0_a Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-07.17:39:22.ttyrec Time: (1633628362) Thu Oct 7 17:39:22 2021 0_a7[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. 0_av VShall I pick character's race, role, gender and alignment for you? [ynaq] 0_a n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) 0_a(+ name: seahorse17  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) 0_aZ8+ name: seahorse17  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) 0_a-+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) 0_aA + name: seahorse17  role: Archeologist  race: human  gender: male  alignment: lawful Is this ok? [ynq]  seahorse17, lawful male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) 0_aq Z0_a (0lqqqqqqqqqk(B(0x~~~~~~~~~(B+(0x~(B@(0~~~~~~~x(B(0x(Bf(0~~~~~~~~~(B(0x~~~~~~~~~x(B(0mqqqqqqqq(B(0j(B0_aU Seahorse17 the Digger St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake0_a @ of us all: Go bravely with Quetzalcoatl!--More--0_a0_aSqHello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.--More--0_a=Seahorse17 the Digger St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:10_a{ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roo0_aX|m [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false] (1 of 4)0_a-2Seahorse17 the Digger St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1(0lqqqqqqqqqk(B(0x~~~~~~~~~(B+(0x~(B@(0~~~~~~~x(B(0x(Bf(0~~~~~~~~~(B(0x~~~~~~~~~x(B(0mqqqqqqqq(B(0j(B0_a *Be careful! New moon tonight.0_a+bHello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.0_aa 0_a4 Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roo0_am [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false] (1 of 4)0_a! +0_aȈ-0_aY++0_a+0_a +0_a  a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [false]  o - safe_pet [true]  p - showexp [false]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [false]  x - tombstone [true]  y - toptenwin 0_az [false]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Archeologist]  race [human] (2 of 4)0_a߇+0_a$ +0_az +0_a< gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot 0_a<8[loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)] (3 of 4)0_a+0_a L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) 0_a<6 +[Seahorse17 the Digger ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0lqqqqqqqqqk(B(0x~~~~~~~~~(B+(0x~(B@(0~~~~~~~x(B(0x(Bf(0~~~~~~~~~(B(0x~~~~~~~~~x(B(0mqqqqqqqq(B(0j(B0_aO) Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:95) h - an empty uncursed sack i - a magic marker (0:92) Gems/Stones g - an uncursed touchstone(end) 0_aT 0_av8 T:2<@0_am/What do you want to drop? [a-i or ?*] 0_a 0_a uYou drop a tinning kit (0:95). T:3f(0~(B0_a"  Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Tools e - a +0 pick-axe (alternate weapon; not wielded) h - an empty uncursed sack i - a magic marker (0:92) Gems/Stones g - an uncursed touchstone(end) 0_aGv0_a# 0_aPquit0_a  0_a 0_a # 0_a7 a0_av djust0_a@What do you want to adjust? [a-eg-i or ?*] 0_aFAdjust letter to what [efj-zA-Z] (? see used letters)? 0_aj LMoving: x - a +0 pick-axe (alternate weapon; not wielded).0_ak# 0_aԴa0_a>Y djust0_aAWhat do you want to adjust? [a-dg-ix or ?*] 0_aIAdjust letter to what [efhj-wyzA-Z] (? see used letters)? 0_a5Moving: s - an empty uncursed sack.0_aFU<f@(0~(B0_ag[ T:4(f@0_a9(0~(Bf@0_aQF T:5(0~(B@0_aV(0~(Bf(0~(B@0_a L T:6(0~(B(0~~~~(B(0~(B(0~~~~~~(Bf(0~(B@#0_aE- Q T:7(0~~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@#(0~(B(0~(B#@##0_aw- (0~(B(0~(B#f@#0_a- You hear a door open. T:10(0~~(B(0~(B(0~(B(0~(B#f@Z(0a(B(0~(B(0~(B(0~~~(B(0~~~(B(0mqqqq(B0_a4 0_a+5 6You miss the kobold zombie.#0_a5 nThe kobold zombie hits![Seahorse17 the Digger  ]  HP:120_au`You destroy the kobold zombie!/1 T:11#0_a s T:12f@(0~(B(0~(B(0~(B(0q(B0_a' T:13##(0q(B@(0q(B(0x~(B(0~~(B(0x(B(0~~~(B(0x(B(0~~~~~(B(0x(B(0~~~~~~(B(0qqqqqj(B0_a* T:14(0l(Bf(0qqqqqqqk(B@(0~~~~(B!(0~x(B(0~~~~(B+(0~~x(B(0x(B0_a(0~(B@0_a[Seahorse17 the Digger ]  HP:13 T:15(0a(B(0~(Bf0_a(0~~~~(Bf(0~~(B@(0~~(BYou see here a ruby potion. T:20(0~(Bf0_a$ 0_am vj - a ruby potion. T:21f(0~(B@0_aZ e(0~(B(0~(Bf@0_a&l"This door is locked.0_a0This door is locked.0_a 0This door is locked.0_a 0This door is locked.0_a?*In what direction? 0_a80_ae8\As you kick the door, it crashes open! T:22(0~(B0_a"p#(0~(Bf(0~(B@x0_a HYou kill the grid bug!/2 T:23#0_aX!  T:24(0~(B(0~(Bf(0~(B@(0~(B(0~~~(B1_az|7#(0~(B@#######(0~~~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~~~~~~(B(0~~~~~~~~~(B1_a| T:28(0x(B((0~~~x(B@#(0~(B((0~~~~~x(B#(0qq(B(0qqqqj(B1_a} T:32(0qqqqqqqk(B(0~~~~~~~(B#(0x~~~(B###@#(0m(B1_a K(0l(B(0x(B(0~(B@1_aq(0~(B@(0~(BYou see here a chest. T:331_a # 1_aҬloot1_a+@There is a chest here, loot it? [ynq] (q) 1_aR4You carefully open the chest...--More--1_a<~Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) 1_a@+ Take out what type of objects?  A - Auto-select every item  a - All types b - Comestibles c - Scrolls  X - Items of unknown Bless/Curse status(end) 1_a +1_aa~( Take out what?  Comestibles a - a tripe ration Scrolls b - a scroll labeled HACKEM MUCHE(end) 1_a?++1_aMk - a tripe ration.l - a scroll labeled HACKEM MUCHE. T:341_a@((0~(B(0x~(B(0x~(B(0x~(B(0x~(B(0mqq(B1_a; (0~(B@(0~(B(0~(B(0~(B(0~(BYou see here a sack. T:351_at # 1_a-loot1_a?There is a sack here, loot it? [ynq] (q) 1_an3You carefully open the sack...--More--1_a { V Do what with the sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) 1_a+1_a:The sack is empty. T:36 1_aP T:37(@(0~(B(0~(B(0~(B(0~(B 1_aإv T:38(0~(B(0~~(B@# 1_am&  T:39(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B@## 1_a' (0~(B(0~(B(0~(B#####@#(0~(B>(0q(B T:42  T:45##(0l(B@(0q(B(0~~(B(0~~x(B(0~x(B(0~~(B(0j(B 1_aQr T:46(0~(B(0k(B@(0x(B 1_aD (0~(B(0~(B(0~(B(0a(B(0~(B@ 1_aBI T:47(0~(B@ 1_a~w T:48(0~(B(0~(B#@# 1_axy +(0~~(B(0~~~(B(0~(B(0~(B@#@(0~~(B#(0~(B(0~(B# 1_a{  T:49##@######## T:56@# 1_a| h T:61@####### 1_a" T:62 1_aa " T:63 1_a-" T:64 1_a+ 1_ax?You find a hidden door. T:65 1_a( T:66 1_a 9The door resists! T:671_a 1_a9The door resists! T:681_a4$ 1_ar$1The door opens.(0qqqqqqk(B(0~~~~~~~(B(0~~~~~~~~x(B(0a(BF(0~~~~~(B$(0~(Bd(0x(B(0~~~~~~~~(Bd(0~~~~~~x(B(0qqqqqqj(B1_as T:69(0qqq(B(0~~~(B(0x~(B#@(0x~(B(0~~~(B(0qqq(B1_aIYou miss the lichen.dd(0~(B1_aaXYou kill the lichen!/6 T:70(0~(B1_a-H  T:71(0l(B(0x(B(0a(B@dd(0~(B(0x(B(0m(B1_aG(0~(B@dd(0~(B1_a @ T:72(0~(B@1_aJg T:73(0~(B@dd$1_a1[UYou kill the jackal!/7d(0~(B1_aXYou kill the jackal!/8 T:74(0~(B1_a=+(0~(B@1_a @ T:75(0~(B@1_a(0~(B@1_aN(You see here 7 gold pieces.1_aj6 1_a6f $:7$ - 7 gold pieces. T:76@1_aN O T:77@(0~(B1_aK -@(0~(B1_a& T:78#(0~(B@##(0~(B(0~(B1_a T:79(0~(B@#(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B1_aY(0~~~~~~~~~(B#####(0~~~~~~~~(B#(0~~~~~~(B##(0~~~~~~~~~(B#(0~~~~~~~~(B@##1_aC T:84#@1_an T:91##########@#1_aD##@##1_a##########@###(0~(B T:98#@#1_a T:101###(0q(B@(0q(B(0~~~~~(B(0~~~~~~~~~(B(0~~(B((0~~~~~~~x(B(0mqqqqqqqqqj(B1_a  T:102(0lqqq(B(0~(B(0qqqk(B(0~~(B@(0~~x(B(0x(B(0x(B1_aJ T:103(0~(B@1_a{J T:104(0~(B@1_ac@(0~(BYou see here a large box. T:1051_aJ# 1_aloot1_a EThere is a large box here, loot it? [ynq] (q) 1_a 6Hmmm, it turns out to be locked.1_aHYou have a little trouble lifting m - a locked large box.@ Burdened--More--1_a& * T:1071_a,@(0~(B1_aM T:108@(0~(B1_ajC T:110@(0~(B1_aa #@(0~(B#You hear some noises in the distance. T:1111_a= T:112#@(0~(B(0~(B(0~~~(B1_ad@#(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~~(B(0~~~~(B1_aag#@#######(0~(B(0~~~(B(0~~~~(B1_ah, T:119  T:124(0lqqqqqqqk(B(0x(B/(0~~(B%(0~~~(B@#(0x~~~~~~~x(B#(0x~~~~~~~(B#(0x~~~~~~(B#(0mqqqqqq(B1_ah T:126@(0~(B(0x(B(0~x(B(0qj(B1_a2B T:127@(0~(B1_aVOB T:128@(0~(B1_a= @(0~(B1_ay=DYou see here a food ration. T:1291_afg}You have a little trouble lifting n - a food ration. T:130@1_aH T:131@(0~(B1_aIB T:133@(0~(B1_a  a@(0~(BYou see here a tin wand. T:1341_aE6zYou have a little trouble lifting o - a tin wand. T:135@1_aEWhat do you want to write with? [- agio or ?*] 1_aR ?You write in the dust with your fingertip.--More--1_a?What do you want to write in the dust here? 1_aHs1_a;d1_aPf1_aRa) T:1371_a 8What do you want to write with? [- agio or ?*] 1_a2O Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Wands o - a tin wand Tools i - a magic marker (0:92) Gems/Stones g - an uncursed touchstone(end) 1_a3+(0qqqqqqqk(B@(0~~~~~~~(B#(0~~~~~~~x(B#(0~~~~~~~x(B#(0~~~~~~~x(B#(0qqqqqqqj(B#######The engraving on the floor vanishes!You write in the dust with a tin wand.--More-- 1_ahsEWhat do you want to write in the dust here?  1_a  1_a2HThe tin wand glows, then fades. T:138!1_aMQ Coins $ - 7 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations k - a tripe ration n - a food ration Scrolls l - a scroll labeled HACKEM MUCHE Potions j - a ruby potion Wands o - a tin wand Tools i - a magic marker (0:92) m - a locked large box s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) %1_ak v(0qqqqqqqk(B@(0~~~~~~~(B#(0~~~~~~~x(B#(0~~~~~~~x(B#(0~~~~~~~x(B#(0qqqqqqqj(B###############################(0lqqqq~qqqqk(B##(0~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(B [Seahorse17 the Digger ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:1 $:7 HP:13(13) Pw:2(2) AC:9 Xp:1/8 T:138 Burdened&1_aZ%(0~(B@&1_a A T:140(0~(B@'1_aJ T:141@(0~(B'1_aLl T:146(0~~~~~(B@(0~(B'1_a{ T:147(0~(B@(0~(B(0~~~(B(0~~~~(B(1_aT. T:148(0~~~~~~(B#(0~~~~~~(B@(0~~~~(B(0~~(B(1_a a T:149(0~(B#@(1_a: B T:150#@)1_aC T:151#@)1_arD T:152#@)1_a3 #@)1_a D T:153#@)1_a D T:154#@)1_a2  #@*1_aA= T:155@#*1_a? q T:157##f@##+1_ap R T:158@f##,1_aAJ T:159@##,1_a= T:160@#,1_a O T:161##@#,1_a 0##@#-1_a'O T:163##@#-1_aB T:164#@#-1_a`O T:165##@#-1_a[t B T:167#@#-1_aR #@#.1_a(B T:168#@#.1_aF T:170#@f.1_a*#@f#.1_a? L T:171#@f#.1_a L T:173#@f#/1_a5lL T:174#@f#/1_a7L T:175#@f#/1_aL T:176#@f#/1_a$@f#01_a#$ T:17701_a -f@01_a KYou swap places with your kitten. T:17801_a \ T:179#f@01_atV T:180#f@11_ac:V T:182#f@11_aC = T:183##@11_aw#@11_a! < T:185#@11_af #@21_a< T:186#@21_a< T:187#@21_adT T:188#@#21_a 6#@#31_a)kT T:189#@#31_a:#T T:190##@#31_a: T:191(0~~~(B(0~~~~~~~(B###(0~~~~~~~~~(B#@(0~~~~~~~(B#31_an  T:192(0~~~~(B(0~~~(B(0~(B@#(0~(B41_a  T:193(0~~~~(B(0~~~(B(0~(B@#(0~(B41_aR T:194(0~(B@f41_au`(0~(B@(0~(Bf(0~~(B41_av T:196  T:202f@(0~~~~~~~(B(0~(B(0~(B41_a| w T:203f@(0~(B(0~(B41_a -R T:204(0~(B@f51_aU) T:205(0~~~(B(0~(B@f(0~(B(0~(B(0~~~(B51_aI*(0~~~~~~~~(B(0~~~~~~~~~(B#(0a~~~~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~(B@###51_ar*{ T:210  T:212@##f61_a(5f@61_arYou swap places with your kitten. T:214f#61_a b#####@61_a  T:217  T:222##(0~~(B#(0~~~(B#(0~~~(B#(0~(B(0~(B@f71_a?o{  T:223(0~(Bf@(0~(B#71_ajq  T:224f(0~(B@(0~(B71_aK   T:226(0~(B(0~(B(0~(B(0~(B(0~(B@>f81_ax(0~(B(0~(B(0~(Bf(0~(B@(0~(B91_a0'You fall down the stairs.--More--:1_a (0lqqqqqqqqk(B(0x~~(B@(0~~~~~x(B(0~~~(Bf(0~~~~~x(B(0x~~~~~~~~x(B+(0~~~~~~~~x(B(0mqqqqqqqqj(B[Seahorse17 the Digger  ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:2 $:7 HP:11(13) Pw:2(2) AC:9 Xp:1/8 T:226 Burdened:1_a{   T:227;1_aw T:229@<f(0~(B;1_aD@(0~(BThe kitten picks up a gold piece. T:230f$;1_au T:231#(0~~(B#@f#<1_a(You stop. Your kitten is in the way!(0~(Bf(0~(B T:232The kitten drops a gold piece. T:233$(0~(Bf<1_asi(0~(B@f(0~(B<1_a b(0~(B@You see here a gold piece. T:234=1_aD[=1_a[ $:8You have a little trouble lifting $ - a gold piece. T:235@f(0~(B=1_ajf@You swap places with your kitten.=1_aYou see here 6 gold pieces. T:236(0~(Bf(0~(B=1_a0 =1_a0  $:14 HP:11(13) Pw:2(2) AC:9 Xp:1/8 T:236 BurdenedYou have a little trouble lifting $ - 6 gold pieces. T:237@(0~(B(0~(Bf=1_a T:238@(0~(Bf(0~(B(0~(B>1_a. @(0~(B>1_a/q T:239@(0~(B(0~(Bf>1_a+@ [Seahorse17 the Digger  ]  HP:12 T:241#(0~(B#@(0~(Bf(0~~(B(0~(B(0~~~(B>1_aP#`@##(0~(B(0~~~~~(B##f(0~~~~~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(BYou try to move the boulder, but in vain. T:243?1_aJF T:244#@#(0~~~~(B(0~~~~~~~(B(0~~~~~(B@1_a#G##@##@1_aG_ T:245  T:252@######@1_a3 # T:253@1_aA? T:254fA1_aͪ#You find a hidden passage.[Seahorse17 the Digger ]  HP:13 T:255fA1_af}0 T:256#A1_a < T:257@#B1_aX ? T:259fC1_a(6# T:260C1_a+C1_aGYou find a hidden door. T:261#C1_ah)fC1_aƟ :The door resists! T:262C1_a C1_a6The door opens. T:263(0lqqqqq(B(0~~~~~~(B(0x~~~~~~~(B(0~~~~~~~~~a(B(0mqq(B(0qqqqq(BD1_a? T:264(0qqq(B(0~(B>(0~(B(0~x(B@f#(0j(BD1_aP(0k(B(0x(B@f#D1_aژ [ T:266@(0~a(BE1_a T:267@(0~(Bf(0~(BE1_a T:273##@(0~~(Bf(0~~~(B#(0~~(B(0~~a(BE1_a #@(0~(B#(0~(B(0~~~(Bf(0~(BF1_a\ T:274(0lqqqqq(B(0x(B$(0~~~~~(B@(0x(B#f(0~~~~~(B(0~(B(0~(B(0~~~~~(B(0~~(B(0~~~(BF1_a(K#@######(0~(BF(0~~~~(B(0x(B(0~~~~~~~~(B(0~~~~~~~(BF1_aK T:280  T:286(0k(B@####(0~~~x(B(0~~~~~(B(0x~~~~(B(0mqqqq(BF1_a z T:287@(0~(B(0~x(B+(0j(BG1_alB@(0~(B(0a(BG1_a?m@(0~(BfThe lichen touches you! T:289G1_aZO G1_aO vYou cannot escape from the lichen! T:290f(0~(BH1_aYou cannot escape from the lichen! T:291(0~~(BfH1_agYou cannot escape from the lichen!The kitten misses the lichen.H1_aIThe kitten misses the lichen. T:292H1_a,YYou miss the lichen.The kitten misses the lichen.I1_aGYou hit the lichen.The kitten bites the lichen.The lichen is killed! T:293%I1_at(0~(B@You see here a lichen corpse. T:294f(0~(BI1_a]%;@%I1_a%tYou see here 10 gold pieces. T:295(0~(BfJ1_a z $:24You have a little trouble lifting $ - 10 gold pieces.@J1_a The kitten picks up a lichen corpse. T:296f(0~(BK1_aW K1_ag T:298(0~~(B@f(0~(BL1_aosZf@You swap places with your kitten.L1_asThe kitten drops a lichen corpse. T:299f%L1_a @(0~(BYou see here a lichen corpse.(0~(BfL1_a FThere is a lichen corpse here; eat it? [ynq] (n) L1_a|This lichen corpse tastes okay. T:300(0~(BfL1_a T:301f(0~(B(0~(BfL1_aYou finish eating the lichen corpse. T:303(0~(Bf(0~(BM1_aͭz T:304(0~(B(0~(B@fM1_a I(0~(Bf(0~(B@M1_aK n T:306(0~~(Bf(0~(B@N1_a;!This door is locked.N1_a$.This door is locked.N1_a .This door is locked.O1_a)In what direction? O1_aV O1_a*} In what direction? O1_a O1_a As you kick the door, it crashes open! T:307f(0a(B(0~(B(0~(B(0~(B(0~(B$(0~(B(0qqq(BP1_aq(0~(B(0~~(Bf@#P1_a ` T:308(0~~(B(0~~~(B(0~~~(B(0~~~(Bf@#(0~(B(0~(B#@#P1_a  T:313(0~(B(0~(B(0~(B#####(0q(B@(0q(B(0~~(B(0~~(B(0x~~(B=(0~~~(B(0x~~(B(0~~~~~(B(0x~~(B(0~~~~x(B(0mq(B(0qqqj(BQ1_a/Z T:315(0lq(B(0~(B(0qqqk(B(0x(B@f(0~~~(B(0x(BQ1_ad T:316f(0~(B@Q1_a &(0~(B@Q1_a ^You see here 3 gold pieces.(0~(BfR1_a+R1_al $:27You have a little trouble lifting $ - 3 gold pieces. T:318(0~(B@(0~(BfR1_a(0~(B(0~(B(0~(B(0~(B@(0~(BYou see here a granite ring.f(0~(BR1_aM!You have a little trouble lifting p - a granite ring. T:319@(0~(BfS1_a Coins $ - 27 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations k - a tripe ration n - a food ration Scrolls l - a scroll labeled HACKEM MUCHE Potions j - a ruby potion Rings p - a granite ring Wands o - a tin wand Tools i - a magic marker (0:92) m - a locked large box s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) X1_a[Seahorse17 the Digger ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:2 $:27 HP:13(13) Pw:2(2) AC:9 Xp:1/8 T:319 BurdenedX1_a T:320@(0~(Bf(0~(BX1_a a T:321(0~(B@f(0~(BY1_a-f@Y1_a;You swap places with your kitten. T:323#(0~~(B@#f(0~(BY1_a#f@(0~(B(0~~~(B(0~~~~(BY1_a>########@`(0~~~~~~~~(B##+(0~~~~~~~(B(0~~~~~(B(0~~~~(B T:329fY1_a.With great effort you move the boulder. T:331##f@`Z1_a.Z1_a@fZ1_atYou swap places with your kitten. T:332#fZ1_a rThe door resists! T:333f#Z1_a!Z1_ab The door opens. T:334f#(0a(B(0~(B(0~~~(B(0~(B{(0~(B(0~~~~(B(0mqqqqq(B[1_al^^ T:335#f(0q(B@(0q(B(0x~(B(0~~(B(0x(B(0~~~(B(0x(B(0~~~~(B$(0x(B/(0~~~~(B(0qqqj(B[1_a[ T:336#(0l(B(0a(B(0q(B(0qqqk(B@(0~~~~x(B(0~~x(B(0x(B[1_a1  T:337(0a(B(0~(Bf@[1_a V(0~(B(0~(Bf@\1_aJ T:338(0~(B@\1_a!g(0~(B@\1_agwYou see here a tin wand. T:339(0~(Bf]1_a-_GWhat do you want to write with? [- agiop or ?*] ]1_aP@You write in the dust with your fingertip.--More--]1_a? @What do you want to write in the dust here? ]1_ac s]1_a d]1_a] f^1_arY;(0~(Bf^1_a99What do you want to write with? [- agiop or ?*] ^1_aF  Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Rings p - a granite ring Wands o - a tin wand Tools i - a magic marker (0:92) Gems/Stones g - an uncursed touchstone(end) `1_a +The engraving on the floor vanishes!You write in the dust with a tin wand.--More--b1_aFWhat do you want to write in the dust here? b1_axb1_ayxThe tin wand glows, then fades. T:340(0~(Bfc1_a'3The tin wand glows, then fades.d1_a@What do you want to write in the dust here? e1_a `The engraving on the floor vanishes! You write in the dust with a tin wand.f1_aEWhat do you want to write with? [- agiop or ?*] ?f1_a6 CWhat do you want to write in the dust here? sdfg1_a>You write in the dust with your fingertip.g1_a EWhat do you want to write with? [- agiop or ?*] -h1_ap,You see here a tin wand.i1_ak #The door opens.j1_aj1_a> -f@j1_a\ /You swap places with your kitten.j1_a The kitten picks up a tin wand. T:342(0~(Bf(0~(B(0~(Bl1_aOI(0~(B(0~(B@fl1_a#_ N  T:343@f(0~(Bm1_ag@f(0~(B  T:344The kitten drops a tin wand. T:345/fm1_a' ,(0~(B@m1_a' qYou see here a tin wand. T:346f(0~(Bm1_a'm1_a'You have a little trouble lifting q - a tin wand. T:347(0~(Bf@o1_a7 ;What do you want to zap? [oq or ?*] o1_a c Wands o - a tin wand q - a tin wand(end) p1_aG SNever mind.p1_a8E@fp1_ab9You swap places with your kitten. T:349f$(0~~(Bq1_as,(0~(B@q1_a tsYou see here 10 gold pieces. T:350(0~(Bfq1_a,q1_a6- $:37You have a little trouble lifting $ - 10 gold pieces. T:351(0~(Bf@q1_a+  T:352(0~(B(0~(Bf(0~(B@#r1_aL  T:353(0~~~~(B(0~~~(B(0~(Bf@#r1_aٌ (0~~~(B(0~~~~~(B(0~~~(B#`(0~(B##f@You try to move the boulder, but in vain. T:357r1_a$\ (0~(B(0~~(B@(0~~~~~~~~(B#fs1_a/With great effort you move the boulder. T:359f@`#s1_a EYou try to move the boulder, but in vain.t1_ajEYou try to move the boulder, but in vain.t1_a`EYou try to move the boulder, but in vain.t1_a  T:360(0~(B(0~~(Bf#(0~~~~~~~~(B#@u1_ax,  T:361(0~(B(0~~(B#@(0~~~~~~~~(Bfu1_a$<What do you want to use or apply? [agimoqsx or ?*] u1_ab }x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--v1_aǑGIn what direction do you want to dig? [ykulnj>] v1_aQYou start hitting the boulder. T:362#fYou hit the boulder with all your might. T:363f# T:364 T:366#f T:367f#v1_a8R T:368f# T:370#f T:371f#*v1_aRpThe boulder falls apart. T:372f#v1_av1_al 1What do you want to wield? [- ax or ?*] v1_aD 9a - a +2 bullwhip (weapon in hand).v1_aE x - a +0 pick-axe (alternate weapon; not wielded). T:373#fw1_a!/w1_a/#@`#w1_a4EYou see here 28 rocks. T:374#w1_aY w1_aԚ oWith great effort you move the boulder. T:375*@`x1_a-4JWhat do you want to use or apply? [agimoqsx or ?*] x1_a}x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--x1_a5 HIn what direction do you want to dig? [ykulnjb>] x1_a} x1_a You start hitting the boulder. T:376*You hit the boulder with all your might. T:377fx1_a  T:379f T:380 T:381The kitten picks up a rock. T:382f T:383--More--x1_as9 T:384**x1_a> T:386fy1_aR1What do you want to wield? [- ax or ?*] y1_aa9a - a +2 bullwhip (weapon in hand).y1_a`x - a +0 pick-axe (alternate weapon; not wielded). T:387y1_a y1_a *#@#y1_a >You see here 37 rocks.fz1_a#f@The kitten picks up a rock. T:389z1_at * T:390{1_aPBThe kitten drops a rock. T:391{1_až* T:392{1_a/oThe kitten picks up a rock.The kitten drops a rock. T:393{1_a*{1_a 5f@#{1_a @You see here 37 rocks. T:394|1_a]+@f|1_a7^gYou swap places with your kitten. T:395f|1_a ;What do you want to zap? [oq or ?*] }1_a-c Wands o - a tin wand q - a tin wand(end) ~1_aR! ^+In what direction? 1_a,#1_abm# 1_a} name1_ag d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 1_a67+What do you want to call? [gjlo-qs or ?*] 1_aO%Call a tin wand: 1_a~ t1_a e1_aQl1_ate1_aNp1_a3o1_ar1_aƥ t1_a=a1_a1%t1_ai1_ago1_an1_a׿ 1_a T:403(0~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~(B####*(0~~~~~~~~(B@###1_a W  T:404(0~(B@(0~(B1_aEO  T:405@(0~(B1_a!s T:407@(0~(Bf1_a6 T:408@(0~(Bf(0~(B(0~(B1_aD  T:409#@(0~~(Bf(0~(B(0~(B(0~(B1_a3 n T:411@(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B1_a@With great effort you move the boulder.`@#(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~~(B(0~(B1_a  T:412`@#(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B1_akF T:413##@#(0~~(B(0~(B(0~(B1_ayr9#@#1_as(0~~~(B(0~~~(B(0~(B@###Something is written here in the dust.You read: "sdf". T:4171_a  T:418(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B@#1_an T:420(0~~~(B(0~(B@(0~~~(B(0~(B1_a+h 6(0~(B(0~(B@1_awh F(0~~~~(B(0~(B@1_a!i TYou fall into a pit![Seahorse17 the Digger ]  HP:8(13) Pw:2(2) AC:9 Xp:1/8 T:421 Burdened(0~~~~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B1_a 1_a |You are still in a pit. T:425(0~(B(0~(Bf1_au 1_aYou crawl to the edge of the pit.(0~~~~~~(B(0~(B(0~~~(Bf(0~~(B(0~~~(B(0~~~(B1_a(* T:427f@(0~~(B^1_aqS T:428(0~(B>@f1_an T:429f(0~(B@(0~(B1_a m T:430(0~(Bf(0~(B@1_ab T:431f(0~(B@1_at T:432(0~(B(0~(B(0~(Bf(0a(B@1_a(0~~~~~(B(0~~(B(0~(Bf##@ T:434 [Seahorse17 the Digger ]  HP:9 T:435(0a(B1_a(0~~~~~(B(0~~~~(B(0~~~(B########@(0~~~(B(0~~~~~~~(B(0~~~~~(B T:441:1_afThe newt bites![Seahorse17 the Digger ]  HP:8 T:442  T:443f1_a 1_a,GYou kill the newt!/9 T:444#1_am3#f(0~~~~~(B@(0~~~~~(B#(0~~(B(0~~~~~(B1_a  T:446#f#@(0~(B(0~~(B1_a#f(0~(B#@(0~(B(0~~~(B1_aI} T:447(0~(B#@(0~(B(0~~~(B1_aSn T:448#@(0~(Bf1_a9+ q T:449(0~(B@(0~(Bf1_a [Seahorse17 the Digger ]  HP:9 T:450(0~(B@f(0~~(B1_aMQ&You climb up the stairs.--More--1_a, (0lqqqqqqqqqk(B(0x~~~~~~~~~(B+(0x~(B<((0~~~~~~x(B(0lqqqqqqqk(B(0lqqqqqqqqqk(B#(0lqqqqqqqk(B(0x~~~~~~~~~~(B(0x~~~~~~~x(B(0x~~~~~~~~~~(B#####(0x~~~~~~~~(B#(0x~~~~~~~~~x(B#(0x~~~(B((0~~~x(B(0x~~~~~~~~~x(B##(0x~~~~~~~x(B#(0mqqqqqqqq~j(B###(0~~(B((0~~~~~x(B#(0a~~~~~~~~~x(B#####(0x~~~~~~~x(B#####(0mqq~qqqqj(B#(0x~~~~~~~~~~(B####(0x1_a6- ~~~~~~~x(B#####(0x~~~~~~~~~x(B##(0mqqqqqqqj(B###########(0mqqqqqqqqqj(B##############################(0lqaqqqqqqqqk(B#########################(0x~~~~~~~~~~x(B##############(0x~~~~~~~~~~~(B#(0l~qak(B####(0lqqqq~qqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B#####(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~x(B##1_a- (0x~~~~~~~~~x(B(0mqqqqqqqqqqj(B(0x(Bf(0~~x(B#(0~~~~~~~~~~x(B(0x~(B@(0~~(B#(0mqqqqqqqqqj(B(0mqqqj(B [Seahorse17 the Digger ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:1 $:37 HP:9(13) Pw:2(2) AC:9 Xp:1/9 T:450 Burdened1_aR1 N  T:451(0~(Bf1_a5 'You fall down the stairs.--More--1_az(0lqqqqqk(B(0x~~~~~~(B#########(0lqqqqqqqqk(B(0x~~~~~x(B#(0~~~~~~~(B>(0~x(B(0x~~~~~a(B##(0x~~~~~~~~x(B(0x~~~~~x(B(0~~~~~(B^(0~~~a(B##########(0lqqqqqqqqk(B(0mqqqq~j(B(0mqq~qqqqqj(B`###(0x~~(B@(0~~~~~x(B#####(0~~~~(Bf(0~~~~x(B####(0x~~~~~~~~x(B##+(0~~~~~~~~x(B###(0mqqqqqqqqj(B###(0lqq~qqqqk(B#######`###(0x~~~~~~~~(B##(0lq1_a׌waqq~qqqk(B(0x~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~(B(0x~~~~~~~~x(B(0x~~~~~~~x(B(0x~(B{(0~~~~~~x(B####*#(0mqqqqqqqj(B(0x~~~~~~~~~(B####(0mqqqqqqqqj(B[Seahorse17 the Digger ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:2 $:37 HP:8(13) Pw:2(2) AC:9 Xp:1/9 T:451 Burdened1_a\]  T:452(0~(Bf(0~(B1_ag+ G<@(0~(Bf1_a  T:454(0~(B(0~(B@(0~(Bf1_aD T:455(0~(B(0~(B@f(0~(B1_afThe door opens.(0a(Bf(0~(B1_a  T:456(0~(B#@(0~(B(0~(Bf#1_a  T:457(0~(B(0~~(B(0~~~(B(0~(B(0~(B#@(0a(Bf(0~(B1_aD(0~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B#(0~~~~~~~~(B####@#1_aD T:462 [Seahorse17 the Digger ]  HP:9 T:465##f@#1_aBF$######@#1_aF T:469  T:472`####f@1_a(0qqqqqqqk(B##(0~~~~~~~~(B@##f1_a t####(0~~~~(B####@##1_a@ n T:476  T:478##f1_a T:479@f(0~~~~x(B###(0~~(B%(0~(B?(0x(B(0~x(B(0~(B(0x(B(0q(B1_aF-f@1_ab!You swap places with your kitten.[Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/9 T:480 Burdened#f#(0~(B(0~~~(B>(0~(B(0qqj(B1_a ;f@1_a You swap places with your kitten. T:482(0l(B#f(0x~(B(0~~~(B(0~~(B((0~(B(0qqqq(B1_a} T:483(0~(Bf#@(0x(B[(0m(B1_a` (0~(B@1_a3 c T:486(0~~~~(B(0~~(B@f1_am*\f@You swap places with your kitten.1_a*^You see here a food ration.(0~(Bf1_aQ1_abRYou have a little trouble lifting n - a food ration. T:488(0~(B@f1_ah T:489(0~(B@f(0~~(B1_a\f@You swap places with your kitten.1_aYou see here a scroll labeled HACKEM MUCHE. T:490(0~(Bf(0~(B1_ac1_aڈYou have a little trouble lifting l - a scroll labeled HACKEM MUCHE. T:492(0~(B@(0~(Bf1_a  T:493(0~(B@(0~(Bf1_aU T:494(0~~(B@f1_a@(0~(B Things that are here: an expensive camera 7 darts--More--1_a[^A little dart shoots out at you!1_a[You are hit by a little dart. T:496(0~(Bf>1_aO Pick up what?  Weapons a - 7 darts Tools b - an expensive camera(end) 1_a++1_a-1_aYou have a little trouble lifting r - an expensive camera.@(0~(Bf1_aFt T:497@)>f1_a T:499f@(0~(B(0~(B>(0~(B1_al{@(0~(BYou see here a leather armor.(0~(Bf1_aL-~ T:500(0~(B##@[1_a Y T:501f(0~(B1_a.d T:502(0~(Bf(0~(B1_a.=(0~(Bf1_a $ T:5031_a#Y T:504f(0~(B1_aY T:505(0~(Bf1_aAY T:506(0~(Bf1_a? (0~~~~(B(0~~~(B(0~(B@(0~(B(0~(Bf1_a-$ T:5071_asf T:508f(0~(B>1_a^ l T:509(0~(B(0~(Bf1_a6f(0~(B1_a[Seahorse17 the Digger  ]  HP:11 T:511f[(0~(B1_aA2f(0~(B1_aN- z T:512(0~~~~(B(0~~~(B(0~(B#@1_aJ(0~(B#(0~(B@1_atYou see here a leather armor. T:513f(0~(B1_aix T:514(0~(Bf[@1_aP @(0~(B1_ai You see here a leather armor. T:515(0~(B(0~(Bf1_a  T:516(0~(B(0~(B@[f(0~(B1_aL T:517f(0~(B1_a; of@You swap places with your kitten.(0~(B1_a%< xYou see here a leather armor. T:518f(0~(B1_a1_aYou have a little trouble lifting t - a leather armor. T:519(0~(B@(0~(Bf1_a=n@What do you want to take off? [bc or ?*] 1_aA 1_ab You were wearing an uncursed +0 leather jacket. AC:10 Xp:1/9 T:520 Burdened(0~(Bf1_aCWhat do you want to drop? [$a-dgi-tx or ?*] 1_aeYou drop an uncursed +0 leather jacket.f(0~(B1_a;What do you want to wear? [t or ?*] 1_a AC:8 Xp:1/9 T:521 Burdened T:522(0~(Bf1_aFwf(0~(B T:523You finish your dressing maneuver.1_aj ;f@1_aj You swap places with your kitten. T:524f[1_a5[Seahorse17 the Digger  ]  HP:12 T:525(0~(Bf(0~(B@1_a`<(0~(B@There is a dart trap here.You see here 7 darts.A little dart shoots out at you!--More--1_am W T:526(0~(Bf1_aKu T:527(0~(B@)f1_aՖ e T:528(0~~(Bf@1_a'You fall down the stairs.--More--1_aK(0lqqk(B(0x~~mqqqqqj(B(0mqqqqqqqqqqqqqqqj(B(0mj(B(0j(B@(0~~~~~~~~~~~~~~~~~~~(B>(0~~~~~~~~(BG(0~~~~~~~l(B(0x~~(Bf(0lqqqqk(B(0lqqqqqqqqqqqqqq(B(0lqqqk(B(0lqqqqj(B(0x~lqj(B(0x~(B(0~(B[Seahorse17 the Digger ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:3 $:37 HP:9(13) Pw:2(2) AC:8 Xp:1/9 T:528 Burdened1_a8f(0~(B1_a Coins $ - 37 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 3 uncursed food rations k - a tripe ration n - 2 food rations Scrolls l - 2 scrolls labeled HACKEM MUCHE Potions j - a ruby potion Rings p - a granite ring Wands o - a wand called teleportation q - a wand called teleportation Tools i - a magic marker (0:92) m - a locked large box r - an expensive camera s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) 1_a-;(0qqqj(B(0mj~~(BG(0~~~~~~~lqqqk(B(0lqqqqj(B[Seahorse17 the Digger ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:3 $:37 HP:9(13) Pw:2(2) AC:8 Xp:1/9 T:528 Burdened1_a -f@1_aר You swap places with your kitten. T:530f<G(0~(B(0~(B(0~(B1_aު+(0~(B@1_aV|You feel your magical energy drain away. Pw:1(0~(Bf1_a T:531(0~(B(0~(B^@(0~(B(0~(B1_aP  T:532(0x(B(0~(B(0~(Bf(0~(B@(0~(B1_a2(0~(B(0~(B(0~(B@G(0~(B(0~(B1_a T:533(0x(B(0~(B(0~(B@(0~(B(0lj(B1_aTD T:535(0qk(B(0~(B(0~(B<^f(0~(B@G(0~~(B(0~(B(0~(B(0qj(B1_avm? T:536(0qkq(B(0j~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~~(B@(0x(B(0m(B1_a(0l(B(0~(B(0~~~(Bf@(0~~~~~~~(B(0~~(BG(0~~~~~~~~~~~~~(B(0~(B1_a^S T:537(0l(B(0~(B@1_al  T:538(0~~(Bf(0~(B@(0~(B(0~(B1_a T:539(0w(B(0~~(Bf(0~(B@G(0~(B(0~(B1_a4Km[Seahorse17 the Digger  ]  HP:10(13) Pw:1(2) AC:8 Xp:1/9 T:541 Burdened(0~(B(0~(Bf@(0~(B(0~(B(0~~(B(0~~~~(B(0~~~~~~~~~~~~~~~~(B(0~(B1_aa4 1(0~(Bf1_aI# T:5421_aS T:543(0~(Bf1_aĠS T:544f(0~(B1_a O T:545(0~(Bf1_a ^ T:547(0~(Bf(0~(B1_aĂL T:548(0~(Bf1_a(e T:549f(0~(B(0~(B1_aHe T:551(0~(B(0~(Bf1_a 1(0~(Bf1_apZ Pw:2 T:552f(0~(B1_a%f T:553(0~(BfG1_a  T:554@f(0~(B(0~(B(0~(B(0~(B1_a{ R(0~(BfG(0~(B1_a-[Seahorse17 the Digger  ]  HP:11 T:555  T:556(0~(B(0~(B@fG(0~(B(0~(B(0~(B(0~(B(0~(B1_a T:557(0~~~(B(0~(B(0~~(B@fG(0~~(B(0~~~~~~~~~~~~~~~~(B1_a  T:558(0~~(B@(0~(BG(0~(B(0~~~~(Bf(0~~~(B(0~~~~~~~~~~~~~~~~(B1_a (0~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~(BG(0~~~~~~~~~~~~~~~~(BfThe gnome lord throws 2 darts!)You are hit by the 1st dart.)(0~(B[Seahorse17 the Digger  ]  HP:10@)You are hit by the 2nd dart.)(0~(B1_an [Seahorse17 the Digger ]  HP:7(13) Pw:2(2) AC:8 Xp:1/9 T:558 Burdened  T:560@(0~(Bf1_a T:561(0~(B(0~(B@)G(0~(B(0~(Bf1_aDNNG(0~(Bf(0~(B1_aK T:562  T:563(0~(B(0~(B@G)(0~~(B(0~(B(0~(B1_a T:564(0~(B@(0~(Bf(0~(B1_aݦ(0~(B@(0~(B)f(0~(B1_a] T:565  T:566(0~(B(0~(B@(0~(BG(0~(B(0~(B(0~(B1_aw d(0~(B@(0~(B(0~(B(0~(B1_aŝ You feel your magical energy drain away. Pw:0G(0~(Bf1_a:What do you want to zap? [oq or ?*] 1_ax Wands o - a wand called teleportation q - a wand called teleportation(end) 1_a) (0qqqj(B(0mj~~~~~~~~~~l(BNever mind.1_aW) T:5671_av D T:568f1_a+ U T:569G(0~(B(0~(B1_a -What do you want to zap? [oq or ?*] 1_a Wands o - a wand called teleportation q - a wand called teleportation(end) 1_ar +(0qqqj(B(0mj~~~~~~~~~~l(BIn what direction? 1_a m[Seahorse17 the Digger ]  HP:8 T:570(0~(B1_aO T:571(0~(B^@(0~(Bf(0~(B(0~(B1_a  T:572(0~(B(0~(B(0~(B@(0~(B(0~(B1_au  T:573(0~(B(0~(B@f(0~(B(0~(B1_a:3 T:574(0~(B(0~(B@f(0~(B(0~(B1_a/B(0~(B(0~(B(0~(B@f(0~(B(0~(B(0~(B1_a) f@You swap places with your kitten.(0~(B(0~(B1_a qYou see here a dart. T:575(0~(Bf1_a9 Pw:1 T:576  T:577(0~(B@(0~(B(0~(B(0~~~~(B)f(0~~~~~~~~~~~~~~~~(B(0~(B1_a>|(0~(B(0~(B@(0~(Bf(0~(B(0~(B1_a  T:578(0~(B(0~(B@(0~(B)(0~(Bf1_aO T:580(0~(B(0~(B@f(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B1_a}-f@1_aKYou swap places with your kitten. T:581(0~(B(0~(Bf(0~(B(0~(B1_aU T:582(0~(B(0~(B(0~(Bf@(0~~~~(B(0~~~~~~~~~~~~~~~~(B(0~(B1_av  T:583(0~~(B(0~(Bf(0~(B@1_a} T:584(0~(Bf(0~(B(0~(B@1_a}[Seahorse17 the Digger ]  HP:9 T:585(0~(Bf(0~~(B(0~(B@1_ar T:586(0~(B(0~(B(0~(B@1_aBC  T:587(0~(Bf(0~(B@1_an Q(0~(Bf(0~(B@1_aFO T:588(0~(Bf1_av O T:589(0~~(Bf1_afK T:590(0~(Bf1_a.|H T:592(0~(Bf1_ae:'You fall down the stairs.--More--1_a/2s(0lqqq(B(0j~~~m(B(0x(B(0~~~~~mj(B(0x~~~(B(0lq~~~~~~(B (0lj~~~~~~~(B(0x~~~~~(BG (0x~~~~~~~~~(BG(0~~~~~~~l(B(0q~~~~(BG(0~~~~~~~~~~(B@(0x(B (0x~~~~(B(0x~~~~~(Bf(0x(B (0mk(B(0mqk~~~~m(B(0x~~~~(B(0x~~~lq(B(0~~~(B%(0~~~~~(B(0~~~~~(Bh(0~~~~~l(B(0~~~~lq(B(0~~x~~(B(0mqqmqq(B[Seahorse17 the Digger ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:8(13) Pw:1(2) AC:8 Xp:1/9 T:592 Burdened1_a5j  T:593(0~(B(0~(Bf1_a@ | T:594(0lj(B(0k(B(0qk(B(0~(B(0~x(B(0~(B(0~x(B(0~(B(0~~(BG(0~(B@<G(0~(B(0~(B(0~(B(0k(Bf(0x(B(0~(Bh(0x(B(0~(B(0~x(B(0~(B(0j(B(0~(B(0~~(B1_a%wYou hit the gnome.The kitten bites the hobbit.(0~(Bh1_az&The gnome wields a thonged club!(0~(BGf%h(0~(B T:595--More--1_a51_aK6Y T:596(0~(Bf1_an You hit the gnome.1_axThe kitten misses the hobbit.G(0~(B(0~(Bh1_a}The kitten picks up a tin. T:597f(0~(B1_a 1_aн >You kill the gnome!%1_a /16 T:597 BurdenedThe kitten drops a tin.f%(0~(Bh1_a‘(0~(B(0~~~~(B(0~~~~(B(0~x(B@ (0m(B(0~(B(0~~~~(B(0~~~~(B(0j(B!(0~(B(0~(B(0~(B(0~(B Things that are here: a gnome corpse a scroll labeled PRATYAVAYAH a thonged club--More--1_a T:598f(0~(B1_aq Pick up what?  Weapons a - a thonged club Comestibles b - a gnome corpse Scrolls c - a scroll labeled PRATYAVAYAH(end) 1_a* +1_a[l1_a!You have a little trouble lifting u - a scroll labeled PRATYAVAYAH. T:599G@(0~(Bf(0~(B(0~(BG(0~(B1_aE  Coins $ - 37 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 3 uncursed food rations k - a tripe ration n - 2 food rations Scrolls l - 2 scrolls labeled HACKEM MUCHE u - a scroll labeled PRATYAVAYAH Potions j - a ruby potion Rings p - a granite ring Wands o - a wand called teleportation q - a wand called teleportation Tools i - a magic marker (0:92) m - a locked large box r - an expensive camera s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone1_aUF [K(end) 1_aV[Seahorse17 the Digger ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:8(13) Pw:1(2) AC:8 Xp:1/16 T:599 Burdened1_aF (0l(B(0x(B(0~~~~(B@(0~~~~(B%(0qj(B(0~~(BG(0~~(B (0~~~(B (0x~(B(0~(B (0mk(B(0~(B(0~(BThe gnome picks up a potion.f(0~(B1_ajG The kitten eats a gnome corpse.[Seahorse17 the Digger ]  HP:9 Pw:2 T:600(0~(BGh(0~(B1_aI  T:601(0~(B@(0~(B(0~~~~~(B(0~(BG(0~~~~(B(0~~(B(0~(B(0~(B(0l(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~~~(B (0mk(B(0~(B(0~~(B(0~(B1_a j T:602(0~(BG(0~(BG1_a? 0G(0~(B1_a<You miss the gnome. T:6031_a T:604(0~(B(0~(B(0~(BG@(0~~~~~(B(0~~~~(B(0~~(B(0~(B(0~(BG(0~(BG(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B1_aN<You miss the gnome. T:6051_a; 1_a;uYou hit the gnome. T:606G(0~(B(0~(B1_a}v-You miss the gnome.1_av}The gnome hits![Seahorse17 the Digger ]  HP:8  T:6071_a8You kill the gnome!(0~(B1_a [Seahorse17 the Digger ]  HP:11(16) Pw:10(10) AC:8 Xp:2/26 T:607 BurdenedWelcome to experience level 2.GGThe gnome throws a dart!))(0~(B)(0~(B)<A dart misses you.)(0~(B T:608@G(0~(B1_aX@f(0~(B)G(0~(B(0~(B(0~(B(0~(BG(0~(B(0~(B(0~(B(0~(B T:609The gnome picks up a tin. T:6101_a- (0~~~~(B(0~(B(0~~~~~(B@(0~~(B(0~~~(B (0~~~~(B (0~~(B1_a You see here a thonged club.f)G(0~(BG(0~(B1_a The gnome throws a dart!))(0~(B)(0~(B1_a WYou are hit by a dart.)(0~(B1_a [Seahorse17 the Digger ]  HP:8(16) Pw:10(10) AC:8 Xp:2/26 T:610 Burdened  T:611G@(0~(B1_aǧ(0~(B(0~~~(B(0~(B(0~(B(0~~~(Bf(0~~(B)(0~(BG@(0~~~~~(B(0~~~~(BGG(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(BThe gnome throws a dart!)You are hit by a dart.)(0~(B1_aR[Seahorse17 the Digger ]  HP:7  T:612)@1_aX T:613(0~(B(0~~~(B(0~(B(0~~~~(B)(0~~(BGf@(0~(B<(0~~~~(BGG(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B1_ar (0~~~(Bf@(0~~~(B)(0~(BG(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B (0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(BThe gnome throws a dart!)You are hit by a dart.)(0~(B1_a5s [Seahorse17 the Digger ]  HP:5  T:614)@fG1_a`(0~(B(0l(B(0~(B@(0~(B(0~(B(0~~(B<(0~~~~(B(0~~~(B(0~(B(0~~(B (0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B1_akXYou hear some noises. T:615G1_a U(0~(BGThe kitten picks up a dart.1_a -The kitten misses the gnome.1_aB The kitten misses the gnome.[Seahorse17 the Digger ]  HP:6 T:616(0~(BG--More--1_a_v g T:617G(0~(B(0~(B1_a.The kitten bites the gnome.The gnome hits the kitten.The gnome drinks a brilliant blue potion!--More--1_a 1_a,'EThe kitten misses the gnome. T:6181_aVR(0~(BGThe kitten drops a dart.1_aVdThe kitten bites the gnome. T:619(0~(BG1_aQaZ T:620G(0~(BG1_a (0~(BGThe kitten bites the gnome.The gnome is killed!)G*1_agbYou kill the gnome!/33 T:621)1_a (0~(B@(0~(B(0~(B(0~(B(0~(BG(0~~~~(B(0~~~(B(0~(B(0~~(B (0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B Things that are here: 5 darts a tin--More--1_a©WThe kitten bites the gnome.1_aThe gnome misses the kitten.G(0~(BThe kitten picks up a dart.--More--1_ac ) T:6222_a 1You kill the gnome!%2_a [Seahorse17 the Field Worker ]  HP:10(20) Pw:13(13) AC:8 Xp:3/40 T:622 BurdenedWelcome to experience level 3.)f2_a 0The kitten eats a gnome corpse.2_a 2_a Pick up what?  Weapons a - 5 darts Comestibles b - a tin(end) 2_aZz+2_aOW2_ahYou have a little trouble lifting v - a tin. T:624@2_a@)(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B (0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B2_aAYou see here a dart.(0~(BG2_abE(0~~~~(B)(0~~~~(B@(0~~(B(0~~(B (0~~~(B(0~(B(0~(B(0~(B(0~(B2_aEYou see here a thonged club. T:6252_a 2 _(0k(B(0~(B@)(0~(B(0~~(B(0~(B (0~~(B(0~(B(0~(B(0j(B Things that are here: a yellow gem a bubbly potion--More--2_a|(0~(BGThe gnome throws a dart!)You are hit by a dart.(0~(B)2_a[Seahorse17 the Field Worker ]  HP:7(20) Pw:13(13) AC:8 Xp:3/40 T:625 Burdened  T:626@2_a Pick up what?  Potions a - a bubbly potion Gems/Stones b - a yellow gem(end) 2_a ++2_aYou have a little trouble lifting w - a bubbly potion.2_aYou have a little trouble lifting y - a yellow gem. T:627(0~(BG@2_aQ 2_a MYou kill the gnome!/47 T:628) 2_a$ p T:629(0~(B(0~~~~~(B@(0~~~~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B (0~~~~(B(0~~(B(0~(B(0~(B 2_aJs/What do you want to eat? [dknv or ?*]  2_a:  Comestibles d - 3 uncursed food rations k - a tripe ration n - 2 food rations v - a tin(end) 2_aGjU+ 2_ajIt is not so easy to open this tin.[Seahorse17 the Field Worker ]  HP:8 T:630 T:631 2_a l T:633f(0~(Bh(0~(BThe kitten drops a dart. T:634)f)(0~(BhThe kitten picks up a dart. T:635f(0~(Bh(0~(B 2_awl T:636f)(0~(Bh 2_am: T:638(0~(Bf)(0~(Bh[Seahorse17 the Field Worker ]  HP:9 T:639f)h(0~(B 2_am T:641(0~(B)f(0~(Bh 2_a-n T:642)fh(0~(B 2_a_o T:644(0~(Bf)(0~(B(0~(Bh T:645(0~(Bf(0~(B(0~(Bh T:646f(0~(Bh(0~(B 2_ao T:647)f)(0~(Bh--More-- 2_a UYou succeed in opening the tin.It smells like jackals.--More-- 2_aH'Eat it? [yn] (n) 2_a2_aؾYou discard the open tin.[Seahorse17 the Field Worker ]  HP:10(20) Pw:13(13) AC:8 Xp:3/47 T:648 Burdenedf(0~(B(0~(Bh2_a  2_a  T:649@(0~(B)(0~(Bf(0~(B(0~(B(0~(Bh(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0x(B(0~(B(0~(B(0~(B2_aJ T:650(0~(B@(0~(Bf(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0x~~(B(0mqq(B2_a`(0~(B@(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0qq(B2_aThe kitten drops a dart. T:651f))(0~(Bh2_a  T:652(0lqqq(B(0mj~~~m(B(0~~~~~~~~m(B(0~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~(B@)(0~~~~~~(Bf(0~~~~~(B(0~~(B(0~(B(0~(B(0~(Bh(0l(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0q(B2_ae(0~~(B(0u(B(0~~~(B(0t(B(0~~~~~~~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0v(B(0~(B (0~(B(0~(Bh(0~(B(0~(B(0~(B(0l(B2_ac s(0k(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0x(B(0~(B(0j(B(0~(B(0~(B(0k(BA little dart shoots out at you!2_aNd QYou are almost hit by a little dart. T:6532_ay  T:655)@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(Bh(0~(B(0~(B2_a T:656(0~~(B(0~~~(B(0~~~~~~~(B(0~(B(0~~~~(B(0~(B(0~(B@(0~(Bf(0~(B)(0~(B(0~~(B(0~(B(0~(B (0~(B(0~(B(0~(B(0~(B2_ar (0lq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B)@f(0~(B(0~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B2_at[Seahorse17 the Field Worker ]  HP:11 T:658(0~(B(0~~~~(Bf(0~~~~~~~(B(0~~(B(0~~~~~~~~~(B@(0~~~~~~(B(0~~~~(B(0~(B (0~~~~(B (0~~(B(0~(B(0~(B(0~(B2_a(0~(B(0~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~~m(B(0~(B(0~~~~(B(0~(B(0qqqq(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B2_aTThe kitten picks up a dart. T:659)(0~(Bf2_aS T T:660(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0qqqk(B@f(0~~~~(B(0~(B(0q~~(B(0~~(B(0~~~(B(0~~~~(B(0x~~(B(0~(B2_aO: T:661(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B@f(0~(B2_a T:662(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0tqq(B(0~~(B(0u~~(B(0~~(B(0x~(B@f(0m(B(0~(B(0x(B(0j(B2_a F(0~~(B(0~(B(0~(B(0~(B(0~(B(0u~(B(0~~(B@f(0~(B(0~(B2_a T:664(0~(B(0~(B (0x(B(0~~(B (0~~~(B(0~(B(0~~~~~~(B(0mv(B(0~(B(0~(B(0~(Bh(0~~~~~~(B@f(0~(B(0~~~~~~(B(0~~~~(B2_a  T:665(0~~(B(0~~(B (0lq(B(0~~~(B (0~~~~(B(0~~~(B(0~~~(B(0~~~(Bh(0~(B(0~(B(0~(B@(0~(B(0~(Bf(0v(B2_at([Seahorse17 the Field Worker ]  HP:12 T:666(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(Bh@(0~(B(0~(Bf(0~(B2_aJ(0k(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0x(B(0~(B(0~(B@(0~(Bfh(0~(B2_a@KThe kitten drops a dart. T:668hf(0~(B)(0~(B(0~(B2_aG? (0~~~(B(0~~~~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@f(0~(B2_akF T:669(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~~(B(0~~(B(0~~(Bf@(0~~~(B2_aV M T:671(0~(B(0~(B(0~~~(B(0~(B (0t(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B@(0~(Bf2_a%(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bh(0~(B@(0~(B(0~(Bf2_a6k T:672(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bf2_aA T:673(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~(Bf@(0~~(B(0~~~(B(0~(B2_a 8 T:674(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~~~~~(B)(0~(Bfh(0~(B2_ar(0~(B(0~~(B@f(0~~~(B(0~(B(0~~~~~(B(0~~~~(B2_av[Seahorse17 the Field Worker ]  HP:13 T:675  T:676(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(BG@(0~~(B(0~(Bf(0~(B2_aӄ T:677G(0~(Bf(0~(B(0~(B2_a|8~ T:678G(0~(B(0~(Bf2_a N(0~(B(0~(BG(0~(B(0~(B(0~(Bf@(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B2_aT  T:679The gnome picks up a thonged club. T:680(0~(BfG(0~(B2_ae8  T:681(0~(B(0~~(B(0~~~~(B(0~(B(0~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~(B(0~(BG(0~(Bf@(0~~(BG(0~(B2_a@ 2(0~(Bf2_aa$ T:6822_a| The gnome wields a thonged club! T:683(0~(BfG2_a(0~(BGf(0~(BG(0~(BGThe kitten misses the gnome.[Seahorse17 the Field Worker ]  HP:14 T:684 2_akq 2_aq!You miss the gnome. 2_aqThe kitten misses the gnome.G(0~(BThe kitten bites the gnome.--More-- 2_arb2 T:685!2_a NNYou kill the gnome!f(0~(B!2_a^N}/54The kitten eats a gnome corpse. T:686GG"2_ay G@f"2_a You swap places with your kitten.(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B"2_a XYou see here a thonged club.G(0~~(B"2_aC #2_a = T:687  T:688$2_a6K T:689G(0~(B$2_aom <You hit the gnome. T:690%2_a"%2_aH=You miss the gnome. T:691%2_a/You miss the gnome.%2_a>The gnome hits![Seahorse17 the Field Worker ]  HP:12  T:692&2_a]&2_a!You miss the gnome.&2_aThe gnome hits![Seahorse17 the Field Worker ]  HP:6(20) Pw:13(13) AC:8 Xp:3/54 T:692 Burdened [Seahorse17 the Field Worker ]  HP:7 T:693&2_ar &2_a You kill the gnome!/61  T:695f(0~(BG(0~(B'2_a ;f@'2_a qYou swap places with your kitten.(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B'2_a You see here 2 darts. T:696)fG(0~(B'2_aH(2_a~ U(0~~~~(B(0~~~(B(0~(B(0~~~~(B@(0~~~~(B)(0~(B(0~(BThe kitten bites the gnome lord.The kitten bites the gnome lord.(2_a~ OThe gnome lord misses the kitten. T:697*2_aa4 V(0~(B(0~~~(B(0~(B(0~~~(B(0~(B@<(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(BThe kitten bites the gnome lord.The gnome lord misses the kitten.The kitten bites the gnome lord. T:698+2_a(0~(B(0~~~~(B@(0~~~~~~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~(B (0~~(Bh(0~~~(B (0~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B+2_aThe kitten misses the gnome lord.G(0~(Bh(0~(BThe gnome lord picks up 2 darts. T:699+2_a{w O@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(BThe kitten bites the gnome lord.+2_aw The gnome lord is killed!f(0~(BThe kitten eats a gnome lord corpse. T:700,2_aΌ  T:701(0~(B(0~~~~~(B(0~(B(0~~~~~~~(B@(0~(B(0~~~(Bh(0~(B(0~~~(B(0~~~~~(B (0~~~~~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B-2_a[Seahorse17 the Field Worker ]  HP:8 T:702(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~~~~(B(0~~~~~(B(0~~~(B (0~~(B(0~(B(0~(B(0~(B(0~~(B-2_a if@You swap places with your kitten.(0~~~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~~(B--More--.2_a~ Things that are here: a murky potion a black gem a dart 2 darts--More--.2_aR ` T:703/2_aQ Pick up what?  Weapons a - a dart b - 2 darts Potions c - a murky potion Gems/Stones d - a black gem(end) /2_a4| +02_av +12_aNrYou have a little trouble lifting z - a murky potion.12_arsYou have a little trouble lifting A - a black gem. T:704@22_amKWhat do you want to use or apply? [agimoq-sx or ?*] 22_af CWhat do you want to rub on the stone? [$yA or ?*] 32_a32_aPy - a worthless piece of yellow glass. T:70542_a FWhat do you want to drop? [$acdgi-uw-zA or ?*] 42_a: 42_a 9You drop a worthless piece of yellow glass.52_aOKWhat do you want to use or apply? [agimoq-sx or ?*] 52_aBWhat do you want to rub on the stone? [$A or ?*] 52_a*7WA - a worthless piece of black glass. T:70662_aFWhat do you want to drop? [$acdgi-uwxzA or ?*] 72_a 72_aSTYou drop a worthless piece of black glass. T:70782_a \ Coins $ - 37 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 3 uncursed food rations k - a tripe ration n - 2 food rations Scrolls l - 2 scrolls labeled HACKEM MUCHE u - a scroll labeled PRATYAVAYAH Potions j - a ruby potion w - a bubbly potion z - a murky potion Rings p - a granite ring Wands o - a wand called teleportation q - a wand called teleportation Tools i - a magic marker (0:92) m - a locked large box r - an expensive camera s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) G82_a\Hems/Stones g - an uncursed touchstone(end) >2_a]n [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:8(20) Pw:13(13) AC:8 Xp:3/61 T:707 Burdened?2_aq(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@*(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B?2_aYq*You see here a thonged club.?2_a 7 T:709(0~~(B(0~~(B(0~(B(0~(B(0~~~~~(B@(0~~~~~~(B)(0~(B(0~(B@2_aH T:710(0~~~(B(0~~~~~(B(0~~~(B@(0~~(B(0~~~(Bf(0~~~~~(B(0~~~(B (0~~(B(0~(B@2_a(0~~~~~(B@(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh (0~~(B(0~(B(0~(B@2_aYou see here 2 darts.[Seahorse17 the Field Worker ]  HP:9 T:711f<(0~(Bh(0~(B@2_a & T:712)@f(0~(B(0~~(Bh(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(BA2_aYcf@You swap places with your kitten.(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B (0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(BA2_aZnYou see here 5 darts. T:713f(0~(BB2_a:2(0~(B(0~~~(Bf)(0~~~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B (0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(BYou hear crashing rock.B2_a f T:714  T:715(0~(B(0~~~~(B(0~~~~~(B(0~(B)(0~(Bf@(0~~~(B(0~~~(B(0~(B(0~(BB2_aD (0~~~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~~(B@(0~(B(0~(B(0~(B(0~~(B Things that are here: a worthless piece of black glass a worthless piece of yellow glass a dart 2 darts--More--D2_ad#wf(0~(BD2_a  T:716(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B)(0~~~~~~(Bf(0~~~~(B*@(0~~~(B(0~~~(BF(0~(B(0~(BE2_aEwm T:718(0~(B(0~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B)(0~~~~~~(B(0~(B(0~~~(Bf(0~~(B(0~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(BE2_anJ T:719(0~(B(0~(B(0~(Bf(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(BE2_a S[Seahorse17 the Field Worker ]  HP:10(20) Pw:13(13) AC:8 Xp:3/61 T:720 Burdened(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B)(0~(B(0~(B(0~(Bf(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(BE2_aH T:722(0~(B(0~(B(0~(B(0~~(Bf(0~~(B<(0~(BG(0~(B(0~(B@(0~~(B(0~~~~(B(0~~~~(BF2_a(0~(B(0~(B(0~(B(0~(B(0~~~(Bh(0~(B(0~~~~~~~(B@(0~~~(B(0~(BF2_aYou see here a dart.f(0~(B(0~(BGh(0~(BG2_a'  T:723(0~(B(0~~(B(0~~(B(0~(B)(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@)(0~(BG2_a  T:725(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B (0~~~(B(0~(Bh(0~(B(0~(BG@(0~(BH2_aRl T:726(0~(B(0~~(B(0~~~(B (0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(BGH2_a]P(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~(Bh(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(BG)(0~(BH2_ah T:728(0~~~(B(0~~~~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(Bh(0~(B(0~(B@(0~~~(B(0~(B(0~~(B(0~~~(B(0~~~(BH2_a~ Y[Seahorse17 the Field Worker ]  HP:11 T:729(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~(BI2_aY  T:730(0~(B(0~(B(0~(B(0~(Bh@(0~(B(0~(B(0~(B(0~~(BI2_a7 T:731(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(Bh@(0~(B(0~(BI2_a  T:732(0~(Bh@(0~(B(0~(B(0~(B(0~(BI2_a5 (0~~~(B(0~(B(0~(B@(0~(B(0~(Bh(0~(B(0~(BI2_aS T:734(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~~~(B(0~(B(0~~~(Bf(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(BJ2_a/.(0~(B(0~(B(0~(B(0~(B@f(0~(B)(0~~(B(0~(B(0~~~(B(0~(Bh(0~~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0~~~(BJ2_aSt T:735(0~(B(0~~~~(B(0~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~(B@f(0~~~~~~(B(0~~~~(B(0~(B (0~~~~(B (0~~(B(0~(B(0~(B(0~(BK2_a}` T:736(0~(B(0~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(Bf@(0~~(B(0~(B(0~~~(BF(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(BK2_a/(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(Bf(0~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~(B(0~(BK2_ai  T:737(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BK2_a [Seahorse17 the Field Worker ]  HP:12 T:738(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bf(0~(B@(0~~(BFS(0~l(B(0qj(B(0~(B(0~(B(0~(B(0~(BL2_a(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B)f(0~(B@(0~(B(0~(B(0~(BS(0~~~(B(0~~~~(B(0~~(B(0~~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~(BL2_aE T:739(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~~(B(0~(B(0~~(Bf(0~(B@(0~(B(0~(B(0~(B(0~~(B(0k~(B(0~(B(0~(B%(0~~(B(0~~(B(0k~~~(B(0~l(B(0qj(BM2_ae) T:740(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~~(Bf(0qqj(B(0~(B@S(0m(B(0~(B(0~(B(0~(B(0~(B(0q(BM2_aQ[ 0 T:741(0~~(Bf(0~~~(B@(0x(B(0m(B(0x~(B(0x~(B(0~(B(0mk~(B(0q(BN2_a(0~(B(0~(B(0~~(Bf(0w(B@(0~(B(0~(B(0~~(B(0m(B(0l(B(0j(BN2_a(0~(B(0~(B(0~(B(0~(B(0qqqk(Bf@(0~~m(B(0~~~~l(B(0~lj(B(0qj(B T:742You hear crashing rock. T:743(0~(BfP2_aW  T:744(0~(B(0~(B(0~(B(0qj(B(0~(B@(0~(BfQ2_a! T:745(0~~(B(0~(B(0~(B@f(0~(B(0~(B(0q(BQ2_a-f@Q2_a),You swap places with your kitten.[Seahorse17 the Field Worker ]  HP:13 T:747(0~(B(0~(B(0~(Bf(0~~(B(0x(B(0m(BQ2_a ;f@Q2_ay You swap places with your kitten. T:748(0~(B(0~(BfR2_a T:749(0~(B@(0~(Bf(0~(BR2_a T:750(0j(B(0~(B(0~l(B(0~(B@f(0~~(BR2_a-f@R2_aYou swap places with your kitten. T:751(0mq(B(0~(B(0q(B(0~~(B(0~(B(0~(B(0~(BfR2_a2'(0l(B(0~~(B(0~~(B(0~(B@(0~~~~~~~(B(0~(Bf(0j(B(0~~~~(B(0~(BS2_a: T:752(0x(B(0~(B(0~~(Bf@(0~(B(0~(B(0~~~(BS2_ag 7You are carrying too much to get through.T2_aKWhat do you want to use or apply? [agimoq-sx or ?*] T2_ay }x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--U2_aFIn what direction do you want to dig? [yklnj>] U2_a%U2_a2&lYou start digging. T:753f(0~(BU2_a'You hit the rock with all your might. T:754GYou stop digging.[Seahorse17 the Field Worker ]  HP:14 T:756f(0~(BU2_a'V2_ag(0~(B(0~(B(0~~(B(0~~(B(0~~~~~~(Bf@(0~(B(0~(BYou hear crashing rock.W2_a?What do you want to wield? [- ax or ?*] W2_a~ Ea - a +2 bullwhip (weapon in hand).x - a +0 pick-axe (alternate weapon; not wielded).[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:14(20) Pw:13(13) AC:8 Xp:3/61 T:757 Burdenedf(0~(BX2_a`CX2_a 5[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:14(20) Pw:13(13) AC:8 Xp:3/61 T:758 Burdened(0~(B(0~(B(0~(Bf@(0~(B(0~(BX2_aW8(0~(BfY2_a3[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:14(20) Pw:13(13) AC:8 Xp:3/61 T:759 BurdenedY2_a֑ [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:14(20) Pw:13(13) AC:8 Xp:3/61 T:761 Burdenedf(0~(BZ2_aETGf(0~(BZ2_aEThe kitten misses the gnome.[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:14(20) Pw:13(13) AC:8 Xp:3/61 T:762 BurdenedZ2_a8 (0~~(B(0~~(B(0~(B@(0~~~~~~~(B(0~(B(0~~~~(BYou hear some noises.[2_as[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:14(20) Pw:13(13) AC:8 Xp:3/61 T:764 Burdened(0~(Bf[2_a~ [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:765 Burdened(0~(B(0~(B\2_a,f\2_aqd =What do you want to use or apply? [agimoq-sx or ?*] \2_a+e9x - a +0 pick-axe (weapon in hand).\2_abeDa - a +2 bullwhip (alternate weapon; not wielded).--More--]2_acFIn what direction do you want to dig? [hykun>] ]2_aW]2_aWYou start digging.[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:766 Burdened]2_aLXYou hit the rock with all your might.[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:767 Burdenedf(0~(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:768 Burdened(0~(B]2_aXF[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:769 Burdened[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:770 Burdened]2_apY[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:772 Burdened[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:773 Burdened(0~(B(0k(B#)f(0~(B]2_aYYou make an opening in the wall.[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:16(20) Pw:13(13) AC:8 Xp:3/61 T:775 Burdenedf(0~(B]2_a;]2_aʷ1What do you want to wield? [- ax or ?*] ^2_at9a - a +2 bullwhip (weapon in hand).^2_ax - a +0 pick-axe (alternate weapon; not wielded).[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:16(20) Pw:13(13) AC:8 Xp:3/61 T:776 Burdened)f^2_aP6^2_a^ [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:16(20) Pw:13(13) AC:8 Xp:3/61 T:777 Burdened(0l(B(0~(B(0x(B@f(0m(B(0~~(B(0k(B(0~(B(0~(B(0~(B_2_aL[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:16(20) Pw:13(13) AC:8 Xp:3/61 T:779 Burdened(0x(B(0~(B(0k~(B(0x(B@#f(0~(B(0~~~(Bh(0~x(B(0~(B(0qqj(B(0~~(B(0~~(B_2_a f@You swap places with your kitten.(0~(B(0x(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B_2_aQ You see here a dart.[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:16(20) Pw:13(13) AC:8 Xp:3/61 T:780 Burdened(0~(B(0~(Bf`2_a [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:16(20) Pw:13(13) AC:8 Xp:3/61 T:781 Burdened@)f(0~(B(0~(B(0~(Bh(0~(B(0~~(B(0~~~(B(0~~(Ba2_aF[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:17(20) Pw:13(13) AC:8 Xp:3/61 T:783 Burdened@(0~(B#f(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(Ba2_a(0lqq(B(0j~~m(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~l(B(0~~(B(0~x(B(0q~(B(0~x(BS(0~(B(0~x(B@(0~(BThe kitten drops a dart.f)b2_aMs~[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:17(20) Pw:13(13) AC:8 Xp:3/61 T:784 Burdened(0lq(B(0~~(B(0~x(B(0~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~x(B(0lq(B(0~(B(0j~~~(B@(0lqq(B(0~(B(0j(B(0~(Bb2_a[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:17(20) Pw:13(13) AC:8 Xp:3/61 T:785 Burdened(0qq(B(0j(B(0~(B(0~(B(0~(B(0~(B@(0~~~~(B(0~(Bf(0~(B(0~(Bc2_a ~SThe kitten misses the garter snake.[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:17(20) Pw:13(13) AC:8 Xp:3/61 T:786 Burdenedc2_a 6You miss the garter snake.c2_a nThe garter snake bites![Seahorse17 the Field Worker ]  HP:16c2_a DThe kitten misses the garter snake.--More--d2_a&[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:16(20) Pw:13(13) AC:8 Xp:3/61 T:787 Burdenede2_aYou miss the garter snake.The garter snake bites![Seahorse17 the Field Worker ]  HP:15The kitten bites the garter snake.--More--e2_ax [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:788 Burdened(0~(Bf2_aON[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:789 Burdened(0l(B(0~(B(0~(B(0~(B(0x~~~(B(0~~~~(B(0~~~(B(0~~(B(0q~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~(Bf@(0~(Bf2_a- [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:790 Burdened(0k(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~(B>(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(Bf(0~(Bg2_a>iO[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:791 Burdened(0k(B(0~~mk(B(0~~~x(B(0~~~~m(B(0lq(B(0~~~(B(0x~(B(0~~(B(0x~~~(B@(0mw(B(0~(Bf(0~~(B(0~~(B(0~(B(0~(B(0~(Bg2_aT [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:16(20) Pw:13(13) AC:8 Xp:3/61 T:792 Burdened(0x(B(0j(B(0~~~(Bf@(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(Bh2_a@Q@fh2_aRYou swap places with your kitten.[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:16(20) Pw:13(13) AC:8 Xp:3/61 T:793 Burdened(0k(B(0~(Bf(0~(B(0~(B(0~(B(0~~(B(0~(Bh2_a[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:4 $:37 HP:16(20) Pw:13(13) AC:8 Xp:3/61 T:794 Burdened(0~(B(0~(B@f(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh2_a (0~(B(0~~(B(0~(B@f(0~(B(0~(Bi2_a'You fall down the stairs.--More--i2_a(0lqq(B(0x(B@f(0x~~(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:37 HP:15(20) Pw:13(13) AC:8 Xp:3/61 T:794 Burdenedi2_aQN  T:795(0~(Bfj2_a[pk T:796(0q(B<@f(0~~~(Bk2_a/ig T:797(0~~(B@f(0k~~(Bk2_a -f@k2_a You swap places with your kitten.(0m(B (0~~(B(0~(Bf(0x(Bm2_a T:798(0k(B@f(0~~(Bm2_a# T:799(0~~(B(0q(B(0~(Bf@(0~(B(0~(B(0~(Bm2_aG| (0~(B(0~(Bf(0m(B(0~(B@(0~(B(0mq~(Bn2_a ;@fn2_aAYou swap places with your kitten. T:800(0~(B(0~(B(0~(B(0~~(B(0~(Bo2_a]\(0~(B(0~(B@(0~~(B(0~(B(0~(Bo2_a\tYou hear some noises.[Seahorse17 the Field Worker ]  HP:16 T:801o2_a;L  T:802(0~(B(0~~(B@(0~(B(0~(B(0~(Bo2_a, (0~(B(0k(B(0~~(B@(0~(Bf T:803You hear crashing rock.Go2_a| mYou hear a door open.The kitten misses the gnome. T:804p2_a q2_aVUJYou miss the gnome.The kitten bites the gnome.q2_a$V6The gnome is killed!)q2_a/T(0~(B@(0~(BYou see here a thonged club. T:805t2_aJ(0~~(B)(0~~(B@(0~(B(0~~~(Bt2_az T:806You hear a door open. T:807fu2_aA T:808f(0~(B(0~(B@(0~(B(0~(B(0~(Bu2_ab:@fu2_acYou swap places with your kitten. T:809(0qq(B(0~(Bf(0~~~(Bv2_a9[Seahorse17 the Field Worker ]  HP:17 T:811(0k(B(0~(Bf@(0x(B(0~~~~(Bv2_a(0~~(B(0~(B(0~(Bf@(0~(B(0~~~(Bv2_aB@You hear crashing rock. T:812w2_aE T:813(0u~~(B(0~(B@(0l(B(0~(Bf(0m(B(0~~~(Bw2_a T:815(0qqq(Bf@(0~(B(0~(B(0q(B(0~~(Bx2_aU@fx2_aYou swap places with your kitten.(0l(B(0~~(Bfx2_au T:816f@(0~(B(0~(Bx2_a0]  T:818(0q(B(0~(Bf@(0~(B(0~(B(0q(Bx2_a [Seahorse17 the Field Worker ]  HP:18 T:819(0j(B(0~~(B@(0~(B(0q(By2_a T:820(0~(B(0~(Bf@(0~(B(0q(By2_aa(0~(B(0~(Bf@(0~(B(0q(B T:821You hear someone cursing shoplifters.z2_aE(0~(B(0~(Bf@(0~(B(0q(Bz2_a T:822(0~(B(0~(B(0~(Bf@(0~(B(0q(Bz2_a  T:823(0~(B(0~(B(0~(Bf@(0l(B(0j(B{2_aF T:824(0qqq(B(0~(Bf@(0~(B(0~~(B(0k(B{2_aCI  T:825(0q(B(0~(Bf@(0~(B(0~(B(0~(B|2_a-1 T:826(0k(B(0~(Bf@(0m(B(0~(B|2_a T:827(0~~(B(0k(B(0~(B@(0x(B(0~(Bf(0x(B}2_aňW(0~(B@f(0x(B(0~(B}2_a$You hear crashing rock.}2_a [Seahorse17 the Field Worker  ]  HP:19 T:828  T:829(0~~(B(0~~(B@f(0x~~(B~2_a T:830(0~~(Bf(0~(B@(0~(B(0x~~(B~2_a'In(0~(Bf(0~(B@(0x(B(0m(B~2_a  T:831(0~~(B(0~(B@(0~~~(B2_a T:832(0~~(B(0~(B@(0~~~(B2_aF $(0~(Bf(0k(B(0~~(B@(0m(B(0~(B(0~(BYou hear a door open. T:833(0~(Bf2_a? T:834(0~(B(0~~(B(0k(B(0~(Bf@(0x(B(0~~x(B2_a;v(0~(B(0~(Bf@(0~~x(BYou hear a chugging sound.2_a3 T:835(0~~(B(0~(B@(0~~x(B2_aݩ T:836(0~~(Bf@(0qqj(B2_a [Seahorse17 the Field Worker ]  HP:20 T:837(0~(Bf(0~(B(0~(B@(0~(B(0q(B2_aC T:838(0k(Bf(0~~(B(0x(B@(0~~(B(0m(B2_a;@f2_aYou swap places with your kitten. T:839@(0~~(B(0~(B(0~(B2_a  T:840@f(0~(B(0~(B@(0~(B(0~(B(0~~(B2_a!(0~~(B@(0~(B(0~(B@f(0~(B(0q(B(0~(B2_af; T:841(0x(B(0~(B(0~(B@(0~~(B(0q(B(0~(BYou hear some noises.You hear some noises in the distance. T:8422_aJ(0lj~(B@(0~(B2_a>You hear some noises. T:8432_a-(0~~(B@@(0~(B(0~(B(0~~~(B2_a] T:845(0~~(B@@(0~~(B(0~~~(B2_aJ T:846(0~~(B@(0~~(B(0~~(B2_a.4 e(0~~(B@(0~(B(0~~(B2_at4 2You hear some noises in the distance.2_ak T:848(0~~(B(0~(B@(0~~(B2_a T:849(0~~(B(0~(B@(0~~(B2_a. T:850(0~~(B(0~(B@(0~~~(B2_a0  T:852(0~~(B(0~~(B@(0~(B(0~~~(B2_aN+ T:853(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B2_aL T:854(0mqw(B(0~(B@(0~(B(0~(B(0~~(B(0~(B2_a& T:856(0~(B(0~(B@(0~(B(0~(B(0~(B2_az^ T:857(0qqk(B(0~(B@(0~(B(0~~(B(0~~~(B2_a u(0l(B(0x(B@(0~(B(0x(B(0~(B2_a T:858(0~(B@(0x~~(BYou hear some noises in the distance. T:8592_a T:860(0~~(B(0~(B@(0x~~(B2_aVc(0~~(B(0~(B@(0x~~(B2_a7  T:861  T:862(0~~(B(0~(B@(0~(B@(0~(B(0k~~(B2_aye(0~~~(B(0~(B@(0x~~(B2_a.k T:863(0~~~(B(0~(B@(0x~~(B2_aL  T:864(0~~(B(0~(B@(0~~~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~~lqq(B2_a7  T:865(0mqj~(B(0~~(B(0~~~~~(B@(0~(B(0~(B(0~~~~~~~(B@(0~~~(B{(0~(B(0lqq(B(0~~~(B(0~~(B(0~(B(0~~~~(B(0~~(B2_aZ @(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~~~(B(0~~(B2_a2 T:866  T:867(0~(B@(0~(B@(0~~(B2_aN T:868@(0~~(B(0~~(B@(0~(B2_aGS =What do you want to use or apply? [agimoq-sx or ?*] 2_ao Weapons a - a +2 bullwhip (weapon in hand) Wands o - a wand called teleportation q - a wand called teleportation Tools i - a magic marker (0:92) m - a locked large box r - an expensive camera s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) 2_a`Never mind.2_a T:869@(0~(B(0~(B(0~(B@(0m(B2_az  T:871(0~~(B@(0~(B(0~(B@(0~(B(0~(B(0~(B2_aO^ T:872(0~(B(0~(B(0~(B(0~(B@(0~~(B@(0~(B(0~(B(0~~(B(0~~~~(B(0~~(B2_a@R T:873(0~(B(0~(B(0q(B(0~(B(0~~(B@(0~(B@(0~(B(0k(B(0~~~(B(0~~~(B2_a1 0 T:875(0~(B(0~(B(0q(B(0~(B@(0~~(B@(0~(B(0~~(B(0~(B(0~~(B2_a T:876(0~(B(0~(B(0k(B(0~(B(0~~(B@(0m(B(0~(B(0~(B2_aJ T:877(0~~~~(B(0~~~~~~~(B(0~~(B+(0~~~(B@(0~(B(0q(B+(0q(B2_a (0~(B(0q(B(0~~(B@(0~(B(0k(B T:878You hear the chime of a cash register.2_a T:879(0q(B(0~~(B@(0~(B(0~(B(0a(B2_a,2  T:880(0q(B(0~~(B@(0~(B(0l(B2_a$c T:881(0~(B@(0x~x(B2_a7^ T:882(0~~~(B(0~(B@(0x~(B@(0~(B(((0qqqq(B2_aE T:883(0~(B(0qqqk(B(0~(B(d((0x(B@(0~(B((((0x(B(0mqj~(B((0x(B(0j(B2_a(0q(B(0~(B(0~(B@(0u(B@"Hello, seahorse17! Welcome to Izchak's lighting store!"2_a"Will you please leave your pick-axe outside?" T:884  T:885@(0~(B2_ar2_aF  T:886(0~(B@(0a~(B(0~(B2_a7What do you want to drop? [$acdgi-uwxz or ?*] 2_a2_a%You drop a +0 pick-axe.2_a 2_a [@(@(0~(B2_a3 "Hello, seahorse17! Welcome again to Izchak's lighting store!" T:887  T:888(0~(B(0~(B@2_a(N T:889(0~(B(0a(B@@((0m(B2_a(0~(B@2_aYou see here 7 candles (for sale, 189 zorkmids). T:890@(0~(B2_a "(@2_a You see here a candle (for sale, 13 zorkmids). T:892(0~(B(@2_aA "(@2_a _You see here a brass lantern (for sale, 16 zorkmids). T:8932_aRl"For you, esteemed sir; only 16 zorkmids for this brass lantern."--More--2_aEAmYou have a little trouble lifting B - a brass lantern (unpaid, 16 zorkmids).@2_aA)You hear crashing rock.2_a28KWhat do you want to use or apply? [agimoq-sB or ?*] 2_a Weapons a - a +2 bullwhip (weapon in hand) Wands o - a wand called teleportation q - a wand called teleportation Tools i - a magic marker (0:92) m - a locked large box r - an expensive camera s - an empty uncursed sack B - a brass lantern (unpaid, 16 zorkmids) Gems/Stones g - an uncursed touchstone(end) 2_aNever mind.2_aK# 2_a[/name2_ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 2_ab +What do you want to call? [gjlo-qsuwz or ?*] 2_a*Call a brass lantern: 2_a{; o2_ai2_a.l2_a; 2_aU<# 2_aname2_aD d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 2_aΜ+What do you want to call? [gjlo-qsuwzB or ?*] 2_a[Z Scrolls l - 2 scrolls labeled HACKEM MUCHE u - a scroll labeled PRATYAVAYAH Potions j - a ruby potion w - a bubbly potion z - a murky potion Rings p - a granite ring Wands o - a wand called teleportation q - a wand called teleportation Tools s - an empty uncursed sack B - a brass lantern (unpaid, 16 zorkmids) Gems/Stones g - an uncursed touchstone(end) 2_aNever mind.2_aA -@(0~(B2_a You see here a candle (for sale, 13 zorkmids). T:894  T:895@(2_a #@(2_a2 >You see here 7 candles (for sale, 189 zorkmids).2_a )You hear crashing rock.2_as GA brass lantern for 16 zorkmids. Pay? [yn] (n) 2_a_  $:21You bought a brass lantern for 16 gold pieces.2_a>b"Thank you for shopping in Izchak's lighting store!" T:8962_a 2_adJ  T:898(0~(B@2_aqYou hear crashing rock. T:899@(2_aU J@(0~(B@2_a&J T:901(0~(B@2_a=E(0~(BG@(0~(B2_aC>{The gnome hits![Seahorse17 the Field Worker ]  HP:15  T:9022_a 2_a. You hit the gnome.2_ap2_aoVYou miss the gnome. T:903  T:9042_av)2_a{*iYou kill the gnome!/68  T:905%2_a (0~(B@(0a(B(0~(B Things that are here: a gnome corpse a candle a hooded cloak a +0 pick-axe--More--2_as { T:906@(2_ao  Pick up what?  Armor a - a hooded cloak Comestibles b - a gnome corpse Tools c - a candle d - a +0 pick-axe(end) 2_a1+2_a?x - a +0 pick-axe.@2_aA  StressedYou rebalance your load. Movement is difficult.(0~(B  T:907You hear some noises. T:908G2_a2_aYou miss the gnome.The gnome is killed![Seahorse17 the Field Worker ]  HP:16 T:909)2_a>FWhat do you want to drop? [$acdgi-uwxzB or ?*] 2_aj -You drop a +0 pick-axe.2_a  BurdenedYour movements are only slowed slightly by your load. T:910  T:911f2_a2_a`QYou stop. Your kitten is in the way!)2_ad Pick up what?  Armor a - a hooded cloak Comestibles b - a gnome corpse Tools c - a candle d - a +0 pick-axe(end) 2_a x2_a0f@((0~(B@ Things that are here: a bow 9 arrows--More--2_a @(0~(B T:912You are beginning to feel hungry. Hungry Burdened2_ag  Pick up what?  Weapons a - 9 arrows b - a bow(end) 2_akN2_a0 (0~(B)@(0~(B(0~(B Things that are here: a +0 pick-axe a gnome corpse a candle a hooded cloak--More--2_aHrn T:913(0~(B2_a Pick up what?  Armor a - a hooded cloak Comestibles b - a gnome corpse Tools c - a candle d - a +0 pick-axe(end) 2_a +2_ax - a +0 pick-axe.@2_ab  StressedYou rebalance your load. Movement is difficult.2_aد GThere is a gnome corpse here; eat it? [ynq] (n) 2_a6What do you want to eat? [dkn or ?*] 2_a Comestibles d - 3 uncursed food rations k - a tripe ration n - 2 food rations(end) 2_a& o+Blecch! Rotten food!2_ar  BurdenedYour movements are only slowed slightly by your load. T:9142_a 4  T:916--More--2_aAHnYou finish eating the food ration. T:917f2_a@fYou swap places with your kitten.(0~(B(0~(B(0~(B--More--2_a> d Things that are here: a bow 9 arrows--More--2_a02_aThe kitten eats a gnome corpse.[Seahorse17 the Field Worker ]  HP:17 T:918@2_a T:919(0~~~(B@)((0~(B(0~(B2_a M T:920@(0~(B2_aE| T:921(0a(B(0~~(B@(0~(B2_a0 |(0q(B(0~~(B@(0~(B(0~(B2_as T:922(0q(B(0~~(B@(0~(B2_aBe(0q(B(0~~(B@(0~(B)2_aAYou are hit by an arrow!)(0~(B2_at[Seahorse17 the Field Worker ]  HP:11@ T:923You hear crashing rock. T:9242_a T:925(0q(B(0~(B)@G(0w(B2_au VYou miss the gnome lord.The gnome lord swings his bow.2_a The gnome lord hits![Seahorse17 the Field Worker ]  HP:1(20) Pw:13(13) AC:8 Xp:3/68 T:925 Burdened  T:9262_a9# 2_aމpray2_a)?Are you sure you want to pray? [yn] (n) 2_a| 8You begin praying to Quetzalcoatl.2_a fYou are surrounded by a shimmering light. T:927--More--2_a * T:9282_a$ 7G T:9292_a. w[Seahorse17 the Field Worker ]  HP:22(22) Pw:13(13) AC:8 Xp:3/68 T:929 Burdened2_a~ YYou miss the gnome lord.The gnomish wizard casts a spell!2_a kThe gnomish wizard is suddenly moving faster. T:930--More--2_a2_a$f[Seahorse17 the Field Worker ]  HP:13  T:9312_a You miss the gnome lord.The gnomish wizard points at you, then curses.The gnome lord swings his bow.--More--2_a~[Seahorse17 the Field Worker ]  HP:6(22) Pw:13(13) AC:8 Xp:3/68 T:931 Burdened T:9322_a-What do you want to zap? [oq or ?*] 2_a Wands o - a wand called teleportation q - a wand called teleportation(end) 2_aB+2_aIn what direction? 2_a(f#@#)(0~~(B2_ak2You hear some noises in the distance.2_a 2_aj] 6You are carrying too much to get through.2_aC KWhat do you want to use or apply? [agimoq-sxB or ?*] 2_a1You now wield a +0 pick-axe.--More--2_aFIn what direction do you want to dig? [hkunjb>] 2_a 2_aYou start digging.2_af T:933You feel an unexpected draft. T:9342_aRYou hit the rock with all your might. T:9352_a Y[Seahorse17 the Field Worker ]  HP:7 T:9362_a2 T:937--More--2_a) T:9382_a# T:9392_a)# T:9412_aH T:942#@#2_a| T:943@(0~~(B#@(0~~(B(0~~~~(B(0q~(B+(0q(B2_a߲You start digging.2_aZYou hit the rock with all your might.[Seahorse17 the Field Worker ]  HP:8 T:945(0{(B@2_a5 T:946(0~(B2_aܵD T:948@2_aYou hear some noises in the distance. T:949(0{(B@ T:9502_am T:951@(0~(B#--More--2_alC T:952(0{(B2_ae 1What do you want to wield? [- ax or ?*] 2_a 2_aK La - a +2 bullwhip (weapon in hand). T:9532_a 2_a[4(0lqqqqqk(B#(0x~~~~(B@(0x~(B@(0x(B(0x(B(0~(B(0m(B(0q(BThe priestess of Huhetotl intones:"Pilgrim, you enter a sacred place!"2_aO]You have a forbidding feeling...[Seahorse17 the Field Worker ]  HP:9 T:9542_a y T:955(0~(B@(0x(B(0j(B2_aߖm T:956(0~(B@(0~(B@2_a} T:957G@(0~(B(0~(B@2_a* Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 2_af+2_a  What would you like to drop?  Armor t - a +0 leather armor (being worn) Comestibles k - a tripe ration n - a food ration Scrolls l - 2 scrolls labeled HACKEM MUCHE u - a scroll labeled PRATYAVAYAH Potions j - a ruby potion w - a bubbly potion z - a murky potion Rings p - a granite ring Wands o - a wand of teleportation q - a wand of teleportation Tools m - a locked large box r - an expensive camera B - a brass lantern(end) 2_a?++++++++++++++2_a$ [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:21 HP:9(22) Pw:13(13) AC:8 Xp:3/68 T:957 BurdenedYou cannot drop something you are wearing.A tripe ration lands on the altar.--More--2_aV 2_aWA@(0~(B2_ab9 Pick up what?  Comestibles a - an uncursed food ration b - an uncursed tripe ration Scrolls c - 2 uncursed scrolls labeled HACKEM MUCHE d - a blessed scroll labeled PRATYAVAYAH Potions e - an uncursed bubbly potion f - a blessed murky potion g - an uncursed ruby potion Rings h - a cursed granite ring Wands i - an uncursed wand of teleportation j - an uncursed wand of teleportation Tools k - an uncursed locked large box l - an uncursed brass lantern m - a cursed expensive camera(end) 2_aAy+++++++++++++2_a #* [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:21 HP:9(22) Pw:13(13) AC:8 Xp:3/68 T:957d - an uncursed food ration.k - an uncursed tripe ration.l - 2 uncursed scrolls labeled HACKEM MUCHE.--More--2_a @2_a ? Burdened  T:9582_a:o J T:959@(0{(B2_aP T:960@(0~(B2_a!  T:961You hear bubbling water.You hear someone cursing shoplifters. T:9622_a=a - a +2 bullwhip (weapon in hand).2_aG 2_a@You hear crashing rock.G(0~(B2_a9 You miss the gnome.[Seahorse17 the Field Worker ]  HP:10(22) Pw:13(13) AC:8 Xp:3/68 T:963 Burdened2_a 2_afYou miss the gnome. T:964(0~(B@2_ae 2_aebYou kill the gnome!/75  T:965%2_ak +(0~(B@2_a rYou see here a gnome corpse. T:966@(0~(B2_a FThere is a gnome corpse here; eat it? [ynq] (n) 2_a 6This gnome corpse tastes terrible!2_a; zYou hear some noises in the distance. T:968(0~(B@2_at S T:969(0{(B@2_aT zG@(0~(BYou stop eating the gnome corpse.2_a& Coins $ - 21 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 4 uncursed food rations k - an uncursed tripe ration Scrolls l - 2 uncursed scrolls labeled HACKEM MUCHE u - a blessed scroll labeled PRATYAVAYAH Potions j - an uncursed ruby potion w - an uncursed bubbly potion z - a blessed murky potion Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation Tools i - a magic marker (0:92) m - an uncursed locked large box r - a cursed expensive camera[272_a';60H s - an empty uncursed sack x - a +0 pick-axe B - an uncursed brass lantern Gems/Stones g - an uncursed touchstone(end) 2_a[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:21 HP:10(22) Pw:13(13) AC:8 Xp:3/75 T:969 Burdened2_ads-What do you want to zap? [oq or ?*] 2_a Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation(end) 2_a]+In what direction? 2_ax !G2_a p T:970The air crackles around the gnomish wizard. T:9712_a1 2_a{ (You hit the gnomish wizard.2_aY The gnomish wizard points all around, then curses.[Seahorse17 the Field Worker ]  HP:11 T:9722_a65You hit the gnomish wizard.2_a?The gnomish wizard points at you, then curses.2_a#lCYou kill the gnomish wizard!(0~(B2_a(m[Seahorse17 the Field Worker ]  HP:20(31) Pw:21(21) Xp:4/98Welcome to experience level 4. T:973  T:9742_aMx T:975%(0{(B@@2_a5 @(0~(B2_a wYou hear crashing rock.[Seahorse17 the Field Worker ]  HP:21 T:9762_a[=What do you want to drink? [jwz or ?*] 2_aP Potions j - an uncursed ruby potion w - an uncursed bubbly potion z - a blessed murky potion(end) 2_aK+2_a#A cloud of darkness falls upon you. T:977 Blind(0~~~~(B(0~(B(0~~(B@(0~~(B(0~~~~~(B(0~(B2_a<What do you want to drink? [jw or ?*] 2_a̍ Potions j - an uncursed ruby potion w - an uncursed bubbly potion(end) 2_a\3+This tastes like slime mold juice.--More--2_a^| 'Call a ruby potion: 2_a f2_a0@r2_aIu2_ai2_a?t2_a$  2_a j2_au2_aXi2_ac2_a$e2_a ) T:9782_a4.What do you want to drink? [w or ?*] 3_a,w - an uncursed bubbly potion.--More--3_a *You feel better.3_a*You can see again.[Seahorse17 the Field Worker ]  HP:32(32)(0~~~~(B(0~(B(0~~(B@(0~(B(0~~~~~(B(0~(B3_a  Coins $ - 21 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 4 uncursed food rations k - an uncursed tripe ration Scrolls l - 2 uncursed scrolls labeled HACKEM MUCHE u - a blessed scroll labeled PRATYAVAYAH Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation Tools i - a magic marker (0:92) m - an uncursed locked large box r - a cursed expensive camera s - an empty uncursed sack x - a +0 pick-axe B - an uncursed brass lantern Gems/Stones g - an uncu3_a- #rsed touchstone(end) 3_a[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:21 HP:32(32) Pw:21(21) AC:8 Xp:4/98 T:978 Burdened3_aAL T:980@(0{(B3_aer T:981@(0~(B(0~(B@3_aN:What do you want to drop? [$acdgik-mo-uxB or ?*] 3_aw  Coins $ - 21 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 4 uncursed food rations k - an uncursed tripe ration Scrolls l - 2 uncursed scrolls labeled HACKEM MUCHE u - a blessed scroll labeled PRATYAVAYAH Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation Tools i - a magic marker (0:92) m - an uncursed locked large box r - a cursed expensive camera s - an empty uncursed sack x - a +0 pick-axe B - an uncursed brass lantern Gems/Stones g - an uncu3_a #rsed touchstone(end) 3_a m+[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:21 HP:32(32) Pw:21(21) AC:8 Xp:4/98 T:981 BurdenedYou drop an uncursed locked large box.3_amYour movements are now unencumbered. T:982@(0~(B3_a a(@(0~(B@3_aE >You hear a door open. T:9833_ab2(0~(B@3_ak~ T:984(0~(B(0~(B@`(0x~(B3_a (0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0w(B@(0x(B(0x~x(B3_aj T:985(0~(B(0~~(B(0~(B(0~(B@(0j~m(B3_a(0~(B(0~(B@(0~(B)[3_a (0~(B(0~(B@(0~~~(B Things that are here: a bow 6 arrows a dagger--More--3_aV T:9863_aH'  Pick up what?  Weapons a - 6 arrows b - a bow c - a dagger(end) 3_a!+3_aX3_a.D - a dagger.@3_a (0k(B(0~(B)@(0m(B(0~(Bf3_aT FYou see here a hooded cloak. T:987 3_a  T:988(0~(B@(0~(B[(0~~~(B 3_aF(0~(B@(0~(B(0~(BYou hear crashing rock. T:989!3_ag(0~(B(0~~(B(0~(B@(0~(B(0~(B!3_a T:990(0~~~(B(0~(B(0~(B@(0~(B(0~~(B@(0~(B(0~(B!3_a  T:991@(0~(B@(0~(B(0~(B(0~(B"3_ap T:992(0~(B@@(0~(B"3_a&+@(0~(B"3_a'}You see here an uncursed locked large box. T:993(0~(B@"3_a|7 ?What do you want to wield? [- axD or ?*] #3_a@ Miscellaneous - - your bare hands Weapons a - a +2 bullwhip (weapon in hand) D - a dagger Tools x - a +0 pick-axe(end) $3_a +D - a dagger (weapon in hand).$3_a] -You hear crashing rock.$3_a* You hear crashing rock. T:994(0{(Bf@(0~(B%3_a# # &3_a8 force&3_aa orce&3_aX \There is an uncursed locked large box here; force its lock? [ynq] (q) '3_a8'3_a:"You force your dagger into a crack and pry. T:995f(0~(B@(0~~(B T:996(0~(Bf(0{(B@'3_a]:v T:997f(0~(B@(0~(B'3_a;o T:998(0~(Bf(0{(B@You hear crashing rock. T:999(0~(Bf@(0~(B T:1000f(0~(B'3_a<  T:1001(0~(B(0~(Bf(0{(B@ T:1002(0~(Bf(0~(B@(0~(B'3_a#=T T:1003(0~(Bf'3_a=f(0~(B(0{(B@Your dagger broke!--More--(3_an"You give up your attempt to force the lock. T:1004(0~(Bf)3_aw>What do you want to wield? [- ax or ?*] )3_a- )3_a `a - a +2 bullwhip (weapon in hand).f(0~(B*3_a *3_aL T:1005(@*3_a  T:1006(0~(B(0~(Bf@@(0~(B+3_a8 T:1007@(0{(B(0~(B(0~(Bf(0~(B@(0~(B+3_ac~ T:1008(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~(B+3_aC,  T:1009(0~(B(0~~(B(0~(B(0~(B@(0~(B+3_aw x T:1010(0~(B(0~(B@@,3_a0s (0~(B(0~(B@(0~~~(B Things that are here: a bow 6 arrows--More---3_aHz T:1011f(0~(B-3_a w(0~(B)@(0~(B(0~(B-3_a tYou see here a hooded cloak. T:1012(0~(Bf.3_a (0~(B)[(0q(B(0~(Bf@(0~(B(0q~~(B.3_a= T:1013(0~~(B(0~(Bf@(0~(B(0~lq(B/3_a`q T:1014(0~~~(Bf(0~~(B(0~(B@(0~~x(B/3_a(  T:1015(0~~(B(0x~~(B(0~(B@f(0~~q(B03_a3  T:1016(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(Bf(0~(B(0~(B(0~~~(B(0~~~~l(B13_a(0~~~(B(0~~(B(0~(B@(0~(B(0q(B@(0~(B(0~(B(0~~~(B(0qj(BYou hear crashing rock.13_a)You hear crashing rock.13_aPThe housecat misses the watchman. T:101713_a(0~(B(0k(B(0~~(B@(0x(B(0~(B(0~(B(0~~~(BYou hear some noises.13_aˣgThe watchman wields a dagger! T:1018@(0~(B33_a@L(0j~~~x(B(0~~~~x(B(0~(B(0~~~~~~~(B(0~~(B(0~~~(BG(0~~~(B(0~(B@(0~~~~~~(B(0k~(B(0~~~l(BYou hear a chugging sound. T:101933_aU(0~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B(0~(B@(0~(B(0m(B43_a% T:102043_aS 9 T:1021@(0~(B53_ap-(0~(B(0~~~~(B(0~(B@(0~~(B(0~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~(B53_a[!  T:1022(0~~~(B@@f(0~(B(0~~~~(B(0~(B(0~(B63_a2You hear crashing rock.The housecat bites the watchman.The watchman thrusts his dagger at the housecat.--More--73_a JThe watchman hits the housecat. T:102373_a=The housecat misses the watchman.73_aQYou hear crashing rock. T:1024(0~(B73_aYm(0~(B(0~(Bf@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B83_a8% T:102583_aM (0~(B(0~(B@(0~~(B(0~~~(B(0~(B(0~~(B(0~(B93_a T:1026(0~qk(B@@(0~(B(0~(B(0~~(B(0~~~(B(0~(B93_a% T:1027:3_a_7(0~(B@f:3_a T:1028(0~~~(B(0~(B@(0~(Bf(0~(B(0~~~(B:3_ai T:1029f(0~(B(0~(B;3_am T:1030(0~~~(B(0~~(B(0~(B@@(0~~~(B;3_ao T:1031(0~(B(0~(B@(0~(B(0~(B@(0~(B(0~~~(B(0~(B<3_a\ T:1032(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~~~(B(0~(B<3_a T:1033(0~~~(B(0~(B@(0~(B@(0~~~~(B(0~(B(0~(B<3_a (0~~~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~~(B(0~~~(B(0~~~(B(0~(B@(0~~~~~~(B(0~(B(0~~~(B=3_a T:1034(0j(B(0u(B(0~(B@(0~~(B(0~(B=3_agT@(0~(B(0~(B=3_atM T:1035@(0~(B=3_a[ (0~(B@>3_aTC T:1036(0~(B@>3_aY T:1037(0~(B(0~(B@>3_a  T:1038(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B>3_a. y(0~(B(0~(B(0~(B@(0~(B(0~(B?3_a4 T:1039(0~(B(0~(B(0~(B@(0~(B(0~(B?3_a'M(0~(B(0~(B(0~(B(0~~(B@(0q(B(0~(B(0~(B(0~(B?3_aNBYou hear crashing rock. T:1040?3_a3& ?3_ak T:1041(0~~x(B(0~(B@(0x(B(0~~(B(0j(B(0~~~(B(0~(B@3_a  T:1042(0~~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(B@3_a K T:1043(0~~~(B(0~~~(B(0~~(B(0u(B(0~(B@(0x(B(0~~~(B(0~~x(B(0~~~~~(B(0~~~~(BA3_aV& T:1044(0~~~(B(0~~~(B(0~(B@(0~(B(0~(Bf(0~~~(B(0~~(B(0~~~~~(B(0~~~~(BA3_a+R (0j~~(B@(0~(B(0~(Bf(0~~~(B(0~(B(0~(BA3_aҞ  T:1045(0lqq(B@(0~(B(0~(B(0~~~~(B(0~~(B(0~~~(B(0~(BB3_a  T:1046(0m(B(0~~(B(0~~(B@(0~(B(0~(Bf(0~(B(0~~~(B(0~~~(B(0~(BB3_a7& T:1047(0~(B(0~(B@(0~~(B(0~~(Bf(0~(BC3_aw^(0x~x(B@(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(Bf(0~~~~~(B(0~~~~(B(0~~~~(BC3_a (0x~~(B(0x(B@(0l(B(0x~a(B(0x~x(B(0x~x(B(0~(B(0~(Bf(0~(B(0~(B(0~~(B(0~(B(0~~(BC3_a7  T:1050  T:1054#(0l(B@(0k(B+(0~~(B(0~~(B(0~(B(0~(B(0~(BD3_a` T:1055(0~(B@(0q(B(0~~~(B(0~(B(0~(B(0~(B(0~(BD3_ab T:1056(0~(B(0~~(B(0q(B(0~(B@(0~(B(0q~(BE3_a (0~(B(0q(B(0~~(B@(0~(B(0k(B(0~~~~(B(0~~~~~(B(0~~~(B(0~(B(0q(BE3_aW  T:1057(0~(B(0~(B@(0~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~(BF3_a T:1058(0~(B(0~(B@(0~~(B(0~(B(0~(BF3_ao T:1059(0~(B@(0~(B(0~(BF3_aɀ  T:1060@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(BG3_a T:1061(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(BH3_aY=What do you want to use or apply? [agioq-sxB or ?*] H3_a 1You now wield a +0 pick-axe.--More--I3_aCIn what direction do you want to dig? [kul>] I3_a I3_a=You start digging. T:1062You hit the rock with all your might. T:1063I3_aM$ T:1064I3_aH T:1065 T:1066I3_aH T:1067 T:1068I3_ay T:1069(0~(BYou make an opening in the wall.--More--K3_a2AYou hear crashing rock. T:1070K3_aX >What do you want to wield? [- ax or ?*] L3_a L3_a Ma - a +2 bullwhip (weapon in hand). T:1071L3_a8 L3_aAq T:1072@(0~(B(0~~~(BM3_a]=What do you want to use or apply? [agioq-sxB or ?*] M3_a^ 1You now wield a +0 pick-axe.--More--M3_au EIn what direction do you want to dig? [ykuln>] M3_a  M3_aYou start digging.You hit the rock with all your might. T:1073 T:1074M3_a$ T:1075M3_aH T:1076 T:1077M3_a #M3_a TYou succeed in cutting away some rock. T:1078N3_a a(0~~(B@(0~(BO3_az$ T:1079O3_a$ T:1080O3_akThe dungeon acoustics noticeably change. T:1081 T:1082You hear crashing rock. T:1083O3_a+ T:1084#O3_a a(0~(B#@(0~(BP3_ap$ T:1085P3_ap$ T:1086P3_azql T:1087 T:1088 T:1089P3_aq$ T:1090P3_aq(0~(BP3_aY [ T:1091(0x(B>#@(0k(BQ3_a|~1What do you want to wield? [- ax or ?*] Q3_a\ Never mind.R3_az R3_aEz$ T:1092R3_azYou hear crashing rock. T:1093 T:1094 T:1095R3_a6{1 T:1096(0~(BR3_a+| T:1097(0~(B(0~(B@(0~(B(0vq(BR3_aV, 1What do you want to wield? [- ax or ?*] S3_aES3_aWFMa - a +2 bullwhip (weapon in hand). T:1098S3_a] S3_a  T:1099(0qqq(B@(0~(B(0~~(B(0~(BT3_a T:1100(0q(B(0~(B@(0~(B(0~(B(0~(BT3_aC (0q(B(0~~(B@((0~(B(0~(B T:1101You hear someone cursing shoplifters.U3_aVE(0k(B(0~~(B@(0x(B(0~(B(0x(BU3_aE>You see here a bell. T:1102V3_a{n T:1103(@(0~~x(BV3_ac  T:1104(0~(B(0~(B@(0q(B+(0j(BW3_aIn what direction? W3_a" W3_a$#3WHAMMM!!! T:1105W3_aH )In what direction? W3_aC W3_aAs you kick the door, it crashes open!(0~(B(0~(B(0~~~(B(0~(B{(0~(B(0~~~~~(B(0~~~~~(B(0~~x~~(BX3_a" T:1106(0~~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0m(BX3_a  T:1107(0~~(B(0q(B(0~(B(0~(B@(0~(BX3_aZ T:1108(0mqk(B(0~(B(0q(B(0~~~~~m(B(0~(B(0~~~~~~~~(B@Y3_at(0~~~~~(B(0~~~~~(B(0~(B@Y3_aÇBYou hear crashing rock. T:1109Y3_a: T:1110(0a(B(0~(B(0~(B@Y3_aʆ (0~(B(0~(B(0~(B(0v(B@(0~~(B(0~(BZ3_ahz T:1111(0qqq(B(0~~(B+(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(BZ3_a  T:1112(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B@(0m(B(0~~~(B[3_a*i(0~(B(0~(B(0~(B(0~~(B(0~~(B(0k(B(0~(B@+(0~lj(B[3_afT(The door opens. T:1113(0qqqk(B((](0x(B(0a~(B]]((0x(B(]((0x(B(0qqqj(B\3_aC'(0~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~(B(0q(B(0~(B(0u(B@(0~~(B@(0~(B(0u~(B(0q(B"Hello, seahorse17! Welcome to Zlaw's hardware store!"\3_a'"Will you please leave your pick-axe outside?" T:1114(0~(B@\3_a"\3_a6 V T:1115(0~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B@(0a~(B(0~(B(0~(B@]3_aJ 9What do you want to drop? [$acdgiklo-uxB or ?*] ^3_a؂^3_a~%You drop a +0 pick-axe.^3_a^3_a] (0~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(@(0~(B(0~(B"Hello, seahorse17! Welcome again to Zlaw's hardware store!" T:1116_3_a T:1117(0~(B(0l(B(0a(B@@((0m(B_3_an@(0~(BYou see here a tin opener (for sale, 40 zorkmids)._3_a)You hear crashing rock.`3_aL/(@`3_aYou see here a tin opener (for sale, 40 zorkmids). T:1118@(0~(Ba3_a 7(@a3_ae You see here a whistle (for sale, 13 zorkmids). T:1119@(0~(Bb3_a, V"For you, honored sir; only 13 zorkmids for this whistle."b3_aE- IE - a whistle (unpaid, 13 zorkmids).@c3_a`KWhat do you want to use or apply? [agioq-sBE or ?*] d3_a)VYou produce a high whistling sound. T:1120d3_a-# e3_a׍namee3_and What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) e3_a +(0qqq(B(0~~(B+(0~~(B(0~~(B(0~(B(0mqk(B(0aq(B(0~~~~~m(B(0~~~~~~~~(BWhat do you want to call? [glo-qsuBE or ?*] e3_a, $Call a whistle: f3_a*tf3_aif3_anf3_a f3_a9What do you want to drop? [$acdgiklo-uBE or ?*] g3_acg3_ad_You drop a whistle called tin (unpaid, 13 zorkmids). T:1121g3_a 7(@g3_a You see here a lock pick (for sale, 27 zorkmids). T:1122(@i3_aX"For you, honored sir; only 27 zorkmids for this lock pick."i3_aAKF - a lock pick (unpaid, 27 zorkmids).@i3_al# j3_aaj3_a djustj3_aO4 HWhat do you want to adjust? [acdgiklo-uBF or ?*] j3_a NAdjust letter to what [befhjmnv-zAC-Z] (? see used letters)? k3_aSFSwapping: k - a lock pick (unpaid, 27 zorkmids).l3_a#7@(0~(Bl3_a#eYou see here a whistle called tin (for sale, 13 zorkmids). T:1123l3_a";@(l3_a#]You see here a tin opener (for sale, 40 zorkmids). T:1124l3_amt 0@(l3_at @You see here a tin opener (for sale, 40 zorkmids).l3_aXu )You hear crashing rock.m3_a;M T:1125@(m3_a) EYou don't have enough money to buy the item you picked.n3_ao3_aF EYou don't have enough money to buy the item you picked.p3_ap3_ag ) Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) q3_a+q3_a (0qqq(B(0~~(B+(0~~(B(0~~(B(0~(B(0mqk(B(0aq(B(0~~~~~m(B(0~~~~~~~~lqqqqku(B@((](0xa(B@]]((0xu~(B(](0~xmqqqqj(B [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:21 HP:32(32) Pw:21(21) AC:8 Xp:4/98 T:1125 What would you like to drop?  Tools k - a lock pick (unpaid, 27 zorkmids)(end) r3_a+r3_aܯ(0qqq(B(0~~(B+(0~~(B(0~~(Br3_aYou drop a lock pick (unpaid, 27 zorkmids). T:1126(0~(B@r3_aB} T T:1127(@s3_aGV&(0~(B@s3_aWYou see here a lock pick (for sale, 27 zorkmids). T:1128@(0~(Bt3_a z T:1129@(0~(B@(u3_aAW@(@(0~(Bu3_a)e W T:1130(0~(B@(0~(Bv3_aS(0~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B((0~(B@(0a(B(0~(B(0~(Bv3_aTFYou see here a +0 pick-axe. T:1131v3_a/v3_aPx - a +0 pick-axe. T:1132@w3_a & T:1133(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bw3_a"w T:1134(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(Bw3_atc T:1135(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~~(B(0~~~(Bw3_a @(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bw3_a  T:1136(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bx3_a@E T:1137(0x(B(0~(B(0~(B(0~~~~~~~(B(0l(B(0~(B(0~~~~(B@(0~(B(0~~(B(0~~(B(0~(Bx3_a~(0~(B(0~(B(0~~~~~~~(B@(0~~~~~~(B(0~~(B(0~(Bx3_ay b T:1138(0~(B@(0~(Bx3_a T:1139(0~~(B@(0~(B(0~(B(0~(B(0~(By3_a&d T:1140(0~~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(By3_at(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BYou see here a bell. T:1142y3_aex y3_ax HG - a bell. T:1143@y3_a+ T:1144(0~(B@(0~~(B(0~(B(0~(Bz3_a(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bz3_a  T:1145(0~~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(Bz3_aq(0~~(B(0~(B(0~(B@(0~(Bz3_a/ \ T:1146(0~(B(0~(B@z3_a!B(0~~~(B(0~(B@{3_ayq T:1147(0~(B{@{3_aK T:1148(0~(B(0~(B(0~(B@(0~~(B(0~(B{3_amX T:1149(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B{3_a (0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B{3_a 3 T:1150(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B|3_as?(0~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B@(0~~(B@(0~(B(0~(B"Hello, seahorse17! Welcome again to Zlaw's hardware store!"|3_a6@"Will you please leave your pick-axe outside?" T:1151(@|3_a |3_aq- 8 T:1152(0~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B@(0a~(B(0~(B(0~(B@}3_a5:What do you want to drop? [$acdgilo-uxBFG or ?*] }3_ab}3_acBYou drop a +0 pick-axe. T:1153}3_am }3_a2 c(0~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B(@(0~(B(0~(B}3_ax h"Hello, seahorse17! Welcome again to Zlaw's hardware store!" T:1154~3_aT T:1155(0~(B(0a(B@@(~3_a',@(0~(B~3_akYou see here a lock pick (for sale, 27 zorkmids).@(0~(B~3_a" GWhat do you want to drop? [$acdgilo-uBFG or ?*] 3_a&You drop a bell.--More--3_aNPZlaw offers 25 gold pieces for your bell. Sell it? [ynaq] (y) 3_aW 3_a h $:46You sold a bell for 25 gold pieces. T:11563_ae  Pick up what?  Tools a - a bell (for sale, 67 zorkmids) b - a lock pick (for sale, 27 zorkmids)(end) 3_a +3_amw(0qqq(B(0~~(B+(0~~(B(0~~(B(0x(B(0~(B(0~mqk(B"For you, honored sir; only 27 zorkmids for this lock pick."3_anKk - a lock pick (unpaid, 27 zorkmids).@3_aW 3_a} 5A lock pick for 27 zorkmids. Pay? [yn] (n) 3_aZ $:19You bought a lock pick for 27 gold pieces.3_aN"Thank you for shopping in Zlaw's hardware store!" T:1157(0~(B@3_aE3_aw9-(@3_a! W T:1158(0~(B@(0~(B3_a (0~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B@(0a(B(0~(B(0~(B3_a FYou see here a +0 pick-axe. T:11593_af3_aPx - a +0 pick-axe. T:1160@3_a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B3_a9 f T:1161(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0q(B(0~~(B(0~~(B(0~(B3_aU (0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0k(B(0~~(B(0~~(B(0~(B3_a BYou hear crashing rock. T:11623_a(0~(B(0~(B(0~(B@(0~(B(0~~(B3_a T:1163(0~(B(0~(B@(0~(B(0~~(B(0~(B3_a,| b(0~(B@(0~(B(0~(B(0~(B3_a] T:1164(0~~(B(0~~~~~~~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~(B(0~(B3_a: T:1165(0~~(B(0~~(B(0~~~~~~~~(B@(0~(B(0~~~~~(B(0~~(B(0~~(B3_a6I E(0~mq(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0qqq(B(0~(B(0~(B(0~(B(0~(B3_aI AYou hear crashing rock. T:11663_a T:1167(0~(B(0q(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~(B3_a(0~~(B(0m(B(0~~~~~~(B(0q(B+(0k(B(0~~~~~~(B@(0~(B(0~~~~~~~~~~~~x(B(0~~~~(B(0~~(B(0~~~(B(0qqqq(B+(0qk(B(0lj(B(0~(B(0~(B(0~~~(B(0~~~~~~~(B(0~~~~~(B(0~~(B(0~(B3_a V T:1168(0q(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0l(B(0~(B3_a+ T:1169(0~~~(B(0q(B(0~~~(B(0l(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B3_a s(0qq(B(0~~~~(B(0~~~~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B3_a'k T:1170(0qq(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~(B3_a5 (0qq(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B3_a  T:1171(0~(B(0~(B(0~(B@(0~~~~~~~(B(0~~(B3_a/a T:1172(0~(B(0~(B@3_aaT T:1173(0~(B(0~(B@3_as T:1174(0~(B(0k(B(0~(B@3_a B T:1175(0~(B@3_af ;The door resists! T:11763_a  3_aThe door opens. T:1177(0a(B(0~(B(@)(0qqqqj(B3_a(0~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~(B@(0~~(B(0~x(B(%((0x(B(0qqq(B"Hello, seahorse17! Welcome to Dirk's general store!"3_a"Will you please leave your pick-axe outside?" T:1178@(3_ay 3_aV T:1179(0~~(B(0~~(B(0~~~~~~(B@(0~~~(B(0a(B(0~~~~(B@3_a:What do you want to drop? [$acdgiklo-uxBF or ?*] 3_a.3_a/AYou drop a +0 pick-axe. T:11803_aU 3_a1 (0~~(B(0~~(B(0~~~~~~(B((0~~~(B@(0~~(B(0~(B3_a g"Hello, seahorse17! Welcome again to Dirk's general store!" T:11813_a?  T:1182(0~~~~(B(0~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0a(B(0x~~~~~(B@(0x(B[%"@)(0mqq(B3_a (0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@3_a iYou see here a lock pick (for sale, 27 zorkmids).@(3_aUR (0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(@3_aR {You see here a key (for sale, 13 zorkmids). T:1183(0~(B@3_a,R"For you, honored sir; only 13 zorkmids for this key."3_a,mH - a key (unpaid, 13 zorkmids).@(@3_ah=HWhat do you want to drop? [$acdgiklo-uBFH or ?*] 3_a1 +You drop a lock pick.--More--3_aY6UDirk offers 10 gold pieces for your lock pick. Sell it? [ynaq] (y) 3_ao 3_a m $:29You sold a lock pick for 10 gold pieces. T:11843_a # 3_asa3_a djust3_aHWhat do you want to adjust? [acdgilo-uBFH or ?*] 3_a  Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 4 uncursed food rations F - an uncursed tripe ration Scrolls l - 2 uncursed scrolls labeled HACKEM MUCHE u - a blessed scroll labeled PRATYAVAYAH Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation Tools i - a magic marker (0:92) r - a cursed expensive camera s - an empty uncursed sack B - an uncursed brass lantern H - a key (unpaid, 13 zorkmids) Gems/Stones g - an uncursed touchstone(end) 3_a#8+(0qqqqqqqqqq(B(0~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~(B((0~~~~~x~~lqqqqqqqaqk(B(0lj(B(0x~~~~~~~(B@(0~x(B(0x(B[%"(%((@)(0x(B(0mqqqqqqqqqjlqqqqku(B(((](0xa~(3_a8B]]((0xu~(B(](0~xmqqqqj(B [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:29 HP:32(32) Pw:21(21) AC:8 Xp:4/98 T:1184Adjust letter to what [befhjkmnv-zAC-EG-Z] (? see used letters)? 3_a >Moving: k - a key (unpaid, 13 zorkmids).3_a(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@(3_a\You see here a lock pick (for sale, 27 zorkmids). T:11853_agz](0~(B(0~(B@(3_a{\You see here a lock pick (for sale, 27 zorkmids). T:11863_a (0~~(B(0~(B@(You see here 2 food rations (for sale, 120 zorkmids).A rock piercer suddenly drops from the shop's ceiling!3_a --More--3_aJ p3_aEYou miss the rock piercer. T:11873_a 6You miss the rock piercer.3_ao)You hear crashing rock.3_aw SYou miss the rock piercer. T:11883_a3_a'You hit the rock piercer.3_a 5You hit the rock piercer.3_a G T:1189You hear bubbling water.3_a6 3_aߎ DYou hit the rock piercer. T:11903_aQ3_aPREYou miss the rock piercer. T:11913_ag3_ahEYou miss the rock piercer. T:11923_a 3_aw EYou miss the rock piercer. T:11933_a 3_a EYou miss the rock piercer. T:11943_aS ?a - a +2 bullwhip (weapon in hand).3_a3_aEYou miss the rock piercer. T:11953_aF.3_a.WYou kill the rock piercer!/108 T:1196(3_aS0@%3_aVYou see here a key (for sale, 13 zorkmids). T:11973_aiZ0@(3_a:[CYou see here an oval amulet (for sale, 267 zorkmids).3_aXp"For you, most gracious sir; only 267 zorkmids for this oval amulet."--More--3_aI> T:1198@3_a@ @(0~(B3_aIA:You see here an egg (for sale, 12 zorkmids).3_a}w#@%3_awgYou see here an elven mithril-coat (for sale, 320 zorkmids). T:11993_a T:1200@(0~(B[@3_a:What do you want to drop? [$acdgiklo-uBFI or ?*] 3_aR Coins $ - 29 gold pieces Amulets I - an oval amulet (unpaid, 267 zorkmids) Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 4 uncursed food rations F - an uncursed tripe ration Scrolls l - 2 uncursed scrolls labeled HACKEM MUCHE u - a blessed scroll labeled PRATYAVAYAH Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation Tools i - a magic marker (0:92) k - a key (unpaid, 13 zorkmids) r - a cursed expensive camera s - an empty uncursed sack B - an uncursed brass lantern[273_aU;60H Gems/Stones g - an uncursed touchstone(end) 3_aE+(0qqqqqqqqqq(B(0~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~(B((0~~~~~x~~lqqqqqqqaqk(B(0lj(B(0x(B@(0~~~~~~~~x(B(0x(B[%(0~(B(%((@)(0x(B(0mqqqqqqqqqjlqqqqku(B(((](0xa~(B]][383_a\F;5;6m((0xu~(B(](0~xmqqqqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:29 HP:32(32) Pw:21(21) AC:8 Xp:4/108 T:1200You drop a blessed scroll labeled PRATYAVAYAH.--More--3_a9 fDirk offers 50 gold pieces for your scroll labeled PRATYAVAYAH. Sell it? [ynaq] (y) 3_aP % T:12013_a3HWhat do you want to drop? [$acdgiklo-tBFI or ?*] 3_a Coins $ - 29 gold pieces Amulets I - an oval amulet (unpaid, 267 zorkmids) Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 4 uncursed food rations F - an uncursed tripe ration Scrolls l - 2 uncursed scrolls labeled HACKEM MUCHE Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation Tools i - a magic marker (0:92) k - a key (unpaid, 13 zorkmids) r - a cursed expensive camera s - an empty uncursed sack B - an uncursed brass lantern Gems/Stones g - an uncursed touchstone3_a.(end) 3_a+(0qqqqqqqqqq(B(0~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~(B((0~~~~~x~~lqqqqqqqaqk(B(0lj(B(0x(B@(0~~~~~~~~x(B(0x(B[%(0~(B(%((@)(0x(B(0mqqqqqqqqqjlqqqqku(B(((](0xa~(B]][383_a{;5;6m((0xu~(B(](0~xmqqqqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:29 HP:32(32) Pw:21(21) AC:8 Xp:4/108 T:1201You drop 2 uncursed scrolls labeled HACKEM MUCHE.--More--3_aKjDirk offers 50 gold pieces for your scrolls labeled HACKEM MUCHE. Sell them? [ynaq] (y) 3_aq % T:12023_a  Pick up what?  Scrolls a - 2 uncursed scrolls labeled HACKEM MUCHE (no charge) b - a blessed scroll labeled PRATYAVAYAH (no charge)(end) 3_a++3_aS~ (0qqqqqqqqqq(B(0~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk(Bl - 2 uncursed scrolls labeled HACKEM MUCHE.3_a  ku - a blessed scroll labeled PRATYAVAYAH. T:1203@3_a3_a6$.What do you want to read? [lu or ?*] 3_a  Scrolls l - 2 uncursed scrolls labeled HACKEM MUCHE u - a blessed scroll labeled PRATYAVAYAH(end) 3_a> (+(0qqqqqqqqqq(B(0~~~~~~~~~(B(0q(B+(0~~~~~k~l(BAs you read the scroll, it disappears.3_aT A lit field surrounds you!@(0~~~~~~~~(B(0~(B@3_a I T:1204(0~(B@3_a/(0~(B@3_a* T:1208(0~~(B(0~(B(0~~~~(B@@(3_a(P%Itemized billing? [ynq] (q) 3_a7A key for 13 zorkmids. Pay? [yn] (n) 3_aT $:16You bought a key for 13 gold pieces.--More--3_a%1AAn oval amulet for 267 zorkmids. Pay? [yn] (n) 3_ai 3_a ?"Thank you for shopping in Dirk's general store!"3_a F Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Rings i - Wands j - Tools k - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 3_a]t(0qqqqqqqqqq(B(0~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~(B((0~~~~~x~~lqqqqqqqaqk(B(0lj(B(0x~~~~~~(B@@(0~x(B(0x(B[%(0~(B(%((()(0x(B(0mqqqqqqqqqjlqqqqku(B(((](0xa~(B]]((0x3_at'u~(B(](0~xmqqqqj(B [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:16 HP:32(32) Pw:21(21) AC:8 Xp:4/108 T:12083_a @ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Rings i - Wands j - Tools k - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 3_aWW +3_aԸ(0qqqqqqqqqq(B(0~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~(B((0~~~~~x~~lqqqqqqqaqk(B(0lj(B(0x~~~~~~(B@@(0~x(B(0x(B[%(0~(B(%((()(0x(B(0mqqqqqqqqqjlqqqqku(B(((](0xa~(B]]((0x3_au~(B(](0~xmqqqqj(B [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:16 HP:32(32) Pw:21(21) AC:8 Xp:4/108 T:1208 What would you like to drop?  Amulets I - an oval amulet (unpaid, 267 zorkmids)(end) 3_a+3_aT !(0qqqqqqqqqq(B(0~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(B3_ajT You drop an oval amulet (unpaid, 267 zorkmids). T:1209(0~(B@3_aG(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B"@3_a|"(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@3_aYou see here a sling (for sale, 40 zorkmids). T:1210@(3_aL2 @(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@)3_a2 dYou see here a lock pick (for sale, 27 zorkmids).@(0~(B3_ah T:1211(0~~(B(0~(B(0~(B(0~(B(0~(B@(3_aʕ@ T:1212(0~~~~(B(0~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B@(0~~~~~(B(0~(B(0~(B3_a (0~~(B(0~~(B(0~~~~~~(B@(0~~~(B(0a(B(0~(B"(0~(B3_a- EYou see here a +0 pick-axe. T:12133_aE 3_aE2x - a +0 pick-axe.@3_a| T:1214(0~(B(0~(B(0~(B@(0~(B@(0m(B3_aE2 (0~(B(0x(B(0~(B(0~(B(0~(B@(0~(B"(0~(B(0~~(B(0~~(B(0qqj(B3_a # T:1215(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~~~(B(0~(B@(0~(B(0vq(B3_a(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~~~(B@(0~(B(0~(B3_a 6(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~~~~(B(0~~(B"(0~~(B(0~~(B((0~~(B3_a[  T:1218(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~~~~~(B(0~~~~~~~(B(0~~(Bh(0~~~(B(0~~~(B@(0~~(B(0~~~(B(0~(B3_a' You hear a door open. T:1225(0~~~~~(B(0~~~(B(0~(B(0~(B(0~~~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B@(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B3_ac T:1226(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~~~~~(B(0~~(B(0~~~~~~~~~(B(0~~~~~~(B@(0~(Bh(0~~(B(0~~(B(0~~(B(0~(B@(0~(B3_aB T:1227(0~~(B(0~~~~~~~~(B(0~(B(0~~~(B(0~~(B@(0~(B(0~(B@(0~(B3_a~  T:1228(0~(B(0~(Bh(0~~(B@(0~(B(0~(B@3_aT T:1229(0~(B(0~(B(0~(B@(0~~(B(0~(B3_ai3 T:1230(0~(B(0~(B(0~(Bh(0~(B(0~(B@(0~~(B3_a(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0m(B(0~(B@(0~(B3_a L T:1231(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B3_aK(0~~~~~~(B(0~(B(0~~~~~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~~q(B3_aK T:1232  T:1235(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0qqq(B3_a( (0~~(B(0j~(B(0~~~(B@(0~(B(0qq(B3_a] You hear an animal carcass being offered in sacrifice. T:1237(0~(B(0~~(B@(0l(B(0j(B3_a#x(0qqq(B@(0~(B(0~~(B(0q(B3_aGBYou hear crashing rock. T:12383_a(0qq(B(0~~~(B@(0~(B(0~(B(0qk(B(0~~~(B(0qqq(B3_a  T:1239  T:1241(0qk(B(0~~~(B@(0x(B(0~~(B(0~~(B3_aG  T:1242(0mqaqk(B(0~~~~~x(B(0~~(B(0~~~(B{(0~~(B+@(0~~~~~x(B(0qqq(B(0qqj(B3_a  T:1245(0x~(B(0j(B(0~(B(0~~~~~~~(B@3_amo  T:1246(0~(B@(0~(B3_a>What do you want to use or apply? [agikoq-sxB or ?*] 3_a= 2You now wield a +0 pick-axe.--More--3_aDIn what direction do you want to dig? [uln>] 3_aKY+ T:12473_a1 # 3_aa3_a djust3_aGIWhat do you want to adjust? [acdgiklo-uxBF or ?*] 3_a0  Weapons a - a +2 bullwhip Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 4 uncursed food rations F - an uncursed tripe ration Scrolls l - an uncursed scroll of light u - a blessed scroll labeled PRATYAVAYAH Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation Tools i - a magic marker (0:92) k - a key r - a cursed expensive camera s - an empty uncursed sack x - a +0 pick-axe (weapon in hand) B - an uncursed brass lantern Gems/Stones g - an uncursed touchstone(end) 3_a6}(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~(B"(0~~x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x[13_a~6;59Ha~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqkqqqqqqkj~~~~~x~~~~~~x~~~(B{(0~(B@+(0~lqqk~~~~~~~~xqj(B(0qqqqqqqqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:16 HP:32(32) Pw:21(21) AC:8 Xp:4/108 T:1247Never mind.3_a LWhat do you want to use or apply? [agikoq-sxB or ?*] 3_a,$In what direction? 3_a++Unlock it? [yn] (n) 3_a3_alMYou succeed in unlocking the door. T:12483_a , 3_apoThe door resists!3_ao)You hear crashing rock.3_aqp[The gnome lord opens a door. T:1249G3_aVhJYou begin bashing monsters with your pick-axe.3_aiFYou hit the gnome lord. T:12503_ap?What do you want to wield? [- ax or ?*] 3_a5 3_a 1a - a +2 bullwhip (weapon in hand).3_a kThe gnome lord hits![Seahorse17 the Field Worker ]  HP:263_aQ3_alBYou hit the gnome lord. T:12513_ad3You hit the gnome lord.3_azebThe gnome lord turns to flee. T:1252(0a(B3_aWf a(0~(B(0~(B@(0~(B(0~(B3_a~a  T:1253(0~(B(0~(B(0a(B@(0~(B(0~(BG3_asCYou miss the gnome lord. T:12543_a3_aN^You kill the gnome lord!/123 T:1255(3_a?(0~(B(0~~(B(0~~~(B(0~(B(0l(B(0~~~~~(B@(0x(B(0qqj(B3_a?'You see here a blindfold.3_a.[Seahorse17 the Field Worker ]  HP:27 T:1256(0~~(B(0~~(Be(0~~~(B@(0~~~~(B(3_a(0~~(B(0~~~(B(0~~~(B(0~(B(0~~~~(B@3_aoDYou see here a blindfold. T:12573_a¦ 3_a NJ - a blindfold. T:1258@3_a-b(0~~(B(0~~(Be(0~~~(B@(0~~~~(B(0~(BYou hear some noises in the distance.3_ap T:1259(0qqq(B(0~~~(B@(0~~~(B(0~(B(0~~(B(0~~(B3_aX T:1260(0w(B@(0~~(B(0~(B(0~~~(B3_aN % T:12613_a% T:12623_a % T:12633_a \[Seahorse17 the Field Worker ]  HP:28 T:12643_ap7% T:12653_a)6% T:12663_a g 0What do you want to put on? [pJ or ?*] 3_a Rings p - a cursed granite ring Tools J - a blindfold(end) 3_a$K(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(BNever mind.3_a6>What do you want to put on? [pJ or ?*] 3_a R BlindYou are now wearing a blindfold.3_a You can't see any more.@(0~(B(0~(B(0~~(B(0~~~(B3_a V T:1267(0~(B@3_a<[Wait! There's something there you can't see! T:1268I3_aC3_a6You hit it. T:12693_a! 3_a~" 7You kill it!/130 3_aV T:1270(0~(B@3_aN+You were wearing a blindfold.3_a+You can see again. T:1271(0q(B(0~(B(0~(B(0~~(B(0~(B+(0~~~~~(B3_a[Seahorse17 the Field Worker ]  HP:29 T:1272(0k(B(0~~(B@(0x(B(0~(B(0~(B(0j(B3_a:A?What do you want to use or apply? [agikoq-sxBJ or ?*] 3_a!Never mind.3_abMWhat do you want to use or apply? [agikoq-sxBJ or ?*] 3_a$In what direction? 3_ajh 3_ah $You see no door there.3_aa3_aq?What do you want to use or apply? [agikoq-sxBJ or ?*] 3_a?$In what direction? 3_a+Unlock it? [yn] (n) 3_a(RUYou succeed in unlocking the door. T:12733_a3_au<The door resists! T:12743_a3_a RThe door opens. T:1275(0a(B3_a (0~(B(0~(B(0~~(B@(0u(B(0~~~~~(B((0x(B3_ac m(0~~(B(0a(B@(0vqj(B3_a @You see here a chest. T:12763_aMWhat do you want to use or apply? [agikoq-sxBJ or ?*] 3_a7$In what direction? 3_a, CThere is a chest here; unlock it? [ynq] (q) 3_a!3_ao"NYou succeed in unlocking the chest. T:12773_ao # 3_aloot3_afKThere is an unlocked chest here, loot it? [ynq] (q) 3_as5You carefully open the chest...--More--3_a Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) 3_an+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~(B"(0~~x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Take out what type of objects?  A - Auto-select every item  a - All ty3_a1pes b - Potions c - Gems/Stones  X - Items of unknown Bless/Curse status(end) 3_a+3_a (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~(B"(0~~x~~m(B Take out what?  Potions a - a cloudy potion Gems/Stones b - a black gem c - a blue gem d - a red gem e - a white gem(end) 3_a 0+++++3_a| l(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~(B"(0~~x~~m(BK - a cloudy potion.L - a black gem.M - a blue gem.N - a red gem.3_an "O - a white gem.3_a5H3_a W ?What do you want to use or apply? [agikoq-sxBJ or ?*] 3_a# EWhat do you want to rub on the stone? [$LMNO or ?*] 3_aIL - an obsidian stone. T:12783_ap`MWhat do you want to use or apply? [agikoq-sxBJ or ?*] 3_aF DWhat do you want to rub on the stone? [$MNO or ?*] 3_a<3_aP<2M - a worthless piece of blue glass.3_ai KWhat do you want to drop? [$acdgiklo-uxBFJ-O or ?*] 3_a3_a2TYou drop a worthless piece of blue glass. T:12793_aMWhat do you want to use or apply? [agikoq-sxBJ or ?*] 3_a* CWhat do you want to rub on the stone? [$NO or ?*] 3_aQ.3_a'/!N - a jasper stone.3_alMWhat do you want to use or apply? [agikoq-sxBJ or ?*] 3_a@BWhat do you want to rub on the stone? [$O or ?*] 3_a(3_avO - a worthless piece of white glass.[Seahorse17 the Field Worker ]  HP:30 T:12803_aqMWhat do you want to drop? [$acdgiklo-uxBFJ-LNO or ?*] 3_a 3_aO UYou drop a worthless piece of white glass. T:12813_a Z(0~~(B@*3_a   T:1282@(0~(B(0~~(B(0a(B(0~~~~~(B3_am T:1283(0~(B@(0~(B(0~(B(0~(B3_a T:1284@(0~~~(B(0~(B(0~(B(0~~~(B(0~(B3_a (0~~~~(B(0~(B(0~~~(B(0~(B@(0~~~(B(0~(B(0~~(B3_a   T:1285(0~(B(0~(B@(0~~(B(0~(B(0~(B3_a  T:1286(0~(B@(0a~(B(0~(B3_a:(0~(B@(0~(B3_aqE  T:1287@(0~(B3_a [Seahorse17 the Field Worker  ]  HP:31 T:1288{@3_a @(0~(B3_a ,(0~(B@(0~(B3_a  T:1291(0~(B(0~~(B(0~~(B(0~(B@(0~~(B(0m(B3_a3~  T:1292(0~~~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~~~(B3_a  T:1294(0l(B@(0~~~~~(B(0~~(B(0~(B(0~~~(B3_a1S i  T:1295(0~~(B(0~(B@3_a!vZ(0~(B(0~(B@(0~~(B3_aa"The elf zombie hits![Seahorse17 the Field Worker ]  HP:28 [Seahorse17 the Field Worker ]  HP:29 T:12963_a T:1297(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B3_a %You hit the elf zombie.3_a?a - a +2 bullwhip (weapon in hand).3_aQZ ZYou hit the elf zombie. T:12983_a 3_aaLYou hit the elf zombie. T:12993_a0k3_ak]You destroy the elf zombie!/140 T:1300(0~(B3_aY_(0~(B(0~~~(B@(0~(B3_aF  T:1301(0~(B(0~~~(B@(0~(B(0~~~(B3_aD (0~(B(0~(B(0~~~(B@(0~(B(0~~(B3_aD %You hear crashing rock.3_a  T:1302(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~~(BZ@(0~(B(0~~~(B3_a֜ (0~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~(B(0~~~(B3_aB  T:1303(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B@(0~(B(0~~~(B(0~(B3_a (0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B3_aD$[Seahorse17 the Field Worker ]  HP:30 T:1304(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~~~(B3_a T:1305(0~(B(0~(B@(0~(B(0~~(B3_a T:1306(0~(Bh(0~(B(0~(B@(0~(B(0~(B3_aԯ(0~(B(0~~~~~~~(B(0~(B(0~~~~(Bh@(0~(B(0~(B3_aBYou hear crashing rock. T:13073_a  T:1308(0~(B(0~~(B(0~~~~~~~(Bh@(0~~~~~~(B(0~(B(0~(B(0~(B4_a0s T:1309(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(Bh(0~(B(0~(B(0~(B(0~~(B(0~(B4_ah(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~~~(B@(0~(B(0~~~~~~~~~~~(B(0~~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B4_aE  T:1310(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B4_a(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B4_at T:1311(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B4_a[Seahorse17 the Field Worker  ]  HP:31 T:1312(0~~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~~(B@(0~(Bh(0~(B(0~(B(0~~~(B(0~~~~(B4_arf T:1313(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~(B4_ab  T:1314(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B4_aW? T:1315(0~(B(0~(B(0~(B@(0~~~~~~~(B(0~~(B4_a;*a T:1316(0~(B(0~(B@4_ax7(0~(B(0~(B@4_am T:1317(0~(B(0~(B@@(0~(B4_aK  T:1318(0~(B@(0~~(B@4_a"(0~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~(B@(0~(B(0~(B"Hello, seahorse17! Welcome again to Dirk's general store!"4_aɍp"Will you please leave your pick-axe outside?"@)4_a4_as  T:1319(0~~(B(0~~(B(0~~~~~~(B@(0~~~(B(0a(B(0~(B(0~~(B@4_a >What do you want to drop? [$acdgiklo-uxBFJ-LN or ?*] 4_aN4_aNOxYou drop a +0 pick-axe.[Seahorse17 the Field Worker ]  HP:32 T:13204_a(0~~(B(0~~(B(0~~~~~~(B((0~~~(B@(0~(B(0~(B4_aJ"Hello, seahorse17! Welcome again to Dirk's general store!"4_a4_aL T:1321(0~~~~(B(0~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0a(B(0~~~~~(B@@(0~(B(4_aK V(0~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B"@@4_ae=What do you want to drop? [$acdgiklo-uBFJ-LN or ?*] 4_a Coins $ - 16 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 4 uncursed food rations F - an uncursed tripe ration Scrolls l - an uncursed scroll of light u - a blessed scroll labeled PRATYAVAYAH Potions K - a cloudy potion Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation Tools i - a magic marker (0:92) k - a key r - a cursed expensive camera s - an empty uncursed sack B - an uncursed brass lantern J - a blindfold Gems/Stones[4_afw29;60H g - an uncursed touchstone L - an obsidian stone N - a jasper stone(end) 4_ay +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~(B((0~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~(B"@@(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B((([4_ay 1m](0xa~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:16 HP:32(32) Pw:21(21) AC:8 Xp:4/140 T:1321You drop a jasper stone.--More--4_a YDirk offers 250 gold pieces for your jasper stone. Sell it? [ynaq] (y)  4_a| 4_a $:266 HP:32(32) Pw:21(21) AC:8 Xp:4/140 T:1321You sold a jasper stone for 250 gold pieces. T:1322 4_a JWhat do you want to drop? [$acdgiklo-uBFJ-L or ?*]  4_a'} Coins $ - 266 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 4 uncursed food rations F - an uncursed tripe ration Scrolls l - an uncursed scroll of light u - a blessed scroll labeled PRATYAVAYAH Potions K - a cloudy potion Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation Tools i - a magic marker (0:92) k - a key r - a cursed expensive camera s - an empty uncursed sack B - an uncursed brass lantern J - a blindfold Gems/Stones 4_a}Z[29;60H g - an uncursed touchstone L - an obsidian stone(end) 4_aÕ +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~(B((0~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~(B"@@(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B((([4_a5 1m](0xa~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:266 HP:32(32) Pw:21(21) AC:8 Xp:4/140 T:1322You drop an uncursed tripe ration.--More--4_aWDirk offers 8 gold pieces for your tripe ration. Sell it? [ynaq] (y) 4_aw 4_ax  $:274You sold an uncursed tripe ration for 8 gold pieces.(0~(B@4_aF(0~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B@%@) T:1323You are beginning to feel hungry. Hungry4_a #(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B4_a pYou see here an oval amulet (for sale, 267 zorkmids).@(4_aep"For you, most gracious sir; only 267 zorkmids for this oval amulet."--More--4_a> T:1324@4_a]0 9An oval amulet for 267 zorkmids. Pay? [yn] (n) 4_a$ $:7 HP:32(32) Pw:21(21) AC:8 Xp:4/140 T:1324 HungryYou bought an oval amulet for 267 gold pieces.4_a5%"Thank you for shopping in Dirk's general store!" T:1325@(4_a(4_a -(0~(B@4_au T:1326(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@4_a#(0~~~~(B(0~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B@(0~~~~~(B(0~(B(0~(B4_aV (0~~(B(0~~(B(0~~~~~~(B@(0~~~(B(0a(B(0~~(B4_a xYou see here a +0 pick-axe. T:1327@(4_a1 4_a#2ix - a +0 pick-axe.@(0~(B@4_aZ&9What do you want to eat? [d or ?*] 4_ao *d - 4 uncursed food rations.--More--4_a~ 4_aQ~LThis food really hits the spot! T:13284_al T:1329 T:1330 T:13314_aʀYou hear crashing rock. T:1332You finish eating the food ration. T:13334_a(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~~~~~~~(B(0~~~~~~~(B(0~~~(B@(0~~(B(0~(B(0~~~~~~(B)(0~~~(B(0~(B4_a- T:1337  T:1341(0~~~~~(B(0~~~(B(0~(B(0~(B(0~~~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B@(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B4_a[ (0~(B(0~~(B@(0~(B(0~~~~~(B(0~(Bh(0~~~~(B(0~~(B(0~~~~~~~~~~~(B(0~~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B4_a $You hear crashing rock.4_a3 T:1342(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B4_a y(0~(B(0~(B@(0~(B(0~(B4_aQ b T:1343(0~(B@(0~(B4_a^1_(0~(B@(0~(B(0~(B@4_aU T:1344(0~(B@(0~(B4_a 6(0m(B@(0~(B4_a&t T:1345(0~(B(0~(B@(0~(B(0k(B4_a(0w(B(0~(B@(0~(B(0~(B(0~~~~~(B(0~~~(B@(0~~(B4_a [(0~(B@(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~(B4_ag rYou hear crashing rock.(0~~(B@(0~~~~(B(0~(B(0~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B4_a SYou hear some noises in the distance. T:13494_ao(0~~(B(0~~(B(0~(B(0~(B@(0~(B4_a  T:1351(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B4_aU"nYou hear some noises.(0~(B(0~(B(0~(B(0~~~(B(0~(Bf(0~~~~~~(B@(0~(B(0~~~(B(0~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~~~~(B4_a7#The housecat drops a dart. T:1357(0~~~(B(0~(B)(0~~(B(0~(B@(0l(B(0j(B4_a  T:1358@@(0~(Bf4_aϬ T:1359(0~(B(0~(B@(0~(Bf(0~(B4_a T:1360@(0~(Bf(0~(B4_a-b (0x~~(B@@(0~(Bf(0~(B4_ab a T:1361You hear an animal carcass being offered in sacrifice.4_a' T:1362(0~~(B(0w(B(0~~(B@f(0~~(B4_a< k(0t(B(0~(B(0~(B@f4_ai` T:1363(0~(B@(0~(B4_a T:1364@(0~(B(0~(B(0~(B(0~(B(0~(B@f(0~(B4_a8B T:1365(0~~~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~(B@(0~~~(B(0~~~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~~~(B4_a T:1366(0~~~(B(0~(B@(0~(B(0~(B(0~~~~(B(0~(B(0~(B4_a (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B4_aQ T:1367(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~(B4_a6 T:1368(0~~~(B(0~(B@(0~(B(0~(B(0~~~(B4_a~ T:1369(0~~~(B(0~(B@(0~(B(0~~(B(0w(B(0~~~(B(0~(B(0~~(B4_a>  T:1370(0~~(B(0~(B(0a(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B 4_a T:1371(0~(B(0~(B@(0~(B(0~~~(B 4_a(0~(B(0~(B@h@(0~(B(0~~(B@(0~(B(0~(B(0~~~(B 4_a$ T:1372(0~~(B(0~~(B(0~(B@(0~(B(0~(B@@(0~(B(0~(B T:1373"Pilgrim, you enter a sacred place!"You have a forbidding feeling... T:1374@@(0~(B(0~(B!4_a$f@@(0~~(B@(0a(B!4_a8a o T:1375@(0~(B(0~(B"4_a+ T:1376@(0~{(B@(0~(B(0~(B@h"4_a= } T:1377(0~(B@@(0~(B(0~(B#4_a-; Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) #4_a:+#4_aJ9 (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x#4_a9 [ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:7 HP:32(32) Pw:21(21) AC:8 Xp:4/140 T:1377 What would you like to drop?  Amulets I - an oval amulet Armor t - a +0 leather armor (being worn) Potions K - a cloudy potion Tool#4_a: s k - a key J - a blindfold Gems/Stones L - an obsidian stone(end) $4_aS;++++++$4_auY(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x(B[5;3$4_aZ{4HAn oval amulet lands on the altar.You cannot drop something you are wearing.--More--$4_aw $4_a2L T:1378(0~(B@$4_a \ Pick up what?  Amulets a - an uncursed oval amulet Potions b - an uncursed cloudy potion Tools c - an uncursed key d - an uncursed blindfold Gems/Stones e - an uncursed obsidian stone(end) $4_aU 1+++++%4_a6(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqj(BI - an uncursed oval amulet.K - an uncursed cloudy potion.%4_a73[1;63Hk - an uncursed key.--More--%4_a %4_aM T:1379@@(0~(B&4_a1What do you want to put on? [pIJ or ?*] &4_a~  Amulets I - an uncursed oval amulet Rings p - a cursed granite ring Tools J - an uncursed blindfold(end) '4_a.&+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k(BI - an uncursed oval amulet (being worn).'4_a/You hear crashing rock. T:1380(0~(B(0~(B@@)4_a'yX@(0{(B(0~(B@)4_aN @(0~(B(0~(BYou see here an uncursed locked large box. T:1381*4_aELWhat do you want to use or apply? [agikoq-sxBJ or ?*] *4_a#In what direction? *4_a WThere is an uncursed locked large box here; unlock it? [ynq] (q) +4_a(+4_a).You succeed in unlocking the box.+4_a)The dungeon acoustics noticeably change. T:1382@@(0~(B(0~(B,4_a# ,4_aloot,4_aO WThere is an uncursed unlocked large box here, loot it? [ynq] (q) ,4_ax 8You carefully open the large box...--More--,4_ae Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) -4_a+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Take out what type of objects?  A - Auto-select every item  a - All types[6;60-4_auH b - Scrolls c - Wands  X - Items of unknown Bless/Curse status(end) -4_a[ +-4_a (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B Take out what?  Scrolls a - a scroll labeled MAPIRO MAHAMA DIROMAT Wands b - a uranium wand(end) .4_a'++.4_a) (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k(BQ - a scroll labeled MAPIRO MAHAMA DIROMAT..4_a$R - a uranium wand..4_ae T:1383(@(0~(B/4_a<What do you want to write with? [- agio-qLR or ?*] /4_afd ?You write in the dust with your fingertip.--More--/4_a[?What do you want to write in the dust here? 04_aa04_a{s04_aj[f04_aU(0~(B@f04_av <What do you want to write with? [- agio-qLR or ?*] 04_a * Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - a uranium wand Tools i - a magic marker (0:92) Gems/Stones g - an uncursed touchstone L - an uncursed obsidian stone(end) 24_a.+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x[124_a6;59Ha~(B]]((0xu~(B(](0~x(BYou may wish for an object.--More--@4_a)For what do you wish? B4_aȈ3B4_aV B4_a bB4_aW lB4_a eC4_asC4_af sC4_aJ eD4_aCdD4_aA D4_a sD4_acD4_a rD4_as oE4_aXlE4_alE4_a ~sE4_a1S E4_aׅ oE4_aZ fE4_a%n F4_a$cF4_ahF4_a<aF4_a rF4_a\ gG4_aiG4_anG4_aggH4_aS9S - 3 scrolls labeled YUM YUM.--More--I4_a MDo you want to add to the current engraving? [ynq] (y) J4_aONever mind.K4_arO T:1384(0~(B@K4_a}s ; Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) L4_a6+L4_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xL4_ah[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:7 HP:32(32) Pw:21(21) AC:8 Xp:4/140 T:1384 What would you like to drop?  Armor t - a +0 leather armor (being worn) Scrolls Q - a scroll labeled MAPIRO MAHAMA DIROMAT S - 3 scrolls labeled YUM YUM L4_aAWands R - a wand of wishing(end) L4_a (++++L4_a#(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(BYou cannot drop something you are wearing.--More--M4_aD M4_agEv T:1385@(0~~~(Bf@M4_a Pick up what?  Scrolls a - a cursed scroll labeled MAPIRO MAHAMA DIROMAT b - 3 blessed scrolls labeled YUM YUM Wands c - an uncursed wand of wishing(end) M4_a8+++N4_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x(BQ - a cursed scroll labeled MAPIRO MAHAMA DIROMAT.S - 3 blessed scrolls labeled YUM YUM.--More--O4_ax(0~(B@@f@(0~~(B T:1386O4_a `@(0{(BSomething is written here in the dust.O4_at uYou read: "??".@(0~~~(B@fP4_a"@(0~(B(0~(BYou see here an empty uncursed unlocked large box. T:1387V4_a  Coins $ - 7 gold pieces Amulets I - an uncursed oval amulet (being worn) Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 3 uncursed food rations Scrolls l - an uncursed scroll of light u - a blessed scroll labeled PRATYAVAYAH Q - a cursed scroll labeled MAPIRO MAHAMA DIROMAT S - 3 blessed scrolls labeled YUM YUM Potions K - an uncursed cloudy potion Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing Tools i - a magic V4_a vmarker (0:92) k - an uncursed key r - a cursed expensive camera s - an empty uncursed sack x - a +0 pick-axe B - an uncursed brass lantern J - an uncursed blindfold Gems/Stones g - an uncursed touchstone L - an uncursed obsidian stone(end) m4_al (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xm4_a [ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:7 HP:32(32) Pw:21(21) AC:8 Xp:4/140 T:1387o4_aE0What do you want to read? [luQS or ?*] o4_afAs you read the scroll, it disappears.This is a charging scroll.--More--s4_an@What do you want to charge? [ioqrR or ?*] s4_aהs4_a֕Never mind. T:1388@(0~(B(0~(Bfu4_a =What do you want to read? [luQS or ?*] u4_aa Scrolls l - an uncursed scroll of light u - a blessed scroll labeled PRATYAVAYAH Q - a cursed scroll labeled MAPIRO MAHAMA DIROMAT S - 2 blessed scrolls of charging(end) x4_ao +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk(BYou read the scroll.This is a scroll of fire!Where do you want to center the explosion?--More--~4_aOt*(For instructions type a '?')4_aI)floor of a room4_a݆*floor of a room4_a'+floor of a room4_aV/floor of a room4_a /floor of a room4_aI 4_aI(corridor (illegal)4_a2corridor (illegal)4_ac2corridor (illegal)4_a0corridor (illegal)4_aM0corridor (illegal)4_a -floor of a room4_a/(0x(B\(0o(B (0s(B4_a(0qk(B(0~~(B(0~x(B(0~(BThe dungeon acoustics noticeably change.(0~(B4_a  Coins $ - 7 gold pieces Amulets I - an uncursed oval amulet (being worn) Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn) Comestibles d - 3 uncursed food rations Scrolls l - an uncursed scroll of light Q - a cursed scroll labeled MAPIRO MAHAMA DIROMAT S - 2 blessed scrolls of charging Potions K - an uncursed cloudy potion Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing Tools i - a magic marker (0:92) k - an uncursed key r - 4_a 1a cursed expensive camera s - an empty uncursed sack x - a +0 pick-axe B - an uncursed brass lantern J - an uncursed blindfold Gems/Stones g - an uncursed touchstone L - an uncursed obsidian stone(end) 4_a!(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x4_aY"[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:7 HP:32(32) Pw:21(21) AC:8 Xp:4/140 T:13884_an T:1389(@f4_a .What do you want to zap? [oqR or ?*] 4_a Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing(end) 4_aR b+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(BYou may wish for an object.--More--4_aM)For what do you wish? 4_ax b4_a7l4_ahe4_a&gs4_a5 s4_a/e4_a=Zd4_aq 4_a Lf4_ac i4_a1d x4_afe4_a ed4_a 4_as4_a[i4_ao 4_aO 4_a  +4_am34_a<9  4_a7 s4_al4_a@ 4_a i4_al4_aIsv4_ae4_am r4_a  4_aMd4_a(r4_aa4_axg4_ax o4_a7 n4_a. 4_as4_aIc4_aJ1 a4_a)l4_a7e4_adp 4_aUm4_a" a4_a i4_al4_a0 4_aa1 T - a silver dragon scale mail. T:1390f(0{(B@(0~(B4_a{* T:1391(0~(B(0~(B@(0~(Bf@4_a ?What do you want to drop? [$acdgiklo-txBI-LQ-T or ?*] 4_a~4_aThere is an amber flash as a silver dragon scale mail hits the altar. T:1392@(0~(B(0~(Bf4_aB= 4_a5>T - a blessed silver dragon scale mail. T:1393@@(0~(Bf(0~(B(0~(B4_aw ?What do you want to take off? [ct or ?*] 4_a Armor c - an uncursed +0 fedora (being worn) t - a +0 leather armor (being worn)(end) 4_a}o+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B T:1394(0~(B@f4_a T:1395@(0~(B(0~(Bf4_a@(0~(Bf(0~(B(0~(Bf T:1396You finish taking off your suit. AC:10 Xp:4/140 T:13964_a(0~(B@(0{(Bf@(0~(B4_a a T:1397(0~(B(0~(B@4_a'?What do you want to drop? [$acdgiklo-txBI-LQ-T or ?*] 4_a4_aYou drop a +0 leather armor. T:1398(0~(B@(0~(Bf4_a:What do you want to wear? [T or ?*] 4_aD5T - a blessed silver dragon scale mail.--More--4_ao  AC:1 Xp:4/140 T:1398@(0{(B(0~(Bf T:13994_a s(0~(B@f(0~(B T:14004_a )@(0{(Bf(0~(B T:1401@(0~(B(0~(Bf T:1402f(0~(B4_a fYou hear crashing rock.(0~(B(0~(B@f4_a P T:1403You finish your dressing maneuver.4_an  Coins $ - 7 gold pieces Amulets I - an uncursed oval amulet (being worn) Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) T - a blessed +0 silver dragon scale mail (being worn) Comestibles d - 3 uncursed food rations Scrolls l - an uncursed scroll of light Q - a cursed scroll labeled MAPIRO MAHAMA DIROMAT S - 2 blessed scrolls of charging Potions K - an uncursed cloudy potion Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing Tools i - a magic marker (0:92) k - an uncur4_a Qsed key r - a cursed expensive camera s - an empty uncursed sack x - a +0 pick-axe B - an uncursed brass lantern J - an uncursed blindfold Gems/Stones g - an uncursed touchstone L - an uncursed obsidian stone(end) 4_aa(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x4_ab[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:7 HP:32(32) Pw:21(21) AC:1 Xp:4/140 T:14034_a 2What do you want to take off? [cT or ?*] 4_a4_aqYou were wearing an uncursed +0 fedora. T:1404(0~(B(0~(B4_a9}LWhat do you want to drop? [$acdgiklo-sxBI-LQ-T or ?*] 4_a 4_a OYou drop an uncursed +0 fedora.f4_a 4_aa` T:1405(0~(B@[4_a{@(0{(B@f(0~(B(0~(B4_a q T:1406@(0~(Bf(0~(B4_aZ T:1407@(0~{(Bf(0~(B@4_a.What do you want to zap? [oqR or ?*] 4_a3 Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing(end) 4_a9+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(B4_a7Nothing happens. T:1408(0~(B@(0~(Bf4_a <What do you want to read? [lQS or ?*] 4_a( Scrolls l - an uncursed scroll of light Q - a cursed scroll labeled MAPIRO MAHAMA DIROMAT S - 2 blessed scrolls of charging(end) 4_a9+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(B4_a54As you read the scroll, it disappears.--More--4_a :What do you want to charge? [ioqrR or ?*] 4_a, Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing Tools i - a magic marker (0:92) r - a cursed expensive camera(end) 4_a +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x(B4_aYour wand of wishing glows blue for a moment. T:1409@(0~(B(0~(Bf4_a;What do you want to zap? [oqR or ?*] 4_aM Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing(end) 4_a:! b+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(BYou may wish for an object.--More--4_aH)For what do you wish? 4_av4_a5k4_a 4_a= 4_ayb4_a=\l4_a_e4_aM s4_a~ s4_ae4_ad4_a!s 4_a f4_ai4_a}x4_ae4_aY d4_a  4_a +4_a 34_a 4_aG4_aז r4_aa4_ay4_as4_aw4_a4a4_aTn4_ad4_ar[i4_aBr4_a 4_ahU - a silver saber named Grayswandir.f(0~(B4_asy # 4_aԿa4_a djust4_ajLWhat do you want to adjust? [adgiklo-sxBI-LQ-U or ?*] 4_a8VAdjust letter to what [bcefhjmnt-wyzAC-HM-PU-Z] (? see used letters)? 4_a4TCSwapping: a - a silver saber named Grayswandir.4_aD ?What do you want to wield? [- axU or ?*] 4_a4_a`a - a silver saber named Grayswandir (weapon in hand). T:14104_a KWhat do you want to drop? [$adgiklo-sxBI-LQ-U or ?*] 4_a/ Coins $ - 7 gold pieces Amulets I - an uncursed oval amulet (being worn) Weapons a - a silver saber named Grayswandir (weapon in hand) U - a +2 bullwhip Armor T - a blessed +0 silver dragon scale mail (being worn) Comestibles d - 3 uncursed food rations Scrolls l - an uncursed scroll of light Q - a cursed scroll labeled MAPIRO MAHAMA DIROMAT S - a blessed scroll of charging Potions K - an uncursed cloudy potion Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing Tools i - a magic marker (0:92) k - an uncursed4_aôN key r - a cursed expensive camera s - an empty uncursed sack x - a +0 pick-axe B - an uncursed brass lantern J - an uncursed blindfold Gems/Stones g - an uncursed touchstone L - an uncursed obsidian stone(end) 4_a +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x[164_a] ;59Ha~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:7 HP:32(32) Pw:21(21) AC:1 Xp:4/140 T:14104_aj You drop a +2 bullwhip. T:1411(0~(B@(0~(Bf4_aB ;What do you want to zap? [oqR or ?*] 4_al Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing(end) 5_azb+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(BYou may wish for an object.--More--5_a})For what do you wish? 5_agb5_acil5_a e5_a-< s5_as5_a4}e5_aRd5_a 5_aAm5_aSa5_a g5_ai5_aNc5_a_  5_am5_aCzs5_ad!  5_a Ii5_ar5_a4;r5_a\o5_aQ r5_aӀ  5_aTo5_a=jf5_aĥ  5_a~ M5_ap>e5_a[r5_al 5_aF i 5_aBn-5_aYou are blasted by the looking glass named The Magic Mirror of Merlin's power![Seahorse17 the Field Worker ]  HP:8(32) Pw:21(21) AC:1 Xp:4/140 T:1411--More--05_adGV - a looking glass named The Magic Mirror of Merlin.(0~(Bf@05_aGEYou hear crashing rock. T:141275_aW Coins $ - 7 gold pieces Amulets I - an uncursed oval amulet (being worn) Weapons a - a silver saber named Grayswandir (weapon in hand) Armor T - a blessed +0 silver dragon scale mail (being worn) Comestibles d - 3 uncursed food rations Scrolls l - an uncursed scroll of light Q - a cursed scroll labeled MAPIRO MAHAMA DIROMAT S - a blessed scroll of charging Potions K - an uncursed cloudy potion Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing Tools i - a magic marker (0:92) k - an uncursed key r - 75_aqa cursed expensive camera s - an empty uncursed sack x - a +0 pick-axe B - an uncursed brass lantern J - an uncursed blindfold V - a looking glass named The Magic Mirror of Merlin Gems/Stones g - an uncursed touchstone L - an uncursed obsidian stone(end) F5_az(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xF5_az[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:7 HP:8(32) Pw:21(21) AC:1 Xp:4/140 T:1412F5_a .What do you want to zap? [oqR or ?*] H5_a0You may wish for an object.--More--H5_ax )For what do you wish? H5_a.f bI5_alI5_aeI5_asI5_a sI5_aY eJ5_aRdJ5_a~ J5_ag fJ5_a0iK5_a?xK5_aFeK5_a  L5_a_eL5_adL5_a L5_a +L5_ap 3M5_a M5_a%sM5_aY pN5_aq%eN5_aٵeN5_a7dN5_a` N5_ao nO5_a O5_a bO5_aG=oP5_aLmoP5_atP5_ae)sP5_ag P5_ah W - a pair of jungle boots. T:1413(0~(Bf(0~(BT5_a)@@f(0~(BGV5_a @What do you want to drop? [$adgiklo-sxBI-LQ-TVW or ?*] V5_a V5_a' kThere is an amber flash as a pair of jungle boots hits the altar. T:1414X5_a< X5_a=W - a blessed pair of jungle boots.(0~(B@f(0~(B@[5_a:What do you want to wear? [W or ?*] \5_ao 3 AC:-3 Xp:4/140 T:1415\5_aho X(0~(Bf(0~(B@ \5_ao [Seahorse17 the Field Worker ]  HP:9 T:1416You finish your dressing maneuver.\5_ao 7You feel yourself speed up a bit more._5_a Coins $ - 7 gold pieces Amulets I - an uncursed oval amulet (being worn) Weapons a - a silver saber named Grayswandir (weapon in hand) Armor T - a blessed +0 silver dragon scale mail (being worn) W - a blessed +3 pair of speed boots (being worn) Comestibles d - 3 uncursed food rations Scrolls l - an uncursed scroll of light Q - a cursed scroll labeled MAPIRO MAHAMA DIROMAT S - a blessed scroll of charging Potions K - an uncursed cloudy potion Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing Tools i - a m_5_azagic marker (0:92) k - an uncursed key r - a cursed expensive camera s - an empty uncursed sack x - a +0 pick-axe B - an uncursed brass lantern J - an uncursed blindfold V - a looking glass named The Magic Mirror of Merlin Gems/Stones g - an uncursed touchstone L - an uncursed obsidian stone(end) r5_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xr5_a[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:7 HP:9(32) Pw:21(21) AC:-3 Xp:4/140 T:1416s5_a m@(0{(B(0~(Bf(0~(B@t5_a0GM@(0~(B(0~(Bt5_ayGYou see here an empty uncursed unlocked large box. T:1417(0~(Bfu5_a{Iy(@(0~(Bf(0~(Bv5_a T:1418(0~(B(0~(B@fGw5_aX@f(0~(B w5_a3C T:1419@(0~(Bx5_a Coins $ - 7 gold pieces Amulets I - an uncursed oval amulet (being worn) Weapons a - a silver saber named Grayswandir (weapon in hand) Armor T - a blessed +0 silver dragon scale mail (being worn) W - a blessed +3 pair of speed boots (being worn) Comestibles d - 3 uncursed food rations Scrolls l - an uncursed scroll of light Q - a cursed scroll labeled MAPIRO MAHAMA DIROMAT S - a blessed scroll of charging Potions K - an uncursed cloudy potion Rings p - a cursed granite ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing Tools i - a magic mx5_aarker (0:92) k - an uncursed key r - a cursed expensive camera s - an empty uncursed sack x - a +0 pick-axe B - an uncursed brass lantern J - an uncursed blindfold V - a looking glass named The Magic Mirror of Merlin Gems/Stones g - an uncursed touchstone L - an uncursed obsidian stone(end) 5_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x5_a[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:7 HP:9(32) Pw:21(21) AC:-3 Xp:4/140 T:14195_aN 1You don't know any spells right now.5_a 5_aM .What do you want to zap? [oqR or ?*] 5_a3O Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing(end) 5_a 9+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(B5_a Nothing happens. T:1420f@(0~(B5_a2 MWhat do you want to use or apply? [gikoq-sxBJRV or ?*] 5_az  Your sack is empty. Do what with it?  : - Look inside the sack i - put something in r - put in, then take out s - stash one item into the sack  q + do nothing(end) 5_a= +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Ite5_a~> ms known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 5_a8 +5_a /-5_a+5_a2 +5_a+5_a](0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x5_a˯[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B [Seahorse17 the Field Worker ] St:13 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:7 HP:9(32) Pw:21(21) AC:-3 Xp:4/140 T:1420 Put in what?  Scrolls l - an uncursed scroll of light Q - a cursed scroll labeled MAPIRO MAHAMA DIROMAT S - a blessed scroll of charging Poti5_a ons K - an uncursed cloudy potion Gems/Stones g - an uncursed touchstone L - an uncursed obsidian stone(end) 5_aI :++++++5_aX -5_aB+5_a -5_aS-5_a? (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqj(BYou put an uncursed scroll of light into the sack.--More--5_a 5_a3(0~(Bf5_aE I T:1421(0~(B@5_a9V(0~(Bf@(0~(B5_a]  T:1422(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B5_as(0~(B@(0~(B(0~~~~(B(0~(Bf(0~(B@(0~(B@5_az  T:1423(0~(B(0~(B(0~(B(0~(B@(0~~~(B5_a; >[Seahorse17 the Field Worker ]  HP:10(32) Pw:21(21) AC:-3 Xp:4/140 T:1424(0~(Bf(0~(B(0~(B@(0~~~(B)h5_a`f(0~(B(0~(B(0~(B(0~(Bf(0~(B(0~~(B(0~(B@(0~(B(0~(Bh(0q(B5_a  T:1425G(0~(B(0~~(B@(0~(B(0~(B5_a> (@(0~(Bf(0~(B(0q(B(0~~(B@(0~(B(0~(B(0~(B@(0~(B5_ahW% T:1426(0{(B(0~(Bf(0k(B(0~~(B@(0x(B(0~(B@(0~(B5_a(0~(Bf(0~(B@@(0~(B(0~(B@(0~(B5_a/5  T:1427@(0~(B@(0~(B(0~(Bh5_a wJ(0~(B Gf(0~~~(B(0~~(B(0~(B@(0~~(B@(0~(B(0~(Bmh5_at T:1428 (0~~(B(0~(B(0~(B@(0~(B(0~(Bm5_a+ [(0~(Bf(0~~(B(0~(B@(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~~~(B@(0~~~~(B5_a7  T:1429(0~~(B(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(B5_a(0~(Bf(0~(B@(0~(B(0~~~~(B(0~~(B(0~~(B(0~~~(B@(0~(B(0~~~~(B@((0~(B(0~(Bh5_a T:1430(0~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~~(B@(5_aY7 f(0~(B@(0~(B(0~(B@(0~~(B@(0~(Bd5_a5U  T:1431(0~(Bf(0~(B(0~~(B@(0~(B(0~(B5_aga [Seahorse17 the Field Worker ]  HP:11 T:1432(0~(Bf(0~(B@@(0~(B(0~(B@5_a?f(0~(B@@(0~(B(0~(B(0~(B@5_a-p T:1433G(0~(B@(0~(B5_a^ T:1434 f(0~(B@(0~(B(0~(B@@5_agh(0~(Bf(0~~~(B(0~(B(0~~~~(B@(0~~~~(B(0~(B(0~(B(0~~(B(0~(B@@ 5_aJ (0~(B@(0~(B(0~(B(0~(B(0~~(BYou see here a dart. T:14355_aT1 -(0~(Bh(0~(B(0~(B(0~(B)@(0~(B(0~(B(0~(B(0~(B @@5_a7C(0~(B(0~(B@(0~~(B(0~(B(0~(B5_a~C?You see here a dart. T:14365_alU G(0~~~(B@)(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B@@(0~~~~(B(0~(B (0~~~~(B5_aE(0~~(B(0~~~~~~~(B@(0~~~~~~~(B(0~~(BZ(0~(B(0~(B(0~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~~~~(B(0~~~(B@(0~~~~~~(B (0~~~(B(0~~(B(0~~~(B5_a[CThe dwarf zombie misses! G5_au 5_aF You destroy the dwarf zombie!(0~(B/145 T:1438You hear some noises in the distance. T:14395_a# [Seahorse17 the Field Worker ]  HP:12 T:1440(0~~(B@(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~~~~(B@(0~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B5_a5  T:1441(0~~(B@(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~~(B5_a T:1442 (0~(B@(0~(BG(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B@(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~~(B5_aQ(0~(BG(0~~(B@(0~(B (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B5_a3 T:1443(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B5_a# G (0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B5_aT T:1444 (0~~(B(0~(B@(0~~~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B5_a]w(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B)5_a T:1445(0~(B(0~~(B@(0~(B5_aA T:1446(0~~~(B@(0~(B(0~~~(Bh(0~(B(0~(B5_aS$k T:1447(0~~~(B@(0~(B(0~(B(0~~(B(0~(B(0~~~(Bh(0~~~(B(0~~~(B(0~~~(B(0~(B5_a (0qqk(B(0qqj~~x(B(0~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~(B@G(0~(B(0j(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B>(0~(B(0~~(B(0mqqq(B5_a , T:1457(0j(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0lk(B5_a w(0l(B(0x(B(0~(B@(0~(B(0~(B(0k(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(Bh(0~(B(0~(B(0~~lq(B(0mqq(B5_a You hear a E flat squeak in the distance. T:1458G(0~(B G5_a=You kill the gnome!%5_a[Seahorse17 the Field Worker ]  HP:21(39) Pw:27(27) Xp:5/166Welcome to experience level 5.h(0~(B5_a; (0l(B(0~(B@(0~(B(0qj(B(0~(B(0~(B(0~(B(0j(B(0~(B(0k(B5_a< FYou see here a gnome corpse. T:14595_au%(0u(B@(0~(B(0~(B(0x(B(0~(Bh(0~(B5_a T:1460(0~(B(0~(B@(0~(B(0~(B(0~(B5_a4 M T:1461(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@(0j(BG(0~(B!(0~(B5_ar=zYou kill the gnome!/173)h(0~(B5_a (0~(B(0~~~(B(0~~(B(0~(B(0~(B(0l(B(0~(B@(0~(B(0~(B(0~(B(0k(B(0~m(B(0~(B(0~(B(0j(B Things that are here: a crossbow 5 crossbow bolts--More--5_a{(0qqk(B(0lqqj~~x(B T:14625_a8 f(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0x~~(B(0mj(B(0mq(B)(0k~~~(B%(0~~~~~~(B@(0x(B(0x~~~~~~(B(0x(B(0mqqqqq(B(0~(Bh(0~(B(0~(B(0x(B(0x(B5_a%[Seahorse17 the Field Worker ]  HP:22 T:1463(0~(B(0~(B(0~(B(0~(B(0~(B(0x(Bh(0~~(B(0lq(B(0~~~~(B(0~(B(0~(B(0qk(B@5_a+(0~(B(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0lq(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B(0~(B(0~(B(0~(B(0j(B5_an~You see here an emerald potion.h#(0~(Bh5_a 5_ae TX - an emerald potion. T:1464@5_ahr (0~~~(B(0~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0k(B(0~(B(0~(B@(0~(B(0~(Bh(0~(B(0~(B5_a%" T:1465(0k(B(0x~m(B(0~~m(B(0~(B(0~m(B(0~~~~(B(0~m(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B5_a[Z(0q(B(0~(B(0~~(B@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~(Bh(0~~(BG(0~~~(B5_ax T:1466(0k(B(0x(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B>5_aQ (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BG 5_a4(0~(B(0~(B(0k(B(0~~(B@(0~(B(0~~(B(0~~(B(0~(B5_aA5EYou see here a slime mold. T:14675_aM5_a2Y - a slime mold.@5_a3 7(0~(B(0~(B(0~(B(0k(B@(0~(B(0~(B(0~(BYou are momentarily blinded by a flash of light!G(0~(B(0~~(BGG(0~~~~(BG#(0~~~~~~(Bh(0~~~~~~~(B(0~~(B@(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~(BG(0~~~~~~(B(0~(Bh5_a4 " BlindYou hear a deafening roar! T:1468 Blind DeafiiSSsiS@ii5_a2! NYou kill the garter snake!(0~(B5_aE" /175The garter snake bites![Seahorse17 the Field Worker ]  HP:21  T:1469  G#G hi(0~(Bh@G G(0~(B h5_ag" Z@^The garter snake misses!5_a" -The garter snake misses! G  GG (0~(BhGh@i G 5_a[Seahorse17 the Field Worker ]  HP:22 T:1470(0~(B@5_a )@(0q(B5_aό  GG (0~(Bii(0~(B Gh(0~~~(B SSs@(0m(B(0v(B Gh>5_ax|You kill the garter snake!/177 T:1471(0~(B@5_a 5_aX*You miss the garter snake. T:1472 GGi ^(0~(B@sh(0~(B5_a T5You hit the garter snake.5_aTThe garter snake misses!G G h  h@G (0~(Bh5_an 5_an |You kill the garter snake!/179 T:1473(0~(B@5_a_LP T:1474 G G  (0~(BGGsih @(0~(B G5_aYou hit the centipede. T:1475G ^ @ih Gh(0~(B5_a'YYou miss the centipede.The centipede bites!5_a4The centipede's bite was poisoned!5_ae St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful You feel weaker![Seahorse17 the Field Worker ]  HP:21 Gh  G@ h(0~(Bh5_a5_ayYou kill the centipede!/188 T:1476(0~(B@5_ar.[Seahorse17 the Field Worker ]  HP:22 T:1477 hG  @GGh (0~(B5_a 6  G h(0~(BGiiG@(0~(B (0~(Bh5_a8 T:1478@5_aM  T:1479(0~(Bi G@G h(0~(B5_aIYour silver saber named Grayswandir sears the manes' flesh!5_aYou destroy the manes!/190 Gh  (0~(BGii(0~(Bi^(0~(Bh G@ h(0~(B5_a _You miss the manes. T:1480@5_aMWYour silver saber named Grayswandir sears the manes' flesh!5_aM)You destroy the manes!/192h G (0~(Bhi  @G G5_a1 BYou miss the manes.@5_aE2 ] T:1481You can see again. Deaf (0k(B(0~(B(0~~(B(0~~~~(B#(0~~~~~~(B  (0~~~(B(0~(B  (0~(B (0~(B5_a WYour silver saber named Grayswandir sears the manes' flesh!5_abYou destroy the manes!/194 T:1482h i(0~(B5_ag WYour silver saber named Grayswandir sears the manes' flesh!5_a sYou destroy the manes!/196h %5_a'#(0~(B(0~(B@(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~(B(0~~~~~(B5_aKYou see here a centipede corpse. T:14835_a;@(0m(B%(0~~~~~(B(0~(B(0~~~(B(0~~(B5_aDuYou miss the manes.[Seahorse17 the Field Worker ]  HP:23 T:14845_aB5_a]C!You miss the manes.5_aWYour silver saber named Grayswandir sears the manes' flesh!5_ajVYou destroy the manes!/198 T:1485(0~(B5_a (0~(B@(0~~~~~(B(0~(B(0~~~(B(0~~(B5_a.You see here a centipede corpse.5_a3 KThere is a centipede corpse here; eat it? [ynq] (n) 5_a5_a1MThis centipede corpse tastes okay. T:14865_a T:1487G You finish eating the centipede corpse. T:14885_at@(0~(B(0~~~(B(0~(B(0~~(B5_awA board beneath you vibrates. T:1489Gh 5_a h @^(0~~~~~(B(0~~~~~~(B(0~(BG (0~~(B(0~~~(B(0~(B5_a*  T:1490(0~(B (0~(B (0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B5_a (0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B5_aP[Seahorse17 the Field Worker ]  HP:24 T:1491(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~(B5_a (0~(B@(0~~~~~~~(B(0~~~~~(B G(0~(Bh(0~(B5_aQ} T:1492(0~(B@(0~(B(0~~(B(0~~(B(0~~(B5_a( T:1493(0~(B(0~~(B(0~(B(0~~~(B(0~(B@ (0~(BG(0~(Bh5_a* (0~(B(0~~~~(B(0~~(Bh(0~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~(B##(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~(B@ hG(0~~(B(0~~(B5_ai T:1494(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@(0~(B(0~(B5_a,Really attack the hobbit? [yn] (n) 5_aD 5_az(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0u(B(0~(B@ G(0~(Bh(0~~~~~~(B(0x~(B(0l(B(0~(B(0mq(B5_a  T:1495(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B5_a|%(0~(Bh5_a1g T:1496(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0lq(B(0x~(B(0mqq(B(0~(B(0j~~~~~(B@(0x~~~~~(B(0~~(B(0mk(B(0~(B(0j(B5_a=  T:1497(0~~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(B(0j(B(0~~~(B(0~(B(0~(B@(0~~(Bh(0~(B(0q(B5_aFYou kill the gnome![Seahorse17 the Field Worker ]  HP:25/205 T:1498)5_a (0~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B5_a k Things that are here: a bow 6 arrows a candle--More--5_a(0qqk(B(0lqqj~~x(B(0lj~~~~~mk(B T:14995_a T:1500(0n(B(0~~(B(0~(B(0~(B@)(0~(Bh5_aC (0w(B(0x(B(0~(B@(0~(B(0~(B(0mq(B(0j(B5_add T:1501(0~(B@(0~(B5_a(0~(B@(0~(Bh(0~(B5_a T:1502(0~(B@(0~(B(0v(B5_a_N (0~~~~~(B(0l(B(0~(B@(0~(Bh(0~~(B(0~(B5_a~z(0~(B@(0~(B  T:1503You can hear again.5_aLd(0~(B@(0~(Bh(0~(B5_a5[  T:1504(0~(B(0~(B(0~(B@(0~(B5_aW u(0~(B(0~(B(0~(B@(0~(Bh5_a{y [Seahorse17 the Field Worker ]  HP:26 T:1505(0~~(B(0~(B(0~(B(0~(B@(0~(B5_aB  T:1506(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bh5_a  T:1507(0~~(B(0~~(B(0~~(Bh(0~(B(0~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~~~~(BG(0~~(BG(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@h(0~(B(0~(B5_af"(0~(B(0~(B(0~(BG(0~(B(0~(B(0~(B(0~~~(B@(0~~(B(0~(Bh5_ap T:1508(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B5_a(0~(B(0~(B(0~~(B(0~~(BG(0~~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bh(0~(B(0~(B5_aެ T:1509(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B##(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(B@(0~(B(0~(B5_a%}l(0~(B(0~(B(0~(BG(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B@(0~(B5_adN  T:1510(0~(B(0~(B(0~(B##(0~(B(0~~~~(B(0~(B@(0~(B(0~(B5_aF T:1511G(0~~(B(0~~(B(0~(B(0~(B@G(0~(B(0~~(B(0~~~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0qq(Bh(0~(B(0~(B(0~(B5_a|mYou kill the gnome!/212h(0~(BG(0~(B%h(0~(B5_a} R(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B Things that are here: a gnome corpse 6 rocks--More--5_aT3(0qqk(B(0lqqj~~x(B[Seahorse17 the Field Worker ]  HP:27 T:15125_a (0~(B(0~(B(0~~(B@%(0~~~(B(0~~~~~~~(Bh(0~(B5_a#  T:1513(0~~(B(0~(B(0~(B(0~(BZ@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~~(B(0~~(B5_a;>(You miss the human zombie.5_a>The human zombie hits![Seahorse17 the Field Worker ]  HP:23h(0~(B(0~(BG5_a2?2The gnome picks up a cursed bow.5_al 5You hit the human zombie!5_alm NThe human zombie turns to flee. T:15145_aMJ You feel more confident in your weapon skills.You destroy the human zombie!(0~(Bh(0~(B5_aJ }/229You hear crashing rock.)G--More--5_aU5_a% T:15155_a]| # 5_a enhance5_a8 nhance5_ai Pick a skill to advance:  Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] scimitar [Unskilled] a - saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] 5_ad divination spells [Unskilled] matter spells [Unskilled](end) 5_a;'+(0qqk(B(0lqqj~~x(B(0lj~~~~~mk(B(0x~~~~(Bh(0~~mkqqj~~~~~~~~x~~~~~~~~~~~x~~~~(B%(0~~~~~qu~~~~~~~~~~~xk(B@(0~~~~~~~~ljj~~~~~lk~~x~~(B%(0~lqj(B(0k~x~~~~mqk(B(0qj~~~~~~x~~~lk~m~~qu(B(0~~~~x(B(0qq(B>(0~~x~~~xqqqj(B[Seahorse17 the Field Worker ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:6 $:7 HP:23(39) Pw:27(27) AC:-3 Xp:5/229 T:15155_a'8You are now more skilled in saber.5_aK  T:1516(0~(Bh(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~(B(0~(B(0~~(B5_aYou kill the gnome!/236 T:1517h(0~(B%5_a[:(0~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B5_aIThere are several objects here. T:15185_aY Pick up what?  Weapons a - 12 arrows b - 9 crossbow bolts c - 5 crossbow bolts d - a cursed bow e - a bow f - a crossbow g - a crossbow Comestibles h - a gnome corpse(end) 5_a&_(0qqk(B(0lqqj~~x(B(0lj~~~~~mk(B(0x~~~~~~~mkqqj~~~~~~~~x~~~~~~~~~~~x~~~~(B%(0~~~~~qu~~~~~~~~~~~xk~~~~~~~~~ljj~~~~~lk~~x~~(B%(0~lqj(B(0k~x~~~~mqk(B(0qj(B5_a h(0~~(B(0~~(B(0~(B(0~(B(0~(B%@(0~(B(0~(B(0~(B(0~~(B(0~(B5_a K[Seahorse17 the Field Worker ]  HP:24 T:1519(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B5_a|/##(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(Bh(0~~(B(0~~(B5_a+ M T:1520h(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B5_a2(0~(B(0~(B@(0~(B(0~~(Bh(0~(B(0~(B5_a{ T:1521(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~~~(B(0~~~~~(B(0~(B5_aȇ##(0~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~~~~(B@(0~~(B(0~(B(0~(B(0~(Bh5_a  T:1522##(0~(B(0~~~~(B(0~~~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~~(B(0q(B(0~(B(0~~~~(B(0~~~~~(B(0~(B(0~~(B5_a> r(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~(B@(0~~~~(B(0x(B(0~(B(0~~(B(0m(B(0q(B(0~~(B5_a T:1523(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0qqqqqqj(B(0k(B@(0~~~~~~~~~~~~x(B(0qqqqqqk(B(0j(B5_a3%(0~~(B(0~(B(0~(B@You hear a E flat squeak in the distance.5_aVQ\ T:1524(0m(B(0~(B@5_aΠ [Seahorse17 the Field Worker ]  HP:25 T:1526(0mqk(B(0~~~(B(0~~~(B@(0~(B(0~(B@(0q(B5_a  T:1531(0lqqk(B(0x~~x(B(0x~~mk(B(0lj~~~mqk(B(0x~~~~~~x(B(0lj~~~~~~(B(0x~~~~~~(B#(0~~~~~l(B(0x~~~~~(B#(0~~~~l(B(0k~~~(B(0~(B(0~~~~~~~(B@(0~~~(B(0x~~~~x(B(0mk~~lj(B(0mqqj(B6_a(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B6_a4  T:1532(0~(B(0~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~(B6_ar[Seahorse17 the Field Worker ]  HP:26 T:1533(0~~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B#(0~(B@(0~(B(0~~~(B6_avP5(0~(B(0~(B(0~(B#(0~x(B@(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B6_ay T:1534(0~(B@(0~(B(0j(B(0~(B(0~(B(0~(B6_a (0x(B(0l(B@(0~(B#(0~(B6_ar  T:1535@(0~(B(0j(B(0~(B#(0m(B(0~(B(0~(B(0~(B6_aC(0~(B@(0~(B#(0~(B(0~(B(0~~(B(0~~(B6_a T:1536(0~(B@(0~(B(0~(B(0~(B6_a)  T:1537(0~(B@#(0~(B(0~~(B6_a&(0~(B@(0~(B(0~(BYou hear crashing rock. T:15386_ab T:1539##(0~(B(0~(B@(0~~(B(0~(B6_aH (0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~~~~~~(B@(0~~(B(0~~~(B(0~~(B6_a/ [Seahorse17 the Field Worker ]  HP:27 T:1540(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B@(0~(B6_a G(0~(B@(0~(B6_a (0~~(B@(0~~~(BYou hear crashing rock. T:1543(0~~(B(0~(B@(0~~(B6_ae T:1544(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B@(0~(B(0~~~~~~~~~~~~(B6_a(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~~(B@(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(BG6_a  T:1545(0~~(B(0~~~(B(0~(B(0~~(B(0~~~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~(B6_a(###(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BG(0~(B(0~(B(0~(B6_ai T:1546(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B#@(0~(B(0~(B(0~(B(0~~(B6_a[[Seahorse17 the Field Worker ]  HP:28 T:1547h(0~(B#(0~~~(B(0~(B(0~(B(0~(B@(0~(BG(0~(B(0~(B6_a@ (0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~(B@(0~(B6_a  T:1548#(0~(B(0~(B(0~~~(B##(0~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~(Bh(0~(B(0~(B6_aşP(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B@(0~(BhG(0~~(B6_a  T:1549(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B6_a_You kill the gnome!/243 T:1550#h(0~(B*6_a˩(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B Things that are here: a worthless piece of white glass a worthless piece of black glass--More--6_ao##(0qk(B(0lqq(B#(0~~x(B T:1551(0~(Bh6_a*##(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B*h6_a, P T:1552(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~~~(B(0~(B(0~~~~~(B(0~~(B 6_a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~(B(0~(Bh(0~(B 6_a8 / T:1553(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~(B@(0~(B(0~(B 6_aM(0~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~(B##(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(Bh(0~~(B(0~(B 6_aX[Seahorse17 the Field Worker ]  HP:29 T:1554(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B 6_a T:1555@(0~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~(B(0~(B(0~(B 6_a!)@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B 6_aP Z T:1556h(0x(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~(B 6_aԀ Q@(0~(B(0~(B 6_a T:1557(0~(B(0~(B@(0t(B(0~(B(0~(B##(0~(B 6_a*(0mk(B(0~~x(B(0x(B@(0~(B(0~(B(0~(B(0~~(B(0~(B 6_aM T:1558#(0qq(B#(0~~(B###(0~~(B#(0~~(B(0~~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~~~(B 6_ar (0k(B(0x(Bh(0~(B(0x~(B@(0j(B(0l(B(0~(B(0~~(B(0~(B 6_ag T:1559@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B##(0q(B(0~(B(0x~(B#(0~(B(0x~(B(0x(B 6_az6##(0~(B(0~(B@(0~(B(0x(B#(0j(B# 6_a  T:1560##(0~(B##(0~(B(0k~(B(0~(B(0lj~~(B#(0q(B(0~(B(0x~~~~~(B@(0x~~~(B(0x~~(B(0mk(B#(0~(B(0~(B(0~(B 6_a{ (0lqq(B(0~(B(0j~~m(B(0~(B#(0~~~~(B#(0~(B##(0~(B#(0~(B@(0~(B#(0x(B(0~~(B(0~(B 6_ao[Seahorse17 the Field Worker ]  HP:30 T:1561#(0~(B#(0~~(B(0~~(B#(0~(B@#(0~~(B(0~~~(B(0x~x(B(0mqj(B 6_a ~(0~(B(0~(B#(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B#(0~(B@##(0~(B(0m(B 6_a{  T:1562(0~(B(0~~(B(0~(B#(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B##(0~(B@(0~~(B#(0k~(B#(0x~(B(0~x(B(0x~(B(0~(B(0x~(B(0qj(B(0x(B6_aE#(0~(B#####(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B#(0~~(B(0lq~(B(0~(B(0x~(B@(0m(B#(0x(B(0~(B(0x~(B(0mq(B6_aKf T:1563(0k(B(0~~(B(0~~~(B(0~~(B#(0~~(B#(0~~(B(0~(B#(0~(B#(0~(B@(0~(B#(0~(B##(0k(B6_a÷Z###(0~(B@(0t(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B6_av T:1564#(0~~~(B#(0~(B@(0~(B(0~(B6_a%  T:1565(0~(B@##(0~(B#(0~(B6_a Y(0~(B@(0~(B(0~(B6_a T:1566@(0~(B(0~(B##6_a##(0~(B(0qqq(B#(0~~(B@(0~(B(0~(B##6_aŀ T:1567##(0~(B(0x(B(0mqqqqqqqq(B##(0x~~~~~~~~~~~~(B@(0j(B(0lqqqqqqqqqq(B(0~(B(0~(B(0~(B(0~(B##(0~(B6_a~ D[Seahorse17 the Field Worker ]  HP:31 T:1568@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B#(0~(B#(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B6_a[ 5 T:1569(0~(B@(0~(B(0~(B(0~~(B#(0~~~~~(B(0~(B#(0~(B##(0~(B#6_a Z[Seahorse17 the Field Worker ]  HP:32 T:1575(0~(B@(0~~~~~~~~(B(0~(B(0~(B###G@(0~(B(0~(B(0x~(B(0x(B6_a`'(0lq(B(0~(B@(0~(B(0~(B(0~~~(B(0~~qq(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0x~~~(B (0x~x(B(0x(B6_aݷ T:1577(0qk(B(0~(B@(0~~~(B(0~(B(0x(B(0j(B(0~(B(0~(B(0~~(B(0~x(B(0~~~(B(0l(B(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~q(B(0x~~(B(0x~(B(0mk(B6_a  T:1578(0~(B(0~~~~~~~~~~~(B#@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B6_awv T:1579(0~~(B(0l(B(0~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~(B6_a" T:1580(0~(B(0~(B@(0~~(B(0~x(B(0~~~~(B(0~m(B(0~~~~~~~(B(0~~(B(0x~~~~(B(0k~(B(0x(B(0x~(B(0~~(B(0mq(B(0~(B(0~(B(0~(BG(0q~(B(0~~(B(0x(B6_aX(0~~(B(0~~~~(B(0~~~(B(0x(B(0~~(B(0x(B(0mj(B(0x(B(0x~~~(B(0~(B(0w(B(0x~~~~~~~~~~~(B@(0mk~~~~~~(B(0~(B(0x~~(B(0~~(B(0x(B(0~(B(0x~(B(0~~~~(B(0m(B(0~(B(0mk(B(0~(B(0~~~~(B(0~~(B(0~(B(0~~(BGG(0~(B(0~~(B(0~(B(0~(B(0~~(B6_a  T:1581(0~(B(0~~~(B(0~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B@(0~~~~~~~~~~~(B(0~x(B(0~(B(0~~~~~(B(0~m(B(0~~(B(0~(B(0k~~(B(0~(B(0~~(B6_a@(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0k(B@G(0~~m(B(0~(B6_a+[Seahorse17 the Field Worker ]  HP:33 T:1582(0~~(B(0~(B(0~(B(0~(B@(0x(B(0x(B(0x~(B(0m(B(0~(B6_a uYou kill the gnome lord!/258%G 6_aJ(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0k(B@(0~~(B(0~~(B(0~~x(B(0qqj(B Things that are here: a gnome lord corpse a worthless piece of blue glass--More--6_a##(0qk(B(0lqq(B#(0~~x(B T:15836_a?`(0~~(B(0~(B(0~~(B(0~(B(0~(B%@(0~(B(0m(B(0~(B(0l(B(0~(B(0qj(B6_aƀ T:1584(0x(B(0~(B(0j(B(0~mk(B@(0~~~x(B(0~x(B(0j(B(0~(B(0mq(B6_a (0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0qqk(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0x(B6_aB bThe gnome hits![Seahorse17 the Field Worker ]  HP:326_a6_adYou kill the gnome!/265 T:1585(6_a@(0l(B(0x(B(0~(B@(0~(B(0~(B(0v(B Things that are here: a candle a clove of garlic--More--6_az##(0qk(B(0lqq(B#(0~~x(B6_aˆ  Pick up what?  Comestibles a - a clove of garlic Tools b - a candle(end) 6_a]++6_a--6_a +6_a2 ##(0qk(B(0lqq(B#(0~~x(B(0lj~~~~~mk(B(0lqqk(B(0x~~~~~~~mk(B(0x~~xqqj~~~~~~~~x(B(0x~~mk~~~~~~~~~~~x(B(0lj~~~mqk(B6_a2 TZ - a clove of garlic. T:1586@6_a](0~(B((0~(B@6_a# T:1587(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B6_aP@(0~(B(0~(B(0~~~(B(0~(B(0~(B6_aD(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B Things that are here: a gnome lord corpse a worthless piece of blue glass--More--6_a6$ ##(0qk(B(0lqq(B#(0~~x(B T:15886_a+(0~~(B(0~(B(0~~(B(0~(B(0~(B@%(0~~(B(0~~(B(0~~(B6_aP[Seahorse17 the Field Worker ]  HP:33 T:1589(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B6_al (0~(B(0~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B6_a s T:1590(0~~(B(0~~(B(0~(B(0~~~~(B(0~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B6_a5[(0lq(B(0mj~m(B(0~~~~(B(0x~~~(B(0~(B(0x~~~~(B(0~~~~~m(B(0~(B(0~~(B(0~(B@(0~(B(0u~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B6_aUp T:1591(0q(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0~x(B(0j(B(0~(B(0~(B(0~(B(0x(B6_a^ (0m(B(0~(B(0~(B(0x(B(0u(B(0~(B(0~(B@(0~(B(0~l(B(0j~x(B(0~x(B(0~x(B(0qqj(B6_a@What do you want to use or apply? [gikoq-sxBJRV or ?*] 6_aN s Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing Tools i - a magic marker (0:92) k - an uncursed key r - a cursed expensive camera s - an uncursed sack containing 4 items x - a +0 pick-axe B - an uncursed brass lantern (lit) J - an uncursed blindfold V - a looking glass named The Magic Mirror of Merlin Gems/Stones g - an uncursed touchstone(end) 6_a }+##(0qk(B(0lqq(B#(0~~x(B(0lj~~~~~mk(B(0lqqk(B(0x~~~~~~~mk(B(0x~~xqqj~~~~~~~~x(B(0x~~mk~~~~~~~~~~~x(B(0lj~~~mqk~~~~(B%(0~~~~~qu(B(0x~~~~~~x~~~~~~~~~~~xlj~~~~~~xk~~~~~~~~~ljx~~~~~~lj~~~~~lk~~x(B#(0~~~~~lj~~(B%(0~lqj(B(0k~(B#(0x~~~~~x[38;5;6_az}0m~~~~mqk(B(0mqj(B#(0~~~~lj~~~~~~x(B#(0k~~~mqk~~~lk~mqqqqqqj~~~~~mk~~qux~~~~~~~~~~~~~~~x(BYour lamp is now off. T:15926_a (0~(B(0~(B(0lq(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B6_aP  T:1593(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~x(B(0lj(B(0j(B6_aP T:1594(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0vk(B@(0x(B 6_a֭(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@You hear crashing rock. 6_a ;0 T:1595(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@ 6_a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(B 6_a~ [Seahorse17 the Field Worker ]  HP:34 T:1596(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0x~(B(0~(B(0q(B!6_aZ T:1597(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0l(B(0~(B@(0~(B(0m(B!6_a(0~(B(0~(B(0x(B(0~(B(0x~(B(0x~(B(0~(B(0x(B@You hear crashing rock."6_a T:1598(0~(B(0k(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0x~(B(0x~t(B(0~x(B(0t(B(0~(B@(0~~(B(0~(B(0~(B"6_ay  T:1599(0~(B(0~(B@(0~(B(0~~(B"6_avA r T:1600(0~(B(0~(B@(0~(B"6_a V(0~(B(0~(B@(0~(B"6_aT T:1601(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B#6_ar(0~(B(0k(B(0~(B(0x(B(0~(B(0x(B(0~~(B(0~(B(0~(B(0~(B(0~(B0(0~(B#@#0#*0#@#0#*0#@#0#*@#6_a-You feel a wrenching sensation.#6_aT T:1602(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B@^#6_a= (0~(B(0~(B(0~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B@(0~~(B(0~(B(0~(B#6_aO \[Seahorse17 the Field Worker ]  HP:35 T:1603(0k(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B$6_aւN T:1604(0x(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0u~(B(0~(B(0~(B(0~(B$6_au T:1605(0x(B(0~(B(0x~(B(0~(B@(0~(B(0~(B(0~(B(0x~(B(0~(B(0~(B(0x(B$6_a4  T:1606(0lqk(B(0x~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0lq(B(0~(B@(0~(B(0~(B(0~(B(0t(B(0~(B(0m(B(0~~(B(0~(B(0mq(B$6_a  T:1607(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~l(B(0mq(B(0~(B(0~(B(0~(B(0~(B$6_aA)^(0~(B(0~(B(0~~(B(0~(B(0~(B(0u(B(0~(B@(0~(B(0~(B(0u~(B(0~(B%6_a T:1608(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B&6_aY(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B&6_aX [Seahorse17 the Field Worker ]  HP:36 T:1610(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~(B(0~(B(0~~~~~~(B@(0~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@&6_a$ (0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~x(B(0~x(B(0~x(B(0~x(B(0x(B&6_a  T:1612(0~(B(0~(B(0k(B@(0~(B'6_a*(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0j(B((0~~~(B(0x~~~~(B(0mqk~lj(B(0mq(B'6_a/ # T:1614(0~(B(0~(B(0~(B(0~(B(0t(B(0~(B(0lq(B(0~(B(0x~(B(0~(B@(6_aUi  T:1615@(0~(B(0j(B(6_a*j@(0~(BYou see here a key. T:1616)6_a?4[Seahorse17 the Field Worker  ]  HP:37 T:1617(0~(B(0~(B(0~(B(0~(B@((0~(B)6_aP  T:1618(0~(B@(0~(B(0~(B(0~~(B)6_a\ b(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B*6_a[x T:1619(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B*6_aex4 T:1620(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B@(0~(B*6_a+(-(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~~(B@(0~~~~~~(B(0~(B(0~~(B*6_a  T:1621(0~(B(0~~(B@(0~~(B(0~(B(0~(B(0~~(B(0~(B*6_a d(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B+6_ax T:1622(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B+6_ag [Seahorse17 the Field Worker  ]  HP:38 T:1624(0~(B(0~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B+6_ai  T:1628(0~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B[17;27+6_azj H(0~~(B(0~(B(0~(B(0~(B(0~(B,6_av_(0~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~(B@(0~~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B,6_aVW T:1629@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B,6_a! J(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B,6_a  T:1630(0~(B@(0~~~~~~~~~~~~~(B#(0~(B(0~(B(0~(B(0~(B-6_a%[Seahorse17 the Field Worker ]  HP:39 T:1631(0~(B(0~~(B@(0~~(B(0~~~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@(0~(B-6_a3)r T:1638##(0~~(B(0~~(B#*##(0~(B(0~~~~~~~~~~~~(B@(0~~(B##(0~~(B##(0~~~~~~~(B(0~~~(B#(0~(B##(0~~~(B(0~(B#(0~~(B(0~(B(0~(B(0~(B#(0~(B(0~(B#(0~(B(0~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B.6_a##(0~(B(0~(B#(0~~~~~~~~~~~(B#@(0~(B##(0~(B(0~(B#(0~(B(0~(B(0~~(B(0~(B.6_aiI T:1639(0~~(B#@(0~(B(0~(B(0~(B#(0~(B(0~(B(0~~(B(0~(B.6_a  T:1640(0~(B#@(0~(B(0~(B(0~(B.6_aO;#(0~(B#(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~~(B(0~(B/6_au  T:1641(0~~(B(0~(B##(0~(B(0~(B#(0~(B#@(0~(B(0~(B(0~(B/6_a0vc T:1642##(0~~(B#(0~(B(0~~~~(B(0~~(B#(0~(B##@#(0~~(B/6_a( #(0~(B#(0~(B(0~~(B(0~~(B@(0~~~~~(B(0~(B(0~~~(B(0~~(B06_a T:1643##@(0~(B(0~(B(0~(B#06_aD,#(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B##(0~(B(0~(B#(0~(B(0~(B06_au T:1644(0~(B(0~(B@(0~~(B(0~(B06_aa l##(0~~(B###(0~~(B#(0~~~(B(0~~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~~~(B16_a= T:1645h(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B16_a$(0~(B(0~(B(0~(B(0~(B@(0~(B##(0~(B16_a(k T:1646 (0~(B@(0~(B16_a(T (0~(B@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~(B16_a  T:1647(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B16_aJe(0~(B@(0~~~~~~~~(B(0~~~~~~~~(B(0~~~(B(0~(Bh26_a- T:1648(0~~~(B(0~(B(0~~(B#(0~(B(0~(B(0~(B###s(0~(B@(0~(B(0~(B26_a(0~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~(B##(0~~~(B(0~(B(0~(B(0~(B##(0~~(B(0~(B(0~~~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B26_a% T:1649#(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B26_a|  T:1650####)(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B#(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~~~~(B(0~(B26_al  T:1651(0~(B(0~(B(0~~(Bh(0~~(B(0~(B(0~(B(0~(B#(0~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(B26_aZ#(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B36_aA%You descend the stairs.--More--36_a(0lqk(B@(0x(B@(0m(B (0~~~(B[Seahorse17 the Field Worker ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:7 HP:39(39) Pw:27(27) AC:-3 Xp:5/265 T:165136_a+ T:165246_aQ @What do you want to use or apply? [gikoq-sxBJRV or ?*] 56_a>m Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation R - an uncursed wand of wishing Tools i - a magic marker (0:92) k - an uncursed key r - a cursed expensive camera s - an uncursed sack containing 4 items x - a +0 pick-axe B - an uncursed brass lantern J - an uncursed blindfold V - a looking glass named The Magic Mirror of Merlin Gems/Stones g - an uncursed touchstone(end) 66_aNw +66_a'x iYour lamp is now on.((0k~~~~(B(0qq~(B76_a9t T:1653(0~m(B(0k(B(0~(B<(0j(B(0k(B@(0m(B(0m(BG86_aS)@G 86_a fYou kill the Green-elf!/296 T:1654%96_ap(0qq(B(0~~(B(0w(B@(0m(B(0~(B(0~(B(0~~(B(0~(B96_adqThere are several objects here. T:1655GG :6_a :6_a eYou miss seahorse17's ghost. G G;6_aSYou miss seahorse17's ghost. T:1656;6_a[ ;6_a%GYou hit seahorse17's ghost! G<6_aG SYou miss seahorse17's ghost. T:1657=6_a> =6_aGYou hit seahorse17's ghost!G =6_aSYou miss seahorse17's ghost. T:1658=6_a =6_a OYou miss seahorse17's ghost.G >6_a /SYou miss seahorse17's ghost. T:1659>6_au? >6_a?NYou miss seahorse17's ghost.G >6_aȽ SYou miss seahorse17's ghost. T:1660?6_a ?6_a)You miss seahorse17's ghost.?6_aCYou destroy seahorse17's ghost!/[Seahorse17 the Investigator ]  HP:45(45) Pw:35(35) Xp:6/360Welcome to experience level 6. T:1661@6_a(0q(B(0k(B@%(0~(B@6_aDThere are several objects here. GA6_al Pick up what?  Weapons a - 9 runed arrows b - a runed bow Armor c - a leather hat Comestibles d - a candy bar e - 5 food rations f - a pancake Gems/Stones g - a touchstone(end) B6_ad +C6_aZ &You have a little trouble lifting b - 5 food rations.@ Burdened--More--D6_a}* T:1662E6_at(0~(B)@(0~(B(0~~(BThere is a grave here.Something is engraved here on the headstone.--More--F6_aS F6_a TA T:1663G F6_aZ Pick up what?   Coins  $ - 1500 gold pieces  Amulets  a - a hexagonal amulet  b - a spherical amulet  Weapons  c - a dagger  d - a bullwhip  Armor  e - a fedora  f - a pair of jackboots  g - a pair of mud boots  h - an opera cloak  i - a Hawaiian shirt  j - a leather jacket  Comestibles  k - a human corpse  Rings  l - a coral ring  m - an ivory ring  n - a wire ring  o - a wooden ring  Wands  p - a balsa wand  q - a curved wand  r - an iron wand  s - an iron wand  t - an iron wand  u - a long wand  v - a maple wand  w - a runed wand  Tools  x - a sack  y - a key (1 of 2)P6_a+Q6_av+Q6_a +T6_a +U6_a6+V6_a+W6_a_+Y6_a(++++Y6_a_{H++++++++[6_ao <(0qqqk(B(0~~~mwqk(BGG(0k(B)%(0x(B<(0mj(B(0mk(B@(0~~~(B((0mk~~~~(B(0mqq~(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/360 T:1663 BurdenedYou have a little trouble lifting $ - 1500 gold pieces.--More--\6_a \6_ac9G @^6_a  Pick up what?  Weapons a - a dagger b - a bullwhip Armor c - a fedora d - a leather jacket Comestibles e - a human corpse Tools f - a sack g - a key h - a magic marker i - a stethoscope j - a towel Gems/Stones k - a touchstone(end) b6_a6%b6_ap # c6_alootc6_a?There is a sack here, loot it? [ynq] (q) d6_aF3You carefully open the sack...--More--d6_aga V Do what with the sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) e6_a-t + Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Tools  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) h6_ai6_a Pick up what?  Weapons a - a dagger b - a bullwhip Armor c - a fedora d - a leather jacket Comestibles e - a human corpse Tools f - a sack g - a key h - a magic marker i - a stethoscope j - a towel Gems/Stones k - a touchstone(end) j6_a*j +k6_a$You have extreme difficulty lifting a sack. Continue? [ynq] (q) l6_a<* T:1664m6_aJox@((0~(B(0~~(Bm6_aoaThere are several objects here.(0~(BG Gm6_a:pEYou hear crashing rock. T:1665n6_a1You hit the gnome lord!n6_apjThe gnome lord hits![Seahorse17 the Investigator ]  HP:42n6_a n6_a [You kill the gnome lord!/375 T:1666%o6_a(0qq(B(0~~(B@(0~(B(0l(B)(0~~(B(0~(Bo6_a KYou see here a gnome lord corpse. T:1667o6_aNY(0~(B@%(0~(B:(0~q(BThe gnome lord flicks a bullwhip towards your hand!--More--p6_a p6_a} You kill the gnome lord![Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:43(45) Pw:35(35) AC:-3 Xp:6/397 T:1668 Burdened%q6_a(0~(B(0q(B(0~(B(0~(B(0~(B@(0~~(B(0j(B(0~~(Bq6_adzThere are several objects here.[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:43(45) Pw:35(35) AC:-3 Xp:6/397 T:1669 Burdened:  q6_a F Pick up what?  Weapons a - 4 poisoned crossbow bolts b - a crossbow c - a runed dagger d - a bullwhip Comestibles e - a gnome lord corpse Gems/Stones f - a red gem(end) s6_aP+s6_a+s6_axPYou have a little trouble lifting F - a red gem.@t6_aN[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:43(45) Pw:35(35) AC:-3 Xp:6/397 T:1670 Burdened(0~(B(0~(B(0q(B@%(0~(B(0k(B(0~~~(Bt6_aR[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:43(45) Pw:35(35) AC:-3 Xp:6/397 T:1671 Burdened(0~(B(0~(B(0l(B(0j~(B:@(0~(B(0~(B(0q(B(0~(B(0j(B(0~(Bt6_a You kill the newt![Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:43(45) Pw:35(35) AC:-3 Xp:6/398 T:1672 Burdened(0~(Bu6_a(0~~(B@(0~(B(0~~(B(0~(B(0~~(Bu6_atN [Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:43(45) Pw:35(35) AC:-3 Xp:6/398 T:1673 Burdened(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bu6_a^[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:44(45) Pw:35(35) AC:-3 Xp:6/398 T:1674 Burdened(0~(B(0~(B@ (0~(B (0~(B(0~(Bv6_a7N(0~(B(0~(B@(0~(B(0~(BYou see here a gnome lord corpse.v6_aOYou hear crashing rock.[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:44(45) Pw:35(35) AC:-3 Xp:6/398 T:1675 Burdened v6_a (0~~(B%(0~(B@(0~~(B(0~(Bv6_av There are several objects here.[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:44(45) Pw:35(35) AC:-3 Xp:6/398 T:1676 Burdenedw6_a5 N Pick up what?  Weapons a - 9 runed arrows b - a runed bow Armor c - a leather hat Comestibles d - a candy bar e - a pancake Gems/Stones f - a touchstone(end) z6_a/ +{6_ag{6_a}hYou have a little trouble lifting G - a leather hat.[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:44(45) Pw:35(35) AC:-3 Xp:6/398 T:1677 Burdened @|6_aP)@(0~(B|6_a">There are several objects here.(0j(B|6_aL5  Pick up what?  Weapons a - a runed broadsword b - a runed short sword Armor c - a blue and green shield d - a faded pall Comestibles e - a Green-elf corpse f - a lizard corpse Scrolls g - a scroll labeled KO BATE Gems/Stones h - 7 rocks(end) 6_a+6_ab +6_a-6_aj+6_aٱYou have a little trouble lifting H - a faded pall.--More--6_a: You have a little trouble lifting K - a scroll labeled KO BATE.[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:44(45) Pw:35(35) AC:-3 Xp:6/398 T:1679 Burdened@6_a(0~(B%@(0~(B(0~(BThere is a grave here.Something is engraved here on the headstone.--More--6_alh 6_a> Pick up what?  Weapons a - a dagger b - a bullwhip Armor c - a fedora d - a leather jacket Comestibles e - a human corpse Tools f - a sack g - a key h - a magic marker i - a stethoscope j - a towel Gems/Stones k - a touchstone(end) 6_a+6_am6_anYou have a little trouble lifting M - a magic marker.[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1680 Burdened@6_aRWhat do you want to use or apply? [gikoq-sv-zA-EJMRV or ?*] 6_aeq Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a balsa wand w - a curved wand y - an iron wand z - an iron wand A - an iron wand C - a long wand D - a maple wand E - a runed wand R - an uncursed wand of wishing Tools i - a magic marker (0:92) k - an uncursed key r - a cursed expensive camera s - an uncursed sack containing 4 items x - a +0 pick-axe B - an uncursed brass lantern (lit) J - an uncursed blindfold M - a magic marker V - a looking glass named The Magic Mirror of Merlin Gems/Stones g - an uncursed touchstone(end) 6_aeH [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1680 BurdenedNever mind.6_a8 Pick up what?  Weapons a - a dagger b - a bullwhip Armor c - a fedora d - a leather jacket Comestibles e - a human corpse Tools f - a sack g - a key h - a stethoscope i - a towel Gems/Stones j - a touchstone(end) 6_a+6_a< N - a stethoscope.@6_a=  StressedYou rebalance your load. Movement is difficult.[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1681 Stressed6_aDn[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1682 Stressed(@(0~(B(0~(B6_a8What do you want to drop? [$a-zA-NRTV-Z or ?*] 6_ae   Coins  $ - 1507 gold pieces  Amulets  c - a hexagonal amulet  e - a spherical amulet  I - an uncursed oval amulet (being worn)  Weapons  a - a silver saber named Grayswandir (weapon in hand)  Armor  f - a pair of jackboots  h - a pair of mud boots  j - an opera cloak  l - a Hawaiian shirt  G - a leather hat  H - a faded pall  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  b - 5 food rations  d - 3 uncursed food rations  Y - a slime mold  Z - a clove of garlic  Scrolls  K - a scroll labeled KO BATE  Potions  X - an emerald potion  Rings  m - a coral ring  n - an ivory ring  p - a cursed granite ring  t - a wire ring  6_a~f u - a wooden ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a balsa wand (1 of 2)6_a +(0~~(B(0~~~qqqqqk(B(0lqq~~~~(B%(0~mwqk(B(0j~~~~(B%(0lk(B)%(0x(B<(0mj(B(0~~~~~qjmk(B(@(0~~(B((0qk~~~(B(0mk~~~~(B(0j~~~(B(0mqq~(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1682 StressedYou drop 5 food rations.6_a  BurdenedYour movements are only slowed slightly by your load.[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1683 Burdened6_as @%(0~(B(0~(BThere is a grave here.Something is engraved here on the headstone.--More--6_ai 6_a[i 6_aV Pick up what?  Weapons a - a dagger b - a bullwhip Armor c - a fedora d - a leather jacket Comestibles e - a human corpse Tools f - a sack g - a key h - a towel Gems/Stones i - a touchstone(end) 6_a1 +6_aYou have extreme difficulty lifting a sack. Continue? [ynq] (q) 6_a<[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1684 Burdened6_aޫ>[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1686 Burdened(0~(B(0~(B(@(0~(B(0~(B6_a^ $[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1687 Burdened(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B6_aO (0~(B(0~(B(0~(B@(0~(B((0~(B(0~~l(B6_aY(0j~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B6_arZYou see here a brass lantern.[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1689 Burdened6_a(0l(B((0q(B(0~(B@(0~(B(0~~(B(0lq(B(0qj(B6_a5(0~(B(0~~(B(0~(B(0~(B(0x(B@(0x(B(0qj(B6_ab5You see here a looking glass.[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1690 Burdened6_aI@[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1691 Burdened(0~~(B(0~(B(0~(B(0k(B@((0~(B6_av(0lq~(B(0~(B(0l(B@(0~(B(0~(B(0~(B6_a\[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1692 Burdened(0~(B(0~(B(0~(B@(0~(B(0u(B(0~(B(0~(B(0~(B(0~(B6_ai [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1693 Burdened(0~(B(0q(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B6_a}(0qqqqq(B(0~~(B(0~~(B@(0~(B(0x(B(0~(B(0~~~(B6_a[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1694 Burdened(0qq(B(0~~(B@(0~(B(0qqw(B(0~(B(0~(B(0~(B(0~~~~(B(0~~(B6_a\[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1695 Burdened(0q(B(0~(B@(0~(B(0~(B(0q(B(0~(B(0~~(B6_a|(0q(B(0~(B@(0~(B(0~(B(0q(B(0~(B6_aL [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1696 Burdened(0q(B(0~(B@(0~(B(0~(B(0w(B6_a [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1697 Burdened(0q(B(0~(B@(0~(B(0~(Br6_ad &[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1698 Burdened(0~(B(0~(B@(0~(B(0~(Br6_a&[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1699 Burdened(0~(B(0~(B@(0~(B(0~(Br6_a5[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1700 Burdened(0~(B(0~(B@(0~(B(0~(B%r6_at (0~(B(0~(B@(0~(B(0~(B(0~~(B)r6_a5O[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1701 Burdened(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~~(B(0~~(B6_an[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1702 Burdened(0~~(B(0~~(B(0~(B@((0~(Br(0~~~(B6_a(0~~(B(0~(B(0~(B(0~(B@r(0~(B(0~(B(0~~(B(0~~(B6_a (0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0~~~(B6_a You see here a brass lantern.[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1703 Burdened6_a (0~(B(0~(B(0~(B@((0~(B(0~(B(0~(B6_a5 dThe wererat bites![Seahorse17 the Investigator  ]  HP:446_a4 [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/398 T:1704 BurdenedThe wererat bites![Seahorse17 the Investigator  ]  HP:43 [Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:43(45) Pw:35(35) AC:-3 Xp:6/398 T:1705 Burdened6_a XYour silver saber named Grayswandir sears the wererat's flesh!6_a EYou kill the wererat!/413*6_a (0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B6_an LYou see here 20 rocks. T:1706 6_a  T:1707*(0~(B@(0~(B(0~(B(0~(B6_a T:1708 (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B6_a(0~(B (0~(B(0~(B@(0j~(B(0~(B(0~~~(B(0~lj(B6_aY_  T:1709(0~(B(0~(B(0~~(B(0~~(B(0w(B(0~(B@(0j(B(0~~(B(0~~x(B6_aY[Seahorse17 the Investigator  ]  HP:44 T:1710(0~(B (0~~(B(0~~(B(0l(B(0~(B(0~(B@(0j(B(0~~(B(0~~~(B6_a T:1711(0~(B(0~~(B(0l(B(0~(B@(0~(B(0~~(B(0qk~(B6_aՑ T:1712%(0~(B(0~~(B(0~(B(0m(B(0~(B(0~~(B@(0~~(B(0~l(B6_a5 (0~(B(0~(B(0~(B(0~(B@(0~(B(0m(B(0~(B(0~(B(0k(B6_a&~  T:1713(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0m(B(0~(B6_a T:1714(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B6_a;(0~~(B(0~(B@(0~x(B(0x(B(0mqq(B6_a  T:1715(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0k(B@(0j(B6_a<(0~~(B(0~~~(B(0~~(B(0~(B@(0~(B6_ayYou hear crashing rock.[Seahorse17 the Investigator ]  HP:45 T:17166_a?v T:1717 (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B6_a(0~(B@(0~(B(0~(B(0~(B(0~(B6_a}R  T:1718(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B6_a T:1719) (0~~(B(0~~(B@(0~(B(0~(B(0~~(B(0~~~(B6_aۥ((0~(B(0~(B (0~(B(0~~(B@(0~(B(0~~(B(0~~(B6_a  T:1721@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B6_aT(You hit seahorse17's ghost!6_a_ 6_a FYou miss seahorse17's ghost. T:17226_a 6_aFYou miss seahorse17's ghost. T:17246_a@Q 6_aQ>You hit seahorse17's ghost!G6_a8SYou miss seahorse17's ghost. T:17256_a 6_a@ zYou hit seahorse17's ghost! T:1726G(0~(B6_aH 6_aHzYou miss seahorse17's ghost. T:1727G(0~(B6_a/6You miss seahorse17's ghost.6_a0Seahorse17's ghost touches you![Seahorse17 the Investigator  ]  HP:44G6_a 6_a= You hit seahorse17's ghost![Seahorse17 the Investigator ]  HP:45 T:1728  T:1729G(0~(BG(0~(B6_a~ 6_a)You miss seahorse17's ghost.6_aASYou miss seahorse17's ghost. T:17306_af 6_a? You miss seahorse17's ghost. T:1731G%(0~(BG6_a 6_a¤You miss seahorse17's ghost. T:1732(0~(BGG 6_ao6You miss seahorse17's ghost.6_aEuSeahorse17's ghost touches you![Seahorse17 the Investigator  ]  HP:446_aSYou miss seahorse17's ghost. T:17336_a 6_an You miss seahorse17's ghost.[Seahorse17 the Investigator ]  HP:45 T:1734(0~(BG6_aU 6_aVYou destroy seahorse17's ghost!/477  T:1735%G(0~(B6_ax r(0~(B@(0~(B(0~(B(0~(B(0~(B (0~~(BGThe gnome tries to wield a runed dagger.The gnome's bow is welded to her hand! T:17366_a|(0~(B@(0~(B(0~(B(0~(BThere is a grave here.Something is engraved here on the headstone.--More--6_aL 6_a(0~~(B(0~(B(0~~(B6_a,  T:1761(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B##(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B6_a #(0~(B(0~~(B(0~(B(0~(B#(0~(Bs#(0~~(B(0~~~~(B(0~(B@(0~(B(0~~(B(0~(B6_aM: T:1762(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B6_a  T:1763(0~(B##(0~~~(Bs###@(0~(B(0~(B(0~(B6_a/|#(0~(Bh(0~(B(0~(B(0~(B(0~(B@s#(0~~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~(B6_a  T:1765#(0~(Bh(0~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B6_a8(0~~~(B#(0~(Bh)(0~(B(0~(B@(0~(B(0~(B6_anVYou kill the centipede!/515 T:1766(0~(B6_an(0~~~(B(0~(B(0~(B@(0~~(B(0~~~~~~(B Things that are here: a gnome corpse 6 rocks--More--6_a ##(0qk(B(0l(B###(0~~x(B T:1767h(0~(B6_a(0~(B(0~(B(0~(B@%(0~~~(B(0~~~~~~~(B6_a\+  T:1768(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B6_a  T:1769#(0~(B#h(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~(B(0~(B(0~~(B6_a T:1770(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B6_aZIHh####(0~(B(0~(B(0~(B(0~(B#@(0~(B(0~(B(0~(B(0~(B(0~(B6_a  T:1771(0~(B(0~~~(B(0~~~~~~(B@#(0~~~~~~~~(B(0~(B(0~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~(B(0~(B6_a6c  T:1772@(0~(B(0~(B(0~(B(0~~(B(0~~~(B##(0~(B6_a&You climb up the stairs.--More--6_aV(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B()(0~~~~(B####(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B#(0x(B@(0~~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B(0x~~x(B(0~~~~~(B[6_a(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x6_a(B(0j~mk(B(0x~a(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(Bh(0~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqqqj(B6_aw(0~~qwq~~~x~~(B(0~~~lqq(B(0v~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]](6_a(0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x[38;6_a 5;7m(B((0a~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/515 T:1772 Burdened6_aq6_a  T:1774>(0~(B(0~(B@(0~(B(0~(B(0~(BG(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~(B6_a@j(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BG 6_an T:1775(0~(B@#(0~(B(0~(B(0~~(B6_a T:1776@#(0~(B G(0~~~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B6_aE#@(0~(B(0~(B(0~(B(0~(B(0~(B (0~~~(Bh(0~~~(B(0~~~~(B6_a1EWhat do you want to use or apply? [gikoqsv-zA-EJMNRV or ?*] 6_aw1You now wield a +0 pick-axe.--More--6_ac DIn what direction do you want to dig? [hkub>] 6_aԡ 6_aS<You start digging. T:17776_auYou hit the rock with all your might. T:1778G 6_aT T:1779G (0~(B6_a9 T:1780G 6_a8F T:1781 G6_acF T:1782 G6_a$ T:17836_aF#You succeed in cutting away some rock.6_a 6_a4-p T:1784@(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B6_aEWhat do you want to use or apply? [gikoqsv-zA-EJMNRV or ?*] 6_a?In what direction do you want to dig? [hkujb>] 6_a 6_aA YYou start digging. T:1785G 6_a SYou hit the rock with all your might. T:17866_a C T:1787G 6_a 9 T:1788G 6_a! F T:1789 G6_aW < T:1790 G6_a $ T:17916_a bYou hear crashing rock. T:1792 G6_ae #--More--6_ak*G 6_a1What do you want to wield? [- ax or ?*] 6_a 6_aѭ `a - a silver saber named Grayswandir (weapon in hand). T:17936_a 6_aJ T:1794)(0~~~~(B@#(0~(BG(0~~(B 6_a T:1797@(0~~(B#####(0~~(B@(0~~(B(0~~~~~(B(0~(B(0~~~(B G(0~(B(0~~(B(0~~~(B(0~~~(B6_aW#(0~~(B@(0~~(B(0~(BThe priestess of Huhetotl intones:"Pilgrim, you enter a sacred place!"6_aepYou have a forbidding feeling... T:1798f6_aF(0~(B(0{(B@@ G(0~(B6_aX 9@(0~(B(0~(B6_a OYou hear some noises in the distance. T:17996_avi T:1800@@(0~(B(0~(B 6_ai; Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 6_a}+6_a-H(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x6_aI[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/515 T:1800 Burdened What would you like to drop?   Amulets  c - a hexagonal amulet  e - a spherical amulet  Weapons  a - a silver saber named Grayswandir (weapon in hand)  Armo6_a^Jr  f - a pair of jackboots  h - a pair of mud boots  j - an opera cloak  l - a Hawaiian shirt  G - a leather hat  H - a faded pall  O - a pair of padded gloves  Comestibles  Y - a slime mold  Z - a clove of garlic  Scrolls  K - a scroll labeled KO BATE  Potions  X - an emerald potion  Rings  m - a coral ring  n - an ivory ring  t - a wire ring  u - a wooden ring  Wands  v - a balsa wand  w - a curved wand  y - an iron wand  z - an iron wand  A - an iron wand  C - a long wand  D - a maple wand  E - a runed wand (1 of 2)6_a#g ++++++++++++++++++++++++++6_a(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B()(0~~~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~(B@@(0~~x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B(0x~~x(B(0~~~~~(B[(0x(B(0l~~(B##(0~~6_a~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j~mk(B(0x~a(B(0~~~~~6_aj~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj[6_a1m~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]]((0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~6_a[mx(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x(B((0a~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~[38;6_a4x5;4m(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/515 T:1800 BurdenedThere is a black flash as a hexagonal amulet hits the altar.--More--6_aU(0~(B@6_a Pick up what?   Amulets  a - a cursed hexagonal amulet  b - a cursed spherical amulet  Weapons  c - a blessed silver saber named Grayswandir  Armor  d - an uncursed leather hat  e - an uncursed pair of padded gloves  f - a cursed pair of jackboots  g - a cursed pair of mud boots  h - an uncursed faded pall  i - a cursed opera cloak  j - a cursed Hawaiian shirt  Comestibles  k - an uncursed slime mold  l - an uncursed clove of garlic  Scrolls  m - an uncursed scroll labeled KO BATE  Potions  n - a cursed emerald potion  Rings  o - a cursed coral ring  p - a cursed ivory ring  q - a cursed wire ring  r - a cursed woo6_aden ring  Wands  s - a cursed balsa wand  t - a cursed curved wand  u - a cursed iron wand  v - a cursed iron wand  w - a cursed iron wand  x - a cursed long wand  y - a cursed maple wand  z - a cursed runed wand (1 of 2)6_aG++++++++++++++++++++++++++6_a (0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B()(0~~~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~(B@(0~~x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B(0x~~x(B(0~~~(B@(0~(B[(0x(B(0l~~6_aZ (B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j~mk(B(0x~a(B6_a (0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj6_a (B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]]((0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG6_a% [m(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x(B((0a~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x[6_ag 1m~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:45(45) Pw:35(35) AC:-3 Xp:6/515 T:1800c - a cursed hexagonal amulet.e - a cursed spherical amulet.6_a Na - a blessed silver saber named Grayswandir.--More--6_a 6_ag G[Seahorse17 the Investigator ]  HP:22 Burdened@6_a $ T:18016_a1What do you want to wield? [- ax or ?*] 6_ag 6_aVi a - a blessed silver saber named Grayswandir (weapon in hand). T:1802@(0~(B 6_a Coins  $ - 1507 gold pieces  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed leather hat  H - an uncursed faded pall  O - an uncursed pair of padded gloves  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  d - 3 uncursed food rations  Y - an uncursed slime mold  Z - an uncursed clove of garlic  Scrolls  K - an uncursed scroll labeled 6_aKO BATE  Potions  X - a cursed emerald potion  Rings  m - a cursed coral ring  n - a cursed ivory ring  p - a cursed granite ring  t - a cursed wire ring  u - a cursed wooden ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed balsa wand (1 of 2)6_aH}[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:22(45) Pw:35(35) AC:-3 Xp:6/515 T:1802 Burdened(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B()(0~~~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~(B@@(0~~x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B6_a}(0x~~x(B(0~~~~~(B[(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x6_a~[m~~~~~~~~~~x(B(0j~mk(B(0x~a(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq[38;5;06_aE~m~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]]((0x(B(0~~~(B{[38;5;6_a~0m(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x(B((0a~(B((6_a [38;5;0m(0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B6_a 0What do you want to wear? [jGHO or ?*] 6_a _ Armor j - a cursed opera cloak G - an uncursed leather hat H - an uncursed faded pall O - an uncursed pair of padded gloves(end) 7_a +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk(B(0~(B@ T:1803You finish your dressing maneuver. AC:-47_a<What do you want to wear? [jHO or ?*] 7_aol  Armor j - a cursed opera cloak H - an uncursed faded pall O - an uncursed pair of padded gloves(end) 7_a9+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(B7_akYou are now wearing a faded pall. AC:-5(0~(B@7_aw :What do you want to wear? [O or ?*] 7_a8C4O - an uncursed pair of padded gloves.--More--7_a 7_a T:1804You finish your dressing maneuver. AC:-6 T:1805@(0~(B7_a(< Coins  $ - 1507 gold pieces  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  O - an uncursed +0 pair of padded gloves (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  d - 3 uncursed food rations  Y - an uncursed slime mold  Z - an uncursed clove of garlic  Scr7_a<.olls  K - an uncursed scroll labeled KO BATE  Potions  X - a cursed emerald potion  Rings  m - a cursed coral ring  n - a cursed ivory ring  p - a cursed granite ring  t - a cursed wire ring  u - a cursed wooden ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed balsa wand (1 of 2)7_a  w - a cursed curved wand  y - a cursed iron wand  z - a cursed iron wand  A - a cursed iron wand  C - a cursed long wand  D - a cursed maple wand  E - a cursed runed wand  R - an uncursed wand of wishing  Tools  i - a magic marker (0:92)  k - an uncursed key  s - an uncursed sack containing 4 items  x - a +0 pick-axe  B - an uncursed brass lantern (lit)  J - an uncursed blindfold  M - a cursed magic marker  N - a cursed stethoscope  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone  F - an uncursed red gem  L - an uncursed obsidian stone  P - an uncursed green gem (2 of 2)7_a0[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:22(45) Pw:35(35) AC:-6 Xp:6/515 T:1805 Burdened(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B()(0~~~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~(B@@(0~x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B7_a(0x~~x(B(0~~~~~(B[(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x7_a[m~~~~~~~~~~x(B(0j~mk(B(0x~a(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq[38;5;07_a$m~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]]((0x(B(0~~~(B{[38;5;7_ag0m(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x(B((0a~(B((7_a [38;5;0m(0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B7_at EWhat do you want to use or apply? [gikoqsv-zA-EJMNRV or ?*] 7_aiBWhat do you want to rub on the stone? [$FP or ?*] 7_aI 7_aJ SF - an uncursed garnet stone.(0~(B@7_a RWhat do you want to use or apply? [gikoqsv-zA-EJMNRV or ?*] 7_a;AWhat do you want to rub on the stone? [$P or ?*] 7_aK7_amKP - an uncursed worthless piece of green glass.[Seahorse17 the Investigator ]  HP:23 T:18067_af W@(0{(B(0~(B7_ag kYou see here a +2 bullwhip. T:1807@(0~(B7_atIWhat do you want to drop? [$ac-qs-zA-PRTV-Z or ?*] 7_ag7_aiYou drop an uncursed worthless piece of green glass. T:1808@(0~(B7_au*@@(0~(BG7_am  Coins  $ - 1507 gold pieces  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  O - an uncursed +0 pair of padded gloves (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  d - 3 uncursed food rations  Y - an uncursed slime mold  Z - an uncursed clove of garlic  [77_a2mScrolls  K - an uncursed scroll labeled KO BATE  Potions  X - a cursed emerald potion  Rings  m - a cursed coral ring  n - a cursed ivory ring  p - a cursed granite ring  t - a cursed wire ring  u - a cursed wooden ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed balsa wand (1 of 2)7_an[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:23(45) Pw:35(35) AC:-6 Xp:6/515 T:1808 Burdened(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B(*@(0~~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~(B@(0~~x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~~k~l(B7_ao(0mq~~~~~m(B(0x~~x(B(0~~~~~(B[(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(BG+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x[38;5;07_aFom~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j~mk(B(0x~a(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~7_ao(B(0mqqqj(B(0~~qwq~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]](7_aAp(0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x7_apn[38;5;7m(B((0a~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B7_a@ EWhat do you want to use or apply? [gikoqsv-zA-EJMNRV or ?*] 7_aQ% W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) 7_aܻ+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Put in what type of objects?  A - Auto-select every item  a - All types7_a|[K b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 7_a+7_a^+7_a'E (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x7_aE [ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:23(45) Pw:35(35) AC:-6 Xp:6/515 T:1808 Burdened Put in what?  Scrolls K - an uncursed scroll labeled KO BATE Potions X - a cursed emerald potion(end) 7_a[L++7_a# .(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k(BYou put an uncursed scroll labeled KO BATE into the sack.7_a \You put a cursed emerald potion into the sack. T:1809"7_a +(0~(B@"7_a!You feel an unexpected draft. T:1810@(0{(B G"7_a r(0~(B@(0~(B@ G#7_aeB T:1811(0~(B@$7_a  Coins  $ - 1507 gold pieces  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  O - an uncursed +0 pair of padded gloves (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  d - 3 uncursed food rations  Y - an uncursed slime mold  Z - an uncursed clove of garlic  [7$7_aTmRings  m - a cursed coral ring  n - a cursed ivory ring  p - a cursed granite ring  t - a cursed wire ring  u - a cursed wooden ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed balsa wand  w - a cursed curved wand  y - a cursed iron wand  z - a cursed iron wand  A - a cursed iron wand (1 of 2)&7_a C - a cursed long wand  D - a cursed maple wand  E - a cursed runed wand  R - an uncursed wand of wishing  Tools  i - a magic marker (0:92)  k - an uncursed key  s - an uncursed sack containing 6 items  x - a +0 pick-axe  B - an uncursed brass lantern (lit)  J - an uncursed blindfold  M - a cursed magic marker  N - a cursed stethoscope  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone  F - an uncursed garnet stone  L - an uncursed obsidian stone (2 of 2)'7_a [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:23(45) Pw:35(35) AC:-6 Xp:6/515 T:1811 Burdened(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B(*(0~~~(B@######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~(B@(0~~x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~~k~l(B['7_a 6;7H(0mq~~~~~m(B(0x~~x(B(0~~~~~(B[(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(BG(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x'7_a ~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j~mk(B(0x~a(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~'7_a (B(0mqqqj(B(0~~qwq~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]]('7_a [m(0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x['7_a m38;5;7m(B((0a~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B(7_a[Seahorse17 the Investigator ]  HP:24 T:1812@(0~(B G+7_aEWhat do you want to use or apply? [gikoqsv-zA-EJMNRV or ?*] +7_aW Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) +7_a+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Put in what type of objects?  A - Auto-select every item  a - All types+7_a/\[K b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) -7_a+-7_aO (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x-7_a [ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau(B Put in what?  Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed balsa wand w - a cursed curved wand y - a cursed iron wand z - a cursed iron wand A - a cursed iron wand C - a cursed long wand D - a cursed maple wand E - a cursed runed wand R - an uncursed wand of wishing-7_a (end) /7_a5+/7_a1Y (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x/7_aY [ma~(B]]((0x(BYou put an uncursed wand of wishing into the sack./7_aZ EYou hear crashing rock.G 17_a$RWhat do you want to write with? [- agim-qt-wyzAC-FLM or ?*] 17_a ?You write in the dust with your fingertip.--More--27_a?What do you want to write in the dust here? 27_as27_ad27_aK9f27_aB]* T:181327_a{ EWhat do you want to write with? [- agim-qt-wyzAC-FLM or ?*] 37_a Miscellaneous - - your fingertip Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Rings m - a cursed coral ring n - a cursed ivory ring p - a cursed granite ring t - a cursed wire ring u - a cursed wooden ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed balsa wand w - a cursed curved wand y - a cursed iron wand z - a cursed iron wand A - a cursed iron wand C - a cursed long wand D - a cursed maple wand E - a cursed runed wand Tools i - a magic marker (0:92) M - [37_a)38;5;1ma cursed magic marker Gems/Stones g - an uncursed touchstone F - an uncursed garnet stone L - an uncursed obsidian stone(end) 67_aP+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(B(0~mqq(B(0~~~~~~~~~mqk~~~~~maq~~~~~~~~~mq(B+(0k~~l~~~~~~~~~~~~~~~~~x~~~~~~lqqqqqqqaqk~~lj~~~~(B(0x~~~~~~~~(B%(0x~~m~~~~(B(0x(B[%(0~(B(%((()(0x~~~~~~(B67_anQ(0mqqqqqqqqqvqqqj~~~xlqqqqk~~~mu(B(((](0xq~~~a~(B]]((0x~~~lu~(B(](0~x~~~(B(0mqqqqj(B(0x~mqaqwqqqqk~~~lqqqqqqkj~~~~~x~~~~x~~qj~~~~~~x~~~(B{(0~~a~~lau~~~~~lqqk~~~~~~~~x~~x(B*(0xqqqqqj(B(0mqqqqqqqqjqqvqj(B67_aQ[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:24(45) Pw:35(35) AC:-6 Xp:6/515 T:1813 BurdenedDo you want to add to the current engraving? [ynq] (y) 77_a~xQYou add to the writing in the dust with a cursed balsa wand.--More--77_a֖ LWhat do you want to add to the writing in the dust here? 87_a s87_at&d87_af87_aP 87_aUMA few ice cubes drop from the wand. T:181497_aH) # 97_a'Oname:7_axd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :7_a|+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(BWhat do you want to call? [ce-hjkm-qs-wyzA-ILOVW or ?*] :7_a   Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  O - an uncursed +0 pair of padded gloves (being worn)  W - a blessed +3 pair of speed boots (being worn)  Rings  m - a cursed coral ring  n - a cursed ivory ring  p - a cursed granite ring  t - a cursed wire ring  u - a cursed wooden ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed balsa wand  w - a cursed curv:7_aJ Jed wand  y - a cursed iron wand  z - a cursed iron wand  A - a cursed iron wand  C - a cursed long wand  D - a cursed maple wand  E - a cursed runed wand  Tools  k - an uncursed key  s - an uncursed sack containing 7 items  B - an uncursed brass lantern (lit)  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone (1 of 2)<7_aG +(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B(*(0~~(B@(0~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~(B@(0~~x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B(0x~~x(B(0~~~~~(B[(0x(B[6;4<7_a*H 3H(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(BG(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j[38;5;<7_apH 0m~mk(B(0x~a(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq~~~x~~(B(0~~~lqq<7_aH (B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]]((0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)[<7_a.I 1m(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x(B((0a~(B(((0~x(B(0~~~~lqj(B<7_arI (0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:24(45) Pw:35(35) AC:-6 Xp:6/515 T:1814 BurdenedCall a balsa wand: =7_aric=7_ao=7_a1 l>7_aJs>7_a  >7_a d?7_aD% ?7_a4 EWhat do you want to write with? [- agim-qt-wyzAC-FLM or ?*] ?7_anU Miscellaneous - - your fingertip Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Rings m - a cursed coral ring n - a cursed ivory ring p - a cursed granite ring t - a cursed wire ring u - a cursed wooden ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed curved wand y - a cursed iron wand z - a cursed iron wand A - a cursed iron wand C - a cursed long wand D - a cursed maple wand E - a cursed runed wand Tools i - a magic marker (0:92) ?7_aVM - a cursed magic marker Gems/Stones g - an uncursed touchstone F - an uncursed garnet stone L - an uncursed obsidian stone(end) A7_a +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(B(0~mqq(B(0~~~~~~~~~mqk~~~~~maq~~~~~~~~~mq(B+(0k~~l~~~~~~~~~~~~~~~~~x~~~~~~lqqqqqqqaqk~~lj~~~~(B(0x~~~~~~~~(B%(0x~~m~~~~(B(0x(B[%(0~(B(%((()(0x~~~~~~(BA7_a4 (0mqqqqqqqqqvqqqj~~~xlqqqqk~~~mu(B(((](0xq~~~a~(B]]((0x~~~lu~(B(](0~x~~~(B(0mqqqqj(B(0x~mqaqwqqqqk~~~lqqqqqqkj~~~~~x~~~~x~~qj~~~~~~x~~~(B{(0~~a~~lau~~~~~lqqk~~~~~~~~x~~x(B*(0xqqqqqj(B(0mqqqqqqqqjqqvqj(BA7_au %[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:24(45) Pw:35(35) AC:-6 Xp:6/515 T:1814 BurdenedThis curved wand is a wand of digging!You wipe out the message that was written in the dust here.A7_a --More--B7_a%u HWhat do you want to engrave in the floor here? B7_ar B7_as PThe wand of digging glows, then fades. T:1815D7_a*{4What do you want to wear? [*] D7_a Never mind.E7_a3RWhat do you want to write with? [- agim-qt-wyzAC-FLM or ?*] E7_a?You write in the dust with your fingertip.--More--E7_a?What do you want to write in the dust here? E7_a asE7_a dE7_aXfF7_ar T:1817@(0~(B GF7_aEWhat do you want to write with? [- agim-qt-wyzAC-FLM or ?*] F7_a{ Miscellaneous - - your fingertip Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Rings m - a cursed coral ring n - a cursed ivory ring p - a cursed granite ring t - a cursed wire ring u - a cursed wooden ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed wand of digging y - a cursed iron wand z - a cursed iron wand A - a cursed iron wand C - a cursed long wand D - a cursed maple wand E - a cursed runed wand Tools i - a magic marker (0:92)F7_a M - a cursed magic marker Gems/Stones g - an uncursed touchstone F - an uncursed garnet stone L - an uncursed obsidian stone(end) H7_a* +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(B(0~mqq(B(0~~~~~~~~~mqk~~~~~maq~~~~~~~~~mq(B+(0k~~l~~~~~~~~~~~~~~~~~x~~~~~~lqqqqqqqaqk~~lj~~~~(B(0x~~~~~~~~(B%(0x~~m~~~~(B(0x(B[%(0~(B(%((()(0x~~~~~~(BH7_a (0mqqqqqqqqqvqqqj~~~xlqqqqk~~~mu(B(((](0xq~~~a~(B]]((0x~~~lu~(B(](0~x~~~(B(0mqqqqj(B(0x~mqaqwqqqqk~~~lqqqqqqkj~~~~~x~~~~x~~qj~~~~~~x~~~(B{(0~~a~~lau~~~~~lqqk~~~~~~~~x~~x(B*(0xqqqqqj(B(0mqqqqqqqqjqqvqj(BH7_a [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:24(45) Pw:35(35) AC:-6 Xp:6/515 T:1817 BurdenedjDo you want to add to the current engraving? [ynq] (y) I7_ab]You add to the writing in the dust with a cursed wand of create monster.--More--J7_aa)RWhat do you want to add to the writing in the dust here? J7_a J7_a< :The wand of create monster glows, then fades.J7_a L7_a_ EWhat do you want to write with? [- agim-qt-wyzAC-FLM or ?*] L7_aeGDo you want to add to the current engraving? [ynq] (y) M7_aLYou add to the writing in the dust with your fingertip.--More--M7_am) LWhat do you want to add to the writing in the dust here? O7_a4*%Never mind.O7_aRWhat do you want to write with? [- agim-qt-wyzAC-FLM or ?*] P7_aI Miscellaneous - - your fingertip Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Rings m - a cursed coral ring n - a cursed ivory ring p - a cursed granite ring t - a cursed wire ring u - a cursed wooden ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed wand of digging y - a cursed wand of create monster z - a cursed wand of create monster A - a cursed wand of create monster C - a cursed long wand D - a cursed maple wand E - a cursed runed wand Tools7_aEJ6H i - a magic marker (0:92) M - a cursed magic marker Gems/Stones g - an uncursed touchstone F - an uncursed garnet stone L - an uncursed obsidian stone(end) R7_ap5+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(B(0~mqq(B(0~~~~~~~~~mqk~~~~~maq~~~~~~~~~mq(B+(0k~~l~~~~~~~~~~~~~~~~~x~~~~~~lqqqqqqqaqk~~lj~~~~(B(0x~~~~~~~~(B%(0x~~m~~~~(B(0x(B[%(0~(B(%((()(0x~~~~~~(BR7_a5(0mqqqqqqqqqvqqqj~~~xlqqqqk~~~mu(B(((](0xq~~~a~(B]]((0x~~~lu~(B(](0~x~~~(B(0mqqqqj(B(0x~mqaqwqqqqk~~~lqqqqqqkj~~~~~x~~~~x~~qj~~~~~~x~~~(B{(0~~a~~lau~~~~~lqqk~~~~~~~~x~~x(B*(0xqqqqqj(B(0mqqqqqqqqjqqvqj(BR7_a$6[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:24(45) Pw:35(35) AC:-6 Xp:6/515 T:1817 BurdenedDo you want to add to the current engraving? [ynq] (y) R7_a PYou add to the writing in the dust with a cursed long wand.--More--S7_aLWhat do you want to add to the writing in the dust here? S7_a"aS7_a*sS7_a& dS7_a4 fS7_a}r S7_ar The wand unsuccessfully fights your attempt to write![Seahorse17 the Investigator ]  HP:25 T:1818T7_af # U7_axQnameU7_a@d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) U7_a+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(BWhat do you want to call? [ce-hjkm-qs-wyzA-ILOVW or ?*] U7_a  %Call a long wand: V7_aTsV7_a?OtV7_aCrV7_a" iV7_a kW7_aiW7_anW7_agW7_a X7_aEWhat do you want to write with? [- agim-qt-wyzAC-FLM or ?*] X7_a Miscellaneous - - your fingertip Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Rings m - a cursed coral ring n - a cursed ivory ring p - a cursed granite ring t - a cursed wire ring u - a cursed wooden ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed wand of digging y - a cursed wand of create monster z - a cursed wand of create monster A - a cursed wand of create monster C - a cursed wand called striking D - a cursed maple wand E - a cursed runed wand ToolX7_as i - a magic marker (0:92) M - a cursed magic marker Gems/Stones g - an uncursed touchstone F - an uncursed garnet stone L - an uncursed obsidian stone(end) Z7_a?+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(B(0~mqq(B(0~~~~~~~~~mqk~~~~~maq~~~~~~~~~mq(B+(0k~~l~~~~~~~~~~~~~~~~~x~~~~~~lqqqqqqqaqk~~lj~~~~(B(0x~~~~~~~~(B%(0x~~m~~~~(B(0x(B[%(0~(B(%((()(0x~~~~~~(BZ7_a?(0mqqqqqqqqqvqqqj~~~xlqqqqk~~~mu(B(((](0xq~~~a~(B]]((0x~~~lu~(B(](0~x~~~(B(0mqqqqj(B(0x~mqaqwqqqqk~~~lqqqqqqkj~~~~~x~~~~x~~qj~~~~~~x~~~(B{(0~~a~~lau~~~~~lqqk~~~~~~~~x~~x(B*(0xqqqqqj(B(0mqqqqqqqqjqqvqj(BZ7_a?[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:25(45) Pw:35(35) AC:-6 Xp:6/515 T:1818 BurdenedDo you want to add to the current engraving? [ynq] (y) Z7_al QYou add to the writing in the dust with a cursed maple wand.--More--[7_aLWhat do you want to add to the writing in the dust here? [7_a% f[7_a dg\7_ag:The bugs on the floor slow down!\7_aDiHYou hear crashing rock. T:1819]7_aYjRWhat do you want to write with? [- agim-qt-wyzAC-FLM or ?*] ]7_aGDo you want to add to the current engraving? [ynq] (y) ]7_a0QYou add to the writing in the dust with a cursed ivory ring.--More--^7_a- LWhat do you want to add to the writing in the dust here? _7_a%Never mind._7_a}C `7_as# `7_a1name`7_ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `7_a +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(BWhat do you want to call? [ce-hjkm-qs-wyzA-ILOVW or ?*] a7_a" &Call a maple wand: b7_a#sc7_a/lc7_a`oc7_aBwc7_aۊ c7_aW md7_a\od7_a|ne7_a&se7_a|ute7_aee7_a0 re7_ab7 f7_a EWhat do you want to write with? [- agim-qt-wyzAC-FLM or ?*] f7_a ) Miscellaneous - - your fingertip Weapons a - a blessed silver saber named Grayswandir (weapon in hand) Rings m - a cursed coral ring n - a cursed ivory ring p - a cursed granite ring t - a cursed wire ring u - a cursed wooden ring Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed wand of digging y - a cursed wand of create monster z - a cursed wand of create monster A - a cursed wand of create monster C - a cursed wand called striking D - a cursed wand called slow monster E - a cursed runed wand7_a)6H Tools i - a magic marker (0:92) M - a cursed magic marker Gems/Stones g - an uncursed touchstone F - an uncursed garnet stone L - an uncursed obsidian stone(end) h7_a+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(B(0~mqq(B(0~~~~~~~~~mqk~~~~~maq~~~~~~~~~mq(B+(0k~~l~~~~~~~~~~~~~~~~~x~~~~~~lqqqqqqqaqk~~lj~~~~(B(0x~~~~~~~~(B%(0x~~m~~~~(B(0x(B[%(0~(B(%((()(0x~~~~~~(Bh7_at(0mqqqqqqqqqvqqqj~~~xlqqqqk~~~mu(B(((](0xq~~~a~(B]]((0x~~~lu~(B(](0~x~~~(B(0mqqqqj(B(0x~mqaqwqqqqk~~~lqqqqqqkj~~~~~x~~~~x~~qj~~~~~~x~~~(B{(0~~a~~lau~~~~~lqqk~~~~~~~~x~~x(B*(0xqqqqqj(B(0mqqqqqqqqjqqvqj(Bh7_a[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:25(45) Pw:35(35) AC:-6 Xp:6/515 T:1819 BurdenedDo you want to add to the current engraving? [ynq] (y) i7_a QYou add to the writing in the dust with a cursed runed wand.--More--j7_a7LWhat do you want to add to the writing in the dust here? j7_agcaj7_aHmsj7_a6dj7_avfj7_aV j7_a nThe bugs on the floor stop moving!G fk7_a׻ # l7_anamel7_a!d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) l7_a+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(BWhat do you want to call? [ce-hjkm-qs-wyzA-ILOVW or ?*] l7_aGP &Call a runed wand: m7_a7+ sm7_aR ln7_a?Xen7_a7Een7_apn7_aH ?o7_aT q7_aH  Coins  $ - 1507 gold pieces  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  O - an uncursed +0 pair of padded gloves (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  d - 3 uncursed food rations  Y - an uncursed slime mold  Z - an uncursed clove of garlic  7_amRings  m - a cursed coral ring  n - a cursed ivory ring  p - a cursed granite ring  t - a cursed wire ring  u - a cursed wooden ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  z - a cursed wand of create monster  A - a cursed wand of create monster (1 of 2)}7_aB C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Tools  i - a magic marker (0:92)  k - an uncursed key  s - an uncursed sack containing 7 items  x - a +0 pick-axe  B - an uncursed brass lantern (lit)  J - an uncursed blindfold  M - a cursed magic marker  N - a cursed stethoscope  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone  F - an uncursed garnet stone  L - an uncursed obsidian stone (2 of 2)7_aF4 [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:1507 HP:25(45) Pw:35(35) AC:-6 Xp:6/515 T:1819 Burdened(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B(*(0~(Bj@(0~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~(B@(0~~x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~~k[38;7_at4 5;0m~l(B(0mq~~~~~m(B(0x~~x(B(0~~~~~(B[(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(BG(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(7_a4 0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j~mk(B(0x~a(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~(Bf(0~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()7_a4 (0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq7_a4 [1m~~~a~(B]]((0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(7_a4 B(0~~lqq(B(0x(B((0a~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B7_ah T:1820(0~(B@(0~(B7_a0(0~(B@(0{(B@(0~(B(0~~(B(0~~(BG fYou slip and nearly fall.7_aFYou make a lot of noise! T:18227_a  T:1823#@(0~~~(B(0~(B(0~(B7_a29#@ G7_a [Seahorse17 the Investigator ]  HP:26 T:1824  T:1825#@(0~(B@(0~(B G7_a#@(0~(B(0{(B(0~(B G(0~(B(0~~(B(0~~~(B(0~~~(B7_a&b  T:1826(0~~~~(B#@(0~(B(0~~(B7_a* T:1827#@(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B7_aH4(0~(B@G(0~(B (0~(B(0~~~(B(0~(B(0~~~~~~~(B(0~~(B(0~~~(Bf(0~~~~(B(0~~~(B(0~(B7_aR6 3 T:1828(0~(B@(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(B7_a{(  T:1829@(0~~(B(0~(B (0~~(BG(0~~~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~(B(0~(B(0~(B7_av(0~(B#@(0~(B(0~(BG(0~~(B 7_a [Seahorse17 the Investigator ]  HP:27 T:1830(0~(B(0~(B#@(0~(B(0~(B(0~(B7_a;C T:1831@(0~(B(0~(B(0~(B(0~(B(0~(B (0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~(B7_a'You fall down the stairs.--More--7_a0 (0lqklqk(B#(0qqk(B(0x~mj~mqk(B(0lqqk(B(0lqqk(B#(0~~x(Bh##(0qk(B(0x~~~~~~mk(B(0x~~mqqqqqqqqqqqj~~m(B#*##(0~~(B#(0l(B###(0~~x(B(0x~x~~~~~x(B(0x~~~~~~~~~~~~~~~~~~(B##(0~~~mk(B(0lqqk(B(0lj(B)(0~~~~mk(B(0lqqk(B(0x~x~~~~~xlj~~~lqqqqqqqqqqk~~(B##(0x~~~~x(B(0lj(B@(0~x(B(0x~~~~~~~mk(B(0x[7_aa0 38;5;0m~~x(B(0lq(B(0lqu~x~~~~~mu~~~~x(B(0lj~~(B##(0qj~lk~x(B(0x~~~mq(B##(0~~~~~~~~x(B(0x~~mk(B(0x~mj~x~x~~~~~~x~~qwj(B(0x~~~~~~~~xx~mk(B(0mk~(B)(0~~~~(Bh(0~~~~~~~x(B(0lj~~~mqk(B(0x~~~~~~~~~~~~~~~~~x(B(0x~~~(B#(0~(B##(0qjx~~mk(B(0x~~(B)(0~~~~~~~~~~qu(B(0x~~~~~~x(B(0mk~7_a0 ~~~~~~~~~~~~~x~mk(B(0x~~~x~(B###(0tq~~mk(B(0x~lk~~~~~~~~~~~xlj~~~~~~x(B(0x~~~~~~~~~~~~~lu~~x(B(0mk~~x~x(B#(0x~~~~mqk(B(0mqjmk~~~~~~~~~ljx~~~~~~l(B(0x~~~x~~~~~~~~~xmk~mklqqk(B(0tq~x~(B###(0~~~~~~xlqk(B(0lj~~~~~(B#(0k~~x(B#(0~~~~~lj(B(0mk~lu~x~x~~~~~x(B(0x(B%(0~xx7_a0 [m~~x(B(0x~~~~(B###(0x~(B^(0~~~~~mj~mqj~~(B*(0~(B####(0k~(B#(0x~~~~~x(B(0mq(B(0x~tqu~x~~qvkx~~mj(B((0~mk(B(0mk~~~~m(B#(0mk~~(B^(0~~~~~~~~~~~~~mqk(B(0mqj(B#(0~~~~lj(B(0x~mkx(B^(0x~~~~xmk~~~~~~x(B(0x~~~~~x(B(0x~x~~~~~~~~~~~~~~~~x(B#(0k~~~mqk(B(0x~~7_a 1 xx~x~~~~x(B(0mq~~~~~x(B(0x~x~x~x(B(0mqnqqwqqk~~~~~~~lk~mqqqqqqj~~~~~mk(B(0tq~xx~tk~~lj(B(0~~~~~lj(B(0x~mqjqj(B(0lqj~~x(B(0x~~~~~~qux~~~~~~~~~~~~~~~x(B(0lqj(B((0~xx~xx~lj(B(0x~~x~~x(B(0x~(B(0x~~~~mqqj~~~~~~~xmqqqqqqqqqqk~~~qj(B(0x~~~~xx~tj~x(B7_a81 (0mqqvqqj(B(0x~(B(0lj~~~~~(B)(0~~~~~~(B>(0~~x(B(0x~~~~x(B(0x~~~~xx~x~~x(B(0mqk(B(0x~~~~~~~~(B*(0~~lk~~~x(B(0mk~~lj(B(0mqk~ljx~~~~x(B(0mk~x~~lk~~lqjmqqqj(B(0mqqj(B(0mqj(B(0mqqqqj(B(0mqvqqjmqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:6 $:1507 HP:25(45) Pw:35(35) AC:-6 Xp:6/515 T:1831 Burdened7_a3 !  T:18327_aiZ h<@(0~(B(0~(B(0~~(B(0~~~(B##(0~(B T:1833You slip and nearly fall.You make a lot of noise!7_aCjX T:1834(0~(Bh7_agah (0~(B(0~~~(B(0~~~~~~(B(0~(B#(0~~~~~~~~(B@(0~~~~~~~~~~(B(0~~~~~~~(Bh(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(B7_aKI C T:1835####(0~(B(0~(B(0~(B(0~(B#(0~(B@(0~(B(0~(B(0~(B(0~(B7_aO[Seahorse17 the Investigator ]  HP:26 T:1836#(0~(B@(0~(Bh(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B7_a T:1837 (0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B7_ab T:1838(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B7_aL@  T:1839(0~(Bh(0~(B(0~(B@(0~~(B(0~~~~(B(0~(B(0~(B(0~(B7_am I T:1840(0~(B(0~(Bh(0~(B(0~(B(0~~(B(0~~~~~~(B@(0~~~(B(0~(B(0~(B(0~(B7_a(0~(B(0~(B(0~(B#h(0~(B(0~~~(B##(0~(B@(0~(B7_aBy T:1841(0~(B#(0~~(B#(0~(B(0~(B#(0~(B@(0~(B(0~(B(0~(B7_ax[Seahorse17 the Investigator ]  HP:27 T:1842(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~(B7_aXV (0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B#(0~(B(0~(B(0~(B(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~(B(0~~(B(0~(B(0~(B7_aPW  T:1843(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B#(0~~(B(0~(B(0~~(B(0~~~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B7_a''You fall down the stairs.--More--7_a(0qqqqqqqqqqq(B(0~~(B(0~~~~~~~~~~~~(B(0~~~qqqqqwqqqqwq~~q(B(0lqq~~~~(B%(0~mwqklj~~~~x(B(0j~~~~(B%(0lk(B)%(0x(B@(0mj~~~~l(B(0~~~~~qjmk(B((((0~(B((0~~~qu(B(0qk~~~(B(0mk~~~~~~~~x(B(0j~~~(B(0mwq~~~(B((0~~x(B(0lj~~~~lqqj(B(0lj~~~lqj(B(0~(B(0mj[37_a"8;5;0m~~~lj(B(0~~~~~~~x(B(0~~~~~~~mk(B(0~lqk~~~x(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1507 HP:25(45) Pw:35(35) AC:-6 Xp:6/515 T:1843 Burdened7_a !  T:18447_ax<@(0~(B(0~(B(0~(B(0~(B Things that are here: a sack 20 rocks--More--7_ajG(0~(B7_az T:1846(0~(B((0~(B@(0~(B(0~(B(0~~(B(0~~(B7_a c(0~(B(0~(B@(0~(B(0~(B7_a, T:1847(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B7_a%[Seahorse17 the Investigator ]  HP:26 T:1848(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B7_an o(0~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~~(B(0~~(B7_aU  T:1849%(0~~(B(0~(B(0~(B(0~(B@(0~~(B7_ao T:1850o(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B7_a  T:1851oo^(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B(0q(B7_aoo(0~(Boo(0~(Boo(0~~(B(0~~(B(0k(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(BYou flounder.You make a lot of noise! T:18527_a T:1853oo(0~(Boo(0~(Boo(0~(B(0~(Bo7_aF-[Seahorse17 the Investigator ]  HP:27 T:1854(0~(Boo(0~(B(0~(Bo(0~(Boo(0~~(B(0~(B(0l(B(0~(Bo(0~(B@(0~(B (0~(B(0~(B(0~(Bh(0q(B7_aCo(0~(Boo(0~~~(B(0~(B(0~(B(0x~(B(0j(B@(0~(B(0~(B(0~~(B(0~~(B(0~(BIt is missed.)(0~(B)(0~(B)A crude dagger misses you.(0~(B)7_a<:@ h7_ac)You hear crashing rock.7_a}( T:1855 oo%(0~(Bo(0m(B(0l(B(0x(B@) o(0~(B(0~(B(0~~~(BThe hill orc throws a crude dagger!)A crude dagger misses you.(0~(B)7_a T:1856(0~(B(0~(Boo@7_a r o(0~(B(0~(B(0~(B(0u(Bo(0k(Bo@)(0j(Bo(0~~(B(0~(B(0~~~(B7_a{ The hill orc hits![Seahorse17 the Investigator ]  HP:24  T:1857o%o(0~(Boh 7_a 7_aYou kill the hill orc!/530(0~(Bo(0~(Boo% 7_al7_akm@You hit the hill orc! T:18587_a+7_aoYou kill the hill orc!/545 o%o(0~(B o[oo(0~(BThe hill orc wields a curved sword! T:1859(0~(Bo7_au7_acYou hit the hill orc! oThe hill orc misses!7_aThe hill orc hits![Seahorse17 the Investigator ]  HP:23(0~(Bo7_aThe hill orc hits![Seahorse17 the Investigator ]  HP:22h 7_a [Seahorse17 the Investigator ]  HP:23 T:1860(0~(B(0~(B(0~(B@(0~(B(0~(B7_a /(0~(Bo(0~(B(0~(B o(0~(B@(0~~(B(0~(Bo(0~~(B7_a The hill orc picks up a crude dagger. T:1861(0~(Boh 7_ay 7_ay You kill the hill orc!/560(0~(Boo [The hill orc wields a crude dagger!7_az EThe hill orc picks up a food ration.--More--7_a7_a>(0~(Bh7_a  T:1862(0~(Bo(0~(Boo(0~(BThe hill orc picks up an iron skull cap. T:18637_a7_a2TYou hit the hill orc!o(0~(B7_aThe hill orc jumps into a hole!o(0~(Bo(0~(B^7_a + T:18647_a T:1865o(0~(B(0~(Bo(0~(Bo7_a'You kill the hill orc!/575o(0~(B(0~(Bo(0~(Bo%The hill orc picks up an iron skull cap.--More--7_a'[Seahorse17 the Investigator ]  HP:24 T:1866oo  h7_aNYou kill the hill orc!/590o(0~(B(0~(Bo(0~(B%o hYou hear crashing rock. T:18677_aNm T:1868) o(0~(Boo(0~(Bo h7_aFwYou hit the hill orc!o The hill orc drinks a potion of healing!7_a1GThe hill orc looks better.(0~(Bo(0~(Bo7_avNYou hit the hill orc! T:18697_aX 7_aX You kill the hill orc!/605o (0~(Bo?7_aY The hill orc throws a crude dagger!)A crude dagger misses you.?)7_aY 8 T:1870@7_a7_a"  T:1871o (0~(Bo(0~(Boh 7_aTYou kill the hill orc!/620 [Seahorse17 the Investigator ]  HP:25 T:1872 o(0~(Bo%7_aH (0~(B(0~(B@)(0~(B(0~(B(0~~(B7_aH eThere are several objects here.(0~(Bo7_aI RThe hill orc wields a curved sword! T:18737_a7_aeV Pick up what?  Coins $ - 105 gold pieces Armor a - an iron skull cap Comestibles b - 2 hill orc corpses Scrolls c - a scroll of light Gems/Stones d - 11 rocks(end) 7_a' +7_a+7_a %(0~x(B $:1612You have a little trouble lifting $ - 105 gold pieces.--More--7_a}You have a little trouble lifting R - a scroll of light. T:1874(0~(Boo(@7_as(0~(B(0~(B@%(0~(B(0~(B(0~~(B7_aOtfThere are several objects here. T:1875(0~(Bo7_a 7_aǒYou kill the hill orc!/635  T:1876o%[7_a1 Pick up what?  Weapons a - a curved sword b - a long sword Armor c - an iron skull cap d - an iron skull cap e - an iron skull cap Comestibles f - a food ration g - a hill orc corpse Scrolls h - a scroll labeled FNORD Wands i - a wand of create monster(end) 7_aW6 +7_aI+7_a+7_a 1(0~x(BYou have a little trouble lifting S - a food ration.--More--7_a YYou have a little trouble lifting U - a scroll labeled FNORD.--More--7_a You have a little trouble lifting X - a wand of create monster.o(0~(B%o@h 7_aG 7_a ?You hit the hill orc! T:18777_aSMYou kill the hill orc![7_aT[Seahorse17 the Investigator ]  HP:34(54) Pw:37(37) Xp:7/650Welcome to experience level 7. T:1878o%7_aC(0~(B(0~~~(B(0~~(B(0~(B@%(0~(B Things that are here: a splint mail a curved sword 124 gold pieces 6 rocks--More--7_a' `(0~x(B7_a  Pick up what?  Coins $ - 124 gold pieces Weapons a - a curved sword Armor b - a splint mail Gems/Stones c - 6 rocks(end) 7_a`+7_af (0~x(B7_af  $:1736You have a little trouble lifting $ - 124 gold pieces. T:1879@7_a7 .(0~(B(0~(B[@(0~(B(0~~(B Things that are here: an iron skull cap a curved sword 14 gold pieces--More--7_a (0~(B[Seahorse17 the Investigator ]  HP:35 T:1880(0~(Bo7_ac Pick up what?  Coins $ - 14 gold pieces Weapons a - a curved sword Armor b - an iron skull cap(end) 7_au+7_a (0~x(B7_a  $:1750You have a little trouble lifting $ - 14 gold pieces.@h 7_aE6(0~(B(0~(B(0~(B@[(0~(B(0~~(B Things that are here: a splint mail a curved sword 6 rocks--More--7_aq n(0~(B T:18817_aq#You miss the hill orc.7_arUThe hill orc wields a runed broadsword! T:18827_a iYou hit the hill orc!The hill orc swings his runed broadsword.7_a The hill orc hits![Seahorse17 the Investigator ]  HP:33  T:1883(0~(Bh7_a jYou miss the hill orc.The hill orc swings his runed broadsword.7_a The hill orc hits![Seahorse17 the Investigator ]  HP:28  T:1884h(0~(B7_a- 7_aYou kill the hill orc![Seahorse17 the Investigator ]  HP:29/665 T:1885[h(0~(B7_aM(0~(B@(0~(B[(0~~(B(0~(B(0~(BThere are many objects here.7_a)  Pick up what?  Weapons a - 18 runed arrows b - 11 arrows c - 4 poisoned crossbow bolts d - a runed bow e - a runed bow f - a cursed bow g - a crossbow h - a runed dagger i - a runed dagger j - a dagger k - a runed broadsword l - a bullwhip m - a bullwhip Armor n - an iron skull cap o - a fedora p - a blue and green shield q - an elven mithril-coat r - a leather jacket Comestibles s - a candy bar t - a pancake u - a gnome lord corpse v - a gnome lord corpse w - a lizard corpse Gems/Stones x - a touchstone y - a touchstone z - 17 rocks(end) 7_a0(0~x(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:1750 HP:29(54) Pw:37(37) AC:-6 Xp:7/665 T:1885 Burdened7_a  T:1886(0~(B(0~(B(0~(B@[(0~(B(0~~(B7_a T:1887(0~(B(0~(B@(0~(B(0~(B(0~(Bh7_a{(0~~(B(0~(B@(0~(B#(0l(B(0~(B7_a  T:1888(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B7_a` T:1889(0~~(B(0~(B(0q(B#(0~(B(0~(B(0~~(B@(0~~(B(0~(B(0qq(B7_a,G[Seahorse17 the Investigator ]  HP:30 T:1890(0~(B(0~(B(0~~(B#(0~(B(0~~(B#@(0q(B(0j(Bh 7_a| (0~(B(0~(B(0~(B##@(0~(B#h 7_aL% T:1891(0j(B(0~(B(0~(B#(0~(B#@(0~(B##7_a T:1892(0q(B(0~(B(0~(B@(0~(B#7_a (0qq(B(0~~(B:(0l(B@#(0~(B h7_ag T:1894 (0lq(B(0~(B(0x(B@(0x(B#(0~(B(0~~(B 7_aG@(0~(B(0~(B(0~(B(0~(B(0x~(B7_a[Seahorse17 the Investigator ]  HP:31 T:1895(0~(B(0~~(B@(0x(B(0x~x(B(0~(B7_a T:1896(0~~(B (0~(B:@(0~~(B#7_a$% T:1897 (0~(B:@(0~~(B#(0~(B#h(0~lj(B7_a(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~~(B(0~~(B(0~lj(B7_ajlThe gecko bites![Seahorse17 the Investigator ]  HP:30 7_a7_a7XYou kill the gecko!/667 T:1898%7_a #(0l(B#(0qu(B(0j(B(0~(B#@(0~(B(0~(B(0~(B(0~(B7_a GYou see here a gecko corpse. T:18997_ap#@%(0~(B(0~~(B(0~(B(0~(B(0~~~(B7_ac[Seahorse17 the Investigator ]  HP:31 T:1900#(0~(B#@(0~~(B(0~~(B(0~~(B(0~~~(B7_a  T:1901####(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B7_aWn!##(0~(B#(0~(B#@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B7_a!j(0~(B(0~(B#(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B T:1902You slip and nearly fall.7_a"GYou make a lot of noise! T:19037_a@ ? T:1904  (0x~x(B##(0~~(B(0~(B@(0~(B#(0~(B(0~~(B(0~~(B(0~~~(B7_a>(0~(B (0~(B (0~~(B(0~(B@(0~(B#(0~(B(0~~(B(0~~~(B7_a[Seahorse17 the Investigator ]  HP:32 T:1906(0l(B(0~~(B@(0~(B(0~(B(0~(B(0~~~(B7_a56(0lqq(B(0x~(B(0x(B(0~(B@(0~~(B#(0~~(B(0~(B(0~(B(0~(B7_acM(0q(B(0~~(B@(0~(B(0~(B T:1907You flounder.You make a lot of noise!7_aM$ T:19087_a  T:1909(0qj(B@?(0~(B(0~(B(0qqq(B(0~(B(0~~(B7_av(0~(B@(0~(B (0q(B(0~x(B7_a]# 7_a_u name7_alFYou miss seahorse17's ghost. T:19127_a6You miss seahorse17's ghost.7_aHSeahorse17's ghost misses! T:19137_a6You miss seahorse17's ghost.7_a΀ 7_a }You miss seahorse17's ghost.[Seahorse17 the Investigator ]  HP:34 T:19157_ae5You hit seahorse17's ghost!7_aSYou miss seahorse17's ghost. T:19167_a 7_a FYou miss seahorse17's ghost. T:19177_a] 7_a EYou hit seahorse17's ghost! T:19187_ai 7_aߤUYou destroy seahorse17's ghost!/731(0~(B7_aNk T:1919(0~(B@(0~~(B7_aZ5@(0~(B(0~(B(0~(B(0~~(B T:1920You trip over your own feet.You make a lot of noise![Seahorse17 the Investigator ]  HP:357_a7$ T:19217_a> T:1922(0~(B@(0~(B(0~(B(0~(B7_apCYou trip over your own feet. You make a lot of noise!7_a6AWhat do you want to take off? [GHOW or ?*] 7_al . Armor G - an uncursed +0 leather hat (being worn) H - an uncursed +0 faded pall (being worn) O - an uncursed +0 pair of gloves called fumbling (being worn) W - a blessed +3 pair of speed boots (being worn)(end) 7_a-D8_a (0~x(BYou drop a scroll of fire.You drop a scroll labeled HAPAX LEGOMENON.--More--D8_a^ D8_a: @ Burdened  T:1962F8_a GWhat do you want to use or apply? [bgikoq-sv-zA-EJMNVX or ?*] F8_aI W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) F8_ao+(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) G8_a* +H8_a{!(0~x(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:2905 HP:42(54) Pw:37(37) AC:-5 Xp:7/731 T:1962 Satiated Burdened Put in what?  Scrolls U - a scroll of charging(end) H8_aw +H8_a" `(0~x(BH8_ae 8You put a scroll of charging into the sack.I8_aH Pick up what?   Weapons  a - a crude dagger  b - a burnt bullwhip  Armor  c - an iron skull cap  d - a pair of gloves called fumbling  e - a leather jacket  Comestibles  f - 6 food rations  g - a partly eaten food ration  Scrolls  h - a scroll labeled HAPAX LEGOMENON  i - 2 scrolls labeled LEP GEX VEN ZEA  j - 2 scrolls labeled NR 9  k - a scroll labeled VAS CORP BET MANI  l - a scroll labeled VE FORBRYDERNE  m - a scroll of fire  n - a scroll of light  o - a scroll of light  Spellbooks  p - a dark brown spellbook  q - a light green spellbook  r - a stained spellbook  s - a thick spellbook  t - a violet spellbook  u - a wrinkled spellbook  Potions  v - a cloudy potion  w - 2 emerald potions  Rings  x - a clay ring  I8_aIYy - a copper ring  z - a sapphire ring  Wands (1 of 2)R8_au[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:2905 HP:42(54) Pw:37(37) AC:-5 Xp:7/731 T:1962 Satiated Burdened(0qq(B(0lqqqqj~~x(B(0qqqqqqqqqqq(B(0x(B[%(0~(B@(0~~~x(B(0~~(B(0~~~~~~~~~~~~(B(0x~lqqqqqj(B(0~~~qqqqqwqqqqwq~~q(B(0~~(B(0x~x(B(0lqqqqj~~~lqq~~~~(B%(0~mwqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B#(0j~~~~(B[(0lk(B)%(0x(B<(0mj~~~~l(B(0~~~~~R8_a(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0qumk(B((((0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[%(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~(B%(0x~x(B###(0qqqjlj~~(B%)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B##(0j8_a*m~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B(0~~~~~~mj~~~lj(B(0~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(BS8_a!c T:1963(0~(B?@S8_ak T:1964(0l(B(0k(B@(0~(B(0~(BT8_aGWhat do you want to use or apply? [bgikoq-sv-zA-EJMNVX or ?*] T8_a' W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) T8_a )+(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Wands  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) V8_aK +W8_a(2(0~x(B Take out what?  Wands a - an uncursed wand of wishing(end) W8_a +X8_a"`(0~x(BX8_a#You have a little trouble removing R - an uncursed wand of wishing.[Seahorse17 the Investigator ]  HP:43 T:1965Z8_aZ# Z8_a aZ8_a( djust[8_aTIWhat do you want to adjust? [a-ce-zA-NRTV-Z or ?*] [8_aDAdjust letter to what [dO-SU] (? see used letters)? [8_a>Swapping: z - an uncursed wand of wishing.\8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] \8_a[$Nothing happens.\8_a, DWhat do you want to zap? [oqvwyzAC-ERX or ?*] \8_aD\8_aE:Nothing happens. T:1967]8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] ]8_az]8_a:Nothing happens. T:1968]8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] ]8_ack ]8_ak :Nothing happens. T:1969]8_a'+ DWhat do you want to zap? [oqvwyzAC-ERX or ?*] ^8_a^8_aFqNothing happens.[Seahorse17 the Investigator ]  HP:44 T:1970^8_awDWhat do you want to zap? [oqvwyzAC-ERX or ?*] ^8_a&^8_ah:Nothing happens. T:1971^8_a! DWhat do you want to zap? [oqvwyzAC-ERX or ?*] ^8_a ^8_a% Nothing happens._8_a@0DWhat do you want to zap? [oqvwyzAC-ERX or ?*] _8_a _8_a :Nothing happens. T:1972_8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] _8_aN_8_a`N:Nothing happens. T:1973_8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] _8_a _8_a, :Nothing happens. T:1974`8_a'DDWhat do you want to zap? [oqvwyzAC-ERX or ?*] `8_a_`8_a5`qNothing happens.[Seahorse17 the Investigator ]  HP:45 T:1975`8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] `8_a?$ `8_a$ Nothing happens.a8_a=DWhat do you want to zap? [oqvwyzAC-ERX or ?*] a8_a;a8_a<:Nothing happens. T:1976a8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] a8_aE a8_a :Nothing happens. T:1977a8_az DWhat do you want to zap? [oqvwyzAC-ERX or ?*] b8_ab8_aNothing happens.b8_apDWhat do you want to zap? [oqvwyzAC-ERX or ?*] b8_a0b8_a:Nothing happens. T:1978b8_aL DWhat do you want to zap? [oqvwyzAC-ERX or ?*] b8_ap b8_a :Nothing happens. T:1979b8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] c8_ac8_aqNothing happens.[Seahorse17 the Investigator ]  HP:46 T:1980c8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] c8_ac8_aNothing happens.c8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] c8_a ANothing happens. T:1981d8_a eDWhat do you want to zap? [oqvwyzAC-ERX or ?*] d8_ad8_a:Nothing happens. T:1982d8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] d8_a< d8_a :Nothing happens. T:1983e8_aEDWhat do you want to zap? [oqvwyzAC-ERX or ?*] e8_a2e8_a33:Nothing happens. T:1984e8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] e8_a e8_a$ Nothing happens.e8_am DWhat do you want to zap? [oqvwyzAC-ERX or ?*] f8_af8_ak}Nothing happens.[Seahorse17 the Investigator ]  HP:47 T:1985 Burdenedf8_aɧDWhat do you want to zap? [oqvwyzAC-ERX or ?*] f8_a!f8_a":Nothing happens. T:1986f8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] f8_af8_aNothing happens.g8_aRDWhat do you want to zap? [oqvwyzAC-ERX or ?*] g8_aWg8_aX:Nothing happens. T:1987g8_a֑ DWhat do you want to zap? [oqvwyzAC-ERX or ?*] g8_a g8_a :Nothing happens. T:1988h8_a({DWhat do you want to zap? [oqvwyzAC-ERX or ?*] h8_a#h8_a-$Nothing happens.h8_aZ DWhat do you want to zap? [oqvwyzAC-ERX or ?*] i8_ai8_a:Nothing happens. T:1989i8_a:,DWhat do you want to zap? [oqvwyzAC-ERX or ?*] i8_a% i8_aj qNothing happens.[Seahorse17 the Investigator ]  HP:48 T:1990i8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] j8_aOj8_aO:Nothing happens. T:1991j8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] j8_ajANothing happens. T:1992j8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] j8_aj8_a:Nothing happens. T:1993k8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] k8_aDk8_a:Nothing happens. T:1994k8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] k8_ag k8_a qNothing happens.[Seahorse17 the Investigator ]  HP:49 T:1995k8_aqDWhat do you want to zap? [oqvwyzAC-ERX or ?*] l8_al8_ao:Nothing happens. T:1996l8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] l8_aol8_ao:Nothing happens. T:1997l8_aI] DWhat do you want to zap? [oqvwyzAC-ERX or ?*] l8_a>f$Nothing happens.m8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] m8_am8_a:Nothing happens. T:1999m8_aUDWhat do you want to zap? [oqvwyzAC-ERX or ?*] m8_a{! m8_a! Nothing happens.m8_a[" (You hear crashing rock.m8_ap DWhat do you want to zap? [oqvwyzAC-ERX or ?*] n8_an8_aRqNothing happens.[Seahorse17 the Investigator ]  HP:50 T:2000n8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] n8_ac n8_ac :Nothing happens. T:2001o8_a}_DWhat do you want to zap? [oqvwyzAC-ERX or ?*] o8_a?o8_a:Nothing happens. T:2002o8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] o8_as $Nothing happens.o8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] p8_afp8_ag:Nothing happens. T:2003p8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] q8_a̼ANothing happens. T:2004q8_afDWhat do you want to zap? [oqvwyzAC-ERX or ?*] q8_ahsq8_a}sNothing happens.q8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] r8_aτr8_aqNothing happens.[Seahorse17 the Investigator  ]  HP:51 T:2006r8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] r8_ar8_aNothing happens.r8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] r8_a r8_a :Nothing happens. T:2007s8_axDWhat do you want to zap? [oqvwyzAC-ERX or ?*] s8_asws8_aw:Nothing happens. T:2008s8_atDWhat do you want to zap? [oqvwyzAC-ERX or ?*] s8_a` s8_a` Nothing happens.s8_aNA DWhat do you want to zap? [oqvwyzAC-ERX or ?*] s8_aT/s8_a~/:Nothing happens. T:2009t8_a|DWhat do you want to zap? [oqvwyzAC-ERX or ?*] t8_at8_a(qNothing happens.[Seahorse17 the Investigator  ]  HP:52 T:2010t8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] u8_aĈu8_aNothing happens.u8_ah'DWhat do you want to zap? [oqvwyzAC-ERX or ?*] u8_au8_a9:Nothing happens. T:2011u8_aaDWhat do you want to zap? [oqvwyzAC-ERX or ?*] u8_a}u8_a:Nothing happens. T:2012u8_aMDWhat do you want to zap? [oqvwyzAC-ERX or ?*] u8_a;u8_a;:Nothing happens. T:2013u8_aYDWhat do you want to zap? [oqvwyzAC-ERX or ?*] u8_ayu8_ayNothing happens.v8_aNDWhat do you want to zap? [oqvwyzAC-ERX or ?*] v8_aCb v8_alb :Nothing happens. T:2014v8_aV DWhat do you want to zap? [oqvwyzAC-ERX or ?*] v8_a v8_a} qNothing happens.[Seahorse17 the Investigator  ]  HP:53 T:2015v8_a8DWhat do you want to zap? [oqvwyzAC-ERX or ?*] v8_a$Nothing happens.w8_a2DWhat do you want to zap? [oqvwyzAC-ERX or ?*] w8_a'ANothing happens. T:2016w8_akDWhat do you want to zap? [oqvwyzAC-ERX or ?*] w8_a $Nothing happens.w8_a0 EYou hear crashing rock. T:2017w8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] x8_avx8_a=vNothing happens.x8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] x8_aаx8_a7:Nothing happens. T:2019x8_aODWhat do you want to zap? [oqvwyzAC-ERX or ?*] x8_a=x8_abqNothing happens.[Seahorse17 the Investigator ]  HP:54 T:2020y8_a6 DWhat do you want to zap? [oqvwyzAC-ERX or ?*] y8_a5 y8_a5 Nothing happens.y8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] y8_aSs y8_as :Nothing happens. T:2021y8_aw DWhat do you want to zap? [oqvwyzAC-ERX or ?*] y8_a+ y8_aU :Nothing happens. T:2022y8_aO DWhat do you want to zap? [oqvwyzAC-ERX or ?*] z8_aLz8_aLNothing happens.z8_aODWhat do you want to zap? [oqvwyzAC-ERX or ?*] {8_ag {8_a9h :Nothing happens. T:2023{8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] {8_a {8_aӥ :Nothing happens. T:2024{8_a@ DWhat do you want to zap? [oqvwyzAC-ERX or ?*] {8_a $Nothing happens.{8_a EYou hear crashing rock. T:2025{8_a~ DWhat do you want to zap? [oqvwyzAC-ERX or ?*] {8_a {8_a) :Nothing happens. T:2026{8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] |8_a |8_aD:Nothing happens. T:2027}8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] }8_a  Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed wand of digging y - a cursed wand of create monster z - an uncursed wand of wishing A - a cursed wand of create monster C - a cursed wand called striking D - a cursed wand called slow monster E - a cursed wand called sleep? R - a cursed wand of create monster X - a wand of create monster(end) 8_aW(0~x(BNever mind.8_a> DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a58_aNothing happens.8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aNANothing happens. T:20288_a'DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_a:Nothing happens. T:20298_a*DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a'8_a:Nothing happens. T:20308_aLd DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a'8_a:Nothing happens. T:20318_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a) 8_a :Nothing happens. T:20328_aO DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a $Nothing happens.8_aю DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aƄ ANothing happens. T:20338_aj DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_a:Nothing happens. T:20348_a%DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_alD8_aDNothing happens.8_ayDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a}ANothing happens. T:20358_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aANothing happens. T:20368_aRDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_a.:Nothing happens. T:20378_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_aΪ:Nothing happens. T:20398_aFDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a$Nothing happens.8_aӄDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a"ANothing happens. T:20408_aڽDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_au\8_a\:Nothing happens. T:20418_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a,8_a:Nothing happens. T:20428_aZ DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_ai 8_ai :Nothing happens. T:20438_af DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aͦ 8_a8 :Nothing happens. T:20448_aE DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a& 8_a_ :Nothing happens. T:20458_a~ DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_aCNothing happens.8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_as8_a:Nothing happens. T:20478_a%DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aV8_a:WNothing happens.8_ak*DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_aG:Nothing happens. T:20488_adDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_a:Nothing happens. T:20498_aBDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a;8_a;:Nothing happens. T:20508_a6DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_au8_aav:Nothing happens. T:20518_a&DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a 8_a :Nothing happens. T:20528_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a 8_a: :Nothing happens. T:20538_aQX DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a 8_a Nothing happens.8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a]4 8_a4 :Nothing happens. T:20548_aYeDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_al8_al:Nothing happens. T:20558_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a 8_ay Nothing happens.8_a˗DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a 58_aV5:Nothing happens. T:20578_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_ap$Nothing happens.8_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a ANothing happens. T:20588_aI DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a} 8_a :Nothing happens. T:20598_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a" 8_a" :Nothing happens. T:20608_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a` 8_a a Nothing happens.8_a]DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aANothing happens. T:20618_a.9DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_a}:Nothing happens. T:20628_a}DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_av8_aª:Nothing happens. T:20638_aGDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_aa:Nothing happens. T:20648_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a#8_a#:Nothing happens. T:20658_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aw]8_a]:Nothing happens. T:20668_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_aR:Nothing happens. T:20678_a\; DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a $Nothing happens.8_avs DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a ANothing happens. T:20688_aԱ DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aN 8_a>N :Nothing happens. T:20698_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aK 8_a Nothing happens.8_aa(DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aANothing happens. T:20708_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aANothing happens. T:20718_aVDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a$Nothing happens.8_a|DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a 0ANothing happens. T:20728_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aIhANothing happens. T:20738_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_a:Nothing happens. T:20748_a<DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_aa:Nothing happens. T:20758_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a.k 8_ahk :Nothing happens. T:20768_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_aNothing happens.8_aKzDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_a7:Nothing happens. T:20778_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_a:Nothing happens. T:20788_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a 8_a< :Nothing happens. T:20798_a[ DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_at8_au:Nothing happens. T:20808_acDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aZ18_a1:Nothing happens. T:20818_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a 8_aP :Nothing happens. T:20828_aZDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aH8_aHNothing happens.8_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a+ANothing happens. T:20838_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aq#8_a#:Nothing happens. T:20848_adDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aJa$Nothing happens.8_aiDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_a:Nothing happens. T:20868_a9DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a8_aNothing happens.8_aqDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a1ANothing happens. T:20878_a_DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aI8_a J:Nothing happens. T:20888_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a-8_aNothing happens.8_a' DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a 8_a- :Nothing happens. T:20898_a*` DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a 8_a :Nothing happens. T:20918_a DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a< 8_a= Nothing happens.8_a? DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_ads ANothing happens. T:20928_aDWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_aANothing happens. T:20938_aA DWhat do you want to zap? [oqvwyzAC-ERX or ?*] 8_a+rYou wrest one last charge from the worn-out wand.You may wish for an object.--More--8_a)For what do you wish? 8_a"Sb8_aql8_a1fe8_a$ts8_a7 s8_aDe8_a0d8_a 8_aab8_a{a8_a4g8_ax 8_a.o8_a f8_a 8_a5 h8_aZi8_a,l8_ax  8_ak  8_ako8_af l8_aRd8_a_ i8_aޮ n8_a'tg8_a $O - a bag.8_a 3The wand of wishing turns to dust.8_aV # 8_a0a8_au djust8_aIWhat do you want to adjust? [a-ce-yA-ORTV-Z or ?*] 8_a FAdjust letter to what [dzO-QSU] (? see used letters)? 8_adu (Swapping: s - a bag.8_aEVWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_aBP T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 8_aS (0~x(B8_aIWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 8_al! +(0~x(B Take out what?  Gems/Stones a - a red gem(end) 8_an +8_al `(0~x(B8_aB T:2094(0~(B@8_a9 Z T:2095(0~(B(0~(B@8_a4IWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 8_a0 +(0~x(B Take out what?  Gems/Stones a - a red gem(end) 8_ac+8_aJ `(0~x(B8_aƝ [You have a little trouble removing P - a red gem. T:20968_aVWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_aKW Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) 8_a}+(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 8_a (0~x(B8_ag   Coins  $ - 2905 gold pieces  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  Y - an uncursed slime mold  Z - an uncursed clove of garlic  Rings  m - a cursed coral ring  n -8_a.h { a cursed ivory ring  p - a cursed granite ring  t - a cursed wire ring  u - a cursed wooden ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster (1 of 2)8_a E - a cursed wand called sleep?  R - a cursed wand of create monster  X - a wand of create monster  Tools  b - a lamp  i - a magic marker (0:92)  k - an uncursed key  r - a lamp  s - an empty bag  x - a +0 pick-axe  B - an uncursed brass lantern (lit)  J - an uncursed blindfold  M - a cursed magic marker  N - a cursed stethoscope  O - an uncursed sack containing 14 items  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone  F - an uncursed garnet stone  L - an uncursed obsidian stone  P - a red gem (2 of 2)8_a u [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:2905 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2096 Burdened(0lqqk(B(0lqqqqj~~x(B(0qqqqqqqqqqq(B(0x(B[%(0~(B?(0~(B@(0~x(B(0~~(B(0~~~~~~~~~~~~(B(0x~lqqqqqj(B(0~~~qqqqqwqqqqwq~~q(B(0~~(B(0x~x(B(0lqqqqj~~~lqq~~~~(B%(0~mwqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B#(0j~~~~(B[(0lk(B)%(0x(B<(0mj~~~~l(B8_a~u (0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0qumk(B((((0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[%(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~(B%(0x~x(B###(0qqqjlj~~(B%)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B##[12;418_a&v H(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B(0~~~~~~mj~~~lj(B(0~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B8_aIWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_a W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) 8_a +(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 8_a+8_a.(0~x(B Take out what?  Scrolls a - 2 scrolls labeled ABRA KA DABRA b - a scroll labeled ANDOVA BEGARIN c - a scroll labeled FNORD d - a scroll labeled FNORD e - 3 scrolls labeled FOOBIE BLETCH f - a scroll labeled GHOTI g - an uncursed scroll labeled KO BATE h - a cursed scroll labeled MAPIRO MAHAMA DIROMAT i - a blessed scroll of charging j - a scroll of charging k - an uncursed scroll of light l - a scroll of light Potions m - an uncursed cloudy potion n - a cursed emerald potion(end) 8_a&;++++++++++++++8_aEqZ(0~x(BYou have a little trouble removing Q - 2 scrolls labeled ABRA KA DABRA.--More--8_aQ^ 8_aIWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_a Your bag is empty. Do what with it?  : - Look inside the bag i - put something in r - put in, then take out s - stash one item into the bag  q + do nothing(end) 8_aѥ+(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 8_a+8_aR(0~x(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:2905 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2096 Burdened Put in what?  Scrolls d - a scroll labeled FNORD z - 3 scrolls labeled FOOBIE BLETCH Q - 2 scrolls labeled ABRA KA DABRA S - a scroll labeled ANDOVA BEGARIN U - a scroll labeled FNORD(end) 8_a /+++++8_a(0~x(BYou put a scroll labeled FNORD into the bag.You put 3 scrolls labeled FOOBIE BLETCH into the bag.--More--8_aHq 8_a r$ T:20988_a2IWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_aAWhat do you want to rub on the stone? [$P or ?*] 8_a* Coins $ - 2905 gold pieces Gems/Stones P - a red gem(end) 8_a h+(0~x(B8_a] MP - a worthless piece of red glass. T:20998_a# HWhat do you want to drop? [$a-ce-yA-PRTV-Z or ?*] 8_a<You drop a worthless piece of red glass.8_a VWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_a2T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 8_a1+(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 8_a +8_aSkg(0~x(B Put in what?  Coins $ - 2905 gold pieces(end) 8_aQ+8_am@`(0~x(B8_a@ $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2099 BurdenedYou put 2905 gold pieces into the bag. T:21008_aL T:2101@*8_aX(0~(B@(0~(BThere is a grave here.Something is engraved here on the headstone.--More--8_a 8_aȈ  Pick up what?   Weapons  a - a crude dagger  b - a burnt bullwhip  Armor  c - an iron skull cap  d - a pair of gloves called fumbling  e - a leather jacket  Comestibles  f - 6 food rations  g - a partly eaten food ration  Scrolls  h - a scroll labeled HAPAX LEGOMENON  i - 2 scrolls labeled LEP GEX VEN ZEA  j - 2 scrolls labeled NR 9  k - a scroll labeled VAS CORP BET MANI  l - a scroll labeled VE FORBRYDERNE  m - a scroll of fire  n - a scroll of light  o - a scroll of light  Spellbooks  p - a dark brown spellbook  q - a light green spellbook  r - a stained spellbook  s - a thick spellbook  t - a violet spellbook  u - a wrinkled spellbook  Potions  v - a cloudy potion  w - 2 emerald potions  Rings  x - a clay ring [348_a3];1H y - a copper ring  z - a sapphire ring  Wands (1 of 2)8_aBH++++++++8_a2(0lqqk(B(0lqqqqj~~x(B(0qqqqqqqqqqq(B(0x(B[%(0~(B@(0~(B*(0~x(B(0~~(B(0~~~~~~~~~~~~(B(0x~lqqqqqj(B(0~~~qqqqqwqqqqwq~~q(B(0~~(B(0x~x(B(0lqqqqj~~~lqq~~~~(B%(0~mwqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B#(0j~~~~(B[(0lk(B)%(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0qumk[8_aQ3m(B((((0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[%(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~(B%(0x~x(B###(0qqqjlj~~(B%)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B##(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B[38;5;8_a3S0m(0~~~~~~mj~~~lj(B(0~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2101 BurdenedYou have a little trouble lifting P - a scroll labeled HAPAX LEGOMENON.--More--8_a 8_a( 7 T:2102@8_aIWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_a.T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 8_a> +(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 8_a+8_a -8_a@+8_aWWM(0~x(B Put in what?  Scrolls d - a scroll labeled VE FORBRYDERNE z - a scroll of fire P - a scroll labeled HAPAX LEGOMENON Q - 2 scrolls labeled LEP GEX VEN ZEA S - 2 scrolls labeled NR 9 U - a scroll labeled VAS CORP BET MANI(end) 8_aQ8++++++8_an (0~x(BYou put a scroll labeled VE FORBRYDERNE into the bag.You put a scroll of fire into the bag.--More--8_aN{ 8_a{ $ T:21038_a  Pick up what?   Weapons  a - a crude dagger  b - a burnt bullwhip  Armor  c - an iron skull cap  d - a pair of gloves called fumbling  e - a leather jacket  Comestibles  f - 6 food rations  g - a partly eaten food ration  Scrolls  h - a scroll of light  i - a scroll of light  Spellbooks  j - a dark brown spellbook  k - a light green spellbook  l - a stained spellbook  m - a thick spellbook  n - a violet spellbook  o - a wrinkled spellbook  Potions  p - a cloudy potion  q - 2 emerald potions  Rings  r - a clay ring  s - a copper ring  t - a sapphire ring  Wands  u - a short wand  v - a zinc wand  w - a wand called striking  Tools  x - a sack  y - a sack (1 of 2)8_ab 8++++++8_ag"(0lqqk(B(0lqqqqj~~x(B(0qqqqqqqqqqq(B(0x(B[%(0~(B@(0~(B*(0~x(B(0~~(B(0~~~~~~~~~~~~(B(0x~lqqqqqj(B(0~~~qqqqqwqqqqwq~~q(B(0~~(B(0x~x(B(0lqqqqj~~~lqq~~~~(B%(0~mwqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B#(0j~~~~(B[(0lk(B)%(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0qumk[8_a"m(B((((0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[%(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~(B%(0x~x(B###(0qqqjlj~~(B%)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B##(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B[38;5;8_a#v0m(0~~~~~~mj~~~lj(B(0~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2103 BurdenedYou have a little trouble lifting P - a dark brown spellbook.Q - a light green spellbook.--More--8_a! @8_ay"@ Stressed  T:21048_a 3IWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_aFT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 8_a +(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Spellbooks g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 8_a$+8_aP&-8_aC+8_aw (0~x(B Put in what?  Spellbooks d - a violet spellbook z - a wrinkled spellbook P - a dark brown spellbook Q - a light green spellbook S - a stained spellbook U - a thick spellbook(end) 8_a8++++++8_a(0~x(BYou put a violet spellbook into the bag.You put a wrinkled spellbook into the bag.--More--8_aG 8_a"$ T:21068_ax  Pick up what?   Weapons  a - a crude dagger  b - a burnt bullwhip  Armor  c - an iron skull cap  d - a pair of gloves called fumbling  e - a leather jacket  Comestibles  f - 6 food rations  g - a partly eaten food ration  Scrolls  h - a scroll of light  i - a scroll of light  Potions  j - a cloudy potion  k - 2 emerald potions  Rings  l - a clay ring  m - a copper ring  n - a sapphire ring  Wands  o - a short wand  p - a zinc wand  q - a wand called striking  Tools  r - a sack  s - a sack  t - a whistle  u - a brass lantern  v - a figurine of a soldier ant  w - a lock pick  Gems/Stones  x - a black gem  y - a black gem (1 of 2)8_a [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2106 Stressed(0lqqk(B(0lqqqqj~~x(B(0qqqqqqqqqqq(B(0x(B[%(0~(B@(0~(B*(0~x(B(0~~(B(0~~~~~~~~~~~~(B(0x~lqqqqqj(B(0~~~qqqqqwqqqqwq~~q(B(0~~(B(0x~x(B(0lqqqqj~~~lqq~~~~(B%(0~mwqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B#(0j~~~~(B[(0lk(B)%(0x(B<(0mj~~~~l(B[388_a$ ;5;0m(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0qumk(B((((0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[%(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~(B%(0x~x(B###(0qqqjlj~~(B%)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B##8_ai [12;41H(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B(0~~~~~~mj~~~lj(B(0~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B8_az _ T:2107(0~(B[@8_ai! (0~(B@(0~(BThere is a grave here.Something is engraved here on the headstone.--More--8_a55 8_a5$ T:21098_a$<  Pick up what?   Weapons  a - a crude dagger  b - a burnt bullwhip  Armor  c - an iron skull cap  d - a pair of gloves called fumbling  e - a leather jacket  Comestibles  f - 6 food rations  g - a partly eaten food ration  Scrolls  h - a scroll of light  i - a scroll of light  Potions  j - a cloudy potion  k - 2 emerald potions  Rings  l - a clay ring  m - a copper ring  n - a sapphire ring  Wands  o - a short wand  p - a zinc wand  q - a wand called striking  Tools  r - a sack  s - a sack  t - a whistle  u - a brass lantern  v - a figurine of a soldier ant  w - a lock pick  Gems/Stones  x - a black gem  y - a black gem (1 of 2)8_apC+8_ar +8_a_+8_a~+8_a (0lqqk(B(0lqqqqj~~x(B(0qqqqqqqqqqq(B(0x(B[%(0~(B@(0~(B*(0~x(B(0~~(B(0~~~~~~~~~~~~(B(0x~lqqqqqj(B(0~~~qqqqqwqqqqwq~~q(B(0~~(B(0x~x(B(0lqqqqj~~~lqq~~~~(B%(0~mwqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B#(0j~~~~(B[(0lk(B)%(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0qumk[8_a0 m(B((((0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[%(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~(B%(0x~x(B###(0qqqjlj~~(B%)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B##(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B[38;5;8_au d0m(0~~~~~~mj~~~lj(B(0~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2109 StressedP - a scroll of light.Q - a scroll of light.S - a cloudy potion.8_a WU - 2 emerald potions. T:2110@8_aa 8_a IWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_arT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 8_a+(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 8_a5 +8_a-8_a+8_a2(0~x(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2110 Stressed Put in what?  Scrolls P - a scroll of light Q - a scroll of light(end) 8_a ++8_a(0~x(BYou put a scroll of light into the bag.8_a&UYou put a scroll of light into the bag. T:21128_a($VWhat do you want to use or apply? [bgikoq-sv-yA-EJM-ORVX or ?*] 8_aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 8_a+(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 8_al +8_at-8_a+8_a|V (0~x(B Put in what?  Potions S - a cloudy potion U - 2 emerald potions(end) 8_aWB++8_a(0~x(BYou put a cloudy potion into the bag.8_aPUYou put 2 emerald potions into the bag. T:21138_a' Pick up what?  Weapons a - a crude dagger b - a burnt bullwhip Armor c - an iron skull cap d - a pair of gloves called fumbling e - a leather jacket Comestibles f - 6 food rations g - a partly eaten food ration Rings h - a clay ring i - a copper ring j - a sapphire ring Wands k - a short wand l - a zinc wand m - a wand called striking Tools n - a sack o - a sack p - a whistle q - a brass lantern r - a figurine of a soldier ant s - a lock pick Gems/Stones t - a black gem u - a black gem v - an orange gem w - a touchstone(end) 8_a +8_a%+8_a +8_a*+8_aA++8_a +8_a(o -8_aԌ+8_a̕(0~x(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2113 Stressedd - a clay ring.z - a copper ring.P - a sapphire ring.Q - a short wand.S - a zinc wand.--More--8_a XU - a wand called striking. T:2114@8_a!e T:2115(0~(B[@8_a(0~(B@(0~(BThere is a grave here.Something is engraved here on the headstone.--More--8_aM 8_abM$ T:21168_ad^ Pick up what?  Weapons a - a crude dagger b - a burnt bullwhip Armor c - an iron skull cap d - a pair of gloves called fumbling e - a leather jacket Comestibles f - 6 food rations g - a partly eaten food ration Tools h - a sack i - a sack j - a whistle k - a brass lantern l - a figurine of a soldier ant m - a lock pick Gems/Stones n - a black gem o - a black gem p - an orange gem q - a touchstone(end) 8_a +8_a\+8_aW -8_a)@+8_aE+8_aM(0~x(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2116 Stressed8_a,NZYour knapsack cannot accommodate any more items. T:21178_aYWhat do you want to use or apply? [bgikoq-sv-yA-EJM-OQ-SUVX or ?*] 8_a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 8_a[ +(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 9_a +9_a(0~x(B Put in what?   Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair9_a of speed boots (being worn)  Comestibles  Y - an uncursed slime mold  Z - an uncursed clove of garlic  Rings  d - a clay ring  m - a cursed coral ring  n - a cursed ivory ring  p - a cursed granite ring  t - a cursed wire ring  u - a cursed wooden ring  z - a copper ring  P - a sapphire ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster (1 of 2) 9_a_H++++++++ 9_aB (0lqqk(B(0lqqqqj~~x(B(0qqqqqqqqqqq(B(0x(B[%(0~(B@(0~(B*(0~x(B(0~~(B(0~~~~~~~~~~~~(B(0x~lqqqqqj(B(0~~~qqqqqwqqqqwq~~q(B(0~~(B(0x~x(B(0lqqqqj~~~lqq~~~~(B%(0~mwqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B#(0j~~~~(B[(0lk(B)%(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0qumk[ 9_a m(B((((0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[%(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~(B%(0x~x(B###(0qqqjlj~~(B%)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B##(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B[38;5; 9_a g0m(0~~~~~~mj~~~lj(B(0~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2117 StressedYou put a clay ring into the bag.You put a cursed coral ring into the bag.--More-- 9_a~i  9_aBj$ T:2118 9_ao  Pick up what?  Weapons a - a crude dagger b - a burnt bullwhip Armor c - an iron skull cap d - a pair of gloves called fumbling e - a leather jacket Comestibles f - 6 food rations g - a partly eaten food ration Tools h - a sack i - a sack j - a whistle k - a brass lantern l - a figurine of a soldier ant m - a lock pick Gems/Stones n - a black gem o - a black gem p - an orange gem q - a touchstone(end) 9_a% (0~x(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2118 Stressed9_a, EThere is a partly eaten food ration here; eat it? [ynq] (n) 9_av)Blecch! Rotten food!9_aThe world spins and goes dark. T:2120 Deaf T:2121 T:2122You are conscious again.9_aRThere is a partly eaten food ration here; eat it? [ynq] (n) 9_a܆9_a_uYou resume the last bite of your meal. Satiated Stressed  T:21239_a Pick up what?  Weapons a - a crude dagger b - a burnt bullwhip Armor c - an iron skull cap d - a pair of gloves called fumbling e - a leather jacket Comestibles f - 6 food rations Tools g - a sack h - a sack i - a whistle j - a brass lantern k - a figurine of a soldier ant l - a lock pick Gems/Stones m - a black gem n - a black gem o - an orange gem p - a touchstone(end) 9_a; +9_al:(0~x(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2123 Satiated Stressed9_aM;Kd - a whistle. T:2125@9_aZWhat do you want to use or apply? [bdgikoq-sv-yA-EJM-OQ-SUVX or ?*] 9_a+ 9_a, SYou produce a high-pitched humming noise. T:21269_a# 9_a name9_a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 9_aw+(0~x(BWhat do you want to call? [b-hjkoq-svwyA-IKLOQ-SU-X or ?*] 9_au#Call a whistle: 9_a m9_a a9_a8.g9_a]i9_ac9_a) 9_a# 9_a$a9_a djust9_ah KWhat do you want to adjust? [a-loq-sv-yA-OQ-Z or ?*] 9_aHAGAdjust letter to what [dmnptuzP] (? see used letters)? 9_a7Moving: z - a whistle called magic.9_ak$ Pick up what?  Weapons a - a crude dagger b - a burnt bullwhip Armor c - an iron skull cap d - a pair of gloves called fumbling e - a leather jacket Comestibles f - 6 food rations Tools g - a sack h - a sack i - a brass lantern j - a figurine of a soldier ant k - a lock pick Gems/Stones l - a black gem m - a black gem n - an orange gem o - a touchstone(end) "9_az+#9_a+#9_a)[+#9_ajj(0~x(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2126 Satiated Stressedm - a black gem.n - a black gem.#9_a9_a`(0~x(B T:2134>9_aѤ  Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Wands g - Tools h - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ?9_a(0~x(B?9_aB Pick up what?  Weapons a - a crude dagger b - a burnt bullwhip Armor c - an iron skull cap d - a pair of gloves called fumbling e - a leather jacket Comestibles f - 6 food rations Tools g - a sack h - a brass lantern i - a figurine of a soldier ant j - a lock pick Gems/Stones k - a touchstone(end) A9_a-(0~x(BC9_a Pick up what?  Weapons a - a crude dagger b - a burnt bullwhip Armor c - an iron skull cap d - a pair of gloves called fumbling e - a leather jacket Comestibles f - 6 food rations Tools g - a sack h - a brass lantern i - a figurine of a soldier ant j - a lock pick Gems/Stones k - a touchstone(end) C9_a5 +D9_aP(0~x(BD9_a?QHu - a sack. T:2135@E9_aVWhat do you want to use or apply? [bgikoq-zA-EJM-OQ-SUVX or ?*] E9_aW Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) F9_a+(0~x(BF9_ar=Your sack is empty. T:2136H9_a^OWhat do you want to drop? [a-ce-loq-zA-EG-KM-OQ-Z or ?*] H9_aX2  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  Y - an uncursed slime mold  Z - an uncursed clove of garlic  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cH9_a2Vursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a short wand  R - a cursed wand of create monster  S - a zinc wand  U - a wand called striking  X - a wand of create monster  Tools  b - a lamp (1 of 2)H9_ad i - a magic marker (0:92)  k - an uncursed key  r - a lamp  s - a bag containing 35 items  t - an empty sack  u - an empty sack  x - a +0 pick-axe  z - a whistle called magic  B - an uncursed brass lantern (lit)  J - an uncursed blindfold  M - a cursed magic marker  N - a cursed stethoscope  O - an uncursed sack containing 9 items  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone (2 of 2)K9_aZ_ +(0lqqk(B(0lqqqqj~~x(B(0qqqqqqqqqqq(B(0x(B[%(0~(B@(0~(B*(0~x(B(0~~(B(0~~~~~~~~~~~~(B(0x~lqqqqqj(B(0~~~qqqqqwqqqqwq~~q(B(0~~(B(0x~x(B(0lqqqqj~~~lqq~~~~(B%(0~mwqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B#(0j~~~~(B[(0lk(B)%(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(K9_a_ 0qumk(B((((0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[%(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~(B%(0x~x(B###(0qqqjlj~~(B%)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B##(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(BK9_a` [(0~~~~~~mj~~~lj(B(0~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(BK9_aC` [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2136 Satiated StressedYou drop an empty sack. T:2137L9_a6RWhat do you want to drop? [a-ce-loq-su-zA-EG-KM-OQ-Z or ?*] L9_aL9_aAYou drop an empty sack. T:2138L9_ao RWhat do you want to drop? [a-ce-loq-sv-zA-EG-KM-OQ-Z or ?*] L9_a  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  Y - an uncursed slime mold  Z - an uncursed clove of garlic  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cL9_a/Vursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a short wand  R - a cursed wand of create monster  S - a zinc wand  U - a wand called striking  X - a wand of create monster  Tools  b - a lamp (1 of 2)N9_aX 0 i - a magic marker (0:92)  k - an uncursed key  r - a lamp  s - a bag containing 35 items  x - a +0 pick-axe  z - a whistle called magic  B - an uncursed brass lantern (lit)  J - an uncursed blindfold  M - a cursed magic marker  N - a cursed stethoscope  O - an uncursed sack containing 9 items  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone (2 of 2)S9_a (0lqqk(B(0lqqqqj~~x(B(0qqqqqqqqqqq(B(0x(B[%(0~(B@(0~(B*(0~x(B(0~~(B(0~~~~~~~~~~~~(B(0x~lqqqqqj(B(0~~~qqqqqwqqqqwq~~q(B(0~~(B(0x~x(B(0lqqqqj~~~lqq~~~~(B%(0~mwqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B#(0j~~~~(B[(0lk(B)%(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0qumk9_a m(B((((0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[%(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~(B%(0x~x(B###(0qqqjlj~~(B%)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B##(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B9_a4!0m(0~~~~~~mj~~~lj(B(0~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2138 Satiated StressedNever mind.S9_ay YWhat do you want to use or apply? [bgikoq-sv-zA-EJM-OQ-SUVX or ?*] T9_a"W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) U9_a3(0~x(BV9_aC  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - darkV9_aC_room [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [true] (1 of 4)V9_a: [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2138 Satiated Stressed(0lqqk(B(0lqqqqj~~x(B(0qqqqqqqqqqq(B(0x(B[%(0~(B@(0~(B*(0~x(B(0~~(B(0~~~~~~~~~~~~(B(0x~lqqqqqj(B(0~~~qqqqqwqqqqwq~~q(B(0~~(B(0x~x(B(0lqqqqj~~~lqq~~~~(B%(0~mwqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B#(0j~~~~(B[(0lk(B)%(0x(B<(0mj~~~~l(B9_a H(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0qumk(B((((0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[%(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~(B%(0x~x(B###(0qqqjlj~~(B%)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~V9_a (B##(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B(0~~~~~~mj~~~lj(B(0~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(BW9_a26LWhat do you want to use or apply? [bgikoq-sv-zA-EJM-OQ-SUVX or ?*] W9_aتW Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) X9_a+?+(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) X9_a +Y9_a4(0~x(B Take out what?  Scrolls a - a scroll labeled GHOTI b - an uncursed scroll labeled KO BATE c - a cursed scroll labeled MAPIRO MAHAMA DIROMAT d - a blessed scroll of charging e - a scroll of charging f - an uncursed scroll of light g - a scroll of light Potions h - an uncursed cloudy potion i - a cursed emerald potion(end) Y9_asS+++++++++Y9_a(0~x(BYou have much trouble removing d - a scroll labeled GHOTI.--More--Z9_a Z9_a$ T:2139[9_aLWhat do you want to use or apply? [bgikoq-sv-zA-EJM-OQ-SUVX or ?*] [9_acT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) [9_a +(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) \9_a+]9_aĠ+]9_aZ(0~x(B Put in what?  Scrolls d - a scroll labeled GHOTI m - a scroll of charging n - an uncursed scroll of light p - a scroll of light F - an uncursed scroll labeled KO BATE L - a cursed scroll labeled MAPIRO MAHAMA DIROMAT P - a blessed scroll of charging Potions t - an uncursed cloudy potion u - a cursed emerald potion(end) ]9_a S+++++++++^9_aC(0~x(BYou put a scroll labeled GHOTI into the bag.You put a scroll of charging into the bag.--More--^9_a5 3 Burdened^9_a! $ T:2140`9_a4_ T:2141(0~(B(@`9_a+ EWhat do you want to drop? [a-ce-loq-sv-zA-EG-KM-OQ-Z or ?*] a9_awPa9_aPJYou drop an empty uncursed sack. T:2142b9_a!  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  Y - an uncursed slime mold  Z - an uncursed clove of garlic  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - 9_a! [1ma cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a short wand  R - a cursed wand of create monster  S - a zinc wand  U - a wand called striking  X - a wand of create monster  Tools  b - a lamp (1 of 2)d9_a=W  i - a magic marker (0:92)  k - an uncursed key  r - a lamp  s - a bag containing 43 items  x - a +0 pick-axe  z - a whistle called magic  B - an uncursed brass lantern (lit)  J - an uncursed blindfold  M - a cursed magic marker  N - a cursed stethoscope  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone (2 of 2)e9_a [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2142 Satiated Burdened(0lqqk(B(0lqqqqj~~x(B(0qqqqqqqqqqq(B(0x(B[%(0~(B(@*(0~x(B(0~~(B(0~~~~~~~~~~~~(B(0x~lqqqqqj(B(0~~~qqqqqwqqqqwq~~q(B(0~~(B(0x~x(B(0lqqqqj~~~lqq~~~~(B%(0~mwqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B#(0j~~~~(B[(0lk(B)%(0x(B<(0mj~~~~l(B9_a 5;0m(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0qumk(B((((0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[%(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~(B%(0x~x(B###(0qqqjlj~~(B%)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B##9_a% 12;41H(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B(0~~~~~~mj~~~lj(B(0~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(Bf9_a(0~(B@(There is a grave here.Something is engraved here on the headstone.--More--g9_af g9_a C Pick up what?  Weapons a - a crude dagger b - a burnt bullwhip Armor c - an iron skull cap d - a pair of gloves called fumbling e - a leather jacket Comestibles f - 6 food rations Tools g - an empty sack h - an empty sack i - a brass lantern j - a figurine of a soldier ant k - a lock pick Gems/Stones l - a touchstone(end) m9_a>(0~x(Bm9_a1 T:2143(0~(B@((0~(Bm9_af9 H@(0~(B(0~(B(0~(Bm9_a9 OYou see here 3 uncursed food rations. T:2144n9_a% Id - 3 uncursed food rations.@n9_a } StressedYou rebalance your load. Movement is difficult. T:2146p9_a.\NWhat do you want to drop? [a-loq-sv-zA-EG-KMNQ-Z or ?*] q9_a> q9_a KYou drop an uncursed food ration. T:2147r9_aF_ NWhat do you want to drop? [a-loq-sv-zA-EG-KMNQ-Z or ?*] s9_a 5You drop an uncursed food ration.s9_a  BurdenedYour movements are only slowed slightly by your load. T:2148t9_avc%@(0~(B(0~~(Bt9_a  T:2149(0~(B(0~(B@(0~(Bt9_a T:2150(0~(B(0~(B@(0~(B(0~(Bu9_a T:2151#(0~(B@(0~(B(0~(B(0~~~(Bu9_a6  T:2152(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~~(Bu9_a/ T:2153(0~(B(0~(B(0~~(B#(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(Bv9_a T:2154(0~(B(0~(B#(0~(B@(0~(B(0~~(B(0~~(B(0~~~(Bv9_a!(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bv9_aR T:2155(0~(B(0~(B@(0~(B(0~(B(0~(Bv9_a  T:2156(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bv9_aS T:2157(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B#(0~(B`(0~(Bw9_a T:2158(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bw9_aeB@(0~(B(0~~(B(0~(B(0~(Bw9_aH T:2159(0~~(B@(0~(B(0~~(Bw9_a  T:2160 Burdened@(0~(B(0~(B(0~(Bx9_aSW(0~(B@(0~(B(0~(Bx9_a5l T:2161(0~(B@(0~(B(0~(B(0~(B(0~(Bx9_a@y  T:2162(0~(B(0~(B@(0~(B(0~(Bx9_av  T:2163(0~~(B(0~(B(0~(Bh(0~(B(0~(B@(0~(By9_aP(0x(Bh(0~~(B(0~(B(0~(B(0~(B#@(0~(B(0~(By9_aJ T:2164(0~~(B(0~(B#(0~(B(0~(B(0~(B@(0~(By9_a  T:2165h(0~~~(B(0~(B(0~(B#(0~(B(0~(B(0~(B(0~(B@(0~(By9_a  T:2166h(0~(B(0~(B(0~(B(0~(B#(0~(B(0~(B#@(0~(Bhz9_aʵ T:2167(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bz9_aS T:2168(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B)(0~~(Bh(0~(Bz9_a& (0~~~(B(0~(B(0~(B@#*(0~~(B(0~(B(0~~~(Bz9_aN'9You hear crashing rock.h{9_ai %(0~(B##(0~~(B#@(0~(B(0~(B(0~~~(B Things that are here: a splint mail a curved sword 6 rocks--More--|9_an(0~(B T:2169|9_atM,(0~~~(B##(0~~(B(0~(B@#(0~(B(0~(B[#(0~~(B(0~(B(0~(B |9_aMFThere are many objects here. T:2170|9_a~ |9_a (0qq(B(0~~(B@#(0~(B[)(0~~(B(0~(B|9_ag! T:2172(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B}9_aV T:2173h#(0~~(B(0~(B#(0~(B(0~(B(0~(B@(0~(B}9_a (0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~(B}9_at  There is a grave here.  Things that are here: a towel a key--More--}9_a (0~x(BSomething is engraved here on the headstone.}9_a3 \You read: "seahorse17, killed by a Green-elf". h~9_a  T:2174 (0~~(B(@(0~(B(0~(B~9_aTS @(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a sack 20 rocks--More--~9_acd(0~(B T:21759_az@ Pick up what?  Tools a - a sack Gems/Stones b - 20 rocks(end) 9_a: +9_a(0~x(BYou have extreme difficulty lifting a sack. Continue? [ynq] (q) 9_aI8F - a sack.@9_a_ OvertaxedYou can barely move a handspan with this load!9_aJ IYou can't do that while carrying so much stuff.9_a3!? T:2179h9_aw[ [Seahorse17 the Investigator  ]  HP:53 T:2184#(0~(B*@(0~(B(0~(B9_a>What do you want to drop? [a-loq-sv-zA-KMNQ-Z or ?*] 9_a9_aYou drop a bag containing 43 items.[Seahorse17 the Investigator ]  HP:54 T:21889_a[Seahorse17 the Investigator  ]  HP:53 T:2192(0~(B(0~(B(@(0~(B(0~(B(0~~(B9_a9=What do you want to drop? [a-loqrv-zA-KMNQ-Z or ?*] 9_a   Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  d - an uncursed food ration  Y - an uncursed slime mold  Z - an uncursed clove of garlic  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of te9_aT gleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a short wand  R - a cursed wand of create monster  S - a zinc wand  U - a wand called striking  X - a wand of create monster  Tools (1 of 2)9_ax  b - a lamp  i - a magic marker (0:92)  k - an uncursed key  r - a lamp  x - a +0 pick-axe  z - a whistle called magic  B - an uncursed brass lantern (lit)  F - a sack  J - an uncursed blindfold  M - a cursed magic marker  N - a cursed stethoscope  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone (2 of 2)9_aW+(0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~[9_a7m(B[(0q(B#(0mk(B((*(0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~(B(@(0~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(B*)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`(0~~~~~9_a6~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:53(54) Pw:37(37) AC:-5 Xp:7/731 T:2192 OvertaxedYou drop a sack.9_a, BurdenedYour movements are only slowed slightly by your load. T:21939_a 9_a (0~(B(0~(B@((0~(B(0~(B(0~~(B9_aS QYou see here a bag containing 43 items. T:21949_aq 9_aYou have a little trouble lifting s - a bag containing 43 items.[Seahorse17 the Investigator ]  HP:54 T:2195@9_a} Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Wands g - Tools h - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 9_a+9_a|_(0~x(B What would you like to drop?   Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +39_a_C pair of speed boots (being worn)  Comestibles  d - an uncursed food ration  Y - an uncursed slime mold  Z - an uncursed clove of garlic  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a short wand  R - a cursed wand of create monster  S - a zinc wand  U - a wand called striking (1 of 2)9_a+++++++++++++++++++++++++++++9_a'(0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[9_a'[m(0q(B#(0mk(B((*(0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~(B@((0~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(B*)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`[39_a'j8;5;0m(0~~~~~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2195 BurdenedYou drop a cursed hexagonal amulet.You drop a cursed spherical amulet.--More--9_ar 9_at:  T:21969_a *@9_a?!You see here a sack.9_aY\8F - a sack.@9_a\} StressedYou rebalance your load. Movement is difficult. T:21979_a ,@(0~(B9_a FThere are many objects here. T:21989_aBWhat do you want to use or apply? [F or ?*] 9_aDNever mind.9_a: # 9_aMloot9_aRThere is a bag containing 43 items here, loot it? [ynq] (q) 9_at (You open the bag...--More--9_aN4S Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 9_a0[ +(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c - Armor d - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 9_ao +9_ab(0~x(B Put in what?  Tools F - a sack(end) 9_aYJ+9_aI (0~x(BYou put a sack into the bag.9_aVJ RYour movements are now unencumbered. T:21999_a-  Pick up what?   Amulets  a - a cursed hexagonal amulet  b - a hexagonal amulet  c - a cursed spherical amulet  Weapons  d - a blessed silver saber named Grayswandir  Armor  e - a cursed pair of jackboots  f - a cursed pair of mud boots  g - a cursed opera cloak  h - a cursed Hawaiian shirt  Comestibles  i - an uncursed slime mold  j - an uncursed clove of garlic  k - an uncursed food ration  Wands  l - a short wand  m - a zinc wand  n - a cursed wand called cold  o - a cursed wand called sleep?  p - a cursed wand called slow monster  q - a cursed wand called striking  r - a wand called striking  s - a cursed wand of create monster [9_a 27;1H t - a cursed wand of create monster  u - a cursed wand of create monster  v - a wand of create monster  w - a cursed wand of digging  x - an uncursed wand of teleportation  y - an uncursed wand of teleportation  Tools  z - a bag containing 44 items  A - an uncursed key  B - a lamp (1 of 2)9_az++++++++++++++++++++++++++++9_aGG (0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[9_aG [m(0q(B#(0mk(B((*(0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~(B@(0~~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(B*)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`(0~~~~9_aG r~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:54(54) Pw:37(37) AC:-5 Xp:7/731 T:2199c - a cursed hexagonal amulet.K - a hexagonal amulet.e - a cursed spherical amulet.--More--9_a° 9_a p[Seahorse17 the Investigator ]  HP:28 Stressed@9_a v1What do you want to wield? [- ax or ?*] 9_a 9_a a - a blessed silver saber named Grayswandir (weapon in hand).[Seahorse17 the Investigator ]  HP:29 T:22009_a 9_a-(0~(B@(0~(B(0~(B(0~(B9_a.VYou see here 20 rocks. T:2202h9_a  T:2203(0~(B@*(0~(B(0~(B(0~(B(0~(B(0~(B9_agZ  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  d - an uncursed food ration  Y - an uncursed slime mold  Z - an uncursed clove of garlic  Wands  o - an uncursed wand of teleportation  q - an uncursed wand 9_aZ lof teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a short wand  R - a cursed wand of create monster  S - a zinc wand  U - a wand called striking  X - a wand of create monster  Tools (1 of 2)9_a[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:29(54) Pw:37(37) AC:-5 Xp:7/731 T:2203 Stressed(0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B@(0mj[39_a8;5;0m~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0q(B#(0mk(B((*(0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(B*)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j9_aI[38;5;0m~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`(0~~~~~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B9_a8(0~(B<@(0~(B(0~(B(0~(B(0~(B9_a*VYou see here 20 rocks. T:2205h9_aa. NWhat do you want to drop? [a-loq-sv-zA-EG-KMNQ-Z or ?*] 9_a 9_a {You drop an uncursed food ration. T:2207)h9_a QWhat do you want to drop? [a-ce-loq-sv-zA-EG-KMNQ-Z or ?*] 9_af  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Comestibles  Y - an uncursed slime mold  Z - an uncursed clove of garlic  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a c9_aVursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a short wand  R - a cursed wand of create monster  S - a zinc wand  U - a wand called striking  X - a wand of create monster  Tools  b - a lamp (1 of 2)9_a+(0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(9_aC0q(B#(0mk(B((@(0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(B*)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)h(0lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`9_a][38;5;0m(0~~~~~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B9_a[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:29(54) Pw:37(37) AC:-5 Xp:7/731 T:2207 StressedYou drop an uncursed slime mold. T:22089_aB RWhat do you want to drop? [a-ce-loq-sv-zA-EG-KMNQ-XZ or ?*] 9_a2.9_a/You drop an uncursed clove of garlic. T:2209h(0~(B9_a Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - 9_aEa cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a short wand  R - a cursed wand of create monster  S - a zinc wand  U - a wand called striking  X - a wand of create monster  Tools  b - a lamp  i - a magic marker (0:92)  k - an uncursed key  r - a lamp (1 of 2)9_a8 s - a bag containing 44 items  x - a +0 pick-axe  z - a whistle called magic  B - an uncursed brass lantern (lit)  J - an uncursed blindfold  M - a cursed magic marker  N - a cursed stethoscope  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone (2 of 2)9_ag[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:29(54) Pw:37(37) AC:-5 Xp:7/731 T:2209 Stressed(0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B<(0mj~~~~l(B[38;9_a 5;0m(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0q(B#(0mk(B((@(0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(Bh)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j9_aU~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`(0~~~~~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B9_a DWhat do you want to drop? [a-ce-loq-sv-zA-EG-KMNQ-X or ?*] 9_a9_aĬxYou drop a +0 pick-axe.[Seahorse17 the Investigator ]  HP:30 T:22109_a T:2211(0~(B(0~(B(@(0~(B(0~(B(0~(B(0~(B9_aQ  Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Wands f - Tools g - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 9_ac+9_a5(0~x(B What would you like to drop?   Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of sp9_a6eed boots (being worn)  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a short wand  R - a cursed wand of create monster  S - a zinc wand  U - a wand called striking  X - a wand of create monster  Tools  b - a lamp  i - a magic marker (0:92) (1 of 2)9_a+++++++++++++++++++++++++++++9_a2 (0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~9_a [m(B[(0q(B#(0mk(B(((@((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(Bh)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`[13;9_a, t41H(0~~~~~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:30(54) Pw:37(37) AC:-5 Xp:7/731 T:2211 StressedYou drop a cursed hexagonal amulet.You drop a cursed spherical amulet.--More--9_a 9_a`* T:22129_a:@(0~(B*(0~~(BYou hear crashing rock.9_a. 9_a% &You climb up the stairs.--More--9_a"(0lqklqk(B#(0qqk(B(0x~mj~mqk(B(0lqqk(B(0lqqk(B#(0~~x(B##(0qk(B(0x~~~~~~mk(B(0x~~mqqqqqqqqqqqj~~m(B#*##(0~~(B#(0l(B###(0~~x(B(0x~x~~~~~x(B(0x~~~~~~~~~~~~~~~~~~(B##(0~~~mk(B(0lqqk(B(0lj(B)(0~~~~mk(B(0lqqk(B(0x~x~~~~~xlj~~~lqqqqqqqqqqk~~(B##(0x~~~~x(B(0lj(B<(0~x(B(0x~~~~~~~mk(B(0x~~x(B(0lq(B9_a(0lqu~x~~~~~mu~~~~x(B(0lj~~(B##(0qj~lk~x(B(0x~~~mq(B##(0~~~~~~~~x(B(0x~~mk(B(0x~mj~x~x~~~~~~x~~qwj(B(0x~~~~~~~~xx~mk(B(0mk~(B)(0~~~~~~~~~~~~x(B(0lj~~~mqk(B(0x~~~~~~~~~~~~~~~~~x(B(0x~~~(B#(0~(B##(0qjx~~mk(B(0x~~(B)(0~~~~~~~~~~qu(B(0x~~~~~~x(B(0mk[19_aӨm~~~~~~~~~~~~~~x~mk(B(0x~~~x~(B###(0tq~~mk(B(0x~lk~~~~~~~~~~~xlj~~~~~~x(B(0x~~~~~~~~~~~~~lu~~x(B(0mk~~x~x(B#(0x~~~~mqk(B(0mqjmk~~~~~~~~~ljx~~~~~~l(B(0x~~~x~~~~~~~~~xmk~mklqqk(B(0tq~x~(B###(0~~~~~~xlqk(B(0lj~~~~~(B#(0k~~x(B#(0~~~~~lj(B(0mk~lu~x~x~~~~~x(B(0x9_a(B%(0~xx~~x(B(0x~~~~(B###(0x~(B^(0~~~~~mj~mqj~~(B*(0~(B####(0k~(B#(0x~~~~~x(B(0mq(B(0x~tqu~x~~qvkx~~mj(B((0~mk(B(0mk~~~~m(B#(0mk~~(B^(0~~~~~~~~~~~~~mqk(B(0mqj(B#(0~~~~lj(B(0x~mkx(B^(0x~~~~xmk~~~~~~x(B(0x~~~~~x(B(0x~x~~~~~~~~~~~~~~~~x(B#(0k~~~mqk(B(0x~~9_aZ[mxx~x~~~~x(B(0mq~~~~~x(B(0x~x~x~x(B(0mqnqqwqqk~~~~~~~lk~mqqqqqqj~~~~~mk(B(0tq~xx~tk~~lj(B(0~~~~~lj(B(0x~mqjqj(B(0lqj~~x(B(0x~~~~~~qux~~~~~~~~~~~~~~~x(B(0lqj(B((0~xx~xx~lj(B(0x~~x~~x(B(0x~(B(0x~~~~mqqj~~~~~~~xmqqqqqqqqqqk~~~qj(B(0x~~~~xx~tj~x(B(0mqqvqqj(B(0x~(B9_a/[m(0lj~~~~~(B)(0~~~~~~(B@(0~~x(B(0x~~~~x(B(0x~~~~xx~x~~x(B(0mqk(B(0x~~~~~~~~(B*(0~~lk~~~x(B(0mk~~lj(B(0mqk~ljx~~~~x(B(0mk~x~~lk~~lqjmqqqj(B(0mqqj(B(0mqj(B(0mqqqqj(B(0mqvqqjmqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:6 $:0 HP:30(54) Pw:37(37) AC:-5 Xp:7/731 T:22129_a8  T:2213h9_a####(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B#(0~(B(0~(B(0~(B>@h9_a؍ 1What do you want to drop? [GHITW or ?*] 9_a1You don't have that object.--More--9_a ?What do you want to drop? [GHITW or ?*] 9_aY Amulets I - an uncursed oval amulet (being worn) Armor G - an uncursed +0 leather hat (being worn) H - an uncursed +0 faded pall (being worn) T - a blessed +0 silver dragon scale mail (being worn) W - a blessed +3 pair of speed boots (being worn)(end) 9_a##(0qk(B(0l(B###(0~~x(B(0lj(B)(0~~~~mk(B(0lqqk(B(0x~~~~~~~mk(B(0x~~xq(B##(0~~~~~~~~x(B(0x~~mk~~~~~~~~~~~x(B(0lj~~~mqk~~~~~~~~~~qu(B(0x~~~~~~x(BNever mind.9_amj 3 T:2214####(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(Bh(0~(B(0~(B#(0~(B(0~(B(0~(B@(0~(B9_aS%You descend the stairs.--More--9_a (0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B@(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#[38;9_ad 5;0m(0~~~~(B[(0q(B#(0mk(B(((*((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(B*)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`[19_a 3;41H(0~~~~~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:30(54) Pw:37(37) AC:-5 Xp:7/731 T:22149_an#9_aH<(0~(B@(0~~(B9_a,}There are many objects here.[Seahorse17 the Investigator ]  HP:31 T:22159_a` 9_a2 Pick up what?   Amulets  a - a cursed hexagonal amulet  b - a hexagonal amulet  c - a cursed spherical amulet  Weapons  d - a blessed silver saber named Grayswandir  Armor  e - a cursed pair of jackboots  f - a cursed pair of mud boots  g - a cursed opera cloak  h - a cursed Hawaiian shirt  Wands  i - a short wand  j - a zinc wand  k - a cursed wand called cold  l - a cursed wand called sleep?  m - a cursed wand called slow monster  n - a cursed wand called striking  o - a wand called striking  p - a cursed wand of create monster  q - a cursed wand of create monster  r - a cursed wand of create monster  s - a wand of creat9_a3e monster  t - a cursed wand of digging  u - an uncursed wand of teleportation  v - an uncursed wand of teleportation  Tools  w - a bag containing 44 items  x - an uncursed key  y - a lamp  z - a lamp  A - a blessed looking glass named The Magic Mirror of Merlin  B - a whistle called magic  C - an uncursed blindfold (1 of 2)9_a=  a - an uncursed brass lantern (lit)  b - a magic marker (0:92)  c - a cursed magic marker  d - a cursed stethoscope  Gems/Stones  e - an uncursed touchstone (2 of 2)9_a[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:31(54) Pw:37(37) AC:-5 Xp:7/731 T:2215(0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B<(0mj~~~9_a~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~(B[(0q(B#(0mk(B(((@((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(B*)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###[9_asm(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`(0~~~~~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B9_aF Pick up what?   Amulets  a - a cursed hexagonal amulet  b - a hexagonal amulet  c - a cursed spherical amulet  Weapons  d - a blessed silver saber named Grayswandir  Armor  e - a cursed pair of jackboots  f - a cursed pair of mud boots  g - a cursed opera cloak  h - a cursed Hawaiian shirt  Wands  i - a short wand  j - a zinc wand  k - a cursed wand called cold  l - a cursed wand called sleep?  m - a cursed wand called slow monster  n - a cursed wand called striking  o - a wand called striking  p - a cursed wand of create monster  q - a cursed wand of create monster  r - a cursed wand of create monster  s - a wand of creat9_ae monster  t - a cursed wand of digging  u - an uncursed wand of teleportation  v - an uncursed wand of teleportation  Tools  w - a bag containing 44 items  x - an uncursed key  y - a lamp  z - a lamp  A - a blessed looking glass named The Magic Mirror of Merlin  B - a whistle called magic  C - an uncursed blindfold (1 of 2)9_a+9_aFV(0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~9_aV[m(B[(0q(B#(0mk(B(((@((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(B*)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`[13;49_aW51H(0~~~~~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:31(54) Pw:37(37) AC:-5 Xp:7/731 T:2215s - a bag containing 44 items.@9_a T:2216@(0~(B*(0~~(B9_a:&You climb up the stairs.--More--9_a[(0lqklqk(B#(0qqk(B(0x~mj~mqk(B(0lqqk(B(0lqqk(B#(0~~x(B##(0qk(B(0x~~~~~~mk(B(0x~~mqqqqqqqqqqqj~~m(B#*##(0~~(B#(0l(B###(0~~x(B(0x~x~~~~~x(B(0x~~~~~~~~~~~~~~~~~~(B##(0~~~mk(B(0lqqk(B(0lj(B)(0~~~~mk(B(0lqqk(B(0x~x~~~~~xlj~~~lqqqqqqqqqqk~~(B##(0x~~~~x(B(0lj(B<(0~x(B(0x~~~~~~~mk(B(0x~~x(B(0lq(B9_a۷(0lqu~x~~~~~mu~~~~x(B(0lj~~(B##(0qj~lk~x(B(0x~~~mq(B##(0~~~~~~~~x(B(0x~~mk(B(0x~mj~x~x~~~~~~x~~qwj(B(0x~~~~~~~~xx~mk(B(0mk~(B)(0~~~~~~~~~~~~x(B(0lj~~~mqk(B(0x~~~~~~~~~~~~~~~~~x(B(0x~~~(B#(0~(B##(0qjx~~mk(B(0x~~(B)(0~~~~~~~~~~qu(B(0x~~~~~~x(B(0mk[19_a m~~~~~~~~~~~~~~x~mk(B(0x~~~x~(B###(0tq~~mk(B(0x~lk~~~~~~~~~~~xlj~~~~~~x(B(0x~~~~~~~~~~~~~lu~~x(B(0mk~~x~x(B#(0x~~~~mqk(B(0mqjmk~~~~~~~~~ljx~~~~~~l(B(0x~~~x~~~~~~~~~xmk~mklqqk(B(0tq~x~(B###(0~~~~~~xlqk(B(0lj~~~(Bh(0~(B#(0k~~x(B#(0~~~~~lj(B(0mk~lu~x~x~~~~~9_acx(B(0x(B%(0~xx~~x(B(0x~~~~(B###(0x~(B^(0~~~~~mj~mqj~~(B*(0~(B####(0k~(B#(0x~~~~~x(B(0mq(B(0x~tqu~x~~qvkx~~mj(B((0~mk(B(0mk~~~~m(B#(0mk~~(B^(0~~~~~~~~~~~~~mqk(B(0mqj(B#(0~~~~lj(B(0x~mkx(B^(0x~~~~xmk~~~~~~x(B(0x~~~~~x(B(0x~x~~~~~~~~~~~~~~~~x(B#(0k~~~mqk(B(0x9_aڸ[m~~xx~x~~~~x(B(0mq~~~~~x(B(0x~x~x~x(B(0mqnqqwqqk~~~~~~~lk~mqqqqqqj~~~~~mk(B(0tq~xx~tk~~lj(B(0~~~~~lj(B(0x~mqjqj(B(0lqj~~x(B(0x~~~~~~qux~~~~~~~~~~~~~~~x(B(0lqj(B((0~xx~xx~lj(B(0x~~x~~x(B(0x~(B(0x~~~~mqqj~~~~~~~xmqqqqqqqqqqk~~~qj(B(0x~~~~xx~tj~x(B(0mqqvqqj(B(0x9_aY~(B(0lj~~~~~(B)(0~~~~~~(B@(0~~x(B(0x~~~~x(B(0x~~~~xx~x~~x(B(0mqk(B(0x~~~~(Bh(0~~~(B*(0~~lk~~~x(B(0mk~~lj(B(0mqk~ljx~~~~x(B(0mk~x~~lk~~lqjmqqqj(B(0mqqj(B(0mqj(B(0mqqqqj(B(0mqvqqjmqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:6 $:0 HP:31(54) Pw:37(37) AC:-5 Xp:7/731 T:22169_a(0~(B9_a[8  T:2217####(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B#(0~(B(0~(B(0~(B>@9_a)2What do you want to drop? [sG-ITW or ?*] 9_aFk  Amulets I - an uncursed oval amulet (being worn) Armor G - an uncursed +0 leather hat (being worn) H - an uncursed +0 faded pall (being worn) T - a blessed +0 silver dragon scale mail (being worn) W - a blessed +3 pair of speed boots (being worn) Tools s - a bag containing 44 items(end) 9_aG+##(0qk(B(0l(B###(0~~x(B(0lj(B)(0~~~~mk(B(0lqqk(B(0x~~~~~~~mk(B(0x~~xq(B##(0~~~~~~~~x(B(0x~~mk~~~~~~~~~~~x(B(0lj~~~mqk~~~~~~~~~~qu(B(0x~~~~~~x~~~~~~~~~~~xlj~~~~~~xk~~~~~~~~~ljx~~~~~~l(B9_aXdYou drop a bag containing 44 items. T:2218h9_aٓ 3####(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B#(0~(B(0~(B(0~(B@(h(0~(B9_aE%You descend the stairs.--More--9_a)+ (0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B@(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#[38;9_a+ 5;0m(0~~~~(B[(0q(B#(0mk(B(((*((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(B*)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`[19_a+ 3;41H(0~~~~~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:31(54) Pw:37(37) AC:-5 Xp:7/731 T:22189_a/ !  T:22199_am H<(0~(B@(0~~(B9_a]n }There are many objects here.[Seahorse17 the Investigator ]  HP:32 T:22209_a& 9_a!4 Pick up what?   Amulets  a - a cursed hexagonal amulet  b - a hexagonal amulet  c - a cursed spherical amulet  Weapons  d - a blessed silver saber named Grayswandir  Armor  e - a cursed pair of jackboots  f - a cursed pair of mud boots  g - a cursed opera cloak  h - a cursed Hawaiian shirt  Wands  i - a short wand  j - a zinc wand  k - a cursed wand called cold  l - a cursed wand called sleep?  m - a cursed wand called slow monster  n - a cursed wand called striking  o - a wand called striking  p - a cursed wand of create monster  q - a cursed wand of create monster  r - a cursed wand of create monster  s - a wand of creat9_a4e monster  t - a cursed wand of digging  u - an uncursed wand of teleportation  v - an uncursed wand of teleportation  Tools  w - an uncursed key  x - a lamp  y - a lamp  z - a blessed looking glass named The Magic Mirror of Merlin  A - a whistle called magic  B - an uncursed blindfold  C - an uncursed brass lantern (lit) (1 of 2)9_aCy+++++++++++++++++++++++++++++9_a(0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B<(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#(0~~~~9_a[m(B[(0q(B#(0mk(B(((@((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(B*)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`[13;49_a51H(0~~~~~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:32(54) Pw:37(37) AC:-5 Xp:7/731 T:2220c - a cursed hexagonal amulet.K - a hexagonal amulet.e - a cursed spherical amulet.--More--9_aR 9_a7T_[Seahorse17 the Investigator ]  HP:13@9_aU0What do you want to wield? [- a or ?*] 9_a 9_ay ha - a blessed silver saber named Grayswandir (weapon in hand). T:22219_a f 9_a(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B9_aAThere are several objects here.h9_a;: Pick up what?  Comestibles a - an uncursed slime mold b - an uncursed clove of garlic c - an uncursed food ration Tools d - a +0 pick-axe Gems/Stones e - 20 rocks(end) 9_a(0~x(B9_az6 FThere is an uncursed clove of garlic here; eat it? [ynq] (n) 9_aSThis clove of garlic is delicious! T:22229_aNThere is an uncursed slime mold here; eat it? [ynq] (n) 9_a~'9_ah(My, this is a yummy slime mold! Satiated  T:2223(0~(B9_aŧ T:2224(0~(B@((0~(B(0~(B(0~(B(0~(B9_a &You climb up the stairs.--More--9_a# (0lqklqk(B#(0qqk(B(0x~mj~mqk(B(0lqqk(B(0lqqk(B#(0~~x(B##(0qk(B(0x~~~~~~mk(B(0x~~mqqqqqqqqqqqj~~m(B#*##(0~~(B#(0l(B###(0~~x(B(0x~x~~~~~x(B(0x~~~~~~~~~~~~~~~~~~(B##(0~~~mk(B(0lqqk(B(0lj(B)(0~~~~mk(B(0lqqk(B(0x~x~~~~~xlj~~~lqqqqqqqqqqk~~(B##(0x~~~~x(B(0lj(B<(0~x(B(0x~~~~~~~mk(B(0x~~x(B(0lq(B9_ag$ (0lqu~x~~~~~mu~~~~x(B(0lj~~(B##(0qj~lk~x(B(0x~~~mq(B##(0~~~~~~~~x(B(0x~~mk(B(0x~mj~x~x~~~~~~x~~qwj(B(0x~~~~~~~~xx~mk(B(0mk~(B)(0~~~~~~~~~~~~x(B(0lj~~~mqk(B(0x~~~~~~~~~~~~~~~~~x(B(0x~~~(B#(0~(B##(0qjx~~mk(B(0x~~(B)(0~~~~~~~~~~qu(B(0x~~~~~~x(B(0mk[19_a$ m~~~~~~~~~~~~~~x~mk(B(0x~~~x~(B###(0tq~~mk(B(0x~lk~~~~~~~~~~~xlj~~~~~~x(B(0x~~~~~~~~~~~~~lu~~x(B(0mk~~x~x(B#(0x~~~~mqk(B(0mqjmk~~~~~~~~~ljx~~~~~~l(B(0x~~~x~~~~~~~~~xmk~mklqqk(B(0tq~x~(B###(0~~~~~~xlqk(B(0lj~~~~~(B#(0k~~x(B#(0~~~~~lj(B(0mk~lu~x~x~~~~~x(B(0x(B%9_a$ (0~xx~~x(B(0x~~~~(B###(0x~(B^(0~~~~~mj~mqj~~(B*(0~(B####(0k~(B#(0x~~~~~x(B(0mq(B(0x~tqu~x~~qvkx~~mj(B((0~mk(B(0mk~~~~m(B#(0mk~~(B^(0~~~~~~~~~~~~~(Bh(0qk(B(0mqj(B#(0~~~~lj(B(0x~mkx(B^(0x~~~~xmk~~~~~~x(B(0x~~~~~x(B(0x~x~~~~~~~~~~~~~~~~x(B#(0k~~~mqk(B(0x~9_af% ~xx~x~~~~x(B(0mq~~~~~x(B(0x~x~x~x(B(0mqnqqwqqk~~~~~~~lk~mqqqqqqj~~~~~mk(B(0tq~xx~tk~~lj(B(0~~~~~lj(B(0x~mqjqj(B(0lqj~~x(B(0x~~~~~~qux~~~~~~~~~~~~~~~x(B(0lqj(B((0~xx~xx~lj(B(0x~~x~~x(B(0x~(B(0x~~~~mqqj~~~~~~~xmqqqqqqqqqqk~~~qj(B(0x~~~~xx~tj~x(B(0mqqvqqj(B(0x~(9_a% ^B(0lj~~~~~(B)(0~~~~~~(B@((0~x(B(0x~~~~x(B(0x~~~~xx~x~~x(B(0mqk(B(0x~~~(Bh(0~~~~(B*(0~~lk~~~x(B(0mk~~lj(B(0mqk~ljx~~~~x(B(0mk~x~~lk~~lqjmqqqj(B(0mqqj(B(0mqj(B(0mqqqqj(B(0mqvqqjmqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:6 $:0 HP:13(54) Pw:37(37) AC:-5 Xp:7/731 T:2224 Satiated9_a) 9_aۼ\[Seahorse17 the Investigator ]  HP:14 T:22259_aZ]Rh(0m(B(0~(Bh9_aJJ% T:22269_a #9_a % T:22279_aO`1h(0~(B9_ap7####(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B#(0~(B(0~(B(0~(B>@You see here a bag containing 44 items. T:22289_al Ms - a bag containing 44 items.@9_al  StressedYou rebalance your load. Movement is difficult. T:2229h9_a  T:2230####(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~(B(0~~(Bh#(0~(B(0~(B##(0~(B(0~(B#(0~(B(0~~(B(0~(B@(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B9_aWx T:2231#h(0~(B(0~(B##(0~(B(0~(B(0~(Bh(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B9_a  T:2233#(0~(B(0~~(B(0~(B(0~(B(0~(B#h#(0~~(B(0~~~~(B(0~(B@(0~(B(0~~(B(0~(B9_a { T:2234#(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B#h@(0~(B(0~(B(0~(B9_ak  T:2235#h(0~(B##(0~~~(B#@(0~(B(0~(B(0~(B9_a7 T:2236##(0~(B#(0~(Bh(0~(B(0~(B(0~(B@(0~~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~(B9_aU  T:2238###(0~(B##h(0~~~~(B(0~~(B(0~(B@(0~(B#(0~(Bh(0~(B(0~(B(0~(B(0~(B9_a)@ T:2239(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B#(0~~~(Bh(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B9_a- T:2240(0~(Bh(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B9_a  T:2241##(0~(B@h(0~(B(0~(B(0~(B(0~~(B (0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B9_a#eM#####(0~(B#(0~(B(0~(B#(0~(B#@(0~(B(0~(B(0~(B(0~(B(0~(B9_asevYou hear crashing rock. T:2242(0~(Bh#9_a T:2243(0~(B(0~~~(B(0~~~~~~(B@#(0~~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~(B(0~(B9_a  T:2245@(0~(B(0~(B(0~~~(B(0~(Bh(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B9_a EWhat do you want to drop? [a-ce-loq-svwyzA-EG-KMNQ-X or ?*] 9_a7You drop a bag containing 44 items.9_a?kYour movements are now unencumbered. T:22469_a<@((0~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~~(B#(0~(B#(0~(Bh(0~(B9_a2 &You climb up the stairs.--More--9_au(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B(*(0~~~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B##(0x(B@(0~~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B(0x~~x(B(0~~~~~[9_a vm(B[(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x[9_aQv1m~~~~~~~~~~x(B(0j~mk(B(0x~a~(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqq9_avqj(B(0~~qwq~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a9_av~(B]]((0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B9_aw[20;25H(0x(B((0a~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:14(54) Pw:37(37) AC:-5 Xp:7/731 T:2246 Satiated9_aU|6  T:2247G9_a G>@(0~(B(0~(B (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B9_aE Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Wands f - Tools g - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 9_a +9_aq n+-++++++++++9_a_2n-+----------:_a#(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x:_a[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqk(B What would you like to drop?   Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of s:_apeed boots (being worn)  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a short wand  R - a cursed wand of create monster  S - a zinc wand  U - a wand called striking  X - a wand of create monster  Tools  b - a lamp  i - a magic marker (0:92) (1 of 2):_agU +++++++++++++++++++++++++++++:_af k + an uncursed key  r + a lamp  z + a whistle called magic  B + an uncursed brass lantern (lit)  J + an uncursed blindfold  M + a cursed magic marker  N + a cursed stethoscope  V + a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g + an uncursed touchstone (2 of 2):_a -:_a (0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B(*(0~~~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B##(0x(B>@(0~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B(0x~~x(B(0~~~~~(B[(0x(:_a B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j:_a [38;5;0m~mk(B(0x~a~(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq[38;5:_af ;0m~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]]((0x(B[38;5;:_a 0m(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x(B((0a:_a [[1m~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:14(54) Pw:37(37) AC:-5 Xp:7/731 T:2247 SatiatedYou drop a cursed hexagonal amulet.You drop a cursed spherical amulet.--More--:_ae$ :_a%$ T:2248:_aY (@*G(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B:_a%You descend the stairs.--More--:_aC](0lqklqk(B#(0qqk(B(0x~mj~mqk(B(0lqqk(B(0lqqk(B#(0~~x(B##(0qk(B(0x~~~~~~mk(B(0x~~mqqqqqqqqqqqj~~m(B#*##(0~~(B#####(0~~x(B(0x~x~~~~~x(B(0x~~~~~~~~~~~~~~~~~~(B##(0~~~mk(B(0lqqk(B#(0j(B)(0~~~~mk(B(0lqqk(B(0x~x~~~~~xlj~~~lqqqqqqqqqqk~~(B##(0x~~~~x(B(0lj(B@(0~x(B#(0~~~~~~~mk(B(0x~~x(B:_a](0lq(B(0lqu~x~~~~~mu~~~~x(B(0lj~~(B##(0qj~lk~x(B(0x~(B((0~mq(B##(0~~~~~~~~x(B(0x~~mk(B(0x~mj~x~x~~~~~~x~~qwj(B(0x~~~~~~~~xx~mk(B(0mk~(B)(0~~~~~~~~~~~~x(B(0lj~~~mqk(B(0x~~~~~~~~~~~~~~~~~x(B(0x~~~(B#(0~(B##(0qjx~~mk(B(0x~~(B)(0~~~~~~~~~~qu(B(0x~~~~~~x(B(0mk~~~~~~~~~~~~~~x~:_a]mk(B(0x~~~x~(B###(0tq~~mk(B(0x~lk~~~~~~~~~~~xlj~~~~~~x(B(0x~~~~~~~~~~~~~lu~~x(B(0mk~~x~x(B#(0x~~~~mqk(B(0mqjmk~~~~~~~~~ljx~~~~~~l(B(0x~~~x~~~~~~~~~xmk~mklqqk(B(0tq~x~(B###(0~~~~~~xlqk(B(0lj~~~~~(B#(0k~~x(B#(0~~~~~lj(B(0mk~lu~x~x~~~~~x(B(0x(B%(0~xx~~x(B(0x[:_al^1m~~~~(B###(0x~(B^(0~~~~~mj~mqj~~(B*(0~(B####(0k~(B#(0x~~~~~x(B(0mq(B(0x~tqu~x~~qvkx~~mj(B((0~mk(B(0mk~~~~m(B#(0mk~~(B^(0~~~~~~~~~~~~~(B#(0q(B#(0mqj(B#(0~~~~lj(B(0x~mkx(B^(0x~~~~xmk~~~~~~x(B(0x~~~~~x(B(0x~x~~~~~~~~~~~~~~~~x(B#(0k~~~mqk(B(0x~~xx~x:_a^~~~~x(B(0mq~~~~~x(B(0x~x~x~x(B(0mqnqqwqqk~~~~~~~lk~(Bh#(0qqqqqj~~~~~mk(B(0tq~xx~tk~~lj(B(0~~~~~lj(B(0x~mqjqj(B(0lqj~~x(B(0x~~~~~~qux~~~~~~~~~~~~~~~x(B(0lqj(B((0~xx~xx~lj(B(0x~~x~~x(B(0x~(B(0x~~~~mqqj~~~~~~~xmqqqqqqqqqqk~~~qj(B(0x~~~~xx~tj~x(B[:_a#_C(0mqqvqqj(B(0x~(B(0lj~~~~~(B)(0~~~~~~(B>(0~~x(B(0x~~~~x(B(0x~~~~xx~x~~x(B(0mqk(B(0x~~~~~~~~(B*(0~~lk~~~x(B(0mk~~lj(B(0mqk~ljx~~~~x(B(0mk~x~~lk~~lqjmqqqj(B(0mqqj(B(0mqj(B(0mqqqqj(B(0mqvqqjmqqj(B:_a^_[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:6 $:0 HP:14(54) Pw:37(37) AC:-5 Xp:7/731 T:2248 Satiated:_ab!  T:2249:_a\<@(0~~(B(0~~~~(B(0~~~~~~~(B(0~(Bh(0~~~~(B#(0~(B#(0~(B:_aYou see here a bag containing 44 items.[Seahorse17 the Investigator ]  HP:15 T:2250(0~(Bh:_aQ rs - a bag containing 44 items.@(0~(Bh:_aq- T:2251@(0~(B(0~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~~(B#(0~(B#(0~(B:_aqc &You climb up the stairs.--More--:_a (0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B(*(0~~~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B##(0x(B@*(0~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B(0x~~x(B(0~~~~~[38;5;:_aG 3m(B[(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(BG+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B:_a (0j~mk(B(0x~a~(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqqqj(B:_a\ (0~~qwq~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]]((0x:_a (B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x:_a (B((0a~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:15(54) Pw:37(37) AC:-5 Xp:7/731 T:2251 Satiated:_a !  T:2252 :_a >@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B :_a1There are many objects here.  :_a)X Pick up what?   Amulets  a - a cursed hexagonal amulet  b - a hexagonal amulet  c - a cursed spherical amulet  Weapons  d - a blessed silver saber named Grayswandir  Armor  e - a cursed pair of jackboots  f - a cursed pair of mud boots  g - a cursed opera cloak  h - a cursed Hawaiian shirt  Wands  i - a short wand  j - a zinc wand  k - a cursed wand called cold  l - a cursed wand called sleep?  m - a cursed wand called slow monster  n - a cursed wand called striking  o - a wand called striking  p - a cursed wand of create monster  q - a cursed wand of create monster  r - a cursed wand of create monster  s - a wand of creat :_aXe monster  t - a cursed wand of digging  u - an uncursed wand of teleportation  v - an uncursed wand of teleportation  Tools  w - an uncursed key  x - a lamp  y - a lamp  z - a whistle called magic  A - an uncursed blindfold  B - an uncursed brass lantern (lit)  C - a magic marker (0:92) (1 of 2) :_a +++++++++++++++++++++++++++++ :_a(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B(*(0~~~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B##(0x(B>@(0~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B(0x~~x(B(0~~~~~(B[(0x( :_a] B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j :_a [38;5;0m~mk(B(0x~a~(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq[38;5 :_a ;0m~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]]((0x(B[38;5; :_a( 0m(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x(B((0a :_a} [1m~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:15(54) Pw:37(37) AC:-5 Xp:7/731 T:2252 Satiatedc - a cursed hexagonal amulet. :_a (K - a hexagonal amulet. :_a --More-- :_a  :_a@ :_a@ Stressed  T:2253 :_a 0What do you want to wield? [- a or ?*]  :_aa :_abha - a blessed silver saber named Grayswandir (weapon in hand). T:2254 :_ao  T:2255(0~(B(0~(B@(0~(BG(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~(B(0~~(B(0~~~~(B :_a T:2257(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B :_a T:2258(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B :_aI T:2259(0~(B@#(0~(B (0~(BG(0~~(B :_a  T:2261@#(0~(B G(0~~~(B(0~(B(0~(B(0~(B(0~(B:_aٱ T:2262@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~(Bh(0~(B:_aF T:2263@(0~(B(0~~~(B(0~~(B(0~(Bh(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B:_a  T:2264(0~(Bj(0~~(B@#(0~(B(0~~(BG :_a8@(0~~(B#####(0~(B@(0{~~(B(0~~~~~(B(0~(B(0~~~(BG  (0~(Bf(0~~(B(0~~~(B(0~~~(B:_ay9 T:2268  T:2269(0~(B@ G(0~(B:_a##(0~(Bj@(0~~(B(0~(BThe priestess of Huhetotl intones:"Pilgrim, you enter a sacred place!":_a%~You have a forbidding feeling... T:2270(0{(B@:_a T:2271(0~(B@ Gf:_a) T:2272@@(0~(B(0~(B(0~(Bf(0~(B:_aT  T:2273@(0{~(B@(0~(B f(0~(B:_ao T:2274(0~(B@@(0~(B(0~(BG(0~(Bf:_a  Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Wands f - Tools g - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_aGy+:_a$ (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x:_af [ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqk(B What would you like to drop?  Amulets K - a hexagonal amulet Wands Q - a short wand S - a zinc wand U - a wand called striking X - a wand of create monster Tools b - a lamp r - a lamp s - a bag containing 44 items z - a whistle called magic(end) :_aPT+++++++++:_a (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~[m(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x:_a [ma~(B]]((0x(BThere is a black flash as a hexagonal amulet hits the altar.--More--:_a:{ :_a| [Seahorse17 the Investigator ]  HP:16 T:2275@(0~(B f(0~(B:_aS3J Pick up what?  Amulets a - a cursed hexagonal amulet Wands b - a cursed short wand c - a cursed zinc wand d - a cursed wand called striking e - an uncursed wand of create monster Tools f - a blessed bag containing 44 items g - a cursed lamp h - a cursed lamp i - a cursed whistle called magic(end) :_a T+++++++++:_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x:_a[ma~(B]]((0x(BK - a cursed hexagonal amulet.Q - a cursed short wand.S - a cursed zinc wand.--More--:_ab @:_ad Stressed  T:2276(0~(B@(0~(Bf:_a T:2278(0~{(B@@Gf(0~~(B:_a% Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Wands f - Tools g - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) !:_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x!:_aG[ma~(B]]((0xu~(B(](0~x(B#:_a Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a cursed hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging #:_a[22;1H y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a cursed short wand  R - a cursed wand of create monster  S - a cursed zinc wand  U - a cursed wand called striking  X - an uncursed wand of create monster  Tools  b - a cursed lamp  i - a magic marker (0:92)  k - an uncursed key  r - a cursed lamp (1 of 2)(:_a^[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:16(54) Pw:37(37) AC:-5 Xp:7/731 T:2278 Satiated Stressed(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B(*(0~(Bj(0~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~~{(B@(0~x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~~k~l(:_a(B(0mq~~~~~m(B(0x~~x(B(0~~(B@(0~~(B[(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(BG(0x(:_a~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j~mk(B(0x~a~(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~(Bf(0~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((((:_ao[m)(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B[16;(:_a54H(0mq~~~a~(B]]((0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x[38;5;(:_a0m~~~~x(B(0~~lqq(B(0x(B((0a~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B):_a# ):_a&name):_a>d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ):_a] +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(BWhat do you want to call? [bce-hjkoq-svwyzA-EG-IKQ-SU-X or ?*] *:_a7D Call a lamp: *:_aC1*:_a +:_a(0~~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B(0x~~x(B(0~~(B@(0~~(B[(0x(B(0=:_a2l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j(Bf(0m=:_ak(B(0x~a~(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq~~~x~~(B(0~~~=:_a[mlqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]]((0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B=:_a2)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x(B((0a~(B(((0~x(B(0~~~~lq=:_auj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:17(54) Pw:37(37) AC:-5 Xp:7/731 T:2280 SatiatedL - 2 scrolls labeled ABRA KA DABRA.=:_aqO - a scroll labeled ANDOVA BEGARIN.P - a scroll labeled FNORD.--More--=:_a1 =:_a3h Burdened(0~(Bf>:_axy T:2281(@(0~(BG>:_a  Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Scrolls f - Wands g - Tools h - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) >:_a +?:_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x?:_a5[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x(B What would you like to drop?  Scrolls d - a scroll labeled FNORD m - a scroll labeled HAPAX LEGOMENON n - 2 scrolls labeled LEP GEX VEN ZEA p - 2 scrolls labeled NR 9 s - a scroll labeled VAS CORP BET MANI t - a scroll labeled VE FORBRYDERNE u - a scroll of charging x - a scroll of fire F - a scroll of light L - 2 scrolls labeled ABRA KA DABRA O - a scroll labeled ANDOVA BEGARIN P - a scroll labeled FNORD Y - 3 scrolls labeled FOOBIE BLETCH Z - a scroll labeled GHOTI(end) ?:_a~++++++++++++++?:_a (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x?:_a [ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x(BThere is a black flash as a scroll labeled FNORD hits the altar.--More--?:_a ?:_a  T:2282@(0~(BG (0~~(Bf@:_a%d Pick up what?  Scrolls a - 2 cursed scrolls labeled ABRA KA DABRA b - a cursed scroll labeled ANDOVA BEGARIN c - an uncursed scroll labeled FNORD d - a cursed scroll labeled FNORD e - 3 cursed scrolls labeled FOOBIE BLETCH f - a cursed scroll labeled GHOTI g - a cursed scroll labeled HAPAX LEGOMENON h - 2 cursed scrolls labeled LEP GEX VEN ZEA i - 2 cursed scrolls labeled NR 9 j - a cursed scroll labeled VAS CORP BET MANI k - a cursed scroll labeled VE FORBRYDERNE l - a cursed scroll of charging m - an uncursed scroll of fire n - a cursed scroll of light(end) @:_a ++++++++++++++A:_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xA:_a5[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x(BL - 2 cursed scrolls labeled ABRA KA DABRA.O - a cursed scroll labeled ANDOVA BEGARIN.--More--A:_a.% A:_av%@A:_aX' Burdened  T:2283 G(0~(BfB:_a?-M@(0{(B(0~(BB:_a.You see here a blessed bag containing 30 items. T:2284r (0~(BC:_a # C:_a- lootC:_a(ZThere is a blessed bag containing 30 items here, loot it? [ynq] (q) D:_a;(You open the bag...--More--D:_aS Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) D:_a+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Put in what type of objects?  A - Auto-select every item  a - All typesD:_a5.[K b - Amulets c - Weapons d - Armor e - Scrolls f - Wands g - Tools h - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) E:_aD +F:_a2\(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xF:_a\[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqk(B Put in what?  Scrolls d - a cursed scroll labeled FNORD m - a cursed scroll labeled HAPAX LEGOMENON n - 2 cursed scrolls labeled LEP GEX VEN ZEA p - 2 cursed scrolls labeled NR 9 s - a cursed scroll labeled VAS CORP BET MANI t - a cursed scroll labeled VE FORBRYDERNE u - a cursed scroll of charging x - an uncursed scroll of fire F - a cursed scroll of light L - 2 cursed scrolls labeled ABRA KA DABRA O - a cursed scroll labeled ANDOVA BEGARIN P - an uncursed scroll labeled FNORD Y - 3 cF:_a]uursed scrolls labeled FOOBIE BLETCH Z - a cursed scroll labeled GHOTI(end) F:_aG++++++++++++++G:_ax(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xG:_abyy[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x(BYou put a cursed scroll labeled FNORD into the bag.--More--G:_a -G:_a [Seahorse17 the Investigator ]  HP:18 T:2285(0~(B@H:_a# H:_ay lootH:_a ZThere is a blessed bag containing 44 items here, loot it? [ynq] (q) H:_a(You open the bag...--More--I:_aS Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) I:_a+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Take out what type of objects?  A - Auto-select every item  a - All types:_a7fH b - Coins c - Scrolls d - Spellbooks e - Potions f - Rings g - Tools h - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) K:_au4+K:_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xK:_a[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x(B Take out what?  Scrolls a - 2 scrolls of light Spellbooks b - a dark brown spellbook c - a light green spellbook d - a stained spellbook e - a thick spellbook f - a violet spellbook g - a wrinkled spellbook Potions h - a cloudy potion i - 2 emerald potions Rings j - a clay ring k - a copper ring l - a sapphire ring Tools m - a sack Gems/Stones n - an agate stone o - a black opal p - a jet stone(end) K:_aL ++++++++++++++++M:_aXA -N:_a.(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xN:_aG/d[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:18(54) Pw:37(37) AC:-5 Xp:7/731 T:2285 SatiatedP - 2 scrolls of light.N:_a/^You have a little trouble removing L - a dark brown spellbook.--More--O:_a! O:_ak'@ Stressed  T:2286P:_a T:2287  T:2288(0x(B@r(0~(B@(0~(B(0~(BGf(0~(BP:_a % Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) P:_aC+Q:_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xQ:_as[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:18(54) Pw:37(37) AC:-5 Xp:7/731 T:2288 Satiated Stressed What would you like to drop?  Scrolls P - 2 scrolls of light Spellbooks d - a violet spellbook m - a wrinkled spellbook L - a dark brown spQ:_aellbook O - a light green spellbook Y - a stained spellbook Z - a thick spellbook Potions n - a cloudy potion p - 2 emerald potions Rings s - a clay ring t - a copper ring u - a sapphire ring Gems/Stones x - an agate stone F - a black opal(end) Q:_a++++++++++++++Q:_aS(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xQ:_a[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:18(54) Pw:37(37) AC:-5 Xp:7/731 T:2288 Satiated Stressed2 scrolls of light land on the altar.A violet spellbook lands on the altar.--More--Q:_aˍ Q:_a   T:2289(@(0~(BfQ:_a~ Pick up what?  Scrolls a - 2 uncursed scrolls of light Spellbooks b - a cursed dark brown spellbook c - a cursed light green spellbook d - a cursed stained spellbook e - an uncursed thick spellbook f - an uncursed violet spellbook g - a cursed wrinkled spellbook Potions h - a cursed cloudy potion i - 2 cursed emerald potions Rings j - a cursed clay ring k - a cursed copper ring l - a cursed sapphire ring Gems/Stones m - a cursed agate stone n - a cursed black opal(end) R:_a.++++++++++++++S:_aw(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xS:_aw[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0xqj(B(0mqqqqqqqqjqqvqj(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:18(54) Pw:37(37) AC:-5 Xp:7/731 T:2289 SatiatedS:_axP - 2 uncursed scrolls of light.You have a little trouble lifting L - a cursed dark brown spellbook.--More--S:_ac S:_a{ @S:_a  Stressed [Seahorse17 the Investigator ]  HP:19 T:2290(0~(B@f(0~~(BU:_a  T:2291 r@@*(0~(B (0~(Bf(0~(BV:_a_z Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) W:_a+W:_a] (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xW:_a [ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau~lqqk~~~~~~~~x~~x(B*(0x(B What would you like to drop?  Spellbooks d - an uncursed violet spellbook m - a cursed wrinkled spellbook L - a cursed dark brown spellbook O - a cursed light green spellbook Y - a cursed stained spellbook Z - an uncursed thick spellbook(end) X:_a8++++++X:_a U(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(BYou drop an uncursed violet spellbook.You drop a cursed wrinkled spellbook.--More--Y:_a' Y:_a( Burdened  T:2292(0{(B@(0~(BfY:_aH _@+(0~(BY:_a You see here a blessed bag containing 30 items.r @(0~(Bf(0~(BZ:_a(# [:_aloot[:_a$ZThere is a blessed bag containing 30 items here, loot it? [ynq] (q) [:_an(You open the bag...--More--[:_aS Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) [:_aBD +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Put in what type of objects?  A - Auto-select every item  a - All types[:_aD Z[K b - Amulets c - Weapons d - Armor e - Scrolls f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) \:_aI +]:_a+]:_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x]:_a[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqkqqqqqqkj~~~~~x~~~~x~~~~~~x~~~(B{(0~~a~~lau(B Put in what?  Scrolls P - 2 uncursed scrolls of light Potions n - a cursed cloudy potion p - 2 cursed emerald potions(end) ^:_aE+++^:_a (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x(B^:_a You put 2 uncursed scrolls of light into the bag.You put a cursed cloudy potion into the bag.--More--^:_aQ &^:_a}R f T:2293f(0~(Ba:_aKWhat do you want to use or apply? [bgikoqrvwyzA-EJMNQ-SUVX or ?*] a:_as8Sorry, I don't know how to use that.a:_ad)In what direction? a:_aE cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--b:_a(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(Br(0x(B(*@j(0~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~(B+@(0~~x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~~k~l(B(0mq~~~~~m(B(0x~~x(B*(0~~~~~:_a7m(B[(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j:_am(Bf(0mk(B(0x~a~(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((()(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq~~~x:_a;0m~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq~~~a~(B]]((0x(B(0~~~(B{(0~~~~lqqk:_a/1m~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x(B((0a~(B(((0~x(Bb:_ad(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:19(54) Pw:37(37) AC:-5 Xp:7/731 T:2293 SatiatedNever mind.d:_an'You have a little trouble lifting L - a blessed bag containing 31 items.@ Burdened--More--e:_a͎fYour movements are slowed slightly because of your load.@(0{(Bf:_a# f:_a$af:_a djustf:_a% KWhat do you want to adjust? [a-ce-loq-zA-NQ-X or ?*] g:_a(!HAdjust letter to what [dmnpLOPYZ] (? see used letters)? g:_aDSwapping: s - a blessed bag containing 31 items.g:_a% YWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] g:_aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) h:_a=j+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Take out what type of objects?  A - Auto-select every item  a - All types:_ajLH b - Coins c - Scrolls d - Potions e - Rings f - Tools g - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) j:_a~+k:_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xk:_aw[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqk(B Take out what?  Tools a - a sack Gems/Stones b - a jet stone(end) l:_aR++l:_aL 3(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k(BYou have extreme difficulty removing a sack. Continue? [ynq] (q) p:_a* T:2294r:_a݉ <What do you want to drop? [a-ce-loq-zA-NQ-X or ?*] s:_a6?You drop a blessed bag containing 31 items.s:_aYour movements are now unencumbered.[Seahorse17 the Investigator ]  HP:20 T:2295f(0~(Bu:_a# v:_a lootw:_agZThere is a blessed bag containing 31 items here, loot it? [ynq] (q) w:_a@ (You open the bag...--More--x:_a S Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) y:_ȁ+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Take out what type of objects?  A - Auto-select every item  a - All types:_a<LH b - Coins c - Scrolls d - Potions e - Rings f - Tools g - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) z:_a+z:_a-(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0xz:_a٥w[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqk(B Take out what?  Tools a - a sack Gems/Stones b - a jet stone(end) {:_a+{:_a (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k(B{:_a m - a jet stone.+@f(0~(B|:_a\'HReally attack the priestess of Huhetotl? [yn] (n) }:_ac}:_a * T:2296~:_ar(0{(B@f(0~(B~:_a>3 T:2297(@f(0a(B(0~(B:_ak>What do you want to drop? [a-ce-moqrt-zA-NQ-X or ?*] :_aU:_aVtThere is a black flash as a jet stone hits the altar.f(0~(B:_a :_aڀm - a cursed jet stone. T:2298@(0~(Bf:_aW@(0{(B(0~(B:_aYou see here a blessed bag containing 30 items. T:2299@(0~~(Bf:_a# :_aWSloot:_a0v ZThere is a blessed bag containing 30 items here, loot it? [ynq] (q) :_a (You open the bag...--More--:_a'S Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) :_a1+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Take out what type of objects?  A - Auto-select every item  a - All types[6;60:_aG2LH b - Coins c - Scrolls d - Potions e - Rings f - Tools g - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_a"(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x:_a[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqk(B:_a${  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a cursed hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Rings  t - a cursed copper ring  u - a cursed sapphire ring  L - a cursed clay ring  Wands  o - an uncursed wand o:_a6|f teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a cursed short wand  R - a cursed wand of create monster  S - a cursed zinc wand  U - a cursed wand called striking  X - an uncursed wand of create monster  Tools (1 of 2):_a\A[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:20(54) Pw:37(37) AC:-5 Xp:7/731 T:2299 Satiated(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(Br(0x(B(*@j(0~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~(B+(0{~(B@(0x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~[1:_aAm~k~l(B(0mq~~~~~m(B(0x~~x(B*(0~~~~~(B[(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~(Bf(0wqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~x(B(0x:_aB~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j~mk(B(0x~a~(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%((([38;5;:_a\B3m)(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~qu(B(0mq[:_aBm~~~a~(B]]((0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x~~~~:_aBx(B(0~~lqq(B(0x(B((0a~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B:_aO# :_aloot:_aZThere is a blessed bag containing 30 items here, loot it? [ynq] (q) :_a(You open the bag...--More--:_aR S Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) :_a? +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Take out what type of objects?  A - Auto-select every item  a - All types[6;60:_a@ LH b - Coins c - Scrolls d - Potions e - Rings f - Tools g - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_a+:_a@(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x:_a.A?[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqk(B Take out what?  Tools a - a sack(end) :_af+:_a'v(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x(BYou have much trouble removing a sack. Continue? [ynq] (q) :_ajDYou have much trouble removing O - a sack.:_aj StrainedYou stagger under your heavy load. Movement is very hard.f(0a(B:_a  T:2300(@(0~(BG:_aC>What do you want to drop? [a-ce-moqrt-zA-OQ-X or ?*] :_ae]There is a black flash as a sack hits the altar.:_afYour movements are now unencumbered. T:2301@(0~(B(0~(Bf:_ahvZ@((0~(B:_a}wYou see here a blessed bag containing 29 items. r(0~(Bf@(0~(B :_a uYou have a little trouble lifting s - a blessed bag containing 29 items.@:_a . Burdened--More--:_aa * T:2302:_a LWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] :_a| T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) :_aY+(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B Put in what type of objects?  A - Auto-select every item  a - All types:_ayZ,[K b - Amulets c - Weapons d - Armor e - Rings f - Wands g - Tools h - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) :_a+:_a(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B(0x(B[%(0~(B(%((()(0x~~~(B(0mqqqqqqqqqvqqqjlqqqqku(B(((](0x:_a[ma~(B]]((0xu~(B(](0~xmqqqqj(B(0x~mqaqwqqqqk(B Put in what?   Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a cursed hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair :_aof speed boots (being worn)  Rings  t - a cursed copper ring  u - a cursed sapphire ring  L - a cursed clay ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking  D - a cursed wand called slow monster  E - a cursed wand called sleep?  Q - a cursed short wand  R - a cursed wand of create monster  S - a cursed zinc wand  U - a cursed wand called striking (1 of 2):_a( X - an uncursed wand of create monster  Tools  b - a cursed lamp called 1  i - a magic marker (0:92)  k - an uncursed key  r - a cursed lamp called 1  s - a blessed bag containing 29 items  z - a cursed whistle called magic  B - an uncursed brass lantern (lit)  J - an uncursed blindfold  M - a cursed magic marker  N - a cursed stethoscope  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone  m - a cursed jet stone  x - a cursed agate stone  F - a cursed black opal (2 of 2):_a[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:20(54) Pw:37(37) AC:-5 Xp:7/731 T:2302 Satiated Burdened(0lqqqk(B(0qqqqk(B (0x(B<(0~~mqk(B(0lqqqqj~~~~~~~mk(B(0lqqqqqk(B##(0~qqqqqqqqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(Br(0x(B(*@j(0~~(B######(0lqqqqqk(B(0x~~~~~~~~~(B (0k~~x(B)(0~~~x~lqqqqqqqjx~~x(B(0x~(B+((0~~x(B##(0x(B>(0~~~~x(B(0q(B+(0~~~~[38;5;0:_am~k~l(B(0mq~~~~~m(B(0x~~x(B*(0~~(Bf(0~(B@[(0x(B(0l~~(B##(0~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~(B(0lqqk(B(0x~~mk(B(0~~~awqj(B+(0~~qqqv~~~~x(B(0~mqq(B(0~~~~~~~~~mqk(B(0x~~mqwj~~~mk(B`(0x~x(B(0x~~~~~~m~q~j~~~~~maq~~~~~~~~~mq(B+(0k(B(0x~~~~x~~~~~:_a[mx(B(0x~x(B(0x~~~~~~~~~~~~~l~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0j~mk(B(0x~a~(B(0~~~~~~~~~~~~~lqqqqqqqaqk~~lj(B(0x~~~~qqk~~~x(B(0~~~~mqqk(B(0~~~(B(0~~~(B{(0~~~~~(B(0x~~~~~~~~(B%(0x~~m(B(0x~~~(B(0x~~~x(B(0~~~~~~~~x(B(0~~x(B(0~~~~~~~~~(B(0x(B[%(0~(B(%[:_a]m((()(0x~~~(B(0k~~(B(0mqqqj(B(0~~qwq~~~x~~(B(0~~~lqq(B(0~~~~~~~~(B(0mqqqqqqqqqvqqqj(B(0mqj~~(B(0x~~(B(0~~~x~~lwj~~~x~mj~~x(B(0~~~~~~~xlqqqqk(B(0~~~~~~~~x~~qqk(B(0~~~~~tj~~~~x~(B)(0~~~x(B(0k~~~mu(B(((](0x(B(0~~~~~~~~~~~~~m(B+(0qqqaqqqq~~~qu~~~~~~~~~~:_aqu(B(0mq~~~a~(B]]((0x(B(0~~~(B{(0~~~~lqqk~~~~~~~~(B)(0~~~~~~x~~~(BG(0~~~~~~~x(B(0~~~lu~(B(](0~x(B(0~~~~~~~~m(B(0q(B+(0qk~lqq~~w(B(0q~~~~~~~~~~l(B(0~~x(B(0~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~~(B(0x(B)(0x~(B(d((0x(B(0mk~~~~~~~lj(B(0~~~lqqqqqqkj~~~~~x:_aƣ~~~~x(B(0~~lqq(B(0x(B((0a~(B(((0~x(B(0~~~~lqj(B(0~~qj~~~~~~x~~~(B{(0~~a~~lau(B(0mqu~(B((((0x(B(0~~~~~lqqk~~~~~~~~x~~x(B*(0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqjqqvqj(B:_a+A(0~(B@(0~(B:_aThere are several objects here. T:2304(0~(B(0~(B(0~(Bf@:_a  Pick up what?  Spellbooks a - a cursed dark brown spellbook b - a cursed light green spellbook c - a cursed stained spellbook d - an uncursed thick spellbook e - an uncursed violet spellbook f - a cursed wrinkled spellbook(end) :_a (0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~xq(B(0~~~~~~~~~mqk~maq~~~~~~~~~mq(B+(0k~~~~~~~~~~~~~~~~x~~lqqqqqqqaqk~~lj(B(0x~~~~~~~~(B%(0x~~m(B:_ag+@There is an altar to Huhetotl (chaotic) here.:_aD4You see here a cursed sack. :_a)You hear crashing rock.r@f(0~(B(0~(B(0~(BG:_a5[ :_aa #@(:_a There are several objects here.[Seahorse17 the Investigator ]  HP:21 T:2305 @:_a8j@+##(0~(B:_aThe housecat misses the rock mole.(0~(B@(0~(B@The housecat misses the rock mole. T:2306:_ap :_a&qKa - a blessed silver saber named Grayswandir (weapon in hand).:_a :_aJTYou kill the rock mole!f(0~(B:_a3/748The housecat eats a rock mole corpse.@(0~(B(0~(B:_a@fYou swap places with your housecat.##`#:_aaOYou see here 2 rocks. T:2307@:_ay T:2308*@@(0~(B(0~(B(0~(B(0~(B@:_aP@(0~(B(0~(B:_aThere are several objects here. T:2309@(0~(B(0~(B:_a8% :_a [Seahorse17 the Investigator ]  HP:22 T:2310(0~(B@(f@G(0~(B:_aY^ T:2311+@@f (0~(BG:_a @(0~(B(0~(BSomething is written here in the dust.:_a You read: "asdfasdff9casdf".@(0~~(Bf G:_a  T:2312(0~(B@f(0a(B:_a  T:2313(0~(B@f(0~(B(0~~(B(0~~(B:_az^#@(0~~~(B(0~(B:_a{YYou hear some noises in the distance.@(:_aS T:2314f#@(0~(B:_a[Seahorse17 the Investigator ]  HP:23 T:2315(0~(Bf#@+@G :_a (0~(Bf#@(0~(B((0~(B(0~(B(0~~(B(0~~~(B(0~~~(B:_a T:2316(0~~~~(B#f#@(0~(B(0~~(B@:_a1 T:2317f##@(0~~~(B(0~~(B@ (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B:_as7 # T:2318(0~(B@(0~(B(0~(B(0~(B @(0~(B(0~~~(B(0~~~~(B(0~~~~(B:_aS #(0~(B@(0~(B(0~~~(B@ (0~(B(0~(B(0~(B(0~(B:_aN. T:2319(0~(B#@(0~(B(0~(B(0~~(B:_aa[[Seahorse17 the Investigator ]  HP:24 T:2320(0~(B(0~(B#@(0~(B(0~(B(0~(B@(0~(B:_aH@(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B (0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~(B:_aLWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] :_aR 0You don't have that object.--More--:_a YWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] :_a Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed wand of digging y - a cursed wand of create monster A - a cursed wand of create monster C - a cursed wand called striking D - a cursed wand called slow monster E - a cursed wand called sleep? Q - a cursed short wand R - a cursed wand of create monster S - a cursed zinc wand U - a cursed wand called striking X - an uncursed wand of create monster Tools b - a cursed lamp called 1 i - a magic marker (0:92) k - an uncursed key r - a cursed lamp called 1 s - a blessed bag cont:_a6aining 29 items z - a cursed whistle called magic B - an uncursed brass lantern (lit) J - an uncursed blindfold M - a cursed magic marker N - a cursed stethoscope V - a blessed looking glass named The Magic Mirror of Merlin Gems/Stones g - an uncursed touchstone(end) :_a +(0~qqqqqqqqqq(B(0x~~~~~~~~~(B(0q(B+(0~~~~~k~l(B(0~~~~~~~~~x~mqq(B(0~~~~~~~~~mqk~~~~maq~~~~~~~~~mq(B+(0k~l~~~~~~~~~~~~~~~~~x~~~~~lqqqqqqqaqk~~lj~~~(B(0x~~~~~~~~(B%(0x~~m~~~(B(0x(B[%(0~(B(%((()(0x~~~~~(B(0mqqqqq:_a qqqqvqqqj~~xlqqqqk~~mu(B(((](0x~~~a~(B]]((0x~~lu~(B(](0~x~~(B(0mqqqqj(B(0x~mqaqwqqqqk~~lqqqqqqkj~~~~~x~~~~x~qj~~~~~~x~~~(B{(0~~a~~lau~~~~lqqk~~~~~~~~x~~x(B*(0xqqqqj(B(0mqqqqqqqqjqqvqj(B[S:_aY eahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:5 $:0 HP:24(54) Pw:37(37) AC:-5 Xp:7/748 T:2320 Satiated Burdened:_a mYou produce a strange whistling sound. T:2321f:_aP:_aR'You fall down the stairs.--More--:_a;H(0lqklqk(B#(0qqk(B(0x~mj~mqk(B(0lqqk(B(0lqqk(B#(0~~x(B##(0qk(B(0x~~~~~~mk(B(0x~~mqqqqqqqqqqqj~~m(B#*##(0~~(B#####(0~~x(B(0x~x~~~~~x(B(0x~~~~~~~~~~~~~~~~~~(B##(0~~~mk(B(0lqqk(B#(0j(B)(0~~~~mk(B(0lqqk(B(0x~x~~~~~xlj~~~lqqqqqqqqqqk~~(B##(0x~~~~x(B(0lj(B@(0~x(B#(0~~~~~~~mk(B(0x~~x(B:_aZH(0lq(B(0lqu~x~~~~~mu~~~~x(B(0lj~~(B##(0qj~lk~x(B(0x~~(Bf(0mq(B##(0~~~~~~~~x(B(0x~~mk(B(0x~mj~x~x~~~~~~x~~qwj(B(0x~~~~~~~~xx~mk(B(0mk~(B)(0~~~~~~~~~~~~x(B(0lj~~~mqk(B(0x~~~~~~~~~~~~~~~~~x(B(0x~~~(B#(0~(B##(0qjx~~mk(B(0x~~(B)(0~~~~~~~~~~qu(B(0x~~~~~~x(B(0mk~~~~~~~~~~~~~~x[:_ayH38;5;0m~mk(B(0x~~~x~(B###(0tq~~mk(B(0x~lk~~~~~~~~~~~xlj~~~~~~x(B(0x~~~~~~~~~~~~~lu~~x(B(0mk~~x~x(B#(0x~~~~mqk(B(0mqjmk~~~~~~~~~ljx~~~~~~l(B(0x~~~x~~~~~~~~~xmk~mklqqk(B(0tq~x~(B###(0~~~~~~xlqk(B(0lj~~~~(Bh#(0k~~x(B#(0~~~~~lj(B(0mk~lu~x~x~~~~~x(B(0x(B%(0~xx~~:_aH[mx(B(0x~~~~(B###(0x~(B^(0~~~~~mj~mqj~~(B*(0~(B####(0k~(B#(0x~~~~~x(B(0mq(B(0x~tqu~x~~qvkx~~mj(B((0~mk(B(0mk~~~~m(B#(0mk~~(B^(0~~~~~~~~~~~~~(B#(0q(B#(0mqj(B#(0~~~~lj(B(0x~mkx(B^(0x~~~~xmk~~~~~~x(B(0x~~~~~x(B(0x~x~~~~~~~~~~~~~~~~x(B#(0k~~~mqk(B(0x~~:_aHxx~x~~~~x(B(0mq~~~~~x(B(0x~x~x~x(B(0mqnqqwqqk~~~~~~~lk~(Bh#(0qqqqqj~~~~~mk(B(0tq~xx~tk~~lj(B(0~~~~~lj(B(0x~mqjqj(B(0lqj~~x(B(0x~~~~~~qux~~~~~~~~~~~~~~~x(B(0lqj(B((0~xx~xx~lj(B(0x~~x~~x(B(0x~(B(0x~~~~mqqj~~~~~~~xmqqqqqqqqqqk~~~qj(B(0x~~~~xx~tj:_aH~x(B(0mqqvqqj(B(0x~(B(0lj~~~~~(B)(0~~~~~~(B>(0~~x(B(0x~~~~x(B(0x~~~~xx~x~~x(B(0mqk(B(0x~~~~~~~~(B*(0~~lk~~~x(B(0mk~~lj(B(0mqk~ljx~~~~x(B(0mk~x~~lk~~lqjmqqqj(B(0mqqj(B(0mqj(B(0mqqqqj(B(0mqvqqjmqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:6 $:0 HP:23(54) Pw:37(37) AC:-5 Xp:7/748 T:2321 Satiated Burdened:_aJn  T:2322(0~(Bf#:_a r<@)(0~(Bf(0~(B(0~~(B(0~~~(B##(0~(B:_agz T:2323(0~(B(0~~~(B(0~~~~~~(B(0~(B#(0~~~~~~~~(Bf@(0~~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~(B(0~(B:_aG#@####(0~(B(0~(B#(0~(B#(0~(B@(0~(B(0~(B(0~(B(0~(B:_a#There are several objects here. T:2324f):_aEa  Pick up what?  Weapons a - 12 arrows b - 9 crossbow bolts c - 5 crossbow bolts d - a cursed bow e - a bow f - a crossbow g - a crossbow(end) :_a; ##(0qk(B####(0~~x(B#(0j(B)(0~~~~mk(B(0lqqk(B#(0~~~~~~~mk(B(0x~~xq(B##(0~~~~~~~~x(B(0x~~mk~~~~~~~~~~~x(B(0lj~~~mqk~~~~~~~~~~qu(B(0x~~~~~~x~~~~~~~~~~~xlj~~~~~~xk~~~~~~~~~ljx~~~~~~lj~~~~(Bh#(0k~~x(B#(0~~~~~lj(B:_aP9 ~[Seahorse17 the Investigator ]  HP:24 T:2325#(0~(B(0~(B(0~(B)f@(0~(B(0~(Bh(0~(B(0~(B(0~(B:_aN  T:2326#(0~(Bf(0~(B(0~(B(0~(B@#(0~(Bh(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~(B(0~(B(0~~(B:_aY T:2327(0~~~(B(0~(B(0~(Bf(0~(B(0~(B@(0~(B#(0~(Bh(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B:_a (0~(Bf(0~(B@(0~~(B(0~~~~(B#h(0~(B:_a T:2329(0~(B(0~(B(0~(B(0~(Bf(0~(B(0~~(B(0~~~~~~(B@#(0~~~(Bh(0~(B#(0~(B(0~~~(B(0~(B:_aR [Seahorse17 the Investigator ]  HP:25 T:2330(0~(B(0~(B#(0~(B(0~(B(0~~~(B(0~(B#f(0~(B@##(0~~~~(Bh(0~(B:_ae '#(0~~(B(0~(B(0~(B#(0~(Bf(0~(B#@h#(0~(B(0~(B(0~(B:_a@k T:2331(0~(B(0~(B(0~(B(0~(Bf(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~(B:_ay T:2332(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~~(B#(0~(B(0~~(B#(0~(B(0~(B##(0~(B(0~(B(0~(B(0~(B#(0~(Bf(0~(B(0~(Bh(0~(B(0~(B@(0~~~~(B(0~~(B(0~(B(0~(B:_a(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B#(0~~(B(0~(B(0~~(B(0~~~(B#(0~(B(0~(B(0~(B(0~(Bf(0~(B(0k(B(0~(B(0q(B(0~(B@h(0~(B(0~(B(0~(B:_aXYou hear crashing rock. T:2333h:_aK T:2334h(0~(B(0l(Bf h:_a[Seahorse17 the Investigator ]  HP:26 T:2335f(0~(B h:_a Z T:2336(0~(Bf:_aeCp T:2337(0~(Bfh:_a 'You fall down the stairs.--More--:_aR (0lqqk(B(0lqqqqj~~x(B#(0qqqqqqqqqqqqq(B(0x(B[%(0~(B((*(0~x(B(0~~~~~~~~~~~~~~~~~~(B(0x~lqqqqqj(B(0x~~~~~~~(B####(0q(B#(0qqqqwq~~q(B(0~~(B(0x~x(B#(0lqqqqj~~~(B###(0~~~~~~(B#(0wqklj~~~~x(B(0~~(B##(0~(B####(0x~~~~~~q(B##(0~~~~(B[##(0~(B)(0x(B@(0mj~~~~l(B(0~~~~~(B##(0l(B#(0qu~l(B###(0~~(B#[38;:_a 5;0m(0~~~~(B[(0q(B#(0mk(B((f(0~(B((0~~~qu(B(0~~(B#####(0j~~x~x(B###(0~~~lqk~(B[)(0mkmk~~~~~~~~x(B(0~~(B#(0~(B##(0~~~x~x(B###(0qqqjl(B#(0~~(B*)(0x(B(0mwq~~~(B((0~~x(B(0~~~~~~~~~~(B##(0x~~(B)(0~lj(B(0lj~~~~lqqj(B(0~~~~~~~~~(B###(0j~~~(B^(0mklj~~~lqj(B(0~~~~~~~lj(B`:_a [13;41H(0~~~~~~mj~~~lj(B(0~~~~lj(B(0~~~~~~~~~~x(B(0~~~~~~~~~mk(B(0qk~lqk~~~x(B(0q(B(0mk~~x(B(0mqqj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:7 $:0 HP:24(54) Pw:37(37) AC:-5 Xp:7/748 T:2337 Satiated Burdened:_azYh(f:_ab  T:2338(0~(B<(0~(B@(0~~(B(0~~(B(0~~(B(0~~(B:_a(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B:_a\You see here a brass lantern. T:2339(f(0~(B:_aU S[Seahorse17 the Investigator ]  HP:25 T:2340(0~(B(0~~(B@(0~(B(0~(B((0~~(Bf(0~(B(0~~~(B:_a4(0~~(B(0~(B@(0~(B(0~(B(0~(Bf(0~~(B(0~~(B:_a, T:2341(0~~(B(0~~(B@(0~(B(0~~~(B:_a T:2342(0qq(B@(0~(B(0~(B(0qq(B(0~(B(0~(Bf(0~~~(B:_a7 (0q(B(0~(B(0~(B@(0~(B(0q(B(0~(Bf(0~~~(B:_ahm T:2343(0q(B(0~(B(0~(B@(0~(B(0~(B(0q(B(0~~(BG:_a*9 T:2344(0q(B(0~(B(0~(B@(0~(B(0~(B(0q(B:_a&(0q(B(0~(B(0~(B@(0~(B(0q(Bd:_a$[Seahorse17 the Investigator ]  HP:26 T:2345(0q(B(0~(B(0~(B@(0~(B(0q(B:_a!  T:2346(0q(B(0~(B(0~(B@(0~(B(0q(Bd :_a(0q(B(0~(B(0~(B@(0~(B(0q(Bd :_a. T:2348(0q(B(0~(B(0~(B@(0~(B(0k(B dh:_at(0q(B(0~(B(0~(B@(0~(Bd :_a]XYou hear crashing rock. T:2349 G:_a (0k(B(0~(B(0~(B@(0x(B(0x(B d:_a [Seahorse17 the Investigator ]  HP:27 T:2350  T:2351(0~(B(0~(B@(0~(B(0~x(BdG  :_a-(0~~(B(0~(B@(0x(B(0j(Bd(0m(BG (0~(B :_aM T:2352(0~~(B(0~(B@(0~~~(B:_a QYou kill the jackal!/749 T:2353(0~(B:_a T:2354(0~(B@(0~(B(0~m(B(0~(Bh(0~(B(0~~~(B:_a (0~(B(0~(B(0lqq(B(0~(B(0k(B(0x~(B@(0j~(B(0~~(B(0~~~(BThe gnome misses!:_aå :_aYou kill the gnome![Seahorse17 the Investigator ]  HP:28/756 T:2356?(0~(Bh:_az(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B:_azYYou see here a scroll labeled VE FORBRYDERNE. h:_a You have a little trouble lifting P - a scroll labeled VE FORBRYDERNE. T:2357@:_a T:2358(0~(B(0~(B(0~(B@(0~(Bh(0~(B(0~~(B(0~~~(B:_a ( T:2359(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bh(0~(B(0~~(B(0~~(B(0~~~(B:_a[Seahorse17 the Investigator ]  HP:29 T:2360(0~(B(0q(B(0~(B(0x(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B:_aS T:2361(0k(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B:_a (0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0l(B(0~x(B(0~~(B(0~~~(B:_ab T:2362(0~(B(0j~(B(0~(B(0~(B(0x(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0~(B:_a'6 T:2363(0qk(B(0w(B(0x(B(0~~~(B@(0~(B(0~(B(0j(B(0~~(B(0~~(B(0~~~(B:_a3? (0l(B@(0~(B(0~(B(0~~(B(0~~(BYou hear crashing rock.:_a + T:2364(0~(B@(0~(B(0~~(B(0~~(B:_aݙ[Seahorse17 the Investigator ]  HP:30 T:2365(0~(B(0~(B(0~(B@(0~(Bh(0~(B(0~~x(B:_a (0~(B(0~~(B(0~(B(0~(B(0~(Bh@(0~(B(0~(B(0qqj(B:_aV T:2366(0~(B(0~(B(0~(B@(0~(B(0l(B:_a T:2367(0~(B(0~(B(0~(B(0~(Bh(0~(B@:_aN T:2368(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B:_a (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0k(B(0~(B(0~~(B:_a ! T:2369(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0l(B(0x(B(0x(B(0qqj(B:_a[[Seahorse17 the Investigator ]  HP:31 T:2370(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0m(B:_a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B:_at T:2371(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0k(B(0~(B(0~(B(0qq(B(0~~(B:_a g T:2372(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B(0x(B@(0~(B(0~(B(0m(B(0~(B(0m(B(0j(B:_a@(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B:_a! T:2374(0~~(B!(0~(B(0~(B(0~(B@(0~(B:_a76(0~(B(0qq(B(0x~(B(0x(B@(0~(B(0mq(B(0~(B(0~(B(0~(B(0~~(B(0~(B:_a -(0~(B(0l(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B:_a[ You see here a magenta potion.[Seahorse17 the Investigator ]  HP:32 T:2375:_a:_a uYou have a little trouble lifting Y - a magenta potion. T:2376@:_a(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B:_a  T:2377(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B:_a1 T:2378(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(Bh:_a\(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B:_aW T:2379(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B:_aHQ[Seahorse17 the Investigator ]  HP:33 T:2381@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(Bh(0~(B:_a~ (0~~(B@(0~(B(0~~~(B(0~(B:_ax T:2382(0~~(B@(0~(B(0~(B(0~(B:_as (0~(B@(0~(B(0~(B(0~(BYou hear some noises in the distance. T:2383:_a%=(0~(B@(0~(B:_aJcw T:2384(0~(B@(0~(B(0~(B:_a[Seahorse17 the Investigator ]  HP:34 T:2386(0~(B@(0~(B(0~(B:_aGZ(0~(B@(0~(B(0~(B:_a w T:2387(0~(B@(0~(B(0~(B:_ao w T:2388(0~(B@(0~(B(0~(B:_a w T:2389(0~(B@(0~(B(0~(B:_a[Seahorse17 the Investigator ]  HP:35 T:2390(0~(B@(0~(B(0~(B(0~(B:_a T:2391(0~(B@(0~(B(0~(B(0~(B(0~~(B:_ad J(0~(B(0~(B(0~~(B0(0~(B(0~(B(0~~~(B(0j(B(0~(B#@#0#*0#@#0#*0#@#0#*@:_a: ,You feel a wrenching sensation.:_a T:2392(0~(B(0~~(B^(0w(B@(0~(B(0~(B(0~(B:_aN  T:2393(0~(Bf(0~(B@(0~(B(0~~(B(0~~(B:_a4  T:2394(0~~(B#(0~(Bf(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~(B:_a (0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B:_a,M (0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B:_aM ~You see here a brass lantern.[Seahorse17 the Investigator ]  HP:36 T:2395:_a T:2396 Burdened((0~(B@(0~(B(0~~(B:_a  T:2397f(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B:_a#r1 T:2398(0~(Bf(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~~(B(0~(B:_a= T:2399f#(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~~(B:_aV#(0~~(B(0~~(B(0~(B(0~(B@(0~~(B(0~~~(B(0~~(B:_a [Seahorse17 the Investigator ]  HP:37 T:2400(0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B:_aX T:2401(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B:_a~v T:2402(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@#(0~(B:_a (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B#(0~(B(0~(B#:_aPYou hear some noises in the distance. T:2403:_a#^ $ T:2404(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0l(B*(0j(B#:_a$[Seahorse17 the Investigator ]  HP:38 T:2405(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B##:_a~ T:2406f(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B#:_aY(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B##:_a8j T:2407##(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B#:_a*5 > T:2408#(0~(B(0~(B(0~(B(0j(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B#:_a? $#(0~(B(0x(B(0~(B(0l(B(0~(B(0x(B@(0~(B(0~(B#(0k(B(0~(B:_a,. T:2409(0l(B(0~(B(0~(B@(0~(B(0~(B#(0m(B:_a[Seahorse17 the Investigator ]  HP:39 T:2410(0~(B(0~(B@#(0~(B#:_a (0~~~(B(0~(B(0~(B(0~(B@:_a. T:2411(0~~~(B(0~~(B#(0l(B@(0x~(B(0~lj(B:_a T:2412(0~~~(B(0~(B(0~~(B#@(0x(B(0mq(B:_a T:2413(0~~(B(0~(B(0~(B@(0j(B:_au  T:2414(0~~(B(0~(B@(0~(B:_a[Seahorse17 the Investigator ]  HP:40 T:2415(0~~~(B(0~(B(0~~(B@(0~(B:_a T:2416(0~~~(B(0~(B(0~(B@#(0~(B:_a(0~~~(B(0~(B(0~(B@(0~(B(0~(B:_a@  T:2418f(0~(B(0~(B@(0~(B(0~(B:_am *f(0~(B(0~(B@(0~(B(0~(B:_a8 T:2419(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B:_aY[Seahorse17 the Investigator ]  HP:41 T:2420(0~(B)(0~(B(0~(B@f(0~(B(0~(B(0~~(B(0~~~(B:_aA+ T:2421(0~(B(0~(B(0~(B@(0~(B#(0~(B(0~(Bf(0~~(B(0~~~(B:_a{ (0~~~(B@(0~(B(0~~(B(0~(Bf(0~~~(B:_a T:2422(0~~(B(0~(B(0~~(B@(0~(Bf(0~~~(B:_a  T:2423(0~~~(B(0~(B@(0~(Bf(0~(B(0~(B(0~~~(B:_a [J T:2424(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bf(0~~(B(0~(B:_aK W[Seahorse17 the Investigator ]  HP:42 T:2425(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B#f:_aɌ (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bf:_aK T:2426h(0~~~(B#(0~(B(0~(B(0~(B(0~(B@#(0~(B:_a (0q(B#(0~~(B#(0~(B(0~(B(0~(B@(0~(B(0~(Bf(0~(B:_a}You hear crashing rock. T:2427hf(0~(B:_ap#(0~(B#(0~(B(0~(B#@(0~(B(0~(B(0~(Bf:_ae  T:2428###*(0~(B@(0~(B#(0~(B(0~~(B:_a ^  T:2429(0x(B*h(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B:_a[Seahorse17 the Investigator ]  HP:43 T:2430#(0~(B(0~(B(0~(B@(0~(B(0~(B:_a+ x(0~~(B#@(0~(B(0~~(B:_a= T:2431(0~(B(0~(B@(0~~(B(0~(B(0~(B:_a5 T:2432#h(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B:_a٢(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(B:_ab ) T:2433#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0m(B(0~~(B:_aލ * T:2434(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(B(0~~~(B:_a#[Seahorse17 the Investigator ]  HP:44 T:2435(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B:_a%[ T:2436(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0qqk(B(0~(B@(0~(B#(0~~(B(0~~(B(0~(B#(0k(B:_a (0~~(B(0~~(B(0~(B(0~(B(0k(B(0~(B@(0x(B(0~x(B(0~~(B##:_a3 T:2437(0~(B(0~~(B(0~(B(0~(B(0~(B@(0x(B(0~(B#(0mq(B:_a> T:2438(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B:_a%  T:2439(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0qj(B:_a @(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0x(B#(0q(B:_a*c[Seahorse17 the Investigator ]  HP:45 T:2440(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0m(B:_a-J T:2441(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B:_aT(0~(B(0~(B(0~(B(0~(B#(0~(B#@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0t(B:_a T:2442(0~(B(0~(B(0~(B(0~(B#(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B:_av>  T:2443(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B(0~(B:_av~(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B:_a[Seahorse17 the Investigator ]  HP:46 T:2445(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B:_a(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0u~(B:_arp T:2446(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B:_arQ  T:2447(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0l(B:_a  T:2448(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B:_aMP(0~(B(0~(B(0j(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B:_a[Seahorse17 the Investigator ]  HP:47 T:2450(0k(B(0~(B(0q(B(0~(B(0~(B(0~(B(0q(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B:_ajp(0~(B(0q(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0k(B(0~(B(0k(B(0~(B:_a B T:2451(0~(B(0m(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0m(B(0~(B(0m(B:_ad T:2453(0~(B(0~(B(0~~(B@(0~(B(0qqq(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B:_a@z T:2454(0~m(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(B(0~(B(0~(B(0~~(B:_aMg*[Seahorse17 the Investigator ]  HP:48 T:2455(0~(B(0q(B(0k(B(0~(B(0k(B@(0~(B(0~(B(0m(B(0~(B:_agE  T:2456(0x(B(0q(B(0x(B@(0~(B(0~(B:_a_(0l(B@(0~(B(0~(B:_aK T:2457(0mk(B@(0m(B(0~(B(0~(B:_a9  T:2458(0~(B(0x~(B(0x~(B@(0~(B(0~(B:_ah(0~x(B(0k(B(0x(B@(0v(B(0~(B(0~~(B(0~~~~(B:_a T:2459(0mqk(B@(0~(B(0~(B:_a#[Seahorse17 the Investigator ]  HP:49 T:2460 h(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B:_a (0~~(B(0~~(B(0k(B@(0mq(B(0~(B(0~(B:_a6 T:2461(0~~x(B(0~~x(B(0k~(B(0x(B(0x(B@(0mq(B(0~(B(0~(B:_a  T:2462(0~mq(B(0~~(B*>@(0~(B(0~(B(0~(B:_a~  T:2463(0m(B(0~(B(0k(B (0~(B@ (0q(B(0~(B(0~(B:_a[(0q(B(0x~(B(0k(B (0~~(B(0~(B@ (0k(B(0~(B(0~(B(0~(B:_a|O[Seahorse17 the Investigator ]  HP:50 T:2465(0k(B(0~(B@(0~(Bh (0m(B:_aր (0~(B(0~(B(0~(B @>(0~(B(0~(B(0~(B(0~~(B :_a$ fYou see here a worthless piece of black glass.(0~(Bh :_a T:2466(0lqk(B (0lj(B(0x(B@(0~(B (0m(B*(0~(B(0~(B :_aż  T:2467(0~(B @(0~(B (0m(B(0~(B(0~(B(0~(B :_ax(0~(B@(0~(B(0~(B(0~(Bh:_ak T:2468(0k(B(0~(B(0~(B@(0~(B(0~(B:_a)  T:2469(0w(B(0~(B(0~(B@(0~(B(0~(B(0~(B;_av(0~(B(0~(B@(0~(B(0~~(B(0~(B;_a~[Seahorse17 the Investigator  ]  HP:51 T:2470(0~(B@;_ai LWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] ;_at;_auYou produce a strange whistling sound. T:2471f(0~~(Bh(0~(B;_a =(0~(Bf;_a;'You fall down the stairs.--More--;_a[b G(0mk(B(0~~mkqj(B(0lqqj(B(0q~~~x~~(B(0lqj~~~q~~~~~~l(B(0qj(B(0x(BG(0~~~~~~~~~~~x(B(0~~~~~~~~~~~~~~qk(B(0lj(B(0q~~~~~~~(BG(0~~~~x(B(0x~~~~~~~~~~~~(B@fG(0~~~l(B(0mk(B(0x(B(0x~~~~~~~~~~~~lj(B(0mqk~(B(0lk~~~~(B)(0lj(B(0x(B(0mqk~lqj(B(0qj(B[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:8 $:0 HP:48(54) Pw:37(37) AC:-5 Xp:7/756 T:2471 Burdened;_axf "  T:2472;_a$/(0qk(B(0~x(B(0lq(B(0j~~(B@<(0j(B(0~(B(0m(BThe housecat misses the gnomish wizard.The gnomish wizard casts a spell!--More--;_a- T T:2473(0~(BG;_aw You kill the gnome!(0~(B/763The housecat bites the gnomish wizard.--More--;_a,B](0~(BG T:2474;_aYou kill the gnomish wizard!/794(0~(B(0~(Bf;_a[Seahorse17 the Investigator ]  HP:49 T:2475(0~~(B(0~(B@(0~(B(0~(Bf;_anG T:2476(0mq(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B(0~~(B(0~(Bf@(0~(B(0~(B;_a (0~~(B(0~(B(0~(B@(0~(B;_a= You see here a short sword. T:2477(0~(BG(0~(BG(0~(Bf;_a T:2478(0~(BG(0~~(B(0~(B@f)(0~(B;_a((0~(B(0~(B(0lj(B(0~(Bo(0~~(B(0~~(B(0~(BG@f(0~(B(0~(B;_a  T:2479(0~(B(0~(B@(0~(B(0~(B;_a [Seahorse17 the Investigator ]  HP:50 T:2480(0qq(B(0~(B(0~(B(0~(Bo (0~(B@(0~(B(0~~~(B(0~(BfG(0~(B(0~(B;_a~ T:2481(0l(B(0~(B(0~(B(0~(B(0mk(B(0j(B(0~~~m(B(0~(B(0~~~~(B(0~(Bo(0~(B(0~~(BG@(0~(B(0u(B(0~~(B(0~(Bf(0~~(B(0~(B;_aYou kill the gnome!/801h(0~(B%of(0~(B(0~(BG;_a%v (0j(B(0~(B(0~(B(0~(B(0k(B(0~~~(B(0~~~~(B(0~(B(0~~~(B@(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0mq(B;_aUv ]You see here a gnome corpse. T:2482G ;_a T:2483(0~(B(0~(B(0~~(B(0qj(B(0~~~~~~~~(B(0~~~~(B%@o(0~(BG (0~(Bf(0~(B(0~(B(0~(B(0~(BG ;_a \You miss the hill orc.The hill orc thrusts her crude dagger. ;_a kThe hill orc just misses!f(0~(B--More-- ;_aJ{ T:2484(0~(BhG G ;_aR$You miss the hill orc. ;_au8The hill orc thrusts her crude dagger. ;_a¼The hill orc hits![Seahorse17 the Investigator ]  HP:49h (0~(BG--More-- ;_a y[Seahorse17 the Investigator ]  HP:50 T:2485G  ;_a:\You miss the hill orc.The hill orc thrusts her crude dagger. ;_ai=The hill orc misses!G  ;_a]  ;_aaYou kill the hill orc!/816 T:2486% ;_a۩(0~(B(0~(B(0q(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B ;_aThere are several objects here. T:2488GG(0~~(B G(0~(B ;_a = Pick up what?  Coins $ - 24 gold pieces Weapons a - a crude dagger Armor b - an iron skull cap c - a banded mail Comestibles d - a hill orc corpse(end) ;_a +;_a;_aL $:24 HP:50(54) Pw:37(37) AC:-5 Xp:7/816 T:2488 BurdenedYou have a little trouble lifting $ - 24 gold pieces.@G(0~(B;_aU!  T:2489(0~(B(0~~~(B(0~~~(B(0qk(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0w(B(0~~~(B(0~(B(0~(B%@(0~(B;_aB=[Seahorse17 the Investigator  ]  HP:51 T:2490  T:2491h(0~(B (0q(B(0~(B(0l(B(0mj(B(0~(Bh(0~~~~x(B(0~(BG(0~(B(0~~~~~~~~~~~~~~~~~~~(B#(0~~(B@(0~~~~~~~(BG(0~~~~~~~~~~~~(B#(0j(B(0~~(B(0~(B(0qk(B(0~(Bh(0~(BG(0~~~~~~~lk(B(0x(B(0~~~~(B(0k(B(0~~~~~~~x(B(0~~~~~(B(0~~lj(B(0~~~(BG(0x(B(0~(B;_aQYou kill the gnome!/823%(0~(BhG(0~(BThe gnome misses!;_a: ;_aq `You kill the gnome!/830 T:2492%;_ap%(0~(B(0l(B(0~~~~~~(B@(0~(B(0~~(B(0~~~(B(0~(B(0qq(B(0~~~(B(0~~~~~(B(0k(B(0~~~~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~(B(0~~~~m(B(0~(B(0~~(B(0~~~m(B(0~(B(0~~~~(B(0x~~x(B(0qqj(B Things that are here: a gnome corpse a figurine of a shrieker--More--;_a T:2493GG(0~(B(0~(B;_a?^ T:2494 (0m(B(0~(B(0k(B@%(0~~~~~~~~~~~~(B#(0~(B(0~~~(B#(0~(Bf(0~(B(0~~~(BG(0~~~~~~(B(0~(B(0~~~~~~~(B(0k~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~~~~~~~(B(0qk~~(B(0~~(B(0~~~~(B(0~~(B(0~(B(0~(B(0k~~(B(0qqj(B;_aI (0qqq(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(Bf(0~(B(0~(B(0~~~(B(0m(Bh(0~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~~(B(0~(B;_aUJ TThe housecat eats a hill orc corpse.You hear a thud.;_aK #You hear a clank.;_a[Seahorse17 the Investigator  ]  HP:52 T:2495(0k(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B;_aϪ` T:2496(0q(B(0~(B(0~(B@G(0~(B(0~~~(B(0~(B(0~(Bh(0~~~~(B(0~~~~(B(0~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0q(B(0~~(B;_aǞ (0~(B(0~(B(0~(B(0~~~~(B@(0~~~~~~~~~~~~~~~(B#(0~~~~~~~~~~(B[(0~(B#(0~(B(0~~~~(B(0~(Bh(0~~(B(0qj(B(0m(BThe gnome wields a thonged club![;_a;_aѝVYou kill the gnome!/837 T:2497*;_a;_aYou kill the gnome!/844 T:2498h)h(0~(B;_aL((0~~(B(0~~~(B(0~~(B(0qk(B(0~(B(0~(B(0~(B(0~(B@(0m(B(0~(B(0q(B;_aLeYou see here a white gem. T:2499(0~(Bh;_ab;_a>You have a little trouble lifting Z - a white gem.[Seahorse17 the Investigator  ]  HP:53 T:2500@(0~(Bh(0~(Bh;_a//ZWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] ;_ad BWhat do you want to rub on the stone? [$Z or ?*] ;_aN ;_aN Z - a diamond.;_aRj T:2501(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0m(B;_a7  T:2502(0l(B(0~(B(0~(B(0~(B(0~(B@h(0~(B(0~(B(0q(B;_a T:2503(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(Bh(0~(B(0~~(B;_aE T:2504(0mk(B(0~~x(B(0~~~~mk(B(0~~~~~(B*(0~x(B(0~~~~~(B(0~~~(B(0~(B(0~(B@h(0~(B(0x(B(0m(B;_a$ [Seahorse17 the Investigator ]  HP:54 T:2506(0qk(B(0~x(B(0~~(B(0~~~(B(0qk(B(0~~(B(0~mj~~(B(0~~~(B(0j~~(B(0~(B(0~(Bh(0~(B@(0~(B(0~(Bh(0~(B(0q(B(0~(B;_aE N(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B(0~(B(0~(B@hS(0~(B(0m(B;_aj  T:2507(0qk(B(0x~(B(0qj(B(0~~(B(0~(B(0~(B(0~(B(0q~(B(0k(B(0~(B(0~(B@;_a! T:2508(0l(B(0~(B(0~(B(0~(B(0~(Bh(0~(B@(0~(B(0~(Bh(0q(B(0~(B;_ay T:2509(0qk(B(0j~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B@(0~(B(0~(B(0~(B(0~(B;_an )(0j(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B;_a T:2511(0q(B(0x(B(0~(B(0k(B(0x(B(0~(Bh(0~(B@d(0~(B(0m(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B;_aC (0l(B(0~(B(0~(Bd(0~(B(0~(B(0~(B@(0~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(BYou hear some noises in the distance.;_a59Really attack the snake? [yn] (n) ;_a6 ;_ak' T:2512(0l(B(0~(B(0l(B(0x(B@(0~(B(0~~(B(0~~~~~(B(0~~~(B;_aW T:2513(0m(B(0~(B(0~(B(0~(B(0~(B@%(0~(Bh(0~(BGh(0~(B(0~(B(0~(B(0~(B;_aTX(0w(B(0~(B(0~(B(0~(B@(0~(B(0~~~~~~(Bh(0~(B#(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B;_aR D T:2514(0~(B@(0~l(B(0~(B(0qqj(B(0~(B(0~(B(0~~~~(B#(0~(B(0~(B(0~(B;_a T:2516(0~(B@(0~(B(0j(BS(0~(B(0~(B(0~(Bh[(0~(B(0~(B(0~(B(0~(B(0~(B;_a!(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B;_a!You see here a worthless piece of red glass.S(0~(Bh(0~(B;_a T:2517*@S(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B;_a} (0~(B@(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~(BThe dwarf deliberately jumps onto a polymorph trap!(0~(BH;_ab wThe titan's cloak tears apart! T:2518(0~(BS ;_a/< T:2519(0~(B(0~(B(0~(B@(0~(B(0~(BS(0~(B(0~~~~(B[(0~(B#H(0~(B(0~(B(0~(B";_a;(0~(B(0~(B(0~(B(0~(B@(0~~~~~~(Bdh#(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B";_a&The titan casts a spell!";_aThe titan is suddenly moving faster.S(0~(BH(0~(B$;_a@Xe T:2520(0~(B(0~~(B@(0~(B(0~~~~~~~(B(0~~(B(0~~(B(0~(BH(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B$;_a+e +Really attack the snake? [yn] (n) %;_a:&;_aY T:2521(0~(B(0~~(B@(0~(B(0~(B(0~(BS(0~~~(BH(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B&;_a+,(0~(B@(0~(B(0~(B(0~(BhS(0~(BH(0~(B(0~(B(0~(B(0~(B(0~(B';_a) T:2522(0~(B(0~(B(0~(B(0~(B@(0~(BdH(0~(B(0~(B(0~(B(;_a`  T:2523(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(BdS(0~(B(0~(B(0~~(B[(0~(BhH(0~(B(0~(B);_a!'(0~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~(B@(0~(BS(0~(Bd(0~(B(0~~~(B(0~~~(B(0~(BH(0~~(B(0~(B(0~(B(0~(B);_aG< T:2524(0qk(B(0~(B(0~(B(0~(B(0~~(B@(0~~~~~(B(0~(B(0m(B(0~(B(0~~~~~~~(BS(0~(B(0~(B(0~(B(0~~(B(0~~~(BH(0~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0~(B(0~(B);_a T:2525(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B@(0~~~~~~~(B(0~(BS(0~~(Bd(0~(B(0~(B(0~(BH(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B*;_a#U(0~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B@S(0~(B(0~(B(0~(B(0~~(Bd(0~~~(BH(0~(Bh(0~~~(B(0~~~~(B(0~~~(B(0~~(B*;_a T:2526(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BG(0~(B(0~~(BH(0~(B(0~~(B+;_a7](0~(B(0~(B(0~(B(0~(B(0~(Bf(0~~~~~~~~~(B@(0~~(B(0~~~~(B(0~(B(0~~~~(B(0~(BThe wolf misses!(0~(BS(0~(BGHh(0~(B(0~(B+;_a ^The gnome lord picks up a thonged club. T:2527H(0~(B,;_a& -You hit the wolf!,;_a9' The wolf just misses!(fh(0~(B,;_a' The housecat eats a gnome corpse.S(0~(BG(0~(B(0~(BH-;_a-;_aYou kill the wolf!/870 T:2528H%(0~(B.;_a\ T:2529(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~(BS(0~~~(B(0~~(B(0~(B(0~(Bh@(0~(B(0~(BH(0~(B(0~(B(0~(B(0~(B.;_a(R T:2530(0~~(B(0~~~~(B(0~(B(0~~~~~(B(0~(BS(0~~~~~(BH(0~~(Bh(0~(B(0~(B(0~(B@(0~(B(0~(B/;_axn(0~(B(0~~~(BS(0~(B(0~~~(B(0~(Bh(0~(B(0~(B@(0~(B(0~(B(0~~(BThe gnome lord thrusts his short sword./;_aThe gnome lord hits![Seahorse17 the Investigator  ]  HP:53  T:2531/;_a/;_aSYou kill the gnome lord!/892(0~(B(0~(BS%h/;_ab *(0~(B(0~(B(0~(B@(0~(B(0~(B Things that are here: a gnome lord corpse a short sword a thonged club--More--0;_aװd(0lqwqk(B(0qk(B(0lj~x~mqklqj~mqj~~~~~~xx~~~~~~~~~~~~mk(B T:2532(0~(BHS0;_a  Pick up what?  Weapons a - a thonged club b - a short sword Comestibles c - a gnome lord corpse(end) 1;_a*` 0(0lqwqk(B(0qk(B(0lj~x~mqklqj~mqj~~~~~~xx~~~~~~~~~~~~mk(B(0~~(B(0k~~~~~~~~xlq~qkx~~~~~~~~mkx~~~mj~~~~~~~(B*(0~xmk~~~~~~~~~~~~lj(B1;_a n  T:2533(0~(B(0~(Bh(0~(B@%(0~(B(0~~~(BH2;_ay(0~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(BhH(0~(B(0~(B2;_a T:2534(0~(B(0~(B@(0~(B(0~(BH(0~~(B[(0~(B2;_a[Seahorse17 the Investigator ]  HP:54 T:2535@h(0~~~(B(0~(B(0~~~~~~~~~~~~~~(B#(0~~~~~~~(B(0~(B#(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~~(B2;_a (0~(B@(0~(B(0~(Bh(0~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~(B2;_a d T:2536(0q(B(0~(B@(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B3;_aV T:2537(0x(B(0mqqqqq(B(0j~~~~(B?(0~~~~(B(0m(B(0k(B(0k~~~~~~~(B@(0m(B(0wqqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B3;_a'-(0~(Bh@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B3;_aR: D T:2538(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~(B(0~~(B3;_a  T:2539@(0~(B(0~~~(B(0~(B4;_ai(0~(B(0~(Bh(0~~(B@(0~(B(0~(Bf(0~(B4;_ar T:2540(0q(B(0~(B(0~(B@(0~(B(0~(B(0x~(B(0mq(B4;_ap T:2541(0~(B(0k(B(0~(B@(0~(B(0~(B(0~~~(B(0q(B(4;_aq (0~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~(B5;_am T:2542@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B5;_a. T:2543(0k(B(0~(Bh(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B5;_a-(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B5;_a  T:2544(0~~~~(B(0~~(B@(0lqqqqqq(B(0~(B(0~(B(0~(B6;_a = T:2545(0~(B@h(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B6;_aA8(0~(B@(0~(B(0~(B(0~(B6;_ag T:2546@(0~(B(0~(B6;_a D@(0~(B(0~(B6;_a XYou see here a scroll labeled LEP GEX VEN ZEA. T:25476;_aN 6;_aYou have a little trouble lifting d - a scroll labeled LEP GEX VEN ZEA. T:2548@(0~(Bh7;_a(0x(B(0~(B@(0~(B(0~(Bh(0~(B7;_a} T:2549(0lq(B(0~m(B(0~(B@(0~(B(0j~~(B(0~(B(0~~~~~~(B(0j~(B7;_ayM  T:2550(0k(B@(0~(B(0~(B(0~~~(B(0~~~~~(B(0j~~~~x(B(0~~x~l(B(0qqqmq(B7;_a (0k(B(0lq(B(0~(B(0~~~~~~~~~~~(B@(0x(B>(0m(B(0~(B(0mk(B8;_a T:2551(0~(B(0l(B(0~(B@(0x(B(0~(B(0~(B(0~~x(B(0l(B(0qqj(B8;_a T:2552(0~(B(0lq(B(0~(B@(0~(B(0~x(B(0v(B(0~~(B8;_a (0~(B(0~(B@(0~~(B(0~~(B(0~(B(0j(B8;_aP T:2553  T:2554G@(0~(B(0~(B(0~(B9;_a$?G(0k(B (0lj~~(B(0qqq(B(0~(B(0~(B(0j~~~~~~~~(B@(0~(B (0j~~~~~~~~~~~~~~(B(0v(B(0lqqk~(B(0mk(B9;_a  T:2555(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0lq(B9;_a, q T:2556(0~(B(0~~(B(0~~~(B G(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B9;_a x T:2557(0x(B(0x~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~~~(B(0~~lk(B(0x~~~l(B(0~~lq(B(0l(B:;_aO(0lqq(B(0x~~(B(0lj~~~mq(B(0~~~~~~(B(0~~~~(B (0~~~(BG(0~(B@(0~(B(0x(B(0~m(B(0mk(B(0~~~(B(0x~~(B(0mk(B:;_a#S T:2558(0mqk(B(0~~m(B(0~(B@(0~(B(0~~~(B (0~~~~~~(B(0~(B(0x(B(0~(B:;_ac & T:2559(0k(B@(0x(B(0~(B(0v(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B;;_aRYou kill the gnome!/899 T:2560%;;_a$N(0~(B(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B;;_aNGYou see here a gnome corpse. T:2561;;_a (0~(B@%(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B<;_a8 T:2562(0~(B@(0~~(B(0~(B(0~~(B(0~~(B(0~(B<;_a T:2563(0q(B(0~(B(0k(B(0~(B@(0~~~(BG(0~~~(B(0~(B(0~(B(0~(B(0mq(B<;_az T:2564(0x(B(0mq(B(0~(B (0~(BG(0~(B@(0j(B(0~(B<;_aqn (0k(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0j(B(0~~(B(0~~(B(0~(B<;_a  T:2565(0~(B (0x(B(0~(B@(0~(B(0~(B(0~(B(0~(B=;_a]u T:2566(0~(B(0~(B@(0~(B=;_a5(0~(B(0~(B(0~(B(@(0~(B(0~(B(0~(B(0j~(B=;_a%nh T:2567(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0qj(B=;_ap\ T:2568(0~~~(B (0x(B(0~~~~~(B (0x~(B(0~~~(B (0~~~(B(0~~(B(0~(B(0~(B@(0~(B G(0~(B(0~(B(0~(B(0~~(B=;_ai (0lqj(B(0~~(B?(0~(B(0~~~m(B(0~~~(B(0~~m(B(0~~~(B(0~(B(0~(B@(0~(B (0x~(B G (0mq(B(0~(B(0~(B=;_a 5 T:2569(0lq(B(0~(B(0~(B(0k(B(0~(B(0~(B@(0~(B (0~(B(0~(B (0q(B(0~(B>;_a1u T:2570(0q(B(0~(B(0k(B(0~(B@(0~(B(0~(B(0q(B(0~(B>;_ad(0k(B(0x(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0q(B(0~(B>;_ai(0~(B@(0~(B(0~(B(0j(B T:2571The gnome swings his crossbow.>;_a?The gnome misses! T:2572>;_a >;_a& SYou kill the gnome!/906)?;_a*zR(0~~~~~~(B (0l(B(0~(B(0~~~~~~~~~~~(B@(0~~~~~~(B Things that are here: a crossbow 3 crossbow bolts a worthless piece of green glass--More--@;_a(0lqwqk(B(0qk(B(0lj~x~mqklqj~mqj~~~~~~xx~~~~~~~~~~~~mk(B T:2573@;_ah  T:2574(0~~~~~~(B@(0~~~~~~~~~~~(B)(0~~~~~~(BA;_a@(0~~~~~~(B(0~(B(0~~~~~~(B(0~~~(B(0~~(BA;_aa?You see here a leash. T:2575A;_a;)@((0~~~(B(0~(B(0~~~~~~(B(0~~(BB;_aA T:2576@(0~(B(0~(B(0~~~~(BB;_a4?+@(0~(BB;_a?VYou see here a scroll labeled ANDOVA BEGARIN. T:2577B;_a B;_a eYou have a little trouble lifting n - a scroll labeled ANDOVA BEGARIN.@B;_aN T:2578(0~(B@C;_aλg T:2579(0~(B(0~(B@C;_a(0~(B(0~(B@(0~(B(0~~~(B(0~(BC;_a# T:2581(0~(B(0~(B(0~(B(0~~~~~~~~~~(B@(0~~~~~~~~~(B (0~(B(0~(B(0~~~~~~~(B(0~~(BC;_a  T:2582(0~~~(B(0~~~~~(B(0~~~~~~(B (0~(B(0~~~~~(B (0~~(B(0~~(B (0~~~~~(B(0~(B (0~(B@(0~~(B(0~(B(0~(B(0~(BD;_a(0~(B(0~~(B(0~(B (0~~~(B(0~(B (0~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0~~~~~~(B@(0~~(B(0~(B(0~~(B(0~~(BD;_aU  T:2583(0~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B@(0~~(B(0~(B(0x(B(0x(BD;_a  T:2584(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0x~(B(0j(BE;_ab(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0l(B(0~(B@E;_a* T:2586(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@E;_a;(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BE;_a ' T:2587(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(BE;_aNc  T:2588(0~(B (0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~~(B(0~~~(B(0~(B@(0~(B(0~(BF;_a&(0~(B (0~~~(B(0~(B (0~~~~(B(0~(B@(0~(B(0~(B T:2589Your lantern is getting dim.F;_a T:2590(0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(BF;_a l T:2591(0~(B(0~(B (0~~(B(0~~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B(0~~(BF;_a T:2592(0~~(B(0~(B(0~(B (0~~~~~~~~~~~~(B(0~~~~~~~(B(0~(B(0~~(B@(0~(B(0x(B(0~x(B(0qj(BG;_a|(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B@(0x(B(0m(BG;_aF  T:2594(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(BG;_a% (0~~(B(0~(B(0~(B (0~~~~~~~~~~~~(B(0~~~~~~~(B@(0~~(B(0~(B(0~(B(0~(BG;_a`  T:2595(0~~(B(0~~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~(BH;_a T:2596(0~(B@(0~(B (0~(B(0~(B(0~(B(0~(BH;_aB% T:2597(0~(B(0~~(B(0~(B@ (0~(BH;_aY(0~~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(BH;_a T:2600(0~(B(0~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~(B(0~~~(B@(0~~~(B(0~~~~~~~~~(B(0~~~(B(0~~~(B(0~~(BI;_a%& T:2601(0~~(B@(0~(B(0~~~~~~~~(B(0~(B(0~(B (0~~~~~~~~~~~~~~(B(0~(BfI;_ar@(0~(B(0~(Bf(0~(BI;_a s T:2603(0~(B(0~~(B(0~(B(0~~~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(BJ;_aaLWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] J;_ap J;_a‰ rYou produce a strange whistling sound. T:2604fK;_a0K;_a8'You fall down the stairs.--More--K;_alG(0~(B(0x~~mqqq(B(0x~(Bf@(0~(Bh(0~(B(0mk~lqqq(B(0mq(B [Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:9 $:24 HP:52(54) Pw:37(37) AC:-5 Xp:7/906 T:2604 BurdenedK;_ap5f(0~(BK;_aqq] [Seahorse17 the Investigator  ]  HP:53 T:2605L;_a (0~(B(0~(B(0j(B<@(0~(B(0~(B(0q(BYou hear some noises.L;_a dThe dwarf wields a pick-axe!(0~(BGM;_a`M;_a۶=You hit the dwarf! T:2606M;_abM;_a> <You feel more confident in your weapon skills.M;_a*" HYou kill the dwarf!(0~~(BfG% /921 T:2607The gnome lord escapes upstairs! T:2608G(0~(B<fN;_aR0(0~(B(0~(B(0~(B@(0~(B(0q(B Things that are here: a dwarf corpse a hooded cloak a pair of hard shoes a pick-axe--More--N;_a Gf(0~(BO;_a  T:2609(0~(B(0~(B%@(0l(B(0j(BO;_a(0qj(B(0~(B(0~(B<(0~(Bf(0~(B@O;_aThe housecat eats a dwarf corpse.[Seahorse17 the Investigator ]  HP:54 T:2610O;_a!  G(0l(B(0~(B@(0~(B(0~(B(0~(B(0qq(BP;_a' T:2611(0~~(B(0~(B(0~(B(0~(B@(0~(B(0k(BP;_aT/ T:2612 (0x~~(BG(0x~~~(B(0x(B(0~~(B@(0~(B(0~(B(0~(B(0~~(BP;_a (0~~x(B(0mq(B(0~x(B@(0m(B(0~(B(0~(B(0~(B(0~(BQ;_a~K T:2613(0~~(B(0~(B(0~(B(0k(B@(0m(B(0~~(B(0~~(B(0q(BQ;_a l T:2614(0~(B (0~~(BG(0~(B(0~(B(0k(B(0~(B@(0x(B[(0~x(B(0m(B(0qq(BQ;_a h(0~(B (0~(B(0~(B(0~(B(0~(B@(0j(BR;_a} T:2615(0k(B(0~~(BG(0~~(B(0~(B@(0~(B(0~(BR;_a8 T:2616h (0~(B(0~~(B(0~(B@(0~(B(0~(Bf(0~~(BR;_aa h (0~~l(B(0k~(B@(0~(B(0~(B(0~~(B(0~(BR;_a/+ T:2617(0~~~(B@(0~(B(0~(B(0~~(B(0~~~(BS;_aq*" T:2618(0~~~(B (0~(B(0~(Bh(0~~(B@(0~(B(0~(B(0~(B(0~~(BS;_ag T:2619(0~~~(B(0~(B(0~(B(0~(B(0~(B (0~(B@h(0l(B(0~(B(0~(B G(0~~(B[S;_a' (0mqj(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0qk(B(0~~(BS;_a 4(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(BS;_a;  T:2620You hear crashing rock. T:2621GG T;_aOP(0k(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B>(0~(B(0~(B(0~(B T;_a< T:2622(0~(B((0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BT;_a  T:2623(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B G(0~(B@(0~(Bh(0~~~(B(0x(B(0~~(B(0nqk(BU;_aA T:2624(0~~(B(0~~(B(0~~(B (0~(B(0~(BG@(0~(B(0~~(B(0~l(B(0q(BU;_a ,Really attack the hobbit? [yn] (n) U;_aV;_a}(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BV;_a%  T:2625(0~~~(B(0~(B(0~(B(0~(B(0~(B@>(0~(B(0~(B(0~(BV;_a T:2626(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(BV;_a 3(0~~~(B(0~(B(0m(B(0~(B(0m(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(BV;_a| LYou see here a whistle called tin. T:2627W;_a: T:2628(0~~~(B(0~~(B(0~~(B(0~(B((0m(B(0~(B@(0~(B(0~~(Bh(0~(B(0~~~~(BW;_at(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bh@(0~(B>(0~l(B(0~l(B(0~~~(BThe gnome misses!W;_a W;_as YYou kill the gnome!/928 T:2629*X;_a+(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0j(B(0x(B(0qj(BX;_aQYou see here 2 white gems.h(0~(BX;_aFYou hear crashing rock. T:2630Y;_aY;_aqYou have a little trouble lifting p - 2 white gems. T:2631@Y;_aoZWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] Y;_aT BWhat do you want to rub on the stone? [$p or ?*] [;_ay[;_aOz7p - 2 opals. T:2632[;_ak( T:2633(0~(B(0q(B(0~(B(0~(B(0~(Bh(0~(B@(0~(B(0~(B\;_a#(0j~(B(0~~(Bh(0~~(B@(0~~(B(0~(B(0~(B(0k(B(0l(B(0~~(B(0~~(B\;_aCi g T:2634(0qk(B(0~(B(0mq(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0q(B];_aEH T:2635(0l(B(0k(B(0~(B(0~(B@(0x(B(0~(B(0~(B(0x(B(0~(B(0q(B(0m(B(0j(B];_a T:2636(0~(B(0~(B@(0~(B(0j(B];_aR(0~(B@(0~(B(0~(B];_ab  T:2637(0~(B@(0~(B(0~(B(0~(B];_a0  T:2638(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B^;_a" (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B^;_a(0~(B(0~~(B(0k(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B^;_ac T:2639Your lantern is getting dim. T:2640^;_aEK(0~~(B(0~~(B(0k(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B^;_a!  T:2641(0qqk(B(0~~~x(B(0x~(B(0x(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B^;_aP  T:2642(0lq(B(0x(B@(0~(B(0~(B(0~~(B(0~~~(Bh_;_a(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(BYou fall into a pit!_;_avYou land on a set of sharp iron spikes![Seahorse17 the Investigator ]  HP:49 T:2643(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B`;_a$ `;_aYou are still in a pit.(0~(Bh(0~(BYou hear crashing rock.[Seahorse17 the Investigator ]  HP:50 T:2645`;_aYou are still in a pit.(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B`;_a(l T:2646You crawl to the edge of the pit. T:2647`;_aw N T:2648@(0~(B(0~(B(0~~~(B^(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B`;_a  T:2649(0~(B@(0~~(B(0~(B(0~(B(0~~(Ba;_a(0qq(B(0~(B(0x~~(B(0~(B(0x~(B@(0m(B(0~(B(0~~~(Ba;_aV[Seahorse17 the Investigator  ]  HP:51 T:2650(0l(B(0u~~(B@(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(Ba;_a_H T:2651(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(Bhb;_aa T:2652(0~~(B(0~(B@(0~(B (0~~~(Bhb;_aJ T:2653(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(Bh(0~(B(0~(B(0~(B(0~~~(Bb;_aǼ X T:2654(0~~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~(B(0~~~(Bh(0~~(B(0~(BGc;_a D(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bc;_a+|[Seahorse17 the Investigator  ]  HP:52 T:2655(0~m(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bc;_aaX T:2656(0~m(B(0~~(B(0k(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(Bh(0~~(B(0~~~(Bc;_am ; T:2657(0lq(B(0lj(B(0k(B(0x(B@(0x(B(0~(B(0~(B(0~~(B(0~(Bh(0~(B d;_a T:2658(0k(B@(0~(B(0~~(B(0~~~(B(0~(Bhd;_a~(0~(B@(0j(B(0~(B(0~~~(B(0~(BhGd;_a  T:2659(0~(B@(0~(B(0~(B(0~(B(0~~~(Be;_aQ[Seahorse17 the Investigator  ]  HP:53 T:2661(0~(B@(0~(B(0x(B(0x~(B(0~(B(0qq~(Bhe;_amE(0~(B(0~~~(BG(0~~(B(0l(B(0~(B(0~(B@(0~(Bh(0m(B(0~(Be;_aC  T:2662 (0~(B(0~(B@(0~(B(0~~(B(0~(Be;_a  T:2663(0~~(Bh(0~(B(0~~(B@(0~(B(0x(B(0x~qj(B(0~(Bff;_aeqYou kill the gnome!/935%(0~(Bf;_aS8 (0~~~(B(0~~~~~(B(0~~(B(0~~(B(0w(B(0~(B(0~(B@(0x(B(0x~~(Bf;_a8 GYou see here a gnome corpse. T:2664g;_aJ[Seahorse17 the Investigator ]  HP:54 T:2665h(0~(B(0~(B(0~(B%@(0~x(B(0x(B(0~(Bf(0mqw(Bg;_aF# T:2666(0~(Bh(0~(B(0~~(B(0~(B(0~(B(0u(B@(0~(B(0v(Bg;_aj  T:2667(0~(B(0~~(B(0~(B@(0~(Bh;_a2n T:2668(0~(B(0~~~(Bh(0~~(B(0~(B@(0~(B(0~(B(0~~(Bh;_apk(0~~~(B(0~~~(B(0~~(B(0~(Bh@(0~~(B(0~(B(0~(B(0~(Bh;_ag g T:2669(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(Bh;_a2=< T:2670(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~~~(B(0~~(Bf(0~(Bi;_avA T:2671(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(Bf(0~(Bi;_a! T:2672(0~~(B(0~(Bh(0~(B@(0~(B(0~~~(Bfi;_a]~(0~(B(0~(B@(0~(B(0~(Bi;_a^The housecat picks up a hooded cloak. T:2674h(0~(B(0~(B(0~(Bf(0~~(B(0~(Bi;_a7 Cf@i;_ag8 You swap places with your housecat.h(0~(B(0~~(Bf(0~(B(0~(B(0~(B(0~(Bi;_aK T:2675(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bj;_aLb T:2676(0~~~(Bf(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bj;_ax(0~~(Bf(0~~(B(0~(B(0~~(B[@j;_a V  T:2677(0~(B@(0~(Bj;_ah?  T:2678(0~(B(0~(Bf@(0~(Bk;_aA(0~(B(0~(B@(0~(B Things that are here: a pair of hard shoes a pick-axe--More--k;_aO (0lqqqk(Bf(0~(Bk;_a|  T:2679(0~(B(0~(B@[(0~(Bk;_a#{  T:2680(0~~(Bf(0~(B(0~(B@(0~(B(0~(B(0~(Bl;_a}  T:2681(0~~(B(0~~~l(B(0k(B(0x(B(0~(B@<(0~(B(0j(Bl;_a T:2682G(0x~~(B(0lj(B(0~(B(0x(B@(0~(B(0~(Bl;_a T:2683 G@(0m(B(0~(B(0~~(B(0~(Bl;_a  T:2684 G(0~(B(0lq~x(B(0mk(B@(0x(B(0~(B(0j(Bm;_a(0mqk(B G(0x(B@(0~(B(0~~(Bm;_a T:2685(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(Bm;_a `You kill the gnome!/942 T:2686%m;_a (0qq(B(0~~(B(0k(B@(0mw(B(0~(B(0~(B(0~~(B(0~~(Bm;_ac Things that are here: a gnome corpse 11 darts a worthless piece of black glass an orange gem--More--n;_a/ (0lqqqk(B(0lqqu~~~xqk(B(0x~~x~~~x(B T:2687n;_a  Pick up what?  Weapons a - 11 darts Comestibles b - a gnome corpse Gems/Stones c - an orange gem d - a worthless piece of black glass(end) o;_a( +p;_a3Z(0lqqqk(B(0lqqu~~~xqk(B(0x~~x~~~x~mk(B(0x~~~(B^(0~~mk~~mkmk~~~~~~mk(B(0lqk~~~mqj~~~(B((0~~~mqj~mqk~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~~~~~~~~~x(Bp;_arYou have a little trouble lifting O - an orange gem. T:2688@p;_a ZWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] p;_a8BWhat do you want to rub on the stone? [$O or ?*] r;_a6r;_a4O - a worthless piece of orange glass.r;_aY T:2689Your lantern is getting dim.r;_ay AWhat do you want to drop? [$a-zA-Z or ?*] s;_aus;_aVYou drop a worthless piece of orange glass. T:2690s;_aSs;_aM  T:2691(0m(B(0k(B(0~(B@(0qq(B*(0~(Bt;_aG(0k(B(0x(B@(0~(B(0m(B(0~(Bt;_a= T:2692(0~~(B(0~(B@(0~(B(0~(B(0~(Bt;_a7LWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] t;_a. t;_a/ TYou produce a high-pitched humming noise. T:2693u;_a ZWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] u;_au;_ab7You produce a high-pitched humming noise.u;_ay&ZWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] v;_aōv;_a?TYou produce a high-pitched humming noise. T:2694v;_a\ ZWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] v;_av v;_aˌ You produce a strange whistling sound.(0~(B(0~(BfThe housecat eats a gnome corpse. T:2695w;_a  T:2696(0qj(BG(0~~~(B(0~(B(0l(B@(0~(B(0~(Bx;_aVLWhat do you want to use or apply? [bgikoq-svwyzA-EJMNQ-SUVX or ?*] x;_a x;_af?You produce a high-pitched humming noise. y;_a/ T:2697(0lq(B(0~(B(0qj(B(0~~(BG(0~~(B@(0lq(B(0~(B(0~(By;_aB T:2698(0~(B@(0~(B(0~(B(0~(B(0~~(By;_aB (0l(B(0~(B(0~(B(0j(B@(0~~(B(0~(B(0lq(Bz;_a"] T:2699(0~(B(0~(B@(0~(B(0~(B(0~(B(0j(B*z;_ai T:2700(0~(B(0m(B(0~(B(0~(B(0~~(B@(0~~(B(0~~(Bz;_a  * T:2701G(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0m(B(0~~(Bz;_aK# T:2702G (0qqqk(B(0x~(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B{;_aWMYou kill the gnome!/949 T:2703(0~(B{;_aHy (0l(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{;_aP  T:2704(0~(B(0~(B@(0~(B(0~(B(0~(B(0k(B(0~(B(0k(B(0~(B|;_a) T:2705(0~m(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0q(B(0~(B(0m(B(0~(B|;_ak(0~(B(0~(B(0w(B(0k(B(0~(B(0~(B(0x(B@(0~(B(0~(B(0x(B(0~(B(0q(B(0~(B(0~(B|;_av+  T:2706(0~mk(B(0~(B(0x(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B|;_a. T:2707(0lqk(B(0qj(B(0~~(B(0~(B@(0qq(B(0~(B(0~~(B(0~~(B};_a_^You kill the gnome!/956 T:2708%};_a'(0m(B@(0~(B(0~(B(0~~(B Things that are here: a gnome corpse a crossbow 9 crossbow bolts 11 darts--More--~;_aU(0lqqqk(B(0lqqu~~~xqk(B(0x~~x~~~x(B T:2709~;_aG(0~(B@%(0~(B(0~(B(0~(B~;_aB T:2710(0~(B(0~(B(0~(B@(0~(B(0~(B(0l(B(0~(B(0~(B~;_am  T:2711(0~m(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B~;_a T:2712(0q(B(0~(B(0k(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0l(B;_ax (0m(B(0k(B(0~(B(0k(B(0j(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0j(B;_afx T:2713(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B;_a(0j(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B T:2714Your lantern is getting dim.;_ar (0lqk(B(0l(B(0x~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B;_a] T:2716(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~~~(B;_at(0~(B(0~(B(0~(B(0mq(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B;_a 3 T:2717(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~~(B;_a$vt T:2718(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B;_a \ T:2719(0mq(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B;_a+  T:2720(0j(B(0k(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B;_a T:2722(0lq(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B;_aj(0k(B(0l(B(0j(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B;_aX T:2723@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B;_aE  T:2724(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B;_aF  T:2725(0lq(B(0~(B(0~(B(0j(B@(0~(B(0x~(B(0~x(B(0x~~(B;_aJ( T:2726(0~(B(0~(B@(0~(B(0~(B(0~(B(0j(B(0~(B(0~(B(0~(B;_a T:2727(0~~(B(0l(B(0~(B@(0~(B(0~(B(0~(B;_aJ  T:2728(0~(B(0~~(B(0~(B(0~~(B@(0~~~(B(0~(B(0~~(B(0~lqj(B;_aw (0~~(B(0~(B(0lq(B(0~(B(0x(B@(0j(B(0~~(B;_a T:2729(0~~(B(0~(B@(0~(B(0x(B(0lqqj(B;_ao T:2730(0~(B(0~(B(0lqq(B(0~(B(0x~(B@(0x(B;_a؆  T:2731(0~~(B(0~(B@(0~(B(0~(B(0j~(B(0~(B(0q(B;_a! T:2733(0~(B(0~(B@(0x(B(0~~x(B(0qqj(B;_a(0~~(B(0~(B@(0~~(B(0q(B;_aM  T:2734(0~(B (0j(B(0m(B(0qqq(B(0~(B (0~~~~~~~(B(@G(0l(B(0q(B;_a T:2735(0~(B(0q(B(0~(B@(0~(B(0q(B;_a0(0q(B@(0~(B(0q(BYou fall into a pit!You land on a set of sharp iron spikes!;_ag[Seahorse17 the Investigator ]  HP:46(0~~~~~~(B(0~~(BThere is a spiked pit here.--More--;_aSYou see here a partly used candle (lit). T:2736;_aj;_a%You are still in a pit.;_aI+ T:2738;_ax You crawl to the edge of the pit.(0~~~~~~(B(0~~(B T:2739Your lantern has run out of power.(0~(B;_a-[Seahorse17 the Investigator ]  HP:47 T:2740  T:2741@(;_a+J@(0~(B (0~(B(0k(B;_aqw] T:2742@(0~(B (0~(B;_aӄ  T:2743(0~(B@(0~(B (0~~(B(0qq(B;_aDYou hit the gnome lord!The gnome lord zaps a short wand!/The magic missile hits you!--More--;_a 0#@#0#*0#@#0#*0#@#0#*@/;_aJ //%0#@#0#*0#@#0#*0#@#0#*;_ab -@(0~(B;_a)` (0~(B(0~~(B(0~~(B@(0x(B(0j(BYou fall into a pit!You land on a set of sharp iron spikes!;_ai` [Seahorse17 the Investigator ]  HP:46(0~(B(0~(B(0~(B (0~(BThere is a spiked pit here.--More--;_a  Things that are here: a gnome lord corpse a wand of magic missile a partly used candle (lit)--More--;_a(0lqqqk(B(0lqqu~~~x(B T:2744;_a  Pick up what?  Comestibles a - a gnome lord corpse Wands b - a wand of magic missile Tools c - a partly used candle (lit)(end) ;_ag+;_a%(0lqqqk(B(0lqqu~~~xqk(B(0x~~x~~~x~mk(B(0x~~~(B^(0~~mk~~mkmk~~~~~~mk(B(0lqk~~~mqj~~~(B((0~~~mqj~mqk~~~~~~~~~~~~~~~~~~~x(B;_aYou have a little trouble lifting O - a wand of magic missile.[Seahorse17 the Investigator ]  HP:47 T:2745@;_ajc1You are still in a pit.;_ac(You hear crashing rock.;_adoYou are still in a pit.(0~(B(0~(B(0~(B (0~(B;_adO T:2748You crawl to the edge of the pit.;_ame[Seahorse17 the Investigator ]  HP:48 T:2750(0x(B(0~~(B (0x(B@(0~(B% (0m(B;_a x T:2751(0q(B@(0~~(B (0~(B;_a T:2752(0x~x(B@(0~(B(0~~(B(0~~(B;_a  T:2753(0x~x(B@(0~(B(0~~(B(0~~(B (0~(B;_al e(0x~l(B@(0~(B(0~(B;_a [Seahorse17 the Investigator ]  HP:49 T:2755(0lj~(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~(B;_a (0x(B(0~(B@(0x(B(0j(B(0~(B(0~(B(0~(B;_a }(0~~~(B(0~(B@(0~(B(0k~l(B(0~(B(0~~(B(0~(B;_ag}JA cloud of gas puts you to sleep! T:2757;_a}# T:2758;_a~ T:2759[Seahorse17 the Investigator ]  HP:50 T:2760You wake up.;_a T:2761(0~(B(0~(B (0~(B@^(0~(B (0q(B;_aO c(0qj~(B@(0~(B(0~(B;_a; T:2762(0l(B(0~(B (0x(B@(0~~(B (0x(B;_a:2 D(0~(B(0~(B@(0~(B;_a3 You hear crashing rock.[Seahorse17 the Investigator  ]  HP:51 T:2765(0~~~~(B (0~~~~(B@(0l(B (0~~(B(0~~x(B;_a0 T:2766(0~~x(B(0~(B@(0x(B(0~~(B(0j(B(0~~(B;_aiw3What do you want to drop? [$a-zA-Z or ?*] ;_ac   Coins  $ - 24 gold pieces  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a cursed hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Scrolls  d - a scroll labeled LEP GEX VEN ZEA  n - a scroll labeled ANDOVA BEGARIN  P - a scroll labeled VE FORBRYDERNE  Pot;_aT [ions  Y - a magenta potion  Rings  t - a cursed copper ring  u - a cursed sapphire ring  L - a cursed clay ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster  A - a cursed wand of create monster  C - a cursed wand called striking (1 of 2);_aM  D - a cursed wand called slow monster  E - a cursed wand called sleep?  O - a wand of magic missile  Q - a cursed wand of magic missile  R - a cursed wand of create monster  S - a cursed zinc wand  U - a cursed wand called striking  X - an uncursed wand of create monster  Tools  b - a cursed lamp called 1  i - a magic marker (0:92)  k - an uncursed key  r - a cursed lamp called 1  s - a blessed bag containing 29 items  z - a cursed magic whistle  B - an uncursed brass lantern  J - an uncursed blindfold  M - a cursed magic marker  N - a cursed stethoscope  V - a blessed looking glass named The Magic Mirror of Merlin  Gems/Stones  g - an uncursed touchstone  m - a cu;_aPN rsed jet stone  p - 2 opals  x - a cursed agate stone  F - a cursed black opal  Z - a diamond (2 of 2);_a+(0lqk(B(0lj~mqk(B(0lqqqk(B(0~~x(B(0lqk(B(0x~~~~mk(B(0lqk(B(0lqqu~~~x(B (0lqj~~~(B@(0x(B(0lqj~mqk(B(0k~~~~mqj~mk(B(0lqk(B(0x~~x~~~x(B (0x~~~~~lj(B(0lqj~~~~~mqj~~~~~~~(B%(0~x(B(0lj~mk(B(0x~~~(B^(0~~mk(B (0x~~(B^(0~~x(B(0lj~~~~~~~~~~~~~~~~~~~mwqqqk(B(0lqqj~(B(0x~~~mkmk[38;5;0;_aAm~~~~~~mk(B(0lqk(B (0qk~l(B(0x~~~~~~~~~~~~~~lqqk~~~x~~~xlqj~~~~~(B(0x~~~~mqj~~~(B((0~~~mqj~mqk(B (0lj~x(B(0lqj~x~~~~~~~~~~~lj(B(0x~~~~~~~mj~~~~~l(B(0lj~~~~~~~~~~~~~~~~~~~~x(B (0x~~x(B(0x~~~x~~(B(0~~~~~~(B(0x~~~~~~~~~~lqk~mqqk(B(0x~~~~~~~~~~~~~~~~~~~~~x(B (0x~lj(B(0lqqj~lqj(B(0~~~~(B(0;_aqqk~~~~~lqj(B(0x~~~~mqkx~~~~~~~~~~~(B>(0~~~~lk~lqj(B (0x~x(B(0x~~~~x(B(0mk~~~~m(B(0mqqk~(B*(0~xmwq~~~~~lqk~~~~~ljmqj(B (0x~x(B(0x~lqqj(B(0~~(B(0mwq~x(B(0x(B%(0~lk~~x(B(0x~~~~~x(B (0qj~mqqqqqj~x(B(0x~~mkx~qux~~mqnqk~lqj(B (0x~~~~~~~(B((0;_a~~~x(B(0lj~~~xx~~xx~~~~x(B(0q(B (0x~~(B%(0lqqqqqqqj(B(0x~~~ljx~~xx~~~~mk(B (0mk~~x(B(0mk~~x(B(0mqwvj~~~~~mk(B (0qqj(B(0x~~mqqqj~~~~~~~~x(B(0x~~(B<(0~(B[(0~~~lqqk~~~x(B(0mk~lqqqqqj(B(0mqqqj(B(0mqj(B;_a[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:9 $:24 HP:51(54) Pw:37(37) AC:-5 Xp:7/956 T:2766 BurdenedYou drop an uncursed brass lantern. T:2767;_ah9ZWhat do you want to use or apply? [bgikoq-svwyzAC-EJM-OQ-SUVX or ?*] ;_a\A Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed wand of digging y - a cursed wand of create monster A - a cursed wand of create monster C - a cursed wand called striking D - a cursed wand called slow monster E - a cursed wand called sleep? O - a wand of magic missile Q - a cursed wand of magic missile R - a cursed wand of create monster S - a cursed zinc wand U - a cursed wand called striking X - an uncursed wand of create monster Tools b - a cursed lamp called 1 i - a magic marker (0:92) k - an uncursed key r - a cursed lamp calle;_aAd 1 s - a blessed bag containing 29 items z - a cursed magic whistle J - an uncursed blindfold M - a cursed magic marker N - a cursed stethoscope V - a blessed looking glass named The Magic Mirror of Merlin Gems/Stones g - an uncursed touchstone(end) ;_aR +(0lqqqk(B(0lqqu~~~x(B(0lqk(B(0x~~x~~~x(B(0lj~mk(B(0x~~~(B^(0~~mk(B(0x~~~mkmk~~~~~~mk(B(0lqk(B(0x~~~~mqj~~~(B((0~~~mqj~mqklj~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~(B>(0~~~~lk~lqjmwq~~~~~lqk~~~~~ljmqj(B(0x(B%(0~lk~~x(B(0x~~~~~xkx~qux[3;_a 8;5;0m~~mqnqk~lqjxx~~xx~~~~x(B(0qjx~~xx~~~~mk(B(0mqwvj~~~~~mkqqqj~~~~~~~~x~(B[(0~~~lqqk~~~xqqqqqj(B(0mqqqj(B[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:9 $:24 HP:51(54) Pw:37(37) AC:-5 Xp:7/956 T:2767 Burdened;_az GThis lamp called 1 has no oil. T:2768;_aiZWhat do you want to use or apply? [bgikoq-svwyzAC-EJM-OQ-SUVX or ?*] ;_a  Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed wand of digging y - a cursed wand of create monster A - a cursed wand of create monster C - a cursed wand called striking D - a cursed wand called slow monster E - a cursed wand called sleep? O - a wand of magic missile Q - a cursed wand of magic missile R - a cursed wand of create monster S - a cursed zinc wand U - a cursed wand called striking X - an uncursed wand of create monster Tools b - a cursed lamp called 1 i - a magic marker (0:92) k - an uncursed key r - a cursed lamp calle;_aX d 1 s - a blessed bag containing 29 items z - a cursed magic whistle J - an uncursed blindfold M - a cursed magic marker N - a cursed stethoscope V - a blessed looking glass named The Magic Mirror of Merlin Gems/Stones g - an uncursed touchstone(end) ;_a(0lqqqk(B(0lqqu~~~x(B(0lqk(B(0x~~x~~~x(B(0lj~mk(B(0x~~~(B^(0~~mk(B(0x~~~mkmk~~~~~~mk(B(0lqk(B(0x~~~~mqj~~~(B((0~~~mqj~mqklj~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~(B>(0~~~~lk~lqjmwq~~~~~lqk~~~~~ljmqj(B(0x(B%(0~lk~~x(B(0x~~~~~xkx~qux~~;_aI[mmqnqk~lqjxx~~xx~~~~x(B(0qjx~~xx~~~~mk(B(0mqwvj~~~~~mkqqqj~~~~~~~~x~(B[(0~~~lqqk~~~xqqqqqj(B(0mqqqj(B[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:9 $:24 HP:51(54) Pw:37(37) AC:-5 Xp:7/956 T:2768 BurdenedNever mind.;_a_ # ;_aEname;_ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ;_apl+(0lqqqk(B(0lqqu~~~xqk(B(0x~~x~~~x~mk(B(0x~~~(B^(0~~mk~~mkmk~~~~~~mk(B(0lqk~~~mqj~~~(B((0~~~mqj~mqk~~~~~~~~~~~~~~~~~~~x(BWhat do you want to call? [b-hjkm-zAC-IKLO-SU-Z or ?*] ;_ah )Call a lamp called 1: 1;_ao;_aEi;_al;_a" ;_a # ;_akname;_afUd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ;_a~'l+(0lqqqk(B(0lqqu~~~xqk(B(0x~~x~~~x~mk(B(0x~~~(B^(0~~mk~~mkmk~~~~~~mk(B(0lqk~~~mqj~~~(B((0~~~mqj~mqk~~~~~~~~~~~~~~~~~~~x(BWhat do you want to call? [b-hjkm-zAC-IKLO-SU-Z or ?*] ;_a4/Call a lamp called 1oil: 1oil;_aq ;_a ;_aQ ;_a   ;_a o;_a4i;_a(l;_a# ;_az94What do you want to drop? [$a-zAC-Z or ?*] ;_a;_a=.You drop a cursed lamp called oil.;_aYWhat do you want to use or apply? [gikoq-svwyzAC-EJM-OQ-SUVX or ?*] ;_a Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed wand of digging y - a cursed wand of create monster A - a cursed wand of create monster C - a cursed wand called striking D - a cursed wand called slow monster E - a cursed wand called sleep? O - a wand of magic missile Q - a cursed wand of magic missile R - a cursed wand of create monster S - a cursed zinc wand U - a cursed wand called striking X - an uncursed wand of create monster Tools i - a magic marker (0:92) k - an uncursed key r - a cursed lamp called oil s - a blessed bag con;_a}taining 29 items z - a cursed magic whistle J - an uncursed blindfold M - a cursed magic marker N - a cursed stethoscope V - a blessed looking glass named The Magic Mirror of Merlin Gems/Stones g - an uncursed touchstone(end) ;_a`+(0lqqqk(B(0lqqu~~~x(B(0lqk(B(0x~~x~~~x(B(0lj~mk(B(0x~~~(B^(0~~mk(B(0x~~~mkmk~~~~~~mk(B(0lqk(B(0x~~~~mqj~~~(B((0~~~mqj~mqklj~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~(B>(0~~~~lk~lqjmwq~~~~~lqk~~~~~ljmqj(B(0x(B%(0~lk~~x(B(0x~~~~~xkx~qux[3;_a`8;5;0m~~mqnqk~lqjxx~~xx~~~~x(B(0qjx~~xx~~~~mk(B(0mqwvj~~~~~mkqqqj~~~~~~~~x~(B[(0~~~lqqk~~~xqqqqqj(B(0mqqqj(B[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:9 $:24 HP:51(54) Pw:37(37) AC:-5 Xp:7/956 T:2768 Burdened;_aSaIThis lamp called oil has no oil. T:2769;_aQAWhat do you want to drop? [$ac-zAC-Z or ?*] ;_ay ;_az You drop a cursed lamp called oil.[Seahorse17 the Investigator  ]  HP:52 T:2771;_a$ T:2772(0~mk(B@((0~(B;_a' p T:2773(0~(B(0~(B@(0~(B(0~(B;_aG T:2774(0qqk(B@(0~(B(0~~(B;_aGs(0q(B(0~(B@(0~(B(0~(B(0~(B;_a5[Seahorse17 the Investigator  ]  HP:53 T:2775(0l(B(0x(B@(0~~(B(0x(B(0~(B;_a ] T:2776(0~(B@(0~~(B;_a*} T:2777(0~~(B(0~(B@(0~~~(B;_aNi(0~~(B(0~(B@(0~(B(0~(B;_apW T:2778(0~~(B (0~(B(0~~(B (0~(B@(0~(B(0~(B;_a> T:2779(0~~~(B(0~~(B(0~(B@(0~(B;_aYx(0~(B(0~(B(0~(B@(0~~(B;_a[Seahorse17 the Investigator ]  HP:54 T:2780(0~(B(0~(B@(0~(B;_a  T:2781(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B;_aB r(0~~(B(0~(B@(0~(B(0~(B;_a&) T:2782(0~(B(0~(B@(0~(B;_a7' T:2783(0~(B(0~(B@(0~~(B(0~~(B (0~(B;_ak(0~(B(0~(B@(0~~(B(0~~(B;_a[ _(0~(B(0~(B(0~(B(0~~~~(B@f(0~(B (0~~(B(0~~(BYou fall into a pit!You land on a set of sharp iron spikes!;_a[ [Seahorse17 the Investigator ]  HP:48 T:2786(0~~~~~~(BThere is a spiked pit here.--More--;_ae T:2788f(0~(B;_aH_You are still in a pit.(0~(Bf;_a ;_aR UYou crawl to the edge of the pit.(0~~~~~~(B(0~(B;_a  T:2789You see a candle's flame flicker low![Seahorse17 the Investigator ]  HP:49 T:2790f(@(0~~(B;_a D(0~(B(0~(B@f;_al T:2791(0~(B@ (0~~~~~~~(B(0~(B;_a  T:2792(0~~(B@f(0~~~(B;_a5@(0~(B(0~(B(0~(B(0~(Bfs;_a  T:2793(0~(B(0~~(B@(0~(B(0~(Bf(0~~(Bs ;_a! T:2794(0~~(B@(0~~(Bf(0~(B s ;_a%(0~(B@(0~(B(0~(Bf(0~~(B(0~(B s;_a [Seahorse17 the Investigator ]  HP:50 T:2795(0~~(B@(0~~(B(0~(B(0~(Bf;_a, T:2796(0~~(B@(0~(B(0~(B(0~(Bf(0~(B(0~(B(0~(B ;_a+  T:2797(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(Bf(0~~(Bs;_aZ(0~~~(Bf(0~(B(0~(B(0~(B@(0~(B(0~~~(B s;_a % T:2799f(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B s ;_a (0~(Bf(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bs ;_a;Q[Seahorse17 the Investigator  ]  HP:51 T:2800(0~(B(0~~~(Bf(0~~(B(0~(B(0~(B@(0~(B(0lk~(Bh;_aX  T:2801(0~(B(0~(B(0~(Bf(0~~(B@(0~(B(0x(B s;_a)(0~(B(0~(B(0~(Bf(0~~(B@(0~(B(0~(Bsh  ;_ap LWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] ;_a58 Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed wand of digging y - a cursed wand of create monster A - a cursed wand of create monster C - a cursed wand called striking D - a cursed wand called slow monster E - a cursed wand called sleep? O - a wand of magic missile Q - a cursed wand of magic missile R - a cursed wand of create monster S - a cursed zinc wand U - a cursed wand called striking X - an uncursed wand of create monster Tools i - a magic marker (0:92) k - an uncursed key s - a blessed bag containing 29 items z - a cursed;_ag8H magic whistle J - an uncursed blindfold M - a cursed magic marker N - a cursed stethoscope V - a blessed looking glass named The Magic Mirror of Merlin Gems/Stones g - an uncursed touchstone(end) ;_a#(0lqqqk(B(0lqqu~~~x(B(0lqk(B(0x~~x~~~x(B(0lj~mk(B(0x~~~(B^(0~~mk(B(0x~~~mkmk~~~~~~mk(B(0lqk(B(0x~~~~mqj~~~(B((0~~~mqj~mqklj~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~(B>(0~~~~lk~lqjmwq~~~~~lqk~~~~~ljmqj(B(0x(B%(0~lk~~x(B(0x~~~~~xkx~qux~~;_a[[mmqnqk~lqjxx~~xx~~~~x(B(0qjx~~xx~~~~mk(B(0mqwvj~~~~~mkqqqj~~~~~~~~x~(B[(0~~~lqqk~~~xqqqqqj(B(0mqqqj(B[Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:9 $:24 HP:51(54) Pw:37(37) AC:-5 Xp:7/956 T:2801 BurdenedNever mind.;_aʱ  T:2802(0~~~(B(0~(Bf(0~~(B(0~(B(0~(B@(0x(B(0mqj(B;_a T:2803f(0~~~(B(0~~(B@(0~(B(0~(B(0~(B  sh;_a (0~(B(0~~~(Bf(0~~(B@(0~(B(0mqv(Bs ;_a T:2804f(0~~(B(0~(B@(0~(B(0~(B(0~(B;_ay I[Seahorse17 the Investigator  ]  HP:52 T:2805f(0~~(B(0~(B(0~~(B@(0~(B(0~(B s h;_aE  T:2806(0~~(Bf(0~(B(0~(B(0~~(B@(0~(B(0~(B s;_a0(0~(B(0~(Bf(0~~(B@(0~(B(0~(B(0l(B s;_an T:2808(0~~~(Bf(0~(B@(0vqj(Bs h ;_a T:2809f(0~x(B(0~~(B@(0x(B(0~(B(0j(Bhs  ;_a0[Seahorse17 the Investigator  ]  HP:53 T:2810(0~~(Bf@(0~(Bs ;_ae @f;_a You swap places with your housecat. T:2811f(0~(B(0~(B(0~(B(0~~(B(0~(B s h;_a7 f(0~~(B(0~(B(0~(B@(0~~(B(0~(B s;_aGE T:2812(0~(B(0~(B(0~(B@(0~~(B(0~(B;_a10 T:2813(0~(B(0~(Bf(0~(B(0~(B(0~(B@(0~~(B(0~(B s;_a(0~(B(0~(Bf(0~(B@(0~~(Bs  ;_aj: T:2814(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(Bs ;_a :[Seahorse17 the Investigator ]  HP:54 T:2815(0~~~(B(0~(B(0~(B(0~~(Bf(0~(B@(0~~x(Bs ;_atA(0~~~(B(0~(B(0~(Bf@(0qqj(Bs ;_aSG  T:2816f(0k(B(0~(B(0x(B@(0~(B(0m(B;_a T:2817(0~~~(B(0~(B@f(0~(B s;_aZ# T:2818(0~~(B(0u(B@(0~(Bf(0m(B(0~~(B(0~(B(0~~(Bs ;_a (0~~~(B@(0~(Bf(0~(B(0~(B(0~(B(0~(Bs ;_ah$ T:2819(0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(Bs ;_a" T:2820(0~~~(B(0~(B@(0~(Bf(0~~(B(0~~(B(0~~~(B(0~(B ;_a" (0~(B(0~(B(0~~(B@f(0~(B(0~(B(0~(Bs;_aU-f@;_aYou swap places with your housecat. T:2822(0~~(B(0~(B(0~(Bf(0~(B(0~(B(0~(B s;_aJ(0~(B(0~(B(0~(Bf@(0~(B(0~(B(0~(B s;_at T:2823(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B;_a7  T:2824(0~(B(0~(B(0~(Bf(0~(B@(0~(B(0~(B(0~(Bs ;_ap  T:2825(0~(B(0~(B(0~~~(B@(0~(Bf(0~(B s ;_a (0~(B(0~(B(0~~(B@(0~(B(0~(Bf sh;_aS T:2826(0~(B(0~(B(0~~(B@(0~(B ;_a` T:2827(0~~~(Bf@(0~(B(0~~~(B(0~(B(0~(B s;_a (0~(B(0~(B(0~~~(B@(0~(Bf s;_a&  T:2828(0~(B(0~(B(0~~(B@(0~(B ;_aa T:2829(0~(B)(0~(Bf(0~(B@(0~(B(0~(B(0~(Bs;_a(0~~(B(0~(Bf(0~(B(0~(B@(0~(B(0~~(B s;_a  T:2830(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B;_a, T:2831f(0~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B s;_a^$)f(0~~~(B(0~~(B(0~(B@(0~(B(0~(B s;_a/_  T:2833f(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0x~~(B  s;_a T:2834(0~(Bf(0~~~(B(0~(B(0~(B@(0~(B(0~~x(B s ;_a2 T:2835(0~(B(0~(Bf(0~~~(B(0~(B@ s(0~lj(B;_a f(0~~~(B(0j(B(0~(B@(0~~x(BThe giant spider bites![Seahorse17 the Investigator  ]  HP:53(0~(BfThe giant spider misses! T:2836;_a6You miss the giant spider.;_aThe giant spider misses! T:2837(0~(Bf;_aa;_aGbYou kill the giant spider!/995(0~(Bf%;_a!}(0q(B(0~(B(0~(B@(0~(B(0~(B;_auYou see here a giant spider corpse. T:2838(0~(Bf;_a T:2839(0~(B(0x(Bf%(0~(B(0~(B@(0~(B(0~~(B);_aP (0~~(B(0~(B(0~(B@(0q(B(0~~~(BYou fall into a pit!You land on a set of sharp iron spikes!;_a z[Seahorse17 the Investigator ]  HP:45There is a spiked pit here.--More--;_a?l Things that are here: a crossbow 10 crossbow bolts--More--;_ao (0lqqqk(B(0~(Bf;_a$yYou are still in a pit.[Seahorse17 the Investigator ]  HP:46 T:2840;_a#%J%f(0~~(B;_ai&g T:2843You crawl to the edge of the pit.f(0~(B T:2844(0~~~(B(0~(B)(0q(B(0~(B@(0~(B(0~lq(B;_a5[Seahorse17 the Investigator ]  HP:47 T:2845%(0~(Bf(0q(B(0~~(B@(0~(B(0~(B(0q(B;_a(0~(Bf(0q(B(0~~(B@(0~(B(0k(B;_a.a  T:2846f(0~(B(0q(B(0~~(B@(0~(B(0~(B;_aҭ  T:2847(0~(Bf(0q(B(0~~(B@(0~(B(0~(B;_aV T:2848(0~(B(0k(B(0~(Bf(0~~(B@(0x(B(0x(B;_akr (0~(Bf(0~(B@(0qqj(B;_al  T:2849(0~(B@(0~(B(0m(B;_aBw [Seahorse17 the Investigator ]  HP:48 T:2850f(0~(B@(0~(B(0~~(B;_aE }f(0~(B@(0~~(B(0~(B;_a:| T:2852f(0~(B@(0~~(B;_a Y T:2853(0~(Bf@(0~~(B(0~(B;_a @f;_aP You swap places with your housecat.(0~(B(0~(B(0~~(B(0~(Bf;_aW T:2854(0~(B(0~(Bf(0~(B(0~(B@(0~(B(0k~l(B;_aj+ [Seahorse17 the Investigator ]  HP:49 T:2855(0~(B(0~(Bf(0~(B(0~(B@(0~~(B(0q(B;_aoy(0~(B(0~~(B(0~(B@(0~(Bf(0q(B(0~(B;_a?  T:2856(0~~~(B(0~(B@(0~(Bf(0~(B(0~~~(B;_a  T:2857(0~(B(0~(B(0~(B@(0~~(Bf(0~(B(0~(B(0~(B;_a'Q(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(Bf;_a  T:2859(0~(B(0~(B(0~(B@(0~~(Bf(0~(B(0~(B(0~~(B;_a?(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B;_a21[Seahorse17 the Investigator ]  HP:50 T:2860(0~(B(0~(B(0~(B@(0~~(B(0k(B(0~(B;_a  T:2861h#(0~(B#@(0~~(B(0m(B(0~(B;_a02  h#(0~(B`@(0~~(B#(0~(B;_a5 T:2862####@(0~(B*#(0~(B;_a[ T:2863 (0~~~(Bh@(0~(B#(0~(B;_ak###(0~(B@(0~(B #(0~(Bh(0~(B;_aX  T:2864(0~(B(0~~(B@(0~(B(0~(B ;_a0[Seahorse17 the Investigator  ]  HP:51 T:2865(0~(B(0~~(B@(0~(B(0~(B(;_a T:2866(0~(B(0~~(B@(0~(B(0~(B(0~(B;_ap (0~~~(B(0~(B@(0~~~(BYou see here an ice box.;_a6q )You hear crashing rock.;_aS# ;_a$;_aPl;_aS9$l: unknown extended command.;_a # ;_aloot;_aWDThere is an ice box here, loot it? [ynq] (q) ;_a7You carefully open the ice box...--More--;_aHb_ Do what with the ice box?  : - Look inside the ice box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the ice box  q + do nothing(end) ;_a +(0lqqqk(B(0lqqu~~~xqk(B(0x~~x~~~x~mk(B(0x~~~(B^(0~~mk~~mkmk~~~~~~mk(B(0lqk~~~mqj~~~(B((0~~~mqj~mqk~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~~~~~~~~~x~~~~~~~~~(B>(0~~~~lk~lqj(B Take out what?  Comestibles a - a cave spider corpse b - a leprechaun corpse c - a pony corpse d - a Woodland-elf corpse(end) ;_a+(0lqqqk(B(0lqqu~~~xqk(B(0x~~x~~~x~mk(B(0x~~~(B^(0~~mk~~mkmk~~~~~~mk(B(0lqk~~~mqj~~~(B((0~~~mqj~mqk(B;_a T:2867(0~~~(B@((0~~~(B;_a T:2868(0~~m(B@(0~(B(0~(B(0~(B;_a4` k(0vqk(B@(0~(B(0~~~(B;_aR T:2869(0~~(B(0q(B(0~(B@(0~(B(0~~~(B;_aP[Seahorse17 the Investigator  ]  HP:52 T:2870(0~(B(0~~(B(0m(B(0~(B@(0~(B(0~~~(B;_a[  T:2871(0~(B(0q(B(0~~(B@(0~(B(0~(B(0~(B;_aH T:2872(0~(B(0k(B(0~~(B@(0~(B(0~(B;_an (0~~(B(0~(B(0~(B@(0~(B(0~~~(Bf;_ar T:2873(0~(B(0~~(B@(0~(B(0~(Bf(0~(B;_a  T:2874(0w(B@(0~(B(0~~(B(0~(B;_a(0~(B(0~(B(0~(B@(0~(B(0~(Bf;_a[Seahorse17 the Investigator  ]  HP:53 T:2875(0~~(B(0~(B@(0~~(B(0~(B;_ab T:2876(0~~~(B@(0~(B(0~~(B(0~(Bf;_awS ' T:2877(0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(Bf(0~(B;_a;(0~(B(0~~(B@(0~(B(0~(B(0l(B(0~(Bf;_a/ T:2878(0~(B(0k(B(0~~(B@(0x(B(0j(B;_a*p T:2879(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bf;_af[Seahorse17 the Investigator ]  HP:54 T:2880(0~~~(B@(0~(B(0~~~(B(0~(B;_a T:2881(0~(B(0~(B@(0~(B(0~~(B(0~~(B;_a  T:2882(0~(B(0~~(B@(0~(B;_ad(0~(B@(0~(B(0~~(B;_au(0~~(B(0~~~(B@(0~(B(0~(B(0~(B;_a T:2884(0~(B(0~(B(0~~(B@ T:2885;_aI8  T:2886(0~~(B(0~(B@(0~(Bg(0~~(B(0k(B(0~(B;_a(0qqk(B@(0m(Bg(0~~(B(0~(B(0~(B(0~(B;_a T:2887(0~~(B(0q(B(0~(B@(0~(B(0~(B+;_a(0~(B(0~~(B(0x(B@(0x(B(0wj(B;_a7~You see here a plaid spellbook. T:2888(0~(Bg;_aӜ ;_aV You have a little trouble lifting b - a plaid spellbook. T:2889(0~(B@g;_a;(0~(B@(0~(B(0~(B(0v(Bg;_aؗ T:2890(0~~(B(0~(B@(0~(B(0~~(B;_a T:2891(0~(B@(0~~(B(0~(B(0~(Bg(0~(B;_a (0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B;_a T:2892(0~~~(B(0~(B@(0~~(B;_a T:2893(0~~(B(0~(B@(0~(Bg;_aq  T:2894(0~(B(0~~(B@[(0~(Bg(0~(B;_a T:2895(0~~(B(0~(B@g;_ab d(0~(B(0~(B@(0~(B(0~(B;_ab  Things that are here: a worthless piece of orange glass 11 darts a worthless piece of black glass--More--;_a/(0lqqqk(B(0lqqu~~~x(B T:2896(0~(Bg;_a(0~(B*@%(0~~(Bg;_a"  T:2897(0~(B(0~(B@(0~~~(B;_a  T:2898(0~(B(0~(B(0~(B@g(0~~(B;_a T:2899(0~~(B(0~(B(0~(B@g(0~~(B;_aLWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] ;_a;_aYou produce a strange whistling sound. T:2900hf(0~~(B(0~(Bg;_a4(0~(B(0~(B(0~(Bf(0~(Bg(0~(B(0~(B@(0~~(B;_a T:2901(0~(B(0~(Bf(0~(B@(0~~(B;_a] T:2902g(0~(B(0~(B(0~(Bf(0~(B@(0~(B;_as (0~(Bg(0~(Bf(0~~(B@(0~(B;_a  T:2903(0~(B(0~(B<@(0~(B;_a`&(0~(B@(0~(B Things that are here: a pair of hard shoes a pick-axe--More--;_a= (0lqqqk(B T:2904h(0~(Bg(0~(Bf;_a;  T:2905(0~(B(0~(Bg(0~(Bf(0~(B[@(0~(B;_ahg(0~(B(0~(B(0~(Bf(0~(B@(0~(B;_azLWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] ;_a͍;_aYou produce a strange whistling sound. T:2907g(0~(Bf<(0~(B;_aU% T:2908(0~(B(0~(Bg(0~~(B(0~(Bf@;_a(0~(Bg(0~(B@(0~(B(0~(Bf;_a(  T:2909(0~~(B@(0~(Bf(0~(B(0~(B(0~(B;_a T:2910(0~(Bg(0~(B(0~(B@(0~(B(0~(Bf(0~(B;_a1g(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(Bf(0~(B;_a  T:2911h(0~~~(B@f(0~(B(0~~~~(B;_a  T:2912g(0~(B(0~(B@(0~(B(0~(Bf(0~(B(0~(B;_aX T:2913h(0~(Bg(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(Bf(0~(B;_aLi p T:2915(0~(Bh(0~(Bg(0~(B(0~~(B(0~~(B(0~(Bf@(0~(B(0~~~(B(0~(B;_a)(0~(B(0~(Bg(0~(Bf(0~~(B(0~(B@(0~~~(B;_ab T:2916(0~(Bf;_a   T:2917(0~(Bgf(0~(B;_a<9 (0~(Bg(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(BYou hear some noises. T:2918;_a(0~(Bg(0~~(B(0~(B(0~~(B(0~(B@(0~(B;_aA% T:2919;_aT} T:2920(0~(Bfg;_a[ You hit the gremlin!The gremlin hits![Seahorse17 the Investigator  ]  HP:53The gremlin hits![Seahorse17 the Investigator ]  HP:50The gremlin misses!;_a #The gremlin hits!;_a, oYou kill the gremlin!/1031 T:2921 Burdened(0~(B;_ak T:2922(0~~(Bf@(0~(B;_ah(0~~(B@(0~(Bf(0~(B(0~~~(B;_aU  T:2924h(0~(B(0~~(B@(0~(Bf(0~(B(0~~~(B;_aqh(0~(B(0~~(B@(0~(B(0~~(Bf<_a[Seahorse17 the Investigator  ]  HP:51 T:2925(0~~~(B@(0~(B(0~(Bf(0~(B<_a: T:2926h(0~(B(0~~~(B(0~(B@(0~(B(0~(Bf(0~(B<_abXh(0~(B(0~~~(B(0~(B@(0~(B(0~~(Bf(0~(B(0~(B<_aSu  T:2927(0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B<_a8 T:2928(0~~~(B(0~~(B(0~(B(0~(B@(0~(Bf(0~(B(0~(B<_a (0~(Bh(0~(B(0~(Bf(0~~(B@(0~(B(0~(B<_a  T:2929(0~(B(0~(B(0~(Bf(0~~(B@(0~(B(0~(B<_a|[Seahorse17 the Investigator  ]  HP:52 T:2930(0~(B(0~(B(0~(Bf<_aN 'You fall down the stairs.--More--<_at h(0~(Bf(0~(B(0~(B@(0~(BG(0~~~(BGhG[Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:10 $:24 HP:50(54) Pw:37(37) AC:-5 Xp:7/1031 T:2930 Burdened<_a۰ O  T:2931(0~(Bf<_a3 :What do you want to zap? [oqvwyAC-EOQ-SUX or ?*] <_a=X Wands o - an uncursed wand of teleportation q - an uncursed wand of teleportation v - a cursed wand called cold w - a cursed wand of digging y - a cursed wand of create monster A - a cursed wand of create monster C - a cursed wand called striking D - a cursed wand called slow monster E - a cursed wand called sleep? O - a wand of magic missile Q - a cursed wand of magic missile R - a cursed wand of create monster S - a cursed zinc wand U - a cursed wand called striking X - an uncursed wand of create monster(end) <_aNever mind.<_a>You don't know any spells right now.<_a <_a8 (0qqq(B(0~(B@(0~(B(0~(B<(0~(Bf (0~~~(BGGh   <_a5R4f@ <_aSYou swap places with your housecat. T:2932(0~~(B(0~(B<(0~(Bf(0~(B Gh The gnome misses!The gnomish wizard casts a spell! T:2933G  <_a  <_a9 0You kill the gnome!(0~(B <_a: /1038You hear some noises. hGGh    <_a2  <_aO3^You kill the gnome!/1045 T:2934) <_aA6You miss the gnomish wizard. <_a(\The housecat misses the gnomish wizard.h--More-- <_at9a[Seahorse17 the Investigator  ]  HP:51 T:2935 <_aU(You hit the gnomish wizard! <_aƴ]The housecat misses the gnomish wizard.h --More-- <_a-  <_a3[You kill the gnomish wizard!/1076 T:2936(0~(B <_a>(0~~~(B(0~~(B(0~(B@(0~(B(0~~~(B Things that are here: a crossbow 4 crossbow bolts--More-- <_a f(0~(BYou hear a chugging sound. <_ap cThe dwarf becomes a dwarf lord. T:2937h <_a(0~~(B(0~(B@(0~(B(0~(B)(0~(B(0~~~(B <_aQYou hear some noises in the distance.h  <_aN8Really attack the dwarf? [yn] (n) <_a^<_a T:2938(0j~(B(0~(B@(0~(B(0~~(B(0~~(B<_ah  T:2939(0x~~(B@(0~(B(0~~(B(0~(Bh(0~~~(B (0~~(Bhf<_a?,[Seahorse17 the Investigator  ]  HP:52 T:2940(0qqq(B@(0~(B(0~(B(0~(B(0~~~(B h(0~(Bf<_aj(0l(B@(0~~(B(0~(Bh  f<_ac T:2941(0~(B@(0~(B(0~(B<_a  T:2942(0q(B(0~~(B@(0~(B(0~(B(0~(Bh(0~(Bf <_a_(0q(B(0~~(B@(0~(B(0~(B(0~(Bmf G<_a6  T:2943(0q(B(0~~(B@(0~(B(0~(B(0~(B<_a T:2944(0q(B(0~~(B@(0~(B(0~(B(0~(BG <_aP/9[Seahorse17 the Investigator  ]  HP:53 T:2945(0k(B(0~~(B@(0x(B(0~(B(0~(B (0~(BhG <_aP  T:2947(0~~(B(0~(B(0~(B@(0~(B(0~~~(Bh  G(0~(B  <_a}(0~(B(0~(B(0~~(B@(0~(B(0~(B(0l(B(0~(BGh <_af T:2948(0~(B(0~~(B@(0~(B(0~(B(0q(B<_a  T:2949(0~~~(B(0~(B(0~~(Bf(0~(B@ (0~x(B<_aYou kill the gnome lord![Seahorse17 the Investigator ]  HP:54/1098 T:2950 f)<_a?(0~~~(B(0~(B(0~(B(0~(B@(0~~~(B<_a-GYou see here a thonged club. f<_ar T:2951(0~~~(B(0~(B@(0~(B)(0~~~(B<_ah T:2952(0~~~(B(0~(B@(0~(Bf(0~~(B (0~(B<_aZ(0~(B(0x(B(0~~(B@(0x(B(0~(B(0~(B(0j(Bf <_aw, $ T:2953<_ae9 _ T:2954f)<_aAf(0~(B<_ac T:2955(0~(Bf<_aEvf T:2956(0~(Bf<_aD ^fh(0~(B<_a $ T:2957<_a,+<_a-You find a hidden door. T:2958(0~(Bf(0~(B<_ah T:2959f(0~~(B<_a?i T:2961(0~~(Bf  <_a In what direction? <_a <_adWHAMMM!!!h(0~(Bfh<_a)In what direction? <_aS <_a~UAs you kick the door, it crashes open! T:2962f(0~(B(0~(B<_a  T:2964(0~~(B(0~(B(0~~(Bf @h<_aYou kill the small mimic!/1148 T:2965f(0~(B*<_a3(0~~(B(0~(B@(0x~(B Things that are here: a violet gem a green gem a diamond--More--<_a6 (0~(Bf h<_azO Pick up what?  Gems/Stones a - a green gem b - a violet gem c - a diamond(end) <_a +++<_a-T You have a little trouble lifting r - a green gem.You have a little trouble lifting B - a violet gem.--More--<_a$You have a little trouble lifting Z - a diamond. T:2966  T:2967f(0~(B h@ hG<_aYWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] <_aBWhat do you want to rub on the stone? [$rB or ?*] <_a< <_a= qr - an emerald.(0~(BfG<_aD}YWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] <_a AWhat do you want to rub on the stone? [$B or ?*] <_a&<_ayB - a worthless piece of violet glass. T:2968f(0~(B <_ay@What do you want to drop? [$a-zA-Z or ?*]  <_a1 <_a2You drop a worthless piece of violet glass. T:2969(0~(B(0~(Bf G  <_aw f(0~(B@*(0~(B!<_a<@f!<_aCYou swap places with your housecat. T:2970(0~~~(BG(0~(B(0~(B(0~(Bf!<_aJ5 (0~~~(B(0~(B(0~~(B(0~(B@(0~(B*f!<_a5 uYou hear a nearby zap.G: The gecko is hit.!<_a7 The gecko is killed!(0~(Bf (0~(Bh!<_a7  T:2971You hear a nearby zap. T:2972(0~(BGf*"<_ag7 "<_a(0~~(Bf(0~(B(0~(B@(0~~(BYou hear a nearby zap. "<_ayYou hear a E flat squeak nearby. T:2973GG "<_a (0~(B(0~(BfM(0~(Bh@ (0lqj(B"<_ag You hear a nearby zap.(0~(B GeGG#<_a\#<_aLYou destroy the gnome mummy!%e#<_a/1174 T:2974You hear some noises. hYou hear a nearby zap. T:2975G (0~(B(0~(B(0~~(B(0~~(B$<_ag|You kill the gas spore!(0~(B/(0x(B(0o(B (0s(B\(0x(B/(0~(B%(0~(Bh(0~(B@(0lq(B$<_aRThe dwarf is caught in the gas spore's explosion!--More--%<_ae%<_a=[Seahorse17 the Investigator ]  HP:39/1180(0~~(BG(0~(B(0~(Be(0~(B(0~(B(0~(B(0~(BG(0~(B(0~(B%<_ac` j T:2976(0~(B@(0~(B(0~(B&<_aG(0~(B(0~(Be(0~(B(0~(B(0~~(B@(0qqj(BThe gnomish wizard casts a spell! T:2977(0~~~(B(0~(B G&<_aq& Wait! There's something there you can't see!(0~(BeIIt explodes!--More--'<_an(0~~~(B(0~(B(0~(B(0~(B(0~(B'<_aIq T:2978(0~(BG G'<_aTD (0~(B@(0~(B(0~(BThe flaming sphere explodes!'<_aD You duck some of the blast.[Seahorse17 the Investigator ]  HP:30(0~(B(0~(B(0~(BYou hear some noises in the distance.--More--)<_a7i(0~(BYGG *<_a T:2979(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0k~~(B*<_aY!"[Seahorse17 the Investigator ]  HP:31 T:2980(0~(BY(0~~~(B(0~~(B@(0~(B(0qqq(BG+<_a(0~(BY(0~(B(0~~(B@(0~(B(0q(B+<_apYou hear a nearby zap.kG% GG +<_a  T:2981(0~(B(0~~(B@(0~(B(0q(B+<_aP } T:2982h(0~(BG(0~(Bhf(0~~(BY(0m(B(0~~(B@(0~(B(0q(BG  G,<_ag(0~(B(0q(B(0~~(B@(0~(B(0q(B,<_ah.You hear a E flat squeak in the distance. T:2983hkG(0~(Bh%Y(0~(B GG ,<_ark(0~~(Bh(0~(B(0~(BY(0~(Bf(0~(B(0q(B(0~~(B@(0~(B(0q(BG You hear a E flat squeak in the distance. T:2984GG ,<_agM [Seahorse17 the Investigator ]  HP:32 T:2985(0~~(Bh(0~(Bf(0~(B(0~(BY(0q(B(0~~(B@(0~(B(0q(B  GG,<_acT  T:2986(0~(Bh(0~(B(0q(B(0~~(B@(0~(B(0q(BG G -<_a] T:2987(0~(B(0q(BY(0~~(B@(0~(B(0k(B G G-<_a(0q(B(0~(BY(0~~(B@(0~(B(0~(B-<_aYou hear a E flat squeak in the distance. T:2988(0~(B G G-<_a?ZWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] .<_aMo.<_aSpYou produce a strange whistling sound.(0~(B(0~(BYf(0~(B GG .<_a  T:2989(0q(B(0~~(B@(0~(B(0~(B.<_a=[Seahorse17 the Investigator ]  HP:33 T:2990(0q(B(0~(BY(0~~(Bf(0~(B@(0~(B(0~(B G G/<_a7(0j(B(0~(BY(0~(Bf(0~(B@(0~(B(0~(B(0q(BG  G/<_ar T:2991(0~(B(0~(B(0~~(B@(0~(B(0~(B(0q(B /<_a  T:2992(0lq~(B@(0~(B(0~(Bf(0~~(B(0l(B(0~(B /<_am(0~q~(B@(0~(B(0~(B(0l(B(0~(Bf(0~~(B0<_a: T:2993(0~(B(0~(B(0~(B@(0l(B(0~(B(0j(B(0~(Bf0<_a  T:2994(0~~~(B@(0l(B(0~~(B(0j(Bf(0~(B(0~(B1<_az(0~~~(B(0~(B@(0~(B(0~~(B(0q(Bf(0~(B(0~(B1<_a[Seahorse17 the Investigator ]  HP:34 T:2995(0~(B(0~(B(0~~(B@(0~(B(0~(B(0q(B1<_a T:2996(0~mq(B(0~(B@(0~(B(0~~(B(0l(Bf(0~~(B2<_a.(0~(B(0k(B(0~~(B@(0x(Bf(0~(B(0j(B(0~(B2<_a $ T:29972<_a 9 ~ T:2998(0~(Bf(0~(B3<_a1f(0~(B3<_a2>(0~(Bf3<_aD T:2999You hear a E flat squeak in the distance.[Seahorse17 the Investigator ]  HP:35 T:30003<_au"+3<_aƕpYou find a hidden door. T:3001f(0~(B3<_aD \ T:3002(0~(Bf3<_a !This door is locked.4<_a.This door is locked.4<_a!")In what direction? 4<_a  4<_a\ XWHAMMM!!! T:3003f(0~(B4<_aK)In what direction? 5<_aJ 5<_a0KwAs you kick the door, it crashes open!(0~(B(0~(Bf5<_aq T:3004(0x(B@(0~(B(0~(B5<_a NYou hit the small mimic!(0~(Bf5<_a The small mimic hits![Seahorse17 the Investigator ]  HP:33 [Seahorse17 the Investigator ]  HP:34 T:30055<_a 5<_atYou kill the small mimic!/1230 T:3006*(0~(Bf6<_aO@(0~(B(0~~(B Things that are here: a violet gem a worthless piece of green glass a diamond--More--6<_a  T:3007f(0~(B(0~(BY6<_a  Pick up what?  Gems/Stones a - a violet gem b - a diamond c - a worthless piece of green glass(end) 7<_atE+++8<_ao-8<_aU2-(0x(B@(0~m(Bf(0k(B(0~~~~~x(BYou have a little trouble lifting B - a violet gem.8<_a2You have a little trouble lifting Z - a diamond. T:3008@f(0~(B(0~(B9<_a?YWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] 9<_a6AWhat do you want to rub on the stone? [$B or ?*] :<_a>:<_aW?0B - an amethyst stone.Y;<_a,pAf@;<_acp]You swap places with your housecat. T:3009(0~~(B;<_a ;<_a` [Seahorse17 the Investigator ]  HP:35 T:3010f(0~(B(0~(B(0~(B@(0~~(BY(0~(B<<_af T:3011(0~(B@(0~~(BY(0~~(B(0~(B<<_au @fYou swap places with your housecat.(0~~(B<<_aP You see here a worthless piece of green glass.(0~(Bf(0~(BY=<_aMr* T:3012=<_a7Y(0~(B=<_a ?You hear some noises. T:3013><_a:(0~(BY><_a<$ T:3014><_aa^ [Seahorse17 the Investigator ]  HP:36 T:3015Y(0~(B?<_a.+2Y(0~(B?<_ac LYou kill the monkey!/1243 T:3016%@<_a s*@(0~(BThere is a broken door here.@<_a! tYou see here a monkey corpse. T:3017(0~(BfA<_aE{(0~(Bf(0~(B@(0~(B(0~~(BA<_aLThe housecat eats a monkey corpse. T:3018A<_ai T:3019(0~(B(0~(B(0~~(B(0~(B@B<_a (0~(B(0~(B(0~(B@(0~~(B(0~(BB<_a2[Seahorse17 the Investigator ]  HP:37 T:3020(0~~~(B(0~(B(0~~(B(0~(B@(0~(BB<_a' T:3021(0~~~(B(0~(B(0~(B@(0~(BGB<_al  T:3022(0~~(B(0~(B(0~(B@(0~(B(0j(BG hC<_a(0~(B(0~(B@(0~(B(0~(BG  C<_a T:3023(0~(B(0~~(B(0~(B@(0~(BC<_a T:3024(0~(B(0~(B(0~~(B(0~(B@(0k~~(BGG hD<_aSLWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] D<_azD<_aZYou produce a high-pitched humming noise.[Seahorse17 the Investigator ]  HP:38 T:3025 G E<_aZWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] E<_ac1 E<_aY2 You produce a high-pitched humming noise. T:3026G G F<_a ZWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] F<_a!W F<_aX You produce a high-pitched humming noise. T:3027G  GhG<_a!G<_ad!You hit the gnome king!G h The gnome king swings his bow.G<_a"kThe gnome king hits![Seahorse17 the Investigator ]  HP:34H<_a$9OYou kill the gnome king!%H<_a:[Seahorse17 the Investigator ]  HP:40(60) Pw:45(45) Xp:8/1285Welcome to experience level 8. T:3028fI<_ac(0~~~(B(0~~(B@(0~(B(0k~~(BI<_a:There are several objects here. T:3029(0~(B GI<_a . Pick up what?  Weapons a - 10 arrows b - a bow Comestibles c - a gnome king corpse Gems/Stones d - a garnet stone e - 2 worthless pieces of blue glass(end) J<_a +K<_a(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj(BK<_aYour knapsack cannot accommodate any more items.[Seahorse17 the Investigator ]  HP:41 T:3030 GL<_a ZWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] L<_a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) L<_a +(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) M<_a +N<_a-N<_al+N<_a{ (0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj~~~~lj~~qqk~(B@(0~(B(0k~~(Bh [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:10 $:24 HP:41(60) Pw:45(45) AC:-5 Xp:8/1285 T:3030 Burdened Put in what?  Gems/Stones g - an uncursed touchstone m - a cursed jet stone p - 2 opals r - an emerald x - a N<_aC| cursed agate stone B - an amethyst stone F - a cursed black opal Z - 3 diamonds(end) O<_aeJ++++++++Q<_a-Q<_a n(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj~~~~lj(BYou put a cursed jet stone into the bag.You put 2 opals into the bag.You put an emerald into the bag.--More--Q<_a Q<_aD H T:3031 GR<_a( Pick up what?  Weapons a - 10 arrows b - a bow Comestibles c - a gnome king corpse Gems/Stones d - a garnet stone e - 2 worthless pieces of blue glass(end) S<_a\ +T<_a(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj(BT<_aYou have a little trouble lifting F - a garnet stone.@h  GT<_a+  T:3032(0~(B(0~(B%(0m(B@(0~(B(0qk~(B GU<_a. T:3033(0~(B(0~~(B(0m(B@(0~(Bh(0x~~(B  GU<_a (0~~(B(0~(Bh(0~(B@(0~(B(0qq~(B GV<_a4 T:3034(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~l(B(0~~(B(0qqq(BV<_a 3[Seahorse17 the Investigator ]  HP:42 T:3035(0~~~(B(0l(B(0~~(B(0j(BG@(0~~~(B(0~~(B(0qq(BV<_a$(0~(B(0~(B@The gnomish wizard casts a spell at you!0#@#0#*0#@#0#*0#@#0#*@V<_aONYou feel momentarily disoriented. StunW<_aw7You hit the gnomish wizard!W<_awh  T:3036You feel a bit steadier now.W<_a^W<_a.jYou kill the gnomish wizard!/1316 T:3037%X<_a@(0~(B Things that are here: a candy bar a partly used candle (lit)--More--Y<_afh(0~(BY<_aF e  T:3038(0q(B%@Z<_aZc  T:3039(0q(B(0~(B@(0~(BZ<_ag [Seahorse17 the Investigator ]  HP:43 T:3040(0q(B(0~(B(0~(B@(0~(B(0q(BZ<_a"v(0q(B(0~(B(0~(B@(0~(B(0q(BZ<_a!  T:3042(0~(Bh(0m(B(0~(B@(0~~(B(0q(BZ<_a  T:3043f(0~(B(0~(B@(0~~(B(0q(B[<_a7  T:3044(0~(Bf(0~(B(0~(B(0~(B@(0~~(B(0q(B[<_a: [Seahorse17 the Investigator ]  HP:44 T:3046%(0k(B(0x(B@(0~~(B(0m(B\<_aFv  T:3047Your vision seems to flatten for a moment but is normal now.\<_a|- T:3048\<_a7;(  T:3049\<_aP _ [Seahorse17 the Investigator ]  HP:45 T:3050\<_a (  T:3051]<_aO(  T:3052]<_a(  T:3053]<_a!' (  T:3054]<_a> [Seahorse17 the Investigator ]  HP:46 T:3056f^<_a ((0~(B^<_aG(  T:3057^<_a{ (  T:3058^<_al (  T:3059_<_az+_<_a0{You find a hidden door.[Seahorse17 the Investigator ]  HP:47 T:3060_<_aCGM T:3061f_<_a In what direction? _<_a$y _<_az TWHAMMM!!! T:3062(0~(B`<_a]*In what direction? `<_a;`<_a <WHAMMM!!!`<_a? *In what direction? `<_a~ `<_a WHAMMM!!! T:3063  T:3064hfa<_afl*In what direction? a<_aa<_aAs you kick the door, it crashes open![Seahorse17 the Investigator ]  HP:48 T:3065(0~(B(0~(B(0~(Bha<_a>-  T:3066(0q(B(0~(B(0~(B@(0~~(Ba<_aG  T:3067(0q(B(0~(B(0~(B@(0~~(B(0~(Bb<_aE  T:3068@(0~(Bb<_a> &  T:3069c<_aJ~You hear some noises in the distance.[Seahorse17 the Investigator ]  HP:49 T:3070Gc<_aJc<_as&  T:3072c<_a &  T:3073c<_a F  T:3074(0~(Bd<_as [Seahorse17 the Investigator ]  HP:50 T:3075kd<_a5<  T:3076hd<_ax&  T:3077d<_aG F  T:3078(0~(Bd<_a Z  T:3079h(0~(B@d<_ax [Seahorse17 the Investigator ]  HP:51 T:3081(0~(B(0~(B(0~~(B@(0~(Be<_a3X(0~(B(0~~(B@(0~(Be<_a0R  T:3082(0~(B@(0~(Be<_aeI [Seahorse17 the Investigator ]  HP:52 T:3085(0~~(B(0~~(B(0~~~~(B@(0~(Be<_aK h(0~~(B(0~~~~(B@  T:3087 h(0~(B@e<_aLL  T:3089h (0~~(B@(0x(B(0qj(Bf<_aVs| [Seahorse17 the Investigator ]  HP:53 T:3090@(0~(Bf<_a [Seahorse17 the Investigator ]  HP:54 T:3095k (0~~(B(0~(B@(0~~~~~~(Bf<_a`hk(0~~(B(0~(B@(0~~~(Bf<_aoYou hear some noises in the distance. T:3099(0~(B(0~~(B(0~(B(0~(B@(0~~~(Bf<_a+F g<_aX(0~(B(0~~(B@(0~(Bg<_aYou have a sad feeling for a moment, then it passes.[Seahorse17 the Investigator ]  HP:55 T:3100g<_a T:3101Gh(0~qk(B@(0~(B(0~(B(0~~~~~(Bg<_a  T:3102(0~(BG(0~~~(B(0~(B@(0~(B(0~~~(Bh<_ae(0~(BG(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(Bh<_aV [Seahorse17 the Investigator ]  HP:56 T:3105(0~(Be(0~~~~~~(B(0~(B@(0~~~~(B(0~~~~~~(Bh<_akW T:3106(0~(B(0~(B(0lj(B(0~~(B(0x(B@(0~~~(B(0mk(B(0~~(Bh<_a3(0~~~~(B(0~~~(B@(0~(B(0~~~~(Bh<_a4, T:3108 [Seahorse17 the Investigator  ]  HP:57 T:3111G(0~~(B(0~~(B(0~~~(B@(0~(B(0~~(B(0~~(Bh<_a5 T:3112(0~(Bh(0~~(B(0mk(B(0~~~(B@(0x(B(0~~(B(0u(Bi<_a T:3114(0~(B%(0~(B(0~(B(0~(B(0~(B@(0~~(Bi<_a^ G(0~~~(B(0~~(B@(0~~~(Bj<_a [Seahorse17 the Investigator  ]  HP:58 T:3115(0~(B(0~~(B(0~(B@(0~(B(0~~~~~(Bj<_ar`(0~(B(0~~(B@(0~(Bj<_a5u, [Seahorse17 the Investigator  ]  HP:59 T:3120(0~(B(0~(BG(0~(Bh(0~~(B(0~~~~~~(B@j<_au  T:3121(0~(B(0~(BG(0~(Bh(0~~(B@j<_a 0What do you want to wield? [- a or ?*] k<_a;;4You are already wielding that!k<_a k<_a${ b  T:3122(0~(B@(0~(Bl<_a[  T:3123(0~~~~(BG@(0l(Bh(0~(B(0j(Bl<_a@ (0~~~(B(0~(B@(0~(B(0~(Bh(0~(B(0~~~(Bm<_a]You kill the gnome!/1323 T:3124*m<_ab # m<_a enhancen<_a8 b nn<_a =n<_a73 =o<_af o<_a o<_a o<_au'  o<_aN nhancep<_a Pick a skill to advance:  Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] scimitar [Unskilled] a - saber [Basic] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] dip<_a`vination spells [Unskilled] matter spells [Unskilled](end) q<_ak+(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj~~~~lj~~qqk~(B%(0~m(B(0k~~~m(B(0qk~~~~(B(0x~~(B@(0~~(B(0lqq(B*(0~lqqqj(Bh(0~~lj~~~~~~~xqqqqqqqj(B[Sq<_akeahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:10 $:24 HP:59(60) Pw:45(45) AC:-5 Xp:8/1323 T:3124 BurdenedYou are now more skilled in saber.s<_a Coins  $ - 24 gold pieces  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a cursed hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Scrolls  d - a scroll labeled LEP GEX VEN ZEA  n - a scroll labeled ANDOVA BEGARIN  P - a scroll labeled VE FORBRYDERNE  <_a)7mSpellbooks  b - a plaid spellbook  Potions  Y - a magenta potion  Rings  t - a cursed copper ring  u - a cursed sapphire ring  L - a cursed clay ring  Wands  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold  w - a cursed wand of digging  y - a cursed wand of create monster (1 of 2)s<_a [Seahorse17 the Investigator  ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:10 $:24 HP:59(60) Pw:45(45) AC:-5 Xp:8/1323 T:3124 Burdened(0lqqqqqqqk(B(0x~~~~~~~x~~~x(B(0x(B*(0qqqj~~~~~~~~~~~x(B(0~m~k(B(0~~~~~~~(B(0~~~~~~l~j(B(0~~~~~x(B(0~(B<(0~~~~~(B(0~~~~(B%(0~x(B*(0~~~~~lj(B(0~~~~(B)(0~~(B(0~~~~~~x~(B(0~q~~lqq(B(0~~~(B(0~~~~lqj(B(0lq~~lj(B<_a$ ^38;5;0m(0~~qqj~mqqqqqqqqj~~lj(B(0k~~~~~~~~~~~~~~~~lj(B(0qqqqqqqqqqk~~~qq(B(0k~(B%(0~m(B(0k~~~m(B(0lj~~~~~~mk(B(0qk~~~~(B(0x~~~~~~~~x(B(0x~~(B@(0~~(B(0mk~~~~~~qu(B(0lqq(B*(0~l(B(0qqk~~mqqqqj(Bh(0~~lj(B(0~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(Bt<_a=La - a blessed silver saber named Grayswandir (weapon in hand).u<_a (0~~~(B(0~(B@(0~(B(0~~~(Bu<_a There are several objects here.[Seahorse17 the Investigator ]  HP:60 T:3125%hv<_aq Pick up what?  Weapons a - 10 arrows Gems/Stones b - a red gem c - 2 worthless pieces of blue glass d - a worthless piece of red glass e - 10 rocks(end) w<_a* +x<_a+~z(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~lj(Bx<_a~QYou have a little trouble lifting Z - a red gem.@x<_aZ ZWhat do you want to use or apply? [gikoqsvwyzAC-EJM-OQ-SUVX or ?*] x<_a BWhat do you want to rub on the stone? [$Z or ?*] y<_aG y<_a 6Z - a ruby. T:3126z<_a T:3127(0~~~(B@*(0~(B(0~(B(0~(Bz<_a}  T:3128h(0~(B(0q(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B{<_a (0~(B(0k(B(0~(B@(0~~(B(0~~~(B(0~(B{<_aWK T:3129(0k(B(0~(B@(0~(B(0~(B(0~~(B(0~(B{<_aA_  T:3130(0~(Bh%(0~(B@(0~(B(0~(Bh(0~(B{<_aGD (0~~~(B(0~(B@(0~~(B(0~~(B{<_aD YYou see here a kobold corpse.h(0~(B{<_aI T:3131e(0~(B@(0~(B(0~(B%(0~~(B(0~(B|<_a#G(0~(B(0~(B(0~(B@(0~~~~(Bh(0~~(B)A crossbow bolt misses you.)(0~(B|<_agl T:3135(0~(BG@}<_aj (0~(B@)(0~(Bh(0~(BA crossbow bolt misses you.)}<_a&k P(0~(BG@~<_aX T:3136(0~(B@)~<_af} T:3137G(0~(B(0~(B@(0~(B~<_a5@  T:3138(0~(BG(0~(B@(0~~(B(0~(B<_auYou kill the floating eye!/1336  T:3139%h<_a6AK(0~(B@(0~~(B<_a|A|You see here a floating eye corpse. T:3140h(0~(B<_ap\NThere is a floating eye corpse here; eat it? [ynq] (n) <_aWQ<_aRThis floating eye corpse tastes okay. T:3141G(0~(Bh(0~(B)A crossbow bolt misses you.You stop eating the floating eye corpse.)(0~(B@)--More--<_aZ$ _A crossbow bolt misses you.)(0~(B@<_a x T:3142(0~(B)@(0~(B<_afV o T:3143(0~(B(0~(B@(0~(B<_a 1(0~~(B@h(0~(B)A runed dagger misses you.))<_a1@<_a.(0~(B)@You see here a crossbow bolt. T:3144<_aZZ)@You see here a crossbow bolt.<_a[yThe dwarf lord wields a broad short sword! T:3145(0~(B<_a <_a oYou kill the dwarf lord!/1363G%<_aQ)@(0~(B(0~(B<_agThere are many objects here. T:3147(0~(B<_a+ Pick up what?  Weapons a - a bow b - a crossbow c - a broad short sword d - an axe Armor e - a hard hat f - a pair of hard shoes g - a pair of hard shoes h - a large round shield i - a small shield j - a hooded cloak k - a hooded cloak Comestibles l - a dwarf lord corpse Wands m - a wand of create monster Tools n - a pick-axe Gems/Stones o - a worthless piece of green glass(end) <_a +<_a!3(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj~~~~lj~(B%(0qqkk~~~mk(B(0k~~~mq(B(0qk~~~~(B(0x~~~~~(B(0lqq(B*(0~lqqqj(B%(0~~lj~~~~~~~xqqqqqqqj(B [Seahorse17 the Investigator ] St:9 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful [24;<_a31HDlvl:10 $:24 HP:60(60) Pw:45(45) AC:-5 Xp:8/1363 T:3147 BurdenedYou have a little trouble lifting m - a wand of create monster. T:3148@<_at@%(0~(B(0~(B<_a7AYou see here a crossbow bolt.G<_amex@)You see here a crossbow bolt. T:3149<_a"N ;(0~(B@)<_ahN GYou see here a runed dagger. T:3150<_a'?;(0~(B@)<_ar?7(0~(B@(0~(B<_a??(0~(B@(0~~(B<_a?} Things that are here: 2 crossbow bolts a partly eaten floating eye corpse--More--<_a M T:3152<_a MThere is a partly eaten floating eye corpse here; eat it? [ynq] (n) <_a You resume the last bite of your meal.You finish eating the floating eye corpse.--More--<_aP/You feel a strange mental acuity.<_a  T:3156G(0~(B(0~(BM(0~(B@(0~~~(B)(0~(B(0m(B<_a!6&You hit the dwarf mummy!<_as6|The dwarf mummy misses! T:3157(0~(BG<_ayI <_a5J You destroy the dwarf mummy!/1400G(0~(B%<_aq[(0~~(B@(0~(B Things that are here: a dwarf corpse a mummy wrapping 27 gold pieces a rock--More--<_a(0x(B* T:3159<_a#h BYou hit the gnome lord! T:3160<_a<_a}fYou kill the gnome lord!/1422 T:3161%<_a_C(0~~~(B(0~(B@(0~(B(0~(B%(0~~(B<_aCJThere are several objects here. T:3162<_a,  Pick up what?  Weapons a - a thonged club Armor b - a mummy wrapping c - an elven mithril-coat Comestibles d - a gnome lord corpse Gems/Stones e - 2 garnet stones f - a worthless piece of orange glass g - a worthless piece of violet glass h - a worthless piece of white glass(end) <_a+<_aa(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj~~~~lj~(B%(0qqkk~~~mk(B(0k~~~mq(BYou have a little trouble lifting F - 2 garnet stones.@<_a  T:3163(0~(B(0~(B(0~(B@%(0~(B(0~(B<_aN T:3164(0~~~(B(0~(B(0~(B(0~(B@(0q(B(0~(B<_a (0~(B(0~~(B@(0~(B Things that are here: a dwarf corpse a mummy wrapping 27 gold pieces a rock--More--<_a4(0x(B* T:3165<_a$ Pick up what?  Coins $ - 27 gold pieces Armor a - a mummy wrapping Comestibles b - a dwarf corpse Gems/Stones c - a rock(end) <_a +<_a[(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj(B<_aa\p $:51You have a little trouble lifting $ - 27 gold pieces.@<_aP (0~(B(0~(B@%(0~(B T:3167You are beginning to feel hungry. Hungry Burdened<_a  T:3168(0~(B(0~(B(0~(B@(0~(B(0l(B(0~(BG<_a T:3169(0~(B(0~(B(0~(B@(0~~(B(0~(BG o<_a,R T:3170(0~(B(0~(B(0~(B@(0~~(B(0~(B GG<_aL -You don't have anything to eat.<_aJ=| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) <_a (0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj~~~~lj~(B%(0qqkk~~~mk(B(0k~~~mq(B(0qk~~~~(B<_a$o (0~(B(0~(B(0~~(B@(0~(B(0~(BGG Go<_a T:3171(0~(B(0~(B(0~~(B@(0~(B(0~(B  <_a T:3172(0~(B(0~(B(0~~(B@(0~(B  <_a(0~~~(B(0~(B@(0~~(B(0~(B<_a ^ (0~(B(0~(B(0~~(B@(0~(B(0~(B<_ah^ JThere are several objects here. T:3173<_a@LThere is a gnome lord corpse here; eat it? [ynq] (n) <_ay <_a ZThis gnome lord corpse tastes okay. T:3174 Burdened<_a[  T:3175 T:3176 T:3177 T:3178 T:3179<_a % T:3180<_a o T:3182 T:3183 T:3184<_a :You finish eating the gnome lord corpse.<_a! T:3185(0~(B(0~(B(0~(B@*(0~(B(0~(B<_ai  T:3186(0~(B(0~(B(0~(B@(0~(B(0~(B<_ak (0~(B(0~(B(0~(B@(0~~(B(0~(B<_am( T:3187(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B<_as T:3188(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BG<_a T:3189(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BG<_a5(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BGG G<_az T:3190(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(BGG<_a (0~~~~~~~(B(0~(B@(0~~~~~(B(0~~~~~~~(B GG oG<_a4 * T:3192  T:3197(0~~~~~~~~~(B(0k(B@(0~~~~~~~(Bm(0x~~~~~~~~(B G     <_aZ`  T:3198(0~~~(B(0~(B@(0mqq(Bhh<_a y T:3199G hh <_a\h h G <_aLj% T:3200<_a* T:3202hhG   G<_aE +<_aiF yYou find a hidden door. T:3203 h h<_a ^ G hh<_a(In what direction? <_aBWHAMMM!!! T:3204<_a*In what direction? <_a*<_a+As you kick the door, it crashes open! T:3205(0~(BhG h  <_av(0q(B(0~(B(0~(B@(0~~(B(0qv(BGG  G h<_a'  T:3206(0q(B(0~(B(0~(B@(0~~(B(0q(B <_a  T:3207(0q(B?@(0~(B(0q(B GG hh <_ah(0l(B(0x(B@(0~~(B(0m(B<_a3[You see here a scroll of light.hGG <_a= You have a little trouble lifting p - a scroll of light. T:3208@<_a= T:3209  <_a+QR T:3210h h<_a>  h G T:3211You feel strong! St:10 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful You must have been exercising diligently.<_a +<_a oYou find a hidden door. T:3212GGG<_aAV GGh  <_aIn what direction? <_aBWHAMMM!!! T:3213<_aY*In what direction? <_aJ=<_ay>As you kick the door, it crashes open! T:3214(0~(Bh G GGh<_a T:3215(0qw(B@(0~~(B(0qv(BG G <_aU hYou hit the small mimic! T:3216hG <_as<_aJsYou kill the small mimic!/1472% GGh <_ab!(0q(B(0~(B@(0~~(B(0q(B Things that are here: a small mimic corpse an amethyst stone an emerald a worthless piece of white glass--More--<_aBa (0x(B* T:3217h <_a#?There is a small mimic corpse here; eat it? [ynq] (n) <_at<_atThis small mimic corpse tastes okay. T:3218 G G h<_aIv T:3219G G  G  T:3221G G  h T:3222G <_avq T:3223G G G h <_awYou finish eating the small mimic corpse. T:3224G Gh <_a? Pick up what?  Gems/Stones a - an amethyst stone b - an emerald c - a worthless piece of white glass(end) <_a+++<_a)-<_a?L (0x(B*(0~m~k(B(0~~~~~x(BYou have a little trouble lifting r - an amethyst stone.<_aL You have a little trouble lifting x - an emerald. T:3225@ G GG<_a  T:3226(0~(B*@(0~(BG  <_at T:3227(0~(B@(0~(B GGG <_a T:3228(0~(B@(0~(Bhh<_a T:3229(0~~(B@G  h <_a_b T:3230(0~(B(0~~(B@(0~(BG    h<_a (0~~~(B@(0~(B(0~~(B(0~(B h <_a_  T:3231(0~~~(B(0x(B@(0~(B(0v(B(0~~(B(0~~(B<_aS~ T:3232(0q~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B   <_a5 T:3233(0~~(B(0~(B(0~~(B(0~(B@(0~(BGGG<_a (0qj(B(0~~(B(0~(B@(0~~(BG G <_a  T:3234(0q(B(0~(B(0~(B@(0~~(B GG<_a+  T:3238(0~~mq(B(0k(B@(0~~~~~(B(0mqqq(B  <_a s(0qqq(B(0~(B@(0q(B(0~~(B<_a, h(0qqq(B(0~(B@(0~~~~(B(0qqq(B(0~(BYou hear a chugging sound.<_aF The dwarf becomes a dwarf lord.h(0~(B(0~(B@(0~~(B(0~(B<_a 6 T:3241 h(0~(B(0~(B@(0~~(B(0k(B T:3243h (0~(B(0k(B@(0~~(B(0m(B<_a(0~~~(B (0~(B@(0~(Bh(0q(B(0~~(B(0~(B<_aM  T:3244(0~(B(0~(B(0~(B@(0~~(B(0~(B<_a]0Really attack the dwarf lord? [yn] (n) <_aRI <_a  T:3245(0~(B(0~(B(0~(B@(0~~(B(0~(B<_ab/(0~~~(B(0x(Bh(0~~(B(0x(B@(0~(B(0mk~(B<_a T:3246(0~(B(0~(B@(0~(B(0mk~(B<_a #  T:3247h(0~(B(0~~(B(0~(B@(0~(B(0x~~(BG<_a(0~(Bh(0~(B(0~(B@(0m(B(0~(B<_a) T:3248  T:3249h(0~(B(0~(B(0~~(B(0k(B(0~(B@(0m(B(0q~~(BG<_a$ (0~(B(0~~(B(0k(B@(0m(B(0~~~(BG Gm<_aA T:3250(0~(B(0~(B(0~~(B(0q(B(0~(B@(0~(B(0~lq(B<_as T:3251(0~(B(0q(B(0~~(B@(0~(B(0k(BG<_a* nYou kill the gnome!/1479(0~(BG <_a+ T:3252<_aB r T:3253GG G <_a.You hit the gnome lord!G The gnome lord swings his thonged club.The gnome lord hits![Seahorse17 the Investigator ]  HP:56  T:3254<_aE<_aYou kill the gnome lord!/1501 [Seahorse17 the Investigator  ]  HP:57 T:3255hGG <_a. <_a[ zYou kill the gnome!/1508 T:3256(0~(B%<_a=*(0q(B(0~~(B@(0~(B Things that are here: a gnome corpse a thonged club a yellow gem--More--<_atv T:3257G <_a XYou kill the gnome!/1515(0~(B <_a Pick up what?  Weapons a - a thonged club Comestibles b - a gnome corpse Gems/Stones c - a yellow gem(end) <_ag8+<_a`(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(BYou have a little trouble lifting B - a yellow gem. T:3258@<_ap [What do you want to use or apply? [gikmoqsvwyzAC-EJM-OQ-SUVX or ?*] <_aur BWhat do you want to rub on the stone? [$B or ?*] <_an<_a:oYB - a chrysoberyl stone. T:3259G<_a#(0~(B%(0m(B@(0~(B(0mk~(BG <_aF[Seahorse17 the Investigator  ]  HP:58 T:3260(0~(B(0~(B(0m(B@(0~(B(0mk~(B<_a T:3261(0~~(B(0~(B(0m(B@(0~(B(0mk~(Bh<_a(0~~(B(0~(B(0x(B@(0mqq(BhThe gnome hits![Seahorse17 the Investigator  ]  HP:57  T:3262<_a<_abYou kill the gnome!/1522 T:3263% <_a(0~(B(0~(B(0~(B@(0~(B(0k(Bh<_aGRYou see here a gnome corpse.h  <_a^GThere is a gnome corpse here; eat it? [ynq] (n) <_a_ QThis gnome corpse tastes okay. T:3264<_aM` s[Seahorse17 the Investigator  ]  HP:58 T:3265h <_afa n T:3266 hh T:3267h  T:3268h   T:3269[Seahorse17 the Investigator  ]  HP:59 T:3270 h<_axc  T:3271 h T:3272 h T:3273hh  <_ac You finish eating the gnome corpse.[Seahorse17 the Investigator ]  HP:60 T:3275h h<_a' T:3276(0~(B(0~(B(0~~(B@(0~(B(0~(Bh h <_a_ ((0~~(B@(0~(B(0~(B h h<_aL  T:3277(0~(B(0~(B(0~~(B@(0~(B(0~(B<_a<0k(0qqq(B@(0~(B(0~~~(B<_a0lYou see here a bag. T:3278h  h<_a# <_a<(loot<_aW?There is a bag here, loot it? [ynq] (q) <_a0n 3You carefully open the bag...--More--<_a=S Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) <_ah +(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj(B Take out what?  Spellbooks a - a velvet spellbook(end) <_a_+<_a-%d(0x(B*<_am%Your knapsack cannot accommodate any more items. T:3279h h <_a  T:3280(0~(B((0~(B(0~(B@(0~(B(0~(B(0~(Bh <_a4Y,Really attack the hobbit? [yn] (n) <_a^q<_a% (0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B<_a JYou see here a bag containing 1 item.h <_a n T:3281(0q(B(0~(B@((0~(B(0~(B(0~(B<_a Coins  $ - 51 gold pieces  Amulets  c - a cursed hexagonal amulet  e - a cursed spherical amulet  I - an uncursed oval amulet (being worn)  K - a cursed hexagonal amulet  Weapons  a - a blessed silver saber named Grayswandir (weapon in hand)  Armor  f - a cursed pair of jackboots  h - a cursed pair of mud boots  j - a cursed opera cloak  l - a cursed Hawaiian shirt  G - an uncursed +0 leather hat (being worn)  H - an uncursed +0 faded pall (being worn)  T - a blessed +0 silver dragon scale mail (being worn)  W - a blessed +3 pair of speed boots (being worn)  Scrolls  d - a scroll labeled LEP GEX VEN ZEA  n - a scroll labeled ANDOVA BEGARIN  p - a scroll of light  P - a scroll lab<_aEeled VE FORBRYDERNE  Spellbooks  b - a plaid spellbook  Potions  Y - a magenta potion  Rings  t - a cursed copper ring  u - a cursed sapphire ring  L - a cursed clay ring  Wands  m - a wand of create monster  o - an uncursed wand of teleportation  q - an uncursed wand of teleportation  v - a cursed wand called cold (1 of 2)<_ab [Seahorse17 the Investigator ] St:10 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:10 $:51 HP:60(60) Pw:45(45) AC:-5 Xp:8/1522 T:3281 Burdened(0lqqqqqqqk(B(0x~~~~~~~x~~~x(B(0x(B*(0qqqj~~~~~~~~~~~x(B(0~m~k(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~l~j(B(0~~~~~x(B(0x~~~~~~qqqqqq(B(0q~~(B(0~(B<(0~~~~~(B(0~~~~(B%(0~x(B*(0~~~~~lj(B(0x~~qk~~~~~~~~mqqqj~~~~~(B(0~~~~~~~~~~~~~~x~(B(0~q[<_a 1m~~lqq(B(0mk~~mk~qqqqk~~~~~~~~x~~~~~~~~~~~~~~~~~~~(B*(0~lqj(B(0lq~~lj(B(0mk~~mk(B(0mqqqqqwqqvk~~~~~~~~~~~~~~~~~(B%(0qqj~mqqqqqqqqj~~lj(B(0x~~~mk(B(0~(B*(0~~~~~~~~~~~~~~~~~~~lqk~~~~(B)(0~~(B)))%(0~~~~~lj(B(0q~~mqqq(B(0qqvqqqvqq(B(0mqqqqqqqqqqk~~(B%(0qqk(B(0~~~~(B%(0~m(B(<_a 0k~~~mk(B(0~lqk~~m(B(0k~~~mq(B(0mk~~m(B(0qqqq(B(0lj~~~~~~mk(B(0qk~~~~(B(0mk~~x~(B@((0~~(B(0x~~~~~~~~x(B(0x~~~~~(B(0mk~~~~~~~(B(0mk~~~~~~qu(B(0lqq(B*(0~l(B(0mqqk~~(Bh(0~(Bh(0qqk~~mqqqqj(B%(0~~lj(B(0~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B<_aLFMWhat do you want to use or apply? [gikmoqsvwyzAC-EJM-OQ-SUVX or ?*] <_aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) <_a[+(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) <_aN,+<_ax+<_a +<_ae(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj~~~~lj~(B%(0qqkk~~~mk(B(0k~~~mq(B(0qk~~~~(B(0x~~~~~(B(0lqq(B*(0~lqqqj(B%(0~~lj~~~~~~~xqqqqqqqj(B [Seahorse17 the Investigator ] St:10 Dx:11 Co:9 In:16 Wi:17 Ch:9 Lawful Dlvl:10 $:51 HP:60(60) Pw<_a;f:45(45) AC:-5 Xp:8/1522 T:3281 Burdened Put in what?  Scrolls d - a scroll labeled LEP GEX VEN ZEA n - a scroll labeled ANDOVA BEGARIN p - a scroll of light P - a scroll labeled VE FORBRYDERNE Spellbooks b - a plaid spellbook Potions Y - a magenta potion(end) <_aPl9++++++<_a b(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj~~~~lj(BYou put a scroll labeled LEP GEX VEN ZEA into the bag.You put a scroll labeled ANDOVA BEGARIN into the bag.--More--<_a/<_a< T:3282h <_atFq(0~~(B@(0~(B(0~(B(0~(B<_a6GYou see here a bag containing 1 item. T:3283o(0~(Bh<_a_You have a little trouble lifting P - a bag containing 1 item.@ Burdened--More--<_aU)=(0~(Bh<_a JWhat do you want to use or apply? [gikmoqsvwyzAC-EJM-SUVX or ?*] <_aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) <_a+(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(B(0lq~~ljqqj~~lj(B Take out what?  Spellbooks a - a velvet spellbook(end) <_a+<_ay d(0x(B*<_aĚ eYou have a little trouble removing Y - a velvet spellbook. T:3284<_a# <_a<@ name<_a"Jd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) <_a +(0x(B*(0~m~k(B(0~~~~~x(B(0~~~~~lj(B(0~q~~lqq(BWhat do you want to call? [ce-hjkmoq-zA-IKLO-SU-Z or ?*] <_a