(0~~~(B(0~(B@#`a T:3655(0~(B(0~(B(0~~~~~~(B@(0~~~(B(0~(B(0~~~(B(0~~~~~~(B@(0~~(B@(0~~~~~~~~~(B@(0~~~~~~~~~~~~~~(B#(0~~~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B`a (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@@(0~(B(0~~~~~~~~~~(B)@(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B`aH  T:3656(0~(B(0~(B@(0~(B(0~(B`a6(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`a T:3657@(0~(B(0~(B(0~(B(0~(B(0~(B`a`9 T:3658(0~~(B(0~(B@@(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`aY\@(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aZYou hear a door open.(@(0~(B@)@@`a NWhat do you want to drop? [acdfh-lnq-sw-zFJ-MTY or ?*] `a3`a3BYou drop a +0 pick-axe. T:3659`a`a&(0~~(B(0~(B@(0~~~(B(0~~~~~(B((0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B`a'"Hello, seahorse17! Welcome again to Izchak's lighting store!" T:3660@(0~(B(0~(B@`aR & T:3661((0u(B@@(0a(B(0~~(B(0~~(B(0~~(B)(0~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B§`a@(0~(B(0~(B(0~(B(0~~(B(0~(B§`a{You see here a candle (for sale, 10 zorkmids). T:3662@(0~(B§`a  T:3663(@@(0~(B(0~(B(0~~(B(0~~(B(0~(Bç`an@What do you want to drop? [acdfh-lnq-swyzFJ-MTY or ?*] ç`a Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Armor c - an uncursed +0 fedora (being worn) i - an uncursed etched helmet j - an uncursed +0 pair of walking shoes (being worn) l - an uncursed +0 small shield (being worn) M - an uncursed +0 pair of old gloves (being worn) Comestibles d - 6 uncursed food rations r - 2 uncursed carrots Rings q - an uncursed shiny ring F - an uncursed granite ring J - a cursed ivory ring Wands h - an uncursed short wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand T - an uncursed wand of striking Y - an uncursed jeweled wand Tools k - an uncursed key n - an uncursed lamp (lç`ait) s - an uncursed sack containing 24 items z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones f - a blessed luckstone(end) ŧ`a{- +(0qk~x(B(0lqqqqqqqk~x(B#(0~~~~~~~~x~x(B#(0x~~~(B<(0~~~x~x(B#######(0a~~~~~~~x~x(B####(0m~qqq~qqj~x(B######(0~x(B###(0~~(B######(0~x(B###(0~x(B###(0~x(B##(0~x(B#(0laqqq(B+(0qk~x(B#(0x~~~~~~x[19;ŧ`a- 55H~x(B#(0x~~~~~~x~x(B#(0x~~~~~~xqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:0 HP:59(59) Pw:35(35) AC:7 Xp:8/2222 T:3663You drop an uncursed lamp (lit).--More--Ƨ`a,RIzchak offers 25 gold pieces for your lamp. Sell it? [ynaq] (y) ǧ`a1((0~(B@ǧ`a0ǧ`an - an uncursed lamp (lit). T:3664@@(0~(Bɧ`a # ɧ`aKnameɧ`a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ʧ`a/+(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(BWhat do you want to call? [fh-knqswyzFJ-MTY or ?*] ʧ`a !Call a lamp: ˧`a7m˧`aM a˧`a=k ģ`aOi̧`aç`ay9ͧ`ax T:3665((0~(B@@(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~(BΧ`aF@(0~(B(0~(B(0~~~~(B(0~~(B(0~~~(B(0~~~(B@(0~~(B(0~~(B(0~(BΧ`aߐYou see here a candle (for sale, 13 zorkmids). T:3666@(0~(B@Χ`a`  T:3667((@@@(0~(B(0~(BΧ`aB] T:3668(0~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~~(B@(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(Bϧ`av(0~~(B(0~(B(0a(B(0~~~(B(0~~~~~(B@(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~~(B@(0~(B(0~(B(0~(B(0~(Bϧ`a}eYou see here a +0 pick-axe.@(0~(B(0~(Bϧ`a` ϧ`a Px - a +0 pick-axe. T:3669@ϧ`a:4 T:3670@(0~(B(0~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BЧ`a`/ T:3671(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(BЧ`aU K(0~(B(0~(B(0~(B(0~(B@@(0~(B(0~(B(0~(B(0~(B T:3672You hear the chime of a cash register.Ч`a٩ T:3673(0~~(B(0~~(B(0~(B@(0~~(B@(0~(Bѧ`a6(0~(B(0~~(B(0~(B@@(0~(B@(0~~~~(B(0~(Bѧ`an  T:3674(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~~~~~~~~~~(B@(0~(Bѧ`a"  T:3675(0~(B(0~(B(0~(B@@(0~(B@(0~(Bѧ`a~l(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@@(0~(B(0~(Bҧ`aD6(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bҧ`aIEZYou see here 2 worthless pieces of green glass. T:3676ҧ`aHR(0~~~(B(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~~~(B(0~(B@*(0~(B(0~(Bҧ`a9You see here a stout spear. T:3677@(0~(B@(0~(Bҧ`a6(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~(B(0~~(B(0~(BThe priestess of Quetzalcoatl intones:"Pilgrim, you enter a sacred place!"--More--ӧ`azQ@(0{(B(0~(B@ӧ`a# T:3678(0~(B@(0a(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(Bӧ`a5e- T:3679@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bԧ`aI?What do you want to use or apply? [hknsw-zKLTY or ?*] է`ađW Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) է`a0+(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B####### Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ֧`aà+֧`a _(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B################ Take out what?  Potions a - an uncursed cloudy potion b - an uncursed emerald potion c - an uncursed magenta potion d - a cursed orange potion e - an uncursed pink potion f - a blessed potion called water(end) ا`a*+ا`aBf(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B#####ا`afMP - a blessed potion called water. T:3680٧`a# ٧`a]dip٧`apNWhat do you want to dip? [acdfh-lnq-sw-zFJ-MPTY or ?*] ٧`aS  Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Armor c - an uncursed +0 fedora (being worn) i - an uncursed etched helmet j - an uncursed +0 pair of walking shoes (being worn) l - an uncursed +0 small shield (being worn) M - an uncursed +0 pair of old gloves (being worn) Comestibles d - 6 uncursed food rations r - 2 uncursed carrots Potions P - a blessed potion called water Rings q - an uncursed shiny ring F - an uncursed granite ring J - a cursed ivory ring Wands h - an uncursed short wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand T - an uncursed wand of striking Y - an uncursed jeweled wand[25;5٧`adT r6H Tools k - an uncursed key n - an uncursed lamp called magic (lit) s - an uncursed sack containing 23 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones f - a blessed luckstone(end) ާ`a+(0qk~x(B(0lqqqqqqqk~x(B#(0~~~~~~~~x~x(B#(0x~~~(B<(0~~~x~x(B#######(0a~~~~~~~x~x(B####(0m~qqq~qqj~x(B######(0~x(B###(0~~(B######(0~x(B###(0~x(B###(0~x(B##(0~x(B#(0laqqq(B+(0qk~x(B#(0x~~~~~~x[19;ާ`a:Z55H~x(B#(0x~~~~~~x~x(B#(0x~~~~~~xqj(B#(0mqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:0 HP:59(59) Pw:35(35) AC:7 Xp:8/2222 T:3680What do you want to dip an uncursed lamp called magic (lit) into? [P or ?*] ާ`a 0P - a blessed potion called water.--More--`a`ar_Your lamp called magic glows with a light blue aura. T:3681`a?MWhat do you want to use or apply? [hknsw-zKLTY or ?*] `a(> Wands h - an uncursed short wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand T - an uncursed wand of striking Y - an uncursed jeweled wand Tools k - an uncursed key n - a blessed lamp called magic (lit) s - an uncursed sack containing 23 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks(end) `a۸+(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(B################`a߹OYour lamp is now off. T:3682@`a# `a r`aj ub`aM;What do you want to rub? [fn or ?*] `a_@You now wield a blessed lamp called magic.`al`dNothing happens. T:3683@)`an# `a r`aK ub`ar;What do you want to rub? [fn or ?*] `aW`aWkYou see a puff of smoke. T:3684@(0a(B`a\ # `aCr`aub`ae ;What do you want to rub? [fn or ?*] `an&Nothing happens.`a$ # `a"r`atub`a;What do you want to rub? [fn or ?*] `a: `a; CYou see a puff of smoke. T:3685`a# `a r`aub`a" ;What do you want to rub? [fn or ?*] `a.z&In a cloud of smoke, a djinni emerges!The djinni speaks.`a~]"You freed me!" T:3686(0~(B@`a T:3687@+&(0~(B(0~(B@@(0a(B(0~(B(0~(Bi(0~(B`a1 l T:3688(0~(B&(0~(B`ag(0~(B@(0~(B@&(0~(Bi`aC$  T:3689@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aJ T:3690+@&(0~(B(0~~(B(0~(B@@i(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B`a 2n - a blessed lamp (weapon in hand).`a8# `a[ name`a* d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `a+(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~~(B<(0~~~x(B#####(0a~~~~~~~x(B###(0m~qqq~qqj(BWhat do you want to call? [fh-knqswyzFJ-MTY or ?*] `aJ!Call a lamp: `ao`ai`aN$ l`a`aݏ1What do you want to wield? [- ax or ?*] `a*9 `a9 a - a blessed silver saber named Grayswandir (weapon in hand). T:3691(0~(B@&(0~(B(0~(B`a`a(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~~(B(0~(B`a;You see here a stout spear.@(0{(B@&(0~(B(0~(B`a|(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~(B@)(0~~~~~(B@(0~(B`a]JThere are several objects here. T:3692`a3  T:3693(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@{(0~(B)@(0~(B(0~(B(0~(B`a(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B@(0~~~~~~(B(0~(B`aYou see here 2 worthless pieces of green glass. T:3694@&`aS(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B+(0~(B(0~~~(B(0~~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~(B*(0~~(B@(0~(B(0~(B(0~(B(0~(B`ak T:3696(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B((0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(Bi@(0~~~~~~~~~(B@(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B`a. T:3703  T:3705(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B)(0~~(B@(0~~(B`a!(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~~(B@(0~(B(0~~~~~(B)(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B`aP T:3706(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B`a (0~~~~~~(B(0~~~(B(0~~~(B(0~~~(B@(0~(B(0~(B#(0~~~~~~~~~~~~(B#(0~(B(0~~~(B(0~~~~~~~(B#####(0~~~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~(B(0~~~~~~(B`a T:3710  T:3712(0~~~~(B(0~~(B@(0~~~~(B#`aMj T:3714(0~~~~~~~(B(0~~~(B###@`aK T:3715(0a(B@`avO K T:3716@(0~(B`a C T:3718(0~~(B@`aH&You climb up the stairs.--More--`a(0qqqk(B(0x(B(0~~x(B(0j~x(B(0k~mqqqqk(B(0lqqqqj~~(B(0lqk(B(0x(B((0~~~~~mqk(B(0qqk(B(0lqqqj~~~~~~(B(0lj~mqklj~~~~~~~~x(B(0mqk(B(0~~mqk(B(0lq(B(0lqj~~~~~~~~~qqj~~~~mj~~lk(B@(0~~~~x(B(0~~mwj~~~~x(B(0qqqk(B(0x~mj~~~~~~~~~(B)(0~~~~(B#(0k~~~~~ljx~(B*(0~~~x(B(0lq~~x~~~~~mj~~~(B(0x~~~`aB~~~~~~~~~~~~~qvvqqq~~x(B(0x~~~~qvk(B(0x~~~~~~~~q~~~(B(0x(B(0mj(B(0mqqqvq~~~~~~~~~~~(B)(0~(B)(0~~~~~~~~~mqu~~~~~~x(B(0lj~~~~~~~~~~(B(0x~~~~~~~~~~~~~~~~~~~~~~~~(B)(0lqqqqqqqq~~~tqk~lk~x(B(0x~~~~~~~~~qk(B(0x~~~(B(0lqqqqqk~~~~~~~~~~~~x(B(0lqqqqj~~~~mkmqjx~mqwqk(B(0x~x~~~~~~~~mqk(B(0mqk(B(0x~~~~~~~~~~~~mwj~~~~~~~~~~x(B(0x~~~x~mqj[1`abm~x~~~~~~~~~~x(B(0mk~~~~~~~~~~~~x~~~~~~~~~~~x(B(0mqk~~(B^(0~~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~~~~~~~~x(B(0lk~lqqj(B(0x~~~~~~~lqqk~~~~~~~x(B(0x~~~~~~~~~~~~~~~~lj(B(0mqj(B(0mqqqqqqqj(B(0mqk~~~lqj(B(0mk~lqqk~lk~lqqqqqj(B(0~lj(B(0mq(B(0mq(B(0mqj(B(0qj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:6 $:0 HP:59(59) Pw:35(35) AC:7 Xp:8/2222 T:3718`a`acLa - a blessed silver saber named Grayswandir (weapon in hand).`a T:3719(0~(B@(0~(B>(0~(B(0~(B`a9j(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B`a9 u T:3720(0m(B(0~(B@(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B`a R T:3721(0k~~(B@(0mqqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B`aKd T:3722(0qj(B(0~~(B(0k~~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B`a) T:3723(0lqq(B(0~~m(B(0~~m(B(0~(B@(0~(B`av T:3724(0l(B(0x~(B(0k(B@(0mq(B(0~(B(0~~(B`a l T:3725(0k(B@(0~(B(0~(B`a:(0k(B@(0x(B(0l(B(0~(B(0~(B`aLC T:3726@(0~(B`a  T:3727@(0~(B(0~(B(0~(B(0x~(B(0~(B`aX(0~(B(0~~(B@(0~~(B(0~~(B(0~(B(0~x(B(0ln(B`aq T:3728(0~~(B(0~~(B(0~(B@`a` T:3729(0~(B@(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~(B(0~(B`aQX  T:3730(0~(B(0~(B(0l(B(0~(B@(0~(B(0~(B(0v(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B`ax T:3731(0~(B(0~(B(0~~~(B@(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B`a)(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B`aO T:3734(0~(B@(0~~(BM(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B`a*5  T:3735(0~(B(0~(B(0~~(B@(0~~(B(0~(B#(0~~~(B(0~(B(0~(B(0j(B `a T:3736(0~(B(0~(BM@(0~~(B `aa(0~(B(0~(BM@(0~~~~(B(0~(B(0~(B `a T:3737(0~(B(0~(B@(0~~~(B(0~(B(0~(B `a* (0~~~(B(0~(B(0~(BM(0~(B(0~~~~~~(B@ `a; (0~(B(0~~~(B@(0~~(B(0j(B `a ~ T:3738(0~(B(0~~~~~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~~~~(B#(0lq(B(0lqk(B(0~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~(B@(0~~~~~~~~(B(0~~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~lj(B(0~~~~~~~~~~~~(B(0mqk~lq(B(0~~~~~~~~~~~~(B(0mq(B(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B `a@  T:3745(0q(B(0~(B(0~(BG@(0~(B(0~(B(0j(B `a1 " T:3749(0qk(B(0~(B(0~(B(0~~~~(BG(0~~~(B@(0~~~~(B(0~~(B(0~~~~(B(0j(B `aWv T:3750(0qqq(B(0~~(B(0~(B(0~~~~~~~~~(B(0k~(B(0~(B(0~~~~~~~~~~(B@ `a (0q(B(0w(B(0~(B(0~~~(B@(0~~~~~~~~~~~~~~(B(0~(B(0~~~~~(B(0~~(B `aOw: T:3751(0x(B(0q(B(0j~~~(B@ (0x~~~~~(B(0l(B(0~(B (0x(B(0x~(B(0~(B (0x(B(0~~~(B(0~(B `a'@(0~~(B(0~(B(0~(B(0~~lj(B(0~~(B(0~lq(B (0~(B `az T:3752(0lq(B(0x~(B(0~(B@(0~(B(0j(B(0~(B(0k~l(B(0mq(B `a3 T:3754(0q(B@(0~(B (0~(B(0~(B(0~(B `aH(0q(B(0~~(B@(0~(B(0~~~(B (0~~(B `a$ T:3755(0l(B@(0~x(B(0~(B(0v(B(0~~(B(0~(B(0~(B(0~(B(0~(B `a T:3758(0lq(B(0j~mqqqqk(B(0~~~~~~~x(B(0~~~~~~x(B(0~~~~~~m(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~~~(B(0~~~(B `a (0~(B(0mj(B(0~~(B(0~~(B(0k(B(0~~(B(0j(B(0~~l(B(0x(B(0~~~~~~~qqqqqq(B (0lqqqqj(B(0~~~~~~~~~~~~~(BG(0~(B (0x~~~~~~(B@:(0~~~~~~l(B (0x(B(0~(B(0qqqqqqj(B(0~~~~(B `a  T:3759(0~(B(0~~(B(0~(B(0x(B@(0~(B(0x(B (0~~(B(0~(B(0qqqqqqqqj(B `au  T:3763(0lq(B (0x(B(0x~(B@ (0x~~~~(B(0~(B (0mk(B(0lq(B(0~(B(0~(B:(0~~(B(0~(B(0~~~~~~~~(B(0~~~(B(0~(B `aU T:3764(0~(B@:(0~(B(0~~(B `a TYou kill the iguana!/2227 T:3765%`a T:3766(0~(B(0~(B@(0~~(B(0~(B(0~(B`ac (0~~(B(0~(B@(0~~~~~(B(0~(B(0~(B`a/b(0~(B@(0~(B(0~(B`a72 T:3769(0qk(B(0~(B(0lj~mk(B(0~~~~~~~~(B(0x~~~(B (0~~~~~~~~~~(B(0lj~~~~(B(0~~~(B(0~~~(B(0~~~~~(B@(0~~~~~(B (0~~(B(0~(B(0~(B`at+ T:3770(0l(B(0~(B(0~(B(0~(B@(0~~~~(B(0~(B(0v(B(0~~(B (0~(B`ap7 ) T:3771(0mk(B@(0~~(BG(0x(B(0~(B(0k(B(0~~m(B(0~~(B(0~~~(B(0~(B(0~~~~(B`a+(0~(B(0qk(B(0~(B(0~(B(0~~(B@G(0~(B(0~~(B(0~(B(0~~~~(B(0v(B(0~(BG(0~~~~~~(B(0~~~~~~~~(BThe gnome wields a thonged club! T:3773G(0~(B`a` `aRYou kill the gnome!/2234 T:3774)`a$ (0l(B(0~(B(0~(B@(0~(B(0~(B`a oYou see here a thonged club. T:3775G(0~(B`a `asRYou kill the gnome!/2241 T:3776(0~(B`a1 (0~(B)@(0~(BG(0~(B`aW6You are carrying too much to get through.`aC T:3777(0~(B(0~(B@(0~(B(0~~(B(0~~(B`a$ T:3778`a $ T:3779`aW(0~(B(0~(B@(0~(B`a(? T:3780(0~(B(0~~(B@(0~~(B(0~(B(0~~(B`a @(0~(B(0~(B(0~(B(0~~(B(0~~~~~~(B(0~~~~~~~~(B`ai T:3781(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B`a(0~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~~(B (0~(B`a  T:3782(0~(B(0~~~~~(B(0~~~~~~(B(0~~~(B(0~(B@(0~~~(BG(0~~(B (0~(B`a4 T:3787(0k(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~~~(B(0~~(B@(0~~~~~~~~(B(0~(B (0~~~(B(0~(B(0~~(B`a':* T:3788(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B (0~~~(B@(0~(B(0~(B`a  T:3789(0~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B@(0~(B (0~(B(0mk(B`a.  T:3790(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0mq(B`aka T:3791(0~(B(0~~~~(B(0~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~(B @(0u(B`a T:3792(0~(B(0~~~~(B(0~~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~(B (0~(B`a  T:3793(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B`a T:3794(0~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@ (0~(B`a6 T:3795(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B`a T:3796(0~(B(0~~(B(0~~(B(0~~~~~~~~~~~~(B (0~~~~(B(0~(B(0~~~~~(B@(0~~(B`a+U  T:3797(0~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@`at T:3798(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`a T:3799(0~(B(0~(B@(0~~(B(0~~~~(B(0~~(BF(0~(B`a  T:3800(0~~(B(0~(B@(0~~~(B (0~~(B`an T:3801(0~~(B (0lqq(B(0~(B (0~(B@(0x(B(0j(B`a8 T:3802(0~(B(0~(B(0~(BM @(0~(B(0~(B(0x~(B(0x(B(0~(B`a  T:3803(0~~~~~(B (0~(B(0~~~(B @(0~~~(B(0~(B(0~(B(0m(B`au T:3804(0~~~~~(B @(0~~(BM (0~(B(0~~~(BF(0~(B`a& (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`aR  T:3805(0~~(B(0~(B@(0~(B(0~(B`aH(0~(B@(0~(B`agThe gnome mummy hits![Seahorse17 the Investigator  ]  HP:58  T:3806`a2You hit the gnome mummy!`a9kThe gnome mummy hits![Seahorse17 the Investigator ]  HP:55`aFeYou destroy the gnome mummy!/2267 T:3807(0~(B`aLl T:3808(0~(B(0~(B@(0~(B(0~(B`ag(0~(B@`a[Seahorse17 the Investigator  ]  HP:56 T:3810(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B T:3811(0~(B@(0~(B(0~(B(0~(B`ap  T:3812(0~~~(B(0~(B (0~~~~(B@(0~~(B(0~~~(B(0~(B`a/\ (0~(B(0~~~(B(0~(B(0~~~(BG(0~~~~~~~~~~(B@(0~~~~~(B(0~~(B`aV T:3813(0~~(B(0~~~~~~~~~~~~(B(0~(B@(0~~~~~~~~~~~(B(0~(B`a.S(0~(B(0~(B@(0~(B`aThe gnome lord wields a thonged club! T:3814(0~(B(0~(B@(0~(B`aK lYou hit the gnome lord!The gnome lord swings his thonged club.`a kThe gnome lord hits![Seahorse17 the Investigator ]  HP:44`aYou kill the gnome lord![Seahorse17 the Investigator ]  HP:45/2282 T:3815%`aP (0~(B(0~(B@(0~(BThere are several objects here. `a} Pick up what?  Weapons a - 5 darts b - 4 daggers c - a thonged club Comestibles d - an egg e - a gnome lord corpse Potions f - a potion called fruit juice? Gems/Stones g - 2 worthless pieces of green glass(end) "`a+"`a (0qqk(B(0mqk(B(0~~mqk(B(0~~mwj~~~~x(B(0qqqk(B(0lq~~x~~~~~mj~~~(B(0x~~~~~~~~q~~~(B(0lj~~~~~~~~~~(B(0x~~~~~~~~~qk(BZ - a potion called fruit juice?. T:3816@#`a[Seahorse17 the Investigator ]  HP:46 T:3820(0~~~(B(0~~~(B(0~(B(0~~~~(B%(0~~~(B@(0~(B(0~~~~(B(0~~(B(0~(B#`a(0~(B(0~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B<(0~~~~(B#(0~~~~~~~~~~~~(B(0~~~~(B(0~~~~(B@(0~~~~(B(0~~~~(B(0~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B T:3822(0~(B@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~(B(0~(B#`a7[Seahorse17 the Investigator ]  HP:47 T:3825(0~(B(0~~~(B(0~(B(0~(B(0~~~(B@(0~~(B(0~(B(0~(B(0~(B#`a(0~(B(0~(B(0~~~~(B(0~(B(0~~~~~~(B(0~~~~~~~(B@(0~(B(0~(B(0~(B T:3829 [Seahorse17 the Investigator ]  HP:48 T:3830#`a< T:3831(0~(B(0~(B(0~~~(B#(0~~(B(0~~(B@(0~(B(0~~(B(0~~(B$`aX T:3832@(0~~~~~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B$`ap[[Seahorse17 the Investigator ]  HP:49 T:3835(0~~~~~(B(0~~~(B(0~~~~(B(0~(B(0~~~(B@(0~~~(B(0~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~(B$`a{p(0~~~~~~(B(0~~~~~(B(0~~(B(0~~(B@(0~~(B(0~~~(B$`aq T:3836  T:3839(0~~(B(0~~(B(0~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~(B(0~~~~(B@(0~~~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~(B%`aS[Seahorse17 the Investigator ]  HP:50 T:3840(0~(B(0~~~~(B(0~~(B(0~~~~~~~~~(B@(0~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~(B(0~~~~~~~~~~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B%`aA` T:3841(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B%`a1 T:3842(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B&`a T:3843(0~(B(0~(B@(0~~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(B&`a}&(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~(B&`a 7  T:3844(0~(B(0~(B@(0~(B(0~(B(0~(B&`aл[Seahorse17 the Investigator ]  HP:51 T:3845(0~(B(0~(B@'`aJN(0~(B(0~(B@'`a/$ T:3846(0~(B(0~(B@(0~(B(0~(B'`aw!  T:3847(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B'`an (0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~~(B(`a; T:3848(0~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@(0~~(B(0~~(B(0~~~~(B(`al T:3849(0~~(B(0~(B@(0~(B(0~(B(0~~(B(`a (0~(B(0~(B(0~(B(0~~~(B@(0~~~~~~~~~~~~~~(B)`a8$[Seahorse17 the Investigator ]  HP:52 T:3850(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B@)`a|(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@)`a]} T:3853(0~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~(B(0~~~~(B@)`aHJ  T:3854(0~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~~~~~~(B@(0~~~~~~~~~(B(0~(B(0~~~(B*`a[Seahorse17 the Investigator ]  HP:53 T:3855(0~~(B(0~~(B(0~~~~~(B@(0~~~~~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~~~~~(B(0~~(B(0~~~(B*`as]{ T:3856(0~(Bh(0~~~~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~~(B[(0~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~~~(B*`a T:3857(0~(B(0~(B(0~~(B(0~~~~~~l(B@(0~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~(B*`a8G  T:3858(0~(B@(0~(B(0wj(B(0~(B(0~(B(0~(B(0~(B,`a* T:3859(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(B-`a Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Armor c - an uncursed +0 fedora (being worn) i - an uncursed etched helmet j - an uncursed +0 pair of walking shoes (being worn) l - an uncursed +0 small shield (being worn) M - an uncursed +0 pair of old gloves (being worn) Comestibles d - 6 uncursed food rations r - 2 uncursed carrots Potions Z - a potion called fruit juice? Rings q - an uncursed shiny ring F - an uncursed granite ring J - a cursed ivory ring Wands h - an uncursed short wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand T - an uncursed wand of striking Y - an uncursed jeweled wand Tools-`aa[26;56H k - an uncursed key n - a blessed lamp called oil s - an uncursed sack containing 23 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones f - a blessed luckstone(end) .`aG(0qk(B(0qqk~x(B(0mqk(B(0~~mqk~x(B(0~(Bh(0mwj~~~~x(B(0qqqk~x(B(0lq~~x~~~~~mj~~~qvk(B(0x~~(B@(0~~~~~q~~~~~x(B(0lj~~(B[(0~~~~~~~lk~x(B(0x~~~~~~~~~qwjx~mqwqk(B(0x~x~~~~~~~~mqkx~~~x~mqj~x~~~~~~~~~~xmqk~~(B^(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~lqqk~~~~~~~x(B(0mq.`aGqqqqqqj(B(0mqk~~~lqj(B(0~~lj(B(0qqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:6 $:0 HP:53(59) Pw:35(35) AC:7 Xp:8/2282 T:3859.`ac 2(0~(B(0k(Bh(0~(B(0~~(B@(0~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B/`a5 /[Seahorse17 the Investigator ]  HP:54 T:3860(0~(B(0~~(B(0~(B(0~~~~(B@(0~~(B(0~(B(0~(B(0~(B/`a (0~(B(0~~(B(0~(B(0~(B@(0~(BYou fall into a pit!You land on a set of sharp iron spikes!/`a6 [Seahorse17 the Investigator ]  HP:47The spikes were poisoned! St:14 You feel weaker!/`as (0~(B(0~~(B(0~~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~(B(0~(B(0~~~~~~(B(0~~(B(0~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~(B(0~~~(B(0~(B--More--1`a( )There is a spiked pit here.--More--2`az Things that are here: a hooded cloak a pair of hard shoes a dagger--More--3`aW T:38613`aBYou are still in a pit. T:38624`a ex[Seahorse17 the Investigator ]  HP:48 T:3865h4`a3gEYou crawl to the edge of the pit.[Seahorse17 the Investigator ]  HP:49 T:3870(0l(B(0~(B(0x~~(B(0~~(B(0~~~~(Bh(0~(B(0~~~~~(B(0~~x(B(0~~~(B(0~~~~(B(0~~~~x(B(0~(B[(0~~~~(B@(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~(B(0~~~~~~~(B(0~~~(B(0x~~(B(0m(B4`axg.(0~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B@(0~(B(0~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~(B(0~~~~~~(B(0~~~(B(0~~(B4`ag% T:38715`a T:3872(0~(B(0~~~~~~~(B@(0~~(B(0~~(B(0~~~(B(0~(B(0k(B(0lj(B(0~~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B5`a p T:3873(0l(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0qj(B(0~(B(0~~(B(0~~~(B(0~~~(B5`a= " T:3874@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B6`at^[Seahorse17 the Investigator ]  HP:50 T:3875(0~~(B(0~~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B6`a\ T:3876(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(Bh(0~~~~~~(B(0~(B(0~(B(0~~(B(0~~~~(B@(0~~~~~~(B(0~~(B(0~(B(0~(B(0~(B6`a_ T:3877(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~(B(0~~(B7`aJ(0~(B(0~(B(0~~(Bh(0~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B7`aF6 T:3878@(0~(B(0~(B(0~(B(0~(B7`a  T:3879@(0~(B(0~(Bh(0~(B8`a [Seahorse17 the Investigator ]  HP:51 T:3880(0~(B(0~(B(0~~(B(0~~(B(0~(Bh(0~(B@(0~(B8`aFd4 T:3881(0~(Bh(0~(B(0~~~~(B@(0~~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B8`a3 ^(0~~(B@(0t(B(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B9`aT T:3882(0lq(B(0x~(B(0lqj~~(B(0x~~~~(B(0~~(Bh(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B9`a (0~(B(0~~(B(0~~~~(B(0~~~~(B(0~~(B(0~(B@(0~(B(0~(Bh(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B:`a.?What do you want to use or apply? [hknsw-zKLTY or ?*] :`ad2You now wield a +0 pick-axe.--More--:`aR( FIn what direction do you want to dig? [ykulb>] :`aKYou start digging. T:3883:`aGTYou hit the rock with all your might. T:3884:`a[Seahorse17 the Investigator ]  HP:52 T:3885 T:3886 T:3887 T:3888(0~(B(0~~(B(0~~~~(B(0~~~~(B(0k~(Bh#You make an opening in the wall. T:3889(0~(Bh;`a,;`aռ1What do you want to wield? [- ax or ?*] ;`a Ta - a blessed silver saber named Grayswandir (weapon in hand).;`a0 The bugbear hits![Seahorse17 the Investigator ]  HP:47 [Seahorse17 the Investigator ]  HP:48 T:3890<`a<`aYou kill the bugbear!/2297%h(0~(B<`a (0lq(B(0j~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(BYou see here a bugbear corpse. T:3891=`a" T:3892(0mqqk(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0mq(B%(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B=`aG(0k(B(0m(B(0~(B(0~(B(0l(B(0~x(B(0x(B@(0mqq(B(0~(B(0~(B(0~(B(0~(B(0~(B=`a T:3893(0qk(B(0~(B@(0~(B(0j(B#(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~(B=`am  T:3894(0~(B(0x(B(0~(B@(0~(B=`aV[Seahorse17 the Investigator ]  HP:49 T:3895(0l(B(0x(B@(0~x(B(0~(B(0qqj(B>`a @(0~(B(0~(B@>`a ( T:3896(0~(B(0~(B(0~(B@?`an T:3897(0~~(B(0~(B@#h(0~(B(0~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~(B(0~(B?`a (0~(B(0~(B(0~(B@%h(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@`ak_? T:3898(0~(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B@`a T:3899(0~(B(0~(B(0~(B#@(0~(Bh(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@`a-8 +Really attack the dwarf? [yn] (n) A`aOA`a[Seahorse17 the Investigator ]  HP:50 T:3900(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BA`au P(0~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B#(0~~(B(0~~~(B@h(0~~(B(0~(B(0~(B(0~(BA`a; T:3901(0~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(BB`a(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BB`a  T:3902(0~(B(0~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~~(B@(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~(BC`aW(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~(B(0~~~(BC`a T:3903(0~(B(0~~(B(0~~(B(0~(B(0~~~~~~~~(B(0~~(B(0~(B@(0~~~~~~~~~(B(0~~(B(0~~(BC`a< , T:3904(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(BD`af(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~~~(B@(0~(BE`a[Seahorse17 the Investigator ]  HP:51 T:3905(0~(B(0~(B(0~(B(0~(B@(0~(BE`aL(0~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~~(BE`a? T:3906  T:3907E`a/@ T:3909(0~(B(0~(B(0~~(B@(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~(B(0~(B(0~~(BE`a [Seahorse17 the Investigator ]  HP:52 T:3910(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(BF`a, T:3911(0~~(B@(0~(B(0~(B(0~(B(0~~(BF`a$F(0~(B(0~(Be(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~~~~(BF`a7 T:3912(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~(B(0~~(BF`as  T:3913(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(BF`aQ T:3914(0~(B@(0~(B(0~(B(0~(BG`aM[Seahorse17 the Investigator ]  HP:53 T:3915(0~(B@(0~(BG`a ,n T:3916(0~(B@(0~(BG`a  T:3917(0~(B@(0~(B(0~(B(0~(B(0~(BH`aN3 T:3918(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~(BI`a1What do you want to put on? [qFJ or ?*] I`a  Rings q - an uncursed shiny ring F - an uncursed granite ring J - a cursed ivory ring(end) J`a )(0lqk(B(0lj~mqqk(B(0x~~~~~mqk(B(0lq~~~~~~x(B(0x~~~~~~~x(BNever mind.K`aG T:3919(0~(B(0~(B(0~(B(0~~~~~(B@(0~~~~(B(0~(B(0~~(B(0~(BK`a[Seahorse17 the Investigator ]  HP:54 T:3920(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(BK`a (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BK`a $(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BK`a6 4 T:3923(0~(B@(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(BL`a/d T:3924@(0~~~(B#(0~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~(BL`a'[Seahorse17 the Investigator ]  HP:55 T:3925@(0~(B(0~(B(0~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~(BL`aH/  T:3926(0~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~~(B@(0~~~~(B(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B(0~~~~~(B(0~~~(B(0~(BL`a,~G(0~~~~~(B(0~(B(0~~(B(0~~~~(B@(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(BL`al~ T:3927  T:3929(0~(B(0~~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~(BM`a&You climb up the stairs.--More--M`axd(0lqk(B(0j(B^(0mqk(B (0~~~~mk(B (0~~~~~mqqqqqqk(B (0k(B@(0~~~~~~~~~~mqk(B (0mk~~~~lk~~~~~~mq(B(0~~~~~x~~(B(0k~~x~~~(B(0k~~~(B%(0~~(B(0~~~(B)(0~~(B(0~(B)<(0~(B(0~~~~(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:0 HP:55(59) Pw:35(35) AC:7 Xp:8/2297 T:3929M`azW [Seahorse17 the Investigator  ]  HP:56 T:3930N`ad k(0~(B(0~(B>@(0~(B(0~(BO`aD T:3931(0~~~(B(0~(B(0~(B@(0~(B(0~~~(BO`a_(0~~~(B(0~~(B(0~(B (0~(B@(0~(B(0~~l(BO`aӈ ?What do you want to use or apply? [hknsw-zKLTY or ?*] P`a*6 Wands h - an uncursed short wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand T - an uncursed wand of striking Y - an uncursed jeweled wand Tools k - an uncursed key n - a blessed lamp called oil s - an uncursed sack containing 23 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks(end) Q`a\ +Q`a Your lamp is now on. T:3932(0~~(B(0~~~~~(B (0~(B(0j~(B(0x(B (0~~(B(0j(B *?(0lj(B(0~(BR`a T:3933(0~~(B(0~~(B (0l(B(0~(B (0x(B@ (0mk(B(0mk(B(0x(B(0x~x(BR`aq (0~~~(B(0~(B(0~(B@(0x~x(BR`a SYou see here a scroll labeled DUAM XNAHT. T:3934S`aj S`ajb - a scroll labeled DUAM XNAHT.[Seahorse17 the Investigator  ]  HP:57 T:3935@S`aW(0~(B(0~(B @(0~(B(0~(BS`abYou see here a worthless piece of yellowish brown glass. T:3936T`a(0~~(B(0~(B*@(0~(B(0x~x(BT`a(0~~~(B (0~~~(B(0~(B(0~(B(0~(B(0~(B@(0x~x(B(0j~x(B((0x(BT`aYou hear crashing rock.[Seahorse17 the Investigator  ]  HP:58 T:3940(0~(B(0~(B@(0~~x(BT`a(0~(B(0~(B(0~(B(0l(B(0~(B(0x~(B@(0x(B(0mqqj(BYou see here a bag. T:3942V`al8# V`a&Q lootV`aUs >There is a bag here, loot it? [ynq] (q) W`a..2You carefully open the bag...--More--W`a\S Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) X`aҀ+X`a!The bag is empty.X`aи `You have a little trouble lifting e - an empty bag.@X`a  BurdenedYour movements are slowed slightly because of your load. T:3944Y`aq # Z`aaZ`a djustZ`a} OWhat do you want to adjust? [a-fh-lnq-sw-zFJ-MTYZ or ?*] Z`a/ SAdjust letter to what [egmopt-vA-EG-IN-SU-X] (? see used letters)? [`aD/Swapping: s - an empty bag.\`a9MWhat do you want to use or apply? [ehknsw-zKLTY or ?*] \`aڊ Your bag is empty. Do what with it?  : - Look inside the bag i - put something in r - put in, then take out s - stash one item into the bag  q + do nothing(end) \`aϷ + Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ]`aE +^`a%+^`a+^`a-_`a  Put in what?  Scrolls b - a scroll labeled DUAM XNAHT Potions Z - a potion called fruit juice?(end) _`at ++``ak=You put a scroll labeled DUAM XNAHT into the bag.You put a potion called fruit juice? into the bag.--More--``a&` a`aI # b`az(nameb`ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) b`aX+What do you want to call? [efh-knqswyzFJ-MTY or ?*] b`a&Call a bag: b`arhc`a`lc`aw  d`aBod`a6ld`add`aCid`a nd`abhd`a ge`aS e`ag  e`a. hf`aU f`aq0# g`arnameg`abd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) g`an +What do you want to call? [efh-knqswyzFJ-MTY or ?*] g`a' 5Call a bag called holdinh: holdinhi`ay i`aPhi`a  i`aO jj`a$ j`a0 gj`a k`a5@What do you want to use or apply? [ehknsw-zKLTY or ?*] k`a(Ic Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) k`a |+ Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions  X - Items of unknown Bless/Curse status(end) l`aQwl`a0v @What do you want to use or apply? [ehknsw-zKLTY or ?*] l`aߦs Wands h - an uncursed short wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand T - an uncursed wand of striking Y - an uncursed jeweled wand Tools e - an uncursed sack containing 23 items k - an uncursed key n - a blessed lamp called oil (lit) s - a bag called holding containing 2 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks(end) o`aZC + Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) o`aZ+ Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) p`a+p`asX  Take out what?  Coins $ - 891 gold pieces Scrolls a - an uncursed scroll called enchant weapon b - an uncursed scroll of confuse monster c - a blessed scroll of create monster d - a blessed scroll of fire e - an uncursed scroll of taming f - 2 uncursed scrolls of teleportation Spellbooks g - an uncursed spellbook called 100x2 h - an uncursed spellbook called 400 Potions i - an uncursed cloudy potion j - an uncursed emerald potion k - an uncursed magenta potion l - a cursed orange potion m - an uncursed pink potion Gems/Stones n - 2 uncursp`aX Yed agate stones o - 2 uncursed amethyst stones p - 4 uncursed diamonds q - 5 uncursed emeralds r - an uncursed fluorite stone s - an uncursed obsidian stone t - 3 uncursed rubies u - an uncursed turquoise stone v - an uncursed touchstone(end) q`aG+++++++++++++++++++++++q`a [Seahorse17 the Investigator  ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:0 HP:58(59) Pw:35(35) AC:7 Xp:8/2297 T:3944 $:891 HP:58(59) Pw:35(35) AC:7 Xp:8/2297 T:3944$ - 891 gold pieces.t - an uncursed scroll called enchant weapon.--More--q`aG q`a [[Seahorse17 the Investigator ]  HP:59 T:3945r`aܑBWhat do you want to use or apply? [efhknosw-zKLTY or ?*] r`ac Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) r`aRs+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) t`a+t`aK +t`a$+u`a [Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:891 HP:59(59) Pw:35(35) AC:7 Xp:8/2297 T:3945 Put in what?  Scrolls g - 2 uncursed scrolls of teleportation t - an uncursed scroll called enchant weapon v - a blessed scroll of create monster Q - an uncursed scroll of confuse monster R - an uncursed scroll of taming V - a blessed scroll of fire Spellbooks u - an uncursed spellbook called 100x2 X - an uncursed spellbook called 400 Potions m - a cursed orange potion H - an uncursed magenta potion Iu`ao - an uncursed emerald potion N - an uncursed pink potion O - an uncursed cloudy potion(end) u`a> w+++++++++++++v`a݇>You put 2 uncursed scrolls of teleportation into the bag called holding.--More--v`a v`a $ T:3946w`ap# BWhat do you want to use or apply? [efhknosw-zKLTY or ?*] w`ac Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) x`a}+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) x`a; +y`aʐ> Put in what?  Coins $ - 891 gold pieces(end) z`aU?+z`a|w Cz`a[x  $:0 HP:59(59) Pw:35(35) AC:7 Xp:8/2297 T:3946You put 891 gold pieces into the bag called holding.{`ax OWhat do you want to use or apply? [efhknosw-zKLTY or ?*] {`a\  Wands h - an uncursed short wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand T - an uncursed wand of striking Y - an uncursed jeweled wand Tools e - an empty uncursed sack k - an uncursed key n - a blessed lamp called oil (lit) s - a bag called holding containing 16 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones f - a blessed luckstone o - an uncursed touchstone(end) `a Never mind.`aTWhat do you want to drop? [a-fh-lnoq-sw-zCE-GJ-MS-UWYZ or ?*] `a`a*JYou drop an empty uncursed sack. T:3947`aRqg T:3948(0~(B@(`aÎ  T:3949(0~(B@(0~(B(0~(B`al T:3950(0~(B@(0~(B(0~~(B`a^ T:3951(0~(B@(0~(B`a* T:3952(0~~(B@(0~(B(0~(B`a T:3953(0~~~(B (0~(B@(0~(B(0~(B`a  T:3954(0~~~(B(0~(B(0~(B@(0~(B(0~(B`aO (0~~~(B(0~(B@(0~(B(0~(B)(0~(B)You are hit by an arrow.(0~(B)`a ^[Seahorse17 the Investigator  ]  HP:56@`aƙ[Seahorse17 the Investigator  ]  HP:57 T:3955(0~~(B(0~(BG@)(0~(B(0~(B@(0~(B (0~~(B(0~(B(0~(B`a'The gnome wields 3 daggers!`a `a۠ ]You kill the gnome!/2304 T:3956%`a"(0~(B(0~(B@(0~~(B (0~(B(0~(B(0~(B (0~~(B(0~(B`aC#HThere are several objects here. T:3957`a  Pick up what?  Weapons a - 12 arrows b - a bow c - 5 darts d - 3 daggers Comestibles e - a gnome corpse Gems/Stones f - 2 yellow gems g - a diamond h - a worthless piece of black glass i - a worthless piece of white glass(end) `aV}+`aQ++`a p - 2 yellow gems.`aM 1t - a diamond.@`a' MWhat do you want to use or apply? [fhknosw-zKLTY or ?*] `aU/You don't have that object.--More--`al MWhat do you want to use or apply? [fhknosw-zKLTY or ?*] `a  Wands h - an uncursed short wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand T - an uncursed wand of striking Y - an uncursed jeweled wand Tools k - an uncursed key n - a blessed lamp called oil (lit) s - a bag called holding containing 16 items x - a +0 pick-axe z - an uncursed whistle called magic L - an uncursed bag of tricks Gems/Stones f - a blessed luckstone o - an uncursed touchstone(end) `a\ Never mind.`ay# `a,a`a djust`aܚ TWhat do you want to adjust? [a-dfh-ln-tw-zCE-GJ-MS-UWYZ or ?*] `aNAdjust letter to what [egmouvABDHIN-RVX] (? see used letters)? `a/5Moving: g - an uncursed touchstone.`a0' MWhat do you want to use or apply? [f-hknsw-zKLTY or ?*] `aη?What do you want to rub on the stone? [p or ?*] `a7`a8Pp - 2 worthless pieces of yellow glass. T:3958`aRWhat do you want to drop? [a-df-lnp-tw-zCE-GJ-MS-UWYZ or ?*] `a;`av<UYou drop 2 worthless pieces of yellow glass. T:3959`aTk[Seahorse17 the Investigator  ]  HP:58 T:3960(0~(B(0~(B*@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0k~(B`a  T:3961(0~~(B(0~(B(0~(B(0~(B@(0~(B(0m(B(0~~(B(0qq(B`a T:3962(0~(BG@(0~(B(0m(B(0qq(B`a_ T:3963(0~(B(0~(B(0~(B@G`ae(0~(B(0~(B@G(0~~(B`a7_You kill the gnome!/2311 T:3964%`a `aO SYou kill the gnome!/2318%`aI(0~(B@(0~(B(0~(B(0~(B Things that are here: a gnome corpse a studded leather armor--More--`a [Seahorse17 the Investigator ]  HP:59 T:3965`a Pick up what?  Armor a - a studded leather armor Comestibles b - a gnome corpse(end) `aO ++`a--`ax+`as You have a little trouble lifting u - a studded leather armor.@ Burdened--More--`a< `aW (0~(B%@(0~~(B Things that are here: a gnome corpse a bow 2 arrows--More--`a7V T:3966`ae (0~(B(0~(B(0k(B(0~(B%@(0~(B(0~(B`a YYou hear crashing rock. T:3968h`a~(0~(B(0~~(B(0~~(B(0~(B@h(0m(B(0~~~(B(0~~(B`az T:3969(0~(B(0~(B(0~(B@(0~(B(0x(B(0~~(B(0mk~~(B(0k(B`al. T:3971(0~~~(B(0~(Bh(0~(B(0~(B(0~(BG(0~(B@(0~(B(0~(B(0m(B(0~~(B(0~(B`a(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0j(B(0~~(B(0lk(B`a T:3972(0~~(BG(0~(B(0~(B@(0~(B(0~(B(0~(B`aE% T:3973(0~(Bh(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B`a$2 You kill the gnome lord!(0~(B/2333))(0~(B)(0~(BYou are almost hit by a crude dagger.)(0~(B`a2 t T:3974(0~(BGh@`a+R(0k~~(B(0u~~~(B(0~~(B(0~~(B(0~~(B@(0~(B)o(0~(B(0~(BThe air crackles around the gnomish wizard. T:3975`a 6You miss the gnomish wizard.`ań \The gnomish wizard points at you, then curses. T:3976`aR `a-S]You kill the gnomish wizard!/2356 T:3977(0~(B`a}# (0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(B`a$ wThe goblin hits![Seahorse17 the Investigator  ]  HP:58h`aX`aXSYou kill the goblin!/2362 T:3978%`a%(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a goblin corpse an iron skull cap an arrow an arrow--More--`a6a T:3979`ap[Seahorse17 the Investigator ]  HP:59 T:3980(0~~~(B(0~(B(0~(B(0~(B%@(0~(B(0~(B(0~(B(0~(B(0~~~(B`ay 4What do you want to take off? [cjlM or ?*] `a} Armor c - an uncursed +0 fedora (being worn) j - an uncursed +0 pair of walking shoes (being worn) l - an uncursed +0 small shield (being worn) M - an uncursed +0 pair of old gloves (being worn)(end) `aS gNever mind.`a;What do you want to wear? [u or ?*] `a2 AC:4 T:3981`a"% T:3982`a1M T:3983You finish your dressing maneuver.`a  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  u - a +0 studded leather armor (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools  k - an uncursed key  n - a blessed lamp called oil (`a Llit)  s - a bag called holding containing 16 items  x - a +0 pick-axe  z - an uncursed whistle called magic  L - an uncursed bag of tricks  Gems/Stones  b - 4 uncursed diamonds  f - a blessed luckstone  g - an uncursed touchstone (1 of 2)`a [Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:0 HP:59(59) Pw:35(35) AC:4 Xp:8/2362 T:3983 Burdened(0lqk(B(0j(B^(0mqk(B (0~~~~mk(B (0~~~~~mqqqqqqk(B (0k(B>(0~~~~(B*(0~~~~~mqk(B(0k~~(B (0mk~~~~lk~~~~(B%(0~mqu~~~~(B (0lj~~~~xmk~~~(B%(0~~~x~~~~~(B (0x~~(B)(0~lj(B(0mqqqqk~~x~~~~~~(B (0mk(B*(0~lj(B(0mk~(B)(0~~(B%`a X(0~~~(B (0mk~x(B(0x~~~~(B@(0~~~(B (0x~x(B(0mk~~~(B<(0~~~(B (0x~x(B(0mk~~~~~(B (0x~x(B(0j~~~~(B (0x~x(B(0lk(B (0lj~x(B (0x~(B((0x(B (0x~~x(B (0mqqj(B`a$ T:3984(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B`a[&You climb up the stairs.--More--`a`(0lqwqkqqk(B(0lqqk(B(0lqwj~x~x~~x(B(0lj~~m(B(0lj~x~~~~~~~x(B(0x~~~(B(0lqqj~~~~~~(B@(0~~l(B(0k~~qqqqqqqqqqk(B(0x~~~~~~~~~~~lj(B(0lqqu~~(B((0~~~~~~~~~mqj~~~~~~~~~lqj(B(0x~~mq~qqwqqqqqk~~~(B^(0~~~~~~~lqj(B(0j~(B<(0~~~~~mj(B(0x(B(0mqqqqk~~~~~~x(B(0x~~~x~x~~~~~~~x(B(0x~~~~~~mk(B(0x~lqx~x~~~~~~lj(B(0tq~~~~~~mk(`aaB(0lqqk(B(0x(B(0j~x~~~~~~x(B(0x~~~~~~~~mk(B(0x~~x(B(0~(B(0~~~~~~x(B(0mq~~~~~x~~mk(B(0lqqj~~x(B(0x~(B(0~~~~~~m(B(0x~~~~~~tk~~x(B(0x~~~~~x(B(0mqk~~~~x~~(B(0mk~lk~~xmk~x(B(0x~lqqqj(B(0x~~lqjqk(B(0mqjmqqj(B(0x~mqqqu~x(B(0mqqj(B(0x~~~~~x~x(B`aGaG(0mqk~~~~~x(B(0x~~~~~x(B(0mqk~~lj(B(0mqqj(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:4 $:0 HP:59(59) Pw:35(35) AC:4 Xp:8/2362 T:3984 Burdened`ac`a  T:3985>@(0~(B(0~(B(0~(B`aNL  T:3987(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B`a* (0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B`aB@(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B`aCBC T:3990@(0~(B`a[C You hear crashing rock.(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~(B(0~~(B(0~(B`aC T:3995A bear trap closes on your foot![Seahorse17 the Investigator ] Dx:7  HP:54`aW `aCZ,You are caught in a bear trap.[Seahorse17 the Investigator ]  HP:55 T:4000  T:4002#(0~~(B(0~~~~~~~(B##G#(0~(BGh`a|r `ar|You kill the dwarf king!/2398#G[`a$ `a"You are caught in a bear trap. T:4003  T:4004#G`a '(0~~(BG`a=tYou kill the gnome![Seahorse17 the Investigator  ]  HP:56/2405 T:4005[`ae" 8You are caught in a bear trap.`a" GYou finally wriggle free. T:4006`a # \(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@^(0~(B(0~~~(B(0~~(B(0~(B`a# xThere are several objects here.G Dx:8  T:4007--More--`aA`aqNYou kill the gnome lord!/2420%`aOn Pick up what?  Coins $ - 95 gold pieces Armor a - a pair of hard shoes b - a hooded cloak Comestibles c - a food ration Tools d - a pick-axe Gems/Stones e - 22 rocks(end) `a +`a* +`aC(0lqwqkqqk(B(0lqwj~x~x~~x(B(0lj~x~~~~~~~xqj~~~~~~(B>(0~~l~~~~~~~~~~lj~~~~~~~~lqj~~~~~~lqj~~~~~~x~~~~~~mkq~~~~~~mk(B(0lqqk~~~~~~~~mk(B(0x~~xq~~~~~x~~mk(B(0lqqj~~x~~~~~~tk~~x(B(0x~~~~~xk~lk~~xmk~x(B(0x~lqqqj(B $:95 HP:56(59) Pw:35(35) AC:4 Xp:8/2420 T:4007 BurdenedYou`a< have a little trouble lifting $ - 95 gold pieces.`aԲuYou have a little trouble lifting v - a food ration. T:4009@`abm(0~(B(0~~~~~~(B(0~~~~(B(0~~~(B#(0~(B(0~(B@[(0~(B`aGnYou see here a gnome lord corpse.[Seahorse17 the Investigator  ]  HP:57 T:4010`aKThere is a gnome lord corpse here; eat it? [ynq] (n) `av`avMThis gnome lord corpse tastes okay. T:4011`ax T:4013 T:4014[Seahorse17 the Investigator  ]  HP:58 T:4015`ay$ T:4017`aRy$ T:4018`azYou hear crashing rock. T:4019[Seahorse17 the Investigator ]  HP:59 T:4020 T:4021`a5{$ T:4022`ai{$ T:4023`a|z T:4024You finish eating the gnome lord corpse. T:4025`a. - T:4026(0~~(B(0~~~~~(B#@(0~~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~(B`aњ=#@(0~~~~~~(B#(0~(B###(0~~~~~(B(0~(B(0~~(B#(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~(B(0~(B(0~~(B(0v(B`a%NYou hear crashing rock.#@(0~(B##(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B`a T:4032(0~(B#(0~~~(B(0~~(B@(0~~(B###(0~(B#(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~~(B`aPYou see here a tinning kit (0:92). T:4036`aB(0~(B((0~~~~(B@(0~~(B(0~~~~~~~(B(0~(B(0~~(B(0~(B(0~(B`ap T:4038###(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B`at  T:4039(0~~(B(0k(B(0~~(B(0~(B#(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B(0~~(B(0~~(B`a" (0~~(B(0~(B(0~~(B(0~(B#@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B`a{ T:4040#(0~~~~(B(0~(B@<(0~(B(0~(B(0u~(B`aċ  T:4041##(0lq(B(0~(B(0~~~(B#@(0~~~~(B(0~(B(0x(B`aQJ W(0~(B(0~(B(0~(B@(0x(B(0~x(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0mqqk~(B(0qj(B`a~v T:4042  T:4043#(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0k(B((0x(B`a{q(0~(B@(0~~(B(0~~(B(0~~~(B(0l(B(0~~~~~(B(0x(B(0~~~~~~(B(0m(B(0~~~~~~~~(B(0k~~~~~(B#(0q(B(0mqk~~(B#(0x~~(B(0mqq(B`a{%You hear crashing rock.`a T:4044(0x(B(0x(B(0x~(B(0mqj~(B(0k~~~~~~~(B(0lj~~~~~~~(BG(0~(B(0x~~~~~~~~~~~~(B(0~(B(0~~~~(B(0j~~~~~~~~~(B?(0~~(B@(0x~~~~~~~~~~~~~(B(0v(B(0x~~~~~~~~~~~(B(0x~~~~~~~~~(B(0mk(B(0lk~~~(B(0mqqq(B(0l(B`a# (0lqqq(B(0x~~~(B(0lj~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B(0~(B(0q(B(0~(B(0~~~~~~~~~~~~~(B(0~(B(0~~~~~(B(0x(B(0m(B(0~~~~~~~~~(B(0~~~~~~~(B(0lqqk(B(0~~~~~~~~~~~~~~~~~(B^(0~(BGGG(0~x(B(0~~~~~~~~~~~~~~~~~~~(B(0lj~~~mqn(B(0~~~~~~~~~~~~~~~~~~~(B(0x(BG(0~(B#(0~~~mk(B(0~~~~~~~~~~~~~~~~(B[18;53`a# H(0q(BG@(0~~~~x(B(0~~~~~(B#(0~~~(B((0~~~~~~~~m(B(0~~(B#(0~~~~~(B(0~~~~~~(B#(0~~(Bh(0k~~~x(B(0~~(B(0~(B(0lqqk~l(B###(0j(B#(0lj(B(0mq(B(0q(B`a$ /The gnome hits![Seahorse17 the Investigator ]  HP:53 [Seahorse17 the Investigator ]  HP:54 T:4045  T:4046#G#h`a_#G(0~(BG(0lqj(B(0m(B(0~(B(0j~~~~(B@(0x~(Bh(0~~(B(0x(B(0~(B#*`aN aYou kill the gnome!/2427 T:4047%`a 9Really attack the dwarf? [yn] (n) `a`a,< T:4048  T:4049(0~(B(0lq(B(0~(BG(0~(B@(0~(B(0~(B(0~(B(0~(B#(0q(B`a #(0~(B(0j(B(0~(B@(0~(B#(0~(BThe gnome wields a thonged club!#h`aE You hear crashing rock.(0~(BGThe gnome shoots 2 crossbow bolts!--More--`a%U)G)`ag&\[Seahorse17 the Investigator ]  HP:55 T:4050¨`a T:4051(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B¨`a (0qk(B(0~x(B(0~t(B(0~~(B(0~(B@(0~(B(0j(BYou see here a leash.An arrow shoots out at you!¨`a̻You are hit by an arrow![Seahorse17 the Investigator ]  HP:49  T:4052#è`a  T:4053(0~(B(0~(B(0~~(B(0~(B(@Ĩ`a T:4054(0~~(B(0~~(B(0~(BG%G(0~(BG(0~(B@*Ĩ`a_& #(0~(B(0~(BG(0~(B(0~(BG(0~(B@h#(0~(B#Ĩ`a& The gnome hits![Seahorse17 the Investigator ]  HP:44[Seahorse17 the Investigator ]  HP:45 T:4055The gnome swings her crossbow.The gnome misses!Ĩ`am' The gnome hits![Seahorse17 the Investigator ]  HP:39  T:4056Ĩ`aH Ĩ`a eYou kill the gnome!/2434 T:4057?Ũ`a(uYou kill the gnome!%#hŨ`aul/2441The gnome picks up a thonged club. T:4058ƨ`au#(0~(B(0~(B@(0~~~~(B(0~(B(0~(B(0~~~(B(0~(B Things that are here: a scroll of teleportation 2 crossbow bolts--More--ƨ`a&,(0lqwqkqqk(B(0lqwj~x~x~~x(B(0lj~x~~~~~~~x(B T:4059ƨ`a You kill the gnome![Seahorse17 the Investigator ]  HP:40/2448 T:4060)#hǨ`a1S Pick up what?  Weapons a - 2 crossbow bolts Scrolls b - a scroll of teleportation(end) Ȩ`a2+Ȩ`a! (0lqwqkqqk(B(0lqwj~x~x~~x(B(0lj~x~~~~~~~xqj~~~~~~(B>(0~~l~~~~~~~~~~lj~~~~~~~~lqj~~~~~~lqj(BȨ`a." ~You have a little trouble lifting A - a scroll of teleportation. T:4061@ɨ`arL #@)(0~~~(B(0~(Bɨ`aL There are several objects here. T:4062h#ʨ`a| Pick up what?  Weapons a - an arrow b - 9 arrows c - 14 crossbow bolts d - a crossbow Comestibles e - 2 gnome corpses(end) ʨ`a5 6(0lqwqkqqk(B(0lqwj~x~x~~x(B(0lj~x~~~~~~~xqj~~~~~~(B>(0~~l~~~~~~~~~~lj~~~~~~~~lqj~~~~~~lqj~~~~~~x~~~~~~mkq~~~~~~mk(B(0lqqk(Bʨ`a_#@%(0~(B(0~(B(0~(B#(0~(B#(0j(B Things that are here: a crossbow 10 crossbow bolts a thonged club a gnome corpse--More--̨`a(0lqwqkqqk(B(0lqwj~x~x~~x(B(0lj~x~~~~~~~xqj~~~~~~(B>(0~~l~~~~~~~~~~lj(Bh#̨`a5 #)@(0~(B(0~(B(0~(B#(0~(B#̨`a JThere are several objects here. T:4063ͨ`a(ͨ`al[Seahorse17 the Investigator ]  HP:41 T:4065#(0~(B(0~(B(0~~(B%(0~~~~(B@(0~~~~(Bh(0~~(B#(0~(Bͨ`a$(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bͨ`ap (0~(B(0~(B(0~~(B@(0~(B(0~(B#There is an arrow trap here.You see here a leash.An arrow shoots out at you!ͨ`ap ~You are hit by an arrow.[Seahorse17 the Investigator ]  HP:38 T:4066ͨ`aơ T:4067@(0~~~~(B((0~~~~~~(B#(0~(B(0~~(B(0mq(B#Ψ`aL@(0~(B(0~~(B#(0~~(B######You hear crashing rock. T:4068Ψ`ah5 T:4069#(0~(B##(0~(B#(0~~(B#(0~(B#(0~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B@(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~(BΨ`ao[Seahorse17 the Investigator ]  HP:39 T:4071(0~(B(0~(B(0~(B(0~(B#(0~(B#(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(BΨ`a/ ) T:4072(0~(B(0~~(B(0~(B(0t(B(0~(B(0~~(B(0~~~~(B@(0~~~(B(0~(B(0~(B(0~(BΨ`a  T:4073(0~(B(0~~(B##(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BϨ`a[Seahorse17 the Investigator ]  HP:40 T:4075(0~(B@(0~(B(0~(B(0~(BϨ`a' T:4078(0~~(B#(0~~~(B##(0~~(B#(0~~(B(0~~(B(0~~~~(B#(0~(B###(0~~(B(0~(B(0~(B(0~(B(0~(BG@(0~~~~(B(0~(B(0~(BШ`aYYou kill the gnome!/2455 T:4079%Ш`a>(0~~(B###(0~(B(0~~(B#(0~~(B(0~(B(0~~~~(B(0~~~(B(0~(B@(0~(B(0~~~~(B(0~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B(0~~~~~~~(B(0~(B Things that are here: a gnome corpse a white gem a worthless piece of blue glass--More--Ѩ`a(0lqwqkqqk(B(0lqwj~x~x~~x(B(0lj~x~~~~~~~xqj~~~~~~(B>(0~~l(B[Seahorse17 the Investigator ]  HP:41 T:4081Ѩ`aP Pick up what?  Comestibles a - a gnome corpse Gems/Stones b - a white gem c - a worthless piece of blue glass(end) Ҩ`aO+Ҩ`aW(0lqwqkqqk(B(0lqwj~x~x~~x(B(0lj~x~~~~~~~xqj~~~~~~(B>(0~~l~~~~~~~~~~lj~~~~~~~~lqj~~~~~~lqj~~~~~~x(BҨ`aWpYou have a little trouble lifting B - a white gem. T:4082@Ҩ`a OWhat do you want to use or apply? [f-hknsw-zKLTY or ?*] Ө`aBWhat do you want to rub on the stone? [$B or ?*] Ԩ`aQEԨ`aECB - a dilithium crystal. T:4083ը`aը`a#m T:4084(0~(B(0~(B(0~~(B(0~~~(B(0~(B@%(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B#(0~~(B#(0~~(Bը`a23[Seahorse17 the Investigator ]  HP:42 T:4085(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~(B(0~~(Bը`a(0~~(B(0~~~~~~(B(0~(B(0~(B(0~~~(B(0~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~~~~~~~~~(B(0~~~~(B@(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~(B(0~(B(0~(B(0~(B֨`a}0 (0~~~m(B(0~~~~m(B(0~~~~~~m(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~(B(0~~(B(0~~(B@(0~~(B(0~(B(0~(B(0~~(B(0~(BYou hear crashing rock.(0qw(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B(0j(B֨`a2 W T:4088 [Seahorse17 the Investigator ]  HP:43 T:4090@(0~(B(0x(B(0k(B(0k(B@(0~~(B(0~(B(0j(B(0~(B(0x(B֨`a]2 [You see here a scroll called enchant weapon. T:4092ר`a½ר`a You have a little trouble lifting D - a scroll called enchant weapon. T:4093@ب`aI T:4094(0k(B(0~(B(0~(B@(0j(Bب`aF(0lq(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0~(B(0~~(B(0~(Bب`al [Seahorse17 the Investigator ]  HP:44 T:4096(0~(B(0~(B@(0~(B(0~~(B٨`aP3 T:4097(0~(B(0~(B(0~(B(0~(B(0qk(B@(0~(B(0~(B٨`a8(0~(B@(0~(B٨`a You hear crashing rock.[Seahorse17 the Investigator ]  HP:45 T:4100(0~(B(0~(B@٨`a [Seahorse17 the Investigator ]  HP:46 T:4105(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~~~(B@(0~~~(B#(0~~~(B(0~~(B#(0~~~~~(B(0~~(B(0~(B٨`a  T:4107(0~~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B@(0~~(B(0m(B٨`a(0~~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~~~~~(B(0~(B@٨`a|HYou see here a bag of tricks. T:4108ۨ`a#ۨ`awWYou have a little trouble lifting H - a bag of tricks.@ۨ`a  T:4109(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~~~~(B@(0~~(B(0~(Bۨ`a?[Seahorse17 the Investigator ]  HP:47 T:4110(0~(B(0~(B@(0~(B(0~~~(B(0~(Bܨ`aU[Seahorse17 the Investigator ]  HP:48 T:4116(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~~~~~~(B#(0~(B(0~(B#(0~~~~(B(0~~(B(0~(B@(0~(B(0~(Bܨ`aLm(0~(B@(0~(B(0~(Bܨ`a[Seahorse17 the Investigator ]  HP:49 T:4120(0q(B(0~(B@(0~~(B(0~(Bܨ`a((0~(B(0k(B(0~(B(0~~x(B(0~(B(0~~(B(0x(B(0x~(B(0~(B(0~(B(0~(B@(0~~~~~(B(0~(B(0~(B(0mq(B(0~(B(0~~(B(0~~(B#(0~(Bܨ`aDv T:4123 [Seahorse17 the Investigator ]  HP:50 T:4125ܨ`a_ T:4126(0mk(B(0~(B(0~x(B(0k~x(B(0x~x(B(0x~x(B(0~(B(0~x(B(0~(B(0x(B(0~(B@(0~~(B(0~~(B(0j(B(0~~~~(B(0~(Bݨ`a}[Seahorse17 the Investigator ]  HP:51 T:4130(0~(B(0~~~(B(0~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B@(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B(0~~~~~(B#(0~~~(B(0~~(B#@(0~(B(0~(Bݨ`at: T:4134(0qqqq(B(0~~~m(B(0x~~~(B(0x~~~(B(0x~~~(B@(0mqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bި`ak[Seahorse17 the Investigator ]  HP:52 T:4135(0l(B(0~(B(0k(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bި`a T:4136(0k(B(0j(B@(0~(B(0~(Bި`a4 T:4137@(0j~(B(0~(B(0~(Bߨ`a \ T:4139@(0~(B(0~(B(0~~~l(B(0lqq(B(0~(Bߨ`a,G[Seahorse17 the Investigator ]  HP:53 T:4140(0l(B(0~(B(0~(B@(0~~~(B(0~(B(0u~~~(B(0~~~(B(0~(Bߨ`aW0 T:4141(0~(B ##(0j(B(0q(B(0~(B (0x~~~~~~~~(B@ (0x~~~~~(Bh(0~(B(0j(B (0x~~~(B (0x(Bߨ`aY  T:4142(0k(B(0~(B#(0~(B@(0~(B(0~(B(0~(B*(0~(B (0~~~~(B (0k~(B(0mq(Bߨ`aG(0lq(B(0j~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(Bh@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B###(0~~~x(B##(0~~(B(0x~~(B(0j~(B(0~l(B`a). T:4143(0l(B#(0j(B(0mq(B #(0~~~(B(0~(B(0~(B #(0~~~(B####(0~(B(0~(B(0~(B@(0x(B(0~x(B(0~x(B(0~x~x(B(0~x(B(0~(B(0~m(B(0q(B(0k~(B(0mk(B`aE { T:4144(0lq(B#(0k(B(0~(B##(0k(B(0~(B#(0~(B##(0~(B(0~(B@(0~(B(0~(B(0~(B`au{ (0l(B#(0x(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B`a{[[Seahorse17 the Investigator ]  HP:54 T:4145`a|z(0~(B(0~~(B(0~(B(0~(Bh@(0~~(B(0~(B(0~(B(0~~(B(0~(BYou see here 2 worthless pieces of blue glass. T:4147  T:4148`a (0~(B(0~(B(0~(B*@h(0~(B(0~(BG(0~(B(0~(B`aCWhat do you want to drop? [$a-df-lnq-zA-HJ-MS-UWYZ or ?*] `a\  Coins  $ - 95 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  u - a +0 studded leather armor (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  v - a food ration  Scrolls  A - a scroll of teleportation  D - a scroll called enchant weapon  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand `a[28;1H T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools  k - an uncursed key  n - a blessed lamp called oil (lit)  s - a bag called holding containing 16 items  x - a +0 pick-axe (1 of 2)`aԁ @ z - an uncursed whistle called magic  H - a bag of tricks  L - an uncursed bag of tricks  Gems/Stones  b - 4 uncursed diamonds  f - a blessed luckstone  g - an uncursed touchstone  t - a diamond  B - a dilithium crystal  C - 2 uncursed agate stones  E - an uncursed fluorite stone  G - an uncursed obsidian stone  S - an uncursed turquoise stone  U - 5 uncursed emeralds  W - 3 uncursed rubies  Z - 2 uncursed amethyst stones (2 of 2)`a(0lq(B#(0lqk(B(0lqwqkqqk(B (0l(B#(0j~(B##(0lj~mqk(B(0lqqk(B(0lqwj~x~x~~x(B #(0~~~~(B##(0~~~~xlqqqqk(B(0lj~~mk(B(0lj~x~~~~~~~x(B #(0~~~(B###(0k~~~lj~~~~mk(B#(0~~~~(B(0lqqj~~~~~~(B>(0~~l(B ###(0~(B###(0j~~qj~~x~~~x(B(0lqqqk(B##(0~~qqqqqqqqqqk(B(0x~~~~~~~~~~~lj(B (0x~~~~~~~~~~~~`aklu~~~mk(B(0x~~~mk(B(0lqq(B#(0~~(B((0~~~~~~~~~mqj~~~~~~~~~lqj(B (0x~~~~~~~~~lqqjx~~~~xlqqk(B(0lj~~~~mk(B(0x~~m(B#(0~(B##(0w(B#(0q(B####(0~~(B[^(0~~~~~~~lqj(B (0x~~~~(B*@h(0~~x(B(0mqqk~xx~~x(B(0x~~~~~~mqwqj~(B<(0~~~~~(B#(0j~~x(B(0mqqqqk~~~~~~x(B (0x~~~~~~~(B#(0~x(B(0x~xx~~mqj~~~~~~~~x~~~x[3`a8;5;0m~x~~~~~~~x(B(0x~~~~~~mk(B (0k~(B##(0~~~x~x(B(0x~x(B(0k~~~~~~~~~~~~x~lqu~x~~~~~~lj(B(0tq~~~~~~mk(B(0lqqk(B (0mq(B##(0~~~x~x(B(0x~xlj~~~~~~~~~~~~x~tqj~x~~~~~~x(B(0x~~~~~~~~mk(B(0x~~x(B(0x~~~~~x(B(0x~xx~~~~~~~~~~~~~x~x~~(B%(0~~~~~~~x(B(0mq~~~~~x~~mk(B(0lqqj[`am~~x(B(0j(BG(0~~~~m(B(0x~mj~~~~~~~~~~~~~~~~~x~~~~~~~~mqk(B(0lqqkx~~~~~~tk~~x(B(0x~~~~~x(B(0~lqqk~(B(0x~~~~~~~~~~~~~~~~~(B^(0~lvqk~~~~x~~~x(B##(0~~xmk~lk~~xmk~x(B(0x~lqqqj(B(0mk(B(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~lqvqk~tj~~~mqnqjmqqj(B(0x~mqqqu~x(B(0x~~~~~~~~~~~~~~~~~~~mqkmqqj(B(0lqj[38;`aG5;0m~x~~(B)(0~~~mk(B(0x~~~~~x~x(B(0mk~lk~~~~~~~~~~~~~~~~~x(B(0lqj~~~mq(B%)(0~~~~x(B(0mqk~~~~~x(B(0mqjmqqqk~~~~~(B#(0qk~~~~~x(B(0j~~~~(B((0~~~~~~~~m(B(0x~~~~~x(B(0mqk~~(B#(0j(B(0x~~~~~x(B(0x~~~~~~~(B#(0~~(B#(0k~~~x(B(0mqk~~lj(B(0x~~x(B(0mqqk~lj(B(0x~lqqk~l`ag(B#####(0~~lj(B(0mqqj(B(0mqqj(B(0mqj(B(0mq(B(0mqj(B#*##(0qqj(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:4 $:95 HP:54(59) Pw:35(35) AC:4 Xp:8/2455 T:4148 BurdenedNever mind.`arp OWhat do you want to drop? [$a-df-lnq-zA-HJ-MS-UWYZ or ?*] `a2`aBYou drop a bag of tricks. T:4149`a"OWhat do you want to drop? [$a-df-lnq-zA-GJ-MS-UWYZ or ?*] `a   Coins  $ - 95 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  u - a +0 studded leather armor (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  v - a food ration  Scrolls  A - a scroll of teleportation  D - a scroll called enchant weapon  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony wand `al [28;1H T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools  k - an uncursed key  n - a blessed lamp called oil (lit)  s - a bag called holding containing 16 items  x - a +0 pick-axe (1 of 2)`a$ z - an uncursed whistle called magic  L - an uncursed bag of tricks  Gems/Stones  b - 4 uncursed diamonds  f - a blessed luckstone  g - an uncursed touchstone  t - a diamond  B - a dilithium crystal  C - 2 uncursed agate stones  E - an uncursed fluorite stone  G - an uncursed obsidian stone  S - an uncursed turquoise stone  U - 5 uncursed emeralds  W - 3 uncursed rubies  Z - 2 uncursed amethyst stones (2 of 2)`av +(0lq(B#(0lqk(B(0lqwqkqqk(B (0l(B#(0j~(B##(0lj~mqk(B(0lqqk(B(0lqwj~x~x~~x(B #(0~~~~(B##(0~~~~xlqqqqk(B(0lj~~mk(B(0lj~x~~~~~~~x(B #(0~~~(B###(0k~~~lj~~~~mk(B#(0~~~~(B(0lqqj~~~~~~(B>(0~~l(B ###(0~(B###(0j~~qj~~x~~~x(B(0lqqqk(B##(0~~qqqqqqqqqqk(B(0x~~~~~~~~~~~lj(B (0x~~~~~~~~~~~[38;5`auw ;0m~lu~~~mk(B(0x~~~mk(B(0lqq(B#(0~~(B((0~~~~~~~~~mqj~~~~~~~~~lqj(B (0x~~~~~~~~~lqqjx~~~~xlqqk(B(0lj~~~~mk(B(0x~~m(B#(0~(B##(0w(B#(0q(B####(0~~(B[^(0~~~~~~~lqj(B (0x~~~~(B*@h(0~~x(B(0mqqk~xx~~x(B(0x~~~~~~mqwqj~(B<(0~~~~~(B#(0j~~x(B(0mqqqqk~~~~~~x(B (0x~~~~~~~(B#(0~x(B(0x~xx~~mqj~~~~~~~~x~~~x`aw ~x~~~~~~~x(B(0x~~~~~~mk(B (0k~(B##(0~~~x~x(B(0x~x(B(0k~~~~~~~~~~~~x~lqu~x~~~~~~lj(B(0tq~~~~~~mk(B(0lqqk(B (0mq(B##(0~~~x~x(B(0x~xlj~~~~~~~~~~~~x~tqj~x~~~~~~x(B(0x~~~~~~~~mk(B(0x~~x(B(0x~~~~~x(B(0x~xx~~~~~~~~~~~~~x~x~~(B%(0~~~~~~~x(B(0mq~~~~~x~~mk(B(`aw 0lqqj~~x(B(0j(BG(0~~~~m(B(0x~mj~~~~~~~~~~~~~~~~~x~~~~~~~~mqk(B(0lqqkx~~~~~~tk~~x(B(0x~~~~~x(B(0~lqqk~(B(0x~~~~~~~~~~~~~~~~~(B^(0~lvqk~~~~x~~~x(B##(0~~xmk~lk~~xmk~x(B(0x~lqqqj(B(0mk(B(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~lqvqk~tj~~~mqnqjmqqj(B(0x~mqqqu~x(B(0x~~~~~~~~~~~~~~~~~~~mqkmqqj(B(0lqj[`aAx 1m~x~~(B)(0~~~mk(B(0x~~~~~x~x(B(0mk~lk~~~~~~~~~~~~~~~~~x(B(0lqj~~~mq(B%)(0~~~~x(B(0mqk~~~~~x(B(0mqjmqqqk~~~~~(B#(0qk~~~~~x(B(0j~~~~(B((0~~~~~~~~m(B(0x~~~~~x(B(0mqk~~(B#(0j(B(0x~~~~~x(B(0x~~~~~~~(B#(0~~(B#(0k~~~x(B(0mqk~~lj(B(0x~~x(B(0mqqk~lj(B(0x~lqqk[38;5;0`ax m~l(B#####(0~~lj(B(0mqqj(B(0mqqj(B(0mqj(B(0mq(B(0mqj(B#*##(0qqj(B`aoy i[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:4 $:95 HP:54(59) Pw:35(35) AC:4 Xp:8/2455 T:4149 BurdenedYou drop an uncursed bag of tricks.[Seahorse17 the Investigator ]  HP:55 T:4150(0~(BhG(0~(B`ak  Pick up what?  Tools a - an uncursed bag of tricks b - a bag of tricks(end) `a (0lqwqkqqk(B(0lqwj~x~x~~x(B(0lj~x~~~~~~~xqj~~~~~~(B>(0~~l~~~~~~~~~~lj~~~~~~~~lqj(B`a Coins  $ - 95 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  u - a +0 studded leather armor (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  v - a food ration  Scrolls  A - a scroll of teleportation  D - a scroll called enchant weapon  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of striking  K - an uncursed ebony w`aٺ!and  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools  k - an uncursed key  n - a blessed lamp called oil (lit)  s - a bag called holding containing 16 items  x - a +0 pick-axe (1 of 2)`a  z - an uncursed whistle called magic  Gems/Stones  b - 4 uncursed diamonds  f - a blessed luckstone  g - an uncursed touchstone  t - a diamond  B - a dilithium crystal  C - 2 uncursed agate stones  E - an uncursed fluorite stone  G - an uncursed obsidian stone  S - an uncursed turquoise stone  U - 5 uncursed emeralds  W - 3 uncursed rubies  Z - 2 uncursed amethyst stones (2 of 2)`a[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:4 $:95 HP:55(59) Pw:35(35) AC:4 Xp:8/2455 T:4150 Burdened(0lq(B#(0lqk(B(0lqwqkqqk(B (0l(B#(0j~(B##(0lj~mqk(B(0lqqk(B(0lqwj~x~x~~x(B #(0~~~~(B##(0~~~~xlqqqqk(B(0lj~~mk(B(0lj~x~~~~~~~x(B #(0~~~(B###(0k~~~lj~~~~mk(B#(0~~~~(B(0lqqj~~~~~~(B>(0~~l(B ###(0~(B###(0j~~qj~~x~~~x(B`af(0lqqqk(B##(0~~qqqqqqqqqqk(B(0x~~~~~~~~~~~lj(B (0x~~~~~~~~~~~~lu~~~mk(B(0x~~~mk(B(0lqq(B#(0~~(B((0~~~~~~~~~mqj~~~~~~~~~lqj(B (0x~~~~~~~~~lqqjx~~~~xlqqk(B(0lj~~~~mk(B(0x~~m(B#(0~(B##(0w(B#(0q(B####(0~~(B[^(0~~~~~~~lqj(B (0x~~~~(B*@(0~(Bh(0~x(B(0mqqk~xx~~x(B(0x~~~~~~mqwqj~(B<(0~~~~~(B#(0j~~x(B(0mqqqqk~~~~~~x(B (0x~~~`a~~~~(B#(0~x(B(0x~xx~~mqj~~~~~~~~x~~~x~x~~~~~~~x(B(0x~~~~~~mk(B (0k~(B##(0~~~x~x(B(0x~x(B(0k~~~~~~~~~~~~x~lqu~x~~~~~~lj(B(0tq~~~~~~mk(B(0lqqk(B (0mq(B##(0~~~x~x(B(0x~xlj~~~~~~~~~~~~x~tqj~x~~~~~~x(B(0x~~~~~~~~mk(B(0x~~x(B(0x(BG(0~~~~x(B(0x~xx~~~~~~~~~~~~~x`a!~x~~(B%(0~~~~~~~x(B(0mq~~~~~x~~mk(B(0lqqj~~x(B(0j~~~~~m(B(0x~mj~~~~~~~~~~~~~~~~~x~~~~~~~~mqk(B(0lqqkx~~~~~~tk~~x(B(0x~~~~~x(B(0~lqqk~(B(0x~~~~~~~~~~~~~~~~~(B^(0~lvqk~~~~x~~~x(B##(0~~xmk~lk~~xmk~x(B(0x~lqqqj(B(0mk(B(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~lqvqk~tj~~~`acmqnqjmqqj(B(0x~mqqqu~x(B(0x~~~~~~~~~~~~~~~~~~~mqkmqqj(B(0lqj~x~~(B)(0~~~mk(B(0x~~~~~x~x(B(0mk~lk~~~~~~~~~~~~~~~~~x(B(0lqj~~~mq(B%)(0~~~~x(B(0mqk~~~~~x(B(0mqjmqqqk~~~~~(B#(0qk~~~~~x(B(0j~~~~(B((0~~~~~~~~m(B(0x~~~~~x(B(0mqk~~(B#(0j(B(0x~~~~~x(B(0x~~~~~~~(B#(0~~(B#(0k~~~x(B(0mqk`aZ[38;5;0m~~lj(B(0x~~x(B(0mqqk~lj(B(0x~lqqk~l(B#####(0~~lj(B(0mqqj(B(0mqqj(B(0mqj(B(0mq(B(0mqj(B#*##(0qqj(B`a8 T:4151(0~(B(@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0x~l(B(0qj(B`aD T:4152(0~(B(0~(Bh(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`a  T:4153(0~(B@(0x(B(0~~~(B(0~~~(B(0~(B`a|You kill the gnome!/2462 T:4154(0~(Bh)`a(0~(B(0~(B@(0~(B(0~~(B`a~}You see here a thonged club.[Seahorse17 the Investigator  ]  HP:56 T:4155`a T:4157####(0~(B(0~~(B(0~~(B(0~~~(B(0~(B###)@(0j~(B(0~(B(0~~(B(0mk(B`aKU6You are carrying too much to get through.`a ( T:4158#(0~(B #(0~(B ##(0~(B(0~~(B(0~~(B(0~(B (0~~~(B(0~(B(0~(B(0~(B#h##@(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~x(B(0j(B`ajM(0~(B(0~(B(0~(B(0~(B#(0~(Bh(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a*[Seahorse17 the Investigator  ]  HP:57 T:4160(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0qj(B`aK 3 T:4161##h@(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~(B`a;Xs T:4162@h(0~~(B(0~(B`aE T:4163@(0~(B(0~(Bh`aq d T:4164##@(0~(B`a[Seahorse17 the Investigator  ]  HP:58 T:4165##@(0~(B(0~(Bh`aU: T:4167(0~(B#(0~(B#(0~~(B@(0~(Bh(0~(B`aԀ##(0~~~(B(0~(B(0~(B #(0~~~(B####(0~(B@(0~(B(0~(B(0~(B(0~(B#(0~(B(0~~(B(0~~~(B(0~(B`aH # T:4168(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B###(0~~~(B###(0~~~(B(0~~(B(0~~(B(0~(B`au (0~(B#(0~(B(0~(B@(0~(B(0~(B (0~~~~(B(0~(B`a!v xYou hear crashing rock.[Seahorse17 the Investigator ]  HP:59 T:4170`aڵ T:4171(0~(B ##@ (0~~~~~~~~(B(0~(B (0~~~~~~~(B (0~~~(B`a@(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~(BYou hear crashing rock.`a~ T:4172(0~(B@(0~(B(0~~~(B(0~(B`aU  T:4173(0~(B(0~(B@(0~(B`a*b T:4174(0~(B@(0~(B`a T:4175(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`asg T:4176(0~(B(0~(B@`a'  T:4177(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@`a,K T:4179(0~(B@`agx T:4180(0~(B@(0~(B(0~(B`a#h T:4181(0~(B@(0~(B`a  T:4183(0~(B@(0~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~(B#`a 7 T:4184(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~(B#(0~~~(B`aA T:4185(0~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B`a(  T:4186(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`ar w(0~(B(0~(B(0~(B@(0~(B(0~(B`a! (0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~~~~~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B`a  T:4193  T:4199(0~~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~~~~~~(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~(B`ao' T:4200(0~(B(0~~~(B(0~~~~(B(0~~~~~~~~~~(B@(0~~~~~~~(B(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~(B(0~~~~~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B`a%  T:4202(0~(B(0~(B@(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~(B(0~~~~~~~(B(0~(B(0~~~~~(B`a@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~(B#(0~~(B#(0~~(B`aZ7 T:4203(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B#(0~(B##(0~(B(0~~(B@(0~(B(0~(B`a T:4205(0~(B(0~(B@(0~~(B#(0~~(B(0~(B(0~~~~~~(B(0~~~(B(0~(B`a  T:4206(0~~(B#(0~~(B##(0~(B#(0~~~(B(0~~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B`a)(0~(B@(0~~~(B#(0~(B(0~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aʺ(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B`aLYou see here a tinning kit (0:92). T:4208`a (0~(B#(0~~~(B##(0~~(B((0~~~~~~(B@#(0~(B#######(0~~~~~~(B(0~(B(0~~~~~(B#(0~~(B(0~~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~(B(0~~(B(0~~(B`a  T:4214  T:4218(0~~(B@(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~(B`av(0~~(B(0~~~~~(B#(0~(B(0~~~~~~~(B@(0~~~~~~~(B(0~(B(0~~~(B`aXn(0~(B(0~~~~~~(B(0~~~~(B(0~~~(B#(0~(B(0~(B(0~(B@(0~(B Things that are here: a hooded cloak a pair of hard shoes a pick-axe 22 rocks--More--`ai ^(0lqwqkqqk(B(0lqwj~x~x~~x(B(0lj~x~~~~~~~xqj~~~~~~(B>(0~~l~~~~~~~~~~lj(B T:4219`a(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B[@(0~(B(0~~~(B(0~~(B(0~(B`aA bear trap closes on your foot![Seahorse17 the Investigator  ] Dx:7  HP:56 T:4221`a `aHYou are caught in a bear trap. T:4222`a * T:4223`a[[Seahorse17 the Investigator  ]  HP:57 T:4225`aCYou finally wriggle free. T:4227`a %(0~(B(0~(B(0~(B@#(0~~(B(0~~~~~~~(B(0~(B####(0~~(B^(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~(B(0~~(B(0~(B T:4228  T:4229`a]b(0~(B(0~(B(0~(B@ Dx:8  T:4230Your leg feels better.[Seahorse17 the Investigator  ]  HP:58`a  T:4231(0~(B(0~(B@(0~(B(0~(B`a_9  T:4232(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B`a'[Seahorse17 the Investigator ]  HP:59 T:4236(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~~(B`a((; T:4237(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B`a<'You fall down the stairs.--More--`a (0lqk(B(0j(B^(0mqk(B (0~~~~mk(B (0~~~~~mqqqqqqk(B (0k(B>(0~~~~(B*(0~~~~~mqk(B(0k~~(B (0mk~~~~lk~~~~(B%(0~mqu~~~~(B (0lj~~~~xmk~~~(B%(0~~~x~~~~~(B (0x~~(B)(0~lj(B(0mqqqqk~~x~~~~~~(B (0mk(B*(0~lj(B(0mk~(B)(0~~(B[(0~~~(B (0mk~x(B(0x~~~~~~~~(B [12;4`a pH(0x~x(B(0mk~~~(B@(0~~~(B (0x~x(B(0mk~~~~~~(B (0x~x(B(0j~~~~~(B (0x~x(B(0lk~~(B (0lj~x(B (0x~(B((0x(B (0x~~x(B (0mqqj(B[Seahorse17 the Investigator  ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:95 HP:57(59) Pw:35(35) AC:4 Xp:8/2462 T:4237 Burdened`a `a72 T:4239(0~~~(B(0~~(B(0~~(B(0~(B<(0~(B@(0~(B(0~~(B(0~~(B(0k~~(B`a=(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B`a o[Seahorse17 the Investigator  ]  HP:58 T:4240(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B`apN 9 T:4241(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B`a Z T:4242(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~lq(B`aj6((0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0k~(B`a} T:4243  T:4244(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0k~(B`a (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@G(0~(B(0m(B(0l(B(0q(BThe gnome king throws a dagger!))(0~(BA dagger misses you.)(0~(B`a @`a 3[Seahorse17 the Investigator ]  HP:59 T:4245(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B)(0~(B`ayQ(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0l(B(0q(B`aRzKThe gnome king wields 4 daggers! T:4246`aZ You hit the gnome king!The gnome king thrusts one of his daggers.The gnome king hits![Seahorse17 the Investigator ]  HP:45  T:4247`aj`a[You kill the gnome king!/2493 T:4248)`a(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0j(B(0j(B`aYou see here 4 daggers. T:4249 [Seahorse17 the Investigator ]  HP:46 T:4250`a7 (0~~~(B(0~~(B(0~~(B(0~(B@(0~(B)(0~(B(0~~(B(0~(B`aM] T:4251(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0k(B`aJ E T:4252G(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B`aTP T:4253(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B#(0~~(B(0~~(B(0~~(B`a,9(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B`a|The gnome hits![Seahorse17 the Investigator ]  HP:41  T:4254`a `a You kill the gnome!/2500 [Seahorse17 the Investigator ]  HP:42 T:4255%`a-h(0~(BG(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B Things that are here: a gnome corpse a scroll of remove curse--More--`aAv T:4256(0~(BG`ak Pick up what?  Comestibles a - a gnome corpse Scrolls b - a scroll of remove curse(end) `a ++`a-`av X`a" You have a little trouble lifting I - a scroll of remove curse. T:4257(0~(BG@ `aH(0~~~(B(0x~(B(0qj(B(0~(B@(0~(B(0~(B%(0~(B(0~~(B(0~~(B(0~~~(BThe gnome hits![Seahorse17 the Investigator ]  HP:41  T:4258 `a  `aP [You kill the gnome!/2507 T:4259% `aA(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a gnome corpse 2 food rations--More-- `a 0 `a Pick up what?  Comestibles a - 2 food rations b - a gnome corpse(end) `ay + `a N `ad You have a little trouble lifting v - 2 food rations.[Seahorse17 the Investigator ]  HP:42 T:4261@ `a\H (0~~~(B(0~~(B(0~~(B@(0~(B(0~(B%(0~(B(0~~(B(0~~(B(0~~~(B `aKS T:4262(0~~x(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B `ac ] T:4263(0q(B(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B `aOT T:4264(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B `a;(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B `ae[Seahorse17 the Investigator ]  HP:43 T:4265(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B `a8 Y T:4266(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0k~~(B`a?(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0lk(B#(0qj(B`a3 - T:4267(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B`ac d T:4268(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B`a#  T:4269(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0x(B(0~(B(0j~~(B`a[Seahorse17 the Investigator ]  HP:44 T:4271(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`ax T:4272(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`al(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0m(B@(0~(B(0~~(B(0~~(B(0~~~(B`a7> X T:4273(0~(B(0~~(B(0~~(B(0~(B(0~(B(0x(B(0~(B@(0x(B(0~x(B(0~l(B(0k~~(B`am T:4274(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0j(B(0x(B(0qqj(B`a\[Seahorse17 the Investigator ]  HP:45 T:4275(0~~(B(0~~(B(0~(B@(0~(B(0~(B`a+  T:4276(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B`a " T:4277(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B`aW T:4278(0qqq(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B`a b T:4279(0qq(B(0~~(B(0~(B@(0~~(B(0~(B(0~(B(0q(B(0~~(B(0~~(B(0~~~~~(B(0~~~(B`ax f[Seahorse17 the Investigator ]  HP:46 T:4280(0q(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0q(B(0~~(B`aIT(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(B`a" T:4281(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(B`a T:4282(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(B`aW T:4283(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0k(B`aW. '[Seahorse17 the Investigator ]  HP:47 T:4285(0m(B(0qq(B(0~m(B(0~(B@(0~(B(0~(B(0~(B(0q(B`as T:4286(0~(B(0k(B@(0~(B(0~(B(0~(B(0~~(B`aZ T:4287(0~(B(0~(B(0~(B(0qq(B(0~(B@(0~(B(0qq(B`a1  T:4288(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0q(B`aa  T:4289(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0q(B`a(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0q(B`a[Seahorse17 the Investigator ]  HP:48 T:4290(0q(B(0~(B(0~(B@(0~(B(0q(B`ar~ T:4291(0q(B(0~(B(0~(B@(0~(B(0q(B`a (0q(B(0~(B(0~(B@(0~(B(0q(B`a'  T:4292(0q(B(0~(B(0~(B@(0~(B(0q(B`a,z T:4293(0j(B(0~(B(0~(B@(0~(B(0q(B`av8j(0~(B(0~(B@(0~(B(0q(B`a[Seahorse17 the Investigator ]  HP:49 T:4295(0~(B(0~(B(0~(B@(0l(B(0j(B`a_}(0qq(B(0~(B(0~(B(0~(B(0~(B@`a  T:4296(0l(B(0q(B(0~(B(0~(B@`a T:4297(0~(B@(0~~(B(0~(B(0~(B(0qk(B`a(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`ac T:4298(0~~m(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0k~(B`a2 `[Seahorse17 the Investigator ]  HP:50 T:4300(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0m(B(0~(B(0~(B`a0 7 T:4301(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B(0l(B(0x(B(0~(B`aR T:4302(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0j(B(0x(B`a1K  T:4304(0~(B(0~(B(0m(B(0~(B#(0~(B(0~(B@(0~(B(0l(B(0~(B`a[Seahorse17 the Investigator ]  HP:51 T:4305(0~(B(0x(B(0~(B(0k(B(0~(B(0k(B(0~(B(0~(B@(0x(B(0~(B(0~(B(0j(B(0~(B(0~x(B(0~(B`a G T:4306(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0u(B(0j~x(B`aJH[Seahorse17 the Investigator ]  HP:52 T:4311(0~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B@(0~~~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B`aHR(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B@(0~~(B(0~~(B(0~(B(0~(B(0~~(B`aIV T:4312(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B[Seahorse17 the Investigator ]  HP:53 T:4315(0~~(B(0~~~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(B`awx T:4317(0~(B(0~(B(0~~(B@`aT (0~~~(B(0~~~(B@(0~~~~~(B T:4319 [Seahorse17 the Investigator ]  HP:54 T:4320`a [Seahorse17 the Investigator ]  HP:55 T:4325(0~(B(0~~~(B@(0~~~~~~~~(B(0~(B`a& (0~~(B(0~(B(0~~(B@(0~~(B(0~~(B(0~~(B(0~(B`ay! " T:4326 [Seahorse17 the Investigator  ]  HP:56 T:4330(0~~(B(0~(B(0~~(B@(0~~(B(0~~(B(0~~(B(0~(B`a" (0~~(B(0k(B(0~~~(B(0~(B(0~~~(B(0~~~(B@(0~~~~~~~(B(0~~~~(B(0~~~(B`a" 1 T:4333 [Seahorse17 the Investigator  ]  HP:57 T:4335(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B`a$ o[Seahorse17 the Investigator  ]  HP:58 T:4340(0~(B(0mq(B(0~~~(B@(0~~~~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aP' [Seahorse17 the Investigator ]  HP:59 T:4345(0~~~~~l(B(0~~~~(B(0~x(B(0~~~~(B(0~~~(B@(0~~~~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~~~~(B`a( 5(0~~~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B@(0~~~~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~(Bh(0~~~~(BAn arrow shoots out at you!You are hit by an arrow.[Seahorse17 the Investigator ]  HP:55 T:4348`a? b T:4349(0~~~(B(0~~(B(0~~(B(0~(B^(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B`a`[Seahorse17 the Investigator  ]  HP:56 T:4350(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(B`aR x T:4351(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a T:4352(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`aV T:4353(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B`aT T:4354(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a [Seahorse17 the Investigator  ]  HP:57 T:4355(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a7 z T:4356(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`a!w! T:4357(0~m(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B`a$&b T:4358(0~m(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B`a. / T:4359(0~m(B(0~~(B(0k(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B`am(0~~(B(0~~(B(0k(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B`amyYou hear crashing rock.[Seahorse17 the Investigator  ]  HP:58 T:4360`a   T:4361(0mqk(B(0~~~x(B(0~~(B(0x(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B`a0(0q(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B`a3y T:4363(0mq(B(0k(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B`av (0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B`a[)(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B T:4364You are beginning to feel hungry. Hungry Burdened`abN[Seahorse17 the Investigator ]  HP:59 T:4366(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B`aK  T:4367(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B`a A T:4368(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B`a*eW T:4370(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B`aDV T:4371(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B`ae .What do you want to eat? [drv or ?*] `a  Comestibles d - 6 uncursed food rations r - 2 uncursed carrots v - 3 food rations(end) "`aRL+"`asOThis food really hits the spot! Burdened"`a&J T:4373 T:4374"`aB% T:4375"`aO% T:4376"`aQYou finish eating the food ration. T:4377#`a#`a&You climb up the stairs.--More--#`at%(0lq(B#(0lqk(B(0lqwqkqqk(B (0l(B#(0j~(B##(0lj~mqk(B(0lqqk(B(0lqwj~x~x~~x(B #(0~~~~(B##(0~~~~xlqqqqk(B(0lj~~mk(B(0lj~x~~~~~~~x(B #(0~~~(B###(0k~~~lj~~~~mk(B#(0~~~~(B(0lqqj~~~~~~(B@(0~~l(B ###(0~(B###(0j~~qj~~x~~~x(B(0lqqqk(B##(0~~qqqqqqqqqqk(B(0x~~~~~~~~~~~lj(B (0x~~~~~~~~~~~~lu~~~mk(B(0x~~~mk(B(0lqq(B#(0~~(B((0~#`a%~~~~~~~~mqj~~~~~~~~~lqj(B (0x~~~~~~~~~lqqjx~~~~xlqqk(B(0lj~~~~mk(B(0x~~m(B#(0~(B##(0w(B#(0q(B####(0~~(B[^(0~~~~~~~lqj(B (0x~~~~(B*((0~~~x(B(0mqqk~xx~~x(B(0x~~~~~~mqwqj~(B<(0~~~~~(B#(0j~~x(B(0mqqqqk~~~~~~x(B (0x~~~~~~~(B#(0~x(B(0x~xx~~mqj~~~~~~~~x~~~x~x~~~~~~~x(B(0x~~~~~~mk(B (0k[38;5;0#`a%m~(B##(0~~~(B#(0~x(B(0x~x(B(0k~~~~~~~~~~~~x~lqu~x~~~~~~lj(B(0tq~~~~~~mk(B(0lqqk(B (0mq(B##(0~~~(B#(0~x(B(0x~xlj~~~~~~~~~~~~x~tqj~x~~~~~~x(B(0x~~~~~~~~mk(B(0x~~x(B(0x(B)(0~~~~x(B(0x~xx~~~~~~~~~~~~~x~x~~(B%(0~~~~~~~x(B(0mq~~~~~x~~mk(B(0lqqj~~x(B(0j~~#`aY&~~~m(B(0x~mj~~~~~~~~~~~~~~~~~x~~~~~~~~mqk(B(0lqqkx~~~~~~tk~~x(B(0x~~~~~x(B(0j~lqqk~~x(B(0x~~~~~~~~~~~~~~~~~(B^(0~lvqk~~~~x~~~x(B##(0~~xmk~lk~~xmk~x(B(0x~lqqqj(B(0~~(B(0mk~~~(B(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~lqvqk~tj~~~mqnqjmqqj(B(0x~mqqqu~x(B(0mk(B(0~~~~~(B(0x~~~~~~~~~~~~~~~~~~~m#`av&qkmqqj(B(0lqj~x~~(B)(0~~~mk(B(0x~~~~~x~x(B(0~~~~x(B(0mk~lk~~~~~~~~~~~~~~~~~x(B(0lqj~~~mq(B%)(0~~~~x(B(0mqk~~~~~x(B(0~x~lj(B(0mqjmqqqk~~~~~(B#(0qk~~~~~x(B(0j~~~~(B((0~~~~~~~~m(B(0x~~~~~x(B(0qjqj(B(0mqk~~(B#(0j(B(0x~~~~~x(B(0x~~~~~~~(B#(0~~(B#(0k~~~x(B(0mqk~~lj(#`a&B(0x~~x(B(0mqqk~lj(B(0x~lqqk~l(B#####(0~~lj(B(0mqqj(B(0mqqj(B(0mqj(B(0mq(B(0mqj(B#*##(0qqj(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:4 $:95 HP:59(59) Pw:35(35) AC:4 Xp:8/2507 T:4377 Burdened#`aR(!  T:4378$`a = T:4379>@(0~(B(0~(B(0~(B%`a T:4380(0~(B(0~(B@####(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B%`a~(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B&`a9n T:4381@(0~(B(0~(B(0~(B&`a\ T:4382@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B&`aQ E@(0~(B(0~(B&`aR ((0~(B(0~(B(0~(B#(0~~(B(0~~~~~~~(B@(0~~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~(B(0~~(B(0~(B&`a4S  T:4387A bear trap closes on your foot![Seahorse17 the Investigator ] Dx:7  HP:54 T:4389'`a '`a4You are caught in a bear trap.[Seahorse17 the Investigator ]  HP:55 T:4390'`aa[Seahorse17 the Investigator  ]  HP:56 T:4395'`a\ Dx:8  T:4398Your leg feels better.'`a4 '`a You are caught in a bear trap.[Seahorse17 the Investigator  ]  HP:57 T:4400'`a [[Seahorse17 the Investigator  ]  HP:58 T:4406'`a [[Seahorse17 the Investigator ]  HP:59 T:4410'`a You finally wriggle free. T:4428(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@^(0~(B(0~~~(B(0~~(B(0~(B--More--(`ad Things that are here: a hooded cloak a pair of hard shoes a pick-axe 22 rocks--More--(`aP^(0lqwqkqqk(B(0lqwj~x~x~~x(B(0lj~x~~~~~~~xqj~~~~~~(B>(0~~l~~~~~~~~~~lj(B T:4429)`a60b(0~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~~~~~~~~(B#(0~~(B(0~(B(0~~~(B@(0~~(B[(0~~~(B)`a1 T:4431  T:4434(0~~(B(0~~~(B@###(0~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~(B(0~~(B)`aѶ ] T:4435(0~(B(0~(B(0~~(B##(0~~(B(0~~~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B*`a T:4436#(0~~(B##(0~~(B#(0~~(B(0~~(B(0~(B#(0~(B####(0~(B(0~~~~~(B#(0~(B(0~~~(B@(0~(B**`a ?(0~~(B(0~(B(0~~(B(0~~~~(B(0~(B####(0~(B(0~~(B@(0~~~(B(0~(B(0~(B*`a  T:4438##@(0~(B(0~(B(0~(B T:4439+`aa T:4440##(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B+`a T:4441(0~~(B(0~~(B(0~(B#(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~~(B(0~~(B+`a  T:4442(0~~(B(0~(B(0~~(B(0~(B#@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B+`a: &You climb up the stairs.--More--,`aE(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~(B@(0~~x(B(0lqqqqqqqqqqk(B(0~~~~~~~~~~~~~~~~(B###(0x~~~~~~~~~~x(B(0m~qqqqqqqqqqqqqj(B#(0x~~~(B#(0~~~~~~x(B###(0~~~~~~~(B%(0~~~~(B######(0mqqqqqqqqqqj(B#########(0lqqqqqk(B############(0x~~~~~x(B#########(0x~~~~~x(B###############(0~~~~~~x(B(0lqqqqk(B###(0l~qqqqqqk(B#,`a####(0x~~~~(B)(0x(B(0x~~~~x(B##(0lqqqqqqqqqqqqk(B#(0x~~~~~~~x(B(0lqqqqk(B##(0~~~~~~x(B(0x(B>(0~~~x(B##(0x~~~~~~~~~(B<(0~~x(B#(0x~~~~~~~x(B##`####(0~(B)(0~~~~(B#(0mqqqqqj(B(0x~~~~x(B##(0x~~~~~~~~~~~~~(B###(0x~~~~~~~a(B######(0x~~~~x(B(0x~~~~a(B##(0x~~~~~~~~~~~~x(B#####(0x~~~~~~~x(B##(0x~~~~x(B(0mqqqqj(B#(0x~~~~~~~~,`a$~~~~~(B###(0x~~~~~~~x(B(0~~~~~x(B#(0~~~~~~(B{(0~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqqj(B(0mqqqqj(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:3 $:95 HP:59(59) Pw:35(35) AC:4 Xp:8/2507 T:4442 Burdened,`a? !  T:4443-`a C T:4444>@/`ax T:4456#@(0~~~~~~~~~~~(BF##/`a2a VYou kill the red mold!/2511 T:4457%0`a#x(0~~~~~~~~(B(0~~(B(0~(B(0~~~~~~~~~~~~~(B@#0`axIYou see here a red mold corpse. T:44580`a+IThere is a red mold corpse here; eat it? [ynq] (n) 1`a!1`a5"KThis red mold corpse tastes okay. T:44591`a?#x T:4460You finish eating the red mold corpse. T:44611`a[ (0~~~(B(0~(B#####@###1`a s T:4466##@##1`a" iYou hear a slow drip.#####@#1`aY \ T:4473@###1`a f#The housecat bites![Seahorse17 the Investigator ]  HP:55 T:4474 [Seahorse17 the Investigator  ]  HP:56 T:44752`a'> 1You hit the housecat!2`a> jThe housecat bites![Seahorse17 the Investigator ]  HP:523`aw,3`a,[You kill the housecat!/2531 T:4476%3`a& Q#@##3`aF' JYou see here a housecat corpse. T:44774`a X T:4478%@4`a|#@(0~(B(0~~~(B(0~~~~(B(0~~~~~(B4`aj  T:4479(0~~~~~~~~~(B(0~~(B#(0~~~~~~~~~~~(B@(0~~~~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~(B5`a'/[Seahorse17 the Investigator ]  HP:53 T:4480@(0~(B(0~(B5`a D T:4481@(0~(B5`aD T:4482@(0~(B5`aq &You climb up the stairs.--More--5`a<(0lqqqqk(B(0lqqqqqqqqqqk(B(0~~~~~x(B(0lqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~~x(B(0x~~~~~x(B(0x~~~~~~~~~~x(B(0~~(B<(0~~x(B(0x~~~~(B%(0a(B#(0x~~~~~~~~~~~(B##(0lqqqqqqqqqqqqqqk(B####(0mqq~qj(B(0x~(B^(0~~~x(B#(0mqqqqaqqqqqj(B#########(0~~~~~~~~~~~~~~~a(B#########(0x~~~~~x(B###(0x~~~~~~~~~~~~~~x(B#####(0m~qqqqj(B####(0x~~~~~~(B@(0~~~~~~~~(B##[10;705`a =H##############(0x~~~~~~~~~~~~~~x(B#########(0mqqqqqqqqqqqqqqj(B#(0lqq~qk(B############(0a~~~~x(B###`#(0x~~~~x(B(0lqqaqqqk(B#(0lqq~qqqqq~k(B(0x~~~~x(B(0x~~~~~~x(B##(0x~~~~~~~~~~(B####(0x~~~~x(B(0x~~~~~(B)(0x(B#(0x~~~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~(B##(0x~~~~~~~~~x(B5`a8=(0x~~~~x(B(0mqqqqqqj(B###(0x~~~~~(B%(0~~~~(B###`(0mqqqqj(B#(0~~~~~~(B^(0~~~x(B(0mqqqqqqqqqj(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:2 $:95 HP:53(59) Pw:35(35) AC:4 Xp:8/2531 T:4482 Burdened5`a?"  T:4483;`a+D 'You fall down the stairs.--More--;`a(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~(B>(0~~x(B(0lqqqqqqqqqqk(B#(0~~~~~~~~~~~~~~~~(B###(0x~~~~~~~~~~x(B#(0m~qqqqqqqqqqqqqj(B#(0x~~~(B#(0~~~~~~x(B########(0~~~~~~~(B%(0~~~~(B#######(0mqqqqqqqqqqj(B###########(0lqqqqqk(B#############(0x~~~~~x(B##########(0x~~~~~x(B###############;`a####(0~~~~~~x(B(0lqqqqk(B##%#(0l~qqqqqqk(B#####(0x~~~~(B)(0x(B(0x~~~~x(B##(0lqqqqqqqqqqqqk(B##(0x~~~~~~~x(B(0lqqqqk(B##(0~~~~~~x(B(0x(B>(0~~~x(B##(0x~~~~~~~~~(B@(0~~x(B##(0x~~~~~~~x(B##`####(0~(B)(0~~~~(B#(0mqqqqqj(B(0x~~~~x(B##(0x~~~~~~~~~~~~~(B####(0x~~~~~~~a(B######(0x~~~~x(B(0x~~~~a(B##(0x~~~~~~~~~~~~x(B#####(0x~~~~~~~x(B##;`aS(0x~~~~x(B(0mqqqqj(B#(0x~~~~~~~~~~~~~(B###(0x~~~~~~~x(B(0~~~~~x(B#(0~~~~~~(B{(0~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqqj(B(0mqqqqj(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:3 $:95 HP:51(59) Pw:35(35) AC:4 Xp:8/2531 T:4483 Burdened;`a"  T:4484=`aHw|[Seahorse17 the Investigator ]  HP:52 T:4485<@=`aS&(0~(B@=`aqK T:4486(0~(B@=`a5 K T:4488(0~(B@>`aLL  T:4489@{>`a~ [Seahorse17 the Investigator ]  HP:53 T:4491@(0~~(B>`a  T:4494(0~(B(0~(B@(0~~~(B>`a(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~~~(B@(0~~~~~~~~~~~(B#(0~~~~(B(0~~~~~~(B>`a\[Seahorse17 the Investigator ]  HP:54 T:4495>`ap T:4499#e@####(0~(B?`a HYou kill the gas spore!#/(0x(B\(0o(B (0s(B\(0x(B/ #  #  @(0l(B?`ag You are caught in the gas spore's explosion![Seahorse17 the Investigator ]  HP:43/2537 T:4500@`a<@`aM 9@##@`aaO # T:4501 [Seahorse17 the Investigator ]  HP:44 T:4506#@##(0~~~~(B(0~~~(B(0~(B@###@`aP  T:4508 [Seahorse17 the Investigator ]  HP:45 T:4510(0~~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~~~~~(B(0~~(B@##A`al T:4511@(0~(B@(0~~~(BA`ahGYou see here a lichen corpse. T:4513A`a[Seahorse17 the Investigator ]  HP:46 T:4515@(0~(B%@(0~(BA`a,[Seahorse17 the Investigator ]  HP:47 T:4520@(0~~~(BA`aC T:4521@(0~(BB`a!r] T:4522(0~~~(B(0~(B@(0~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~(B#(0~~~~~(B(0~~~(B@B`azr[Seahorse17 the Investigator ]  HP:48 T:4525(0~~~~(B(0~~~(B(0~(B#@B`aGs_ T:4527###@B`a }[Seahorse17 the Investigator ]  HP:49 T:4530##@B`a  T:4534###(0~~~(B#(0~~~~(B@C`a[(0~~~(B(0~~~(B(0~(B@#C`aϾ[Seahorse17 the Investigator ]  HP:50 T:4536(0~(B@(0a(B@(0~(BC`a!E T:4539@(0~~(BC`aJ [Seahorse17 the Investigator ]  HP:51 T:4540@(0~(B T:4541@(0~(BD`a'You fall down the stairs.--More--D`ahS(0lqqqqqqk(B(0x~~~~~~~(B(0x~~~~~~x(B(0lq(B(0qqqqqqk(B(0x(B{(0~(B@(((0~x(B(0x~~~~~~~~~(B#####(0~~~~~~~x(B(0x~~~~~~~(B>(0x(B(0x~~~~~~x(B(0x~~~~~~~~x(B(0mqqqq~qj(B(0m(B+(0qqqqqqqj(B#########(0lqqq~qqq~qk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BD`a[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:4 $:95 HP:49(59) Pw:35(35) AC:4 Xp:8/2537 T:4541 BurdenedD`a"!  T:4542E`a<@E`aSYou see here an empty unlocked large box. T:4543F`a-.(@F`a6You see here an empty unlocked large box.F`a k T:4544((0~~~~~~~~(B@H`a Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 4% 76%-100% b - knock 1 matter 4% 76%-100% c - force bolt 1 attack 4% 76%-100% d - sleep 1 enchantment 4% 76%-100%(end) H`a] aI`aRz[Seahorse17 the Investigator ]  HP:50 T:4545@(0~(BI`a2| T:4548(0~(B@(0~~~(B(0~~(BI`a(0~~~~(B(0~~~(B@(0~(B(0~(B(0~(BI`a[Seahorse17 the Investigator ]  HP:51 T:4550(0~(B(0~~~(B(0~(B@##(0~~(B(0~~(B@#(0~(B(0~(B(0~~(B@#(0~(B(0~(B(0~~~(BI`a| T:4553(0~(B@#(0~(B(0~~~(BI`a C T:4554@(0~(BI`a z[Seahorse17 the Investigator ]  HP:52 T:4556@(0~(BI`aR @(0~~~(B T:4557#(0~(B@(0~~(BI`a [Seahorse17 the Investigator ]  HP:53 T:4560You hear the footsteps of a guard on patrol. T:4562@(0~(BJ`aXT(0~(B(0~~~~(B@J`a i T:4563(0~~(B(0~(B@J`a~The door opens.[Seahorse17 the Investigator ]  HP:54 T:4565(0a(B##K`aS](0~(B(0~~(B(0~(B(0~~~~~(B@#K`a  T:4566(0~~~~~(B(0~~~(B(0~~(B(0a(B@####`#K`aoZ[Seahorse17 the Investigator ]  HP:55 T:4570(0~(B(0~(B######@Z(0~~(B(0x~(B(0x(BL`a]You destroy the gnome zombie!/2539(0a(BL`aMmL`a  T:4571(0~(B(0~(B(0~(B@#(0~~(B(0~~(B(0mqqq(BM`aRr T:4572#(0l(B@(0q(B#(0~~(B(0~~~(B(0~~~~~(B(0qqqqq(BM`a9Z T:4573(0a(B(0qqqqqqk(B#@(0~~~~~x(B(0~~~x(B(0~x(B(0j(BM`a_ O T:4574#@(0~(BN`aj[Seahorse17 the Investigator  ]  HP:56 T:4576#@(0~(B(0~(B(0~~~(BN`a###@####(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B T:4578You hear someone counting money.[Seahorse17 the Investigator  ]  HP:57 T:4580@#N`a@X T:4582@##N`a + T:4583O`a\[Seahorse17 the Investigator  ]  HP:58 T:4585O`a % T:4586O`a2% T:4588P`aO###You find a hidden passage. T:4589P`a8b[Seahorse17 the Investigator ]  HP:59 T:4591P`a҂I T:4592#@#Q`an!@#Q`a"###@+############Q`a"F T:4599@#Q`a#U T:4603@##R`a C T:4604#@R`aLC T:4605#@R`a8C T:4606#@R`a& D T:4608#@R`a2 #@S`aK\H T:4609#@#S`aEY T:4610@###S`aş The door opens. T:4611(0qqqqk(B(0~~~x(B(0~~~x(B(0~~x(B(0~~x(B(0~x(B(0a(BT`a T:4612(0l(B(0x~(B(0x~(B(0x~~(B(0x~~(B(0~~(B(0q(B@(0j(B#T`aHy T:4613(0x~(B@ (0mq(B(0a(BT`aR f T:4614(0~(B(0~(B@T`ap  T:4615(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0a(B@U`a T:4617(0~~~~(B(0~~~~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B#@U`a T:4618(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B#@U`a/6$ T:4619V`a $ T:4621V`a$ T:4622V`a} $ T:4624V`aSl $ T:4625W`a+W`a:AYou find a hidden door. T:4626W`a, T:4627(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B@#W`a s$ T:4628W`a!  T:4629(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B#@W`a] The door opens. T:4630(0a(B(0~(B(0~~(B$(0~~~(B(0~~~~~(B (0mqqqqqq(BX`aVG#(0q(B@(0q(B(0~~(B(0~~(B (0x~(B(0~~~(B (0x~(B(0~~~x(B (0x(B(0~~x(B(0qj(B T:4631You hear the splashing of a naiad.X`aN T:4632(0lq(B(0a(B(0qqqk(B (0x(B@(0~~x(B(0x(BX`aI %(0~(B@X`a0J EYou see here 3 gold pieces. T:4633X`a0 X`a;1 $:98You have a little trouble lifting $ - 3 gold pieces. T:4634@Y`aӣ6@(0~(BY`an T:4636@(0~(B(0~~(BY`a'b 9 T:4637@(0a(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(BY`ab  T:4639(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B@##(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BZ`aK_(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B###########@(0~(B(0~(B(0~(B(0~~~(BZ`a T:4648(0~~(B(0~~(B(0~~(B######@### T:4655#@#Z`aF#######F@###Z`aI T:4662########@#You hear a E note squeak in the distance.#@Z`a= T:4669#@Z`aXYou are carrying too much to get through. T:4670[`aR8[`a_ #[`a EYou find a hidden passage. T:4671[`aM + T:4672\`aE T:4673#@#(0~~(B(0~~~(B(0~~~~(B(0~~~~(B\`a8 T:4674#@(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B]`a0 T:4675##@(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B^`a"% T:4677^`a T:4678@#(0~~(B(0~~~(B(0~~~(B(0~~(B^`a T:4679@#(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~(B^`arV T:4681#@(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~~(B(0~(B(0~~~(B^`a d(0~(B(0~(B@(0~~~(B(0~(B_`ajq T:4685(0~(B(0~(B(0~(B@_`a7 Fr@(0~(B_`a=q l T:4687@r(0~(B(0~(B``a?U#(0~(B@r(0~(B``aTYou kill the giant rat!/2541 T:4688(0~(Ba`ag(0~~(B@r# T:4690a`aThe giant rat bites![Seahorse17 the Investigator  ]  HP:57  T:4691a`a a`a6TYou kill the giant rat!/2543 T:4692(0~(Bb`aPc T:4693##(0~(B@b`a##r(0~(B(0~(B@(0~(B(0~~~(Bb`a T:4694#(0~~~~~~~~(B@(0~~~~~~~~(B#(0~~~~~~(B(0~(B(0~~~~(B(0~~(Bc`ajYou kill the giant rat![Seahorse17 the Investigator  ]  HP:58/2545 T:4696r%c`ag @#(0~(B(0~~~(B(0~~~~(BYou see here a giant rat corpse.c`a The giant rat bites![Seahorse17 the Investigator  ]  HP:57  T:4697d`a}d`aaYou kill the giant rat!/2547 T:4698?d`adyH##@%d`ayYou see here a scroll of remove curse.[Seahorse17 the Investigator  ]  HP:58 T:4700e`aRYou have a little trouble lifting I - a scroll of remove curse. T:4701@e`ae#####@# T:4704 [Seahorse17 the Investigator ]  HP:59 T:4705e`ahU T:4712(0x(B##(0~(B(0~~~(BF(0x(B##(0~~~~~~~~x(B#@#(0~~~~~~~~~~~x(B#(0~~~~~~~~x(B#(0qqqqqqqqj(B####f`a  T:4713(0qqqqqk(B(0~~~~~(B(0~~~(B(0~(B#@(0~(B(0q(Bf`aw T:4714(0qqqq(B(0~~~~(B(0~~~(B(0x~(B#@(0x~(B(0q(Bf`a" T:4715(0lq(B(0x~(B(0~(B@(0m(Bf`a= .@(0~(Bf`aizK T:4717@(0~(Bg`aG (0~~~(B@g`a&^ T:4718  T:4722(0~~~(B@g`a$UYou kill the yellow mold!/2550 T:4723(0~(Bg`aT H T:4724(0~(B@h`aT_$ T:4726h`a&$ T:4727h`a y$ T:4728h`a I T:4729(0~(B@h`a>p J T:4730(0~(B@h`a@ % T:4731i`a?% T:4732i`aK T:4733(0~(B@i`aO% T:4735i`a % T:4736i`a % T:4737i`aG D T:4738@(0~(Bj`ae% T:4739j`a#$D T:4741@(0~(Bj`aU% T:4742j`aT% T:4743j`aO % T:4744j`a@< @(0~(Bj`a?_ % T:4745j`aD T:4747@(0~(Bk`a % T:4748k`aD T:4749@(0~(Bk`a{% T:4751k`a% T:4752k`aw% T:4753k`ar# D T:4754@(0~(Bk`a$ % T:4755k`aD T:4756@(0~(Bk`a % T:4758l`auO T:4759@(0~(Bl`aD c T:4760(0~(B@(0~(Bl`aI  T:4761(0~~~~(B(0~~~(B(0~(B@(0~(B(0~(Bm`aQ(0~~~~~(B(0~~~(B(0~(B@#(0~(Bm`aa`@####(0~~~~(B#(0~~~~~~~~(B#(0~~~~~~~~~~(B(0~~~~~~~~(BWith great effort you move the boulder. T:4768`@#m`a U T:4769##`@#m`a6You try to move the boulder, but in vain.n`a4CYou try to move the boulder, but in vain.n`aV T:4770##@#n`aC W(0~~~(B#@######n`aD  T:4774  T:4776(0~~~~~(B@(0~~~~~~(B#(0~(B(0~(B(0~~~~~(B(0~~~~~(Bo`av T:4778(0~(B@(0~(B(0~(Bo`a%(0~(B@o`a;SYou see here an empty unlocked large box. T:4779o`a3 /@(o`a3 SYou see here an empty unlocked large box. T:4780p`aL T:4781@(p`a\ T:4782<(0~~~~~~~~(B@p`a { T:4785(0~(B@(0~~(B(0~~(Bp`a  T:4786(0~~~~(B(0~~~(B@(0~(B(0~(B(0~(Bp`aM (0~(B(0~~~(B(0~(B@###(0~~~(B(0~~~(B(0~~(Bp`a1  T:4788  T:4791(0~(B@##(0~(B(0~~(B(0~~~~~~(Bq`am T:4792(0~(B(0~~~~~~(B@q`aLf'You fall down the stairs.--More--q`a (0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~~(B@(0~~~~x(B(0mq(B(0qqqqqqqqqqqqj(B[Seahorse17 the Investigator  ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:57(59) Pw:35(35) AC:4 Xp:8/2550 T:4792 Burdenedq`a r`a [Seahorse17 the Investigator  ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:57(59) Pw:35(35) AC:4 Xp:8/2550 T:4794 Burdened@<r`ap [Seahorse17 the Investigator  ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:58(59) Pw:35(35) AC:4 Xp:8/2550 T:4795 Burdened@(0~~(B@(0~(Br`a [Seahorse17 the Investigator  ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:58(59) Pw:35(35) AC:4 Xp:8/2550 T:4796 Burdenedr`a [Seahorse17 the Investigator  ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:58(59) Pw:35(35) AC:4 Xp:8/2550 T:4797 Burdened@(0~~(B[Seahorse17 the Investigator  ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:58(59) Pw:35(35) AC:4 Xp:8/2550 T:4798 Burdened@(0~(B(0~(B#[Seahorse17 the Investigator  ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:58(59) Pw:35(35) AC:4 Xp:8/2550 T:4799 Burdened#@(0~~(B#r`ak [Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4801 Burdened@(0~(B##s`a*z(0~~~(B(0~(B@(0~(B#s`a+[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4802 Burdened(0~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B#(0~~~~~~~~(B(0~~~~(B@#s`a<+(0~~~~(B(0~~~(B(0~(B#@s`a,[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4803 Burdened[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4804 Burdened##@####s`a> [Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4805 Burdened#@s`aE? [Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4806 Burdened##@##s`a@ [Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4807 Burdened#@##[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4808 Burdened#@#[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4809 Burdened#@#@(0~~(B(0~~~(B (0qqqq(Bs`aA [Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4811 Burdeneds`aA (0lq(B(0x~(B(0x~~~(B# (0x~~~(B@ (0x~(B(0~(B (0m(Bt`ag[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4812 Burdened(0qqq(B(0~~~(B(0~x(B@#(0~x(Bt`a[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4813 Burdened(0k(B(0x(B@(0~(B(0j(Bt`aB (0~(B@t`aI([Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4814 Burdened(0~~~(B(0~(B(0~(B@(0~(Bt`a^[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4816 Burdened(0~(B(0~~~(B@ (0~~~(B# (0~(B(0~(Bt`am@#(0~(B(0~~~(Bt`a%@#t`aJ6[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4817 Burdened[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4818 Burdened@#[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4819 Burdened@#u`aJ [Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4821 Burdened@##[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4822 Burdened@#u`a '[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4823 Burdened@#(0~~~~(B(0~~~(B(0~(B@#u`a [Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4824 Burdened[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4825 Burdened(0~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B@(0~~~~~~~~(B(0~~~~(B#v`a#kH(0~~~(B(0~(B#@v`aB[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4826 Burdened(0~(B@v`a7 m[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4827 Burdened(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~(B(0~~~~(B@#w`aI(0~~~~~(B(0~~~(B(0~(B(0~~(B(0~(B@[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4828 Burdened(0~(B(0~(B#@##[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4829 Burdened(0~(B(0~(B#@#w`a.[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4830 Burdened(0~(B(0~(B(0~(B#@#w`a,#@#w`a'{[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4832 Burdened[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4833 Burdened#@##(0~(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4834 Burdened#@#(0~(Bw`aw1[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4836 Burdened#@##(0~(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4837 Burdened#@#@(0~~(B(0~x(B(0~~(B(0x(Bw`a#@(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B+(0~~~~~x(B(0mqqqqqj(Bw`a[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4838 Burdened[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4839 Burdened#(0q(B@(0q(B(0~~(B(0~~(B(0x~~(B(0x~~(B(0x~(B(0x~(B(0x(Bw`ab| [Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4840 Burdened(0lqq(B(0~(B(0k(B(0x~(B@#x`a0(0~(B@#x`afp[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4841 BurdenedYou hear a wolf howling at the moon.[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4842 Burdenedx`a >[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4843 Burdened(0~(B@#(0~(B(0~(B(0~~(By`a}(0~(B@#(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(By`a˦\[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4844 Burdened#@#(0~(B(0~~(B#@#(0~(By`a@[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4845 Burdened[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4846 Burdened##@#(0~(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4848 Burdened###@#(0~(By`a[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4849 Burdened##@#[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4850 Burdened##@#[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4852 Burdened##@y`a6?d##@y`a,Z[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:59(59) Pw:35(35) AC:4 Xp:8/2550 T:4853 BurdenedYour lamp called oil flickers.##@The werewolf bites![Seahorse17 the Investigator ]  HP:50y`a1You hit the werewolf!y`a܃QYour silver saber named Grayswandir sears the werewolf's flesh!y`a[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:50(59) Pw:35(35) AC:4 Xp:8/2550 T:4854 BurdenedThe werewolf bites![Seahorse17 the Investigator ]  HP:40 [Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:98 HP:41(59) Pw:35(35) AC:4 Xp:8/2550 T:4855 Burdened{`ae= Your silver saber named Grayswandir sears the werewolf's flesh!You kill the werewolf!%{`a= t[Seahorse17 the Investigator ]  HP:50(68) Pw:44(44) Xp:9/2581--More--|`a+ ,Welcome to experience level 9.}`a v##@##(0~~~~(B#}`aD You see here a werewolf corpse.[Seahorse17 the Investigator ]  HP:51 T:4856~`a" T:4857+##@%#(0~(B~`aoN @### T:4858 [Seahorse17 the Investigator ]  HP:52 T:4860~`aN *Ouch! You bump into a door.`a^0This door is locked.`a% 0This door is locked.`aυ0This door is locked.`aH0This door is locked.`aqv0This door is locked.`a 0This door is locked.`aZ*In what direction? `ab%WHAMMM!!!`a1*In what direction? `a@$`a %9As you kick the door, it crashes open! T:4861(0x(B(0~~~~~x(B(0~~~~~~~~~(B(0qqk(B(0~~(B$(0~(B(0~~~(B(0~~~~x(B(0~~~(B(0q(B(0j(B`a=  T:4862(0~~~~~(B(0~~~~~~~~~(B(0q(B(0~(B(0x~(B#@(0x~(B(0q(B(0~(B`a m T:4863(0l(B(0~(B@(0m(B`aQ(0~~(B(0~~~~~~~~~x(B(0~~~~~~(B@#(0~(B`ap[Seahorse17 the Investigator ]  HP:53 T:4864(0~(B#(0~(B(0~(B@#`a T:4865(0~(B(0~(B##(0~(B(0~(B@####`a (0qk(B(0~(B(0~(B#(0~(B(0~(B@#(0~(B(0~~~(B#`a_ [Seahorse17 the Investigator ]  HP:54 T:4868(0q(B(0qqqqq(B(0~(B(0~~~~~(B(0~~~(B#(0~(B(0~~~~(B###(0~~~(B###@##(0~~(B##### T:4870(0~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~~(B(0~(B##@##`ahX T:4871(0q(B#(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(B@(0~(B(0~~~~~~~(B>(0~~x(B#(0~~~~~~~~(B{(0~~x(B(0~(B(0qqqqqqq(B(0qqqj(B`ak.[Seahorse17 the Investigator ]  HP:55 T:4872(0qqqq(B(0~~~~(B(0~~~(B(0x~(B#@(0x~(B(0q(B`a˪  T:4873(0l(B(0~(B(0x(B(0~(B@(0~(B(0m(B`ai (0~(B@`a (You see here 7 gold pieces.`at `au $:105 HP:55(68) Pw:44(44) AC:4 Xp:9/2581 T:4873 BurdenedYou have a little trouble lifting $ - 7 gold pieces. T:4875@`a" [Seahorse17 the Investigator ]  HP:56 T:4876@(0~(B`aU z T:4877(0~(B@(0~(B(0~(B`a T:4878(0~~~~(B(0~~~(B(0~(B@(0~(B(0~(B`a T:4879(0~~~~~(B(0~~~(B(0~(B@#(0~(B`a(0~~(B(0~~~~~~(B(0~~~~~~~~~~(B#(0~~~~~~~~~(B(0~~(B@(0~~~~~~~(B(0~~(B(0~(B[Seahorse17 the Investigator ]  HP:57 T:4880`a[Seahorse17 the Investigator ]  HP:58 T:4884(0~~~(B####@####`a]j T:4886######@##`a5f7#@##`af[Seahorse17 the Investigator ]  HP:59 T:4888#@###(0a(B`ag'[Seahorse17 the Investigator ]  HP:60 T:4892######@###(0~(B+(0~~(B#(0~~~(B(0~~~~(B(0qqqqq(B`a3h###@(0~(B(0~(B(0~~~~~(B(0x~~~~~~(B(0mqq(B`ah T:4893 [Seahorse17 the Investigator ]  HP:61 T:4896#@(0~~(B(0~(B(0~(B`ah*Ouch! You bump into a door.`ae  T:4897@#(0~~(B(0~(B(0~(B`a̞ h@#(0~(B(0~~(B(0~~(B`aɽ T:4898#(0q(B@(0q(B(0x~(B(0~~(B(0~~~(B(0~~~~x(B(0j(B`a T:4899(0l(B(0~(B(0qqqk(B@(0~~~x(B(0~x(B`a[Seahorse17 the Investigator ]  HP:62 T:4900@(0~(B(0~~~(B(0~(B`a T:4902@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B`a e@#(0~(B(0~(B`a :Your lamp called oil flickers.[Seahorse17 the Investigator ]  HP:63 T:4904(0~(B(0~~(B(0~(B(0~(B##@#(0~(B(0~(B`aB M(0~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~~(B(0~(B##@#(0~(B(0~(B(0~(B`ax v T:4907 [Seahorse17 the Investigator  ]  HP:64 T:4908`a5  T:4909(0~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@#`ar(0~~(B(0~~~~(B(0~~~~~~(B@(0~(B(0~(B`a4 K T:4910@(0~(B`ah T:4911>@[Seahorse17 the Investigator  ]  HP:65 T:4912(0~(B@`ai$ T:4913`aw$ T:4914`aY3$ T:4915`af[[Seahorse17 the Investigator  ]  HP:66 T:4917`a$ T:4918`aR [Seahorse17 the Investigator  ]  HP:67 T:4920@(0~(B(0~~~(B`a= $ T:4921`a $ T:4922`a%$ T:4923`a[Seahorse17 the Investigator ]  HP:68 T:4924@(0~(B(0~(B`a#$ T:4925`a@ $ T:4926`aG. $ T:4927`a$ T:4928`a9o T:4929(0~(B@(0~(B`a$ T:4930`aCp T:4932(0~(B@(0~~~(B`aڀ$ T:4933`a $ T:4934`a/ $ T:4935`aV$ T:4936`aq$ T:4937`adb$ T:4938`amc T:4939@(0~(B(0~~~(B`a% $ T:4941`a" b T:4942@(0~(B(0~(B`ac$ T:4944`a8$ T:4945`a# $ T:4946`aB o T:4947(0~(B@(0~(B`a=p T:4948(0~(B@(0~~~(B`aZC T:4949>@`a! T:4950(0~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~(B@`aBS z(0~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@`aMT '(0~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~~(B(0~(B@##(0~(B(0~(B(0~(B`aT mYour lamp called oil flickers considerably. T:4956(0~(B(0~~(B(0~(B####@(0~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~~(B`a{ T:4957(0~(B@(0~~~(B(0~(B`a0gK T:4959(0~(B@`a'% C T:4960(0~(B@`aX| % T:4961`a 5% T:4962`a(0~(B@`al% T:4963`a}'C T:4964(0~(B@`a c^You find a teleportation trap. T:4965`a + T:4967`a]+`a]BYou find a hidden door. T:4968`a + T:4969`a % T:4970`aIn what direction? `a03 `a3 cAs you kick the door, it crashes open! T:4971(0~(B#`a?[ T:4972(0~(B###@`an- T:4974(0~~~(B(0~(B(0~(B@`a.J(0qqqqqqqqk(B(0~~~~(B(0~~~~~~~~x(B(0~~~~~~(B###@#(0~~~~~~~~~~~x(B(0~~~~~~(B#(0~~~~~~~~x(B(0qqqqqqqqj(B T:4977`a,/Your lamp called oil seems about to go out. T:4980(0~q(B(0x(BF(0~(B##@(0x~~(B(0qq(B`a  T:4981#(0l(B(0~(B@(0m(B`a/^You kill the lichen!/2585 T:4982%`akl7@(0~(B`alHYou see here a lichen corpse. T:4983`a HThere is a lichen corpse here; eat it? [ynq] (n) `a `aƻ JThis lichen corpse tastes okay. T:4984`a % T:4985`a % T:4986`aȼ SYou finish eating the lichen corpse. T:4987`a2##@(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B`a  T:4989@#(0~(B(0~~(B(0~~~(B(0~~~~~(B`a A+@############(0~(B(0~~(B(0~~(B T:4998Ouch! You bump into a door. T:4999`a`aThe door opens. T:5001(0qqqqqk(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0a(B`aZ9 T:5002(0lqq(B(0x~~~(B(0x(B(0x~~~(B(0x(B(0x~~~~(B(0x(B(0~~~(B(0x(B(0~~(B(0~x(B(0q(B@(0q(B#`a@ (0x~(B(0~~~~(B@(0mqqqq(B(0a(B(0j(B T:5003Your lamp called oil has gone out.`a q@(0~~(B T:5005@(0~(B`a  T:5009(0~(B(0~(B#@(0~~~(B`aE7 T:5010(0~~~~~~(B(0~~~~(B(0~~~(B(0~(Bb@(0~(B`aK TYou kill the acid blob!/2589 T:5011%`a+(0~~(B(0~~~(B(0~(B#@#You see here an acid blob corpse.`a+g T:5019(0~(B(0~~~~~(B@######%`a$ T:5020`a 7$ T:5022`a $ T:5023`aU2$ T:5025`a$ T:5026`az $ T:5027`aݞ $ T:5028`a)$ T:5030`aV$ T:5031`a$ T:5032`ai $ T:5033`a $ T:5034`a@What do you want to use or apply? [f-hknsw-zKTY or ?*] `a 1You now wield a +0 pick-axe.--More--`aGIn what direction do you want to dig? [hykunjb>] `a#x `abx<You start digging. T:5035`ayOYou hit the rock with all your might. T:5037 T:5038 T:5039 T:5040 T:5041 T:5042 T:5044 T:5045`az(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~(Bd(0~(B(0~~~~~~~~~(B(0~(BYou make an opening in the wall.(0~(Bd`aD `ao^You begin bashing monsters with your pick-axe.You hit the dingo.`a T:5046The dingo bites![Seahorse17 the Investigator ]  HP:63The dingo bites![Seahorse17 the Investigator ]  HP:57  T:5047`a You hit the dingo!The dingo bites![Seahorse17 the Investigator ]  HP:53`aص The dingo bites![Seahorse17 the Investigator ]  HP:52 [Seahorse17 the Investigator ]  HP:53 T:5048`a>What do you want to wield? [- ax or ?*] `aq a - a blessed silver saber named Grayswandir (weapon in hand).The dingo bites![Seahorse17 the Investigator ]  HP:49`a: `aYou hit the dingo!The dingo bites![Seahorse17 the Investigator ]  HP:45`aڈ T:5049The dingo bites![Seahorse17 the Investigator ]  HP:43`aThe dingo bites![Seahorse17 the Investigator ]  HP:40  T:5050`apZYou kill the dingo!/2618 T:5051(0~(B`a< (0~~~~(B(0~~~(B(0~(B@#(0~(B[Seahorse17 the Investigator ]  HP:41 T:5052You hear bubbling water.`au T:5054(0~(B@(0~(Bh`an T:5055(0~(B(0~~~~~~~(B@`a~DWhat do you want to drop? [$a-df-lnq-zA-GI-KMS-UWYZ or ?*] `a   Coins  $ - 105 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  u - a +0 studded leather armor (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  v - 2 food rations  Scrolls  A - a scroll of teleportation  D - a scroll called enchant weapon  I - 2 scrolls of remove curse  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of strik`a@ $ing  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools  k - an uncursed key  n - a blessed lamp called oil  s - a bag called holding containing 16 items (1 of 2)`a@ +(0lqqqqqqqk(B(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqqqqqk(B(0x~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B#(0~~~~~~~~~~(B<(0~~~~x(B##(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B#(0mq~qqqqqqqqqqqqj(B(0lqqqk(B#######(0~~~~~~~~~~(B>(0~~~(B#######%#(0~~~~~~~~x(B##(0x~~~~(B######(0x~~~~~~~~~(B{(0~(B@(0x(B(0mqqqqqaqj(B###(0~~~~x(B####(0mqq`aqqqqqq~qqqj(B#########(0x~~~~(B###############(0mqq~j(B##################(0lqqq~qk(B#####%######################### (0lqqqqk(B#(0x~~~~~~(B############(0lq~q(B+(0qqqk(B(0l~qqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~~~~~~x(B (0x~~~~x(B#(0x~~~~~~(B#(0a~~~~~~~x(B######(0~~~~~~~~~~~x(B (0x[38;5;0`am~~~~~(B#(0x~~~~~x(B(0x~~~~~~(B^(0~(B#(0x~~~~~~~~~~x(B (0x~~~~x(B(0x~~~~~(B+(0mqqqqqqqj(B(0mqqqqqqqqqqj(B (0mqqqqj(B(0x~~~~~x(B(0mqqqqqj(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:105 HP:41(68) Pw:44(44) AC:4 Xp:9/2618 T:5055 BurdenedYou drop a blessed lamp called oil.`aL[Seahorse17 the Investigator ]  HP:42 T:5056@h(0~~~~~~~(B(`a.There is nothing here to pick up.`a\(0~(B(0~~~~~~~~(B@`a8QYou see here a blessed lamp called oil. T:5057`a You have a little trouble lifting n - a blessed lamp called oil. T:5058@`aeMWhat do you want to use or apply? [f-hknsw-zKTY or ?*] `akc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) `a +(0lqqqqqqqkqk(B(0x~~~~~~~x~x(B(0x~~~~~~~x~x(B(0x~~~~~~~x~x(B(0x~~~~~~~x~~(B#######%#(0~~~~~~~~x(B@(0x(B(0mqqqqqaqjqj(B#### Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `a+`a^(0lqqqqqqqkqk(B(0x~~~~~~~x~x(B(0x~~~~~~~x~x(B(0x~~~~~~~x~x(B(0x~~~~~~~x~~(B#######%#(0~~~~~~~~x(B@(0x(B(0mqqqqqaqjqj(B#############(0qk(B(0l~qqqqqqqqqk~x(B(0x~~~~~~~~~~x(B Take out what?  Potions a - an uncursed cloudy potion b - an uncursed emerald potion c - an uncursed magenta potion d - a cursed orange potion e - an uncursed pink potion f - a potion called fruit jui`ace?(end) `aG(0lqqqqqqqkqk(B(0x~~~~~~~x~x(B(0x~~~~~~~x~x(B(0x~~~~~~~x~x(B(0x~~~~~~~x~~(B#######%#(0~~~~~~~~x(B@(0x(B(0mqqqqqaqjqj(B##`a@DWhat do you want to drop? [$a-df-lnq-zA-GI-KMS-UWYZ or ?*] `a   Coins  $ - 105 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  u - a +0 studded leather armor (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  v - 2 food rations  Scrolls  A - a scroll of teleportation  D - a scroll called enchant weapon  I - 2 scrolls of remove curse  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled wand  y - an uncursed wand of strik`a^ $ing  K - an uncursed ebony wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools  k - an uncursed key  n - a blessed lamp called oil  s - a bag called holding containing 16 items (1 of 2)`a  +(0lqqqqqqqk(B(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqqqqqk(B(0x~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B#(0~~~~~~~~~~(B<(0~~~~x(B##(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B#(0mq~qqqqqqqqqqqqj(B(0lqqqk(B#######(0~~~~~~~~~~(B>(0~~~(B#######%#(0~~~~~~~~x(B##(0x~~~~(B######(0x~~~~~~~~~(B{(0~(B@(0x(B(0mqqqqqaqj(B###(0~~~~x(B####(0mqq`ańqqqqqq~qqqj(B#########(0x~~~~(B###############(0mqq~j(B##################(0lqqq~qk(B#####%######################### (0lqqqqk(B#(0x~~~~~~(B############(0lq~q(B+(0qqqk(B(0l~qqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~~~~~~x(B (0x~~~~x(B#(0x~~~~~~(B#(0a~~~~~~~x(B######(0~~~~~~~~~~~x(B (0x[38;5;0`am~~~~~(B#(0x~~~~~x(B(0x~~~~~~(B^(0~(B#(0x~~~~~~~~~~x(B (0x~~~~x(B(0x~~~~~(B+(0mqqqqqqqj(B(0mqqqqqqqqqqj(B (0mqqqqj(B(0x~~~~~x(B(0mqqqqqj(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:5 $:105 HP:42(68) Pw:44(44) AC:4 Xp:9/2618 T:5058 BurdenedYou drop a blessed lamp called oil. T:5059`a [Seahorse17 the Investigator ]  HP:43 T:5060@(0~~~~~~~(B(`aC T:5061@(0~(B`a'You fall down the stairs.--More--`az(0lqqqqk(B(0x(B@(0~~~(B+(0x(Bs$(0~~x(B(0mqqq|j(B[Seahorse17 the Investigator ] St:14 Dx:8 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:6 $:105 HP:41(68) Pw:44(44) AC:4 Xp:9/2618 T:5061 Burdened`a T:5062 [Seahorse17 the Investigator ]  HP:35  T:5063`aE You hit the giant spider!The giant spider bites![Seahorse17 the Investigator ]  HP:29`a+F The giant spider bites![Seahorse17 the Investigator ]  HP:23 [Seahorse17 the Investigator ]  HP:24 T:5064`a>3You hit the giant spider!`amThe giant spider bites![Seahorse17 the Investigator ]  HP:18`ae `acYou kill the giant spider!/2670 T:5066%`aO<@ Things that are here: a giant spider corpse an apple--More--`a-m@You stumble into a spider web!`aPYou are stuck to the web. T:5067`a[Seahorse17 the Investigator ]  HP:19 T:5068You disentangle yourself. T:5069%@`a-You see here 41 gold pieces.`a `a9 $:146You have a little trouble lifting $ - 41 gold pieces. T:5071@`a [Seahorse17 the Investigator ]  HP:20 T:5072(0~(B@`ao?What do you want to use or apply? [f-hksw-zKTY or ?*] `a/1You now wield a +0 pick-axe.--More--`a BIn what direction do you want to dig? [jb>] `a IYou start digging. T:5073`a SYou hit the rock with all your might. T:5075`a; [[Seahorse17 the Investigator ]  HP:21 T:5076`aa $ T:5078`a $ T:5079`a [[Seahorse17 the Investigator ]  HP:22 T:5080`a $ T:5082`a (0~(B`a NYou make an opening in the wall. T:5083`a `a$1What do you want to wield? [- ax or ?*] `aH `a a - a blessed silver saber named Grayswandir (weapon in hand).[Seahorse17 the Investigator ]  HP:23 T:5085`a` `af T:5086(0~(B@?`a7%(0~(B@`a7QYou see here a scroll of teleportation. T:5087`aYou have a little trouble lifting A - a scroll of teleportation.[Seahorse17 the Investigator ]  HP:24 T:5088@`a@M T:5089@#`a M T:5090@(0~(B`a [Seahorse17 the Investigator ]  HP:25 T:5092@(0~(B`a$ T:5093`ajY+You find a hidden door. T:5094`a< a[Seahorse17 the Investigator ]  HP:26 T:5096`aCIn what direction? `aԎNAs you kick the door, it crashes open!(0~(B`a>N T:5097<#@`a T:5099#@(0~(B#[Seahorse17 the Investigator ]  HP:27 T:5100(0~(B@#`a%(0~~(B#(0~~~(B##@## T:5103@#[Seahorse17 the Investigator ]  HP:28 T:5104`a# (0lqqqqqqqq(B# (0x~~~~~~~~~(B#@# (0x~~~~~~(B (0x~~(B(0x(B`aYou hear a door open.[Seahorse17 the Investigator ]  HP:29 T:5108@#(0~(B(0~(B$(0~(B (0~~~(B (0mqqq(B`a(0k(B@#(0~x(B(0~~~(B{(0~~~(B(0qqqq(B Dx:9  T:5109You feel agile!You must have been working on your reflexes.©`a T:5110@(0~(B(0x(B(0~(B(0qj(B©`a [Seahorse17 the Investigator ]  HP:30 T:5112(0~(B@(0~(Bé`a}iJ T:5113(0~(B@é`a @(0~(BThere's some graffiti on the floor here.You read: "Eating a wraith i? ? revarding cxpericnce!".é`aO- ;There is nothing here to pick up.ĩ`aVX@(0~(BThere is a staircase down here.ĩ`aJYou see here 25 gold pieces. T:5115ĩ`aq ĩ`a  $:171You have a little trouble lifting $ - 25 gold pieces.[Seahorse17 the Investigator ]  HP:31 T:5116@ũ`aw,>@Ʃ`a(0~~(B@Ʃ`a] T:5117  T:5119(0~(B(0~~(B@`Ʃ`af%With great effort you move the boulder.[Seahorse17 the Investigator ]  HP:32 T:5120(0~~~~(B(0~~~(B(0~(B(0~(B@`ǩ`a T:5121(0~~~~(B(0~~~(B(0~(B@#ǩ`a2? T:5122(0~~~~(B(0~~~(B(0~(B(0~(B@ǩ`a; ?What do you want to use or apply? [f-hksw-zKTY or ?*] ǩ`aܭ2You now wield a +0 pick-axe.--More--ȩ`a6HIn what direction do you want to dig? [ykulnjb>] ȩ`a*WYou start hitting the boulder. T:5123ȩ`a+You hit the boulder with all your might.[Seahorse17 the Investigator ]  HP:33 T:5124ȩ`a-+J T:5126 T:5127ȩ`a,[Seahorse17 the Investigator ]  HP:34 T:5129 T:5130[Seahorse17 the Investigator ]  HP:35 T:5132*The boulder falls apart.ȩ`a7ȩ`aL 1What do you want to wield? [- ax or ?*] ɩ`a)qa - a blessed silver saber named Grayswandir (weapon in hand). T:5133ɩ`aɩ`a7 (0~~~(B(0~~~(B(0~(B#@dYou see here 57 rocks.ɩ`aThe coyote bites![Seahorse17 the Investigator ]  HP:34  T:5134ɩ`a ʩ`a0KYou kill the coyote!/2672 T:5135#ʩ`a4q {(0~~(B(0~(B*@##˩`a_ [Seahorse17 the Investigator ]  HP:35 T:5136(0~~~(B(0~(B (0~~~(B(0~~~~(B#@##˩`a,` ,###@#˩`a`  T:5138 [Seahorse17 the Investigator ]  HP:36 T:5140#@##˩`a` ##@#(0~(BYou are carrying too much to get through. T:5142̩`a(EYou are carrying too much to get through.̩`ak + T:5143ͩ`a.\[Seahorse17 the Investigator ]  HP:37 T:5145ͩ`a~r % T:5146ͩ`aA% T:5147Ω`a\[Seahorse17 the Investigator ]  HP:38 T:5148Ω`aJ#Ω`arEYou find a hidden passage. T:5150Ω`a ϩ`aW T:5151#@F#(0~(B(0~~~(B(0~~~~(B(0qqqqq(Bϩ`ae wYou hit the shrieker![Seahorse17 the Investigator ]  HP:39 T:5153ϩ`aKTYou kill the shrieker!/2689#Щ`aT~ T:5154##@##(0~(B(0~~~(B(0~~~~(BЩ`a [Seahorse17 the Investigator ]  HP:40 T:5156#@##(0~(B(0~~~(B(0~~~~(BЩ`a  T:5157#(0l~qqqqqqqqq(B(0qqqk(B@(0~~~~~~~~~~~~~~(B(0x(B(0~~~~~~~~~~~x(B(0~(B(0~~~~~~~~~x(B(0q(B(0qqqqqqqqj(Bѩ`a~Tq T:5158(0~(B@(0x(B(0m(Bѩ`a?(0~~(B@ T:5159 [Seahorse17 the Investigator ]  HP:41 T:5160ѩ`a[Seahorse17 the Investigator ]  HP:42 T:5164(0~~~~(B@(0~(B(0~~~~(B@ѩ`a T:5166 [Seahorse17 the Investigator ]  HP:43 T:5168(0~(B@ѩ`a%K T:5170(0~~~(B@#ҩ`a T:5171#(0~(B@#(0~(B(0~~~(Bҩ`a[Seahorse17 the Investigator ]  HP:44 T:5172#:#@(0~(B(0~~~(Bҩ`av#@#(0~~~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B(0~~~~~~~~(B T:5173##@#[Seahorse17 the Investigator ]  HP:45 T:5176@#ҩ`aI[Seahorse17 the Investigator ]  HP:46 T:5180##(0~(B@#####(0~x(B(0~~~~~x(B@(0~~~~~~~x(B#(0~~~~~x(B(0qqqqqj(Bҩ`a  T:5182  T:5183(0qqqqqqk(B(0~~~~~~a(B$(0~~~(B{(0~(B(0x~~(B##@(0x~~(B(0qq(Bҩ`a [Seahorse17 the Investigator ]  HP:47 T:5184(0lq(B(0~(B(0x(B(0~(B@(0m(Bҩ`a2l@(0~(BYou hear a door open. T:5185ө`a(0~(B@(0~(BYou see here 15 gold pieces. T:5186ө`a} $:186You have a little trouble lifting $ - 15 gold pieces.@ө`aH Q T:5187@(0~(Bԩ`a (0~(B@ԩ`a [[Seahorse17 the Investigator ]  HP:48 T:5189ԩ`ap [Seahorse17 the Investigator ]  HP:49 T:5192(0~~~~(B@(0~(B@#(0~(B(0~(Bԩ`ax-j T:5194(0a(B@#(0~(B#(0~~~(B(0~~~~(B(0~~~~~~(B#@(0~(B(0~~~(B(0~~(Bԩ`a-(0~~~~~~~(B#(0~~~~(B@(0~(B##ԩ`a2.[Seahorse17 the Investigator ]  HP:50 T:5196#@ T:5198###@թ`aU% T:5199թ`ao\[Seahorse17 the Investigator ]  HP:51 T:5200թ`a,% T:5201թ`a % T:5202թ`a O#You find a hidden passage. T:5203֩`ab[Seahorse17 the Investigator ]  HP:52 T:5205֩`aaC T:5206#@#֩`am [Seahorse17 the Investigator ]  HP:53 T:5208##@##@#֩`an [Seahorse17 the Investigator ]  HP:54 T:5212####@##(0~~(B(0qq(B֩`an [Seahorse17 the Investigator ]  HP:55 T:5216(0qq~qk(B(0~~~~x(B(0~~~~~x(B(0~~~~~x(B#(0~~~(B{(0~~x(B###(0x~~~~~~x(B#@(0~~~~(B((0x(B(0m(B(0qqqqj(Bש`a[9 T:5217(0lqq(B(0x~~(B(0x~(B(0x~(B(0x(B(0~(B@ש`a(0~(B@ש`aב [Seahorse17 the Investigator ]  HP:56 T:5220(0~~(B@(0~~(B@ש`a DYou see here a large box. T:5221ة`aގMWhat do you want to use or apply? [f-hksw-zKTY or ?*] ة`al#$In what direction? ة`aGThere is a large box here; unlock it? [ynq] (q) ٩`a - T:5222٩`a LYou succeed in unlocking the box. T:5223٩`a6& # ک`alootک`aOThere is an unlocked large box here, loot it? [ynq] (q) ک`a j9You carefully open the large box...--More--ک`aI e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) ک`a] T+#(0lqqqq~qk(B#(0x~~~~~~x(B###(0x~~~~~~x(B########(0x~~~~~~x(B#(0x~~~(B{(0~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Wands d - Gems/Stones  X - Items of unknown Bless/Curse status(end) ۩`a+۩`a>V#(0lqqqq~qk(B#(0x~~~~~~x(B###(0x~~~~~~x(B########(0x~~~~~~x(B#(0x~~~(B{(0~~x(B Take out what?  Scrolls a - a scroll labeled LOREM IPSUM Wands b - an iron wand Gems/Stones c - 2 turquoise stones d - a worthless piece of red glass(end) ܩ`a;K(++++ܩ`as X#(0lqqqq~qk(B#(0x~~~~~~x(B###(0x~~~~~~x(B########(0x~~~~~~x(BYou have a little trouble removing N - a scroll labeled LOREM IPSUM.--More--ݩ`aQYou have a little trouble removing O - an iron wand.--More--ݩ`aa WYou have a little trouble removing P - 2 turquoise stones.--More--ީ`avYou have a little trouble removing Q - a worthless piece of red glass.[Seahorse17 the Investigator ]  HP:57 T:5225ߩ`a80@(ߩ`aS6EWhat do you want to drop? [$a-df-lq-zA-GI-KM-QS-UWYZ or ?*] `a[You drop a worthless piece of red glass. T:5226`a NWhat do you want to use or apply? [f-hksw-zKOTY or ?*] `aAWhat do you want to rub on the stone? [$ or ?*] `aY`a+Z6Never mind. T:5227`a+ [Seahorse17 the Investigator ]  HP:58 T:5228@*`aJRLWhat do you want to write with? [- abf-hqtwyBCE-GJKOPS-UWYZ or ?*] `aO\ @You write in the dust with your fingertip.--More--`at_ @What do you want to write in the dust here? `aNf`az+ T:5229`a\ LWhat do you want to write with? [- abf-hqtwyBCE-GJKOPS-UWYZ or ?*] `aV6  Miscellaneous - - your fingertip Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Rings q - an uncursed shiny ring F - an uncursed granite ring J - a cursed ivory ring Wands h - an uncursed short wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand O - an iron wand T - an uncursed wand of striking Y - an uncursed jeweled wand Gems/Stones b - 4 uncursed diamonds f - a blessed luckstone g - an uncursed touchstone t - a diamond B - a dilithium crystal C - 2 uncursed agate stones E - an uncursed fluorite stone G - an uncursed obsidian stone P - 2 turquoise stones S - an uncursed turquo`a6 ise stone U - 5 uncursed emeralds W - 3 uncursed rubies Z - 2 uncursed amethyst stones(end) `aa+(0qqk~~a(B##(0lqqqq~qk~~x(B#(0x~~~~~~x~~x(B###(0x~~~~~~x~~x(B########(0x~~~~~~x~~x(B#(0x~~~(B{(0~~xqqj(B###(0x~~~~(B@(0~x(B#(0~~~~~(B*((0x(B(0mqqqqqqj(B[Seahorse17 the Investigator ] St:14 Dx:9 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:6 $:186 HP:58(68) Pw:44(44) AC:4 Xp:9/2689 T:5229 BurdenedTh`aage engraving on the floor vanishes!You write in the dust with an iron wand.--More--`a%FWhat do you want to write in the dust here? `ab;YThe iron wand glows, then fades. T:5230`aĪ4(0~(B@`aJWYou see here a worthless piece of red glass. T:5231`a30@*`aG [Seahorse17 the Investigator ]  HP:59 T:5233@(0~(B`aEWhat do you want to drop? [$a-df-lq-zA-GI-KM-PS-UWYZ or ?*] `a/  Coins  $ - 186 gold pieces  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed etched helmet  j - an uncursed +0 pair of walking shoes (being worn)  l - an uncursed +0 small shield (being worn)  u - a +0 studded leather armor (being worn)  M - an uncursed +0 pair of old gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  v - 2 food rations  Scrolls  A - 2 scrolls of teleportation  D - a scroll called enchant weapon  I - 2 scrolls of remove curse  N - a scroll labeled LOREM IPSUM  Rings  q - an uncursed shiny ring  F - an uncursed granite ring  J - a cursed ivory ring  Wands  h - an uncursed short wand  w - an uncursed jeweled `a0wand  y - an uncursed wand of striking  K - an uncursed ebony wand  O - an iron wand  T - an uncursed wand of striking  Y - an uncursed jeweled wand  Tools  k - an uncursed key (1 of 2)`at+(0lqqqqk(B(0x(B<(0~~~(B+##(0~(B%(0~~~x(B#(0mqq~|j(B####(0lqqqqqqqk(B (0lqqqqqqqqk(B#(0~~~~~~~~a(B##(0lqqqq~qk(B (0x~~~~~~~~~(B###(0x~~~~(B{(0~~x(B#(0x~~~~~~x(B (0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~x(B (0x~~~(B>(0~~~~x(B##(0~~~~~~~~x(B########(0x~~~~~~x(B (0x~~~(B{(0~~~~~(B#*###(0x~~~~~~~x(B[`aui12;68H#(0x~~~(B{(0~~x(B (0mqqqqqqqqj(B##(0mqqqqqqqj(B###(0x~~(B@(0~~~x(B###########(0~~~~~(B*((0x(B####(0mqqqqqqj(B#######(0l~qqqqqqqqq~qqqk(B####(0~~~~~~~~~~~~~~~~(B##(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:14 Dx:9 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:6 $:186 HP:59(68) Pw:44(44) AC:4 Xp:9/2689 T:5233 BurdenedYou drop a cursed ivory ring. T:5234`a ? T:5235=@`aw 2What do you want to zap? [hwyKOTY or ?*] `a۸: Wands h - an uncursed short wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand O - an iron wand T - an uncursed wand of striking Y - an uncursed jeweled wand(end) `a )+#(0lqqqq~qk(B#(0x~~~~~~x(B###(0x~~~~~~x(BIn what direction? `a6j m[Seahorse17 the Investigator ]  HP:60 T:5236(0~(B`ab # `a+name`a0d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `a\+#(0lqqqq~qk(B#(0x~~~~~~x(B###(0x~~~~~~x(BWhat do you want to call? [bf-kqstwyzA-GIKM-PS-UWYZ or ?*] `a^ 'Call an iron wand: `aTet`ae`avl`aA e`aj p`a"o`a r`aVt`ae a`a(t`a:i`a o`az n`a; `aS &(0~(B@`aR} @(0~(B`a~[Seahorse17 the Investigator ]  HP:61 T:5240(0~~(B(0~(B(0~(B@(0~~(B`a T:5241(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B`a(0~(B@(0~~(B#(0~~~~~(B#(0~~~(B T:5243@#(0~(B[Seahorse17 the Investigator ]  HP:62 T:5244`a@K T:5247o@###`a You kill the goblin![Seahorse17 the Investigator ]  HP:63/2695 T:5249%`ak@# Things that are here: a goblin corpse a scroll labeled DUAM XNAHT an iron skull cap--More--`atW T:5250`adl Pick up what?  Armor a - an iron skull cap Comestibles b - a goblin corpse Scrolls c - a scroll labeled DUAM XNAHT(end) `a+`acl#(0lqqqq~qk(B#(0x~~~~~~x(B###(0x~~~~~~x(BYou have a little trouble lifting R - a scroll labeled DUAM XNAHT. T:5251@`a [Seahorse17 the Investigator  ]  HP:64 T:5252@%`a [Seahorse17 the Investigator  ]  HP:65 T:5256@###`a  T:5258=(0~~~~~~~(B@#(0~~~~(B(0~~(B#(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(B`a[Seahorse17 the Investigator  ]  HP:66 T:5260@(0a(B(0~(B(0~(B`a [Seahorse17 the Investigator  ]  HP:67 T:5264@(0~~~(B@(0~(B@(0~(B`a m#@(0~~(B(0~(B(0~(B`a% I T:5267There is a doorway here.`a You see here a cursed ivory ring.[Seahorse17 the Investigator ]  HP:68 T:5268`aYou have a little trouble lifting J - a cursed ivory ring. T:5269@`aX  T:5270#@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B`a (0~(B#@###(0~~~(B(0~~~~(B(0~~(B`a c T:5271  T:5275(0lqqqqqqqqqq(B(0~~~~~~~~~~~x(B(0x~~~~~~~~~~(B@#(0x~~~~~~~~(B!(0~x(B#(0x~~~~~~~~~~(B#(0~~~~~~~(B(0mqqqqqqqqq(B(0~~(B`a T:5276(0k(B@(0~(B(0x(B(0aj(B`a6h z(0~(B@You see here a potion called fruit juice??. T:5277`aiYou have a little trouble lifting V - a potion called fruit juice??. T:5278@`a6@(0~(B`aM T:5279@(0~(B`a0@(0~~~~~~(B`al T:5285  T:5288#@(0~(B(0~(B`a  T:5289#@(0~(B(0~(B(0~~~(B(0~~~~(B`a #@#####(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B T:5292@####`a FOuch! You bump into a door. T:5296`ac0.This door is locked.`a,.This door is locked.`a .This door is locked.`a1)In what direction? `a(| `am|zAs you kick the door, it crashes open! T:5298(0~~~~(B(0~~(B`aV T:5299@#(0~(B`a2 @(0~(B`a_C T:5301@(0~(B`a#C T:5302@(0~(B`abG(0~(B@There is a web here.--More--`ait Things that are here: a giant spider corpse an apple--More--`a[ B@`a. HYou stumble into a spider web! T:5303`a$ `a(mYou are stuck to the web.You disentangle yourself. T:5305`aN T:5306@%`a0 ,@(0~(B`a1 (0~~~(B##(0~~~(B#@##You hear bubbling water.## (0~~~~~~~~(B@ (0~~~~~(B`a3  T:5313  T:5317@###(0~~~(B (0~~~(B(0~~~~(B (0~~~(B(0~~~(B`ad T:5319@(0~(B(0~(B`a&(0~(B@`a|J T:5320(0~(B@`a U@(0~(BThere's some graffiti on the floor here.`aM eYou read: "Eating a wraith i? ? revarding cxpericnce!". T:5322`aq I T:5323@(0~(B `a 'You fall down the stairs.--More-- `ag(0lqqqq(B+(0qqqqqqk(B(0a~~~~~~~~~~(Bj(0x(B(0x~~~~~~~(B@(0~~~x(B(0x~~~~~~(B$(0~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0m~qqqqqqqqqqj(B[Seahorse17 the Investigator  ] St:14 Dx:9 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:186 HP:66(68) Pw:44(44) AC:4 Xp:9/2695 T:5323 Burdened `aiX [Seahorse17 the Investigator  ]  HP:67 T:5324 `a0<@ `a{lYou see here 5 gold pieces. T:5326(0~(Bj `aU  `ak  $:191You have a little trouble lifting $ - 5 gold pieces. T:5327(0~(B@j `aW@j(0~(B(0~(B `a5<y[Seahorse17 the Investigator ]  HP:68 T:5328(0~(B@ `a`C T:5329@(0~(B `a{Xj<You hear a door open. T:5330 `a=  `a=BYou hit the ochre jelly! T:5332 `a97CYou kill the ochre jelly!% `aW7/2759You are splashed by the ochre jelly's acid![Seahorse17 the Investigator ]  HP:55`a [(0~(B@You see here an ochre jelly corpse.`a CYou hear a door open. T:5333`ap [Seahorse17 the Investigator ]  HP:56 T:5336%(0~(B@`aPp [ T:5338(0~(B(0~(B@`aVC T:5339@(0~(B`a` [Seahorse17 the Investigator ]  HP:57 T:5340(0~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B@#`a T:5341(0~~~~~~~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@##(0~~(B(0~(B(0~(B(0~(B#@`a[Seahorse17 the Investigator ]  HP:58 T:5345(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B##@#[Seahorse17 the Investigator ]  HP:59 T:5349####@#`a] T:5350###@#`aŧ z[Seahorse17 the Investigator ]  HP:60 T:5352#@#`a) [Seahorse17 the Investigator ]  HP:61 T:5356###@#+(0~(B(0~~(B(0~~~(B(0~~~~(B(0qqqqq(B`aߨ H[Seahorse17 the Investigator ]  HP:62 T:5360###@+(0~~~(B(0~~~~~~~(B(0x~~~~~~~~(B(0mqqqq(BOuch! You bump into a door.`am T:5361@#(0~~(B(0~~~(B(0~~~(B`a)? @#(0~(B(0~~(B(0~~(B(0~~(B(0~~(B`aۑ  T:5363#(0q(B@(0q(B(0~~(B(0~~(B(0x~~(B(0~~~(B(0~~(B(0~~~~x(B(0j(B`a[(0lq(B(0~(B(0q(B(0qk(B(0x~(B@n(0~~x(B(0~x(B`a}  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 4% 76%-100% b - knock 1 matter 4% 76%-100% c - force bolt 1 attack 4% 76%-100% d - sleep 1 enchantment 4% 76%-100%(end) `a++(0qq(B+(0qqqqqqk~~~~~~~~~x~~~~(B%<(0~~~x~~~~~~~~~x~~~~~~~~~x~~~~~~~~~x~~~~~~~~~x(BYou feel hungry. Hungry Burdened--More--`aq@ Pw:39In what direction? `a^(0q(B(0q(B(0q(BThe sleep ray hits the mountain nymph.(0q(B(0q(B`a[Seahorse17 the Investigator ]  HP:63 T:5364(0~~(Bn(0~~(B`a `aŐC T:5365(0~(B@`aC T:5366(0~(B@`ax]You kill the mountain nymph!/2784%`at(0~(B(0~(B@ Things that are here: a mountain nymph corpse a looking glass a black potion a pink potion--More--`a$`Y(0q(B+(0qqqqqqk~~~~~~~~x~~~(B%<(0~~~x~~~~~~~~x(B[Seahorse17 the Investigator  ]  HP:64 T:5368Y`a Pick up what?  Comestibles a - a mountain nymph corpse Potions b - a black potion c - a pink potion Tools d - a looking glass(end) `a+`a7+`a /(0q(B+(0qqqqqqk~~~~~~~~x~~~(B%<(0~~~x~~~~~~~~x~~~~~~~~x~~~~~~~~x~~~~~~~~xqqqqqqqqj(BYou have a little trouble lifting X - a black potion.You have a little trouble lifting e - a pink potion.(0~(BY@`a& --More--`a:The yeti hits![Seahorse17 the Investigator ]  HP:62The yeti hits![Seahorse17 the Investigator ]  HP:60The yeti bites![Seahorse17 the Investigator ]  HP:56 T:5369You hear the tones of courtly conversation.`a֘You hit the yeti!The yeti hits![Seahorse17 the Investigator ]  HP:50`a+The yeti hits![Seahorse17 the Investigator ]  HP:47The yeti bites![Seahorse17 the Investigator ]  HP:46`abYou kill the yeti!/2824 T:5371%`au8@%`au}You see here a yeti corpse.[Seahorse17 the Investigator ]  HP:47 T:5372`a_ FThere is a yeti corpse here; eat it? [ynq] (n) `a `This yeti corpse tastes terrible! T:5373 Burdened`a  T:5375[Seahorse17 the Investigator ]  HP:48 T:5376`a X Pw:40 T:5378 T:5379`aA \[Seahorse17 the Investigator ]  HP:49 T:5380`af % T:5381`a J T:5382 T:5383`a [Seahorse17 the Investigator ]  HP:50 T:5385 T:5386 T:5387[Seahorse17 the Investigator ]  HP:51 T:5389 T:5390 T:5391[Seahorse17 the Investigator ]  HP:52 T:5392 T:5394 T:5395`a [Seahorse17 the Investigator ]  HP:53 Pw:41 T:5397 T:5398 T:5399`a= \[Seahorse17 the Investigator ]  HP:54 T:5400`ab % T:5401`a 4You finish eating the yeti corpse.`a HYou feel full of hot air. T:5403!`a(0~(B@ Things that are here: a mountain nymph corpse a looking glass--More--!`a8` x(0q(B+(0qqqqqqk~~~~~~~~x(B!`a$ [Seahorse17 the Investigator ]  HP:55 T:5404%@!`aRC T:5405(0~(B@"`a T:5406#@(0~~~~~(B(0~(B(0~~~(B(0~(B"`a  T:5407@(0~(B(0~(B(0~(B(0~~~(B(0~~~~~(B#`an\[Seahorse17 the Investigator ]  HP:56 T:5408#`as+ % T:5409#`a2  T:5410#@(0~(B(0~(B(0~~~(B(0~~~~~(B$`aH[Seahorse17 the Investigator ]  HP:57 T:5412(0~(B(0~~~~(Br@(0~~~(B(0~(B$`a&(0~(B@$`a] O T:5413@(0~(B%`aZYou kill the rock mole! Pw:43/2848 T:5415*%`a!P@(0~(BYou see here 2 rocks.%`a[Seahorse17 the Investigator ]  HP:58 T:5416@(0~(B*(0~~(B(0~(B&`ap T:5417@(0~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B&`aL #@##(0~(B(0~~~(B(0~~~~(B&`a  T:5418 [Seahorse17 the Investigator ]  HP:59 T:5421@#&`a [Seahorse17 the Investigator ]  HP:60 T:5425#@####@#[Seahorse17 the Investigator ]  HP:61 T:5428#@##&`a [Seahorse17 the Investigator ]  HP:62 T:5432#@#####@#&`a  Pw:44 T:5435#@#[Seahorse17 the Investigator ]  HP:63 T:5436#@##&`a [Seahorse17 the Investigator  ]  HP:64 T:5440#@####&`a[Seahorse17 the Investigator  ]  HP:65 T:5444(0lqq(B(0~(B(0x~(B(0x~(B(0a(B#@####(0~(B(0~~~(B(0~~~~x(B(0x~~(B$(0x(B(0mqqqj(B(`a T:5445(0~(B(0~(B(0~(B#@(0~~(B(0~(B(`aL [Seahorse17 the Investigator  ]  HP:66 T:5448(0q(B(0~(B####@###(0~~(B(0~~(B(`aL  T:5449(0qk(B(0~~x(B(0~~~x(B(0~~(B(0m(B@(0q(B##)`az T:5450@>(0~(B(0a(B(0qqj(B)`a^^ T:5451(0~(B@(0~(B)`aߔ [Seahorse17 the Investigator  ]  HP:67 T:5452##@#(0~(B*`abp@(0~(B#(0~(B(0~~~(B*`a #(0~~(B#@#(0~~~(B#*`a  T:5453 [Seahorse17 the Investigator ]  HP:68 T:5456  T:5458(0~~~(B@####N#+`aILYou hit the red naga!The red naga just misses!+`amJ T:5459The red naga bites![Seahorse17 the Investigator ]  HP:62 [Seahorse17 the Investigator ]  HP:63 T:5460,`aV{/You hit the red naga!,`a{The red naga bites![Seahorse17 the Investigator ]  HP:56  T:5461,`a ,`a iYou kill the red naga!/2900 T:5462%F-`aj -`aj You kill the lichen![Seahorse17 the Investigator ]  HP:57/2904 T:5464%.`ao##@###You see here a red naga corpse..`aQIThere is a red naga corpse here; eat it? [ynq] (n) .`a vThis red naga corpse tastes okay. T:5465 T:5467.`a5 [Seahorse17 the Investigator ]  HP:58 T:5468 T:5470 T:5471.`a [Seahorse17 the Investigator ]  HP:59 T:5472 T:5473 T:5474 T:5475.`a [Seahorse17 the Investigator ]  HP:60 T:5476 T:5477.`aܸ H T:5478 T:5479.`a [[Seahorse17 the Investigator ]  HP:61 T:5481.`a$ $ T:5482.`aH [Seahorse17 the Investigator ]  HP:62 T:5484 T:5485.`am $ T:5486.`a [Seahorse17 the Investigator ]  HP:63 T:5488 T:5489.`a $ T:5491.`aع [Seahorse17 the Investigator  ]  HP:64 T:5492 T:5493.`a $ T:5495.`a! [Seahorse17 the Investigator  ]  HP:65 T:5496 T:5498.`aE $ T:5499.`ai m[Seahorse17 the Investigator  ]  HP:66 T:5500 Satiated Burdened.`a H T:5501 T:5502.`a [[Seahorse17 the Investigator  ]  HP:67 T:5504.`aպ H T:5505 T:5507.`a [[Seahorse17 the Investigator ]  HP:68 T:5508.`a TYou finish eating the red naga corpse. T:5509/`a |#@#You see here a lichen corpse. T:55100`a SGThere is a lichen corpse here; eat it? [ynq] (n) 0`aqF PThis lichen corpse tastes okay. T:55110`aF v T:5513You finish eating the lichen corpse. T:55141`a I T:5516#@2`aXn'@##2`anJ T:5517@##2`a? t T:5520(0~(B####@####3`a T:5522(0x(B?(0x~~~~(B#@(0x(B$#(0mq(B3`a} k T:5523(0~(B#@#(0~(B3`a  T:5524(0lq(B(0a~(B(0~(B@#(0~(B(0q(B4`as T:5526(0qqq(B(0~(B{(0~(B(0~x(B@#(0~x(B(0~(B+4`ad(0k(B(0x(B@(0~(B(0j(B4`aGc M T:5527@(0~(B4`a C T:5529@(0~(B5`a?+r@(0~(BYou see here a scroll labeled VELOX NEB. T:55305`aCbnYou have a little trouble lifting m - a scroll labeled VELOX NEB.@5`a-O T:5532(0~(B@5`aJ k(0~(B@You see here 13 gold pieces. T:55336`ai $:204You have a little trouble lifting $ - 13 gold pieces. T:5534@6`aI| T:5537@(0~(B(0~(B(0~(B7`aYp T:5538#@(0~(B(0~(B7`aJ T:5539#@(0a(B#(0~(B(0~~~(B(0~~~(B7`aK;##(0~~(B(0~(B(0lqqqqqqqq(B#(0~~~(B(0x~~~~~~~~a(B@###(0~(B(0x~~~~~~~(B(0x~~~~~(B(0x~~(B/(0x~(B(0mq(B T:5544  T:5546(0k(B@#(0~x(B(0~~~(B(0~~~~(B(0~~~~~~(B(0qqqqqq(B7`a: T:5548@(0a(B(0x(B(0~(B(0~x(B(0qj(B8`afd T:5549(0~(B@(0~(B8`a %(0~(B@8`ak J T:5550(0~(B@8`aޠ D T:5551@(0~(B9`axG@(0~(BYou see here a long wand.9`aj~You have a little trouble lifting n - a long wand. T:5553@:`a[What do you want to write with? [- abf-hnqtwyBCE-GJKOPS-UWYZ or ?*] :`aYh@You write in the dust with your fingertip.--More--:`a@What do you want to write in the dust here? :`a>c f:`a1` T:5554You hear a sceptre pounded in judgment.;`a[What do you want to write with? [- abf-hnqtwyBCE-GJKOPS-UWYZ or ?*] ;`aN  Miscellaneous - - your fingertip Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Rings q - an uncursed shiny ring F - an uncursed granite ring J - a cursed ivory ring Wands h - an uncursed short wand n - a long wand w - an uncursed jeweled wand y - an uncursed wand of striking K - an uncursed ebony wand O - a wand called teleportation T - an uncursed wand of striking Y - an uncursed jeweled wand Gems/Stones b - 4 uncursed diamonds f - a blessed luckstone g - an uncursed touchstone t - a diamond B - a dilithium crystal C - 2 uncursed agate stones E - an uncursed fluorite stone G - an uncursed obsidian stone P - 2 turquois;`aO e stones S - an uncursed turquoise stone U - 5 uncursed emeralds W - 3 uncursed rubies Z - 2 uncursed amethyst stones(end) =`a|t +(0lqqqq(B+(0qqqqqqka~~~~~~~~~~~xx~~~~~~(B%<(0~~~xx~~~~~~~~~~~xx~~~~~~~~~~~xx~~~~~~~~~~~xx~~~~~~~~~~~xm~qqqqqqqqqqj(B#########################(0lq(B+(0q~q(B+(0q~qk(B(0x~~~~(B*(0~(B%(0~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj=`au [30;55H(B[Seahorse17 the Investigator ] St:14 Dx:9 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:204 HP:68(68) Pw:44(44) AC:4 Xp:9/2904 T:5554 Satiated BurdenedA lit field surrounds you!--More-->`a(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~(B@(0~~~~~(B(0~~~~~~~~(BDo you want to add to the current engraving? [ynq] (y) >`aI !Never mind.?`a7(0~~~~~(B@ T:5558  T:5560(0~(B(0~(B@#?`a-(0~~~~(B(0~~~(B(0~(B(0~(B@#(0~(B?`at(0~~~(B(0~~~~~(B(0~~~(B###@`(0~~~(B?`aWith great effort you move the boulder. T:5565(0~(B#@`(0~(B?`a= T:5566(0~(B#@`(0~(B@`a,Z T:5567(0~(B(0~~(B(0~~(B(0~~(B(0~(B#@`(0~(B@`a‰ T:5569(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~~~~~~(B##(0~(BA`a(0~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B@###(0~(B(0x(Bh(0x(BG(0x(Bh(0x(Bh(0mqq(BA`a=  T:5570(0~(B(0~(B(0~~(B#@##k(0q(BB`ap T:5572#@##oB`aT T:5573#@oo(0j(BB`a #(0l(B@(0q(B(0~~(Bo(0x(BG(0x(B(0x(BYou enter an opulent throne room! T:5574C`aAp T:5576(0~(B(0qk(B@(0~(BC`a (0~(B@D`a @You hit the Uruk-hai! T:5577D`aY D`aAZ dYou kill the Uruk-hai!/2926 T:5579%D`aD (0~(B@ Things that are here: an Uruk-hai corpse an iron skull cap a coarse mantelet--More--E`aS (0q(B+(0qqqqqqk~~~~~~~~x~~~(B%<(0~~~x(B T:5580F`a9GRYou kill the hobgoblin!/2933)F`a @%You see here a crude dagger. T:5581G`a #3You hit the gnome lord!G`aW#The gnome lord hits![Seahorse17 the Investigator ]  HP:60  T:5582G`a(aYou kill the gnome lord!/2955 T:5583(0~(BG`aNr [Seahorse17 the Investigator ]  HP:61 T:5584@)H`at_You kill the bugbear!/2977 T:5585%H`aV(0~(B@ Things that are here: a bugbear corpse a fizzy potion--More--I`a(0q(B+(0qqqqqqk~~~~~~~~x(B T:5586I`aa Pick up what?  Comestibles a - a bugbear corpse Potions b - a fizzy potion(end) I`a ++J`aģ-J`a(0q(B+(0qqqqqqk~~~~~~~~x~~~(B%<(0~~~x~~~~~~~~x~~~~~~~~x~~~~~~~~x(BYou have a little trouble lifting o - a fizzy potion. T:5587@J`aV J`a You kill the hobgoblin![Seahorse17 the Investigator ]  HP:62/2984 T:5588%K`aj*%@ Things that are here: a hobgoblin corpse a chest--More--L`a\x(0q(B+(0qqqqqqk~~~~~~~~x(BL`a, PYou kill the gnome!/2991 T:5590(0~(BM`anM`anfYou kill the hobgoblin!/2998 T:5591[M`a M`a& You kill the kobold![Seahorse17 the Investigator ]  HP:63/3004 T:5592%N`az0You hit the bugbear!N`aThe bugbear hits![Seahorse17 the Investigator ]  HP:58 T:5593The bugbear hits![Seahorse17 the Investigator ]  HP:52  T:5594N`a N`a& VYou kill the bugbear!/3026 T:5595%P`aMOWhat do you want to use or apply? [f-hknsw-zKOTY or ?*] P`aY $In what direction? P`a\CThere is a chest here; unlock it? [ynq] (q) Q`av^You succeed in unlocking the chest.You trigger a trap!--More--R`a5R`aWBut luckily the electric charge is grounded![Seahorse17 the Investigator ]  HP:53 T:5596S`a# S`a)klootS`a_ KThere is an unlocked chest here, loot it? [ynq] (q) S`aΠ 5You carefully open the chest...--More--S`apY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) T`a+(0q(B+(0qqqqqqk~~~~~~~~x~~~(B%<(0~~~x~~~~~~~~x~~~~~~~~x~~~~~~~~x~~~~~~~~xqqqqqqqqj(B## Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Potions  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) T`a+T`a: (0q(B+(0qqqqqqk~~~~~~~~x~~~(B%<(0~~~x~~~~~~~~x~~~~~~~~x~~~~~~~~x~~~~~~~~xqqqqqqqqj(B#### Take out what?  Coins $ - 197 gold pieces Scrolls a - a scroll of create monster Potions b - a cyan potion c - a white potion d - a potion called fruit juice?(end) U`a`1+++++W`a.C(0q(B+(0qqqqqqk~~~~~~~~x~~~(B%<(0~~~x~~~~~~~~x~~~~~~~~x~~~~~~~~x~~~~~~~~xqqqqqqqqj(B## $:401You have a little trouble removing $ - 197 gold pieces.--More--W`a _You have a little trouble removing p - a scroll of create monster.--More--X`aYou have a little trouble removing H - a cyan potion.You have a little trouble removing L - a white potion.--More--Y`aoYou have a little trouble removing Q - a potion called fruit juice?. T:5598Z`a@%You see here a crude dagger. T:5599\`aZa - a blessed silver saber named Grayswandir (weapon in hand).]`a} [Seahorse17 the Investigator ]  HP:54 T:5600@)^`aV T:5602#(0~(B@#^`aF  Choose which spell to cast   Name Level Category Fail Retention a - light 1 divination 4% 76%-100% b - knock 1 matter 4% 76%-100% c - force bolt 1 attack 4% 76%-100% d - sleep 1 enchantment 4% 76%-100%(end) _`a`+(0qq(B+(0qqqqqqk~~~~~~~~~x~~~~(B%<(0~~~x~~~~~~~~~x~~~~~~~~~x~~~~~~~~~x~~~~~~~~~x(B Pw:39In what direction? _`aD(0q(B(0q(B(0q(BThe sleep ray hits the dwarf king.(0q(BThe sleep ray bounces!0#@#0#*0#@#0#*0#@#0#_`a*hThe sleep ray hits the dwarf king.(0q(B--More--_`a T:5603(0x(B(0~~(B@[Seahorse17 the Investigator ]  HP:55 Pw:42 T:5605 T:5606_`aK% T:5607_`ai\[Seahorse17 the Investigator ]  HP:56 T:5609_`a% T:5610_`a% T:5611_`a\[Seahorse17 the Investigator ]  HP:57 T:5612_`aްJ T:5613 T:5614_`a% T:5615_`a[Seahorse17 the Investigator ]  HP:58 T:5616 T:5617_`a6% T:5618_`a|[Seahorse17 the Investigator ]  HP:59 T:5620 T:5621_`aJ T:5622 T:5623_`aj[Seahorse17 the Investigator ]  HP:60 Pw:44 T:5624_`aձ% T:5625_`aJ T:5626 T:5627_`a\[Seahorse17 the Investigator ]  HP:61 T:5628_`a-J T:5629 T:5630_`aJ% T:5631_`aj\[Seahorse17 the Investigator ]  HP:62 T:5632_`a% T:5633_`a% T:5634_`a1L T:5635[Seahorse17 the Investigator ]  HP:63 T:5636 T:5637 T:5639[Seahorse17 the Investigator  ]  HP:64 T:5640 T:5641_`aܴ T:5642 T:5643[Seahorse17 the Investigator  ]  HP:65 T:5645 T:5646 T:5647[Seahorse17 the Investigator  ]  HP:66 T:5649 T:5650 T:5651[Seahorse17 the Investigator  ]  HP:67 T:5653 T:5654\h(0q(B(0q(B0#@#0#*0#@#0#*0#@_`a_#0#*@_`a8(0q(B_`aU[Seahorse17 the Investigator ]  HP:63(0q(B0#@#0#_`au *0#@#0#*0#@#0#_`a&*@_`aȶ2 T:5655 [Seahorse17 the Investigator  ]  HP:64 T:5656(0~(Bh#(0q(B0#@#0#*0#@#0#*0#@#0#*@[Seahorse17 the Investigator ]  HP:60(0q(B[Seahorse17 the Investigator ]  HP:56 T:5657#_`aJ T:5658 T:5659_`a!\[Seahorse17 the Investigator ]  HP:57 T:5660_`afH T:5662(0q(B0#@#0#*0#@#0#*_`a0#@#0#*@(0q(B(0q(B_`a0#@#0#*0#@#0#_`a̷*0#@#0#*@(0q(B_`a T:5663[#[Seahorse17 the Investigator ]  HP:58 T:5664 T:5665 T:5666 T:5667_`aٸm[Seahorse17 the Investigator ]  HP:59 T:5668G_`a> T:5669(0~(BG_`al[Seahorse17 the Investigator ]  HP:52  T:5670[Seahorse17 the Investigator ]  HP:41 [Seahorse17 the Investigator ]  HP:42 T:5672[Seahorse17 the Investigator ]  HP:35  T:5673_`a[Seahorse17 the Investigator ]  HP:25  T:5674[Seahorse17 the Investigator ]  HP:20  T:5675_`aǺ[Seahorse17 the Investigator ]  HP:11 [Seahorse17 the Investigator ]  HP:12 T:5676[Seahorse17 the Investigator ]  HP:9(68) Pw:44(44) AC:4 Xp:9/3026 T:5676 Satiated Burdened  T:5677[Seahorse17 the Investigator ]  HP:7  T:5678_`a% T:5679_`a[Seahorse17 the Investigator ]  HP:8 T:5680 [Seahorse17 the Investigator ]  HP:4  T:5681_`a/You die..._`a--More--a`ab [Seahorse17 the Investigator ]  HP:0Do you want your possessions identified? [ynq] (n) b`aH   Coins  $ - 401 gold pieces  Weapons  a - the blessed +4 Grayswandir (weapon in hand)  Armor  c - an uncursed +0 fedora (being worn)  i - an uncursed +1 helmet  j - an uncursed +0 pair of low boots (being worn)  l - an uncursed +0 small shield (being worn)  u - an uncursed +0 studded leather armor (being worn)  M - an uncursed +0 pair of leather gloves (being worn)  Comestibles  d - 6 uncursed food rations  r - 2 uncursed carrots  v - 2 uncursed food rations  Scrolls  m - an uncursed scroll of amnesia  p - a cursed scroll of create monster  A - 2 uncursed scrolls of teleportation  D - a blessed scroll of enchant weapon  I - 2 uncursed scrolls of remove curse  N - an uncursed scroll of food detection  R - an uncursed scroll of enchant armor  Potions  e -b`a  an uncursed potion of gain level  o - an uncursed potion of healing  Q - a cursed potion of fruit juice  V - an uncursed potion of booze  Rings  q - an uncursed ring of poison resistance  F - an uncursed -2 ring of gain strength  J - a cursed ring of aggravate monster  Wands  h - a wand of sleep (0:5) (1 of 2)n`ah n - a wand of light (0:10)  w - a wand of digging (0:5)  y - a wand of striking (0:6)  K - a wand of locking (0:7)  O - a wand of teleportation (0:6)  T - a wand of striking (0:3)  Y - a wand of digging (0:6)  Tools  k - an uncursed skeleton key  s - an uncursed bag of holding containing 16 items  x - a +0 pick-axe  z - an uncursed magic whistle  Gems/Stones  b - 4 uncursed diamonds  f - a blessed luckstone  g - an uncursed touchstone  t - an uncursed diamond  B - an uncursed dilithium crystal  C - 2 uncursed agate stones  E - an uncursed fluorite stone  G - an uncursed obsidian stone  P - 2 uncursed turquoise stones  S - an uncursed turquoise stone  U - 5 uncursed emeralds  W - 3 uncursed rubies  Z - 2 uncursed amethyst stones (2 of 2)t`a<` , Contents of the bag of holding:  891 gold pieces an uncursed scroll of confuse monster a blessed scroll of create monster an uncursed scroll of enchant armor an uncursed scroll of enchant weapon a blessed scroll of fire an uncursed scroll of taming 2 uncursed scrolls of teleportation an uncursed spellbook of magic mapping an uncursed spellbook of detect unseen an uncursed potion of acid an uncursed potion of enlightenment an uncursed potion of restore ability a cursed potion of sickness an uncursed potion of fruit juice an uncursed potion of gain level--More--w`a(0q(B+(0qqqqqqk~~~~~~~~x~~~(B%<(0~~~x~~~~~~~~x~~~~~~~~x~~~~~~~~x~~~~~~~~xqqqqqqqqj(B#################(0lq(B+(0q~q(B+(0q~qk(B(0x~~~~(B*(0~(B%(0~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B#(0lqqqqk(B(0lqqqq(B+(0qqqqqqk(B(0lqqqqk(B#(0~~~~~x(B(0a~~~~~~~~~~~x(B##`a#38;5;3m(0a~~(B{(0~x(B#######(0x~~~~x(B(0x~~~~~~(B%<(0~~~x(B(0lqqqqqqqqk(B#(0x~~~~x(B####(0x~~~(B>(0~(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~a(B####(0x~~~~~(B#########(0maqqqj(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~x(B#######(0x~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0mq~q(B+(0j(B####(0x~~~~~~~~~~~x(B(0x~~~~~~~~~(B#####w`af##`###(0m~qqqqqqqqqqj(B(0x~~~~~~~~x(B####(0mqqqqqqqqj(B###############(0~(B###(0l~qqk(B#(0~~~(B###(0x(B\(0~(BG@#(0~~~~x(B######################(0x~(B)%(0x(B(0x~~(B$(0x(B(0lq(B+(0q~q(B+(0q~qk(B(0x(B%%(0~x(B(0mqqqj(B(0x~~~~(B*(0~(B%(0~~x(B(0x(B%%[(0x(B(0x~~~~~~~~~x(Bw`aE(0mqqqj(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(B[Seahorse17 the Investigator ] St:14 Dx:9 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:401 HP:0(68) Pw:44(44) AC:4 Xp:9/3026 T:5681 Satiated BurdenedDo you want to see your attributes? [ynq] (n) z`a Seahorse17 the Archeologist's attributes: Background:  You were an Investigator, a level 9 male human Archeologist.  You were lawful, on a mission for Quetzalcoatl  who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).  You were in the Dungeons of Doom, on level 7.  You entered the dungeon 5681 turns ago.  There was a new moon in effect when your adventure ended.  You had 3026 experience points, 2094 more were needed to attain level 10. Basics:  You had 0 out of 68 hit points.  You had all 44 energy points (spell power).  Your armor class was 4.  Your wallet contained 401 zorkmids.  Autopickup was off. Final Characteristics:  Your strength was 14 (peak:16, limit:18/100).  Your dexterity was 9 (limit:18).  Your constitution was 15 (limit:18).  Your intelligence was 18 (limit:18). z`a1 Your wisdom was 15 (limit:18).  Your charisma was 11 (limit:18). Final Status:  You were satiated.  You were burdened; movement was slightly slowed.  You were wielding a saber.  You were unskilled in saber and could have enhanced that. Final Attributes:  You were piously aligned. --More--|`au7 You were cold resistant.  You resisted hallucinations.  You were stealthy.  You were warded.  You were fast.  You were very lucky.  You had extra luck.  Good luck did not time out for you.  You are dead. --More--}`aQ" #(0lqqqqk(B(0lqqqq(B+(0qqqqqqk(B(0lqqqqk(B#(0~~~~~x(B(0a~~~~~~~~~~~x(B##(0a~~(B{(0~x(B#######(0x~~~~x(B(0x~~~~~~(B%<(0~~~x(B(0lqqqqqqqqk(B#(0x~~~~x(B####(0x~~~(B>(0~(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~a(B####(0x~~~~~(B#########(0maqqqj(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~x(B#######(0x~~~~~~~~~~~}`a" x(B(0x~~~~~~~~x(B(0mq~q(B+(0j(B####(0x~~~~~~~~~~~x(B(0x~~~~~~~~~(B#######`###(0m~qqqqqqqqqqj(B(0x~~~~~~~~x(B####(0mqqqqqqqqj(B###############(0~(B###(0l~qqk(B#(0~~~(B###(0x(B\(0~(BG@#(0~~~~x(B######################(0x~(B)%(0x(B(0x~~(B$(0x(B(0lq(B+(0q~q(B+(0q~qk(B(0x(B%%(0~x(B(0mqqqj(B[17}`ap# 8;62H(0x~~~~(B*(0~(B%(0~~x(B(0x(B%%[(0x(B(0x~~~~~~~~~x(B(0mqqqj(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(B[Seahorse17 the Investigator ] St:14 Dx:9 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:401 HP:0(68) Pw:44(44) AC:4 Xp:9/3026 T:5681 Satiated BurdenedDo you want an account of creatures vanquished? [ynaq] (n) ~`a/[?1049l ~`a" ~`a(