5_a Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-07.15:45:57.ttyrec Time: (1633621557) Thu Oct 7 15:45:57 2021 5_aS.[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. 5_a:VShall I pick character's race, role, gender and alignment for you? [ynaq] 6_an name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) 6_a + name: seahorse17  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) 7_aM8+ name: seahorse17  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) 7_a -+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) 8_ad-+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: lawful Is this ok? [ynq]  seahorse17, lawful male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) 8_aZ8_a(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~(Bd$(0~~(B{(0~x(B(0~~~(B@(0~~~~~x(B(0mqqqqqqq(B(0j(B8_aSeahorse17 the Digger St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake8_a@ of us all: Go bravely with Quetzalcoatl!--More--8_a:R(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~(Bd$(0~~(B{(0~x(B(0~~~(B@(0~~~~~x(B(0mqqqqqqq(B(0j(B8_aV=sHello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.--More--9_azSeahorse17 the Digger St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:19_aؘ4You don't have anything else to put on.:_abD :_aJ  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roo:_a wm [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4);_a|+<_a*k-<_aY +=_a+>_a a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time >_a [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)?_aK +@_aBO+@_a+A_a)+B_a playmode [normal]  name [seahorse17]  role [Archeologist]  race [human]  gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_typB_a'es [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)B_a+B_aq L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) C_a+(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~(Bd$(0~~(B{(0~x(B(0~~~(B@(0~~~~~x(B(0mqqqqqqq(B(0j(B[Seahorse17 the Digger ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~(Bd$(0~~(B{(0~x(B(0~~~(B@(0~~~~~x(B(0mqqqqqqq(B(0j(BC_a 9 T:2<@D_aS+@(0~(BD_azTnYou see here 7 gold pieces. T:3d(0~(BD_a{ D_a w $:7$ - 7 gold pieces.(0~(Bd@D_a5 L T:4(0~(B@E_aWk T:5(0~(Bd(0~(B@E_ajHz T:6(0~(Bd(0~(B@(0~(BE_aR T:7(0~(B(0~~~(B(0~~(B(0~~(Bd(0~(B@##E_aG (0~~~~~(B(0~~~(B(0~~(B(0~(B@E_a  T:12(0~~(B(0~(B(0~(B(0~(B#####d@F_aσ@dF_aYou swap places with your little dog. T:13##d#G_arA###@##G_a T:14###########d#(0q(B@(0q(B(0~~~(B:(0~(B(0x~~~~~~~(B(0~~~~~~~(B$(0~x(B(0x~~~~~~~~x(B(0mqqqqqq~qj(B T:21The newt bites![Seahorse17 the Digger  ]  HP:11G_a G_a {You kill the newt!/1 T:22#d%H_a-#(0lq(B(0~(B(0qqqqk(B(0~(B@(0~~~x(B(0~x(BH_a-DYou see here a newt corpse. T:23H_a#2 V T:24%@H_a k T:25d(0~(B@H_aI|(0~(B@You see here 5 gold pieces.(0~(BdH_a4The little dog eats a newt corpse.I_a| $:12 HP:11(13) Pw:2(2) AC:9 Xp:1/1 T:25$ - 5 gold pieces. T:26@J_aO T:27(0~(B@M_a[0What do you want to drop? [$a-h or ?*] M_a:oM_aoGYou drop a tinning kit (0:42). T:28M_a # N_a؜N_a5J 2What do you want to take off? [bc or ?*] P_afP_afYou were wearing an uncursed +0 fedora. T:29(0~(BdP_a=Y@What do you want to drop? [$a-egh or ?*] P_a0 P_a You drop an uncursed +0 fedora.[Seahorse17 the Digger  ]  HP:12 T:30(0~(B(0~(BdQ_a# Q_a aR_aN1 djustR_aBWhat do you want to adjust? [abdegh or ?*] R_aIAdjust letter to what [cefi-zA-Z] (? see used letters)? R_a PMoving: x - a +0 pick-axe (alternate weapon; not wielded).S_ag# S_a aS_ar djustT_a-JBWhat do you want to adjust? [abdghx or ?*] T_az KAdjust letter to what [cefh-wyzA-Z] (? see used letters)? T_a9Moving: s - an empty uncursed sack.T_a FWhat do you want to use or apply? [agsx or ?*] U_a Weapons a - a +2 bullwhip (weapon in hand) Tools s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) U_a[ (0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~(B{(0~x(B(0~~~(B<(0~~~~~x(B(0mqqqqqqq~j(B####Never mind.V_az Things that are here: an uncursed +0 fedora a tinning kit (0:42)--More--W_aÂK(0lqqqqqqqqk(BW_a\@dW_atmYou swap places with your little dog.d[W_a@ H T:31@(0~(BW_aW  T:32d@(0~(B[W_a|  T:33(0~(B@(0~(BdX_aTnd@(0~(B[X_a  T:34(0~(B@(0~(BdX_aDk  T:35@(0~(BdX_aS  T:36#@(0~(B(0~(B(0~(BdY_a(0~~~(B#(0~(B#@(0~(B(0~(BY_a!bThe little dog picks up an uncursed +0 fedora. T:40x#@#####(0~~~~~~~~(B#(0~~~~~~~(B##(0~~~~~~~~(B(0~~~~~~(B(Z_aiZ_aNYou kill the grid bug!/2 T:41#Z_aT(0lqq(B#(0~~~~~(B#@(0x~(B##(0x(B[_a{ V T:42@#(0~(B[_au= T:43(0~k(B@#(0~x(B(0~(B$(0~(B(0mqqq(B[_a v T:44(0~(B@(0x(B(0j(B[_a O(0~(B@You see here 2 gold pieces.\_aSl $:14$ - 2 gold pieces.[Seahorse17 the Digger ]  HP:13 T:45@\_a> R T:46@(0~(B\_a< .@(0~(B\_a= You fall into a pit![Seahorse17 the Digger ]  HP:9(13) Pw:2(2) AC:9 Xp:1/2 T:47(0~(B(0~(B(0~~~(B]_a:~]_ag~@You are still in a pit. T:48]_a8d(0~(B]_a T:52You crawl to the edge of the pit. T:53(0~(B(0~~~(Bd(0~~(B]_ah#@^d(0~(B]_a T:54#@(0~(B(0~(B(0~~~(B]_a0d##@####(0~(B(0~~(B]_a T:56 [Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/2 T:60######@####]_aA?#@########]_a T:63#@######### T:70`@#(0~~(B]_aRYou try to move the boulder, but in vain. T:71^_a EYou try to move the boulder, but in vain.__aJEYou try to move the boulder, but in vain.__al f T:73##@d(0~~(B`_ax&-d@`_a&SYou swap places with your little dog. T:74#`_a y[Seahorse17 the Digger  ]  HP:11 T:75##@`_a܃ ###@`_a ; T:77#@`_a x T:83##########@(0~~(Ba_aa5#@##a_aEaA T:84#@#a_arc[Seahorse17 the Digger  ]  HP:12 T:90#########@(0~~(B(0~~~(B(0~~~(Bb_a^|~ T:91@#(0~~(B(0~~(B(0~~(Bb_aP) T:92@#(0~(B(0~(B(0~(B(0~(B(0~(Bb_aa T:95(0lqqqqqqqqk(B(0~~~~~(B((0~~~(B(0~~~~~(B(0q(B@(0q(B#######(0~(B(0~~(B(0~~(Bc_al(0~(B(0x~(B@(0~~x(B(0mqq(B(0~(B(0qqqj(Bc_aČ-@(0~(Bc_a=You see here a chest. T:96c_a # d_a lootd_a! @There is a chest here, loot it? [ynq] (q) e_a34Hmmm, it turns out to be locked.e_aEWhat do you want to use or apply? [agsx or ?*] e_a  Weapons a - a +2 bullwhip (weapon in hand) Tools s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) f_aM@ (0k~(B(0lqqqqqqqqkx(B(0x~~~~~~~~xj(B(0x~~~~~~(B{(0~x(B(0~~~(B<(0~~~~~x(B(0mqqqqqqq~j(B####f_a@ Never mind.g_a 5(@g_a\ In what direction? h_a:THUD! T:97h_a )In what direction? h_a;GTHUD!You break open the lock!i_aT 5@(0~(Bi_a3 DYou see here a broken chest. T:98j_a# j_aBlootj_a+GThere is a broken chest here, loot it? [ynq] (q) j_a` 4You carefully open the chest...--More--j_a? Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) j_a6 +(0k~(B(0lqqqqqqqqkx(B(0x~~~~~~~~xj(B(0x~~~~~~(B{(0~x(B(0~~~(B<(0~~~~~x(B(0mqqqqqqq~j(B######### Take out what type of objects?  A - Auto-select every item  a - All types b - Comestibles c - Scrolls d - Gems/Stones  X - Items of unknown Bless/Curse status(end) k_a<+k_aB(0k~(B(0lqqqqqqqqkx(B(0x~~~~~~~~xj(B(0x~~~~~~(B{(0~x(B(0~~~(B<(0~~~~~x(B(0mqqqqqqq~j(B######### Take out what?  Comestibles a - a tripe ration Scrolls b - a scroll labeled GARVEN DEH Gems/Stones c - 3 white gems(end) k_ar +++k_a (0k~(B(0lqqqqqqqqkx(B(0x~~~~~~~~xj(B(0x~~~~~~(B{(0~x(B(0~~~(B<(0~~~~~x(B(0mqqqqqqq~j(B#####i - a tripe ration.j - a scroll labeled GARVEN DEH.k_ah 'k - 3 white gems.l_a\ /@(l_a,^ O T:102#@(0~~~~(Bm_au T:103#@(0~(B#(0~(Bm_a*##(0~~~~(B(0~~~(B@(0~~~~~~~(Bom_aThe goblin hits![Seahorse17 the Digger ]  HP:8(13) Pw:2(2) AC:9 Xp:1/2 T:104 [Seahorse17 the Digger ]  HP:9 T:105n_a| n_aW|!You miss the goblin.n_a}eThe goblin hits![Seahorse17 the Digger ]  HP:6o_aЖIYou hit the goblin. T:106p_aQ p_ajUYou kill the goblin!/8 T:107[p_aAu;#@#p_a\uHYou see here an iron skull cap. T:108q_aT q_aU Rl - an iron skull cap. T:109@r_alu T:111##Z@##r_a= NYou destroy the kobold zombie!/9 T:112#s_ah=#@##s_aA T:115(0lqqqqqq(B(0~~~~~~~(B(0x~~~~~~(B(0x~~~~~~~(B(0x~~~~~~~x(B#(0x~~~~~~~(B@##(0x~(B$(0~~~~(B[(0x(B(0mqqqqqqq(Bs_a  T:116(0qk(B(0~x(B(0~x(B(0x(B@(0~(B(0j(Bt_a&(0~(B@t_a5)You see here a banded mail.t_a @(0~(B[You hear the splashing of a naiad.@(0~~(Bt_a C T:119@(0~(Bt_a You see here 4 gold pieces.[Seahorse17 the Digger ]  HP:7 T:120u_a2u_aXi $:18$ - 4 gold pieces. T:121@w_au(0~~~~~(B@You see here a banded mail. T:125w_aʨ w_a Om - a banded mail. T:126@x_aհT T:127@(0~(Bx_aM T:128@(0~(Bx_aL T:129@(0~(Bx_a  T:130(0x(B(0x~(B((0~~~~~~~~(B@(0mq(B(0qqqqqqq(B(0~(B(0~(By_a T:132#@(0~~(B(0~(B(0~(B(0~~(By_a T:133(0lq(B(0~(B#@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0q(B(0~(B#@#(0~(B(0~~~(B(0~~(By_a![Seahorse17 the Digger ]  HP:8 T:135(0q(B(0~(B#@#(0~(B(0~(By_a+!u(0qqq(B(0~~~(B#@###(0~~~(By_ag"You hear the splashing of a naiad. T:140(0qqq(B(0~~~x(B@###(0j(B(0~(Bz_a>(0k(B@(0~(Bz_a@@(0~~~~~~~(B(0~(Bz_a>You see here a chest. T:147z_a # {_a(loot{_a@There is a chest here, loot it? [ynq] (q) {_ai4You carefully open the chest...--More--|_a Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) |_a*+(0k~(B(0lqqqqqqqqkx(B(0x~~~~~~~~xj(B(0x~~~~~~(B{(0~x(B(0~~~(B<(0~~~~~x(B(0mqqqqqqq~j(B######### Take out what type of objects?  A - Auto-select every item  a - All types b - Spellbooks c - Gems/Stones  X - Items of unknown Bless/Curse status(end) |_ad +|_ay `(0k~(B(0lqqqqqqqqkx(B(0x~~~~~~~~xj(B(0x~~~~~~(B{(0~x(B(0~~~(B<(0~~~~~x(B(0mqqqqqqq~j(B######## Take out what?  Spellbooks a - a yellow spellbook Gems/Stones b - 2 green gems(end) }_ahy++}_a'(0k~(B(0lqqqqqqqqkx(B(0x~~~~~~~~xj(B(0x~~~~~~(B{(0~x(B(0~~~(B<(0~~~~~x(B(0mqqqqqqq~j(Bn - a yellow spellbook.}_a>o - 2 green gems. T:148~_aM ~_a{ T:149(0~~~(B((0~~~~~(B(0~~~~~~~(B@#~_a] P(0~~~(B(0~(B(0~~(B(0~(B@##[Seahorse17 the Digger ]  HP:9 T:150(0~(B(0~(B#@~_a  T:154(0~~(B(0~(B#######(0q(B@(0q(B(0~~~(B_a)?(0~(B@(0~~~(B_a(0k(B(0~~(B@(0x(B(0~(B(0x(B T:155_a T:160(0qqqqqqqq(B(0~(B@(0~~~~~~~~~(B(0~~~~~~~~~~~(B_a$  T:161(0q(B(0~(B@>(0~(B(0~(B(0~(B(0q(B(0~(B@(0~(B(0~(B(0~(B_a$  T:163(0l(B(0x(B@(0~~(B(0x(B(0~(B_au[Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/9 T:165(0~~(B(0~(B(0x(B@(0~(B(0x~~(B_a1 T:166(0~~(B(0~~(B(0~(B(0x(B@(0~(B(0mqq(B_a\(0~(B(0~(B@(0~(B(0q(B_a^You hear some noises in the distance.(0~~~~~~(B(0~~~~(B@(0~(B(0qqq(B_a/ T:168  T:175(0~~~~~~~~~(B$(0x(B(0~~~~~~~~~~(B@#(0qqqqqqqj(B_ap T:176(0~(B(0~(B@(0a(B_aE(0~~x(B@(0~(B_aEYou see here 5 gold pieces. T:177_aR _a i $:23$ - 5 gold pieces. T:178@_aM T:179(0~~~(B(0~(B@(0~(B(0~(B(0~~(B_a\ [Seahorse17 the Digger  ]  HP:11 T:180(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B_a (0~~~~~~(B(0~(B@(0~~~~(B(0~~~~~~(B_a $ T:182_a You hear some noises in the distance.(0~~~~~~~~~(B@(0~~~~~~~~(B(0~~~~~~~~~(B T:189  T:190_ac T:192(0~~(B(0~~~(B(0~~~~(B(0~~(B@(0~(B_a 5[Seahorse17 the Digger  ]  HP:12 T:195(0~~~~~~~(B(0~~~~~(B@(0~(B(0~~(B(0~~(B(0~~~(B@(0~(B_a " T:196(0~(B(0~(B(0~~(B@(0~(B_as$You hear some noises in the distance. T:202(0~~~~~(B(0~~~~~(B@_a' m(0~(B(0~a(B@#_aڼB T:203#@#_aCB T:204#@#_a~ < T:205#@_av$ T:206_acI$ T:207_a[ $ T:208_aEy $ T:209_a[[Seahorse17 the Digger ]  HP:13 T:210_aG$ T:211_aIf@# T:212You hear the splashing of a naiad._a * T:213_a1#@_aR$ T:214_a@$ T:215_a,$ T:216_a = T:217@#_a'= T:218@#_a-@#_a5[ T:219(0~(B(0~(B@#_a$K(0~(B(0~(B@(0a(B_a a T:220(0~~(B@(0~(B_a'  T:221(0~~(B@(0~(B(0~~(B_a5h(0~~(B@(0~(B(0~~(B_aQq T:222@(0~(B(0~~(B_a$ T:223_aui$ T:224_af $ T:225_a$ T:226_a$ T:227_a, 8What do you want to use or apply? [agsx or ?*] _a}x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--_a?EIn what direction do you want to dig? [kuln>] _a;JYou start digging. T:228_awYou hit the rock with all your might. T:229 T:230_a$ T:231_a$ T:232_a$ T:233_a$ T:234_a^(0~(BYou make an opening in the wall. T:235_a_a2 V(0~~(B@(0~(B_a  T:236 T:237 T:238 T:239_a- + T:240#_avy T:241(0~~(B@(0~(B_a8What do you want to use or apply? [agsx or ?*] _aQBIn what direction do you want to dig? [ykulnjb>] _ax_aYou start hitting the boulder. T:242You hit the boulder with all your might. T:243_aŁH T:244 T:245_a݁$ T:246_a$ T:247_a $ T:248_al*The boulder falls apart. T:249d_a@_aȵ 1What do you want to wield? [- ax or ?*] _aN9a - a +2 bullwhip (weapon in hand)._a`x - a +0 pick-axe (alternate weapon; not wielded). T:250_a@_a;(0~(B@#*(0~(B_ab T:251(0~(B@(0~(B(0~(B_a (0~(B@(0~~(B(0~~(B(0~(B T:252(0~(B@(0~~(B(0~(B(0~(B_aB  T:257(0~(B@(0~~~~~~~(B(0~~~~~~~~~(B_a> T:258(0~(B>(0~(B(0~(B@(0~(B(0~~~(B_a T:259(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(B_af  Coins $ - 23 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) l - an iron skull cap m - a banded mail Comestibles d - 5 uncursed food rations i - a tripe ration Scrolls j - a scroll labeled GARVEN DEH Spellbooks n - a yellow spellbook Tools s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone k - 3 white gems o - 2 green gems(end) _a(0k~(B(0lqqqqqqqqkx(B(0x~~~~~~~~xj(B(0x~~~~~~(B{(0~x(B(0~~~(B<(0~~~~~x(B(0mqqqqqqq~j(B###################(0lqq~qqqqqk(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~(B((0x(B(0mqqqqqq~qj(B [Seahorse17 the Digger ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:1 $:23 HP:13(13) Pw:2(2) AC:9 Xp:1/9 T:259_aQ 6What do you want to drop? [$abdgi-osx or ?*] _a-^_a{^FYou drop a yellow spellbook. T:260_a(0~(B(0~(B(0~(B@+(0~(B(0~(B(0~(B_a0 $ T:261_as$ T:262_a (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B_a~ T:263(0~(B(0~(B(0~~(B@(0~(B(0~(B_a(0~~~(B(0~~(B(0~(B(0~(B@d(0~~~(B_a T:264(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B_aal$ T:265_a dThe little dog picks up a yellow spellbook. T:266d(0~(B_aW=(0~(Bd_a`$ T:267_a 4(0~(Bd_a^U T:268d(0~(B_atnThe little dog drops a yellow spellbook. T:269d_apd@You swap places with your little dog.(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B_aYou see here a yellow spellbook. T:270(0~(Bd(0~(B_ann - a yellow spellbook. T:271@(0~(B_aQ <What do you want to read? [jn or ?*] _a[&_a&fYou begin to memorize the runes. T:272d_a&V T:273d(0~(B_a&;You learn the "knock" spell.(0~(B_a2 Coins $ - 23 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) l - an iron skull cap m - a banded mail Comestibles d - 5 uncursed food rations i - a tripe ration Scrolls j - a scroll labeled GARVEN DEH Spellbooks n - a spellbook of knock Tools s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone k - 3 white gems o - 2 green gems(end) _aCR (0k~(B(0lqqqqqqqqkx(B(0x~~~~~~~~xj(B(0x~~~~~~(B{(0~x(B(0~~~(B<(0~~~~~x(B(0mqqqqqqq~j(B###################(0lqq~qqqqqk(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~(B((0x(B(0mqqqqqq~qj(B [Seahorse17 the Digger ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:1 $:23 HP:13(13) Pw:2(2) AC:9 Xp:1/9 T:273_a6What do you want to drop? [$abdgi-osx or ?*] _a _a]You drop a banded mail. T:274d_a T:275(0~(B(0~(B(0~(B@[(0~(B(0~(Bd(0~(B_a uN T:276d(0~(B_a` 3 T:277(0~(B_a&d_aU T:278d(0~(B_a;@ U T:279d(0~(B_ag U T:280(0~(Bd_a2d(0~(B_aU T:281(0~(Bd_a޷ 2d(0~(B_ak$ T:282_ar(0~~~(B(0~(Bd@(0~(B(0~~(B(0~(B(0~~~(B_a&  T:283(0~(B(0~(B(0~(Bd@(0~(B(0~(B(0~(B_ar T:284(0~~~(B(0~~(B(0~(Bd@(0~(B(0~~~(B_ai (0~~~(B(0~~~(B(0~(B@d(0~(B(0~~~(B_a]u T:285(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B_a(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B_a C T:286d_am(0~(B_aZr$ T:287_a'd_a $ T:288_aN T:289d(0~(B_aU T:290(0~(Bd_a(0~~~(B(0~(B@(0~(B(0~(Bd(0~(B(0~~~(B_a  T:291(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(B_a4 T:292(0~~~(B(0~(B(0~~(Bd@(0~(B(0~~~(B_aD (0~~~(Bd@(0~(B(0~~~~(B(0~~~(B_aS T:293(0~(B(0~(B(0~(B@d(0~(B(0~~~(B(0~~~(B_a5  T:294@(0~(Bd(0~(B(0~~~(B_a-What do you want to wear? [l or ?*] _a $l - an iron skull cap.--More--_a8d(0~(B T:295You finish your dressing maneuver. AC:8_a Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 38% 76%-100%(end) _a#(0qk~~(B(0lqqqqqqqqk~x(B(0x~~~~~~~~xqj(B(0x~~~~~~(B{(0~x(B_ai# Coins $ - 23 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) l - a +0 iron skull cap (being worn) Comestibles d - 5 uncursed food rations i - a tripe ration Scrolls j - a scroll labeled GARVEN DEH Spellbooks n - a spellbook of knock Tools s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone k - 3 white gems o - 2 green gems(end) _au(0k~(B(0lqqqqqqqqkx(B(0x~~~~~~~~xj(B(0x~~~~~~(B{(0~x(B(0~~~(B<(0~~~~~x(B(0mqqqqqqq~j(B###################(0lqq~qqqqqk(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~(B((0x(B(0mqqqqqq~qj(B [Seahorse17 the Digger ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:1 $:23 HP:13(13) Pw:2(2) AC:8 Xp:1/9 T:295_a#%You descend the stairs.--More--_a(0lqqqqqqqqqk(B(0x~~~~~~~~(B?(0x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~(B@dr(0x(B(0m(B(0qqqqq~qqj(B[Seahorse17 the Digger ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:23 HP:13(13) Pw:2(2) AC:8 Xp:1/9 T:295_a* T:296_aDW@<The little dog bites the sewer rat._aUThe sewer rat is killed! T:297(0~(B_a`d T:298@d(0~(B(0~(B_aR+@(0~(B_aYou see here a scroll labeled JUYED AWK YACC. T:299d(0~(B(0~(B_a _a p - a scroll labeled JUYED AWK YACC. T:300(0~(B@d_aO t T:301d(0~(B@(0~(B_at T:302(0~(Bd(0~(B@_aMt T:303(0~(B(0~(Bd@_a4n T:304(0~~(B(0~(B(0~~~~(B<d@#_aX~ ? T:305(0~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B@##_a (0~~~~~(B(0~~~(B(0~~~(B<(0~(B####@##_a! z T:308  T:314######@_ag}F T:315d_a $ T:316_a}$ T:317_a:$ T:318_a01 T:319#_aF T:320d_adV 1 T:321#_a F T:322d_at1 T:323#_a/C%d_ai$ T:324_a#_a% F T:325d_a c1 T:326#_aF1 T:327#_a@F T:328d_aF T:329d_aɮ 1 T:330#_ahn }+You find a hidden door. T:331d_a >#You hear a door open._a_aThe door opens. T:332d(0a(B(0~x(B(0~~x(B{(0~x(B(0qqqj(B_ag T:333#d(0q(B@(0k(B(0~~(B(0x(B$Z(0~(B(0m(B_a  T:334#(0l(B+d(0x(B@_a(0a(Bd@(0a(BA board beneath the kobold zombie squeaks a G sharp loudly.Z_aEz-@(0~(B_azEYou see here 3 gold pieces. T:335_a _a' You destroy the kobold zombie!/10 T:335(0~(Bd^_a_a $:26$ - 3 gold pieces. T:336@(0~(Bd_aӵ T:337(0~(Bd(0~(B@(0~(B_aA f  T:338(0~~(Bd@_aA o  T:339@{d_a2d(0~(B_aU T:340(0~(Bd_agU T:341d(0~(B_aI ` T:342(0~(Bd(0~(B_a T T:343{d_aG2d(0~(B_ag T:344@(0~(Bd_a@r T:345@d(0~(B_a}  T:346@(0a(B(0~~(Bd(0~(B_a >@#######(0a(B(0~(B(0~~(B(0~(B T:350  T:351d#_a-d@_asYou swap places with your little dog. T:352(0~(B(0~(B_aA! T:353(0~~~~~(B(0~~~(B(0~~(B(0~(B@##d_aq` (0~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B@d#_a}  T:354(0~~(B(0~~~~(B@d#_a{ T:355d@<(0~(B(0~(B_afEd@(0~~(B_a|[+You find a hidden door. T:356_a \=(0~(Bd_ayo T:357@d(0~(B_acThe door opens.d(0a(B(0~(B_a^ T:358(0~~(B@#d#(0~(B_aKP  T:359(0a(B@(0~(B(0~~~(B(0~~(B(0~(B_aQ q(0~~~~~~~~~a(B#(0~~~~~~~~(B#(0~~~~~~(B#(0~~~~(B####@# T:364  T:365d_ap!| T:367###@#d_a95d@_a:You swap places with your little dog. T:368#d#_a| T:369#d@#_aRf T:370#d@_a=$ T:371_a/1 T:372#_a+, $ T:373_a 1 T:374#_aT+You find a hidden door. T:375_a`8L T:376d_aFThe door opens. T:377(0qqqqqqqk(B(0a~~~~(B?(0~~x(B(0~~~~~~~(B(0~~~~x(B(0~~x(B(0qqj(B_a  T:378d(0l(B#@(0x~(B%(0~~(B(0~(B|(0~~(B(0qqqq(B_aK  T:379#(0a(B@(0x(B(0x~(B(0mq(B_aӾ(0a~~~~(B@dYou see here a scroll labeled JUYED AWK YACC. T:382(0~(Bd_aq - a scroll labeled JUYED AWK YACC. T:383@d(0~(B_ak$ ?(0~~(B@d_akJ T:384(0~(B@_a}O T:385(0~(B@(0~~(Bd_aP @(0~(B_azYou see here a food ration. T:386(0~(Bd_aD. _a. r - a food ration. T:387@d(0~(B_a^p(0~(B(0~(B@d_aHX(0~(B@Something is engraved here on the headstone._aPIYou read: "Would you quit being evil over my shoulder?". T:388d(0~(B_arFWhat do you want to use or apply? [agsx or ?*] _a`e }x - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--_aDIn what direction do you want to dig? [njb>] _ak _a VYou start digging downward.d(0~(B_a  T:389d(0~(B T:390(0~(Bd T:391d(0~~(BYou dig a pit in the grave.(0~~~~~~~(B(0~~~~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B_a" dThere is a pit here.You see here a clear potion.--More--_aH_aI0(0~(Bd_aO1What do you want to wield? [- ax or ?*] _a6 a - a +2 bullwhip (weapon in hand).x - a +0 pick-axe (alternate weapon; not wielded). T:392d(0~(B_a_a Pick up what?  Comestibles a - a monk corpse named book Potions b - a clear potion(end) _a +_adX_a emt - a clear potion. T:393(0~(B@d_aF" EYou stop. Your little dog is in the way!_a" IYou hear a G sharp squeak in the distance.(0~(B_a_a ]You are still in a pit. T:394d_a@ (0~(B_a  T:397You crawl to the edge of the pit. T:398(0~~~~~~~(B(0~~~~~~~(B(0~(B(0~~~(B(0~(B(0~(Bd(0~(B_a %(0~(B@d T:399d(0~(B@_af r T:401(0~(Bd(0~(B@_aF@d_axYou swap places with your little dog. T:402d(0~(B_a/  T:403#d@#(0~(B(0~(B_a(0~(B(0~(Bd@(0~(B(0~~~(B_a? T:406#d@##(0~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~~(B(0~~(B(0~~~(B_all 8#@#_an  T:412@d#######_a;# T:413_az # T:414_ay#_a# T:415_aA T:416d_a*#_a # T:417_a~ %d_aI T:418You hear water falling on coins._aã#_a9F# T:419_aD, T:420#_au A T:421d_ay5 #_aA T:422d_a0# T:423_a<#_aC # T:424_a^A T:425d_a, T:426#_a>{%d_a# T:427_a+ # T:428_a8U #_ao# T:429_a=bA T:430d_a?# T:431_a, T:432#_aQ 7+You find a hidden door._aO ) T:433_aThe door opens.(0qqk(B(0~(B$(0x(B(0a(Bo(0~~x(Bd(0~~~(B(0x(B_aL8 T:434(0q(B(0x~(Bd@#(0x~(B(0~~~(B(0~~x(B(0qqj(B_aD fYou miss the goblin. T:435#d_a'WYou miss the goblin.d#_a?srYou hit the goblin. T:436#d_a _a yYou kill the goblin!/16 T:437#%d_a2(0l(B(0a(B@#(0x(B(0x~(B(0mq(B Things that are here: a goblin corpse an iron skull cap--More--_aJ E(0lqqqk(B_a;m:There is a goblin corpse here; eat it? [ynq] (n) _a|_afThis goblin corpse tastes terrible! T:438d_aA` T:439 T:440d_ag7 T:441(0a(B_a= T:442d_a7 T:443(0a(B_a1OYou finish eating the goblin corpse.d_a s T:444@(0a(Bd_al(0~(B@_amYou see here 9 gold pieces. T:445(0~(B[d_aE _a  $:35$ - 9 gold pieces. T:446@d(0~~(B_a0} T:447(0~(B[@d_ac _(0~(B(0~(Bd@##_an{ T:448(0~~~(B(0~(B(0~(Bd@(0~(B(0~~~(B(0~~(B(0~(B(0~~(B#(0~~(B@#_ap T:454(0~~(B(0~~(B(0~~(B######d#@#_a s T:455#@##d_a,~You stop. Your little dog is in the way! T:456d#_ad T:457##@d#_a##d@+Ouch! You bump into a door. T:458_a _a 4The door opens. T:459(0qqqqqk(B(0a~(B[[[[(0x(B@[[[(0x(B[[(0x(B(0x(B_a+ (0l(B#@(0x~(B(0~(B[[[[[[(0qqqqj(B"Hello, seahorse17! Welcome to Ermenak's used armor dealership!"--More--_aJdz T:460d@[_a3 T:461#@(0a~(B(0~(B(0~(B_aJ 8What do you want to use or apply? [agsx or ?*] _a6  Your sack is empty. Do what with it?  : - Look inside the sack i - put something in r - put in, then take out s - stash one item into the sack  q + do nothing(end) _aIT+(0lqqqk(B(0x~~~x(B#(0a(B[(0~~x(B#(0x~~~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B# Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Tools j - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _a5 +_af(0lqqqk(B(0x~~~x(B#(0a(B[(0~~x(B#(0x~~~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B###########(0qqqqqqk(B###(0~~~~~~x(B##(0lqqqqqk~~~~~~~(B#@(0a~(B[[[[(0x~~~~~~x(B(0x~(B[[[[(0x~(B%(0~~~~x(B_a(0~(B[[[[(0x(B Put in what?  Tools s - an empty uncursed sack x - a +0 pick-axe (alternate weapon; not wielded)(end) _a]_ +_aG(0lqqqk(B(0x~~~x(B#(0a(B[(0~~x(B#(0x~~~~(B#_aNYou put a +0 pick-axe into the sack. T:462_a Z#@@(0~(B_a "Hello, seahorse17! Welcome again to Ermenak's used armor dealership!" T:463d_aJ T:464#d@(0x(B(0x~(B(0mq(B_a+ > T:465d_a(0a(B_aIn what direction? _a_a HThe door closes. T:466+_a ,(0~(B@_a jYou see here a leather armor (for sale, 8 zorkmids).@(0~(B_ad /[@_ahd }You see here a leather jacket (for sale, 15 zorkmids). T:467(0~(B@_a,E 3[@_a{E BYou see here a leather armor (for sale, 8 zorkmids)._a` [@You see here a ring mail (for sale, 165 zorkmids). T:468_aD 7[@_ay ^You see here a banded mail (for sale, 135 zorkmids). T:469_a 0@[_a \You see here a ring mail (for sale, 150 zorkmids). T:470_a0@[_aYou see here a ring mail (for sale, 150 zorkmids). T:471@[_ae0@[_aǀYou see here a hooded cloak (for sale, 75 zorkmids). T:472(0~(B@_a 7[@_av You see here a pair of walking shoes (for sale, 12 zorkmids). T:473@[_a\ t"For you, esteemed sir; only 12 zorkmids for this pair of walking shoes."--More--_a!@_av(0~(B@_a&wcYou see here a pair of mud boots (for sale, 12 zorkmids). T:474_au"For you, most gracious sir; only 12 zorkmids for this pair of mud boots."--More--_a܆= T:475@_a (0~(B@_a gYou see here a pair of padded gloves (for sale, 12 zorkmids). T:476_a>t"For you, esteemed sir; only 12 zorkmids for this pair of padded gloves."--More--_a~= T:477@_a(0~(B@_a^You see here an opera cloak (for sale, 75 zorkmids). T:478_a4["For you, esteemed sir; only 75 zorkmids for this opera cloak."_a4Nx - an opera cloak (unpaid, 75 zorkmids).@_ah _ay&(0~(B@_a]You see here a plate mail (for sale, 900 zorkmids). T:479_aQ$0@[_a1%You see here a scale mail (for sale, 113 zorkmids). T:480(0~(B@_a % _ai% TWait! That's a large mimic! T:481m_aFWhat do you want to write with? [- agko or ?*] _a} @You write in the dust with your fingertip.--More--_a4 FWhat do you want to write in the dust here? _aAE_atl_aW b_av e_a}r_a|e_a^t_avh_a\ -You get released!_a԰ mThe large mimic turns to flee. T:482m(0~(B_aE* T:483_a %  T:484_aP'm(0~(B_a< %  T:485_a,%  T:486_a3 %  T:487_a=L  T:488(0~(Bm _aF5 (0~(Bm _atP  T:489@[ _a .@(0~(B _a kYou see here a ring mail (for sale, 150 zorkmids).@(0~(B _a;@[ _av`You see here a leather jacket (for sale, 15 zorkmids). T:490 _a* T:491 _a $ T:492 _a$ T:493 _a Q T:494m[ _af0m(0~(B_aˁ'@[_aG^You see here a leather armor (for sale, 8 zorkmids). T:495_a*w S T:496[@_a~p J T:497(0~(B@_a&(0~(B@_afYou see here a pair of jungle boots (for sale, 45 zorkmids). T:498_a_ae"For you, esteemed sir; only 45 zorkmids for this pair of jungle boots."--More--_a Ry - a pair of jungle boots (unpaid, 45 zorkmids).@_ay Coins $ - 35 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) l - a +0 iron skull cap (being worn) u - a pair of walking shoes (unpaid, 12 zorkmids) v - a pair of mud boots (unpaid, 12 zorkmids) w - a pair of padded gloves (unpaid, 12 zorkmids) x - an opera cloak (unpaid, 75 zorkmids) y - a pair of jungle boots (unpaid, 45 zorkmids) Comestibles d - 5 uncursed food rations i - a tripe ration r - a food ration Scrolls j - a scroll labeled GARVEN DEH p - a scroll labeled JUYED AWK YACC q - a scroll labeled JUYED AWK YACC Spellbooks n - a spellbook of knock Potions t - a clear potion Tools s - an uncursed sack con_aztaining 1 item Gems/Stones g - an uncursed touchstone k - 3 white gems o - 2 green gems(end) _aA (0lqqqk(B(0x~~~x(B#(0a(B[(0~~x(B#(0x~~~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B###########(0qqqqqqk(B###(0~~~~~~x(B##(0lqqqqqk~~~~~~~(B##+@[[[[(0x~~~~~~x(B(0x~(B[m[[(0x~(B%(0~~~~x(B(0x~~~~~xqq_aB qqqqj(B(0x~(B@(0~(B[[(0x(B(0mqqqqqj(B[Seahorse17 the Digger ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:35 HP:13(13) Pw:2(2) AC:8 Xp:1/16 T:498_aC  T:499(0~(B@_a,(0~(B@Something is written here in the dust.You read: "?lbereth".--More--_a~ 3(0~(B@_a%  T:500_aCQ  T:501[m_aw#@[_asw  T:502@[@(0~(B_aH .@(0~(B_a TYou hear a G sharp squeak in the distance. T:503_at3Itemized billing? [ynq] (q) _a)0 IA pair of walking shoes for 12 zorkmids. Pay? [yn] (n) _af $:23A pair of low boots; you bought it for 12 gold pieces.--More--_a( HA pair of jungle boots for 45 zorkmids. Pay? [yn] (n) _a EA pair of mud boots for 12 zorkmids. Pay? [yn] (n)  _ab $:11You bought a pair of mud boots for 12 gold pieces.--More-- _a$ @An opera cloak for 75 zorkmids. Pay? [yn] (n) "_a# IA pair of padded gloves for 12 zorkmids. Pay? [yn] (n) #_a#_aYJ"Thank you for shopping in Ermenak's used armor dealership!"$_aj> Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Tools j - Gems/Stones  u - Unpaid items U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) $_a+$_aZ (0lqqqk(B(0x~~~x(B#(0a(B[(0~~x(B#(0x~~~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B###########(0qqqqqqk(B###(0~~~~~~x(B##(0lqqqqqk~~~~~~~(B##+@[[[[(0x~~~~~~x(B(0x(B@[[[[(0x~(B%(0~~~~x(B(0x~~~[38;5;1$_a ^m(Bm(0~xqqqqqqj(B(0x~~~(B[[(0x(B What would you like to drop?  Armor w - a pair of padded gloves (unpaid, 12 zorkmids) x - an opera cloak (unpaid, 75 zorkmids) y - a pair of jungle boots (unpaid, 45 zorkmids)(end) %_aR+++%_a(0lqqqk(B(0x~~~x(B#(0a(B[(0~~x(B#(0x~~~~(B##(0x~~~x(B#You drop a pair of padded gloves (unpaid, 12 zorkmids).You drop an opera cloak (unpaid, 75 zorkmids).--More--%_a!O T:504(0~(B@%_a0+@[&_a$ T:505&_af { T:506(0~(B@(0~(Bm'_a@B@@['_aBMThe door opens. T:507(0a(B'_ae  T:508d@(0~(Bm(0~(B(0~(B(_a@d(_aYou swap places with your little dog. T:509[(0~~~(B(0~~(B(_a}: @d(0a(B@[m(0~(B(0~~(B)_a$@#####(0~(B(0~~~~(B(0~~(B)_agG T:511@#)_a! T:516(0~~~(B(0~~(B(0~~~(B@#(0~~~(B#(0~~~(B###)_aB T:517@(0~(B*_aL T:518@(0~(B*_a @(0~(B*_a,You see here an iron skull cap.+_a Coins $ - 11 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) l - a +0 iron skull cap (being worn) u - a pair of low boots v - a pair of mud boots Comestibles d - 5 uncursed food rations i - a tripe ration r - a food ration Scrolls j - a scroll labeled GARVEN DEH p - a scroll labeled JUYED AWK YACC q - a scroll labeled JUYED AWK YACC Spellbooks n - a spellbook of knock Potions t - a clear potion Tools s - an uncursed sack containing 1 item Gems/Stones g - an uncursed touchstone k - 3 white gems o - 2 green gems(end) 0_aot(0lqqqk(B(0x~~~x(B#(0a(B@(0~~x(B#(0x~~~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B###########(0qqqqqqk(B###(0~~~~~~x(B##(0lqqqqqk~~~~~~~(B##(0a~(B[[[[(0x~~~~~~x(B(0x(B[[[[[(0x~(B%(0~~~~x(B(0x~~~~~xqqqqqqj(B(0x~~~0_at/[38;5;6m(B[[(0x(B(0mqqqqqj(B[Seahorse17 the Digger ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:11 HP:13(13) Pw:2(2) AC:8 Xp:1/16 T:5180_ayz - an iron skull cap. T:519@d1_a  T:520@(0~(Bd(0~(B(0~(B(0~(B1_aZ(0~(B@(0a(B(0~(B(0~(Bd(0~~~(B(0~~(B1_af (0~~~(B#(0~~~(B#(0~~(B######@1_a  T:525  T:528##(0~~~~~~~(B#(0~~~~~~~(B@#(0~~~~~~~(B(0~~(B(0~~~~(B2_aC T:529@(0~(B2_a @(0~~~~~(B T:532  T:534@(0~(B2_aJs T:535@(0~(Bd2_a# ~@(0~(Bd(0~(B(0~(B3_a= T:536@(0a(Bd(0~(B(0~(B(0~~~(B(0~(B(0~~(B3_aΥ T:538@###(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~(B3_a߮,@##3_aG T:539@#3_amYou hear a G sharp squeak in the distance. T:544(0~~~~~~~~~(B@(0~~~~~~~~(B#(0~~~~~~(B#(0~~~~(B###4_a# T:545x@#(0~(B(0~~(BF(0~~(B(0~(B:4_aGYou kill the grid bug!/17(0~(B4_a 5_ae T:546@(0a(B(0~(B5_a|^\(0~(B@:(0~(B5_az{ 7You kill the lichen!%5_a{ [Seahorse17 the Digger ]  HP:21(21) Pw:5(5) Xp:2/21Welcome to experience level 2. T:5476_a5N T:548(0~(B@6_a GYou kill the newt!/22(0~(B6_a8N T:549(0~(B@8_abFB T:550@(0~(B8_a&You climb up the stairs.--More--8_ak (0lqqqqqqqqk(B(0lqqqqqqqqqk(B##(0~~~~~(B((0~~~~(B(0lqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqk(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~(B((0~~~~~~~~(B########(0~~~~~~~~x(B#(0mqqq~qqqqj(B(0x~~~~~~(B{(0~x(B(0mq~qqqqqqqj(B(0x~~~~~~~x(B##(0~~~(B<(0~~~~~x(B#(0x~~~~~~~x(B####(0mqqqqqqq~j(B####(0x~~~~~~~x(B########[108_ak ;35H(0x~~~~~~~~(B#######(0x~~~~~~~x(B####(0lqqqqqqqqqqq~qk(B(0mqqqqqqqj(B#############(0x~~~(B@(0~~~~~~~~~~(B#*##################(0lqq~k(B#######(0x~~~~~~~~~~~~~x(B#############(0~(B^(0~~~(B#####(0x~~~~~(B[(0~~~~~~~x(B(0x~~~x(B####(0x~~~~~~~~~~~~~x(B(0x~~~x(B##(0lqq~qqqqqk(B(0x~~~~~~~~~~~~~a(B####(0mqqqj(B###(0~~~~~~~~~x(B(0mqqqqqqqqqqq8_a l nqqj(B#(0x~~~~~~~~x(B##(0~~~~~~~~~x(B(0x~~~~~~~(B((0x(B(0mqqqqqq~qj(B[Seahorse17 the Digger ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:1 $:11 HP:21(21) Pw:5(5) AC:8 Xp:2/22 T:5508_an !  T:5519_aG T:552(0~(B>(0~(B(0~(B@(0~(B(0~~(B9_ar5 (0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(B9_a5 EYou see here a banded mail. T:5539_aYou have a little trouble lifting m - a banded mail.@ Burdened--More--:_aU] :_a  T:554(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B:_a T:555(0~(B@(0~(B(0~(B(0~~(B(0~~~(B;_a4'You fall down the stairs.--More--;_am(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~a(B##(0a~~~x(B(0x~~~~~~~~~x(B##(0x~~~~(B#(0x~~~~~~~~(B%(0x(B##(0x~~~x(B#(0x~~~~~~(B@(0~~x(B##(0x~~~x(B#(0m(B(0qqqqq~qqj(B##(0mqqqj(B############################(0lqqqqqqqk(B#####(0a~~~~~~~x(B##(0lqqqqqk(B(0l(B+(0qak(B(0x[38;5;;_amf0m~~~~~~~~(B##(0a~(B[[[[(0x(B(0x~~~x(B(0x~~~~~~~x(B(0x(B[[[[[(0x(B(0x~~~x(B(0x~~(B%(0~~~~x(B(0x~~~~~x(B(0a(B^{(0~x(B(0mqqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqj(B(0mqqqqqj(B[Seahorse17 the Digger  ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:11 HP:19(21) Pw:5(5) AC:8 Xp:2/22 T:555 Burdened;_a{p<_a D T:556@<<_a { T:557@(0~(Bd(0~(B=_a n T:558@(0~(Bd(0~(B>_a~ OYou kill the fox!/26 T:560%?_a2(0~(B@?_azYou see here a fox corpse.[Seahorse17 the Digger  ]  HP:20 T:561?_a}@(0~~~~~~(B%x(0~(B<(0~(B(0~(BYou feel your magical energy drain away. Pw:3 T:566@_az T:567^@x(0~(B@_af  T:568(0~~(B(0~~(B(0~(Bx(0~~~(B(0~~(B@##A_am T:569(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@#A_ao[Seahorse17 the Digger ]  HP:21 T:573(0~~~~(B(0~~~(B(0~(B(0~~(B####@##@Ouch! You bump into a door. T:574A_aD1 0This door is locked.B_a.0This door is locked.B_a0This door is locked.B_a$90This door is locked.B_aF 0This door is locked.B_a *In what direction? B_a.3B_a4As you kick the door, it crashes open! T:575(0~(B(0~(B(0~~(BC_a Pw:5 T:577#@(0~~(B(0~(B(0~(BC_ag J T:578(0~(B@C_a &(0~(B@D_aIn what direction? D_aXIThe door resists! T:579D_a *In what direction? D_a D_at KThe door closes. T:580+E_aH*In what direction? E_a E_a -WHAMMM!!!xF_agv*In what direction? F_acmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--F_a [Seahorse17 the Digger ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:11 HP:21(21) Pw:5(5) AC:8 Xp:2/26 T:580 Burdened(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~a(B##(0a~~~x(B(0x~~~~~~~~~x(B##(0x~~~~(B#(0x(B^(0~~~~~~(B%%(0x(B##(0x~~~x(B#(0x~~~~~~(B<(0~~x(B##(0x~~~x(B#(0m~qqqqq~qqj(B##(0mqqqj(B###########################F_a [m#######(0lqqqqqqqk(B######(0a~~~~~~~x(B##(0lqqqqqk(B(0l(Bx(0qak(B(0x~~~~~~~~(B##(0a~(B[[[[(0x(B(0x~~~x(B(0x~~~~~~~x(B(0x(B[[[[[(0x(B(0x(B@(0~~x(B(0x~~(B%(0~~~~x(B(0x~~~~~x(B+^{(0~x(B(0mqqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqj(B(0mqqqqqj(BG_aIn what direction? G_arG_axs\WHAMMM!!! T:582(0~(BxG_a *In what direction? G_aL JWHAMMM!!!The grid bug bites!G_a M You get zapped![Seahorse17 the Digger  ]  HP:20 [Seahorse17 the Digger ]  HP:21 T:583H_aeH_afVYou kill the grid bug!/27 T:584(0~(BH_a&*In what direction? I_aiI_aj3WHAMMM!!! T:585I_a!*In what direction? I_a?I_a3WHAMMM!!! T:586I_a*In what direction? J_aJ_a߻IWHAMMM!!! T:587xJ_aA *In what direction? J_aML cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--K_aYH[Seahorse17 the Digger ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:11 HP:21(21) Pw:5(5) AC:8 Xp:2/27 T:587 Burdened(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~a(B##(0a~~~x(B(0x~~~~~~~~~x(B##(0x~~~~(B#(0x(B^(0~~~~~~(B%%(0x(B##(0x~~~x(B#(0x~~~~~~(B<(0~~x(B##(0x~~~x(B#(0m~qqqqq~qqj(B##(0mqqqj(B###########################K_aH[m#######(0lqqqqqqqk(B######(0a~~~~~~~x(B##(0lqqqqqk(B(0l~q(Bx(0k(B(0x~~~~~~~~(B##(0a~(B[[[[(0x(B(0x~~~x(B(0x~~~~~~~x(B(0x(B[[[[[(0x(B(0x(B@(0~~x(B(0x~~(B%(0~~~~x(B(0x~~~~~x(B+^{(0~x(B(0mqqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqj(B(0mqqqqqj(BK_aL In what direction? K_ap@ K_akA As you kick the door, it crashes open! T:588(0a(Bx(0~(BL_adF v T:589x(0~(B(0~(B#@L_a  T:590(0~~~(B(0~(B#@(0~(BL_a#@####(0~~(B###(0~(BL_aG T:595(0lqqqqqqq(B(0x~~~~~~~(B(0x~~~~~~~~(B(0x~~~~~~~~~(B@(0mqqqq(B+(0qq(B#######L_a' T:602  T:604(0q(B(0~~~(B(0~x(B@#(0~j(BM_af T:605(0k(B(0x(B@(0~(BM_a  T:606(0~(B(0~~~(B(0~~~~~(B(0~(B@#N_a T:607(0~~~~~(B(0~~~(B(0~~(B(0~(B@##N_a(0~~(B(0~~(B(0~(B##@### T:609N_a 1#@##N_a&  T:616########(0q(B@(0q(B(0x~~~~(B(0x~~~~~~(B+(0~~~~~~~x(B(0mqqqqqqqj(BO_a] T:617(0l(B(0~(B(0qqqqk(B@(0~~~x(B(0~x(BO_aM&(0~(B@P_akJ T:618(0~(B@P_a\ ;The door resists! T:619P_a% P_a% MThe door opens. T:620(0a(BQ_aa[ T:621##@(0~(BQ_a+ T:622(0~~~(B#(0~(B@(0a(BQ_a##@(0~~~~(B##(0~~~~~~(B#(0~~~~~~(BQ_ax T:623#@################(0~(BQ_a T:637+@##Ouch! You bump into a door. T:639Q_a5 Q_a:The door resists! T:640R_au R_avThe door opens. T:641(0lqqqqqqqq(B(0x(B)(0~(B!(0~~~~~a(B(0x~~~~~~~(B(0x~~~~~(B(0mq(B(0qqq(BR_a T:642(0k(B@#F(0x(B|(0~~(B(0qqq(BR_az x T:643@(0a(B(0x(B(0j(BS_a=You miss the lichen. T:644S_a S_aLVYou kill the lichen!/31 T:645%T_aۯ2(0~(B@T_a\FYou see here a lichen corpse. T:646T_akGThere is a lichen corpse here; eat it? [ynq] (n) T_alThis lichen corpse tastes okay. T:647 T:649You finish eating the lichen corpse. T:650U_a7 U_adB T:652@(0~(BU_ak T:653@(0~(B(0~(BU_am n@(0~~~(BYou see here a clear potion. T:656V_a V_aqYou have a little trouble lifting A - a clear potion. T:657@V_aH T:659@(0~(BV_a# @(0~(BV_a` #You see here 8 arrows.W_a0Q T:660)@W_aH T:661(0~(B@W_a A T:662(0~(B@X_aMB T:663@(0~(BX_aB T:664@(0~(BX_aʻ T:665(0~~(B(0~(B(0~(B(0~~(B@##X_a֧ (0~~~~~(B(0~~~(B(0~(B(0~~(B(0~(B@#X_a (0~~(B(0~~~(B(0~~(B#####@#(0~(B(0~(B!(0qqq(BX_a $ T:672  T:677#####(0q(B@(0q(B(0~~(B(0~~(B(0x~~(B>(0~~~~(B(0mqq(B(0qqqq(BY_a(0lqq(B(0~(B(0qqqqqqqqk(B(0x~(B@(0~~~~~~~x(B(0~~~~~x(B(0qqqqj(BY_aj l(0~(B@You see here a murky potion. T:678Z_a3Z_a&4rYou have a little trouble lifting B - a murky potion. T:680@Z_a  T:681@(0~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~(BZ_a T:683@(0~(B(0~~(B(0~~(B(0~~(B(0~~~(BZ_av@####(0~(BZ_a% T:686  T:691(0~~~~~~~(B(0~~~~~~(B(0~~~~(B@######(0~(B(0~(B[_aT~ T:692(0~~(B@(0~(B(0~~(B(0~(B[_aQ (0~~(B@[_a  T:693(0~~(B@ T:695Something is engraved here on the headstone.You read: "I ain't old. I'm chronologically advantaged.". T:697]_aDWhat do you want to use or apply? [ags or ?*] ]_a W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) ]_a <+(0lqqqk(B(0x~~~x(B#(0a~~~x(B#(0x~~~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B##### Take out what?  Tools a - a +0 pick-axe(end) ^_aI@ +^_ax (0lqqqk(B(0x~~~x(B#(0a~~~x(B^_a ^You have a little trouble removing x - a +0 pick-axe. T:698__afEWhat do you want to use or apply? [agsx or ?*] __azk1You now wield a +0 pick-axe.--More--__a CIn what direction do you want to dig? [njb>] `_a] `_avDYou start digging downward. T:699`_aϺ T:700 T:701 T:702 T:704You dig a pit in the grave.`_a޺(0~~~~~~~(B(0~~~~(B(0~(B(0~~~~(B(0~(BThere is a pit here.--More--`_ay  Things that are here: 17 gold pieces a dark potion a scroll labeled GARVEN DEH--More--a_a(0lqqqk(B(0x~~~x(BYou feel like a despicable grave-robber!a_ac>You've disturbed a tomb!Ma_a2 >What do you want to wield? [- ax or ?*] b_a Sa - a +2 bullwhip (weapon in hand). T:705b_aF c_a\H 0a - a +2 bullwhip (weapon in hand).d_a2You hit the gnome mummy.d_aThe gnome mummy hits![Seahorse17 the Digger  ]  HP:19  T:706d_an2You hit the gnome mummy.d_aȜThe gnome mummy hits![Seahorse17 the Digger ]  HP:13  T:707e_a| e_a|AYou hit the gnome mummy. T:708e_a 3You miss the gnome mummy.e_a The gnome mummy hits![Seahorse17 the Digger ]  HP:10  T:709f_a3You miss the gnome mummy.f_aThe gnome mummy hits![Seahorse17 the Digger ]  HP:8(21) Pw:5(5) AC:8 Xp:2/31 T:709 Burdened  T:710g_aCJ3You miss the gnome mummy.g_aJThe gnome mummy hits![Seahorse17 the Digger ]  HP:3  T:711g_a# h_amprayh_au>Are you sure you want to pray? [yn] (n) h_a_You begin praying to Quetzalcoatl.You are surrounded by a shimmering light.--More--h_aI T:712  T:713h_a T:714[Seahorse17 the Digger ]  HP:21(21) Pw:5(5) AC:8 Xp:2/31 T:714 Burdenedi_aH5You destroy the gnome mummy![i_av[Seahorse17 the Field Worker ]  HP:28(28) Pw:7(7) Xp:3/41Welcome to experience level 3. T:715j_aב Pick up what?  Coins $ - 17 gold pieces Scrolls a - a scroll labeled GARVEN DEH Potions b - a dark potion(end) j_ai +++l_a:(0lqqqk(B(0x~~~x(B#(0a~~~x(B#(0x~~~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B# $:28You have a little trouble lifting $ - 17 gold pieces.--More--l_at^You have a little trouble lifting C - a scroll labeled GARVEN DEH.--More--m_a< T:716@m_az} $You are still in a pit.m_a}  T:719You crawl to the edge of the pit. T:720(0~~~~~~~(B(0~~~~(B(0~(B(0~~~~(B(0~(Bm_a~ @^You see here a mummy wrapping. T:721n_aP:dYou have a little trouble lifting E - a mummy wrapping.@n_aE P T:722@(0~(Bo_a AA T:723(0~(B@o_a T:724(0a(B@(0~(B(0~~(Bo_aH(0~~~~~~~(B#(0~~~~~~~(B#(0~~~~~(B##@o_ai T:728####@o_aIYou hear the chime of a cash register. T:744###########@(0~~~(Bp_a T:746(0~~~~(B#(0~~~~~~(B@(0~~~~~~(Bp_aL(0~~~(B(0~(B#@p_aU K T:747(0a(B@p_a& B T:748(0~(B@q_a,E@(0~(B(0~(Bq_a  T:749  T:752@(0~(B(0~~~(B(0~(Bq_a T:753@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(Bq_ae#@###(0~~(B(0~~~(B(0~~~(Bq_aq T:756  T:760@###q_a  T:764(0~~~~~~~(B(0~~~~~(B(0~~~(B@####s_aAw T:765(0~(B(0~~~(B(0~~~~~(B@(0~(Bs_aA T:766(0~(B@s_a$  T:767(0~~~(B(0~(B(0~(B@s_a <(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B############@(0~(Bs_a  T:777  T:781(0~~~(Bx(0~~(B###@t_aVYou kill the grid bug!/42 T:782(0~(Bt_au R T:783@(0~(Bt_arL T:784@(0~(Bu_a}cB T:785(0~(B@u_a M T:786@(0~(Bu_a  T:787@(0a(B(0~~(B(0~(Bu_a۹ ^ T:796(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~(B(0~~(B(0~~(B@###########(0~(B(0~~(B(0~(Bv_a+r T:798(0~(B(0~~~~(B@(0~(Bv_aVN@<You see here a fox corpse.w_at%@You see here a lichen corpse. T:799w_aGThere is a lichen corpse here; eat it? [ynq] (n) w_a/ w_a8/ SThis lichen corpse tastes okay.(0~(BZw_a/ k T:800You stop eating the lichen corpse. T:801x_ag T:802@(0~(BZ%(0~(Bx_aR H T:803(0~(B@y_a&%(0~(B@y_a/'SYou see here a partly eaten lichen corpse. T:804y_a BTThere is a partly eaten lichen corpse here; eat it? [ynq] (n) y_aEYou resume your meal. T:805y_ax T:806(0~(BZYou finish eating the lichen corpse.z_a@(0~(B T:807You hear someone cursing shoplifters.z_aZ T:809@d(0~(Bz_a', -d@z_a, You swap places with your little dog. T:810dZ(0~(B(0~(B(0~(B{_aE T:811(0~(Bd@(0~(B(0~~~(B(0~~(B(0~(B{_aF(0~~~~~~~~~a(B#(0~~~~~~~~(B#(0~~~~~(B@(0~~~~(B{_aG T:812  T:817#####@{_aX####d@{_a T:819  T:822####@(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~(B^(0~~~~(B|_a#d#@(0~(B(0~~~(B(0~(B(0~~(B|_a:# t T:823#(0a(B@(0~(B|_a$ 7(0a~(Bd(0~(B@You hear the splashing of a naiad.(0~~~(B@d T:826(0~(B@(0~(Bd|_a`% i T:828d@(0~~~(B}_ayk T:829(0~~(Bd@}_ay(0~(B(0~(Bd@(0~(B(0~~~(B}_az T:833@##(0~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~~(B(0~~(B(0~~~(B}_a_ @#}_a_ &@#}_a:b You hear a G sharp squeak in the distance. T:840(0~~~(B@(0~~~(B#(0~~(B#####~_a T:841(0~(B#@(0~(B(0~~~(B(0~~(B~_a)B(0a(B@(0~(B~_aB T:843(0~~(B@~_a(& H T:844(0~(B@_a T:845(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B_a(0~~(B(0~~~(B(0~~~(B#(0~~(B##@_a T:847  T:852####@_ah= T:853@#_aU #@You hear some noises in the distance.#@(0~(B@[(0~~~(B(0~~(B_a $ T:854_aYou hear some noises.##@(0~(B(0~(B(0~~(B T:857--More--_a _a1@[_a} T:858@(0a~(B@(0~(B(0~(B(0~~(B_a-9What do you want to drop? [$abdgi-vxzA-E or ?*] _aى _a iYou drop a +0 pick-axe. T:859@[_ak_a ](@(0~(B(0~(B(0~~(B_a0 "Hello, seahorse17! Welcome again to Ermenak's used armor dealership!"(0~(B@_a0  T:861(0a(B@@[(0~(B_aU&(0~(B@_aVYou see here a hooded cloak (for sale, 75 zorkmids). T:862@[_ax T:863(0~(B@[@_ao8What do you want to drop? [$abdgi-vzA-E or ?*] _aq   Coins  $ - 28 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 iron skull cap (being worn)  m - a banded mail  u - a pair of low boots  v - a pair of mud boots  z - an iron skull cap  E - a mummy wrapping  Comestibles  d - 5 uncursed food rations  i - a tripe ration  r - a food ration  Scrolls  j - a scroll labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  Potions  t - a clear potion  A - a clear potion  B - a murky potion  D - a dark potion  Tools  s - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone  k - 3 whit_a 3e gems  o - 2 green gems (end) _a+(0lqqqqqqqqk(B(0x(B)(0~~~~~~~a(B#(0lqqqk(B(0x~~~~~~~~x(B#(0lqqqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~(B^(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~a(B##(0a~~~x(B(0mq~qqqqqqj(B##(0x~~~~~~~~x(B(0x~~~~~~~~~x(B##(0x~~~~(B####(0x~~~~~~~~~(B#(0x(B^(0~~~~~~~~x(B##(0x~~~x(B###(0mqqqq(B+(0qq~j(B#(0x~~~~~~(B<(0~~_aFx(B##(0x~~~x(B######(0m~qqqqq~qqj(B##(0mqqqj(B##############################################################(0lq~qqqqqk(B####(0lqqqqqqqk(B#####(0x~~~~~~~x(B####(0a~~~~~~~x(B##(0lqqqqqk(B####(0x~_a~~~~~~x(B#(0l~qak(B(0x~~~~~~~~(B#((0a~(B@[[[(0x(B(0lqqq~qqqqqqqqqk(B#(0a~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~x(B(0x(B[[[[[(0x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqj(B#(0x~~~x(B(0x~~(B^(0~~~~x(B(0x(B@[(0~~~x(B(0x~~(B>(0~~~~~~~~~~x(B###(0~(B^{(0~x(B(0mqqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqqqq_aqqqqqqqj(B(0mqqqj(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:28 HP:28(28) Pw:7(7) AC:8 Xp:3/42 T:863 BurdenedYou drop a banded mail.--More--_a$hZErmenak offers 45 gold pieces for your banded mail. Sell it? [ynaq] (y) _ae $:73You sold a banded mail for 45 gold pieces._alRYour movements are now unencumbered. T:864_a IWhat do you want to drop? [$abdgi-ln-vzA-E or ?*] _a# Coins $ - 73 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) l - a +0 iron skull cap (being worn) u - a pair of low boots v - a pair of mud boots z - an iron skull cap E - a mummy wrapping Comestibles d - 5 uncursed food rations i - a tripe ration r - a food ration Scrolls j - a scroll labeled GARVEN DEH p - a scroll labeled JUYED AWK YACC q - a scroll labeled JUYED AWK YACC C - a scroll labeled GARVEN DEH Spellbooks n - a spellbook of knock Potions t - a clear potion A - a clear potion B - a murky potion D - a dark potion Tools s - an empty uncursed sack Gems/S_a{tones g - an uncursed touchstone k - 3 white gems o - 2 green gems(end) _a +(0lqqqk(B(0x~~~x(B#(0a~~~x(B#(0x~~~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B###########(0qqqqqqk(B###(0~~~~~~x(B##(0lqqqqqk~~~~~~~(B#((0a~(B@[[[(0x~~~~~~x(B(0x(B[[[[[(0x~(B^(0~~~~x(B(0x(B@[_a [m(0~~~xqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:73 HP:28(28) Pw:7(7) AC:8 Xp:3/42 T:864You drop a mummy wrapping.--More--_a7[Ermenak offers 1 gold piece for your mummy wrapping. Sell it? [ynaq] (y) _aB _aC S $:74You sold a mummy wrapping for 1 gold piece._aIWhat do you want to drop? [$abdgi-ln-vzA-D or ?*] _a 7  Coins $ - 74 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) l - a +0 iron skull cap (being worn) u - a pair of low boots v - a pair of mud boots z - an iron skull cap Comestibles d - 5 uncursed food rations i - a tripe ration r - a food ration Scrolls j - a scroll labeled GARVEN DEH p - a scroll labeled JUYED AWK YACC q - a scroll labeled JUYED AWK YACC C - a scroll labeled GARVEN DEH Spellbooks n - a spellbook of knock Potions t - a clear potion A - a clear potion B - a murky potion D - a dark potion Tools s - an empty uncursed sack Gems/Stones g - an uncu_a7 [rsed touchstone k - 3 white gems o - 2 green gems(end) _a' +(0lqqqk(B(0x~~~x(B#(0a~~~x(B#(0x~~~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B###########(0qqqqqqk(B###(0~~~~~~x(B##(0lqqqqqk~~~~~~~(B#((0a~(B@[[[(0x~~~~~~x(B(0x(B[[[[[(0x~(B^(0~~~~x(B(0x(B@[_aP( [m(0~~~xqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:74 HP:28(28) Pw:7(7) AC:8 Xp:3/42 T:864You drop an iron skull cap.--More--_a\Ermenak offers 5 gold pieces for your iron skull cap. Sell it? [ynaq] (y) _a-X z $:79An orcish helm; you sold it for 5 gold pieces. T:865_aW @[ Things that are here: a pair of jungle boots (for sale, 45 zorkmids) an opera cloak (for sale, 75 zorkmids) a pair of padded gloves (for sale, 12 zorkmids)--More--_asl(0lqqqk(B(0x~~~x(B@[_a  Pick up what?  Armor a - a pair of padded gloves (for sale, 12 zorkmids) b - a pair of jungle boots (for sale, 45 zorkmids) c - an opera cloak (for sale, 75 zorkmids)(end) _a֩+_a +_a96(0lqqqk(B(0x~~~x(B#(0a~~~x(B#(0x~~~~(B##(0x~~~x(B#"For you, honored sir; only 12 zorkmids for this pair of padded gloves."--More--_a4Ow - a pair of padded gloves (unpaid, 12 zorkmids).--More--_aPLj"For you, most gracious sir; only 45 zorkmids for this pair of jungle boots."--More--_as= T:866@_a%Itemized billing? [ynq] (q) _aIA pair of padded gloves for 12 zorkmids. Pay? [yn] (n) _a,_ac $:67A pair of leather gloves; you bought it for 12 gold pieces.--More--_a HA pair of jungle boots for 45 zorkmids. Pay? [yn] (n) _a t $:22You bought a pair of jungle boots for 45 gold pieces.--More--_ay+o"Thank you for shopping in Ermenak's used armor dealership!"(0~(B@_aT9@What do you want to take off? [bl or ?*] _a] Armor b - an uncursed +0 leather jacket (being worn) l - a +0 orcish helm (being worn)(end) _a (0lqqqk(B(0x~~~x(BNever mind._a Coins $ - 22 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) l - a +0 orcish helm (being worn) u - a pair of low boots v - a pair of mud boots w - a pair of leather gloves y - a pair of jungle boots Comestibles d - 5 uncursed food rations i - a tripe ration r - a food ration Scrolls j - a scroll labeled GARVEN DEH p - a scroll labeled JUYED AWK YACC q - a scroll labeled JUYED AWK YACC C - a scroll labeled GARVEN DEH Spellbooks n - a spellbook of knock Potions t - a clear potion A - a clear potion B - a murky potion D - a dark potion Tools s - an empty uncursed sack _aGems/Stones g - an uncursed touchstone k - 3 white gems o - 2 green gems(end) _aj(0lqqqk(B(0x~~~x(B#(0a~~~x(B#(0x~~~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B###########(0qqqqqqk(B###(0~~~~~~x(B##(0lqqqqqk~~~~~~~(B#((0a~(B@[[[(0x~~~~~~x(B(0x(B@[[[[(0x~(B^(0~~~~x(B(0x(B[[(_a0~~~xqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:22 HP:28(28) Pw:7(7) AC:8 Xp:3/42 T:866_a@ L T:867@[_a2L T:868@[_a I T:869(0~(B@_aLT T:870@[_aQl T:871@(0~(B(0~(B_a p@(0a(B(0~(B(0~~(B_a mYou see here a +0 pick-axe. T:872@[_a_aY_x - a +0 pick-axe. T:873@(0~(B_ay  T:874@#@[(0~(B(0~~(B_a. T:875@#(0~(B(0~~~(B(0~~(B_ai G T:876@#_aF T:877@#_a{ G T:878@#_a3G T:879@#_aG T:880@#_aFB&@#_a> ~ T:881(0~~(B(0~~~(B(0~(B@#_a (0~~(B(0~(B(0~~(B@(0~~(B#_a T:882(0~~~(B(0~(B@#(0~(B(0~~~(B_ac T:883d@(0~(B_a0{ T:884(0a~(Bd(0~(B@_a  T:885(0~~~(B(0~(B(0~~(Bd@(0~(B(0~~~(B_aPS(0~~(B(0~~~(B(0~~~~(B#(0~~(B#####@_aSQ T:889##@_aU####d#@(0~(B@(0~~~(B(0~~(B_aU T:892"Hello, seahorse17! Welcome again to Ermenak's used armor dealership!"--More--_a T:893#d@[_a @d_a You swap places with your little dog. T:894(0~(B@(0~(B(0~~(B_a* T:895_a. U T:896(0a(Bd_ay#@(0~(B(0~~(B"Hello, seahorse17! Welcome again to Ermenak's used armor dealership!"--More--_a"Will you please leave your pick-axe outside?"@[d_a=The little dog picks up a hooded cloak. T:897d(0~(B_a _a The little dog drops a hooded cloak. T:898[d[_agBd[_aY T:899[d_aGY T:900[d_ad Cd[_aFY T:901[d_aCnThe little dog picks up a hooded cloak.d[_ad_ T:902[d_an hThe little dog drops a hooded cloak.[d_amU T:903d(0~(B_a $ T:904_aGZ T:905[d_a3d(0~(B_a $ T:906_aGa T:907d[_a|;[d_a[0 a T:908d[_aY T:909[d_anThe little dog picks up a hooded cloak. T:910[d_aX2\ T:911[d_a'O T:912d(0~(B_a V T:913[d_aNO T:914d(0~(B_av$ T:915_a<O T:916d(0~(B_aH Y T:917[d_aO T:918d(0~(B_av$ T:919_aj q T:920[[d_aH>d[_aT $ T:921_ag\ T:922[d_aU\ T:923d[_a  T:924@(0a(Bd[@(0~(B(0~~(B_a&B:What do you want to drop? [$abdgi-ln-yA-D or ?*] _a\_a]iYou drop a +0 pick-axe. T:925d(0~(B_a_a{You stop. Your little dog is in the way! T:926d(0~(B_a ?(0a(Bd_a$ T:927_aL T:928d(0~(B_a You stop. Your little dog is in the way! T:929(0a(Bd_aZ T:930d[_aoO(@(0~(B(0~~(B_a"Hello, seahorse17! Welcome again to Ermenak's used armor dealership!" T:931(0~(Bd_aEt9d[_aV T:932(0~(Bd_a<d[_a$ T:933_aNThe little dog drops a hooded cloak. T:934_a =What do you want to throw? [$a or ?*] _a Coins $ - 22 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) l - a +0 orcish helm (being worn) u - a pair of low boots v - a pair of mud boots w - a pair of leather gloves y - a pair of jungle boots Comestibles d - 5 uncursed food rations i - a tripe ration r - a food ration Scrolls j - a scroll labeled GARVEN DEH p - a scroll labeled JUYED AWK YACC q - a scroll labeled JUYED AWK YACC C - a scroll labeled GARVEN DEH Spellbooks n - a spellbook of knock Potions t - a clear potion A - a clear potion B - a murky potion D - a dark potion Tools s - an empty uncursed sack _aGems/Stones g - an uncursed touchstone k - 3 white gems o - 2 green gems(end) _a6 +(0lqqqk(B(0x~~~x(B#(0a~~~x(B#(0x~~~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B###########(0qqqqqqk(B###(0~~~~~~x(B##(0lqqqqqk~~~~~~~(B#(@d[[[[(0x~~~~~~x(B(0x(B[@[[[(0x~(B^(0~~~~x(B(0x(B[[38;_a 5;6m[(0~~~xqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:22 HP:28(28) Pw:7(7) AC:8 Xp:3/42 T:934In what direction? _a`DThe little dog catches the tripe ration._a-a5The little dog eats a tripe ration._aά _ae $ T:935_ai O T:936[d_aC(0a(B@(0~(B_azYou see here a hooded cloak (no charge).@d(0~(B_a _aX F - a hooded cloak. T:937@[d_a{ @(0~(B(0~(Bd(0~(B_a[Y T:938(0~(Bd_a) \ T:939d[_a<\ T:940d[_a(=d(0~(B_a O T:941d(0~(B_aV T:942[d_apO T:943d(0~(B_a gThe little dog picks up an opera cloak.d(0~(B_a@%* T:944_a The little dog drops an opera cloak. T:945d(0~(B_a9_aSYou stop. Your little dog is in the way! T:946_a _a You stop. Your little dog is in the way! T:947d(0~(B_a_aPT$ T:948_a\& ^ T:949[d_aC(0a(B@(0~(B_a0|You see here an opera cloak (no charge). T:950d(0~(B_a_a7x - an opera cloak. T:951@d(0~~(B_aC  T:952@[[@d_a ;What do you want to drop? [$abdgj-ln-yA-DF or ?*] _a `  Coins  $ - 22 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - a pair of low boots  v - a pair of mud boots  w - a pair of leather gloves  x - an opera cloak  y - a pair of jungle boots  F - a hooded cloak  Comestibles  d - 5 uncursed food rations  r - a food ration  Scrolls  j - a scroll labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  Potions  t - a clear potion  A - a clear potion  B - a murky potion  D - a dark potion  Tools  s - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone _a`> k - 3 white gems  o - 2 green gems (end) _a!+(0lqqqqqqqqk(B(0x(B)(0~~~~~~~a(B#(0lqqqk(B(0x~~~~~~~~x(B#(0lqqqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~(B^(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~a(B##(0a~~~x(B(0mq~qqqqqqj(B##(0x~~~~~~~~x(B(0x~~~~~~~~~x(B##(0x~~~~(B####(0x~~~~~~~~~(B#(0x(B^(0~~~~~~~~x(B##(0x~~~x(B###(0mqqqq(B+(0qq~j(B#(0x~~~~~~(B<(0~_a~x(B##(0x~~~x(B######(0m~qqqqq~qqj(B##(0mqqqj(B##############################################################(0lq~qqqqqk(B####(0lqqqqqqqk(B#####(0x~~~~~~~x(B####(0a~~~~~~~x(B##(0lqqqqqk(B####(0x_aܫ~~~~~~~x(B#(0l~qak(B(0x~~~~~~~~(B#((0a(B@[[[[(0x(B(0lqqq~qqqqqqqqqk(B#(0a~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~x(B(0x~(B@[d[(0x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqj(B#(0x~~~x(B(0x~~(B^(0~~~~x(B(0x(B[[(0~~~x(B(0x~~(B>(0~~~~~~~~~~x(B###(0~(B^{(0~x(B(0mqqqqqqqj(B(0x~~~[38;5;6_aB$m(B[[(0x(B(0mqqqqqqqqqqqqqj(B(0mqqqj(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:22 HP:28(28) Pw:7(7) AC:8 Xp:3/42 T:952You drop a hooded cloak.--More--_aB [Ermenak offers 25 gold pieces for your hooded cloak. Sell it? [ynaq] (y) _a _aC  $:47A dwarvish cloak; you sold it for 25 gold pieces. T:953(0~(B@[[d_axs@[(0~(Bd_ax l T:954@(0~(B(0~(B_a;@(0a(B(0~(B(0~(B(0~~(B[_a;EYou see here a +0 pick-axe. T:955_a_aǦxG - a +0 pick-axe. T:956@d_a@J?What do you want to wear? [uvwxy or ?*] _a  Armor u - a pair of low boots v - a pair of mud boots w - a pair of leather gloves x - an opera cloak y - a pair of jungle boots(end) _a5 +(0lqqqk(B(0x~~~x(B#(0a~~~x(B#(0x~~~~(B##(0x~~~x(B#You feel that monsters have difficulty pinpointing your location.--More--_ap :You are now wearing a cloak of displacement._a3q The little dog picks up a dwarvish cloak. AC:7 T:957d(0~(B_az @#d@(0~(B(0~(B(0~~(BThe little dog drops a dwarvish cloak. T:958d[_aL @####(0~(B(0~~(B(0~~~(B(0~~(B_a T:959  T:966(0~~~(B(0~~~(B(0~~~(B@#(0~~~(B#(0~~~(B#####_aj: B T:967@(0~(B_aB T:968@(0~(B_ap;What do you want to drop? [$abdgj-ln-yA-DG or ?*] _a   Coins  $ - 47 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - a pair of low boots  v - a pair of mud boots  w - a pair of leather gloves  x - a +0 cloak of displacement (being worn)  y - a pair of jungle boots  Comestibles  d - 5 uncursed food rations  r - a food ration  Scrolls  j - a scroll labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  Potions  t - a clear potion  A - a clear potion  B - a murky potion  D - a dark potion  Tools  s - an empty uncursed sack  G - a +0 pick-axe  Gems/Stones  g - an unc_aD Vursed touchstone  k - 3 white gems  o - 2 green gems (end) _aB(0lqqqqqqqqk(B(0x(B)(0~~~~~~~a(B#(0lqqqk(B(0x~~~~~~~~x(B#(0lqqqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~(B^(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~a(B##(0a~~~x(B(0mq~qqqqqqj(B##(0x~~~~~~~~x(B(0x~~~~~~~~~x(B##(0x~(B@(0~~(B####(0x~~~~~~~~~(B#(0x(B^(0~~~~~~~~x(B##(0x~~~x(B###(0mqqqq(B+(0qq~j(B#(0x~~~~~~(B<(0~~x(B##(0x~~~x(B###_a[m###(0m~qqqqq~qqj(B##(0mqqqj(B##############################################################(0lq~qqqqqk(B####(0lqqqqqqqk(B#####(0x~~~~~~~x(B####(0a~~~~~~~x(B##(0lqqqqqk(B####(0x~~~~~~~x(B#(0l~qak(B(0x[_am~~~~~~~~(B##[(0~(B[[[[(0x(B(0lqqq~qqqqqqqqqk(B#(0a~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~x(B(0x~~(B[[[(0x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqj(B#(0x~~~x(B(0x~~(B^(0~~~~x(B(0x(B[[(0~~~x(B(0x~~(B>(0~~~~~~~~~~x(B###(0~(B^{(0~x(B(0mqqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqqqqqqqqqqqj(B(0mqqqj(B(0mqqqqqj_aW(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:47 HP:28(28) Pw:7(7) AC:7 Xp:3/42 T:968Never mind._aQ _a^;What do you want to drop? [$abdgj-ln-yA-DG or ?*] _a _a KYou drop a pair of leather gloves. T:969_aT T:970@[_a =What do you want to drop? [$abdgj-ln-vxyA-DG or ?*] _a5 Coins $ - 47 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) l - a +0 orcish helm (being worn) u - a pair of low boots v - a pair of mud boots x - a +0 cloak of displacement (being worn) y - a pair of jungle boots Comestibles d - 5 uncursed food rations r - a food ration Scrolls j - a scroll labeled GARVEN DEH p - a scroll labeled JUYED AWK YACC q - a scroll labeled JUYED AWK YACC C - a scroll labeled GARVEN DEH Spellbooks n - a spellbook of knock Potions t - a clear potion A - a clear potion B - a murky potion D - a dark potion Tools s - an empty uncursed sack G - a +0 pick-a_a5xe Gems/Stones g - an uncursed touchstone k - 3 white gems o - 2 green gems(end) _aK+(0lqqqk(B(0x~~~x(B#(0a~(B@(0~x(B#(0x~(B[(0~~(B##(0x~~~x(B##(0x~~~x(B##(0mqqqj(B###########(0qqqqqqk(B###(0~~~~~~x(B##(0lqqqqqk~~~~~~~(B##[(0~(B[[[[(0x~~~~~~x(B(0x~~(B[[[(0x~(B^(0~~~~x(B(0x(B[[(0~~~xqqqqqqj(B_apK(0x~~~(B[[(0x(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:47 HP:28(28) Pw:7(7) AC:7 Xp:3/42 T:970You drop a pair of low boots. T:971_a5[@_a\OYou see here a pair of leather gloves. T:972_a Q T:973[@_aƋ] T:974x(0~(B@_a \(0a(Bx@(0~(B_ag >What do you want to drop? [$abdgj-ln-tvxyA-DG or ?*] _a Coins $ - 47 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) l - a +0 orcish helm (being worn) v - a pair of mud boots x - a +0 cloak of displacement (being worn) y - a pair of jungle boots Comestibles d - 5 uncursed food rations r - a food ration Scrolls j - a scroll labeled GARVEN DEH p - a scroll labeled JUYED AWK YACC q - a scroll labeled JUYED AWK YACC C - a scroll labeled GARVEN DEH Spellbooks n - a spellbook of knock Potions t - a clear potion A - a clear potion B - a murky potion D - a dark potion Tools s - an empty uncursed sack G - a +0 pick-axe Gems/Stones[_a5p30;60H g - an uncursed touchstone k - 3 white gems o - 2 green gems(end) _adž+(0lqqqk(B(0x~~~x(B#(0a(Bx[(0~x(B#(0x~(B[(0~~(B##(0x~(B@(0~x(B##(0x~~~x(B##(0mqqqj(B###########(0qqqqqqk(B###(0~~~~~~x(B##(0lqqqqqk~~~~~~~(B##[(0~(B[[[[(0x~~~~~~x(B(0x~~(B[[[(0x~(B^(0~~~~x(B(0x(B[[(0~~~x_ad[20;59Hqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:47 HP:28(28) Pw:7(7) AC:7 Xp:3/42 T:974You drop a pair of jungle boots. T:975_a N(0~(Bx[@_a"H T:976(0~(B@_al T:977[x@(0~(B_al =What do you want to drop? [$abdgj-ln-tvxA-DG or ?*] _a _a TYou drop a pair of mud boots.[x_a _aa WYou kill the grid bug!/43 T:978[_aa9@[_ap # T:979_aM K T:980@(0~(B_a# T:981_a}# T:982_a# T:983_aq # T:984_a>n T:985@(0~(Bd_a]@(0~(Bd(0~(B_a ^ T:986(0~(B@d(0~(B_aM-d@_aYou swap places with your little dog.You see here a pair of low boots.(0~(Bd_a--More--_a݂^ T:987[d_a iu - a pair of low boots.@(0~(Bd_a (0~(B@ Things that are here: a dwarvish cloak a pair of leather gloves--More--_a(0lqqqk(B T:988d(0~(B_a Pick up what?  Armor a - a pair of leather gloves b - a dwarvish cloak(end) _a\ ++_a?(0lqqqk(B(0x~~~x(B#(0a~~~x(B#(0x~(B@d(0~(B#w - a pair of leather gloves._a]@F - a dwarvish cloak. T:989@(0~(Bd_af n@(0~(B(0~(Bd_a| >What do you want to drop? [$abdgj-ln-uwxA-DFG or ?*] _a.You drop a dwarvish cloak._aZThe little dog picks up a pair of mud boots. T:990d(0~(B_a _a޶G[@d(0~(B_a6G # T:991_aX$Q T:992d(0~(B_a9i +@(0~(B_ai +You see here a dwarvish cloak._a=j The little dog drops a pair of mud boots. T:993[d_avaF - a dwarvish cloak.@d(0~(B_ald@You swap places with your little dog._a~You see here a pair of mud boots. T:994(0~(Bd_a>tv - a pair of mud boots.@d(0~(B_a _a b T:995d(0~(B@_a}i T:996(0~(Bd@_at T:997d(0~(B(0~(B@_a4+@(0~(B_a`4You see here a pair of jungle boots. T:998d(0~(B(0~(B_a  T:999d(0~(B[@_a (0~(Bd T:1000You hear water falling on coins._a9(0~(Bd_a $ T:1001_aW T:1002(0~(Bd_abKR T:1003d(0~(B_aW T:1004d(0~(B_am d T:1005(0~(B(0~(Bd_a /What do you want to wear? [uvw or ?*] _al Armor u - a pair of low boots v - a pair of mud boots w - a pair of leather gloves(end) _a F+(0lqqqk(B(0x~~~x(B#(0a~~~x(Bd(0~(B(0~(B T:1006You finish your dressing maneuver. AC:6 _a;What do you want to wear? [uv or ?*]  _as7u Armor u - a pair of low boots v - a pair of mud boots(end) _a~W+(0lqqqk(B(0x~~~x(B AC:5 T:1007(0~(B(0~(Bdd(0~(B T:1008You finish your dressing maneuver. _a AWhat do you want to take off? [luwx or ?*]  _aW T:1009d(0~(B _a]M(0~(Bd(0~(B _af T:1010You finish taking off your boots. AC:6 _a'};What do you want to wear? [uv or ?*]  _a*~ x Armor u - a +0 pair of low boots v - a pair of mud boots(end) _a©+(0lqqqk(B(0x~~~x(B AC:5(0~(Bd T:1011d(0~(B _a'L T:1012You finish your dressing maneuver._a Coins  $ - 47 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - a +0 pair of low boots  v - a +0 pair of mud boots (being worn)  w - a +0 pair of leather gloves (being worn)  x - a +0 cloak of displacement (being worn)  F - a dwarvish cloak  Comestibles  d - 5 uncursed food rations  r - a food ration  Scrolls  j - a scroll labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  Potions  t - a clear potion  A - a clear potion  B - a murky potion  D - a dark potion  Tools  s - an empty uncursed sack  G - a +0 pick-axe  _akxGems/Stones  g - an uncursed touchstone  k - 3 white gems  o - 2 green gems (end) _a> [Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:47 HP:28(28) Pw:7(7) AC:5 Xp:3/43 T:1012(0lqqqqqqqqk(B(0x(B)(0~~~~~~~a(B#(0lqqqk(B(0x~~~~~~~~x(B#(0lqqqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~(B^(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~a(B##(0a~~~x(B(0mq~qqqqqqj(B##(0x~~~~~~~~x(B(0x~~~~~~~~~x(B##(0x~~~(Bd####(0x~~~~~~~~~(B#(0x(B^(0~~~~~~~~x(B##(0x~(B[(0~x(B###_a5? (0mqqqq(B+(0qq~j(B#(0x~~~~~~(B<(0~~x(B##(0x~(B@(0~x(B######(0m~qqqqq~qqj(B##(0mqqqj(B##############################################################(0lq~qqqqqk(B####(0lqqqqqqqk(B#####(0x~~~~~~~x(B####[38_az? ;5;3m(0a~~~~~~~x(B##(0lqqqqqk(B####(0x~~~~~~~x(B#(0l~qak(B(0x~~~~~~~~(B##[(0~(B[[[[(0x(B(0lqqq~qqqqqqqqqk(B#(0a~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~x(B(0x~~(B[[[(0x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqj(B#(0x~~~x(B(0x~~(B^(0~~~~x(B(0x(B[[(0~~~x(B(0x~~(B>(0~~~~~~~~~~x(B###(0~(B^{[_a? m(0~x(B(0mqqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqqqqqqqqqqqj(B(0mqqqj(B(0mqqqqqj(B_a+## _ajump_aQ2You can't jump very far._aa _an Coins  $ - 47 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - a +0 pair of low boots  v - a +0 pair of mud boots (being worn)  w - a +0 pair of leather gloves (being worn)  x - a +0 cloak of displacement (being worn)  F - a dwarvish cloak  Comestibles  d - 5 uncursed food rations  r - a food ration  Scrolls  j - a scroll labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  Potions  t - a clear potion  A - a clear potion  B - a murky potion  D - a dark potion  Tools  s - an empty uncursed sack  G - a +0 pick-axe  _a xGems/Stones  g - an uncursed touchstone  k - 3 white gems  o - 2 green gems (end) _a_[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:47 HP:28(28) Pw:7(7) AC:5 Xp:3/43 T:1012(0lqqqqqqqqk(B(0x(B)(0~~~~~~~a(B#(0lqqqk(B(0x~~~~~~~~x(B#(0lqqqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~(B^(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~a(B##(0a~~~x(B(0mq~qqqqqqj(B##(0x~~~~~~~~x(B(0x~~~~~~~~~x(B##(0x~~~(Bd####(0x~~~~~~~~~(B#(0x(B^(0~~~~~~~~x(B##(0x~(B[(0~x(B###_a_(0mqqqq(B+(0qq~j(B#(0x~~~~~~(B<(0~~x(B##(0x~(B@(0~x(B######(0m~qqqqq~qqj(B##(0mqqqj(B##############################################################(0lq~qqqqqk(B####(0lqqqqqqqk(B#####(0x~~~~~~~x(B####[38_a_;5;3m(0a~~~~~~~x(B##(0lqqqqqk(B####(0x~~~~~~~x(B#(0l~qak(B(0x~~~~~~~~(B##[(0~(B[[[[(0x(B(0lqqq~qqqqqqqqqk(B#(0a~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~x(B(0x~~(B[[[(0x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqj(B#(0x~~~x(B(0x~~(B^(0~~~~x(B(0x(B[[(0~~~x(B(0x~~(B>(0~~~~~~~~~~x(B###(0~(B^{[_a`m(0~x(B(0mqqqqqqqj(B(0x~~~(B[[(0x(B(0mqqqqqqqqqqqqqj(B(0mqqqj(B(0mqqqqqj(B_aas<What do you want to drop? [$abdgj-ln-xA-DFG or ?*] _ax _a wYou drop a dwarvish cloak. T:1013(0~(Bd_aJX T:1014(0~(Bd_a"! The little dog steps reluctantly over a pair of jungle boots. T:1015d(0~(B_a.:[dThe little dog steps reluctantly over a pair of jungle boots. T:1016d(0~(B_af _a l@dYou swap places with your little dog._a) |You see here a pair of jungle boots. T:1017d(0~(B_a1\ _ao\ny - a pair of jungle boots.@[d_a*2  T:1018@(0~(Bd(0~(B_aO@(0~(BThe little dog picks up a dwarvish cloak.(0~(Bd_aK T:1019@(0~(Bd(0~(B(0~(B_aN  T:1020(0~(B@(0a(Bd(0~(B(0~~~(B(0~~(B_apO .(0~~~(B#(0a~~~(B#(0~~(B###@ T:1022  T:1024##@_amu###@You see here a gnome corpse. T:1026_a T:1027%@(0~(B(0~~~(B(0~~~(B_aU; T:1028(0~~~~~~(B#(0~~~~~~(B@(0~~~~(B(0~(B(0~~(B(0~~(B_aG } T:1029(0~(B@#(0~(B(0~~~(B_aX @(0~(B_av @(0~(B_aIN T:1035@(0~~~~~(B_alN T:1036@(0~(B_a m T:1037@(0~(B(0~(B_a K T:1038@(0a(B(0~(B(0~~~(B(0~(B(0~~(B_aK T:1040@###(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~(B_a? @##### T:1043@#_a@  T:1046(0~~~~~~~(BF(0~(B@(0~~~~~~~~(B#(0~~~~~(B#(0~~~~(B _a T:1047@#(0~(B(0~~~(B(0~~(B(0~(B _a`5C@(0a(B(0~(B _aq CYou miss the yellow mold. T:1048!_a2You hit the yellow mold.!_aAYou stagger... T:1049 Stun!_a?O T:1050(0~(B@"_aC T:1051@(0~(B"_aI T:1052(0~(B@"_aB @(0~(B"_a` @(0~(B T:1053You feel a bit steadier now.#_aCX #_aXYou kill the yellow mold!/46 T:1054(0~(B$_a A* T:1055$_a<$ T:1056$_aI $ T:1057$_adM$ T:1058%_aë$ T:1059%_a6 $ T:1060&_a/@(0~~~~~(B&_a|_ T:1064  T:1067@(0~~(B&_a̪ #(0~~~~~~(B@&_a B T:1071(0~(B@&_a B T:1073(0~(B@'_aWC T:1074@(0~(B'_aL T:1075@(0~(B'_aB T:1076(0~(B@'_a E(0~(B@(0~(B(_a% T:1077(0a(B@(0~(B(0~~~(B(0~~(B(0~(B(0~~~~~~~~~(B#(0~~~~~~~~(B#(0~~~~~(B@(0~~~~(B T:1078  T:1082####@(_a<9 T:1086(0~~~~~~~~~(B@#(0~~~~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~(B(0~(B####(_aU f T:1087@(0a(B(0~(B(_ac O T:1092@(0~~~~~~~~(B)_aT(0~(B@)_apWp T:1099(0~~~~~~~~(B@(0~(B)_a]  T:1100(0a(B@(0~(B(0~~~(B(0~~(B(0~(B*_a`v(0~~~~~~~~~(B#(0~~~~~~~~(B#(0~~~~~(B#(0~~~~(B#@dThe little dog drops a dwarvish cloak.#@d*_apYou see here a dwarvish cloak. T:1104d#*_aU@d#+_am(0~(B@###[+_a T:1106  T:1109(0~~~~~~~~(B@#(0~~~~~~~~~(B#(0~~~~~~~~(B(0~~~~~~(B(0~(B+_aHYC@(0a(B(0~(B+_aZ@(0~~~~~(Bd(0a(B T:1113@(0~(Bd(0~(B+_av[{ T:1114@(0~(B(0~(Bd,_aRB T:1115(0~(B@,_aI(0~(B@,_a|The little dog drops a dwarvish cloak. T:1116d(0~(B,_a$g m(0~(B@[d,_a T:1117(0~(Bd@(0~(B-_a;Zd(0~(B(0~(B@-_aM (0~(B@-_aYM The little dog picks up a dwarvish cloak. T:1118(0~(Bd._aA(0~(B(0~(B(0~~~~(Bd@._aK @ T:1119(0~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B<(0~~(Bd@._aK (0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B#@##._aL j T:1120  T:1121#d/_a!hd@You swap places with your little dog./_aThe little dog drops a dwarvish cloak.[#@d##(0~(B(0~(B(0~(B--More--/_ao .#@/_aM  T:1127####@(0~~(B(0~~(B0_a;/(0a(B@0_a D T:1128@(0~(B1_aK T:1129(0~(B@1_aӷ&(0~(B@2_aIn what direction? 2_aHr4That is a squeaky board.3_a T:1130(0~~~(B(0~(B@(0~(B3_a?@####(0~~(B###(0~(B T:1134@#3_a  T:1141(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B@#######3_aZ@ @(0~(B3_a@ @(0~(B3_a@ @(0~(B3_a@DThere's some graffiti on the floor here.--More--4_a** T:11424_aB T:1143(0~(B@4_a(0~(B@4_a  T:1144(0~(B(0~~~(B(0~~~~~(B(0~(B@5_a? T:1145(0~~~~~(B(0~~~(B(0~~(B(0~(B@5_a@ T:1147(0~~(B(0~~(B(0~(B#@##5_aR##@ T:11485_aYou hear some noises in the distance. T:1152#####@(0~~~~(B(0~~~~(Bo:(0~~~~~~~(B6_a_h~ T:1153(0~(B@(0~~~(B(0~(B6_aE| T:1154(0~(B@o(0~~(B:6_aD \ T:1155o(0~(B@(0~(B7_a*C T:1156(0~(B@7_aYou kill the goblin!(0~(B/52You hear a G sharp squeak in the distance.7_aa"The newt misses!8_a7eYou kill the newt!/53 T:1157%8_aT4(0~(B@8_a U)You see here a newt corpse.8_a o e T:1161@(0~~~~(B%9_aiqE T:1162(0~~~(B(0~(B@(0a(B(0~~~~(B@(0~~~~~~(B#(0~~(B(0~~(B9_aqK@#(0~(B9_au@#########(0~(B9_a"x T:1169  T:1174(0~~~~~~~(B@#(0~~~~~~~~(B#(0~~~~~(B(0~~(B#####9_a L T:1175@(0a(B9_a)@(0~~~(B9_a& T:1176@(0~~~~(BYou see here 8 arrows. T:1179:_aAR T:1180)@:_a T:1182(0~(B(0~~(B(0~(B(0~(B(0~~(B@:_a n T:1183(0~~~~~(B(0~~~(B(0~(B(0~~(B(0~(B@(0~~(B(0~(B(0~(B#@x(0~(B:_aN (0~~(B(0~~(B####@r(0~(BThe giant rat just misses! T:1187;_a;_avPYou kill the giant rat!/55%;_a .#@;_a KYou see here a giant rat corpse. T:1188<_a1n%##@(0~(B<_a 2 T:1190  T:1191#@(0~~(Bx(0~~(B(0~~(B(0~~~(B<_agSYou kill the grid bug!/56 T:1192(0~(B<_at6 z(0~(B(0~(B@(0~~~~~~~(B(0~~~~~(B=_aUSK T:1193(0~(B@=_aH%You descend the stairs.--More--=_a a(0lqqqqqqk(B(0~~~~(B@(0~~x(B(0x~~~(B%(0~~x(B(0~~~~~~~~(B(0mqqqq~qj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:47 HP:28(28) Pw:7(7) AC:5 Xp:3/56 T:1193=_a !  T:1194>_a,9<@>_a9BYou see here 2 pancakes. T:1195?_a|%DThere are 2 pancakes here; eat one? [ynq] (n) ?_aB.This pancake is delicious!?_aS T:1196You finish eating the pancake.?_a/ AThere is a pancake here; eat it? [ynq] (n) ?_a!X KThis pancake is delicious! T:1197?_a]X $ T:1198?_aX LYou finish eating the pancake. T:1199@_aU +(0~(B@@_aG B T:1200(0~(B@A_aKO T:1201(0~(B@#A_aZ\ T:1202(0~~(B(0~(B(0~(B@##A_a*](0~~~(B(0~~~~~(B(0~~~~~~(B######@###A_a]V T:1204  T:1205#@B_aMW T:1209(0lqqqqqqqqqk(B#@(0~~~~~~~~~~(B#(0x~~~~~(B%(0~~~x(B#(0~~~~~~~~~x(B#(0~~~~~~~~x(B#%(0~~~~~~~x(B(0~~~~~~~x(B(0qqqqqqqj(BB_a  T:1210(0~(B@(0x(B(0x~(B(0x~(B(0x~~(B(0mqq(BB_aԳG(0~(B@You hear a door open.C_aPO T:1211(0~(B@C_a^ T:1212:(0~(B@C_a u(0~(B@You see here a tripe ration.(0~(B:D_a]H - a tripe ration. T:1213@D_ax% 4@(0~(BD_a}A K T:1214@(0~(BE_a \@(0~(B(0~(B:E_aId(0~(B@You see here a lembas wafer. T:1215F_aL@I - a lembas wafer.@F_a^9 O T:1216(0~(B@F_aYou miss the iguana.The iguana strikes at your displaced image and misses you! T:1217G_axkKYou miss the iguana. T:1218G_aW JYou hit the iguana. T:1219H_a-You hit the iguana.H_aXThe iguana bites![Seahorse17 the Field Worker ]  HP:26  T:1220H_aYou miss the iguana.The iguana bites![Seahorse17 the Field Worker ]  HP:25H_a JYou hit the iguana. T:1221H_aSc .You miss the iguana.H_aKYou miss the iguana. T:1222I_a-You hit the iguana.I_a2KYou miss the iguana. T:1223I_aO You miss the iguana.The iguana bites![Seahorse17 the Field Worker ]  HP:24I_a You kill the iguana![Seahorse17 the Field Worker ]  HP:25/61 T:1224%J_a~+(0~(B@J_aHYou see here an iguana corpse. T:1225J_aү 7@%J_a  T:1226@#(0~(B#(0~(B(0~(B(0~~(BK_aк(0~(B@(0~(B#(0~(B(0~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(BK_a! T:1231(0~~~~~~~~~(B#(0lqqqk(B(0~~~~~~~~(B######@(0~(B=(0~x(B(0~~~~~~(B#(0x~~~x(B(0~~~~(B$(0~~x(B(0~~(B(0qq~j(BK_a\ T:1232(0~(B@(0m(BL_aՃa(0~(B@(0~(BYou see here a granite ring.L_a J - a granite ring.[Seahorse17 the Field Worker ]  HP:26 T:1233@L_arf 2(0~(B@L_aj(0~(B@You see here 4 gold pieces. T:1234M_av $:51$ - 4 gold pieces. T:1235@M_aL (0~(B@You hear the chime of a cash register. T:1237(0~(B@M_ao ` T:1238(0~(B@##N_a z 3You hear the chime of a cash register.O_a O_a&. T:1239(0~(B(0~(B(0~~(B(0~(B@#(0~(B(0~(B(0~(B#@#O_a '(0~~(B(0~~(B(0~~(B#@##O_a'##@+Ouch! You bump into a door. T:1241O_a0This door is locked.P_a0This door is locked.P_a`0This door is locked.P_a:x 0This door is locked.Q_aʷ0This door is locked.Q_a~FWhat do you want to use or apply? [agsG or ?*] Q_aiM :Sorry, I don't know how to use that.R_aR_ae>  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 50% 76%-100%(end) S_a# U+(0qk~~(B#(0lqqqk~x(B#######(0~~~~x~x(B#(0x~~~x(BYou fail to cast the spell correctly. Pw:5T_aſ  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 50% 76%-100%(end) U_a1Y+(0qk~~(B#(0lqqqk~x(B#######(0~~~~x~x(B#(0x~~~x(BYou fail to cast the spell correctly.[Seahorse17 the Field Worker  ]  HP:27 T:1242W_a0This door is locked.W_a~ 0This door is locked.X_a Coins  $ - 51 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - a +0 pair of low boots  v - a +0 pair of mud boots (being worn)  w - a +0 pair of leather gloves (being worn)  x - a +0 cloak of displacement (being worn)  y - a pair of jungle boots  Comestibles  d - 5 uncursed food rations  r - a food ration  H - a tripe ration  I - a lembas wafer  Scrolls  j - a scroll labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  Potions  t - a clear potion  A - a clear potion  B - a murky potion  D - a dark potion  Rings  J - aX_av granite ring  Tools  s - an empty uncursed sack  G - a +0 pick-axe (1 of 2)Y_a [Seahorse17 the Field Worker  ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:27(28) Pw:5(7) AC:5 Xp:3/61 T:1242(0lqqqqqqk(B(0lqqqqqqqqqk(B(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B####(0x~~~~~~~~~x(B(0mqq~j(B##(0x~~~~~~~~~x(B##(0mqqqqqqqqqj(B###@Y_a +Z_a#8What do you want to use or apply? [agsG or ?*] Z_ax Weapons a - a +2 bullwhip (weapon in hand) Tools s - an empty uncursed sack G - a +0 pick-axe Gems/Stones g - an uncursed touchstone(end) Z_a D(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##Never mind.[_a1*In what direction? [_a[_a/As you kick the door, it crashes open! T:1243(0~(B(0~(B(0~~~(B(0~~~(B(0~(B{(0~~(B$(0qqqqqqj(B\_a# T:1244#(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~x(B(0~~~~~(B(0~x(B(0x~~~~~(B(0x(B(0mqqqq(B\_a(G T:1245(0lqqqqqq(B(0~(B(0qk(B(0x~~~~~(B@(0x(B(0~~~~(B(0x~(B\_aˡ&(0~(B@\_a9 K T:1246(0~(B@]_a&(0~(B@]_aGYou see here 10 gold pieces. T:1247]_aD]_a~k $:61$ - 10 gold pieces. T:1248@]_aTy8@(0~(B]_a [Seahorse17 the Field Worker ]  HP:28 T:1251@(0~~~~~(B@(0~~~(B]_a, ? T:1253  T:1254^_a9D##@(0~(B^_a9 T:1255(0~(B@(0~(B(0~(B(0~~~(B^_aA T:1259###@######(0~~~~~~~~~(B#(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~(B(0~~~(B__aC-C T:1260#@#__au #@#__a #@#__aT Pw:6 T:1265#@#######@####__aP T:1267##@#__aRh T:1271@####__a| C T:1272#@`_a7D T:1273#@`_aE T:1274#@`_at= T:1275#@`_a U T:1276#@#`_a.####(0lqqqqqqq(B+(0qq(B#(0x~~~~~~~~~~~(B##(0x~~~~~~(B?(0~~~(B@(0x~~~~~~~~~(B#(0mqqqqqqqqq(B T:1281(0~(B#@#`_a" Pw:7 T:1288###@######@#`_aH  T:1291@####a_a >  T:1292#@a_a>  T:1293#@b_aЌ >  T:1294#@b_a+ >  T:1295#@b_a) >  T:1296#@b_ag >  T:1297#@b_a #@b_a_ B  T:1298#@b_a? #@b_a @  T:1299#@c_aI  T:1300@#c_acI  T:1301@#c_aO# [ T:1302(0~(B@#c_aO (0~~~~~~~~~(B@(0~~~~~~(B(0~~(B#(0~~~~~~~(Bc_ar T:1303(0k(B@#(0~x(B(0~~~(B(0q(Bd_ax T:1304(0~(B@(0x(B(0j(Bd_a}y@(0~~~(BYou see here a scroll labeled TEMOV. T:1307d_a JK - a scroll labeled TEMOV.@e_ayS T:1308@(0~(Be_a9The door opens.(0a(Be_aw  T:1309#@(0~~~~~(B(0~(B(0~~~(B(0~(Bf_aHU#@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(Bf_aU#e@#(0~(B(0~(B T:1310f_af T:1311#@#(0~(B(0~(B(0~~~(Bg_am(0~(B(0~(B(0~(B#@########g_ame T:1316(0~(B#@#g_an T:1318(0~~~(B(0~~~~(B(0~(B(0~~(B(0~(B@##g_al T:1319d(0~~(B@(0~(Bh_ad(0~(B@(0~~(BThe fox strikes at your displaced image and misses you!@(0~(B--More--i_ae[Seahorse17 the Field Worker  ]  HP:27 T:1321  T:1322i_a" You miss the fox.i_a/# The fox bites![Seahorse17 the Field Worker ]  HP:24 [Seahorse17 the Field Worker ]  HP:25 T:1323i_a!$+You miss the fox.i_a$dThe fox bites![Seahorse17 the Field Worker ]  HP:23j_a;{GYou hit the fox. T:1324j_ae+You miss the fox.j_af~The fox bites![Seahorse17 the Field Worker ]  HP:22  T:1325j_a/ j_a/ PYou kill the fox!/65 T:1326(0~(Bj_a? S T:1327@(0~(Bk_aR T:1328#@(0~(Bk_aqk#@(0~(B(0~(B(0~~~(Bk_an`@###(0~~~(B(0~~~(Bk_aaWith great effort you move the boulder. T:1330`@#(0~(Bl_aJZ T:1331#@(0~(Bl_aD[Seahorse17 the Field Worker ]  HP:23 T:1332#@(0~(Bl_ao T:1334###@(0~~~(B(0~~~~~~(Bl_aX I T:1335(0~(B@l_a+\ T:1336(0~(B#@#m_a.2(0~~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~~~~(B#(0~~~~~~(B#@##m_a/R T:1337#@#m_aq0[Seahorse17 the Field Worker ]  HP:24 T:1341(0lqq(B(0qq(B#(0x~~~(B>(0~(B#(0x~~~~~(B?(0~~~~(B####`(0x~~~~~(BZ@#(0x(B(0~~(B#m_at1^ T:1344(0~(B(0qqq(B(0~~~(B(0~~~~(B(0~~(Bh(0~~(B(0~~~(B(0~~~~~~~~~x(B##(0~~~~~~~~(B@##(0~~~~~~~~~~x(B(0x~~~~~~~~~(B(0mqqqqqqqqq(Bm_ab  T:1345(0qk(B(0~x(Bh(0~(B@(0~(B(0x(B(0j(Bm_ax T:1346(0~(Bh@(0~(Bn_a79p@(0~(B(0~(BhZn_an @(0~(Bn_aTYou see here a scroll labeled GARVEN DEH. T:1347n_aq L - a scroll labeled GARVEN DEH.@h(0~(Bo_aQ T:1348(0~(B@o_avj (0~(B(0~(Bh@The gnome zombie strikes at your displaced image and misses you! T:1349p_a[Seahorse17 the Field Worker ]  HP:25 T:1350Z(0~(B(0~(B@(0~(Bhp_a?(0~(Bh(0~(B@(0~(BThe gnome zombie hits![Seahorse17 the Field Worker ]  HP:24  T:1351p_aS5 p_a5 xYou destroy the gnome zombie!/67(0~(Bh(0~(Bq_aNh T:1352(0~(B@(0~(Bq_aV(0~(B(0~(B@hq_a) K T:1353(0~(B@r_a~:l T:1357h@(0~~~~~~(B(0~(Bs_aIF@(0~~(Bhs_a  T:1358(0~(B(0~(B(0~(B#@t_a(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B#@(0~(B(0~(Bt_ad\[Seahorse17 the Field Worker ]  HP:25 T:1359t_aP#@####(0~~(B#(0~~~~(B#(0~~~~~~(B#(0~~~~~~~~(B###(0~~~~~~~~~(B(0~~~~~~~~(Bt_a0 T:1365 [Seahorse17 the Field Worker ]  HP:26 T:1368##@##t_a9 T:1373(0lqqq(B(0x~(B((0~(B(0x~~~x(B(0x~~~(B@##(0x~~~x(B#(0x~~~(B##(0x~(BF(0mq~(Bt_a  T:1374(0k(B(0x(B@(0a(B(0x(B(0~x(B(0qj(Bu_acK T:1375@(0~(Bu_a*@(0~(Bu_a7<You see here a bag. T:1376v_aB# v_aQlootv_a.& =There is a bag here, loot it? [ynq] (q) v_aAD /You carefully open the bag...v_aD It develops a huge set of teeth and bites you![Seahorse17 the Field Worker ]  HP:23w_a& w_aI'M - a bag of tricks.[Seahorse17 the Field Worker ]  HP:24 T:1377@x_aqR(0~(B(0~(B(0~(B@x_aa T:1379  T:1381(0~(B@x_a` [You kill the yellow mold!/70 T:1382%y_ai0(0~(B@y_aiKYou see here a yellow mold corpse. T:1383y_a pd T:1384%@#y_a8 r(0~(B(0~(B(0~(B@#y_a : [Seahorse17 the Field Worker ]  HP:25 T:1386(0~(B(0~(B(0~(B(0~(B##@##(0a(B(0~~(B=(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B#@@(0~(B"=========(0qqqqqqq(By_a}: #(0q(B@(0q(B(0~~~(B@(0~(B *====(0x(B (0x(B==**==(0x(B (0x(B====(0x(B (0mqq(B(0j(By_a: ] T:1387"Hello, seahorse17! Welcome to Matray's jewelers!"y_a: ~"Will you please leave your pick-axe outside?" T:1388@(0~(Bz_a T z_a T:1389@(0a(B(0~~~~~(B@_aA^ Coins  $ - 61 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - a +0 pair of low boots  v - a +0 pair of mud boots (being worn)  w - a +0 pair of leather gloves (being worn)  x - a +0 cloak of displacement (being worn)  y - a pair of jungle boots  Comestibles  d - 5 uncursed food rations  r - a food ration  H - a tripe ration  I - a lembas wafer  Scrolls  j - a scroll labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  K - a scroll labeled TEMOV  L - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  Potions  t - a clear potion  A - a clear potion  B - a_a^ murky potion  D - a dark potion  Rings  J - a granite ring  Tools (1 of 2)_at  s - an empty uncursed sack  G - a +0 pick-axe  M - a bag of tricks  Gems/Stones  g - an uncursed touchstone  k - 3 white gems  o - 2 green gems (2 of 2)_a>[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:61 HP:25(28) Pw:7(7) AC:5 Xp:3/70 T:1389(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x_a~~~x(B##########(0x~~~~~~~~~x(B(0mqq~j(B(0x~(B%(0~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B####`#####################(0x~~~~~~~~~x(B#############(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B@###(0~~~~~~~~~~_a;x(B###(0x~~~~~~~~~~x(B(0qaq(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B(0~~~~~(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B *==@====(0x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x(B==**=====(0x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x(B===_ah======(0x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############_a: #@(0~~(B(0~~(B"Hello, seahorse17! Welcome again to Matray's jewelers!"_a "Will you please leave your pick-axe outside?" T:1390@"_aw _aq@(0a(B(0~~~~~(B_aF&=What do you want to drop? [$abdgj-ln-yA-DG-M or ?*] _aH>You cannot drop something you are wearing._ads _a #@(0~(B@(0~~(B"Hello, seahorse17! Welcome again to Matray's jewelers!"_a+ }"Will you please leave your pick-axe outside?" T:1391(0~(B@_a|e 5Really attack Matray? [yn] (n) _aR_a) {@(0a(B(0~~~~~(B_a =What do you want to drop? [$abdgj-ln-yA-DG-M or ?*] _aF >You cannot drop something you are wearing._a# _a"a_a djust_ajf KWhat do you want to adjust? [abdgj-ln-yA-DG-M or ?*] _aL  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - a +0 pair of low boots  v - a +0 pair of mud boots (being worn)  w - a +0 pair of leather gloves (being worn)  x - a +0 cloak of displacement (being worn)  y - a pair of jungle boots  Comestibles  d - 5 uncursed food rations  r - a food ration  H - a tripe ration  I - a lembas wafer  Scrolls  j - a scroll labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  K - a scroll labeled TEMOV  L - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  Potions  t - a clear potion  A - a clear potion  B - a murky potion  D - a dark potion  Ri_aaLngs  J - a granite ring  Tools  s - an empty uncursed sack  G - a +0 pick-axe (1 of 2)_a +(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~~~x(B(0mq_aq~j(B(0x~(B%(0~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B####`#####################(0x~~~~~~~~~x(B#############(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B@###(0~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B(0qaq(B[15;19_aH(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B(0~~~~~(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B *=="====(0x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x(B==**=====(0x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x(B=========(0x(B(0x~~~~~~~~_a ?~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:61 HP:25(28) Pw:7(7) AC:5 Xp:3/70 T:1391Adjust letter to what [cefhimzE-GN-Z] (? see used letters)? _aV 0Swapping: x - a +0 pick-axe._aJWhat do you want to drop? [$abdgj-ln-yA-DG-M or ?*] _aHYou drop a +0 pick-axe. T:1392_am(@(0~~(B@(0~(B_aF"Hello, seahorse17! Welcome again to Matray's jewelers!"_aA* T:1393(0lqqqq(B(0a(B(0qqk(B (0x~~~(B@(0~x(B (0x(B=_aB%(0~(B@_at_You see here an oval amulet (for sale, 225 zorkmids). T:1394_a6n"For you, most gracious sir; only 225 zorkmids for this oval amulet."--More--_aa [Seahorse17 the Field Worker ]  HP:26 T:1395@(0~(B@_a %(0~(B@_a \You see here a black gem (for sale, 300 zorkmids). T:1396_aݝX"For you, esteemed sir; only 300 zorkmids for this black gem."_aFhO - a black gem (unpaid, 300 zorkmids). T:1397@_a@ _ax @(0~(B_ay]You see here a black gem (for sale, 1275 zorkmids). T:1398_aq U"For you, good sir; only 1275 zorkmids for this black gem."_aXq iP - a black gem (unpaid, 1275 zorkmids). T:1399@_a?p _a=-@(0~(B_a~gYou see here a yellowish brown gem (for sale, 1350 zorkmids). T:1400_an"For you, good sir; only 1350 zorkmids for this yellowish brown gem."--More--_a0 @_a=8What do you want to use or apply? [agsM or ?*] _aEWhat do you want to rub on the stone? [$koO-Q or ?*] _a'Wk - 3 worthless pieces of white glass. T:1401_aX KWhat do you want to drop? [$abdgj-ln-wyA-DG-Q or ?*] _ab ?You drop 3 worthless pieces of white glass._a HMatray seems uninterested. T:1402_a UEWhat do you want to use or apply? [agsM or ?*] _a]L DWhat do you want to rub on the stone? [$oOPQ or ?*] _a;_aR;Po - 2 worthless pieces of green glass. T:1403_aJWhat do you want to drop? [$abdgjln-wyA-DG-Q or ?*] _a- ?You drop 2 worthless pieces of green glass._a. +Matray seems uninterested._a" EWhat do you want to use or apply? [agsM or ?*] _aCWhat do you want to rub on the stone? [$OPQ or ?*] _a_a2O - an obsidian stone (unpaid, 300 zorkmids).[Seahorse17 the Field Worker  ]  HP:27 T:1404_a KWhat do you want to drop? [$abdgjlnp-wyA-DG-Q or ?*] _aFYou drop an obsidian stone (unpaid, 300 zorkmids)._aEWhat do you want to use or apply? [agsM or ?*] _aI BWhat do you want to rub on the stone? [$PQ or ?*] _a kP - a worthless piece of black glass (unpaid, 8 zorkmids). T:1405_a(MWhat do you want to drop? [$abdgjlnp-wyA-DG-NPQ or ?*] _aU_aiYou drop a worthless piece of black glass (unpaid, 8 zorkmids). T:1406_aAEWhat do you want to use or apply? [agsM or ?*] _aAWhat do you want to rub on the stone? [$Q or ?*] _a{_aRnQ - a worthless piece of yellowish brown glass (unpaid, 8 zorkmids). T:1407_a LWhat do you want to drop? [$abdgjlnp-wyA-DG-NQ or ?*] _aH_aHsYou drop a worthless piece of yellowish brown glass (unpaid, 8 zorkmids). T:1408_a-7@*_a-bYou see here a black onyx ring (for sale, 225 zorkmids). T:1409_a Coins  $ - 61 gold pieces  Amulets  N - an oval amulet (unpaid, 225 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - a +0 pair of low boots  v - a +0 pair of mud boots (being worn)  w - a +0 pair of leather gloves (being worn)  y - a pair of jungle boots  G - a +0 cloak of displacement (being worn)  Comestibles  d - 5 uncursed food rations  r - a food ration  H - a tripe ration  I - a lembas wafer  Scrolls  j - a scroll labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  K - a scroll labeled TEMOV  L - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  Potio_ans  t - a clear potion  A - a clear potion  B - a murky potion  D - a dark potion  Rings (1 of 2)_a+# J - a granite ring  Tools  s - an empty uncursed sack  M - a bag of tricks  Gems/Stones  g - an uncursed touchstone (2 of 2)_a [Seahorse17 the Field Worker  ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:61 HP:27(28) Pw:7(7) AC:5 Xp:3/70 T:1409(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x_aq ~~~x(B##########(0x~~~~~~~~~x(B(0mqq~j(B(0x~(B%(0~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B####`#####################(0x~~~~~~~~~x(B#############(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B(###(0~~~~~~~~~~x(B_a ###(0x~~~~~~~~~~x(B (0lqqqqqaqqqk(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~~(B@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B@*==(0~(B====(0x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x(B==(0~~(B=====(0x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x(B=[38;5;0_a m========(0x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############_aQ=@You see here a wire ring (for sale, 600 zorkmids). T:1410_a! T"For you, good sir; only 600 zorkmids for this wire ring."_a; hR - a wire ring (unpaid, 600 zorkmids). T:1411@_af _aj %(0~(B@_a @You see here a coral ring (for sale, 300 zorkmids)._am"For you, most gracious sir; only 300 zorkmids for this coral ring."--More--_aw= T:1412@_a(0~(B@_aYou see here a black onyx ring (for sale, 300 zorkmids).[Seahorse17 the Field Worker ]  HP:28 T:1413_a r"For you, most gracious sir; only 300 zorkmids for this black onyx ring."--More--_a= T:1414@_a<(0~(B@_a<You see here a ruby ring (for sale, 225 zorkmids). T:1415(0~(B@_aIT"For you, good sir; only 225 zorkmids for this ruby ring."_a3IhU - a ruby ring (unpaid, 225 zorkmids). T:1416@_a?u _a (0~(B@_aD You see here a topaz ring (for sale, 300 zorkmids). T:1417@(0~(B_aY"For you, esteemed sir; only 300 zorkmids for this topaz ring."_a/iV - a topaz ring (unpaid, 300 zorkmids). T:1418@_a _aM4(0~(B@_ax4\You see here a gold ring (for sale, 300 zorkmids). T:1419_a҈]"For you, most gracious sir; only 300 zorkmids for this gold ring."_ahW - a gold ring (unpaid, 300 zorkmids). T:1420@_an2 _a^ (0~(B@_a You see here a black onyx ring (for sale, 300 zorkmids). T:1421@(0~(B_ar"For you, most gracious sir; only 300 zorkmids for this black onyx ring."--More--_a @_aL& }(0~(B@You see here a twisted ring (for sale, 225 zorkmids). T:1422_akr W"For you, good sir; only 225 zorkmids for this twisted ring."_ar kY - a twisted ring (unpaid, 225 zorkmids). T:1423@_a( _a(0~(B@_aYou see here a silver ring (for sale, 300 zorkmids). T:1424(0~(B@_a ["For you, honored sir; only 300 zorkmids for this silver ring."_a NZ - a silver ring (unpaid, 300 zorkmids).@_a _a(0~(B@_aYou see here a copper ring (for sale, 150 zorkmids). T:1425@(0~(B_a["For you, honored sir; only 150 zorkmids for this copper ring."_aaNc - a copper ring (unpaid, 150 zorkmids).@_at _ax ,@(0~(B_a-y aYou see here an emerald ring (for sale, 300 zorkmids). T:1426_aH\"For you, honored sir; only 300 zorkmids for this emerald ring."_a[IPe - an emerald ring (unpaid, 300 zorkmids).@_a_a @(0~(B_a You see here a black onyx ring (for sale, 225 zorkmids). T:1427(0~(B@_a2t"For you, most gracious sir; only 225 zorkmids for this black onyx ring."--More--_a3> T:1428@_a0 @(0~(B_ar^You see here a bronze ring (for sale, 150 zorkmids). T:1429_aPcn"For you, most gracious sir; only 150 zorkmids for this bronze ring."--More--_a0 @_a @(0~(B_a- ]You see here a steel ring (for sale, 450 zorkmids). T:1430_aU"For you, good sir; only 450 zorkmids for this steel ring."_aii - a steel ring (unpaid, 450 zorkmids). T:1431@_a_ _a @(0~(B_aۻ]You see here an opal ring (for sale, 200 zorkmids). T:1432_ai ]"For you, most gracious sir; only 200 zorkmids for this opal ring."_a ik - an opal ring (unpaid, 200 zorkmids). T:1433@_a _aC T:1434@(0~(B_aC T:1435@(0~(B_a @(0~(B_a9BYou see here a diamond ring (for sale, 300 zorkmids)._a ["For you, esteemed sir; only 300 zorkmids for this diamond ring."_a km - a diamond ring (unpaid, 300 zorkmids). T:1436@_a _aN'-@(0~(B_a'?You see here a ruby ring (for sale, 225 zorkmids)._aŹX"For you, esteemed sir; only 225 zorkmids for this ruby ring."_aho - a ruby ring (unpaid, 225 zorkmids). T:1437@_a _a (0~(B@_a AYou see here a silver ring (for sale, 400 zorkmids)._a"For you, honored sir; only 400 zorkmids for this silver ring."x - a silver ring (unpaid, 400 zorkmids). T:1438@_a0 _amB T:1439(0~(B@_a0(0~(B@_at]You see here a brass ring (for sale, 450 zorkmids). T:1440_a m"For you, most gracious sir; only 450 zorkmids for this brass ring."--More--_a @_a>(0~(B@_a^You see here a wooden ring (for sale, 150 zorkmids). T:1441_ag n"For you, most gracious sir; only 150 zorkmids for this wooden ring."--More--_a? = T:1442@_a(0~(B@_a]You see here a gold ring (for sale, 400 zorkmids). T:1443_aFV"For you, good sir; only 400 zorkmids for this gold ring."_a͑LF - a gold ring (unpaid, 400 zorkmids).@_a` _a (0~(B@_a% _You see here an ivory ring (for sale, 225 zorkmids). T:1444_a[Z"For you, honored sir; only 225 zorkmids for this ivory ring."_a][kO - an ivory ring (unpaid, 225 zorkmids). T:1445@_a__a D T:1446@(0~(B_aC T:1447@(0~(B_aE;C T:1448@(0~(B_a C T:1449@(0~(B_ahX  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Tools l - Gems/Stones  u - Unpaid items U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _ac+_aZ (0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B#############(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqj(B [Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:61 HP:28(28) Pw:7(7) AC:5 Xp:3/70 T:1449 What would you like to drop?  Amulets_a  N - an oval amulet (unpaid, 225 zorkmids) Rings c - a copper ring (unpaid, 150 zorkmids) e - an emerald ring (unpaid, 300 zorkmids) f - a black onyx ring (unpaid, 225 zorkmids) h - a bronze ring (unpaid, 150 zorkmids) i - a steel ring (unpaid, 450 zorkmids) k - an opal ring (unpaid, 200 zorkmids) m - a diamond ring (unpaid, 300 zorkmids) o - a ruby ring (unpaid, 225 zorkmids) x - a silver ring (unpaid, 400 zorkmids) z - a brass ring (unpaid, 450 zorkmids) E - a wooden ring (unpaid, 150 zorkmids) F - a gold ring (unpaid, 400 zorkmids) O - an ivory ring (unpaid, 225 zorkmids) R - a wire ring (unpaid, 600 zorkmids) S - a coral ring (unpaid, 300 zorkmids) T - a black onyx ring (unpaid, 300 zorkmids) U - a ruby ring (unpaid, 225 zorkmids) V - a topaz ring (unpaid, 300 zorkmids) W _aO - a gold ring (unpaid, 300 zorkmids) X - a black onyx ring (unpaid, 300 zorkmids) Y - a twisted ring (unpaid, 225 zorkmids) Z - a silver ring (unpaid, 300 zorkmids)(end) _ao+_a+_aII+_aĺ-_awu (0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B#############(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:61 HP:28(28) Pw:7(7) AC:5 Xp:3/70 T:_au G1449You drop an oval amulet (unpaid, 225 zorkmids)._av ZYou drop a wire ring (unpaid, 600 zorkmids). T:1450_a|6=@_ar7What do you want to drop? [$a-zA-MOS-Z or ?*] _a^You drop a steel ring (unpaid, 450 zorkmids). T:1451_aAK T:1452=@_aq :What do you want to drop? [$a-hj-zA-MOS-Z or ?*] _a$  Coins  $ - 61 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - a +0 pair of low boots  v - a +0 pair of mud boots (being worn)  w - a +0 pair of leather gloves (being worn)  y - a pair of jungle boots  G - a +0 cloak of displacement (being worn)  Comestibles  d - 5 uncursed food rations  r - a food ration  H - a tripe ration  I - a lembas wafer  Scrolls  j - a scroll labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  K - a scroll labeled TEMOV  L - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  Potions  t - a clear potion  A - a clear potion  B - a murk_ay potion  D - a dark potion  Rings  c - a copper ring (unpaid, 150 zorkmids)  e - an emerald ring (unpaid, 300 zorkmids) (1 of 2)_a, f - a black onyx ring (unpaid, 225 zorkmids)  h - a bronze ring (unpaid, 150 zorkmids)  k - an opal ring (unpaid, 200 zorkmids)  m - a diamond ring (unpaid, 300 zorkmids)  o - a ruby ring (unpaid, 225 zorkmids)  x - a silver ring (unpaid, 400 zorkmids)  z - a brass ring (unpaid, 450 zorkmids)  E - a wooden ring (unpaid, 150 zorkmids)  F - a gold ring (unpaid, 400 zorkmids)  J - a granite ring  O - an ivory ring (unpaid, 225 zorkmids)  S - a coral ring (unpaid, 300 zorkmids)  T - a black onyx ring (unpaid, 300 zorkmids)  U - a ruby ring (unpaid, 225 zorkmids)  V - a topaz ring (unpaid, 300 zorkmids)  W - a gold ring (unpaid, 300 zorkmids)  X - a black onyx ring (unpaid, 300 zorkmids)  Y - a twisted ring (unpaid, 225 zorkmids)  Z - a silver ring (unpaid, 300 zorkmids)  Tools  s - an empty uncursed sack  M - a bag of tricks  Gems/Stones [24;_ao-31H g - an uncursed touchstone (2 of 2)_a : +(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~~~x(B(0mqq~j(B_ab: [m(0x~(B%(0~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B####`#####################(0x~~~~~~~~~x(B#############(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B(###(0~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqqaqqqk(B_a: d(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~~(B@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~(B==@(0~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############_a3; [Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:61 HP:28(28) Pw:7(7) AC:5 Xp:3/70 T:1452You drop a gold ring (unpaid, 400 zorkmids). T:1453_a| _aI^,=@_ab> Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems/Stones  u - Unpaid items U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _a +_al(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B#############(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqj(B What would you like to drop?  Rings c - a copper ring (unpaid, 150 zorkmids) e - an emerald ring (unpaid, 300 zorkmids) f - a black onyx ring (unpaid, 225 zorkm_anmUids) h - a bronze ring (unpaid, 150 zorkmids) k - an opal ring (unpaid, 200 zorkmids) m - a diamond ring (unpaid, 300 zorkmids) o - a ruby ring (unpaid, 225 zorkmids) x - a silver ring (unpaid, 400 zorkmids) z - a brass ring (unpaid, 450 zorkmids) E - a wooden ring (unpaid, 150 zorkmids) O - an ivory ring (unpaid, 225 zorkmids) S - a coral ring (unpaid, 300 zorkmids) T - a black onyx ring (unpaid, 300 zorkmids) U - a ruby ring (unpaid, 225 zorkmids) V - a topaz ring (unpaid, 300 zorkmids) W - a gold ring (unpaid, 300 zorkmids) X - a black onyx ring (unpaid, 300 zorkmids) Y - a twisted ring (unpaid, 225 zorkmids) Z - a silver ring (unpaid, 300 zorkmids)(end) _a+++++++++++++++++++_a (0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B#############(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqj(B [Seahorse17 the Field Worker ] St:15 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:61 HP:28(28) Pw:7(7) AC:5 Xp:3/70 T:1453You drop a copper ring (unpaid, 150 zorkmids_a% \).You drop an emerald ring (unpaid, 300 zorkmids).--More--_aF _aVO T:1454(0~(B@_a\@= Things that are here: a wire ring (for sale, 600 zorkmids) an oval amulet (for sale, 225 zorkmids)--More--_a(0k~(B#(0lqqqk(B T:1455(0~(B@=_aV T:1456@=_a< m@ (0~~~(B(0~(B(0~(B_a@(0a(B(0~~(B(0~~(B(0~~(B(0~~(B (0~~~~(B(0~~(B (0~~~(B(0~(BYou see here a +0 pick-axe. T:1457_aD _a0EOx - a +0 pick-axe. T:1458@_ap$m T:1461(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@####(0~(B(0~(B(0~(B(0~~~~~(B_a\ J T:1462@(0~(B_aC*@(0~(B_apJ T:1463@(0~(B_aS J T:1464@(0~(B_ai D(0~(B@(0~(B_ao T:1465(0~~~(B(0~(B(0a(B@(0~(Bd(0~~~(B(0~(B(0~(B#@(0~(B_a}The jackal bites![Seahorse17 the Field Worker  ]  HP:27  T:1466_a _ag You kill the jackal![Seahorse17 the Field Worker ]  HP:28/71 T:1467%_a)(0~(B(0~~~(B#(0~(B@:_awGYou see here a jackal corpse. T:1468_aW _a=X=You miss the gecko. T:1469_ac _aJYou kill the gecko!/73 T:1470#_a+ %@dThe jackal strikes at your displaced image and misses you! T:1471_a6e _aeAYou kill the jackal!/74#_a@ m T:1472#@Z:_aF<You miss the newt. T:1473_a _aٰ 6You kill the newt!%_a C/75The kobold zombie misses!_a > T:1474You feel strong!_a( W St:16 You must have been exercising diligently._a/5You miss the kobold zombie._aYmThe kobold zombie hits![Seahorse17 the Field Worker ]  HP:24_a3 _aoRYou destroy the kobold zombie!/76 T:1475#_a ,#@_aU|You see here a newt corpse.[Seahorse17 the Field Worker ]  HP:25 T:1476_abG?%#@_aIQ T:1477  T:1484#(0~~(B(0~~~~~(B#(0~~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~(B###@(0~~~~~~(Bh(0~~(B(0~~~~~~~~~(B_a|(0~(B(0~(B(0~(B@(0~(Bh_a+z[Seahorse17 the Field Worker ]  HP:26 T:1485(0~(B@_a.@(0~(B_a M T:1486@(0~(B_a N T:1487@(0~(B_a.fN T:1488@(0~(B_ad%You descend the stairs.--More--_a (0lqqqqqqqk(B(0x~~~(B@(0~~~x(B(0x~~~~~~~~(B(0x~~~~~~~x(B(0x~~~~(B*(0~~x(B(0mqq(B+(0qqqqj(B[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:61 HP:26(28) Pw:7(7) AC:5 Xp:3/76 T:1488_a !  T:1489 _a<@ _a I T:1490(0~(B@ _a1P%(0~(B@ _axPEYou see here an orange gem. T:1491 _a@U\P - an orange gem. T:1492@ _aFWhat do you want to use or apply? [agsxM or ?*]  _a}AWhat do you want to rub on the stone? [$P or ?*]  _a  _ax PP - a worthless piece of orange glass. T:1493 _a}KWhat do you want to drop? [$abdgjlnp-yA-DG-MP or ?*]  _a)+You drop a worthless piece of orange glass.[Seahorse17 the Field Worker  ]  HP:27 T:1494 _a P T:1495@* _a`B T:1496@(0~(B _an:The door resists! T:1497 _aWq FThe door resists! T:1498 _a)The door resists!_a _a-:The door resists! T:1499_a _a#PThe door opens. T:1500(0a(B_a^' | T:1501(0~(B(0~~(B@##_a`Y T:1502(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0a(B@[Seahorse17 the Field Worker ]  HP:28 T:1503(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B#@##_a=b(0~(B(0~~(B(0~~(B(0~~(B####@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0qqqqqqq(B T:1505  T:1506#(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~~(B*(0x~~~(B(0~~~x(B(0x~~(B(0~~x(B(0x~~(B(0~~x(B(0mq(B(0qj(B_aR  T:1507(0lqqq(B(0~(B(0qqqk(B(0x~~(B@(0~~(B+(0x(B(0x(B_aRK T:1508(0~(B@_a>!(0~~~~(B@_auCYou see here 2 red gems. T:1512_aMD>Q - 2 red gems.@_a4GWhat do you want to use or apply? [agsxM or ?*] _ay BWhat do you want to rub on the stone? [$Q or ?*] _ax _a y OQ - 2 worthless pieces of red glass. T:1513_aLWhat do you want to drop? [$abdgjlnp-yA-DG-MQ or ?*] _a \You drop 2 worthless pieces of red glass. T:1514_a:@*_aG <The door resists! T:1515_a1Y _azY PThe door opens. T:1516(0a(B_a  T:1517#(0~(B@#(0~(B(0~(B_a (0a(B@(0~~~(B(0~~~~(B(0~~~~~~(B_a!##@#####(0~~~~~~~~~(B#(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B_a"> T:1519(0qqqqqqqqk(B(0~~~~~~~~(B+(0~~~~~~~(B(0~~~(B#(0~(B#########@`## T:1526_a#oWith great effort you move the boulder. T:1528#@`_a) C T:1529@#_aU= T:1530@#_ay T:1531(0~~~~(B(0~~~(B(0~~(B@#_a T:1532(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@#_ah(0l~(B(0~~~~~(B(0~~(B{(0~~(B(0~~x(B(0~~(B(0~~(B(0q(B@(0q(B#_aL2  T:1533(0x~(B(0x~(Be(0~(B@(0~~(B(0mqqqq(B(0~(B(0qqj(B_aH  T:1534(0~(B(0~~~(B(0~(B(0~(B@_ad(0~(B(0~~~~(B(0~~~~(B(0~(B(0~~(B(0~(B@_a) T:1539(0~~~~(B(0~~~~(B(0~~(B#########@##_ae&J T:1540##@_a @#@##@#_a J T:1547@#######_a#@_a########@_a T:1554#########@##+###(0~(B_a! T:1561(0qqqqqqk(B(0~(B(0~~~~~~(B+(0~~~~~~~x(B`##(0~~~~~~~~x(B@#(0~~~~~~~~~~x(B##(0~~~~~~~~~~~x(B###(0qqqqqqqqqqj(B#######(0~(B(0~~~~(B(0x~~(B>(0mqqq(BYou are beginning to feel hungry. T:1568 Hungry_a _aCIw T:1569+#@(0~(B_a@  T:1570(0qqq(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B#(0x~~~~~~~~~~(B@(0~~~~~~~~~(B(0m(B_a5  T:1571(0lq(B(0~(B(0x~(B@(0~(B_ar-@(0~(B_aK T:1572@(0~(B_a6 "(0~~~~~(B@_a{ ] T:1575  T:1578(0~~(B@_a+@(0~(B_ae /What do you want to eat? [drHI or ?*] _a Comestibles d - 5 uncursed food rations r - a food ration H - a tripe ration I - a lembas wafer(end) _aU+_aBLThis lembas wafer is delicious! T:1579_aQYou finish eating the lembas wafer. T:1580 _aC6Ouch! You bump into a door. _a+The door resists! _az  _a OThe door opens. T:1581(0a(B _a5  T:1582(0~(B@#(0~(B(0~(B!_a(0a(B@#(0~(B#(0~~~(B(0~~~~(B(0~~~~~~(B!_aڡ#@(0~(B#(0~~~(B(0~~~~~(B(0~~~(B!_aע T:1585(0~~~~~~~~~~(B#(0~~~~~~~~(B#(0~~~~(B##@!_ai7+You find a hidden door."_aH* T:1586"_aQ;The door resists! T:1587"_a= "_a} The door opens. T:1588(0qqqk(B(0~(B>(0~x(B(0~~~~~x(B(0a(B:(0~~~~~x(B(0~~~~~x(B(0qqqqqj(B"_a(0qqq(B(0~~~(B(0x~(B#@((0x(B:(0~(B#_aLl(0l(B(0x(B(0a(B@(0m(B#_a>You see here a sack. T:1589#_a IYou miss the newt. T:1590$_aC[You kill the newt!/77 T:1591(0~(B$_a# %_aloot%_aP?There is a sack here, loot it? [ynq] (q) %_ax3You carefully open the sack...--More--%_a V Do what with the sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) &_aA 2+(0qqqqqk~~~(B>(0~x~~~~~x~~~~~x~~~~~xqqqqqj(B Take out what?  Scrolls a - a scroll labeled GARVEN DEH(end) &_a1+&_aP (0qqqqqk~~~(B>(0~x(Bj - a scroll labeled GARVEN DEH. T:1592'_a T:1593((0~(B(0~(B(0~~~(B@##'_a* T:1594(0~(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@'_ap(0~~~(B(0~~(B(0~(B(0~(B####@#'_a޵ T:1596####@#`(0~(B(0~(B(0~(B(0~(B(0~(B(0qqq(BWith great effort you move the boulder. T:1600#@#`(_ay T:1601#@##(0~(B(0~(B(0~~~(B(0~~~(B(0q(B(0q(B(_a T:1602#@(0~(B(0~(B(0~(B(0~(B(0q(B(0q(B(_aӶ ,#(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0x~~~~(B(0~~~~~(B(0x~~~(B(0~~(B((0~~~(B(0mqq(B(0qqqqqj(B(_a  T:1603(0lqqqq(B(0~(B(0q(B(0qqq(B(0qk(B(0x~~~(B@(0~~~~~~x(B+(0~(B(0~~~~x(B(0~~x(B(0x(B)_a 7E(0~(B(0~(B@)_a^ T:1604(0~(B(0~(B@)_a K T:1605(0~(B@)_a C T:1606(0~(B@*_abp(0~(B@*_apDYou see here a large box. T:1607*_a # *_azIloot+_aPEThere is a large box here, loot it? [ynq] (q) +_as=6Hmmm, it turns out to be locked.,_a_0@(,_a  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 50% 76%-100%(end) ._a(0qqqqqqk~~~~(B>(0~x(B/_aõ What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 0_a+0_a&d(0qqqqqk~~~(B>(0~x~~~~~x~~~~~x~~~~~xqqqqqj(B What do you want to take off?  Armor b - an uncursed +0 leather jacket (being worn) l - a +0 orcish helm (being worn) v - a +0 pair of mud boots (being worn) w - a +0 pair of leather gloves (being worn) G - a +0 cloak of displacement (being worn)(end) 0_aKd /+++++1_aF~(0qqqqqk~~~(B>(0~x~~~~~x~~~~~x~~~~~xqqqqqj(BYou were wearing a +0 pair of leather gloves. AC:6 T:1608--More--1_a r1_aSr2 AC:7 T:16091_awr# AC:81_ar2 AC:9 T:16101_ar% T:16111_ar3 AC:10 Xp:3/77 T:16111_al  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100%(end) 2_ar+(0qqqqqqk~~~~(B>(0~x(B Pw:2In what direction? 3_a?Klick! T:16125_aAWhat do you want to wear? [blu-wyG or ?*] 5_a)D> Armor b - an uncursed +0 leather jacket l - a +0 orcish helm u - a +0 pair of low boots v - a +0 pair of mud boots w - a +0 pair of leather gloves y - a pair of jungle boots G - a +0 cloak of displacement(end) 8_a +(0qqqqqk~~~(B>(0~x~~~~~x~~~~~x~~~~~xqqqqqj(B8_a `You are now wearing a leather jacket. AC:9 Xp:3/77 T:16129_a"@What do you want to wear? [lu-wyG or ?*] 9_a Armor l - a +0 orcish helm u - a +0 pair of low boots v - a +0 pair of mud boots w - a +0 pair of leather gloves y - a pair of jungle boots G - a +0 cloak of displacement(end) :_a0i+(0qqqqqk~~~(B>(0~x~~~~~x~~~~~x~~~~~x(B T:1613You finish your dressing maneuver. AC:8:_a?What do you want to wear? [uvwyG or ?*] :_am  Armor u - a +0 pair of low boots v - a +0 pair of mud boots w - a +0 pair of leather gloves y - a pair of jungle boots G - a +0 cloak of displacement(end) <_aQS+(0qqqqqk~~~(B>(0~x~~~~~x~~~~~x(B AC:7 T:1614 T:1615You finish your dressing maneuver.<_a+{<What do you want to wear? [wG or ?*] =_a& Armor w - a +0 pair of leather gloves G - a +0 cloak of displacement(end) ?_az+(0qqqqqk(BYou feel that monsters have difficulty pinpointing your location.--More--@_aUYou are now wearing a cloak of displacement. AC:6@_a ;What do you want to wear? [w or ?*] A_a0p T:1616You finish your dressing maneuver. AC:5A_a ,(0~(B@A_a DYou see here a large box. T:1617B_a`# B_aM<lootB_a3EThere is a large box here, loot it? [ynq] (q) B_a 9You carefully open the large box...--More--B_a e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) C_a[2+(0qqqqqk~~~(B>(0~x~~~~~x~~~~~x~~~~~xqqqqqj(B########## Take out what type of objects?  A - Auto-select every item  a - All types b - Spellbooks c - Potions  X - Items of unknown Bless/Curse status(end) C_aT +C_a (0qqqqqk~~~(B>(0~x~~~~~x~~~~~x~~~~~xqqqqqj(B######## Take out what?  Spellbooks a - a red spellbook Potions b - a yellow potion(end) D_a_++D_a#r(0qqqqqk~~~(B>(0~x~~~~~x~~~~~x(BR - a red spellbook.D_aSrCS - a yellow potion. T:1618E_aTV T:1619@(E_a`.@(0~(BE_a 9What do you want to use or apply? [agsxM or ?*] F_aJAWhat do you want to rub on the stone? [$ or ?*] G_af>Never mind. T:1620G_a GWhat do you want to use or apply? [agsxM or ?*] H_a& Weapons a - a +2 bullwhip (weapon in hand) Tools s - an empty uncursed sack x - a +0 pick-axe M - a bag of tricks Gems/Stones g - an uncursed touchstone(end) I_aF#(0qqqqqk~~~(B>(0~x~~~~~x~~~~~x~~~~~xqqqqqj(BNever mind.I_a[  Coins  $ - 61 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - a +0 pair of low boots  v - a +0 pair of mud boots (being worn)  w - a +0 pair of leather gloves (being worn)  y - a pair of jungle boots  G - a +0 cloak of displacement (being worn)  Comestibles  d - 5 uncursed food rations  r - a food ration  H - a tripe ration  Scrolls  j - 2 scrolls labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  K - a scroll labeled TEMOV  L - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  R - a red spellbook  Potions  t - a clear potion  A - a clear potion  B -I_a{[ a murky potion  D - a dark potion  S - a yellow potion  Rings  J - a granite ring (1 of 2)J_aD Tools  s - an empty uncursed sack  x - a +0 pick-axe  M - a bag of tricks  Gems/Stones  g - an uncursed touchstone (2 of 2)K_a}[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:61 HP:28(28) Pw:2(7) AC:5 Xp:3/77 T:1620(0lqqqqqqqk(B(0x~~~(B<(0~~~x(B(0l~qqqqqqqqk(B(0x~~~~~~~~(B(0~~~~~~~~~~(B+(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0x~~~~~~~x(B(0x~(B{(0~~~~~~~x(B(0~~~~~~~~~~~a(B##(0x~~~~(B>(0~x(B(0x~~~~(B*(0~~x(B(0x~~~~~~~~~~(B(0x~~~~~~~~~~x(B##(0x~~~~~~x(B(0mqqaqqqqj(B#(0mqqqqq~qqqj(BK_aK~`##+(0~~~~~~~~~~x(B###(0a(B((0~~~~~x(B###############`##(0x~~~~~~~~~~x(B(0x~~~~~~x(B######(0~~~~~~~~~~~x(B(0m~qqqqqj(B########(0mqqqqqqqqqqj(B#################(0lqqqq~qqqqk(B####`(0x~~~~~~~~~a(B########(0x~~~~~~~~(B*(0x(B###########(0lqqqqq~qq~qqq~qk(B(0x~~~~~~~~~x(B##########+###(0x~~~~~~~~~~~~~~x(B(0x~~~K_a}~~~~~~~x(B(0~~(B+(0~~~~~~~~~~~~(B@(0~x(B(0x~~~~~~~~~x(B(0~~~~(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~(B>(0x~~~~~~~~~~(B((0~~~x(B(0mqqq(B(0mqqqqqqqqqqqqqqj(BK_aL Coins  $ - 61 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - a +0 pair of low boots  v - a +0 pair of mud boots (being worn)  w - a +0 pair of leather gloves (being worn)  y - a pair of jungle boots  G - a +0 cloak of displacement (being worn)  Comestibles  d - 5 uncursed food rations  r - a food ration  H - a tripe ration  Scrolls  j - 2 scrolls labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH  K - a scroll labeled TEMOV  L - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  R - a red spellbook  Potions  t - a clear potion  A - a clear potion  B -K_aL a murky potion  D - a dark potion  S - a yellow potion  Rings  J - a granite ring (1 of 2)O_a[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:61 HP:28(28) Pw:2(7) AC:5 Xp:3/77 T:1620(0lqqqqqqqk(B(0x~~~(B<(0~~~x(B(0l~qqqqqqqqk(B(0x~~~~~~~~(B(0~~~~~~~~~~(B+(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0x~~~~~~~x(B(0x~(B{(0~~~~~~~x(B(0~~~~~~~~~~~a(B##(0x~~~~(B>(0~x(B(0x~~~~(B*(0~~x(B(0x~~~~~~~~~~(B(0x~~~~~~~~~~x(B##(0x~~~~~~x(B(0mqqaqqqqj(B#(0mqqqqq~qqqj(BO_a `##+(0~~~~~~~~~~x(B###(0a(B((0~~~~~x(B###############`##(0x~~~~~~~~~~x(B(0x~~~~~~x(B######(0~~~~~~~~~~~x(B(0m~qqqqqj(B########(0mqqqqqqqqqqj(B#################(0lqqqq~qqqqk(B####`(0x~~~~~~~~~a(B########(0x~~~~~~~~(B*(0x(B###########(0lqqqqq~qq~qqq~qk(B(0x~~~~~~~~~x(B##########+###(0x~~~~~~~~~~~~~~x(B(0x~~~O_aJ~~~~~~x(B(0~~(B+(0~~~~~~~~~~~~(B@(0~x(B(0x~~~~~~~~~x(B(0~~~~(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~(B>(0x~~~~~~~~~~(B((0~~~x(B(0mqqq(B(0mqqqqqqqqqqqqqqj(BO_a4What do you want to read? [jnpqCKLR or ?*] P_a%You begin to memorize the runes. T:1621 T:1622 T:1623 T:1624P_am T:1625 T:1626 T:1627 T:1628P_adYou add the "extra healing" spell to your repertoire. T:1629Q_a}S T:1630@(0~(BQ_a+ ##@(0~~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(BR_a| T:1631@(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B##@#(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(BR_a  Pw:3 T:1633##@##(0~~(B(0~~~(B(0~~~~(B(0~~~(BR_a T:1637(0lqqqqqk(B(0x~~~~~x(B(0~~(B$(0~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0~~~~~x(B(0~~~x(B(0q(B@(0j(B#####(0~(B(0~~(B(0~~~(B(0~~~(BR_a$ T:1638(0x(B(0x~~(B@(0mqqq(B(0~(BR_a-z M T:1639@(0~(BR_aM T:1640@(0~(BS_ag-@(0~(BS_a p@(0~(BYou see here 5 gold pieces. T:1641S_agY $:66$ - 5 gold pieces.@S_as T:1644(0~(B(0~(B(0~(B@T_aD{ T:1645(0~(B(0~~(B(0~(B@T_a$9(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@T_a9(0~~(B(0~(B(0~(B(0~(B#@T_a< T:1650(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B#######@(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~(BU_a(0~(B(0~~~~~~~~~~(B@(0~~~~(Bd(0~~~(B(0~~~~~~(B(0~~~~(BU_a;vK T:1651(0~(B@U_af(0~(B@(0~~(Bd T:1652@(0~(B(0~(BdU_aezd@(0~(BThe jackal misses! T:1654V_a%v ?a - a +2 bullwhip (weapon in hand).W_aWW_asYou kill the jackal!/78(0~(Bd(0~(BX_a(MYou miss the jackal. T:1655X_a}X_a~eYou kill the jackal! Pw:6/79 T:1656%X_aD@(0~(BYou see here a jackal corpse. T:1657Y_aHThere is a jackal corpse here; eat it? [ynq] (n) Y_a.wThis jackal corpse tastes okay. T:1658 T:1659Y_a/o T:1660 T:1661 T:1662Y_a5/% T:1663Y_aY/' SatiatedY_a|/SYou finish eating the jackal corpse. T:1664Y_a Q T:1665(0~(B@Z_ax*@(0~~~(BZ_a T:1666@(0~~(BOuch! You bump into a door. T:1668Z_aS\The door opens. T:1669(0a(BZ_aO T:1670#@(0~(BZ_aA T:1671(0~(B#@(0a(B(0~(B(0~~~(BZ_aλ(0~~~~(B#@####(0~~~~(B(0~~~~~~~(B(0~~~(BZ_aн T:1673  Pw:7 T:1679(0~~~~~~(B#@######(0~~~~~~(BZ_ao(0~~(B#@##(0~~(BZ_a[ T:1680(0~(B#@#(0~(BZ_a`@######With great effort you move the boulder. T:1686`@#[_azW T:1687`@##[_aG @(0~~(B##(0~~~~~~~~~~~~~~(B(0x~~~~(B(0~~(B\_aP T:1688(0lq(B(0qq(B#(0x~~(B@(0~(B(0~(B\_a(0k(B@#(0~x(B(0~(B(0~(B(0q(B\_a-x T:1689(0~(B@(0x(B(0j(B]_aSD T:1690@(0~(B]_at &(0~(B@^_a|PC T:1691(0~(B@^_a~< %You descend the stairs.--More--^_aR q(0lqqk(B (0x~~x(B (0x(B@(0~x(B (0x~lj(B (0x~x(B(0x~m(B(0x~(B(0mk(B[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:66 HP:28(28) Pw:7(7) AC:5 Xp:3/79 T:1691 Satiated^_a8V `_axA T:1692<@`_aB e T:1693(0~(B(0~(B@a_a T:1694(0~(B(0~(B@(0~x(B(0~x(B(0~m(B(0~(B(0k(Ba_a(0~(B(0~(B(0~(B(0k(B@(0x(B(0x(B(0m(BYou hear crashing rock.b_a ` T:1695(0~(B(0~(B@c_aYD(0~(B(0~(B(0~(B(0~(B(0~(B@(0~m(B(0~~(B(0k~m(B(0~(B>(0q~m(B(0~~(B(0~(B(0lk(Bc_a}6 T:1696(0~(B(0~~(B(0~(B(0k(B@(0x(B(0m(Bc_aم (0~(B(0~(B(0~(B(0~(B(0k(B@(0x(B(0m(B(0~(B(0~~(B(0~(Bd_az T:1697(0~(B(0~(B(0~(B(0~(B@(0x(B(0~(B(0~~(B(0~~(Bd_az T:1698(0~(B(0~(B(0~(B(0~(B(0k(B@(0~(B(0~(B(0k~(B(0mqj(Be_a;s%You descend the stairs.--More--e_a (0lq(B(0lqj~~(B(0mqk(B(0x(B>(0~~~~~(B@(0x(B(0mk~~~~~~~~(B(0mk~~~~x~l(B(0mqk~l(B(0qj(B(0mq(B[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:66 HP:28(28) Pw:7(7) AC:5 Xp:3/79 T:1698 Satiatede_a) f_ar  T:1699(0lq(B(0x~(B(0~(B(0~m(B(0~(B@<(0~(B(0qq(B(0j(Bg_a(0q(B(0~(B(0~(B(0k(B@(0~(B(0~(B(0q(B(0j(Bg_a'} T:1700(0j(B(0~(B(0~(B(0l(B@(0~(B(0~(B(0~(B(0q(Bg_a/p T:1701@(0~(B(0~(B(0q(Bg_a  T:1702(0~(B(0~(B@(0~(B(0~(B(0q(Bg_at(0~(B(0~(B@(0~(B(0~(B(0q(Bh_ar%You descend the stairs.--More--h_a(0~~~(B(0k(B@(0~(B(0mqq(B [Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:66 HP:28(28) Pw:7(7) AC:5 Xp:3/79 T:1702 Satiatedh_a"  T:1703i_a:9What do you want to use or apply? [agsxM or ?*] i_a  Weapons a - a +2 bullwhip (weapon in hand) Tools s - an empty uncursed sack x - a +0 pick-axe M - a bag of tricks Gems/Stones g - an uncursed touchstone(end) j_aDNever mind.j_aq {(0j~~(B(0~(B@(0~(B<(0l(Bk_auv  T:1704(0~~~(B@(0~(B(0~~(B(0~(B(0~(Bk_a (0~~~(B(0~(B@(0~(B(0~~(B>(0~~~(Bl_a- T:1705(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(Bl_aT %You descend the stairs.--More--l_a N(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0~~(B@(0~~~~~~~x(B(0mqqqqqqq(B(0qj(B[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:66 HP:28(28) Pw:7(7) AC:5 Xp:3/79 T:1705 Satiatedl_a> m_a;5 = T:1706@<n_a%&#@(0~(Bn_at T:1707(0~(B#@(0~(B#n_aL(0~~(B#@##n_aRa T:1708(0~(B#@#n_a%GYou hear a door open.(0~~~~~(B(0qq(B####(0~(B(0~~~~~~~(B(0~(B#(0k~(B#(0x~(B@#(0x~(B@(0x(B#n_a T:1715(0~(B(0~(B(0~~(B#####@#You hear a door open.o_a2N T:1721@#o_a%`Y@#The monkey hits!You feel that monsters no longer have difficulty pinpointing your location.--More--p_ap_aL# AC:6p_a?You miss the monkey. T:1722p_a ^p_a LYou miss the monkey. T:1723#p_aΕ[ T:1724#@#q_aQY#@#You hear a door open.q_a;F T:1725(0~(B(0~(B(0~(BY@#q_aW \You miss the monkey. T:1726Y(0~(Br_a(0q(BY(0~(B(0~x(B@@(0~x(B#(0~(B(0x(Br_a?You hear a door open. T:1727r_at  T:1728(0q(B(0k(BY(0~(B(0x(B@#@(0x(B(0~x(B(0x~x(B(0x~x(B(0x~x(B(0x~x(B(0x~x(B+(0~x(B(0x~x(B(0j~x(B(0~x(B(0qqj(Br_a-(0lqqqqqqqqqqqqqqqqqqqqqqqqqq(B(0~~(B@(0~~~~~~~~~~~~~~~~~(BG(0~~~~(B@(0~(BY(0~(B@(0x(B(0lqqqqqq(B+(0qqqqqqqqqqqqk(B(0lqqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Br_afYou hear a door open. T:1729@(0~(B(0~(Bs_a(0~(BG@(0~(BY(0~(B@(0~(B(0~(B(0~(Bs_a C T:1730@(0~(Bt_aԛ_You miss the monkey.@(0~(B(0~(BGY(0~(Bt_aez T:1731@(0~(B(0~(B(0x(Bt_a>9 EYou hit the monkey.(0~(BG(0~(B@u_a * T:1732v_a?You hear a door open. T:1733v_ajH T:1734(0~(B@(0~(Bv_a @(0~(B(0~(B(0~~(B+(0~(B(0x(BY(0x(Bw_aLt(0~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~(B@+(0~x(B(0~x(B(0~lj(B(0x~(B(0x~(B(0j~(B(0~(B(0qq(B T:1735You hear a slow drip.w_a  T:1736(0~~~(B(0~(B@(0~(B(0~(B@(0~(BY(0x(B+(0x(B(0x(B(0j(Bx_a T:1737(0~(B(0~(BG@(0~(B@(0~(BYx_a@(0~(B(0~~(BG(0~(B@(0~(BYx_ajThe gnomish wizard opens a door. T:1738(0a(Bx_a\(0~(B@(0~(BG(0~(B@GYx_a .(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B(0qqqu(BThe gnomish wizard casts a spell at you!You reel... Stun  T:1739y_aǠy_aYou hit the gnomish wizard.@(0~(B(0~(BG(0~(By_azXThe gnomish wizard points at you, then curses.Gy_a;\y_a-  T:1740(0~(B@(0~(B(0~(B(0~~~(B(0~~~(By_aq&oYou hit the gnome!(0~(B@G(0~(BY{_a StunYou hit the gnomish wizard.The gnomish wizard points at you, then curses. T:1741{_af  T:1742@(0~(B@G(0~(B(0~(B(0~(B(0~(B|_ae(0~(B@(0~(BY(0~(B|_a9The gnome hits![Seahorse17 the Field Worker ]  HP:26  T:1743(0~(B@G(0~(B}_a T:1744@(0~(B@G(0~(BY(0~(B(0~(B}_a (0~~(B(0~(B(0~(B@Y(0~(B(0~(BThe air crackles around the gnomish wizard.}_a `The gnomish wizard points all around, then curses. T:1745~_ai ~_a (0~(B@(0~(B@Y(0~(BG(0~(BThe gnomish wizard points at you, then curses._a\s [Seahorse17 the Field Worker  ]  HP:27 T:1746(0~(B(0~(B@(0~(B(0~(B_ax7(0~~(B@(0~(B(0~(B@(0~(BY(0~(BThe gnomish wizard points all around, then curses.G_a7&You hear a door open._a T:1747(0~(B(0~~~(B@(0~(B(0~(B_a[8 (0~(B@GG(0~(B(0~~(BY(0~(BGYou feel a bit steadier now. T:1748You hear a slow drip._aP _a7PYou miss the gnomish wizard.@(0~(BG(0~(BY(0~(B_aPsThe gnomish wizard points all around, then curses. T:1749(0~(B_aSh(0~(BYThe gnomish wizard points at you, then curses._a1* T:1750_a @(0~(BY(0~(BThe gnomish wizard casts a spell!The gnomish wizard looks better._agz=You kill the gnome!(0~(B_az[Seahorse17 the Field Worker  ]  HP:33(34) Pw:11(11) AC:6 Xp:4/86 T:1750Welcome to experience level 4. T:1751_a _aKYou miss the gnomish wizard.Y(0~(B_aB?The gnomish wizard points at you, then curses._aNYou hit the gnomish wizard.[Seahorse17 the Field Worker ]  HP:34 T:1752_a _a <You hit the gnomish wizard!Y(0~(B_a ?The gnomish wizard points at you, then curses._aRYou hit the gnomish wizard! T:1753_a _a ^You hit the gnomish wizard!(0~(B@(0~(BY_aQ RThe gnomish wizard points all around, then curses.--More--_a(* T:1754_a* You miss the gnomish wizard.(0~(B@(0~(BYThe gnomish wizard points at you, then curses._a> _a? FYou miss the gnomish wizard. T:1755_a _a'You kill the gnomish wizard!/117 T:1755@(0~(B%Y(0~(B_aY t(0~~(B(0~~(B(0~(B@_a OYou see here a gnomish wizard corpse. T:1756_ar(0~(B@%@Y(0~(B_a=You hit the monkey. T:1757_aR _aXSjYou kill the monkey!/130@(0~(B!_a% (0~(B(0~(B(0~(B@(0~(B(0~(B Things that are here: a dark potion a +0 cloak of displacement--More--_au(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B T:1758_aB Pick up what?  Armor a - a +0 cloak of displacement Potions b - a dark potion(end) _aҷ ++_aH(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BG - a +0 cloak of displacement._a46T - a dark potion.@_a:What do you want to wear? [G or ?*] _adYou feel that monsters have difficulty pinpointing your location.--More--_a+7 AC:5 T:1759_a e@(0~(B@(0~(B(0~(B_a} D T:1760You hear a gurgling noise._ad _a%eThe door resists!_a+' _aY'nThe door opens. T:1761(0a~~~(B(0~~(B_ae  T:1762(0~(B(0~(B@(0~(B@(0~(B(0~~~(B(0qqqu(B(0~(B(0~(B_a T:1763(0~(B@(0~(B@(0a(B(0~(B(0~~~(B(0~(B(0~(B_a  T:1764(0~(B@(0~(B(0~~(B@(0~~(B(0~(B_a T:1765(0~(B(0~(B(0~(B@(0~(B_a T:1766(0~(B@(0~(B@(0~(B(0~(B(0~(B_a4|(0~(B@(0~(B(0~(B@(0~(BG(0~~(B(0~~~(B_a}XThe gnomish wizard casts a spell at thin air! T:1767_a8 + T:1768%@(0~(B(0~(B(0~~~(B@G(0~{~(B(0~(B@(0~(B(0~~(B_a7(0~~(B(0~~(B(0~(B(0~(B(0~(B(0v(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0q(BThe priest of Huhetotl intones:"Pilgrim, you enter a sacred place!"_a 8BYou have a forbidding feeling...--More--_a{+ T:1769_a. You miss the gnomish wizard.The gnomish wizard points at you, then curses.@(0~(B_aE _aYou hit the gnomish wizard!The gnomish wizard points all around, then curses. T:1770_a&_aYou hit the gnomish wizard!The gnomish wizard points at you, then curses. T:1771_aB_aRB)You hit the gnomish wizard._a CThe gnomish wizard points at you, then curses. T:1772(0~(B@_a>~ LYou kill the gnomish wizard!(_a [Seahorse17 the Field Worker ]  HP:40(40) Pw:20(20) Xp:5/161Welcome to experience level 5.@(0~(B_a> (0~(B(0~(B(0a(B@(0~(B(0~~(B(0v(BYou see here a candle. T:1773_ac _ad uU - a candle. T:1774@(0~(B@_a;i T:1775@(0~(BY_ahY(0~(B@Y(0~(B_amK T:1776(0~(B@_a  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _a+_aZ(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B What would you like to drop?   Armor  l - a +0 orcish helm (being worn)  u - a +0 pair of low boots  v - a +0 pair of mud boots (being worn)  w - a +0 pair of leather gloves (being worn)  y - a pair of jungle boots  G - a +0 cloak of displacement (being worn)  Comestibles  r - a food ration  H - a tripe ration  Scrolls  j - 2 scrolls labeled GARVEN DEH  p - a scroll labeled JUYED AWK YACC  q - a scroll labeled JUYED AWK YACC  C - a scroll labeled GARVEN DEH [18;1_a5[H K - a scroll labeled TEMOV  L - a scroll labeled GARVEN DEH  Spellbooks  n - a spellbook of knock  R - a spellbook of extra healing  Potions  t - a clear potion  A - a clear potion  B - a murky potion  D - a dark potion  S - a yellow potion  T - a dark potion  Rings  J - a granite ring  Tools  M - a bag of tricks  U - a candle (end) _a+++++++++++++++++++++++++_aآ(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B##(0mqqqqqqq(B(0qj(B(0x(B(0lqqqqqq(B+(0qqqqqqqqqqqqk~~lqqqk~x(B#(0x(B%(0~a~~~x~~(B#+(0~~x~~~x~x(B#(0x~~x~~~x~x(B#(0x~lvqqqu~x(B#(0x~x~~~~x~x(B#(0x(BY(0a~~(B@(0~x~x(B#(0j_a[[m~x~~(B@(0~x~x(B#(0~~x~~~~x~x(B#(0qqvqqqqu~x(B+(0~x(B(0x~x(B(0j~x(B(0~x(B(0qqj(B[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:66 HP:40(40) Pw:20(20) AC:5 Xp:5/161 T:1776You cannot drop something you are wearing.A +0 pair of low boots lands on the altar.--More--_a _a 7 T:1777(0~(BY_a Pick up what?  Armor a - a cursed pair of jungle boots b - an uncursed +0 pair of low boots Comestibles c - an uncursed food ration d - an uncursed tripe ration Scrolls e - a blessed scroll labeled GARVEN DEH f - 2 uncursed scrolls labeled GARVEN DEH g - a cursed scroll labeled GARVEN DEH h - an uncursed scroll labeled JUYED AWK YACC i - a cursed scroll labeled JUYED AWK YACC j - a blessed scroll labeled TEMOV Spellbooks k - an uncursed spellbook of extra healing l - an uncursed spellbook of knock Potions m - an uncursed clear potion n - a cursed clear potion o - an uncursed dark potion p - a cursed dark potion q - an uncursed mu_arky potion r - an uncursed yellow potion Rings s - an uncursed granite ring Tools t - an uncursed bag of tricks u - an uncursed candle(end) _a\+++++++++++++++++++++_a ](0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:66 HP:40(40) Pw:20(20) AC:5 Xp:5/161 T:1777y - a cursed pair of jungle boots.u - an uncursed +0 pair of low boots.d - an uncursed food ration.--More--_aێ_aMh T:1778(0a(BY@@(0~(B_a ;There is an altar to Huhetotl (chaotic) here._a'_a @(0{(B(0~(BThe monkey hits!The monkey stole a cursed dark potion._a qThe monkey tries to run away with your dark potion.(0~(B@_a _a9?You miss the monkey. T:1779_aJYou feel more confident in your weapon skills._aڄ{You hit the monkey! T:1780(0~(BY(0~(B@_a"v(0~(B@(0~(B(0~(BY_aγ^ T:1781(0~(B(0~(B@_a"\You hit the monkey. T:1782Y(0~(BY_a _aE You kill the monkey!/174@(0~(B!_ak LThe monkey strikes at your displaced image and misses you!_af(0~(B@You see here a cursed dark potion. T:1783_a1 HD - a cursed dark potion.@_ay2 ;You hear a door open.(0~(BY_at T:1784(0~(B@(0~(B_a | T:1785(0a(BY@(0~(B@_a@(0{(B(0~(BThe monkey strikes at your displaced image and misses you! T:1786_a_aCYou hit the monkey!The monkey hits!_a KThe monkey stole an uncursed tripe ration.--More--_a>K + T:1787_aٶ ?You hit the monkey.(0~(BY_av T:1788(0~(B@(0~(B_a zYou kill the monkey!/187((0~(B@_ac[(0~(B(0~(B@ Things that are here: a whistle an uncursed tripe ration--More--_a(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B T:1789_a<  Pick up what?  Comestibles a - an uncursed tripe ration Tools b - a whistle(end) _a?k++_a5zH(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BH - an uncursed tripe ration._azeV - a whistle.@@(0~(B_ajIWhat do you want to use or apply? [agsxMUV or ?*] _a/VYou produce a high whistling sound. T:1790_aG # _aname_a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _a z+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BWhat do you want to call? [gjlnpqs-wyA-DGJ-MR-V or ?*] _a4That is a silly thing to call._a_a # _a name_ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _az+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BWhat do you want to call? [gjlnpqs-wyA-DGJ-MR-V or ?*] _a $Call a whistle: _at_a3i_an_am _aA DWhat do you want to drop? [$abdgjlnpqs-yA-DGHJ-MR-V or ?*] _a_aĸIYou drop a whistle called tin. T:1791_a  Coins  $ - 66 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - a +0 pair of mud boots (being worn)  w - a +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - a +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - 2 uncursed scrolls labeled GARVEN DEH  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  C - a cursed scroll labeled GARVEN DEH  K - a blessed scroll labeled TEMOV  L - a blessed scroll labeled GARVEN DEH  Spellbooks  n - an uncursed spellbook o_a f knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  J - an uncursed granite ring (1 of 2)_ar)  Tools  s - an empty uncursed sack  x - a +0 pick-axe  M - an uncursed bag of tricks  U - an uncursed candle  Gems/Stones  g - an uncursed touchstone (2 of 2)_a[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:66 HP:40(40) Pw:20(20) AC:5 Xp:5/187 T:1791(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B##(0mqqqqqqq(B(0qj(B(0x(B(0lqqqqqq(B+(0qqqqqqqqqqqqk~~lqqqk~x(B#(0x(B%(0~a~~~x~~(B#+(0~~x~~~x~x(B#(0x~~x~~~x~x(B#(0x~lvqqqu~x(B#(0x~x~~~~x_a) ~x(B#(0x~a~~(B@(0~x~x(B#(0j~x(B@(0~~~x~x(B#(0~~x~~~~x~x(B#(0qqvqqqqu~x(B+(0~x(B(0x~x(B(0j~x(B(0~x(B(0qqj(B_a T:1792(0~(B@(0{(B@(_a^ T:1793(0~(B(0~(B@@(0~(B(0~(B(0~(B(0~~(B_a{ * T:1794(0~~(B(0~~(B(0~(B@(0~(B(0~(B@(0~(B@(0a(B(0~(B(0~~~(B_a}(0~(B(0~(B@(0~(B@(0~~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(BY(0~(B(0qa(B(0~(B(0~~(B(0qqq(BThe monkey hits!The monkey stole a cursed scroll labeled JUYED AWK YACC.--More--_aC + T:1795_aP You miss the monkey. T:1796@(0~(B(0~(B@Y(0~(B_a _ao T:1797(0~~(B(0~~(B(0~(B(0lq(B(0~(B(0x~(B(0~(B(0x~(B(0~(B(0~~~(B(0~~(B(0~(B(0mqa(B(0~(B(0k~~~~(B@(0mqq(BY(0~(B(0~(B(0m(B_a IYou miss the monkey.(0a(BY_a%Z T:1798(0qu(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~~(B(0~x(B(0qj(B_a T:1799(0~(B(0~(B(0~(B(0~(B@(0w(B(0~(BG(0~(B(0x~~(BY_aF}You kill the gnome!/194  T:1800/Y(0~(B_a=  T:1801(0~(B(0~(B(0~~(B(0~~(B(0t(B(0a(B(0x~(B@Y(0~(B_aÌ(0~(B(0~(B(0~(B(0~(B@(0~(B_a*bYou see here an oak wand. T:1802Y(0~(B_a\_aW - an oak wand.@The monkey hits!The monkey stole an uncursed tripe ration.--More--_aU_aR>You hit the monkey. T:1803_a _a @You miss the monkey.(0~(BY_aHq T:1804(0~(B(0~(B@_acd9You hit the monkey!Y(0~(B_a,4t T:1805(0~(B@(0~(B_a =You hit the monkey!(0~(BY_aec_acaYou kill the monkey!/207 T:1806?_a (0~(B(0~(B@ Things that are here: a cursed scroll labeled JUYED AWK YACC an uncursed tripe ration--More--_a}(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B_ac Pick up what?  Comestibles a - an uncursed tripe ration Scrolls b - a cursed scroll labeled JUYED AWK YACC(end) _aI++_a (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BH - an uncursed tripe ration.p - a cursed scroll labeled JUYED AWK YACC. T:1807@_a[v\ T:1808(0~(B(0~(B@_a3  T:1809(0~(B(0~(B(0~(B(0~(B(0~(B@_a ,@(0~(B_a! T:1810(0~(B(0~(B(0~~(B(0~~(B@(0~(B(0~(B_ar T:1811(0~(B(0~(B(0~(BY@(0a(B(0~~(B(0~~(B_aX(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BY(0~(B@(0~(B(0~~(B(0~(B_a a T:1812(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~~(B_a(0~(B(0~~~(B(0~(B@(0~~~(B(0~(B(0~(B(0~~(B_aC T:1813(0~(B(0~(B@@(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B_a  T:1814(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B_aО% T:1815_aG_a `You kill the gnome!/214 T:1816%_aTe(0~(B@(0~(B(0~(B(0~~(B(0~~~(B Things that are here: a gnome corpse an arrow--More--_a٬(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B T:1817_a T:1818(0~(B%@(0~(B(0~~(BY(0~~~(B_a *Y(0~(B_az!% T:1819_a3r'Y(0~(B_a N?You miss the monkey. T:1820_a< _a eYou kill the monkey!/227  T:1821(0~(B_a]  T:1822(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~~(B_a3&!(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~(B(0~~~(B_a T:1823(0~(B(0a(B@(0~(B(0~~(B_a٫h T:1824(0~(B@(0~(B@_aeX T:1825(0~(B(0~(B@@_a"> Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _an+_a (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B [Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:66 HP:40(40) Pw:20(20) AC:5 Xp:5/227 T:1825 What would you like to drop?  Armor l - a +0 orcish helm (being worn) v - a +0 pair of mud boots (being worn) w - a +0 pair of leather gloves (being worn) G - a +0 cloak of displacement (being worn) Wands W - an oak wand(end) _a0+++++_aTu(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BYou cannot drop something you are wearing._a,1An oak wand lands on the altar._a] _a What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _aI+_a (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B What do you want to take off?  Armor b - an uncursed +0 leather jacket (being worn) l - a +0 orcish helm (being worn) v - a +0 pair of mud boots (being worn) w - a +0 pair of leather gloves (being worn) G - a +0 cloak of displacement (being worn)(end) _a\/+++++_aO(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BYou were wearing a +0 pair of leather gloves. AC:6 T:1826_a--More--_a^_as_ AC:7 T:1827(0~(B@ AC:8 T:1828 AC:9@(0~(B_a_% T:1829_aI`] AC:10 Xp:5/227 T:1830(0~(B@_a< ) Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _ag+_a}38(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B [Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:66 HP:40(40) Pw:20(20) AC:10 Xp:5/227 T:1830 What would you like to drop?  Armor l - a +0 orcish helm v - a +0 pair of mud boots w - a +0 pair of leather gloves G - a +0 cloak of displacement(end) _a'++++_aM(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BThere is an amber flash as a +0 orcish helm hits the altar.A +0 pair of mud boots lands on the altar.--More--_a _a˿ G T:1831(0~(B@_anT Pick up what?  Armor a - a blessed +0 orcish helm b - an uncursed +0 pair of leather gloves c - an uncursed +0 pair of mud boots d - an uncursed +0 cloak of displacement Wands e - an uncursed oak wand(end) _a<0+++++_a((0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(Bl - a blessed +0 orcish helm.w - an uncursed +0 pair of leather gloves.--More--_a6 _a 7 <@@(0~(B_aC*3What do you want to wear? [blu-wyG or ?*] _a Armor b - an uncursed +0 leather jacket l - a blessed +0 orcish helm u - an uncursed +0 pair of low boots v - an uncursed +0 pair of mud boots w - an uncursed +0 pair of leather gloves y - a cursed pair of jungle boots G - an uncursed +0 cloak of displacement(end) _ac+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B T:1832You finish your dressing maneuver. AC:9 Xp:5/227 T:1832_aE @What do you want to wear? [bu-wyG or ?*] _a[ Armor b - an uncursed +0 leather jacket u - an uncursed +0 pair of low boots v - an uncursed +0 pair of mud boots w - an uncursed +0 pair of leather gloves y - a cursed pair of jungle boots G - an uncursed +0 cloak of displacement(end) _a /+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B_a wYou are now wearing a leather jacket. AC:8@(0~(B_a?What do you want to wear? [uvwyG or ?*] _a / Armor u - an uncursed +0 pair of low boots v - an uncursed +0 pair of mud boots w - an uncursed +0 pair of leather gloves y - a cursed pair of jungle boots G - an uncursed +0 cloak of displacement(end) _ax+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B AC:7 T:1833(0~(B@_aCM T:1834You finish your dressing maneuver._a?<What do you want to wear? [wG or ?*] _a  Armor w - an uncursed +0 pair of leather gloves G - an uncursed +0 cloak of displacement(end) _a&e+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B AC:6@(0~(B T:1835You finish your dressing maneuver._a ;What do you want to wear? [G or ?*] _afYou feel that monsters have difficulty pinpointing your location.--More--_aY zYou are now wearing a cloak of displacement. AC:5@(0~(B_arL d T:1836(0~(B(0{(B@_a @(0~(B_a zYou see here a whistle called tin. T:1837(0~(B@_a9Z(0~(B@(_a T:1838(0~(B@(0~(B(0~(B(0~~(B_a ; T:1839(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0a(B(0{(B@(0~(B(0~~~(B_aHV T:1840(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~~(B(0~(B(0~(B(0~~(B_aY(0~(B(0~~~(B(0~(B(0~(B(0~~~(B@(0~(B(0~~(B_a"M T:1841(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~~(B(0~~~(B_a  T:1842(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B_aa A T:1843(0~~(B(0lq(B(0qj(B(0~~(B(0j~~(B{(0~(B(0mq(B(0~~(BG(0~(B@(0~(B(0~~(B_aRP T:1844(0lq(B(0~(B(0~(B(0~~(B(0~(B(0a(B(0~(B(0~(B(0~(B@(0~(B(0~(B_a 8 T:1845(0~(B_a5G_agv T:1846(0qw(B(0~(B(0~~(B+(0mq(B+(0~~(B(0k(B(0x(B@(0~~~~~~~~(B@(0m(B+(0qqk(B(0lq(B(0~(B(0~~~(B_a (0~(BG_aF`1a - a +2 bullwhip (weapon in hand)._a;L PYou hit the gnome lord. T:1847_a# 3You hit the gnome lord._a$ The gnome lord hits![Seahorse17 the Field Worker ]  HP:34 [Seahorse17 the Field Worker ]  HP:35 T:1848(0~(B@_ac4You miss the gnome lord._aYThe gnome lord hits![Seahorse17 the Field Worker ]  HP:29  T:1849@(0~(B_aD_avEBYou hit the gnome lord! T:1850_a3You hit the gnome lord._aqThe gnome lord hits![Seahorse17 the Field Worker ]  HP:26  T:1851(0~(B@_a 3You hit the gnome lord._a The gnome lord hits![Seahorse17 the Field Worker ]  HP:25  T:1852@(0~(B_aI_afIaYou kill the gnome lord!/249(0~(B)_a'JeThe watchman opens a door. T:1853(0a(B_aOu ;(0~~(B(0~(B@(0~(B(0~(B(0a(B(0~(B(0x(B@(0~(B(0x(B?(0x(B=(0mq(B_au cYou see here 9 darts. T:1854(0~(B@_aH(0x(B(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~~(B@((0~(B(0qv(B_a[Seahorse17 the Field Worker ]  HP:26 T:1855(0w(B(0x~(B(0x~(B(0law(B(0~x(B(0a(B(0x(B@(0~(B(0~(B(0~~~~(B(0~(B@(0x(B?(0~(B_a T:1856(0~(B(0x(B(0~(B(0x~(B(0~(BZ@(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0x~~~(B(0j~~(B(0~~~(B(0qqqq(B_ad(0w(B(0x~(B(0~(B(0~(B(0~(B(0~(B(0a(BZ@(0~(B(0x(BG(0~(BG(0~(B(0~~(B(0qqq(B_a%. T:1857(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@_a G T:1858(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@{(0~(BG(0~(B(0q(B_aұ(0~~(B(0~~(B(0~~(B(0~(B(0~(BZ(0~(B(0~(B@_a'lThe gnome wields a thonged club! T:1859G(0~(B_aJ  T:1860(0~(B(0~(B(0~~(BG(0~(B(0~(B@G(0~(B(0~(B(0q(B_aikYou miss the gnome. T:1861(0~(BZ_a9{[You hit the gnome.(0~(BZ_a{The gnome strikes at your displaced image and misses you![Seahorse17 the Field Worker ]  HP:27 T:1862_aor_arYou kill the gnome!/256  T:1863G(0~(B(0~(BZ)_aI _aI =You hit the ghoul! T:1864_a+ .You hit the ghoul._a> fThe ghoul hits![Seahorse17 the Field Worker ]  HP:25_ao The ghoul hits![Seahorse17 the Field Worker ]  HP:22  T:1865(0~(BG_ad _a} =You hit the ghoul! T:1866_a _a QYou destroy the ghoul!/277(0~(B_a/ T:1867(0~(B(0~(B(0~~(B@(0~(B(0~(B_ae  T:1868(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B_am4(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0qq(B(0qq(B Things that are here: a bow 8 arrows a yellow gem--More--_a (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B(0~(BG_a: Pick up what?  Weapons a - 8 arrows b - a bow Gems/Stones c - a yellow gem(end) _a+_a: '(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B_ah X - a yellow gem.[Seahorse17 the Field Worker ]  HP:23 T:1869@_aP? T:1870(0~(B(0~(B(0~(B(0~(B(0~(BG@)(0~(B(0~~~(B_a~4 XYou kill the gnome!/284 T:1871)_a)1x(0~(B@(0~(B(0~(B_a\1*You see here a thonged club._aOyIWhat do you want to use or apply? [agsxMUW or ?*] _aV BWhat do you want to rub on the stone? [$X or ?*] _a_aÌQX - a worthless piece of yellow glass. T:1872_aS(0~(B(0~(B(0~(B(0~(B(0~(B@)(0~(B_aFWhat do you want to drop? [$abdgjlnpqs-yA-DGHJ-MR-UWX or ?*] _aTu _au VYou drop a worthless piece of yellow glass. T:1873_aF (0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B@*_a  T:1874(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B_a T:1875(0~(B(0~(B(0~(B(0t(B(0~(B@(0~(B(0~(B_ab[Seahorse17 the Field Worker ]  HP:24 T:1876(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B_aK T:1877(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B_a  T:1878(0q(B(0~(B(0k~(B(0~(B@(0~(B(0~(B(0x(B@(0x(B_a~N T:1879(0qk(B(0~~x(B(0x(B(0~(B@(0~(B(0~(B(0~(B(((0x(B!((0mqqq(B_a W(0~(B(0~(B(0~~~~~~~~(B(0~(B(0t(B@(0~(B@(0~(B@("Hello, seahorse17! Welcome to Izchak's lighting store!"_a) "Will you please leave your pick-axe outside?" T:1880@(0~(B_amD6Really attack Izchak? [yn] (n) _aFa _aW& T:1881(0~(B@(0~~~~~~~~(B(0~(B(0a(B(0~(B(0~~~(B(@_aLdEWhat do you want to drop? [$abdgjlnpqs-yA-DGHJ-MR-UW or ?*] _a_aSiYou drop a +0 pick-axe. T:1882@(_ae _aX (0~(B((0~~~~~~~~(B(0~(B@(0~(B@(0~(B_aY "Hello, seahorse17! Welcome again to Izchak's lighting store!"[Seahorse17 the Field Worker ]  HP:25 T:1883(@_a(0~~(B(0a(B@(@_a9 n(0~(B(0~(B(0~(B@_aʽ YYou see here a candle (for sale, 30 zorkmids). T:1884_a a(0~(B(0~(B(@_a bYou see here a dark green potion (for sale, 375 zorkmids).(@_aٟO(0~(B!@_a|You see here a lamp (for sale, 15 zorkmids). T:1885@(0~(B_aY"For you, most gracious sir; only 15 zorkmids for this lamp."_a UY - a lamp (unpaid, 15 zorkmids).@@(_a'u # _a%Gname_ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _a7|+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BWhat do you want to call? [gjlnpqs-wyA-DGJ-MR-UWY or ?*] _aN !Call a lamp: _aOo_aqi_acl_a@{ _a:(0~(B@(0~(B_aeYou see here a dark green potion (for sale, 375 zorkmids). T:1886_a p"For you, honored sir; only 375 zorkmids for this dark green potion."--More-- _awZ - a dark green potion (unpaid, 375 zorkmids).@(@ _a-#  _a name _a, d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _a}+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BWhat do you want to call? [gjlnpqs-wyA-DGJ-MR-UWYZ or ?*]  _aHR.Call a dark green potion:  _aDo _a9i _a l _a~ _aLHWhat do you want to drop? [$abdgjlnpqs-wyA-DGHJ-MR-UWYZ or ?*] _aN_aN_You drop a potion called oil (unpaid, 375 zorkmids). T:1887_a%:@!_a%uYou see here 6 candles (for sale, 120 zorkmids). T:1888(0~(B@_a IA lamp called oil for 15 zorkmids. Pay? [yn] (n) _a ` $:51You bought a lamp called oil for 15 gold pieces._a "Thank you for shopping in Izchak's lighting store!" T:1889@(0~(B(@_a_a [Seahorse17 the Field Worker ]  HP:26 T:1890(0~(B@@(_a[ T:1891@@(_ay T:1892(0~~(B@@(_a (0~(B@(0~~~~~~~~(B(0~(B(0a(B(0~(B(0~~(B_aY iYou see here a +0 pick-axe. T:1893(0~(B@_a _a ~x - a +0 pick-axe. T:1894@(@_aPz T:1895@(0~(B(0~(B(0~~~~~~~~(B(0~(B(0~(B@(0~(B_ai  T:1896(0x~(B(0~(B(0qa(B(0~~(B@(0~(B(0~~(B(@(0~(B_a!8[Seahorse17 the Field Worker ]  HP:27 T:1897(0~(B(0~(B(0x(B(0m(B(0x~~~(B@(0x(B(0lqq(B(0~(B_a (0~(B(0~~(B@(0~(B(0~~(B(0~(B!_a$ T:1901(0~(B(0~(B(0w(B(0x(B@(0~~~~x(B(0x~x~~~(B(0~(B@(0~~~~(B(0~(B(0~(B(0x~x(B(0~(B(0x~x(B(0~(B(0x~x(B(0x~x(B(0x~x(B(0x~x(B(0x~m(B(0x~(B(0mqq(B_a#f  T:1902(0~(B@(0~(B(0~~~(B@_a] [Seahorse17 the Field Worker ]  HP:28 T:1904@(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B@_at (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0q(B(0v(B(0vq(B+(0qqqq(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0qqq(B(0qqqqqqqqqq(BYou hear water falling on coins. T:1908_a- T:1909(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@_aH  T:1910(0~(B(0~(B(0~(B(0a(B(0~(B@_an [Seahorse17 the Field Worker ]  HP:29 T:1911(0tqqn(B(0~~(B(0~~(B(0~(B@_au(0~(B@(0~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~(B_a?(  T:1912@(0a(B(0~~(B(0~~(B_a s T:1913(0~(B@(0~~(B(0~~(B_a T:1914(0~(B(0a(B(0~(B@(0~~~~~~~~~~~~~~~~~~~~~~~~(B_aj2  T:1915(0~(B(0~(B(0~(B(0~(B@_aZ_  T:1916(0~(B(0~(B(0~~(B@(0~(B@_a- D  T:1917(0~(B@_a# j(0~(B(0~(B(0~(B@@_a( [Seahorse17 the Field Worker ]  HP:30 T:1918(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@_an  T:1919(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@@(0~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~~~(B_a[(0~(B(0~(B(0~(B@(0~(B@{(0~(B(0~~~(B_a -(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BYou see here a thonged club. T:1920_ak(0~(B(0~(B(0~(B(0~(B(0~(B@)(0~(B_a8You see here a worthless piece of yellow glass. T:1921)@_a] T:1922(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B@*@{_a s T:1923(0~(B(0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B_aCk(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B_aRa+ T:1924(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~(B(0~(B@(0~(B_aL FWhat do you want to drop? [$abdgjlnpqs-yA-DGHJ-MR-UWY or ?*] _a_aYou drop a +0 pick-axe.[Seahorse17 the Field Worker ]  HP:31 T:1925(0~(B@(_a_a(0~(B(0~(B(0~(B(0~~~~~~~~(B((0~~(B@(0~~~~(B(0~(B_aރI"Hello, seahorse17! Welcome to Hebiwerie's general store!"_a- 6 T:1926(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0a(B@_a1&(0~(B@_aYou see here a pick-axe (for sale, 75 zorkmids). T:1927@?_ax0@(_axrYou see here a scroll labeled TEMOV (for sale, 300 zorkmids).(0~(B@_aGL ;?@_aL ]You see here a ruby ring (for sale, 225 zorkmids). T:1928_af  T:1929@(0~(B(=@_aԝGWhat do you want to drop? [$abdgjlnpqs-wyA-DGHJ-MR-UWY or ?*] _a   Coins  $ - 51 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - 2 uncursed scrolls labeled GARVEN DEH  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  C - a cursed scroll labeled GARVEN DEH  K - a blessed scroll labeled TEMOV  L - a blessed scroll labeled GARVEN DEH  Spel_a lbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  J - an uncursed granite ring (1 of 2)!_a +(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqqqk~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x(B%(0~a~~~x~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~x~~~x~x(B#(0x~mqaqqk(B(0x[1!_a m~~~tawqqwqqu~~x~~~x~x(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B%(0lvqqqu~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~x~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~~{~x~x(B#(0x~x(B(0x~~~~~~~~~~(B()!_a` (0~mqaj~x(B((0~~~x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x~~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x(B@(0~tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B?((0x~~~~x(B+(0~x(B(0x~x~~x(B!(0~(B((0x~~~~x(B=@!_a w(0x~~~~x(B(0x~x(B(0x~mqavqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:51 HP:31(40) Pw:20(20) AC:5 Xp:5/284 T:1929You drop 2 uncursed scrolls labeled GARVEN DEH.--More--"_amHebiwerie offers 20 gold pieces for your scrolls labeled GARVEN DEH. Sell them? [ynaq] (y) #_ae% T:1930#_a #_a/ hj - 2 uncursed scrolls labeled GARVEN DEH. T:1931@$_a # %_aname%_akd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) %_ae|+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BWhat do you want to call? [gjlnpqs-wyA-DGJ-MR-UWY or ?*] %_a 6Call a scroll labeled GARVEN DEH: &_ai&_acd&_aoe&_a n&_at'_a]i'_af'_aNy'_aY (_ao @(0~(B(_aaYou see here a ruby ring (for sale, 225 zorkmids).[Seahorse17 the Field Worker ]  HP:32 T:1932(0~(B@)_a:@=)_aErYou see here a scroll labeled TEMOV (for sale, 300 zorkmids).(0~(B@*_a T:1933@?(@+_a  Coins  $ - 51 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - 2 uncursed scrolls called identify  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  C - a cursed scroll called identify  K - a blessed scroll labeled TEMOV  L - a blessed scroll called identify  Spellboo+_aq ks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  J - an uncursed granite ring (1 of 2)-_aC[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:51 HP:32(40) Pw:20(20) AC:5 Xp:5/284 T:1933(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqqqk~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x(B%(0~a~~~x~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~[-_a,Dmx~~~x~x(B#(0x~mqaqqk(B(0x~~~tawqqwqqu~~x~~~x~x(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B%(0lvqqqu~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~x~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~~{[38;5-_arD;0m~x~x(B#(0x~x(B(0x~~~~~~~~~~(B()(0~mqaj~x(B((0~~~x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x~~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x~(B@(0tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B?((0x~~~~x(B+(0~x(B(0x~x[38;5;0-_aD2m~~x(B!(0~(B((0x~~~~x(B=@(0x~~~~x(B(0x~x(B(0x~mqavqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B-_a: .@(0~(B-_a You see here a scroll labeled TEMOV (for sale, 300 zorkmids). T:1934(0~(B@._aHp"For you, good sir; only 300 zorkmids for this scroll labeled TEMOV."--More--._a> T:1935@._a&(0~(B@._a@You see here a ruby ring (for sale, 225 zorkmids).._a "For you, honored sir; only 225 zorkmids for this ruby ring."e - a ruby ring (unpaid, 225 zorkmids). T:1936@/_a3/_a .@(0~(B/_a [You see here a pick-axe (for sale, 75 zorkmids). T:19371_a+0@(1_a Coins  $ - 51 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  c - a scroll labeled TEMOV (unpaid, 300 zorkmids)  j - 2 uncursed scrolls called identify  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  C - a cursed scroll called identify  K - a blessed scroll labeled TEMOV  L - [38;5;21_a`ma blessed scroll called identify  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings (1 of 2)?_au[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:51 HP:32(40) Pw:20(20) AC:5 Xp:5/284 T:1937(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqqqk~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x(B%(0~a~~~x~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~[?_amx~~~x~x(B#(0x~mqaqqk(B(0x~~~tawqqwqqu~~x~~~x~x(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B%(0lvqqqu~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~x~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~~{[38;5?_a. ;0m~x~x(B#(0x~x(B(0x~~~~~~~~~~(B()(0~mqaj~x(B((0~~~x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x~~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x~(B@(0tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B@((0x~~~~x(B+(0~x(B(0x~x[38;5;0?_a m~~x(B!(0~(B((0x~~~~x~~x~~~~x(B(0x~x(B(0x~mqavqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(BA_aT4Z Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) A_aK+A_a@- 9(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B [Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:51 HP:32(40) Pw:20(20) AC:5 Xp:5/284 T:1937 What would you like to drop?  Scrolls c - a scroll labeled TEMOV (unpaid, 300 zorkmids) Rings e - a ruby ring (unpaid, 225 zorkmids)(end) B_aZ++C_a\Bb(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BYou drop a scroll labeled TEMOV (unpaid, 300 zorkmids).C_aB[You drop a ruby ring (unpaid, 225 zorkmids). T:1938D_abq[Seahorse17 the Field Worker ]  HP:33 T:1939@@=(E_aN T:1940(0~(B@E_aiY T:1941@@=F_a Coins  $ - 51 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - 2 uncursed scrolls called identify  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  C - a cursed scroll called identify  K - a blessed scroll labeled TEMOV  L - a blessed scroll called identify  SpellbooF_aks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  J - an uncursed granite ring (1 of 2)F_a [Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:51 HP:33(40) Pw:20(20) AC:5 Xp:5/284 T:1941(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqqqk~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x(B%(0~a~~~x~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~_a: mx~~~x~x(B#(0x~mqaqqk(B(0x~~~tawqqwqqu~~x~~~x~x(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B%(0lvqqqu~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~x~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~~{_a ;0m~x~x(B#(0x~x(B(0x~~~~~~~~~~(B()(0~mqaj~x(B((0~~~x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x~~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x(B@@(0tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B=((0x~~~~x(B+(0~x(B(0x~x_a ;5;0m~~x(B!(0~(B((0x~~~~x~~x~~~~x(B(0x~x(B(0x~mqavqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(BG_a](0~(B@ Things that are here: a ruby ring (for sale, 225 zorkmids) a scroll labeled TEMOV (for sale, 300 zorkmids)--More--H_a:(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B T:1942(0~~(B@H_a Coins  $ - 51 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - 2 uncursed scrolls called identify  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  C - a cursed scroll called identify  K - a blessed scroll labeled TEMOV  L - a blessed scroll called identify  SpellbooH_a4ks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  J - an uncursed granite ring (1 of 2)J_a[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:51 HP:33(40) Pw:20(20) AC:5 Xp:5/284 T:1942(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqqqk~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x(B%(0~a~~~x~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~_a.mx~~~x~x(B#(0x~mqaqqk(B(0x~~~tawqqwqqu~~x~~~x~x(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B%(0lvqqqu~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~x~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~~{_au;0m~x~x(B#(0x~x(B(0x~~~~~~~~~~(B()(0~mqaj~x(B((0~~~x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x~~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x~~tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B@@(0x~~~~x(B+(0~x(B(0x~x~~x(B!_a0m(0~(B((0x~~~~x~~x~~~~x(B(0x~x(B(0x~mqavqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(BK_aX T:1943@=K_a T:1944(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~(BK_a(0~(B(0~(B(0~(B(0~~~~~~~~(B@(0~(B@(0a(B(0~~~~(B(0~(BK_anYou see here a +0 pick-axe.(0~(B@(K_a x - a +0 pick-axe. T:1945@(0~(B@L_a !(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B((0~(BL_a #You see here 9 darts.M_ar7 [Seahorse17 the Field Worker ]  HP:34 T:1946(0~(B(0~~(B(0~(B(0~~~~~~~~~~(B)(0~(B@(0~~(B(0~~(B(0~(BN_a(0~~(B(0~~(B(0~(B(0~(B@N_a& T:1950(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~~(B@(0~~(B(0~~~~(BN_a  T:1951(0~(B(0~~~(B(0~(B@(0~~~(B(0~(B(0~(B(0~~(BO_a $(0~(B(0~(B(0~~~(B@@(0~{(B@(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(BO_a\  T:1952(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(BO_aK (0~(B@(0~(B(0~(B(0~~(B(0~~~(B Things that are here: a gnome corpse an arrow--More--O_a!%(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B[Seahorse17 the Field Worker ]  HP:35 T:1953P_a#Y T:1954@%P_a!2r T:1955(0~(B(0~~(B@(0~(BP_a{-n@(0~~~(B(0~(B(0~~(Bh(0~(BP_a.2You see here a gnomish wizard corpse.P_a`  T:1956(0~~(B(0~~(B@%(0~(B(0~(B(0~~(B(0~~~~(B(0~(BP_a `(0~~~~~~~~~~~~~~~~~~~~(B@(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B T:1957You hear a slow drip.Q_a,2(0~~~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(BQ_a-zYou hear crashing rock.(0~(B@(0~(B(0~~(BQ_ad.You hear crashing rock.[Seahorse17 the Field Worker ]  HP:36 T:1960h(0~(B(0~(B(0~~(B@@(0~(B(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(BQ_a/ T:1962(0~~(B@(0~(B(0~(Bh(0~(B(0~(B@(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BQ_a- , T:1963(0~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B@(0~(B(0~(Bh(0~(B(0~(B@@(0~~(B(0~~(BR_av(0~~(B(0~(Bh(0~(B@(0~(B@(0~(B(0{(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BR_aI5 T:1964(0~~~~~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~(B@(0~(B(0~(BR_a [Seahorse17 the Field Worker ]  HP:37 T:1967(0~~~(B#@(0~(B(0~~~~~~~(B##(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B#@R_a V T:1972(0~~~~~(B#####@S_a` T:1973(0~(B@(0~(B@S_a. &You climb up the stairs.--More--T_a(0~~~(B(0~~~~~(B(0j~~~(B@(0~(B(0~~~~~~~(B(0k(B<(0~l(B(0mqq(B[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:51 HP:37(40) Pw:20(20) AC:5 Xp:5/284 T:1973T_aY [Seahorse17 the Field Worker  ]  HP:38 T:1974U_a' T:1975(0~(B(0~(B(0~(B@>(0~(B(0~(B(0~(BU_a T:1976(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BU_a  T:1977(0~~~(B(0~~(B(0~(B@(0~(B(0~(BU_a  T:1978(0~~(B(0~(B(0~~(B@V_a&You climb up the stairs.--More--V_a4(0lqqj(B(0x~~(B(0~~l(B(0lq~mk(B(0lqj~~~mqk(B(0x(B@(0~~~~~(B<(0x(B(0mk~~~~~~~~~~~~~~(B(0mk~~~~x~lqqqqqqq(B(0mqk~ljqj(B(0mqj(B[Seahorse17 the Field Worker  ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:51 HP:38(40) Pw:20(20) AC:5 Xp:5/284 T:1978V_ah"  T:1979V_aZe  T:1980(0~(B(0~(B>@(0~(BW_a+![Seahorse17 the Field Worker  ]  HP:39 T:1981(0~(B(0~(B(0~(B@(0~(BW_aE(0~(B@(0~(BW_a* T:1984  T:1985#(0~~(B(0~~(B(0~(B(0~(B(0~~~(B@(0~~~(B(0~(BW_a&You climb up the stairs.--More--W_a/ (0lqqk(B (0x~~x(B (0x(B<(0~x(B (0x~lj(B (0x~x(B(0x~mk(B (0x~~x(B (0mk~x(B(0x~mk(B (0x~~mk(B (0mk~~x(B(0mk~mk(B(0x~(B@(0x(B(0mq~m(B(0~~(B(0~~~(B(0k~lk(B(0mqj(B[Seahorse17 the Field Worker  ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:51 HP:39(40) Pw:20(20) AC:5 Xp:5/284 T:1985W_a !  T:1986X_aD T:1987(0~(B(0~(B(0~(B@>(0~(B(0~(B(0~(BX_a [Seahorse17 the Field Worker ]  HP:40 T:1988(0~(B(0~~(B@(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(BX_aa $ T:1989Y_aQ, T:1991(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(BY_a^Q(0~(B(0~(B@(0~(BY_a  T:1992(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BY_aL[ T:1993(0~(B@(0~(BZ_aQNJ T:1994@(0~(BZ_a&You climb up the stairs.--More--Z_a{ (0lqqqqqqqk(B(0lqqqqqk(B(0x~~~(B<(0~~~x(B(0l~qqqqqqqqk(B(0x~~~~~x(B(0x~~~~~~~~(B(0~~~~~~~~~~(B+(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0~~~~~~x(B(0x~~~~~~~x(B(0x~(B{(0~~~~~~~x(B(0~~~~~~~~~~~a(B##(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~~~~(B*(0~~x(B(0x~~~~~~~~~~(B(0x~~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~~x(BZ_a (0mqqaqqqqj(B#(0mqqqqq~qqqj(B`##+(0~~~~~~~~~~x(B###(0a(B((0~~~~~x(B(0x~~~~~x(B###############`##(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~x(B######(0~~~~~~~~~~~x(B(0m~qqqqqj(B(0mqqqq~j(B########(0mqqqqqqqqqqj(B#####################(0lqqqq~qqqqk(B####`#(0x~~~~~~~~~a(B###########(0x~~~~~~~~Z_a. (B*(0x(B###########(0lqqqqq~qq~qqq~qk(B(0x~~~~~~~~~x(B##########(0lq(B+(0qqk(B###(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~(B#`######################(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~(B@(0~x(B(0x~~~~~~~~~~(B((0~~~x(B(0mqqqqj(B(0mqqqqqqqqqqqqqqj(BZ_af [Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:51 HP:40(40) Pw:20(20) AC:5 Xp:5/284 T:1994Z_a=\_a 0H T:1995@>\_a/ M T:1996@(0~(B\_a C T:1997(0~(B@]_a@ T:1998@(0~~~(B(0~(B(0~(B(0~(B]_a@#(0~(B(0~~~(B(0~~(B]_a;,@######]_a= T:2002#@######## T:2009  T:2010^_a% T:2011^_a % T:2012^_a)<What do you want to use or apply? [agsxMUWY or ?*] __a>2You now wield a +0 pick-axe.--More--__aHIn what direction do you want to dig? [hykunjb>] __a __a You start digging. T:2013You hit the rock with all your might. T:2014__a J T:2015 T:2016__a J T:2017 T:2018__a. J T:2019 T:2020__aQ % T:2021__a >#You succeed in cutting away some rock.__a[f __aR > T:2022@#`_aJ T:2023 T:2024`_aKo T:2025 T:2026 T:2027`_a T:2028(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B`_aG1What do you want to wield? [- ax or ?*] `_a 9a - a +2 bullwhip (weapon in hand).`_a `_a6 T:2029(0~~~(B@#(0~(B(0~~~(Ba_a.@(0~(Ba_aXYou see here 2 worthless pieces of red glass. T:2030a_a 0@*a_ai,D T:2031@(0~(Bb_aG[D T:2032@(0~(Bb_a).@(0~(Bb_a T:2033@(0~~(B(0~(B(0~~(Bb_ar v@(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(Bb_aU  T:2037(0~~~(B(0~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~(B@######(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(Bc_aXBE@(0~~(B(0a(Bc_ak *@(0~(Bc_a ^ T:2039@(0~(B(0~(Bd_a (0~(B@d_ap&You climb up the stairs.--More--d_a0 (0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B%#(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~~~x(B_a0 7H(0mqq~j(B(0x~(B%(0~x(B%#(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B@(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B####`#####################(0x~~~~~~~~~x(B#############(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqqaqqqk(B(0x~~~~~~~(Bh(0~x(B###(0~d_aJ1 ~~~~~~~~~~x(B (0x~~~~~~~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~(B===(0~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############[Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:40(40) Pw:20(20) AC:5 Xpd_a}1 :5/284 T:2039d_aJ4 C  T:2040h(0~(Be_ak > T:2041@>f_aN{ T:2042(0~(B@h(0~(Bf_agK T:2043(0~(B@g_aN(0~(B@(0~(Bhg_a K T:2044(0~(B@h_a (0~(B@h_a T:2046(0~~(B@h(0~~(B(0~(Bh_a+ M T:2047@(0~(Bi_ałK T:2048(0~(B@i_a T:2049(0~(B(0~~(B@hj_ag T:2050(0~~~~(B(0~~~(B(0~(B(0~(B@h(0~~(B(0~~~(Bk_au T:2051(0~~~(B(0~~~(B(0~(B#@(0~~(B(0~~~(Bk_a> (0~~~(B(0~(B(0~~~~~~~(B@o(0~~~~~~~~(B#(0~~~~~~~(B(0~~~(Bk_a> (0~~~(B(0~(B(0~~~~~~~~(B@(0~~~~~(B#(0~(Bk_a? 2The goblin thrusts her crude dagger.k_a? The goblin hits![Seahorse17 the Field Worker ]  HP:36 T:2052  T:2053l_a l_a5 ?You miss the goblin. T:2054m_aDm_aDaYou kill the goblin!/290 T:2055[m_a1_(0~(B(0~~~(B(0~~~~~~~(B#(0~~~~~(B@(0~~(B(0~~~~~~~(B(0~~~~~(B Things that are here: an orcish helm a crude dagger--More--n_aIp(0k~(B#(0lqqqk(B T:2056n_a)(0~(B(0~~~~(B(0~~~~~~~(B@(0~~~~(B[(0~~(B(0~~~~~~~(B(0~~~~~(Bo_a"[Seahorse17 the Field Worker ]  HP:37 T:2058@(0~~~(B#(0~~~~~~~~~(B#(0~~~~(B@#o_aG T:2061(0~~~(B(0~~(B(0~~~~~~(B#@(0~~~~~~(B##o_aQK T:2062@(0~(Bo_ae K T:2063@(0~(Bo_aWC T:2064(0~~(B@p_ah&You climb up the stairs.--More--p_a(0lqqqqqqqqk(B(0x(B)(0~~~~~~~a(B#(0lqqqk(B(0x~~~~~~~~x(B#(0lqqqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~(B^(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~a(B##(0a~~~x(B(0mq~qqqqqqj(B##(0x~~~~~~~~x(B(0x~~~~~~~~~x(B##(0x~~~~(B####(0x~~~~~~~~~(B#(0x(B^(0~~~~~~~~x(B##(0x~~~x(B###(0mqqqq(B+(0qq~j(B#(0x~~~~~~(B<p_a(0~~x(B##(0x~~~x(B######(0m~qqqqq~qqj(B##(0mqqqj(B##########[#######[#####################%#####################(0lq~qqqqqk(B####(0lqqqqqqqk(B%####(0x~~~~~~~x(B####(0a~~~~~~~x(B##(0lqqqqqk(Bp_a0[m####(0x~~~~~~~x(B#(0l~qak(B(0x~~~~~~~~(B##[(0~(B[[[[(0x(B(0lqqq~qqqqqqqqqk(B#(0a~~~~(B%(0~~x(B#(0x~~~x(B(0x~~~~~~~x(B(0x~~(B[[[(0x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqj(B#(0x~~~x(B(0x~~(B^(0~~~~x(B(0x(B[[(0~~~x(B(0x~~(B@(0~~~~~~~~~~x(B###(0~(B^{(0~x(B(0mqqqqqqqj(B(0p_aK$x~~~(B[[(0x(B(0mqqqqqqqqqqqqqj(B(0mqqqj(B(0mqqqqqj(B [Seahorse17 the Field Worker ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:2 $:51 HP:37(40) Pw:20(20) AC:5 Xp:5/290 T:2064p_aY [Seahorse17 the Field Worker  ]  HP:38 T:2065v_aM%You descend the stairs.--More--v_a%j(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B@(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B%#(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~~~x(B(0mqq~j(B(0x~v_aj(B%(0~x(B%#(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqqaqqqk(B(0x_aj5;0m~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~~~~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~(B===(0~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############[Seahorse17 the Field Worker  ] St:16 Dx:8 Co:15 In:15 v_ajMWi:15 Ch:7 Lawful Dlvl:3 $:51 HP:38(40) Pw:20(20) AC:5 Xp:5/290 T:2065v_amx_a <@You are momentarily blinded by a flash of light!(0~~~(B(0~~(B(0~~(B@(0~~~(B(0~~~~~~(Bx_ao BlindYou hear a deafening roar! T:2066 Blind Deafx_a_ x_a[Wait! There's something there you can't see! T:2067Iz_aJU%You hit it.z_aUxIt hits![Seahorse17 the Field Worker ]  HP:37  T:2068{_a'You miss it.I{_a2xIt hits![Seahorse17 the Field Worker ]  HP:32  T:2069{_a %You hit it.{_a ^It hits![Seahorse17 the Field Worker ]  HP:29|_aBYou hit it. T:2070|_ak |_aglXYou destroy it!/295 T:2071(0~(B}_aYou destroy it![Seahorse17 the Field Worker ]  HP:30/300 T:2072(0~(B~_a5kIIt hits![Seahorse17 the Field Worker ]  HP:25~_aH * T:2073~_aS $ T:2074_a5You hit it. T:2075_a _a XYou destroy it!/305 T:2076(0~(B_a _a T:2077You can see again. Deaf(0~(BFF(0~~(B(0~~(B(0~~~(B(0~~~~~~(B_aaYou kill the lichen!/309%_a LYou hit the shrieker. T:2078_a1 _a2You hit the shrieker.[Seahorse17 the Field Worker ]  HP:26 T:2079Z_agYou miss the shrieker. T:2080(0~(BZ_a' YYou miss the shrieker. T:2081(0~(BZ_am1You hit the orc zombie._anThe orc zombie hits![Seahorse17 the Field Worker ]  HP:21e_a NYou hit the orc zombie. T:2082_aQaYou destroy the orc zombie!/314 T:2083(0~(B_a</You hit the shrieker._a3 MYou miss the shrieker. T:2084_aBYou kill the shrieker!(0~(B_aO[Seahorse17 the Investigator ]  HP:25(44) Pw:23(23) Xp:6/324Welcome to experience level 6._a @^You see here a lichen corpse. T:2085_aReGThere is a lichen corpse here; eat it? [ynq] (n) _a*_aA+mThis lichen corpse tastes okay. T:2086 T:2087_ah+[Seahorse17 the Investigator ]  HP:26 T:2088e(0~(B_a+RYou finish eating the lichen corpse. T:2089_aTaO T:2090(0~(B@_a]%(0~(B@_a  T:2091(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B@h_ap,Really attack the hobbit? [yn] (n) _ay _a- _a$ T:2092_a]D$ T:2093_ad[Seahorse17 the Investigator ]  HP:27 T:2094#_a  T:2095(0~~(B(0~(B(0~~(B(0~(B#@#h_aN=#@#h_a$ T:2096_az. T:2097#_ap 0#@#_a(] T:2098(0~~~(B(0~(B#(0~~~~~~~~~(B@(0~~~~~(Bh_a(0~~~(B(0~(B(0~~~~~~~~(B#(0~~~~~(B@(0~(B_a (0~(B#@#[(0~(B_a A T:2099You can hear again._aW(0~~~(B(0~~~~~~(B(0~~~~~~~~(B#(0~~~~~~~~~(B@(0~~~~~~~~(B(0~~~~~~(B_a`[Seahorse17 the Investigator ]  HP:28 T:2100(0~~~~(B(0~~~(B(0~(B@#(0~(B(0~~~(B_a<(0~(B@(0~(B_aK T:2101(0~(B@_a [Seahorse17 the Investigator ]  HP:29 T:2106@(0~~~~~~(B_a  T:2107(0~(B(0~(B@(0~~(B_aʹt(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B(0~(B[Seahorse17 the Investigator ]  HP:30 T:2112@(0~~(B#(0~~~~(B#(0~~~~~~(B#(0~~~~~~~~(B###(0~~~~~~~~~(B(0~~~~~~~~(B_ak#@##### T:2114@#_a[Seahorse17 the Investigator ]  HP:31 T:2118(0~~~(B(0~~~(B(0~~~(B@##(0~~~(B#(0~~~(B#(0~~(B_ag B@(0a(B(0~(B_a i T:2121(0~(B(0~(B(0~(B@_a H T:2122(0~(B@_a2 T:2123(0~(B(0~(B(0~(B@_a14$[Seahorse17 the Investigator ]  HP:32 T:2124(0~(B(0~(B(0~(B(0~(B##@(0~(B@(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B##@(0~~~(B@(0~(B(0~~(B(0~~(B (0~~~~~(B(0~~~(B (0~~~~~~~~~(B T:2125"Hello, seahorse17! Welcome again to Matray's jewelers!"_a4~"Will you please leave your pick-axe outside?" T:2126@(0~(B_aNV _aض Y T:2127@(0a(B(0~~~~~(B(0~~(B(0~~(B (0~~~~(B(0~~(B (0~~~(B(0~(B_aFWhat do you want to drop? [$abdgjlnpqs-yA-DGHJ-MR-UWY or ?*] _a9n_anAYou drop a +0 pick-axe. T:2128_a _a "(@(0~(B@(0~~(B(0~~(B(0~~(B (0~~~~(B(0~~(B (0~~~(B(0~(B"Hello, seahorse17! Welcome again to Matray's jewelers!"_aR T:2129(0a(B (0~~~(B@(0~(B_aj (0~(B@ Things that are here: a wire ring (for sale, 600 zorkmids) an oval amulet (for sale, 225 zorkmids)--More--_a6(0k~(B#(0lqqqk(B[Seahorse17 the Investigator ]  HP:33 T:2130(0~~(B@_a_ Pick up what?  Amulets a - an oval amulet (for sale, 225 zorkmids) Rings b - a wire ring (for sale, 600 zorkmids)(end) _a: ++_aeV(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~j(B"For you, honored sir; only 225 zorkmids for this oval amulet."N - an oval amulet (unpaid, 225 zorkmids).--More--_a_"For you, most gracious sir; only 600 zorkmids for this wire ring."f - a wire ring (unpaid, 600 zorkmids).@(0~(B@_a6 _a-u(0~(B@_au]You see here a steel ring (for sale, 450 zorkmids). T:2131_aU"For you, good sir; only 450 zorkmids for this steel ring."_aii - a steel ring (unpaid, 450 zorkmids). T:2132@_a _a'C (0~(B@_aC \You see here a gold ring (for sale, 400 zorkmids). T:2133_aWW"For you, honored sir; only 400 zorkmids for this gold ring."_aϽKF - a gold ring (unpaid, 400 zorkmids).@_a _ak(0~(B@There are many objects here. T:2134_a  Pick up what?  Rings a - a black onyx ring (for sale, 300 zorkmids) b - a black onyx ring (for sale, 300 zorkmids) c - a black onyx ring (for sale, 225 zorkmids) d - a brass ring (for sale, 450 zorkmids) e - a bronze ring (for sale, 150 zorkmids) f - a copper ring (for sale, 150 zorkmids) g - a coral ring (for sale, 300 zorkmids) h - a diamond ring (for sale, 300 zorkmids) i - an emerald ring (for sale, 300 zorkmids) j - a gold ring (for sale, 300 zorkmids) k - an ivory ring (for sale, 225 zorkmids) l - an opal ring (for sale, 200 zorkmids) m - a ruby ring (for sale, 225 zorkmids) n - a ruby ring (for sale, 225 zorkmids) o - a silver ring (for sale, 300 zorkmids) p - a silver ring (for sale, 400 zorkmids) q - a topaz ring (for sale, 300 zorkmids) r - a twisted ring (for sale, _a} W225 zorkmids) s - a wooden ring (for sale, 150 zorkmids)(end) _a+++++++++++++++++++_a[)(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B#############(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:33(44) Pw:23(23) AC:5 Xp:6/324 T:2134"For you, honored sir; only 300 zorkmids _a)3for this black onyx ring."--More--_aUzD T:2135@_aս)=@_aD@(0~(B Things that are here: a twisted ring (for sale, 225 zorkmids) a wooden ring (for sale, 150 zorkmids)--More--_a (0k~(B#(0lqqqk(B[Seahorse17 the Investigator ]  HP:34 T:2136_a7j Coins  $ - 51 gold pieces  Amulets  N - an oval amulet (unpaid, 225 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - 2 uncursed scrolls called identify  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  C - a cursed scroll called identify  K - a blessed scroll labeled TEMOV [24_aj;1H L - a blessed scroll called identify  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion (1 of 2)_aC  Rings  c - a copper ring (unpaid, 150 zorkmids)  e - an emerald ring (unpaid, 300 zorkmids)  f - a wire ring (unpaid, 600 zorkmids)  h - a black onyx ring (unpaid, 300 zorkmids)  i - a steel ring (unpaid, 450 zorkmids)  k - a black onyx ring (unpaid, 225 zorkmids)  m - a bronze ring (unpaid, 150 zorkmids)  o - a coral ring (unpaid, 300 zorkmids)  r - a diamond ring (unpaid, 300 zorkmids)  x - a gold ring (unpaid, 300 zorkmids)  z - a brass ring (unpaid, 450 zorkmids)  E - an opal ring (unpaid, 200 zorkmids)  F - a gold ring (unpaid, 400 zorkmids)  I - a ruby ring (unpaid, 225 zorkmids)  J - an uncursed granite ring  O - an ivory ring (unpaid, 225 zorkmids)  P - a ruby ring (unpaid, 225 zorkmids)  Q - a silver ring (unpaid, 400 zorkmids)  V - a topaz ring (unpaid, 300 zorkmids)  X - a black onyx ring (unpaid, 300 zorkmids)  Z - a silver ring (unpaid, 300 _aܾ 1zorkmids)  Wands  W - an uncursed oak wand  Tools  s - an empty uncursed sack  M - an uncursed bag of tricks  U - an uncursed candle  Y - a lamp called oil  Gems/Stones  g - an uncursed touchstone (2 of 2)_a[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:34(44) Pw:23(23) AC:5 Xp:6/324 T:2136(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~[_am~~~x(B(0x~~~x(B##########(0x~~~~~~~~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B(###(0~[38_aX;5;0m~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqqaqqqk(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~~(B@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B@(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############_a 3What do you want to drop? [$a-zA-Z or ?*] _a|  Coins  $ - 51 gold pieces  Amulets  N - an oval amulet (unpaid, 225 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - 2 uncursed scrolls called identify  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  C - a cursed scroll called identify  K - a blessed scroll labeled TEMOV  L_a - a blessed scroll called identify  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion (1 of 2)_a{ Rings  c - a copper ring (unpaid, 150 zorkmids)  e - an emerald ring (unpaid, 300 zorkmids)  f - a wire ring (unpaid, 600 zorkmids)  h - a black onyx ring (unpaid, 300 zorkmids)  i - a steel ring (unpaid, 450 zorkmids)  k - a black onyx ring (unpaid, 225 zorkmids)  m - a bronze ring (unpaid, 150 zorkmids)  o - a coral ring (unpaid, 300 zorkmids)  r - a diamond ring (unpaid, 300 zorkmids)  x - a gold ring (unpaid, 300 zorkmids)  z - a brass ring (unpaid, 450 zorkmids)  E - an opal ring (unpaid, 200 zorkmids)  F - a gold ring (unpaid, 400 zorkmids)  I - a ruby ring (unpaid, 225 zorkmids)  J - an uncursed granite ring  O - an ivory ring (unpaid, 225 zorkmids)  P - a ruby ring (unpaid, 225 zorkmids)  Q - a silver ring (unpaid, 400 zorkmids)  V - a topaz ring (unpaid, 300 zorkmids)  X - a black onyx ring (unpaid, 300 zorkmids)  Z - a silver ring (unpaid, 300 _aԣ1zorkmids)  Wands  W - an uncursed oak wand  Tools  s - an empty uncursed sack  M - an uncursed bag of tricks  U - an uncursed candle  Y - a lamp called oil  Gems/Stones  g - an uncursed touchstone (2 of 2)_a+(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~x(B##########(0x_a7~~~~~~~~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B(###(0~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqqaq_anUqqk(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~~(B@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B@(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############_a [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:34(44) Pw:23(23) AC:5 Xp:6/324 T:2136You drop a black onyx ring (unpaid, 225 zorkmids). T:2137_aQ _ac Pick up what?  Rings a - a black onyx ring (for sale, 225 zorkmids) b - a twisted ring (for sale, 225 zorkmids) c - a wooden ring (for sale, 150 zorkmids)(end) _a>+_ak+_a (0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~j(B"For you, honored sir; only 225 zorkmids for this twisted ring."k - a twisted ring (unpaid, 225 zorkmids).--More--_aEPYour knapsack cannot accommodate any more items.@_ap Pick up what?  Rings a - a black onyx ring (for sale, 225 zorkmids) b - a wooden ring (for sale, 150 zorkmids)(end) _aE(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~x(B_aW  Coins  $ - 51 gold pieces  Amulets  N - an oval amulet (unpaid, 225 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - 2 uncursed scrolls called identify  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  C - a cursed scroll called identify  K - a blessed scroll labeled TEMOV [24_a ;1H L - a blessed scroll called identify  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion (1 of 2)_aF Rings  c - a copper ring (unpaid, 150 zorkmids)  e - an emerald ring (unpaid, 300 zorkmids)  f - a wire ring (unpaid, 600 zorkmids)  h - a black onyx ring (unpaid, 300 zorkmids)  i - a steel ring (unpaid, 450 zorkmids)  k - a twisted ring (unpaid, 225 zorkmids)  m - a bronze ring (unpaid, 150 zorkmids)  o - a coral ring (unpaid, 300 zorkmids)  r - a diamond ring (unpaid, 300 zorkmids)  x - a gold ring (unpaid, 300 zorkmids)  z - a brass ring (unpaid, 450 zorkmids)  E - an opal ring (unpaid, 200 zorkmids)  F - a gold ring (unpaid, 400 zorkmids)  I - a ruby ring (unpaid, 225 zorkmids)  J - an uncursed granite ring  O - an ivory ring (unpaid, 225 zorkmids)  P - a ruby ring (unpaid, 225 zorkmids)  Q - a silver ring (unpaid, 400 zorkmids)  V - a topaz ring (unpaid, 300 zorkmids)  X - a black onyx ring (unpaid, 300 zorkmids)  Z - a silver ring (unpaid, 300 zor_a.kmids)  Wands  W - an uncursed oak wand  Tools  s - an empty uncursed sack  M - an uncursed bag of tricks  U - an uncursed candle  Y - a lamp called oil  Gems/Stones  g - an uncursed touchstone (2 of 2)_a[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:34(44) Pw:23(23) AC:5 Xp:6/324 T:2137(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~[_aum~~~x(B(0x~~~x(B##########(0x~~~~~~~~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B(###(0~[38_a;5;0m~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqqaqqqk(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~~(B@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B@(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############_a3What do you want to drop? [$a-zA-Z or ?*] _a. cYou drop a black onyx ring (unpaid, 300 zorkmids). T:2138_a Pick up what?  Rings a - a black onyx ring (for sale, 300 zorkmids) b - a black onyx ring (for sale, 225 zorkmids) c - a wooden ring (for sale, 150 zorkmids)(end) _ap +_a@^(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~j(B"For you, honored sir; only 150 zorkmids for this wooden ring."_ay@jX - a wooden ring (unpaid, 150 zorkmids). T:2139@_a AWhat do you want to read? [jnpqCKLR or ?*] _a Scrolls j - 2 uncursed scrolls called identify p - a cursed scroll labeled JUYED AWK YACC q - an uncursed scroll labeled JUYED AWK YACC C - a cursed scroll called identify K - a blessed scroll labeled TEMOV L - a blessed scroll called identify Spellbooks n - an uncursed spellbook of knock R - an uncursed spellbook of extra healing(end) _a( +(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B############As you read the scroll, it disappears._a) -This is an identify scroll.--More--_ag~ What would you like to identify first?   Amulets  N - an oval amulet (unpaid, 225 zorkmids)  Armor  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Scrolls  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  K - a blessed scroll labeled TEMOV  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  c - a copper ring (unpaid, 150_a~  zorkmids)  e - an emerald ring (unpaid, 300 zorkmids)  f - a wire ring (unpaid, 600 zorkmids)  h - a black onyx ring (unpaid, 300 zorkmids)  i - a steel ring (unpaid, 450 zorkmids)  k - a twisted ring (unpaid, 225 zorkmids)  m - a bronze ring (unpaid, 150 zorkmids)  o - a coral ring (unpaid, 300 zorkmids)  r - a diamond ring (unpaid, 300 zorkmids)  x - a gold ring (unpaid, 300 zorkmids)  z - a brass ring (unpaid, 450 zorkmids) (1 of 2)_aF +_a5(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~_a~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B(###(0~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqqaqqqk(B_a[m(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~~(B@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B@(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:34(44) Pw:23(23) AC:5 Xp:6/324 T:2139f - an uncursed ring of tel_aA(eport control (unpaid, 600 zorkmids)._a--More--_aX1 What would you like to identify next?   Amulets  N - an oval amulet (unpaid, 225 zorkmids)  Armor  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Scrolls  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  K - a blessed scroll labeled TEMOV  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  c - a copper ring (unpaid, 150 _a1 zorkmids)  e - an emerald ring (unpaid, 300 zorkmids)  h - a black onyx ring (unpaid, 300 zorkmids)  i - a steel ring (unpaid, 450 zorkmids)  k - a twisted ring (unpaid, 225 zorkmids)  m - a bronze ring (unpaid, 150 zorkmids)  o - a coral ring (unpaid, 300 zorkmids)  r - a diamond ring (unpaid, 300 zorkmids)  x - a gold ring (unpaid, 300 zorkmids)  z - a brass ring (unpaid, 450 zorkmids)  E - an opal ring (unpaid, 200 zorkmids) (1 of 2)_a +_afx(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~_ax~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B(###(0~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqqaqqqk(B_ay[m(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~~(B@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B@(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:34(44) Pw:23(23) AC:5 Xp:6/324 T:2139i - an uncursed ring of pol_a\y0ymorph control (unpaid, 450 zorkmids)._a(  Coins  $ - 51 gold pieces  Amulets  N - an oval amulet (unpaid, 225 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - 2 uncursed scrolls of identify  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  C - a cursed scroll of identify  K - a blessed scroll labeled TEMOV  _a Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings (1 of 2)_a [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:34(44) Pw:23(23) AC:5 Xp:6/324 T:2139(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~[_ah m~~~x(B(0x~~~x(B##########(0x~~~~~~~~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B(###(0~[38_a ;5;0m~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqqaqqqk(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~~(B@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B@(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############_ao[ T:2140@=_aD M T:2141@(0~(B_a q Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _ax+_a(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B#############(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:34(44) Pw:23(23) AC:5 Xp:6/324 T:2141 What would you like to dro_ap?  Amulets N - an oval amulet (unpaid, 225 zorkmids) Rings c - a copper ring (unpaid, 150 zorkmids) e - an emerald ring (unpaid, 300 zorkmids) f - an uncursed ring of teleport control (unpaid, 600 zorkmids) h - a black onyx ring (unpaid, 300 zorkmids) i - an uncursed ring of polymorph control (unpaid, 450 zorkmids) k - a twisted ring (unpaid, 225 zorkmids) m - a bronze ring (unpaid, 150 zorkmids) o - a coral ring (unpaid, 300 zorkmids) r - a diamond ring (unpaid, 300 zorkmids) x - a gold ring (unpaid, 300 zorkmids) z - a brass ring (unpaid, 450 zorkmids) E - an opal ring (unpaid, 200 zorkmids) F - a gold ring (unpaid, 400 zorkmids) I - a ruby ring (unpaid, 225 zorkmids) O - an ivory ring (unpaid, 225 zorkmids) P - a ruby ring (unpaid, 225 zorkmids) Q - a silver ring (unpaid_a, 400 zorkmids) V - a topaz ring (unpaid, 300 zorkmids) X - a wooden ring (unpaid, 150 zorkmids) Z - a silver ring (unpaid, 300 zorkmids)(end) _a +++++++++++++++++++++_a(0qqqqqqqk~~~~~~~~(B#(0lqqqk~~~~~~~x(B#######(0~~~~x~~~~~(B%(0~x(B#(0x~~~x~~~~~~~x(B(0~~~~x~~~~~~~x(B(0mqq~j~~~~~~~x(B##(0qqqqqqqj(B####################(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqj_aWe[K(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:34(44) Pw:23(23) AC:5 Xp:6/324 T:2141You drop an oval amulet (unpaid, 225 zorkmids).You drop a copper ring (unpaid, 150 zorkmids).--More--_a _a {[Seahorse17 the Investigator ]  HP:35 T:2142@(0~(B_a=L T:2143@(0~(B_aa.+(0~(B@_a L T:2144@@(0~(B_a( T:2145@ (0~~~(B(0~(B(0~(B_ab@(0a(B(0~(B=(0~~(B(0~~(B(0~~(B (0~~~~(B(0~~(B (0~~~(B(0~(BYou see here a +0 pick-axe. T:2146_a ?x - a +0 pick-axe.@_aw T:2147@#(0~(B(0~(B(0~(B(0~(B_a[Seahorse17 the Investigator ]  HP:36 T:2148(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@#@(0~(B(0~(B(0~(B(0~~~(B_a# Coins  $ - 51 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - 2 uncursed scrolls of identify  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  C - a cursed scroll of identify  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed spellbook of knock  R - an u_ancursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  J - an uncursed granite ring  Wands (1 of 2)_aZ[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:36(44) Pw:23(23) AC:5 Xp:6/324 T:2148(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~_a~x(B##########(0x~~~~~~~~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`###################@#(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~~~~~~~~~~x(B_a###(0x~~~~~~~~~~x(B (0lqqqqqaqqqk(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~(B=@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqq_a#-qqqqqqj(B############_aw0a - a +2 bullwhip (weapon in hand)._atp(0~(B(0~(B@#(0~(B_aye T:2149(0~(B(0~(B@#_a@ +@(0~(B_ac H T:2150(0~(B@_an(0~(B(0~(B(0~(B@ T:2151You hear bubbling water._a T:2152(0~(B(0~(B#@@_a @(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B#@(0~(B(0~(B(0~(B(0~(B(0~~~(B_a<What do you want to use or apply? [agsxMUWY or ?*] _a  Your sack is empty. Do what with it?  : - Look inside the sack i - put something in r - put in, then take out s - stash one item into the sack  q + do nothing(end) _a +(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _a c+_a% -_aH +_at((0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B#############(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:36(44) Pw:23(23) AC:5 Xp:6/324 T:2152 Put in what?  Tools_a) s - an empty uncursed sack x - a +0 pick-axe M - an uncursed bag of tricks U - an uncursed candle Y - a lamp called oil(end) _aj.+_acK(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B###_aNYou put a +0 pick-axe into the sack. T:2153_a[Seahorse17 the Investigator ]  HP:37 T:2154#@(0~(B(0~(B(0~(B(0~(B_a8#@(0~(B@(0~(B(0~~(B(0~~(B (0~~~~(B(0~~(B (0~~~(B(0~(B"Hello, seahorse17! Welcome again to Matray's jewelers!" T:2155_a T:2156(0a(B (0~~~(B@(0~(B_aQ @(0~(B_aoThere are many objects here. T:2157(0~~(B@_aY Pick up what?  Amulets a - an oval amulet (for sale, 225 zorkmids) Rings b - a black onyx ring (for sale, 300 zorkmids) c - a brass ring (for sale, 450 zorkmids) d - a bronze ring (for sale, 150 zorkmids) e - a copper ring (for sale, 150 zorkmids) f - a coral ring (for sale, 300 zorkmids) g - a diamond ring (for sale, 300 zorkmids) h - an emerald ring (for sale, 300 zorkmids) i - a gold ring (for sale, 400 zorkmids) j - a gold ring (for sale, 300 zorkmids) k - an ivory ring (for sale, 225 zorkmids) l - an opal ring (for sale, 200 zorkmids) m - a ruby ring (for sale, 225 zorkmids) n - a ruby ring (for sale, 225 zorkmids) o - a silver ring (for sale, 300 zorkmids) p - a silver ring (for sale, 400 zorkmids) q - a topaz ring (for sale, 300 zorkmids) r - a twiste_aYd ring (for sale, 225 zorkmids) s - a wooden ring (for sale, 150 zorkmids) t - an uncursed ring of polymorph control (for sale, 450 zorkmids) u - an uncursed ring of teleport control (for sale, 450 zorkmids)(end) _a +++++++++++++++++++++_a (0qqqqqqqqqk~~~~~~~~~~(B#(0lqqqk~~~~~~~~~x(B#######(0~~~~x~~~~~~~(B%(0~x(B#(0x~~~x~~~~~~~~~x(B(0~~~~x~~~~~~~~~x(B(0mqq~j~~~~~~~~~x(B##(0qqqqqqqqqj(B########################(0lqqqqqqq~qqk(B##(0x~~~~~~~~~~x(B##(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B##(0x~~~~~~(B{(0~~~x(B#(0mqqqqqqqqqqj(B#_at[20;50H##[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:37(44) Pw:23(23) AC:5 Xp:6/324 T:2157"For you, honored sir; only 225 zorkmids for this oval amulet."N - an oval amulet (unpaid, 225 zorkmids).--More--_a} _aM T:2158@@(0~(B_aw In what direction? _a _a]2The door closes.+_aW< O T:2159(0~(B@_a (0~(B@ Things that are here: a black onyx ring (for sale, 300 zorkmids) a black onyx ring (for sale, 225 zorkmids)--More--_aR(0k~(B#(0lqqqk(B_ai Pick up what?  Rings a - a black onyx ring (for sale, 300 zorkmids) b - a black onyx ring (for sale, 225 zorkmids)(end) _a ++_a (0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~x(B_aC [Seahorse17 the Investigator ]  HP:38 T:2160@=_ag1+@(0~(B_a@ ;What do you want to use or apply? [agsMUWY or ?*] _a0You don't have that object.--More--_a] HWhat do you want to use or apply? [agsMUWY or ?*] _af# Weapons a - a +2 bullwhip (weapon in hand) Wands W - an uncursed oak wand Tools s - an uncursed sack containing 1 item M - an uncursed bag of tricks U - an uncursed candle Y - a lamp called oil Gems/Stones g - an uncursed touchstone(end) _a\C(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B#############(0lqqqqqqq~qqk(BNever mind._a O T:2161(0~(B@_a>-@(0~(B_a*o T:2162@(0~(B(0~(B@_a 3What do you want to read? [jnpqCKR or ?*] _a{  Scrolls j - 2 uncursed scrolls of identify p - a cursed scroll labeled JUYED AWK YACC q - an uncursed scroll labeled JUYED AWK YACC C - a cursed scroll of identify K - a blessed scroll labeled TEMOV Spellbooks n - an uncursed spellbook of knock R - an uncursed spellbook of extra healing(end) _an+(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B#######_a4As you read the scroll, it disappears.--More--_aC  What would you like to identify first?   Amulets  N - an oval amulet (unpaid, 225 zorkmids)  Armor  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Scrolls  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  K - a blessed scroll labeled TEMOV  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  c - a copper ring (unpaid, 150_a  zorkmids)  e - an emerald ring (unpaid, 300 zorkmids)  h - a black onyx ring (unpaid, 300 zorkmids)  k - a twisted ring (unpaid, 225 zorkmids)  m - a bronze ring (unpaid, 150 zorkmids)  o - a coral ring (unpaid, 300 zorkmids)  r - a diamond ring (unpaid, 300 zorkmids)  x - a gold ring (unpaid, 300 zorkmids)  z - a brass ring (unpaid, 450 zorkmids)  E - an opal ring (unpaid, 200 zorkmids)  F - a gold ring (unpaid, 400 zorkmids) (1 of 2)_a+_a*(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~_a~~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqq(B+(0qqqk(B_a(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~(B@(0~~~~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~(B@(0~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:38(44) Pw:23(23) AC:5 Xp:6/324 T:21_ah62N - an uncursed amulet of reflection (unpaid, 225 zorkmids). T:2163 _a,hPWhat do you want to put on? [cefhikmorxzEFIJN-QVXZ or ?*]  _a ]N - an uncursed amulet of reflection (being worn) (unpaid, 225 zorkmids). _ao?What do you want to read? [jnpqKR or ?*]  _ab  Scrolls j - 2 uncursed scrolls of identify p - a cursed scroll labeled JUYED AWK YACC q - an uncursed scroll labeled JUYED AWK YACC K - a blessed scroll labeled TEMOV Spellbooks n - an uncursed spellbook of knock R - an uncursed spellbook of extra healing(end) _aՂS+(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B### _a߃4As you read the scroll, it disappears.--More--_a What would you like to identify first?   Armor  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Scrolls  p - a cursed scroll labeled JUYED AWK YACC  q - an uncursed scroll labeled JUYED AWK YACC  K - a blessed scroll labeled TEMOV  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  c - a copper ring (unpaid, 150 zorkmids)  e - an emerald ring (unpaid, 300 zorkmids)  h - _aja black onyx ring (unpaid, 300 zorkmids)  k - a twisted ring (unpaid, 225 zorkmids)  m - a bronze ring (unpaid, 150 zorkmids)  o - a coral ring (unpaid, 300 zorkmids)  r - a diamond ring (unpaid, 300 zorkmids)  x - a gold ring (unpaid, 300 zorkmids)  z - a brass ring (unpaid, 450 zorkmids)  E - an opal ring (unpaid, 200 zorkmids)  F - a gold ring (unpaid, 400 zorkmids)  I - a ruby ring (unpaid, 225 zorkmids)  J - an uncursed granite ring (1 of 2)_a +_a(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~_ac~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqq(B+(0qqqk(B_a(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~(B@(0~~~~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~(B@(0~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:38(44) Pw:23(23) AC:5 Xp:6/324 T:21_aJ63p - a cursed scroll of taming. T:2164_a> Coins  $ - 51 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn) (unpaid, 225 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  q - an uncursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed spellbook_a of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  c - a copper ring (unpaid, 150 zorkmids) (1 of 2)_aӅ e - an emerald ring (unpaid, 300 zorkmids)  f - an uncursed ring of teleport control (unpaid, 450 zorkmids)  h - a black onyx ring (unpaid, 300 zorkmids)  i - an uncursed ring of polymorph control (unpaid, 450 zorkmids)  k - a twisted ring (unpaid, 225 zorkmids)  m - a bronze ring (unpaid, 150 zorkmids)  o - a coral ring (unpaid, 300 zorkmids)  r - a diamond ring (unpaid, 300 zorkmids)  x - a gold ring (unpaid, 300 zorkmids)  z - a brass ring (unpaid, 450 zorkmids)  E - an opal ring (unpaid, 200 zorkmids)  F - a gold ring (unpaid, 400 zorkmids)  I - a ruby ring (unpaid, 225 zorkmids)  J - an uncursed granite ring  O - an ivory ring (unpaid, 225 zorkmids)  P - a ruby ring (unpaid, 225 zorkmids)  Q - a silver ring (unpaid, 400 zorkmids)  V - a topaz ring (unpaid, 300 zorkmids)  X - a wooden ring (unpaid, 150 zorkmids)  Z - a silver ring (unpaid, 300 zorkmids)  Wands_a![m  W - an uncursed oak wand  Tools  s - an uncursed sack containing 1 item  M - an uncursed bag of tricks  U - an uncursed candle  Y - a lamp called oil  Gems/Stones  g - an uncursed touchstone (2 of 2)_a [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:38(44) Pw:23(23) AC:5 Xp:6/324 T:2164(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~[_am~~~x(B(0x~~~x(B##########(0x~~~~~~~~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~~~~~_a~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqq(B+(0qqqk(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~(B@(0~~~~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~(B@(0~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############[16;_aJ5H_a o T:2165(0~(B@@(0~(B _a q Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _a& +!_a̎(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B#############(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:38(44) Pw:23(23) AC:5 Xp:6/324 T:2165 What would you li!_ake to drop?   Coins  $ - 51 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn) (unpaid, 225 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  q - an uncursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed s!_acpellbook of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion (1 of 2)!_a++++++++++++++++++++++++"_a`(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~"_a~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqq(B+(0qqqk(B"_a(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~(B@(0~(B@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:51 HP:38(44) Pw:23(23) AC:5 Xp:6/324 T:21"_a65You drop 51 gold pieces. $:0 HP:38(44) Pw:23(23) AC:5 Xp:6/324 T:2165You have established 51 zorkmids credit.--More--"_a" "_a3# RMatray offers 56 gold pieces for your granite ring. Sell it? [ynaq] (y) #_ax#_a $:56 HP:38(44) Pw:23(23) AC:5 Xp:6/324 T:2165You sold an uncursed granite ring for 56 gold pieces.You drop an ivory ring (unpaid, 225 zorkmids).--More--#_a #_a r $:79 [Seahorse17 the Investigator ]  HP:39 T:2166%_a Pick up what?   Coins  $ - 51 gold pieces  Weapons  a - a +2 bullwhip (no charge)  Armor  b - a cursed pair of jungle boots (no charge)  c - an uncursed +0 pair of low boots (no charge)  Comestibles  d - 6 uncursed food rations (no charge)  e - an uncursed tripe ration (no charge)  Scrolls  f - a blessed scroll labeled TEMOV (no charge)  g - an uncursed scroll of identify (no charge)  h - an uncursed scroll of taming (no charge)  i - a cursed scroll of taming (no charge)  Spellbooks  j - an uncursed spellbook of extra healing (no charge)  k - an uncursed spellbook of knock (no charge)  Potions  l - an uncursed clear potion (no charge)  m - a cursed clear potion (no charge)  n - an uncursed dark potion (no charge)  o - [38;5;1%_a4ma cursed dark potion (no charge)  p - an uncursed murky potion (no charge)  q - an uncursed yellow potion (no charge)  Rings  r - a black onyx ring (for sale, 300 zorkmids)  s - a brass ring (for sale, 450 zorkmids)  t - a bronze ring (for sale, 150 zorkmids)  u - a copper ring (for sale, 150 zorkmids)  v - a coral ring (for sale, 300 zorkmids)  w - a diamond ring (for sale, 300 zorkmids) (1 of 2)%_a3++++++++++++++++++++++++%_a8g (0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~%_aeg ~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqq(B+(0qqqk(B%_ag (0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~(B@(0~(B@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:79 HP:39(44) Pw:23(23) AC:5 Xp:6/324 T:21%_ag 66Your credit is erased. $:130 HP:39(44) Pw:23(23) AC:5 Xp:6/324 T:2166$ - 51 gold pieces.a - a +2 bullwhip.y - a cursed pair of jungle boots.--More--%_a" %_a@&_a0What do you want to wield? [- a or ?*] &_a1 Ta - a +2 bullwhip (weapon in hand). T:2167&_a '_a= B T:2168(0~(B@(_a݋ C T:2169@(0~(B(_a o T:2170@(0~(B(0~(B@)_aC T:2171@(0~(B)_a%(0~(B@)_aԈYou see here a black onyx ring (for sale, 225 zorkmids).[Seahorse17 the Investigator ]  HP:40 T:2172@(0~(B ,_a^=@There are several objects here.-_a` Pick up what?  Gems/Stones a - an obsidian stone (for sale, 300 zorkmids) b - a worthless piece of black glass (for sale, 8 zorkmids) c - 2 worthless pieces of green glass (no charge) d - 3 worthless pieces of white glass (no charge) e - a worthless piece of yellowish brown glass (for sale, 8 zorkmids)(end) -_a(0lqqqqqqqqqk(B#(0~~~~~~~~~~~(B#(0lqqqk(B#(0x~~~~~~~~~x(B#######(0~~~~x(B#(0x~~~~~~~(B%(0~x(B#(0x~~~x(B#(0x~~~~~~~~~x(B(0~~~~x(B##(0x~~~~~~~~~x(B(0mqq~j(B##(0x~~~~~~~~~x(B####(0mqqqqqqqqqj(B###._atT T:2173*@/_aBY@(0~(BThere are several objects here./_a  Pick up what?  Gems/Stones a - an obsidian stone (for sale, 300 zorkmids) b - a worthless piece of black glass (for sale, 8 zorkmids) c - 2 worthless pieces of green glass (no charge) d - 3 worthless pieces of white glass (no charge) e - a worthless piece of yellowish brown glass (for sale, 8 zorkmids)(end) 0_a(0lqqqqqqqqqk(B#(0~~~~~~~~~~~(B#(0lqqqk(B#(0x~~~~~~~~~x(B#######(0~~~~x(B#(0x~~~~~~~(B%(0~x(B#(0x~~~x(B#(0x~~~~~~~~~x(B(0~~~~x(B##(0x~~~~~~~~~x(B(0mqq~j(B##(0x~~~~~~~~~x(B####(0mqqqqqqqqqj(B###0_a< T T:2174*@0_a/ (0~(B@1_aB T:2175(0~(B@1_a5 M T:2176@(0~(B2_a1XC T:2177@(0~(B2_a5L@(0~(BThere are several objects here.2_a" 2_a  Pick up what?  Gems/Stones a - an obsidian stone (for sale, 300 zorkmids) b - a worthless piece of black glass (for sale, 8 zorkmids) c - 2 worthless pieces of green glass (no charge) d - 3 worthless pieces of white glass (no charge) e - a worthless piece of yellowish brown glass (for sale, 8 zorkmids)(end) 3_a9+3_a1(0lqqqqqqqqqk(B#(0~~~~~~~~~~~(B#(0lqqqk(B#(0x~~~~~~~~~x(B#######(0~~~~x(B#(0x~~~~~~~(B%(0~x(B#(0x~~~x(B#(0x~~~~~~~~~x(B(0~~~~x(B##(0x~~~~~~~~~x(B(0mqq~j(B##(0x~~~~~~~~~x(B####(0mqqqqqqqqqj(B###"For you, good sir; only 300 zorkmids for this obsidian stone."--More--3_aC - an obsidian stone (unpaid, 300 zorkmids).[Seahorse17 the Investigator ]  HP:41 T:2178@4_aZ T:2179*@4_a (0~(B@4_a B T:2180(0~(B@5_a$ (0~(B@ Things that are here: a black onyx ring (for sale, 300 zorkmids) a black onyx ring (for sale, 225 zorkmids)--More--6_aQo(0k~(B#(0lqqqk(B T:21817_a Pick up what?  Rings a - a black onyx ring (for sale, 300 zorkmids) b - a black onyx ring (for sale, 225 zorkmids)(end) 8_aB+8_aM(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~x(B"For you, good sir; only 300 zorkmids for this black onyx ring."--More--9_a:jL - a black onyx ring (unpaid, 300 zorkmids). T:2182@:_a :_aZYour knapsack cannot accommodate any more items. T:2183;_a[Seahorse17 the Investigator  ]  HP:42 T:2184@=;_aP&L T:2185@(0~(B<_aN  Coins  $ - 130 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn) (unpaid, 225 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 6 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  q - an uncursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed spellboo<_a(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~~~~@_a ~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqq(B+(0qqqk(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~(B@@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############A_a-What do you want to eat? [dH or ?*] A_aA_aԻThis satiates your stomach! T:2186 T:2187 T:2188A_a$ T:2189A_a& SatiatedA_aYou finish eating the food ration.[Seahorse17 the Investigator  ]  HP:43 T:2190D_a67 Coins  $ - 130 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn) (unpaid, 225 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 5 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  q - an uncursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed spellbooD_a7k of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  c - a copper ring (unpaid, 150 zorkmids) (1 of 2)I_a> [Seahorse17 the Investigator  ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:130 HP:43(44) Pw:23(23) AC:5 Xp:6/324 T:2190 Satiated(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B_a ;67H(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~_a 8;5;0m~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqq(B+(0qqqk(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~(B@@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############J_a DWhat do you want to put on? [cefhikmorxzEFIJLO-QVXZ or ?*] J_a Rings c - a copper ring (unpaid, 150 zorkmids) e - an emerald ring (unpaid, 300 zorkmids) f - an uncursed ring of teleport control (unpaid, 450 zorkmids) h - a black onyx ring (unpaid, 300 zorkmids) i - an uncursed ring of polymorph control (unpaid, 450 zorkmids) k - a twisted ring (unpaid, 225 zorkmids) m - a bronze ring (unpaid, 150 zorkmids) o - a coral ring (unpaid, 300 zorkmids) r - a diamond ring (unpaid, 300 zorkmids) x - a gold ring (unpaid, 300 zorkmids) z - a brass ring (unpaid, 450 zorkmids) E - an opal ring (unpaid, 200 zorkmids) F - a gold ring (unpaid, 400 zorkmids) I - a ruby ring (unpaid, 225 zorkmids) J - an uncursed granite ring (unpaid, 225 zorkmids) L - a black onyx ring (unpaid, 300 zorkmids) O - an ivory ring (unpaid, 225 zorkmids) P - a ruby ring (unpaid, 225 zorkmids)_a_H Q - a silver ring (unpaid, 400 zorkmids) V - a topaz ring (unpaid, 300 zorkmids) X - a wooden ring (unpaid, 150 zorkmids) Z - a silver ring (unpaid, 300 zorkmids)(end) L_a=+(0qqqqqqqk~~~~~~~~(B#(0lqqqk~~~~~~~x(B#######(0~~~~x~~~~~(B%(0~x(B#(0x~~~x~~~~~~~x(B(0~~~~x~~~~~~~x(B(0mqq~j~~~~~~~x(B##(0qqqqqqqj(B####################(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqjL_a[22;52H(B [Seahorse17 the Investigator  ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:130 HP:43(44) Pw:23(23) AC:5 Xp:6/324 T:2190 SatiatedWhich ring-finger, Right or Left? [rl] M_acHf - an uncursed ring of teleport control (on left hand) (unpaid, 450 zorkmids). T:2191N_a PWhat do you want to put on? [cehikmorxzEFIJLO-QVXZ or ?*] O_a\ Rings c - a copper ring (unpaid, 150 zorkmids) e - an emerald ring (unpaid, 300 zorkmids) h - a black onyx ring (unpaid, 300 zorkmids) i - an uncursed ring of polymorph control (unpaid, 450 zorkmids) k - a twisted ring (unpaid, 225 zorkmids) m - a bronze ring (unpaid, 150 zorkmids) o - a coral ring (unpaid, 300 zorkmids) r - a diamond ring (unpaid, 300 zorkmids) x - a gold ring (unpaid, 300 zorkmids) z - a brass ring (unpaid, 450 zorkmids) E - an opal ring (unpaid, 200 zorkmids) F - a gold ring (unpaid, 400 zorkmids) I - a ruby ring (unpaid, 225 zorkmids) J - an uncursed granite ring (unpaid, 225 zorkmids) L - a black onyx ring (unpaid, 300 zorkmids) O - an ivory ring (unpaid, 225 zorkmids) P - a ruby ring (unpaid, 225 zorkmids) Q - a silver ring (unpaid, 400 zorkmids) V - a topaz ring (O_aunpaid, 300 zorkmids) X - a wooden ring (unpaid, 150 zorkmids) Z - a silver ring (unpaid, 300 zorkmids)(end) Q_as/+(0qqqqqqqk~~~~~~~~(B#(0lqqqk~~~~~~~x(B#######(0~~~~x~~~~~(B%(0~x(B#(0x~~~x~~~~~~~x(B(0~~~~x~~~~~~~x(B(0mqq~j~~~~~~~x(B##(0qqqqqqqj(B####################(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqjQ_a/'[22;52H(B [Seahorse17 the Investigator  ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:130 HP:43(44) Pw:23(23) AC:5 Xp:6/324 T:2191 Satiatedi - an uncursed ring of polymorph control (on right hand) (unpaid, 450 zorkmids).R_abI T:2192@(0~(BR_a]%(0~(B@S_aTL T:2193@(0~(BS_aFo T:2194@(0~(B(0~(B@V_amM J(0~(B@@(0~(BW_ad B T:2195(0~(B@X_a[[Seahorse17 the Investigator ]  HP:44 T:2196X_aa$ T:2197Z_a Coins  $ - 130 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn) (unpaid, 225 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 5 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  q - an uncursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed spellbooZ_a{k of knock  R - an uncursed spellbook of extra healing  Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  c - a copper ring (unpaid, 150 zorkmids) (1 of 2)g_a e - an emerald ring (unpaid, 300 zorkmids)  f - an uncursed ring of teleport control (on left hand) (unpaid, 450 zorkmids)  h - a black onyx ring (unpaid, 300 zorkmids)  i - an uncursed ring of polymorph control (on right hand) (unpaid, 450 zorkmids)  k - a twisted ring (unpaid, 225 zorkmids)  m - a bronze ring (unpaid, 150 zorkmids)  o - a coral ring (unpaid, 300 zorkmids)  r - a diamond ring (unpaid, 300 zorkmids)  x - a gold ring (unpaid, 300 zorkmids)  z - a brass ring (unpaid, 450 zorkmids)  E - an opal ring (unpaid, 200 zorkmids)  F - a gold ring (unpaid, 400 zorkmids)  I - a ruby ring (unpaid, 225 zorkmids)  J - an uncursed granite ring (unpaid, 225 zorkmids)  L - a black onyx ring (unpaid, 300 zorkmids)  O - an ivory ring (unpaid, 225 zorkmids)  P - a ruby ring (unpaid, 225 zorkmids)  Q - a silver ring (unpaid, 400 zorkmids)  V - a topaz ring (unpaid, 300 zorkmids)  Xg_a - a wooden ring (unpaid, 150 zorkmids)  Z - a silver ring (unpaid, 300 zorkmids)  Wands  W - an uncursed oak wand  Tools  s - an uncursed sack containing 1 item  M - an uncursed bag of tricks  U - an uncursed candle  Y - a lamp called oil  Gems/Stones  g - an uncursed touchstone (unpaid, 68 zorkmids)  C - an obsidian stone (unpaid, 300 zorkmids) (2 of 2)j_aC[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:130 HP:44(44) Pw:23(23) AC:5 Xp:6/324 T:2197 Satiated(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~~~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B_a;67H(0~~~~x(B(0x~~~x(B##########(0x~~~~~~~~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~_aژ8;5;0m~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0lqqqqq(B+(0qqqk(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~(B@@(0~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############k_a{ # k_ajumpl_aO2You can't jump very far.l_a9 m_aIn what direction? n_aRAs you kick the door, it crashes open!(0~(Bn_af"How dare you break my door?"Matray zaps a zinc wand!--More--o_aa[Seahorse17 the Investigator ]  HP:24 T:2198p_az@ (0~~~(B(0~(B(0~(B"seahorse17! Don't you leave without paying!"p_a eMatray zaps a wand of striking!The wand misses you.--More--r_a[Seahorse17 the Investigator ]  HP:9(44) Pw:23(23) AC:5 Xp:6/324 T:2199 Satiateds_a@(0~(B(0~~(B(0~~(B(0~~(B(0~~(B (0~~~~(B(0~~(B (0~~~(B(0~(BYou escaped the shop without paying!You stole 9226 zorkmids worth of merchandise.An alarm sounds!--More--s_aߋ cKKK@(0~(Bu_ay"2What do you want to read? [jnpqKR or ?*] u_ae y Scrolls j - an uncursed scroll of identify p - a cursed scroll of taming q - an uncursed scroll of taming K - a blessed scroll labeled TEMOV Spellbooks n - an uncursed spellbook of knock R - an uncursed spellbook of extra healing(end) w_a3d+(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B###As you read the scroll, it disappears.Matray calms down.(0~(B##The Kops (disappointed) vanish into thin air.w_ad--More--w_a * T:2200y_an%V T:2201(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@#(0~~(B(0~~(B(0~(B(0~(B(0~~~~~(By_a (0~(B(0~(B@#(0~~(B(0~(Bz_a{[Seahorse17 the Investigator ]  HP:10(44) Pw:23(23) AC:5 Xp:6/324 T:2202 Satiated(0~(B(0~(B@#(0~(B(0~(Bz_a e T:2203(0~(B(0~(B@#z_a (K T:2204@(0~(B{_aͧ*@(0~(B{_a< J T:2205@(0~(B{_a *@(0~(B}_a 3What do you want to drink? [tABDST or ?*] }_aH0 Potions t - a cursed clear potion A - an uncursed clear potion B - an uncursed murky potion D - a cursed dark potion S - an uncursed yellow potion T - an uncursed dark potion(end) _ae~@(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##Never mind._a  Coins  $ - 130 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 5 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing [_a h25;1H Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  c - a copper ring  e - an emerald ring (1 of 2)_a-# f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring  x - a gold ring  z - a brass ring  E - an opal ring  F - a gold ring  I - a ruby ring  J - an uncursed granite ring  L - a black onyx ring  O - an ivory ring  P - a ruby ring  Q - a silver ring  V - a topaz ring  X - a wooden ring  Z - a silver ring  Wands  W - an uncursed oak wand  Tools  s - an uncursed sack containing 1 item  M - an uncursed bag of tricks  U - an uncursed candle  Y - a lamp called oil  Gems/Stones  g - an uncursed touchstone  C - an obsidian stone (2 of 2)_a [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:3 $:130 HP:10(44) Pw:23(23) AC:5 Xp:6/324 T:2205 Satiated(0lqqqk(B(0lqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B`#####(0~~~~(B<(0~~x(B#(0~~~~~~~~~~~(B#(0lqqqk(B(0x~~~x(B(0x~~(B^(0~~~x(B#(0x~~~~~~~~~x(B#######(0~~~~x(B(0x~(B@(0~a(B###(0~~~~~~~~(B###(0x~~~~~~~(B%(0~x(B#(0x~~~x(B(0x~~~x(B##(0mqqqq~qj(B##(0x~~~~~~~~~x(B(0~~~~x(B(0x~~~_aL x(B##########(0x~~~~~~~~~x(B(0mqq~j(B(0x~~~x(B##(0lqq~qqqqqqk(B#####(0x~~~~~~~~~x(B##(0mq~qj(B##(0x~~~(B>(0~~~~~x(B####(0mqqqqqqqqqj(B#####(0x~~~~~~~~~~(B#####`#####################(0x~~~~~~~~~x(B##[##########(0x~~~~~~~~~~(B########(0lqqqqqqq~qqk(B####(0~~~~~~~~~~x(B###(0x~~~~~~~~~~_a [mx(B (0lqqqqq~qqqk(B(0x~~~~~~~~~x(B###(0~~~~~~~~~~~x(B (0x~~~~~~~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqaqqk(B#(0x~~~~~~~~~~x(B (0x(B=*(0~~~~~~~x(B(0x~~~~~~~~~~~(B##(0x~~~~~~(B{(0~~~x(B (0x~~~~~(B=(0~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B (0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B# (0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B############_a<LWhat do you want to write with? [- ace-ikmorxzCEFIJLO-QV-XZ or ?*] _a$ >You write in the dust with your fingertip.--More--_ai >What do you want to write in the dust here? _a9a_as_ad_a[f_a) T:2206_a LWhat do you want to write with? [- ace-ikmorxzCEFIJLO-QV-XZ or ?*] _a~  Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Rings c - a copper ring e - an emerald ring f - an uncursed ring of teleport control (on left hand) h - a black onyx ring i - an uncursed ring of polymorph control (on right hand) k - a twisted ring m - a bronze ring o - a coral ring r - a diamond ring x - a gold ring z - a brass ring E - an opal ring F - a gold ring I - a ruby ring J - an uncursed granite ring L - a black onyx ring O - an ivory ring P - a ruby ring Q - a silver ring V - a topaz ring X - a wooden ring Z - a silver ring Wands W - an uncursed oak wand Gems/Stones g - an uncursed touchstone_a ,[K C - an obsidian stone(end) _aX+(0k~(B#(0lqqqkx(B#######(0~~~~xx(B#(0x~~~xx(B(0~~~~xx(B(0mqq~jx(B##(0j(B#############(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B{(0~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 _aXCh:7 Lawful Dlvl:3 $:130 HP:10(44) Pw:23(23) AC:5 Xp:6/324 T:2206 SatiatedThis oak wand is a wand of digging!You wipe out the message that was written in the dust here.--More--_avh GWhat do you want to engrave in the floor here? _aY _aOThe wand of digging glows, then fades. T:2207_aT _a x[Seahorse17 the Investigator ]  HP:11 T:2208(0~(B@_ag T:2209(0~(B@(0~(B_a  T:2210(0~~~(B(0~(B(0a(B@(0~(B(0~~~(B(0~~(B_a "(0~~(B(0~~~(B##(0~~(B###@ T:2212 [Seahorse17 the Investigator ]  HP:12 T:2214#@_a ###(0~~(B#(0~~~~(B#(0~~~~~~(B#(0~~~~~~~~(B##@(0~~~~~~~~~(B(0~~~~~~~~(B_a+  T:2219 [Seahorse17 the Investigator ]  HP:13 T:2220(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B#@(0~(B_a$i T:2221(0~(B(0~(B(0~(B@_a [Seahorse17 the Investigator ]  HP:14 T:2226(0~~~~~~(B@(0~(B@_a4 C T:2228(0~(B@_a!8[Seahorse17 the Investigator ]  HP:15 T:2232:@(0~~~~~(B@(0~~(B_au8m T:2233(0~(B:@(0~(B_a9 T:2235(0~(B(0~(B@(0~(B_ak T:2236(0~(B(0~(B(0~(B:(0~(B@_add T:2237:(0~(B(0~(B@_ao(0~(B@_a2 [Seahorse17 the Investigator ]  HP:16 T:2238@(0~(B_a;1a - a +2 bullwhip (weapon in hand)._a"I T:2239(0~(B@_az(0~(B@The gecko strikes at your displaced image and misses you! T:2240_a' _a dYou hit the gecko. T:2241(0~(B:_aI T:2242(0~(B@_aUYou kill the gecko!/326 T:2243%_a 4(0~(B@_a) ~You see here a gecko corpse.[Seahorse17 the Investigator ]  HP:17 T:2244_a$GThere is a gecko corpse here; eat it? [ynq] (n) _a_a0nThis gecko corpse tastes okay. T:2245 T:2246_aV5You finish eating the gecko corpse._as S T:2247@(0~(B_a0i T:2248(0~(B(0~(B@#_a(0~~~~(B(0~~~(B(0~(B#(0~(B@h(0~(B(0~~~(B_aP ,Really attack the hobbit? [yn] (n) _a_a; T:2249(0~~~~(B(0~~~(B(0~(B@##(0~(B(0~~~(B_a8 <(0~(B@(0~(B_aV [Seahorse17 the Investigator ]  HP:18 T:2250@(0~(B_a!O T:2251@(0~(B_aRO T:2252@(0~(B_a[ @(0~(B_aag D T:2253@(0~(B_a%You descend the stairs.--More--_a(0lqqqqqqqk(B(0lqqqqqk(B(0x~~~(B@(0~~~x(B(0l~qqqqqqqqk(B(0x~~~~~x(B(0x~~~~~~~~(B(0~~~~~~~~~~(B+(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0~~~~~~x(B(0x~~~~~~~x(B(0x~(B{(0~~~~~~~x(B(0~~~~~~~~~~~a(B##(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~~~~(B*(0~~x(B(0x~~~~~~~~~~(B(0x~~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~~x(B(0mqqaqqqqj(B#(0mqqqqq~qqqj(B`##+[_am(0~~~~~~~~~~x(B###(0a(B((0~~~~~x(B(0x~~~~~x(B###############`##(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~x(B######(0~~~~~~~~~~~x(B(0m~qqqqqj(B(0mqqqq~j(B########(0mqqqqqqqqqqj(B#####################(0lqqqq~qqqqk(B####`#(0x~~~~~~~~~a(B###########(0x~~~~~~~~(B*(0x(B###########(0lqqqqq~qq~qqq~qk(B(0x[3_al8;5;0m~~~~~~~~~~(B###########(0lq(B+(0qqk(B###(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~(B#`######################(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~(B>(0~x(B(0x~~~~~~~~~~(B((0~~~x(B(0mqqqqj(B(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:130 HP:18(44) Pw:23(23) AC:5 Xp:6/326 T:2253 Satiated_a!  T:2254_as C T:2255<@_ar%(0~(B@_a (0~(B@You see here a worthless piece of orange glass.[Seahorse17 the Investigator ]  HP:19 T:2256_aZ3@*_a B T:2257@(0~(B_a f T:2258(0~(B(0~~(B@_a(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0a(B@_a(0~~~(B(0~(B(0~~~~(B(0~~~~(B(0~~(B#####@(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B T:2261 [Seahorse17 the Investigator ]  HP:20 T:2262_a2 T:2263#@(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B_aP(0~(B(0~~(B@(0~~(B_aZK T:2264(0~(B@_ak K T:2265(0~(B@_a C T:2266(0~(B@_arC T:2267(0~(B@_aDž (0~~~(B(0~(B@(0~(B(0~~~(B_aS Coins  $ - 130 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 5 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing [_ah25;1H Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  c - a copper ring  e - an emerald ring (1 of 2)_aȣ [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:130 HP:20(44) Pw:23(23) AC:5 Xp:6/326 T:2267 Satiated(0lqqqqqqqk(B(0lqqqqqk(B(0x~~~(B<(0~~~x(B(0l~qqqqqqqqk(B(0x~~~~~x(B(0x~~~~~~~~(B(0~~~~~~~~~~(B+(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0~~~~~~x(B(0x~~~~~~~x(B(0x~(B{(0~~~~~~~x(B(0~~~~~~~~~~~a(B##(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~~~~(B*(0~~x(B(0x~~~~~~~~~~(B[7_aG ;40H(0x~~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~~x(B(0mqqaqqqqj(B#(0mqqqqq~qqqj(B`##+(0~~~~~~~~~~x(B###(0a(B((0~~~~~x(B(0x~~~~~x(B###############`##(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~x(B######(0~~~~~~~~~~~x(B(0m~qqqqqj(B(0mqqqq~j(B########(0mqqqqqqqqqqj(B#####################(0lqqqq~qqqqk(B####`#(0x~~~~~~[38;5;_a 0m~~~a(B###########(0x~~~~~~~~(B*(0x(B###########(0lqqqqq~qq~qqq~qk(B(0x~~~~~~~~~~(B@##########(0lq(B+(0qqk(B###(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~(B#`######################(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~(B>(0~x(B(0x~~~~~~~~~~(B((0~~~x(B(0mqqqqj(B(0mqqqqqqqqqqqqqqj(B_az[Seahorse17 the Investigator ]  HP:21 T:2268(0~~~(B(0~(B#@(0~(B(0~~~(B(0~~~(B(0~(B#@(0~(B(0~~~(B_azg(0~(B#@(0~(B_ay|(0~~~~~(B######@o(0~~~~~(BThe goblin misses![Seahorse17 the Investigator ]  HP:22 T:2274_af_aRYou kill the goblin!/332 T:2275%_aI#@ Things that are here: a goblin corpse an orcish helm--More--_a5ru(0lqqqqqk(B(0x~~~~~x(B_a8  Coins  $ - 130 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 5 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing [_a h25;1H Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  c - a copper ring  e - an emerald ring (1 of 2)_a,> [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:130 HP:22(44) Pw:23(23) AC:5 Xp:6/332 T:2275 Satiated(0lqqqqqqqk(B(0lqqqqqk(B(0x~~~(B<(0~~~x(B(0l~qqqqqqqqk(B(0x~~~~~x(B(0x~~~~~~~~(B(0~~~~~~~~~~(B+(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0~~~~~~x(B(0x~~~~~~~x(B(0x~(B{(0~~~~~~~x(B(0~~~~~~~~~~~a(B##(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~~~~(B*(0~~x(B(0x~~~~~~~~~~(B[7_a> ;40H(0x~~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~~x(B(0mqqaqqqqj(B#(0mqqqqq~qqqj(B`##+(0~~~~~~~~~~x(B###(0a(B((0~~~~~x(B(0x~~~~~x(B###############`##(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~x(B######(0~~~~~~~~~~~x(B(0m~qqqqqj(B(0mqqqq~j(B########(0mqqqqqqqqqqj(B#####################(0lqqqq~qqqqk(B####`#(0x~~~~_a> ~~~~~a(B###########(0x~~~~~~~~(B*(0x(B###########(0lqqqqq~qq~qqq~qk(B(0x~~~~~~~~~~(B##########@(0lq(B+(0qqk(B###(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~(B#`######################(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~(B>(0~x(B(0x~~~~~~~~~~(B((0~~~x(B(0mqqqqj(B(0mqqqqqqqqqqqqqqj(B_a:There is a goblin corpse here; eat it? [ynq] (n) _a+Blecch! Rotten food!_al Everything suddenly goes dark. T:2276 Blind(0~~~~~~~~~(B@ T:2277You finish eating the goblin corpse. T:2278@_aZ T:2279@[_at[Seahorse17 the Investigator ]  HP:23 T:2280#@_ap$####@_a$= T:2282#@_a%? T:2285###@_aj[Seahorse17 the Investigator ]  HP:24 T:2286@#@##_ajtYou can see again. T:2287ee_a You hit the floating eye.The floating eye's gaze is reflected by your medallion. T:2288_a:_a9;You kill the floating eye!/339  T:2289(0~(B%_aF (0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~(B#@##_aiF NYou see here a floating eye corpse. T:2290_aI NThere is a floating eye corpse here; eat it? [ynq] (n) _a M$This floating eye corpse tastes okay. T:2291[Seahorse17 the Investigator ]  HP:25 T:2292 T:2293You finish eating the floating eye corpse.--More--_a/ LYou feel a strange mental acuity. T:2294_a>  T:2295(0~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@e(0~~~~~~~(B#_a pYou hit the floating eye!The floating eye's gaze is reflected by your medallion._a[gYou kill the floating eye!/346 T:2296%_a(0~~~(B(0~~~~~(B(0~~~(B(0~(B#@You see here a floating eye corpse._a_NThere is a floating eye corpse here; eat it? [ynq] (n) _a^ XThis floating eye corpse tastes okay. T:2297_a GYou stop eating the floating eye corpse.[Seahorse17 the Investigator ]  HP:26 T:2298_a9aYou kill the gnome!/353 T:2299%_a [There is a partly eaten floating eye corpse here; eat it? [ynq] (n) _a><You resume the last bite of your meal._aYYou finish eating the floating eye corpse. T:2300_af  T:2301(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B#@_a8 T:2302(0~(B(0~(B(0~(B@(0~~(B@_a~v T:2303 [Seahorse17 the Investigator ]  HP:27 T:2304_aI T:2309(0~~~~~~~(B@_aг[Seahorse17 the Investigator ]  HP:28 T:2310@(0~(B_a V@(0~(B@(0~(B_aئ L T:2312@(0~(B_a c(0~(B@(0~(B(0~(B_a8 T:2313(0a(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B_a:[Seahorse17 the Investigator ]  HP:29 T:2316(0~~~~~~~~~~(B##(0~(B(0~(B(0~~~~~~~~~(B#(0~~~~~(B(0~~~~~~~(B#@(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B#@(0~(B_a l(0a(B@You see here an empty sack. T:2317_a.d@(@(0~(B_aE/$ T:2318_acAC T:2319(0~~(B@_a%You descend the stairs.--More--_aE (0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B(0x~~(B@(0~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:130 HP:29(44) Pw:23(23) AC:5 Xp:6/353 T:2319 Satiated_a _aǩBWhat do you want to put on? [cehkmorxzEFIJLO-QVXZ or ?*] _a y Rings c - a copper ring e - an emerald ring h - a black onyx ring k - a twisted ring m - a bronze ring o - a coral ring r - a diamond ring x - a gold ring z - a brass ring E - an opal ring F - a gold ring I - a ruby ring J - an uncursed granite ring L - a black onyx ring O - an ivory ring P - a ruby ring Q - a silver ring V - a topaz ring X - a wooden ring Z - a silver ring(end) _a  [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:130 HP:29(44) Pw:23(23) AC:5 Xp:6/353 T:2319 SatiatedNever mind._aV Coins  $ - 130 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 5 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing [_alWh25;1H Potions  t - a cursed clear potion  A - an uncursed clear potion  B - an uncursed murky potion  D - a cursed dark potion  S - an uncursed yellow potion  T - an uncursed dark potion  Rings  c - a copper ring  e - an emerald ring (1 of 2)_a [Seahorse17 the Investigator ] St:16 Dx:8 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:130 HP:29(44) Pw:23(23) AC:5 Xp:6/353 T:2319 Satiated(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B(0x~~(B@(0~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B_aH T:2320@<_ab,@(0~(B_aڞM T:2321@(0~(B_a"y[Seahorse17 the Investigator ]  HP:30 T:2322(0~(B@_a$#"(0~~~~~(B@_a$ T:2324(0~~(B@You hear a door open.[Seahorse17 the Investigator ]  HP:31 T:2328(0~~(B@(0~(B@_aO$You hear a door open. T:2330(0~(B@#(0~(B_av^ T:2331(0~(B@#(0~(B(0~~~(B(0~~~~(B##@#(0~(B(0~~~(B(0~~~~~(B_av##@(0~(B(0~~~(B(0~~(B(0~(B_aWx[Seahorse17 the Investigator ]  HP:32 T:2334(0qqqqqqqqqqk(B#@#(0a~~~~~~~~~~x(B(0~~~~~~~~~~~~~~(B#(0~a(B(0~~~~~~~~~~~(B(0x(B(0~~~~~(B T:2336###@k(0~(B(0~(B>(0~(B_a3 HYou kill the large kobold!/360#_ay_ T:2337#@#(0~(B_aR##@#(0~~(B(0~(B(0x(B T:2338#@#(0~(B(0~~~(B_ahS[Seahorse17 the Investigator ]  HP:33 T:2340#@(0~(B(0~(B$(0~(B(0~~~~~(B(0qqqqqj(B_a"T T:2341(0l(B#@(0x~(B(0~~~(B(0~~~~(B(0qqqq(B_aI  T:2342(0a(B@(0x(B(0~(B(0mq(B_ay? @(0~(B@(0~(B_a> J T:2343(0~(B@_a@C T:2344(0~(B@_a(0~(B@_acGYou see here 22 gold pieces. T:2345_a= _a  $:152$ - 22 gold pieces.[Seahorse17 the Investigator ]  HP:34 T:2346@_a- 5@(0~(B_aNC T:2347(0~~(B@_a* < T:2348>@_a R T:2350(0~~(B@Z_aYou hit the gnome zombie.The gnome zombie hits![Seahorse17 the Investigator ]  HP:33  T:2351_a aYou destroy the gnome zombie!/362%_aE<(0~(B(0a(B@#(0~(B(0~~~(BYou see here a gnome corpse.[Seahorse17 the Investigator ]  HP:34 T:2352_a(0~(B%@#(0~(B(0~~~(B_a7[Seahorse17 the Investigator ]  HP:35 T:2358(0~~~~~~(B######@#(0~~~~~~(B(0~~~~(B(0~~(B###@(0~~(B# T:2359  T:2360_aq T:2361##@(0~~~~~~~(B(0~~(B#_a0[Seahorse17 the Investigator ]  HP:36 T:2364(0qqqqqqqqqk(B(0~~~~~~~~~x(B###@(0~~~~~~~~~~~x(B#(0~~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~x(B(0~~~x(B(0qqqj(B T:2365(0q(B(0x~(B#@(0x(B$(0~~~(B(0~~~~(B(0~~~~~~(B(0qqqqqq(B_ai  T:2366(0l(B(0~(B@(0x(B(0~(B(0x~(B(0mq(B_a%(0~(B@_aFYou see here 10 gold pieces. T:2367_adx $:162$ - 10 gold pieces. T:2368@_ahm T:2369(0~(B@(0a(B_a&(0~(B@_a^m[Seahorse17 the Investigator ]  HP:37 T:2370(0~(B(0~(B#@(0~(B_aM  T:2371(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B#@(0a(B(0~(B_a (0~~~(B(0~~~~~(B(0~~~(B(0~(B@#(0~(B_a T:2372(0~~~(B(0~(B@#(0~(B_az? % T:2373_a K#You find a hidden passage. T:2374_a&W+ T:2375_a (0~(B(0~(B@#(0~(B_a+f\[Seahorse17 the Investigator ]  HP:38 T:2376_a% T:2377_a2 % T:2378_aj % T:2379_a% T:2380_aX% T:2381_aS( \[Seahorse17 the Investigator ]  HP:39 T:2382_a7@% T:2383_aN T:2384(0~(B(0~~~~~~~(B:(0~(B@(0~~~~~~(B(0~(B#(0~~~~~~~~~~(B(0~~~~~~(B_a3 (0a(B:(0~~~~(B(0~~(B:@####(0~~~~(B T:2387(0~(B@#(0~(B_a [[Seahorse17 the Investigator ]  HP:40 T:2388_aK ;(0~(B(0~~(B:(0a(B:@##(0~~(B(0~~~~(BThe gecko bites![Seahorse17 the Investigator ]  HP:38 T:2389  T:2390_a|You miss the gecko.The gecko misses! T:2391(0~(B:_a\You kill the gecko!/364 T:2392%_a (0~(B@#(0~(B(0~~~(BYou see here a gnome corpse. T:2393(0~(B:_a;Y[Seahorse17 the Investigator ]  HP:39 T:2394(0~(B@%(0~(B(0~~~(B_av T:2395@(0a(B(0~(B:_a J T:2396(0~(B@_aL T:2399@(0~~~(B_aYou kill the newt![Seahorse17 the Investigator ]  HP:40/365 T:2400%_a s@(0~(BYou see here a newt corpse. T:2401_az`%@ T:2402_aq T:2405(0~(B#@(0~~~~(B_a [Seahorse17 the Investigator ]  HP:41 T:2406(0~~~~(B(0~~~(B(0~(B#@(0~(B_a (0~~~~~(B(0~~~~(B(0~~(B(0~~~(B(0~(B#@#####_a  T:2408  T:2410(0~~~(B@###_a5 Dx:9  T:2411You feel agile!You must have been working on your reflexes._aU3 b[Seahorse17 the Investigator  ]  HP:42 T:2412_a% T:2413_aNh(0~~~~~~~~~(B(0~~~~~~~~~~~~~~(B#(0~~(B(0~~~~~~(BYou find a hidden passage. T:2414_aG(+ T:2415_aC (0~~(B(0~(B(0~(B#@#(0~(B_aC [Seahorse17 the Investigator  ]  HP:43 T:2418(0~~~~~~(B(0~~(B#@##(0~~(B_aC  T:2419(0~~~~~~(B(0~~(B@##(0~~(B_a|?t T:2420(0~(B(0~~~~~~~~~~(B@_a i T:2421@(0~~~~~~~~~~(B(0~(B_ap5 T:2422(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B#@(0~(B_aq[Seahorse17 the Investigator ]  HP:44 T:2424(0~~~(B(0~(B#@(0~(B_aq(0~~~~~(B(0~(B(0~~(B(0~~~~~~~~~(B(0~~(B(0~~~~~(B#########@(0~~~~~~~~(B_aq T:2429  T:2432(0~~~~~~~~~(B(0~~~~~~(B(0~~(B(0~~(B##@(0~~(B_a U T:2433(0~(B(0~(B@_a!x(0~(B@_auz T:2434@(0~~~~~~~~~~~~~~(B(0~(B_a]AL T:2435@(0~(B_a(0~~(B@_a T:2436(0~(B@ T:2438(0~(B@_aZw  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 50% 76%-100% b - extra healing 3 healing 100% 76%-100%(end) _at(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B####(0~~~~~~~~~~~x(B_a %You descend the stairs.--More--_a(0lqqqqqqqqk(B (0x~~~~~~~~x(B (0x~~~~~~~~~(B (0x~~~~~~~~x(B (0x~~~~~~~~a(B (0x~~~~~~~~x(B (0x~~~~(B@(0~~~x(B (0m(B+(0qqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:162 HP:44(44) Pw:23(23) AC:5 Xp:6/365 T:2438 Satiated_a[_aTE T:2439@<_atRL T:2440@(0~(B_a0.@(0~(B_aJ  T:2441@#(0~(B#(0~(B(0~(B_a  T:2442(0~(B(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B_au (0~~~~~~~~(B (0~~~~~~~~(B# (0~~~~~~~~(B# (0~~~~~~~~(B## (0~~~~~~~~(B@# (0~~~~(B(0~~(B_a T:2443(0~(B(0~~(B (0~~~(B(0~(B(0~~~(B(0~(B##@## T:2445(0~~(B(0~(B (0~~(B(0~(B(0~(B#@_ao(0~(B(0~~(B (0~~~(B(0~~(B (0~~~~~(B(0~(B(0~~(B#@`##_a?  T:2446(0~~~~(B(0~~~~(B(0~~~(B(0~(B#@#y###_a` T:2447#@#y#_aa BWhat do you want to put on? [cehkmorxzEFIJLO-QVXZ or ?*] _aBy Rings c - a copper ring e - an emerald ring h - a black onyx ring k - a twisted ring m - a bronze ring o - a coral ring r - a diamond ring x - a gold ring z - a brass ring E - an opal ring F - a gold ring I - a ruby ring J - an uncursed granite ring L - a black onyx ring O - an ivory ring P - a ruby ring Q - a silver ring V - a topaz ring X - a wooden ring Z - a silver ring(end) _a  [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:162 HP:44(44) Pw:23(23) AC:5 Xp:6/365 T:2447 SatiatedNever mind._aۤN#@The yellow light explodes!_aYou are blinded by a blast of light! Blind  T:2448@mmm@#_a }d####@ T:2450  T:2451_a}ea T:2452(0~(Bd(0~(B_a/ R T:2453(0~(Bd_ab_ T:2454<d#@_ag T:2455d(0~(B(0~(B@_a  T:2456d(0~(B(0q(B(0q(B(0~(B(0~(B(0~~~(B_a j(0~(Bd@(0~(B_a~(0l(B+You find a hidden door. T:2457(0~(B(0x~~(B_aS\xThe door resists! T:2458d(0~(B_aee  T:2459d(0~(B(0~(B@_a T:2464(0~(B(0~~(Bd(0~~(B(0~~~~~(B@_a  T:2465d(0~(B(0~qq(B(0~(B(0~(B(0~~~(B_ae  T:2466(0~(Bd@{_aI T:2467d(0~(B(0q(B(0~(B(0~~~(B_a8jd(0~(B@(0~(B_a  T:2468(0q(B(0~(B(0~(B(0~~~(B_a T:2469(0~(Bd@(0~(B_a (0~(Bd(0~(B@(0~~~(BOuch! You bump into a door. T:2471_aw(0~(Bd(0~(B@_a7 T:2472(0~~(B(0~(B(0x~~(B_a T:2473d(0~(B(0~(B@_a# T:2474d(0~(B(0~~(B(0~(B(0mqq(B_ah(0~(Bd(0~(B@_a T:2475(0~~~(B(0~(B(0~(B(0q(B_a T:2476(0~(Bd(0~(B@_aVk(0~(Bd(0~~~(B(0~(B(0~(B(0q(B_am`P T:2477(0~(B@_ajx(0~(Bd(0~~~(B(0~(B(0~(B(0q(B_a{} p(0~(B@ T:2478You hear a gurgling noise._aG  T:2479d(0~(B(0~~~(B(0~(B(0~(B(0q(B_a id(0~(B(0~(B@_aT  T:2480(0~~~(B(0~(B$(0q(B_adi(0~(B@You try to feel what is lying here on the floor._ae]You feel here 15 gold pieces.(0~(Bd_a T:2481(0~~~(B(0~(B(0~(B(0q(B_a[d(0~(B$@_aw T:2482(0~~~(B(0~(B(0~(B_a6 k@(0~(BYou try to feel what is lying here on the floor._a You feel here 15 gold pieces. T:2483d(0~(B_a!@_a5 $:177$ - 15 gold pieces.d(0~(B@_al T:2484(0~~~(B(0~(B(0~(B_aO`q T:2485(0~(Bd(0~(B@_a T:2486#d(0~~~(B(0~(B(0~(B_a޾s T:2487#d(0~(B@_aWe  T:2488#d(0~~~(B(0~(B(0~(B(0q(B_a k T:2489#d(0~(B@_a T:2490#d(0~~~(B(0~(B(0x(B(0j(B_a a#d@(0~(B_a  T:2491(0~~x(B(0~(B(0~~(B_a3v T:2492#d@(0~(B_a T:2493#d(0qqk(B(0~(B(0~~(B_a9. 3What do you want to drink? [tABDST or ?*] _a0 Potions t - a cursed clear potion A - an uncursed clear potion B - an uncursed murky potion D - a cursed dark potion S - an uncursed yellow potion T - an uncursed dark potion(end) _a+@m@You have a peculiar feeling for a moment, then it passes.--More--_aS )Call a murky potion: _ap_ae_ac_a#u_au l_a i_ama_a9r_a6 >_aR)#d_aL^ 2What do you want to drink? [tADST or ?*] _a  Potions t - a cursed clear potion A - an uncursed clear potion D - a cursed dark potion S - an uncursed yellow potion T - an uncursed dark potion(end) _a +Ooph! This tastes like liquid fire! Blind Conf--More--_a *Call a yellow potion: _ab_a- o_a¾o_a>z_ae_aL+ T:2494_a 1What do you want to drink? [tADT or ?*] _a! Potions t - a cursed clear potion A - an uncursed clear potion D - a cursed dark potion T - an uncursed dark potion(end) _a4gV+_ag#You feel much better._abhYou can see again.[Seahorse17 the Investigator ]  HP:46(46) T:2495 Conf    #(0~~~~~~(B(0~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~(B_a_a?% T:2496_a ; T:2497d_a׉1(0~(Bd_a % T:2498_aq N T:2499(0~(Bd_a%mM T:2500d(0~(B_aqP8d(0~(B_a/ % T:2501_aXO T:2502d(0~(B_a!The coyote misses!_a.-\You kill the coyote!/367 T:2503(0~(B _a=+ T:2504 _ax?  _a2=% T:2505 _a0% T:2506 _aw##(0~~~(B(0~~(B(0~(B _aV#(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B _aW T:2508##(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~~(B _a T:2509(0~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B _a  T:2510(0~~(B(0~(B(0~~(B _a1m% T:2511 _a% T:2512 _a _ T:2513You feel less confused now._aR<(0~(B(0~(B_a h T:2514(0~~(B(0~(B(0~~(B_a  T:2515(0~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B_aa T:2516(0~~~(B(0~~(B(0~(B_a % T:2517_aW , T:2519#_aأO(0~(B#(0~(B_aX(0~~(B##(0~~(B_aR T:2520#(0~(B_aW T:2524#(0~~~~~~(B#(0~~~~~~~~~~(B##(0~~~~~~(B_a % T:2525_a % T:2526_aK% T:2527_a% T:2528_a% T:2529_aF% T:2530_a% T:2531_a1 % T:2532_as % T:2533_a!% T:2534_a-_aDN(0~~~(B(0~~~~~~~~~~(B(0~~~(B_a(0~~~(B@(0~~~~(BYou are no longer invisible. T:2538_ah S(0~(B@#(0~(B_alk T:2539(0~(B@#(0~(B_aE(0~(B@#(0~(B_aoO T:2540@(0~(B_a D T:2541@(0~(B_aD T:2542@(0~(B_aH @(0~(B_a  T:2543@(0~~~(B{(0~~(B(0~(B_aG@(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B_aG T:2545@##(0~(B(0~(B(0~~(B(0~(B(0~~(B_az% T:2546_a % T:2547_a% T:2548_a`% T:2549_aB % T:2550_a&% T:2551_aLj% T:2552_a(% T:2553_a[+You find a hidden door. T:2554_a + T:2555_aThe door opens. T:2556(0qqqqk(B(0~~~(B+(0~~x(B(0~~(B(0~x(B(0a(B_a5e(0l(B(0x~(B(0x~~(B(0x~(Bf(0~~(B(0q(B@(0j(B#(0~(B_a  T:2557(0~(Bf(0~(B(0~~(B@(0mqq(B(0a(B(0~~(B(0~(B(0~~(B_a /What do you want to throw? [$a or ?*] _a  Coins  $ - 177 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 5 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing _aa Potions  t - a cursed clear potion  A - an uncursed clear potion  D - a cursed potion of extra healing  Rings  c - a copper ring  e - an emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand) (1 of 2)_a_ +(0lqqqqk(B (0lqqqqqqqqk(B(0x~~~~(B+ (0x~~~~~~~~x(B(0x~~~~x(B (0x~~~~~~~~~(B#(0x~~(Bf(0~~(B (0x~~~~~~~~x(B#(0~~~~(B@(0x(B (0x~~~~~~~~a(B###(0mqqqaj(B (0x~~~~~~~~x(B##### (0x~~~~(B<(0~~~x(B## (0m(B+(0qqqqqqqj(B`###########(0lq~qqq~qqqqk(B#+(0~~~~~~(B{(0~~~x(B#(0x~~~~~~~~~~~(B#######(0x~~~~~~~~~~x(B(0mqqqqq_a` qqq~qj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:177 HP:46(46) Pw:23(23) AC:5 Xp:6/367 T:2557 SatiatedIn what direction? _a< _a,= [The kitten devours an uncursed food ration.f_a_aG  T:2558#(0~x(B@#(0~~~~~~~x(B(0~(B(0qqqqqqj(B_aC(0~~~(B(0~(B#(0~(B(0~(Bf(0~(B@#(0~(B_a~o T:2561(0qqqqk(B(0~~~~x(B(0~~~~~(B+(0~~~~~x(B(0~(B(0~~~~~~~(B(0~~~(B##(0x~~(B/(0~(B(0~~(B####@(0~~~(B#(0m(B_ag  T:2562(0lqq(B(0x~~(B(0x~(B(0x~(B(0x(B@(0~~~~(B(0~(B_ai T:2563f@(0~(B _a@(0~(B@ _ajYou see here a curved wand. T:2564(0~(Bf _aJoS - a curved wand.(0~(B@f _aIZWhat do you want to write with? [- ace-ikmorxzCEFIJLO-QSV-XZ or ?*] !_a[?You write in the dust with your fingertip.--More--!_a?What do you want to write in the dust here? !_as!_aH d!_a f!_au * T:2565"_aMWhat do you want to write with? [- ace-ikmorxzCEFIJLO-QSV-XZ or ?*] "_aW Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Rings c - a copper ring e - an emerald ring f - an uncursed ring of teleport control (on left hand) h - a black onyx ring i - an uncursed ring of polymorph control (on right hand) k - a twisted ring m - a bronze ring o - a coral ring r - a diamond ring x - a gold ring z - a brass ring E - an opal ring F - a gold ring I - a ruby ring J - an uncursed granite ring L - a black onyx ring O - an ivory ring P - a ruby ring Q - a silver ring V - a topaz ring X - a wooden ring Z - a silver ring Wands S - a curved wand W - an uncursed wand of digging Gems/Stones"_aXP g - an uncursed touchstone C - an obsidian stone(end) $_aU+[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:177 HP:46(46) Pw:23(23) AC:5 Xp:6/367 T:2565 SatiatedThe engraving on the floor vanishes!You write in the dust with a curved wand.--More--%_a(EWhat do you want to write in the dust here? %_ay %_az }The curved wand glows, then fades. T:2566f(0~(B&_aemO@(0~(Bf&_a :What do you want to drop? [$a-pr-zAC-SU-Z or ?*] '_a  Coins  $ - 177 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 4 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing '_a Potions  t - a cursed clear potion  A - an uncursed clear potion  D - a cursed potion of extra healing  Rings  c - a copper ring  e - an emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand) (1 of 2)-_a +(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~(B+(0lqqqqk(B(0x~~~~~~x(B (0lqqqqqqqqk(B(0x~~~~(B+(0x~~(B@(0~~~~(B (0x~~~~~~~~x(B(0x~~~~x(B####(0x~~(Bf(0~~~x(B (0x~~~~~~~~~(B#(0x~~~~~(B####(0~~~~~~~x(B (0x~~~~~~~~x(B#(0~~~~~x(B#(0mqqqqqqj(B (0x~~~~~~~~a(B###(0mqqqaj(B (0x~~~~~~~~x(B##### (0x~~~~(B<(0~~~x(B## (0m(B+(0qqqqqqqj(B`#########[16-_a M;15H##(0lq~qqq~qqqqk(B#+(0~~~~~~(B{(0~~~x(B#(0x~~~~~~~~~~~(B#######(0x~~~~~~~~~~x(B(0mqqqqqqqq~qj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:177 HP:46(46) Pw:23(23) AC:5 Xp:6/367 T:2566 SatiatedYou drop a cursed clear potion. T:2567f(0~(B._a'  T:2568!(0~(B@(0~(Bf/_aY-What do you want to zap? [SW or ?*] /_a w Wands S - a curved wand W - an uncursed wand of digging(end) 1_a]+In what direction? 1_aP(0~(Bf(0~(B2_aS# 2_a~e name3_a& d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 4_ar+What do you want to call? [ce-prsu-zAC-GI-SU-Z or ?*] 4_a>'Call a curved wand: 5_aQt5_ae5_a. l5_a e5_ao6_aB'i6_a7o6_ar6_aq  6_a  6_a 7_a\" 7_ap7_aQo7_a{ r7_aY t8_aa8_apOt8_au8_a{ i9_a 9_a< 9_a i9_a'2 o9_a:n9_aHb:_ay :_aa ;_a-f@;_aLYou swap places with your kitten.(0~(B@;_ao T:2569  T:2570(0~~(Bf@(0~(B;_aX T:2571(0~(B@#(0~(B(0~(B;_a  T:2572(0~~~~(B(0~~~(B(0~(B#f(0~(B@#(0~~(B(0~~~(B;_a (0~(B(0~~~(B(0~~~~~(B######(0~~(B######@#(0~~~~~(B(0~~~(B;_a^  T:2576######@#######(0~~(B;_aG  T:2583  T:2589##(0~~~~~~(B#(0~(B##+`#####@<_aoH T:2590@#<_a o T:2591f@##<_a{ ;@f<_a pYou swap places with your kitten. T:2592#f=_a=_aWith great effort you move the boulder. T:2593`@f#=_alh T:2594@#f=_aZThe door opens. T:2595(0qqqqqk(B(0~~~~~x(B(0~~~~~~~x(B(0a~~~(B$(0~~~~(B+(0qqqqqqqqj(B>_ad T:2596(0qqq(B(0~~~(B(0x~(Bf@#(0m(B>_a{ T:2597(0l(B(0x(B#f@>_aPf T:2598(0a(Bf@>_a] ] T:2599(0~(Bf@?_aC;(0~(B@?_al;sYou see here 9 gold pieces. T:2600f(0~~(B?_aB?_aB $:186$ - 9 gold pieces. T:2601f@(0~(B?_a Z T:2602(0~(B@f?_a1G N T:2603@f(0~(B?_a4A@(0~~(Bf@_ar T:2604@(0~(Bf(0~(B@_ah(0~~~(B(0~(B@(0a(Bf(0~(B@_aYQ(0~~(B(0~~~(B(0~(B(0~~~~~(B#(0~~~~~~~(B@@_aR(0~~~~(B(0~~~(B(0~(B##########@##@_aS T:2611  T:2616(0lqqqq~qq(B(0x~~~~~~~x(B#(0x(B#>(0~~~~~(B@####(0x~~~~~~~x(B(0mqqqqqqq(BA_a&p T:2617(0k(B@(0~(B(0j(BA_a( O T:2618@(0~(BB_a T:2619##@(0~~(B(0~(BB_a@(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(BB_a#@##############(0~~(B(0~~~~(B(0~~~~(BB_a  T:2625(0~~~(B(0~~~~(B(0~~~~~(B#(0~~~~~(B@###(0~~~~~~(B(0~~~~(B#(0~~~~~~(B(0~~~~(B#### T:2632C_acE  T:2633(0~~~~(B(0~~~~(B#(0~(B(0~~~(B@(0~~(B(0~(BC_a r(0~(B(0~(B(0~~~~~~(B@D_a T:2634(0~(B(0~(B@(0~~(B(0~(B(0~~(BD_aT T:2635(0~(B(0~~(B(0~~(B(0~~(B(0a(B@(0~(BD_a8< T:2637(0~~~(B(0~~(B(0~~(B###@(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~~(BD_a i(0~(B(0~~~(B@(0~~(B(0~(BE_aj(0~(B@(0~~~~(B T:2639Ouch! You bump into a door. T:2640E_a"JThe door resists! T:2641E_aq E_a 1The door opens.(0a(BE_aB O T:2642#@(0~(BE_aw#@(0a(B(0~(B(0~~~(BF_a  T:2643#@#(0~(B(0~~~(BF_aw T:2644@#(0~~~~~~(B(0~~~(B(0~~~~~~~~(B(0~~~~(BF_a5 I T:2645@#G_ar{(0~~~~(B(0~~~~(B(0~~~(B(0~(B@#G_a8  T:2646(0~(B(0~~~(B(0~(B(0~~~(B(0~(B@#G_a7 T:2647(0~~(B(0~(B (0~~(B(0~(B (0~~~~~~(B@ (0~~~~~~~(B# (0~~~~(BH_a (0~~~~(B(0~~~(B(0~(B@#(0~(B(0~~~(BH_a|_ T:2648(0~(B@(0a(BI_alab T:2649(0~(B(0~(B@I_a(0~~~~(B(0~~~(B(0~(B(0a(B@(0~(B(0~~~(BI_a_ T:2651(0~~~(B(0~~~~~(B(0~~(B####@(0~~(B (0~~~~(BI_a6N(0~~~~(B (0~~~~~(B###@#(0~~~~(B (0~~~~~~~~(B# (0~~~~~(B T:2653(0~(B(0~(B#@#I_aW7 T:2657(0~~~(B(0~~~~(B(0~~~(B(0~~~(B###@J_a'U T:2658(0~(B(0~(B@J_a b T:2659  T:2660(0~~~(B@K_a w T:2661(0~(B@(0~~~~~~(B(0~(BK_a T:2662(0~~~(B(0~(B(0~(B(0~(B@(0~(BK_a T:2666(0~~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~~~(B(0~~~~(B####@(0~~~(BK_a/  T:2667(0~~(B(0~(B(0~(B@(0~~~~(B(0~(BK_a K T:2668@(0~(BL_ai-@(0~(BL_aD T:2670(0~~~(B@L_a* h T:2671(0~(B(0~(B@M_a T:2672(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(BM_a  T:2673(0~(B(0~~~(B##(0~~~~~(B@(0~~~~~~(B#(0~~~~~(B(0~~~(BM_a \##@(0~~(B(0~~~~~(B(0~~(BM_a t T:2674#@(0~(B(0~(BM_a5 {#########@(0~~~(B(0~~~(B(0~(BM_aܲ W T:2681  T:2687##(0~~~~~~(B#(0~~~~~~~(B(0~~(B#(0~~~~~~~~(B#(0~~~~~~~~(B###@N_a &@#O_ahH T:2688@#O_as#@#O_as? T:2692###@P_ae% T:2693P_ae@#P_a]> T:2694@#P_a; > T:2695@#P_a_ > T:2696@#P_a  T:2697(0~~~~(B(0~~~(B(0~(B@#Q_a0  T:2698(0~~(B(0~~~(B(0~(B(0~~~~~(B@(0~~~~~~~(B#Q_a=Mc T:2699(0~~~(B(0~(B#@Q_ah L T:2700(0a(B@Q_a !(0~~~~(B@Q_a  T:2702(0~~~(B@Ouch! You bump into a door. T:2706Q_aQ_a3The door opens.(0a(BR_a֣[ T:2707#(0~(B@#R_a|(0~~~(B(0~(B#(0a(B@R_a W(0~~~~~(B(0qqqqqk(B(0~~~~~~~(B###@#(0a~(B[[[[(0x(B(0~~~~~~~~(B#[[[(0x(B(0x(BR_aW  T:2709(0l(B##@(0x~(B@(0~(B[[[[[[[)(0x(B[[[)(0x(B(0qqqqj(B T:2710"Hello, seahorse17! Welcome to Pervari's used armor dealership!" T:2711S_a T_a T:2712(0a(B@@[(0x(B(0x~(B(0x~(B(0mq(BT_a (0~(B@T_aj rYou see here a cloak of displacement (for sale, 75 zorkmids).@(0~(BV_ag2[@V_ag{You see here a banded mail (for sale, 135 zorkmids). T:2713(0~(B@W_a W_a}Wait! That's a small mimic! T:2714@[mX_aI X_aIYou hit the small mimic.(0~(B@You hear some noises in the distance. T:2715X_a 2You hit the small mimic.X_aϖ The small mimic hits![Seahorse17 the Investigator ]  HP:38  T:2716@[Y_aX Y_a`You miss the small mimic. T:2717(0~(B@Y_aw} Y_a} You hit the small mimic.[Seahorse17 the Investigator ]  HP:39 T:2718(0~(B[@Z_a Z_aݱxYou hit the small mimic. T:2719(0~(B@[Z_a Z_aIYou hit the small mimic.@[Z_a Z_a _You hit the small mimic. T:2720(0~(B@[_a [_a^JYou miss the small mimic.@[[_a' [_a'jYou hit the small mimic. T:2721(0~(B@\_am \_aQYou miss the small mimic.@[\_a \_a `You miss the small mimic. T:2722(0~(B@]_aI<2You hit the small mimic.]_a<The small mimic hits![Seahorse17 the Investigator ]  HP:33  T:2723(0~(B[@]_al ]_a &You miss the small mimic.^_aZYou hit the small mimic.[Seahorse17 the Investigator ]  HP:34 T:2724^_a ^_aBYou hit the small mimic. T:2725^_aF ^_aF BYou hit the small mimic. T:2726__a`h2You hit the small mimic.__a __akCYou miss the small mimic. T:2727__ai2You hit the small mimic.__aThe small mimic hits![Seahorse17 the Investigator ]  HP:29  T:2728`_a}2You hit the small mimic.`_aOYou hit the small mimic. T:2729a_ab2You hit the small mimic.a_ac[Seahorse17 the Investigator ]  HP:30 T:2730You hear a gurgling noise.a_a a_a BYou hit the small mimic. T:2731b_ag3 b_a3CYou miss the small mimic. T:2732c_a(V c_aWCYou miss the small mimic. T:2733c_av c_a CYou miss the small mimic. T:2734d_ai" d_a"CYou miss the small mimic. T:2735d_ai| d_a| yYou hit the small mimic.[Seahorse17 the Investigator ]  HP:31 T:2736e_aw2You hit the small mimic.e_an$OYou hit the small mimic. T:2737f_a=a - a +2 bullwhip (weapon in hand).f_au f_a CYou miss the small mimic. T:2738g_a  g_a CYou miss the small mimic. T:2739g_aj 3You miss the small mimic.g_a(k kThe small mimic hits![Seahorse17 the Investigator ]  HP:24h_aOYou hit the small mimic. T:2740h_a h_a/CYou miss the small mimic. T:2741h_a$3You miss the small mimic.h_a6%You hear some noises in the distance.[Seahorse17 the Investigator ]  HP:25 T:2742i_aZ2You hit the small mimic.i_a>OYou hit the small mimic. T:2743j_a2" j_a"BYou hit the small mimic. T:2744j_a'i OYou hit the small mimic. T:2745k_a k_aCYou miss the small mimic. T:2746k_a%v2You hit the small mimic.k_avLThe small mimic turns to flee. T:2747k_a3You miss the small mimic.l_a<You hit the small mimic.[Seahorse17 the Investigator ]  HP:26 T:2748m_a2You hit the small mimic.m_a PYou miss the small mimic. T:2749n_aO2 n_a3&You miss the small mimic.n_aOYou hit the small mimic. T:2750n_a~ n_aI TYou kill the small mimic!/404 T:2751(0~(Bo_a .[@o_az(0~(B@o_azaYou see here a visored helmet (for sale, 100 zorkmids). T:2752p_a k"For you, honored sir; only 100 zorkmids for this visored helmet."--More--q_a= T:2753@q_at Wait! That's a small mimic![Seahorse17 the Investigator ]  HP:27 T:2754mr_a,@(0~(Bs_a3&(0~(B@s_a3You see here a faded pall (for sale, 90 zorkmids). T:2755@(0~(Bt_ab=V"For you, good sir; only 90 zorkmids for this faded pall."t_a;>iq - a faded pall (unpaid, 90 zorkmids). T:2756@t_a u_akU @(0~(Bu_a4VaYou see here a leather jacket (for sale, 15 zorkmids). T:2757v_a4@[v_aPkYou see here a pair of jungle boots (for sale, 60 zorkmids).m(0~(Bw_ao"For you, good sir; only 60 zorkmids for this pair of jungle boots."--More--w_aHu> T:2758@x_a @(0~(By_a q Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) z_aF+z_az (0qqqqqqk~~~~~~x(B(0lqqqqqk~~~~~~x(B#####(0a(B@[[(0~~x~~~~~~a(B#(0x(B@(0~(B[m(0~xqqqqqqj(B(0x~(B[[[[(0x(B#(0x~(B[[[)(0x(B(0x~(B[[[)(0x(B(0mqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:186 HP:27(46) Pw:23(23) AC:5z_a  Xp:6/404 T:2758 What would you like to drop?  Armor q - a faded pall (unpaid, 90 zorkmids) t - a pair of jungle boots (unpaid, 60 zorkmids) T - a visored helmet (unpaid, 100 zorkmids)(end) {_a3+++{_aS /(0qqqqqqk~~~~~~x(B(0lqqqqqk(BYou drop a faded pall (unpaid, 90 zorkmids).You drop a pair of jungle boots (unpaid, 60 zorkmids).--More--|_a+ T:2759}_aOC Y(0~(B@[@~_a7(0~(B@~_aYou see here a T-shirt (for sale, 3 zorkmids).[Seahorse17 the Investigator ]  HP:28 T:2760@[_aU"For you, honored sir; only 3 zorkmids for this T-shirt."_a}B - a T-shirt (unpaid, 3 zorkmids). T:2761(0~(B@m_aAk _a̠&(0~(B@_aAYou see here a plate mail (for sale, 900 zorkmids)._a=W7[@_aoW_You see here an orcish helm (for sale, 15 zorkmids). T:2762_ac(0~(B@@[_a N T:2763@(0~(B_a@(0~(B Things that are here: a visored helmet (for sale, 100 zorkmids) a pair of jungle boots (for sale, 60 zorkmids) a faded pall (for sale, 90 zorkmids)--More--_aMsd@[_aoU 2A T-shirt for 3 zorkmids. Pay? [yn] (n) _a@h% T:2764_aƋ@A T-shirt for 3 zorkmids. Pay? [yn] (n) _a- X $:183You bought a T-shirt for 3 gold pieces._a- ^"Thank you for shopping in Pervari's used armor dealership!"--More--_aV T:2765@[_a The jackal bites![Seahorse17 the Investigator ]  HP:27 [Seahorse17 the Investigator ]  HP:28 T:2766@(0~(B_a _aD You kill the jackal!/405 T:2767(0a(B@[m[_a  T:2768@[(0~(B@m_a~ w T:2769(0~(B@(0~(B@_a&(0~(B@_aYou see here an orcish helm (for sale, 15 zorkmids). T:2770@(0~(B_aV3[@_aWaYou see here a crested helmet (for sale, 20 zorkmids). T:2771_ar"For you, most gracious sir; only 20 zorkmids for this crested helmet."--More--_aR[Seahorse17 the Investigator ]  HP:29 T:2772(0~(Bm@_a(0~(B@You see here a pair of hiking boots (for sale, 75 zorkmids). T:2773_a5o"For you, good sir; only 75 zorkmids for this pair of hiking boots."--More--_aز> T:2774@_a(0~(B@_aYou see here an angled poleaxe (for sale, 15 zorkmids). T:2775(0~(B@_a<:@)_aYYou see here a trident (for sale, 8 zorkmids). T:2776_a0@)_aKYou see here a cloak of displacement (for sale, 75 zorkmids)._aGThe small mimic hits![Seahorse17 the Investigator ]  HP:21  T:2777_aV=@[_a You see here a banded mail (for sale, 150 zorkmids).[Seahorse17 the Investigator ]  HP:22 T:2778_ad_aMWait! That's a large mimic!dm_aR[What do you want to write with? [- ace-ikmorxzCEFIJLO-QSV-XZ or ?*] _aF@You write in the dust with your fingertip.--More--_axFWhat do you want to write in the dust here? _a E_a l_afob_ae_ar_a& e_aq t_a9+h_a+ T:2779_aMWhat do you want to write with? [- ace-ikmorxzCEFIJLO-QSV-XZ or ?*] _a HDo you want to add to the current engraving? [ynq] (y) _aCYou wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--_aFWhat do you want to write in the dust here? _a'E_aMl_a b_as e_a8r_aqe_aEt_a&h_a *(0a(Bd_aMWhat do you want to write with? [- ace-ikmorxzCEFIJLO-QSV-XZ or ?*] _a_ HDo you want to add to the current engraving? [ynq] (y) _a}You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--_a8BFWhat do you want to write in the dust here? _aZE_al_a;b_a{e_ar_ae_a t_aX h_a+ T:2780_a MWhat do you want to write with? [- ace-ikmorxzCEFIJLO-QSV-XZ or ?*] _a"HDo you want to add to the current engraving? [ynq] (y) _acYou wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--_aBFWhat do you want to write in the dust here? _aE_aT l_a b_ae_ap?r_aXe_aBkt_av h_an#S T:2781(0~(Bd_a MWhat do you want to write with? [- ace-ikmorxzCEFIJLO-QSV-XZ or ?*] _abHDo you want to add to the current engraving? [ynq] (y) _a+You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--_aXFWhat do you want to write in the dust here? _aT E_am l_a9<n_a e_aj _a/  _a5b_ae_ar_a2e_at_a h_aO T:2782(0~(Bd_an1 MWhat do you want to write with? [- ace-ikmorxzCEFIJLO-QSV-XZ or ?*] _aHDo you want to add to the current engraving? [ynq] (y) _a You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--_aJ FWhat do you want to write in the dust here? _ax>E_aYl_ab_a e_af r_a7 e_aFt_adh_ad[The jackal turns to flee.[m_aBMThe small mimic turns to flee. T:2783_ad(0~(BYou get released!The large mimic turns to flee.(0~(Bm_ab[Seahorse17 the Investigator ]  HP:23 T:2784_aHP T:2785[d_a T[dThe jackal turns to flee._a2\You kill the jackal!/406 T:2786(0~(B_a[&@ T:2787d_a~D(0a(Bd(0~(Bm_a^q% T:2788_a [(0~(Bdm)_aF% T:2789_a2 [Seahorse17 the Investigator ]  HP:24 T:2790@[(0~(Bd@[_aUYou kill the jackal!/407 T:2791[_a+ T:2792_a % T:2793_aL @(0~(B_aaYou see here a leather jacket (for sale, 15 zorkmids). T:2794_a @[The large mimic strikes at your displaced image and misses you! T:2795_a@(0~(B Things that are here: a visored helmet (for sale, 100 zorkmids) a pair of jungle boots (for sale, 60 zorkmids) a faded pall (for sale, 90 zorkmids)--More--_a7 :_a%Itemized billing? [ynq] (q) _aBA crested helmet for 20 zorkmids. Pay? [yn] (n) _a1\ $:163A helmet; you bought it for 20 gold pieces.--More--_a"`HA pair of hiking boots for 75 zorkmids. Pay? [yn] (n) _a $:88 HP:24(46) Pw:23(23) AC:5 Xp:6/407 T:2795You bought a pair of hiking boots for 75 gold pieces.--More--_aS"Thank you for shopping in Pervari's used armor dealership!"[Seahorse17 the Investigator ]  HP:25 T:2796_a_[@The large mimic strikes at your displaced image and misses you!(0~(B@_aDWhat do you want to drop? [$a-su-zA-Z or ?*] _a   Coins  $ - 88 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a helmet  Comestibles  d - 4 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks  n - an uncursed _aC ^spellbook of knock  R - an uncursed spellbook of extra healing  Potions  A - an uncursed clear potion  D - a cursed potion of extra healing  Rings  c - a copper ring  e - an emerald ring  f - an uncursed ring of teleport control (on left hand) (1 of 2)_a{+(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~(B+##(0lqqqqk(B(0x~~~~~~x(B##############(0lqqqqqqqqk(B (0lqqqqqqqqk(B(0x~~~~(B+#(0x~~~~~~~(B############(0x~~~~~~~~x(B(0lqqqqqk(B (0x~~~~~~~~x(B(0x~~~~x(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#####(0a~(B[[(0~~x(B (0x~~~~~~~~~(B#(0x~~~~~(B####(0~~~~~~~x(B#(0a~~~~~~~~a(B#(0x(B[@[(0~~x_a(B (0x~~~~~~~~x(B#########(0~~~~~x(B#(0mqqqqqqj(B`##(0mqqqqqqqqj(B(0x(B@(0~(B[(0~(B[(0x(B (0x~~~~~~~~a(B###(0mqqqaj(B###############(0x~(B[m[m(0x(B (0x~~~~~~~~x(B##########(0x~(B[(0~~(B)(0x(B (0x~~~~(B<(0~~~x(B###########(0mqqqqqj(B (0m(B+(0qqqqqqqj(B`#########(0lqqqq~qqk(B###(0lq~qqq~qqqqk(B#(0x~~~_a/J~~~~x(B####(0a~~~~~~(B{(0~~~x(B#(0x(B#>(0~~~~~~(B####(0x~~~~~~~~~~~(B#######(0x~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqj(B(0mqqqqqqqq~qj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:88 HP:25(46) Pw:23(23) AC:5 Xp:6/407 T:2796You drop a helmet.--More--_ao TPervari offers 5 gold pieces for your helmet. Sell it? [ynaq] (y) _ac _ad  $:93You sold a helmet for 5 gold pieces. T:2797@(0~(B_a c(0~(B@[@_aRK T:2798(0~(B@_a a jThe large mimic strikes at your displaced image and misses you! T:2799_aET T:2800@(0~(B_a֧-m)_a! % T:2801_ac\[Seahorse17 the Investigator ]  HP:26 T:2802_a\ % T:2803_a,@(0~(B_a&You see here a helmet (for sale, 15 zorkmids). T:2804(0~(B@(0~(B_as @[ Things that are here: a visored helmet (for sale, 100 zorkmids) a pair of jungle boots (for sale, 60 zorkmids) a faded pall (for sale, 90 zorkmids)--More--_aa T:2805(0~(B[@m[_a$-  Pick up what?  Armor a - a visored helmet (for sale, 100 zorkmids) b - a pair of jungle boots (for sale, 60 zorkmids) c - a faded pall (for sale, 90 zorkmids)(end) _a +_ao(0qqqqqqk~~~~~~x(B(0lqqqqqk(B"For you, most gracious sir; only 60 zorkmids for this pair of jungle boots."--More--_a4 c T:2806@@(0~(B_a[ @A pair of jungle boots for 60 zorkmids. Pay? [yn] (n) _a9 t $:33You bought a pair of jungle boots for 60 gold pieces.--More--_a!I"Thank you for shopping in Pervari's used armor dealership!" T:2807@[m[_aw2(0~(B@_as[Seahorse17 the Investigator ]  HP:27 T:2808@[_a9 T:2809@(0~(Bm(0~(B[(0~(B_aU T:2810@(0a(B@[(0~(B(0~~(B_aYJ T:2813@####(0~(B(0~~~(B(0~(B(0~~(B(0~(B_a [Seahorse17 the Investigator ]  HP:28 T:2814(0~~~~~(B(0~~~~~~~(B#(0~(B(0~~(B(0~~~~~~~(B@_a G(0~~~(B(0~(B@#_aM T:2815@(0a(B_aD T:2816@(0~(B_ac, [Seahorse17 the Investigator ]  HP:29 T:2820@(0~~~~(B T:2821@(0~~~(B_a T:2822(0~~~(B(0~(B@(0a(B_aО T:2823(0~~~~~(B@(0~~~~~~~(B#(0~~~~~~~(B_a&J@#(0~(B_abc [Seahorse17 the Investigator ]  HP:30 T:2826@###(0~~~~~~(Bd#(0~~~(B_ac G@###(0~(B(0~(B_a e  T:2828@#(0~(B@###(0~~~(Bd(0~(B(0~~(B_ae bThe wolf strikes at your displaced image and misses you! T:2831_awA _aA You hit the wolf.[Seahorse17 the Investigator ]  HP:31 T:2832d#_aYou miss the wolf.The wolf bites![Seahorse17 the Investigator ]  HP:27  T:2833_a ,You miss the wolf._aU The wolf bites![Seahorse17 the Investigator ]  HP:21  T:2834_aM,You miss the wolf._aZMThe wolf bites![Seahorse17 the Investigator ]  HP:16  T:2835_amWYou hit the wolf!You hear a crunching sound._alnThe wolf bites![Seahorse17 the Investigator ]  HP:12  T:2836_a ,You miss the wolf._a7 The wolf bites![Seahorse17 the Investigator ]  HP:9(46) Pw:23(23) AC:5 Xp:6/407 T:2836  T:2837_ar=a - a +2 bullwhip (weapon in hand)._a8 Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a pair of hiking boots  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 4 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks [26;_a8q1H n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  A - an uncursed clear potion  D - a cursed potion of extra healing  Rings  c - a copper ring  e - an emerald ring  f - an uncursed ring of teleport control (on left hand) (1 of 2)_aZN[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:33 HP:9(46) Pw:23(23) AC:5 Xp:6/407 T:2837(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~(B+##(0lqqqqk(B(0x~~~~~~x(B##@###########(0lqqqqqqqqk(B (0lqqqqqqqqk(B(0x~~~~(B+#(0x~~~~~~~(B##d#########(0x~~~~~~~~x(B(0lqqqqqk(B (0x~~~~~~~~x(B(0x~~~~x(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#####(0a~(B[[(0~~x(B (0x~~~~~~~~~(B#(0x~~~~_aN~(B####(0~~~~~~~x(B#(0a~~~~~~~~a(B#(0x(B[(0~(B[(0~~x(B (0x~~~~~~~~x(B#########(0~~~~~x(B#(0mqqqqqqj(B`##(0mqqqqqqqqj(B(0x(B[(0~(B[(0~(B[(0x(B (0x~~~~~~~~a(B###(0mqqqaj(B###############(0x~(B[[[)(0x(B (0x~~~~~~~~x(B##########(0x~(B[(0~~(B)(0x(B (0x~~~~(B<(0~~~x(B######_aN|#####(0mqqqqqj(B (0m(B+(0qqqqqqqj(B`#########(0lqqqq~qqk(B###(0lq~qqq~qqqqk(B#(0x~~~~~~~x(B####(0a~~~~~~(B{(0~~~x(B#(0x(B#>(0~~~~~~(B####(0x~~~~~~~~~~~(B#######(0x~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqj(B(0mqqqqqqqq~qj(B_a-What do you want to zap? [SW or ?*] _a?  Wands S - a wand called teleportation W - an uncursed wand of digging(end) _ag]+In what direction? _a6# kWhere do you want to be teleported?(For instructions type a '?')_au"corridor_a[E %corridor_ao _a stone_a0"wall_a+doorway_aD(wall_a*wall_a2t *wall_a .corridor_a.corridor_a+stone_a$stone_a)unexplored_aP)unexplored_a)unexplored_aJ)unexplored_aV()unexplored_a)unexplored_a@(0~(B(0~~~~~~~~~~~~~~(B@_a#@(0~~(B_a D T:2842@(0~(B_a2{[Seahorse17 the Investigator ]  HP:11 T:2844@(0~(B_a=l T:2846(0~(B@(0~~~~(B_a8U T:2847(0~(B(0~(B@_a9!(0~~~~(B@_a=9C T:2849(0~(B@_aa9\[Seahorse17 the Investigator ]  HP:12 T:2850_aK:F T:2854(0~~~~(B@_a}[Seahorse17 the Investigator ]  HP:13 T:2856@(0~~~~(B@(0~(B_aE~ @(0~(B_a~l T:2859(0~(B@(0~~~~(B_a} U T:2860(0~(B(0~(B@_a} {[Seahorse17 the Investigator ]  HP:14 T:2862(0~~(B@_aH c(0~~~(B@ T:2863(0~(B@_a E T:2866(0~~~(B@_aj[Seahorse17 the Investigator ]  HP:15 T:2868@(0~~~~(B_a0@(0~~~~(B_aD T:2870@(0~(B_ac T:2871(0~(B@(0~(B_a T:2872(0~(B(0~(B@[Seahorse17 the Investigator ]  HP:16 T:2874(0~~(B@_a6(0~~~~~(B@ T:2877  T:2879(0~~(B@_a }[Seahorse17 the Investigator ]  HP:17 T:2880@(0~~(B_a 2@(0~~~~~~(B_a  T:2884 [Seahorse17 the Investigator ]  HP:18 T:2886(0~(B@(0~~(B_a=(0~(B(0~(B@_a(0~~~~~~(B@ T:2891 [Seahorse17 the Investigator ]  HP:19 T:2892_aE T:2893(0~~~(B@_a% | T:2894@(0~~~~~~~~~~~~~~(B(0~(B_a D T:2895@(0~(B_a)6 @(0~(B_aOD T:2896@(0~(B_aDfD T:2897@(0~(B_ag {[Seahorse17 the Investigator ]  HP:20 T:2898@(0~(B_a Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a pair of hiking boots  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots (being worn)  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 4 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks [26;_aq1H n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  A - an uncursed clear potion  D - a cursed potion of extra healing  Rings  c - a copper ring  e - an emerald ring  f - an uncursed ring of teleport control (on left hand) (1 of 2)_a[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:33 HP:20(46) Pw:23(23) AC:5 Xp:6/407 T:2898(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B###########(0a~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B###(0x~~~~~~~(B>(0~~a(B%#########(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~(B@(0~~~~~~x(B####(0a~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B#############(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~(B<(0~~~~_ay~~~~~~~x(B(0mqqqqqqqqqqj(B(0mqqqqqqqqqqj(B(0mqqqqqqqqqqqqqqj(B_aC4What do you want to take off? [lvwG or ?*] _aQ/You are not wearing that._a{/_a4What do you want to take off? [lvwG or ?*] _a / Armor l - a blessed +0 orcish helm (being worn) v - an uncursed +0 pair of mud boots (being worn) w - an uncursed +0 pair of leather gloves (being worn) G - an uncursed +0 cloak of displacement (being worn)(end) _aK +(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B####(0~~~~~~~~~~~x(B T:2899_aK g T:2900You finish taking off your boots. AC:6_ag<?What do you want to wear? [qtuvy or ?*] _aߪ  Armor q - a pair of hiking boots t - a pair of jungle boots u - an uncursed +0 pair of low boots v - an uncursed +0 pair of mud boots y - a cursed pair of jungle boots(end) _ar0+(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B AC:5 T:2901 T:2902You finish your dressing maneuver._a # _a=jump_a, 4You can't jump very far._aj Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 4 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks [_at26;1H n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  A - an uncursed clear potion  D - a cursed potion of extra healing  Rings  c - a copper ring  e - an emerald ring  f - an uncursed ring of teleport control (on left hand) (1 of 2)_ab"[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:33 HP:20(46) Pw:23(23) AC:5 Xp:6/407 T:2902(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B###########(0a~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B###(0x~~~~~~~(B>(0~~a(B%#########(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~(B@(0~~~~~~x(B####(0a~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B#############(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~(B<(0~~~~_a"y~~~~~~~x(B(0mqqqqqqqqqqj(B(0mqqqqqqqqqqj(B(0mqqqqqqqqqqqqqqj(B_a 4What do you want to take off? [lqwG or ?*]  _a׀- T:2903 _a [Seahorse17 the Investigator ]  HP:21 T:2904You finish taking off your boots. AC:6 _a?What do you want to wear? [qtuvy or ?*]  _an H AC:5 T:2905 _a M T:2906You finish your dressing maneuver. _a T:2907(0~(B(0~~~~~~~~~~~~~~(B(0~(Bd@ _ad T:2908(0~(Bd@(0~(B_a71a - a +2 bullwhip (weapon in hand)._aS=I(0~(Bd(0~(B@_a<C T:2909(0~(B@_af# _am enhance_a nhance_a3  Pick a skill to advance:  Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] scimitar [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] a - whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] _aϳ d divination spells [Unskilled] matter spells [Unskilled](end) _aBw+(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B##(0x~~~~~~~~~~x(B####(0a~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:33 HP:21(46) Pw:23(23) AC:5 Xp:6/407 T:2909You are now more skilled in whip._a.>.(0~(Bd_a L y[Seahorse17 the Investigator ]  HP:22 T:2910(0~(Bd_aG!You miss the dingo._aoThe dingo bites![Seahorse17 the Investigator ]  HP:21The dingo bites![Seahorse17 the Investigator ]  HP:16  T:2911_anYou hit the dingo!The dingo bites![Seahorse17 the Investigator ]  HP:11_adKYou hit the dingo! T:2912_a/You miss the dingo._aThe dingo bites![Seahorse17 the Investigator ]  HP:9(46) Pw:23(23) AC:5 Xp:6/407 T:2912_a$gLYou miss the dingo. T:2913_aw /You miss the dingo._a The dingo bites![Seahorse17 the Investigator ]  HP:4The dingo bites![Seahorse17 the Investigator ]  HP:1  T:2914_a2 # _aGpray_au?Are you sure you want to pray? [yn] (n) _auYou begin praying to Quetzalcoatl.You are surrounded by a shimmering light.--More--_a( 3 T:2915_ag J T:2916 T:2917_a p[Seahorse17 the Investigator ]  HP:46(46) Pw:23(23) AC:5 Xp:6/407 T:2917_a You hit the dingo!The dingo bites![Seahorse17 the Investigator ]  HP:40_a The dingo bites![Seahorse17 the Investigator ]  HP:35  T:2918_a@ecYou kill the dingo!/427%_a3 @(0~(B Things that are here: a dingo corpse an egg--More--_aM T:2919_aj9There is a dingo corpse here; eat it? [ynq] (n) _av _aw nThis dingo corpse tastes okay. T:2920 T:2921_aCw \[Seahorse17 the Investigator ]  HP:36 T:2922_ahw FYou hear crashing rock. T:2923_aw % T:2924_aw o_aNx RYou finish eating the dingo corpse. T:2925_aa(0~(Bo@(0~(B%_aN T:2926 [Seahorse17 the Investigator ]  HP:37 T:2928(0~~(B@(0~~(B_axH(0~(B@(0~(B_a^ T:2929(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B_a`(0~~~~~(B(0~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~(Bo@#######(0~(B(0~~~~~(B T:2933 [Seahorse17 the Investigator ]  HP:38 T:2934(0~(Bo_aa(0~~~~~~~~(B(0~~~~(B(0~~(B(0~~(Bo@####(0~~~~(BThe hobgoblin strikes at your displaced image and misses you! T:2937_an YYou kill the hobgoblin!/434 T:2938#_audh(0~~~(B(0~(B@#(0~(B_a;y T:2939(0~~~(B(0~(B@#(0~(B_a @(0~(B_a [Seahorse17 the Investigator ]  HP:39 T:2940(0~(B(0~~~~(B(0~~~~~(B@_a Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  Comestibles  d - 4 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  Spellbooks [_a4t26;1H n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  A - an uncursed clear potion  D - a cursed potion of extra healing  Rings  c - a copper ring  e - an emerald ring  f - an uncursed ring of teleport control (on left hand) (1 of 2)(_a%[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:33 HP:39(46) Pw:23(23) AC:5 Xp:6/434 T:2940(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B###########(0a~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B###(0x~~~~~~~(B>(0~~a(B%#########(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B####(0a~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B#############(0~~~~~(B%(0~~~~~x(B(0x~~~~~~~~~~x(B(0x~~((_aN&B<(0~~~~~~~~~(B@(0~x(B(0mqqqqqqqqqqj(B(0mqqqqqqqqqqj(B(0mqqqqqqqqqqqqqqj(B)_a\ (0~(B@)_a] % T:2941*_aHwu T:2942@(0~~~~(B(0~~~~~(B(0~(B*_aS (0~~~(B(0~(B(0~(B@(0~(B*_aU [Seahorse17 the Investigator ]  HP:40 T:2946(0~~~~~~~~~~~(B(0~~~~(B(0~(B####@(0~~~~(B(0~~(B(0~~(B##@(0~~(B T:2947(0~(B(0~(B#@(0~(B*_aU z(0~(B(0~(B#@(0~(B*_aW You hear crashing rock. T:2951(0~~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~~~~~(B(0~~~~~(B#####@(0~~(B(0~~(B+_al[Seahorse17 the Investigator ]  HP:41 T:2952(0~(B@(0~~~~~~~~~~~~~~(B(0~(B+_a @ L T:2953@(0~(B,_ajma(0~~(B@ T:2954(0~(B@,_a;nD T:2957(0~~~(B@,_a"t[Seahorse17 the Investigator ]  HP:42 T:2958@>,_aE#.@(0~~~~(B,_a$_ T:2961  T:2963@(0~~(B-_a +@(0~(B._ak[Seahorse17 the Investigator ]  HP:43 T:2964@(0~(B(0~(B/_aC(0a(B@(0~(B/_aB T:2965(0~(B@/_a (0~(B@/_aG I T:2966(0~(B@0_a|(0~~~(B@ T:2968  T:2969(0~(B@0_aG%You descend the stairs.--More--0_a,(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~(B+##(0lqqqqk(B(0x~~~~~~x(B##############(0lqqqqqqqqk(B (0lqqqqqqqqk(B(0x~~~~(B+#(0x~~~~~~~(B############(0x~~~~~~~~x(B(0lqqqqqk(B (0x~~~~~~~~x(B(0x~~~~x(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#####(0a~(B[[(0~~x(B (0x~~~~~~~~~(B#(0x~~~~~(B####(0~~~~~~~x(B#(0a~~~~~~~~a(B#(0x(B[(0~(B[(0~~x(B (0x0_a~~~~~~~~x(B#########(0~~~~~x(B#(0mqqqqqqj(B`##(0mqqqqqqqqj(B(0x(B[(0~(B[(0~(B[(0x(B (0x~~~~~~~~a(B###(0mqqqaj(B###############(0x~(B[[[)(0x(B (0x~~~(BF(0~~~~x(B##########(0x~(B[(0~~(B)(0x(B (0x~~~~(B@(0~~~x(B###########(0mqqqqqj(B (0m(B+(0qqqqqqqj(B`#########(0lqqqq~qqk(B###(0lq~qqq~qqqqk(B#(0x~~~~~~~x(B####0_a֖(0a~~~~~~(B{(0~~~x(B#(0x(B#>(0~~~~~~(B####(0x~~~~~~~~~~~(B#######(0x~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqj(B(0mqqqqqqqq~qj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:33 HP:43(46) Pw:23(23) AC:5 Xp:6/434 T:29690_aX [Seahorse17 the Investigator  ]  HP:44 T:29701_a'@<2_aNL T:2971@(0~(B2_a2C T:2972(0~(B@3_ab T:2973(0~(B(0~(B@3_aÙ  T:2974(0~~~~(B(0~~~(B(0~(B(0a(B@(0~(B(0~~~(B4_aÈ T:2975(0~~~(B(0~~~(B(0~(B#@(0~(B(0~~(B4_aU[Seahorse17 the Investigator  ]  HP:45 T:2976(0~~(B(0~(B#@(0~(B (0~~(B4_aG  T:2977(0~~~~~(B@(0~~~~(B (0~~~~~~~~(B# (0~~~~~(B5_a2#@(0~(B5_a ud T:2978#@(0~(B5_aNc (0~~~~~(B#@You hear some noises in the distance. T:29795_aa Y(0~(B(0~(B#@6_aep T:2980(0~(B(0~(B#@6_a2 e(0~(B(0~(B(0~(B#@6_ay]  T:2981(0~~~(B(0~~~(B(0~(B(0~(B#@7_a)=(0~(B(0~(B@7_aFz[Seahorse17 the Investigator ]  HP:46 T:2982(0~(B@7_aY T:2983d(0~(B@7_a, (0~(B@The wolf strikes at your displaced image and misses you! T:29848_a-You hit the wolf!8_aRJThe wolf strikes at your displaced image and misses you!8_a$:KYou miss the wolf. T:29859_ah 9_a ]You hit the wolf! T:2986d(0~(B:_a! -You hit the wolf!:_aw DThe wolf just misses! T:2987;_aj?You hit the wolf!:;_a_a/You hit the lizard!>_aOThe lizard bites![Seahorse17 the Investigator ]  HP:30  T:2990>_aQ1 >_a1 >You hit the lizard! T:2991>_aN` /You hit the lizard!>_a{` hThe lizard bites![Seahorse17 the Investigator ]  HP:25>_a` JYou hear a crunching sound. T:2992?_aFi?_ai>You hit the lizard! T:2993?_ak0You miss the lizard.?_aJkhThe lizard bites![Seahorse17 the Investigator ]  HP:20?_aX?_aYYou kill the lizard![Seahorse17 the Investigator ]  HP:21/486 T:2994%?_a (0~(B(0~(B@(0~~(B(0~(B(0~~(BThere is an open door here.?_aD sYou see here a lizard corpse.You hear some noises. T:2995@_abVHThere is a lizard corpse here; eat it? [ynq] (n) @_a\9@_a9JThis lizard corpse tastes okay. T:2996@_a: T:2997You finish eating the lizard corpse. T:2998bA_ag T:2999(0~(B(0~~(B(0~~(B(0~~(B(0a(B@(0~(BA_ap[Seahorse17 the Investigator ]  HP:22 T:3000(0~~~(B(0~~(B(0~~(B##@(0~(B(0~(B(0~~(B(0~(B(0~~(BA_aZ#@(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(BA_a T:3001(0~(B(0~(B(0~~~(B@(0~~(B(0~(BA_a K T:3002(0~(B@B_aď (0~~~(B@B_ak T:3003  T:3005r(0~~(B@B_ag(0~(B(0~(B@(0~(BB_a[Seahorse17 the Investigator ]  HP:23 T:3006(0~(B#@(0~(BB_am T:3010(0~~~(B(0~(B`######@(0~~~~~(B*B_a|  T:3011(0~~~(B@(0~~~~~~~~~~(B#(0~~~(BC_a&@#C_a\[Seahorse17 the Investigator ]  HP:24 T:3012C_a % T:3013C_a4% T:3014D_a% T:3015D_aE T:3016#@D_a% T:3017D_aA \[Seahorse17 the Investigator ]  HP:25 T:3018E_aN% T:3019E_aL % T:3020E_aMJH T:3021@#E_a a % T:3022E_a- % T:3023F_a<What do you want to use or apply? [agsMSUWY or ?*] F_aZ:Sorry, I don't know how to use that.F_agG_a <What do you want to use or apply? [agsMSUWY or ?*] H_aǹ !Never mind.I_aoJWhat do you want to use or apply? [agsMSUWY or ?*] I_aW Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) I_agk+(0qqqqqqk~~~~~~x(B(0lqqqqqk~~~~~~x(B#####(0a~(B[[(0~~x~~~~~~a(B#(0x(B[(0~(B[(0~~xqqqqqqj(B(0x(B[(0~(B[(0~(B[(0x(B#(0x~(B[[[)(0x(B Take out what?  Tools a - a +0 pick-axe(end) I_aU1+J_adT - a +0 pick-axe.J_a̞KWhat do you want to use or apply? [agsMS-UWY or ?*] J_a :Sorry, I don't know how to use that.K_a}K_aq =What do you want to use or apply? [agsMS-UWY or ?*] L_a2You now wield a +0 pick-axe.--More--L_aQ HIn what direction do you want to dig? [hykulnb>] L_a You start digging.[Seahorse17 the Investigator ]  HP:26 T:3024L_a' You hit the rock with all your might. T:3025 T:3026 T:3027 T:3028L_ac % T:3029L_a [Seahorse17 the Investigator ]  HP:27 T:3030 T:3031(0~~~~~~~~(B(0~~~~~(B(0~~~~(BYou make an opening in the wall. T:3032L_aIM_aB 1What do you want to wield? [- aT or ?*] N_aaCN_aCxa - a +2 bullwhip (weapon in hand). T:3033You hear bubbling water.O_a7V KWhat do you want to use or apply? [agsMS-UWY or ?*] P_a  Your sack is empty. Do what with it?  : - Look inside the sack i - put something in r - put in, then take out s - stash one item into the sack  q + do nothing(end) P_a*+(0qqqqqqk~~~~~~x(B(0lqqqqqk~~~~~~x(B#####(0a~(B[[(0~~x~~~~~~a(B#(0x(B[(0~(B[(0~~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse statusP_a (end) Q_a+R_a-R_a+R_a:(0qqqqqqk~~~~~~x(B(0lqqqqqk~~~~~~x(B#####(0a~(B[[(0~~x~~~~~~a(B#(0x(B[(0~(B[(0~~xqqqqqqj(B(0x(B[(0~(B[(0~(B[(0x(B#(0x~(B[[[)(0x(B(0x~(B[(0~~(B)(0x(B(0mqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:33 HP:27(46)R_a Pw:23(23) AC:5 Xp:6/486 T:3033 Put in what?  Tools s - an empty uncursed sack M - an uncursed bag of tricks T - a +0 pick-axe U - an uncursed candle Y - a lamp called oil(end) T_a+T_a? (0qqqqqqk~~~~~~x(B(0lqqqqqk~~~~~~x(B#####(0a~(B[[(0~~x~~~~~~a(B#(0x(B[(0~(B[(0~~x(BT_a? OYou put a +0 pick-axe into the sack. T:3034U_a_ T:3035#@(0~~~(BU_a@~:(0~(B@(0~(BU_a [Seahorse17 the Investigator ]  HP:28 T:3036(0~(B@U_a%You descend the stairs.--More--V_a2(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~(B@(0~~~~(B+(0x~~~~~~~~~x(B(0x~(B[(0~~~~~~~x(B(0mqqqqq~qqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:28(46) Pw:23(23) AC:5 Xp:6/486 T:3036V_a6!  T:3037V_aY<@W_aH T:3038(0~(B@W_a @(0~(BW_aWMYou see here a pair of riding boots. T:3039X_a X_aב:T - a pair of riding boots.@X_aG T:3040(0~(B@X_a! A T:3041(0~(B@X_aS y[Seahorse17 the Investigator ]  HP:29 T:3042(0~(B@Y_aS T:3043(0~(B(0~~~(B(0~(B(0~(B@##Y_acP(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~(B(0~~~~(B(0~~~~~~~~(B(0~~~~~(B(0~(B###@# T:3045#@#Y_a[Seahorse17 the Investigator ]  HP:30 T:3048#####@Z_a#@##You are carrying too much to get through. T:3050[_a?* T:3051[_a$ T:3052[_a #[_a DYou find a hidden passage. T:3053[_a a[Seahorse17 the Investigator ]  HP:31 T:3054\_aY T:3055###(0x(B@(0~~~(B++(0~x(B#(0x(B\_ao ############@# T:3059##@#\_a [[Seahorse17 the Investigator ]  HP:32 T:3060\_aͧ [Seahorse17 the Investigator ]  HP:33 T:3066##############@######@#\_a \ T:3070#######@:]_a HYou kill the gecko!/488 T:3071#^_aM4[Seahorse17 the Investigator ]  HP:34 T:3072#@#^_aH##@#(0~(B(0~~(B(0~~x(B(0~~x(B(0~x(B(0~x(B(0x(B^_aq T:3073 [Seahorse17 the Investigator ]  HP:35 T:3078#######@#(0~(B#(0~~~(BC(0~~~~~(B(0qqqk~~~(B(0x~~~(B#(0x(BC(0~~(B#(0~~~(B#(0j~~~(B(0~~~(B(0~~(BC(0qqqqj(B^_ai(0qqk(B(0~~(B###@##(0~~(B(0x(B T:3080(0q(B(0~(B#@##(0~(B^_aYou hear a strange wind. T:3083(0qq(B(0x~~(B##y##@(0x~~(B(0~~~~~(B(0~~~~x(B(0qqqqj(B__a*]'[Seahorse17 the Investigator ]  HP:36 T:3084(0~(B#y@(0~(B(0~(B(0~~~(B(0~~~~(B`_a(0~(B#y@#(0~(B(0~~(Ba_a?0a - a +2 bullwhip (weapon in hand).a_a| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) b_a (0qqk~~x(B+(0~x~~x~~x~~xqqj(Bd_aS Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 4 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOd_aTWV  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  A - an uncursed clear potion  D - a cursed potion of extra healing  Rings  c - a copper ring  e - an emerald ring (1 of 2)j_an f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring  x - a gold ring  z - a brass ring  E - an opal ring  F - a gold ring  I - a ruby ring  J - an uncursed granite ring  L - a black onyx ring  O - an ivory ring  P - a ruby ring  Q - a silver ring  V - a topaz ring  X - a wooden ring  Z - a silver ring  Wands  S - a wand of teleportation  W - an uncursed wand of digging  Tools  s - an uncursed sack containing 1 item  M - an uncursed bag of tricks  U - an uncursed candle  Y - a lamp called oil  Gems/Stones  g - an uncursed touchstone  C - an obsidian stone (2 of 2)m_aav[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:36(46) Pw:23(23) AC:5 Xp:6/488 T:3084(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0qqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###############################y#@#(0~~~(B++(0~x(B(0x~~~~~~~~~x(B####(0~(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0~~~(B(0~~~~~x(B########C(0~~~~~x(B_aw0m(0~~~~x(B(0qqqk~~~x(B(0qqqqj(B(0x~~~x(B#(0x(BC(0~~x(B#(0~~~x(B#(0j~~~(B(0~~~(B(0~~(BC(0qqqqj(Bm_azpy T:3085(0~(B#@(0~(B(0~~(Bm_a4\(0~(B#y#@(0~(B(0~~~(B(0~~~~(Bn_al T:3086(0l(B#y(0~(B@(0x(B(0x~(B(0m~(Bn_a\ T:3087#y(0~(B@n_a (0~(B@n_a lYou see here a light green spellbook. T:3088#yo_a o_azYour knapsack cannot accommodate any more items. T:3089y(0~(Bp_a[Seahorse17 the Investigator ]  HP:37 T:3090y(0~(Bq_a.%+@q_aeYou see here an orange spellbook. T:3091M#r_a+ r_axJYour knapsack cannot accommodate any more items.##r_a r_a1P T:3092+@s_ad [M(0~(B@#t_a C T:3093@(0~(Bu_a T:3094(0~(B@(0~(By##v_aF*wM@(0~(By(0~(Bv_a*The gnome mummy hits![Seahorse17 the Investigator ]  HP:36  T:3095v_a- v_aU- QYou hit the gnome mummy!y(0~(Bv_a- The gnome mummy hits![Seahorse17 the Investigator ]  HP:34 [Seahorse17 the Investigator ]  HP:35 T:3096w_a  T:3097(0~(BM@(0~(By(0~(Bx_ahQYou miss the gnome mummy.The yellow light explodes!x_ahYou are blinded by a blast of light! Blind  T:3098(0~~~~~(B(0~(B@(0~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B@ @@@ x_a x_a kWait! There's something there you can't see!I @ @x_af xIt hits![Seahorse17 the Investigator ]  HP:31  T:3099y_aZYou hit it.@ @ @y_a xIt hits![Seahorse17 the Investigator ]  HP:28  T:3100y_a aYou miss it.@  @ @y_a ^It hits![Seahorse17 the Investigator ]  HP:24z_aBYou hit it. T:3101z_a z_aK You destroy it![Seahorse17 the Investigator ]  HP:25/505 T:3102(0~(B@  @{_a>$w@(0~(BYou try to feel what is lying here on the floor.--More--{_ag t Things that you feel here: a gnome corpse a mummy wrapping--More--|_a T:3103@ @@ |_a  T:3104%@@ @@ }_ah(0~(B@@ @@ }_a"V T:3105(0~(B@_aj Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 4 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMO_aūWV  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  A - an uncursed clear potion  D - a cursed potion of extra healing  Rings  c - a copper ring  e - an emerald ring (1 of 2)_a[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:25(46) Pw:23(23) AC:5 Xp:6/505 T:3105 Blind(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~(B++(0~x(B(0x~~~~~~~~~x(B####(0~(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0~~~(B(0x~~~(B@(0~x(B########[10;40_a:HC(0~~~~~x(B(0x~~~~~x(B(0qqqk~~~x(B(0m~qqqqj(B(0x~~~x(B###@(0x(BC(0~~x(B##@(0~~~x(B#(0j~~~(B(0~~~(B@@(0~~(BC(0qqqqj(B_a -What do you want to eat? [dH or ?*] _a@_a This satiates your stomach! T:3106@ @@  T:3107 @@@ _aK[Seahorse17 the Investigator ]  HP:26 T:3108 Satiated Blind @@@  T:3109@ @@ You finish eating the food ration. T:3110@ @@@ _a1 Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMO_aWV  Spellbooks  n - an uncursed spellbook of knock  R - an uncursed spellbook of extra healing  Potions  A - an uncursed clear potion  D - a cursed potion of extra healing  Rings  c - a copper ring  e - an emerald ring (1 of 2)_a<[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:26(46) Pw:23(23) AC:5 Xp:6/505 T:3110 Satiated Blind(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~(B++(0~x(B(0x~~~~~~~~~x(B####(0~(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0~~~(B(0x~~~(B@(0~x(B########[_aCmC(0~~~~~x(B(0x~~~~~x(B(0qqqk~~~x(B(0m~qqqqj(B(0x~~~x(B###@(0x(BC(0~~x(B##(0~~~x(B#(0j~~~(B@(0~~~(B@@(0~~(BC(0qqqqj(B_a /What do you want to drink? [AD or ?*] _a)You feel much better._a&You can see again.[Seahorse17 the Investigator ]  HP:46 T:3111(0~~~~~(B(0~(B(0~(B(0~~~~~(B(0~~~(B(0~(B(0~~~~~(B   _aeR T:3112@(0~(B_a4 +@(0~(B_aY5 KYou see here an orange spellbook. T:3113_aED - an orange spellbook.@_aA{@(0~(BYou see here a light green spellbook. T:3114_aQ gYour knapsack cannot accommodate any more items. T:3115_a9+@_a I T:3116(0~(B@_a Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMO_aR=V  Spellbooks  n - an uncursed spellbook of knock  D - an orange spellbook  R - an uncursed spellbook of extra healing  Potions  A - an uncursed clear potion  Rings  c - a copper ring  e - an emerald ring (1 of 2)_ad[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/505 T:3116 Satiated(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~(B+(0~~x(B(0x~~~~~~~~~x(B####(0~(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0~~~(B(0x~~(B@(0~~x(B########C(0~~~~~x(B(0x~~~~~x(B(0qqqk~~~x(B_amek(0m~qqqqj(B(0x~~~x(B###(0x(BC(0~~x(B##(0~~~x(B#(0j~~~(B(0~~~(B(0~~(BC(0qqqqj(B_ac Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMO_aƣ=V  Spellbooks  n - an uncursed spellbook of knock  D - an orange spellbook  R - an uncursed spellbook of extra healing  Potions  A - an uncursed clear potion  Rings  c - a copper ring  e - an emerald ring (1 of 2)_aB  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring  x - a gold ring  z - a brass ring  E - an opal ring  F - a gold ring  I - a ruby ring  J - an uncursed granite ring  L - a black onyx ring  O - an ivory ring  P - a ruby ring  Q - a silver ring  V - a topaz ring  X - a wooden ring  Z - a silver ring  Wands  S - a wand of teleportation  W - an uncursed wand of digging  Tools  s - an uncursed sack containing 1 item  M - an uncursed bag of tricks  U - an uncursed candle  Y - a lamp called oil  Gems/Stones  g - an uncursed touchstone  C - an obsidian stone (2 of 2)_a [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/505 T:3116 Satiated(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~(B+(0~~x(B(0x~~~~~~~~~x(B####(0~(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0~~~(B(0x~~(B@(0~~x(B########C(0~~~~~x(B(0x~~~~~x(B(0qqqk~~~x(B_aŁ k(0m~qqqqj(B(0x~~~x(B###(0x(BC(0~~x(B##(0~~~x(B#(0j~~~(B(0~~~(B(0~~(BC(0qqqqj(B_a3What do you want to drop? [$a-zA-Z or ?*] _a(0~~(B(0~~(B?(0~~(B(0qqqqqj(B_a]@ T:3134(0q(B+(0qqqqk(B(0~~~~~~x(B#(0x~~~~~~x(B@(0~~~~~(B(0x(B(0~~~(B(0~(B(0~(B_a= (0l(B(0~(B@(0~(B(0x~(B(0mq(B_an K T:3135(0~(B@_a&(0~(B@_a_nk(0~(B@You see here a scroll of identify. T:3136_a LYour knapsack cannot accommodate any more items._as  Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMO_aot EV  Spellbooks  n - an uncursed spellbook of knock  D - an orange spellbook  R - an uncursed spellbook of extra healing  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  c - a copper ring (1 of 2)_a [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/505 T:3136 Satiated(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0~(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0~~~(B(0x~~(B((0~~x(B########C(0~~~~~x(B[_a 10;55H(0x~~~~~x(B(0lq(B+(0qqqqk(B(0qqqk~~~x(B#(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x(B################(0x~~~~~~x(B(0x(BC(0~~x(B################(0~~~~~~~x(B(0~~~x(B#(0x~~~~~~x(B(0j~~~(B(0~~~~(B>(0~~x(B(0~~~(B(0x~~~(B@(0~~x(B(0~~(BC(0mqqqqqqj(B(0qqqqj(B_aAV T:3137@?_a 3What do you want to drop? [$a-zA-Z or ?*] _ap_a6You drop an uncursed spellbook of knock._azDWhat do you want to drop? [$a-mo-zA-Z or ?*] _aA   Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV_aA 1  Spellbooks  D - an orange spellbook  R - an uncursed spellbook of extra healing  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  c - a copper ring  e - an emerald ring (1 of 2)_a +(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0~(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0~~~(B(0x~~(B((0~~x(B########C(0~~~~~x(B(0x~~~~~x(B(0lq(B+(0qqqqk(B(0qqqk~~~x(B#_aq Y(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x(B################(0x~~~~~~x(B(0x(BC(0~~x(B################(0~~~~~~~x(B(0~~~x(B#(0x~~~~~~x(B(0j~~~(B(0~~~(B@>(0~~x(B(0~~~(B(0x~~~(B?(0~~x(B(0~~(BC(0mqqqqqqj(B(0qqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/505 T:3137 SatiatedYou drop an uncursed spellbook of extra healing. T:3138_a?+@_a-0You see here a scroll of identify._aen - a scroll of identify. T:3139@_aT T:3140@(0~(B_a%You descend the stairs.--More--_aIr(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~(B@(0~x(B(0x~~~~~~x(B(0x(B@(0~~~~~~(B(0mqqqq(B(0qj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/505 T:3140 Satiated_av [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/505 T:3141 Satiated_a &You climb up the stairs.--More--_ae] (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0~(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0~~~(B(0x~~(B((0~~x(B########C(0~~~~~x(B(0x~~~~~x(B(0lq(B+(0qqqqk(B(0qqqk~~~x(B[11;_a] 54H#(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x(B################(0x~~~~~~x(B(0x(BC(0~~x(B################(0~~~~~~~x(B(0~~~x(B#(0x~~~~~~x(B(0j~~~(B(0~~~(B+@(0~~x(B(0~~~(B(0x~~~~~~x(B(0~~(BC(0mqqqqqqj(B(0qqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/505 T:3141 Satiated_aa "  T:3142_ay 2What do you want to read? [jnpDKU or ?*] _aE W Scrolls j - an uncursed scroll of identify n - a scroll of identify p - a cursed scroll of taming K - a blessed scroll labeled TEMOV Spellbooks D - an orange spellbook U - a light green spellbook(end) _a- ++(0qqk~~x~~x~~x~~x~~x(B(0lq(B+(0qqqqk(B_a. 4As you read the scroll, it disappears.--More--_a? What would you like to identify first?   Armor  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Scrolls  K - a blessed scroll labeled TEMOV  Spellbooks  D - an orange spellbook  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  c - a copper ring  e - an emerald ring  h - a black onyx ring  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring  x - a gold r_aH@ing  z - a brass ring  E - an opal ring  F - a gold ring  I - a ruby ring  J - an uncursed granite ring (1 of 2)_a+_a?k (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0~(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0~~~(B(0x~~(B((0~~x(B########C(0~~~~~x(B(0x~~~~~x(B(0lq(B+(0qqqqk(B(0qqqk~~~x(B#(0m~qqq_ak #qj(B######+(0~~~~~~x(B(0x~~~x(B################(0x~~~~~~x(B(0x(BC(0~~x(B################(0~~~~~~~x(B(0~~~x(B#(0x~~~~~~x(B(0j~~~(B(0~~~(B+@(0~~x(B(0~~~(B(0x~~~~~~x(B(0~~(BC(0mqqqqqqj(B(0qqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/505 T:3142 Satiatedc - an uncursed +1 ring of adornment._a=Z C T:3143>@_a9What do you want to drop? [$a-mo-zA-QS-Z or ?*] _aӭ _aO UYou drop an uncursed +1 ring of adornment. T:3144_ar4@=_a  Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMO_a GV  Spellbooks  D - an orange spellbook  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring (1 of 2)_aY i - an uncursed ring of polymorph control (on right hand)  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring  x - a gold ring  z - a brass ring  E - an opal ring  F - a gold ring  I - a ruby ring  J - an uncursed granite ring  L - a black onyx ring  O - an ivory ring  P - a ruby ring  Q - a silver ring  V - a topaz ring  X - a wooden ring  Z - a silver ring  Wands  S - a wand of teleportation  W - an uncursed wand of digging  Tools  s - an uncursed sack containing 1 item  M - an uncursed bag of tricks  Y - a lamp called oil  Gems/Stones  g - an uncursed touchstone  C - an obsidian stone (2 of 2)_a[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/505 T:3144 Satiated(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0~(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0~~~(B(0x~~(B((0~~x(B########C(0~~~~~x(B[_a10;55H(0x~~~~~x(B(0lq(B+(0qqqqk(B(0qqqk~~~x(B#(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x(B################(0x~~~~~~x(B(0x(BC(0~~x(B################(0~~~~~~~x(B(0~~~x(B#(0x~~~~~~x(B(0j~~~(B(0~~~(B+@=(0~x(B(0~~~(B(0x~~~~~~x(B(0~~(BC(0mqqqqqqj(B(0qqqqj(B_aQ@> Things that are here: an uncursed spellbook of extra healing an uncursed spellbook of knock--More--_a% M T:3145_a´ T:3147(0~(B(0~(B#@(0~~(B+_a(0~~~~~(B(0~~~~(B(0~~~(B#(0~(B#@(0~(B(0~(B_a@(0~~~~(B#(0~~~~~~(B#(0~~~~~~(B##(0~~(B(0~(B(0~~~~~(B_a T:3150  T:3152@#(0~~(B(0~~~~~~(B(0~(B(0~~~(B_a T:3153#@(0~~~(B(0~~~~~(B(0~(B(0~(B_a #(0~~(B@(0~~~(B##(0~~~(B(0~(B(0~(B_a~/(0~~(B@#####(0~~(B T:3157@#_a;2v(0~~~~~(B(0~~~~(B(0~~~~~(B(0~~(B(0~~(B#@##########(0~(B+(0~~(B(0x~~(B(0x~~~(B(0mqqqq(B_aI3 T:3164  T:3167@####(0~~(B(0~~~(B(0~~~(B%(0qj(B_a = T:3168#@_as = T:3169#@_a} T:3170#@(0~(B(0~~(B(0~~(B_a#(0~~~~~~(B@(0~(B(0~(B(0~(B_a T:3171#(0l(B@(0q(B(0~(B(0~(B(0~(B(0~(B(0~(B_a"  T:3172(0~(B(0qqqk(B@(0~~~(B(0x(B_a K T:3173(0~(B@_a&(0~(B@_a:c(0~(B@You see here a slime mold. T:3174_a X T:3175@%_aRO T:3176@(0~(B_a @(0~(B_a4 n T:3177@(0~(B(0~~(B_aX  T:3178@(0~(B(0~(B(0~(B(0~(B(0~(B_a| T:3179@(0~~~~~~(B#(0~(B(0~(B(0~(B_ad T:3181@###(0~(B(0~~(B(0~~(B_a U#(0~~~~~~(B@#_a W T:3182#@##_a0#@#_aqU T:3183#@#_anH T:3184@#_aY H T:3185@#_aA H T:3186@#_a-` T:3187@(0~~~~~~(B#_a5_#@#(0~~~~~~(B_aU T:3188#@#_a`Q T T:3189#@#_a> &@#_a<F T:3190@#_a<@(0~~~~(B#_a = T:3191@#_a K@#(0~~(B(0~~(B_a6 T:3192#(0~~~~(B(0q(B@(0q(B(0~(B(0~(BC(0~(B(0~~~(B(0l(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(Bb(0x(B(0~~~x(B(0~~(B(0x(B_a$  T:3193(0lqqqqqqq(B(0~(B(0qk(B(0x(BC(0~~~~~(B@(0x(B(0x~~~~(B(0x~~(B(0x(B(0~(Bb(0~(B(0~(B(0~(B(0~(B_aa T:3194(0~(B@(0~(B(0~(B(0~(B(0~(B_ah T:3195(0~(B@(0~(B_a9;What do you want to use or apply? [agsMSWY or ?*] _a 8Sorry, I don't know how to use that._a#HWhat do you want to use or apply? [agsMSWY or ?*] _aW Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) _aS +(0qqk~~x~~x~~x~~x~~x(B(0lq(B+(0qqqqkqqj(B######+(0~~~~~~x(B##########(0x~~~~~~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _aP+_a7P -_aS4+_aȚ(0qqk~~x~~x~~x~~x~~x(B(0lq(B+(0qqqqkqqj(B######+(0~~~~~~x(B##########(0x~~~~~~x(B##########(0~~~~~~~x(B###(0x~~~~~~x(B##(0~~~(B+>=(0~x(B(0x~~~~~~x(B(0mqqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/505 T:3195 Satiated Put in what?[2;6_a~0H  Tools s - an uncursed sack containing 1 item M - an uncursed bag of tricks Y - a lamp called oil(end) _ad +++_a=---_a-(0qqk~~x~~x~~x(B_aT ;What do you want to use or apply? [agsMSWY or ?*] _aL[ W Do what with your sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) _a[+(0qqk~~x~~x~~x~~x~~x(B(0lq(B+(0qqqqkqqj(B######+(0~~~~~~x(B##########(0x~~~~~~x(B Take out what?  Tools a - a +0 pick-axe(end) _a|+_a0h(0qqk~~x(B_axeR - a +0 pick-axe. T:3196b(0~(B_ag# _aa_aG djust_a^Y FWhat do you want to adjust? [abd-mo-zA-Z or ?*] _ap"BAdjust letter to what [cnR] (? see used letters)? _ap0Swapping: x - a +0 pick-axe._aAIWhat do you want to use or apply? [agsxMSWY or ?*] _a1You now wield a +0 pick-axe.--More--_afCIn what direction do you want to dig? [kul>] _a  _aTYou start chipping the statue. T:3197You hit the statue with all your might. T:3198_a{T T:3199bC_a$ T:3200_aŲ$ T:3201_a T:3202b(0~(B T:3203 T:3204--More--_a8* T:3205_aX 1What do you want to wield? [- ax or ?*] _aF7a - a +2 bullwhip (weapon in hand)._a _a T:3206(0~(B@(0~(B(0~(B(0q(B_a% 7You kill the acid blob!%_a /509You are splashed by the acid blob's acid![Seahorse17 the Investigator  ]  HP:44_a(0~~~~~(B(0~(B@(0~(BYou see here an acid blob corpse. T:3207_aZk T:3208(0~~~~(B(0~(B%@_a  T:3209(0~~(B(0~(B@{(0~(B(0qqq(B(0~(B_aI <What do you want to use or apply? [agsxMSWY or ?*] _a~ 2You now wield a +0 pick-axe.--More--_akBIn what direction do you want to dig? [h>] _a _a3 You start chipping the statue.[Seahorse17 the Investigator  ]  HP:45 T:3210_a\ VYou hit the statue with all your might. T:3211_a I T:3212 T:3213 T:3214 T:3215[Seahorse17 the Investigator ]  HP:46 T:3216 T:3217 T:3218--More--_a>5*_a  T:3219(0~(B(0x(B(0x(B{(0~(B(0x~(B@(0m(B(0~~(B(0qq(B_a (0~(B@{(0~(B(0~(B@C(0~(B(0~~~~(B(0qqqq(B_a T:3220(0~(B(0~(B(0~(B(0x(B(0~(B(0x~~~~~(B@(0x(BC(0m(B_ad<What do you want to use or apply? [agsxMSWY or ?*] _as<In what direction do you want to dig? [n>] _aO:You start chipping the statue._a#P{You hit the statue with all your might. T:3221 T:3222_aHP% T:3223_alP% T:3224_aP4 T:3225--More--_a =* T:3226_a{ZF(0~(B@(0~(B_a T:3227(0~~(B(0~~(B(0~(B(0~(B@(0~(B_a(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B@(0~(B_aaW <What do you want to use or apply? [agsxMSWY or ?*] _aw ?In what direction do you want to dig? [hyku>] _a4WYou start chipping the statue. T:3228_asVYou hit the statue with all your might. T:3229_a% T:3230_a T:3231You hear bubbling water. T:3232 T:3233 T:3234 T:3235--More--_a8* T:3236_a$m(0x(B(0~(B(0~(B@(0~(B_aAYou see here 13 rocks. T:3237_a w T:3238(0~(B(0~(B@*_a`  T:3239(0~(B(0~(B(0~~(B(0x~~(B(0~~~(B(0~(B@(0~(B_aH T:3240(0~~(B(0~~(B(0~~(B(0~(BC@(0~(B_aV T:3241(0~(B@(0~(B_a/<What do you want to use or apply? [agsxMSWY or ?*] _a<In what direction do you want to dig? [b>] _aΥ:You start chipping the statue._a<You hit the statue with all your might. T:3242 T:3243 T:3244_ac% T:3245_a% T:3246_a4 T:3247--More--_a ;* T:3248_algv T:3249@(0~(B(0~~~~~(B_a7d T:3250@(0~(B(0~(B(0~~~~(B_aK <What do you want to use or apply? [agsxMSWY or ?*] _aC <In what direction do you want to dig? [u>] _a$g_amg,You start chipping the statue._agVYou hit the statue with all your might. T:3251_ag% T:3252_ag% T:3253_ag% T:3254_a h% T:3255_aCh% T:3256_ah4 T:3257--More--_aI@* T:3258_aD T:3259(0~(B@(0~(B(0~~(B_a T:3260(0~~(B@(0~(B(0~(B_amv T:3261(0~~~~(B(0~(B@(0~(B_aze T:3262@(0~~~~~(B(0~(B_aa <What do you want to use or apply? [agsxMSWY or ?*] _a4 <In what direction do you want to dig? [y>] _aA_aYou start chipping the statue. T:3263You hit the statue with all your might. T:3264_a% T:3265_aJ T:3266 T:3267_a5% T:3268_aX--More--_a ?* T:3269_a- j T:3270(0~(B@(0~(B_a:)  T:3271(0~(B@(0~(B(0~~(B(0~~(B(0~~(B_aK(0~(B@(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B_a]&<What do you want to use or apply? [agsxMSWY or ?*] _ag?In what direction do you want to dig? [lnjb>] _adWYou start chipping the statue. T:3272_a6e{You hit the statue with all your might. T:3273 T:3274_a[e% T:3275_ae% T:3276_ae% T:3277_ae% T:3278_ae4 T:3279--More--_a/ :* T:3280_a.1What do you want to wield? [- ax or ?*] _a_aJNa - a +2 bullwhip (weapon in hand). T:3281_aA _aձ X(0~(B@(0~(B(0~(B_a' $You see here 55 rocks._a1j T:3282*@(0~(B_a T:3283(0~(B@(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B_aö (0~~~(B(0~~~~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B T:3284You hear bubbling water._aGO  T:3285(0~~~(B(0~~(B(0~(B@_aKh(0~(B(0~(B@(0~(B_aAYou see here 14 rocks. T:3286_aF(0~~(B(0~(B(0~(B(0~(B{(0~(B@*(0~(B@(0~(B"Hello, seahorse17, welcome to Delphi!"_aJWhat do you want to use or apply? [agsxMSWY or ?*] _aA  Your sack is empty. Do what with it?  : - Look inside the sack i - put something in r - put in, then take out s - stash one item into the sack  q + do nothing(end) _aD#(0qqk~~x~~x~~x~~x~~x(B(0lq(B+(0qqqqk(B_a <What do you want to use or apply? [agsxMSWY or ?*] _a@  Your sack is empty. Do what with it?  : - Look inside the sack i - put something in r - put in, then take out s - stash one item into the sack  q + do nothing(end) _a |+(0qqk~~x~~x~~x~~x~~x(B(0lq(B+(0qqqqk(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _aZ +_a.(0qqk~~x~~x~~x~~x~~x(B(0lq(B+(0qqqqkqqj(B######+(0~~~~~~x(B##########(0x~~~~~~x(B##########(0~~~~~~~x(B###(0x~~~~~~x(B##(0~~~(B+>=(0~x(B(0x~~~~~~x(B(0mqqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/509 T:3286 Satiated Put in w_a-/hat?   Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEM_aa/OV  Spellbooks  D - an orange spellbook  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  e - an emerald ring (1 of 2)_a1  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring  z - a brass ring  E - an opal ring  F - a gold ring  I - a ruby ring  J - an uncursed granite ring  L - a black onyx ring  O - an ivory ring  P - a ruby ring  Q - a silver ring  R - a gold ring  V - a topaz ring  X - a wooden ring  Z - a silver ring  Wands  S - a wand of teleportation  W - an uncursed wand of digging  Tools  s - an empty uncursed sack  x - a +0 pick-axe  M - an uncursed bag of tricks  Y - a lamp called oil  Gems/Stones  g - an uncursed touchstone  C - an obsidian stone (2 of 2)_a[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/509 T:3286 Satiated(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0lqqqqqqqq~qqk(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~(B((0~~x(B########(0x~~~~~(B*_a(0~~~~~x(B#(0x~~~~~x(B(0lq(B+(0qqqqk(B(0x~~~lqqqk~(B%(0~x(B##(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x~(B{(0~x~~~x(B################(0x~~~~~~x(B(0x~~(B*(0x(B{@{(0x(B*(0~~x(B######################(0~~~~~~~x(B(0x~~~x~(B{(0~(B@(0~~~x(B######(0x~~~~~~x(B(0x~~~mqqqj~~~x(B#(0l~qqqqk(B##(0~~~(B+>=(0~x(B(0x~~~~~(B*_a(0~~~~~x(B##+(0~~~~~~(B(0x~~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~~~x(B(0mqqqqqqj(B(0mqqqqqqqqqqqj(B#(0x~~~~(B%(0~(B(0mqqqqqj(B_a T:3287(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~~~~(B_a_%(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~~~(B_a0  T:3288(0~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~~~(B(0~(B_a$ Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots (being worn)  t - a pair of jungle boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMO_aC%GV  Spellbooks  D - an orange spellbook  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring (1 of 2) _a [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:5 Xp:6/509 T:3288 Satiated(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0lqqqqqqqq~qqk(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~(B((0~~x(B########(0x~~~~~(B* _a{ (0~~~~~x(B#(0x~~~~~x(B(0lq(B+(0qqqqk(B(0x~~~lqqqk~(B%(0~x(B##(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x~(B{(0~x~~~x(B################(0x~~~~~~x(B(0x~~(B*(0x(B{@{(0x(B*(0~~x(B######################(0~~~~~~~x(B(0x~~~x~(B{@(0~~~~x(B######(0x~~~~~~x(B(0x~~~mqqqj~~~x(B#(0l~qqqqk(B##(0~~~(B+>=(0~x _a (B(0x~~~~~(B*(0~~~~~x(B##+(0~~~~~~(B(0x~~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~~~x(B(0mqqqqqqj(B(0mqqqqqqqqqqqj(B#(0x~~~~(B%(0~(B(0mqqqqqj(B _a}4What do you want to take off? [lqwG or ?*]  _a( Armor l - a blessed +0 orcish helm (being worn) q - a +0 pair of hiking boots (being worn) w - an uncursed +0 pair of leather gloves (being worn) G - an uncursed +0 cloak of displacement (being worn)(end) _a[+(0qqk~~x~~x(B T:3289_a\g T:3290You finish taking off your boots. AC:6_af@What do you want to wear? [qt-vyT or ?*] _a3 : Armor q - a +0 pair of hiking boots t - a pair of jungle boots u - an uncursed +0 pair of low boots v - an uncursed +0 pair of mud boots y - a cursed pair of jungle boots T - a pair of riding boots(end) _aA+(0qqk~~x~~x~~x~~x(B T:3291 T:3292You finish your dressing maneuver._a, Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots  t - a -1 pair of jungle boots (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of jungle boots  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled T_aQ-JEMOV  Spellbooks  D - an orange spellbook  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring (1 of 2)_a[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:6 Xp:6/509 T:3292 Satiated(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0lqqqqqqqq~qqk(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~(B((0~~x(B########(0x~~~~~(B*_a(0~~~~~x(B#(0x~~~~~x(B(0lq(B+(0qqqqk(B(0x~~~lqqqk~(B%(0~x(B##(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x~(B{(0~x~~~x(B################(0x~~~~~~x(B(0x~~(B*(0x(B{@{(0x(B*(0~~x(B######################(0~~~~~~~x(B(0x~~~x~(B{@(0~~~~x(B######(0x~~~~~~x(B(0x~~~mqqqj~~~x(B#(0l~qqqqk(B##(0~~~(B+>=(0~x_a(B(0x~~~~~(B*(0~~~~~x(B##+(0~~~~~~(B(0x~~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~~~x(B(0mqqqqqqj(B(0mqqqqqqqqqqqj(B#(0x~~~~(B%(0~(B(0mqqqqqj(B_aǫ4What do you want to take off? [ltwG or ?*] _a2You can't. They are cursed._aG _a(0~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~~~(B(0~(B_aI T:3293(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B_a  T:3294(0~(B(0~(B(0~(B@(0~(B(0~~(B_aU T:3297(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~~~~(B@_aWc(0~(B(0~(B@(0~(B_aY(0~~~~~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~~~~~~(BYou see here an acid blob corpse. T:3301_ah T:3303@(0~~~~~(B(0~(B(0~(B%(0~(B_a(0~(B(0~~~~~(B(0~(B(0~(B@(0~(BYou see here an acid blob corpse. T:3304You trip over it._a(]You make a lot of noise! T:3305_a># _a`name_a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _a f+(0qqk~~x~~x~~x~~x~~x(B(0lq(B+(0qqqqk(BWhat do you want to call? [e-mo-wyzAC-GI-Z or ?*] _a1Call a pair of jungle boots: _af_anu_am_a; b_a l _adi _ahpn _aog _a !_aC T:3306(0~~~~~~(B(0~~(B%@(0~(B!_a[ h(0~(B(0~(B@(0~(B!_aG\ $You see here 14 rocks.!_a: T:3307(0~~(B(0~(B(0~(B(0~(B(0~(B@*(0~(B@(0~(B"_a? T:3308(0~~(B(0~(B(0~~~(B@(0~~(B(0~(B(0~~(B(0~(B"_a # "_a dip#_a.HWhat do you want to dip? [$adeghj-mo-zA-Z or ?*] #_a  Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots  t - a cursed -1 pair of boots called fumbling (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of boots called fumbling  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  S#_a)pellbooks  D - an orange spellbook  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  h - a black onyx ring  k - a twisted ring  m - a bronze ring (1 of 2)'_av+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0lqqqqqqqq~qqk(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~(B((0~~x(B########(0x~~~~~(B*(0~~~~~x(B#(0x~~~~~x(B(0lq(B+(0qqqqk(B(0x'_a~~~lqqqk~(B%(0~x(B##(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x~(B{(0~x~~~x(B################(0x~~~~~~x(B(0x~~(B*(0x(B{@@(0x(B*(0~~x(B######################(0~~~~~~~x(B(0x~~~x~(B{(0~~~~~x(B######(0x~~~~~~x(B(0x~~~mqqqj~~~x(B#(0l~qqqqk(B##(0~~~(B+>=(0~x(B(0x~~~~~(B*(0~~~~~x(B##+(0~~~~'_a+?~~(B(0x~~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~~~x(B(0mqqqqqqj(B(0mqqqqqqqqqqqj(B#(0x~~~~(B%(0~(B(0mqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:6 Xp:6/509 T:3308 SatiatedDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) '_a'_a$The fountain dries up!)_a¶  T:3309@(0~(B(0~(B(0~~~(B(0~~(B(0~(B*_a# *_aHdip*_aHWhat do you want to dip? [$adeghj-mo-zA-Z or ?*] *_a aDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) +_a,_ac # -_adip-_a?HWhat do you want to dip? [$adeghj-mo-zA-Z or ?*] ._av  Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots  t - a cursed -1 pair of boots called fumbling (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of boots called fumbling  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  S._a)pellbooks  D - an orange spellbook  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  h - a black onyx ring  k - a twisted ring  m - a bronze ring (1 of 2)0_a׫ +(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0lqqqqqqqq~qqk(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~(B((0~~x(B########(0x~~~~~(B*(0~~~~~x(B#(0x~~~~~x(B(0lq(B+(0qqqqk(B(0x0_a ~~~lqqqk~(B%(0~x(B##(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x~(B@(0~x~~~x(B################(0x~~~~~~x(B(0x~~(B*(0x(B{@(0~x(B*(0~~x(B######################(0~~~~~~~x(B(0x~~~x~(B{(0~~~~~x(B######(0x~~~~~~x(B(0x~~~mqqqj~~~x(B#(0l~qqqqk(B##(0~~~(B+>=(0~x(B(0x~~~~~(B*(0~~~~~x(B##+(00_a C~~~~~~(B(0x~~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~~~x(B(0mqqqqqqj(B(0mqqqqqqqqqqqj(B#(0x~~~~(B%(0~(B(0mqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:6 Xp:6/509 T:3309 SatiatedDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) 0_aθ `nYou attract a water nymph! T:33103_aBq ;What do you want to zap? [SW or ?*] 4_a4 Wands S - a wand of teleportation W - an uncursed wand of digging(end) 5_a k+(0qqk(BIn what direction? 6_a; T:3311(0~(B7_a# 7_adip7_a4HWhat do you want to dip? [$adeghj-mo-zA-Z or ?*] 8_a  Coins  $ - 33 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots  t - a cursed -1 pair of boots called fumbling (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of boots called fumbling  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  K - a blessed scroll labeled TEMOV  S8_a&)pellbooks  D - an orange spellbook  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  h - a black onyx ring  k - a twisted ring  m - a bronze ring (1 of 2)9_a&u +(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0lqqqqqqqq~qqk(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~(B((0~~x(B########(0x~~~~~(B*(0~~~~~x(B#(0x~~~~~x(B(0lq(B+(0qqqqk(B(0x9_au ~~~lqqqk~(B%(0~x(B##(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x~(B@(0~x~~~x(B################(0x~~~~~~x(B(0x~~(B*(0x(B{@(0~x(B*(0~~x(B######################(0~~~~~~~x(B(0x~~~x~(B{(0~~~~~x(B######(0x~~~~~~x(B(0x~~~mqqqj~~~x(B#(0l~qqqqk(B##(0~~~(B+>=(0~x(B(0x~~~~~(B*(0~~~~~x(B##+(09_au C~~~~~~(B(0x~~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~~~x(B(0mqqqqqqj(B(0mqqqqqqqqqqqj(B#(0x~~~~(B%(0~(B(0mqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:33 HP:46(46) Pw:23(23) AC:6 Xp:6/509 T:3311 SatiatedDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) :_aU;_a-# ;_aq dip;_a6)HWhat do you want to dip? [$adeghj-mo-zA-Z or ?*] <_aaDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) <_a7h<An urge to take a bath overwhelms you.<_aghgYou lost some of your money in the fountain! $:30 T:3312>_a' # >_a dip?_a2fHWhat do you want to dip? [$adeghj-mo-zA-Z or ?*] ?_a aDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) @_ay@_aYy$The fountain dries up!A_aT T:3313(0~(B@(0~~~(B(0~~(BA_a\ # B_aRdipB_aLHWhat do you want to dip? [$adeghj-mo-zA-Z or ?*] B_az aDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) C_a<An urge to take a bath overwhelms you.C_aǨgYou lost some of your money in the fountain! $:27 T:3314D_a # D_a= dipE_ad? HWhat do you want to dip? [$adeghj-mo-zA-Z or ?*] E_aaDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) F_aF_ahCFar below you, you see coins glistening in the water.G_a# G_a3 dipG_aq HWhat do you want to dip? [$adeghj-mo-zA-Z or ?*] H_a]aDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) H_a֫ IThe fountain dries up! T:3315I_as  T:3316$(0~(B@(0~(BJ_ak@(0~(B{(0~(BJ_aGYou see here 29 gold pieces. T:3317J_a J_a k $:56$ - 29 gold pieces. T:3318@K_a n(0~(B(0~(B@(0~(BK_a{l# K_a dipK_a)P HWhat do you want to dip? [$adeghj-mo-zA-Z or ?*] L_aUaDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) L_a sYou feel a sudden chill.The fountain dries up! T:3319N_a'4v T:3320(0~(B(0~(B@(0~(BN_a T:3321(0~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~~~(B(0~~(BN_an  Coins  $ - 56 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots  t - a cursed -1 pair of boots called fumbling (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of boots called fumbling  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  KN_a.o p - a blessed scroll labeled TEMOV  Spellbooks  D - an orange spellbook  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring (1 of 2)R_aP[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:56 HP:46(46) Pw:23(23) AC:6 Xp:6/509 T:3321 Satiated(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0lqqqqqqqq~qqk(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~(B((0~~x(B########(0x~~~~~(B*R_aQ(0~~~~~x(B#(0x~~~~~x(B(0lq(B+(0qqqqk(B(0x~~~lqqqk~(B%(0~x(B##(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x~~~x~~~x(B################(0x~~~~~~x(B(0x~~(B*(0x~(B@(0~x(B*(0~~x(B######################(0~~~~~~~x(B(0x~~~x~~~(B@(0~~~x(B######(0x~~~~~~x(B(0x~~~mqqqj~~~x(B#(0l~qqqqk(B##(0~~~(B+>=(0~x(B(0x~~~~~(B*(0~~~~~x(B##R_aQ\+(0~~~~~~(B(0x~~~~~~x(B(0x(B*(0~~~~~~~~~~x(B#(0x~~~~~x(B(0mqqqqqqj(B(0mqqqqqqqqqqqj(B#(0x~~~~(B%(0~(B(0mqqqqqj(BR_a 1What do you want to read? [jpDKU or ?*] S_a0S_a0_As you read the scroll, it disappears. T:3322iT_a!3You hit the homunculus!T_aPThe homunculus strikes at your displaced image and misses you!T_a QYou miss the homunculus. T:3323U_a,KuYou hit the homunculus!The homunculus drinks a potion of extra healing!U_aK3The homunculus looks much better.U_aEaPYou hit the homunculus! T:3324U_ax3You hit the homunculus!U_asy(The homunculus misses!U_aJ PYou hit the homunculus! T:3325V_aewV_awRYou kill the homunculus!/525 T:3326(0~(BV_a a T:3327(0~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~~~(B(0~~(BV_ar Coins  $ - 56 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  l - a blessed +0 orcish helm (being worn)  q - a +0 pair of hiking boots  t - a cursed -1 pair of boots called fumbling (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  y - a cursed pair of boots called fumbling  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  V_az[7mSpellbooks  D - an orange spellbook  U - a light green spellbook  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand) (1 of 2)]_at& [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:56 HP:46(46) Pw:23(23) AC:6 Xp:6/525 T:3327 Satiated(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~(B+#####################(0x~~~~~x(B(0x~~~~~~~~~x(B###################################(0~(B%(0~~~~x(B(0x~~~~~~~~~x(B####(0lqqqqqqqq~qqk(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~(B((0~~x(B########(0x~~~~~(B*]_a& (0~~~~~x(B#(0x~~~~~x(B(0lq(B+(0qqqqk(B(0x~~~lqqqk~(B%(0~x(B##(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x~~~x~~~x(B################(0x~~~~~~x(B(0x~~(B*(0x~(B@(0~x(B*(0~~x(B######################(0~~~~~~~x(B(0x~~~x~~(B@(0~~~~x(B######(0x~~~~~~x(B(0x~~~mqqqj~~~x(B#(0l~qqqqk(B##(0~~~(B+>=(0~x(B(0x~~~~~]_a:' (B*(0~~~~~x(B##+(0~~~~~~(B(0x~~~~~~x(B(0x(B*(0~~~~~~~~~~x(B#(0x~~~~~x(B(0mqqqqqqj(B(0mqqqqqqqqqqqj(B#(0x~~~~(B%(0~(B(0mqqqqqj(B^_a T:3328(0~(B@(0~(B(0~(B^_aF(0~(B@(0~(B(0~(B T:3329You flounder.You make a lot of noise!^_a% T:3330__a3IWhat do you want to drop? [$abd-mo-zA-JL-Z or ?*] __a:__aq;>You drop a cursed pair of boots called fumbling.`_ay T:3331(0~(B[@(0~(B`_a* p T:3332(0~(B(0~(B@(0~(Ba_a T:3333(0~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~~~(B(0~~(Ba_a}(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~~(Ba_a5 (0~(B(0~(B(0~(B@(0~(B(0~~(B T:3334You slip and nearly fall.You make a lot of noise!a_a36% T:3335b_av'(0~(B(0~(B(0~(B@(0~(B(0~(Bb_an  T:3336(0~~(B(0~(B@(0~(B(0~(Bb_aa  T:3337(0~~~(B(0~(B@(0~(B(0~(B(0~(Bc_a.k(0~~~~(B@(0~(B(0~(Bc_ay T:3338@(0~(B(0~(B(0~(Bc_aR T:3339@(0~~~~~(B(0~(B(0~~~~(B(0~(Bc_a&` @(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(Bd_a6 T:3340#@(0~~(B(0~~(Bd_a#@d_av< T:3341#@d_a[ E(0~~~~(B(0~~~~(BZ#@d_a ] You hear a distant explosion.##@You stumble.You make a lot of noise! T:3344(0~(B T:3345e_ax T:3346Z(0~(B#@(0~(Be_a3jI(0~(B#@(0~(Be_aKC f T:3347(0~(B#@(0~(Be_a17 \(0~(B#@(0~(B(0~~(Bf_a- T:3348(0~(B#@(0~(B(0~~(B(0~~~~(Bf_a(0~~~~(B(0~~~~(B(0~(B@(0~(Bf_aI T:3349(0~(B@f_a J T:3350(0~(B@g_a!j T:3351(0~(B(0~~(B@g_a  T:3352(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~~~~~~(B(0~~(Bh_a(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B@#(0~~~~~~(B(0~~(Bh_aL` T:3353@(0~~(B(0~(Bh_a .@(0~(Bi_aM T:3354@(0~(Bi_a T:3355(0~~~~(B(0~~(BZ(0~(B@(0~(B(0~(Bj_a T:3356(0~~~~(B(0~~~~(B@(0~(B(0~(Bj_aNP T:3357(0~(B@[j_a[ B T:3358(0~(B@j_a(0~(B@ T:3359You flounder.You make a lot of noise!j_a$ T:3360k_a}aH T:3361(0~(B@k_a#0What do you want to read? [jpDU or ?*] l_au Scrolls j - an uncursed scroll of identify p - a cursed scroll of taming Spellbooks D - an orange spellbook U - a light green spellbook(end) m_a +(0qqk~(B@(0x~~x~~x(Bm_a nYou begin to memorize the runes. T:3362 T:3363m_a(  T:3364You add the "healing" spell to your repertoire. T:3365o_aX e Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 35% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 35% 100%(end) r_aN(0qqqk~~(B@(0x~~~x~~~x(Br_aB 4What do you want to take off? [ltwG or ?*] s_aqE Armor l - a blessed +0 orcish helm (being worn) t - a cursed -1 pair of boots called fumbling (being worn) w - an uncursed +0 pair of leather gloves (being worn) G - an uncursed +0 cloak of displacement (being worn)(end) t_a~ +(0qqqk~~(B@(0x~~~x(B T:3366You finish taking off your helm. AC:7u_a$e Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100%(end) x_a(0qqqk~~(B@(0x~~~x~~~x(Bx_a# <What do you want to drop? [$abd-mo-xzA-JL-Z or ?*] y_ary_asLYou drop a blessed +0 orcish helm. T:3367z_ai< e Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100%(end) |_a(0qqqk~~(B@(0x~~~x~~~x(B|_aڟ 0What do you want to read? [jpDU or ?*] }_a Scrolls j - an uncursed scroll of identify p - a cursed scroll of taming Spellbooks D - a spellbook of healing U - a light green spellbook(end) _aS+(0qqk~(B@(0x~~x~~x(B_aPTYou begin to memorize the runes. T:3368You add the "light" spell to your repertoire. T:3369_a@\^(0~~~~(B(0~~~~(B[@_aH Coins  $ - 56 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  q - a +0 pair of hiking boots  t - a cursed -1 pair of boots called fumbling (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  j - an uncursed scroll of identify  p - a cursed scroll of taming  Spellbooks  D - a spellbook of healing  U - a spellbook of light  Potions  A - an un_aH0cursed clear potion  Rings  e - an emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - a twisted ring  m - a bronze ring (1 of 2)_a[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:56 HP:46(46) Pw:23(23) AC:7 Xp:6/525 T:3369 Satiated(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~(B#####################(0x~~~~(B[(0x(B(0x~~~~~~~~~x(B###################################(0~(B[(0~~(B@(0~x(B(0x~~~~~~~~~x(B####(0lqqqqqqqq~qqk(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~(B((0~~x(B########(0x~~~~~(B*(0~~~~~x(B#(0x~~~~~x(B(0lq(B+(0qqqqk(B[1_a 1;34H(0x~~~lqqqk~(B%(0~x(B##(0m~qqqqj(B######+(0~~~~~~x(B(0x~~~x~~~x~~~x(B################(0x~~~~~~x(B(0x~~(B*(0x~~~x(B*(0~~x(B######################(0~~~~~~~x(B(0x~~~x(B[(0~~~~~~x(B######(0x~~~~~~x(B(0x~~~mqqqj~~~x(B#(0l~qqqqk(B##(0~~~(B+>=(0~x(B(0x~~~~~(B*(0~~~~~x(B##+[_aRT1m(0~~~~~~(B(0x~~~~~~x(B(0x(B*(0~~~~~~~~~~x(B#(0x~~~~~x(B(0mqqqqqqj(B(0mqqqqqqqqqqqj(B#(0x~~~~(B%(0~(B(0mqqqqqj(B_a[ 0What do you want to read? [jpDU or ?*] _a$_au%4As you read the scroll, it disappears.--More--_a)  What would you like to identify first?   Armor  q - a +0 pair of hiking boots  t - a cursed -1 pair of boots called fumbling (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - a pair of riding boots  Spellbooks  D - a spellbook of healing  U - a spellbook of light  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  h - a black onyx ring  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring  z - a brass ring  E - an opal ring  F - a gold ring  I - a ruby ring  J - an uncursed granite ring  L - a black onyx ring  O - an ivory ring  P - a ruby ri_a]* cng  Q - a silver ring  R - a gold ring  V - a topaz ring (1 of 2)_aS +_ae2 (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~(B#####################(0x~~~~(B[(0x(B(0x~~~~~~~~~x(B###################################(0~(B[(0~~(B@(0~x(B(0x~~~~~~~~~x(B####(0lqqqqqqqq~qqk(B###(0x~~~~~x(B(0mqqqqq~qqqj(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~(B((0~~x(B########(0x~~~~~(B*(0~~~~~x(B#(0x~~~~~x(B(0lq(B+(0qqqqk(B(0x~~~lqqqk~(B%(0~x(B##(0m~qqqqj(B######+_a2 [m(0~~~~~~x(B(0x~~~x~~~x~~~x(B################(0x~~~~~~x(B(0x~~(B*(0x~~~x(B*(0~~x(B######################(0~~~~~~~x(B(0x~~~x(B[(0~~~~~~x(B######(0x~~~~~~x(B(0x~~~mqqqj~~~x(B#(0l~qqqqk(B##(0~~~(B+>=(0~x(B(0x~~~~~(B*(0~~~~~x(B##+(0~~~~~~(B(0x~~~~~~x(B(0x(B*(0~~~~~~~~~~x(B#(0x[1_a3 m~~~~~x(B(0mqqqqqqj(B(0mqqqqqqqqqqqj(B#(0x~~~~(B%(0~(B(0mqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:56 HP:46(46) Pw:23(23) AC:7 Xp:6/525 T:3369 SatiatedT - an uncursed +0 pair of elven boots. T:3370_aI T:3371@(0~(B_a @(0~(B_a7h@(0~(BYou see here a mummy wrapping. T:3372_aܤO@[(0~(B_aG  T:3373(0~(B@(0~(B(0~(B(0~~(B(0~~~~(B_a_h(0~(B@#(0~(B(0~~(B_a T:3374(0~(B@#(0~(B_a T:3375(0~(B@#(0~(B_a a T:3376@#(0~(B_a = T:3377@#_a@# T:3378You stumble.You make a lot of noise!_a_$ T:3379_a}C T:3380@#_aԬ= T:3381@#_a6 K T:3382F@#_aHYou hit the shrieker!The shrieker shrieks._aLYou hit the shrieker! T:3383_aD _aE @You miss the shrieker. T:3384_a# _aQ#IYou kill the shrieker!/535 T:3385Z_aʾ _aAYou hit the orc zombie! T:3386_a1You hit the orc zombie!_a The orc zombie hits![Seahorse17 the Investigator ]  HP:41  T:3387_a 2You miss the orc zombie._a# The orc zombie hits![Seahorse17 the Investigator ]  HP:40  T:3388_a1You hit the orc zombie!_aThe orc zombie hits![Seahorse17 the Investigator ]  HP:36  T:3389_a  _aGYou destroy the orc zombie!/545Z_a!4You hit the orc zombie![Seahorse17 the Investigator ]  HP:37 T:3390_aʏ _aF AYou hit the orc zombie! T:3391_ag =a - a +2 bullwhip (weapon in hand)._ac _a'WYou destroy the orc zombie!/555 T:3392%_a @#(0~~(B(0~~(BYou see here a shrieker corpse.n_a 1 T:3393@%(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B_a! T:3394(0~(B@#n(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B_a[ T:3395@#(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B_a+t[Seahorse17 the Investigator ]  HP:38 T:3396@#_aޜN T:3397(0~(B@#_a= T:3398@#_a = T:3399@#_a86(0~(BZ@#_aAYou hit the orc zombie! T:3400_aÖ (0~~~(B@#(0~~~~(BThe orc zombie hits![Seahorse17 the Investigator ]  HP:34_aH T:3401*@#_aY *@##_aiZ *You see here 19 rocks.Z_aUk@*# T:3402You slip and nearly fall.You make a lot of noise![Seahorse17 the Investigator ]  HP:35_ak+ T:3403Z_aE T:3404@#*_a= T:3405@#_a= T:3406@#_ax = T:3407@#_a-t[Seahorse17 the Investigator ]  HP:36 T:3408@#_a@#_a = T:3409@#_a8Hd T:3410(0~(B@#(0~(B_azv T:3411(0~(B@#(0~(B(0~(B_ahpv T:3412(0~(B@#(0~(B(0~(B_a x T:3413(0~(B@#(0~(B(0~(B_aQF[(0~(B@#(0~(B(0~(B_a/[Seahorse17 the Investigator ]  HP:37 T:3414(0~(B#@#(0~(B_aΟt(0~~~(B(0~(B#@#(0~(B(0~~~(B_aH  T:3415(0~~~(B(0~(B@#(0~(B(0~~~(B_ae  T:3416(0~~~(B(0~(B@#(0~(B(0~~~(B_aoC T:3417@(0~(B_aK T:3419@(0~~~~(B_ao&You climb up the stairs.--More--_a~(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~(B+##(0lqqqqk(B(0x~~~~~~x(B##############(0lqqqqqqqqk(B (0lqqqqqqqqk(B(0x~~~~(B+#(0x~~~~~~~(B############(0x~~~~~~~~x(B(0lqqqqqk(B (0x~~~~~~~~x(B(0x~~~~x(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#####(0a~(B[[(0~~x(B (0x~~~~~~~~~(B#(0x~~~~~(B####(0~~~~~~~x(B#(0a~~~~~~~~a(B#(0x(B[[38_a;5;0m(0~(B[(0~~x(B (0x~~~~~~~~x(B#########(0~~~~~x(B#(0mqqqqqqj(B`##(0mqqqqqqqqj(B(0x(B[(0~(B[(0~(B[(0x(B (0x~~~~~~~~a(B###(0mqqqaj(B###############(0x~(B[[[)(0x(B (0x~~~~~~~~x(B##########(0x~(B[(0~~(B)(0x(B (0x~~~~(B<(0~~~x(B###########(0mqqqqqj(B (0m(B+(0qqqqqqqj(B`#########(0lqqqq~qqk(B###_a N(0lq~qqq~qqqqk(B#(0~~~~~~~~x(B####(0a~~~~~~(B{(0~~~x(B`##(0x(B#@(0~~~~~~(B####(0x~~~~~~~~~~~(B#######(0x~~~~~~~x(B(0x~~~~~~~~~~x(B*(0m~qqqqqqj(B(0mqqqqqqqq~qj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:56 HP:37(46) Pw:23(23) AC:7 Xp:6/555 T:3419 Satiated_aY [Seahorse17 the Investigator ]  HP:38 T:3420_ab: >@_aYN T:3421@(0~(B_a9(@#_aL (0~(B(0~~~~~~(B@(0~~~~~(B(0~~~~~~~(B T:3422You slip and nearly fall.You make a lot of noise!_aa % T:3423_a  T:3424(0~(B(0~~~~(Br#(0~~~~~~~~~~(Bb@(0~~~~(B_a"M(0~(B@#(0~(B_a=hThe rock mole strikes at your displaced image and misses you! T:3425_azJYou feel more confident in your weapon skills._a{PYou kill the rock mole!/572*_a%`(0~~~~~(B@(0~~~~~~~~~~~(B#(0~~~~~(B_aIwYou see here 2 rocks.[Seahorse17 the Investigator ]  HP:39 T:3426_a2  T:3427(0~~~~~~(B*(0~~~~~~~~~~(Bb@(0~~~~~~(B_aW T:3428@#(0~(B_ae T:3429(0~(Bb(0~(B@#(0~(B_aXQN(0~(B@#(0~(B_aH e T:3430(0~(B@#(0~(B_aTO T:3431@(0~(B_a{[Seahorse17 the Investigator ]  HP:40 T:3432@(0~(B_a @(0~(B_a v D T:3433@(0~(B_a@# _a8 dip_a[KWhat do you want to dip? [$adeghkmo-xzA-JL-Z or ?*] _axH  Coins  $ - 56 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  q - a +0 pair of hiking boots  t - a cursed -1 pair of boots called fumbling (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  p - a cursed scroll of taming  Spellbooks  D - a spellbook of healing  U - a spellbook of light  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  h - a black o_aHnyx ring  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring  z - a brass ring  E - an opal ring (1 of 2)_a;+(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~(B+##(0lqqqqk(B(0x~~~~~~x(B##############(0lqqqqqqqqk(B (0lqqqqqqqqk(B(0x~~~~(B+#(0x~~~~~~~(B############(0x~~~~~~~~x(B(0lqqqqqk(B (0x~~~~~~~~x(B(0x~~~~x(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#####(0a~(B[[(0~~x(B (0x~~~~~~~~~(B#(0x~~~~~(B####(0~~~~~~~x(B#(0a~~~~~~~~a(B#(0x(B[_a,<(0~(B[(0~~x(B (0x~~~~~~~~x(B#########(0~~~~~x(B#(0mqqqqqqj(B`##(0mqqqqqqqqj(B(0x(B[(0~(B[(0~(B[(0x(B (0x~~~~~~~~a(B###(0mqqqaj(B###############(0x~(B[[[)(0x(B (0x~~~~~~~~x(B##########(0x~(B[(0~~(B)(0x(B (0x~~~~(B<(0~~~x(B###########(0mqqqqqj(B (0m(B+(0qqqqqqqj(B`#########(0lqqqq~qqk(B###(_aN<0lq~qqq~qqqqk(B`#(0~~~~~~~~x(B####(0a~~~~~~(B@(0~~~x(B`*#(0x(B#>(0~~~~~~(B####(0x~~~~~~~~~(Bb(0~(B#######(0x~~~~~~~x(B(0x~~~~~~~~~~x(B*(0m~qqqqqqj(B(0mqqqqqqqq~qj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:56 HP:40(46) Pw:23(23) AC:7 Xp:6/572 T:3433 SatiatedDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) _as _aBs Water gushes forth from the overflowing fountain! T:3434(0`(Bb(0~(B_a # _a^dip_aKWhat do you want to dip? [$adeghkmo-xzA-JL-Z or ?*] _a> aDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) _a._a{.EYou feel a sudden chill.b(0~(B_a# _ag#dip_aG KWhat do you want to dip? [$adeghkmo-xzA-JL-Z or ?*] _aaDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) _aU% T:3435_apO # _az_aj  Coins  $ - 56 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  q - a +0 pair of hiking boots  t - a cursed -1 pair of boots called fumbling (being worn)  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  H - an uncursed tripe ration  Scrolls  p - a cursed scroll of taming  Spellbooks  D - a spellbook of healing  U - a spellbook of light  Potions  A - an uncursed clear potion  [7_ak *mRings  e - an emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - a twisted ring  m - a bronze ring  o - a coral ring (1 of 2)_aC][Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:56 HP:40(46) Pw:23(23) AC:7 Xp:6/572 T:3435 Satiated(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~(B+##(0lqqqqk(B(0x~~~~~~x(B##############(0lqqqqqqqqk(B (0lqqqqqqqqk(B(0x~~~~(B+#(0x~~~~~~~(B############(0x~~~~~~~~x(B(0lqqqqqk(B (0x~~~~~~~~x(B(0x~~~~x(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#####(0a~(B[[(0~~x(B (0x~~~~~~~~~(B#(0x~~~~~(B####(0~[38;5;0_a]m~~~~~~x(B#(0a~~~~~~~~a(B#(0x(B[(0~(B[(0~~x(B (0x~~~~~~~~x(B#########(0~~~~~x(B#(0mqqqqqqj(B`##(0mqqqqqqqqj(B(0x(B[(0~(B[(0~(B[(0x(B (0x~~~~~~~~a(B###(0mqqqaj(B###############(0x~(B[[[)(0x(B (0x~~~~~~~~x(B##########(0x~(B[(0~~(B)(0x(B (0x~~~~(B<(0~~~x(B###########(0mqqqqqj_aD^T(B (0m(B+(0qqqqqqqj(B`#########(0lqqqq~qqk(B###(0lq~qqq~qqqqk(B`#(0~~~~~~~~x(B####(0a~~~~~~(B@(0`~~x(B`*#(0x(B#>(0~~~~~~(B####(0x~~~~~~~(Bb(0~~~(B#######(0x~~~~~~~x(B(0x~~~~~~~~~~x(B*(0m~qqqqqqj(B(0mqqqqqqqq~qj(B_a'# _adip_aKWhat do you want to dip? [$adeghkmo-xzA-JL-Z or ?*] _a> aDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) _aKFar below you, you see coins glistening in the water._a# _aD dip_a KWhat do you want to dip? [$adeghkmo-xzA-JL-Z or ?*] _aaDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) _a&[nYou attract a water nymph! T:3436_au;What do you want to zap? [SW or ?*] _a$In what direction? _a/N(0~(Bn(0~(B_a % T:3437_am[Seahorse17 the Investigator ]  HP:41 T:3438n(0~(B_a<-What do you want to zap? [SW or ?*] _a#$In what direction? _aF(0~(B_aj# _a dip_aKWhat do you want to dip? [$adeghkmo-xzA-JL-Z or ?*] _aaDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) _a n_az EYou attract a water nymph! T:3439_a;What do you want to zap? [SW or ?*] _a\ $In what direction? _a: T:3440(0~(B_ag# _a dip_a- KWhat do you want to dip? [$adeghkmo-xzA-JL-Z or ?*] _aaDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) _a' n_af EYou attract a water nymph! T:3441_aR;What do you want to zap? [SW or ?*] _a&Nothing happens._amThe water nymph stole an uncursed tripe ration. T:3442(0~(B_a` # _adip_aviMWhat do you want to dip? [$adeghkmo-xzA-GIJL-Z or ?*] _a_aYDip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) _a zAn urge to take a bath overwhelms you.You lost some of your money in the fountain!_aO QThe fountain dries up! $:51 T:3443_aN_aN $:65$ - 14 gold pieces.@_a< [Seahorse17 the Investigator ]  HP:42 T:3444@(0~(B_as T:3445(0~(B(0a(B@(0~(B_ad T:3446(0~(B@(0~(B_ao T:3447@(0~(Bf(0~(B_a, k T:3448@(0~~~(Bf_a  T:3449@(0~(B(0~(Bb(0~(Bf_ae2@(0~(Bf(0~(B T:3450You slip and nearly fall._a2oYou make a lot of noise![Seahorse17 the Investigator ]  HP:43_aw3[ T:3451f(0~(B_aK T:3452@(0a(Bf(0~(B(0~~~(B_aW T:3453@#f(0~(B(0~(B(0~~~(B_a1| T:3454@f(0a~~~~~~~(B(0~~(B(0~~~~~~~~(B(0~~~~(B_ao T:3455@f#_aE [Seahorse17 the Investigator  ]  HP:44 T:3456(0~~~~(B(0~~~~(B(0~~~(B(0~(B@##_a2-(0~(B(0~~~(B(0~(B(0~~~(B(0~(B@f T:3457You trip over your own feet.You make a lot of noise!_ar/f#_a Q T:3458#f_aOT T:3459(0~~(B(0~(B (0~~(B(0~(B (0~~~~~~(B@ (0~~~(BF(0~~~(Bf n(0~~~(B#_aʁ(0~~~~(B(0~~~(B(0~(B@#(0~(B# (0~(B(0~~~(B (0~(B_aFhKABOOM!! You see a door explode. T:3460f_aC@ C(0~(B@f#_a@  T:3461You trip over your own feet.You make a lot of noise!_anA (0a(B[Seahorse17 the Investigator  ]  HP:45 T:3462f_aWf(0a(B@_a*(0~(B@f T:3463You trip over your own feet.You make a lot of noise!_a3+` T:3464(0~(Bf(0~(B_aAf@_aZYou swap places with your kitten.f(0~(B_a,2The kitten misses the brown mold._aOThe kitten is suddenly very cold! T:3465_a _a,&You climb up the stairs.--More--_a(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B###########(0a~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B###(0x~~~~~~~(B@(0~~a(B%#########(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~(Bf(0~~~x(B####(0a~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B#############(0~~~~~(B%(0~~~~~x(B(0x~~~~~~~~~~x(B(0x~~(B<(0~~~~~~~~~~~x(B(0mqqqqqqqqqqj(B(0mqqqqqqqqqqj(B_a[13;10H(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator  ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:65 HP:45(46) Pw:23(23) AC:7 Xp:6/572 T:3465_aZK  T:3466(0~(Bf_aQ>@(0~(Bf_ak T:3467(0~(B(0~~~~~~~~~~~~~~(B@_a& @(0~(B_a OYou see here an egg.f(0~(B_a[Seahorse17 the Investigator ]  HP:46 T:3468@%f(0~(B_adK@(0~(Bf(0~(B_apThe kitten eats an egg. T:3471(0~(B@(0~~~(B(0~(Bf_a@  T:3472(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(Bf(0~(B(0~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@#(0~(B_auC (0~~~~~~~~(B(0~(B(0~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B@##########(0~~~~~(B(0~~~~~~~~~(B_aC  T:3479(0~~~~~~(B(0~~(B@##(0~~(B T:3481You trip over your own feet._aC 8You make a lot of noise!_aD % T:3482_az T:3483(0~(B(0~~~~~~~~~~(B@_ahSf@(0~~~~~~~(B_ai T:3486  T:3490(0~(B(0~(B@(0~~~~(Bf(0~~~(B_aU5f(0~(B_a R T:3491f(0~(B_au5f(0~(B_a% T:3492_a9 R T:3493f(0~(B_a 6f(0~(B_a% T:3494_aGV6(0~(Bf_as(R T:3495f(0~(B_a [ T:3496f(0~~(B_ab1T T:3497(0~(Bf_aYv &You climb up the stairs.--More--_aO (0lqqqqqqqk(B(0lqqqqqk(B(0x~~~(B<(0~~~x(B(0l~qqqqqqqqk(B(0x~~~~~x(B(0x~~~~~~~~(B(0~~~~~~~~~~(B+(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0~~~~~~x(B(0x~~~~~~~x(B(0x~(B{(0~~~~~~~x(B(0~~~~~~~~~~~a(B##(0x~~~(Bf@(0~x(B(0x~~~~~x(B(0x~~~~(B*(0~~x(B(0x~~~~~~~~~~(B(0x~~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~~x(B(0mqq_aq [38;5;3maqqqqj(B#(0mqqqqq~qqqj(B`##+(0~~~~~~~~~~x(B###(0a(B((0~~~~~x(B(0x~~~~~x(B###############`##(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~x(B######(0~~~~~~~~~~~x(B(0m~qqqqqj(B(0mqqqq~j(B#######%#(0mqqqqqqqqqqj(B######################(0lqqqq~qqqqk(B####`#(0x~~~~~~~~~a(B###########(0x~~~~~~~~(B*(0x(B###_a ########(0lqqqqq~qq~qqq~qk(B(0x~~~~~~~~~~(B##########[(0lq(B+(0qqk(B###(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~(B#`######################(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~(B>(0~x(B(0x~~~~~~~~~~(B((0~~~x(B(0mqqqqj(B(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:65 HP:46(46) Pw:23(23) AC:7 Xp:6/572 T:3497_a S  T:3498(0~(Bf_a1~ T:3499>(0~(B@(0~(Bf_a Y(0~(B@(0~(Bf_aC T:3500@(0~(B_a @(0~(B_a[You see here an empty sack.f(0~(B_a]Dy T:3501@(f(0~(B_a T:3502(0~~~(B(0~(B@(0a(Bf(0~(B(0~(B_a (0~(B(0~(B(0~(B@#(0~(B(0~(B_az(0~~~~~~~~~~(B@#(0~~~~~~~~~(B#(0~~~~(B(0~~~~~~~(B#(0~~~~~(B(0~~~~~(B(0~~~~(B(0~~~(BYou flounder.You make a lot of noise! T:3504_a$ T:3505_az T:3506@#(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B_a v T:3507@(0a(B(0~(B(0~(B_aB ^ T:3508@(0~(Bf_a"w T:3509(0~(Bf(0a(B@_aA(0~(B(0~(Bf@ T:3510You hear bubbling water._aa T:3511(0~(B(0~(Bf@_a? _(0~(B(0~(Bf@_aʙ ~ T:3512(0~(B@(0~(Bf_a"S@(0~(Bf(0~(B_ajD T:3513@(0~(B_aFS@(0~(Bf(0~(B_al(0~(B(0~(B@(0~(B T:3514You slip and nearly fall.You make a lot of noise!_alR T:3515f(0~(B_a  T:3516(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(Bf(0~(B#_a2(0~~~(B(0~~(B(0~(B(0~(B(0~~~~(B#(0~~~~~~~~(B@_aZ T:3517(0~~~(B(0~~(B(0~(B(0~(Bf(0~~~(B(0~(B@#_at  T:3518(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~(B#@#_a E T:3519#@_akE T:3520#@_aS T:3521#e@_a 'You hit the floating eye!_am fThe floating eye's gaze is reflected by your medallion. T:3522_a ^You kill the floating eye!/579[_as@#You see here a pair of jackboots. T:3523_a ; _a; Vc - a pair of jackboots. T:3524@_a'@#_aa;> T:3525@#_a> T:3526@#_a#I T:3527@#_aZ I T:3528@#_aGNtF(0~(B(0~(B(0~~(B@#_aXZ T:3529(0~(B@#_av T:3530(0~(B(0~(B@#_a k(0~~(B(0~~(B(0~(B@#_a  T:3531(0~(B(0~~~~(B(0~~~~(B(0~(B(0~~(B@#_af(0~(B(0~~~(B@(0~(B(0~(B_a @(0~(B T:3532You flounder.You make a lot of noise!_a $ T:3533_aGI T:3534@(0~(B_aM -@(0~(B_a4# _a,h dip_a MWhat do you want to dip? [$ac-eghkmo-xzA-GIJL-Z or ?*] _a_`Dip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) _aH$ T:3535_a;# _aΐdip_a MWhat do you want to dip? [$ac-eghkmo-xzA-GIJL-Z or ?*] _a6`Dip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) _a UA strange tingling runs up your arm. T:3536_a< # _ai(dip_aMWhat do you want to dip? [$ac-eghkmo-xzA-GIJL-Z or ?*] _a#`Dip a -1 pair of boots called fumbling (being worn) into the fountain? [yn] (n) _af_aJgGThe water glows for a moment. T:3537_a2{@_a3What do you want to take off? [twG or ?*] _a o T:3538 T:3539You finish taking off your boots._a1KWhat do you want to drop? [$a-ikmo-xzA-GIJL-Z or ?*] _a/JYou drop an uncursed -1 pair of boots called fumbling._a9 >What do you want to wear? [cquvT or ?*] _a"  Armor c - a pair of jackboots q - a +0 pair of hiking boots u - an uncursed +0 pair of low boots v - an uncursed +0 pair of mud boots T - an uncursed +0 pair of elven boots(end) _aR@+(0lqqqqqk(B(0x~~~~~xqqqqqk(B(0~~~~~~x~~~(B>(0~x(B(0x~~~~~x~~~~~x(B(0x~~~~~x~~~~~x(B(0x~~~~~x(B AC:6 T:3540 T:3541You finish your dressing maneuver._ajK T:3542[@_aZI T:3543(0~(B@_a(0~(B@_a Coins  $ - 65 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - a pair of jackboots  q - a +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots (being worn)  Comestibles  d - 3 uncursed food rations  Scrolls  p - a cursed scroll of taming  Spellbooks  D - a spellbook of healing  U - a spellbook of light  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  f - an uncursed ring of t_aDeleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring (1 of 2) _aS|[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:65 HP:46(46) Pw:23(23) AC:6 Xp:6/579 T:3543(0lqqqqqqqk(B(0lqqqqqk(B(0x~~~(B<(0~~~x(B(0l~qqqqqqqqk(B(0x~~~~~x(B(0x~~~~~~~~(B(0~~~~(BF(0~~~~~(B+(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0~~~~~~x(B(0x~~~~~~~x(B(0x~(B{[(0~~~~~~x(B(0~~~~~~~~~~~a(B##(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~~~~(B*(0~~x(B(0x~~~~~(B@(0~~~~(B(0x[1 _a|m~~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~~x(B(0mqqaqqqqj(B#(0mqqqqq~qqqj(B`##+(0~~~~~~~~~~x(B###(0a(B((0~~~~~x(B(0x~~~~~x(B###############`##(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~x(B######(0~~~~~~~~~~~x(B(0m~qqqqqj(B(0mqqqq~j(B#########(0mqqqqqqqqqqj(B######################(0lqqqq~qqqqk(B#####`#(0x~~ _a|~~~~~~~a(B###########(0x~~~~~~~~(B*(0x(B###########(0lqqqqq~qq~qqq~qk(B(0x~~~~~~~~~~(B##########[(0lq(B+(0qqk(B###(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~(B#`######################(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~(B>(0~x(B(0x~~~~~~~~~~(B((0~~~x(B(0mqqqqj(B(0mqqqqqqqqqqqqqqj(B _a (3What do you want to take off? [wGT or ?*]  _aq0You don't have that object.--More-- _a @What do you want to take off? [wGT or ?*]  _aC$ T:3544 _af T:3545You finish taking off your boots. AC:7 _a=>What do you want to wear? [cquvT or ?*]  _a  Armor c - a pair of jackboots q - a +0 pair of hiking boots u - an uncursed +0 pair of low boots v - an uncursed +0 pair of mud boots T - an uncursed +0 pair of elven boots(end) _a @+(0lqqqqqk(B(0x~~~~~xqqqqqk(B(0~~~~~~x~~~(B>(0~x(B(0x~~~~~x~~~~~x(B(0x~~~~~x~~~~~x(B(0x~~~~~x(B AC:6 T:3546 T:3547You finish your dressing maneuver._a  Coins  $ - 65 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - a -1 pair of jackboots (being worn)  q - a +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  Scrolls  p - a cursed scroll of taming  Spellbooks  D - a spellbook of healing  U - a spellbook of light  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  f - an uncursed ring o_af teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring (1 of 2)_a2[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:65 HP:46(46) Pw:23(23) AC:6 Xp:6/579 T:3547(0lqqqqqqqk(B(0lqqqqqk(B(0x~~~(B<(0~~~x(B(0l~qqqqqqqqk(B(0x~~~~~x(B(0x~~~~~~~~(B(0~~~~(BF(0~~~~~(B+(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0~~~~~~x(B(0x~~~~~~~x(B(0x~(B{[(0~~~~~~x(B(0~~~~~~~~~~~a(B##(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~~~~(B*(0~~x(B(0x~~~~~(B@(0~~~~(B(0x[1_a3m~~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~~x(B(0mqqaqqqqj(B#(0mqqqqq~qqqj(B`##+(0~~~~~~~~~~x(B###(0a(B((0~~~~~x(B(0x~~~~~x(B###############`##(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~x(B######(0~~~~~~~~~~~x(B(0m~qqqqqj(B(0mqqqq~j(B#########(0mqqqqqqqqqqj(B######################(0lqqqq~qqqqk(B#####`#(0x~~_a3~~~~~~~a(B###########(0x~~~~~~~~(B*(0x(B###########(0lqqqqq~qq~qqq~qk(B(0x~~~~~~~~~~(B##########[(0lq(B+(0qqk(B###(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~(B#`######################(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~(B>(0~x(B(0x~~~~~~~~~~(B((0~~~x(B(0mqqqqj(B(0mqqqqqqqqqqqqqqj(B_aTB3What do you want to take off? [cwG or ?*] _a* 0You can't. They are cursed._a)H Coins  $ - 65 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - a cursed -1 pair of jackboots (being worn)  q - a +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  Scrolls  p - a cursed scroll of taming  Spellbooks  D - a spellbook of healing  U - a spellbook of light  Potions  A - an uncursed clear potion  Rings  e - an emerald ring  f _aH- an uncursed ring of teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring (1 of 2)_aY z - a brass ring  E - an opal ring  F - a gold ring  I - a ruby ring  J - an uncursed granite ring  L - a black onyx ring  O - an ivory ring  P - a ruby ring  Q - a silver ring  R - a gold ring  V - a topaz ring  X - a wooden ring  Z - a silver ring  Wands  S - a wand of teleportation  W - an uncursed wand of digging  Tools  s - an empty uncursed sack  x - a +0 pick-axe  M - an uncursed bag of tricks  Y - a lamp called oil  Gems/Stones  g - an uncursed touchstone  C - an obsidian stone (2 of 2)!_a [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:65 HP:46(46) Pw:23(23) AC:6 Xp:6/579 T:3547(0lqqqqqqqk(B(0lqqqqqk(B(0x~~~(B<(0~~~x(B(0l~qqqqqqqqk(B(0x~~~~~x(B(0x~~~~~~~~(B(0~~~~(BF(0~~~~~(B+(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0~~~~~~x(B(0x~~~~~~~x(B(0x~(B{[(0~~~~~~x(B(0~~~~~~~~~~~a(B##(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~~~~(B*(0~~x(B(0x~~~~~(B@(0~~~~(B(0x[1!_a: m~~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~~x(B(0mqqaqqqqj(B#(0mqqqqq~qqqj(B`##+(0~~~~~~~~~~x(B###(0a(B((0~~~~~x(B(0x~~~~~x(B###############`##(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~x(B######(0~~~~~~~~~~~x(B(0m~qqqqqj(B(0mqqqq~j(B#########(0mqqqqqqqqqqj(B######################(0lqqqq~qqqqk(B#####`#(0x~~!_af ~~~~~~~a(B###########(0x~~~~~~~~(B*(0x(B###########(0lqqqqq~qq~qqq~qk(B(0x~~~~~~~~~~(B##########[(0lq(B+(0qqk(B###(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~(B#`######################(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~(B>(0~x(B(0x~~~~~~~~~~(B((0~~~x(B(0mqqqqj(B(0mqqqqqqqqqqqqqqj(B"_aj(0~(B@"_aZ  T:3548(0~(B(0~~~(B(0~(B(0~(B@#_a1(0~(B(0~~~~(B(0~~~~(B(0~(B(0~~(B(0~(B@#_a T:3549(0~~~~(B(0~~(B(0~~(B#@$_a+< T:3550#@$_aH< T:3551#@$_a! 6You try to move the boulder, but in vain.$_a CYou try to move the boulder, but in vain.%_an&@#%_a-= T:3552@#%_ao+ v(0~~(BF(0~(B(0~~(B(0~~(B@#%_a  T:3555(0~~~~(B(0~~~(B(0~~(B#######@&_aY= T:3556#@&_a = T:3557#@&_a "This door is locked.'_a 0This door is locked.'_a50This door is locked.'_a C T:3558#@'_a߲ #@(_ap= T:3559#@(_a5L= T:3560#@(_a/Z6#@:(_aZ|The newt bites![Seahorse17 the Investigator  ]  HP:44  T:3561(_af  T:3562#@(0~(B(0~~~(B(0~~(B)_aWYou kill the newt!/580 T:3563%)_a @#(0~(B(0~~~(B(0~~(B)_a @#[Seahorse17 the Investigator  ]  HP:45 T:3564)_a  T:3568(0~(B#(0~~(B(0~~~~~~(B(0~~~~~~~~~(B#@#(0~~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~~~(B###*_aC  T:3569##(0~(B@(0~~~~~~~~(B(0~~~~~~~~~(B#(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B+_a7Jq#@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B+_a2[Seahorse17 the Investigator ]  HP:46 T:3570(0~(B@(0~(B(0~(B(0~(B@+_a]5 T:3578(0~~~~~~~~~(B@(0~(B(0~(B+_a0  T:3579(0a(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B+_am v T:3582(0~~~~~~~~~~(B##(0~~~~(B(0~(B(0~~~~~~~~~(B#(0~~~~~~(B(0~~~~~~~(B##@(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~(B,_a'(0a(B@,_aEYou see here an empty sack. T:3583,_a.7@(,_at K T:3584@(0~(B-_akK(0~(B@-_aKB T:3585(0~(B@-_aoF%You descend the stairs.--More---_a (0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B###########(0a~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B###(0x~~~~~~~(B>(0~~a(B%#########(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B####(0a~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B#############(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~(B@(0~~~~~~~~~~~x(B(0mqqqqqqqqqqj(B(0mqqqqqqqqqqj(B(0mqqqqqqqqqqqqqqj(B[Seahorse17 the In-_a wvestigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:65 HP:46(46) Pw:23(23) AC:6 Xp:6/580 T:3585-_a "  T:3586._aOc T:3587@(0~~~~~~~~~~(B<._a %(0~~~~~~~~(B@._aV C T:3591(0~(B@._a| aYou feel your magical energy drain away. Pw:20 T:3593/_a> [ T:3594^(0~(B@0_a T:3595(0~~~(B(0~(B(0~(B@(0~(B0_aK(0~~~~~~~~~~~(B(0~~~~~~(B(0~~~(B######@(0~~~~~~(B T:3598(0~(B(0~(B#@(0~(B0_å T:3603(0~~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~~~~~~(B(0~~~~~~(B######@(0~~(B(0~~~(B0_a  T:3604(0~(B@(0~~~~~~~~~~~~(B(0~(B(0~(B1_aKL T:3605@(0~(B1_af<(0~(B@(0~(B@1_a|E T:3608(0~~~~(B@1_aV%You descend the stairs.--More--1_ae (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~(B+##(0lqqqqk(B(0x~~~~~~x(B##############(0lqqqqqqqqk(B (0lqqqqqqqqk(B(0x~~~~(B+#(0x~~~~~~~(B############(0x~~~~~~~~x(B(0lqqqqqk(B (0x~~~~~~~~x(B(0x~~~~x(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#####(0a~(B[[(0~~x(B (0x~~~~~~~~~(B#(0x~~~~~(B####(0~~~~~~~x(B#(0a~~~~~~~~a(B#(0x(B[(0~(B[(0~~x(B (0x1_a:f ~~~~~~~~x(B#########(0~~~~~x(B#(0mqqqqqqj(B`##(0mqqqqqqqqj(B(0x(B[(0~(B[(0~(B[(0x(B (0x~~~~~~~~a(B###(0mqqqaj(B###############(0x~(B[[[)(0x(B (0x~~~(BF(0~~~~x(B##########(0x~(B[(0~~(B)(0x(B (0x~~~~(B@(0~~~x(B###########(0mqqqqqj(B (0m~qqqqqqqj(B`#########(0lqqqq~qqk(B###(0lq~qqq~qqqqk(B`#(0~~~~~~~~x(B####[38;5;1_a~f 3m(0a~~~~~~~`~~x(B`*#(0x(B#>(0~~~~~~(B####(0x~~~~~~~~~~~(B#######(0x~~~~~~~x(B(0x~~~~~~~~~~x(B*(0m~qqqqqqj(B(0mqqqqqqqq~qj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:65 HP:46(46) Pw:20(23) AC:6 Xp:6/580 T:36081_aj 2_a&You climb up the stairs.--More--3_a%(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B###########(0a~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B###(0x~~~~~~~(B@(0~~a(B%#########(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B####(0a~~~~~~~~~~x(B(0x~~~~~~~~~~~~(B^(0~~(B#############(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~(B<(0~~~~~~~~~~~x(B(0mqqqqqqqqqqj(B(0mqqqqqqqqqqj(B(0mqqqqqqqqqqq3_aqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:65 HP:46(46) Pw:20(23) AC:6 Xp:6/580 T:36083_a!  T:36093_a`} >@4_aS w T:3610(0~(B(0~~~~~~~~~~~~(B(0~(B@4_a!t Pw:21 T:3612@(0~~(B@(0~(B4_ak T:3616(0~(B@(0~~~(B4_a T:3617(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B4_a(0~~~~~(B(0~~~~(B(0~~(B(0~~~(B(0~~~(B@###(0~(B(0~(B4_aW T:3619(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~(B@#########(0~~~~~~~~~(B T:3626  T:3627(0~~~(B(0~(B@#(0~(B5_a&O(0~(B(0~~~~~~~~~~(B@5_a8 Pw:23 T:3633@(0~~~~~~(B@(0~(B@(0~(B5_aL T:3637@(0~~~(B5_a &You climb up the stairs.--More--5_a (0lqqqqqqqk(B(0lqqqqqk(B(0x~~~(B<(0~~~x(B(0l~qqqqqqqqk(B(0x~~~~~x(B(0x~~~~~~~~(B(0~~~~~~~~~~(B+##(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0~~~~~~x(B(0x~~~~~~~x(B(0x~(B{[(0~~~~~~x(B#(0~~~~~~~~~~~a(B##(0x~~~~(B@(0~x(B(0x~~~~~x(B(0x~~~~(B*(0~~x(B(0x~~~~~~~~~~(B###(0x~~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~~x(B(0mqq[38;5;5_aj 3maqqqqj(B#(0mqqqqq~qqqj(B`##+(0~~~~~~~~~~x(B###(0a(B((0~~~~~x(B(0x~~~~~x(B###############`##(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~x(B######(0~~~~~~~~~~~x(B(0m~qqqqqj(B(0mqqqq~j(B#########(0mqqqqqqqqqqj(B######################(0lqqqq~qqqqk(B#####`#(0x~~~~~~~~~a(B###########(0x~~~~~~~~(B*(0x(B###########[15_a 5;59H(0lqqqqq~qq~qqq~qk(B(0x~~~~~~~~~~(B##########[(0lq(B+(0qqk(B##%(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~(B#`######################(0a~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~(B>(0~x(B(0x~~~~~~~~~~(B((0~~~x(B(0mqqqqj(B(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:4 $:65 HP:46(46) Pw:23(23) AC:6 Xp:6/580 T:36375_a 6_a C T:3638>@7_a)I T:3639(0~(B@7_a<h@(0~~(BYou see here an empty sack. T:36407_aC: L T:3641@(8_a T:3642(0~~~(B(0~(B@(0a(B(0~(B8_aQ T:3646(0~~~~~~~~~~(B@##(0~(B(0~(B(0~~~~~~~~~~(B#(0~~~~~(B(0~~~~~~~~~~(B###(0~~~~~(B(0~~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~(B8_aO T:3647@(0a(B(0~(B(0~(B@(0~(B8_a T:3654@(0~~~~~~~~~~a(Bf(0~~(B(0~(B(0~(B9_a T:3655@(0~(Bf(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B9_a` T:3659(0~(B#(0~~~~~~~~~~(B(0~~~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~~~(B#@#:_a*E T:3660#@:_aE T:3661#@:_a  T:3662#@#(0~(B(0~~~(B(0~~(B:_a{r T:3663#@(0~(B(0~(B;_a'? T:3664#(0~~(B@(0~(B(0~(B;_ae v T:3665@#(0~(B(0~(B(0~(B<_aK T:3666(0~(B@<_a&(0~(B@<_a/% T:3667<_a % T:3668=_aS% T:3669=_a% T:3670=_a% T:3671=_as % T:3672=_atN^@> T:3673@(0~(B>_a3D T:3674(0~~(B@>_a}^ T:3675@>@(0~(B>_a% T:3676>_av D T:3678(0~~(B@>_a!^ T:3679@>@(0~(B?_aFD T:3681(0~~(B@?_a)@>?_amD T:3682@(0~(B?_a(0~(B@?_aC T:3684(0~(B@?_a5^ T:3685@>@(0~(B?_a D T:3686(0~~(B@?_ab > T:3687@>?_ac W T:3688(0~(B@(0~(B@_arD T:3689(0~~(B@@_a@>@_af T:3690f@(0~(B@_a 0y T:3691(0~(Bf(0~~(B@A_aŶ%You descend the stairs.--More--A_ay+(0lqqk(B (0x~~x(B (0x(B@f(0x(B (0x~lj(B (0x~x(B(0x~mk(B (0x~~x(B (0mk~x(B(0x~mk(B (0x~~mk(B (0mk~~x(B(0mk~mk(B(0x~(B>(0x(B(0mq~m(B(0~~(B(0~~~~(B(0k~lk(B(0mqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:5 $:65 HP:46(46) Pw:23(23) AC:6 Xp:6/580 T:3691A_aX  T:3692A_a h T:3693f<(0~(B@B_a+  T:3695(0~(B(0~(B(0~(Bf(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(BC_a"6(0~(B(0~(Bf(0~(B@(0~~(B(0~(BC_a}H T:3696(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(BC_axx ~ T:3697(0~(B(0~~(B(0~(B@D_a(0~(B(0~~(Bf(0~(B@(0~(BD_a61 T:3698(0~(B(0~~(B(0~(B@(0~(B(0~(BD_ak  T:3699(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BE_aS& T:3700(0~(B(0~(B>@(0~~(B(0~~(B(0x~(B(0~~~(B(0mq(B(0~~~l(B(0k~~x(B(0qqj(BE_a_@ T:3701(0~(B(0~~(B(0~(B(0~(B(0lv(B(0~(B(0qk(B(0x(B@(0m(B(0~~(B(0~(BE_a  T:3702(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BE_a7(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(BF_a T:3703(0~(B(0~(B(0qj(B@(0~~l(B(0~(B(0j(B(0m(BF_ab(0~(B(0qqq(B(0~(B(0~~(BG(0~(B(0~(B@(0m(BF_a6  T:3704(0q(B(0~(B(0~(B(0~(B(0~(B@G_a(0mk(B(0~~~~x(B(0~~~~~~~~(B(0~~~~~~~~~l(B(0~~~~(BG(0~~(BG(0~~~~~~l(B(0l(B(0~~~~~~~~~~~~~~~~~~~~x(B(0~~~(B@G(0~~~~~~~~~~~~~~~~~~~~~~~q(B(0~~~~~~(B(0~(B(0qqqqqk(B(0lqk(B(0~~~~~~~(Bh(0~x(B(0lqqqqj(BThe gnome lord throws 2 darts!)You are hit by the 1st dart.)(0~(BG_aW[Seahorse17 the Investigator  ]  HP:44@)The 2nd dart misses you.)(0~(BG_aD(0~(BG@H_a5 T:3705(0~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~(B(0~~(B)(0~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~(BI_a3V% T:3706I_aw@F T:3707G(0~(BI_a7 %You hit the gnome lord!I_aI8 XThe gnome lord reads a scroll of create monster!dK_aK_a yYou hit the gnome lord![Seahorse17 the Investigator  ]  HP:45 T:3708L_aKRYou kill the gnome lord!)L_aL/595The jackal bites![Seahorse17 the Investigator ]  HP:43  T:3709L_a L_al tYou kill the jackal!/596  T:3710%M_a!3(0~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(BG(0~~~~~~~(BG(0~~~~~(B(0~~~~~~~~~~~~(BG(0~~~~~~~(B(0~~(B@G(0~~(Bh(0~~~~~~~~(BG(0~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~(Bh Things that are here: a jackal corpse a dart--More--N_aU T:3711G(0~(B(0~(BGGG(0~(B(0~(B(0~(BN_ac (0x(B(0~~x(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~(B(0mj(B(0~~~~(B(0~~~(B(0~(B%@(0~(B(0~(B(0~(B Things that are here: 3 darts a worthless piece of yellow glass--More--O_aYfO_aThe gnome wields a thonged club! T:3712h(0~(Bf(0~(BO_a=YYou hit the gnome!(0~(BfO_a4The gnome swings her thonged club.O_a?The gnome hits![Seahorse17 the Investigator ]  HP:38  T:3713(0~(BG(0~~(Bh(0~(BGGP_aj<sYou kill the gnome!f)(0~(BP_a<b/603The kitten eats a jackal corpse.hP_af=--More--P_a֗ `(0~(BGG(0~(BQ_a@fQ_aAYou swap places with your kitten.(0~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(BQ_aqzYou see here a dart.[Seahorse17 the Investigator ]  HP:39 T:3714Q_a÷ G(0~(Bh(0~(BG(0~(BG(0~(B(0~(BhR_a% T:3715R_a  T:3716(0~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~(B(0~~(B)(0~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~(BS_a% T:3717S_afgOhThe dwarf picks up a thonged club.S_av + T:3718T_a֖The dwarf swings her broad pick at the kitten.The dwarf misses the kitten. T:3719T_aFr wThe kitten bites the dwarf.The dwarf swings her broad pick at the kitten.T_ar The dwarf misses the kitten.[Seahorse17 the Investigator ]  HP:40 T:3720U_a 7The kitten picks up a dart.U_aYKThe kitten misses the dwarf. T:3721U_a. The kitten drops a dart.The kitten bites the dwarf.The dwarf swings her broad pick at the kitten.--More--V_apThe dwarf misses the kitten. T:3722h(0~(BV_a# dThe kitten picks up a dart.The kitten bites the dwarf.V_a uThe dwarf is killed!f)--More--W_aHJThe kitten eats a dwarf corpse. T:3723W_a X_a/*f(0~~(B(0~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~(B(0~~(B@(0~~~~(BG(0~(BG(0~~~~~(BG(0~~~~~~~~~~(B(0~~~~~(B(0~(B(0~~~~~~~~~~(B(0~(B Things that are here: 2 darts a worthless piece of yellow glass--More--X_aG  T:3724G(0~(BGG(0~(BGY_ar;@fY_arYou swap places with your kitten.(0~~(B(0~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~(BY_aAsNThere are several objects here. T:3725Y_a% Pick up what?  Weapons a - a broad pick b - a broad short sword c - a thonged club Armor d - a hard hat e - a pair of hard shoes f - a dwarvish cloak(end) ]_a]_a Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) __a b`_ah(0~~~(B(0j(B(0~~~~~~~(B(0~~~~~~~~~~~~(B(0k(B(0~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~(B[(0~(BG(0~~~~~~~~~~~~~~~~~~~~(B@(0~~~(BG(0~(BG(0~~~~(BG(0~~~(BG(0~~~~~~~(B(0~~~(B(0~(B(0~~~~~~~~~~~(B(0~~(B(0~~(BThe gnome wields a crossbow!G(0~(BG(0~(B`_a  [Seahorse17 the Investigator ]  HP:41 T:3726(0mk(B(0~(B(0~~(B(0m(B(0~~(B(0qkqkqk(B(0~(B(0~x~x~(B#(0j(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~(Ba_aQ(0lq(B(0~(B(0x~m(B(0~~~~~(B(0x~~(B(0~~~~~~(B(0x~~m(B(0~~~~(B(0x~~~x(B(0~~~(Bh(0~~~(B(0~(B(0k~(B@)(0~(B(0j(B(0~~~~~~(B(0x(B(0~~~~~~~(B(0lqqk(B(0lj(BThe gnome wields a thonged club!GG(0~(B(0~(Ba_a  T:3727(0~~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B(0x~(B(0~~~~~~(B@(0v(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0qj(B(0~(B(0~(B(0lj(Bb_a (0~(B(0~~(B(0~~(B(0l(B(0~(B(0~(B#@(0~~~~~~~(B(0mq(B(0~(B(0~~~~~~~~~(BGG(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0~~(B(0k(BThe gnome throws a dart!))(0~(BThe dart misses the gnome.)(0~(B)Gb_a % T:3728c_aX(0~(B(0~(B(0~(B(0~(B#(0~(B(0~~~~~~~~~(B@(0~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(BYou hear a chugging sound.The gnome swings his thonged club.c_aThe gnome misses!G(0~(BThe gnome throws a dart!)--More--c_a{ 7)(0~(Bc_a{ A T:3729%d_ajYou kill the gnome!/610 T:3730G(0~(Bd_ad_aYou kill the gnome!/617 T:3731%G(0~(Bd_a: (0~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~(B(0~(B@f(0~(B(0~~(B(0~(B Things that are here: 2 gnome corpses a food ration 2 pancakes a thonged club--More--e_a6[Seahorse17 the Investigator ]  HP:42 T:3732e_ac Pick up what?  Weapons a - a thonged club Comestibles b - a food ration c - 2 pancakes d - 2 gnome corpses(end) f_a +g_a+g_aVj - a food ration.g_a4l - 2 pancakes.@h_a9(0~~(B(0~~(B(0~(B(0~~(B(0w(B(0~~(B(0~(B(0~(B%@(0~(BYou see here a dart. T:3733h_a6 F(0~(B(0~~(B(0~(B)@(0m(B(0~(B(0~(B Things that are here: a gnome corpse a crossbow 5 crossbow bolts a dart--More--i_a^Wa T:3734i_a (0j(B(0~(B(0k(B(0~(B(0~~(B(0~(B(0w(B(0~(B(0~(B(0~(B(0~(B%@(0~(B(0~(B(0~(B(0qj(BThe gnome strikes at your displaced image and misses you! T:3735G(0~(Bi_aҐ i_a You hit the gnome!)fThe gnome strikes at your displaced image and misses you! T:3736j_a(ej_aweYou kill the gnome!/624  T:3737)G(0~(B(0~(Bfj_ap(0x(B(0~(B#(0~(B(0~(B(0q(B(0~(B(0~(B(0~(B@(0~(B(0q(Bj_apYYou see here 10 darts.f(0~(Bk_aD&[Seahorse17 the Investigator ]  HP:43 T:3738(0x(B(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B)@k_aOEH(0mk(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B#(0~(Bf(0~(B@G(0~(B(0~(B(0~(B(0m(Bk_a3You kill the gnome!(0~(Bf)/631The kitten eats a gnome corpse. T:3739k_aq (0qqk(B(0~~x(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B@(0~(B(0m(B(0k(B(0~(B(0qj(Bk_a GYou see here a thonged club. T:3740l_aS(0qk(B(0~m(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B)@(0~(B(0q(Bl_aX T:3741(0qq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0j(B(0q(B(0~(B(0~(B(0k(B(0~(B@(0~(B(0m(Bl_a (0q(B(0~(B(0~(B(0~(B(0x(B(0~(B(0~(BGh(0~(B@The gnome shoots an arrow!)(0~(B)(0~(B)(0~(B)(0~(B)(0~(B)(0~(B)l_a  T:3742(0m(B(0~(B(0~(B(0qk(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@m_aw(0~(B(0l(B(0~(B(0~(B(0~(B#(0~(B(0~(B(0~(BGh(0~(B(0~(B@(0~(B(0v(B(0~(B(0qj(BThe gnome shoots an arrow!)(0~(B)(0~(B)m_a6 T:3743(0~(B(0~(B(0~(B(0~~~(B(0~(B#(0~~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~(Bm_aMG[Seahorse17 the Investigator  ]  HP:44 T:3744(0~(B(0~~~(B(0~~(Bh(0~(B(0~(B(0mk(B(0~~~~~~~~~(B(0~~~~(B@(0~~~~~(B(0~(B(0j(Bm_a(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(BhG@(0m(B(0~(B(0qk(B(0~~~(B(0~~(B%(0~~~~(B(0~(Bn_a`You kill the gnome!/638 T:3745)n_a(0~(B(0q(B(0~(B##(0~~~(B(0x(B(0~~~~~(B@(0~(B(0~(B(0~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~l(B(0~(B(0x(B(0m(B(0~~~~(B(0~(B(0~(B Things that are here: a bow 12 arrows a candle a worthless piece of red glass--More--o_aDo_aKE  Pick up what?  Weapons a - 12 arrows b - a bow Tools c - a candle Gems/Stones d - a worthless piece of red glass(end) p_a +p_afvn - a candle. T:3746@q_a4 T:3747(0~(B(0~(B#(0~(B(0~(B)@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(Bq_a(0lq(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bq_a,  T:3748(0~(B(0~(B@(0~(B(0~(B(0~(B((0~(B(0m(Bq_a(0j(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BThe kitten eats a gnome corpse. T:3749r_a2[Seahorse17 the Investigator  ]  HP:45 T:3750(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Br_a} T:3751(0~~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bf(0~(B(0~(B(0qj(Br_aD4(0~~~~~(B(0~(B(0~~~~~~~(B(0x~(B(0~~~~~~~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0~~~(Bh(0~~(B#(0~~(B(0~(B(0~(B(0~(B@G(0~(B(0~~(B(0l(B(0~(Bs_ay- T:3752(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B#(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(Bs_ar(0~~~~~(B(0~~~(B(0~(B@(0~(BG(0~(B(0~(B(0~(B(0~(B)(0~(B(0~(Bs_aV;  T:3753(0~~~~(B@(0~~~~~~~~(B(0m(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~(B(0~~(B(0~~~~(B(0~(Bs_a} G T:3754(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(Bs_a L T:3755(0l(B(0x~(B(0q(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(Bt_a[Seahorse17 the Investigator ]  HP:46 T:3756(0x~(B(0~(B@(0mk(B(0l(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bt_a"B  T:3757@(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(Bt_a>I2(0~(B(0x(B@(0~(B(0~(B(0mq(B#(0~(B(0~(B(0~(B(0~(B(0~(Bt_a T:3758(0~(B(0~(B@(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(Bu_a T:3759(0~(B@#(0~(B(0~(B(0~(B(0~(B(0~(Bu_a(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bu_a T:3760(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(Bu_aoR(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(Bu_a#  T:3761(0~~(Bh(0~(B(0~(B(0~~~~~~~~(B@(0~~~~~~~~~~(B(0~~~~~~~~(Bh(0~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(Bf(0~(B(0~~(B(0~~~~(B(0~(Bu_anCW(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~~~~(Bh(0~~(BG(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~~~(B(0~~~~~~x(B(0~~(B(0~~~~~~~~~~~~~(B(0j(B(0~~(B(0~(B(0~~(B(0~(BIt picks up a bow. T:3762)v_a+(0qk(B(0~x(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#(0~(BG(0~(B@(0~(B(0~(BIt picks up 12 arrows.*v_a T:3763(0qq(B(0j~(B(0q(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0l(B(0~(B@(0~(B(0~(B(0~~~(B(0~(Bv_a I(0~(B(0~(B(0~~(B(0x(B(0~~(B(0~(B(0~~~~~(B(0k(B(0~~~~~~(B(0j(B#(0~~~~(B(0~~~~~(B(0~~~(B@(0~(B(0~~~~~(B(0~~~~~~~(B(0~~(B(0x(B(0~~~~~~~~~~~~~(B(0~(B(0qk(B(0~~~~~~(B(0~~(B(0~~(B(0k(B(0~(B(0m(BA cloud of gas puts you to sleep!h(0~(Bv_aM It picks up a worthless piece of red glass. T:3764(0~(B T:3765(0~(BhG(0~(Bv_a h(0~(Bh T:3766(0~(Bh(0~(Bh T:3767 T:3768h(0~(B(0~(BGh(0~(B T:3769(0~(Bh)fv_a ^(0~(Bh(0~(Bfv_a The kitten drops a dart. T:3770)fv_aE! n(0~(Bh(0~(Bf--More--w_aB[Seahorse17 the Investigator ]  HP:42  T:3771(0~(Bf(0~(Bhf(0~(Bw_a[Seahorse17 the Investigator ]  HP:34 T:3772(0~(Bw_a (0~(Bhf(0~(B[Seahorse17 the Investigator ]  HP:26  T:3773h(0~(B(0~(Bf[Seahorse17 the Investigator ]  HP:21f(0~(B[Seahorse17 the Investigator ]  HP:22 T:3774w_a=You hit the gnome lord!h(0~(B(0~(Bf(0~(BhThe gnome lord hits![Seahorse17 the Investigator ]  HP:16x_a GYou kill the gnome lord!(0~(Bx_a6[Seahorse17 the Investigator ]  HP:21(51) Pw:26(26) Xp:7/653Welcome to experience level 7.[Seahorse17 the Investigator ]  HP:22 T:3775y_a  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) z_a+ Pw:21In what direction? {_a{_a4[Seahorse17 the Investigator ]  HP:37You feel better.(0~(Bf{_a۳The kitten picks up a dart. T:3776)f{_a (0l(B(0j(B(0~(B(0~(B(0~(Bh^@(0~(B(0~(B(0~(Bh(0~(Bf(0l(B(0~(B(0~(B(0lj(B(0~(BIt picks up an arrow.(0~(B|_aj[ T:3777(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~x(B(0m(B(0~(B(0~(B|_aD ,Really attack the hobbit? [yn] (n) }_a~}_ai(0qq(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(Bh@(0~(B(0~~~~~~~~(B(0~~(Bf(0~~~(B(0~(B(0~(B(0~(B(0~~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B}_a T:3778(0w(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~(B(0~~(B}_a1 *(0l(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(BI(0~~~~~(B(0x(B(0~~~~~~~(B(0~~~~~~~(B(0~~~(BThe kitten bites it. T:3779h(0~(B(0~(Bh}_aR (0~(B(0~(B(0l(B(0x(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0x(B(0~~~(B(0x~(B(0~(B(0~(B(0~~~~~~~(B(0j~x(B(0qj(B(0~(B(0~(B}_aR You hear some noises in the distance.[Seahorse17 the Investigator ]  HP:38 Pw:23 T:3780h(0~(B~_aj? T:3781(0~(B(0l(B(0l(B(0~(Bh(0~(B(0~(B@f(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(Bh(0~~~~~(B(0q(B(0~(B(0~(B~_ay(0x(B(0~(B(0j(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~t(B(0~(BThe kitten drops a dart.)~_a~J T:3782(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~~~~~~~~(B(0~(B(0~(B(0~(B(0lj(B~_a.  T:3783(0~(B(0~(B(0~(B(0q(B(0~(Bh(0~(B(0~(B@(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B(0qj(B~_a}> T:3784(0~(B(0~(B(0~~(B(0w(B(0~(B(0~(B(0~~~~~~~~~(Bh(0~(B(0qj(B(0mj(B(0q(B(0mk(B(0~(B(0~~~~~~(B@h(0~~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0k(B_a/(0qk(B(0~(B(0~m(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0j~l(B(0~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B@(0~(B(0~(B(0~(B(0q(B_a [Seahorse17 the Investigator ]  HP:39 T:3785(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0x(B(0~~~~~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~(B(0x(B(0x(B(0m(B_a e(0l(B(0~(B(0x(B(0~~~(Bh(0qk(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(Bh(0~(B@_aY(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0m(BYou step onto a level teleport trap!You are momentarily blinded by a flash of light.--More--_aH;To what level do you want to teleport? _a5_a + T:3786_a~ ~ T:3787(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B@_a T:3788(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B(0~(B(0j(B(0~(B(0~(B(0~(Bh(0~(B(0~(B@_aR(0~(B(0~(B(0~(B(0~(Bh(0~~(B(0~(Bh(0~(B(0~(B@_a` T:3789(0~(B(0~(B(0~(B(0l(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B_a [Seahorse17 the Investigator ]  HP:40 T:3790(0~~(B(0~~~(B(0~~~~~(B(0~~(B(0~~~~~(Bf(0~~(B(0~(B(0~~(Bh(0~(B(0~(B(0~~~(B(0~~~~~(B@(0~~~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0q(B(0~~~~(B(0~~(B(0k(B(0~(B(0~(B_a#! T:3791(0~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~(B(0~~(B(0~~~~~~~~~~~(B(0~~~(B(0~(B(0~~(B@(0~(B(0~(B(0q(B(0~(B(0q(B(0~~(B(0~~x(B(0qqj(B_aҿ T:3792(0~(B(0~(B(0~~~~~(B(0~(B(0~(Bh(0~~~(B(0~(B(0~~(B(0~~~~~~~~~~(B(0~(B(0~~~(B(0~(B(0~~~(Bh(0~(B@(0~(B(0~(B(0v(B(0~~(B(0~(B_a4 a(0qkqk(B(0j~x(B!(0m(B(0j~~~~~(B(0~~~~~l(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~~~~~~~~~(B(0~~~~~~~(B(0~~(B(0l(B(0~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~(B@(0~~~~(B(0~(B(0~~(B(0~(B(0~(B_aB  T:3793(0q(B(0j~(B(0j~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~(Bh(0~~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B_aB(0~(B(0~(B(0lq(B(0~(B(0j~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~~(Bf(0~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0m(B(0~(B(0q(B_a!*[(0~~(B(0~(B(0~(B(0lq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0q(BYou see here a lamp called oil. T:3794_aV _aܕ t - a lamp called oil.[Seahorse17 the Investigator ]  HP:41 T:3795h(0~(B(0~(Bf@_a#r(0l(B(0~(B(0~(B(0j(B(0~(B(0~(B(0~(B(0~~~~(B(0k(B(0~~~(Bh(0~~(B(0~(B(0~~~(B(0~(Bf(0~~(B(0~(B(0~(B(0~~~~~~~(Bh@(0~(B(0~(B(0x(B(0m(B_a+>What do you want to use or apply? [agnstxMSWY or ?*] _a=  Weapons a - a +2 bullwhip (weapon in hand) Wands S - a wand of teleportation W - an uncursed wand of digging Tools n - a candle s - an empty uncursed sack t - a lamp called oil x - a +0 pick-axe M - an uncursed bag of tricks Y - a lamp called oil Gems/Stones g - an uncursed touchstone(end) _a(0qkqk(B(0j~x(B!(0m(B(0qj~~~~~(B(0lj~~~~~~l(B(0lqj~~~~~~~(B(0lqj~~~~~~~~(B(0j~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0k~~~~~lklj~~~~~xmj~q~~~~mk~~~~~~~~~x~~~~~~(B@(0~lj(BNever mind._aXh\(0~(B(0l(B(0~~(B(0~(B(0~(B(0l(B(0~(B(0x(B(0~(B(0~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~~~~~~~(B@(0~(B(0~~~~(B(0~(B(0~(B(0~(B_ahPYou hear some noises in the distance. T:3796_a@ (0~(B(0~(B@(0~~~~~~~~~~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B_aL q T:3797(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~(B_an8 T:3798(0~~~(B(0~~(B(0~~~mk(B(0~~~~x(B(0~~~~~(B(0~~~(B(0x(B(0~~(B@(0~(B(0~(B(0~~(B_a(0x(B(0~~x(B@(0~~l(B(0mq(B(0~(B(0qqqj(B(0~(B(0~(B_a._( T:3799@(0~(B(0qj(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B_a([Seahorse17 the Investigator ]  HP:42 Pw:25 T:3800(0l(B@(0~(B(0~(B(0~(B(0~(B(0~~(B_a  T:3801(0l(B@(0~(B(0~(B(0~(B(0~(B(0~(B_alo T:3802@(0~(B(0~(B_aP T:3803(0k(B(0x(B@(0~(B(0~(B(0~(B_a@(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B_a j(0w(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B_a& FYou see here a fizzy potion. T:3804_av _ay - a fizzy potion.[Seahorse17 the Investigator ]  HP:43 T:3805@_a T:3806(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B_a&b T:3807(0~(B@(0~(B_a (0~(B@(0~(B(0~(BYou hear some noises in the distance._a  T:3808(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B_a; T:3809(0~(B@(0~(B(0~(B(0~(B_a(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B_a1 [Seahorse17 the Investigator ]  HP:44 T:3810(0~(B@(0~(B(0~(B_aq s(0~(B@(0~(B(0~(B(0~(B_a T:3811(0~~(B(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B_am T:3812(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B_a{.r(0~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~(Bf(0~(B(0~~~~~(Bh(0~~~~(B(0~~(B(0~(B_a.The kitten bites the dwarf.The dwarf thrusts her dagger at the kitten.The dwarf misses the kitten. T:3813h(0~(B_a_aC(0~(B(0~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BThe kitten bites the dwarf.The dwarf thrusts her dagger at the kitten._aDlThe dwarf misses the kitten. T:3814h(0~(B_a1}[Seahorse17 the Investigator ]  HP:45 T:3815(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bhf(0~(B(0~(B(0~(B_aem O(0~~(B(0~(B)(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BThe kitten misses the dwarf._ad_akT(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(BThe kitten bites the dwarf.The dwarf thrusts her dagger at the kitten.The dwarf misses the kitten. T:3816_ay _a (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BThe kitten bites the dwarf.The dwarf thrusts her dagger at the kitten.The dwarf misses the kitten.h(0~(B_a/ --More--_a)e+ T:3817_aM(0~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~~~~(B(0~~~~~~~~~(B(0~~(B(0~~(B(0~(B@(0~~~(B(0~~~~(B(0~~(B(0~(BThe kitten misses the dwarf.(0~(Bh_a[_a (0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~~~~~~(B(0~(B(0~(B(0~~(B@(0~(B(0~~(B(0~~~~(B(0~~(BThe kitten misses the dwarf. T:3818_a_a)The kitten bites the dwarf._aThe dwarf is killed!f(0~(BThe kitten eats a dwarf corpse. T:3819_a*!You stop. Your kitten is in the way![Seahorse17 the Investigator ]  HP:46 Pw:26 T:3820_at ;f@_a9t You swap places with your kitten.(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B--More--_a Things that are here: a dwarvish cloak a pair of hard shoes a dagger--More--_aJ (0lqwqk(B(0lj~x~mk(B(0lqj~~~~~x(B T:3821_a0 T:3822(0~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~~~~(B(0~~~~~~~~~(B(0~~(B(0~~(B[@(0~~~(B(0~~~~(B(0~~(B(0~(B_au T:3823(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B_a (0~(B(0~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~(B@(0~(B(0~(B_aj} T:3824(0~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~~(B@(0~(B(0~(B(0~~~~(B(0~~~(B_at(0~~(B(0~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~~~~~(B@(0~(B(0~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~(B_a)[Seahorse17 the Investigator ]  HP:47 T:3825(0~(B(0~~(B(0~~~~~~~~~~(B(0~(B(0~~(B@(0~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B_a(0m(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~x(B@(0~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B_a  T:3826(0~(B(0k(B(0~x(B(0~(B(0~~(B@(0~(B(0j(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~(B(0~(B_a (0lqqk(B(0j~~(B(0~~~(B(0~~(B(0~(B(0x(B(0k(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B_az2 T:3827(0~(B(0k(B(0x~(B@(0l(B(0~(B(0qj(B(0~(B(0~(B(0~(B(0~(B(0~(B_a(8 T:3828(0l(B(0x(B@(0m(B(0~(B(0j(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B_a  T:3829(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B_a", -[Seahorse17 the Investigator  ]  HP:48 T:3830(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B_a"0 (0~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B_a, T:3831(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~(B_aBS T:3832(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~~(B(0~(Bf(0~~~~(B(0~~~(B(0~(B_a (0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~(B@(0~(B(0~~~~(Bf(0~(B(0~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B_aUT[Seahorse17 the Investigator  ]  HP:49 T:3835(0~~(B(0~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0~~(B(0~~(B@(0~~~~(B(0~~~~(B(0~(B(0~(B(0~~~~(B(0~~~~~~~~(B(0~(Bf(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(B_a6V(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~~~(B(0~~~(Bf(0~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~(B(0~(B(0~~(B)(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~~~~~~~~(B(0~(B(0~~(B(0~(B(0~(B_aWX T:3836 [Seahorse17 the Investigator  ]  HP:50 T:3840(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~~~(B#(0~~~~(B(0~(B(0~~~~~(B(0~~(B@(0~~~~~~(Bf(0~~(B(0~~(B(0~~(B(0~~~~~~(B(0~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~(B(0~(B_aX,[C(0~~(B(0~(B_a[(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~~~~(B(0~(B(0~~(B(0~~~~(B(0~(B#(0~~(B(0~(B@(0~~~~(Bf(0~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~(B_a[ T:3843 [Seahorse17 the Investigator ]  HP:51 T:3845(0~(B(0~~~(B#(0~~(B@(0~~(Bf(0~~(B(0~~(B(0~~~~~~~~~~(B(0~~(B_am\ T:3847(0~~(B(0~(B(0~~~(B(0~~(B#(0~~(B#(0~~~(B(0~(B(0~(B@(0~~~(Bf(0~~~(B(0~(B(0~~~~~(B(0~(B(0~(B_a (0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~~(B_a* tYou see here a dart. T:3848(0~(Bf_a  T:3849(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~~~(B)(0~(B(0~~~~~~~(B@f(0~~(B(0~(B(0~(B_aK(0~(B_aKtYou attack thin air. T:3850(0~(Bf_a  T:3851(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(Bf(0~(B(0~(B_aH (0~(B(0~~(B#(0~(B(0~~(B(0~(B(0~(B#(0~(B(0~(B(0~(Bf@(0~(B(0~(B(0~(B_aA{ T:3852(0~~(B(0~~(B(0~~(B(0~~(B(0~~~~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B_a[X T:3853(0~~~(B(0~~~~~~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(Bf_a@(0~~~~~(B(0~(B(0~~~(B(0~(B@(0~(Bf(0~(B_a, 5 T:3854(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(Bf(0~(B(0~(B_ah ? T:3855(0~(B(0~(B(0~~~~~~~~(B(0~(B@(0~(Bf(0~(B(0~(B(0~(B(0~(B_a8 T:3856(0~(B(0~(B(0~(B(0~(Bf(0~(B@(0~(B(0~(B(0~(B_aT(0~(B(0~(B(0~~~~~(B(0~~(B(0~~~~~~~~~(B(0~~(B(0~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~(B(0~~~~~~~~~~~~~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~(B(0~(Bf(0~(B(0~(B@(0~(B(0~~~~~~~(B(0~(B(0~~(B(0~~~~~~~~(B_aMU T:3857  T:3858f(0~(B(0~(B_a5 T:3859(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B#(0~(B(0~~~~(B(0~~~(B(0~(B(0~(Bf(0~(B@(0~(B(0~~~~(B(0~(B(0~(B_aiO(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B Things that are here: 2 darts a worthless piece of yellow glass--More--_a(0lqwqk(B(0lj~x~mk(B(0~(Bf_aG  T:3861(0~~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~~(B(0~~~~~~~~~~~~~(B(0~~~~~(B)(0~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~(B(0~(B(0~~~~~~~~~~(B(0~(B@(0~(B_aA0  T:3862(0~(B(0~(B(0~(B@(0~(B_a& (0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~(B_ay  T:3863(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B_a=(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~~(B_ax> T:3864  T:3865_a T:3867(0~(B(0~(B(0~(B(0~~~~(B@(0~~(B_asU (0~(B(0~~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~~(B_aWz(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B@(0~(B(0~(B(0~~(B T:3871_aJ8>What do you want to use or apply? [agnstxMSWY or ?*] _a 2You now wield a +0 pick-axe.--More--_aEIn what direction do you want to dig? [ylnj>] _aKYou start digging. T:3872_aTYou hit the rock with all your might. T:3873_a9 T:3874 T:3875 T:3876 T:3877 T:3878_at% T:3879_af(0~(B#You make an opening in the wall. T:3880(0~(B_a`{_a(0~(Bf(0~(B(0~(B@(0~(B(0~~(B_a8-] T:3881(0~(B T:3882_a-% T:3883_a-G T:3884f_a. T:3885(0~(B#(0~~~~(B(0~~~~~~~~(B(0~~(B(0~(B(0~~~~(Bf_a!H 1What do you want to wield? [- ax or ?*] _a_aga - a +2 bullwhip (weapon in hand).f#_a_aO  T:3886(0~~(B(0~~~~~(B(0~~~~~~~~~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~(B#(0~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~(Bf(0~(B@#(0~(B(0~~(B_ah p T:3887(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B_agA T:3888(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(Bf(0~~~(B(0~(B(0~(B(0~(B@(0~(B_a(0~(B(0~(B(0~(B(0~(B(0~(B)f(0~~~(B(0~(B(0~(B@(0~(BThe kitten picks up a dart. T:3889(0~(Bf_a T:3890(0~~(B(0~~~~~~(B(0~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B_a T:3891(0~(B(0~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~(B(0~~~~~~~~~~~(B(0~~~~~~~~(B@(0~(B(0~(B(0~(B(0~~(B_a  T:3892(0~(B(0~(B@(0~(B(0~(B##(0~(B(0~~(B_a|  T:3893(0~(B(0~(B@(0~(B(0~(B_aU4 T:3894(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~(B_a$ T:3895_aOYou hear some noises in the distance. T:3896_ag* T:3897_a, (0~(B(0~(B>@(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~(B_aj ;(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B##@(0~~~(B(0~~(B_a ?  T:3899  T:3900_aG  T:3903(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~~~(B(0~(B(0~(B(0~~~~~(B##(0~(B(0~~~(B(0~~(B_aۅ(0~(B(0~(B>@(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~(B_adžX T:3905(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B##@(0~~~(B(0~~(B_aU(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~~(B##(0~(B(0~~~(B(0~~(B_aN T:3906  T:3907(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~(B_a(0~(B(0~(B>@(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~(B_aX T:3910(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B##@(0~~~(B(0~~(B_aZ  T:3912(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~~~(B(0~(B(0~(B(0~~~~~(B##(0~(B(0~~~(B(0~~(B_a T:3913(0~(B(0~(B>@(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B_aJ(0~(B@##(0~~(B(0~(B_a T:3915(0~(B(0~~~~(B##@(0~(B_aE  T:3917(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~~~(B(0~(B(0~(B(0~~~~~(B##(0~(B(0~~~(B(0~~(B_a  T:3918(0~(B(0~(B>@(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~(B_aH ;(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B##@(0~~~(B(0~~(B_a %  T:3920_a  T:3921@(0~~~~(B##(0~(B(0~(B_a (0~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B(0~(B(0~~(BG(0~~~~~~~~~~~(B(0~~~~~~~~(B(0~~(B@(0~(B(0~~(B(0~~(B_a= The gnome king picks up 14 arrows.(0~~(B(0~~~~~~(B(0~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B)(0~(B(0~~~(B(0~(B(0~(B(0~(B@The gnome king picks up a worthless piece of red glass.(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~~~~(B(0~~(B(0~~(B(0~~(B@--More--_aaP T:3926(0~~(B(0~~~~~(B(0~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~(B(0~(B#(0~~~~~~~~~~~~~~(B(0~~~(B(0~~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~~(B(0~~(B@(0~(B(0~~(B T:3927(0~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B#@(0~(B_a  T:3928(0~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B@#(0~(B_a(0~~(B(0~~~~~(B(0~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~(B(0~(B#(0~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~(B(0~(BG(0~~~(B(0~(B(0~(B@#(0~(B(0~~(B_aT2(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~~~~~~~(BG(0~(B(0~~~~~~(B(0~~(B(0~~(B@(0~~(B_a6The gnome king picks up a crossbow.(0~~~(B(0~~~~~~~(B(0~(B(0~~(B(0~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B)(0~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~(B@(0~~~~~~(Bf##(0~(B(0~~~(B(0~~(BThe kitten drops a small glob of gray ooze. T:3934f%_a _a;a(0~(B@f(0~(B(0~(B_aQ  T:3935@(0~(Bf(0~(B##(0~~~(B(0~(B_a T:3936(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(Bf(0~(B(0~(B(0~(B_aP6 T:3937(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~~(B_aBTH T:3938f_aث Z T:3939f(0~(B_a6 T:3940(0~(B_a E T:3941f_aW T:3942(0~(Bf_a!H T:3943(0~(B(0~(B_aH%f_a(%You descend the stairs.--More--_a! (0l(B#(0qj(B(0x~~(B(0~~l(B(0lq~mk(B(0lqj~~~mqk(B(0x(B>(0~~~~~(B@(0x(B(0mk~~~~~~(Bf(0~~~~~~~(B(0mk~~~~x~lqqqqqqq(B(0mqk~ljqj(B(0mqj(B_a@" [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:65 HP:51(51) Pw:26(26) AC:6 Xp:7/653 T:3943_a' "  T:3944_a You stop. Your kitten is in the way!(0~(Bf)(0~(B)(0~(B)_aZ` T:3945(0qqk(BG(0j~~x(B(0mk(B<(0~~~mqqj(B(0~~~~~x(B@(0~~~~~~~~~~~~~l(B(0~(B(0qqqk(B(0lj(B(0~(B(0v(B_al \(0~(B(0~(B(0~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~~~~~~~~~~(B(0~~~(B@You see here an arrow.f(0~(B_a3m {You hear crashing rock.(0~(BGThe gnome lord shoots an arrow!_a.n )You are hit by an arrow!(0~(B) [Seahorse17 the Investigator ]  HP:45  T:3946@_a\(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~~~~(BG@f(0~~~~~~~~~~~~(B(0~~~(B)_a0 sYou hit the gnome lord! T:3947(0~(Bf_a(0~~~(B(0w(B(0~~~~~(B@(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~~~(BThe kitten bites the gnome lord.The gnome lord is killed!)_aWYour kitten grows up into a housecat.f_a + T:3948_a T:3949(0~~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~~~~(Bf@(0~~~~~~~(B(0~~~(B)_as@fYou swap places with your housecat.(0~(B(0~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~(B--More--_a`^ Things that are here: a bow 6 arrows--More--_aR hf(0~(BThe housecat bites the dwarf.The dwarf swings her pick-axe at the housecat._aS The dwarf misses the housecat.[Seahorse17 the Investigator ]  HP:46 T:3950_a (0~(B(0~(B#(0~~(B(0~(B(0~~~~~(B)@(0~(B(0~(B_a xThe housecat bites the dwarf. T:3951#h_a#(0~(B#<(0~(B(0~(B@(0~(BYou hear some noises._a[ T:3952#(0~(B#f(0~(B@(0~(B(0~(B_a(^The housecat bites the dwarf. T:3953G_a5 }The housecat bites the dwarf.The dwarf is killed![_axE(0~(B(0~(B#(0~~(B(0~(B(0~~~~~(B@(0~(B(0~(B(0~(B Things that are here: a bow 6 arrows--More--_a\ | T:3954f<_a^ >(0~(B@(0~~(B)(0~~~~~~~~~~~~(B Things that are here: a dwarvish cloak a pair of hard shoes a pick-axe 18 gold pieces--More--_aТ[Seahorse17 the Investigator ]  HP:47 T:3955#f_a\  Pick up what?  Coins $ - 18 gold pieces Armor a - a pair of hard shoes b - a dwarvish cloak Tools c - a pick-axe(end) _a)+_acx_a7 $:83$ - 18 gold pieces. T:3956@<f_a< T:3957(0~(B(0~(B(0~(B(0~(Bf[@(0~(B)(0~(B_aT T:3958#(0~(B(0~~(B(0~(B<(0~~~(B(0~~~~~(Bf@(0~~~(BG(0~~~~~~~~~(B(0~(B(0~(B_a0  T:3959#(0~(B#(0~(B(0~(Bf(0~(B@G(0~(B(0~(B_a΂[Seahorse17 the Investigator  ]  HP:48 T:3960(0l(B(0~~(B(0~(B)f(0~(B@(0~(B_ao!(0~(B(0~(B(0~(Bf(0~(B@(0~(BThe gnome hits![Seahorse17 the Investigator ]  HP:46  T:3961_a8_a8EYou hit the gnome!(0~(Bf_a _a4 You kill the gnome!/660 T:3962f(0~(B*_a3(0x(B(0l(B(0~~(B(0~(B(0~(B(0~(B@_ac4xYou see here a blue gem. T:3963f(0~(B_aC _aD H - a blue gem. T:3964(0~(B(0~(Bf@_aLWhat do you want to use or apply? [agnstxMSWY or ?*] _azBWhat do you want to rub on the stone? [$H or ?*] _a _a H - a worthless piece of blue glass.[Seahorse17 the Investigator ]  HP:47 T:3965f(0~~(B_amDWhat do you want to drop? [$a-zA-JL-Z or ?*] _à_aӁYou drop a worthless piece of blue glass. T:3966f(0~(B_a 2(0~~(B(0~~~(B(0~(B(0~~(B(0~(BGf*@The gnome picks up a bow. T:3967_a g (0~~(B(0~~x(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B)G(0~(Bf(0~(B@_ao$[ T:3968(0mqqk(B(0~~~mk(B(0j~~~~~m(B(0qj~~~~~~~(B(0j~~~~~(B(0qj~~~~(B(0j~~~~(B(0~~~(B(0~(B(0~(B*f(0~(B@_a` T:3969(0l(B(0x(B(0~(Bf(0~(B@_aы[Seahorse17 the Investigator  ]  HP:48 T:3970(0~(B(0~(B(0l(B(0~~(Bf@_a: p T:3971(0~(B(0~(Bf@_adh (0~(B(0l(BfG(0~~(B@_a T:3972(0l(B(0~(B(0~(B(0~(B@(0~(B(0qj(B_a(0x(B(0~(B(0~(B(0~(B(0~(B@(0m(B_azThe housecat drops an arrow. T:3973)f_a/ T:3974(0qk(B(0~(B(0l(B(0~(B(0~(B(0~(B(0~(B(0~~~(B@f_ad [Seahorse17 the Investigator  ]  HP:49 T:3975(0q(B(0k(B(0~(B(0~(B(0~(B@(0~~~(B(0~~~~~(Bf(0~(B(0qk(B(0lj(B(0~(B_a (0~(B(0~(B(0j(B(0~(B(0~(B(0~l(B(0~(Bf(0~(B@(0~(BG(0~(B(0~(B(0~(BThe gnome picks up 6 arrows. T:3976(0~(Bf_aϞ T:3977(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bf(0~~(B@(0~(B(0~(B(0~(B(0qj(B_a(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~~~(B(0~(B(0~(Bf@(0~(B(0~(B(0~~~~~~~(B(0~(B(0m(B_aO  T:3978(0~(B(0~(B(0~(B(0~~~(B(0~x(B(0~~~~~~~(B@(0~~~~~~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~~~~~(B(0~(B(0~(B_an  T:3979(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~(B@(0~(B(0j(B(0~~(B(0~~~(Bf(0~~~(B(0~(B_aP[Seahorse17 the Investigator  ]  HP:50 T:3980(0~(B(0~(B(0l(B(0~(B(0~~(B(0~~~~(B@(0~~~~~(B(0~(B(0~~~~~(Bf(0~~~~(B(0~(B(0~~(B(0~(B(0~~(B_aH6 T:3981(0x(B@(0l(B(0~(B(0qqj(B(0~(Bf(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B_a T:3982(0~x(B(0~(B@f(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B_aw A T:3983(0~(B(0qqqj(B(0~~(B(0j~~~(B(0~(B(0~(B(0~(Bf(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B_a^m(0~(B(0~~(B(0l(B(0~(B(0~(B(0~(Bf(0~(B@(0~(B(0~~(B(0~~~~(B(0~~~(B_a `3 T:3984(0l(B(0~(B(0~~~(B@(0~~~~~(B(0~(Bf(0~(B(0j(B(0~~~~~~(B(0~~~(B_a@(0~~l(Bf(0~(B(0~~~x(B(0~(B(0~(B(0~~~x(B(0qqj(B_aC3[Seahorse17 the Investigator ]  HP:51 T:3985(0x(B(0~l(B(0~(B@(0~(B(0~~~(B(0u(B(0x~(B(0x~(B(0mk(B_aԣ (0qqqk(B(0~~~(B(0~(B(0~(B@(0~(B_a$. T:3986(0l(B(0x(B@(0~~(B(0~(B(0j(B_aKs T:3987(0~(B(0~(Bf@_av T:3988(0~(B(0~~~(B@f_aw  T:3989(0~(B(0~~(B(0~(Bf@(0~(B_aU T:3990(0~(Bf(0~(B(0~(B@(0~x(B(0~m(B(0~~(B(0k~(B(0~~(B(0~x(B(0qj(B_aQ T:3991(0~~~(B(0~~(B(0~(B(0~(B(0~(Bf(0~~(B(0~(B(0w(B@(0~(B(0x(B_a#(0~~(B(0~(B(0~(Bf(0~(B@(0x(B(0m(B(0m(B(0~(B(0q(B_aO T:3992(0~(B(0~(Bf(0~(B(0k(B@(0x(B(0x(B(0x(B(0m(B_ap(0~(Bf(0~(B(0k(B@_a9  T:3993(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B_au T:3994(0~(B(0~(B(0~(B(0~(Bf@(0~(B(0~(B_a T:3995(0~~(B(0~(B@(0~(Bf(0~(B_a  T:3996(0~~~(B(0~~(B(0~(B(0~(B(0~~(B@f(0~(B(0~(B_a=v T:3997@(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B_ajp T:3998(0~(B(0~~(B@(0~(Bf_aE T:3999(0~~(B(0~~(B@(0~~(B(0~(B(0~~~(B(0~(B(0~(B_a{(0~(B(0~~(B@(0~~~(B(0~(B(0~~~(B_a^  T:4000(0~(B(0~~~(B(0~(B(0~~~~~(B@(0~~~~~~(B(0~~~(B_a(0~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B@(0~~~~(Bf(0~~(B(0~~~(B(0~~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~(B(0~(B_a1 T:4004  T:4007(0~(B(0~(B(0~(B(0~~(B@(0~~~(Bf(0~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(BG(0~(B(0~(B_a i T:4008(0~(B(0~(B@f(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B_ae  T:4009(0~(B@f(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~(B_aZa@(0m(B(0~(B(0~~(Bf(0~(B(0~(B(0~(B(0~(BG(0~~(B(0~(B(0~(BThe gnome shoots an arrow!))(0~(B)(0~(B)(0~(B)(0~(B T:4010_ag(0x(B(0x~(B(0x~(B@(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~(B(0~(B(0~~(BG(0~(B(0~(B(0~(B(0~(B_a6You are carrying too much to get through._aKWhat do you want to use or apply? [agnstxMSWY or ?*] _aI1You now wield a +0 pick-axe.--More--_aEIn what direction do you want to dig? [hkuln>] _a IYou start digging. T:4011_a You hit the rock with all your might. T:4012G(0~(B T:4013 T:4014 T:4015_a  (0lq(B(0~mk(B(0~x(B#G(0~(BYou make an opening in the wall. T:4016_ah _a1What do you want to wield? [- ax or ?*] _aTa - a +2 bullwhip (weapon in hand). T:4017_ai _ae > T:4018(0~(B(0~(B@(0~(Bf(0~~~(B(0~~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B_alg (0~(B(0~(B(0~(B@f(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(BThe gnome strikes at your displaced image and misses you! T:4019(0~(Bf_aSl T:4020(0~(B(0~(B@(0~(B(0~(BGf(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~(B_a(0~(B@f(0~(B(0~(B(0~(B(0~(BThe housecat bites the gnome. T:4021_a_aTYou kill the gnome!/667  T:4022[(0~(B(0~(Bf_a (0~(B(0~(B(0~(B(0~(B@(0~(B_aI }There are several objects here. T:4023f(0~(B_aС ) Pick up what?  Weapons a - 6 arrows b - a bow Armor c - a pair of hard shoes d - a dwarvish cloak Gems/Stones e - a worthless piece of blue glass(end) _a E(0lq(B(0x~mk(B(0x~~x(B(0x~(B#(0k(B(0lqqqk(B(0lq~x(B(0x~~~x(B(0x~~mqqk(B(0lqqqj~~l(B(0mk~~~~mklj~~~~~lj(B(0lj~(B)(0~~~mj~~x~~~x(B_aW$ T:4024(0~(B(0~(B(0~(B[(0~(B@(0~(B(0~~(B(0~(B(0~(B_ae T:4025(0~(B#(0~(Bf@(0~(B(0~~(B(0~(B(0~(B_a14 T:4026(0~(B(0~(Bf(0~(B(0~(B(0~(B@_a f(0~(B(0~(B(0~(B@(0~(B_a  T:4027(0~(Bf(0~(B(0~(B(0~(B(0~(B@(0~~~(B_aR T:4028[(0~(Bf(0~(B(0~~~~~~~~~(B@(0~(B_a|(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~(B(0~~(B(0~~(B@(0~~~~~(B_a T:4032#(0~~(B(0~~(B(0~(B#(0~~~(B#(0~~(B(0~~~~~(B(0~~~(B((0~~~(B(0~~~~~~~~~~(B@(0~~~~~~~~(B(0~(B(0~~~~(B(0~(B(0~(B_a T:4039#(0~(B#@(0~(Bf_aƁ6(0~(B(0~~~(B##@(0~~(B(0~(BClick! You trigger a rolling boulder trap!Fortunately for you, no boulder was released. T:4041_a _a (0~(B(0~(B(0~(B@(0~(B(0~~~~~~~~~(B_a  T:4042#(0~(B##@(0~(B(0~~~~(B(0~(B_a7: T:4043(0~(B(0~(B(0~l(B(0j(BG(0x(B(0~~(B(0~l(B(0~(B(0x~(B#@(0~(B(0~(B_ajH(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B@(0q(B(0t(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B_a a T:4044(0~(B(0~(B(0~(BG#@(0~(B(0j(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B_a˨5 T:4045(0~(B(0~~(B(0l(B(0x(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~(B_a;dYou kill the gnome!/674 T:4046?_al(0~(B(0~~(B@(0~(B(0j(B(0~~(B(0~~(B#(0~(B(0~~(B(0~~(B(0~~(B Things that are here: a scroll labeled VENZAR BORGAVVE a candle--More--_a$ M T:4047_aЋ  Pick up what?  Scrolls a - a scroll labeled VENZAR BORGAVVE Tools b - a candle(end) _a++_al@(0lq(B(0x~mk(B(0x~~x(B(0x~(B#(0k(B(0lqqqk(BK - a scroll labeled VENZAR BORGAVVE._a2H - a candle.@_aM T:4048(0lq(B(0j~m(B(0~~~mk(B(0~~~mqj(B(0~~~~~(B(0~~~(B(0~~(B(0~~(B(0k(B@(0~(B(0~(B#_aG~ T:4049(0lq(B(0lj~(B(0qqqk(B(0lqj~~~(B(0~~~mk(B(0x~~~~~(B(0~~~~~m(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(Bh(0~(BG@(0~(B(0~(B(0~(B(0~~(B#_a5 Z T:4050(0qk(B(0x~(Bh(0~~~mqk(B(0~~(B(0~~~~~~~mk(B(0k(B@G(0~~~~~~~~(BG(0~~m(B(0mq(B(0~(B(0k(B(0~~~~lk(B(0x(B_aiYou hit the gnome!The gnome strikes at your displaced image and misses you! T:4051_a h(0~(B(0q(Bh@G(0~~(B(0~(B(0~~(B(0q~~~~~(B(0~~~~x(B(0lk~lj(B(0qj(BThe gnome hits![Seahorse17 the Investigator ]  HP:45  T:4052_a'(0~(B(0~(B@G(0~(B(0~(B(0~(BThe gnome strikes at your displaced image and misses you! T:4053_a< _a`<You kill the gnome!/681  T:4054G%(0~(B_aS {[Seahorse17 the Investigator ]  HP:46 T:4055(0~~(B(0~~~~(B(0~~~~~(B(0~(Bh(0~(B(0~~~(B(0~(BG@(0m(B(0~(B_aY T:4056(0l(B(0~(B(0~~~(B(0~~(B(0~(B(0~(BhG(0~(B(0~~(B(0~(B@(0x~(B(0mk~(B(0mqj(B_anK T:4057(0~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0t(B(0~(B@(0~(B_a% T:4058_a; % T:4059_a\[Seahorse17 the Investigator ]  HP:47 T:4060_aV % T:4061_a% T:4062_aW{ "(0~(B_abrJ T:4063(0~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~(Bh(0~~(B(0~~(BG(0~(B@(0~(B(0~(B_ag(0~(B(0~~~(B(0~~(B(0~(BG(0~(B(0~(B@_a  T:4064(0~(Bh(0~~~~(B(0~~(BZ(0~(B(0~~(B(0~~(B@(0~(B_a5h(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B_a5The gnome hits![Seahorse17 the Investigator ]  HP:45 [Seahorse17 the Investigator ]  HP:46 T:4065(0~(Bh_a7_a$ You kill the gnome!/688h(0~(Bh(0~(B(0~(B_al T:4066(0~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B(0~(B_a T:4067(0~~~(B(0~~(Bh(0~(B(0~(Bh(0~~~~~(BZ(0~~(B@(0~(B(0~(B_aY X@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B Things that are here: a gnome corpse a violet gem--More--_an$rh(0~(B(0~(BZ_a]  Pick up what?  Comestibles a - a gnome corpse Gems/Stones b - a violet gem(end) _a++_a, -_a,- R(0lq(B(0x~mkqk(B(0x~~x~mkx~(B#(0k(B(0lqqqk(BYour knapsack cannot accommodate any more items. T:4068_a9G T:4069h(0~(BZ(0~(B@%(0~(B(0~~~(B(0~~(B(0~(B(0~(B_ae[Seahorse17 the Investigator ]  HP:47 T:4070(0k(B(0~(Bh(0~(B@(0~(B(0~(B(0~(B_a  T:4071(0k(B(0~(B(0~(B(0~(Bh@(0~(B(0~(B(0~(B(0~(B_aǣ&You hit the dwarf zombie!_aNThe dwarf zombie strikes at your displaced image and misses you! T:4072h(0~(B_a _a You destroy the dwarf zombie!/698 T:4073h(0~(B(0~(Bh%_a!(0~(B(0~(B(0~~(B@(0~(Ba(0~~~~~~(B(0~(B(0k~(B(0lqq(B(0~(B(0~~~(B(0x(B(0~~(B_aYou see here a dwarf corpse.h(0~(B(0~(Bh(0~(Ba_aS T:4074@(0m(B%(0~~~~(B#(0~(B#(0~(B(0~(B(0~(B(0~~(B(0t(B(0~~(B_aT+Really attack the dwarf? [yn] (n) _a_a (0~(B(0~(B@(0~(Bha(0~(B(0~(B(0~(B(0~(B_a[Seahorse17 the Investigator  ]  HP:48 T:4075(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0j(B(0~(B(0~(B(0~(B(0~~~(B(0~(B_a6 T:4076(0~(B@(0~(B(0~~~(Ba(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B_ak(0~(B(0~(B@(0~~~~(B#(0~(B#(0~(B(0~(B(0~(B_aaYou see here a dwarf corpse.a(0~(B(0~(B_a) 7 T:4077(0~(B(0~(B%(0~~~~~~~~(B@(0~(B(0~~(Bf(0~~(B_abGc T:4078(0~(B(0~~~(B(0~(Ba(0~~~~~~~(B(0~(B(0~~~~~~~~~~(B@(0~~~(Bf(0~(B_a< 5f@_a= }You swap places with your housecat.(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B#The housecat eats a gnome corpse. T:4079(0~(Bh_a̾b[Seahorse17 the Investigator  ]  HP:49 T:4080_a +h(0~(B_aM% T:4081_a{ (0~(BhaThe soldier ant bites![Seahorse17 the Investigator ]  HP:42_a{ The soldier ant stings![Seahorse17 the Investigator ]  HP:33  T:4082_a 4You hit the soldier ant!_aj The soldier ant bites![Seahorse17 the Investigator ]  HP:28The soldier ant stings![Seahorse17 the Investigator ]  HP:22_a |The soldier ant bites![Seahorse17 the Investigator ]  HP:19--More--_alm[Seahorse17 the Investigator ]  HP:11  T:4083_a3h -What do you want to zap? [SW or ?*] _aU Wands S - a wand of teleportation W - an uncursed wand of digging(end) _aPh(0lq(BNever mind. _a$k Coins  $ - 83 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - a cursed -1 pair of jackboots (being worn)  q - a +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - a T-shirt  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  j - a food ration  l - 2 pancakes  Scrolls  p - a cursed scroll of taming  K - a scroll labeled VENZAR BORGAVVE  Spellbooks  D - a spellbook of healing  U - a spellbook of light  Potions [2 _ak$8;1H y - a fizzy potion  A - an uncursed clear potion  Rings  e - an emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a black onyx ring  i - an uncursed ring of polymorph control (on right hand) (1 of 2) _aO+ [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:6 $:83 HP:11(51) Pw:26(26) AC:6 Xp:7/698 T:4083(0lqk(B(0lqj~mk(B(0lj~~~~mk(B(0lqqqk(B(0lqj~~~~~~mqj~~~mk(B(0lq(B(0x~~~~~~~~~~~~~~~mqk(B(0x~mk(B(0x~~~~~~~~~~~~~~~~~mqk(B(0x~~x(B(0mq~~~~(B%(0~(Bh(0~~~~~~~~~~~mkx~(B#(0k(B(0lqqqk(B(0~~~~~~~~(B#(0k~~~(B%(0~~~~~~~~~~~mlq~x(B(0x~~~x(B(0k~~(B(0lqq(B#( _a+ 0jmqk(Ba(0lk~~~~~~lk(B(0~x~~mqqk(B(0lqqqj~~l(B(0x(B(0lj(B@(0xtq~~~~~x(B(0tk~~~~mklj~~~~~lj(B(0x~~xx~~~~~~x(B(0lj~(B)(0~~~mj~~x~~~x(B(0l(B#(0qj~ljmk~lk~lj(B(0lqj~~(B[(0~~~~~~lu~~~x(B(0x~~~~x(B(0mqj(B(0qj(B(0lj~~~~~~~~lqqjx~qwj(B(0x~~(B#(0qj(B(0lqj~~~~~~x~~x _at, (B(0x~~x(B(0tq~m(B#(0lqqk(B(0lj~~~~~~~~x~lj(B(0mk~mk(B(0lqj~~~m(B#(0wj~~x(B(0x~~~~~~~~~~~mk(B(0x~~mk(B(0x(B>(0~~~~(B(<(0x~~~mqqj~~~~~~~~~~~~x(B(0mk~~x(B(0mk~~~~~~~~~~~~~~~~~~~~~lqk~lj(B(0x~~x(B(0mk~~~~x~lqqqqqqqqqqk~lj(B(0mqj(B(0x~~x(B(0mqk~lvqj(B(0mqj(B(0mqqj(B(0mqj(B _a Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end)  _a{E+(0lqk(B(0x~mkmqk(B(0x~~x~~mkx~(B#(0k(B(0lqqqk~~~mlq~x(B(0x~~~x(B Pw:21In what direction?  _a6 q[Seahorse17 the Investigator ]  HP:28You feel better. _a mThe soldier ant bites![Seahorse17 the Investigator ]  HP:22 _aD The soldier ant stings![Seahorse17 the Investigator ]  HP:17  T:4084(0~(Bh _a* Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end)  _a +(0lqk(B(0x~mkmqk(B(0x~~x~~mkx~(B#(0k(B(0lqqqk~~~mlq~x(B(0x~~~x(B Pw:16In what direction?  _aRq[Seahorse17 the Investigator ]  HP:37You feel better. _amThe soldier ant bites![Seahorse17 the Investigator ]  HP:32 _aVThe soldier ant stings![Seahorse17 the Investigator ]  HP:24h(0~(BThe soldier ant just misses!--More-- _a{[Seahorse17 the Investigator ]  HP:17 [Seahorse17 the Investigator ]  HP:18 T:4085 _a0 Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) _a+(0lqk(B(0x~mkmqk(B(0x~~x~~mkx~(B#(0k(B(0lqqqk~~~mlq~x(B(0x~~~x(B Pw:11In what direction?  _aq[Seahorse17 the Investigator ]  HP:39You feel better. _amThe soldier ant bites![Seahorse17 the Investigator ]  HP:34 _a"The soldier ant stings![Seahorse17 the Investigator ]  HP:30(0~(Bh _a[|The soldier ant bites![Seahorse17 the Investigator ]  HP:27--More-- _a< m[Seahorse17 the Investigator ]  HP:21  T:4086 _a &You hit the soldier ant! _aϦ mThe soldier ant bites![Seahorse17 the Investigator ]  HP:18 _a The soldier ant stings![Seahorse17 the Investigator ]  HP:10a _a Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end)  _av+(0lqk(B(0x~mkmqk(B(0x~~x~~mkx~(B#(0k(B(0lqqqk~~~mlq~x(B(0x~~~x(B Pw:6(26) AC:6 Xp:7/698 T:4086In what direction?  _aj  _aj c[Seahorse17 the Investigator ]  HP:23You feel better. _aj mThe soldier ant bites![Seahorse17 the Investigator ]  HP:20 _aj The soldier ant stings![Seahorse17 the Investigator ]  HP:15  T:4087 _a\e  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end)  _a+(0lqk(B(0x~mkmqk(B(0x~~x~~mkx~(B#(0k(B(0lqqqk~~~mlq~x(B(0x~~~x(B Pw:1In what direction?  _a{Aq[Seahorse17 the Investigator ]  HP:31You feel better. _aAmThe soldier ant bites![Seahorse17 the Investigator ]  HP:24 _aAThe soldier ant stings![Seahorse17 the Investigator ]  HP:15ah(0~(B _a[You hit the soldier ant!(0~(Ba _aDYou hear some noises. T:4088 _a;What do you want to zap? [SW or ?*]  _a  Wands S - a wand of teleportation W - an uncursed wand of digging(end)  _as+(0lq(BIn what direction?  _ahZYou dig a hole through the floor.You fall through... _a--More-- _a (0~x~(B(0~(B@(0~(B(0q~~(B(0~~~(B(0~~~~~(B(0j~~~(B>(0~(B(0~~~~~~~(B(0k(B<(0~l(B(0mqq(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:7 $:83 HP:15(51) Pw:1(26) AC:6 Xp:7/698 T:4088 _a$ !  T:4089 _a4(0qqk(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B _a[Seahorse17 the Investigator ]  HP:16 T:4090(0l(B(0j(B@(0~(B(0~(B(0~(B _aR(0m(B(0~~(B(0~(B@(0~(B(0~~~(B _a  T:4091((0~(B(0~(B@(0~~(B(0~(B(0~(B _aFo(0~~x(B(0~(B@(0~(B(0~~(B(0~~~(B _aprYou see here a brass lantern.You hear a chugging sound. T:4092 _a  _aZYour knapsack cannot accommodate any more items. T:4093 _ap (0qqk(B@((0~~~(BThe crossbow bolt misses.)The crossbow bolt misses. _ap $ T:4094 _a ;LWhat do you want to use or apply? [agnstxHMSWY or ?*]  _a/ 0You don't have that object.--More-- _amO LWhat do you want to use or apply? [agnstxHMSWY or ?*]  _a Weapons a - a +2 bullwhip (weapon in hand) Wands S - a wand of teleportation W - an uncursed wand of digging Tools n - a candle s - an empty uncursed sack t - a lamp called oil x - a +0 pick-axe H - a candle M - an uncursed bag of tricks Y - a lamp called oil Gems/Stones g - an uncursed touchstone(end) ! _aY+! _aYour lamp is now on.[Seahorse17 the Investigator ]  HP:17 T:4095(0l(B(0x(B(0~~(B(0~~~(B(0~(Bh(0~(B" _a+  T:4096(0~(B(0~(B(0~(B@(0~~(BG(0~~(B(0~~(B(0~~~(B# _a0nYou kill the gnome!/705  T:4097)# _a?#(0qq(B(0j(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BIt is hit.% _a  T:4098(0w(B(0~(B(0~(B(0~(B(0~(B@(0~(B*(0~(B(0k~(B(0k~~(B% _a,Y J(0l(B(0q(B(0~(B(0j(B(0~(B@(0~(B(0~(B(0k(B(0~(B(0q(B(0~(B(0m(B(0~(B& _alL" T:4099(0l(B(0l(B(0~(B(0x(B@(0~(B(0m(B(0~(B(0m(B(0~(B(0~(B& _a(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B& _aKYou see here 2 worthless pieces of yellowish brown glass.))(0~(B)(0~(B& _a h[Seahorse17 the Investigator ]  HP:18 Pw:4 T:4100' _a T:4101(0~(B(0~(B(0~(B*@(0~(B(0~(B(0~(B(0~(B' _ab (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0qk(B( _a T:4102(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0m(B(0~(B( _a(0~(Bh(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0k~(B( _ahThe bugbear picks up 3 crossbow bolts.CThe plains centaur shoots a crossbow bolt!)(0~(B)--More--) _a(0~(B)[Seahorse17 the Investigator ]  HP:15  T:4103@) _a(0~~~(B(0~~(Bh(0~(B(0~(B(0~(B@(0~(B(0m(B(0~l(B(0qq(BThe bugbear wields a crossbow!The crossbow welds itself to the bugbear's hand!It is missed.) _a}4Crash! T:4104* _aA(0~~~(B(0~~(Bh(0~(B(0~(Ba(0x(B@(0m(B(0j(B+ _a-What do you want to zap? [SW or ?*] + _a Wands S - a wand of teleportation W - an uncursed wand of digging(end) - _a^+In what direction? - _aZYou dig a hole through the floor.You fall through...- _ao--More--- _aп(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqq~~~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x(B%(0~a~~~~~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~x~~~~~~(B#(0x~mqaqqk(B(0x- _a4~~~tawqqwqqu~~x~~~~~~(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B%(0lvqq~u~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~~~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~~{~x~x(B#(0x~x(B(0x~~~~~~~~~~~(B)[1- _axm(0~mqaj~x(B((0~~~x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x~~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x~~tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B=((0x~~~~x(B+(0~x(B(0x~x~~x(B!(0~(B((0x~~~~x~~x~~~~x(B- _a(0x~x(B(0x~mqavqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:83 HP:15(51) Pw:4(26) AC:6 Xp:7/705 T:4104- _aY [Seahorse17 the Investigator ]  HP:16 T:4105/ _a{  T:4106(0~(B(0~(B(0~~(B(0~(B(0~(B@/ _a;(0~(B@/ _ar&W  T:4107(0~(B(0~(B@/ _a5  T:4108(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(B@0 _a X(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@)(0~~~~~~~(B(0~(B@(0~~~~~~~~~~~~(B0 _aA  T:4109@(0~(B(0~~(B(0~~~(B0 _a (0~(B(0~(B(0~~(B@(0~(B(0~(B1 _a<[Seahorse17 the Investigator ]  HP:17 T:4110(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B1 _an0 T:4111(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@@(0~(B(0~(B(0~(B1 _a{ (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@1 _an You see here a worthless piece of yellow glass. T:4112@{2 _a_~ T:4113(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B@*(0~(B@2 _aulV(0~(B(0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B2 _aV  T:4114(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B3 _a|9v[Seahorse17 the Investigator ]  HP:18 T:4115(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~(B(0~(B(0~(B@(0~~(B3 _a 5(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B((0~(B3 _a5#You see here 9 darts.3 _a!K T:4116(0~(B(0~~(B(0~(B(0~~~~~~~~~~(B)(0~(B@(0~~(B(0~~(B(0~(B3 _amp (0~~(B(0~~(B(0~(B(0~(B@3 _a&q SYou are beginning to feel hungry. T:4117 Hungry4 _aA  T:4118(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B4 _a h (0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B@(0~~(B4 _au T:4119(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B5 _a(.What do you want to eat? [djl or ?*] 5 _a Comestibles d - 3 uncursed food rations j - a food ration l - 2 pancakes(end) 6 _a +(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B6 _a This food really hits the spot![Seahorse17 the Investigator ]  HP:19 Pw:6 T:4120@ T:41216 _a FYou hear crashing rock. T:41226 _a QYou finish eating the food ration. T:41237 _a T:4124(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B)(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~~~(B7 _a] [Seahorse17 the Investigator ]  HP:20 T:4125(0~(B(0~~~(B@(0~(B@(0~~~(B(0~(B(0~(B(0~~(B8 _aTh T:4126(0~(B(0~(B@(0~(B(0~(B@(0a(B@(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B8 _ah(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(BThe priest of Huhetotl intones:"Pilgrim, you enter a sacred place!"8 _aKtYou have a forbidding feeling... T:4127(0~(B@8 _a.^+ T:41289 _aJ T:4129@(0~(B9 _a 1(0~(B@: _aC[Seahorse17 the Investigator ]  HP:21 T:4130You hear the chime of a cash register.: _aX P T:4131@(0~(B; _a ;#@(0~(B; _a  T:4132(0~(B(0a(B@(0~(B(0~~(B< _a9 T:4133(0~(B(0~(B(0~~(B(0~(B@@@< _a~ .Really attack the watchman? [yn] (n) < _a< _a (0~(B(0~~(B(0~(B(0~(B@(0~(B@(0~(B@= _a% T:4134= _a }[Seahorse17 the Investigator ]  HP:22 T:4135(0~(B@> _a,B@(0{(B@(0~(B> _a  T:4136(0~(B(0~(B(0~(B(0~(B(0~(B@? _aR, Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ? _a:+? _au(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:83 HP:22(51) Pw:6(26) AC:6 Xp:7/705 T:4136 What would you like to drop?   Armor  q - a +0 pair of hiking boots  B - a T-shirt  Comestibles  l - 2 pancakes  Scrolls  K - a scroll labeled VENZAR BORGAVVE  Spellbooks  D - a spellbook of healing  U - a spellbook of light  Potions  y - a fizzy potion  Rings  e - an emerald ? _aring  h - a black onyx ring  k - a twisted ring  m - a bronze ring  o - a coral ring  r - a diamond ring  z - a brass ring  E - an opal ring  F - a gold ring  I - a ruby ring  L - a black onyx ring  O - an ivory ring  P - a ruby ring  Q - a silver ring  R - a gold ring  V - a topaz ring  X - a wooden ring  Z - a silver ring  Wands (1 of 2)? _a7 +++++++++++++++++++++++++@ _al(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq~(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqq~~~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x~~a~~~~~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~x~~~~~~(B#(0x~mqaqqk(B(0x~~~tawqqwqqu~~x[@ _a1m~~~~~~(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B)(0lvqq~u~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~~~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~(B@@(0~x~x(B#(0x~x(B(0x~~~~~~~~~~~(B)(0~mqaj~x(B((0~~~x~x(B#(0x~tqqn[38;@ _a5;3maqqk~~~~lqak~~~~~~x(B@(0~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x~~tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B=((0x~~~~x(B+(0~x(B(0x~x~~x(B!(0~(B((0x~~~~x~~x~~~~x(B(0x~x(B(0x~mqavqqqj~(B){(0~m@ _aUqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:83 HP:22(51) Pw:6(26) AC:6 Xp:7/705 T:4136A +0 pair of hiking boots lands on the altar.A T-shirt lands on the altar.2 pancakes land on the altar.--More--@ _a@ _ad T:4137(0~(B@(0~(B@@ _a/ Pick up what?   Armor  a - an uncursed +0 pair of hiking boots  b - an uncursed T-shirt  Comestibles  c - 2 uncursed pancakes  Scrolls  d - an uncursed scroll labeled VENZAR BORGAVVE  Spellbooks  e - an uncursed spellbook of healing  f - an uncursed spellbook of light  Potions  g - an uncursed fizzy potion  Rings  h - a cursed black onyx ring  i - a cursed black onyx ring  j - an uncursed brass ring  k - an uncursed bronze ring  l - an uncursed coral ring  m - an uncursed diamond ring  n - an uncursed emerald ring  o - an uncursed gold ring  p - a cursed gold ring  q - a cursed ivory ring  r - a cursed opal ring  s - an uncursed ruby ring  t - an uncursed ruby ring  u - an uncursed silver ring @ _a/ v - an uncursed silver ring  w - a cursed topaz ring  x - an uncursed twisted ring  y - an uncursed wooden ring  Wands (1 of 2)@ _aD+++++++++++++++++++++++++A _ai(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq~(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqq~~~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x~~a~~~~~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~x~~~~~~(B#(0x~mqaqqk(B(0x~~~tawqqwqqu~~x _aLj1m~~~~~~(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B)(0lvqq~u~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~~~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~~(B@(0~x~x(B#(0x~x(B(0x~~~~~~~~~~~(B)(0~mqaj~x(B((0~(B@(0~x~x(B#(0xA _aj~tqqnaqqk~~~~lqak~~~~~~x~(B@(0~~x~x(B#(0x~x~~x~~~x~~~(B*(0x~~tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B=((0x~~~~x(B+(0~x(B(0x~x~~x(B!(0~(B((0x~~~~x~~x~~~~x(B(0x~x(B(0x~mqavqqqj~(B)A _ak {(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:83 HP:22(51) Pw:6(26) AC:6 Xp:7/705 T:4137q - an uncursed +0 pair of hiking boots.B - an uncursed T-shirt.l - 2 uncursed pancakes.--More--A _a? A _aB s T:4138@@@(0~(B(0~(B@B _a [ 3What do you want to take off? [cwG or ?*] B _aD Armor c - a cursed -1 pair of jackboots (being worn) w - an uncursed +0 pair of leather gloves (being worn) G - an uncursed +0 cloak of displacement (being worn)(end) E _av+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(B(0~(B@(0~(B(0~(B@ T:4139You finish taking off your gloves. AC:7E _a6 ;What do you want to wear? [w or ?*] E _a~8w - an uncursed +0 pair of leather gloves.--More--G _a} -Never mind.H _az@What do you want to take off? [cG or ?*] H _a&  Armor c - a cursed -1 pair of jackboots (being worn) G - an uncursed +0 cloak of displacement (being worn)(end) J _a=+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(BYou feel that monsters no longer have difficulty pinpointing your location.--More--K _a9 You were wearing an uncursed +0 cloak of displacement.[Seahorse17 the Investigator ]  HP:23 Pw:9 AC:8 T:4140@(0~(B@@(0~(BK _a<What do you want to wear? [wG or ?*] K _a5  Armor w - an uncursed +0 pair of leather gloves G - an uncursed +0 cloak of displacement(end) L _a (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(BNever mind.M _a@What do you want to take off? [bc or ?*] M _aK Armor b - an uncursed +0 leather jacket (being worn) c - a cursed -1 pair of jackboots (being worn)(end) N _aK5+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(BN _a5You were wearing an uncursed +0 leather jacket. AC:9 T:4141(0~(B@@N _a^ >What do you want to wear? [bwBG or ?*] O _a6 Armor b - an uncursed +0 leather jacket w - an uncursed +0 pair of leather gloves B - an uncursed T-shirt G - an uncursed +0 cloak of displacement(end) P _a+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BP _afYYou are now wearing a T-shirt.(0~(B@(0~(BP _a =What do you want to wear? [bwG or ?*] Q _age Armor b - an uncursed +0 leather jacket w - an uncursed +0 pair of leather gloves G - an uncursed +0 cloak of displacement(end) R _a +(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(B#(0mqqqqqqq(B(0qj(BR _a\ ]You are now wearing a leather jacket. AC:8 T:4142S _aXv<What do you want to wear? [wG or ?*] S _a Armor w - an uncursed +0 pair of leather gloves G - an uncursed +0 cloak of displacement(end) U _a(3+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#####(0~~(B<(0~~~~~~~x(BYou feel that monsters have difficulty pinpointing your location.--More--U _ak x AC:7@(0~(B@(0~(B@V _aq-What do you want to wear? [w or ?*] V _at8w - an uncursed +0 pair of leather gloves.--More--W _ao v T:4143You finish your dressing maneuver. AC:6X _aE Coins  $ - 83 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - a cursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  l - 2 uncursed pancakes  Scrolls  p - a cursed scroll of taming  K - an uncursed scroll labeled VENZAR BORGAVVE  Spellbooks  D - an uncursed spellbook of healing  U - an uncursX _a3Fed spellbook of light  Potions  y - an uncursed fizzy potion  A - an uncursed clear potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - an uncursed twisted ring (1 of 2)^ _a( m - an uncursed bronze ring  o - an uncursed coral ring  r - an uncursed diamond ring  z - an uncursed brass ring  E - a cursed opal ring  F - a cursed gold ring  I - an uncursed ruby ring  J - an uncursed granite ring  L - a cursed black onyx ring  O - a cursed ivory ring  P - an uncursed ruby ring  Q - an uncursed silver ring  R - an uncursed gold ring  V - a cursed topaz ring  X - an uncursed wooden ring  Z - an uncursed silver ring  Wands  S - an uncursed wand of teleportation  W - an uncursed wand of digging  Tools  n - an uncursed candle  s - an empty uncursed sack  t - an uncursed lamp called oil (lit)  x - a +0 pick-axe  H - an uncursed candle  M - an uncursed bag of tricks  Y - an uncursed lamp called oil  Gems/Stones [29;1^ _a*YH g - an uncursed touchstone  C - an uncursed obsidian stone (2 of 2)a _a[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:83 HP:23(51) Pw:9(26) AC:6 Xp:7/705 T:4143(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq~(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqq~~~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x~~a~~~~~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~x~~~~~~(B# _abH(0x~mqaqqk(B(0x~~~tawqqwqqu~~x~~~(B@(0~~(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B)(0lvqq~u~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~~~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~~(B@@(0x~x(B#(0x~x(B(0x~~~~~~~~~~~(B)(0~a _a[mmqaj~x(B((0~~(B@(0x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x~~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x~~tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B=((0x~~~~x(B+(0~x(B(0x~x~~x(B!(0~(B((0x~~~~x~~x~~~~x(B(0x _asm~x(B(0x~mqavqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(Bb _a T:4144(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@@(0{~(Be _a@(0~(B(0~(B(0~(B(0~(B(0~(B@e _aqYou see here a whistle called tin.[Seahorse17 the Investigator ]  HP:24 T:4145(0~(B(0~(B@(0~(Be _aC (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@((0~(B@e _a26What do you want to drop? [$a-ik-zA-Z or ?*] f _a/f _asVYou drop an uncursed wand of teleportation. T:4146g _aw&  Coins  $ - 83 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - a cursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  l - 2 uncursed pancakes  Scrolls  p - a cursed scroll of taming  K - an uncursed scroll labeled VENZAR BORGAVVE  Spellbooks  D - an uncursed spellbook of healing  U - an uncursg _a' ed spellbook of light  Potions  y - an uncursed fizzy potion  A - an uncursed clear potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - an uncursed twisted ring (1 of 2)l _ak [Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:83 HP:24(51) Pw:9(26) AC:6 Xp:7/705 T:4146(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq~(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqq~~~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x~~a~~~~~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~x~~~~~~(B#(0x _a-l m~mqaqqk(B(0x~~~tawqqwqqu~~x~~~~~~(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B)(0lvqq~u~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~~~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~(B@(0{~x~x(B#(0x~x(B(0x~~~~~~~~~~~ _asl 8;5;6m(B)(0~mqaj~x(B((0~~~x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x(B@(0~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x~~tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B=((0x~~~~x(B+(0~x(B(0x~x~~x(B!(0~(B((0x~~~~x~~x _al 0m~~~~x(B(0x~x(B(0x~mqavqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(Bl _a>/What do you want to drink? [yA or ?*] m _aFGThis tastes like slime mold juice.--More--m _a< )Call a fizzy potion: n _afn _a rn _a uo _abio _ato _ao o _ajo _auo _a+m io _a# cp _aep _am?p _a ;(0~(B@q _aR7  Coins  $ - 83 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - a cursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  l - 2 uncursed pancakes  Scrolls  p - a cursed scroll of taming  K - an uncursed scroll labeled VENZAR BORGAVVE  Spellbooks  D - an uncursed spellbook of healing  U - an uncursq _a7 ed spellbook of light  Potions  A - an uncursed clear potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - an uncursed twisted ring  m - an uncursed bronze ring (1 of 2)| _au o - an uncursed coral ring  r - an uncursed diamond ring  z - an uncursed brass ring  E - a cursed opal ring  F - a cursed gold ring  I - an uncursed ruby ring  J - an uncursed granite ring  L - a cursed black onyx ring  O - a cursed ivory ring  P - an uncursed ruby ring  Q - an uncursed silver ring  R - an uncursed gold ring  V - a cursed topaz ring  X - an uncursed wooden ring  Z - an uncursed silver ring  Wands  W - an uncursed wand of digging  Tools  n - an uncursed candle  s - an empty uncursed sack  t - an uncursed lamp called oil (lit)  x - a +0 pick-axe  H - an uncursed candle  M - an uncursed bag of tricks  Y - an uncursed lamp called oil  Gems/Stones  g - an uncursed touchstone  C - an uncursed obsidian stone (| _aHv2 of 2) _a[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:83 HP:24(51) Pw:9(26) AC:6 Xp:7/705 T:4146(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq~(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqq~~~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x~~a~~~~~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~x~~~~~~(B#(0x[38;5;0 _am~mqaqqk(B(0x~~~tawqqwqqu~~x~~~~~~(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B)(0lvqq~u~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~~~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~~{~x~x(B#(0x~x(B(0x~~~~~~~~~~~(B) _a6(0~mqaj~x(B((0~(B@(0~x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x(B@(0~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x~~tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B=((0x~~~~x(B+(0~x(B(0x~x~~x(B!(0~(B((0x~~~~x~~x[38;5; _aw0m~~~~x(B(0x~x(B(0x~mqavqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B _a6(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@/ _aMYou see here a whistle called tin. T:4147 _ax(0~(B(0~(B@@( _a T:4148(0~(B@(0~(B(0~(B(0~~(B _aKh K T:4149(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0a(B@(0~(B(0~(B(0~~(B _a[Seahorse17 the Investigator ]  HP:25 T:4150(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~~(B(0~(B(0~(B(0~~(B _a.% T:4151(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~~(B _a  T:4152(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B@(0~(B(0~~(B(0~~~(B _a 0 T:4153(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B _a-(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B@(0~(B(0~~(B _aM6 T:4154(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B@(0~(B(0~(B _ag (0~(B(0~(B@(0~~(B(0a(B(0~~~~~~~~~(B@(0~(B(0~~~(B _a(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B@(0~(B _aYou see here 9 darts.[Seahorse17 the Investigator ]  HP:26 T:4155You hear someone cursing shoplifters. _a(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B(0~(B _a O(0~(B(0~(B(0~(B(0~~~~~~~~(B(0~(B(0~~(B@(0~~~~(B(0~(B"Hello, seahorse17! Welcome again to Hebiwerie's general store!"--More-- _azga T:4156@= _aO (0~(B(0~(B(0~(B(0~~~~~~~~(B@(0~~(B(0a(B(0~~~~(B(0~~(B@ _a@] :What do you want to drop? [$a-ik-xzA-RT-Z or ?*]  _aY _a{BYou drop a +0 pick-axe. T:4157 _a _a(0~(B(0~(B(0~(B(0~~~~~~~~(B((0~~(B@(0~~~~(B(0~(B _al"Hello, seahorse17! Welcome again to Hebiwerie's general store!" T:4158 _a) (0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0a(B@ _aT oYou feel a draft. T:4159@= _aq4(0~(B@ _aYou see here a pick-axe (for sale, 75 zorkmids).[Seahorse17 the Investigator ]  HP:27 Pw:11(26) AC:6 Xp:7/705 T:4160@(0~(B _a_} T T:4161(@ _a*:What do you want to drop? [$a-ik-wzA-RT-Z or ?*]  _ag  Coins  $ - 83 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - a cursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  l - 2 uncursed pancakes  Scrolls  p - a cursed scroll of taming  K - an uncursed scroll labeled VENZAR BORGAVVE  Spellbooks  D - an uncursed spellbook of healing  U - an uncursed sp _aellbook of light  Potions  A - an uncursed clear potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - an uncursed twisted ring  m - an uncursed bronze ring (1 of 2) _a o - an uncursed coral ring  r - an uncursed diamond ring  z - an uncursed brass ring  E - a cursed opal ring  F - a cursed gold ring  I - an uncursed ruby ring  J - an uncursed granite ring  L - a cursed black onyx ring  O - a cursed ivory ring  P - an uncursed ruby ring  Q - an uncursed silver ring  R - an uncursed gold ring  V - a cursed topaz ring  X - an uncursed wooden ring  Z - an uncursed silver ring  Wands  W - an uncursed wand of digging  Tools  n - an uncursed candle  s - an empty uncursed sack  t - an uncursed lamp called oil (lit)  H - an uncursed candle  M - an uncursed bag of tricks  Y - an uncursed lamp called oil  Gems/Stones  g - an uncursed touchstone  C - an uncursed obsidian stone (2 of 2) _aF +(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq~(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqq~~~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x~~a~~~~~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~x~~~~~~(B#(0x~mqaqqk(B(0x~~~ _aFtawqqwqqu~~x~~~~~~(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B)(0lvqq~u~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~~~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~~{~x~x(B#(0x~x(B(0x~~~~~~~~~~(B()(0~mq _aG[maj~x(B((0~~~x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x(B/(0~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x(B@(0~tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B=((0x~~~~x(B+(0~x(B(0x~x~~x(B!(0~(B((0x~~~~x~(B@(0x[3 _aG]8;5;0m~~~~x(B(0x~x(B(0x~mqavqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:83 HP:27(51) Pw:11(26) AC:6 Xp:7/705 T:4161You drop an uncursed obsidian stone.--More-- _aN `Hebiwerie offers 100 gold pieces for your obsidian stone. Sell it? [ynaq] (y)  _ay _a $:183 HP:27(51) Pw:11(26) AC:6 Xp:7/705 T:4161You sold an uncursed obsidian stone for 100 gold pieces. T:4162 _ac @* Things that are here: a ruby ring (for sale, 225 zorkmids) a scroll of create monster (for sale, 300 zorkmids)--More-- _am (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B T:4163@(0~(B _a Coins  $ - 183 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - a cursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  l - 2 uncursed pancakes  Scrolls  p - a cursed scroll of taming  K - an uncursed scroll labeled VENZAR BORGAVVE  Spellbooks  D - an uncursed spellbook of healing  U - an uncur _aWsed spellbook of light  Potions  A - an uncursed clear potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring  i - an uncursed ring of polymorph control (on right hand)  k - an uncursed twisted ring  m - an uncursed bronze ring (1 of 2) _aB o - an uncursed coral ring  r - an uncursed diamond ring  z - an uncursed brass ring  E - a cursed opal ring  F - a cursed gold ring  I - an uncursed ruby ring  J - an uncursed granite ring  L - a cursed black onyx ring  O - a cursed ivory ring  P - an uncursed ruby ring  Q - an uncursed silver ring  R - an uncursed gold ring  V - a cursed topaz ring  X - an uncursed wooden ring  Z - an uncursed silver ring  Wands  W - an uncursed wand of digging  Tools  n - an uncursed candle  s - an empty uncursed sack  t - an uncursed lamp called oil (lit)  H - an uncursed candle  M - an uncursed bag of tricks  Y - an uncursed lamp called oil  Gems/Stones  g - an uncursed touchstone (2 of 2) _a[Seahorse17 the Investigator ] St:16 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:183 HP:27(51) Pw:11(26) AC:6 Xp:7/705 T:4163(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq~(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqq~~~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x~~a~~~~~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~x~~ _aA~~~~(B#(0x~mqaqqk(B(0x~~~tawqqwqqu~~x~~~~~~(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B)(0lvqq~u~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~~~x(B#(0x~x(B+(0~mq(B+(0j~~(B{(0~~mqak~~x~a~~{~x~ _apx(B#(0x~x(B(0x~~~~~~~~~~(B()(0~mqaj~x(B((0~~~x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x(B/(0~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x(B@(0~tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B@((0x~~~~x(B+(0~x(B(0x~x~~x _a(B!(0~(B((0x~~~~x~(B*(0x~~~~x(B(0x~x(B(0x~mqavqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B _aX T:4164@= _a5H (0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~(B _a(0~(B(0~(B(0~(B(0~(B@(0~~~~~~(B@(0~~(B(0a(B(0~~~~(B(0~(B _a}You see here a +0 pick-axe.[Seahorse17 the Investigator ]  HP:28 T:4165 _a* _avx - a +0 pick-axe. T:4166(0~(B@@ _a  T:4167(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~~(B(0~(B@(0~(B _aP[ T:4168(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B _a(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B _aN(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B St:17  T:4169You feel strong!You must have been exercising diligently. _a#  _a}vdip _aKWhat do you want to dip? [$ac-eghk-xzAD-RT-Z or ?*]  _a&   Coins  $ - 183 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  c - a cursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  l - 2 uncursed pancakes  Scrolls  p - a cursed scroll of taming  K - an uncursed scroll labeled VENZAR BORGAVVE  Spellbooks  D - an uncursed spellbook of healing  U - an uncursed spellbook of light  Potions  A - an uncursed clear potion  Rings [ _a J27;1H e - an uncursed emerald ring  h - a cursed black onyx ring  k - an uncursed twisted ring  m - an uncursed bronze ring  o - an uncursed coral ring  r - an uncursed diamond ring  z - an uncursed brass ring  E - a cursed opal ring (1 of 2) _ac +(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq~(B#######(0~~(B<(0~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B##(0mqqqqqqq(B(0qj(B(0x~lqqqqwq(B+(0wqqqwqqqqqqqk~~lqq~~~x(B#(0x~x~~~~x(B(0x~~~x~(B(0x~~a~~~~~~(B#(0x~x~~~(B(0x~~~x~(B+(0~~x~~~~~~(B#(0x~mqaqqk(B(0x~~~t[ _a 38;5;3mawqqwqqu~~x~~~~~~(B#(0x~~~~~~x(B(0~~~x~x~~x~~x(B)(0lvqq~u~x(B#(0x~lqqk~x(B(0lqaqj~x~~x~~x~x~~~~~~x(B#(0x~x(B+(0~mq(B+(0j~~(B@(0~~mqak~~x~a~~{~x~x(B#(0x~x(B(0x~~~~~~~~~~~(B)@(0mqaj~ _a [mx(B((0~~~x~x(B#(0x~tqqnaqqk~~~~lqak~~~~~~x(B/(0~~~x~x(B#(0x~x~~x~~~x~~~(B*(0x~~tqqqawqvqqqqu~x(B(0x~x~~x(B((((0x~~(B)(0~x(B=((0x~~~~x(B+(0~x(B(0x~x~~x(B!(0~(B((0x~~~~x~(B*(0x~~~~x(B(0x~x(B(0x~mqa _ab [mvqqqj~(B){(0~mqqvqqqqvq(B+(0qqqqj~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:8 $:183 HP:28(51) Pw:11(26) AC:6 Xp:7/705 T:4169Dip a cursed -1 pair of jackboots (being worn) into the fountain? [yn] (n)  _ao[Seahorse17 the Investigator ]  HP:29 T:4170(0~(B _apG#  _aG dip _aKWhat do you want to dip? [$ac-eghk-xzAD-RT-Z or ?*]  _a\Dip a cursed -1 pair of jackboots (being worn) into the fountain? [yn] (n)  _a ; T:4171@ _a}#  _aesit _aud  _a&9sd: unknown extended command. _a$A _a#  _a[>dip _an KWhat do you want to dip? [$ac-eghk-xzAD-RT-Z or ?*]  _a<\Dip a cursed -1 pair of jackboots (being worn) into the fountain? [yn] (n)  _aB,A watch captain yells: _a2"Hey, stop using that fountain!" _a 3 T:4172(0~~~(B(0~~(B(0~~(B(0~(B(0~(B{(0~(B@(0~~~(B(0~(B _a T:4173(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B _a? T:4174(0~(B(0~~(B(0~(B(0~(B@ _a[Seahorse17 the Investigator ]  HP:30 T:4175(0~(B(0~(B@(0~(B _ac  T:4176(0~(B(0~(B(0~(B@(0~(B _acr+ T:4177(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(B _a#  _aN dip _a{ KWhat do you want to dip? [$ac-eghk-xzAD-RT-Z or ?*]  _a \Dip a cursed -1 pair of jackboots (being worn) into the fountain? [yn] (n)  _a% T:4178 _a#  _ab dip _aK, KWhat do you want to dip? [$ac-eghk-xzAD-RT-Z or ?*]  _a\Dip a cursed -1 pair of jackboots (being worn) into the fountain? [yn] (n)  _a3The water glows for a moment. _aMThe flow reduces to a trickle. T:4179 _a-F c[Seahorse17 the Investigator ]  HP:31 Pw:14 T:4180(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@{(0~~~(B(0~(B _ad-{(0~(B(0~(B@(0~(B(0~(B _a-@You hear a door open. T:4181 _a T:4182(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B _ah V(0~(B@(0~~(B(0~~~(B _aP T:4183(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~~~~(B@(0~~~~~~~~~~~~(B _a"g  T:4184(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(B _a( [Seahorse17 the Investigator ]  HP:32 T:4185(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@ _aC(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B@ _a  T:4186 [Seahorse17 the Investigator ]  HP:33 T:4190(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B@ _a(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~~(B(0~(B(0~(B(0~~~~~(B@ _aĮ  T:4193 [Seahorse17 the Investigator ]  HP:34 T:4195(0~(B@ _aݱ [Seahorse17 the Investigator ]  HP:35 Pw:16 T:4200(0~~~~~~~(B@(0~(B@ _aP(0~(B(0~(B(0~(B@ _aݳ  T:4202(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@ _a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B _a  T:4203(0~(B(0~(B@(0~(B _awE  T:4204@(0~(B _aI | [Seahorse17 the Investigator ]  HP:36 T:4205@(0~(B _aK 0@(0~~~~(B _aM  T:4207 [Seahorse17 the Investigator ]  HP:37 T:4210@(0~~~(B _aSP (0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B(0~~~~(B(0~(B(0~(B@(0~~~~~~~(B _aP  T:4214 [Seahorse17 the Investigator ]  HP:38 T:4215@(0~(B _aT [ [Seahorse17 the Investigator ]  HP:39 Pw:19 T:4220(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~~~~(B(0~(B@(0~~~~~~(B _a#V ?(0~~(B(0~~(B(0~~(B(0~(B@(0~~~(B  T:4221(0~(B(0~(B(0~(B@(0~(B _aX You hear someone beseeching Huhetotl.(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BYou hear the chime of a cash register. T:4223 _a T:4224@(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~(B _a [Seahorse17 the Investigator ]  HP:40 T:4225@(0~(B(0~~(B _a N T:4226@(0~(B _a&,@(0~(B _aL(0~~(B@(0~(B(0~(B(0~(B(0~(B _aWN T:4228 [Seahorse17 the Investigator ]  HP:41 T:4230@(0~(B(0~~~(B(0~(B _a Q T:4234##@(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B _a{0a - a +2 bullwhip (weapon in hand). _a @(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B _a [Seahorse17 the Investigator ]  HP:42 T:4235@(0~(B##(0~(B##(0~(B@## _a$x[Seahorse17 the Investigator ]  HP:43 Pw:20 T:4240#(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B (0lqqqqqqqq(B###### (0x~~~~~~~~(B###@### (0x~~~~~(B# (0x(B _a(0~(B#@####(0~~~(B>#(0~~(B## (0mqq(B _a( T:4242@#(0~(B(0~~~(B(0q(B(0q(B T:4243(0k(B@#(0~x(B(0~~~(B(0~(B(0qqq(B _a- w@(0~(B(0x(B(0j(BAn arrow shoots out at you! _a BAn arrow misses you. T:4244 _a4 /@) _a[Seahorse17 the Investigator ]  HP:44 T:4245(0~(B@ _aT%You descend the stairs.--More-- _a (0lqq(B(0lqj~~mqlqqqk(B(0qqk(B(0x~~~~~~x~~~mqj~~x(B(0lj~~~~~~~~~~(BG(0~~~~x(B(0x~(BG(0~~~~~~~~~~~~~l(B(0k~~(BG(0~~~~~~(B@(0~~~~x(B(0x~~~~~~~(B(0q~~~lqj(B(0mk(B(0x~~(B(0~qqj(B(0mqk(B(0~~(B((0q(B(0x~(B(0mq(B[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:9 $:183 HP:44(51) Pw:20(26) AC:6 Xp:7/705 T:4245 _a !  T:4246 _aE#C(0~(B(0~(B(0~(B(0~(BGG@(0m(B(0~(B<(0~(B(0~~(B(0~~(B(0~(B(0mq(B(0~(BThe gnome throws a dart!)(0~(B)(0~(B)(0~(B)(0~(B)You are hit by a dart.(0~(B) _a#y[Seahorse17 the Investigator ]  HP:41  T:4247@ _a  _aOYou kill the gnome!/712) _aV  T:4248(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0qq(B _af T:4249(0~(B@(0~(BG(0~(B(0~(B(0~(B(0~(B(0k(B _ab7(0~(B(0~(BG@(0~(B(0~(B(0~(B(0mq(B(0~(B(0v(BThe gnome throws a dart!)You are hit by a dart.(0~(B) _a c[Seahorse17 the Investigator ]  HP:37 [Seahorse17 the Investigator ]  HP:38 T:4250@ _a>(0w(BG@(0~(B(0~(B(0~(B(0~(B(0~(B _aE <You hit the gnome! T:4251 _a  _akSYou kill the gnome!/719(0~(BG _a  _a<You hit the gnome! T:4252 _a|  _a} WYou kill the gnome!/726 T:4253% _a&@(0~(B(0~(B(0~~(B(0~~(B(0x(B Things that are here: a food ration 9 darts--More-- _a$ (0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x(B T:4254 _a"1 Pick up what?  Weapons a - 9 darts Comestibles b - a food ration(end) _a++ _aZ - _a$ +(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B@(0~~~~~~~~~l~~~~~~~~(B<(0~~~~x~~~~~~~q~~~lqj(B _a$ S - a food ration.[Seahorse17 the Investigator ]  HP:39 T:4255@ _a(0~(B)@(0~~(B(0~(B(0~(B(0m(B _aMZ T:4256(0~(B(0~(B(0~~~(B@(0m(B _a7 T:4257(0~~(B(0~(B(0~~~~(B(0~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0q(B(0~~x(B(0k(B(0x(B _a  T:4258(0~~~(B(0~~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0w(B@(0~(B(0~(B(0~(B(0~~(B(0l(B(0~~(B _aN (0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0qqj(B _aМ DYou see here a lock pick. T:4259 _a- _aC.j - a lock pick.[Seahorse17 the Investigator ]  HP:40 Pw:22 T:4260@ _a(w#  _aa _a%$ djust _aD=EWhat do you want to adjust? [a-xzABD-Z or ?*]  _a- CAdjust letter to what [jyC] (? see used letters)?  _a]G _aG(Swapping: k - a lock pick. _at  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) _ag(0lqqqj~~mqwqqqk(B(0qqk~~~~~~x~~~mqj~~x~~~~~~~~~~(B)(0~~~~x~~~~(B)(0~~~~~~~~~l~~~~~~~~~(B<(0~~~~x~~~~~~~~q~~~lqjk~x~~~~~~~qwj(B _aL(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0x(B _a:/p T:4261(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0m(B(0~(B _a  T:4262(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0k(B(0~~(B@(0~~(B(0~~(B(0~(B(0~~(B(0~(B _a8(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0qk(B@(0m(B _a T:4263(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0k(B(0~~(B@(0v(B(0~(B(0x(B _a (0~~~(B(0~~~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0x(B(0j~(B(0~x(B(0~x(B(0~~m(B(0~~(B(0x~l(B(0mqj(B _a- T:4264(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0mq(B _a6 (0~(B@(0j~(B(0~(B(0~~~(B(0~~~(B(0lqk(B _a[Seahorse17 the Investigator ]  HP:41 T:4265(0l(B(0~(B@(0~~(B(0q~(B(0~~(B(0k~(B(0mq(B _a(0x(B(0x~(B(0m(B(0~(B(0q~~(B@(0x(B(0m(B(0~(B _a  T:4266(0lq(B(0~(B(0m(B(0~~(B(0~(B@(0~x(B(0j(B _a](0q(B(0~(B(0q(B(0~(B(0x(B(0~(B(0k(B@(0~(BYou hear crashing rock. T:4267 _a5`^ T:4268@(0~(B(0~(B _a  T:4269(0~(B(0~(B@(0~(B(0~(B(0v(B _am [Seahorse17 the Investigator ]  HP:42 T:4270(0~(B@(0~(B _a|  T:4271(0k(B@(0~(B(0~(B _aR  T:4272(0~(B(0~(B(0~(B@(0~(B(0~(B _aD  T:4273(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B _aX T:4274(0k(B(0~(B@(0~(B(0~(B(0~(B(0~(B _as7[Seahorse17 the Investigator ]  HP:43 T:4275(0~(B@(0~(B(0~(B(0~(B _a8(0~(B(0~(B(0~(B(0~~(B(0~~~(B@(0~~(B(0~(B _a9 T:4277  T:4279(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B@(0~(B(0~(B _a[Seahorse17 the Investigator ]  HP:44 Pw:25 T:4280(0~(B@(0~~(B(0~(B(0~(B _a< T:4282(0~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~~~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~(B _aR T:4283(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B _a (0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~(B(0~(B(0~(B _a2 T:4284(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B@(0~(B _a[Seahorse17 the Investigator ]  HP:45 T:4285(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B _a (0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BG(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B _a T:4286(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(B _a:& T:4287(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B _ad (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@G(0~(B(0~~~(B(0~(B _aA T:4288(0~~(B(0~~~~~~(B(0~~~(B(0~~~~~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0lqqv(B(0~(B(0j(BG(0~(B@(0~~~~(B(0~(B _a7You kill the gnome!% _a/733The gnome strikes at your displaced image and misses you! T:4289 _a 6(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B@(0~(B(0x~~(B(0j(B(0l(B Things that are here: a gnome corpse a scroll labeled GHOTI--More-- _a (0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x(B[Seahorse17 the Investigator ]  HP:46 T:4290 _a Pick up what?  Comestibles a - a gnome corpse Scrolls b - a scroll labeled GHOTI(end) _a&++ _aY- _a (0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B)(0~~~~~~~~~l~~~~~~~~(B<(0~~~~x~~~~~~~q~~~lqj(B _a y - a scroll labeled GHOTI. T:4291G@G _an _adnXYou kill the gnome!/740 T:4292% _a "(0~(B _a8% T:4293 _aq!(0~(BG _aO =You hit the gnome! T:4294 _a _aYou kill the gnome![Seahorse17 the Investigator ]  HP:47/747 T:4295) _a!(0~~(B(0~~(B@%G(0~(B(0q(B Things that are here: 9 darts a gnome corpse 4 daggers--More-- _an(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x(B _a|The gnome hits![Seahorse17 the Investigator ]  HP:42  T:4296 _aإ _aK You hit the gnome! _aG _anHSYou kill the gnome!/754 T:4297! _a  Pick up what?  Weapons a - 9 darts b - 4 daggers Comestibles c - a gnome corpse(end) _az*(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B)(0~~~~~~~~~l~~~~~~~~(B<(0~~~~x~~~~~~~q~~~lqj~x~~~~~~~qwj(B _a (0lq(B)(0~~(B@(0~(B(0j(B _a )You see here a cyan potion. _aԱ^C - a cyan potion. T:4298@ _a (0~(B@(0~(B(0~(B(0~~(B(0qq(B _a' T:4299(0~(B(0~(B@G(0x(B#(0~(Bs(0j(B(0mq(B _a<[9s# _a2You hit the giant spider![Seahorse17 the Investigator ]  HP:43 Pw:26 T:4300 _a 5You hit the giant spider! _a nThe giant spider bites![Seahorse17 the Investigator ]  HP:37 _a The giant spider bites![Seahorse17 the Investigator ]  HP:33  T:4301 _aOa5You hit the giant spider! _aaThe giant spider bites![Seahorse17 the Investigator ]  HP:30You hear crashing rock.(0~(BGThe gnome throws a dagger!--More-- _a/) _a~ % T:4302 _aEGThe gnome wields 2 daggers! _a,f + T:4303 _a;F|The gnome lord wields 4 daggers! T:4304G# _aЈKYou kill the gnome!(0~(BG _a/761The gnome lord picks up a slime mold.[Seahorse17 the Investigator ]  HP:31 T:4305 _a]h  _ai BYou hit the gnome lord! T:4306 _a/[ _a[%You hit the gnome lord! _aӛ _aVBYou hit the gnome lord! T:4307 _a _aPYYou kill the gnome lord!/783) _a4(0~(B(0k(B(0~(B(0k(B(0j~(B(0m(B(0~(B(0q(B#(0~(B#(0~~~(Bh@(0~~~~~~~~~~~~~~(B#(0qqqqqqqqq(B(0qk~(B#(0j(B`There are several objects here. _aHYou hear distant howling. T:4308 _aՙ # Pick up what?  Weapons a - 7 daggers Comestibles b - a slime mold c - a lembas wafer d - a giant spider corpse Gems/Stones e - a violet gem(end) _a+ _a݈+ _a+ _auj (0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B)(0~~~~~~~~~l~~~~~~~~(B<(0~~~~x~~~~~~~q~~~lqj~x~~~~~~~qwjqmqk~~~~~~mklqqvq~~~q~~mqkj~(B)%(0~~x~~~~~~mk(B _aj >Your knapsack cannot accommodate any more items. _a.GThere is a lembas wafer here; eat it? [ynq] (n)  _aTC  _aC SThis lembas wafer is delicious! T:4309 Satiated _a{D You're having a hard time getting all of it down.[Seahorse17 the Investigator ]  HP:32 T:4310(0~(BhYou're finally finished.--More-- _a,The dwarf swings his pick-axe. _aThe dwarf hits![Seahorse17 the Investigator ]  HP:22  T:4311 _a ^You hit the dwarf!The dwarf swings his pick-axe. _a The dwarf hits![Seahorse17 the Investigator ]  HP:15  T:4312 _a  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) _a_t+(0lqqqj~~mqwqqqk(B(0qqk~~~~~~x~~~mqj~~x~~~~~~~~~~(B)(0~~~~x~~~~(B)(0~~~~~~~~~l~~~~~~~~~(B<(0~~~~x~~~~~~~~q~~~lqjk~x~~~~~~~qwj(B Pw:21In what direction?  _a  _a9 c[Seahorse17 the Investigator ]  HP:32You feel better. _aKYou hit the dwarf! T:4313 _ay=^You hit the dwarf!The dwarf swings his pick-axe. _aU>fThe dwarf hits![Seahorse17 the Investigator ]  HP:30 _a _a]XYou kill the dwarf!/798 T:4314[ _ay  Pick up what?  Weapons a - 7 daggers Comestibles b - a slime mold c - a giant spider corpse Gems/Stones d - a violet gem(end) _a} + _a;(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B)(0~~~~~~~~~l~~~~~~~~(B<(0~~~~x~~~~~~~q~~~lqj~x~~~~~~~qwjqmqk~~~~~~mklqqvq~~~q~~mqk(B _aY<>Your knapsack cannot accommodate any more items. _ad (0lqqq(B(0qqj~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~~~~mq(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@)(0~(B _aVe There are several objects here.[Seahorse17 the Investigator ]  HP:31 T:4315 _a4 Pick up what?  Coins $ - 71 gold pieces Armor a - a pair of hard shoes b - a dwarvish cloak Tools c - a pick-axe Gems/Stones d - 10 rocks(end) _a+ _aTo(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B)(0~~~~~~~~~l~~~~~~~~(B<(0~~~~x~~~~~~~q~~~lqj~x~~~~~~~qwjqmqk~~~~~~mklqqvq~~~q~~mqkj~(B)%(0~~x~~~~~~mk~~lqqqvqk~~x~~x(B _avUO $:254$ - 71 gold pieces.@ _aY o T:4316(0q(B(0~(B(0~m(B(0~~~~(B(0~(B(0~~~(B(0m(B(0~~~(B(0~(B(0~~(B(0~~(B(0mqk(B(0~~(B(0~~m(B(0~(B(0~(B(0~l(B(0x(B(0~(B@[(0~(B## _a Coins  $ - 254 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  l - 2 uncursed pancakes  S - a food ration  Scrolls  p - a cursed scroll of taming  y - a scroll labeled GHOTI  K - an uncursed scroll labeled VENZAR BORGAVVE  Spellbooks  D - an _aSc uncursed spellbook of healing  U - an uncursed spellbook of light  Potions  A - an uncursed clear potion  C - a cyan potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring (1 of 2) _aw[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:9 $:254 HP:31(51) Pw:21(26) AC:6 Xp:7/798 T:4316 Satiated(0lqq(B(0lqqqq(B(0lqj~~mqwqqqk(B(0qqk(B(0qqj~~~~m(B(0x~~~~~~x~~~mqj~~x(B(0~~~~~~~(B(0lj~~~~~~~~~~(B)(0~~~~x(B(0~~~~~m(B(0x~~~~~(B)(0~~~~~~~~~l(B(0~~~~~(B(0mk~~~~~~~~~(B<(0~~~~x(B(0~~~~mq(B(0x~~~~~~~~q~~~lqj(B(0~~~~~mqkmk~x~~~~~~~qwj(B[ _aox10;50H(0~~~~~~m(B(0mqmqk~~~~~~mk(B(0~~~~(B(0lqqvq~~~q~~mqk(B(0~~~llqj~(B)%(0~~x~~~~~~mk(B(0k~~xx~~~lqqqvqk~~x~~x(B(0k~(B(0j~~mj~lqj(B(0mqqvk~x(B(0q(B#(0~(B#(0~~~(B@[)(0~x(B(0lqqk(B(0x~x(B(0~~~~~~~~~~~~~~(B##(0~(B#(0qqj(B(0x~~mqklj~x(B(0qqqqqqqqq(B(0qk~(B#(0mq _ax[m(B##(0x~~~~mj~~x(B(0j(B`(0q~~~~~~~x(B(0x~q~~~~~~mk(B(0x~~~~~~~~~x(B(0mk~lqk~x~lj(B(0mq(B(0mqvqj(B _a3What do you want to drop? [$a-zA-Z or ?*]  _a8  _a BYou drop a food ration. T:4317 _a' d(0~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B%@(0~(B# Things that are here: a dwarvish cloak a pair of hard shoes a pick-axe 10 rocks--More-- _a?d}(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B)(0~~~~~~~~~l(B T:4318 _a  Pick up what?  Armor a - a pair of hard shoes b - a dwarvish cloak Tools c - a pick-axe Gems/Stones d - 10 rocks(end) _aU(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B)(0~~~~~~~~~l~~~~~~~~(B<(0~~~~x~~~~~~~q~~~lqj~x~~~~~~~qwjqmqk~~~~~~mklqqvq~~~q~~mqk(B _a (0~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B[@(0~(BThere is a magic trap here.--More-- _a* Things that are here: 7 daggers a violet gem a slime mold a giant spider corpse--More-- _aH `(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B)(0~~~~~~~~~l(B _aH XYou suddenly yearn for your distant homeland. T:4319 _aG; Pick up what?  Weapons a - 7 daggers Comestibles b - a slime mold c - a giant spider corpse Gems/Stones d - a violet gem(end) !_a3 +!_a*(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B)(0~~~~~~~~~l~~~~~~~~(B<(0~~~~x~~~~~~~q~~~lqj~x~~~~~~~qwjqmqk~~~~~~mklqqvq~~~q~~mqk(B!_a*S - a violet gem.[Seahorse17 the Investigator ]  HP:32 Pw:23 T:4320@!_ae (0~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@)(0~(B Things that are here: a dwarvish cloak a pair of hard shoes a pick-axe 10 rocks--More--!_a<`(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B)(0~~~~~~~~~l(B!_ar+?What do you want to use or apply? [agknstxHMWY or ?*] !_anBWhat do you want to rub on the stone? [$S or ?*] !_aN!_aNQS - a worthless piece of violet glass. T:4321!_abAWhat do you want to drop? [$a-zA-Z or ?*] !_aw!_a9You drop a worthless piece of violet glass.!_a (0~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@*(0~(B#!_a FYou see here a food ration. T:4322!_a!_aPS - a food ration. T:4323@!_a5 T:4324(0m(B(0~(B(0~~~~~(B(0~(B(0~~~~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@#(0~(B(0~(B(0~(B(0~~~~~~(B#(0~(B(0~(B(0x~(B(0x(B!_a [Seahorse17 the Investigator ]  HP:33 T:4325(0lq(B(0mqqj(B(0x~mj(B(0m(B(0~~~~(B(0~~~~~~(B(0~(B(0k~~~~~(B(0~~~~~(B(0k~~~~~~(B(0q~~~~~(B(0x~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~(B(0~~~~(B(0~~(B@(0~(B#(0~(B(0~~~~(B#(0~(B(0~(B(0mq(B!_a(0~(B(0~(B(0k~~(B(0k~~~~~(B(0x~~~~~~~~(B>(0k(B(0~(Bh(0~~~~~~~(B(0~x(B(0q(B?(0~~~(B@(0k~~(BG(0~~~(B(0l(B(0~(B(0mqqk(B(0l(B(0~(B(0~~(B#(0~(B#(0~(B(0~~(B(0~(B(0~(B!_aD T:4326(0~(B(0~(B(0~(B(0~(B(0k(B(0j~~~~(B@(0k~~~~~~~~~~~~(B(0~(B(0n(B(0mqk(B(0~~(B(0~(B#(0~(B(0~~(B###!_a! v T:4327(0~(B(0~(B@(0~(Bh(0~(B(0~(B#(0~(B(0mq(B#(0~(B(0~(B(0~(B##!_ak|  T:4328(0~(B(0k(B(0x(B@(0~(B(0~(B(0~~(B(0~(B(0j(B(0~(B#(0~(B(0~(B(0~~(B##(0~(B#(0~~(B(0~(B#(0~~(B(0~l(B(0qj(B !_a: T:4329(0lq(B(0~(B(0k(B(0~(B(0x(B@(0~(B(0~(BG(0~~~(B(0l(B(0~(B(0~(B#(0~(B(0~(B#(0j(B(0x(B#(0j(B !_a{;[Seahorse17 the Investigator ]  HP:34 T:4330(0k(B(0~(B(0~(B(0~(BG@(0~(B(0~(B(0~(B?(0~~~(B(0q(B(0~~(B(0~(B#(0~(B(0~(B !_a%4 =You hit the gnome! T:4331 !_a !_aݴQYou kill the gnome!/805% !_a@(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0q(B(0qqq(B(0~(B(0~(B(0~(B(0~(B#(0~(B Things that are here: a gnome corpse a touchstone a worthless piece of black glass--More-- !_a,(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x(B T:4332 !_aJ (0lq(B(0~x(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~~(B%(0~~~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~(B(0~(B(0~(B(0~~~~~(B(0~~~~(B(0v(B(0~(B#(0~(B(0~~(B#(0~(B##(0~(B### !_a`K <You see here a scroll labeled HAPAX LEGOMENON. !_a], !_a,[Your knapsack cannot accommodate any more items. T:4333 !_a(0lq(B(0~(B(0~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~(B(0~~~~~~~~(B(0~~~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~(B?(0~(B@(0~(B##(0~~~(B##(0~(B## !_aT ' T:4334(0~~~~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~~~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B!_ag(0~(B(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B!_a'c Coins  $ - 254 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  l - 2 uncursed pancakes  S - a food ration  Scrolls  p - a cursed scroll of taming  y - a scroll labeled GHOTI  K - an uncursed scroll labeled VENZAR BORGAVVE  Spellbooks  D - an!_acc uncursed spellbook of healing  U - an uncursed spellbook of light  Potions  A - an uncursed clear potion  C - a cyan potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring (1 of 2)!_aB[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:9 $:254 HP:34(51) Pw:23(26) AC:6 Xp:7/805 T:4334 Satiated(0lqlqlq(B(0lq(B(0lqq(B(0mqqj~x~x~mj~m(B(0lqqqqk(B(0lqj~~mqwqqqk(B(0qqk(B(0~~~~~~~~~~~~~mqqj~~~~mk(B(0x~~~~~~x~~~mqj~~x(B(0k~~~~~~~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~~(B)(0~~~~x(B(0k~~~~~~~q~~~~~~~~~~~mk(B(0x~~~~~(B)(0~~~~~~~~~l(B(0x~~~~~~~~~~~~~~~~~~~~x(B(0mk~~~~~~~~~(B<(0~~~~x(B(0k~~~~~~~~~~~~~~~~~~~!_a$Cmqk(B(0x~~~~~~~~q~~~lqj(B(0k~~~~~~~~~~~~~~~~~~~~mqkmk~x~~~~~~~qwj(B(0x~~~~~~~~(B>(0~~~~~~~~~~~~~mkmqmqk~~~~~~mk(B(0j~~~~~~~~~~~~~~(B%(0~~~~~~~~x(B(0lqqvq~~~q~~mqk(B(0k~~~~~~~~~~~~~~~~~~~q(B?(0~~~~~~~~lnqj~(B)%(0~~x~~~~~~mk(B(0mqk~~~~~~~~~~(B(0lqk(B@(0~~~~~~~lk~~xx~~~lqqqvqk~~x~~x(B(0j~~~~~(B[!_ahCm(0mqqk~lk~(B##(0j~~mj~lqj(B(0mqqvk~x(B(0~~~~(B(0q(B(0mqv(B#(0~(B#(0~~~~(B*)(0~x(B(0lqqk(B(0x~x(B(0qqq(B(0~~~~~~~~~~~~~~(B##(0~(B#(0qqj(B(0x~~mqklj~x(B(0qqqqqqqqq(B##(0qk~(B#(0jmq(B##(0x~~~~mj~~x(B(0j~~x(B`(0q~~~~~~~x(B(0~~(B##(0x~q~~~~~~mk(B(0x~~~(B#!_aC[20;64H(0x~~~~~~~~~x(B(0x~~lj(B(0mk~lqk~x~lj(B(0mqqj(B(0mq(B(0mqvqj(B!_a@{ 3What do you want to drop? [$a-zA-Z or ?*] !_a!_a yYou drop a food ration.[Seahorse17 the Investigator ]  HP:35 T:4335!_a (0~(B(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B%@!_a\M  T:4336(0~~~~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~~~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B!_aho(0~(B(0~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~(B(0~~~~~~~~(B(0~~~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~(B@(0~(B(0~(B##(0~~~(B##(0~(B##!_ao<You see here a scroll labeled HAPAX LEGOMENON.!_an^ !_a^ cS - a scroll labeled HAPAX LEGOMENON. T:4337@!_a( T:4338(0~~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~(Bh(0~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0q(B#!_aW4(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B#(0~~~lq(B#(0~~~(B(0l(B(0~~~(B(0k~~(B(0mqq(B!_a | T:4339(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(B#(0q(B(0~~~(B(0q(B#(0~~~(B(0~~~(B(0~~(B!_aLJ(0~(B(0~(B@(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B#(0~(B(0~~~(B(0~~(B##(0~(B#(0j(B?(0q(B#!_aH4'[Seahorse17 the Investigator ]  HP:36 Pw:24 T:4340(0~(B(0~(B@(0~(B(0~(B(0~(B#(0~q(B(0~(B!_aCeZ T:4341(0~(B(0k(B(0~(B(0~(B(0~~(B>@(0~~~(B(0~(B(0~~~~(Bh(0~(B(0~(B!_a T:4342(0k(B(0~~(B(0x(B(0x(B(0mq(B(0~(B(0~~~~(Bh@(0~~~~(B(0~(B(0~~~(B(0x(B(0~(B(0j(B(0~(B!_aHH  T:4343(0~~~~(B(0~~~~(B(0~(Bh(0~~(B@(0~(B(0~(B(0q(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(B!_a  T:4344(0~(B(0~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B!_a[Seahorse17 the Investigator ]  HP:37 T:4345(0k(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0lq(B(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~~(B(0~(B(0~(B(0x(B(0~(B(0m(B(0~~(B!_ax T:4346(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0mqqqq(B(0~~~(B(0k~~~~~~~~(B(0~(B(0vqqqqv(B(0~~~(B@(0~~~~~~~~~(B##(0~(B#(0~(B(0~~~(B(0~~~(B!_a]@ T:4347(0w(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~~(B(0~~~(B!_aG T:4348(0~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0k~l(B(0mq(B!_aA (0~(B(0~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0lq(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~~~~~~~~(B(0~~~~(B(0~~~~~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0j(B(0~(B(0l(B!_a  T:4349(0~~(B(0~~(B(0~(B(0~~~(B(0~(B@(0~(B(0x(B(0j(B!_a&3[Seahorse17 the Investigator ]  HP:38 T:4350(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~(Bh(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0j(B!_a{3(0~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0k(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0j(B!_aV T:4351(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B!_a| "(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(BWhere do you want to be teleported?(For instructions type a '?')!_aT+Ea scroll labeled VENZAR BORGAVVE!_aX !_a1(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0w(B^(0~~~~~~~~~~~~~~~~~~~~~(B##(0~(B#@(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B!_a,YYou see here a scroll labeled VENZAR BORGAVVE. T:4352!_a; !_a [Your knapsack cannot accommodate any more items. T:4353!_a3y T:4354(0~~~(B(0~~(B(0~~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B?@(0~(B!_a9 2What do you want to read? [pyDKSU or ?*] !_an Scrolls p - a cursed scroll of taming y - a scroll labeled GHOTI K - an uncursed scroll labeled VENZAR BORGAVVE S - a scroll labeled HAPAX LEGOMENON Spellbooks D - an uncursed spellbook of healing U - an uncursed spellbook of light(end) !_a0o(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x~~~(B)(0~~~~~~~~~l~~~~~~~~(B<(0~~~~x~~~~~~~q~~~lqj~x~~~~~~~qwjqmqk~~~~~~mk(BNever mind.!_a=What do you want to drink? [AC or ?*] !_a" v Potions A - an uncursed clear potion C - a cyan potion(end) !_a +(0lqqj~~mqwqqqk(B(0qqk~~~~~x~~~mqj~~x~~~~~~~~~(B)(0~~~~x(B !_a You feel better.[Seahorse17 the Investigator  ]  HP:50(0~(Bh!!_a`(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B!!_aYou see here a scroll labeled VENZAR BORGAVVE.[Seahorse17 the Investigator ]  HP:51 T:4355!!_a" !!_a" vC - a scroll labeled VENZAR BORGAVVE. T:4356(0~(B@!!_a4U(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B@(0~(B"!_a T:4357(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~~(B@(0~~~~~~~~~~~~~~~~~~~~~~(Bh#(0~(B#(0~(B(0~~~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B"!_a҉(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~(B@(0mqq(B(0~(B(0~~~~~~~~~~~~~~(B##(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B"!_a*  T:4358(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B"!_a  T:4359(0~~~(B(0~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~(B(0~(B(0~~~(Bh(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#!_a Pw:26 T:4360(0~~~(B(0~~~~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~(Bh@(0~(B(0~(B(0~(B(0~~~(B#!_a T:4361(0qqj(B(0~~~(B(0~~~~(B(0~(B@(0~(B(0~(B(0~(B#!_a(0lq(B(0lj~m(B(0~~~(B(0~(B(0~(B(0~~~~~~~~(B@(0~(B(0~(B(0~(B#!_a#k  T:4362(0k(B(0lqq(B(0x(B(0j~~~~(B@(0lqqqq(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~~~(B#!_ap T:4363(0k(B@(0~(B(0~(B$!_a]~ T:4364@(0~(B(0~(B(0~(B$!_aJ(0~(B(0~~~(B@(0~~~~~(B(0j~~(B(0~~~~(B(0~~~lj(B(0~~~~l(B(0qqqk~(B(0x(B T:4368$!_aBYou hear crashing rock. T:4369$!_aX (0l(B(0~(B(0~~~~(B@(0~(B(0~(B(0j(B(0~(B(0x(B%!_a  T:4370(0~(B(0k~(B(0m(B(0~(B(0j~~(B@(0~~~~~(B(0lq(B(0m(B(0~(B(0mk(B%!_a T:4371(0k~(B(0x~(B(0x~~(B(0x~~m(B(0~~~m(B(0q~~~(B(0~~~(B(0~(B(0~(B(0qqqq(B(0~(B (0x~~~(B@ (0x(B(0~(B(0~~~(B%(0l(B(0qj(B&!_ap^!(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B (0~~~~~~~~~(B(0~(B@(0m(B(0~(B&!_aO T:4372(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0k(B@(0x(B(0j(B&!_a\| T:4373(0~(B(0~(B(0k(B@'!_a  T:4374(0~(B(0~(B(0~(B@(0m(B'!_aA  T:4375(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~(B'!_a  T:4376(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(!_a T:4377(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B (0~~~~~~~~~(B@(0~(B(0~(B(!_al T:4378(0lq(B(0j~(B(0~m(B(0~~(B(0~(B(0k(B(0x(B(0x(B(0~~(B(0~~(B@ (0~~~~~(B(0~(B(0~(B(!_a, T:4379(0m(B(0~(B(0~(B(0~(B(0k(B(0~(B@(0~(B(0~~~(B(0~~(B(!_aP  T:4380(0~(B(0lqq(B(0j~~(B@(0lq(B(0~(B(0~~(B(0~~(B(!_a$  T:4381(0~(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~~(B)!_ay T:4382(0k(B(0~x(B(0~m(B(0l(B@(0v(B(0~(B(0~~~(B(0~(B(0~(B)!_an@(0~(B(0~(B(0~(B)!_a>(0~(B(0~(B(0k(B(0~x(B@(0~(B(0~(B(0~(B(0~(B(0~(B)!_af T:4384(0qqq(B(0~(B (0~~(B(0x~(B(0k(B@(0m(B(0~(B(0~~(B(0~(B(0j(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B)!_aC  T:4385(0~(B(0k(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B*!_aX" T:4386(0k(B (0l(B(0x(B (0~(B@(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B*!_a@j[ T:4387(0x(B@ (0mk(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B*!_a&'(0~(B@(0~(B(0~(B(0mq(B(0~(B(0~(B(0~(B(0~(B(0~(B+!_aJ04 T:4389(0~(B(0~~(B@ (0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B+!_a8  T:4390(0~(B@(0~(B(0~(B(0~(B+!_av d (0~(B(0~(B@(0~(B,!_a T:4391(0~(B(0~(B@(0~(B(0~(B,!_a T:4392(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B,!_aVJ T:4394(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B,!_ayv  T:4395(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B-!_aWKc T:4396(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@ (0j~~(B(0~(B (0~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~~(B-!_a T:4397(0~~(B(0~(B@(0~(B(0~(B(0~(B (0~(B(0~(B-!_a  T:4398(0~(B@(0~(B(0v(B (0~(B(0~~(B(0mqk(B-!_a3  T:4399(0~(B (0lq(B(0~(B(0~~(B@ (0x(B(0~(B.!_ap(0~(B (0lq(B(0~(B@(0~~(B(0~~~(B(0~~~x(B (0mqqqj(B.!_a# T:4400(0~~~(B(0~~(B(0~(B(0~(B@(0~~~~~~~(B.!_a( (0~(B(0~~(B(0~~(B(0~~(B@A cloud of gas puts you to sleep! T:4402.!_a) : T:4403You wake up./!_a (0~(B (0~(B(0~(B^@(0~(B(0~~~(B/!_a (0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B/!_a u T:4407(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~~~(B@ (0~~~(B(0~(B(0~~(B(0~~~(B0!_aL(0~(B(0~~(B(0~~(B(0~~(B(0~~(B@ (0~~(B(0~(B (0~~~(B(0~(B(0~~(B0!_a T:4408(0~(B@(0~(B(0~(B (0~~~(B (0~~~(B(0~(B0!_a|  T:4409@(0~~~~~(B(0~(B(0~(B(0~~(B1!_af-(0~~(B(0~~(B@(0~~(B(0~~~(B(0~~~~(B1!_a. T:4410  T:4414(0~(B(0~(B(0~~~~(B@(0~~~~~(B1!_a/ T:4415(0~~~~(B(0~(B@(0~~~~~~~~(B(0~~~~~~~~~~~~(B1!_a (0~(B(0~~~(B(0~(B(0~(B(0~~~~~~~~(B(0~(B@(0~(B(0~(B1!_a  T:4416(0~~~(B(0~~~~(B(0~(B(0~(B@(0~(B(0~(B1!_a(0~~~(B(0~~~~~~~~(B(0~~~(Bh(0~(B(0~~~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B2!_a T:4417(0~~~(B(0~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~(B(0~~~~(B(0~~~~(Bh(0~~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B2!_a^\ T:4418(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~(Bh(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B2!_aH  T:4419(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B2!_a!  T:4420(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B3!_a T:4421(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(Bh(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B3!_a[ T:4422(0~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bh(0~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B3!_ak (0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~(B)(0~~~(B(0~~~~(B(0~~~(Bh(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B3!_a)  T:4423(0~(B(0~(B(0~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B4!_a(0~~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(Bhh(0~(B(0~(B(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B4!_a*4(0~(B(0~~(B(0~(B(0~~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~~(B4!_aa4 T:4424(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B4!_a5h T:4428(0~(B(0~(B(0~(B(0~~~~(B(0~~(Bh(0~~~~(B@(0~(Bh(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B4!_aC%You descend the stairs.--More--5!_a(0lq(B(0lj(B(0k~mj~mq(B(0lj~(B(0x~~~~~~mqqj~~(B(0j~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~m(B(0x~~~~~~~~(B(0lqqk(B(0k~~~~~~~~mj~~m(B(0~~~~~~~~~~~(B(0x~~~~~~~~(B(0k~~~~~~~l(B(0x~~~~~~(B@(0x(B(0mk(B(0x~~~~x(B(0mqk~lj(B(0mq(B[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:10 $:254 HP:51(51) Pw:26(26) AC:6 Xp:7/805 T:4428 Satiated5!_a"  T:44296!_ab T:4430(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B(0x(B(0~x(B@<6!_a'  T:4431(0m(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0x~(B@(0m(B(0~(B(0j(B(0~(B(0mq(B(0j(B6!_a} T:4432(0~(B(0lq(B(0~~(B(0lj~(B(0~~~~~(B(0x~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B@(0mk(B(0~(B7!_aw}(0~(B(0~(B(0~~(B(0~~(B/(0~~~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~~~~(BG(0~~~(B(0q(B(0~~~(B(0~(B(0~(B@(0~(B7!_a` T:4433(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0k(B(0x(B@(0~(B(0~(B(0~~~(B(0~(B(0~(B(0x(B7!_aL5(0lq(B(0x~(B(0~~(B(0~(B(0~q(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0q(B(0k~~~~(B(0~(B(0~~~~~(B@(0m(B(0~(BG(0~(B(0~(B(0~(B(0~l(B(0x(B(0v(B7!_a4 T:4434(0m(B(0~(B(0k~~(B(0~~~(B(0k(B(0x(B(0k~~~~(B@(0mqqk(B(0x(B(0x(B(0~(B(0~(B8!_a:(0k(B(0x(B(0~~(B(0j(BG@(0m(B(0~(B(0~(B(0~~(B(0~(B(0x(B(0~(B(0~(B(0x(BThe gnome king throws 2 daggers!)(0~(B)(0~(B)(0~(B)The 1st dagger misses.(0~(B))(0~(B)(0~(B)(0~(B)8!_a3The 2nd dagger misses.(0~(B8!_aP% T:44358!_a0n(0q(B(0~(B(0k(B(0x(B(0~x(BG(0~x(B@(0lq(B(0~(BG(0~(B(0~~(B(0lk(B(0~(BThe gnome wields 5 daggers! T:44368!_aE z(0k(B(0m(B(0~(B(0~(B@G(0~(B(0wj(B(0~(BG(0~(Bm(0mqmq(B(0j(B(0v(B(0~(B(0qq(B8!_aE You hear crashing rock. T:4437GG(0~(BG(0~(B9!_a"(0~(B(0~~~~(B@(0~(BG(0~~~~~~~~(B(0~(B(0~(B(0l(B(0x(B(0x(B(0x(B(0j(B9!_aj@(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B9!_a[jDYou see here a steel wand. T:4438:!_a5JYour knapsack cannot accommodate any more items.:!_ai60The gnome king wields a dagger!:!_a" ;!_aH Coins  $ - 254 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  l - 2 uncursed pancakes  Scrolls  p - a cursed scroll of taming  y - a scroll labeled GHOTI  C - a scroll labeled VENZAR BORGAVVE  K - an uncursed scroll labeled VENZAR BORGAVVE  S - a scroll l;!_aabeled HAPAX LEGOMENON  Spellbooks  D - an uncursed spellbook of healing  U - an uncursed spellbook of light  Potions  A - an uncursed clear potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring (1 of 2)W Pick up what?  Comestibles a - 2 uncursed pancakes Wands b - a steel wand(end) =!_aM ++>!_a=R->!_ae(0x(B>!_al - a steel wand.@(0~(BGG(0~(B>!_aSWYou hear a B flat squeak in the distance. T:4440>!_aO (0k(B(0x(B@%(0~~(B(0~~~~~(B(0~(B(0~~~~~~~~~(B(0~~~~(B(0~(BG(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(BYou hear crashing rock.G(0~(BThe gnome throws a dagger!)You are hit by a dagger.)(0~(B>!_aO y[Seahorse17 the Investigator  ]  HP:50  T:4441@?!_a+ T:4442@)(0u(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~~(BG(0~(B(0~~~(B(0~~~(B(0~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(B@!_aIWhat do you want to write with? [- ae-jlmorzEFIJLO-RV-XZ or ?*] @!_a2l ?You write in the dust with your fingertip.--More--@!_a; ?What do you want to write in the dust here? @!_a\aA!_aNDsA!_aeA!_aMfA!_aGA!_aFThe gnome picks up a dagger. T:4443A!_aVWhat do you want to write with? [- ae-jlmorzEFIJLO-RV-XZ or ?*] A!_asR  Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Rings e - an uncursed emerald ring f - an uncursed ring of teleport control (on left hand) h - a cursed black onyx ring i - an uncursed ring of polymorph control (on right hand) j - an uncursed twisted ring m - an uncursed bronze ring o - an uncursed coral ring r - an uncursed diamond ring z - an uncursed brass ring E - a cursed opal ring F - a cursed gold ring I - an uncursed ruby ring J - an uncursed granite ring L - a cursed black onyx ring O - a cursed ivory ring P - an uncursed ruby ring Q - an uncursed silver ring R - an uncursed gold ring V - a cursed topaz ringA!_aS [K X - an uncursed wooden ring Z - an uncursed silver ring Wands l - a steel wand W - an uncursed wand of digging Gems/Stones g - an uncursed touchstone(end) D!_ap +(0x~x~xwjxmqk~~xlqqk~~mj~~mk~~~~~~~x~~~~~~~x~~~~~~lj~~~~~(B<(0x~x~~~~xqvqk~lj(B(0mqj(B[Seahorse17 the Investigator  ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:10 $:254 HP:50(51) Pw:26(26) AC:6 Xp:7/805 T:4443 SatiatedDo you want to add to the current engraving? [ynq] (y) E!_akJYou add to the writing in the dust with a steel wand.--More--E!_a LWhat do you want to add to the writing in the dust here? E!_aP{ aE!_asE!_a_eF!_a,fF!_a F!_aŷCThe bugs on the floor slow down!GG!_a# G!_aTJ nameG!_aH d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) G!_a+(0x~x~x(BWhat do you want to call? [ce-jl-wyzAC-Z or ?*] H!_a&Call a steel wand: H!_a\sH!_a* lH!_a  oI!_aawI!_aE I!_aBmI!_apoI!_a/ nJ!_aSsJ!_aAtK!_aL>eK!_arK!_a L!_axRYou kill the gnome!/812 T:4444)L!_a# ,(0~(B@(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~~(B(0~(BG(0~~~(B(0~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(BL!_a$ You see here 5 daggers.G(0~(BG(0~(B)(0~(B)(0~(B)L!_aH$ l(0~(B)The dagger hits the gnome king.(0~(B)L!_a$ GM!_a M!_aԷ [Seahorse17 the Investigator ]  HP:51 T:4445(0~(B(0~(B)@(0~~~(BG(0~~~~~~~~~~(B(0~~~~(BG(0~~~~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(BN!_av| T:4446(0~(B(0~(B(0~~~~(B)G@GG(0~(B(0~~(B(0~(BG(0~(B(0~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BN!_aeYou kill the gnome!(0~(B/819The gnome king thrusts one of his daggers.N!_aThe gnome king hits![Seahorse17 the Investigator ]  HP:40  T:4447(0~(BO!_a7You hit the gnome king!(0~(BGThe gnome throws a dagger!)O!_a(0~(B)(0~(B)(0~(BThe dagger hits the gnome king.)O!_aIb T:4448GG(0~(BO!_a 1You hit the gnome king!O!_ac ;The gnome king thrusts one of his daggers.O!_a The gnome king hits![Seahorse17 the Investigator ]  HP:28(0~(BGh--More--P!_a9V)(0~(B)(0~(B)P!_a^:2 T:4449GQ!_a  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) Q!_a +(0k(B(0xx~x(B Pw:21In what direction? Q!_az Q!_a [Seahorse17 the Investigator ]  HP:43You feel better.The gnome king thrusts one of his daggers.Q!_aZ The gnome king hits![Seahorse17 the Investigator ]  HP:30(0~(BGG(0~(B--More--R!_a_ <)(0~(B)R!_a! i[Seahorse17 the Investigator ]  HP:31 T:4450GS!_a!You kill the gnome king!/861  T:4451G)(0~(BT!_a^@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BT!_a_bYou see here 6 daggers. T:4452(0~(BGT!_a= (0~(B@)(0~(B(0~(B(0~(B(0~(BYou see here a dagger.G(0~(BT!_a The gnome hits![Seahorse17 the Investigator ]  HP:25  T:4453T!_a% T!_a pYou kill the gnome!/868 T:4454!hU!_a U!_al{You kill the gnome!/875(G(0~(BU!_aX (0~(B@)(0~(B(0~(B(0~(BU!_aY |You see here a pink potion.[Seahorse17 the Investigator ]  HP:26 T:4455V!_a V!_aYour knapsack cannot accommodate any more items. T:4456(0~(BG(0~(BV!_a (0~(B@(0~~~~~~~(B!(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~(B(0~(BV!_a. @You see here a candle. T:4457W!_alHu T:4458(0~~(B((0~~~(BG(0~~~(B@(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(BY!_a Coins  $ - 254 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  Scrolls  p - a cursed scroll of taming  y - a scroll labeled GHOTI  C - a scroll labeled VENZAR BORGAVVE  K - an uncursed scroll labeled VENZAR BORGAVVE  S - a scroll labeled HAPAX LEGOMENON  Y!_aY[7mSpellbooks  D - an uncursed spellbook of healing  U - an uncursed spellbook of light  Potions  A - an uncursed clear potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring  i - an uncursed ring of polymorph control (on right hand) (1 of 2)Y!_a j - an uncursed twisted ring  m - an uncursed bronze ring  o - an uncursed coral ring  r - an uncursed diamond ring  z - an uncursed brass ring  E - a cursed opal ring  F - a cursed gold ring  I - an uncursed ruby ring  J - an uncursed granite ring  L - a cursed black onyx ring  O - a cursed ivory ring  P - an uncursed ruby ring  Q - an uncursed silver ring  R - an uncursed gold ring  V - a cursed topaz ring  X - an uncursed wooden ring  Z - an uncursed silver ring  Wands  l - a wand called slow monster  W - an uncursed wand of digging  Tools  k - a lock pick  n - an uncursed candle  s - an empty uncursed sack  t - an uncursed lamp called oil (lit)  x - a +0 pick-axe  H - an uncursed candle  M - an uncursed bag of tricks  Y - an uncurY!_a{hsed lamp called oil  Gems/Stones  g - an uncursed touchstone (2 of 2)]!_ag [Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:10 $:254 HP:26(51) Pw:21(26) AC:6 Xp:7/875 T:4458 Satiated(0lqqk(B(0x~~mk(B(0lq(B(0lj~~~x(B(0k~mj~mq(B(0lj~~(B)(0qu(B(0lq(B(0x~~~~~~mqqj~(B(%(0~~mk(B(0x(B(0lj~(B(0mj~~~(BG(0~~~~~~(B@!))(0~~x~x(B(0k~~(B(0x~~~~~~~~~~~~~~~~~~~~~~~x(B(0j~~~~~~~~~~~~~~~~~~~~~~~~~~~~qwj(B(0~~~~~~~~(B(0lqk~~~~~~~~~~~~~~~~~~~~~x(B(0mk~~~~~~~~~~~~~~~~~~~~mqk(B(0mqqk~~~~~x~x~x~~~~~~~~~xlqqk(B[]!_ag 15;41H(0x(Bm(0~lk(B(0mqmqmk~~~~~~~~mj~~mk(B(0j(B(0l(B(0x~~~~~~~~~~~~~x(B(0mk~~x~~~~~~~~~x(B(0x~lvk~~~~~~~lj(B(0x~x(B(0x~~~~~~(B<(0x(B(0x~x(B(0mk~x~~~~x(B(0~x(B(0mqvqk~lj(B(0qqj(B(0mqj(B^!_a13What do you want to drop? [$a-zA-Z or ?*] ^!_a^!_a\You drop an uncursed candle. T:4459h^!_aBZ CWhat do you want to drop? [$a-mo-zA-Z or ?*] _!_aU_!_aYou drop an uncursed candle.[Seahorse17 the Investigator ]  HP:27 Pw:23 T:4460N(0~(B`!_a- Pick up what?  Tools a - an uncursed candle b - an uncursed candle(end) `!_a M`!_a. (0~(B(@(0~(B(0~(B(0~(B(0~(B`!_aq/ VYou see here a pink potion.N(0~(BGa!_aOa a!_aaOn - a pink potion. T:4461@b!_a- (0~(B@(0~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~(B(0~(Bb!_a-. @You see here a candle. T:4462c!_aX(0~(B@((0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(Bc!_aSYou hear a B flat squeak in the distance. T:4463c!_a T:4464(0~~~(B(0~(B(0~~~~(BN(0~~(BG@(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0x~~~~~~~~~(B(0~~~(B(0x~(Bh(0~(B(0~(B(0~(Bc!_añ(0~(B(0~~~(B(0~(B(0~(BN@(0~(B(0~~~(B(0~~(B(0~~~~~~~~~(B(0~~(B(0~(B(0v(B(0~(B(0~(B(0~(B(0~(Bc!_a=The gnome lord strikes at your displaced image and misses you![Seahorse17 the Investigator ]  HP:28 T:4465d!_asOd!_aO^You hit the gnome lord! T:4466(0~(BNd!_aZLYou hit the gnome lord!(0~(BNd!_a@[CThe gnome falls into a pit!Gd!_ad!_aEBYou hit the gnome lord! T:4467e!_a$ 3You hit the gnome lord!e!_a$ yThe guardian naga hatchling bites![Seahorse17 the Investigator ]  HP:26f!_af!_aE`You kill the gnome lord!/897 T:4468?g!_a  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) i!_aI+(0k(B(0xx~x(B Pw:18In what direction? i!_a;i!_a?<c[Seahorse17 the Investigator ]  HP:38You feel better.i!_a<yThe guardian naga hatchling bites![Seahorse17 the Investigator ]  HP:37i!_aw i!_a OYou hit the guardian naga hatchling. T:4469j!_a@You hit the guardian naga hatchling.j!_ayThe guardian naga hatchling bites![Seahorse17 the Investigator ]  HP:35j!_aqj!_a_qYou hit the guardian naga hatchling.[Seahorse17 the Investigator ]  HP:36 T:4470j!_a @You hit the guardian naga hatchling.j!_a The guardian naga hatchling bites![Seahorse17 the Investigator ]  HP:35  T:4471k!_a(@You hit the guardian naga hatchling.k!_a)yThe guardian naga hatchling bites![Seahorse17 the Investigator ]  HP:32k!_a k!_a OYou hit the guardian naga hatchling. T:4472l!_a7,l!_a,OYou hit the guardian naga hatchling. T:4473l!_al!_aOYou hit the guardian naga hatchling. T:4474l!_aM @You hit the guardian naga hatchling.l!_anN The guardian naga hatchling bites![Seahorse17 the Investigator ]  HP:30 [Seahorse17 the Investigator ]  HP:31 T:4475m!_aC@You hit the guardian naga hatchling.m!_aThe guardian naga hatchling bites![Seahorse17 the Investigator ]  HP:27  T:4476m!_aK@You hit the guardian naga hatchling.m!_aThe guardian naga hatchling bites![Seahorse17 the Investigator ]  HP:26  T:4477m!_af m!_ag bYou kill the guardian naga hatchling!/914 T:4478%n!_a>)(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bn!_aX?<You see here a guardian naga hatchling corpse.n!_a:YThere is a guardian naga hatchling corpse here; eat it? [ynq] (n) n!_al?n!_a?[This guardian naga hatchling corpse tastes okay. T:4479n!_aA[Seahorse17 the Investigator ]  HP:27 Pw:20 T:4480 T:4481o!_a/ T:4482G T:4483 T:4484o!_au[Seahorse17 the Investigator ]  HP:28 T:4485 T:4486G(0~(BGo!_aN T:4487G(0~(Bo!_awYou finish eating the guardian naga hatchling corpse. T:4488(0~(Bp!_aJ(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~~~~~~~~~~(B(0~~~~(B(0~(B(0x(B(0~(B(0~(Bp!_a3You see here a scroll labeled YUM YUM.p!_a p!_a ZH - a scroll labeled YUM YUM. T:4489@q!_aL(0~(B(0~(B(0~(B(0~(BG@(0~~(B(0~~(B(0~~(B(0~~~~~~~~~~(B(0~~~~(B(0v(B(0~(B(0~(B(0~(B(0~(Bq!_a{; P[Seahorse17 the Investigator ]  HP:29 T:4490(0~(B(0~(B(0~(B(0k(B(0~(B(0~(B(0~(B@(0~~~~~(B^(0~~(B(0~(B(0~(B(0~~(B(0x~(B(0~(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(Bq!_a+ U(0lqq(B(0~~m(B(0~~(B(0~(B(0~(B(0~~~(B(0~(BG(0~(B@(0~(B(0~(B(0t(B(0~~~(B(0x(B(0~~~~(B(0~(B(0x(B(0~~~~~~(B(0~(B(0~~~~~~(B(0mqq(B(0~~~(B(0~~~(Bq!_a BThe gnome wields a bow! T:4491r!_a(0~~(B(0~(B(0m(B(0~(B(0k(B(0q(B(0~(B(0~~~(B(0~~~~~(B(0~(B@(0~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(Br!_af T:4492(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~~~~~(B@(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0mk(Br!_a,m(0~~(B(0~~~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0j(B(0~(B(0x(B(0~(B(0x(Br!_a  T:4493(0k(B(0x(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B(0~x(B(0~m(B(0~~(B(0mqqq(Bs!_a: T:4494(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0lq(B(0~(B(0x(B@(0~(B(0j(Bs!_af[Seahorse17 the Investigator ]  HP:30 T:4495(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@t!_a;c T:4496(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(Bt!_an T:4497(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bt!_ar  T:4498(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(BG(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(Bt!_aa (0~(B(0~(B(0~~(B(0~~~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~~~~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(BThe gnome swings her bow.t!_a The gnome hits![Seahorse17 the Investigator ]  HP:28  T:4499u!_aMu!_aĶYou kill the gnome![Seahorse17 the Investigator ]  HP:29 Pw:22/921 T:4500)u!_a(0~(B(0~(B(0~(B(0~(B@(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B Things that are here: a bow 10 arrows a black gem--More--v!_aU:v!_a) Pick up what?  Weapons a - 10 arrows b - a bow Gems/Stones c - a black gem(end) v!_a` +w!_a(](0x~x(Bw!_aP][Your knapsack cannot accommodate any more items. T:4501w!_aXa  T:4502)@(0~(B(0~(B(0~(B(0~(B(0~~(Bx!_a53What do you want to drop? [$a-zA-Z or ?*] x!_aw  Coins  $ - 254 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Comestibles  d - 3 uncursed food rations  Scrolls  p - a cursed scroll of taming  y - a scroll labeled GHOTI  C - a scroll labeled VENZAR BORGAVVE  H - a scroll labeled YUM YUM  K - an uncursed scroll labeled VENZAR BORGAVVE  S - a scroll lx!_awqabeled HAPAX LEGOMENON  Spellbooks  D - an uncursed spellbook of healing  U - an uncursed spellbook of light  Potions  n - a pink potion  A - an uncursed clear potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand) (1 of 2)y!_a+(0lqq(B(0~~m(B(0lqqk(B(0~~mk(B(0x~~mk(B(0~~xlqk(B(0lj~~~x(B(0k~mj~mqk(B(0lj~~(B)(0qu(B(0lqq(B(0x~~~~~~mqqj~(B(%(0~~mk(B(0x(B(0lj~~mj~~~~~~~~~~(B((0~(B))(0~~x~x(B(0k~~~(B(0x~~~~~~~~~~~~~~~~~~~~~~~x(B(0j~~~~~~~~~~~~~~~~~~~~~~~~~~~~qwj(B(0~~~~~~(B^(0~~~~(B(0lqk~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~(B(0mk~~(B)@(0~~~~~~~~~~~~~~~~mqk(B(0x~~~~(By!_a(0mqqk~~~~~x~x~x~~~~~~~~~xlqqk(B(0x(Bm(0~lk~tqvqvk~~~~~~~~mj~~mk(B(0lqj~ljx~x(B(0x~~~~~~~~~~~~~x(B(0x~~~x(B(0x~x(B(0mk~~x~~~~~~~~~x(B(0x~~~x(B(0x~(B(0x~lvk~~~~~~~lj(B(0mk~~m(B(0mqq(B(0x~x(B(0x~~~~~~(B<(0x(B(0x~~~(B(0x~x(B(0mk~x~~~~x(B(0mqqqj(B(0~x(B(0mqvqk!_a-18;5;0m~lj(B(0qqj(B(0mqj(B[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:10 $:254 HP:29(51) Pw:22(26) AC:6 Xp:7/921 T:4502 SatiatedYou drop 3 uncursed food rations. T:4503y!_a== F@%(0~(B(0~(B(0~(B(0~(B(0~~(B Things that are here: a bow 10 arrows a black gem--More--y!_aGW T:4504z!_a Pick up what?  Weapons a - 10 arrows b - a bow Gems/Stones c - a black gem(end) z!_a! +z!_a/(0x~x(Bz!_a0d - a black gem.[Seahorse17 the Investigator ]  HP:30 T:4505@{!_aLWhat do you want to use or apply? [agklstxMWY or ?*] {!_a: {!_ay :What do you want to rub on the stone? [$d or ?*] |!_a5 |!_aa6 <d - a black opal. T:4506~!_a Coins  $ - 254 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed -1 pair of jackboots (being worn)  q - an uncursed +0 pair of hiking boots  u - an uncursed +0 pair of low boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots  Scrolls  p - a cursed scroll of taming  y - a scroll labeled GHOTI  C - a scroll labeled VENZAR BORGAVVE  H - a scroll labeled YUM YUM  K - an uncursed scroll labeled VENZAR BORGAVVE  S - a scroll labeled HAPAX LEGOMENON  Spellbooks  D~!_a; - an uncursed spellbook of healing  U - an uncursed spellbook of light  Potions  n - a pink potion  A - an uncursed clear potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring  i - an uncursed ring of polymorph control (on right hand) (1 of 2)!_aF[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:10 $:254 HP:30(51) Pw:22(26) AC:6 Xp:7/921 T:4506 Satiated(0lqq(B(0~~m(B(0lqqk(B(0~~mk(B(0x~~mk(B(0~~xlqk(B(0lj~~~x(B(0k~mj~mqk(B(0lj~~(B)(0qu(B(0lqq(B(0x~~~~~~mqqj~(B(%(0~~mk(B(0x(B(0lj~~mj~~~~~~~~~~(B((0~(B))(0~~x~x(B(0k~~~(B(0x~~~~~~~~~~~~~~~~~~~~~~~x(B(0j~~~~~~~~~~~~~~~~~~~~~~~~~~~~qwj(B(0~~~~~~(B^(0~~~~(B(0lqk~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~!_aKG~~~~~(B(0mk~~(B@%(0~~~~~~~~~~~~~~~~mqk(B(0x~~~~(B(0mqqk~~~~~x~x~x~~~~~~~~~xlqqk(B(0x(Bm(0~lk~tqvqvk~~~~~~~~mj~~mk(B(0lqj~ljx~x(B(0x~~~~~~~~~~~~~x(B(0x~~~x(B(0x~x(B(0mk~~x~~~~~~~~~x(B(0x~~~x(B(0x~(B(0x~lvk~~~~~~~lj(B(0mk~~m(B(0mqq(B(0x~x(B(0x~~~~~~(B<(0x(B(0x~~~(B(0x[38;5;!_aG0m~x(B(0mk~x~~~~x(B(0mqqqj(B(0~x(B(0mqvqk~lj(B(0qqj(B(0mqj(B!_a 3What do you want to take off? [cwG or ?*] !_aߡ Armor c - an uncursed -1 pair of jackboots (being worn) w - an uncursed +0 pair of leather gloves (being worn) G - an uncursed +0 cloak of displacement (being worn)(end) !_a q+ T:4507!_a g T:4508You finish taking off your boots. AC:7!_ab# !_a name!_a!d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) !_a +(0x~x~x(BWhat do you want to call? [c-jl-wyzAC-Z or ?*] !_a.Call a pair of jackboots: !_a& h!_aCi!_a"g!_ah!_an !_a,(0x~~(B(0~~~~~(B(0~~~(B@)(0~~~~~~(B(0~(B(0~(B!_a_L3What do you want to drop? [$a-zA-Z or ?*] !_aC!_a]You drop an uncursed -1 pair of boots called high. T:4509!_a>What do you want to wear? [quvT or ?*] !_a Armor q - an uncursed +0 pair of hiking boots u - an uncursed +0 pair of low boots v - an uncursed +0 pair of mud boots T - an uncursed +0 pair of elven boots(end) !_angNever mind.!_auECWhat do you want to drop? [$abd-zA-Z or ?*] !_a; !_a|< You drop an uncursed +0 pair of low boots.[Seahorse17 the Investigator ]  HP:31 T:4510!_aA=What do you want to wear? [qvT or ?*] !_a5  Armor q - an uncursed +0 pair of hiking boots v - an uncursed +0 pair of mud boots T - an uncursed +0 pair of elven boots(end) !_aC + AC:6 T:4511!_a(D M T:4512You finish your dressing maneuver.!_a >(0~~(B(0~~~~~(B(0~~~(B[@(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B!_a` PYou see here 3 uncursed food rations. T:4513!_a9!_a=u - 3 uncursed food rations.@!_au -@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B Things that are here: a bow 10 arrows--More--!_a!M T:4514!_a (0~(B(0lq(B(0~(B#(0~(B(0~~~(B(0~~~~~(B(0~~(B@)(0~~~~~~(B!_ay[Seahorse17 the Investigator ]  HP:32 T:4515#(0~(B(0k(B(0~~(B(0~~~(B(0~~(B(0~~~~(B@(0~~~~~~~~~(BG(0~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~(B!_a^I T:4516(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B!_a< T:4517#(0~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~~~(B(0l(B##(0~~(Bh(0~(B(0~(B(0~(B##(0~(B!_aLo#(0qlj(B#(0~x~(B(0~~~(B(0~(B(0~~m(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B#(0~(B(0~(B(0~(B(0~(Bh(0~(B(0mq(B(0~(B(0~(B(0l(B(0~~~~(B!_am  T:4518(0~(B(0~(B(0~(B(0w(B(0~~(B(0~(B(0~(B@(0~(B(0~(BG(0~(B(0~~l(B(0~~(B#(0~~l(B(0~~~~(B(0~(B#(0k(B(0~(B(0q(B(0~(B(0~~~~(Bh(0~(B(0lk(B(0l(B!_a (0lqq(B(0x~(B(0x~(B(0~(B(0l(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0j(B(0~~~(B(0~(B(0~(B(0~(B#(0j(B(0~(B(0~~(B(0~(B(0~(Bh(0~~(B(0l(B(0~(B(0mq(BThe gnome strikes at your displaced image and misses you!!_a T:4519(0k(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~~(B(0j(B(0~~~(B(0~(B(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B(0k(B(0qk(B#(0m(B!_aA You kill the gnome![Seahorse17 the Investigator ]  HP:33 Pw:23/928 T:4520)!_a6zo(0~(B(0~(B(0~~(B(0~~~~~~(B(0~(B(0~~(B(0~~~~~~~~~~~~~~~~~~~~(B(0lj(B(0mqj(B(0m(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~(B(0j~~~~~~~(B@(0~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~(B(0~(B#!_azHYou see here a poisoned dart. T:4521!_ah T:4522(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B!_aNN $(0~(B(0~~~~~~~~(B(0~~~~~~~(B(0~(B@(0~(B(0~(B(0~(B(0x(B(0~~(B(0x(B(0~~~~~(B(0~(B(0~~~~~(B!_a  T:4523(0~(B(0m(B(0w(B(0~(B#(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(Bh(0~~(B(0~~(B(0~~~(B(0~(B!_a(0~(B(0~(B(0~(B(0~(B(0~~(B(0lj(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(Bh(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B#(0qj(B!_aJdThe gnome strikes at your displaced image and misses you! T:4524!_ab[Seahorse17 the Investigator ]  HP:34 T:4525##(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0l(B(0q(B(0~(B(0~(Bh(0~(B!_a5lYou kill the gnome!/935%(0~(B!_aؓ ((0~(B(0~~(B(0~~(B(0~~(B(0~~~~(B(0l(B#(0~~~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B#(0~(BYou fall into a pit!!_aD [Seahorse17 the Investigator ]  HP:33(0~~(B#(0~~~~~~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~~~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~~(B#(0~(B#(0~~(B##(0~~~~~~~~~(B#(0~(B##(0~~~~~(B#(0~~~~~~~~(B(0~~~~~~~~(B(0~(B#!_a &There is a pit here.--More--!_aR  Things that are here: a gnome corpse a worthless piece of violet glass a food ration--More--!_a W T:4526!_aE  Pick up what?  Comestibles a - a food ration b - a gnome corpse Gems/Stones c - a worthless piece of violet glass(end) !_a) +!_ay(0x~x(B!_abyPc - a food ration. T:4527@!_a 3You are still in a pit.!_a RYou hear crashing rock.You are still in a pit.!_ai $ T:4529You crawl to the edge of the pit.(0~~(B#(0~~~~~~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~~~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~~(B#(0~(B#(0~~(B##(0~~~~(Bh(0~~~~(B#(0~(B##(0~~~~~(B##(0~~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~(B#(0mk(B!_aۗ 2(0q(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B#(0~~~~(B(0~~~~~~~(B(0~(B(0~~(B(0x(B(0~~(B(0~~~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~(B(0l(B%@(0~(B(0~~(B(0~(B#(0~(B(0~(B(0~(B(0~(B[Seahorse17 the Investigator ]  HP:34 T:4530!_ak  T:4531(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~(B@##(0~~~~~~~(B###(0~~~~~(B#(0~~~~~~~~~(B(0~~~~~~~~~(B(0~(B#!_aW!_a  T:4532(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0u(B(0~~(B(0m(B(0x(B(0~~(B(0~~(B(0~(B(0~~~~~~(B(0~~~~~~~~~(B@(0~~~~~(Bh(0~~~~(B###(0~~~~~~~~~(B###(0~~~~~(B##(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~(B#!_aRw(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B#(0j(B#>(0~(B#(0~(B(0~(B(0~(B!_a+ T:4533#(0~(B@(0~(B(0~(B(0m(B(0~(B(0~(B(0~(B(0~(B(0qqq(B(0k(B!_a T:4534(0m(B(0~(B(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B(0~~~(B@#(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B!_a f(0~(B(0~(B(0~(B(0~~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~~(B (0x~~~(B(0~~(B (0mk~(B(0mk(B!_a_[Seahorse17 the Investigator ]  HP:35 T:4535(0q(B(0~(B#(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0mk(B!_a H T:4536(0~(B(0~(B(0k(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0m(B@(0~~~~~(B(0m(B#!_agk T:4537(0~(B(0~(Bh(0~(B(0~(B (0lqqj(B# (0j(B@(0~~(B(0~(B(0~(B!_a T:4538(0k(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0~~x(B(0~~x(B(0qqj(B!_aT T:4539(0~(B(0~~~~(B(0~~~(B@(0~(B(0~(B#(0~(B(0~(B!_a% +[Seahorse17 the Investigator ]  HP:36 Pw:24 T:4540##(0~~~(B(0~~~~(B(0~(B(0~(Bh(0k(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~l(B(0~~(B(0mq(B(0~(B!_a (0~(B(0~(B(0~~(B(0~(B (0x(B(0~~(B(0~(B(0~~~(B (0x~(B(0~~(B(0~~(B (0k~~mqqqq(B(0~(B(0~(B(0~~~~~(Bh(0m(B(0~~~~~(B(0~~~~(B@(0~~~~(B(0~(B(0~~(B(0~(B(0x(B(0q(B(0j(B(0j(B!_a) % T:4543(0~(B(0~~~(B(0~~~(B(0~(B(0k(B(0~~(Bh(0x(B###@(0~(B!_at Q[Seahorse17 the Investigator ]  HP:37 T:4545(0~~(B(0~~(B(0~~~~~~~(B (0~(B(0~~~~~(B(0~~~~~(B(0~~(B(0k(B(0~~~~~~~~~(B(0~(B(0~~~~~(Bh(0~(B(0~~~(B#@(0~(B(0j(B!_aY  T:4548(0~(B(0~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~(Bhh@(0~~~(B(0~(B#(0~~(B(0~(B(0mqq(B!_av  T:4549@(0~~(B##(0~(B(0~~(B(0~~(B#h#(0~(B!_a 2(0lj(B(0~~(B(0~~(B(0~~(B(0~~(B@(0~(B(0~~(Bh(0~~~~(B (0~~~(B(0~(B(0~~(B!_a8W[Seahorse17 the Investigator ]  HP:38 T:4550(0lj(B(0~(B(0~(B(0k(B@(0mq(B(0~(B(0~(B(0~~(B(0~(B(0~~(B!_a{`(0lqq(B(0x~(B(0x~(B(0~l(B(0~x(B(0~x(B(0x(B@(0m(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B!_a T:4551(0k(B(0~(B@(0m(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~(B#(0~~~(B(0~(B!_at  T:4552(0~(B(0m(B(0~(B@(0~(B(0~(B(0~(B!_a/5? T:4553(0~(B(0qk(B@(0~~m(B(0~(B(0k(B(0~~~~(B(0~(B(0qqk(B(0~(B(0~(B(0~~(B(0~(B!_aZ[Seahorse17 the Investigator ]  HP:39 T:4555(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~~(B(0mq(B (0~~(B(0~~(B!_a4  T:4556(0~(B(0mk(B(0~(B(0qqq(B(0~(B@(0~~~~~~~~(B(0~x(B(0qj(B!_av(0~~(B(0~~~~(B(0~~(B(0~~(B@(0~~(B(0~l(B(0qj(B!_aS T:4557 [Seahorse17 the Investigator ]  HP:40 Pw:25 T:4560(0qqqqqk(B(0~(B((0~~x(B(0~~~~x(B(0~~~(B(0~(B(0~~(B@(0x(B(0m(B!_a(0lq(B(0x~~~(B(0~~(B(0k~~~~~(B(0x~~(B(0~~(B(0~(B(0~~~~~(B@(0~~~(B(0~(B(0~(B(0~(B(0vw(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~(B###(0~~~(B#(0~(B(0~(B(0~~(B(0~(B!_a2u T:4564 [Seahorse17 the Investigator ]  HP:41 T:4565!_a{ d T:4566(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B##(0~~~(B#(0~(B(0~(B(0~~(B(0~(B!_a T:4567(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~(B##(0~(B(0~(B!_ag[Seahorse17 the Investigator ]  HP:42 T:4570@(0m(B(0~(B(0~(B(0v(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B!_a (0~(B@!_a *You see here a can of grease.!_a T:4571(@(0~(B(0~(B(0~(B!_aoi T:4572(0~(B@(0~(B!_aD/ )(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B#(0~(B(0~(B!_a9 ) T:4573(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B#!_ap(0~(B(0~(B(0~(B(0~~~~~~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~~(B#(0~~~~(B#(0~~~~~(B#h(0~(B(0~~(B(0~~(B(0~(B(0~(B!_a9 T:4574(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B##(0~(B(0~~(B(0~~~~(B#(0~(B!_a6z(0~(B(0~(B@(0~~~(B(0~~~~~(B(0~~~~~(B#(0~~(B###(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B!_at;[Seahorse17 the Investigator ]  HP:43 T:4575(0~~(B(0~~~~~~~(B(0~(B(0~(B(0~(B(0~~~~~~~~~~(B(0~~~(B(0~~~~~~~~(B(0~(B@#(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B!_a N#(0~~(B#(0~~~~~~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~~~~~~~(B(0~(B(0~~(B(0~(B(0~~(B@(0~(B(0x(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0j(B!_a?<  T:4576#(0~~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B@(0~(B(0~(B (0~~~(B(0~(B(0~(B(0l(Bh#(0~(B!_a T:4577#(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~~(B(0~(B##(0~~~~~~(B(0~(B##(0~~~~~(B###@(0~~~~~~~~~~~(B#(0~(B(0~(B (0~~~~~~~~~~~~(B(0~(B(0x~~(B(0~(B(0~(B(0m(Bh!_a X##(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B#(0~(B#>##(0qq(B(0x(B@(0~~~~~~~~~~x(Bh(0qq(B(0x(B(0lqj(B#!_a%  T:4578##(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B#(0~(B#@##(0~(B(0~~~~~~~~~~(B!_a0 %You descend the stairs.--More--!_aV (0lj(B(0x~(B(0k~~(B(0x~~~~(B(0mq(B(0k~~~~~~(B(0lq(B(0l(B(0k~~~~~~~(B(0x~mqj~x(B(0k~~~~~~~~~~~~x(B(0mk(B(0q~~(B*(0~~~~~(B@(0~(B?(0~~~~m(B(0x~~~~~~~~~~~~~~~(B*(0~m(B(0mk(B(0q~~~~~(BG(0~~~~~~(Bh(0~~~m(B(0q~~~~(Bh(0~~~~~~~~~~(BG(0~~~m(B(0j~~lqk~~~~~~~~~~~~~~(B*(0~m(B(0~~(B(0l(B(0mqqk~~~~~lk~~~~~~~m(B(0qqq(B(0mq~~~lj(B(0q(B(0~~~~~~x(B(0~lqj(B(0~~~~~m(B(0qj(B(0~~~~~x(B(0~~~x(B(0lqj(B[Seahorse17 the Investigator ] St:17 !_a+W iDx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:11 $:254 HP:43(51) Pw:25(26) AC:6 Xp:7/935 T:4578 Satiated!_aZ !_a7  T:4579(0~(B(0~(B(0~(B(0~(B(0~(B<@(0~(B(0~~(B(0~(B(0~(B(0l(B(0~(B(0~(B(0k~(B(0qj(B!_aΌh(0lqk(B(0j~m(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0k(B(0~(B(0qk(B(0~(B(0~(B@(0~(B(0q(B!_aYou see here a scroll labeled YUM YUM.G(0~(BGh(0~(Bh(0~(B!_a!_aSH - a scroll labeled YUM YUM.[Seahorse17 the Investigator ]  HP:44 Pw:26 T:4580@!_a}F T:4581(0~(B(0~(B(0~~(B(0~~~~(B(0~~~~(B@(0~(B(0m(BG(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh(0~~(BG(0~(B(0l(B!_abXZ T:4582(0qq(B(0qq(B(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~~~~~~~~(B(0~(B(0~~(B*(0~~~(B(0~~(B(0~~~~~(BG(0~~(B(0~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~(B(0~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~(B!_a8 T:4583(0lq(B(0qq(B(0lj~~(B(0~~(B(0x(Bh(0~~~(B(0~~q(B(0~~~(B(0~~~(B(0~~(B((0~(B@(0~(B(0~~(B(0~~(BG(0~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B!_a:X (0k(B(0~(B(0k(B@(0x(B(0mq(B(0~(B(0qj(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~(B!_aX *You see here a looking glass.!_aX ]The dwarf wields a pick-axe! T:4584(0~(B!_a [Seahorse17 the Investigator ]  HP:45 T:4585(0k(B(0~(B(0mk(B@(0~~m(B(0mq(B((0x(B(0~(BG(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B!_aXgb T:4586(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B!_a T:4587(0~(B(0~(B@(0~(B(0qj(B(0~(B(0~(B!_a0z  T:4588(0~(B(0mk(B(0~(B(0~(B@(0~(B(0q(B!_a@G(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~(B(0~(B@(0~(B(0v(B!_a5 T:4589(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~~~(B@(0~~~(B(0~(B(0~~~~(B(0qqq(B!_aw8[Seahorse17 the Investigator ]  HP:46 T:4590(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0q(B!_a  T:4591(0~~(B(0~(B(0~(BG(0~(B@(0~(B(0~(B(0~(B(0v(B!_aq / T:4592(0~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B(0qqq(B(0~(B(0~(B@(0~~~~x(B(0lj(B!_a, T:4593(0~~(B(0~~(B(0~(B(0~(B(0x(B(0~(B@(0~(B(0x(B!_a@ T:4594(0~~~~(B(0~(B(0~(B@(0~(B(0~~(B(0~x(B(0~x(B(0x(B!_a1 [Seahorse17 the Investigator ]  HP:47 T:4595(0qk(B(0j~m(B(0~~~(B(0~~l(B(0~(B(0~~(B(0~(B@(0x(B%(0mk~(B(0mk(B(0~(B(0~m(B(0~(B(0k(B!_a?(0~(B(0~~(B(0w(B(0~(B@(0~(B(0~(B(0~(B!_a=You see here a tin. T:4596!_a=There is a tin here; eat it? [ynq] (n) !_a/!_a0It is not so easy to open this tin. T:4597 T:4598 T:4599!_a-1[Seahorse17 the Investigator  ]  HP:48 T:4600 T:4601 T:4602!_aI1$ T:4603!_a[1$ T:4604!_a1[Seahorse17 the Investigator  ]  HP:49 T:4605 T:4606 T:4607!_a2H T:4608 T:4609!_a2[[Seahorse17 the Investigator  ]  HP:50 T:4610!_a43l T:4611 T:4612 T:4613!_aN3$ T:4614!_a3[Seahorse17 the Investigator ]  HP:51 T:4615 T:4616You succeed in opening the tin.It smells like large kobolds.--More--!_a)r 'Eat it? [yn] (n) !_a: !_af &You discard the open tin.!_aL !_a> T:4617(0~(B(0~(B(0~(B@(0~(B!_a(0q(B(0~(B(0~(B(0~(B:(0~(B@(0x(B(0x~(B(0x~(B!_a  T:4618(0~(B(0~(B(0~(B(0~(B(0~(B@!_ayA  T:4619(0~(B(0~(B@(0~~(B(0~~x(B(0qqj(B!_a%I(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0qk(B@(0x(B!_a T:4620(0~(B(0~(B(0~(B(0~~(B:(0~(B(0~(B(0~(B(0~(B@(0~(B!_a  T:4621(0~(B(0~(B:@(0~(B(0~~(B(0~~(B!_a% T:4622(0~(B(0~(B(0~(B(0~(B(0~(B:@(0~(B!_aF?You miss the lizard. T:4623!_a!_aE!You hit the lizard!!_aL !_a >You hit the lizard! T:4624!_ah !_a >You hit the lizard! T:4625!_a!_aP!You hit the lizard!!_aThe lizard bites![Seahorse17 the Investigator  ]  HP:49  T:4626!_a!_a>You hit the lizard! T:4627!_a4!_atYou kill the lizard!/972  T:4628%!_ah9 (0~(B(0~(B@(0~(B Things that are here: a lizard corpse a thonged club--More--!_aM(0lqk(B(0qklqqqj~mqqqqk(B(0qj~mj~~~~~~~~~~mk(B(0~~~(B T:4629!_aE M(0~(B@%!_aM.[Seahorse17 the Investigator  ]  HP:50 T:4630(0~(B(0~(B(0~(B@(0~(B!_a| T:4631(0~(B(0~~~(B(0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B!_aH(0~~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B!_a5  T:4632(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B!_a`4E(0~(B@(0~(B!_aa T:4633(0~~(B(0~~~~~~~(B(0~~~~~~~(BG(0~(B@(0~~(B(0~(Bj(0~(B(0~~~(B!_aV3(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BThe gnome strikes at your displaced image and misses you! T:4634!_ay%(0~(B(0~~~(B(0~(B@(0~(B(0~~~~(BThe gnome strikes at your displaced image and misses you![Seahorse17 the Investigator ]  HP:51 T:4635!_a !_a~ _You kill the gnome!/979  T:4636(0~(B!_a= T:4637(0~(B(0~(B@(0~(B(0~(B(0~(B!_a |(0~(B(0~(B@(0~(B(0~(B!_a. T:4638(0~(B@(0~(B(0~(B(0~(B(0~(B!_aFO T:4639(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(BG(0~~(B(0~~~~(B(0~~~(B(0~(B!_a*  T:4640(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B!_aZa2(0~~(B(0~~(B(0~~~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~(Bh(0~~(B(0~(B(0~~~~~~(B(0~~~~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B!_a T:4641(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~~~~~~(B@#(0~~(B(0~~~(BGh(0~(Bh(0~~~(B(0~~~(B#(0~~~~~(B(0m(B(0~~~~~(BG(0~~~~~~~(BG(0~~(B(0~~~~(BG(0~~(B(0~~~~(BG(0~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~(B!_aZQ You kill the gnome!/986 T:4642)(0~(B(0~(B(0~(BhhGG(0~(B(0~(B!_aT T:4643h(0~(B#h(0~~(BG!_ae +Really attack the dwarf? [yn] (n) !_a!_aR (0~(B(0~(B(0~~(B(0~~~~(B(0~~~~(B(0~(B(0~(B(0t(B@(0~~(B(0~(Bh(0~(Bh(0~(B(0~(B(0~(BG(0~(BG(0~~(BG(0~(B(0~(B!_a֐% T:4644!_a*  T:4645(0~(Bh(0~(BhG(0~(B(0~(BGG(0~(BG!_a T:4646hh(0~(BG(0~(B(0~(BGGG(0~(BG(0~(B(0~(B!_a^ T:4647)h(0~(BhG(0~~(BG!_a{(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B Things that are here: 3 darts a worthless piece of orange glass--More--!_a (0lqk(B(0qklqqqj~mqqqqk(B(0qj~mj~~~~~~~~~~mk(B(0~~~(B T:4648h(0~(BhG(0~(B(0~(BG(0~~(BGG(0~(BG(0~(B!_aSnYou kill the gnome!/993  T:4649(0~(Bh#(0~(BGG(0~(BGG(0~(B(0~(B!_aN  T:4650(0~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B)(0k(B(0~(Bh@GG(0~~(BG(0~(B(0~(B(0~(B!_aH T:4651(0~(B(0~(B(0~(B(0~(B(0~(B(0~t(B(0~(Bh(0~(B(0~(B@G(0~(Bh(0~(B#(0~(B(0~(B(0~(B(0~(B!_aeN !G(0~(BG(0~(B(0~(BGThe gnome throws a dagger!))(0~(B)(0~(B)(0~(B)(0~(B!_aN !_a  T:4652(0~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B!_a)(0~(B(0~(B(0~(B@(0~(B(0~(B Things that are here: 3 darts a worthless piece of orange glass--More--!_aa(0lqk(B(0qklqqqj~mqqqqk(B(0qj~mj~~~~~~~~~~mk(B(0~~~(B T:4653#hG(0~(BG(0~(B(0~(Bh(0~(BG!_a  T:4654(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B@(0~~(B##)(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(BG(0~(B(0~(B!_aYou hear crashing rock. T:4655G(0~(BG(0~(B!_a@vGh(0~(BG(0~(B!_aK% T:4656!_a)0(0~(Bh!_az*aThe gnome king wields 4 daggers! T:4657h!_a_G(0~(BThe gnome king picks up 3 darts. T:4658h(0~(B(0~(B!_a:m!_amdYou hit the gnome king!(0~(BhG!_a !_a BYou hit the gnome king! T:4659!_aoYou hit the gnome king!The gnome king thrusts one of his daggers.!_aThe gnome king hits![Seahorse17 the Investigator ]  HP:38#h(0~(B!_a!_acyYou hit the gnome king![Seahorse17 the Investigator ]  HP:39 T:4660!_a !_aVwYou hit the gnome king!h(0~(B(0~(Bh!_a#!_a3$BYou hit the gnome king! T:4661!_aXYou hit the gnome king!(0~(Bh!_a><The gnome king thrusts one of his daggers.!_a$The gnome king hits![Seahorse17 the Investigator ]  HP:28  T:4662GG(0~(B!_a\!_aٷYou kill the gnome king!G(0~(Bh(0~(B(0~(B#/1035 T:4662 SatiatedThe gnome picks up 4 daggers. T:4663!_a1!_aZ2You kill the gnome!/1042 T:4664)(0~(Bhh(0~(B!_a}Y(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B##@(0~~(B##(0~(B##GhG(0~(B(0~~(B(0~(BThere are several objects here.(0~(B!_aZ~`You hear crashing rock.G(0~(Bh!_a*  Pick up what?  Weapons a - 3 darts b - 3 daggers c - 4 daggers Gems/Stones d - a worthless piece of orange glass e - a worthless piece of red glass(end) !_aK }(0lqk(B(0qklqqqj~mqqqqk(B(0qj~mj~~~~~~~~~~mk(B(0~~~~~~~~~~~~q~~mk(B(0~~lk~~~~~~~~~~~~mqqq~~xmqk~~~(B((0~x~~x~~~~~~~xlqmqk~lqvqqvqqwq~~ljx~mqj~tqqk(B(0x~~~x~~~~~~x~~(B##(0mk~(B%(0x~~~(B<(0~~(B@(0~~~(B##(0mk~x(B!_a6[Seahorse17 the Investigator ]  HP:29 T:4665(0~(B(0~~~(B(0~~(B(0~(B(0~(B)@#(0~(B(0~(B!_a!(0~(B(0~(B(0~(B@(0~(B(0~(BAn arrow shoots out at you!!_a^"An arrow misses you. T:4666hG#(0~(B!_aq  T:4667(0~(B(0~(B(0~(B)@hG(0~(B(0~(B(0qj(B!_a}* T:4668(0~(B(0~(B(0~(Bh(0~(B@G##(0m(B(0~(B(0~(B(0k(B!_aYou hit the gnome!G(0~(BThe gnome hits![Seahorse17 the Investigator ]  HP:26  T:4669!_a!_aYou kill the gnome!/1049hh#(0~(BG#!_a@2!_a2tYou hit the gnome![Seahorse17 the Investigator ]  HP:27 T:4670!_aq !_aq You kill the gnome!/1056 T:4671#*h!_ay(0~(B@(0~(B(0k(B(0m(B!_aCYou see here a worthless piece of black glass. T:4672h#!_a T:4673(0~~~(B(0~~(B(0~(B(0~(Bh(0~(B*@(0~(B!_a<Q T:4674(0~~(B(0~(B(0~(Bh(0~(Bh#(0~(B(0qk(B@(0~(B(0~~(B(0~~(B!_a;7(0~(B(0~(B#(0~(Bh#(0~(B(0u(B@(0~~~(B(0~(B(0~(B(0~(B(0m(B!_a^x&[Seahorse17 the Investigator ]  HP:28 T:4675(0~(B(0~~~~~(B(0~(B(0~(B@(0x(B(0x(B(0m(B!_a>a T:4676(0~(B(0m(B(0~(B(0~~~~(B(0~(Bh#(0~(B#(0~~~~(B(0~~~~~~~(B(0~~~(B(0~(B(0w(B@!_aSS  T:4677(0~(B(0~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B#(0~~(B(0~~~~(Bh(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0t(B(0~(B@!_a  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) !_a^.+(0lqk(B(0qk(B(0lqqqj~mqqqqk(B(0qj~mlj~~~~~~~~~~mk(B(0~~~x~~~~~~~~~q~~mk(B(0~~l(B(0k~~~~~~~~~~~~mqqq~~x(B(0mqk~~~(B((0~x~~x~~~~~~~xmlqmqk~lqvqqvqqwq~~lj~x~mqj~tqqk(B(0x~~~x(B Pw:21In what direction? !_aI0!_a1[Seahorse17 the Investigator ]  HP:40You feel better. T:4678h(0~(B!_as> T:4679(0~~(B(0~~~(B(0m(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B!_aUO[Seahorse17 the Investigator ]  HP:41 Pw:24 T:4680(0~~(B(0~~~(B(0~~~~(B(0~~~~(B#(0~~(B(0~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B@(0~(B(0~(B!_a T:4681(0~(B(0~(B(0~(Bh(0~(B###(0~(B#(0~~(B(0~~~~~~~(B(0~~~~~~~(B@(0~~~(B(0~(B(0~(B(0~(B!_ad ? T:4682(0~(B(0~(B(0~(B#@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B!_a3 p(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~~(B(0qqqq(B(0~~~~~~(B(0~(B!_a= J T:4683(0q(B(0~(Bh@(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B!_a~j(0~(B(0~(B(0~~(B(0~(B#(0~(B(0~(B#<h@(0~(B(0~(B(0~~(BYou hear crashing rock. T:4684!_ax [Seahorse17 the Investigator ]  HP:42 T:4685(0x(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B!_a T:4686(0~(B(0~(B(0~(B(0~~(B#(0~(Bh@(0~(B(0~(B(0~(B!_a+N H(0lq(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(Bh(0~(B@(0~(B(0~(B!_a5 T:4687(0~(B@(0~(B(0~(B(0~(B!_a (0q(B(0~(B(0~~(B(0n(B(0~(B(0~(B@(0~(B(0~(B(0~~(B!_a9 T:4688(0m(B(0~(B(0~(B##(0~(B(0~(B@(0~(B(0~(B(0~(B!_a 1 T:4689(0~(B(0w(B###(0~(B##(0~(B(0~~(B@(0~(B(0~(B(0~~~~(B(0~(B!_a][Seahorse17 the Investigator ]  HP:43 T:4690(0~(B(0k(B(0~(B@(0~(B#(0~(B(0~(B(0~~(B(0q(B(0~(B!_a T:4691(0~(B(0~(B(0~(B#h(0~(B@(0~(B(0~(B(0~(B(0~~(B#(0~~(B(0~(B(0q(B!_a]p T:4692(0~(B(0~(B(0~(B(0~(Bh)#@(0~(B(0~(B(0j(B(0~~(B(0j(B!_a T:4693(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B#(0~~~~~~(B(0~~~~~(B(0~~~~(B#(0~~(B(0~~~(B(0~~(B###(0~(B(0~~(B(0~~~~~~(B`v(0~(B(0~~~~~~~~~~~~~~~(B(0q(B@(0~~~~~~~~~~~~~(B(0~(B(0~~~(B!_ab  T:4694(0k(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B###(0~(B(0~(B(0~~~(B##(0~(B(0~~~~~(B##(0~~~(B(0x(B(0~(B(0x~~~~~~~~(B(0mq(B#(0~(B(0k~~~~~~~~~(B@(0mqk~~~~(B(0mk(B!_aw7[Seahorse17 the Investigator ]  HP:44 T:4695(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B#(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0lj(B#(0~(B(0~(B(0~(B(0~(B#(0~(B#@(0~(B(0~(B!_aB(0~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B(0~~~(B#(0~(B(0~(B#@(0~(B(0~(B(0~~~(B(0mqqk(BYou step onto a level teleport trap!You are momentarily blinded by a flash of light.--More--!_aw;To what level do you want to teleport? !_a 1!_aL1!_a!r!_aB[ Z T:4696(0lqq(B(0~~(B#(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0mk~(B(0x(B!_a-4 T:4697(0lqq(B(0j~~(B(0~~~~~(B(0~~~(B(0m(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~l(B(0mqqj(B!_a^7A T:4698(0~(B(0~~(B(0~(B(0m(B#(0~(B(0q(B(0~(B#@(0~(B(0~(B(0~(B(0~~(B(0k~x(B(0qj(B!_a T:4699(0qqq(B(0~~m(B(0~m(B(0~m(B(0~(B(0k(B#@(0~(B(0m(B(0~(B!_a [Seahorse17 the Investigator ]  HP:45 Pw:26 T:4700@(0mk(B(0lqq(B(0~(B(0~~~~(B#!_aZf(0k(B@(0~(B(0~(B!_a T:4701(0k(B@(0~(B(0~(B(0~(B(0~(B!_a= T:4702(0q(B(0~(B(0k(B@(0~(B(0~(B(0~(B(0mq(B(0~(B!_aؼ T:4703(0q(B(0~(B(0k(B@(0~(B(0~(B(0~(B!_a. } T:4704(0x(B(0m(B(0k(B(0x~~~(B@(0mqqqw(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B!_a @(0~(B(0~~(B(0~~(B(0~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B!_a![Seahorse17 the Investigator ]  HP:46 T:4705@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~(B!_a:\j T:4706@(0~(B(0~(B!_aϬ @(0~(B!_a{ T:4707(0m(B(0~(B(0k~(B(0~(B@(0~(B!_a  T:4708(0qk(B(0~~x(B(0x(B@(0~(B(0~~~~(B!_a T:4709(0lqq(B(0x~~m(B(0~~~(B(0~~(B@(0~(B(0~~(B!_a=(0x(B(0x~~(B@(0x(B(0lq(B(0~(B(0~~(B!_a$[Seahorse17 the Investigator ]  HP:47 T:4710(0k(B@(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B!_aIS (0k(B(0~(B@(0~(B(0~(B(0q(B!_a T:4711(0~(B(0~~(B@(0~(B(0x(B(0x~(B(0j(B(0mq(B!_a  T:4712(0~(B(0lq(B(0~(B(0lj~mq(B(0~(B(0x~~~~(B(0~(B(0x~~~(B@(0mk(B!_a (0~(B(0~~(B(0~(B(0u~~(B@(0~(B(0~(B(0~(B(0x(B(0j(B!_a  T:4713(0~(B(0~(B@(0~(B(0x(B!_ap(0k(B(0~(B(0~~(B@(0~(B(0t(B(0~x(B(0j~x(B(0~x(B(0~x(B(0qqj(B!_aD T:4714(0~(B(0~(B(0~~(B(0~(B@!_a1( (0~(B(0~(B(0~(B@(0~(B(0q(B!_a [Seahorse17 the Investigator  ]  HP:48 T:4715(0~(B@(0~~(B(0k~(B(0m(B!_aZ T:4716(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B(0mqqqqqqqqqqqqqq(B(0~(B(0x~~~~~~~~~~~~~~~~(B@(0mqqqqqqqqqqqqqqq(B!_acth(0~(B(0~(B@(0~(B!_a=D T:4717@(0~(B!_a @(0~~~(B(0~~~(B T:4718@(0~(B!_a {[Seahorse17 the Investigator  ]  HP:49 T:4720@(0~(B!_an [Seahorse17 the Investigator  ]  HP:50 T:4725@(0~~~~~~(B(0lq(B(0~(B@(0~(B(0q(B(0~(B@(0~(B!_a X T:4728(0k(B@(0~~(B!_a= [Seahorse17 the Investigator ]  HP:51 T:4730(0~(B(0~~~(B@!_a= G(0~(B(0~~~~(B@!_a> C T:4732(0~(B@!_a? &(0~(B(0~(B(0~~~~~~~~~(B@(0~~~(B T:4739  T:4741(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@!_a9X@(0~~~~~~~~~~~~~~~~(B(0~(B!_a' T:4742@(0~(B(0~~(B(0~(B!_a3 T:4743(0~(B(0~(B@(0~(B(0~(B!_aQ  T:4744(0~(B(0~(B(0~~(B@(0~(B!_a>@(0~~(B(0~(B!_a T:4745(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B!_a (0~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~(B(0~(B!_a  T:4746(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B!_a% $ T:4747!_a>  T:4748(0~(B(0~~(B(0~~~(B@(0~~~(B(0~(B(0~(B!_a@(0~~(B(0~(B(0~~(B(0~(B!_ay\ T:4749(0~(B@(0~(B!_a"  T:4752(0~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B!_aj T:4753(0~~(B(0~(B(0~~(B(0~(B@!_a* T:4754(0~~(B(0~~~(B(0~~(B(0~(B@(0~~(B!_ai(0~~(B(0~(B@(0~~~~(B!_a  T:4758(0~(B(0~(B(0~(B(0~~~~~(B@(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~(B!_a7(0~~~~~~~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(Bv(0~~~~~(B#(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~l(B(0qj(B!_ac\ T:4760(0~~(B(0~~~~(B(0~(B@v(0~(B(0~(B(0~~(B(0~(B(0m(B(0~(B(0~(B!_a{% T:4761!_aQ T:4762(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B!_a>  T:4763(0~(B(0~(B@(0~(B(0~(B!_as  T:4764(0~(B(0~(B(0~~(B#(0~(B(0~(B@(0~(B(0~(B!_awL T:4765(0~(B#(0~(B(0~~~(B#(0~(B(0w(B@(0~(B(0~(B(0~(B(0q(B!_aY T:4766(0~(B@(0~(B(0~~(B(0~(B!_a  T:4767#(0~(B(0~(B(0~(B(0qk(B@(0~l(B(0~(B(0j(B!_a5ka T:4768(0~~~(B#(0~~~(B(0~~~(B##(0~~(B(0~(B(0~(B(0~(B(0~(B(0qj(B@!_ai(0~~(B(0~~(B(0~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0lqqqqj(B(0~~~(B>(0~~~~(B(0~~~~~~~~(B@(0~~(B(0~(B(0~(B(0m(B(0v(B!_a @  T:4774  T:4775!_a(0~~~(B@(0~~~(B(0~~~~~~(B(0~(B(0j(B(0~(B!_alT%You descend the stairs.--More--!_aS (0qqk(B(0j~~x(B(0x(B*(0~~mk(B(0j~~(B@(0~x(B(0~~~~qj(B(0~~~(B(0qqq(B[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:12 $:254 HP:51(51) Pw:26(26) AC:6 Xp:7/1056 T:4775!_a !  T:4776!_a T:4777(0l(B(0l(B@<(0~(B(0~(B(0~(B(0l(B!_ag p@(0~(B(0~~(B(0~~(B!_a BYou see here a blue gem. T:4778!_a !_aAZYour knapsack cannot accommodate any more items. T:4779!_a / T:4780*@(0~(B(0~(B(0~(B!_aE3What do you want to drop? [$a-zA-Z or ?*] !_aH!_aI@You drop a black opal. T:4781!_a@*(0~(B(0~(B(0~(B!_aQYou see here a blue gem.))(0~(BA dart misses you.)(0~(B!_a@!_a  Pick up what?  Weapons a - a dart Gems/Stones b - a blue gem(end) !_a+!_a9W!_aLd - a blue gem. T:4782@!_aceKWhat do you want to use or apply? [agklstxMWY or ?*] !_aAWhat do you want to rub on the stone? [$d or ?*] !_a!_a2vd - a turquoise stone.GThe gnome throws a dart!)!_a[GYou are hit by a dart.)(0~(B!_ay[Seahorse17 the Investigator  ]  HP:50  T:4783@"_a {)@(0~(B(0~(B(0~(B"_a DYou see here a black opal. T:4784"_az "_a{ Your knapsack cannot accommodate any more items.[Seahorse17 the Investigator ]  HP:51 T:4785"_a's Coins  $ - 254 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  q - an uncursed +0 pair of hiking boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots (being worn)  Comestibles  c - a food ration  u - 3 uncursed food rations  Scrolls  p - a cursed scroll of taming  y - a scroll labeled GHOTI  C - a scroll labeled VENZAR BORGAVVE  H - 2 scrolls labeled YUM YUM  K - an uncursed scroll labeled VENZAR BORGAVVE  S - a scroll labeled HAPAX LEGOMENON  Spellbooks  "_a}siD - an uncursed spellbook of healing  U - an uncursed spellbook of light  Potions  n - a pink potion  A - an uncursed clear potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring (1 of 2)"_a``[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:12 $:254 HP:51(51) Pw:26(26) AC:6 Xp:7/1056 T:4785(0lqqk(B(0lj~~x(B(0x(B)@(0~mk(B(0j~~(B<(0~x(B(0~~~~(BG(0qj(B(0~~~~~(B(0lqqq(B"_aS -What do you want to eat? [cu or ?*] "_a6[ Satiated  T:4786G"_aw6JYou stop eating the food ration. T:4787"_a*@(0~(Bh(0~(B(0~(B"_ac PYou kill the gnome!/1063 T:4788(0~(B"_a$You kill the gnome!%/1070The dwarf lord wields a broad short sword! T:4789"_a.@(0~(B(0~(B(0~(B(0~(B"_a~'You see here a black opal."_ar "_aps ZYour knapsack cannot accommodate any more items. T:4790"_aH @What do you want to drop? [$a-zA-Z or ?*]  "_aTi "_ai1You drop a partly eaten food ration. "_a Pick up what?  Comestibles a - a partly eaten food ration Gems/Stones b - a black opal(end) "_a[ + "_aX W "_a Nc - a black opal. T:4791@ "_a RThere is a partly eaten food ration here; eat it? [ynq] (n)  "_atO  "_aO "You resume your meal. "_aO _You're having a hard time getting all of it down. T:4792 "_aP M T:4793You're finally finished. "_az T:4794(0~(B@(0~(B(0~(B(0~(B "_ai (0~(B(0~(B@(0~(B(0q(B Things that are here: a gnome corpse 2 darts--More--"_aaLh T:4795(0~(Bh"_ab4(0q(B(0~(B@%(0~(B(0~(BThe dwarf lord thrusts his broad short sword.The dwarf lord hits![Seahorse17 the Investigator ]  HP:44--More--"_aM "_aML[Seahorse17 the Investigator ]  HP:33"_aN$ T:4796"_a_(0~(B(0~(B@(0~(B(0~(B Things that are here: a gnome corpse 2 darts--More--"_acH(0~(Bh"_a` BYou miss the dwarf lord. T:4797"_asQ T:4798(0~~(B(0~~(B(0~(B(0~(B(0~(B%(0vqq(B(0~(B@(0~~(B(0qq(B"_a Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) "_a6 + Pw:21In what direction? "_a "_a c[Seahorse17 the Investigator ]  HP:47You feel better."_ab + T:4799"_aj[Seahorse17 the Investigator  ]  HP:48 Pw:24 T:4800"_aR iThe dwarf lord strikes at your displaced image and misses you! T:4801"_a + T:4802"_a>LYou hear crashing rock.You hear some noises."_aD+ T:4803"_a9! % T:4804"_av\[Seahorse17 the Investigator  ]  HP:49 T:4805"_a`j&(0~(Bh"_ajCThe dwarf lord picks up 2 darts.G"_avy"_ayBYou hit the dwarf lord! T:4806"_a(0~(B(0~(B%(0q(B(0~(Bh@(0~(B(0q(B"_ay CYou miss the dwarf lord. T:4807"_a# (0~(B(0q(B(0~(B(0~(B@!(0q(B"_a% T:4808"_a The dwarf lord strikes at your displaced image and misses you!GThe gnome throws a dart!--More--"_a*|)"_a|6 T:4809h"_aGR The dwarf lord strikes at your displaced image and misses you![Seahorse17 the Investigator  ]  HP:50 T:4810 "_ai(0~(BhYou hear crashing rock. T:4811!"_arYou hit the dwarf lord!The dwarf lord thrusts his broad short sword.!"_aIzThe dwarf lord hits![Seahorse17 the Investigator ]  HP:40--More--""_a ""_a'M[Seahorse17 the Investigator ]  HP:28#"_aXS Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) #"_a"+(0q(B Pw:19In what direction? #"_a#"_aQ[Seahorse17 the Investigator ]  HP:43You feel better. T:4812$"_arYou hit the dwarf lord!The dwarf lord thrusts his broad short sword.$"_aRzThe dwarf lord hits![Seahorse17 the Investigator ]  HP:35--More--%"_a%"_aM[Seahorse17 the Investigator ]  HP:28%"_a}  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) &"_aD+(0q(B Pw:14In what direction? &"_a;&"_a;[Seahorse17 the Investigator  ]  HP:49You feel better. T:4813'"_a'"_aWYou kill the dwarf lord!/1106%("_a̮P(0~(B(0~(B@(0~(B("_a#JThere are several objects here. T:4814("_a  Pick up what?  Weapons a - 2 darts b - a stout spear c - a broad short sword Armor d - a hard hat e - a pair of hard shoes f - a large round shield g - a dwarvish cloak h - a dwarvish mithril-coat Comestibles i - a dwarf lord corpse(end) )"_a*"_at(0~(B(0~(B(0~(B@%(0~(BThe gnome swings his flail.*"_aThe gnome hits![Seahorse17 the Investigator ]  HP:43 [Seahorse17 the Investigator ]  HP:44 T:4815*"_a*"_a@YYou kill the gnome!/1113 T:4816%*"_a (0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B Things that are here: a gnome corpse a flail a dart--More--+"_a* :+"_a=  T:4817(0~~(B(0~(B(0~(B(0~(B%@(0~(B+"_aω(0~(B(0~(B(0~(B(0~(B@(0~(B+"_a-There are several objects here.,"_a1d T:4818(0~(B(0~(B%@G,"_asky(0q(B(0~(B@G!(0~(B(0q(B,"_a WYou kill the gnome!/1120 T:4819*-"_a_;t(0q(B(0~(B(0~(B@(0~(B-"_a;You see here a worthless piece of white glass.[Seahorse17 the Investigator ]  HP:45 Pw:17 T:4820-"_a8 _(0k(B*@(0m(B(0~(B-"_a8 JYou see here a sky blue potion. T:4821."_a0."_av1[Your knapsack cannot accommodate any more items. T:4822."_a  Coins  $ - 254 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  q - an uncursed +0 pair of hiking boots  v - an uncursed +0 pair of mud boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots (being worn)  Comestibles  u - 3 uncursed food rations  Scrolls  p - a cursed scroll of taming  y - a scroll labeled GHOTI  C - a scroll labeled VENZAR BORGAVVE  H - 2 scrolls labeled YUM YUM  K - an uncursed scroll labeled VENZAR BORGAVVE  S - a scroll labeled HAPAX LEGOMENON  Spellbooks  D - an uncursed spellbook ."_a of healing  U - an uncursed spellbook of light  Potions  n - a pink potion  A - an uncursed clear potion  Rings  e - an uncursed emerald ring  f - an uncursed ring of teleport control (on left hand)  h - a cursed black onyx ring  i - an uncursed ring of polymorph control (on right hand) (1 of 2)2"_a#[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:12 $:254 HP:45(51) Pw:17(26) AC:6 Xp:7/1120 T:4822 Satiated(0lqqk(B(0lj~~x(B(0x(B)(0~~mk(B(0qj~~(B<(0~x(B(0~~~~(B%(0qvqqqqqqk(B(0~~~~(B%(0~(B%(0~~(B*@(0~~m(B(0~lqqqqqqqqq(B(0~(B3"_a5"/What do you want to drink? [nA or ?*] 3"_a3"_a}You feel completely healed.[Seahorse17 the Investigator ]  HP:51 T:48234"_a4"_aTn - a sky blue potion. T:4824@5"_aQ(0~(B(0~(B@(0~(B(0~(B(0~l(B5"_a/v T:4825(0~(B(0~(B@(0q(B(0~~x(B5"_aQi  T:4826(0~(B(0qqq(B@(0~~(B(0x~(B(0qq(B6"_a? T:4827(0~~(B(0w(B(0~(B(0~~(B@(0x(B(0j~lj(B(0~(B6"_a(0~(B(0~(B@(0m(B(0k~(B6"_a  T:4828(0~(B(0~(B(0~(B@(0x~(B(0m(B(0j~~(B7"_a] T:4829(0~(B(0~~(B(0l(B(0~(B@G(0m(B7"_aK> T:4830(0~(B(0~(B(0k(B@(0~~(B(0~~~(B(0~~~(B7"_a^ LYou kill the gnome!/1127%8"_a_(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BYou see here a gnome corpse. T:48318"_ar[(0~(B(0~(B%(0j(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~l(B9"_a4 T:4832(0~(B(0m(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~lq(B9"_a(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0qk(B(0mqj(B9"_a/  T:4833(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0k(B@(0mq(B:"_aN7  T:4834(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B@(0~(B(0~(B(0~(B:"_a 4  T:4835(0~mn(B(0~~(B(0x~(B@(0~(B(0m(B(0~(B(0~(B:"_an T:4836(0~~x(B(0x~(B(0x(B@(0~(B(0m(B(0~(B(0~(B(0~~(B;"_a2 T:4837(0~~(B(0k(B@(0~(B(0~(B(0~~(B(0~~(B;"_a`9 T:4838(0mq(B(0x(B@(0~(B(0~(B(0~(B;"_aQ (0m(B(0~~(B(0k(B(0~~(B@(0~(B(0~(B(0~(B;"_a T:4839(0x~(B(0k(B(0x(B(0x(B@(0mq(B(0~(B(0~~~(B(0~~(B<"_ac  Pw:20 T:4840(0~(B(0~(B@(0~~~(B(0~~(B<"_aM  T:4841(0~~(B(0~(B(0~(B@(0~~(B(0~~(B<"_a< T:4842(0~~~(B(0~(B@(0~(B(0~~(B(0~~(B="_a T:4843(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~(B="_aE{nf(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B@(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B="_a| T:4844(0~(Bf(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BYou hear crashing rock.(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B@(0~~(B(0~~(B(0~~(B(0~~(B(0k~(B(0~(B(0j(B="_aQ The panther strikes at your displaced image and misses you!(0x~~~x(B(0q~(B%(0~~~x~~~~(B(0~~~~~~(B(0~q~~~~(B(0~~~~~~~~~(B@(0~~~(B(0~~~~~~(B(0~~~~~~(B(0~~(B(0~x~~~~~(B(0mqvk~lq(B="_a T:4851(0~~~(B((0~(B(0~~~(B(0~~~q(B(0~(B(0~(B(0~~~~(B(0~~~~~~~(B@(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0lqk~(B(0~(B(0qj(B="_aNYou hear crashing rock.(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~l(B(0~~~~~~(B@(0~l(B(0~~~(B(0~m(B(0~(B(0~~~(B(0mqk~(B="_a> T:4858  T:4859(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0l(B@"_a# Pw:22 T:4860(0~~m(B(0~(B(0~(B(0x(B@(0~(B(0j(B(0~(B(0~(B(0~(B@"_a > T:4861(0~~x(B(0~(B(0q(B(0~(B(0x(B@f(0~(B(0j(B(0~(B(0~(B(0~~(BA"_a T:4862(0mqq(B(0~~(B(0~~(B@(0~(B(0~(B(0~~(Bf(0~~(BA"_a N T:4863(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(BA"_ac m T:4864(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(BB"_ag(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BB"_aDYou see here a glass orb. T:4865B"_a{ / T:4866(0qj~(B(0j~(B(0x~(B(0~(B@(0~(B((0~(B(0~~(B(0~~~(BC"_a(0l(B(0l(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(BC"_a T:4867(0qq(B(0~x(B@(0~(B(0~(B(0~~(B(0~(B(0~~~(BC"_a (0l(B(0k(B@(0~(B(0~(B(0~~(B(0~~(BD"_aJ T:4868(0~(B@(0~(B(0~~(B(0~~(BD"_aà T:4869(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(BD"_a?  T:4870(0~(B(0~~(B(0~(B(0~(B(0~(B(0x(B@(0~(B(0~~~(BD"_apx f T:4871(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bf(0~(B(0~(B(0~~~(BE"_a] T:4872(0~mk(B(0~~~x(B(0wq(B(0t(B(0~(B(0x(B@(0~~~(B(0j(B(0~(B(0~~(B(0~~(B(0~~(BE"_aO!(0~(B(0j(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(BYou hear crashing rock. T:4873E"_aU  T:4874(0x~x(B(0x(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0~(BF"_a(0x~x(B@(0~(B(0~(B(0~(BF"_aW T:4875(0k~(B@(0~(B(0~~(B(0~(B(0~~(BF"_a T:4876(0~~(B@(0~(B(0~~(BF"_a  T:4877(0mq(B(0~(B(0~~(B@(0~(Bf(0~(BF"_a  T:4878(0m(B(0~~(B(0j(B(0x~(B(0~(B@(0~(B(0~(B(0~(Bf(0~(BH"_aH  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) I"_a| @(0m(B(0~~mqj(B(0x~~~~~(B(0k(B@(0~~~(B(0x~x(B(0~(B(0x~xqqqk(B(0x(Bf(0x(BJ"_a-What do you want to zap? [lW or ?*] J"_a  Wands l - a wand called slow monster W - an uncursed wand of digging(end) L"_a^+(0m(B(0~~mqj(B(0x~~~~~(BL"_a^In what direction? L"_a L"_aThe panther seems to be moving slower. T:4879f(0~(B(0~(BN"_a.You hit the panther!N"_aSThe panther hits![Seahorse17 the Investigator  ]  HP:49The panther hits![Seahorse17 the Investigator ]  HP:45N"_aLThe panther bites![Seahorse17 the Investigator ]  HP:43 [Seahorse17 the Investigator ]  HP:44 Pw:23 T:4880O"_a-C.You hit the panther!O"_axCThe panther hits![Seahorse17 the Investigator ]  HP:39The panther hits![Seahorse17 the Investigator ]  HP:36O"_a"DhThe panther bites![Seahorse17 the Investigator ]  HP:30P"_a P"_a:>You hit the panther! T:4881P"_ac .You hit the panther!P"_ac The panther hits![Seahorse17 the Investigator ]  HP:28The panther hits![Seahorse17 the Investigator ]  HP:27P"_ad The panther bites![Seahorse17 the Investigator ]  HP:18  T:4882Q"_a  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) R"_ac+(0m(B(0~~mqj(B(0x~~~~~(B(0k(B@(0~~~(B(0x(Bf(0x(B(0~(B(0x~xqqqk(B(0x~x(B Pw:18In what direction? R"_aU R"_aaU [Seahorse17 the Investigator ]  HP:34You feel better.The panther hits![Seahorse17 the Investigator ]  HP:31R"_aU gThe panther hits![Seahorse17 the Investigator ]  HP:30R"_aZV The panther bites![Seahorse17 the Investigator ]  HP:26  T:4883S"_a S"_ak>You hit the panther! T:4884T"_arH.You hit the panther!T"_aHThe panther hits![Seahorse17 the Investigator ]  HP:23The panther hits![Seahorse17 the Investigator ]  HP:22T"_aIThe panther bites![Seahorse17 the Investigator ]  HP:15 [Seahorse17 the Investigator ]  HP:16 T:4885T"_a  Choose which spell to cast   Name Level Category Fail Retention a - knock 1 matter 3% 76%-100% b - extra healing 3 healing 100% 76%-100% c - healing 1 healing 3% 76%-100% d - light 1 divination 3% 76%-100%(end) U"_aLt z+(0m(B(0~~mqj(B(0x~~~~~(B(0k(B@(0~~~(B(0x(Bf(0x(B(0~(B(0x~xqqqk(B(0x~x(BYou fail to cast the spell correctly.U"_at  Pw:16The panther hits![Seahorse17 the Investigator ]  HP:14The panther hits![Seahorse17 the Investigator ]  HP:10U"_aeu The panther bites![Seahorse17 the Investigator ]  HP:2(51) Pw:16(26) AC:6 Xp:7/1127 T:4885 Satiated  T:4886U"_a vThe panther hits![Seahorse17 the Investigator ]  HP:0--More--W"_aYou die...W"_a][Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:12 $:254 HP:0(51) Pw:16(26) AC:6 Xp:7/1127 T:4886 SatiatedW"_a--More--Y"_a1IDo you want your possessions identified? [ynq] (n) Y"_aC  Coins  $ - 254 gold pieces  Amulets  N - an uncursed amulet of reflection (being worn)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  q - an uncursed +0 pair of water walking boots  v - an uncursed +0 pair of kicking boots  w - an uncursed +0 pair of leather gloves (being worn)  B - an uncursed +0 T-shirt with text "Young Men's Cavedigging Association" (being worn)  G - an uncursed +0 cloak of displacement (being worn)  T - an uncursed +0 pair of elven boots (being worn)  Comestibles  u - 3 uncursed food rations  Scrolls  p - a cursed scroll of taming  y - an uncursed scroll of light  C - an uncursed scroll of enchant weapon  H - 2 cursed scrolls of amnesia  K - an uncursed scroll of enchant weapon  S - a blessed scrY"_aDoll of confuse monster  Spellbooks  D - an uncursed spellbook of healing  U - an uncursed spellbook of light  Potions  n - an uncursed potion of object detection  A - an uncursed potion of water  Rings  e - an uncursed ring of invisibility  f - an uncursed ring of teleport control (on left hand)  h - a cursed -1 ring of gain constitution  i - an uncursed ring of polymorph control (on right hand) (1 of 2)k"_a1 j - an uncursed ring of shock resistance  m - an uncursed ring of stealth  o - an uncursed ring of searching  r - an uncursed ring of levitation  z - an uncursed ring of conflict  E - a cursed -1 ring of protection  F - a cursed ring of regeneration  I - an uncursed ring of poison resistance  J - an uncursed ring of see invisible  L - a cursed -1 ring of gain constitution  O - a cursed ring of aggravate monster  P - an uncursed ring of poison resistance  Q - an uncursed ring of free action  R - an uncursed ring of regeneration  V - a cursed ring of teleportation  X - an uncursed ring of warning  Z - an uncursed ring of free action  Wands  l - a wand of slow monster (0:4)  W - a wand of digging (0:2)  Tools  k - an uncursed lock pick  s - an empty uncursed sack  t - an k"_auncursed oil lamp (lit)  x - a +0 pick-axe  M - a bag of tricks (0:17)  Y - an uncursed oil lamp  Gems/Stones  c - an uncursed black opal  d - an uncursed turquoise stone  g - an uncursed touchstone (2 of 2)r"_a(0m(B(0~~mqj(B(0lqqk(B(0x~~~~~(B(0lj~~x(B(0k(B@(0~~~(B(0x(B)(0~~mk(B(0x(Bf(0x(B(0~(B(0qj~~(B<(0~x(B(0x~x(B(0~~~~(B%(0qvqqqqqqk(B(0x~x(B(0~~~~(B%(0~(B%(0~~(B*(0~~~mqqqj~mk(B(0lqqk(B(0~lqqqqqqqwq~~~~~~~~xlqj~~x(B(0x~mk(B(0x~~lqqwq~~tj~~~~mqq(B(0x~~mqk(B(0xr"_a?~~x(B(0x~~~x~~~~~~~~x(B(0x~~~~xlj~lj(B(0j~x~~~~~~~~~~mq(B(0mqk~~xx~~mkx~~~x~q~~~(B((0~~~~~~x(B(0x~~mnk~(B%(0mj~~~x~~~~~~~q~~~~x(B(0x~~~mj~~~~~~~~q~~~~~~~~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~~~~lj(B(0mk~~~~~~~~~~~~~~~~~~~~~~m(B(0mk~~~~~~lk~x~~~~~lqk~~~~(B(0mqqk~lqjmqvk~lqqj(Br"_a[m(0mqk~l(B(0mqj(B[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:12 $:254 HP:0(51) Pw:16(26) AC:6 Xp:7/1127 T:4886 SatiatedDo you want to see your attributes? [ynq] (n) s"_a e  Seahorse17 the Archeologist's attributes: Background:  You were an Investigator, a level 7 male human Archeologist.  You were lawful, on a mission for Quetzalcoatl  who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).  You were in the Gnomish Mines, on level 12.  You entered the dungeon 4886 turns ago.  There was a new moon in effect when your adventure ended.  You had 1127 experience points, 153 more were needed to attain level 8. Basics:  You had 0 out of 51 hit points.  You had 16 out of 26 energy points (spell power).  Your armor class was 6.  Your wallet contained 254 zorkmids.  Autopickup was off. Final Characteristics:  Your strength was 17 (limit:18/100).  Your dexterity was 9 (limit:18).  Your constitution was 15 (limit:18).  Your intelligence was 15 (limit:18).  Yous"_ae pr wisdom was 15 (limit:18).  Your charisma was 7 (limit:18). Final Status:  You were satiated.  You were unencumbered.  You were wielding a whip.  You were skilled in whip and could have enhanced that. Final Attributes:  You were piously aligned. --More--t"_aI& You were telepathic.  You were displaced.  You were stealthy.  You had teleport control.  You were warded.  You had polymorph control.  You were fast.  You had reflection.  You are dead. --More--t"_ar (0m(B(0~~mqj(B(0lqqk(B(0x~~~~~(B(0lj~~x(B(0k(B@(0~~~(B(0x(B)(0~~mk(B(0x(Bf(0x(B(0~(B(0qj~~(B<(0~x(B(0x~x(B(0~~~~(B%(0qvqqqqqqk(B(0x~x(B(0~~~~(B%(0~(B%(0~~(B*(0~~~mqqqj~mk(B(0lqqk(B(0~lqqqqqqqwq~~~~~~~~xlqj~~x(B(0x~mk(B(0x~~lqqwq~~tj~~~~mqq(B(0x~~mqk(B(0xt"_a ~~x(B(0x~~~x~~~~~~~~x(B(0x~~~~xlj~lj(B(0j~x~~~~~~~~~~mq(B(0mqk~~xx~~mkx~~~x~q~~~(B((0~~~~~~x(B(0x~~mnk~(B%(0mj~~~x~~~~~~~q~~~~x(B(0x~~~mj~~~~~~~~q~~~~~~~~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~~~~lj(B(0mk~~~~~~~~~~~~~~~~~~~~~~m(B(0mk~~~~~~lk~x~~~~~lqk~~~~(B(0mqqk~lqjmqvk~lqqj(Bt"_ae ![m(0mqk~l(B(0mqj(B[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:12 $:254 HP:0(51) Pw:16(26) AC:6 Xp:7/1127 T:4886 SatiatedDo you want an account of creatures vanquished? [ynaq] (n) u"_atrS Vanquished creatures:  a small mimic  a wolf  a giant spider  2 gnome kings  2 lizards  a dingo  a dwarf lord  2 gnome mummies  a water nymph  a rock mole  2 yellow lights  2 shriekers  6 gnome lords  2 gnomish wizards  a guardian naga hatchling  2 gray oozes  a ghoul  a paper golem  3 floating eyes  4 dwarves  a homunculus  5 monkeys  6 orc zombies  a dwarf zombie  an iguana  an acid blob  a coyote  a hobbit  a large kobold  a hobgoblin  a giant rat  2 yellow molds --More--v"_aZ; 49 gnomes  3 gnome zombies  4 geckos  10 jackals  2 foxes  5 goblins  a sewer rat  6 grid bugs  3 lichens  3 kobold zombies  7 newts 152 creatures vanquished. --More--v"_a5 (0m(B(0~~mqj(B(0lqqk(B(0x~~~~~(B(0lj~~x(B(0k(B@(0~~~(B(0x(B)(0~~mk(B(0x(Bf(0x(B(0~(B(0qj~~(B<(0~x(B(0x~x(B(0~~~~(B%(0qvqqqqqqk(B(0x~x(B(0~~~~(B%(0~(B%(0~~(B*(0~~~mqqqj~mk(B(0lqqk(B(0~lqqqqqqqwq~~~~~~~~xlqj~~x(B(0x~mk(B(0x~~lqqwq~~tj~~~~mqq(B(0x~~mqk(B(0xv"_a ~~x(B(0x~~~x~~~~~~~~x(B(0x~~~~xlj~lj(B(0j~x~~~~~~~~~~mq(B(0mqk~~xx~~mkx~~~x~q~~~(B((0~~~~~~x(B(0x~~mnk~(B%(0mj~~~x~~~~~~~q~~~~x(B(0x~~~mj~~~~~~~~q~~~~~~~~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~~~~lj(B(0mk~~~~~~~~~~~~~~~~~~~~~~m(B(0mk~~~~~~lk~x~~~~~lqk~~~~(B(0mqqk~lqjmqvk~lqqj(Bv"_a' [m(0mqk~l(B(0mqj(B[Seahorse17 the Investigator ] St:17 Dx:9 Co:15 In:15 Wi:15 Ch:7 Lawful Dlvl:12 $:254 HP:0(51) Pw:16(26) AC:6 Xp:7/1127 T:4886 SatiatedDo you want to see your conduct? [ynq] (n) w"_a;CDo you want to see the dungeon overview? [ynq] (n) w"_a8/[?1049l w"_aX: w"_aNM