B[a?{ Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-04.18:06:34.ttyrec Time: (1633370794) Mon Oct 4 18:06:34 2021 B[a[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. B[a-VShall I pick character's race, role, gender and alignment for you? [ynaq] B[aԤ n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) B[a+ name: seahorse17  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) B[a 8+ name: seahorse17  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) B[a\-+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) B[af+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: lawful Is this ok? [ynq]  seahorse17, lawful male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) B[aZB[ah(0l(B+(0q(B(0qqq(B(0qqk(B(0x~~~(Bd@(0~~~~~(B(0x~~~~~~~~(B)(0x(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BB[a@Seahorse17 the Digger St:15 Dx:8 Co:10 In:17 Wi:14 Ch:11 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake[aAK of us all: Go bravely with Quetzalcoatl!--More--B[aX B[af[ Hello seahorse17, welcome to NetHack! You are a lawful male human Archeologist.Seahorse17 the Digger St:15 Dx:8 Co:10 In:17 Wi:14 Ch:11 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1B[a Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rooB[a%wm [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)B[a+B[aZ+B[a a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time B[aF [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)B[a1+B[a+B[a+B[a+B[a&  playmode [normal]  name [seahorse17]  role [Archeologist]  race [human]  gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_typB[ak' es [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)B[a +B[azL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) B[ay+[Seahorse17 the Digger ] St:15 Dx:8 Co:10 In:17 Wi:14 Ch:11 Lawful Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0l(B+(0q(B(0qqq(B(0qqk(B(0x~~~(Bd@(0~~~~~(B(0x~~~~~~~~(B)(0x(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BB[a V T:2(0a(B<@B[aIU(0~(B(0~(B@dB[ap T:3(0~(B(0~(Bd@B[a (0~(B@B[a mYou see here 9 silver arrows. T:4(0~(BdB[a4 / Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 4 uncursed food rations Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:84) h - an empty uncursed sack i - a magic marker (0:57) Gems/Stones g - an uncursed touchstone(end) B[aB[a G(0~(Bd)@B[a</What do you want to drop? [a-i or ?*] B[aNYou drop a tinning kit (0:84). T:5B[a4# B[awQ@B[a'# B[aOaB[atF djustB[a'c BWhat do you want to adjust? [a-eg-i or ?*] B[amHAdjust letter to what [efj-zA-Z] (? see used letters)? B[agPMoving: x - a +0 pick-axe (alternate weapon; not wielded).B[a| # B[a 4aB[a djustB[aCWhat do you want to adjust? [a-dg-ix or ?*] B[a KAdjust letter to what [efhj-wyzA-Z] (? see used letters)? B[aY 9Moving: s - an empty uncursed sack.B[aB}:@(B[a}You see here 9 silver arrows.d( T:6You hear someone counting money.B[a o T:7@#(0~(BdB[a5\(0~(B@#)(0~~(BB[aS6 T:12(0~(B######@(0~~~~~~(B(0~~~~~~(BB[a # T:13B[a)dB[a 6MThe little dog drops a silver arrow. T:14B[a\q@dYou swap places with your little dog.(0~(BB[aG].You see here a silver arrow.B[a{} \ T:15@)#(0~(BB[auw T:18@#####(0~~~~(B(0~~~~~~~~(BB[a# @(0~(BB[a7 B T:19@(0~(BB[aB T:20@(0~(BB[a T:21#@(0~~~~(B(0~(B(0~~(BB[a##@(0a(B(0~(B(0~~(B(0~~~(B(0~~~~~(BB[a(+#@##########(0~~(B(0~~~(B(0~~~(BB[ae; T:28#@B[aEOuch! You bump into a door. T:29B[a0This door is locked.B[a00This door is locked.B[a0This door is locked.B[a0This door is locked.B[a**In what direction? B[a~{%WHAMMM!!!B[a*In what direction? B[a@WHAMMM!!! T:30B[a4 *In what direction? B[am%WHAMMM!!!B[a|*In what direction? B[at@WHAMMM!!! T:31B[ae *In what direction? B[a,B[a,2WHAMMM!!! T:32B[a9*In what direction? B[aB[akAs you kick the door, it crashes open! T:33(0qqqk(B(0~~x(B(0~~x(B>(0x(B(0~(BB[ax  T:34(0qqqqq(B(0~~~~~(B(0~~~(B(0~~(B(0q(B@(0j(B#B[aD2 T:35(0lqqqq(B(0x~~~~~(B(0~~~~~~~~(B(0x~~~~~~(B$(0~~(B@(0mqqqqq(B(0qqqq(B(0~(BB[a<* @>B[an+ @(0~~~~(B(0~(BYou see here 2 gold pieces. T:38B[as B[atf $:2$ - 2 gold pieces. T:39@B[a6@(0~(BB[aF /@(0~~~~~(BB[a k T:42  T:43#@(0~(B#B[a?*l(0~(B#@(0~(B(0~(BB[a+ T:48(0~~~~~~~~~~~(B####(0~~~~~~~~~~~~(B##(0~~~~~~~~~~(B@#####B[a " T:49B[as" T:50B[aq" T:51B[aU" T:52B[apq " T:53B[aiT" T:54B[a" T:55B[a~" T:56B[a[ " T:57B[a" T:58B[a " T:59B[a" T:60B[aB " T:61B[a 3+You find a hidden door.B[a'( T:62B[aZThe door opens. T:63(0lqq(B(0~~~(B(0x~~~~(B(0x~~~~~a(B(0~~~~~(B(0mq(B(0qq(BB[a (0qqq(B(0~~~(B(0~x(B@#(0~x(B(0q(BB[a$ T:64(0k(B(0x(B@(0a(B(0~(B(0j(BB[a,a T:66@(0~(B(0~(BB[adC } T:68#@(0~~~(B#(0~(BB[aWR  T:69@(0~(B#(0~(B(0~~~(B(0~~~~(BB[aR #(0~~~~(B##(0~~~~(B#@(0~~(BB[aS j T:70#@##(0~(BB[aEU  T:76(0~(B## (0lqqqqqqq(B# (0x~~~~~~~(B## (0x(B%(0~(B$(0~~~~(B# (0x~~~~~~~x(B# (0x~~~~~~~(B@# (0x~~(B[(0~~~~x(B (0mqqqqqqq(BB[ad T:77(0k(B(0~x(B@(0~(B(0j(BB[a @(0~(BB[a L T:78@(0~(BB[a9A T:79@(0~(BB[aI-@(0~(BB[aICYou see here 2 gold pieces. T:80B[a\ X $:4$ - 2 gold pieces.@B[aR!G T:81@(0~(BB[a @(0~(BB[a<You see here an egg. T:82B[aS 9%@B[a1 G T:83(0~(B@B[a/%(0~(B@B[aBYou see here a faded pall. T:84B[a>j - a faded pall.@B[a:What do you want to wear? [j or ?*] B[an PYou are now wearing a faded pall. T:85B[aTI T:88(0~~~~(B@B[ak T:89(0~(B@(0~(BB[ao (0~~~~(B(0~~~(B(0~(B(0~(B@(0~(BB[a' T:90(0~~(B(0~~~(B(0~~~(B(0~(B(0~~~~~~(B@(0~~~~~~(B#(0~~~~(B(0~(BB[a0 T:91(0~~~~(B(0~(B(0~~~~~(B@(0~~~~~~(B#(0~~~~(B(0~(B(0~~(B(0~~~(BB[a9m T:92(0~~~~~~(B@(0~~~~~(B#(0~~~~(B(0~(B(0~~(B(0~~(B(0~~~~(BB[a 1 T:96(0~~~~(B(0~~~~~(B(0~~~~~(B#@(0~~~~~(B#####(0~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(BB[a%=(0~(B(0~(B@B[aK | T:97(0~(B(0~(B@##B[a T:98(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~~~~(B(0~~(B(0~~(B(0~(B#@##B[a(0~(B(0~(B(0~~(B#@(0~(B(0~(B(0~(B(0~(B(0qqq(BB[a T:102(0~(B(0~(B######(0q(B@(0q(B(0x~(B(0~(B((0x~(B(0~(B$(0~~(B(0x~(B(0~~~x(B(0m(B(0qqj(BB[a T:103(0l(B(0~(B(0qqk(B@(0~x(BB[a(0~(B@B[ar(0~(B@B[a's=You see here a bag. T:104B[a7## B[a lootB[a ?There is a bag here, loot it? [ynq] (q) B[a#3You carefully open the bag...--More--B[a#S Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) B[alB[a+k - a bag.@B[a_ # B[aIaB[ao djustB[ay EWhat do you want to adjust? [a-dgi-ksx or ?*] B[aNAdjust letter to what [efhk-rt-wyzA-Z] (? see used letters)? B[a|*Swapping: s - a bag.B[aO0y(0~(B@You see here 2 gold pieces. T:105B[a B[a0 h $:6$ - 2 gold pieces. T:106@B[a Coins $ - 6 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) j - a -1 faded pall (being worn) Comestibles d - 4 uncursed food rations Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) B[a& B[ak2 2What do you want to take off? [cj or ?*] B[aj /You can't. It is cursed.B[aH T:107(0~(B@B[a}@ :#(0~(B@#B[a@ OYou hear some noises in the distance. T:108B[ax? T:109(0~(B(0~(B@(0~(BB[a@3#@#######(0~~~~(B#(0~~~~~(B#(0~~~~~(B T:112@##B[aAK T:116@#####B[a #B[a DYou find a hidden passage. T:117B[aB[a!N T:118##@#B[aY < T:119#@B[aL F T:120@#B[a6e(0~~~(Bk(0~(B@#B[a͆ T:121(0~(B(0~~~~~~~~~(B@(0~~~~~~~~~~~(B#(0~~~~~~~~~~(BB[aWYou kill the kobold!/6 T:122)B[az(0~(B#@(0~(B There is a doorway here.  Things that are here: 13 darts a silver arrow--More--B[a _ T:123B[a}L T:124)@B[aG!(0~~~~(B@B[aI` T:126  T:132(0~~~~~~~(B@B[a %(0~(B@B[aV T:133(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B>@B[am(0~~~~~~~(B(0~~~~~(B(0~~(B(0~(B@B[an T:141#########@(0~~~~(B(0~~~~~~(B(0~~~~~~~~(BB[axu^(0a(B(0~~~~(B@(0~~(BB[aoD T:143(0~~~(B@B[a- J(0~(B@(0~~(BB[a_/  T:147######@(0~~~~~~(B(0~~~~~~(BB[a-x$ T:148B[a $ T:149B[aR $ T:150B[a[! $ T:151B[a`$ T:152B[aN#You find a hidden passage. T:153B[a\KxB[aIYou kill the grid bug!/7 T:154#B[aR#@#(0~(BB[a[ gF#@#(0~(BB[a\  T:157#F@###(0~~~~(B(0~~~~(B##B[aNYou kill the lichen!/11 T:157#B[a  T:158(0qqqqqqqqk(B(0~~~~~~(BF(0~x(B@x(0~~~~~~~~~~~~x(B#(0~~~~~~~~(B+(0qqqqqqqqj(BB[aJYou kill the grid bug!/12 T:159#B[a  T:160(0q(B(0~(B#@#(0~(B(0q(BB[a  T:161(0q(B(0~(B#@(0~(B(0q(BB[a  T:162(0q(B(0x~(B#@(0x~(B(0q(BB[am T:163(0l(B(0~(B@(0m(BB[ac%(0~~~~~~~~(B@B[a\ T:168  T:171(0~~(B@B[aZ J T:172(0~(B@B[a3;The door resists! T:173B[aB[a%OThe door opens. T:174(0a(BB[a8?#(0~(B@#B[akf S T:175(0~(B(0~(B(0~(B(0a(B@(0~~~~~~~~(B#(0~~~~~~~~~~(B@(0~~~~~~~~~~(B#B[af [#@#(0~(BB[ah  T:179##@#####B[a T:181(0qqqk(B(0~~~x(B@(0a~~~x(B#(0~~x(B#(0qqj(B##B[a3 z T:182(0x~(B#@(0x~(B(0q(BB[a`s T:183(0l(B(0a(B@(0m(BC[aB T:184@(0~(BC[a T:185(0~(B@(0a(B(0~(BC[a T:188(0~~~(B#(0~~~(B#(0~~(B#@C[ax.###@C[aʦ T:189  T:194###(0~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~~~~(B@C[aq T:195(0~(B(0~(B(0~(B@#C[ap$ L@(0a(B@(0~~(BC[a}& t T:196@(0~~~~~~~~(B T:203C[ay M T:204@(0~(BC[av@(0~(B)You are hit by a crude dagger.#)C[a:y[Seahorse17 the Digger  ]  HP:11  T:205@C[a(0~(Bo@)(0~(BThe goblin hits![Seahorse17 the Digger  ]  HP:10  T:206C[aN\C[a\SYou kill the goblin!/18 T:207[C[a(0~(Bd@#(0~(BYou see here an iron skull cap.C[aBThe jackal bites![Seahorse17 the Digger ]  HP:9(13) Pw:2(2) AC:9 Xp:1/18 T:207C[aLYou miss the jackal. T:208C[aCY C[aY FYou kill the jackal!/19 T:209#C[aBl - an iron skull cap.[Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/19 T:210@C[az 5What do you want to wear? [*] C[a 4You are already wearing a hat.C[a* (0~(B@#F(0~(BC[a*  T:212(0~(B@#(0~(BC[a<"You miss the lichen.C[aGt 9You kill the lichen!#C[at [Seahorse17 the Digger  ]  HP:17(20) Pw:4(4) Xp:2/23Welcome to experience level 2. T:213C[a(0~~~~~(B(0~(B#(0~~~~~~~~~~~(B@(0~~~~~~~(B C[a<2What do you want to take off? [cj or ?*]  C[a  C[a QYou were wearing an uncursed +0 fedora. T:214 C[a?<What do you want to wear? [cl or ?*]  C[aw ~ AC:12 Xp:2/23 T:214 T:215You finish your dressing maneuver. C[aEP d####(0~~~~(B(0~~~~(B@ C[aQ  T:217 [Seahorse17 the Digger  ]  HP:18 T:220@##(0~~(B C[aR \@######(0~~~~~~(B(0~~~~~~(B C[aR q T:224  T:225@#(0~~(BC[a Coins $ - 6 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora j - a cursed -1 faded pall (being worn) l - a -4 iron skull cap (being worn) Comestibles d - 4 uncursed food rations Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) C[aq^ (0lqqqk(B(0x~~~x(B#(0a~~~x(B#(0x~~~x(B#(0mqqqj(B#####(0lqqqqqqqqqqqk(B#(0x~~~~~~~~~(BF(0~x(B###)(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~a(B#(0mqqqqqqqqqqqj(BC[a2What do you want to take off? [jl or ?*] C[aN /You can't. It is cursed.C[a6I T:226@(0~(BC[aܠC T:227@(0~(BC[a&C T:228@(0~(BC[aT Coins $ - 6 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora j - a cursed -1 faded pall (being worn) l - a cursed -4 iron skull cap (being worn) Comestibles d - 4 uncursed food rations Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) C[aT(0lqqqk(B(0x~~~x(B#(0a~~~x(B#(0x~~~x(B#(0mqqqj(B#####(0lqqqqqqqqqqqk(B#(0x~~~~~~~~~(BF(0~x(B###)(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~a(B#(0mqqqqqqqqqqqj(BC[at T:229#@(0~~~~(B(0~(B(0~~(BC[aQb T:230d@(0a(B(0~(B(0~~(B(0~~~(B(0~~~~~(BC[ab[Seahorse17 the Digger  ]  HP:19 T:231#@d#(0~~(B(0~~~(B(0~~~(BC[a@d#(0~(B(0~(BC[a 5@##C[aC  T:236(0~~~~~~~(B(0~~~~~(B(0~~(B@#d#####C[a T:237(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B@(0~(B#C[a? %You descend the stairs.--More--C[a.(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~(B?(0x(B+(0~~~~~~x(B(0x~~~~~(B@(0~(B(0mqqqqqqj(B [Seahorse17 the Digger  ] St:15 Dx:8 Co:10 In:17 Wi:14 Ch:11 Lawful Dlvl:2 $:6 HP:19(20) Pw:4(4) AC:12 Xp:2/23 T:237C[a1!  T:238C[a &@<C[a z@(0~(BYou see here a scroll labeled FNORD. T:239C[ablJm - a scroll labeled FNORD.@C[at;What do you want to read? [m or ?*] C[a"As you read the scroll, it disappears.Your iron skull cap vibrates.You stagger...C[ao* Stun--More--!C[a1Call a scroll labeled FNORD: 'C[a1v'C[aYi'C[a- b'C[a r(C[aa(C[a t)C[a27e)C[ays*C[aC?*C[a5 8 AC:13 T:240+C[a[ Coins $ - 6 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora j - a cursed -1 faded pall (being worn) l - a cursed -5 iron skull cap (being worn) Comestibles d - 4 uncursed food rations Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) 4C[a6C[ay$ T:2416C[a [[Seahorse17 the Digger ]  HP:20 T:2426C[aS $ T:2437C[aw$ T:2447C[a>1$ T:2457C[a $ T:2468C[a$ T:2478C[a$ T:2488C[a $ T:2498C[a$ T:2509C[a~S$ T:2519C[aO $ T:2529C[a$ T:253;C[a Coins $ - 6 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora j - a cursed -1 faded pall (being worn) l - a cursed -5 iron skull cap (being worn) Comestibles d - 4 uncursed food rations Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) ?C[aG-?C[a$ T:254?C[a $ T:255?C[a_ T:256You feel a bit steadier now.AC[aS T:259@(0~~~~~(BAC[aۀ&(0~(B@AC[a MThe door opens. T:260(0a(BBC[a+?##@(0~(BBC[a T:261(0~~~(B(0~(B@(0a(B(0~(BBC[a#@######(0~~~(B#(0~~~~~(B#(0~~~~~~(B(0~~~~~(BBC[aA T:266  T:271(0lqqqqq(B(0~~~~~(B$(0x~~~~~x(B+(0~~~~(BF@#(0x~~~~~x(B##(0mq(B+(0qqq(B##CC[a?You miss the brown mold.You are suddenly very cold![Seahorse17 the Digger ]  HP:11 T:272DC[a_ T:273(0~~(B(0~(B(0~(B@(0~(BDC[a t T:274(0~~(B(0~(B@#(0~(BEC[ao(0k(B(0~(B@(0~(B(0j(BEC[a+@(0~(BEC[aQ|You see here 10 gold pieces.[Seahorse17 the Digger ]  HP:12 T:275EC[aR EC[a;S  $:16 HP:12(20) Pw:4(4) AC:13 Xp:2/23 T:275$ - 10 gold pieces. T:276@FC[a T:280#@(0~~~~~(B#(0~(BFC[a8) @(0~(B#(0~(B(0~~~(B(0~~~~(BFC[a)  T:282#(0~~~~(B##(0~~~~(B#@##(0~~(B#GC[a[Seahorse17 the Digger ]  HP:13 T:286(0~(B#######@#####@#GC[am T:287  T:289##@#HC[amE T:290@#HC[a.%@#HC[a{T T:291+@#IC[a)Ouch! You bump into a door.IC[a# IC[afThe door opens.(0lqq(B(0x(B++(0x(B++@(0a(B (0x(B++(0mqq(BIC[af(0q(B(0~x(B@#(0~x(B(0q(B"Hello, seahorse17! Welcome to Kittamagh's rare books!""Will you please leave your pick-axe outside?" T:292JC[a JC[aBs(0~(B(0~a(B@(0~(BJC[ab ; T:293#@KC[au"L(0~(B##@KC[a# T:294 [Seahorse17 the Digger ]  HP:14 T:297###@## T:301###(0lq(B+(0qk(B##@(0~~~x(B(0x~(B>(0~x(B{$(0~x(B(0qqqj(BKC[aڱ p T:302(0~(B@(0x(B(0m(BLC[aJ T:303(0~(B@LC[aJ T:304(0~(B@LC[az# LC[ab dipLC[aeCWhat do you want to dip? [$acdgi-lsx or ?*] MC[ab1You don't have that object.--More--MC[a CWhat do you want to dip? [$acdgi-lsx or ?*] NC[a Coins $ - 16 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora j - a cursed -1 faded pall (being worn) l - a cursed -5 iron skull cap (being worn) Comestibles d - 4 uncursed food rations Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) OC[a )+Dip a cursed -5 iron skull cap (being worn) into the fountain? [yn] (n) PC[a)R0Your iron skull cap rusts!PC[aRRThe fountain dries up! AC:14 T:305QC[a ,(0~(B@QC[a EYou see here 2 gold pieces. T:306RC[a[ $:18$ - 2 gold pieces.@RC[a$H T:307(0~(B@SC[a<.@(0~(BSC[aҮ %You descend the stairs.--More--SC[a (0lqqqqqqqqk(B(0x(B$(0~~~~~~~x(B+(0~~~(Bo(0~~~(B@(0x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqq(B+(0qj(B[Seahorse17 the Digger ] St:15 Dx:8 Co:10 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:18 HP:14(20) Pw:4(4) AC:14 Xp:2/23 T:307SC[a W [Seahorse17 the Digger  ]  HP:15 T:308TC[a@<TC[aX B T:309@(0~(BUC[apB T:310@(0~(BUC[a[L T:311@(0~(BUC[aj m@(0~~~(BYou see here 4 gold pieces. T:313VC[a|) VC[a)h $:22$ - 4 gold pieces. T:314@VC[a$ n(0~~~(B@ T:315(0~(B@VC[at% C T:318(0~~~(B@VC[a3[Seahorse17 the Digger  ]  HP:16 T:319(0~(B@WC[a3&You climb up the stairs.--More--WC[aP(0lqqqqqk(B#(0~~~~~~~(B###(0x~~~~~x(B#####+(0~~~~~~(B####(0x~~~~~x(B## (0lqqq(B#(0mq(B+(0qqqj(B# (0x(B++(0~x(B#### (0x(B++(0~a(B### (0x(B++(0~x(B## (0mqqq(B########(0lq(B+(0qk(B#(0lqqqqqqk(B##(0~~~~x(B#(0x~~~~~~x(B(0x~(B@(0~x(B#(0x~~~~~~x(B(0x~~~x(BWC[aZQ5#(0a~~~~~~x(B(0mqqqj(B(0x~~~~~(B<(0~(B(0mqqqqqqj(B[Seahorse17 the Digger  ] St:15 Dx:8 Co:10 In:17 Wi:14 Ch:11 Lawful Dlvl:2 $:22 HP:16(20) Pw:4(4) AC:14 Xp:2/23 T:319WC[aT!  T:320XC[a,G T:321@>XC[a;The door resists! T:322XC[a XC[a 9The door opens.(0a(BYC[a&` T:323#@(0~(BYC[a##@(0a(B(0~(B(0~(BYC[a@####(0~(B(0~(B(0~(B(0~~~(BOuch! You bump into a door. T:327YC[a YC[a The door opens. T:328(0~~~~(B(0~~~(B(0~~~(B(0~(B(0a(BZC[a3(0~(B(0~~(B(0~(BF(0~(B(0~~(B@#ZC[af T:329@(0~(B(0a(BZC[a~ +@(0~(B[C[aa[Seahorse17 the Digger  ]  HP:17 T:330@(0~(B[C[aX -@(0~(B\C[a.tn T:332(0~~(B@#(0~(B\C[a(0~(B@#(0~(B(0~~~(B(0~~~~(B\C[a(0~~~~~(B#####(0x(B(0~~~~(B##@#(0~~~~~(B(0~~(B(0x(B\C[a T:336 [Seahorse17 the Digger  ]  HP:18 T:341(0x(B#F(0~(B######@#(0~~(B+(0qqqk(B(0~~~(B(0x~(B#@(0x~(B(0~~~(B(0qqj(B]C[aCd T:342(0l(B(0~(B@(0x(B(0m~(B]C[a\ T:343(0a(B(0~(B@^C[a@eYou hit the yellow mold.You stagger... T:344 Stun^C[a 4@(0~(B_C[aAYou hit the yellow mold. T:345_C[amQQ T:346@(0~(B`C[aH T:347(0~(B@`C[a%R H T:348(0~(B@aC[a(0~(B@ T:349You feel a bit steadier now.aC[aĝQ T:350@(0~(BaC[a WYou kill the yellow mold!/26 T:351(0~(BbC[ad[Seahorse17 the Digger  ]  HP:19 T:352(0~(B@(0~(B@##bC[a  T:353(0~~~(B(0~(B(0~(B@(0~(B(0~~~(BbC[a* (0~~(B(0~~~(B(0~~~(B#(0~~(B##########@##bC[a2  T:357####@+Ouch! You bump into a door. T:361cC[acTIThe door resists! T:362cC[a cC[a  OThe door opens.[Seahorse17 the Digger ]  HP:20 T:363(0qqqqqqqqk(B(0~~~~~~~~x(B(0~~~~~~~~~~x(B(0a~~~~~~~~~~~x(B(0~~~~~~~~~~(B+(0~~~~~~~~x(B(0qqqqqqqqj(BcC[a. T:364(0q~q(B(0~~~(B(0x~(B#@(0x~(B(0~~~(B(0qqq(BdC[aL T:365(0l(B(0x(B(0a(B@(0x(B(0m(BdC[a g(0~~~~~~~~(B@ T:371(0~(B@dC[aQB T:373(0~(B@dC[a" J T:374(0~(B@eC[ar;The door resists! T:375eC[a}]The door opens. T:376(0a(BeC[al_(0~(B#(0~(B@#eC[a  T:377(0~~~~(B(0~~~(B(0~(B(0a(B@(0~(BeC[a #(0~~~~~~(B@(0~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~~~~~~~(BeC[a  T:378  T:381##@###fC[aӿn#@########fC[at T:385  T:387(0qqqqqqk(B`@(0~~~~~~~x(B#(0~~~~~~(B#(0qqqqqj(BgC[aRy T:388(0l(B#@(0x~(B(0q(BgC[a+X T:389(0~(B@(0m(BgC[aE T:392(0~~~~~(B@gC[a ] T:393(0~(B@##hC[aLq T:394(0~(B#(0~(B@#hC[a T:396(0~~~~~(B#@(0~~~~~(B##hC[a ` T:397@#(0~(BiC[a^To T:398(0~~~~(B#(0~~~~~(B@iC[a T:399(0~~~(B(0~~(B(0~~~~~(B#@##iC[a+ u(0~~~(B(0~(B#@#iC[aU ~########@#iC[a  T:406  T:409#(0qqqqk(B#(0x~~~~x(B#@(0~~~~x(B(0x~~~~~(B(0~~~~x(B(0qqqqj(BjC[aW4e(0l(B(0~(B@(0x(B(0m(BjC[a J T:410(0~(B@jC[a?W T:412#(0~~~(B@#kC[aw T:413(0~~~(B(0~(B(0~(B@(0~(B(0~(B#(0~~~(B@(0~~~(B#(0~(B(0~(BkC[a#@#(0~(B(0~~~(BkC[a7y T:417##@###kC[a (0qqqk(B(0~~~x(B(0~~~x(B(0~~~(B#(0~~(B@####### T:420kC[a You hear a door open. T:422(0~~~(B(0~~(B(0~(B(0~x(B@(0~~~x(B#(0qqqqj(BlC[aN T:423(0~~~(B(0~~~(B(0x~(B#@(0m(BlC[al6  T:424(0lq(B(0x(B$(0x(B(0~(B@mC[aK T:425@(0~(BmC[aM @(0~(B(0~(BYou see here 7 gold pieces. T:426nC[aY $:29$ - 7 gold pieces.@nC[an: N T:427(0~(B@nC[a<(0~(B@(0~(B@nC[a# T:428oC[a# T:429oC[a*O# T:430pC[ar%(0~(B@pC[a9h# T:431pC[at# T:432pC[a_DH T:433(0~(B@pC[a # T:434qC[aJ T:435@(0~(BqC[aQ# T:436qC[aڗ# T:437qC[a# T:438qC[a +@(0~(BqC[aJO # T:439rC[a H T:440(0~(B@rC[ar%(0~(B@rC[a{ c T:441(0~(B@(0~~(BrC[a"(0~~~(B(0~~~(B(0~(B@(0~(BrC[af# T:444(0~~~(B(0~~~(B(0~~~~(B#(0~~~~(B#@sC[aV#######(0~(B#(0~~~(B#(0~~~~(B@(0~~~~(B T:448sC[a: y T:449(0~~~(B(0~(B@#(0~(BsC[a=r@(0~(BsC[aof T:451(0~(Br@(0~~(BtC[a$*@(0~(BThe giant rat bites![Seahorse17 the Digger  ]  HP:18tC[a OYou miss the giant rat. T:452uC[a[uC[a[PYou kill the giant rat!/28%uC[a~(0~(B@You see here a giant rat corpse. T:453vC[aKThere is a giant rat corpse here; eat it? [ynq] (n) vC[a2dRThis giant rat corpse tastes terrible!dvC[adSYou stop eating the giant rat corpse. T:454wC[a40You miss the jackal.wC[a5hThe jackal bites![Seahorse17 the Digger  ]  HP:17wC[a LYou miss the jackal. T:455wC[a<You miss the jackal.The jackal bites![Seahorse17 the Digger  ]  HP:16xC[ambYou kill the jackal!/29 T:456(0~(BxC[a XThere is a partly eaten giant rat corpse here; eat it? [ynq] (n) yC[azGYou resume your meal. T:457yC[aUYou finish eating the giant rat corpse. T:458yC[a T T:459@(0~(BzC[ao T:460@(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B[Seahorse17 the Digger  ]  HP:17 T:462@###(0~(B(0~~~(B(0~~~(B@#@# T:464o@#zC[a >You miss the goblin. T:465zC[a zbYou kill the goblin!/35){C[at@#You see here a crude dagger. T:466|C[aٓ\n - a crude dagger. T:467@|C[a }C[ae5 Coins $ - 29 gold pieces Weapons a - a +2 bullwhip (weapon in hand) n - a crude dagger Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora j - a cursed -1 faded pall (being worn) l - a cursed rusty -5 iron skull cap (being worn) Comestibles d - 4 uncursed food rations Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone(end) ~C[a](0qqqqk(B(0lqqqqk~~~~x(B###(0x~~~~x~~~~~(B##(0x~~~~xqqqqj(B#(0x~~~~x(B###(0~~~~~x(B@#(0mqqqqj(B###############(0lqqqqk(B##(0x~~~~x(B##(0~~~~~x(B#(0x~~~~~(B#(0x~~~~x(B(0mqqqqj(B~C[asE T:468@#~C[acO(0~~~(B(0~(B@#C[a߸l T:469(0~~~(B(0~~~~~(B@#C[a[o @(0~(BC[a0p[Seahorse17 the Digger  ]  HP:18 T:473@(0~~~~(B@(0~(BC[a L T:474@(0~(BC[a T:475(0~(B(0~~~~~(B@(0~~~~~~(BC[a5a T:476(0~(B#@C[a2_ $##@C[a #@#C[a-#@####### T:483#@#[Seahorse17 the Digger  ]  HP:19 T:484C[a~(0~(B(0~~(B(0~~(B(0~~~(B#####(0~~~a(B######@C[aj T:490  T:493##@C[a&&@#C[aX G T:494@#C[a ~[Seahorse17 the Digger ]  HP:20 T:495@#C[aG T:496@#C[aY;##@###C[a T:497  T:500(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B@###C[aL T:501@(0~(BC[a[+@(0~(BC[ahK T:502@(0~(BC[a{ @(0~(BC[a  T:503(0~~~(B(0~(B@(0~(B(0~(B(0~~~(BC[ah T:504(0~(B@#(0~(BC[a%s(0~(B#(0~~~(B@(0~(B#C[as T:511#########@FC[a| #You hit the shrieker.C[aMYou hit the shrieker. T:512C[aENYou miss the shrieker. T:513C[a'zDYou kill the shrieker!*C[aAz[Seahorse17 the Field Worker ]  HP:23(23) Pw:8(8) Xp:3/40Welcome to experience level 3. T:514C[a o#@#You see here a yellowish brown gem.C[a S T:515You hear someone cursing shoplifters.C[aC[aɵWo - a yellowish brown gem. T:516@C[a%(0~(B#(0~~~(B#(0~~~~~(B#(0~~~~~(B@C[a%  T:518  T:519(0~~~~(B(0~~~(B(0~(B@#C[aZ W  T:520(0~(B@(0~(BC[ag"I  T:521@<C[a]M T:525@(0~~~~~(BC[a!^(0~~~(B(0~(B@(0a(B(0~(B(0~~~(B@(0~~~~~(B#(0~~~~~(B(0~(B(0~~(BC[a"\@########(0~(B(0~~~(B T:532(0~~~(B(0~~~~~(B(0~(BF@#C[a"# T:535(0~~~(B(0~(B(0~~~(B@#(0~~~~~(B#C[a$ H T:536(0~(B@C[ajB T:537@(0~(BC[aD~ @(0~(BC[a]B T:538@(0~(BC[ag T:539(0~(B(0~(B@C[a (0~(B(0~~(B(0~~(B(0~(B(0~~(B(0a(B@C[aɫ P T:543(0~~~~(B(0~~~(B(0~~~(B(0~(B#####@(0~~~(B(0~(B(0~(B(0~~~(BC[a</(0a(B@C[a4 J T:544(0~(B@C[aA0%You descend the stairs.--More--C[a+x(0lqqqqqqqqk(B(0x~~~~~~~~x(B+(0~~~(Bo(0~~~(B@(0x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqq(B+(0qj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:10 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:29 HP:23(23) Pw:8(8) AC:14 Xp:3/40 T:544C[az  T:545C[a@<C[av }(0~(B(0~(B@There's some graffiti on the floor here.--More--C[a~* T:546C[a Coins $ - 29 gold pieces Weapons a - a +2 bullwhip (weapon in hand) n - a crude dagger Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora j - a cursed -1 faded pall (being worn) l - a cursed rusty -5 iron skull cap (being worn) Comestibles d - 4 uncursed food rations Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone o - a yellowish brown gem(end) C[a(0qqqk~~~x~~(B<(0x~~~x~(B@(0~x~~~xq(B+(0qj(B [Seahorse17 the Field Worker ] St:15 Dx:8 Co:10 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:29 HP:23(23) Pw:8(8) AC:14 Xp:3/40 T:546C[aP J T:547(0~(B@C[a;The door resists! T:548C[a۳C[a%5The door opens.(0a(BC[a  T:549(0~~(B(0~~~~(B(0~(B@#C[a  (0~~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B(0a(B@oC[aZ >You miss the goblin. T:550C[arKYou hit the goblin. T:551C[aC[aXWYou kill the goblin!/46 T:552*C[a (0~(B(0~(B(0~(B(0~(B#@#C[anDYou see here a yellow gem. T:553C[aʼ \p - a yellow gem. T:554@C[a T:560(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B######(0q(B@(0q(B(0~(B$(0~~~(B(0~~~~~~~~~(B(0qqqqqqqqqqq(BC[a4  T:561(0lqqqqq(B(0~(B(0qqqqk(B(0x~~~~(B@(0~~~(B+(0x~~(B(0~x(B(0mq(B(0j(BC[aC @(0~(BC[aFYou see here 10 gold pieces. T:562C[aa\ $:39$ - 10 gold pieces.@C[aS w(0~~~~~~(B@Ouch! You bump into a door. T:566C[a C[a OThe door opens. T:567(0a(BC[a[ T:568#(0~(B@#C[ap T:569(0a(B@(0~(BC[a T:572#@#####(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~~(BC[a@<#@###C[a~ T:574  T:577@+##C[a "This door is locked.C[a 0This door is locked.C[aI0This door is locked.C[ax0This door is locked.C[adM*In what direction? C[a" AWHAMMM!!! T:578C[a7*In what direction? C[a^AWHAMMM!!! T:579C[a"*In what direction? C[aU C[a As you kick the door, it crashes open! T:580(0x(B)(0~x(B(0~~~~x(B(0~~~~(BF(0~x(B(0~~~~x(B(0qqqqj(BC[a T:581(0~qqqk(B(0~~~~(B(0~~~(B(0x~(B#@(0x~(B(0q(BC[a T:582(0lq(B(0x~(B(0x(B(0~(B@(0m(BC[aB(0~(B@C[aי B T:583(0~(B@C[a\You kill the yellow mold!/49%C[aT(0~(B@ Things that are here: a yellow mold corpse a food ration--More--C[aL T:584C[a:S Pick up what?  Comestibles a - a food ration b - a yellow mold corpse(end) C[a\ +C[a@(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x(Bq - a food ration.@C[aUY T:585@%C[a +@(0~(BC[a) ?You see here 9 arrows. T:586C[a8Q T:587)@C[aWI T:588(0~(B@C[a~ @(0~(BC[a b T:589(0~(B@(0~(BC[a T:590(0~~~~(B(0~~~(B(0~(B@(0~(B(0~(BC[a7 T:592(0~~~~(B(0~~(B(0~(B(0~~~~~(B#(0~~~(B(0~(B#(0~~~~(B#@C[ab##@C[azYou hear someone cursing shoplifters.####@C[a T:595#@(0~(B(0~~~(B T:597#(0~~~~~~~~~~~(B@(0~~~~~~~~~(B(0~(BC[a W T:598@#(0~(BC[aTL T:599@(0a(BC[aV@(0~(B Co:11  T:600You feel tough!You must have been leading a healthy life-style.C[aUI T:601@(0~(BC[a C T:602@(0~(BC[aC C T:603@(0~(BC[a @(0~(BC[a! T:604@(0~~~~(B(0~(B(0~~~(B(0~~(B(0~(BC[ai T:605@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(BC[akH T:609(0~~~~~~~~(B(0~~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B@#######(0~~(B(0~~~(BC[ap ~ T:610(0~~(B(0~~~~(B@(0a(BC[aq@(0~(BThere's some graffiti on the floor here.--More--C[a2 C[a4 M T:611@(0~(BC[a&L T:612@(0~(BC[aC @(0~(BC[aKYou see here a statue of a goblin. T:613C[a'9 @(0~~(BoOuch! You bump into a door. T:616C[a C[aLThe door opens. T:617(0a(BC[a T:618d@(0~(B#(0~(BC[aYou hit the coyote.The coyote bites![Seahorse17 the Field Worker ]  HP:20  T:619C[a9 C[aEYou kill the coyote!/51 T:620#C[a U[Seahorse17 the Field Worker ]  HP:21 T:621(0~(B@(0a(B#(0~(B(0~~~(B(0~~~~(BC[aj?(0~(B(0~~~~~(B#(0~~(B(0~~~(B#@##(0~~~~~~~(B#(0~~~~~(B(0~~~(B T:623(0~~~~~~~(B(0~~~(B@#C[afBn[Seahorse17 the Field Worker  ]  HP:22 T:630########(0lqqqqqqqqqqq(B(0q(B##(0x~~~~~~~~~~~~~~(B@(0x~~~~~~~~~~~~~(B(0x~~~(B$(0~~(B%(0~~~~~(B(0mqqqqqqqqqqqq(B T:631(0k(B@#(0~x(B(0~~~(B(0q(BC[air@(0~(B(0x(B(0j(BC[aJ T:632(0~(B@C[a]b @(0~(BThe giant rat bites![Seahorse17 the Field Worker ]  HP:21C[a=OYou miss the giant rat. T:633C[a 3You miss the giant rat.C[a The giant rat bites![Seahorse17 the Field Worker ]  HP:19  T:634C[a2You hit the giant rat.C[a(The giant rat bites![Seahorse17 the Field Worker ]  HP:18  T:635C[a3C[aqWYou kill the giant rat!/53 T:636(0~(BC[aCr#@(0~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~(BThe giant rat bites![Seahorse17 the Field Worker ]  HP:15C[aNYou hit the giant rat. T:637C[at3You miss the giant rat.C[akThe giant rat bites![Seahorse17 the Field Worker ]  HP:12C[am C[a AYou miss the giant rat. T:638C[a YYou kill the giant rat!/55#C[a1[Seahorse17 the Field Worker ]  HP:13 T:639(0~(B(0~~~~~~~~~(B@(0~~~~~~~(B(0~~~(B(0~(BC[a?P ] T:641(0~(B(0~(B@C[a!?a@(0~~(BYou see here an egg. T:642C[aG ? T:643@%C[aeC T:644@(0~(BC[aS @(0~(BC[aSEYou see here 3 gold pieces. T:645C[aW~ [ $:42$ - 3 gold pieces.@C[aYR T:646@(0~(BC[a|[Seahorse17 the Field Worker ]  HP:14 T:648(0~~~~(B@C[aE T:651(0~~~~(B@C[aM T:652@(0~(BC[a T:653@(0~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(BC[a G  T:654f@(0~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~(BC[a0What do you want to throw? [$an or ?*] C[a P Coins $ - 42 gold pieces Weapons a - a +2 bullwhip (weapon in hand) n - a crude dagger Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora j - a cursed -1 faded pall (being worn) l - a cursed rusty -5 iron skull cap (being worn) Comestibles d - 4 uncursed food rations q - a food ration Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone o - a yellowish brown gem p - a yellow gem(end) C[aX +(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B##############(0qqq~qqqqqk(B#(0~~~~~~~~~a(B#(0~~~~~~~~~xqqqqqqqqqj(B [C[alX Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:42 HP:14(23) Pw:8(8) AC:14 Xp:3/55 T:654In what direction? C[a C[a eThe kitten devours a food ration. T:655fC[awFYou stop. Your kitten is in the way!#C[a;[Seahorse17 the Field Worker ]  HP:15 T:657###@##(0~~(B(0~(B(0~(Bf#@##C[a T:658###########@# T:665 [Seahorse17 the Field Worker ]  HP:16 T:666C[aX###(0x(B#(0x~~~~~~~~(B#@######(0mqqqqqqq(B  T:672#@#C[a [Seahorse17 the Field Worker ]  HP:17 T:675(0x(B(0~~(B#@##C[a  T:679(0lqqq(B+(0qq(B(0x~~~~~~(B(0~~~~(B{(0~~(B(0~~~~~x(B@#####(0j(BC[a l  T:680(0qk(B(0~x(B@(0~(BC[aZ}F(0~(B@(0~(BC[aRN T:681@(0~(BC[av# C[a63 dipC[a*FWhat do you want to dip? [$acdgi-ln-psx or ?*] C[a&1You don't have that object.--More--C[a FWhat do you want to dip? [$acdgi-ln-psx or ?*] C[a Coins $ - 42 gold pieces Weapons a - a +2 bullwhip (weapon in hand) n - a crude dagger Armor c - an uncursed +0 fedora j - a cursed -1 faded pall (being worn) l - a cursed rusty -5 iron skull cap (being worn) Comestibles d - 4 uncursed food rations Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones g - an uncursed touchstone o - a yellowish brown gem p - a yellow gem(end) C[a +(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B##############(0qqq~qqqqqk(B#(0~~~~~~~~~a(B#(0~~~~~~~~~xqqqqqqqqqj(B [Seahorse17 the FielC[a( d Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:42 HP:17(23) Pw:8(8) AC:14 Xp:3/55 T:681Dip a cursed rusty -5 iron skull cap (being worn) into the fountain? [yn] (n) C[a 8Your iron skull cap rusts further!C[az# C[adipC[a FWhat do you want to dip? [$acdgi-ln-psx or ?*] C[aoRDip a -5 iron skull cap (being worn) into the fountain? [yn] (n) C[a;Your iron skull cap rusts completely!C[a`KThe water glows for a moment. T:682C[an@What do you want to take off? [jl or ?*] C[a) ff(0~(B T:683You finish taking off your helm. AC:9 Xp:3/55 T:683C[a[Seahorse17 the Field Worker ]  HP:18 T:684{@f(0~(BC[a9What do you want to drop? [$a-dgi-ln-psx or ?*] C[aC[aYou drop an uncursed thoroughly rusty -5 iron skull cap. T:685(0~(BfC[a<S@f(0~(BC[a> C T:686@(0~(BC[a.The door resists!The kitten picks up an uncursed thoroughly rusty -5 iron skull cap.f(0~(BC[ab+ T:687--More--C[a C[aqlcThe door resists! T:688(0~(BfC[a C[a aThe door opens.(0a(Bf(0~(BC[aH !##@(0~(B(0~(B(0~(BThe kitten drops an uncursed thoroughly rusty -5 iron skull cap. T:689[fC[a4I@(0a(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(BC[a"z[Seahorse17 the Field Worker ]  HP:19 T:693#@#######(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~~~(B#@#C[a(0lqqqq(B(0x(B[/*(0x(B[?(0x(B%!(0x~(Bx@###The grid bug bites!You get zapped![Seahorse17 the Field Worker ]  HP:18 T:696  T:697C[a\ C[a\VYou kill the grid bug!/56(0a(BC[aʼn(0qqqk(B)/=!(0x(B)(?%/!!?@(0~(B(0m(B@(0q(B#"Hello, seahorse17! Welcome to Annootok's general store!"C[a}"Will you please leave your pick-axe outside?" T:698@(0~(BC[aa C[aFp@(0~~~(B(0a(B@C[as9What do you want to drop? [$a-dgi-kn-psx or ?*] C[aeNever mind.C[aGWhat do you want to use or apply? [agiksx or ?*] C[a/ T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) C[aSm+(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Tools g - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - ItemC[am3s of unknown Bless/Curse status(end) C[a7+C[aE% (0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B############## Put in what?  Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag x - a +0 pick-axe (alternate weapon; not wieldedC[an% )(end) C[a = +C[a$5(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x(BC[aZ5xYou put a +0 pick-axe into the bag. T:699%@C[am(0~~(B@#"Hello, seahorse17! Welcome again to Annootok's general store!"@(0~(BC[aou T:700(0x(B/%(0x(B@(0~~~~x(B(0a(B(0qqqqqj(BC[a# .!@@C[a<Y T:701@(0~~(B@C[avx[Seahorse17 the Field Worker ]  HP:19 T:702(0~~(B@C[avB T:703(0~~(B@C[aw +@(0~(BC[a x You see here a candy bar (for sale, 10 zorkmids). T:704!@C[aDV"For you, honored sir; only 10 zorkmids for this candy bar."C[aDfr - a candy bar (unpaid, 10 zorkmids). T:705@C[a C[aŰ @(0~(BC[a1 [You see here an oak wand (for sale, 200 zorkmids). T:706C[aV"For you, honored sir; only 200 zorkmids for this oak wand."C[a&gt - an oak wand (unpaid, 200 zorkmids). T:707@C[a< C[aRl @(0~(BC[aGm kYou see here a scroll labeled PRIRUTSENIE (for sale, 50 zorkmids). T:708C[aHs"For you, good sir; only 50 zorkmids for this scroll labeled PRIRUTSENIE."--More--C[aM < T:709@C[aO @(0~(BC[agYou see here a murky potion (for sale, 133 zorkmids).fC[adW"For you, good sir; only 133 zorkmids for this murky potion."C[ajv - a murky potion (unpaid, 133 zorkmids). T:710@C[a C[a @(0~(BC[a ^You see here a fizzy potion (for sale, 150 zorkmids).(0a(BC[a=Y"For you, esteemed sir; only 150 zorkmids for this fizzy potion."C[a=w - a fizzy potion (unpaid, 150 zorkmids).[Seahorse17 the Field Worker ]  HP:20 T:711@fC[aRK C[a @(0~(BC[a1 vYou see here a cyan potion (for sale, 100 zorkmids). T:712(0a(BC[a2T"For you, good sir; only 100 zorkmids for this cyan potion."C[aLx - a cyan potion (unpaid, 100 zorkmids).@C[ag C[aa @(0~(BC[a YYou see here a candy bar (for sale, 10 zorkmids). T:713C[aU"For you, esteemed sir; only 10 zorkmids for this candy bar."C[ar - a candy bar (unpaid, 10 zorkmids). T:714@fC[a\7 C[a*@(0~(BC[a@You see here a pair of walking shoes (for sale, 8 zorkmids). T:715(0a(BC[a+c t"For you, most gracious sir; only 8 zorkmids for this pair of walking shoes."--More--C[aoH@fC[a{e Coins $ - 42 gold pieces Weapons a - a +2 bullwhip (weapon in hand) n - a crude dagger Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora j - a cursed -1 faded pall (being worn) y - a pair of walking shoes (unpaid, 8 zorkmids) Comestibles d - 4 uncursed food rations r - 2 candy bars (unpaid, 20 zorkmids) Scrolls u - a scroll labeled PRIRUTSENIE (unpaid, 50 zorkmids) Potions v - a murky potion (unpaid, 133 zorkmids) w - a fizzy potion (unpaid, 150 zorkmids) x - a cyan potion (unpaid, 100 zorkmids) Wands t - an oak wand (unpaid, 200 zorkmids) Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag containing 2 items GeC[a6fms/Stones g - an uncursed touchstone o - a yellowish brown gem p - a yellow gem(end) C[a(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B##############(0qqq~qqqqqk(B#(0~~~~~~~~~a(B#(0~~~~~~~~~xqqqqqqqqqj[aK7;59H(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:42 HP:20(23) Pw:8(8) AC:9 Xp:3/56 T:715C[a~ :What do you want to drop? [$a-dgi-kn-pr-y or ?*] C[a Coins $ - 42 gold pieces Weapons a - a +2 bullwhip (weapon in hand) n - a crude dagger Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora j - a cursed -1 faded pall (being worn) y - a pair of walking shoes (unpaid, 8 zorkmids) Comestibles d - 4 uncursed food rations r - 2 candy bars (unpaid, 20 zorkmids) Scrolls u - a scroll labeled PRIRUTSENIE (unpaid, 50 zorkmids) Potions v - a murky potion (unpaid, 133 zorkmids) w - a fizzy potion (unpaid, 150 zorkmids) x - a cyan potion (unpaid, 100 zorkmids) Wands t - an oak wand (unpaid, 200 zorkmids) Tools i - a magic marker (0:57) k - an empty uncursed sack s - a bag containing 2 items C[aGems/Stones g - an uncursed touchstone o - a yellowish brown gem p - a yellow gem(end) C[a,(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B##############(0qqq~qqqqqk(B#(0~~~~~~~~~a(B#(0~~~~~~~~~xqqqqqqqqqj[aO-7;59H(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:42 HP:20(23) Pw:8(8) AC:9 Xp:3/56 T:715Never mind.C[aAM (0~(B@You see here a scroll labeled YUM YUM (for sale, 20 zorkmids). T:716(0a(BC[a9m"For you, good sir; only 20 zorkmids for this scroll labeled YUM YUM."--More--C[aaG@fC[as(0~(B@You see here a staff (for sale, 33 zorkmids). T:717C[a?-)@C[a:You see here a towel (for sale, 50 zorkmids).C[a R"For you, honored sir; only 50 zorkmids for this towel."C[a0 bA - a towel (unpaid, 50 zorkmids). T:718@C[ai C[a(0~(B@C[anYou see here a scroll labeled KIRJE (for sale, 60 zorkmids).(0a(BC[a4 q"For you, esteemed sir; only 60 zorkmids for this scroll labeled KIRJE."--More--C[a]m T:719@fC[a(0~(B@C[aYou see here 2 tins (for sale, 10 zorkmids).[Seahorse17 the Field Worker ]  HP:21 T:720C[aHP"For you, most gracious sir; only 5 zorkmids per tin."C[aC - 2 tins (unpaid, 10 zorkmids). T:721@fC[a  C[a}, >(0~(B@(0a(BC[a- [You see here an oak wand (for sale, 267 zorkmids). T:722C[a+V"For you, honored sir; only 267 zorkmids for this oak wand."C[a+gD - an oak wand (unpaid, 267 zorkmids). T:723@C[a C[a/\ N@(0~(BfC[as\ `You see here an orange potion (for sale, 100 zorkmids). T:724C[a)j"For you, honored sir; only 100 zorkmids for this orange potion."--More--C[a< T:725@C[a?k @(0~(BC[akuYou see here a jade ring (for sale, 133 zorkmids). T:726(0a(BC[auT"For you, good sir; only 133 zorkmids for this jade ring."C[avF - a jade ring (unpaid, 133 zorkmids). T:727@fC[aT,@(0~(BC[aރAYou see here a marble wand (for sale, 175 zorkmids).C[a5Y"For you, honored sir; only 175 zorkmids for this marble wand."C[aiG - a marble wand (unpaid, 175 zorkmids). T:728@C[a C[a @(0~(BC[aYou see here a pole sickle (for sale, 5 zorkmids).[Seahorse17 the Field Worker  ]  HP:22 T:729(0~(B@(0a(BC[ah.@)C[aDYou see here a yellowish brown gem (for sale, 1000 zorkmids). T:730(0a(BC[a l"For you, good sir; only 1000 zorkmids for this yellowish brown gem."--More--C[awz T:731@f(0a(BC[a @(0~(BC[a%You see here a hexagonal wand (for sale, 200 zorkmids). T:732f@(0~(BC[ao"For you, most gracious sir; only 200 zorkmids for this hexagonal wand."--More--C[a@ Z@(0~(BfC[ao @(0~(BC[a: You see here a pair of hiking boots (for sale, 8 zorkmids). T:733f(0~(BC[a j"For you, good sir; only 8 zorkmids for this pair of hiking boots."--More--C[a" @f@(0~(B(0~(B T:734f(0~(BC[aI>What do you want to use or apply? [agikstADGI or ?*] C[ajC[a;k<What do you want to rub on the stone? [$opH or ?*] C[aTC[aEUjo - a topaz stone. T:735(0~(BfC[aJWhat do you want to use or apply? [agikstADGI or ?*] C[aAWhat do you want to rub on the stone? [$pH or ?*] C[a C[aS jo - a topaz stone. T:736f(0~(BC[aP JWhat do you want to use or apply? [agikstADGI or ?*] C[aSAWhat do you want to rub on the stone? [$pH or ?*] C[a(p C[atp Mo - a topaz stone.(0~(BfD[a1= JWhat do you want to use or apply? [agikstADGI or ?*] D[a] AWhat do you want to rub on the stone? [$pH or ?*] D[aۤ8p - a worthless piece of yellow glass.D[a(rThe kitten drops a staff. T:737)fD[a IWhat do you want to drop? [$a-dgi-kn-pr-zA-J or ?*] D[aT =You drop a worthless piece of yellow glass.D[a>U \Annootok seems uninterested.f(0~(BD[au'JWhat do you want to use or apply? [agikstADGI or ?*] D[a@What do you want to rub on the stone? [$H or ?*] D[an H - a worthless piece of yellowish brown glass (unpaid, 5 zorkmids).[Seahorse17 the Field Worker ]  HP:23 T:738(0~(BfD[aHWhat do you want to drop? [$a-dgi-knor-zA-J or ?*] D[aED[aFYou drop a worthless piece of yellowish brown glass (unpaid, 5 zorkmids).f)D[a|] D[a/*@D[aQYou see here a staff (for sale, 33 zorkmids). T:739(0~(B@D[apq^f(0~(B)@D[aU >What do you want to drop? [$a-dgi-knor-zA-GIJ or ?*]  D[a*  Coins  $ - 42 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  n - a crude dagger  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes (unpaid, 8 zorkmids)  J - a pair of hiking boots (unpaid, 8 zorkmids)  Comestibles  d - 4 uncursed food rations  r - 2 candy bars (unpaid, 20 zorkmids)  C - 2 tins (unpaid, 10 zorkmids)  Scrolls  u - a scroll labeled PRIRUTSENIE (unpaid, 50 zorkmids)  z - a scroll labeled YUM YUM (unpaid, 20 zorkmids)  B - a scroll labeled KIRJE (unpaid, 60 zorkmids)  Potions  v - a murky potion (unpaid, 133 zorkmids)  w - a fizzy potion (unpaid, 150 zorkmids)  x - a cyan potion (unpaid, 100 zorkmids)  E - an orange potion (unpaid, 100 zorkmids)  Rings D[a+}  F - a jade ring (unpaid, 133 zorkmids)  Wands  t - an oak wand (unpaid, 200 zorkmids)  D - an oak wand (unpaid, 267 zorkmids)  G - a marble wand (unpaid, 175 zorkmids)  I - a hexagonal wand (unpaid, 200 zorkmids)  Tools  i - a magic marker (0:57)  k - an empty uncursed sack (1 of 2) D[a+Y s - a bag containing 2 items  A - a towel (unpaid, 50 zorkmids)  Gems/Stones  g - an uncursed touchstone  o - a topaz stone (2 of 2) D[a +(0lqqqqqqqk(B(0x(Bf(0~~(B)(0~~~x(B(0x(B)(0~~~~~~x(B(0lqqqqqqqqk(B(0lq~qqqk(B(0x(B@(0~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~x(B(0x(B@(0~~~~~~x(B#(0a~~~(Bo(0~~~(B<(0x(B(0x~~~(B)(0~x(B(0maqqqqqqj(B####(0x~~~~~~~~x(B(0x~~~~~x(B##(0x~~~~~~~~x(B#(0~~~~(B%(0~x(B######(0x~~~~~~~~x(B#(0x[38;5 D[a;0m~~~~~x(B##(0mqqqqqqaqj(B#(0mqqqqqj(B#################################(0lqqqaqqqk(B#(0lqqqqqqqqqqq~qk(B######(0x~~~~(B[(0~~x(B#(0x~~~~~~~~~~~~~~(B###(0x~~~~(B{(0~~~(B#(0x~~~~~~~~~~~~~x(B(0lqqqqqq~qqqqqk(B#(0x~~~~~~~x(B#(0x~~~~~~(B%(0~~~~~~x(B(0x~~~~~~~~~~~~a(B#(0x~~~~~~~~(B##############(0mqqqqqqqqqqqqqj(B D[aZ/(0x~~~~~~~~~~~~x(B(0mqqqqqqqj(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:42 HP:23(23) Pw:8(8) AC:9 Xp:3/56 T:739You drop a topaz stone.--More-- D[aZAnnootok offers 450 gold pieces for your topaz stone. Sell it? [ynaq] (y)  D[ah* D[a* $:492 HP:23(23) Pw:8(8) AC:9 Xp:3/56 T:739You sold a topaz stone for 450 gold pieces. T:740D[ax  Coins  $ - 492 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  n - a crude dagger  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes (unpaid, 8 zorkmids)  J - a pair of hiking boots (unpaid, 8 zorkmids)  Comestibles  d - 4 uncursed food rations  r - 2 candy bars (unpaid, 20 zorkmids)  C - 2 tins (unpaid, 10 zorkmids)  Scrolls  u - a scroll labeled PRIRUTSENIE (unpaid, 50 zorkmids)  z - a scroll labeled YUM YUM (unpaid, 20 zorkmids)  B - a scroll labeled KIRJE (unpaid, 60 zorkmids)  Potions  v - a murky potion (unpaid, 133 zorkmids)  w - a fizzy potion (unpaid, 150 zorkmids)  x - a cyan potion (unpaid, 100 zorkmids)  E - an orange potion (unpaid, 100 zorkmids)  [7D[a mRings  F - a jade ring (unpaid, 133 zorkmids)  Wands  t - an oak wand (unpaid, 200 zorkmids)  D - an oak wand (unpaid, 267 zorkmids)  G - a marble wand (unpaid, 175 zorkmids)  I - a hexagonal wand (unpaid, 200 zorkmids)  Tools  i - a magic marker (0:57)  k - an empty uncursed sack (1 of 2)D[a-  s - a bag containing 2 items  A - a towel (unpaid, 50 zorkmids)  Gems/Stones  g - an uncursed touchstone (2 of 2)D[a[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:492 HP:23(23) Pw:8(8) AC:9 Xp:3/56 T:740(0lqqqqqqqk(B(0x(Bf(0~~(B)(0~~~x(B(0x(B)(0~~~~~~x(B(0lqqqqqqqqk(B(0lq~qqqk(B(0x(B@(0~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~x(B(0x(B@(0~~~~~~x(B#(0a~~~(Bo(0~~~(B<(0x(B(0x~~~(B)(0~x(B(0maqqqqqqj(B####(0x~~~~~~~~x(B(0x~~~~~x(B##(0x~~~~~~~~x(B#(0~~~~(B%[1D[am(0~x(B######(0x~~~~~~~~x(B#(0x~~~~~x(B##(0mqqqqqqaqj(B#(0mqqqqqj(B#################################(0lqqqaqqqk(B#(0lqqqqqqqqqqq~qk(B######(0x~~~~(B[(0~~x(B#(0x~~~~~~~~~~~~~~(B###(0x~~~~(B{(0~~~(B#(0x~~~~~~~~~~~~~x(B(0lqqqqqq~qqqqqk(B#(0x~~~~~~~x(B#(0x~~~~~~(B%(0~~~~~~x(B(0xD[a[m~~~~~~~~~~~~a(B#(0x~~~~~~~~(B##############(0mqqqqqqqqqqqqqj(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqj(B(0mqqqqqqqqqqqqj(BD[an/What do you want to read? [uzB or ?*] D[ay  Scrolls u - a scroll labeled PRIRUTSENIE (unpaid, 50 zorkmids) z - a scroll labeled YUM YUM (unpaid, 20 zorkmids) B - a scroll labeled KIRJE (unpaid, 60 zorkmids)(end) D[a׳+(0qqqk(B(0lq~qqqk(BAs you read the scroll, it disappears.D[a-This is an identify scroll.--More--D[a What would you like to identify first?  Weapons n - a crude dagger Armor j - a cursed -1 faded pall (being worn) y - a pair of walking shoes (unpaid, 8 zorkmids) J - a pair of hiking boots (unpaid, 8 zorkmids) Comestibles r - 2 candy bars (unpaid, 20 zorkmids) C - 2 tins (unpaid, 10 zorkmids) Scrolls u - a scroll labeled PRIRUTSENIE (unpaid, 50 zorkmids) B - a scroll labeled KIRJE (unpaid, 60 zorkmids) Potions v - a murky potion (unpaid, 133 zorkmids) w - a fizzy potion (unpaid, 150 zorkmids) x - a cyan potion (unpaid, 100 zorkmids) E - an orange potion (unpaid, 100 zorkmids) Rings F - a jade ring (unpaid, 133 zorkmids) Wands t - an oak wand (unpaid, 200 zorkmids) D - an oak wand (unpD[aaid, 267 zorkmids) G - a marble wand (unpaid, 175 zorkmids) I - a hexagonal wand (unpaid, 200 zorkmids) Tools s - a bag containing 2 items A - a towel (unpaid, 50 zorkmids)(end) $D[aw +%D[a+(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B##############(0qqq~qqqqqk(B#(0~~~~~~~~~a(B#(0~~~~~~~~~xqqqqqqqqqj[2%D[a{#7;59H(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:492 HP:23(23) Pw:8(8) AC:9 Xp:3/56 T:740D - a wand of polymorph (0:7) (unpaid, 267 zorkmids).--More--&D[aa The kitten picks up a worthless piece of yellowish brown glass.*f) T:741You are beginning to feel hungry. Hungry,D[a :What do you want to eat? [drC or ?*] -D[aWy Comestibles d - 4 uncursed food rations r - 2 candy bars (unpaid, 20 zorkmids) C - 2 tins (unpaid, 10 zorkmids)(end) 1D[a+(0qqqk(B(0lq~qqqk(B"You bite that candy bar, you pay for it!"1D[a^This candy bar is delicious!(0~(Bf--More--1D[a&9The kitten drops a worthless piece of yellowish brown glass. T:742*f2D[a:What do you want to eat? [drC or ?*] 2D[a 2D[a= 6"You bite that candy bar, you pay for it!"2D[a tThis candy bar is delicious! T:743(0~~(Bf6D[a  Coins  $ - 492 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  n - a crude dagger  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes (unpaid, 8 zorkmids)  J - a pair of hiking boots (unpaid, 8 zorkmids)  Comestibles  d - 4 uncursed food rations  C - 2 tins (unpaid, 10 zorkmids)  Scrolls  u - a scroll labeled PRIRUTSENIE (unpaid, 50 zorkmids)  B - a scroll labeled KIRJE (unpaid, 60 zorkmids)  Potions  v - a murky potion (unpaid, 133 zorkmids)  w - a fizzy potion (unpaid, 150 zorkmids)  x - a cyan potion (unpaid, 100 zorkmids)  E - an orange potion (unpaid, 100 zorkmids)  Rings  F - a jade ring (unpaid, 133 zorkmids)  Wands  t - a wand of poly6D[a~morph (unpaid, 200 zorkmids)  D - a wand of polymorph (0:7) (unpaid, 267 zorkmids)  G - a marble wand (unpaid, 175 zorkmids)  I - a hexagonal wand (unpaid, 200 zorkmids)  Tools  i - a magic marker (0:57)  k - an empty uncursed sack  s - a bag containing 2 items  A - a towel (unpaid, 50 zorkmids) (1 of 2);D[a [Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:492 HP:23(23) Pw:8(8) AC:9 Xp:3/56 T:743(0lqqqqqqqk(B(0x(B*(0~~(B)(0~~~x(B(0x(B*(0~~(Bf(0~~~x(B(0lqqqqqqqqk(B(0lq~qqqk(B(0x(B@(0~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~x(B(0x(B@(0~~~~~~x(B#(0a~~~(Bo(0~~~(B<(0x(B(0x~~~(B)(0~x(B(0maqqqqqqj(B####(0x~~~~~~~~x(B(0x~~~~~x(B##(0x~~~~~~~~x(B#(0~[aS 5;0m~~~(B%(0~x(B######(0x~~~~~~~~x(B#(0x~~~~~x(B##(0mqqqqqqaqj(B#(0mqqqqqj(B#################################(0lqqqaqqqk(B#(0lqqqqqqqqqqq~qk(B######(0x~~~~(B[(0~~x(B#(0x~~~~~~~~~~~~~~(B###(0x~~~~(B{(0~~~(B#(0x~~~~~~~~~~~~~x(B(0lqqqqqq~qqqqqk(B#(0x~~~~~~~x(B#(0x~~~~~~(B%[a m(0~~~~~~x(B(0x~~~~~~~~~~~~a(B#(0x~~~~~~~~(B##############(0mqqqqqqqqqqqqqj(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqj(B(0mqqqqqqqqqqqqj(BD[aY k T:745(0~(Bf(0~(B@?D[a~ T:746@(0~(B(0~(B(0~(B@f@D[ap T:747[f@@(0~~(B@D[aj@(0~(Bf(0~(B@@D[aB T:748@(0~(BAD[a[(0~(Bf@@(0~(BBD[at /What do you want to zap? [tDGI or ?*] CD[a8 Wands t - a wand of polymorph (unpaid, 200 zorkmids) D - a wand of polymorph (0:7) (unpaid, 267 zorkmids) G - a marble wand (unpaid, 175 zorkmids) I - a hexagonal wand (unpaid, 200 zorkmids)(end) DD[a|(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x(BNever mind.DD[a^  Coins  $ - 493 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  n - a crude dagger  Armor  b - an uncursed +0 leather jacket (being worn)  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes (unpaid, 8 zorkmids)  J - a pair of hiking boots (unpaid, 8 zorkmids)  Comestibles  d - 4 uncursed food rations  C - 2 tins (unpaid, 10 zorkmids)  Scrolls  u - a scroll labeled PRIRUTSENIE (unpaid, 50 zorkmids)  B - a scroll labeled KIRJE (unpaid, 60 zorkmids)  Potions  v - a murky potion (unpaid, 133 zorkmids)  w - a fizzy potion (unpaid, 150 zorkmids)  x - a cyan potion (unpaid, 100 zorkmids)  E - an orange potion (unpaid, 100 zorkmids)  Rings  F - a jade ring (unpaid, 133 zorkmids)  Wands  t - a wand of polymorph (unpaid, 200 zorkmids) D[a x1H D - a wand of polymorph (0:7) (unpaid, 267 zorkmids)  G - a marble wand (unpaid, 175 zorkmids)  I - a hexagonal wand (unpaid, 200 zorkmids)  Tools  i - a magic marker (0:57)  k - an empty uncursed sack  s - a bag containing 2 items  A - a towel (unpaid, 50 zorkmids)  Gems/Stones (1 of 2)ED[a[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:493 HP:23(23) Pw:8(8) AC:9 Xp:3/56 T:748(0lqqqqqqqk(B(0x(B*(0~~(B)(0~~~x(B(0x(B*(0~~~~~~x(B(0lqqqqqqqqk(B(0lq~qqqk(B(0x(B[(0~~~(Bf(0~~x(B(0x~~~~~~~~x(B(0x~~~~~x(B(0x(B@(0~(B@(0~~~~x(B#(0a~~~(Bo(0~~~(B<(0x(B(0x~~~(B)(0~x(B(0maqqqqqqj(B####(0x~~~~~~~~x(B(0x~~~~~x(B##(0x~~~~~~~~x(ED[aB#(0~~~~(B%(0~x(B######(0x~~~~~~~~x(B#(0x~~~~~x(B##(0mqqqqqqaqj(B#(0mqqqqqj(B#################################(0lqqqaqqqk(B#(0lqqqqqqqqqqq~qk(B######(0x~~~~(B[(0~~x(B#(0x~~~~~~~~~~~~~~(B###(0x~~~~(B{(0~~~(B#(0x~~~~~~~~~~~~~x(B(0lqqqqqq~qqqqqk(B#(0x~~~~~~~x(B#(0x~~~~~~D[aC?1m(B%(0~~~~~~x(B(0x~~~~~~~~~~~~a(B#(0x~~~~~~~~(B##############(0mqqqqqqqqqqqqqj(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqj(B(0mqqqqqqqqqqqqj(BED[aa>What do you want to write with? [- agintADFGI or ?*] ED[af >You write in the dust with your fingertip.--More--ED[a5 >What do you want to write in the dust here? FD[aHsFD[aӉdFD[a&fFD[a;Y[ T:749(0~(BfFD[aZ >What do you want to write with? [- agintADFGI or ?*] FD[aw  Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) n - a crude dagger Rings F - a jade ring (unpaid, 133 zorkmids) Wands t - a wand of polymorph (unpaid, 200 zorkmids) D - a wand of polymorph (0:7) (unpaid, 267 zorkmids) G - a marble wand (unpaid, 175 zorkmids) I - a hexagonal wand (unpaid, 200 zorkmids) Tools i - a magic marker (0:57) A - a towel (unpaid, 50 zorkmids) Gems/Stones g - an uncursed touchstone(end) ID[a%+(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B##############(0qqq~qqqqqk(B#(0~~~~~~~~~a(B#"Hey! Ahem. Usage fee, 43 zorkmids."This marble wand is a wand of fire!D[aI& 76H--More--JD[a FWhat do you want to burn into the floor here? JD[a JD[a" wThe wand of fire glows, then fades. T:750f(0~(BKD[a4JWhat do you want to write with? [- agintADFGI or ?*] KD[a>You write in the dust with your fingertip.--More--KD[a$ >What do you want to write in the dust here? KD[a aKD[agsLD[a!dLD[aǬfLD[a >?f(0~(BLD[a?>What do you want to write with? [- agintADFGI or ?*] LD[a>  Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) n - a crude dagger Rings F - a jade ring (unpaid, 133 zorkmids) Wands t - a wand of polymorph (unpaid, 200 zorkmids) D - a wand of polymorph (0:7) (unpaid, 267 zorkmids) G - a wand of fire (unpaid, 175 zorkmids) I - a hexagonal wand (unpaid, 200 zorkmids) Tools i - a magic marker (0:57) A - a towel (unpaid, 50 zorkmids) Gems/Stones g - an uncursed touchstone(end) ND[aI1+(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B##############(0qqq~qqqqqk(B#(0~~~~~~~~~a(B#"Ahem. Usage fee, 50 zorkmids."--More--OD[au FDo you want to add to the current engraving? [ynq] (y) PD[atdYou add to the writing in the dust with a hexagonal wand (unpaid, 200 zorkmids).--More--PD[aM KWhat do you want to add to the writing in the dust here? PD[a=sQD[a(dQD[afQD[a  QD[aThe floor is riddled by bullet holes! T:751(0~(BfRD[a5# RD[aZ nameRD[a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) SD[a=+(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x(BWhat do you want to call? [gjks-yBD-GIJ or ?*] SD[a)Call a hexagonal wand: TD[a UmTD[a aTD[a) gUD[aa.iUD[acUD[a  UD[aj mVD[aiVD[a,sVD[a sVD[aiVD[a lVD[a eVD[aA XD[a Coins  $ - 493 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  n - a crude dagger  Armor  b - an uncursed +0 leather jacket (being worn)  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes (unpaid, 8 zorkmids)  J - a pair of hiking boots (unpaid, 8 zorkmids)  Comestibles  d - 4 uncursed food rations  C - 2 tins (unpaid, 10 zorkmids)  Scrolls  u - a scroll labeled PRIRUTSENIE (unpaid, 50 zorkmids)  B - a scroll labeled KIRJE (unpaid, 60 zorkmids)  Potions  v - a murky potion (unpaid, 133 zorkmids)  w - a fizzy potion (unpaid, 150 zorkmids)  x - a cyan potion (unpaid, 100 zorkmids)  E - an orange potion (unpaid, 100 zorkmids)  Rings  F - a jade ring (unpaid, 133 zorkmids)  Wands  t - a wand of polymorph (unpaid, 200 zorkmids) D[av1H D - a wand of polymorph (0:7) (unpaid, 267 zorkmids)  G - a wand of fire (unpaid, 175 zorkmids)  I - a wand called magic missile (unpaid, 200 zorkmids)  Tools  i - a magic marker (0:57)  k - an empty uncursed sack  s - a bag containing 2 items  A - a towel (unpaid, 50 zorkmids)  Gems/Stones (1 of 2)aD[aۚ [Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:493 HP:23(23) Pw:8(8) AC:9 Xp:3/56 T:751(0lqqqqqqqk(B(0x(B*(0~~(B)(0~~~x(B(0x(B*(0~~~~~~x(B(0lqqqqqqqqk(B(0lq~qqqk(B(0x(B[(0~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~x(B(0x(B@(0~(B@(0~~(Bf(0~x(B#(0a~~~(Bo(0~~~(B<(0x(B(0x~~~(B)(0~x(B(0maqqqqqqj(B####(0x~~~~~~~~x(B(0x~~~~~x(B##(0x~~~~~~~~x(aD[aE B#(0~~~~(B%(0~x(B######(0x~~~~~~~~x(B#(0x~~~~~x(B##(0mqqqqqqaqj(B#(0mqqqqqj(B#################################(0lqqqaqqqk(B#(0lqqqqqqqqqqq~qk(B######(0x~~~~(B[(0~~x(B#(0x~~~~~~~~~~~~~~(B###(0x~~~~(B{(0~~~(B#(0x~~~~~~~~~~~~~x(B(0lqqqqqq~qqqqqk(B#(0x~~~~~~~x(B#(0x~~~~~~D[a ?1m(B%(0~~~~~~x(B(0x~~~~~~~~~~~~a(B#(0x~~~~~~~~(B##############(0mqqqqqqqqqqqqqj(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqj(B(0mqqqqqqqqqqqqj(BbD[a=What do you want to drop? [$abdgi-kns-yA-GIJ or ?*] bD[a,You drop a crude dagger.--More--cD[ahYAnnootok offers 2 gold pieces for your crude dagger. Sell it? [ynaq] (y) cD[aVw cD[ax  $:495An orcish dagger; you sold it for 2 gold pieces. T:752f(0~~(BeD[aCL V T:753f(0~(BfD[af@(0~(B(0~(Bf@fD[ad You stop. Your kitten is in the way! T:754f)gD[aMP@(0~(BSomething is written here in the dust.You read: "?s?fsd?".--More--gD[a  T:755[(0~(B@fhD[aL"For you, esteemed sir; only 4 zorkmids for this orcish dagger."hD[an - an orcish dagger (unpaid, 4 zorkmids). T:756f(0~(B@(0~(BhD[a hD[af(0~(B@(0~(BThe kitten picks up an uncursed +0 fedora. T:757*fiD[aV JWhat do you want to drop? [$abdgi-kns-yA-GIJ or ?*] iD[a?!iD[a!lYou drop an orcish dagger (unpaid, 4 zorkmids).f(0~(BjD[a| jD[a-J y T:758@)(0~(B@kD[a@(0~(BThe kitten drops an uncursed +0 fedora.[fkD[aQE T:759You hear bubbling water.kD[ab lD[a|(0~(B@The kitten picks up an orcish dagger.(0~(BflD[a<The kitten drops an orcish dagger. T:760)flD[aW mD[a9aq*@f(0~(B@(0~(BmD[a H T:761(0~(B@nD[a//What do you want to zap? [tDGI or ?*] nD[au  Wands t - a wand of polymorph (unpaid, 200 zorkmids) D - a wand of polymorph (0:7) (unpaid, 267 zorkmids) G - a wand of fire (unpaid, 175 zorkmids) I - a wand called magic missile (unpaid, 200 zorkmids)(end) qD[a( +(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x(B"Ahem. Usage fee, 50 zorkmids."--More--rD[a#In what direction? sD[a ahAnnootok turns into Annootok the master mind flayer!sD[a Annootok the master mind flayer gets angry! T:762f(0~(BtD[a2<What do you want to zap? [tDGI or ?*] uD[a Wands t - a wand of polymorph (unpaid, 267 zorkmids) D - a wand of polymorph (0:6) (unpaid, 356 zorkmids) G - a wand of fire (unpaid, 234 zorkmids) I - a wand called magic missile (unpaid, 267 zorkmids)(end) {D[a6 +(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x(BIn what direction? |D[a:jfAnnootok the master mind flayer turns into Annootok the lynx!|D[a;The kitten picks up an orcish dagger.(0~(B(0~(BffD[a P T:763@(0~(BD[a  T:764f(0~(B@(0~(B(0~(BfD[a/What do you want to zap? [tDGI or ?*] D[aq  Wands t - a wand of polymorph (unpaid, 267 zorkmids) D - a wand of polymorph (0:5) (unpaid, 356 zorkmids) G - a wand of fire (unpaid, 234 zorkmids) I - a wand called magic missile (unpaid, 267 zorkmids)(end) D[an+(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x(BIn what direction? D[a- (0q(B(0q(B(0q(BThe bolt of fire hits Annootok the lynx!(0q(B(0q(BD[a- K(0q(BThe bolt of fire bounces!D[an. You kill Annootok the lynx!/76(0x(B*(0~(B%(0~(Bf(0~(BD[a R T:765@(0~(BD[ag T:766(0~(B@f(0~(BD[a @(0~(BD[a[ sThere are several objects here. T:767(0~(BfD[aDThere is a lynx corpse here; eat it? [ynq] (n) D[a }This lynx corpse tastes okay.f(0~(B T:768D[a R T:769f(0~~(BD[a The kitten drops an orcish dagger. T:770)f T:771)f T:772f)(0~(B T:773f(0~(B T:774f*D[a --More--D[a The kitten picks up a worthless piece of yellowish brown glass. T:775)f T:776f(0~(BD[aT |You finish eating the lynx corpse. T:777)fD[a# K Pick up what?  Coins $ - 1357 gold pieces Armor a - an uncursed +0 fedora Potions b - a bubbly potion Wands c - a spiked wand Tools d - a key(end) D[aj2+++++D[aV-D[aˋt(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B###### $:1852 HP:23(23) Pw:8(8) AC:9 Xp:3/76 T:777$ - 1357 gold pieces.L - a bubbly potion.M - a spiked wand.D[aRZN - a key.(0~(B@fD[a-# D[aaD[aS djustD[a LWhat do you want to adjust? [abdgi-ks-yA-GIJL-N or ?*] D[aKAdjust letter to what [cefhl-rzHKN-Z] (? see used letters)? D[aL &Swapping: k - a key.D[aJWhat do you want to write with? [- agitADFGIM or ?*] D[aP,>You write in the dust with your fingertip.--More--D[aQ>What do you want to write in the dust here? D[azaD[asD[a dD[a^ fD[a̢ ( T:778D[aKU>What do you want to write with? [- agitADFGIM or ?*] D[a2 Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Rings F - a jade ring Wands t - a wand of polymorph D - a wand of polymorph (0:5) G - a wand of fire I - a wand called magic missile M - a spiked wand Tools i - a magic marker (0:57) A - a towel Gems/Stones g - an uncursed touchstone(end) D[a,=+(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B##############(0qqq~qqqqqk(B#(0~~~~~~~~~a(B#Do you want to add to the current engraving? [ynq] (y) D[aJYou add to the writing in the dust with a spiked wand.--More--D[a KWhat do you want to add to the writing in the dust here? D[a}BaD[a=sD[a>dD[afD[avThe wand unsuccessfully fights your attempt to write!(0~(BfD[a\# D[assnameD[aad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) D[a@ @+(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x(BWhat do you want to call? [gjks-yBD-GIJL-N or ?*] D[a D[aICall a sack: D[aScsD[a1 tD[ax{ rD[a2iD[akD[akiD[anD[aPgD[a+ D[aD T:779@[D[a @(0~(BD[a tYou see here a topaz stone. T:780f(0~(BD[an*@The kitten drops a worthless piece of yellowish brown glass.*fD[a v@(0~(BYou see here a topaz stone. T:781D[aq D[a}o - a topaz stone. T:782@[fD[a *(0~(B@D[a You see here a worthless piece of yellowish brown glass. T:783f(0~(BD[a 7@*D[aU You see here a staff. T:784)[fD[a@)You see here a worthless piece of yellow glass.f(0~(BD[aSS T:785*@D[a $(0~(B@D[advYou see here a worthless piece of yellowish brown glass.[fD[au T:786*f@(0~(BD[a*  T:787[(0~~(B(0~(B(0~~~~(B@D[a T:788(0~~~(B(0~~~~(B(0~~(B(0~~(B(0a(B@D[ax(0~~(B(0~(B(0~(B(0~(B####@ T:791#@D[aU T:797#######@(0~~~(B(0~(B(0~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~(BD[aS| T:798(0a(B(0~(B@(0~(BD[a J T:799(0~(B@D[a&(0~(B@D[aJ T:800(0~(B@D[aT C  T:801(0~(B@D[a  T:802f(0~(B(0~(B@D[ax  T:803(0a(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@D[aǻ(0~~(B(0~~~~(B(0~~~(Bf###@D[aͽ|  T:805(0~~~(B(0~~~(B########@D[a   T:812##@####(0~~~~~~~(B### T:819##@D[aa#########@(0~~(B(0~(B(0~(BD[a T:826  T:829f#@(0~~(B(0~(B(0~~~~~(B(0~~~~~~~(BD[a= T:830#(0~(B(0~~(BF(0~(Bk(0~~~~(B@(0~~~~~~~(B(0~~~~~(BD[ajCf(0~(B@D[aZ U T:831(0~(B(0~(B@D[a=f(0~(B@(0~(B(0~~~(BD[a-?@##(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B T:833@#D[a@(0~~~~~~~~(B(0~~~(B###@#### T:840D[aj  T:841(0~(B(0~~~~~(B@(0~~(B(0~~~(B#(0~~~~~~~(B(0~~~~~(B(0~~~(BD[a"L T:842(0~(B#@(0~(B(0~~~(B(0~~~~(BD[aC(0a(B@(0~(BD[aA T:843(0~(B@D[a4 (0~(B@D[au(0~(B@D[auKYou see here a statue of a goblin. T:844D[a4!o@D[a A T:845(0~(B@D[a~ A T:846(0~(B@D[a xA T:847(0~(B@D[a;^&You climb up the stairs.--More--D[aH (0lqqqk(B(0lqqqqqqk(B(0lqqqqk(B(0lqqqqqk(B(0a~~~x(B`#(0~~~~~~~x(B###(0x~~~~x(B#(0~~~~~~~(B######(0x~~~x(B#(0x~~~~~~~(B##(0x~~~~x(B###(0x~~~~~x(B#########(0~~~~~(B##(0mqqqqqqj(B#(0x~~~~x(B#####+(0~~~~~~(B##(0x~~~x(B####################(0~~~~~x(B###(0x~~~~~x(B###(0x~~~a(B######(0mqqqqj(B (0lqqq(BD[ae #(0mqaqqqj(B###(0m~qqj(B###### (0x(B++(0~x(B############ (0x(B++(0~a(B############### (0x(B++(0~x(B######### (0mqqq(B######(0lq~qqqqqqqqqk(B###########(0x~~~~~~~~~~~x(B##(0lqqqqk(B##(0lq[a ;3maqk(B#(0lqqqqqqk(B###(0x~~~~~~~~~~~x(B##(0x~~~~x(B###(0~~~~x(B#(0x~~~~~~x(B####(0a~~~~~~~~~~~x(B##(0~~~~~x(B#(0x~(B@(0~x(B#(0x~~~~~~x(B#(0x~~~~~~~~~~~a(B#(0x~~~~~(B#(0x~~~x(B#(0a~~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~~x(B(0mqqqj(B(0x~~~~~(B<(0~(B#(0mqqqqqqqqqqqj(B(0mqqqqj(B(0mqqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:2 $:1852 HP:23(2D[a 3) Pw:8(8) AC:9 Xp:3/76 T:847D[a` D[aiH T:848@>D[aB% @(0~(BD[aL T:849@(0~(B(0~(B(0~~~(BD[aM@#######(0~~~(B(0~(BD[a9M T:854  T:859(0~(B@## +(0~(B#(0~(B##D[a9D(0~(B#@D[a T:860#@ @(0~(B(0~(BD[ah } T:861# +@@(0~(BD[aUC(0~(B@#(0~(BD[a(V"Hello, seahorse17! Welcome again to Kittamagh's rare books!" T:862@(0~(BD[ab  T:863(0k(B+@@(0a(B(0j(BD[ap-@(0~(BD[ap^You see here a yellow spellbook (for sale, 300 zorkmids).+@D[a[ n"For you, esteemed sir; only 300 zorkmids for this yellow spellbook."--More--D[am < T:864@D[a. @(0~(BD[a.sYou see here a paperback book named The Last Hero (for sale, 20 zorkmids). T:865D[a[9+@D[abYou see here a copper spellbook (for sale, 300 zorkmids). T:866D[aڟ s"For you, most gracious sir; only 300 zorkmids for this copper spellbook."--More--D[a< T:867@D[a(0~(B@D[acYou see here a stained spellbook (for sale, 400 zorkmids). T:868D[ar$k"For you, good sir; only 400 zorkmids for this stained spellbook."--More--D[aۺ< T:869@D[aM%(0~(B@D[aFYou see here a vellum spellbook (for sale, 400 zorkmids).D[asj"For you, good sir; only 400 zorkmids for this vellum spellbook."--More--D[a2< T:870@D[a @(0~(BD[aScYou see here an indigo spellbook (for sale, 133 zorkmids). T:871D[a]|n"For you, esteemed sir; only 133 zorkmids for this indigo spellbook."--More--D[aH @D[a ? Burdened  T:873D[as# D[a nameD[a׾d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) D[aƭ +(0qqqqk(B(0lqqqqk~~~~x(B###(0x~~~~x~~~~~(B##(0x~~~~xqqqqj(B#(0x~~~~x(B###(0~~~~~x(B##(0mqqqqj(B#### What do you want to call? [gjkos-yBD-GIJL-S or ?*] D[a  Armor  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  Scrolls  u - a scroll labeled PRIRUTSENIE  B - a scroll labeled KIRJE  Spellbooks  O - a yellow spellbook (unpaid, 300 zorkmids)  P - a copper spellbook (unpaid, 300 zorkmids)  Q - a stained spellbook (unpaid, 400 zorkmids)  R - a vellum spellbook (unpaid, 400 zorkmids)  S - an indigo spellbook (unpaid, 133 zorkmids)  Potions  v - a murky potion  w - a fizzy potion  x - a cyan potion  E - an orange potion  L - a bubbly potion  Rings  F - a jade ring  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  G - a wand of fire  I - a wand called magic missile  M - a spiked wand  Tools  k - a key  s - a bag containing 2 items [a91;1H N - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone  o - a topaz stone (end) D[a3+(0lqqqk(B(0lqqqqqqk(B(0lqqqqk(B(0lqqqqqk(B(0a~~~x(B`#(0~~~~~~~x(B###(0x~~~~x(B#(0~~~~~~~(B######(0x~~~x(B#(0x~~~~~~~(B##(0x~~~~x(B###(0x~~~~~x(B#########(0~~~~~(B##(0mqqqqqqj(B#(0x~~~~x(B#####+(0~~~~~~(B##(0x~~~x(B####################(0~~~~~x(B###(0x~~~~~x(B###(0x~~~a(B######(0mqqqqj(B (0lqqqk(BD[an3#(0mqaqqqj(B###(0m~qqj(B###### (0x(B+(0~~x(B############ (0x~~(B@(0a(B############### (0x(B@(0~~x(B######### (0mqqqj(B######(0lq~qqqqqqqqqk(B###########(0x~~~~~~~~~~~x(B##(0lqqqqk(B##(0lqaqk(B#(0lqqqqqqk(B###(0x~~~~~~~~~~~xD[a3(B##(0x~~~~x(B###(0~~~~x(B#(0x~~~~~~x(B####(0a~~~~~~~~~~~x(B##(0~~~~~x(B#(0x~(B>(0~x(B#(0x~~~~~~x(B#(0x~~~~~~~~~~~a(B#(0x~~~~~(B#(0x~~~x(B#(0a~~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~~x(B(0mqqqj(B(0x~~~~~(B<(0~(B#(0mqqqqqqqqqqqj(B(0mqqqqj(B(0mqqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:2 $:1852 HP:23(23) Pw:8(8) AC:9 Xp:3/76 T:873 Burdened[a'4+13;3HCall a stained spellbook: D[a* 4D[a%0D[a0D[aEhaD[af D[a/# D[a D[a # D[anameD[ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) D[ajN +(0qqqqk(B(0lqqqqk~~~~x(B###(0x~~~~x~~~~~(B##(0x~~~~xqqqqj(B#(0x~~~~x(B###(0~~~~~x(B##(0mqqqqj(B#### What do you want to call? [gjkos-yBD-GIJL-S or ?*] D[a0  Armor  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  Scrolls  u - a scroll labeled PRIRUTSENIE  B - a scroll labeled KIRJE  Spellbooks  O - a yellow spellbook (unpaid, 300 zorkmids)  P - a copper spellbook (unpaid, 300 zorkmids)  Q - a spellbook called 400a (unpaid, 400 zorkmids)  R - a vellum spellbook (unpaid, 400 zorkmids)  S - an indigo spellbook (unpaid, 133 zorkmids)  Potions  v - a murky potion  w - a fizzy potion  x - a cyan potion  E - an orange potion  L - a bubbly potion  Rings  F - a jade ring  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  G - a wand of fire  I - a wand called magic missile  M - a spiked wand  Tools  k - a key  s - a bag containing 2 itemsD[a0  N - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone  o - a topaz stone (end) D[a: +(0lqqqk(B(0lqqqqqqk(B(0lqqqqk(B(0lqqqqqk(B(0a~~~x(B`#(0~~~~~~~x(B###(0x~~~~x(B#(0~~~~~~~(B######(0x~~~x(B#(0x~~~~~~~(B##(0x~~~~x(B###(0x~~~~~x(B#########(0~~~~~(B##(0mqqqqqqj(B#(0x~~~~x(B#####+(0~~~~~~(B##(0x~~~x(B####################(0~~~~~x(B###(0x~~~~~x(B###(0x~~~a(B######(0mqqqqj(B (0lqqqk(BD[a #(0mqaqqqj(B###(0m~qqj(B###### (0x(B+(0~~x(B############ (0x~~(B@(0a(B############### (0x(B@(0~~x(B######### (0mqqqj(B######(0lq~qqqqqqqqqk(B###########(0x~~~~~~~~~~~x(B##(0lqqqqk(B##(0lqaqk(B#(0lqqqqqqk(B###(0x~~~~~~~~~~~xD[a (B##(0x~~~~x(B###(0~~~~x(B#(0x~~~~~~x(B####(0a~~~~~~~~~~~x(B##(0~~~~~x(B#(0x~(B>(0~x(B#(0x~~~~~~x(B#(0x~~~~~~~~~~~a(B#(0x~~~~~(B#(0x~~~x(B#(0a~~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~~x(B(0mqqqj(B(0x~~~~~(B<(0~(B#(0mqqqqqqqqqqqj(B(0mqqqqj(B(0mqqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:2 $:1852 HP:23(23) Pw:8(8) AC:9 Xp:3/76 T:873 Burdened[a? *13;3HCall a vellum spellbook: D[aI14D[aQk0D[a 0D[ax D[a # D[anameD[aZd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) D[ae +(0qqqqk(B(0lqqqqk~~~~x(B###(0x~~~~x~~~~~(B##(0x~~~~xqqqqj(B#(0x~~~~x(B###(0~~~~~x(B##(0mqqqqj(B#### What do you want to call? [gjkos-yBD-GIJL-S or ?*] D[a   Armor  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  Scrolls  u - a scroll labeled PRIRUTSENIE  B - a scroll labeled KIRJE  Spellbooks  O - a yellow spellbook (unpaid, 300 zorkmids)  P - a copper spellbook (unpaid, 300 zorkmids)  Q - a spellbook called 400a (unpaid, 400 zorkmids)  R - a spellbook called 400 (unpaid, 400 zorkmids)  S - an indigo spellbook (unpaid, 133 zorkmids)  Potions  v - a murky potion  w - a fizzy potion  x - a cyan potion  E - an orange potion  L - a bubbly potion  Rings  F - a jade ring  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  G - a wand of fire  I - a wand called magic missile  M - a spiked wand  Tools  k - a key  s - a bag containing 2 iD[a tems  N - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone  o - a topaz stone (end) D[a+(0lqqqk(B(0lqqqqqqk(B(0lqqqqk(B(0lqqqqqk(B(0a~~~x(B`#(0~~~~~~~x(B###(0x~~~~x(B#(0~~~~~~~(B######(0x~~~x(B#(0x~~~~~~~(B##(0x~~~~x(B###(0x~~~~~x(B#########(0~~~~~(B##(0mqqqqqqj(B#(0x~~~~x(B#####+(0~~~~~~(B##(0x~~~x(B####################(0~~~~~x(B###(0x~~~~~x(B###(0x~~~a(B######(0mqqqqj(B (0lqqqk(B#D[aY(0mqaqqqj(B###(0m~qqj(B###### (0x(B+(0~~x(B############ (0x~~(B@(0a(B############### (0x(B@(0~~x(B######### (0mqqqj(B######(0lq~qqqqqqqqqk(B###########(0x~~~~~~~~~~~x(B##(0lqqqqk(B##(0lqaqk(B#(0lqqqqqqk(B###(0x~~~~~~~~~~~xD[aG(B##(0x~~~~x(B###(0~~~~x(B#(0x~~~~~~x(B####(0a~~~~~~~~~~~x(B##(0~~~~~x(B#(0x~(B>(0~x(B#(0x~~~~~~x(B#(0x~~~~~~~~~~~a(B#(0x~~~~~(B#(0x~~~x(B#(0a~~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~~x(B(0mqqqj(B(0x~~~~~(B<(0~(B#(0mqqqqqqqqqqqj(B(0mqqqqj(B(0mqqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:2 $:1852 HP:23(23) Pw:8(8) AC:9 Xp:3/76 T:873 Burdened[aׂ)3;3HCall a yellow spellbook: D[a3D[ad0D[a0D[a~ D[ad # D[anameD[a[d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) D[a +(0qqqqk(B(0lqqqqk~~~~x(B###(0x~~~~x~~~~~(B##(0x~~~~xqqqqj(B#(0x~~~~x(B###(0~~~~~x(B##(0mqqqqj(B#### What do you want to call? [gjkos-yBD-GIJL-S or ?*] D[aH  Armor  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  Scrolls  u - a scroll labeled PRIRUTSENIE  B - a scroll labeled KIRJE  Spellbooks  O - a spellbook called 300 (unpaid, 300 zorkmids)  P - a copper spellbook (unpaid, 300 zorkmids)  Q - a spellbook called 400a (unpaid, 400 zorkmids)  R - a spellbook called 400 (unpaid, 400 zorkmids)  S - an indigo spellbook (unpaid, 133 zorkmids)  Potions  v - a murky potion  w - a fizzy potion  x - a cyan potion  E - an orange potion  L - a bubbly potion  Rings  F - a jade ring  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  G - a wand of fire  I - a wand called magic missile  M - a spiked wand  Tools  k - a key  s - a bag containingD[a 2 items  N - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone  o - a topaz stone (end) D[a+(0lqqqk(B(0lqqqqqqk(B(0lqqqqk(B(0lqqqqqk(B(0a~~~x(B`#(0~~~~~~~x(B###(0x~~~~x(B#(0~~~~~~~(B######(0x~~~x(B#(0x~~~~~~~(B##(0x~~~~x(B###(0x~~~~~x(B#########(0~~~~~(B##(0mqqqqqqj(B#(0x~~~~x(B#####+(0~~~~~~(B##(0x~~~x(B####################(0~~~~~x(B###(0x~~~~~x(B###(0x~~~a(B######(0mqqqqj(B (0lqqqk(BD[a<#(0mqaqqqj(B###(0m~qqj(B###### (0x(B+(0~~x(B############ (0x~~(B@(0a(B############### (0x(B@(0~~x(B######### (0mqqqj(B######(0lq~qqqqqqqqqk(B###########(0x~~~~~~~~~~~x(B##(0lqqqqk(B##(0lqaqk(B#(0lqqqqqqk(B###(0x~~~~~~~~~~~xD[a(B##(0x~~~~x(B###(0~~~~x(B#(0x~~~~~~x(B####(0a~~~~~~~~~~~x(B##(0~~~~~x(B#(0x~(B>(0~x(B#(0x~~~~~~x(B#(0x~~~~~~~~~~~a(B#(0x~~~~~(B#(0x~~~x(B#(0a~~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~~x(B(0mqqqj(B(0x~~~~~(B<(0~(B#(0mqqqqqqqqqqqj(B(0mqqqqj(B(0mqqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:2 $:1852 HP:23(23) Pw:8(8) AC:9 Xp:3/76 T:873 Burdened[a*13;3HCall a copper spellbook: D[a *3D[aG\9D[a9D[a1* D[a D[a0D[a9 0D[aW aD[a D[aΒ # D[a!nameD[as0d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) D[a7J +(0qqqqk(B(0lqqqqk~~~~x(B###(0x~~~~x~~~~~(B##(0x~~~~xqqqqj(B#(0x~~~~x(B###(0~~~~~x(B##(0mqqqqj(B#### What do you want to call? [gjkos-yBD-GIJL-S or ?*] D[a4  Armor  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  Scrolls  u - a scroll labeled PRIRUTSENIE  B - a scroll labeled KIRJE  Spellbooks  O - a spellbook called 300 (unpaid, 300 zorkmids)  P - a spellbook called 300a (unpaid, 300 zorkmids)  Q - a spellbook called 400a (unpaid, 400 zorkmids)  R - a spellbook called 400 (unpaid, 400 zorkmids)  S - an indigo spellbook (unpaid, 133 zorkmids)  Potions  v - a murky potion  w - a fizzy potion  x - a cyan potion  E - an orange potion  L - a bubbly potion  Rings  F - a jade ring  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  G - a wand of fire  I - a wand called magic missile  M - a spiked wand  Tools  k - a key  s - a bag contaD[as5ining 2 items  N - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone  o - a topaz stone (end) D[aZ+(0lqqqk(B(0lqqqqqqk(B(0lqqqqk(B(0lqqqqqk(B(0a~~~x(B`#(0~~~~~~~x(B###(0x~~~~x(B#(0~~~~~~~(B######(0x~~~x(B#(0x~~~~~~~(B##(0x~~~~x(B###(0x~~~~~x(B#########(0~~~~~(B##(0mqqqqqqj(B#(0x~~~~x(B#####+(0~~~~~~(B##(0x~~~x(B####################(0~~~~~x(B###(0x~~~~~x(B###(0x~~~a(B######(0mqqqqj(B (0lqqqk(BD[ac#(0mqaqqqj(B###(0m~qqj(B###### (0x(B+(0~~x(B############ (0x~~(B@(0a(B############### (0x(B@(0~~x(B######### (0mqqqj(B######(0lq~qqqqqqqqqk(B###########(0x~~~~~~~~~~~x(B##(0lqqqqk(B##(0lqaqk(B#(0lqqqqqqk(B###(0x~~~~~~~~~~~xD[a(B##(0x~~~~x(B###(0~~~~x(B#(0x~~~~~~x(B####(0a~~~~~~~~~~~x(B##(0~~~~~x(B#(0x~(B>(0~x(B#(0x~~~~~~x(B#(0x~~~~~~~~~~~a(B#(0x~~~~~(B#(0x~~~x(B#(0a~~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~~x(B(0mqqqj(B(0x~~~~~(B<(0~(B#(0mqqqqqqqqqqqj(B(0mqqqqj(B(0mqqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:2 $:1852 HP:23(23) Pw:8(8) AC:9 Xp:3/76 T:873 Burdened[a+13;3HCall an indigo spellbook: D[a: 1D[a? 3D[a+3D[a, D[aN J T:874@(0~(BD[a%Itemized billing? [ynq] (q) D[a HA spellbook called 300 for 300 zorkmids. Pay? [yn] (n) D[aIA spellbook called 300a for 300 zorkmids. Pay? [yn] (n) D[a5|IA spellbook called 400a for 400 zorkmids. Pay? [yn] (n) D[ah $:1452You bought a spellbook called 400a for 400 gold pieces.--More--D[a1HA spellbook called 133 for 133 zorkmids. Pay? [yn] (n) D[ag $:1319You bought a spellbook called 133 for 133 gold pieces.--More--D[aXHA spellbook called 400 for 400 zorkmids. Pay? [yn] (n) D[a D[a  $:919 HP:23(23) Pw:8(8) AC:9 Xp:3/76 T:874 BurdenedYou bought a spellbook called 400 for 400 gold pieces.D[a D"Thank you for shopping in Kittamagh's rare books!"D[ayZ) T:876D[ag1 Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) D[a\(0qqqqk(B(0lqqqqk~~~~x(B###(0x~~~~x~~~~~(B##(0x~~~~xqqqqj(B#(0x~~~~x(B###(0~~~~~x(B##(0mqqqqj(B###############(0lqqqqk(B##(0x~~~~x(B##(0~~~~~x(B#(0x~~~~~(B#(0x~~~~x(B(0mqqqqj(B [Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful D[a\ADlvl:2 $:919 HP:23(23) Pw:8(8) AC:9 Xp:3/76 T:876 BurdenedD[a%Itemized billing? [ynq] (q) D[a +HA spellbook called 300 for 300 zorkmids. Pay? [yn] (n) D[as f $:619You bought a spellbook called 300 for 300 gold pieces.--More--D[aIA spellbook called 300a for 300 zorkmids. Pay? [yn] (n) D[auQf $:319You bought a spellbook called 300a for 300 gold pieces.D[aQ"Thank you for shopping in Kittamagh's rare books!" T:877(0~(B@D[a 5@(0~(BD[a,K T:879@(0~(BD[a= I T:880(0~(B@D[a3+Really attack Kittamagh? [yn] (n) D[a=D[a.m T:881@(0~~(B@D[ai ] T:883(0~(B@@(0~(BD[aA T:884(0~(B@D[a T:885(0~(B(0~(B@(0a(B@(0~(BD[aPG  T:887(0~(B(0~~(B#@ (0~(BD[a~~ (0~~~(B# (0~(B##@D[a T:889  T:896#######@(0~~~(B(0~(B(0~(B(0~~~(BD[a B T:897(0~(B@D[a9J T:898(0~(B@D[a'You fall down the stairs.--More--D[a (0lqqqqqqqk(B(0x(B*(0~~(B)(0~~~x(B(0x(B)(0~(B)(0~~~~x(B(0lqqqqqqqqk(B(0lq~qqqk(B(0x~(B*[(0~~~~x(B(0x~~~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~x(B#(0a~~~(Bo(0~~~(B@(0x(B(0x~~~(B)(0~x(B(0maqqqqqqj(B####(0x~~~~~~~~x(B(0x~~~~~x(B##(0x~~~~~~~~x(B#(0~~~~(B%(0~x(B######(0x~~~~~~~~x(B#(0x~~~~~x(B[ay 1H##(0mqqqqqqaqj(B#(0mqqqqqj(B#################################(0lqqqaqqqk(B#(0lqqqqqqqqqqq~qk(B######(0x~~~~(B[(0~~x(B#(0x~~~~~~~~~~~~~~(B###(0x~~~~(B{(0~~~(B#(0x~~~~~~~~~~~~~x(B(0lqqqqqq~qqqqqk(B#(0x~~~~~~~x(B#(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~a(B#(0x~~~~~~~~(B##############(0mqqqqqqqqqqqqqj(B(0x~~~~~~~~~~~~x(B(D[a 0mqqqqqqqj(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:319 HP:20(23) Pw:8(8) AC:9 Xp:3/76 T:898 BurdenedD[a  T:899D[aw s[Seahorse17 the Field Worker ]  HP:21 T:900@<D[aӔB T:901@(0~(BD[akc T:902f@(0~(BD[a @(0~(BD[aYou see here a statue of a goblin. T:903(0a(BfD[a2  T:905(0~(Bf(0a~(B@oD[a  T:906(0~(B@(0~(BofD[auNs T:907@(0~(Bf(0~(BD[a T:908@(0~(Bf(0~(B(0~(BD[a*[Seahorse17 the Field Worker  ]  HP:22 T:909(0~(B@(0a~~(B(0~(Bf(0~~~(B(0~~~~(BD[af0 % T:910(0~(B(0~~(B#(0~(B(0~~~(B@(0~~~~~~~(B(0~~~~~(B(0~~~(BD[aK T:911(0~(B(0~~(B(0~(B@#D[aPl m(0~~~~~~~(B(0~~~(B#@D[a~D T:912#@D[a@D T:914#@D[aE ] T:915#@kD[a/ 'You hit the large kobold.D[at/ KThe large kobold just misses! T:916D[a`QYou hit the large kobold. T:917D[aLYou kill the large kobold!%D[a˅[Seahorse17 the Field Worker  ]  HP:26(27) Pw:10(10) AC:9 Xp:4/83 T:917 BurdenedWelcome to experience level 4. T:918D[a^ P#@You see here an egg.D[a=W T:919%@D[a[Seahorse17 the Field Worker ]  HP:27 T:920#@(0~(B(0~~~(B(0~~~~(BD[ae #(0~~(BF(0~~~~~~~~~(B@(0~~~~~~~~~~(B(0~~~~~~~~(B(0~(BD[aC T:921@(0~(BD[a^C T:922@(0~(BD[a  T:923@(0~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(BD[a  T:924@(0~(B(0~~(B(0~~~~~(B(0~~~~~~~(BD[aU T:925@#(0~~(B(0~(B(0~(BD[aOU T:926#@#D[aR.#@####### T:931#@#D[a/ T:936(0lqqqqqqk(B(0x~~~~~~x(B(0~~~(B!(0~~~x(B(0x~~~(B{>(0~(B(0~~~~~(B(0q(B@(0q(B###D[a@ T:937(0x(B@(0~~x(B(0m(B(0~(B(0qqqj(BD[a L T:938@(0~(BD[a-@(0~(BD[aaYou see here an effervescent potion. T:940eD[avYou have a little trouble lifting T - an effervescent potion. T:941@D[az=What do you want to put on? [AF or ?*] D[a y Rings F - a jade ring Tools A - a towel(end) D[a+(0qqqk(B(0lq~qqqk(B BlindYou are now wearing a towel around your head.D[a6You can't see any more.(0~~~~~~(B(0~~~(B@(0~~~(B(0~~~(B(0~(B(0~~~~~~(BD[aX D[auO T:942@(0~(BD[a O T:943@(0~(BD[a-WWait! There's something there you can't see! T:944ID[aGxAYou hit it. T:945D[aJ &You miss it.D[aAYou hit it. T:946D[ao D[a5You miss it. T:948D[a D[a =You kill it!/90(0~(BD[aQz3You were wearing a towel.D[anzYou can see again. T:949(0~~~~~~(B/(0~~~~~(B(0~~~(B(0~(B(0~~~~~~(BE[aI,c#@(0~(B#There is a doorway here.E[ah,HYou see here an ebony wand. T:950E[aYou have a little trouble lifting U - an ebony wand.@fE[a?a MWhat do you want to write with? [- agiotADFGIMU or ?*] E[aX?You write in the dust with your fingertip.--More--E[a?What do you want to write in the dust here? E[a%sE[aFaE[aodE[alfE[aw] c T:951f(0~(BE[a@What do you want to write with? [- agiotADFGIMU or ?*] E[aVl Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Rings F - a jade ring Wands t - a wand of polymorph D - a wand of polymorph (0:5) G - a wand of fire I - a wand called magic missile M - a spiked wand U - an ebony wand Tools i - a magic marker (0:57) A - a towel Gems/Stones g - an uncursed touchstone o - a topaz stone(end) E[aܿ+(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x~~~x(B#(0x~~~~~xqaqj(B#(0mqqqqqj(B##############(0qqq~qqqqqk(B#(0~~~~~~~~~a(B#(0~~~~~~~~~xqqqqqqqqqj(BDo you want to add to the curE[a"rent engraving? [ynq] (y) E[aG KYou add to the writing in the dust with an ebony wand.--More--E[aLWhat do you want to add to the writing in the dust here? E[aaE[aZLsE[a?eE[aorfE[a$ E[a2% The bugs on the floor speed up! T:953(0~(B(0~(Bf(0~(BE[a # E[a!nameE[aޤd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) E[aQB+(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x~~~x(B#(0~~~~(B%(0~x(BWhat do you want to call? [gjkos-yBD-GIJL-U or ?*] E[aY 'Call an ebony wand: E[a7s E[a?p E[a/e E[a(@e E[a d E[as  E[ai5n E[a;   E[a` m E[ao E[an E[aF s E[ax6t E[aCe E[ar E[a  E[aQ(0~(B@f(0~(BE[a1What do you want to zap? [tDGIMU or ?*] E[a9 Wands t - a wand of polymorph D - a wand of polymorph (0:5) G - a wand of fire I - a wand called magic missile M - a spiked wand U - a wand called speed monster(end) E[a+(0qqqk(B(0lq~qqqk~~~x(B(0x~~~~~x~~(B<(0x(B(0x~~~(B)(0~x~~~x(B(0x~~~~~x(BIn what direction? E[a [The kitten is suddenly moving faster. T:954E[a[ MWhat do you want to drop? [$abdgi-kos-yA-GIJL-U or ?*] E[aêE[aYou drop a wand of speed monster. T:956(0~~(B(0~(BfE[aP` T:957/@f(0~(BE[an @(0~(BE[an You see here a wand of speed monster. T:958(0~(B(0~(BfE[aX T:960/f@(0~(B{E[a  Coins  $ - 319 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  Comestibles  d - 4 uncursed food rations  C - 2 tins  Scrolls  u - a scroll labeled PRIRUTSENIE  B - a scroll labeled KIRJE  Spellbooks  O - a spellbook called 300  P - a spellbook called 300a  Q - a spellbook called 400a  R - a spellbook called 400  S - a spellbook called 133  Potions  v - a murky potion  w - a fizzy potion  x - a cyan potion  E - an orange potion  L - a bubbly potion  T - an effervescent potion  Rings  F - a jade ring  Wands  t - a wand of polymorph  D -E[a K a wand of polymorph (0:5)  G - a wand of fire (1 of 2)E[a>Q I - a wand called magic missile  M - a spiked wand  Tools  i - a magic marker (0:57)  k - a key  s - a bag containing 2 items  A - a towel  N - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone  o - a topaz stone (2 of 2) E[ak[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:3 $:319 HP:27(27) Pw:10(10) AC:9 Xp:4/90 T:960 Burdened(0lqqqqqqqk(B(0x(B*(0~~(B)(0~~~x(B(0x(B)(0~(B)(0~~~~x(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0lq~qqqk(B(0x~(B*[(0~~~~x(B(0x~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~x(B#(0~(B/(0~~(Bf(0~~x(B#(0a~~~(Bo(0~~~(B<(0x(B(0x~~~(B)(0~x(B(0maqqqqqqj(B#(0x[1 E[a~lm(B@(0~~(B{>(0~x(B####(0x~~~~~~~~x(B(0x~~~~~x(B#(0~~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~(B%(0~x(B#####(0mq~qqqqj(B#(0x~~~~~~~~x(B#(0x~~~~~x(B##########(0mqqqqqqaqj(B#(0mqqqqqj(B###########%#######################(0lqqqaqqqk(B#(0lqqqqqqqqqqq~qk(B######(0x~~~~(B[(0~~x(B#(0x[ E[al_1m~~~~~~~~~~~~~~(B###(0x~~~~(B{(0~~~(B#(0x~~~~~~~~~~~~~x(B(0lqqqqqq~qqqqqk(B#(0x~~~~~~~x(B#(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~a(B#(0x~~~~~~~~(B##############(0mqqqqqqqqqqqqqj(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqj(B(0mqqqqqqqqqqqqj(B!E[a=s T:961f(0~(B@>"E[a3C(0~(B(0~(B@f"E[a-f@"E[aYou swap places with your kitten. T:963/f(0~~(B"E[aq^(0~(Bf{@#E[aӖY T:964(0~(Bf#E[a׀ a T:966(0~(B(0~(Bf$E[a5f(0~(B$E[a& H T:967(0~(Bf%E[aM'You fall down the stairs.--More--%E[aa_(0lqqqqqqqqk(B(0x~~~~~~~~(B+(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~(Br(0~(Bf(0~x(B(0x~~(B$(0~~~~(B@(0x(B(0mqqqqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:319 HP:24(27) Pw:10(10) AC:9 Xp:4/90 T:967 Burdened%E[a(d(0~(Bf[Seahorse17 the Field Worker ]  HP:25 T:968(0~(B%E[as T:969(0~(Bf(0~(B@<&E[akO(0~(B@(0~(Bf&E[a x T:971f(0~(B@(0~~(B<&E[a5(0~(B@f&E[a+ @(0~(B&E[a, sYou see here 9 gold pieces. T:972f(0~(B'E[aX 'E[aWX $:328You have a little trouble lifting $ - 9 gold pieces. T:973(0~(Bf(0~(B@'E[a (0~(Bf@(0~(B T:974You hear someone counting money.'E[a T:975@f(0~(B(0~(B'E[aq [Seahorse17 the Field Worker  ]  HP:26 T:977(0~(B@(0~(Bf(0~(B(0~(B'E[a  T:978@(0~(B(0~(Bf(0~(B'E[as T:979f(0~(B@(0~(B(0~(B(E[aUThe door resists! T:981(0~~(B(0~(B(0~(Bf(E[aq (E[aXB(0~~~~~~~~a(B#(0~~~~~~~(B#(0~~~~~(B#(0~~~(B#(0~(B####@#*E[aoY T:994#####@+Ouch! You bump into a door. T:999*E[aB *E[a RThe door resists! T:1000 Burdened#+E[adl+E[amThe door opens. T:1001(0qqqqqqk(B#(0~~~~~~x(B(0a~~~~~~~x(B(0~~~(Bl>(0~~(B(0~~(B(0~~~~x(B(0qqqqj(B+E[a T:1002(0q(B#(0x~(Bf@(0x~(B(0~(B(0~~~(B(0qqq(B+E[aJr T:1004(0l(B#(0a(B@(0x(B(0m(B,E[a T:1005(0~(B(0q(B(0q(B(0qk(B@(0~~(B)(0~~x(B-E[aK Ff@(0~(B.E[akf0What do you want to zap? [tDGIM or ?*] .E[a Wands t - a wand of polymorph D - a wand of polymorph (0:5) G - a wand of fire I - a wand called magic missile M - a spiked wand(end) 0E[a g|+In what direction? 0E[am (0q(B(0q(B(0q(B(0q(BYou kill the leprechaun!$(0q(B0E[am b/114 T:1005 Burdened(0q(B(0q(B0E[azn  T:1006(0a(Bf(0~~~(B>(0~~(B1E[a T:1007f(0~~(B(0~(B@1E[a8y T:1008(0~~(Bf(0~(B@1E[axa T:1009(0~~(B(0~(B@f1E[a9# \f@You swap places with your kitten.1E[a# You see here 58 gold pieces. T:1010(0~(Bf(0~(B2E[a2E[a $:386You have a little trouble lifting $ - 58 gold pieces. T:1011@>(0~(Bf2E[an T:1013(0~(B@(0~(B(0~(B2E[a! = T:1014>@3E[aI(0~(B@#f3E[a T:1015(0~~~~~~~(B(0~~~~~~~(B(0l(B(0~(B#######@f(0~~~~~~~(B###(0x~~~~~~(B(0~~~~~x(B(0qqqqqj(B T:1021The kitten is hit by a poisoned dart! T:10224E[a~ (0~(B(0~(B@)f(0m(B5E[a8 T:1023(0~(B@(0~(Bf(0~(B6E[am5f@6E[aZYou swap places with your kitten. T:1024(0~(B(0~~~~~(B(0~(B(0~(B(0~(Bf6E[av ^(0~(B@(0~(Bf6E[aB T:1026(0~(Bf(0~(B@(0~(B7E[a0y T:1027(0~(Bf(0~(B@#7E[aoa(0~(B#(0~~(Bf(0~(B@#(0~(B7E[ac( T:1028You hear the chime of a cash register.##(0~~(B(0~(B@(0~~~~~~(Bf#(0~~~~(B7E[ac T:1029  T:1033##@f#####8E[a w T:1034###@#f9E[a###f@######9E[a T:1036  T:1043(0lqqqqqqqqq(B(0x~~~~~~~~~(B(0x~~~~~~~~~(B(0x~~~~~~~~~~(B(0x~~(Bl(0~~(B[(0~~~~~(B@(0x~~~~~~~~~(Bf(0x~~~~~~~(B#(0mqq(B(0qqqq(B###########9E[a(0~~~~(B(0~~~(B(0~x(B@f(0~x(B#(0~~~(B(0qqq(B:E[a T:1045(0qk(B(0~x(B(0x(B@f#(0x(B(0j(B:E[as T:1046@(0~~(Bf(0~(B:E[al T:1047@f(0~~(B(0~(B:E[ar j T:1048@(0~~~(Bf:E[a8 @(0~(B:E[aOYou see here a pair of fencing gloves. T:1049(0~(Bf(0~(B:;E[a ;E[a0 You have a little trouble lifting V - a pair of fencing gloves.@f(0~(BE[a0What do you want to zap? [tDGIM or ?*] ?E[a? Wands t - a wand of polymorph D - a wand of polymorph (0:5) G - a wand of fire I - a wand called magic missile M - a spiked wand(end) @E[a{+In what direction? @E[a 3The wand hits the iguana!@E[a" You kill the iguana!/119 T:1055(0~(Bf(0~(BCE[aH+*@fCE[a+You swap places with your kitten. T:1056(0~(B(0~(Bl(0~(B(0~(BfCE[a =What do you want to zap? [tDGIM or ?*] DE[a] Wands t - a wand of polymorph D - a wand of polymorph (0:5) G - a wand of fire I - a wand called magic missile M - a wand of striking(end) EE[a8 {+In what direction? EE[a((0q(B(0q(B(0q(B(0q(BThe bolt of fire hits the leprechaun!(0q(B(0q(B(0q(B(0q(BEE[a  T:1057(0~~~~~(Blf(0~(B(0~(B(0~(BFE[a  T:1058(0~(Bl@(0~(B(0~(BfGE[a}i0What do you want to zap? [tDGIM or ?*] GE[a  Wands t - a wand of polymorph D - a wand of polymorph (0:5) G - a wand of fire I - a wand called magic missile M - a wand of striking(end) IE[a_+IE[avNothing happens.f(0~(BThe leprechaun hits!IE[a $:279Your purse feels lighter.[Seahorse17 the Field Worker ]  HP:25  T:1059(0~(Bf(0~(BJE[a- R T:1060(0~(B@fKE[a-f@KE[aYou swap places with your kitten. T:1061(0~(Bf(0~(BKE[a^j  T:1062(0~~~~(B(0~~~(B(0~(Bf(0~(B@(0~(B(0~~~(BLE[aj(0~~~~(B(0~~~(Bf(0~(B(0~(B@#(0~(B(0~~~(BLE[ab T:1063(0~(B(0~(Bf@(0~(BLE[aS9 You stop. Your kitten is in the way![Seahorse17 the Field Worker  ]  HP:26 T:1064f(0~(B(0~(BME[abkNWhat do you want to drop? [$abdgi-kos-yA-GIJL-TV or ?*] ME[aNever mind.ME[a)  T:1065(0~~(Bf@(0~(BME[a* AWhat do you want to drop? [$abdgi-kos-yA-GIJL-TV or ?*] NE[aBNE[aCYou drop a wand of fire. T:1066(0~(B(0~(BfOE[a T:1067(0~(B/(0~(B@(0~(BfOE[a! T T:1068(0~~~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~~~(Bf(0~~~~~~~~~~(B@(0~~~~~~~~~~(BPE[a T:1069(0~~~~~~(B(0~~~~(B(0~~(B(0~~(B#@PE[a;D T:1070#@PE[aoE T:1071#@PE[a, [Seahorse17 the Field Worker ]  HP:27 T:1072f@#QE[a :J T:1074##@QE[a> #@#RE[av T:1075#f#@##SE[a^ T:1077##f@##SE[aI?What do you want to use or apply? [agikstADIMN or ?*] SE[a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) SE[a + Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) TE[a;+TE[aU [Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:279 HP:27(27) Pw:10(10) AC:9 Xp:4/119 T:1077 Burdened Put in what?  Coins $ - 279 gold pieces(end) TE[a0DUE[a. 9#f@#VE[a'!###@#VE[a<(s T:1078  T:1083###f@VE[a lf T:1084You hear the chime of a cash register.WE[aQE T:1085fWE[aZ? T:1087fWE[aV? T:1088fWE[aC D+You find a hidden door.#WE[aS E T:1090fXE[aX$The door resists!#XE[aXE[aThe door opens. T:1091f(0a(B(0~(B(0~~~(B(0~~~(B(0~~~(B!(0~(B(0qqqqqqj(BXE[aՆ 9 T:1092f#(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~x(B(0x~~~~(B(0~x(B(0x~~~(B(0x(B(0mqq(BYE[af#(0lqqqq(B(0a(B+(0k(B(0x~~~(B@(0x(B(0~~(BYE[am T:1093f(0~(B@YE[a  T:1094(0a(B(0~(Bf@YE[a7 &(0~(B@YE[at8 |You see here a cyan potion. T:1095(0~~(BfZE[aږZE[aYou have a little trouble lifting W - a cyan potion. T:1096(0~(Bf(0~(B@ZE[aL T:1098f(0~(B(0~~(B@(0~(B(0~(BZE[ac \(0~(Bf@(0~(BZE[ai T:1099f@(0~~(B[E[anNThe door opens. T:1100(0a(Bf(0~(B(0~(B[E[afH T:1101#@(0~~~~~~~(Bf(0~~~(B(0~(B[E[aI #@f(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B[E[a (0x(B(0~(B#@###(0a(B(0~(B(0~(B(0~(B[E[a You hear the chime of a cash register. T:1107(0lqqqk(B(0x~~(B+(0x(B(0x~~~x(B(0x(B$(0~~x(B(0x~~(B%(0x(B(0~~~(B(0q(B@(0j(Bf##(0~(B(0~(B(0~(B(0~~(B\E[ait(0x(B@(0mq(Bf#\E[a'+@(0~(B\E[aYou see here 2 food rations. T:1109(0~(Bf(0~(B\E[azHThere are 2 food rations here; eat one? [ynq] (n) ]E[a]E[aNQThis satiates your stomach!(0~(Bf]E[asM T:1110f(0~(B]E[a T:1112f(0~~(B T:1113f$(0~(B Satiated Burdened]E[aYou finish eating the food ration.(0~(BfThe kitten picks up a gold piece. T:1114$f]E[aw ]E[an1 You have a little trouble lifting X - a food ration.f(0~(B@^E[aFH T:1115f$@(0~(B^E[a|8 @(0~(B^E[a9 You see here 8 gold pieces. T:1116(0~(B(0~(Bf_E[a1 _E[aZ1 $:287You have a little trouble lifting $ - 8 gold pieces.@f(0~(B_E[a1The kitten drops a gold piece. T:1117$f_E[a\ T:1118@(0~(Bf(0~(B(0~(B_E[ax-@(0~(B_E[aLYou see here a turquoise spellbook. T:1120(0~~(B(0~(Bf`E[a `E[aYou have a little trouble lifting Y - a turquoise spellbook. T:1121@f(0~(B`E[a,i q(0~(B@$faE[am T:1123f(0~~(B(0~(BaE[a+aE[aPYou find a hidden door. T:1124$(0~(BfaE[a(0~(B@You see here a gold piece.f(0~(BbE[a bE[a $:288You have a little trouble lifting $ - a gold piece. T:1126f(0~(B@(0~(B(0~(BbE[a?O} T:1127(0~(Bf@(0~(BbE[a}% bThe door opens.(0~(B(0a(BfbE[a T:1129(0~~(B@#(0~(Bf(0~(BcE[a{8 T:1130(0~(B(0a(B@#f(0~(B#(0~~~(B(0~~(BcE[a(0~~(B(0~~~a(B##(0~~(B###@#cE[a  T:1134###@+Ouch! You bump into a door. T:1138cE[a cE[a)6The door opens. T:1140(0qk(B?(0x(B)*?(0x(B@]!?!(0x(B#(0a~(B!%=![(0x(B!+!%((0x(B%(/(0x(B(0qqqj(BdE[a;(0qqqq(B?[%[(0~(B[%(0x~(B#@(0x~(B(0~(B"?(0qqq(BdE[a"Hello, seahorse17! Welcome to Upernavik's general store!" T:1141feE[a iE[a[@fiE[aYou swap places with your kitten.(0~(B(0~(B(0a(Bf(0~(B(0~(BjE[a)In what direction? jE[aT jE[a(V xThe door closes. T:1143*+(0~(BkE[atC T:1144@#kE[aNL@####kE[aQ T:1148  T:1152(0~~~(B(0~~~(B@##(0~~~(B#(0~~~(B(0~~(BlE[a f T:1154@(0a(B(0~(BlE[aAd7(0~(B(0~(B@lE[a}eu T:1155  T:1158(0~(B(0~(B@lE[aN  T:1159(0~(B(0~(B(0~~(B(0~(B@lE[aP 8(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B###@(0~(B(0~(B(0~~(B(0~~(BlE[aQ  T:1162  T:1166##@(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~~(BmE[aV T:1167(0a(B(0~~~~~(B@(0~~~(B(0~(BmE[aK T:1168(0~(B@nE[ak#@(0~~(BnE[akD T:1169@(0~(BnE[an_ T:1175##@(0~~~~(BnE[a  T:1176@(0~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~(B(0~~~(BoE[a- T:1178@#(0~(B(0~~~(B(0~~~~(BoE[ad ?What do you want to use or apply? [agikstADIMN or ?*] oE[a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) pE[a +(0lqqqkx~~~xx~~~a(B##(0qqqqqkx~~~x(B#?[%[?(0xx~~~x(B#(0~(B[%)*?(0xx~~~x(B#(0x~(B*]!?!(0xmqq~j(B###+(0~(B!%=![(0x(B#(0x~(B!+!%((0x(B#(0~(B"?%(E[a ]5;6m/(0x(B##(0qqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) pE[a+pE[a(0lqqqkx~~~xx~~~a(B##(0qqqqqkx~~~x(B#?[%[?(0xx~~~x(B#(0~(B[%)*?(0xx~~~x(B#(0x~(B*]!?!(0xmqq~j(B###+(0~(B!%=![(0x(B#(0x~(B!+!%((0x(B#(0~(B"?%(/pE[aNf(0x(B##(0qqqqqqj(B###(0aqak~~~x~~~x~~~x~~~xqqqj(B [Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:288 HP:27(27) Pw:10(10) AC:9 Xp:4/119 T:1178 Satiated Burdened Put in what?  Coins $ - 288 gold pieces(end) qE[a*(0lqqqkx~~~xx~~~a(B##(0qqqqqkx~~~x(B#?[%[?(0x(BqE[a% ?What do you want to use or apply? [agikstADIMN or ?*] qE[aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) rE[aQ+(0lqqqkx~~~xx~~~a(B##(0qqqqqkx~~~x(B#?[%[?(0xx~~~x(B#(0~(B[%)*?(0xx~~~x(B#(0x~(B*]!?!(0xmqq~j(B###+(0~(B!%=![(0x(B#(0x~(B!+!%((0x(B#(0~(B"?%(E[aR]5;6m/(0x(B##(0qqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) rE[a.G+rE[aj (0lqqqkx~~~xx~~~a(B##(0qqqqqkx~~~x(B#?[%[?(0xx~~~x(B#(0~(B[%)*?(0xx~~~x(B#(0x~(B*]!?!(0xmqq~j(B###+(0~(B!%=![(0x(B#(0x~(B!+!%((0x(B#(0~(B"?%(/rE[aik f(0x(B##(0qqqqqqj(B###(0aqak~~~x~~~x~~~x~~~xqqqj(B [Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:288 HP:27(27) Pw:10(10) AC:9 Xp:4/119 T:1178 Satiated Burdened Put in what?  Coins $ - 288 gold pieces(end) sE[auB+sE[a*(0lqqqkx~~~xx~~~a(B##(0qqqqqkx~~~x(B#?[%[?(0x(BsE[a $:0 HP:27(27) Pw:10(10) AC:9 Xp:4/119 T:1178 Satiated BurdenedYou put 288 gold pieces into the bag. T:1179tE[aXHS@#tE[arThe garter snake bites![Seahorse17 the Field Worker ]  HP:25  T:1180tE[aG tE[a\ DYou hit the garter snake. T:1181uE[aj0 BurdeneduE[a'You hit the garter snake.uE[aFSYou miss the garter snake. T:1182uE[aQE uE[agE VYou kill the garter snake!/121 T:1183#vE[a-{[Seahorse17 the Field Worker  ]  HP:26 T:1184@#vE[a }> T:1185@#wE[a'E T:1186#@wE[a<#####@wE[a T:1190 [Seahorse17 the Field Worker ]  HP:27 T:1193(0~~(B#(0~~~~~(B@(0~~~(BwE[ah T:1194(0~~(B@##(0~~(BwE[abD T:1195@(0~(BxE[a T:1196(0~~~~~(B(0~~(BS@(0~(BxE[a ##@(0~~~~~(B(0~(B(0~~(B(0~(ByE[a6  T:1198(0~(B(0~~~~~(B(0~(B(0~(BS@zE[aK=m(0~~~~~(B(0~(B(0~(B@zE[a t T:1199(0~~~~~(B(0~(B@(0~(BzE[a WYou kill the garter snake!/123 T:1200%{E[a-@(0~(B{E[a NYou see here a garter snake corpse. T:1201{E[a M T:1202@%|E[a T:1203S@(0~(B(0~(B(0~~~(B|E[ao 'You hit the garter snake.|E[ap LThe garter snake just misses! T:1204|E[a#5You hit the garter snake.|E[aThe garter snake bites![Seahorse17 the Field Worker ]  HP:25  T:1205}E[a6You miss the garter snake.}E[aThe garter snake bites![Seahorse17 the Field Worker ]  HP:24  T:1207}E[a}E[a:You kill the garter snake![Seahorse17 the Field Worker ]  HP:25/125 T:1208%~E[a(0~(B@#(0~(B(0~(B(0~~(B Things that are here: a garter snake corpse a boomerang--More--~E[a v(0lqqqkx~~~x(B T:1209~E[a  Pick up what?  Weapons a - a boomerang Comestibles b - a garter snake corpse(end) E[a~n(0lqqqkx~~~xx~~~a(B##(0qqqqqkx~~~x(B#?[%[?(0xx~~~x(B#(0~(B[%)*?(0xx~~~x(B#(0x~(B*]!?!(0x(BE[a (0~~(B@#%(0~~(B(0~~(BE[a  T:1211l(0~(B@#(0~(B(0~(BE[a  T:1215(0~~~~~~~(B(0a~(Bl(0~~~(B@###(0~~~(BE[a2[Seahorse17 the Field Worker  ]  HP:26 T:1217(0~(B@(0~(B(0~(B(0~(B(0~~(BlE[aUt(0~(B@(0~(B(0~~(B(0~(BlE[aq> T:1218@>E[a& T:1219S@(0~(Bl(0~(BE[aF T:1220(0a(BSl@(0~(B(0~(BE[a /What do you want to zap? [tDIM or ?*] E[aX Wands t - a wand of polymorph D - a wand of polymorph (0:5) I - a wand called magic missile M - a wand of striking(end) E[a+(0lqqqkx~~~xx~~~a(B##(0qqqqqkx~~~x(B#?[%[?(0xx~~~x(B#(0~(B[%)*?(0x(BIn what direction? E[a(0q(B(0q(BThe magic missile hits the leprechaun!(0q(BThe magic missile bounces!The magic missile hits the leprechaun!E[aN1(0q(B--More--E[af[Seahorse17 the Field Worker ]  HP:19l(0x~~(B@E[a/What do you want to zap? [tDIM or ?*] E[a  Wands t - a wand of polymorph D - a wand of polymorph (0:5) I - a wand of magic missile M - a wand of striking(end) E[a v+(0lqqqkx~~~xx~~~a(B##(0qqqqqkx~~~x(B#?[%[?(0xx~~~x(B#(0~(B[%)*?(0x(BIn what direction? E[ax9The wand hits the leprechaun!E[aiYou kill the leprechaun!/149 T:1221%E[a@(0~(B(0~(B(0~~(B Things that are here: a leprechaun corpse 193 gold pieces--More--E[ahv(0lqqqkx~~~x(B T:1222E[aWYou kill the garter snake!/151 T:1223%E[aGy  Pick up what?  Coins $ - 193 gold pieces Comestibles a - a leprechaun corpse(end) E[aVW+E[a)n(0lqqqkx~~~xx~~~a(B##(0qqqqqkx~~~x(B#?[%[?(0xx~~~x(B#(0~(B[%)*?(0xx~~~x(B#(0x~(B*]!?!(0x(BE[a' $:193 HP:19(27) Pw:10(10) AC:9 Xp:4/151 T:1223 BurdenedYou have a little trouble lifting $ - 193 gold pieces.[Seahorse17 the Field Worker ]  HP:20 T:1224@E[a<%(0~(B@ T:1225  T:1229(0~~~(B@E[a*t T:1231(0~(B@(0~(B(0~~(BE[a] n[Seahorse17 the Field Worker ]  HP:21 T:1232(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B#@(0~(BE[a (0~(B(0~(B#@(0~(BE[a (0~~(B###@(0~~~(B(0~~~(B Things that are here: a garter snake corpse a boomerang--More--E[a*v(0lqqqkx~~~x(B T:1236E[ax T:1237%@(0~(B(0~(B(0~~(BE[a G#@(0~(B(0~~~(BE[a=  T:1238(0~~~~~(B(0~(B(0~(B@E[a(0~~(B@E[a>v T:1239 [Seahorse17 the Field Worker ]  HP:22 T:1240E[aE T:1244(0~~~(B@E[aX T:1245(0~(B(0~(B@(0~(BE[aY(0~(B(0~(B@(0~~~~~(B##(0~~~~(BE[aZ T:1246 [Seahorse17 the Field Worker ]  HP:23 T:1249@#E[aZ\I@####E[a] T:1253 [Seahorse17 the Field Worker ]  HP:24 T:1257@##E[a]^> T:1258##@E[aE T:1260#@E[a#@E[aP#@E[au[Seahorse17 the Field Worker ]  HP:25 T:1264##@E[ap###@(0~~(B(0~~(B(0~~(B(0~(BE[a T:1267  T:1270##@(0~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~(BE[a< \(0a(B(0~~~(B@(0~(BE[a C T:1271(0~(B@E[a%z[Seahorse17 the Field Worker  ]  HP:26 T:1272(0~(B@E[avN T:1273@(0~~~~~(B(0~(B(0~~~(B(0~(BE[a*P T:1274@(0a(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~(B@#(0~(B(0~(BE[am,+(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@###(0~(B(0~(B(0~~(B(0~~(BE[a,You hear the footsteps of a guard on patrol. T:1278(0~(B(0~(B(0~~(B@#E[a5@(0~(BE[a[Seahorse17 the Field Worker ]  HP:27 T:1280@(0~(BE[aeC@(0~(B(0~(BE[af T:1281  T:1284@(0~(BE[a %(0~(B@E[a&i T:1285(0~(B@(0~(BE[a*> T:1286(0~(B(0a(B@(0~(B(0~~~(B(0~~(BE[a@(0~~(B(0~~~(B##(0~~(B#####@Ouch! You bump into a door. T:1292E[ae E[ae The door opens.!!(0a(Bf+(0~(B@/(0~~(B(0~(B!(0~(BE[a} %(0~(B(0~(B(0~(B#@(0~(B%E[ae "Hello, seahorse17! Welcome again to Upernavik's general store!" T:1294(0~(Bf(0~(BE[a7  T:1295(0lq(B(0x~(B(0x(B(0a(B@@(0~~(B(0x(Bf(0m(BE[ad  T:1296@@+(0~(Bf%E[a  T:1297@f@(0~(B+(0~(BE[a,Z@(0~(Bf(0~(BE[a(0~(B@ Things that are here: a food ration (for sale, 45 zorkmids) an unlabeled scroll (for sale, 60 zorkmids)--More--E[a$(0lqqqkx~~~x(B T:1298[f*@E[a Pick up what?  Comestibles a - a food ration (for sale, 45 zorkmids) Scrolls b - an unlabeled scroll (for sale, 60 zorkmids)(end) E[a$++E[aF(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~(B@[(0~(B[?(0xx~~~x(B#(0x~(B[f)*!(0xx~~~x(B#(0x~(B*]!?!(0x(B"For you, esteemed sir; only 45 zorkmids for this food ration."--More--E[a E[a ~ T:1300(0~(B@[%fE[a(0~(B@E[a=You see here a banded mail (for sale, 90 zorkmids). T:1301[fE[ah T:1302[@[f(0~(B@E[a8(0~(B@E[aYou see here a pair of padded gloves (for sale, 50 zorkmids). T:1303[f(0~(BE[aoPn"For you, good sir; only 50 zorkmids for this pair of padded gloves."--More--E[a: @%f T:1304f)E[aU q(0~(B@You see here a scroll labeled ANDOVA BEGARIN (for sale, 107 zorkmids).E[aU The kitten drops a crossbow bolt.f)@(0~(BE[at"For you, most gracious sir; only 107 zorkmids for this scroll labeled ANDOVA BEGARIN."--More--E[a9) n T:1306(0~(B@fE[ax(0~(B@ Things that are here: a swirly potion (for sale, 150 zorkmids) an unlabeled scroll (for sale, 60 zorkmids)--More--E[a (0lqqqkx~~~x(B T:1307f(0~(B*E[a  Pick up what?  Scrolls a - an unlabeled scroll (for sale, 60 zorkmids) Potions b - a swirly potion (for sale, 150 zorkmids)(end) E[a( ++E[aż(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~(Bf(0~xx~~~x(B#(0x~(B[))*@(0xx~~~x(B#(0x~(B*]!?!(0x(B"For you, good sir; only 60 zorkmids for this unlabeled scroll."--More--E[a E[ati T:1308f)@E[aq @(0~(BE[a!r You see here a worthless piece of yellow glass (for sale, 5 zorkmids). T:1310(0~~(B)?fE[a 3@*E[a You see here 9 crossbow bolts (for sale, 18 zorkmids).[fThe kitten steps reluctantly over a ring. T:1311f(0~(BE[aX@) Things that are here: a crossbow bolt (for sale, 2 zorkmids) a slime mold (for sale, 17 zorkmids)--More--E[a(0lqqqkx~~~x(B T:1312f=/E[af Pick up what?  Weapons a - a crossbow bolt (for sale, 2 zorkmids) Comestibles b - a slime mold (for sale, 17 zorkmids)(end) E[a++E[a_>-E[a(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[@)*(0~xx~~~x(B#(0x~(B*]!?!(0x(B"For you, esteemed sir; only 17 zorkmids for this slime mold."--More--E[a T:1313@!(0~(BfE[a`/#@)E[a40You see here a leather armor (for sale, 5 zorkmids). T:1314f![E[au[@You see here a violet gem (for sale, 400 zorkmids).E[aeZThe kitten picks up a scroll.f(0~(BE[a.h"For you, esteemed sir; only 400 zorkmids for this violet gem."--More--E[aӮ  T:1316f@!(0~(BE[a -@(0~(BE[aYou see here a crossbow bolt (for sale, 2 zorkmids). T:1317)*fE[a+ )@ Things that are here: a dark green potion (for sale, 333 zorkmids) an effervescent potion (for sale, 50 zorkmids)--More--E[a(0lqqqkx~~~x(B(0~(BfThe kitten drops a scroll. T:1318f?E[a= Pick up what?  Potions a - a dark green potion (for sale, 333 zorkmids) b - an effervescent potion (for sale, 50 zorkmids)(end) E[a ++E[a(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~x(B"For you, honored sir; only 333 zorkmids for this dark green potion."--More--E[a+ E[a, Cf@(0~(BE[a, r T:1320)f[E[a[dYou stop. Your kitten is in the way!(0~(BfE[a T:1321(0~(B@[fE[a (0~(B@ Things that are here: a scroll of identify (for sale, 20 zorkmids) a yellow potion (for sale, 50 zorkmids)--More--E[a(0lqqqkx~~~x(B T:1322f!E[ar| Pick up what?  Scrolls a - a scroll of identify (for sale, 20 zorkmids) Potions b - a yellow potion (for sale, 50 zorkmids)(end) E[aB ++E[aM(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x~~(B](0~~(B@(0x(B"For you, honored sir; only 20 zorkmids for this scroll of identify."--More--E[a  E[a u T:1323@f(0~(BE[aD'%(0~(B@E[aW'CYou see here a leather jacket (for sale, 20 zorkmids).E[aa'The kitten drops a crossbow bolt.(0~(B@f)E[az 3@[E[a You see here a pink potion (for sale, 50 zorkmids). T:1325f(0~(B)E[aa@ m"For you, most gracious sir; only 50 zorkmids for this pink potion."--More--E[aT@f(0~(BE[a @(0~(BE[a@You see here a steel ring (for sale, 200 zorkmids).E[aThe kitten drops a leather jacket. T:1326f[E[a$Mm"For you, most gracious sir; only 200 zorkmids for this steel ring."--More--E[ar)  T:1327(0~(B@(0~(BfE[av T:1328@@(0~(B(0~(B(0~~(BfE[a @(0~(BE[aؽYou see here a gray spellbook (for sale, 400 zorkmids). T:1329f(0~(B!E[a:Tq"For you, most gracious sir; only 400 zorkmids for this gray spellbook."--More--E[a @E[ap Stressed  T:1330f(0~~(BE[aؿz T:1331(0~~(B(0~(Bf@E[a^(0~(B@E[aYou see here a wand of striking (for sale, 150 zorkmids). T:1332(0~(BfE[aD u"For you, most gracious sir; only 150 zorkmids for this wand of striking."--More--E[aax T:1333(0~~(B@fE[aCj(0~(B@You see here a square amulet (for sale, 200 zorkmids).E[aDThe kitten picks up a crossbow bolt. T:1334(f!E[a!E[a!nYour knapsack cannot accommodate any more items.(0~(BfE[aW" T:1335The kitten drops a crossbow bolt. T:1336(0~(BfE[aE[a!"@E[a9PYou see here a scroll labeled PRIRUTSENIE (for sale, 50 zorkmids).E[aThe kitten picks up a crossbow bolt. T:1338(0~(B(0~(Bf(0~(BE[aŠ E[a` Your knapsack cannot accommodate any more items. T:1340f(0~~(B(!E[a3E[aI  Coins  $ - 193 gold pieces  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a pair of padded gloves (unpaid, 50 zorkmids)  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  V - a pair of fencing gloves  Comestibles  d - 4 uncursed food rations  m - a slime mold (unpaid, 17 zorkmids)  C - 2 tins  X - a food ration  Z - a food ration (unpaid, 45 zorkmids)  Scrolls  c - an unlabeled scroll (unpaid, 60 zorkmids)  f - a scroll labeled ANDOVA BEGARIN (unpaid, 107 zorkmids)  h - an unlabeled scroll (unpaid, 60 zorkmids)  r - a scroll of identify (unpaid, 20 zorkmids)  u - a scroll labeled PRIRUTSENIE  B - a scroll labeled KIRJE  Spellbooks  K - a gray spellbook (unpaid, E[aI A400 zorkmids)  O - a spellbook called 300  P - a spellbook called 300a  Q - a spellbook called 400a  R - a spellbook called 400  S - a spellbook called 133  Y - a turquoise spellbook  Potions  l - a swirly potion (unpaid, 150 zorkmids) (1 of 2)E[a[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:193 HP:27(27) Pw:10(10) AC:9 Xp:4/151 T:1340 Stressed(0lqqqqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~~~~~~x(B#(0x~~~~~~~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~~~~~~x(B#(0E[ax~~~~~~~~~~x(B#(0x~~~x(B#(0x~~(B](0~~(B[(0x(B(0x~~~~~~~(B<(0x(B#(0x~~~~~~~~~~x(B#(0mqq~j(B###(0a(B@(0~~~(Bf(0~x(B(0mqqqqqqqqj(B#(0mqq~qqqqqqqj(B##(0x~~~~~(B((0x(B###(0x(B%"@(0~(B!(0~x(B########(0mqqqqqqj(B######################(0lqqqqqqqk(B##(0lqqqqqaqak(B#(0x~~~~~~~x(B######(0x[aam~~~~~~~~x(B#(0a(B%%(0~~~~~x(B(0lq~q~qk(B###(0~~~~~~~~~x(B(0x~~~~~(B>(0~~(B#####%#(0~(B%(0~(B)(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~(B##(0x~~~~~~~~x(B(0mqqqqqqqj(B(0~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(BE[aJ0What do you want to eat? [dmCXZ or ?*] E[aL\The tin opens like magic!It smells like green molds.--More--E[a|"Eat it? [yn] (n) E[a6E[a*7You discard the open tin. T:1341(0~(B(0~(BfE[a T:1342f@(0~(B?(0~(BE[aC3What do you want to drop? [$a-zA-Z or ?*] E[aa>3You drop a tin of green mold.--More--E[aaUpernavik offers 3 gold pieces for your tin of green mold. Sell it? [ynaq] (y) E[a E[a  $:196You sold a tin of green mold for 3 gold pieces. T:1344(0~(Bf(0~(B(0~(BE[aE[a )%@E[a You see here a scroll labeled PRIRUTSENIE (for sale, 50 zorkmids).f(0~(BThe kitten drops a crossbow bolt. T:1345)fE[ax"For you, honored sir; only 50 zorkmids for this scroll labeled PRIRUTSENIE."--More--E[a | T:1346(0~(B(0~(Bf@E[az @What do you want to use or apply? [agikstADIMNU or ?*] E[a4 T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) E[asi+(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B](0~~(B[(0xmqq~j(B###(0a(B@(0~(Bf(0~~~x(B#(0x~(B%(0~~~(B((0x(B#(0x(B%"@(0~(B!(0~x(B##(0mqqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All typeE[a6js b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) E[aI +E[av+E[aZ+E[ah(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B](0~~(B[(0xmqq~j(B###(0a(B@(0~(Bf(0~~~x(B#(0x~(B%(0~~~(B((0x(B#(0x(B%"@(0~(B!(0~x(B##(0mqqqqqqj(B###(0aqak~~~x[a7;59H~~~x~~~x~~~xqqqj(B [Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:196 HP:27(27) Pw:10(10) AC:9 Xp:4/151 T:1346 Stressed Put in what?  Scrolls c - an unlabeled scroll (unpaid, 60 zorkmids) f - a scroll labeled ANDOVA BEGARIN (unpaid, 107 zorkmids) h - an unlabeled scroll (unpaid, 60 zorkmids) r - a scroll of identify (unpaid, 20 zorkmids) u - a scroll labeled PRIRUTSENIE B - a scroll labeled KIRJE C - a scroll labeled PRIRUTSENIE (unpaid, 50 zorkmids) Spellbooks K - a gray spellbook (unpaid, 400 zorkmids) O - a spellbook called 300 P - a spellbook called 300a Q - a spellbook called 400a R - a spellbook called 400 S - a spellbook E[a#Mcalled 133 Y - a turquoise spellbook Potions l - a swirly potion (unpaid, 150 zorkmids) p - a dark green potion (unpaid, 333 zorkmids) q - an effervescent potion (unpaid, 50 zorkmids) v - a murky potion w - a fizzy potion x - a cyan potion z - a yellow potion (unpaid, 50 zorkmids) E - an orange potion G - a pink potion (unpaid, 50 zorkmids) L - a bubbly potion T - an effervescent potion W - a cyan potion(end) E[aJ++++++++++++++++++++++++++E[a -E[aLX -E[aK(0lqqqk(B(0x~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~x(B#(0x(B)(0~(B](0~~(B[(0x(B(0mqq~j(B###(0a(B@(0~(Bf(0~~~x(B#(0x~(B%(0~~~(B((0x(B#(0x(B%"@(0~(B!(0~x(B##(0mqqqqqqj(B####[abLm58H(0qaqak~~~~x~~~~x~~~~x~~~~xqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:196 HP:27(27) Pw:10(10) AC:9 Xp:4/151 T:1346 StressedYou put an unlabeled scroll (unpaid, 60 zorkmids) into the bag.--More--E[aK5 BurdenedE[aY T:1347f(0~~(BE[av # E[aI nameE[a- d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) E[a +(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(Bf(0~(B](0~~(B[(0xmqq~j(B###(0a(B@(0~~~~~x(B#(0x~(B%(0~~~(B((0x(BWhat do you want to call? [egjknostyDFH-KMNUVY or ?*] E[a`0 Call a bag: E[alShE[aw lE[a< E[a0 oE[aTx lE[a<dE[aiE[aM nE[agE[al E[ah @(0~(BE[a6hzYou see here a square amulet (for sale, 200 zorkmids).)fE[aɌ r"For you, most gracious sir; only 200 zorkmids for this square amulet."--More--E[a} T:1349(0~(Bf(0~(B@E[a @(0~(BE[aٿpYou see here a food ration (for sale, 45 zorkmids).(0~(BfE[aj"For you, esteemed sir; only 45 zorkmids for this food ration."--More--E[aM l T:1350f@(0~(BE[a-.@(0~(BE[aYou see here a tin of green mold (for sale, 5 zorkmids). T:1351(0~(Bf(0~(BE[a ~ T:1352%@(0~~(BfE[adz T:1353f(0~(B@(0~(BE[az T:1354(0~(B(0~(B@fE[af- (0~(B@E[a- 9You see here a key (for sale, 13 zorkmids).E[a- uThe kitten picks up a potion. T:1355f(0~(BE[a{#NWhat do you want to use or apply? [agikstADIMNU or ?*] E[amg Weapons a - a +2 bullwhip (weapon in hand) Wands t - a wand of polymorph D - a wand of polymorph (0:5) I - a wand of magic missile M - a wand of striking U - a wand of striking (unpaid, 150 zorkmids) Tools i - a magic marker (0:57) k - a key s - a bag called holding containing 27 items (contents, 930 zorkmids) A - a towel N - an empty uncursed sack Gems/Stones g - an uncursed touchstone(end) E[a>1(0qqqqk(B(0lqqqk~~~~x(B(0x~~~x~~~~x(B(0x~~~a(B##(0lqqqqqqk~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x~~~~~(B#(0x~~~x(B#(0x~(B[))*(0~x~~~~x(B#(0x~~~x(B#(0x(B)(0~(B](0~~(B[(0x~~~~x(B#(0mqq~j(B###(0a(B@(0~~~~~xqqqqj(B##(0x~(B%(0~~~(B@(0x(B##E[a1(0x~~~~(Bf(0~x(B#######(0mqqqqqqj(B#####################(0lqqqqqaqak(B###(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(BNever mind.E[aE[aYou stop. Your kitten is in the way! T:1356f(0~(B(E[a(@You see here an expensive camera (for sale, 200 zorkmids). T:1357f(0~(B(0~(BE[at@(The kitten drops a potion.!fE[a v T:1358(0~(Bf@(0~(BE[a?WIWhat do you want to drop? [$abdegi-km-ostyAD-FH-KMNUVX-Z or ?*] E[a  Coins  $ - 196 gold pieces  Amulets  E - a square amulet (unpaid, 200 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a pair of padded gloves (unpaid, 50 zorkmids)  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  V - a pair of fencing gloves  Comestibles  d - 4 uncursed food rations  m - a slime mold (unpaid, 17 zorkmids)  X - a food ration  Z - 2 food rations (unpaid, 90 zorkmids)  Spellbooks  K - a gray spellbook (unpaid, 400 zorkmids)  Y - a turquoise spellbook  Rings  F - a jade ring  H - a steel ring (unpaid, 200 zorkmids)  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  I - a wand of magic missile  E[aM - a wand of striking  U - a wand of striking (unpaid, 150 zorkmids)  Tools  i - a magic marker (0:57)  k - a key  s - a bag called holding containing 27 items (contents, 930 zorkmids) (1 of 2)E[a(0lqqqqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~~~~~~x(B#(0x~~~~~~~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~x(B#(0x~~~x(B#(0x(B)(0~(B](0~~[a7m(B!(0x(B(0x~~~~~~~(B<(0x(B#(0x~~~~~~~~~~x(B#(0mqq~j(B###(0a(B@(0~~~~(Bf(0x(B(0mqqqqqqqqj(B#(0mqq~qqqqqqqj(B##(0x~(B%(0~~~(B((0x(B###(0x~~(B@(0~(B((0~x(B########(0mqqqqqqj(B######################(0lqqqqqqqk(B##(0lqqqqqaqak(B#(0x~~~~~~~x(B######(0x~~~~~~~~x(B#(0a(B%%(0~~~~~x(B(0lq~q~qk(BE[aJ###(0~~~~~~~~~x(B(0x~~~~~(B>(0~~(B#####%#(0~(B%(0~(B)(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~(B##(0x~~~~~~~~x(B(0mqqqqqqqj(B(0~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:196 HP:27(27) Pw:10(10) AC:9 Xp:4/151 T:1358 BurdenedNever mind.E[a` # E[anameE[ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) E[a]+(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B](0~~(B!(0xmqq~j(B###(0a(B@(0~~~~(Bf(0x(B#(0x~(B%(0~~~(B((0x(BWhat do you want to call? [egjknostyD-FH-KMNUVY or ?*] E[aC +Call a gray spellbook: E[a E[a Coins  $ - 196 gold pieces  Amulets  E - a square amulet (unpaid, 200 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a pair of padded gloves (unpaid, 50 zorkmids)  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  V - a pair of fencing gloves  Comestibles  d - 4 uncursed food rations  m - a slime mold (unpaid, 17 zorkmids)  X - a food ration  Z - 2 food rations (unpaid, 90 zorkmids)  Spellbooks  K - a gray spellbook (unpaid, 400 zorkmids)  Y - a turquoise spellbook  Rings  F - a jade ring  H - a steel ring (unpaid, 200 zorkmids)  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  I - a wand of magic missile [aZ9;1H M - a wand of striking  U - a wand of striking (unpaid, 150 zorkmids)  Tools  i - a magic marker (0:57)  k - a key  s - a bag called holding containing 27 items (contents, 930 zorkmids) (1 of 2)E[a;[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:196 HP:27(27) Pw:10(10) AC:9 Xp:4/151 T:1358 Burdened(0lqqqqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~~~~~~x(B#(0x~~~~~~~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~~~~~~x(B#(0E[ax~~~~~~~~~~x(B#(0x~~~x(B#(0x(B)(0~(B](0~~(B!(0x(B(0x~~~~~~~(B<(0x(B#(0x~~~~~~~~~~x(B#(0mqq~j(B###(0a(B@(0~~~~(Bf(0x(B(0mqqqqqqqqj(B#(0mqq~qqqqqqqj(B##(0x~(B%(0~~~(B((0x(B###(0x~~(B@(0~(B((0~x(B########(0mqqqqqqj(B######################(0lqqqqqqqk(B##(0lqqqqqaqak(B#(0x~~~~~~~x(B#####E[a4 [C#(0x~~~~~~~~x(B#(0a(B%%(0~~~~~x(B(0lq~q~qk(B###(0~~~~~~~~~x(B(0x~~~~~(B>(0~~(B#####%#(0~(B%(0~(B)(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~(B##(0x~~~~~~~~x(B(0mqqqqqqqj(B(0~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(BE[a# E[anameE[a1 d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) E[a>1+(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B](0~~(B!(0xmqq~j(B###(0a(B@(0~~~~(Bf(0x(B#(0x~(B%(0~~~(B((0x(BWhat do you want to call? [egjknostyD-FH-KMNUVY or ?*] E[a+Call a gray spellbook: E[a4E[a[ 0E[a0E[abE[a E[a IWhat do you want to drop? [$abdegi-km-ostyAD-FH-KMNUVX-Z or ?*] E[a   Coins  $ - 196 gold pieces  Amulets  E - a square amulet (unpaid, 200 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a pair of padded gloves (unpaid, 50 zorkmids)  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  V - a pair of fencing gloves  Comestibles  d - 4 uncursed food rations  m - a slime mold (unpaid, 17 zorkmids)  X - a food ration  Z - 2 food rations (unpaid, 90 zorkmids)  Spellbooks  K - a spellbook called 400b (unpaid, 400 zorkmids)  Y - a turquoise spellbook  Rings  F - a jade ring  H - a steel ring (unpaid, 200 zorkmids)  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  I - a wand of magic missile E[aA[29;1H M - a wand of striking  U - a wand of striking (unpaid, 150 zorkmids)  Tools  i - a magic marker (0:57)  k - a key  s - a bag called holding containing 27 items (contents, 930 zorkmids) (1 of 2)E[an +(0lqqqqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~~~~~~x(B#(0x~~~~~~~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~x(B#(0x~~~x(B#(0x(B)(0~(B]E[a (0~~(B!(0x(B(0x~~~~~~~(B<(0x(B#(0x~~~~~~~~~~x(B#(0mqq~j(B###(0a(B@(0~~~~(Bf(0x(B(0mqqqqqqqqj(B#(0mqq~qqqqqqqj(B##(0x~(B%(0~~~(B((0x(B###(0x~~(B@(0~(B((0~x(B########(0mqqqqqqj(B######################(0lqqqqqqqk(B##(0lqqqqqaqak(B#(0x~~~~~~~x(B######(0x~~~~~~~~x(B#(0a(B%%(0~~~~~x(B(0lq~q~qk(E[aƉ +B###(0~~~~~~~~~x(B(0x~~~~~(B>(0~~(B#####%#(0~(B%(0~(B)(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~(B##(0x~~~~~~~~x(B(0mqqqqqqqj(B(0~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:196 HP:27(27) Pw:10(10) AC:9 Xp:4/151 T:1358 BurdenedYou drop a turquoise spellbook.--More--E[aeUpernavik offers 250 gold pieces for your turquoise spellbook. Sell it? [ynaq] (y) E[age T:1359f!(0~(BE[aE[aYou have a little trouble lifting Y - a turquoise spellbook.(0~(Bf@E[a# E[anameE[an d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) E[a\ +(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B](0~~(Bf(0xmqq~j(B###(0a(B@(0~~~~~x(B#(0x~(B%(0~~~(B((0x(BWhat do you want to call? [egjknostyD-FH-KMNUVY or ?*] E[a0Call a turquoise spellbook: E[a7"2E[a5E[aC0E[aQ xE[a|2E[aL4E[a Coins  $ - 196 gold pieces  Amulets  E - a square amulet (unpaid, 200 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a pair of padded gloves (unpaid, 50 zorkmids)  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  V - a pair of fencing gloves  Comestibles  d - 4 uncursed food rations  m - a slime mold (unpaid, 17 zorkmids)  X - a food ration  Z - 2 food rations (unpaid, 90 zorkmids)  Spellbooks  K - a spellbook called 400b (unpaid, 400 zorkmids)  Y - a spellbook called 250x2  Rings  F - a jade ring  H - a steel ring (unpaid, 200 zorkmids)  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  I - a wand of magic mE[a issile  M - a wand of striking  U - a wand of striking (unpaid, 150 zorkmids)  Tools  i - a magic marker (0:57)  k - a key  s - a bag called holding containing 27 items (contents, 930 zorkmids) (1 of 2)E[a! [Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:196 HP:27(27) Pw:10(10) AC:9 Xp:4/151 T:1359 Burdened(0lqqqqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~~~~~~x(B#(0x~~~~~~~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~~~~~~x(B#(0E[a x~~~~~~~~~~x(B#(0x~~~x(B#(0x(B)(0~(B](0~~(Bf(0x(B(0x~~~~~~~(B<(0x(B#(0x~~~~~~~~~~x(B#(0mqq~j(B###(0a(B@(0~~~~~x(B(0mqqqqqqqqj(B#(0mqq~qqqqqqqj(B##(0x~(B%(0~~~(B((0x(B###(0x~~(B@(0~(B((0~x(B########(0mqqqqqqj(B######################(0lqqqqqqqk(B##(0lqqqqqaqak(B#(0x~~~~~~~x(B######(0xE[a [1m~~~~~~~~x(B#(0a(B%%(0~~~~~x(B(0lq~q~qk(B###(0~~~~~~~~~x(B(0x~~~~~(B>(0~~(B#####%#(0~(B%(0~(B)(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~(B##(0x~~~~~~~~x(B(0mqqqqqqqj(B(0~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(BE[a@What do you want to use or apply? [agikstADIMNU or ?*] E[aKc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) E[aYx +(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B](0~~(Bf(0xmqq~j(B###(0a(B@(0~~~~~x(B#(0x~(B%(0~~~(B((0x(B#(0x~~(B@(0~(B((0~x(B##(0mqqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - AmuletsE[ax y[8;60H d - Weapons e - Armor f - Comestibles g - Spellbooks h - Rings i - Wands j - Tools k - Gems/Stones  u - Unpaid items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) E[a+E[aV(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B](0~~(Bf(0xmqq~j(B###(0a(B@(0~~~~~x(B#(0x~(B%(0~~~(B((0x(B#(0x~~(B@(0~(B((0~x(B##(0mqqqqqqj(B###(0aqak~~~x~~~xE[aW~~~x~~~xqqqj(B [Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:196 HP:27(27) Pw:10(10) AC:9 Xp:4/151 T:1359 Burdened Put in what?  Spellbooks K - a spellbook called 400b (unpaid, 400 zorkmids) Y - a spellbook called 250x2(end) E[a ++E[a>(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~x(BYou put a spellbook called 400b (unpaid, 400 zorkmids) into the bag called holding.--More--E[aǠ You put a spellbook called 250x2 into the bag called holding. T:1360!fF[a Coins  $ - 196 gold pieces  Amulets  E - a square amulet (unpaid, 200 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a pair of padded gloves (unpaid, 50 zorkmids)  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  V - a pair of fencing gloves  Comestibles  d - 4 uncursed food rations  m - a slime mold (unpaid, 17 zorkmids)  X - a food ration  Z - 2 food rations (unpaid, 90 zorkmids)  Rings  F - a jade ring  H - a steel ring (unpaid, 200 zorkmids)  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  I - a wand of magic missile  M - a wand of striking  U - a wand of striking (unpaid, 150 zorkmids)  Tools  iF[au - a magic marker (0:57)  k - a key  s - a bag called holding containing 29 items (contents, 1330 zorkmids)  A - a towel  N - an empty uncursed sack  Gems/Stones (1 of 2)F[a [Seahorse17 the Field Worker ] St:15 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:196 HP:27(27) Pw:10(10) AC:9 Xp:4/151 T:1360 Burdened(0lqqqqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~~~~~~x(B#(0x~~~~~~~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~~~~~~x(B#(0F[a x~~~~~~~~~~x(B#(0x~~~x(B#(0x(B)(0~(B](0~~(B!(0x(B(0x~~~~~~~(B<(0x(B#(0x~~~~~~~~~~x(B#(0mqq~j(B###(0a(B@(0~~~(Bf(0~x(B(0mqqqqqqqqj(B#(0mqq~qqqqqqqj(B##(0x~(B%(0~~~(B((0x(B###(0x~~(B@(0~(B((0~x(B########(0mqqqqqqj(B######################(0lqqqqqqqk(B##(0lqqqqqaqak(B#(0x~~~~~~~x(B#####F[a [C#(0x~~~~~~~~x(B#(0a(B%%(0~~~~~x(B(0lq~q~qk(B###(0~~~~~~~~~x(B(0x~~~~~(B>(0~~(B#####%#(0~(B%(0~(B)(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~(B##(0x~~~~~~~~x(B(0mqqqqqqqj(B(0~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(BF[au T:1362(0~(Bf(0~(B(0~~(B(0~(B@F[a T:1363f(0~~(B@(0~(BF[a|R(0~(Bf@(0~(BF[aHWhat do you want to drop? [$abdegi-km-ostyAD-FH-JMNUVXZ or ?*] F[a$8You drop a pair of fencing gloves.--More--F[aي gUpernavik offers 25 gold pieces for your pair of fencing gloves. Sell it? [ynaq] (y) F[a= t T:1365(0~(Bf(0~(B(0~(BF[aR T:1366(0~(Bf[@F[af \ T:1367f[F[ag T:1368(0~(B(0~(BfF[a-The kitten picks up an expensive camera. T:1369f(0~~(BF[a 58@(0~(BF[a5You see here a tin of green mold (for sale, 5 zorkmids). T:1370[fF[aǝ g T:1371@f[(0~(BF[a8XS T:1372(0~(BfF[aJ9%fF[aߊ q T:1374(0~(Bf@(0~(BF[az s T:1375f[(0~(B@F[as T:1376%f(0~(B@F[aK]f@(0~(B(0~(BF[a̎The kitten drops an expensive camera. T:1377(fF[a/F[aufThe kitten picks up a tin of green mold.(0~(BfF[aThe kitten drops a tin of green mold. T:1378f%F[ax#F[aK$You stop. Your kitten is in the way! T:1379f(0~(BF[a F[a You stop. Your kitten is in the way! T:1381(0~(B[(0~(B(fF[afR-@(0~(BF[aRmYou see here a pair of fencing gloves (no charge).(0~(BfF[a F[a You have a little trouble lifting V - a pair of fencing gloves. T:1382@f(0~(BF[aRL>What do you want to wear? [eyJV or ?*] F[a\ F[a]  St:25 Your movements are now unencumbered.f(0~(B( T:1383You finish your dressing maneuver. AC:8!F[aVWhat do you want to drop? [$abdegi-km-ostyAD-FH-JMNUVXZ or ?*] !F[a   Coins  $ - 196 gold pieces  Amulets  E - a square amulet (unpaid, 200 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a pair of padded gloves (unpaid, 50 zorkmids)  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots  V - a +0 pair of gauntlets of power (being worn)  Comestibles  d - 4 uncursed food rations  m - a slime mold (unpaid, 17 zorkmids)  X - a food ration  Z - 2 food rations (unpaid, 90 zorkmids)  Rings  F - a jade ring  H - a steel ring (unpaid, 200 zorkmids)  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  I - a wand of magic missile  M - a wand of striking  U - a wand of striking (unpaid, 150 zorkmids)  Tool!F[a s  i - a magic marker (0:57)  k - a key  s - a bag called holding containing 29 items (contents, 1330 zorkmids)  A - a towel  N - an empty uncursed sack  Gems/Stones (1 of 2)$F[a+(0lqqqqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~~~~~~x(B#(0x~~~~~~~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~x(B#(0x~~~x(B#(0x(B)(0~(B]$F[a (0~~(Bf(0x(B(0x~~~~~~~(B<(0x(B#(0x~~~~~~~~~~x(B#(0mqq~j(B###(0a(B@(0~~~~~x(B(0mqqqqqqqqj(B#(0mqq~qqqqqqqj(B##(0x(B((0~(B@(0~~(B((0x(B###(0x~~(B%(0~~~x(B########(0mqqqqqqj(B######################(0lqqqqqqqk(B##(0lqqqqqaqak(B#(0x~~~~~~~x(B######(0x~~~~~~~~x(B#(0a(B%%(0~~~~~x(B(0lq~q~qk(B##[17$F[ab;52H#(0~~~~~~~~~x(B(0x~~~~~(B>(0~~(B#####%#(0~(B%(0~(B)(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~(B##(0x~~~~~~~~x(B(0mqqqqqqqj(B(0~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:196 HP:27(27) Pw:10(10) AC:8 Xp:4/151 T:1383You drop a pair of hiking boots.--More--%F[a|dUpernavik offers 4 gold pieces for your pair of hiking boots. Sell it? [ynaq] (y) &F[a&F[a $:200You sold a pair of hiking boots for 4 gold pieces. T:1384!(0~(Bf'F[aE"n"For you, good sir; only 8 zorkmids for this pair of hiking boots."--More--(F[a1 J - a pair of hiking boots (unpaid, 8 zorkmids).@f(+F[a1 Coins  $ - 200 gold pieces  Amulets  E - a square amulet (unpaid, 200 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a pair of padded gloves (unpaid, 50 zorkmids)  j - a cursed -1 faded pall (being worn)  y - a pair of walking shoes  J - a pair of hiking boots (unpaid, 8 zorkmids)  V - a +0 pair of gauntlets of power (being worn)  Comestibles  d - 4 uncursed food rations  m - a slime mold (unpaid, 17 zorkmids)  X - a food ration  Z - 2 food rations (unpaid, 90 zorkmids)  Rings  F - a jade ring  H - a steel ring (unpaid, 200 zorkmids)  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5)  I - a wand of magic missile  M - a wand of striking  U - a wand of striking (unpaid, 150 +F[aj zorkmids)  Tools  i - a magic marker (0:57)  k - a key  s - a bag called holding containing 29 items (contents, 1330 zorkmids)  A - a towel  N - an empty uncursed sack  Gems/Stones (1 of 2)-F[a [Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:200 HP:27(27) Pw:10(10) AC:8 Xp:4/151 T:1384(0lqqqqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~~~~~~x(B#(0x~~~~~~~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~~~~~~x(B#(0x-F[a ~~~~~~~~~~x(B#(0x~~~x(B#(0x(B)(0~(B](0~~(B!(0x(B(0x~~~~~~~(B<(0x(B#(0x~~~~~~~~~~x(B#(0mqq~j(B###(0a(B@(0~~~~~x(B(0mqqqqqqqqj(B#(0mqq~qqqqqqqj(B##(0x(B((0~(B@(0~(Bf((0x(B###(0x~~(B%(0~~~x(B########(0mqqqqqqj(B######################(0lqqqqqqqk(B##(0lqqqqqaqak(B#(0x~~~~~~~x(B######(0x[-F[a1 1m~~~~~~~~x(B#(0a(B%%(0~~~~~x(B(0lq~q~qk(B###(0~~~~~~~~~x(B(0x~~~~~(B>(0~~(B#####%#(0~(B%(0~(B)(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~(B##(0x~~~~~~~~x(B(0mqqqqqqqj(B(0~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B.F[a}HWhat do you want to drop? [$abdegi-km-ostyAD-FH-JMNUVXZ or ?*] .F[a7You drop a pair of walking shoes.--More--.F[a= eUpernavik offers 4 gold pieces for your pair of walking shoes. Sell it? [ynaq] (y) /F[a/F[ag $:204A pair of low boots; you sold it for 4 gold pieces. T:1385f(0~(B/F[an{ k"For you, good sir; only 8 zorkmids for this pair of low boots."--More--0F[ay - a pair of low boots (unpaid, 8 zorkmids). T:1386@f%1F[a/VWhat do you want to drop? [$abdegi-km-ostyAD-FH-JMNUVXZ or ?*] 2F[a}2F[a}hYou drop a pair of low boots (unpaid, 8 zorkmids).(0~(Bf2F[a x T:1387@[f(0~(B3F[aVf(0~~(B T:1388You hear the footsteps of a guard on patrol.3F[apAf(0~(B3F[aS ~ T:1389(0~(Bf(0~(B@4F[asd T:1390(0~(B(0~(Bf4F[ag T:1391f(0~(B(4F[aC <(0~(Bf5F[alR T:1392f(0~(B5F[a} T:1393f(0~(B@(0~(B5F[a: @@f(0~(B(0~(B6F[a3You stop. Your kitten is in the way!6F[agThe kitten picks up a pair of low boots. T:1394(0~(Bf6F[aK^(0~(B@(0~(Bf7F[a40X T:1395f(0~(B7F[ad0 You stop. Your kitten is in the way! T:1396f(0~(B8F[a=A(0~(Bf8F[a7R T:1397(0~(Bf8F[ak (0~(B@9F[akc T:1398(0~(B@f(0~(B9F[ah T:1399f(0~(B(:F[aM T:1400(0~(Bf!(0~(B@@(0~(B:F[a[ 9f(0~(B;F[a @(0~(B Things that are here: a smoky potion (for sale, 200 zorkmids) a leather jacket (for sale, 20 zorkmids)--More--;F[aɹ (0lqqqkx~~~x(B T:1401f*F[a` T:1402f*@[>F[aÔ +@(0~(B>F[a> You see here a worthless piece of yellow glass (for sale, 5 zorkmids).)f?F[a`T3@*?F[aTYou see here 8 crossbow bolts (for sale, 16 zorkmids). T:1403(0~(Bf?F[a=)@The kitten drops a pair of low boots.[f?F[aF2(0~(B@?F[aFYou see here a pair of low boots (for sale, 8 zorkmids). T:1404f(0~(B@F[a}mi"For you, good sir; only 8 zorkmids for this pair of low boots."--More--AF[a2y - a pair of low boots (unpaid, 8 zorkmids). T:1405@(0~~(BfBF[ay1;What do you want to wear? [yJ or ?*] BF[a$Q AC:7f%BF[a%[ T:1406f(0~(BBF[a%(0~~(Bf T:1407You finish your dressing maneuver.CF[a@ Coins  $ - 204 gold pieces  Amulets  E - a square amulet (unpaid, 200 zorkmids)  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a pair of padded gloves (unpaid, 50 zorkmids)  j - a cursed -1 faded pall (being worn)  y - a +0 pair of low boots (being worn) (unpaid, 8 zorkmids)  J - a pair of hiking boots (unpaid, 8 zorkmids)  V - a +0 pair of gauntlets of power (being worn)  Comestibles  d - 4 uncursed food rations  m - a slime mold (unpaid, 17 zorkmids)  X - a food ration  Z - 2 food rations (unpaid, 90 zorkmids)  Potions  G - a smoky potion (unpaid, 200 zorkmids)  Rings  F - a jade ring  H - a steel ring (unpaid, 200 zorkmids)  Wands  t - a wand of polymorph  D - a wand of polymorph (0:5) F[a}A7;1H I - a wand of magic missile  M - a wand of striking  U - a wand of striking (unpaid, 150 zorkmids)  Tools  i - a magic marker (0:57)  k - a key  s - a bag called holding containing 29 items (contents, 1330 zorkmids)  A - a towel (1 of 2)QF[ahx[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:204 HP:27(27) Pw:10(10) AC:7 Xp:4/151 T:1407(0lqqqqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~~~~~~x(B#(0x~~~~~~~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~~~~~~x(B#(0xQF[ay~~~~~~~~~~x(B#(0x~~~x(B#(0x(B)(0~(B](0~~(B[(0x(B(0x~~~~~~~(B<(0x(B#(0x~~~~~~~~~~x(B#(0mqq~j(B###(0a~~~(B@(0~~x(B(0mqqqqqqqqj(B#(0mqq~qqqqqqqj(B##(0x(B@(0~~~~(B((0x(B###(0x~~(B%f(0~~x(B########(0mqqqqqqj(B######################(0lqqqqqqqk(B##(0lqqqqqaqak(B#(0x~~~~~~~x(B######(0x~~~QF[aIy~~~~~x(B#(0a(B%%(0~~~~~x(B(0lq~q~qk(B###(0~~~~~~~~~x(B(0x~~~~~(B>(0~~(B#####%#(0~(B%(0~(B)(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~(B##(0x~~~~~~~~x(B(0mqqqqqqqj(B(0~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(BRF[av  T:1408@(0~(Bf(0~(BRF[a  T:1409(0~(B@f%(0~(BSF[aT@@(0~(Bf((0~(BTF[aC$ T:1410@f(0~(B(0~(B@(0~(BUF[a(0~(B@[@(0~(BfUF[a^  T:1411@(0~(B(0~(B@(0~(BfVF[aP[ T:1412(0~(B@@(0~(B(0~(Bf(VF[a T:1413(0~(B(0~(B@@(0~(Bf(0~(BWF[afa@(0~(B%fWF[ak  T:1414(0~(B@f(0~(BXF[ahYou stop. Your kitten is in the way! T:1415(0~(Bf(0~(BXF[a@(0~(B(f@(0~(BXF[a w T:1416@(0~(B@(0~(BfYF[a(0~(B@@f(0~(B(0~(BZF[ac T:1417f(0~(B@[F[a0What do you want to zap? [tDIMU or ?*] [F[a Wands t - a wand of polymorph D - a wand of polymorph (0:5) I - a wand of magic missile M - a wand of striking U - a wand of striking (unpaid, 150 zorkmids)(end) ]F[a,E+(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B]f(0~(B[(0x(BIn what direction? ^F[aVdUpernavik turns into Upernavik the warg!^F[abUpernavik the warg gets angry!f(0~(BbF[afR=What do you want to zap? [tDIMU or ?*] bF[as  Wands t - a wand of polymorph D - a wand of polymorph (0:4) I - a wand of magic missile M - a wand of striking U - a wand of striking (unpaid, 200 zorkmids)(end) gF[aB 4+(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))f(0~xx~~~x(B#(0x(B)(0~(B](0~~(B[(0x(BIn what direction? hF[aU hF[aw The wand hits Upernavik the warg! T:1418*fiF[aB =What do you want to zap? [tDIMU or ?*] jF[ai@ 0You don't have that object.--More--kF[a| =What do you want to zap? [tDIMU or ?*] kF[am  Wands t - a wand of polymorph D - a wand of polymorph (0:4) I - a wand of magic missile M - a wand of striking U - a wand of striking (unpaid, 200 zorkmids)(end) mF[aW )+(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B]f(0~(B[(0x(BmF[a Nothing happens. T:1419*f(0~(BdnF[a5 =What do you want to zap? [tDIMU or ?*] oF[a Wands t - a wand of polymorph D - a wand of polymorph (0:4) I - a wand of magic missile M - a wand of striking U - a wand of striking (unpaid, 200 zorkmids)(end) pF[a E+(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B]f(0~(B[(0x(BIn what direction? qF[aThe wand hits Upernavik the warg!You kill Upernavik the warg!%qF[a[Seahorse17 the Field Worker ]  HP:30(30) Pw:14(14) Xp:5/188Welcome to experience level 5.--More--rF[aT{ A bubbly potion shatters! T:1420f(0~~(B%sF[a_(0~(Bf@(0~(BtF[a*#@(0~(B Things that are here: a warg corpse a key a wand of striking 3389 gold pieces--More--tF[a+9 N(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~x(B T:1421(0~(BftF[a  Pick up what?  Coins $ - 3389 gold pieces Comestibles a - a warg corpse Wands b - a wand of striking Tools c - a key(end) vF[a?^(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B](0~~(B[(0xmqq~j(B###(0a~(B@(0~~(Bf(0~x(B#(0x(B((0~~~~(B((0x(B#(0x~~(B%(0~~~x(B##(0mqqqqqqj(BvF[aI  T:1422@%(0~~(BfwF[aEWhat do you want to drop? [$abdegi-km-ostyAD-JMNUVXZ or ?*] wF[a   Coins  $ - 204 gold pieces  Amulets  E - a square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a pair of padded gloves  j - a cursed -1 faded pall (being worn)  y - a +0 pair of low boots (being worn)  J - a pair of hiking boots  V - a +0 pair of gauntlets of power (being worn)  Comestibles  d - 4 uncursed food rations  m - a slime mold  X - a food ration  Z - 2 food rations  Potions  G - a smoky potion  Rings  F - a jade ring  H - a steel ring  Wands  t - a wand of polymorph  D - a wand of polymorph (0:4)  I - a wand of magic missile  M - a wand of striking  U - a wand of striking  Tools  i - a magic marker (0:57)  k - a key  s - a wF[a Pbag called holding containing 29 items  A - a towel (1 of 2)yF[a< +(0lqqqqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~~~~~~x(B#(0x~~~~~~~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~x(B#(0x~~~x(B#(0x(B)(0~(B]yF[a= (0~~(B[(0x(B(0x~~~~~~~(B<(0x(B#(0x~~~~~~~~~~x(B#(0mqq~j(B###(0a(B@%(0~~~~x(B(0mqqqqqqqqj(B#(0mqq~qqqqqqqj(B##(0x(B((0~~~~(Bf(0x(B###(0x~~(B%(0~~~x(B########(0mqqqqqqj(B######################(0lqqqqqqqk(B##(0lqqqqqaqak(B#(0x~~~~~~~x(B######(0x~~~~~~~~x(B#(0a(B%%(0~~~~~x(B(0lq~q~qk(B##F[a^= 2H#(0~~~~~~~~~x(B(0x~~~~~(B>(0~~(B#####%#(0~(B%(0~(B)(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~(B##(0x~~~~~~~~x(B(0mqqqqqqqj(B(0~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:204 HP:30(30) Pw:14(14) AC:7 Xp:5/188 T:1422You drop a wand of striking.yF[a> The kitten picks up a key. T:1423f(0~(B(0~(BzF[abD /@ Things that are here: a warg corpse a key a wand of striking 3389 gold pieces--More--{F[a'G2(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~x(B(0~(Bf{F[at Pick up what?  Coins $ - 3389 gold pieces Comestibles a - a warg corpse Wands b - a wand of striking Tools c - a key(end) }F[a}+~F[a8-F[a|F+F[aU +F[a% (0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B](0~~(B[(0xmqq~j(B###(0a(B/@(0~~~~x(B#(0x(B((0~~~(Bf(0~x(B#(0x~~(B%(0~~~x(B##(0mqqqqqqj(B $:3593 HP:30(30) Pw:14(14) AC:7 Xp:5/188 T:1423$ - 3389 gold pieces.F[a?& K - a wand of striking. T:1424@f(0~(BF[a+ 7@%F[a+ YYou see here a wand of striking.f(0~(BF[a(0~(B@/The kitten drops a key.f(F[aq LThe kitten eats a warg corpse. T:1425F[a (0~(B(0~~(B(0~(B@(0a(B(0~~(BF[aD p(0~(B@(0~(B#(0~(B(0~~(B###((0~~~(B(0~~~~~(B(0~~~(B T:1428@#F[a  T:1431(0~~~(B(0~~~(B@##(0~~~(B#(0~~~(B(0~~(BF[af T:1432@(0a(B(0~(BF[a'  T:1435(0~(B(0~(B(0~(B@bF[akV0a - a +2 bullwhip (weapon in hand).F[aR T:1436@(0~(BF[aL T:1437@(0~(BF[aFN T:1438b(0~(BF[a! K T:1439b(0~(BF[a $ T:1440F[azj T:1441f(0~(B@F[ab T:1442(0~a(Bf(0~(B@F[a Q(0~(B@The kitten bites the acid blob.F[aķ(0~(B(0~(B(0~~(B(0~(B@F[aThe kitten misses the acid blob.(0~(B(0~(B(0~(B#@The kitten misses the acid blob.F[a<AThe kitten bites the acid blob.--More--F[av T:1446(0~~(B(0~~(B(0~~(B(0~(B(0~(B####@(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~(BF[a% T:1447(0a(B(0~~~~~(B@(0~~~(B(0~(BF[aD T:1448@(0~(BF[a-q @(0~(BF[a  T:1449@(0~~~(B(0~(B(0~(BF[a@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~(BF[a!@#(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~(BF[aX T:1451:@###(0~~(B(0~~(B(0~~(B(0~(BF[aS FYou kill the newt!/189 T:1452#F[aD T:1453@#F[ac +@#####F[ae Z T:1456  T:1459@##F[asl (@#F[a= T:1460#@F[aG T:1461@#F[aM#@F[aLG T:1462@#F[a((0~~~~~~(B(0~~~~(B(0~~(Bq@###F[a8)B T:1463(0~~~(B(0~~~~(B(0~~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~(Bq(0~~(Bq@(0~~~~~~~~(Bq#(0~~~~~~~(BF[ah)$ T:1464F[aGYou miss the rothe.The rothe hits![Seahorse17 the Field Worker ]  HP:27The rothe bites![Seahorse17 the Field Worker ]  HP:26F[a4The rothe bites![Seahorse17 the Field Worker ]  HP:19  T:1465(0~(BqF[a F[a~You kill the rothe!/194 T:1466(0~(Bq%(0~(BF[a&* T:1467F[a2 T:1468qF[aԋ ZYou kill the rothe!/199 T:1469(0~(BqF[a The rothe hits![Seahorse17 the Field Worker ]  HP:18The rothe bites![Seahorse17 the Field Worker ]  HP:16F[a fThe rothe bites![Seahorse17 the Field Worker ]  HP:15F[a F[atYou miss the rothe.[Seahorse17 the Field Worker ]  HP:16 T:1470F[a7 F[aWYou kill the rothe!/204 T:1471%F[a7D-(0~~~~(B(0~~~(B@#(0~(B(0~~~(B There is a doorway here.  Things that are here: 3 rothe corpses a fizzy potion a wand of polymorph--More--F[aӳ(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~x(B T:1472F[a Pick up what?  Comestibles a - 3 rothe corpses Potions b - a fizzy potion Wands c - a wand of polymorph(end) F[a3+F[a +F[a(0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B](0~~(B[(0xmqq~j(B###(0a(B/(((0~~~x(B#(0x(B((0~~~~~x(BL - a fizzy potion.F[aYM - a wand of polymorph. T:1473@F[aF ^ T:1474(0~(B@%F[a@+@(0~(BF[aFYou see here a wand of fire. T:1475F[ad [Seahorse17 the Field Worker ]  HP:17 T:1477@(0~(B/@(0~(BF[a @(0~(BF[a L T:1482@(0~~~~~(BF[avI T:1483(0~(B@F[a [Seahorse17 the Field Worker ]  HP:18 T:1484(0~(B@F[aQ %(0~(B@F[a T:1485(0~(B(0~~~(B(0~(B(0~~~~~(B@##F[aUt T:1486(0~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B@F[aV(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~(B###@#You are carrying too much to get through. T:1489F[aEYou are carrying too much to get through.F[ah+ T:1490F[a#F[aU(You find a hidden passage.F[a b[Seahorse17 the Field Worker ]  HP:19 T:1491F[a. T:1492(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@#F[a2  T:1495#####@(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(BF[a T:1496#@#(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(BF[ad#@#(0~~(B(0~~(B(0~~(B(0~~(BF[a T:1497#@#(0~(B(0~~~(B(0~~~(BF[a% z[Seahorse17 the Field Worker ]  HP:20 T:1498#@#F[abK T:1499#@#F[a ? T:1500'F[a&The straw golem hits![Seahorse17 the Field Worker ]  HP:18The straw golem hits![Seahorse17 the Field Worker ]  HP:17  T:1501F[a:You hit the straw golem!The straw golem hits![Seahorse17 the Field Worker ]  HP:16F[aclThe straw golem hits![Seahorse17 the Field Worker ]  HP:15F[a F[a4 CYou hit the straw golem! T:1502F[aF[aQYou destroy the straw golem!/214#F[a&" EYou are carrying too much to get through.F[aN+ T:1503F[a|*% T:1504F[aq[Seahorse17 the Field Worker ]  HP:16 T:1505You hear the footsteps of a guard on patrol.F[a/ F[a&U#You find a hidden passage. T:1506F[a?+ T:1507F[a y#@# T:1508You hear someone counting money.F[a',#@#F[aYou hear someone counting money.[Seahorse17 the Field Worker ]  HP:17 T:1512#@######@#F[a #@#F[aH T:1518@#####F[a[ [Seahorse17 the Field Worker ]  HP:18 T:1519#@#@F[a [Seahorse17 the Field Worker ]  HP:19 T:1526######@#@F[a #@F[a j[Seahorse17 the Field Worker ]  HP:20 T:1533######@f(0~(B(0~~~(B(0~~~(B#@(0~~(B(0~~(B(0~~(B(0~~(BF[a% #(0~(BF[a@ You hear the footsteps of a guard on patrol. T:1536#f#@(0~~(B(0~~(B(0~~~~~(B(0~~~~~(BF[aF[a T:1537#(0~(B(0~~~~~(B(0~(B(0~(B@F[aj [Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:20(30) Pw:14(14) AC:7 Xp:5/214 T:1538(0~~~~~(B(0~(B(0~(B@F[aT8[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:20(30) Pw:14(14) AC:7 Xp:5/214 T:1539(0~~~~~(B(0~(B@(0~(BF[a[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:21(30) Pw:14(14) AC:7 Xp:5/214 T:1540@(0~(BF[an[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:21(30) Pw:14(14) AC:7 Xp:5/214 T:1541)@(0~(BF[a n#@(0~(B(0~(B(0~~~(BF[a You see here a boomerang.[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:21(30) Pw:14(14) AC:7 Xp:5/214 T:1542F[a(0~(B@)(0~(B(0~(B(0~~(BF[a [Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:21(30) Pw:14(14) AC:7 Xp:5/214 T:1543(0~(B@#(0~(B(0~(BF[at [Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:21(30) Pw:14(14) AC:7 Xp:5/214 T:1544(0~~(B@##(0~~(B(0~~(BF[a +[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:21(30) Pw:14(14) AC:7 Xp:5/214 T:1545(0~~~~(B(0~~(B@##f(0~(B(0~~(BF[a [Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:21(30) Pw:14(14) AC:7 Xp:5/214 T:1546(0~~~(B(0~(B@#(0~(B(0~(BF[a[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:22(30) Pw:14(14) AC:7 Xp:5/214 T:1547@(0~(BfF[a߇S@(0~(Bf(0~(BF[aL @>F[a r[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:22(30) Pw:14(14) AC:7 Xp:5/214 T:1548(0~(B[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:22(30) Pw:14(14) AC:7 Xp:5/214 T:1549@(0~~(BF[aK |[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:22(30) Pw:14(14) AC:7 Xp:5/214 T:1550@(0~(B[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:22(30) Pw:14(14) AC:7 Xp:5/214 T:1551@(0~(BF[aL [Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:22(30) Pw:14(14) AC:7 Xp:5/214 T:1552(0~(B@f(0~(BF[auL [Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:22(30) Pw:14(14) AC:7 Xp:5/214 T:1553(0~~(B@f>(0~(BF[a -f@F[aG _You swap places with your kitten.(0~(BfF[a [Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:3593 HP:23(30) Pw:14(14) AC:7 Xp:5/214 T:1554f@(0~(BF[a%You descend the stairs.--More--F[a2(0k(B(0~(B(0~l(B(0~m(B(0~(B(0lq~l(B(0x~~m(B(0lqj~~~(B(0lj(B(0x~~~(Bf(0l(B(0x~~~~~(B@(0l(B(0x~~(B(0lqqj(B(0mk(B[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:5 $:3593 HP:23(30) Pw:14(14) AC:7 Xp:5/214 T:1554F[a6b  T:1555f(0~(B(0~(BF[a# T:1556(0~(B(0~(B(0~(B(0k(B(0~(B(0k(B(0~~x(Bf@<(0~(BF[a(0~(B(0~(B(0~(B@(0~(Bf(0~(B(0~~l(B(0mqq(BF[a@  T:1557(0~(B(0~(B(0~(B(0lq(B(0~(B@(0~(Bf<(0j(BF[a](0w(B(0~(B(0~(B@(0~(Bf(0~(B(0j(BF[a; T:1558(0~~(B(0~(B@(0~(Bf(0~(BF[a] (0lq(B(0x~mq(B(0~~~~m(B(0~~~(B(0q(BGG(0~~(B(0~~~m(B(0~(B(0~~(B(0~(B(0~(B@fF[a4~  T:1559(0~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B@(0~(B(0~(BfF[a T:1560(0~~(Bf(0~(B(0~(B@(0~(B(0~(BF[aѐ [Seahorse17 the Field Worker ]  HP:24 T:1561(0~(B(0~(B(0~(B(0~(B@fF[aN(0~(B(0~(B@(0~(B(0~(B(0j(B(0~(BfF[aR T:1562(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(Bf(0~(BF[a\ (0~(B@(0~(B(0j(B(0~(Bf(0~(BF[aҧ  T:1563(0lqqq(B(0lqj~~(B>(0mk(B(0~~~~~~x(B(0~~~~~x(B(0~~~~~x(B(0~~~~x(B(0~~~~x(B(0~~~m(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(Bf(0~(B(0~(B(0~~(BF[a`(0~(B(0x(B(0x~(B(0~(B(0~(B(0~(B(0k(B(0x~(B(0~x(B@(0~(Bf(0~(B(0~(B(0~~(B(0~~(B(0~~(BF[a T:1564(0k(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0t(B(0~(B(0j(B(0~(Bf(0~~~(B(0~~~(B(0~(BF[a(0~(B(0~(B(0~~(B(0~~(B(0~(B(0k~(B@(0~(Bf(0~(B(0~~(BF[a{* T:1565(0~(B(0k(B(0x(B@(0m(B(0~(Bf(0~(B(0~~(BF[a  T:1566(0k(B@(0m(B(0~(Bf(0j(B(0~(B(0~(B(0~(B(0~(B(0~(BF[a (0qqq(B(0~(B(0~~(B(0~(B(0k~(B(0~(B@(0m(B(0~(Bf(0~(B(0~(BF[aE  T:1567(0~(B(0~(B(0x(B(0~(B(0~(B(0x(B@(0mq(B(0~(Bf(0~(BF[aζ[Seahorse17 the Field Worker ]  HP:25 T:1568(0~(B(0~~~~(B(0~~~~(B(0k(B(0~~~~~(B@(0~~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(BF[a] T:1569(0q(B(0k(B(0~(B@(0m(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(BF[ae (0k(B(0mqqqqqj(B(0mj(B(0m(B(0j(Bh(0~~~~~~(Bh(0~~~~~~~~~~~~~~(B@(0lqqqk(B(0lqqqqqq(B(0~(B(0~(BF[a T:1570@(0~(B(0~(B(0~(B(0~(BF[ar(0lj(B(0~(Bh(0~(B@(0~(B(0~(BF[ae T:1571(0x(B(0lj(B(0~(B(0~(B(0~(B@(0~(BF[ap (0lqq(B(0~(B(0x(B(0~(B(0~(B@(0~(BF[a T:1572(0q(B(0~(B(0~(B@(0~(B(0j~~~(B(0l(BF[aE(0lq(B(0~(B(0~(B(0m(B(0~(B@(0~(B(0~(B(0~(B(0q(B(0x(BF[a{ T:1573(0q(B(0~(B(0~(B(0q(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0q(BG(0~(B(0x~(B(0x~(B(0mq(BF[a(0k(B(0~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B@(0m(B(0~(B(0~l(B(0qj(BThe gnome hits![Seahorse17 the Field Worker ]  HP:22  T:1574F[at F[atKYou kill the gnome!/221%F[a \(0~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~x(B(0j(BYou see here a gnome corpse.[Seahorse17 the Field Worker ]  HP:23 T:1575F[aV T:1576(0~(B(0~(B(0~(B%(0k(B@F[a_ T:1577(0~~(B@(0~(BF[a8 Z(0~(B(0~~~(B@(0~(BF[aט+ T:1578(0k(B(0~~~~~(Bh(0~~~~~~(B@(0~~~~~~(B(0~(Bh(0~~~~~~(B(0~(B(0qqk(B(0~(B(0~(BF[aǖ T:1579@(0~~~~~~~~(B(0~(B(0~~~~(B(0~~~~~~~~(B(0~(BF[a T:1580@(0~(B(0~(Bf(0~(B(0~(B(0~~(BF[a(0~(B(0~~~~~~~~~(B@f(0~(B(0~~~(Bh(0~~~~~~~(Bh(0~~(B(0~~(B(0x(BF[a-F T:1581(0~~(B(0~(B@(0~(Bf(0~(B(0~(B(0~l(B(0mq(BF[af[Seahorse17 the Field Worker ]  HP:24 T:1582(0lj(B(0x~(B(0~~~(B(0~~~~(B(0lqq(Bh(0~(B(0~~~~~~~~~~~~~~(B(0~(B(0~(B@(0j(BF[aײ  T:1583(0~(B(0~(B(0~(Bh@(0~(B(0j(BF[a62 T:1584(0~(BF[a T:1585(0lq(B(0~m(B(0~(B(0~(B(0~~~~(B(0~(B@(0~(Bh(0mq(BF[a,Really attack the hobbit? [yn] (n) F[a-.F[a'(0q(B(0~(B(0~(Bh@h(0~(B(0~(B(0v(BThe dwarf throws a stout spear!)(0~(B)(0~(B)(0~(B)(0~(B)(0~(B)A stout spear misses you.(0~(B)F[a7 T:1586@F[a (0q(B(0~(B(0~(B(0~(B@)You feel your magical energy drain away. Pw:10 T:1587(0~(BhF[a(0k(B(0x(B(0~(B(0~(Bh@^h(0~(BF[a!U T:1588(0~(B@(0~(BF[a (0~(Bh(0~(B@(0~(B)(0x~(B(0x(BThe dwarf wields a broad short sword!GF[a8?[Seahorse17 the Field Worker ]  HP:25 T:1589(0k(B(0~(B(0~(B@(0~(B(0~(B(0l(BF[a / xYou hit the dwarf!h(0~(BThe dwarf thrusts her broad short sword.F[a0 The dwarf hits![Seahorse17 the Field Worker ]  HP:19  T:1590fF[aV F[aV |You kill the dwarf!/231f(0~(B%F[aW zThe gnome wields a thonged club! T:1591f(0~(BF[a(0~(Bf(0~(B(0~(BGhF[aYou kill the gnome!/238 T:1592f(0~(B%F[aK (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0q(B(0x(BF[aK There are several objects here. T:1593(0~~(Bh^fF[a~R Pick up what?  Weapons a - a broad short sword b - a thonged club Armor c - a hard hat d - a large round shield e - a hooded cloak Comestibles f - a food ration g - a dwarf corpse Gems/Stones h - a blue gem(end) F[aG +F[aĜ +F[a (0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~xx~~~x(B(0x~~~~~~~xx~~lj(B(0mqk~~~~~mkmqqj(B(0mk~~~~~x(B(0mk~~~lj(B(0lq(B(0mk~~mk(B(0x~mq(B[az m(0x~~~x(B(0~~~~m(B(0tq~lj(B(0~~~(B(0x~~mk(BX - a food ration.F[aJ O - a blue gem.h@(0~(Bf(0~(BF[ai  Coins  $ - 3593 gold pieces  Amulets  E - a square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a pair of padded gloves  j - a cursed -1 faded pall (being worn)  y - a +0 pair of low boots (being worn)  J - a pair of hiking boots  V - a +0 pair of gauntlets of power (being worn)  Comestibles  d - 4 uncursed food rations  m - a slime mold  X - 2 food rations  Z - 2 food rations  Potions  G - a smoky potion  L - a fizzy potion  Rings  F - a jade ring  H - a steel ring  Wands  t - a wand of polymorph  D - a wand of polymorph (0:4)  I - a wand of magic missile  K - a wand of striking  M - a wand of polymorph  U - a wand of striking  Tools F[azj I i - a magic marker (0:57)  k - a key (1 of 2)F[aa[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:5 $:3593 HP:19(30) Pw:10(14) AC:7 Xp:5/238 T:1593(0lqk(B(0lqqq(B(0lj~mqqk(B(0lqqk(B(0x~~(B(0lqqqk(B(0x~~~~~x(B(0lj~~mqklj~x(B(0lqj~~(B>(0mk(B(0k~~~~mqqqqqj~~~~~mj~~mqqqqk~~~~~~x(B(0lqqj~~~(Bh(0~~~~~~~~~~~~~~~~~~~~~x~~~~~~x(B(0j~~(B@(0~~~~(B^)(0~(Bf(0~lqqqk~~lqqqqqqk~~x~~~~~x(B(0x~~~lqqqqk~x~lj(B[aaC(0x(B%(0~mk(B(0mk~x~~~~~x(B(0x~lq(B(0mqvqj(B(0x~~~x(B(0x~~~~~~~x(B(0x(B(0x~~lj(B(0mqk~~~~~mk(B(0mqqj(B(0mk~~~~~x(B(0mk~~~lj(B(0lq(B(0mk~~mk(B(0x~mq(B(0x~~~x(B(0~~~~m(B(0tq~lj(B(0~~~(B(0x~~mk(B(0q~~(B(0lqwqj~~~x(B(0~~~mlj~x~~~~lj(B(0~~x[aa38;5;0m~~~~~(B<(0lj(B(0x~~~~lqqj(B(0mk~~lj(B(0mqqj(BF[ac > Pick up what?  Weapons a - a broad short sword b - a thonged club Armor c - a hard hat d - a large round shield e - a hooded cloak Comestibles f - a dwarf corpse(end) F[a,+F[ay(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~xx~~~x(B(0x~~~~~~~xx~~lj(B(0mqk~~~~~mkmqqj(B(0mk~~~~~x(B(0mk~~~lj(B(0lq(B(0mk~~mk(BF[adz~P - a hard hat. T:1594@f(0~(BF[a A T:1595(0~~~(B(0~~~(B(0~(B(0~(Bf(0~(B@))(0~(B(0j(BF[a˞AWhat do you want to use or apply? [agikstADIKMNU or ?*] F[a.H BWhat do you want to rub on the stone? [$nO or ?*] F[a:n - a worthless piece of violet glass.F[ahThe kitten bites the hobbit.The hobbit wields a dagger!--More--F[aQ}[Seahorse17 the Field Worker ]  HP:20 T:1596)F[a% CWhat do you want to drop? [$abdegi-km-ostyAD-PUVXZ or ?*] F[axF[aYou drop a worthless piece of violet glass. T:1597(0~(Bf(0~(BF[aC NWhat do you want to use or apply? [agikstADIKMNU or ?*] F[aȄAWhat do you want to rub on the stone? [$O or ?*] F[aF[a$vO - an aquamarine stone. T:1598f(0~~(BF[a T:1599(0~(B(0~(B(0~(B@*f(0~(BG(0~(BGF[aq.a(0~(B(0~~(B(0~(B(0~~(B(0~~~~~~~~~~~~~~~~(B(0l(B(0~(Bf(0~(B(0~~(B(0~~~(B@(0~~(B(0~(BF[a.^The kitten eats a dwarf corpse. T:1600GF[a F[a HYou kill the gnome!/245(0~(BF[arI* T:1601F[a $ T:1602F[a[Seahorse17 the Field Worker ]  HP:21 T:1603G(0~(BF[ab mYou kill the gnome!/252  T:1604%F[a(0~(B(0~~(B(0~(B(0~(B@(0x(B(0~(BG(0m(B(0~(B(0~~(B(0~~~~(B(0x~~~(B(0mk~~(B(0mqqj(B Things that are here: a gnome corpse a puce potion--More--F[aĸ (0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk(B T:1605F[an Pick up what?  Comestibles a - a gnome corpse Potions b - a puce potion(end) F[aw++F[a( -F[ag(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~x(BF[azQ - a puce potion. Pw:12 T:1606@GGF[aa 1You hit the gnome lord!F[a }The gnome lord hits![Seahorse17 the Field Worker ]  HP:18(0~(BF[a F[aaYou kill the gnome lord!/267 T:1607%F[aI(0~(B(0~~~(B(0~~~(B(0~(B)(0~(B(0~~(B%@(0~(BG(0~~~(B(0k~~(B(0~(B(0j~(B(0~~(B(0l(B(0lq(B(0x(B Things that are here: a gnome lord corpse 9 darts 2 orange gems--More--F[a|"(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x(BThe gnome hits![Seahorse17 the Field Worker ]  HP:17F[aiYou kill the gnome!/274 T:1608!F[a  Pick up what?  Weapons a - 9 darts Comestibles b - a gnome lord corpse Gems/Stones c - 2 orange gems(end) F[a+F[aW (0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~xx~~~x(B(0x~~~~~~~xx~~lj(B(0mqk~~~~~mk(BF[a 3R - 2 orange gems.@F[a(0mqq(B(0~~~(B(0~~~(B(0~(B(0~~m(B(0~~(B(0k~~(B(0lqj~~(B%(0x~~~(B@(0x~(B(0~~(BG(0mq(B(0~~~~~~(B(0~~~~~~x(B(0qqqqqj(B Things that are here: a murky potion a candle--More--F[a6[ ((0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk(B T:1609fF[a!  Pick up what?  Potions a - a murky potion Tools b - a candle(end) F[az +F[aOf (0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~x(BYou have a little trouble lifting S - a murky potion.@ Burdened--More--F[aofA(0~(BfF[a GAWhat do you want to use or apply? [agikstADIKMNU or ?*] F[aBWhat do you want to rub on the stone? [$R or ?*] F[axt }R - 2 agate stones.[Seahorse17 the Field Worker ]  HP:18 T:1610F[a J T:1611(0~(B(0~(B(0~(B(0~~(B(0~(B((0qqqqqk(B@G(0~~~~m(B(0x(BF[aR, T:1612(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0j~(BF[aMOYou kill the gnome!/281 T:1614(0~(BF[a*  T:1615(0~(B(0~(B(0~(B@F[ao(0~~(B(0~~(B(0~(B(0~(Bf(0~(B(0~(B(0~(B(0k(B@(0~(B(0~(BF[a T:1616(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(BF[avAWhat do you want to use or apply? [agikstADIKMNU or ?*] F[ac Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) F[a5+(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~xx~~~x(B(0x~~~~~~~xx~~lj(B(0mqk~~~~~mkmqqj(B(0mk~~~~~x(B(0mk~~~lj(B Put in what type of objects?  A - Auto-select every item  a - All typF[aes b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) F[a_+F[a@(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~xx~~~x(B(0x~~~~~~~xx~~lj(B(0mqk~~~~~mkmqqj(B(0mk~~~~~x(B(0mk~~~lj(B(0lq(B(0mk~~mk(B(0x~mq(B[aMA7m(0x~~~x(B(0~~~~m(B(0tq~lj(B(0~~~(B(0x~~mk(B(0q~~(B(0lqwqj~~~x(B(0~~~mlj~x~~~~lj(B(0~~x~~~~~(B<(0lj(B(0x~~~~lqqj(B(0mk~~lj(B Put in what?  Potions G - a smoky potion L - a fizzy potion Q - a puce potion S - a murky potion(end) F[a '++++F[ag(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~xx~~~x(B(0x~~~~~~~x(BYou put a smoky potion into the bag called holding. BurdenedYou put a fizzy potion into the bag called holding.--More--F[a$F[a%<(0~(BfF[a&%\[Seahorse17 the Field Worker ]  HP:19 T:1617F[a T:1618(0q(B(0~(B(0~(B(0~(B@(0~(B(0x~~(BF[a  T:1619(0u~(B(0~(B@(0~(B(0~(B(0~(BF[a T:1620(0k(B(0~(B(0x(B(0~(B(0x(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~~(B(0lq(B(0~(B(0~~~~~~~~(B@(0~~~(B(0~(B(0v(B(0~~(BF[a(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0k~(B(0x(BF[a  T:1621(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B@(0j(B(0m(B(0~(B(0~~(B(0~~~(B(0mqk~l(B(0qj(BF[ab8 T:1622)(0~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0l(B(0~(B@(0~(B(0~x(B(0qq(B(0m(B(0~(BF[aW T:1623(0~(B(0mqqq(B(0~~~~~~(B(0m(B(0~(B(0k(B(0k~~(B@(0mq(B(0x(B(0j(BF[a4K [Seahorse17 the Field Worker ]  HP:20 T:1624(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(BF[a T:1625(0k(B(0~(B(0~(B@(0~(B(0~(B(0~(BF[a; T:1626(0lq(B(0j~~~(B@(0x~~~~(B(0l(B(0~(B(0~~(B(0x(B(0~(BF[a"=@(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0mqk(BF[a9L  T:1627(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~lq(B(0mqq(BF[a % Pw:14 T:1628(0m(B(0~(B(0k~x(B(0x~~~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0j(BF[ax(0lj(B(0x~(B(0x~x(B(0x~x(B(0~x(B(0x(B@(0~(B(0~~~(B(0~~~~~(B(0~(BF[aZ T:1629(0~(B(0q(B(0~(B(0~(B@(0t(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0j(BF[am(0x(B(0x~(B(0u(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(BF[a! T:1630(0x(B(0~(B(0x(B@(0mq(B(0~(B(0~(B(0~(BF[a8Rk[Seahorse17 the Field Worker ]  HP:21 T:1631(0qk(B(0~x(B(0k~x(B(0~x(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~~(BF[aJ  T:1632@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(BF[aƳ,@(0~(BF[a T:1633(0x(B(0lqqj~(B((0~~~(B(0~~(B(0k~(B@(0~(BF[a T:1634(0lqqk(B(0~~(B(0~(B(0j(B(0~(B@(0m(B(0~(B(0~(B(0~(B(0~(BF[a.7  T:1635(0x(B(0x(B(0l(B(0~x(B(0j~~(B@(0x~~~(B(0l(B(0~(B(0j(B(0lq(B(0~(BF[aP T:1636(0~~(B(0~(B@(0~(B(0u(B(0~(B(0~(B(0q(B(0~(BF[a(0~(B@(0~(B(0~(B(0~(B(0j(B(0~(B(0~(BF[a*You see here a can of grease.F[a T:1637(0~(B(@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0q~(B(0~(BF[a2[Seahorse17 the Field Worker ]  HP:22 T:1638(0~(B(0lq(B(0~(B@(0~(B(0~(B(0~(B(0~l(B(0~~l(B(0~~(B(0qqk(BF[a< T:1639(0~(B(0~~(B(0~(B(0~(B@(0~(B(0x(B(0~(B(0~x(B(0~~~(B(0~x(B(0~~~~(B(0qj(B(0qq(B(0~(B(0~(BF[a  T:1640(0~~(B (0lj(B(0~~~(B (0x~~~~(B(0m(B(0j(B(0~~~(B (0x~~~~~~~~~(B(0~(B (0k~~~~~~~~~~(B(0m(B(0~(B (0x~~(B*(0~~~~~~~~(B@ (0mqqk~~~~~~(B(0mqk~~(B(0j(B(0~(B(0~(BF[a(0lq(B(0~(B##(0q(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0j(B(0~~(B(0~~(B(0l(BF[a_R T:1641(0x(B(0~(B#(0k(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~(BF[a [Seahorse17 the Field Worker ]  HP:23 T:1645(0lqqq(B(0~~~m(B%(0~~(B#(0k(B(0~(Bh@(0~~~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~x(B(0~x(B(0~x(B(0~m(B(0~(B(0k(B(0k(B@(0~(B(0~(BF[a `You feel your magical energy drain away. Pw:12 T:1646F[a(0k(B@^(0~(B(0~(B(0~(B(0~(BF[alDYou see here a yellow gem. T:1647F[a( F[aj(NT - a yellow gem. T:1648@F[aq  T:1649##(0~(B@(0~(B(0~(B(0~(B(0~(BF[a +Really attack the dwarf? [yn] (n) F[aF[a"  Pw:14 T:1650##@ (0m(B(0~(B(0~(B(0~(BF[av? T:1651@(0~(B(0~~~(B(0~(BF[a.@(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~(B(0~(BF[aDFYou see here a tin.h(0~(BF[a<There is a tin here; eat it? [ynq] (n) F[a_x F[ax It is not so easy to open this tin.[Seahorse17 the Field Worker ]  HP:24 T:1652 T:1653h(0~(B T:1654F[ax # T:1655F[ax I T:1656(0~(BhF[a4y  T:1657 T:1658[Seahorse17 the Field Worker ]  HP:25 T:1659F[aCy D T:1660(0~(BhF[ay  T:1661h(0~(B T:1662(0~(Bh T:1663F[ay N T:1664(0~(BhF[ay N T:1665h(0~(BF[ay \You succeed in opening the tin.It smells like werejackals.--More--G[a &Eat it? [yn] (n) G[aG[ayYou discard the open tin.[Seahorse17 the Field Worker ]  HP:26 T:1666G[a!(0~(B@(0~~(B(0~~~(B(0~~~~(B(0~~(B(0~(BG[a5 ` T:1667(0~(B@(0~~~(BG[a&p ####(0~(B@(0~(B(0~(BG[a. T:1668(0~(B(0~(B@(0~(BG[a|^(0~(B@(0~(B(0~(BG[a|KA cloud of gas puts you to sleep! T:1669G[ar} T:1670 T:1671 T:1672(0~(Bhh(0~(BG[a}[[Seahorse17 the Field Worker ]  HP:27 T:1673G[a},(0~(BhG[a9~l T:1674 T:1675 T:1676G[aN~$ T:1677G[a~ T:1678(0~(Bh T:1679h^G[a~q[Seahorse17 the Field Worker ]  HP:28 T:1680You wake up.G[a0 T:1681(0~(B^@(0~(BG[a(0~(B(0~(B(0~~(B(0~(B@(0~(BG[a  T:1682(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~~~(B (0x~~~~(B* (0mk~~(B(0l(B(0x~(B(0mq(BG[aW #(0~(B (0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0lj(B(0~(B(0j~~(B@(0~~(B(0~~(B(0~(B(0~(BG[a T:1683# (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BG[aQ(0~~~(B(0~~~(B (0~~~~~(B (0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BG[ady  T:1684#(0~(B##(0~~~~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~(B(0~~(B(0lq(B(0~(B@(0~(B(0~~(B(0~~(B(0k(BG[a3X(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B (0l(B(0~(B(0~~~(B@(0j(B(0~(BG[a94EYou see here an orange gem. T:1685G[a[ G[a_\ OW - an orange gem. T:1686@G[aNWhat do you want to use or apply? [agikstADIKMNU or ?*] G[aFBWhat do you want to rub on the stone? [$TW or ?*] G[a G[aF !T - a citrine stone.G[aNWhat do you want to use or apply? [agikstADIKMNU or ?*] G[a5 AWhat do you want to rub on the stone? [$W or ?*] G[arG[a+rW - a worthless piece of orange glass.[Seahorse17 the Field Worker  ]  HP:29 T:1687G[a:VWhat do you want to drop? [$abdegi-kmostyAD-FH-KM-PRT-XZ or ?*]  G[am G[aӜUYou drop a worthless piece of orange glass. T:1688 G[a&X ! T:1689(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B*(0~(B G[a%f T:1690#(0~(B##(0~~~~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~~(B G[aϼ T:1691(0~~~(B(0~~~(B (0~~~(Bh(0~(B (0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B G[a] B#(0~(B (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B G[ay  T:1692# (0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~~(B@(0x(B(0x~(B(0x~(B(0m(B G[a(0~~~(B(0~~~(B# (0~~~~~(B## (0~~~~~~(B(0~~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@ G[aA T:1693(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~~x(B(0~~lj(B(0qqj(B G[a$##(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0qqk(B@(0~x(B G[a3[Seahorse17 the Field Worker ]  HP:30 T:1694##(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B G[a?(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~(B G[aP%(0~~~(B(0~~~~(B# (0~~~~~(B### (0~~~~(Bh(0~(B(0~~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B (0~(B(0~(B(0~~~~~~(B@(0~(B(0~(B G[aYou are momentarily blinded by a flash of light!(0~~~(B(0~~~~(B# (0~~~~~(B##(0~(B# (0~~~~~~~~~~(B (0~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B G[aw T:1695 BlindYou hear a deafening roar! T:1696 Blind Deaf G[a7 RWait! There's something there you can't see!I G[ax It bites![Seahorse17 the Field Worker ]  HP:28IIt stole a hard hat.@It engulfs you!--More--G[aH[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:5 $:3593 HP:28(30) Pw:14(14) AC:7 Xp:5/281 T:1696 Blind Deaf/(0o(B\(0x(B@(0x(B\(0s(B/G[ag[Seahorse17 the Field Worker ]  HP:23  T:1697G[aߜAYou hit the fog cloud. T:1698G[a 6You destroy the fog cloud!--More--G[ay(0lqk(B(0lqqq(B(0lqqk(B(0lj~mqqk(B(0lqqk(B(0x~~(B(0lqqqk(B (0lqqqk(B(0x~~x(B(0x~~~~~x(B(0lj~~mqklj~x(B(0lqj~~(B>(0mk(B (0x~~~mk(B(0lqqj~~x(B(0mqqqk(B(0k~~~~mqqqqqj~~~~~mj~~mqqqqk~~~~~~x(B (0lj~~~~(B#(0lqk(B(0lj(B((0~~~~x(B(0~~~~x(B(0lqqj~~~(B)(0~~~~~~~~~~~~~~~~~~~~~x~~~~~~x(B (0x~~~~~(B##G[aKz(0j~(B##(0qklqj~~~~~qu(B(0~~~xlj~(B*)(0~~~~(B^)(0~~~lqqqk~~lqqqqqqk~~x~~~~~x(B (0x~~~~~~~~~~~~xx~~~~lk~~x(B(0~~mu~~~lqqqqk~x~lj(B(0x(B%(0~mk(B(0mk~x~~~~~x(B (0mk~~~~~~~~~~~mj~lqqjmk~x(B(0k~~x~lqj(B(0mqvqj(B(0x~~~x(B(0x~~~~~~~x(B (0x~~~[38;5G[az;4m(B^(0~~~~~~~~~~x(B(0x~x(B(0lj(B(0lqj~~x(B)(0x(B(0x~~lj(B(0mqk~~~~~mk(B (0mqqk~~(B^(0~~~~~~~~x(B(0x~x(B(0x~(B(0x~~~~(B((0~mqqqqqk(B(0mqqj(B(0mk~~~~~x(B(0mqk~~~~~q~~~x(B(0x~mqu~x(B(0x~~~~~~~~~~~~mk(B(0mk~~~lj(B(0lqj~~~~~~~lqj(B(0x~~~x~x(B(0mqk~~~~~~~~~~~x(B(0lqG[az(B(0mk~~mk(B(0lj~~qq~~~(BI(0lj(B(0mqk~x~x(B(0lqj~~~~~~~~~~~x(B(0x~mq(B(0x~~~x(B (0lj~~~~~~~~(B@(0x(B(0x~~~x(B(0x~~~x~~~lqqqqqj(B(0~~~~m(B(0tq~lj(B (0x~~~~(B*(0lqqk(BI(0x(B(0tq~~mqqqqklj~lqvk~~x(B(0~~~(B(0x~~mk(B (0mk~~~lj(B(0x~x(B(0j~~~~~~~~mj~G[a{~mk(B(0mqqj(B(0q~~(B(0lqwqj~~~x(B(0x~~~(B(0x~mqqk(B(0x~~~~~~lk~~~~~~~x(B(0~~~mlj~x~~~~lj(B(0mqk(B(0x~~~~x(B(0x~~~~~~xmqqqk~~~m(B(0~~x~~~~~(B<(0lj(B(0mk~~~x(B(0mqk~~lqj(B(0x~~~~x(B(0x~~~~lqqj(B(0~~lj(B(0mqqj(B(0mqk~lj(B(0mk~~lj(B(0qqj(B(0qj(B(0mqqj(BG[a{[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:5 $:3593 HP:23(30) Pw:14(14) AC:7 Xp:5/281 T:1698 Blind Deaf@G[aE|~/301 [Seahorse17 the Field Worker ]  HP:22  T:1699G[a" You miss it.G[a `It bites![Seahorse17 the Field Worker ]  HP:20G[a-JYou feel more confident in your weapon skills.G[a_You kill it!/303 T:1700(0~(BG[a@p[Seahorse17 the Field Worker ]  HP:21 T:1701@^G[a&d# G[a enhanceG[a( nhanceG[as Pick a skill to advance:  Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] scimitar [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] a - whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] G[a)td divination spells [Unskilled] matter spells [Unskilled](end) G[a# +(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~xx~~~x(B(0x~~~~~~~xx~~lj(B(0mqk~~~~~mkmqqj(B(0mk~~~~~x(B(0mk~~~lj(B(0lq(B(0mk~~mk(B(0x~[G[a{ mmq(B(0x~~~x(B(0~~~~m(B(0tq~lj(B(0~~~(B(0x~~mk(B(0q~~(B(0lqwqj~~~x(B(0~~~mlj~x~~~~lj(B(0~~x~~~~~(B<(0lj(B(0x~~~~lqqj(B(0mk~~lj(B(0mqqj(B[Seahorse17 the Field Worker ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:5 $:3593 HP:21(30) Pw:14(14) AC:7 Xp:5/303 T:1701 Blind DeafYou are now more skilled in whip.G[apa T:1702@(0~(BG[ayR Z T:1703@(0~(BG[ao% T:1704G[a:3 T:1705You can see again. Deaf(0~~~(B(0~~~~(B#(0~~~(B#h(0~(B##(0~~~~~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(BF(0~~~(B(0~~(B(0~(BG[a5 T:1706(0~~(Bh### (0~~~~(B(0~~~(B(0~(B (0~~~~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(BG[a@o.##(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(BG[a ^You kill the yellow mold!/306 T:1707%G[a ](0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BG[a You see here a yellow mold corpse.[Seahorse17 the Field Worker ]  HP:22 T:1708h#G[aZ(0~(BG[a[dYou attack thin air. T:1709h(0~(BG[atC###(0~~(B(0~(B (0~(B(0~(B(0~(B(0~(B(0~(B@%(0~~(B(0~(B(0~(BG[a T:1710(0~~~(B# (0~~~~(B# (0~~~~~(B##(0~(B##(0~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(BG[aN T:1711(0~~~(B(0~~~~(B (0~~~~~(B##(0~(B#(0~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~(B(0~~~(B(0~~~~(B@(0~~~(B(0~(B(0~~~(B(0~~(BG[a$%(0~~(B(0~(B###(0~~(B (0~~~(B(0~~(B(0~~(B@(0~~(B(0~(B(0~(B(0~(BG[a  T:1712(0~(B(0~~~(B(0~~~(B#(0~(B(0~~~~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(BG[ad(0~~(B(0~~~(B (0~~(B(0~~~(B (0~~~~~~(B(0~~(B (0~~~~~~~~~(B@ (0~~~(B(0~~~~~~~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~~(BG[av[ T:1713(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~(BG[a/ T:1714(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BG[a[Seahorse17 the Field Worker ]  HP:23 T:1715(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(BG[a` v(0~(B(0~(B@(0~(B(0~(BG[a T:1716(0~(B(0~(B@(0~(B(0~(B(0~(BG[a T:1717(0~(B(0~~(B(0~(B(0~~~(B@(0~(BG[a(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BG[ae  T:1718(0~(B(0~~~(B(0~~(B(0~(B(0~(B@G[a& T:1721(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(BG[aAf[Seahorse17 the Field Worker ]  HP:24 T:1722(0~(B(0~(B(0~(B(0~(B@f(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(BG[a5f@G[aYou swap places with your kitten.(0~(Bf(0~(B(0~(B(0~(B G[a  T:1723(0~(B(0~(Bf(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B G[a4(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B G[a  T:1725(0qk(B(0~x(B#(0~mqkj~(B#(0~~~x~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~l(B(0~~~~~l(B@(0~~~~l(B(0~(B(0~~x(B(0~(B(0qqj(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B!G[asD T:1726(0lq(B(0x~~(B(0j~~(B(0~~(B(0~(B(0k~(B(0x(B(0~(B@(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B!G[aR  T:1727(0~(B(0~(B@(0~(B(0j(Bf(0~t(B!G[a|? T:1728(0l(B(0x(B(0x(B(0~(B(0x(B@f(0~(B(0j(B(0~(B(0~(B"G[a[Seahorse17 the Field Worker ]  HP:25 T:1729f@(0~~(B(0qj(B(0~(B"G[arT(0~(B#(0~(Bf(0~(B@"G[a} | T:1730(0w(B(0~(Bf(0~(B@"G[aޡ (0~(B(0~(Bf(0~(B@(0~(B#G[aek T:1731(0~(B(0~(B(0~(B(0~(Bf(0~(B@(0~(B(0~~(B(0~~~(B(0~(B(0~~(B#G[a T:1732#(0~(B(0~~~(B@(0~(B(0m(B(0~(Bf(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B#G[arx(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~(B@(0~~~~~~(B(0v(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B((0~(B(0~~(B(0~(B(0~~(B T:1733You can hear again.#G[av = T:1734#(0~(B(0~(Bf(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B#G[aL (0~(B(0~(Bf(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B#G[a_U0 T:1735##(0~(B#(0~(B(0~(B(0~(Bf(0~(B@(0~~(B(0~~~(B(0~(B$G[a [Seahorse17 the Field Worker ]  HP:26 T:1736##(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bf(0~(B(0~(B@(0~(B(0~(B$G[aO ##(0~(B#(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B@(0~~~(B(0~(B(0~(B(0~~~(B(0~~~~~~(B(0~~~~~~(B$G[a @You see here 9 darts. T:1737%G[aQ T:1738(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B@)(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B%G[a c T:1739(0~(B(0~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~~(B%G[aA @(0~(B(0~(B(0~(B(0~(B(0~~~~~~~~~~(Bn(0~~~~(B@(0~~(B(0~~~(B(0~(B(0~(B(0~(B%G[a You see here a worthless piece of violet glass. T:1740(0~(Bf&G[a`2=(0~~~(B(0~~~(B(0~(B(0~(B(0~(B*@ Things that are here: a thonged club a hooded cloak a broad short sword a large round shield--More--&G[a(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~x(Bf(0~(B&G[a  T:1741(0~(B(0~(B(0~(Bf)@(0~~(B(0~(B&G[a  T:1742(0~(Bn(0~(B*)f@(0~(B'G[a(0~~(B@n(0~(B(0~~~~~~~(B(0~(B(0~(B(0~(B'G[atThe kitten drops a dart.[Seahorse17 the Field Worker ]  HP:27 T:1743f)'G[a+(0~(B@'G[aٗYou see here a dagger. T:1744n(0~(Bf)'G[ar f)@n(0~(B(0~(B'G[a The kitten picks up a thonged club. T:1745(0~(Bf[(G[a{H>What do you want to zap? [tDIKMU or ?*] )G[a' Wands t - a wand of polymorph D - a wand of polymorph (0:4) I - a wand of magic missile K - a wand of striking M - a wand of polymorph U - a wand of striking(end) ,G[a+(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~xx~~~x(B(0x~~~~~~~x(BIn what direction? -G[a:.(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B-G[a/The magic missile hits the mountain nymph.(0~(Bf(0~~~~(Bn(0~(B.G[a >What do you want to zap? [tDIKMU or ?*] .G[a$U #In what direction? /G[a|/(0q(B(0q(B(0q(B(0q(B(0q(BThe magic missile hits the mountain nymph!(0q(B/G[a0 T:1746(0~(B(0~~~~(Bn(0~(Bf0G[aI>What do you want to zap? [tDIKMU or ?*] 0G[a= #In what direction? 1G[aHS(0q(B(0q(B(0q(B(0q(B(0q(BThe magic missile hits the mountain nymph.(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B1G[a$e(0~~~(Bn(0~~~~~~~(Bf(0~(B2G[ac>What do you want to zap? [tDIKMU or ?*] 3G[a~#In what direction? 3G[a2 (0q(B(0q(B(0q(B(0q(BYou kill the mountain nymph!%3G[aQ3 [Seahorse17 the Investigator ]  HP:29(32) Pw:17(17) Xp:6/322Welcome to experience level 6.(0q(B(0q(B(0q(B(0q(B(0q(B3G[a}3 0(0q(B(0q(B3G[a@4  T:1747f(0~~~(B(0~~~~~~~(B(0~(B4G[a(0~(B(0~~~(B(0~(B(0~(Bf(0~(B@(0~(B4G[a  T:1748(0~~(B(0~(B(0~(B)f(0~(B@4G[a  T:1749(0~(B(0~(B(0~~~(B@f5G[aك(0~(B(0~(B(0~(B@(0~(B Things that are here: a mountain nymph corpse a fizzy potion--More--5G[aI(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk(B T:1750(0~(Bf)5G[a, Pick up what?  Comestibles a - a mountain nymph corpse Potions b - a fizzy potion(end) 6G[a+6G[a =(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~x(B6G[a XY - a fizzy potion.f(0~(B@7G[a # 8G[aname8G[a@zd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 8G[aY0+(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqk~~~~~~x~~~~~~~~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx(B%(0~mk(B(0mk~x~~~~~xx~~~x(B(0x~~~~~~~xx~~lj(B(0mqk~~~~~mk(BWhat do you want to call? [egjkostyD-FH-KM-ORT-VY or ?*] 8G[a$ (Call a fizzy potion: 9G[ato9G[aה b9G[a>j:G[ace:G[a}zc:G[at:G[aHa  ;G[a٠d;G[aLe;G[art;G[aG.e;G[a c;G[a<tG[a T:1751(0~(B(0~(Bf%@(0~(B>G[a (0~~(B(0~(B(0~(Bf(0~(B@(0~(B(0~(BThe kitten eats a mountain nymph corpse.>G[a [Seahorse17 the Investigator ]  HP:30 T:1752(0~(B@(0~(B?G[aKU(0~(B@(0~(B(0~(B?G[a T:1753(0~(B@(0~(B(0~~(B(0~~(B(0~(B?G[a}(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~~~~~(B@(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B?G[a{ T:1757(0~(B(0~(B(0~(B@[Seahorse17 the Investigator  ]  HP:31 T:1758(0~(Bf?G[a(0~(B(0~(B(0~~(B(0~~(Bf(0~~(B@(0~(B?G[a6The kitten drops a thonged club. T:1760)(0~(B(0~~(B@(0~(B(0~(B(0~~(B@G[a . T:1761(0~~(B(0~~~~(B(0~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~(B(0~~(B@(0~(B@G[a4N T:1762(0~~(B(0~~~~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B@G[aA(0~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~~~(B@(0~~~~(B(0~~(B(0~(B@G[aa , T:1763(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BAG[as`[Seahorse17 the Investigator ]  HP:32 T:1764(0u(B(0~(B@(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BAG[a`to T:1766@(0~(B(0~(BBG[ab T:1767@(0~(B(0~~(BBG[a8E T:1768fBG[a X T:1769f(0~~(BCG[aq T:1770f(0~(B(0~(BCG[aI T:1771f(0~(BCG[aQn T:1772(0~(B(0~(BfDG[a?f(0~(BDG[a3 O T:1773f(0~(BEG[a] T:1774(0~~(BfEG[a?f(0~(BEG[axL T:1775(0~(BfFG[a%You descend the stairs.--More--FG[aX (0lqq(B(0j(B@f(0~~~(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:6 $:3593 HP:32(32) Pw:17(17) AC:7 Xp:6/322 T:1775FG[a ] .  T:1776(0~(BGG[a<AWhat do you want to use or apply? [agikstADIKMNU or ?*] HG[aZ Weapons a - a +2 bullwhip (weapon in hand) Wands t - a wand of polymorph D - a wand of polymorph (0:4) I - a wand of magic missile K - a wand of striking M - a wand of polymorph U - a wand of striking Tools i - a magic marker (0:57) k - a key s - a bag called holding containing 31 items A - a towel N - an empty uncursed sack Gems/Stones g - an uncursed touchstone(end) NG[a.. Never mind.OG[aFx<(0m(B(0~(B@(0~(B(0~~~(BPG[aOAWhat do you want to use or apply? [agikstADIKMNU or ?*] PG[ao Never mind.QG[aB;What do you want to drink? [Y or ?*] QG[a܊3Y - a potion called object detection.--More--RG[aX $ $$$$$**$))*@[)$$*))**(*)(?* $*$$$* $$[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:6 $:3593 HP:32(32) Pw:17(17) AC:7 RG[a!Y mXp:6/322 T:1776You detect the presence of objects.(For instructions type a '?')SG[a $ $$$$$**$(0lqq(B(0j(B<(0~m(B))*(0~~(B@(0~(B[)$$(0~~~(B*))**(*)(?* $*$$$* $$[Seahorse17 the SG[aInvestigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:6 $:3593 HP:32(32) Pw:17(17) AC:7 Xp:6/322 T:1776You hear a B note squeak nearby. T:1777TG[a}(0k(B@(0~(B(0~~~(BYou hear some noises in the distance. T:1778UG[a~(0~(B(0k(B(0~(B@(0m(B(0~~~(BVG[aJ@ T:1779(0~(B(0~~(B(0q(B(0~(B@(0~(B(0~~~(BVG[aq< T:1780(0~(B(0j(B(0~~(B@f(0~(B(0~(BVG[aN -f@VG[a You swap places with your kitten.(0~(B(0~(Bh(0~(B(0~(BVG[a @The hobbit misses! T:1781WG[aR WG[aRYou kill the hobbit!/329 T:1782)XG[a (0x~~(B@(0~(B(0~~(B(0~(B(0~~~(BYG[ai`(0~~(B(0~(B@(0~~~(BYG[a?You see here a sling. T:1783YG[a'5 (0~~~(B@(0q(B(0~(B)(0~(B(0~~~(BZG[ar T:1784(0~mk(B(0~(B@(0x(B(0~~(B(0j(B(0~~(B[G[a T:1785(0~(B(0~(B(0~(B(0~(B@(0~~(B[G[a T:1786(0~~~(B(0~~(B(0v(B@(0~(B(0~~~(B[G[a  T:1787(0~(B(0j(B(0~~(B@(0~(B(0~(B(0~(B\G[ap(0~~(B@(0~(B(0~(B(0~(B\G[aW (0lqq(B@(0~(B(0~~(B(0~(B(0~~~(B\G[aX EYou see here a splint mail. T:1788]G[a8 T:1789(0j(B[@(0~(B(0~(Bf(0~(B]G[a  T:1790(0~(B(0~(B@(0~(B(0~(Bf(0~(B^G[aNJ(0lj~(B@(0~(B(0~~(B(0~(B(0~~~(BYou hear some noises. T:1791_G[a(0lqq(B@(0~(B(0~(B(0~(B(0~~~(B_G[aQ2You hear some noises in the distance._G[aJ  T:1792(0~(B(0m(B(0~(B@(0~(B(0~~~(B`G[a? T:1793(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B`G[a T:1794(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B`G[a  T:1795(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0k~(BfaG[aN(0~(B(0~(B(0~(B@(0~~(B(0q(B[aG[a  T:1796(0~(B(0~(B(0~(B@(0~~(B(0q(B(0~(BaG[a  T:1797(0~(B(0~(B(0~(B@(0~~(B(0q(BbG[a8 T:1798(0~(B(0~(B(0~(B@(0~~(B(0q(BbG[a T:1799(0~(B(0~(B(0~~(B@(0~(BbG[ai  T:1800(0~(B(0~(B(0~~(B@(0~(BbG[a8(0~(B(0~(B(0~~(B@(0~(B(0~(BcG[a; T:1801(0~(B(0~(B(0~~(B@(0~(B[cG[a(0~~~(B(0~~(Bf@(0~(B(0qk~(B Things that are here: a hooded cloak a pair of hard shoes a dagger--More--dG[aE(0lqq(B(0~mk(B(0lj~~m(B T:1802(0~~(BdG[a'(0~(B(0~(B@[(0~(B(0m(B(0~(BdG[a T:1803(0~~~(B(0~(B@(0~(B(0~(BdG[a  T:1804(0~(B(0~(B(0~(B@(0~~(B(0~(BeG[aM>r(0~(B(0~(B(0~(B@(0~~(BeG[a T:1805(0~(B(0~(B(0~(B@(0~~(BeG[a/(0~(B(0~(B(0~(B@(0~~(B(0l(BeG[a+ T:1806(0~(B(0~(B@(0~~(B(0~(BeG[a T:1807(0~~(B(0~(B(0~~(B(0~(B@(0lqj(BfG[a T:1808(0~(B(0~(B(0~(B@(0~(B(0~(BfG[a2  T:1809(0~(B(0~(B(0~(B@(0~~(B(0~(BgG[a T:1810(0~(B(0~(B(0~(B@(0~~(B(0~(BgG[aU(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BgG[a T:1811(0~(B(0~(B(0~(B@(0~~(B(0k(B(0~(BgG[a\  T:1812(0~(B(0~(B(0x(B@(0~~(B(0m(B(0~(BhG[a T:1813(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(BhG[a  T:1814(0x~~(B(0x(B@(0~(B(0j(B(0~~(B(0~(B(0~(BiG[aǡ_(0~~(B(0~(B@(0~~(BiG[a  T:1815(0~~(B(0l(B(0~~(B(0j(B@(0~~l(BjG[a T:1816(0~(B(0q(B(0~~(B(0~(B@G(0qq(BkG[a0TYou kill the gnome!/336%kG[a(0~(B(0x(B(0~~(B(0j(B@(0~~~(B Things that are here: a gnome corpse a crossbow 10 crossbow bolts--More--kG[a(0lqq(B(0~mk(B(0lj~~m(B T:1817lG[a޿ T:1818(0~~(B%@(0~~~(BlG[aSv (0q(B(0~(B@(0~~(B>(0~(BmG[az T:1819(0q(B(0~(B@(0~~(B(0~(B(0~(BnG[aONd T:1820(0~(B@(0k~~(BnG[a>(0~(B(0~(B(0~(B@>(0~(B(0l(B(0~(BAn arrow shoots out at you!nG[a3~You are hit by an arrow.[Seahorse17 the Investigator  ]  HP:31 T:1821nG[ad  T:1822(0~(B(0~(B(0~(B@^h(0~(BnG[a0 T:1823(0~(B(0~(B(0~(B@(0~(B(0~~(BoG[a @[Seahorse17 the Investigator ]  HP:32 T:1824(0x(B(0~(B(0~(B@(0~~(B(0~(BoG[a(  T:1825(0~(B(0~(B(0~(B@(0~~(B(0~(BpG[a'(0~(B(0~(B(0k(B(0~~(B(0x(B@(0~(B(0mk~(BpG[aQDYou see here 2 blue gems. T:1826pG[a pG[a{ Nc - 2 blue gems. T:1827@qG[a4OWhat do you want to use or apply? [agikstADIKMNU or ?*] qG[a BWhat do you want to rub on the stone? [$c or ?*] rG[a-;rG[a<3c - 2 worthless pieces of blue glass.sG[a'WWhat do you want to drop? [$a-egi-kmostyAD-FH-KM-ORT-VXZ or ?*] sG[ask sG[ak UYou drop 2 worthless pieces of blue glass. T:1828sG[a  T:1829(0~~(B@*(0~(BtG[ag T:1830(0~mq(B(0~(B@(0q(B(0~~(B(0~(BtG[aT T:1831(0k(B(0x(B@(0~~(B(0m(B(0~(BuG[a c T:1832(0~~x(B@(0~(BuG[a/V(0~mq(B(0~(B@(0q(B(0~(B(0~~(BuG[aa  T:1833(0x(B(0x(B@(0~~(B(0m(B(0~(BvG[a'b T:1834(0x~x(B@(0~(BvG[aPT T:1835(0x~x(B@(0~(B(0~~(BvG[aX  T:1836(0x~x(B@(0~(B(0~(BvG[aH e(0x~x(B@(0~(B(0~(BwG[ap T:1837(0~~x(B@(0~(B(0~(BwG[ae(0mqk(B@(0~(B(0~(BwG[a~s T:1838(0~(B(0~(B@(0~(B(0~(BwG[aͶ (0~(B(0~(B@(0~~(B(0k(B(0~(B(0~(BG(0~(B(0~(B(0q(BxG[a| T:1839(0~~(B(0~(B@(0x~(BxG[a(0~~~(B(0~(B@(0x~(BIt is missed.It is missed.)You are almost hit by a dart.)(0~(BxG[aD@G(0~(BGIt is missed.It is hit.It is destroyed!--More--yG[aLQ))GyG[aL7 T:1840@yG[aRYou kill the gnome!(0~(B/343)You are hit by a dart.)(0~(ByG[az[Seahorse17 the Investigator ]  HP:30@It is hit!yG[a3It is destroyed!)yG[aTA crossbow bolt misses you.)(0~(ByG[a 0@(0q(ByG[a T:1841(0~(B)@(0x~(ByG[aO(0~(B@(0x~(B(0~(B(0~(B)You are hit by a crossbow bolt.)(0~(ByG[a [Seahorse17 the Investigator ]  HP:28 [Seahorse17 the Investigator ]  HP:29 T:1842@zG[a'(0~(B)@(0x(BG(0~(BGThe gnome swings her crossbow.zG[aThe gnome hits![Seahorse17 the Investigator ]  HP:26  T:1843(0~(BG(0~(BzG[aFzG[a-You kill the gnome!/350  T:1844)(0j(BGG(0~(B(0~(B(0~~~(BzG[a(0~(B@G(0~(B Things that are here: a crossbow a gnome corpse 9 darts--More--{G[ax (0lqq(B(0~mk(B(0lj~~m(B{G[ax |The gnome hits![Seahorse17 the Investigator ]  HP:24  T:1845{G[aF| {G[a} XYou kill the gnome!/357 T:1846*|G[a|G[aݣYou hear some noises in the distance. T:1847G((0~~~(B|G[as|G[avYou kill the gnome!/364 [Seahorse17 the Investigator ]  HP:25 T:1848(G(0~(B}G[a 9GG~G[a0:%You hit the gnome lord!~G[a:LThe gnome lord turns to flee. T:1849~G[a2~G[aZYou kill the gnome lord!/379*G[aG+ T:1850G[ap- P T:1851G(G[a\You kill the gnome!/386 T:1852%G[a g)@(0~~(B(0~x(BG[a JThere are several objects here. T:1853G[aC > Pick up what?  Comestibles a - a gnome corpse Tools b - a partly used candle (lit) Gems/Stones c - a violet gem d - a yellow gem e - a worthless piece of violet glass(end) G[a+G[a+G[aR(0lqq(B(0~mk(B(0lj~~mk(B(0x~~~xlqqj~~~~mqj~~qvj(B[(0~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~~~~~~~~~lqqqqk~(B[(0~~~lqj(B(0mqk~(Bf - a violet gem.G[aU6h - a yellow gem.@G[a?%@G[aYuYou see here a key.[Seahorse17 the Investigator ]  HP:26 T:1854G[ax T:1855((0~(B@(0~~~(BG[aj  T:1856(0~(B(0~(B(0~(B@(0~(B(0~(BG[ar(0~(B(0q(B(0~(B(0~(B@(0~(B(0k~~(BG[a2sMYou see here a scroll of identify. T:1857G[a( G[a{ Wl - a scroll of identify. T:1858@G[a T:1859(0~(B(0~(B(0~(B@(0~~(B(0q(B(0~(BG[am[Seahorse17 the Investigator ]  HP:27 T:1860(0~~(B(0~(B(0~(B(0x(B@(0~~(B(0m(B(0~(BG[a T:1861(0~~~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~~(BG[ar?AWhat do you want to use or apply? [agikstADIKMNU or ?*] G[aCWhat do you want to rub on the stone? [$fh or ?*] G[a G[a7 $f - an amethyst stone.G[aVOWhat do you want to use or apply? [agikstADIKMNU or ?*] G[a: BWhat do you want to rub on the stone? [$h or ?*] G[a~G[a.Ch - a chrysoberyl stone. T:1862G[a (0~~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B@(0~(BG[aQy(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BYou hear a B note squeak in the distance. T:1863G[a= T:1864(0~(B(0~(B(0~~(B@(0~(B(0~(BG[a/S(0~~(B@(0~(B(0~(BG[an  T:1865(0~(B(0~(B@(0~~(B(0~(B(0~~~(BG[a!j[Seahorse17 the Investigator ]  HP:28 T:1866(0~(B(0m(B@(0~(B(0~~~(BG[a m(0~(B@(0~(B(0~(BG[a  Things that are here: a gnome corpse a worthless piece of violet glass a partly used candle (lit)--More--G[ayL(0lqq(B(0~mk(B(0lj~~m(B T:1867G[a_@%(0~~(B(0~(B Things that are here: a crossbow a gnome corpse 9 darts--More--G[a(0lqq(B(0~mk(B(0lj~~m(B T:1868G[a  T:1869@)(0~(B(0~(BG[aA A(0~(B@(0~(BG[ad *You see here a crossbow bolt.G[a3U T:1870@)G[aS(0~(B@(0~(B Things that are here: 2 crossbow bolts 2 darts--More--G[a~ C(0lqq(BG[a/  T:1871(0~~~(B@)(0~(BG[a [Seahorse17 the Investigator ]  HP:29 T:1872(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BG[a=(0~(B(0~~(B(0~(B@(0~(BG[aދ (0~~(B(0~(B(0~(B(0~(B@(0~(BG[a' You hear some noises in the distance. T:1876(0~(B(0~(B(0~(B@(0~(BG[a\r T:1877(0~(B@(0~(BBG[a>7You hit the raven!The raven bites![Seahorse17 the Investigator ]  HP:25G[a7The raven blinds you! Blind [Seahorse17 the Investigator ]  HP:26 T:1878(0~(B(0~(B@(0~(B(0~(BG[asr Wait! There's something there you can't see!IIt bites![Seahorse17 the Investigator ]  HP:23G[ar QIt just misses! T:1879@G[a G[a0 TYou kill it!/412@ G[a| !@G[a}  T:1880You can see again.(0~(B(0~(B(0~(B(0~(BG[a̲ T:1881(0~(B(0~~(B@(0~~(BG[aX T:1882(0~~(B(0~(B@(0~(B(0~(BG[at T:1883(0~(B(0~~(B@f(0~(BG[a_ -f@G[a_ You swap places with your kitten.[Seahorse17 the Investigator ]  HP:24 T:1884(0~(B(0~(Bf(0~(B(0~(BG[ag1(0~(B(0~(B(0~~(B@(0~(BfhG[ak/ T:1885(0~(B(0~~(B@(0~(B(0~(BG[aN +Really attack the dwarf? [yn] (n) G[a~/G[aU T:1886(0qq(B(0~(B@(0~(B(0~(Bh(0~~(BG[aj(0~(Bh@(0~(B(0~(BG[a  T:1887(0~~(B(0~(B(0~(B@(0~(B(0~~(BG[a8G T:1888fG[a %You descend the stairs.--More--G[ac&f(0~~(B(0~(B@(0~(B(0qqq(B [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:7 $:3593 HP:24(32) Pw:17(17) AC:7 Xp:6/412 T:1888G[a hP  T:1889(0~~(BfG[a [Seahorse17 the Investigator ]  HP:25 T:1890(0~(Bf(0~~(B(0~(B<@(0~(B(0q(BG[a AWhat do you want to use or apply? [agikstADIKMNU or ?*] G[ac Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) G[ao+ Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Tools g - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) G[a}+G[aO  Take out what?  Potions a - a bubbly potion b - a cyan potion c - a cyan potion d - a dark green potion e - an effervescent potion f - an effervescent potion g - 2 murky potions h - an orange potion i - a pink potion j - a puce potion k - a smoky potion l - a swirly potion m - a yellow potion n - 2 potions of object detection(end) G[a3 +G[a(0~(Bf(0~~(BG[a}w - 2 potions of object detection. T:1891(0~~(BfG[a<What do you want to drink? [w or ?*] G[aa$Q$$$)*)($!$`*$%$)($*$?*@$* [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:7 $:3593 HP:25(32) Pw:17(17) AC:7 Xp:6/412 T:1891You detect the presence of objects.(For instructions type a '?')G[az o[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:7 $:3593 HP:25(32) Pw:17(17) AC:7 Xp:6/412 T:1891$$$)*)($!$`*$%$)($*(0~~~(Bf$?*(0~(B<@(0~(B$*(0qqqq(BG[az  T:1892(0~(B(0~m(Bf@(0~(B(0q(BG[a[(0~(B(0q(B(0~~(B@(0~(B(0q(BG[ay  T:1893(0~(B(0k(B(0~~(B@(0x(B(0j(BG[abb B(0~(B(0~(B@(0~(BG[a,`  T:1894(0~mk(B(0~(B@(0~(B(0~~(BG[a*f(0~(B(0~(B@(0~(B(0~(BG[a  T:1895(0~(B(0~(B@(0~~(B(0~(B(0~(BG[a0(0~(B(0~(Bf@(0~~(B(0~(B(0~(BYou hear rumbling in the distance.G[a[Seahorse17 the Investigator ]  HP:26 T:1896(0~(Bf(0~(BG[a T:1897(0~(B(0~(B(0~(B@(0~~(Bf(0~(BG[a+5f@G[a}You swap places with your kitten.(0~~~(B(0~(B(0~~(B(0~(Bf(0~(B(0lq(BYou hear rumbling in the distance.G[ax(0~~~(B(0~(B(0~~(B(0k(B@(0mqj(BG[a(|You see here a worthless piece of violet glass. T:1898fG[aR T:1899(0x~~(B(0x(B@(0~(B(0m(B*G[aq=(0lqj(B@(0~(BfYou hear rumbling in the distance.G[a=W T:1900f(0~(BG[ao ;f@G[a p You swap places with your kitten.(0~(B(0~(B(0~(Bf(0~(BG[a T:1901(0lq~(B@(0~(B(0~~(Bf(0~(B(0~~~(BG[af G(0~~(B@(0q(B(0~(B(0~(B(0~~~(BThe gnome hits![Seahorse17 the Investigator ]  HP:25G[ahG[aiYou kill the gnome![Seahorse17 the Investigator ]  HP:26/419 T:1902(0~(BG[aA  T:1903(0k~q(B(0x(B@(0~(B(0t(B(0~(B(0~~~(BG[a@. T:1904(0~~~(B@(0~(B(0~(BG[a  T:1905(0mj~(B(0~(B@(0~(B(0q(B(0~(B(0~~(BG[a5(0~(B(0~(B(0~(B@(0~~(B(0q(B(0~(BG[ao  T:1906(0k~x(B(0x(B@(0x(B(0~~(BG[a1/ T:1907(0~~x(B@(0~(B(0~~(BG[a$`[Seahorse17 the Investigator ]  HP:27 T:1908(0qq~(B(0~(B@(0q(B(0~(B(0~(BG[a` T:1909(0q(B(0~(B(0~(B@(0~~(B(0q(B(0~(BG[aG T:1910(0~(B(0~(B@(0~~(B(0q(BG[af T:1911(0~(B(0~(B@(0~~(B(0l(BG[a3`  T:1912(0~(BG(0~(B(0~(B(0~(B@(0~~(B(0~(BG[a-$ T:1913(0~(B(0~(B(0~(B@(0~~(B(0~(BG[a (0~(B(0~(B(0~(B@(0~~(B(0x(BG[aqK[Seahorse17 the Investigator ]  HP:28 T:1914(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BG[a2(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0k(B(0~(BG[a+  T:1915(0~(B(0~(B(0~(B(0~(B@(0~~(B(0q(BG[aW(0~(B(0~(B(0~(B(0k(B@(0~~(B(0m(B(0~(BG[ai  T:1916(0mj~(B(0~~~~(B^(0~~(B(0~~~(B(0~~~(B(0l(B(0~~(B(0~(B@(0~(B(0~(B(0~~~~~m(B(0~~(B%(0~(B(0~~~~~(B(0~~~(BG[a1 T:1917(0~~~(B@(0~(B(0~~~(B(0~(BG[ay  T:1918(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~(BG[aiX(0~~~(B(0~~(B(0m(B(0~(B@(0~(B(0~(BYou hear some noises in the distance.G[aXFYou have a sad feeling for a moment, then it passes.G[a7 T:1919(0~(B(0k(B(0~~(B@(0~(B(0~(BG[aq(0~(B(0~(B(0qj(B(0~(BG(0l(B@(0~(B` Things that are here: a gnome corpse a partly used candle (lit)--More--G[a@Click! You trigger a rolling boulder trap!(0~(B```(0~(B`(0~(BG[a>(0~(B(0l(B(0~(BYou are hit by a boulder.`(0~(B[Seahorse17 the Investigator ]  HP:24`@`(0~(BG[ab(0~(B(0~(B(0~(BG(0~~(B(0x(B(0qq(BG[ax[Seahorse17 the Investigator ]  HP:25 T:1920((0~~(B(0~~(B%@(0~(BG[a ]G(0~(B@(0l(BG[a>c T:1921(0~(B(0~(B@G[aOu (G(0~(B@(0~(BThe gnome hits![Seahorse17 the Investigator ]  HP:22G[a?"G[a"`You kill the gnome!/426 T:1922%G[a"P  T:1923G(0~(BG@(0~(B(0~(BG[a~ You hit the gnome lord!(0~(BGThe gnome lord hits![Seahorse17 the Investigator ]  HP:15G[aG[afZYou kill the gnome lord!/441 T:1924(0~(BG[axs T:1925G(0~(B@(0~(BG[a [Seahorse17 the Investigator ]  HP:16 T:1926(G(0~(BGG[a{You kill the gnome lord!/456 T:1927Z)G[a7(0~~(B@(0~(B(0~(B Things that are here: 6 darts a red gem--More--G[a,0G[ao,|The gnome hits![Seahorse17 the Investigator ]  HP:10  T:1928G[am G[am oYou kill the gnome!/463(0~(B(0~(BZG[a= G[a DYou hit the dwarf zombie! T:1929G[a G[ar rYou destroy the dwarf zombie!/473  T:1930(0~(BG[aL Pick up what?  Weapons a - 6 darts Gems/Stones b - a red gem(end) G[aS+G[a $$G[a; Ln - a red gem. T:1931@G[a:J(0~(B)@G[a$(0~(B@(0~(B(0j(B Things that are here: a gnome corpse a partly used candle (lit)--More--G[aL[Seahorse17 the Investigator ]  HP:11 T:1932G[amk y T:1933@(0~(B%G[a(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(BG[a}@You see here a towel. T:1934G[aOWhat do you want to use or apply? [agikstADIKMNU or ?*] G[aZ Weapons a - a +2 bullwhip (weapon in hand) Wands t - a wand of polymorph D - a wand of polymorph (0:4) I - a wand of magic missile K - a wand of striking M - a wand of polymorph U - a wand of striking Tools i - a magic marker (0:57) k - a key s - a bag called holding containing 30 items A - a towel N - an empty uncursed sack Gems/Stones g - an uncursed touchstone(end) G[a$$(0xxmj~~~~~qk~q(B(0x~~~(B(0tq~qqj~~~~~mk~~~~~~~~mqk(BNever mind.G[a <(0~~~(B(0~(B@(0~(B(0k(B((0~(B(0~~~(B(0~~~(BYou hear rumbling in the distance.`)`G[a Y T:1935(0~(B`(0~(BG[aՃOWhat do you want to use or apply? [agikstADIKMNU or ?*] G[aC7 BWhat do you want to rub on the stone? [$n or ?*] G[a Vn - a worthless piece of red glass. T:1936G[aTWhat do you want to drop? [$abd-ostwyAD-FH-KM-ORT-VXZ or ?*] G[acG[ac6You drop a worthless piece of red glass.G[a-  T:1937(0j~~(B(0~(B@(0~(B(0~(B*(0~(B(0~(B(0~(B(0~(BG[a (0q(B(0~(B(0~(B@(0~~(B(0k(B(0~(B(0~(BG[a1_[Seahorse17 the Investigator ]  HP:12 T:1938(0q(B(0~(B(0~(B@(0~~(B(0l(B(0~(B(0~(B(0~(B(0~(BG[a{ T:1939(0q(B(0~(B@(0~~(B(0~(B(0~(B(0~(BG[a4 T:1940(0m(B(0~(B@(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(BG[a'  T:1941(0~(B(0~~(B(0~(B@(0~~~(B(0~(B(0~(B(0~~(B(0~~(BG[aQ (0~~~(B(0~(B@(0~~(B(0~(B(0~~(BG[ac6 T:1942(0~~~(B(0~(B@(0~~(B(0~(B(0~~(BG[a](0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(BG[a  T:1943(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BG[a,$y(0~~~(B(0~~(B(0~(B@(0~~~(BG[aB[Seahorse17 the Investigator ]  HP:13 T:1944(0~(B(0~~~(B(0~(B@(0~~~(BG[af  T:1945(0~(B(0~~~(B(0~(B@(0~(B((0~(BG[a (0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~~~(BG[aG>You see here a key. T:1946G[a(! T:1947(0~(B(0~(B(0~(B(@(0~(B(0~(B(0~(BG[a T:1948(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BG[aE  T:1949(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(BG[a"'[Seahorse17 the Investigator ]  HP:14 T:1950(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BG[aq T:1951(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BG[ar0 (0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BG[a0 7You see here a key.GG[a  T:1952(0~(B(0~(B(0~(B@((0~(B(0~(B(0~(BG[a3- T:1953(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BG[a(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~l(BG[a4  T:1954(0~~~(B(0~(B(0~~(B@(0k~~(BG[aT(0~(B(0~(B(0~(B@(0~~(B(0l(B(0~(BG[a6U;You see here a scroll labeled ANDOVA BEGARIN.G[aG[abp - a scroll labeled ANDOVA BEGARIN. T:1955@G[a6I[Seahorse17 the Investigator ]  HP:15 T:1956(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~(BG[a T:1957(0~(B(0j~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(BG[aI  T:1958(0~~~(B@(0~(B(0~~(B(0~(B(0~~~(BG[aY T:1959(0~(B(0j~~(B@(0~(B(0~~~(BG[a  T:1960(0~~~(B(0x~~(B@G(0~(B(0~~~(BG[aOk(0lj~(B@(0~(B(0~~~(BG[aUYou kill the gnome!/480 T:1961%G[a< (0~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(BG[a< *You see here a gnome corpse.G[a+[Seahorse17 the Investigator ]  HP:16 T:1962(0~~(B(0~~(B@%(0~~~(BG[a! T:1963(0k~~(B@(0~(B(0~(B(0~(BG[a`3  T:1964(0~~~(B@(0~(B(0~~~(B(0~(BG[ahP  T:1965(0~~~(B@(0~(B(0~~(B(0~(B(0~~(BG[a8 T:1966(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(BG[a(0qqj(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(BG[aX T:1967(0~(B(0~~(B(0~(B@(0~(B(0~x~(B(0~(B(0~(B(0~(BG[a|T(0~~~(BG(0~~(B(0~(B@(0~(B(0~lj(B(0~~(B(0~~(B(0~(B(0~~~~~~(B(0~~(BG[a&})The gnome wields 5 daggers!G[aK}The daggers weld themselves to the gnome's hand![Seahorse17 the Investigator ]  HP:17 T:1968G[aG[a=YYou kill the gnome!/487%G[aU (0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B Things that are here: a gnome corpse 5 cursed daggers--More--G[a<M T:1969G[as ( T:1970(0qj~(B(0~(B@(0~(B(0~(B%(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~~~(BG[aP(0q(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~~~~(BG[a]U  T:1971(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~~(BG[av T:1972(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(BG[aW~ T:1973(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(BG[a [Seahorse17 the Investigator ]  HP:18 T:1974(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0k~~(BG[aU T:1975(0~~~(B(0~~(B(0~(B@(0~(B(0~~~(BG[a (0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(BG[a T:1976(0~~~(B(0~~(B(0x(B(0~(B@(0x(B(0~~m(BG[a }(0~~(B(0~(B(0~(B(0~(B@(0~~~(BG[a  T:1977(0~~~(B(0x(B(0~~(B(0j(B@(0~(B(0~~~(BG[a} T:1978(0~~(B(0l(B(0~~(B(0x(B@(0~(B(0mk~(BG[a  T:1979(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0mqk(BG[aj [Seahorse17 the Investigator ]  HP:19 T:1980(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BG[a ~(0~~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~(B(0~(BY(0~(B@(0~(B(0~(B T:1981You are beginning to feel hungry. HungryG[a8 G[a} IYou kill the monkey!/500%G[aP=What do you want to eat? [dmXZ or ?*] G[ak Comestibles d - 4 uncursed food rations m - a slime mold X - 2 food rations Z - 2 food rations(end) G[a+$$G[a`My, this is a yummy slime mold!  T:1982G[a r(0~~~(B@(0~(B(0~~~(BG[aq HYou see here a monkey corpse. T:1983G[aW T:1984(0~~~(B@%(0~~~(BG[aF (0~~~(B(0k(B@(0~(B(0~~(B(0~(B(0~(BG[a#}  T:1985(0~~(B(0x(B@(0~(B(0m(B(0~~(B(0~~(BG[ai(0~~~(B@(0~(B(0~(BG[aSS[Seahorse17 the Investigator ]  HP:20 T:1986(0x~~(B(0x(B@(0~(B(0m(B(0~~(B(0~~(BG[a#i(0k~~(B@(0~(B(0~(BG[aN T:1987(0~~(Bh@(0~(B(0~~(BG[aQ T:1988(0~~~(B(0~(B@(0~(B(0q(Bh(0~(B(0~~(BG[a2+Really attack the dwarf? [yn] (n) G[axG[aW (0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(BG[a T:1989(0~~~(B(0~(B@(0~(B(0k(B(0~~(B(0~~~(BG[aX(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(BG[a [Seahorse17 the Investigator ]  HP:21 T:1992(0~~~~~~(B(0~(B@(0~~~~(B(0~~~~~~(BG[a  T:1995(0x~~~~~~(B(0j(B@(0~~~~~(B(0~~~~~~~(BG[a< T:1996(0~~(B(0l(B(0~~(B(0x(B@(0~(B(0x~~(BG[a.} T:1997(0~(B(0~(B@(0mk~(BG[aV[Seahorse17 the Investigator ]  HP:22 T:1998(0~~(B(0~(B(0~(B@(0l(B(0mqj(BG[a AWhat do you want to use or apply? [agikstADIKMNU or ?*] G[a0You don't have that object.--More--G[a)MNWhat do you want to use or apply? [agikstADIKMNU or ?*] G[a:#Never mind.G[a G[aFMAWhat do you want to use or apply? [agikstADIKMNU or ?*] G[ac Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) G[aC+$$(0xx(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Tools g - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) G[a+G[a+G[ag -G[a$$(0xxmj~~~~~qk~q(B(0x~~~(B Take out what?  Tools a - a +0 pick-axe(end) G[a +G[at \$G[aIu <x - a +0 pick-axe. T:1999G[aOWhat do you want to use or apply? [agikstxADIKMNU or ?*] G[aP 1You now wield a +0 pick-axe.--More--G[aEIn what direction do you want to dig? [hlnjb>] G[aX G[aEYou start digging downward. T:2000G[aߕ T:2001 T:2002You dig a pit in the floor. T:2003G[a<5You start digging downward.G[a [Seahorse17 the Investigator ]  HP:23 T:2004 T:2005 T:2006 T:2007G[a $ T:2008G[a $ T:2009G[aC [Seahorse17 the Investigator ]  HP:24 T:2010 T:2011 T:2012 T:2013G[a{ $ T:2014G[a $ T:2015G[a [[Seahorse17 the Investigator ]  HP:25 T:2016G[a s T:2017You dig a hole through the floor.You fall through...G[aNd --More--G[a> V(0lq(B(0lqk(B(0lj~mj~mk(B(0lqqj~~~~~~mqqqqqqk(B(0x~~~~~~~(B@(0~~~~~(BG(0~~x(B(0x~~~~~~~~~~~~~~~(Bh(0x(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x(B(0x~~lqqqk(B(0~x(B(0mqqj(B(0m(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3593 HP:25(32) Pw:17(17) AC:7 Xp:6/500 T:2017G[a G[aBWhat do you want to use or apply? [agikstxADIKMNU or ?*] G[auc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) G[a/ + Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) H[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3593 HP:25(32) Pw:17(17) AC:7 Xp:6/500 T:2017H[an T:2018(0~(B@(0~(BH[a}@(0~(B@You hear a door open.H[aI-The dwarf wields a pick-axe!H[a8g T:2019(0~(B(0~(B@H[a(0~(B(0~(B(0~(B@G(0~(BGH[a T:2020(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(BG(0~~(B(0~~x(B+(0qj(BH[a eh(0~(BThe gnome lord wields a thonged club!H[a- eThe thonged club welds itself to the gnome lord's hand! T:2021H[a"jG(0~(BG(0~(B@H[a You begin bashing monsters with your pick-axe.You hit the gnome lord![Seahorse17 the Investigator ]  HP:26 T:2022H[a>What do you want to wield? [- ax or ?*] H[aXH[aa - a +2 bullwhip (weapon in hand).h(0~(BG(0~(B@(0~(BG(0~(BH[ax H[a! AYou hit the gnome lord! T:2023 H[a=  H[a You kill the gnome lord!/522  T:2024(0~(Bh)G(0~(BG(0~(B H[aM T:2025(0~(B(0~(BG(0~(BG(0~(B H[ac ~You kill the gnome!/529%G(0~(B H[aD(0qq(Bh(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B{(0~(B(0~~~(B(0~(B(0lqq(B Things that are here: a gnome corpse a carrot a cursed thonged club a candle--More-- H[an ` T:2026 H[a(  Pick up what?  Weapons a - a cursed thonged club Comestibles b - a carrot c - a gnome corpse Tools d - a candle(end) H[a+H[aS wH[a Mq - a carrot.(0~(Bh@H[aiT T:2027(0~(B%@(0~(B(0x(B+(0x~(B(0~(B(0j~(B(0~(B(0~(B+(0qj(BH[a\ You kill the gnome!/536 [Seahorse17 the Investigator ]  HP:27 T:2028(0~(BH[aL(0~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~(B(0~(B@(0~~(B(0~~(B(0~(BYou hear someone muttering an incantation.H[a=You hear crashing rock.(0~(BH[aX T:2029(0~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@(0~~(B(0~l(B(0x(BH[ah :(0~(B(0q(B(0qqq(B+(0j(B@(0~(BG(0~~~~(B@(0~l(B(0~(Bh(0q(B+(0k(B(0x(B(0qq(BA trap door opens up under you!H[a --More--H[aɉ(0qqk(B(0qj~~x(B(0~~~x(B(0~~~mk(B(0~~~~mqk(B(0k(B<(0~~~~~m(B(0x~~~~~(B(0lj~~~(B(0j~(B@(0l(B(0j~~lj(B?(0~~l(B(0x~~lq(B(0x~l(B(0x(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:9 $:3593 HP:27(32) Pw:17(17) AC:7 Xp:6/536 T:2029H[a"  T:2030H[anH[ax 3A trap door opens up under you!H[a H[aW]o T:2031(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B@(0j(B(0j(B(0~(BH[a 2(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0j(B(0~(BH[aH T:2032(0~(B(0~(B(0~(B(0lq(B(0~(B@H[aA?(0~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0j(B(0~(B(0~(B(0l(BH[aqXYou see here a scroll labeled ANDOVA BEGARIN. T:2033H[a0M H[aM r - a scroll labeled ANDOVA BEGARIN.[Seahorse17 the Investigator ]  HP:28 T:2034@H[ag  T:2035(0~(B(0~(B(0~(B(0l(B(0~(B@(0x(B(0x(B(0j(BH[a(0~(B(0~(B(0~~(B(0~(B(0~(B@H[an; T:2036(0~~(B(0~(B(0~(B@(0~~(B(0x~~(B(0mqq(BH[a0w T:2037(0qq(B(0~(B(0~(B(0~~(B(0k~(B(0x~(B(0~(B(0x(B@(0j(BH[a(0qw(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(BH[ahi T:2038(0q(B(0~~(B@(0~(B(0~~(BH[a T:2039(0lqqq(B(0j~~~~(B@(0lqq(B(0~(B(0~~(B(0~(BH[a @(0~(B(0~~~(BG(0~~(B(0~(B(0lqqq(B(0~(B(0~(B(0~(BH[a= ~The gnome lord wields a bow![Seahorse17 the Investigator ]  HP:29 T:2040H[aZ T:2041@(0~(B(0~(B!G(0~(B(0q(BH[ar@(0~(B(0~(B(0~(B(0q(BYou hear a F sharp squeak in the distance.H[a T:2042@(0~(B(0~(B(0j(BH[a' @(0~(BH[a T:2043(0m(B(0mqqqqqq~~(BG(0~~~~~~~~~~~(B(0k~~~~~~~~~~~(B(0m(B(0x~~~~~(BG(0~~(BG(0~~~~~~(B(0mq(B(0~(B(0~(B(0j~~~~~~~~~~~~~~~~~(B@(0x~~~(B(0mk(BH[a#T UYou hit the gnome lord!The gnome lord swings his bow.H[amT The gnome lord hits![Seahorse17 the Investigator ]  HP:21  T:2044(0~(BG H[a  H[a5 You hit the gnome lord! T:2045(0~(BG(0~(BG!H[a!H[a3You kill the gnome lord![Seahorse17 the Investigator ]  HP:22/558 T:2046(0~(BG)!H[ay(0qq(B(0~~~(B(0qqq(B(0~~~(B(0mj(B(0~(B(0~~~(B(0~~(B(0q(B(0~(B(0~(B(0~(B@(0~(B(0x~(B(0~(B Things that are here: a bow 10 arrows--More--"H[a@_(0qqk(B(0~(BGYou hear crashing rock. T:2047"H[a2x(0~(B(0~(B(0q(B(0~(B(0~(B@)(0~(B(0~(B(0~~(B(0x(B"H[auxYou see here a cloudy potion. T:2048d(0~(BG"H[a You have a little trouble lifting u - a cloudy potion.@ Burdened--More--#H[aot T:2049(0~(BG(0~(Bd(0~(BG$H[ag(0~(B(0~(BG(0~(BGd%H[a\M(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B Things that are here: a bow 10 arrows--More--%H[aZ(0qqk(B T:2050&H[ay T:2051(0~(BG(0~(BG(0~(Bd&H[aP(0~(BG(0~(BdThe gnome lord throws a dagger!The dagger hits the gnome.)&H[a[Seahorse17 the Investigator ]  HP:23 T:2052(0~(BGG)G(H[a8f T:2053(0~(BG(0~(Bd(H[aa You kill the coyote!/560  T:2054(0~(BG(0~(BG(0~(BG(0~(B)H[a^j(0~(B(0~(B(0~(B(0~(B)G@)(0~(B(0~(B(0~~(BThe gnome lord throws a dagger!The dagger hits the gnome.))H[a^x T:2055G(0~(BGG)H[a2 T:2056(0k~(B(0~~(B(0~(B(0m(B(0~(B(0k(B(0~(B(0~(BG(0~~~~~(B(0~(BGG(0~(B)G@(0~(B(0~(B(0~(B(0~~l(B(0~~~(B(0mqk~(B(0mk(BThe gnome picks up a dagger. T:2057*H[a$*H[am,You kill the gnome!(0~(B*H[aq /567The gnome lord wields 3 daggers!You hear crashing rock.(0~(BG(0~(BG(0~(BGThe gnome throws a dagger!)--More--+H[aF(0~(B)[Seahorse17 the Investigator ]  HP:22@+H[a \[Seahorse17 the Investigator ]  HP:23 T:2058,H[a\)(0~(BG,H[a\The gnome lord picks up a dagger. T:2059(0~(BGG(0~(BG(0~(B,H[ab  T:2060(0~(BG(0~(BG(0~(BG-H[aHaYou hit the gnome lord!The gnome lord thrusts one of his daggers.-H[aIThe gnome lord hits![Seahorse17 the Investigator ]  HP:14(0~(BG--More--.H[aV+ T:2061.H[a (0~(B(0~~(B(0~(BG(0~(B(0~(B(0~(B(0~~~~~(B(0~(BGG@(0~(B(0~(B(0~~(B(0~~~(B(0~(BThe gnome picks up a dagger. T:2062/H[ad/H[aYou kill the gnome!/574 T:2063(0~(BG(0~(BG/H[aT /H[a You kill the gnome lord![Seahorse17 the Investigator ]  HP:15/596 T:2064)0H[ab(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B Things that are here: 5 daggers a candle--More--0H[a) (0qqk(B T:2066(0~(BG(0~(BG0H[ak+ T:2067(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(BGG@(0~(B)(0~~(B(0~~~~~(B(0k~~~~~~~(B(0j(B(0mk~~(B(0~(B(0x(B(0~(B(0~(B(0mq(B1H[a T:2068(0lqj(B(0x~~(B(0~~~(B(0~(Bh(0~(B(0~~~(B(0~~m(B(0~~m(B(0~~~m(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0l(B(0~(Bs(0m(B(0~(B(0mq(B(0l(B(0j(B1H[a>O  T:2069(0lj(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0~(BG@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0k(B2H[aSg(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(Bh(0~(B(0k(B@(0~(B(0~(B(0~(B(0~~(B(0l(B(0~(B(0lq(B2H[aThe gnome lord wields a thonged club![Seahorse17 the Investigator ]  HP:16 T:2070(0~(BG2H[a w T:2071(0~(B(0~(BG(0~(BG3H[ajYou kill the gnome lord!/618 T:2073h)3H[a (0lq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0k(B(0~(B@(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B(0k(B(0q(B3H[a[ @You see here a thonged club.h3H[ah T:2074(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B@)(0~(B(0~(B(0mq(B4H[a`q[Seahorse17 the Investigator ]  HP:17 T:2076(0~(B(0~(B(0~~(B(0~(B(0~(B(0k(B(0~(B(0x(B(0~(BG@(0~(B4H[a(0q(B(0~(B@(0~(B(0v(B(0~(B(0~(B(0~(B(0mq(BYou hear crashing rock.4H[a&  T:2077(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0j(B4H[a$LMYou kill the gnome!/625 T:2079(0~(B5H[a6- a(0~(B(0~(B(0~(B(0k(B(0~(B@(0~(B(0~(B(0~(B(0x(B(0~~(B(0x(B(0~~(B(0j(B5H[ak j T:2080@(0~(B(0~(B6H[a T:2081(0~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~(B6H[a@[Seahorse17 the Investigator ]  HP:18 T:2082(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B(0~(B(0~~~(B@(0~(B6H[aFV T:2083(0~~~~(B(0~(B@(0j(B6H[a^& 5 T:2085(0k(B(0~(B(0lj(B(0~~~(B(0x~~(B(0x(B(0~(B(0~~~~(B(0~(B@(0~~(B7H[a T:2086(0~~~(B(0~~(B(0~(B(0~~~~(B@(0~(B(0~(B7H[a(0~(B(0~~~~(B(0~(B@(0~(B(0~(BKAABLAMM!!! You triggered a land mine!@7H[a_z[Seahorse17 the Investigator ] Dx:7  HP:8(32) Pw:17(17) AC:7 Xp:6/625 T:2086 BurdenedYou fall into a pit![Seahorse17 the Investigator ]  HP:6 T:2087(0~(B(0~~~~~~(B(0~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~~~~(B(0~~~~~~(B(0~~(B(0~(B7H[a 7H[a xYou are still in a pit.[Seahorse17 the Investigator ]  HP:7 T:20888H[a8H[a T:2090You crawl to the edge of the pit. T:2091(0~(B(0~~~~~~(B(0~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~~~~(B(0~~~~~~(B(0~~(B(0~(B8H[a1(0~~(B(0~~~(B@(0~(B(0~(B(0~~~(B^(0~~~~~(B(0~~~(B(0~(B(0~(B8H[aTu T:2093 [Seahorse17 the Investigator ]  HP:8 T:20948H[a: T:2097(0lq(B(0qqj~m(B(0~~~~(B(0~~(B(0~(B(0k~~~~(B@(0v(B(0~(B(0~~~(B(0~(B(0k~~~~~~~~~(B(0~~~~~~~(B(0mqqqqqq(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B9H[az T:2098(0qk(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B9H[a  T:2099(0l(B(0~~~(B(0x(B(0~~(B(0~x(B@(0~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B:H[aK[Seahorse17 the Investigator ]  HP:9 T:2100(0lj(B(0x~~~(B@(0mk(B(0~(B(0u(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~~(B(0~~(B:H[amV T:2101(0k(B@(0~(B(0~(B(0m(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~(B(0~~~(B(0~~(B:H[aJ  T:2102@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~(B(0~~~(B(0~~(B;H[au T:2104(0~(B(0~~(B@(0~~(B;H[a T:2105(0~(B(0~~~~~(B(0~~(B(0~(B@(0~~(B;H[ap (0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~(B(0~~~~(B(0~(BH[a,(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~(B>H[a@1[Seahorse17 the Investigator ]  HP:11 T:2112(0~(B@(0~(B(0~(B(0~(B>H[a=?  T:2113(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@G(0~(B(0~(B(0~(B(0~(B(0~(B>H[a< ' T:2114(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B?H[a'  T:2115(0~(B(0~(B(0~(B@(0~(B(0~(B?H[ai(0~(B(0~(B@G(0~(B(0~(B(0~(B(0~(BThe gnome picks up a bow. T:2117?H[aS(0~(B(0~(B(0~(B@(0~(B(0~(BThe gnome picks up 10 arrows.[Seahorse17 the Investigator ]  HP:12 T:2118?H[a  T:2119(0~(B(0~(B@G(0~(B(0~(B?H[ah  T:2120(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B@H[a(0~m(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~~(B@(0~~~~~~~~~~~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~(B(0~(BG(0~~(BThe gnome picks up 5 daggers. T:2121@H[a= m(0~(B(0~(B(0~~~(B(0~(B(0x~~~(B(0~(Bh(0~~(B(0k~~(B(0~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B((0~(B(0~~(B(0~~~~(B(0~~~(B(0~(BAH[a2+ T:2122  T:2123(0~(B(0~(B(0x(B@(0v(B(0w(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~(B(0~(BAH[amv[Seahorse17 the Investigator ]  HP:13 T:2124(0qq(B(0~~(B(0~(Bh(0x(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(BAH[a  T:2125(0k(B(0~(B(0l(B(0~(B(0~x(Bh@(0mq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BBH[ag T:2126(0~(B@(0~(Bh(0~(B(0u(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(BBH[aiK  T:2127(0~(Bh(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~(BG(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(BCH[aR (0~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(BCH[aԀ{ T:2129(0~(Bh(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(BG(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(BCH[a[ [Seahorse17 the Investigator ]  HP:14 T:2130(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~(BG(0~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~(B(0~(BDH[aNK(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~~~~~~(B(0~~~~~(BG(0~(B(0~~~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(BThe gnome picks up a thonged club. T:2131DH[a \ Z(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~~~~~~~~~(B@(0~(B(0~(B(0~(B(0~(BDH[a'\ KThe gnome wields a thonged club! T:2133EH[aS T:2134G(0~(BEH[ak nYou kill the gnome!/632 T:2135(0~(B%FH[a(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B@(0~(B(0~(BGFH[aThere are several objects here.[Seahorse17 the Investigator ]  HP:15 T:2136G(0~(BFH[aG  Pick up what?  Weapons a - 10 arrows b - a bow c - 5 daggers d - a thonged club e - a thonged club Comestibles f - a gnome corpse(end) GH[a_+(0qqk~~x~~x~~mk~~~mqk~~~~~m~~~~~~l(BGH[ax T:2137(0~(B(0~(B(0~~(B%@(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(BGH[a^f L(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(BGH[a5 T:2138(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(BHH[ad. T:2139(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B@G(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BHH[a, o T:2140(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BIH[aYou kill the gnome!/639! Dx:8  T:2142Your leg feels better.[Seahorse17 the Investigator ]  HP:16IH[a H(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(BGG(0~~~(B@(0~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~~(B(0~(B(0~~~~(B(0~(B Things that are here: a cyan potion 14 darts a fortune cookie--More--JH[a(0qqk~~x(B T:2143(0~(BGJH[a Pick up what?  Weapons a - 14 darts Comestibles b - a fortune cookie Potions c - a cyan potion(end) JH[al[ +KH[aJ(0qqk~~x~~x~~mk~~~mqk~~~~~m~~~~(BKH[asYou have a little trouble lifting v - a cyan potion. T:2144(0~(BG@KH[ak" T:2145(0~(B(0~(B(0~(B(0~(B)@(0~(B(0~(B(0~~(BLH[a=  T:2146(0~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(BG(0~(B(0~(B(0~(B@(0~(B(0~(BLH[a` 8You hear crashing rock.(0~(BMH[a"b[Seahorse17 the Investigator ]  HP:17 T:2148MH[a;@% T:2149MH[a H T:2150(0~(BGNH[ade1You kill the gnome!*NH[ae[Seahorse17 the Investigator ]  HP:20(35) Pw:26(26) Xp:7/646Welcome to experience level 7. T:2152NH[a8(0~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(BNH[a8cYou see here a worthless piece of yellowish brown glass. T:2153OH[a T:2154(0~~~~~~~(B(0~~~(B(0~(B(0~(B*@(0~(BOH[ad> 8[Seahorse17 the Investigator ]  HP:21 T:2155(0~~~~~(B(0~~~~~~~~~~~~~(B@(0~~~(B(0~~~~~~~~~~~~~~~~(B(0~(B(0~(BPH[aV(0~(B@(0~(B(0~(BPH[a=G] T:2156(0~(B@(0~(BPH[a  T:2157(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(BQH[a (0~~~~(B(0~(B@G(0~(B(0~(BThe gnome wields a knife! T:2158RH[a + T:2159SH[an[Seahorse17 the Investigator ]  HP:22 T:2160(0~(BSH[a  T:2161(0~~(B(0~(B@G(0~(BTH[a]You kill the gnome!/653 T:2162)TH[a(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@ Things that are here: a knife a worthless piece of violet glass--More--UH[a[Z(0qqk(B T:2163UH[a T:2164(0~(B(0~(B(0~~(B(0~(B(0~(B@)UH[a [Seahorse17 the Investigator ]  HP:23 T:2165(0~~(B(0~(B@(0~(B(0~(B(0~~(BVH[a T:2167(0~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(BVH[am(0~(B(0~(B@(0~(B(0~(B(0~(BVH[a T:2168(0~(B(0~(B(0~(B@(0~(BVH[a%6 T:2169(0~(B(0~(B(0~(B(0k(B(0~(B(0~~m(B(0~(B@(0~(B(0~(B(0~~(B(0~(BVH[a~ I[Seahorse17 the Investigator ]  HP:24 T:2170(0q(B(0~~(B(0~~~(B(0~~(B(0~(B(0k(B@(0~~~~x(B(0~(B(0k(B(0~~lj(B(0x(BWH[aa T:2171(0l(B(0l(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0qj(BWH[a) T:2172(0j(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0k~~(B(0~~~(B(0~~~(Bo(0~x(B(0k~x(B(0~m(B(0~(B(0~(B(0qj(BWH[a8  T:2173(0~(B(0~(B(0~(B@(0x(B(0m(B(0~(B(0~(B(0~(B(0~(BXH[a(0~(B(0~(B@(0j(Bo(0k~(B(0mq(BXH[aJ  T:2174 [Seahorse17 the Investigator ]  HP:25 T:2175(0~(B(0~(B(0~(B(0~~(B(0~(B@o(0m(B(0~(B(0~l(B(0qj(BYH[a FYou kill the hill orc!/668(0~(BThe hill orc wields a curved sword! T:2176ZH[a0Uo(0~(BoZH[a @You hit the hill orc! T:2177[H[a[H[a"You kill the hill orc!/683  T:2178)o(0~(B[H[aSF(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0u(B@(0x~(B(0~~(B(0m(B(0~(B(0qq(B(0~(B(0~(B[H[a|FxYou see here a curved sword. T:2179o(0~(B[H[a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0mk(B(0~mk(B(0l(B)(0j(B(0~~~~~~~~x(B@(0~~~~~~~~~x(B(0k(B(0lj(B(0~~(B(0~(B[H[aThe hill orc hits![Seahorse17 the Investigator ]  HP:23 [Seahorse17 the Investigator ]  HP:24 T:2180\H[a1You hit the hill orc!\H[a;The hill orc hits![Seahorse17 the Investigator ]  HP:19  T:2181\H[ay \H[ay \You kill the hill orc!/698%]H[a@9(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~~~(B@(0~~(B(0~(B Things that are here: a hill orc corpse an iron skull cap 23 gold pieces--More--]H[aXd g(0qqk~~x(B T:2183]H[a{.  Pick up what?  Coins $ - 23 gold pieces Armor a - an iron skull cap Comestibles b - a hill orc corpse(end) ^H[a +^H[a(0qqk~~x~~x~~mk~~~mqk~~~~~mk~~~~~~mk(B^H[a$ $:3616You have a little trouble lifting $ - 23 gold pieces. T:2184@_H[ab[Seahorse17 the Investigator ]  HP:20 T:2185(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~~~~~~~(B@(0~~~~~~~~~~(B%(0x(B(0x~~(B(0x~~(B(0mq(B_H[afB T:2186(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0mk(B(0~(B(0~~x(B(0~(B(0~~~~(B(0j(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0qj(B(0~(B(0~(B(0~(B_H[a0  T:2187(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0j(B(0x(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0j(B(0~(B(0~~(B(0q(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~t(B(0l(B_H[a  T:2188(0x(B(0q(B(0~(B(0j~(B(0~(B(0~(B(0l(B(0~(B(0~(B@(0~(B`H[at[Seahorse17 the Investigator ]  HP:21 T:2190(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B`H[ar T:2191(0l(B(0~(B@(0~(B(0~(B(0lj(B`H[aٞ T:2192(0l(B(0x(B(0~(B@(0~(B(0k~~(B(0~(B(0~x(B(0lj(B`H[a˻  T:2194(0x(B(0~(B(0~(B@(0m(B(0~(B(0~(B`H[a [Seahorse17 the Investigator ]  HP:22 T:2195(0l(B(0~(B(0l(B(0~(B@(0j(B(0k~(B(0mqj(BaH[ao(0qq(B(0~(B(0~(B(0~(B(0~(B@aH[a. T:2197(0l(B(0x(B(0x(B(0x(B(0x(B(0x(B(0~(B@(0~(BaH[aZE(0~(B(0~(B@aH[a( `(0~(B@(0~~(B(0~(BaH[a( v T:2198 [Seahorse17 the Investigator ]  HP:23 T:2200aH[a&) ([Seahorse17 the Investigator ]  HP:24 T:2205(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(BaH[a?) \You are beginning to feel hungry. T:2206 Hungry BurdenedbH[ar  T:2208(0~(B@(0~(B(0~(B(0~(B(0~(BcH[a?g/What do you want to eat? [dqXZ or ?*] cH[a Comestibles d - 4 uncursed food rations q - a carrot X - 2 food rations Z - 2 food rations(end) fH[a<+(0qqk(B(0lqq~~x(B(0x~~~x(B(0x~~~mk(B(0x~l(BThis food really hits the spot!fH[aBh BurdenedYou hear crashing rock. T:2209fH[aU\[Seahorse17 the Investigator ]  HP:25 T:2210fH[ah% T:2212fH[az% T:2213fH[aٹYou finish eating the food ration.[Seahorse17 the Investigator ]  HP:26 T:2215fH[a T:2216(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BgH[an T:2217(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BgH[a!  T:2218(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~~~~~~~(B@(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(BgH[a|- T:2219(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(BhH[a [Seahorse17 the Investigator ]  HP:27 T:2220(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(BhH[a{ T:2221(0~(B@(0~(B(0~(BhH[a  T:2222(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BhH[a (0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BYou hear crashing rock. T:2223hH[az F[Seahorse17 the Investigator ]  HP:28 T:2225(0qq(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(BiH[aW&You climb up the stairs.--More--iH[aU(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0lqqj~~~~~~mqqqqqq~~(B(0x~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x(B(0x~~lqqqk~~x(B(0m(B(0mqqj(B(0x~~mq(B(0qqq(B+(0j(B(0~m(B+^(0~~~~~~~~~~~~l(B(0k~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~~~x(B(0qqj~~(B{(0~~~iH[aVox(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqq(B+(0qj(B(0lj~~~~~~~~~~~~~~~x(B+(0qj(B(0x~~~~~~~~~~~~~(B(0k~~~(B@(0~~~x(B(0x~~~~~~lj(B(0mk~~~lqj(B(0mqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:28(35) Pw:26(26) AC:7 Xp:7/698 T:2225 BurdenediH[aYjH[alj T:2226(0k(B(0~(B@(0~~~x(B(0m(B>(0~lj(B(0qj(BjH[aZ (0~~~(B@(0~(B(0~~~~(B(0x(B(0l(BYou hear crashing rock.jH[a[ DYou hear a door open. T:2228kH[a3%`@(0~(B(0~~~~~~(BkH[a T:2229(0m(B(0~(B(0~(B@(0~(B(0~~(B(0~~~~~~(B(0~(B(0~~~(B(0k(BkH[a(0mq(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(BkH[aQyYou hear crashing rock.[Seahorse17 the Investigator ]  HP:29 T:2230kH[aS=  T:2231(0q(B(0~~(B(0~(B(0k(B(0x(B@(0~(B(0~(B(0~(B(0~(BkH[aJ(0lj(B(0x~(B(0x~(B(0~(B(0k(B(0~(BG@(0m(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~~(B(0~~~(BlH[aSYou kill the gnome!/705 T:2233(0~(BlH[a} t(0k(B(0x~(B(0j~~~(B@(0x~~(B(0~(B(0~~lq(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(BlH[a ?You hear a door open. T:2234mH[a(0qq(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0v(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(BmH[aT-(0k(B(0x(B(0x(B@(0~~~~(B(0~(B(0qqqk(B[Seahorse17 the Investigator ]  HP:30 T:2235You hear a door open. T:2236mH[a2  T:2237@(0~(B(0~(B(0~(B(0~(B(0x(BnH[al T:2238(0lq(B(0qqq(B+(0q(B(0~(B(0~~~(B@(0~~~~(B@(0~~(B(0~(B(0~~x(B(0x~~x(B(0x~~x(B(0j~qj(B(0~(B(0qk(BnH[ak  T:2239(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~~~~(B(0~(B@nH[a' (0~(B(0~~(B(0~(B(0~(B@[Seahorse17 the Investigator ]  HP:31 T:2240You hear someone praising Huhetotl.nH[ay(0~(B(0~(B(0~(B@You hear a chugging sound. T:2241oH[a4 T:2242(0~(B(0~(B(0~(B@oH[ar3 T:2243(0~(B@(0~~(B(0~x(B(0qq(B(0~x(B(0~m(B(0~(BoH[aF 9 T:2244(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0vqqqqqqqqqq(B(0~(B(0u(B(0u~(BG(0~~~~~~~~~~~~(B@(0mqqqk(B(0lqqqq(B(0~(B(0~(B(0~(BoH[a{ (0~(B(0~(B(0~~(B(0~(B@(0~(BoH[a{ You hear crashing rock.[Seahorse17 the Investigator ]  HP:32 T:2246(0~(BGpH[ak T:2247(0~(BG@(0~(BpH[aH@(0~(B(0~(B T:2248You hear the chime of a cash register.pH[aغ T:2249(0~(B@(0~(B(0~(B+pH[a+[Seahorse17 the Investigator  ]  HP:33 T:2250G@(0~(B(0~(BpH[a (0~(BG@(0~(B(0~(B(0~(B(0x(BpH[a' T:2251  T:2252h(0~(BG@(0~(B(0~(B(0~~~(B(0~~~(B(0j~~~(B(0~~~(B(0qqqq(BqH[a (0~(B(0~(B(0~~~~~~~~(B@(0x(B(0~(B+(0~x(B(0~~x(B(0qqj(BrH[a#j T:2253@(0~~~~~~~~(B(0~(BrH[a Gh@(0~(B(0~(B T:2254The dwarf zaps a wand of striking!The wand misses the gnome.rH[a The wand hits you![Seahorse17 the Investigator ]  HP:19The gnome just misses!--More--sH[aDb[Seahorse17 the Investigator ]  HP:20 T:2255tH[aHoYou kill the gnome!(0~(B/712You hear crashing rock.uH[a* T:2256(0~(B(0~~~~~~~(B@(0~(BuH[aٴ T:2258(0~(B(0a(B(0~~(B(0~~(B(0~(B@uH[a T:2259(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(BvH[asThe door resists![Seahorse17 the Investigator ]  HP:21 T:2260vH[a)vH[aߤThe door opens. T:2262(0w(B(0~~~~~x(B(0a~~~~{~x(B(0~~~(B@(0~x(B(0qqqqqj(BvH[aeG(0~(B(0~(B(0~(B@(0~(B(0q(BThe priest of Huhetotl intones:"Pilgrim, you enter a sacred place!"vH[aYou have a forbidding feeling...(0~~~(BGh@(0~(BxH[a\M, T:2263(0~~~~(B(0~~~(B(0~(B(0a(B@(0~(B(0~(B(0~~~t(B(0q(BxH[a , T:2264(0~~~(B(0~~~(Bh(0~(B(0~(B@(0~(B(0~~(B@(0~~~~(BxH[a! [Seahorse17 the Investigator ]  HP:22 T:2265(0~(B(0~(B@(0~(B@(0~(ByH[a(0~(B(0~(B@(0~(BThe dungeon acoustics noticeably change.@(0~(ByH[a0u T:2266@(0~{(B(0~~~(B@yH[a T:2267(0~(B@(0~~~(B@(0~(B{H[a Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) {H[a1+{H[a (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(B[{H[a m(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:22(35) Pw:26(26) AC:7 Xp:7/712 T:2267 Burdened What would you like to drop?   Amulets  E - a square amulet  Armor  e - a pair of padded gloves  y - a +0 pair of low boots (being worn)  J - a pair of hiking boots  V - a +0 pair of gauntlets of power (being worn)  Comestibles  q - a carrot  X - a food ration  Z - 2 food rations  Scrolls  l - a scroll of identify  p - a scroll labeled ANDOVA BEGARIN  r - a scroll labeled ANDOVA BEGARIN  Potions  u - a cloudy potion  v - a cyan potion  w - a{H[av  potion of object detection  Rings  F - a jade ring  H - a steel ring  Wands  t - a wand of polymorph  I - a wand of magic missile  K - a wand of striking  M - a wand of polymorph  U - a wand of striking  Tools  k - a key  s - a bag called holding containing 29 items  A - a towel (1 of 2)|H[a++++++++++++++++++++++++|H[ae(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x[3|H[a8;5;0m~~x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B+(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~~~~~~|H[af[mlqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~~x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~~(B@(0~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~(B@(0~x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:22(35) Pw:26(26) AC:7 Xp:7/712 T:2267There is a black flash as a square amulet hits the altar.--More--|H[a|H[a@N T:2268@(0~(B|H[a  Pick up what?   Amulets  a - a cursed square amulet  Armor  b - a cursed pair of padded gloves  c - an uncursed pair of hiking boots  Comestibles  d - an uncursed carrot  e - 3 uncursed food rations  Scrolls  f - an uncursed scroll labeled ANDOVA BEGARIN  g - a cursed scroll labeled ANDOVA BEGARIN  h - an uncursed scroll of identify  Potions  i - a blessed cloudy potion  j - an uncursed cyan potion  k - an uncursed potion of object detection  Rings  l - an uncursed jade ring  m - a cursed steel ring  Wands  n - an uncursed wand of magic missile  o - an uncursed wand of polymorph  p - an uncursed wand of polymorph  q - an uncursed wand of striking  r - an uncursed wand of striking  Tools|H[aT   s - an uncursed bag called holding containing 29 items  t - an uncursed key  u - an uncursed towel  Gems/Stones  v - 2 uncursed agate stones  w - an uncursed amethyst stone (1 of 2)}H[a+++++++++++++++++++++++~H[a2(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x[3~H[a8;5;0m~~x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B+(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~~~~~~~H[a[mlqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~~x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~(B@@(0~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~~~x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:22(35) Pw:26(26) AC:7 Xp:7/712 T:2268E - a cursed square amulet.e - a cursed pair of padded gloves.J - an uncursed pair of hiking boots.--More--~H[a5~H[ap:@ Burdened~H[a*(0~(B@H[aJ  Coins  $ - 3616 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  y - a +0 pair of low boots (being worn)  J - an uncursed pair of hiking boots  V - a +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Scrolls  l - an uncursed scroll of identify  p - a cursed scroll labeled ANDOVA BEGARIN  r - an uncursed scroll labeled ANDOVA BEGARIN  Potions  u - a blessed cloudy potion  v - an uncursed cyan potion  w - an uncursed potion of object detection  Rings  F - an uncursed H[a \jade ring  H - a cursed steel ring  Wands  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  U - an uncursed wand of striking (1 of 2)H[a6[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:22(35) Pw:26(26) AC:7 Xp:7/712 T:2268 Burdened(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~H[ar~~~~~mk(B(0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x~~x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~H[ax(B+(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~~x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~~(B@(0~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~(B@(0~x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(BH[aם f T:2269@(0{(B(0~~(BH[as 0What do you want to drink? [uvw or ?*] H[a:GThis tastes like slime mold juice.--More--H[a- *Call a cloudy potion: H[a0fH[aK% rH[a uH[aXqiH[atH[aP0 H[ajH[aqQ uH[aWR iH[a cH[a+eH[a3' ?H[aZ H[a Your movements are now unencumbered.[Seahorse17 the Investigator ]  HP:23 T:2270H[a  Coins  $ - 3616 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  y - a +0 pair of low boots (being worn)  J - an uncursed pair of hiking boots  V - a +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Scrolls  l - an uncursed scroll of identify  p - a cursed scroll labeled ANDOVA BEGARIN  r - an uncursed scroll labeled ANDOVA BEGARIN  Potions  v - an uncursed cyan potion  w - an uncursed potion of object detection  Rings  F - an uncursed jade ring  H - a cursed steel rinH[a! Ag  Wands  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  U - an uncursed wand of striking  Tools (1 of 2)H[a&[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:23(35) Pw:26(26) AC:7 Xp:7/712 T:2270(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~H[amk(B(0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x~~x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(BH[aN +(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~(B@(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~~{~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~(B@(0~x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(BH[a:q3What do you want to take off? [jyV or ?*] H[a0u H[auu @You hear a door open. T:2271H[a.v k T:2272You finish taking off your boots. AC:8H[av<What do you want to wear? [yJ or ?*] H[a}E  Armor y - a +0 pair of low boots J - an uncursed pair of hiking boots(end) H[ar+(0qqkj(B(0~x~q~x(B AC:7 T:2273H[a M T:2274You finish your dressing maneuver.H[amZ  Coins  $ - 3616 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  y - a +0 pair of low boots  J - an uncursed +0 pair of hiking boots (being worn)  V - a +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Scrolls  l - an uncursed scroll of identify  p - a cursed scroll labeled ANDOVA BEGARIN  r - an uncursed scroll labeled ANDOVA BEGARIN  Potions  v - an uncursed cyan potion  w - an uncursed potion of object detection  Rings  F - an uncursed jade ring  H - a cursed steel H[a[ Dring  Wands  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  U - an uncursed wand of striking  Tools (1 of 2)H[a@[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:23(35) Pw:26(26) AC:7 Xp:7/712 T:2274(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~H[amk(B(0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x~~x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(BH[a/ +(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~(B@(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~~{~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~(B@(0~x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(BH[aFWhat do you want to drop? [$abd-lo-tv-yAD-FH-KM-ORT-V or ?*] H[aq;H[a3<You drop a +0 pair of low boots.[Seahorse17 the Investigator ]  HP:24 T:2275@(0~(BH[aT@You see here a +0 pair of low boots.H[a H[a3What do you want to take off? [jJV or ?*] H[ar  Armor j - a cursed -1 faded pall (being worn) J - an uncursed +0 pair of hiking boots (being worn) V - a +0 pair of gauntlets of power (being worn)(end) H[aޓ+(0qqkj(B(0~x~q~x~~~mqk(B T:2276You finish taking off your gauntlets.H[ai St:15  BurdenedYour movements are slowed slightly because of your load. AC:8H[a} T:2277@[(0~(B@(0~~(BH[aFWhat do you want to drop? [$abd-lo-tv-xAD-FH-KM-ORT-V or ?*] H[a; H[aV< A +0 pair of gauntlets of power lands on the altar. T:2278(0~(B@H[a2You have a little trouble lifting V - an uncursed +0 pair of gauntlets of power.@--More--H[aY] T:2279(0~(B@H[a.What do you want to wear? [eV or ?*] H[a 1You don't have that object.--More--H[aU <What do you want to wear? [eV or ?*] H[aH[a St:25 Your movements are now unencumbered.[Seahorse17 the Investigator ]  HP:25 T:2280You finish your dressing maneuver. AC:7H[a  Coins  $ - 3616 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots (being worn)  V - an uncursed +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Scrolls  l - an uncursed scroll of identify  p - a cursed scroll labeled ANDOVA BEGARIN  r - an uncursed scroll labeled ANDOVA BEGARIN  Potions  v - an uncursed cyan potion  w - an uncursed potion of object detection  Rings  F - an uncursed jade ring  H - a cursed steel ring  WandH[a8 Ms  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  U - an uncursed wand of striking  Tools  i - a magic marker (0:57) (1 of 2)H[aj k - an uncursed key  s - an uncursed bag called holding containing 29 items  x - a +0 pick-axe  A - an uncursed towel  N - an empty uncursed sack  Gems/Stones  f - an uncursed amethyst stone  g - an uncursed touchstone  h - an uncursed chrysoberyl stone  o - an uncursed topaz stone  O - an uncursed aquamarine stone  R - 2 uncursed agate stones  T - an uncursed citrine stone (2 of 2)H[a;[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:25(35) Pw:26(26) AC:7 Xp:7/712 T:2280(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~mk(BH[aު(0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x~~x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(BH[a%+(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~~(B@(0~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~~(B@(0x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(BH[a;BWhat do you want to use or apply? [agikstxADIKMNU or ?*] H[a^c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) H[aqc+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  C - Items known to be CursedH[ad=[19;60H U - Items known to be Uncursed(end) H[a8 +H[a+H[a L+H[a (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(B[a. m(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B Put in what?  Scrolls l - an uncursed scroll of identify p - a cursed scroll labeled ANDOVA BEGARIN r - an uncursed scroll labeled ANDOVA BEGARIN Potions v - an uncursed cyan potion w - an uncursed potion of object detection Gems/Stones f - an uncursed amethyst stone g - an uncursed touchstone h - an uncursed chrysoberyl stone o - an uncursed topaz stone O - an uncursed aquamarine stone R - 2 uncursed agate stones T - an uncursed citrine stone(end) H[ao++++++++++++H[aL-H[a*(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(B[aɬ)m(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(BYou put an uncursed scroll of identify into the bag called holding.--More--H[aH[a-@(0~(BH[aN+BWhat do you want to use or apply? [agikstxADIKMNU or ?*] H[a'c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) H[a +(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) H[a +H[a7{(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B Take out what? H[a{  Scrolls  a - a scroll labeled ANDOVA BEGARIN  b - a scroll labeled KIRJE  c - a scroll labeled PRIRUTSENIE  d - a scroll labeled PRIRUTSENIE  e - an unlabeled scroll  f - an unlabeled scroll  g - a scroll of identify  Spellbooks  h - a spellbook called 133  i - a spellbook called 250x2  j - a spellbook called 300  k - a spellbook called 300a  l - a spellbook called 400  m - a spellbook called 400a  n - a spellbook called 400b  Potions  o - a bubbly potion  p - a cyan potion  q - a cyan potion  r - a dark green potion  s - an effervescent potion  t - an effervescent potion  u - 2 murky potions  v - an orange potion  w - a pink potion  x - a puce potion  y - a smoky potion  z - a swirly potion  A - a yellow potion  Gems/Stones  B - 2 worthless pieces of red glass H[a|[35;1H(end) H[at ++++++++++++++++++++++++++++H[aũ(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x~~H[a0x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B+(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~~~~~~lqqqqH[auqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~~(B@@(0x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~~~x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:25(35) Pw:26(26) AC:7 Xp:7/712 T:2280f - a scroll labeled ANDOVA BEGARIN.B - a scroll labeled KIRJE.C - a scroll labeled PRIRUTSENIE.--More--H[aH[aOj Burdened  T:2282(0~(B@H[aZ, Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) H[a[+H[ay(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(B[azm(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:25(35) Pw:26(26) AC:7 Xp:7/712 T:2282 Burdened What would you like to drop?   Scrolls  c - an unlabeled scroll  f - a scroll labeled ANDOVA BEGARIN  h - an unlabeled scroll  r - a scroll of identify  u - a scroll labeled PRIRUTSENIE  B - a scroll labeled KIRJE  C - a scroll labeled PRIRUTSENIE  Spellbooks  G - a spellbook called 400b  O - a spellbook called 300  P - a spellbook called 300a  Q - a spellbook called 400a  R - a spellbook called 400  S - a spellbook called 133  Y - a spellbook called 250x2  Potions H[aP{[20;1H l - an orange potion  m - a pink potion  n - a puce potion  o - a smoky potion  p - a dark green potion  v - 2 murky potions  w - a swirly potion  z - a yellow potion  L - a bubbly potion  T - a cyan potion  W - a cyan potion  X - an effervescent potion  Z - an effervescent potion  Gems/Stones  y - 2 worthless pieces of red glass (end) H[a! ++++++++++++++++++++++++++++H[a;(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x~~H[ag;x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B+(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~~~~~~lqqqqH[a;qqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~~(B@(0~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~(B@(0~x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:25(35) Pw:26(26) AC:7 Xp:7/712 T:2282 BurdenedAn unlabeled scroll lands on the altar.A scroll labeled ANDOVA BEGARIN lands on the altar.--More--H[aH[a;F T:2283H[a Pick up what?   Scrolls  a - an uncursed scroll labeled ANDOVA BEGARIN  b - an uncursed scroll labeled KIRJE  c - a blessed scroll labeled PRIRUTSENIE  d - a cursed scroll labeled PRIRUTSENIE  e - a blessed unlabeled scroll  f - an uncursed unlabeled scroll  g - an uncursed scroll of identify  Spellbooks  h - an uncursed spellbook called 133  i - an uncursed spellbook called 250x2  j - an uncursed spellbook called 300  k - an uncursed spellbook called 300a  l - an uncursed spellbook called 400  m - an uncursed spellbook called 400a  n - an uncursed spellbook called 400b  Potions  o - an uncursed bubbly potion  p - an uncursed cyan potion  q - a cursed cyan potion  r - a blessed dark green potion  s - a blessed effervescent potion  tH[aW - an uncursed effervescent potion  u - 2 uncursed murky potions  v - an uncursed orange potion  w - an uncursed pink potion  x - an uncursed puce potion  y - an uncursed smoky potion  z - a blessed swirly potion  A - an uncursed yellow potion  Gems/Stones  B - 2 uncursed worthless pieces of red glass (end) H[a++++++++++++++++++++++++++++H[a0!(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x~~H[aT!x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B+(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~~~~~~lqqqqH[a!qqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~~(B@(0~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~(B@(0~x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:25(35) Pw:26(26) AC:7 Xp:7/712 T:2283f - an uncursed scroll labeled ANDOVA BEGARIN.B - an uncursed scroll labeled KIRJE.--More--H[a. H[a @H[a P Burdened@(0~(BH[aBWhat do you want to use or apply? [agikstxADIKMNU or ?*] H[a΂c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) H[a*z+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  B -H[a^z Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) H[a++H[an -H[ae +H[a+H[a"+H[a (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(B[a m(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:25(35) Pw:26(26) AC:7 Xp:7/712 T:2283 Burdened Put in what?  Scrolls c - an uncursed unlabeled scroll f - an uncursed scroll labeled ANDOVA BEGARIN h - a blessed unlabeled scroll r - an uncursed scroll of identify u - a blessed scroll labeled PRIRUTSENIE B - an uncursed scroll labeled KIRJE C - a cursed scroll labeled PRIRUTSENIE Spellbooks G - an uncursed spellbook called 400b O - an uncursed spellbook called 300 P - an uncursed spellbook called 300a Q - an uncurH[a sed spellbook called 400a R - an uncursed spellbook called 400 S - an uncursed spellbook called 133 Y - an uncursed spellbook called 250x2 Potions l - an uncursed orange potion m - an uncursed pink potion n - an uncursed puce potion o - an uncursed smoky potion p - a blessed dark green potion v - 2 uncursed murky potions w - a blessed swirly potion z - an uncursed yellow potion L - an uncursed bubbly potion T - an uncursed cyan potion W - a cursed cyan potion X - a blessed effervescent potion Z - an uncursed effervescent potion(end) H[a+++++++++++++++++++++++++++H[a-H[at (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(B[a" lm(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:25(35) Pw:26(26) AC:7 Xp:7/712 T:2283 BurdenedYou put an uncursed unlabeled scroll into the bag called holding.--More--H[aH[a-F T:2284H[a* BWhat do you want to use or apply? [agikstxADIKMNU or ?*] H[a.g c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) H[a+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) H[aw(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(BH[a> BWhat do you want to use or apply? [agikstxADIKMNU or ?*] H[auc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) H[a+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) H[asH +H[a (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B Take out what? H[a0   Coins  $ - 288 gold pieces  Scrolls  a - 2 uncursed scrolls labeled ANDOVA BEGARIN  b - a cursed scroll labeled ANDOVA BEGARIN  c - an uncursed scroll labeled KIRJE  d - a blessed scroll labeled PRIRUTSENIE  e - a cursed scroll labeled PRIRUTSENIE  f - a blessed unlabeled scroll  g - an uncursed unlabeled scroll  h - 2 uncursed scrolls of identify  Spellbooks  i - an uncursed spellbook called 250x2  j - an uncursed spellbook called 300  k - an uncursed spellbook called 300a  l - an uncursed spellbook called 400  m - an uncursed spellbook called 400a  n - an uncursed spellbook called 400b  Potions  o - an uncursed bubbly potion  p - 2 uncursed cyan potions  q - a cursed cyan potion  r - a blessed dark green potion  s - a blessed effeH[ae drvescent potion  t - an uncursed effervescent potion  u - 2 uncursed murky potions  v - an uncursed orange potion  w - an uncursed pink potion  x - an uncursed puce potion  y - an uncursed smoky potion  z - a blessed swirly potion  A - an uncursed yellow potion (1 of 2)H[a +H[a]+H[a( +H[a֗ (0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x~~H[aB x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B+(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~~~~~~lqqqqH[a qqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~(B@@(0~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~~~x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:25(35) Pw:26(26) AC:7 Xp:7/712 T:2284p - a blessed dark green potion.You have a little trouble removing X - a blessed effervescent potion.--More--H[a{You have a little trouble removing w - a blessed swirly potion. Burdened--More--H[a~DYour movements are slowed slightly because of your load.[Seahorse17 the Investigator ]  HP:26 T:2285H[a  T:2286(0k(B(0~~(B(0~(B@(0{(B@H[a0What do you want to drink? [pwX or ?*] H[a=u Potions p - a blessed dark green potion w - a blessed swirly potion X - a blessed effervescent potion(end) H[a+(0qqkj(B(0~x~q~x~~~mqk(BThat was smooth!H[aYour movements are now unencumbered. T:2287iH[a3=What do you want to drink? [wX or ?*] H[a< Potions w - a blessed swirly potion X - a blessed effervescent potion(end) H[a +(0qqkj(B(0~x~q~x(BH[aŚ Gee! All of a sudden, you can see right through yourself. T:2288@(0~(B(0~(BH[aP<What do you want to drink? [X or ?*] H[aJ 0X - a blessed effervescent potion.--More--H[aW BYecch! This stuff tastes like poison.H[a (But in fact it was mildly stale slime mold juice.)[Seahorse17 the Investigator ]  HP:25(0~(B@H[a Coins  $ - 3616 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots (being worn)  V - an uncursed +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Spellbooks  S - an uncursed spellbook called 133  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  UH[a# - an uncursed wand of striking  Tools  i - a magic marker (0:57)  k - an uncursed key  s - an uncursed bag called holding containing 32 items  x - a +0 pick-axe  A - an uncursed towel  N - an empty uncursed sack (1 of 2)H[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:25(35) Pw:26(26) AC:7 Xp:7/712 T:2288(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~mk(BH[a (0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x~~x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(BH[a +(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~k~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~(B@(0{~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~~(B@(0x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(BH[a2B -What do you want to read? [S or ?*] H[a?H[a^xYou begin to memorize the runes. T:2289@(0~(BH[a [Seahorse17 the Investigator ]  HP:26 T:2290(0~(B@(0{(BYou learn the "healing" spell. T:2291@[H[a.PWhat do you want to use or apply? [agikstxADIKMNU or ?*] H[aN3c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) H[a8+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Spellbooks h - Rings i - Wands j - Tools k - Gems/Stones  C - Items known to be Cursed U - ItemsH[a9) known to be Uncursed(end) H[a~+H[az(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(B[aJ{Mm(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B Put in what?  Spellbooks S - an uncursed spellbook of healing(end) H[aܵ +H[an$(0qqkj(B(0~x~q~x~~~mqk(BH[a$You put an uncursed spellbook of healing into the bag called holding. T:2292(0~(B(0{(B@H[aU =You don't have anything to drink.H[aXg H[aBWhat do you want to use or apply? [agikstxADIKMNU or ?*] H[a<^c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) H[aq+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) H[akl+H[a(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B Take out what? [a90H Potions a - an uncursed bubbly potion b - 2 uncursed cyan potions c - a cursed cyan potion d - 2 uncursed murky potions e - an uncursed orange potion f - an uncursed pink potion g - an uncursed puce potion h - an uncursed smoky potion i - an uncursed yellow potion j - an uncursed potion of object detection k - an uncursed potion of sickness(end) H[a$5(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(BH[aY Coins  $ - 3616 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots (being worn)  V - an uncursed +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  U - an uncursed wand of striking  Tools  i - a magiH[ac marker (0:57)  k - an uncursed key  s - an uncursed bag called holding containing 33 items  x - a +0 pick-axe  A - an uncursed towel  N - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone (1 of 2)H[a+ [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:26(35) Pw:26(26) AC:7 Xp:7/712 T:2292(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~mk(BH[aI, (0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x~~x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(BH[a, +(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~k~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~~{~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~(B@(0~(B@(0x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(BH[aEWhat do you want to drop? [$abdegi-kqstxyAD-FH-KMNUV or ?*] H[a11 {You drop an empty uncursed sack. T:2293@(0~(BH[a  Coins  $ - 3616 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots (being worn)  V - an uncursed +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  U - an uncursed wand of striking  Tools  i - a magiH[a *c marker (0:57)  k - an uncursed key  s - an uncursed bag called holding containing 33 items  x - a +0 pick-axe  A - an uncursed towel  Gems/Stones  g - an uncursed touchstone  y - 2 uncursed worthless pieces of red glass (end) H[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:26(35) Pw:26(26) AC:7 Xp:7/712 T:2293(0lq(B(0lqk(B(0lj~mj~mk(B(0qq(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~~~~x(B(0x~q~x(B(0x~~~~~~~~~~~~~(B%(0~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0lq(B(0qqq(B+(0qj~~~~~~mk(BH[aG(0mqqj(B(0x~~mq(B(0qqq(B+(0j~~~~~~~~~x~~x~~mk(B+^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0qqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~lqqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(BH[ac +(0qu~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~qq~k~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B+(0~~~~x~~~~~(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~a~~~(B@(0{~x(B(0~(B(0mk~~~lqj(B(0j~~~~x~~~~~(B@(0x(B(0mqqqj(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqj(BH[a DWhat do you want to drop? [$abdegi-kqstxyAD-FH-KMUV or ?*] H[aH[aeYou drop 2 uncursed worthless pieces of red glass.(0~(B@H[a QWhat do you want to drop? [$abdegi-kqstxAD-FH-KMUV or ?*] H[av Coins $ - 3616 gold pieces Amulets E - a cursed square amulet Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) e - a cursed pair of padded gloves j - a cursed -1 faded pall (being worn) J - an uncursed +0 pair of hiking boots (being worn) V - an uncursed +0 pair of gauntlets of power (being worn) Comestibles d - 7 uncursed food rations q - an uncursed carrot Rings F - an uncursed jade ring H - a cursed steel ring Wands t - an uncursed wand of polymorph D - a wand of polymorph (0:4) I - an uncursed wand of magic missile K - an uncursed wand of striking M - an uncursed wand of polymorph U - H[avRan uncursed wand of striking Tools i - a magic marker (0:57) k - an uncursed key s - an uncursed bag called holding containing 33 items x - a +0 pick-axe A - an uncursed towel Gems/Stones g - an uncursed touchstone(end) I[a(0qqklj(B(0~xx~q~xx~~~mqkx~~~~~mkj~~~~~~mk~~x~~x~~mkk~~lqvk~~mqkx~~x(B(0x~~~~xx~~x(B(0x~~~~x(B(0j(B(0mqkx~~x(B(0lj~~~~mqj~~~~x(B(0mkj~qulj~~~~~~~~~~~~~~~x~~~xx~~~~~~~~~~~~~~~~xwk~xmk~~~(B>(0~~~x~~~~~~ljx(B[38;5I[aO=;0m(0~m(B(0x~~~~~~ljk(B(0x(B(0lqjx(B(0~(B(0mk~~~lqjx(B(0mqqqjj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:26(35) Pw:26(26) AC:7 Xp:7/712 T:2293Never mind.I[a h T:2294(0~(B@*I[a+ [Seahorse17 the Investigator ]  HP:27 T:2295(0{~(B@(0~(B@I[av(0~(B(0~(B@@(0~(B*I[a T:2296(0~(B(0~(B(0~(B@(0{(Bh(0~(B(0~(B@I[a (0~(B(0x(B(0~(B(0x(BG(0~(B%h@(0~(B(0mqqq(B(0~(B(0~(B(0~~~~(BThe dwarf zaps a wand of striking!The wand misses you.!@*I[a T:2297(0~~~~~(B(0~~~(B(0~(B@@(0~(B(0{(B(0~(B(0~(B(0~~~(BI[a T:2298(0~(B(0~(B(0~(BG@(0a(B(0~(BI[a $ T:2299(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0{(Bh(0~(B@(0~(BI[a7[Seahorse17 the Investigator ]  HP:28 T:2300(0t(B%(0~(BG@(0~(Bi(0~(Bh(0~(BI[a (0~(B%(0~(Bi@(0~(B(0~(B(0~(B(0~(BThe dwarf zaps a wand of striking!I[a The wand hits you![Seahorse17 the Investigator ]  HP:25  T:2301G!@*I[ax (0~(B(0~(B(0q(B@(0~(B@(0~(B(0~(B(0~(BBanjoewangi senses your presence.I[ay "Invisible customers are not welcome!"[iThe dwarf zaps a wand of striking!--More--I[aI[a7z[Seahorse17 the Investigator ]  HP:21  T:2302(0~(BI[a_ iWait! That's a small mimic!im(0{(B I[ay(0~(B%(0~(B@[(0~(B(0~(B(0~(B(0~~~~(B(0~(BYou hear someone muttering an incantation.(0~x(B(0~(B I[aUSuddenly, a section of wall closes up! T:2303 I[aNW l(0~(B(0~(B(0~(B(0~(B(0~~~(Bh(0~(B(0~(B(0~~(B(0~~~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B I[aW UYou hear someone muttering an incantation. T:2304 I[a](0~~(B(0~(B(G(0~(BG(0~(B(0~(B(0~(B(0~~(B@(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B I[af);[Seahorse17 the Investigator ]  HP:22 T:2305(0~~(B(0qqq(B(0~(B!(0~~(B!(0~(B@(0~~(B(0a(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B{(0~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B I[a (0~~(B(0~(B(0~(BG(0~~(B(0~~(B(0~(B(0x~~~(B(0~~(Bh(0~~(B(0~(B@(0~(B(0~~~~~~~~~~~~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B I[a You hear crashing rock. T:2306G(0~(BG(0~(Bh{ I[aq/ T:2307(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B+(0qqq(B(0x~~~~~~~~~(B@(0m(B+(0~~~(B(0a(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B I[aY]o T:2308(0~(B(0~(B(0k(B(0~(B(0~(B?)(0~(B@(0~(Bi(0~(B(0x~~(B(0l(B(0~(B(0x(B I[a?n ?G(0x(B(0~(B(0x(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~~(Bi(0~~(Bh(0a(B(0~(B(0~~~(B(0x~(B(0mq(B(0x(BThe gnome lord wields a crossbow!The crossbow welds itself to the gnome lord's hand!G(0~(B I[a@K T:2309(0~(B(0~(B(0~(B(0~~(B(0~~~(B@@{(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0g~~(B(0q(B(0~~(B(0qqq(B I[a f(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~(Bh(0~(B(0~~(B(0~(B(0~~(B(0q(B(0~~(B I[ap You feel an unexpected draft.[Seahorse17 the Investigator ]  HP:23 T:2310G(0~(B(0~(BGI[a1I[aT2You kill the gnome!/719  T:2311(0~(BG)@(0~(BhI[a<.(0~~(B(0~~(B@(0~(B(0~~~~~~~~~(B(0~(B(0~(B(0~(B Things that are here: 8 darts a sky blue potion--More--I[aj9(0qqkj(B(0~x(Bh{I[a[:You hear crashing rock. T:2312G(hG(0~(B(0~~(B(0~~(B(0~~(BI[a-4 Pick up what?  Weapons a - 8 darts Potions b - a sky blue potion(end) I[a3 ++I[a$:-I[a (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk(BI[afz - a sky blue potion. T:2313G@(0~(BhhG(0~(BI[ah (0~~~~~~(B(0~~~~~~~(B(0~~~~(B(0~~(B@)(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(BI[aT T:2314(0~(B(0~~~(B(0~~~~~~~(B(0~~~~(B@(0~(B(0~(B(0~(BI[ad(0~(B@(0~(B(0~(BThe gnome hits![Seahorse17 the Investigator ]  HP:21I[a I[a You kill the gnome![Seahorse17 the Investigator ]  HP:22/726 T:2315%I[a-###(0~~~~(B(0~~~~(B(0~(B@(0~(B(0~(B(0~(B Things that are here: a gnome corpse an egg--More--I[ar }(0qqkj(B(0~x(B T:2316I[aE+ T:2317###(0~(B(0~(B@%(0~(B(0~(B(0~(B(0~(B(0~(B(0v(BI[aUWxYou hit the gnome lord!The gnome lord tries to wield a cursed thonged club.--More--I[a(0~~~x~~~~~~lj(B(0mq~~(B(0x~~x(B%%(0~~~~~~x~~~~~(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0~~(B(0~~x(B!(0~~x~~~~a~~~~{[38I[aX ;5;0m~x(B(0~(B(0mk~~~lqj(B(0g~~(B(0qqvqqq~~~~~x~~~~~(B*(0x(B(0mqqqj(B(0~~(B(0~~~~~~~tqqqqqqj(B(0qqq(B(0qqqqqqqqj(BI[a?In what direction? I[a I[aThe door opens. T:2327@(0a(B(((0~(B(0v(B(0~(B(0a(BI[a ,(0~(B(0~(B(0u(B((0~(B(0x(B((@(0~~~~~~~~(B(0x(B(0~(Bhh I[aI T:2328(0~(B(0~(B(0~(B((0~(B(0~(B@(0~(B(0~(B I[a ; T:2329h!I[aJh(0~~(Bh(0~~~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0qq(B!I[a\[Seahorse17 the Investigator ]  HP:25 T:2330"I[a% T:2331"I[ad >@(0~(Bh#I[aP% T:2332#I[a8w T:2333(0~(B(0~(BhG#I[a=q T:2334@G(0~(Bh$I[a} [Seahorse17 the Investigator ]  HP:26 T:2335(0~(Bh(0~(B(0~~(BhG(0~(B(0~(B(0~(B%I[a(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(B@(0~(B(0a(B(0~(B(0~(B(0~(B(0q(BElan Lapinski senses your presence.%I[alw"Invisible customers are not welcome!" T:2336G(0~(B%I[ag(0~(B(0~(B(0~(B(0~~~~~~~~(B@(0~~~~~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0q(BElan Lapinski whispers an incantation.(0j~(B(0~~~~(B(0~(B(0~(B%I[a8Suddenly, a section of wall closes up!&I[a (0~(B(0~(B(0~(B@(0~~~~~~~~~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B&I[aH<You see here a chest (for sale, 609 zorkmids).&I[aaT T:2337You hear someone beseeching Huhetotl.'I[a> PWhat do you want to use or apply? [agikstxABDIKMU or ?*] (I[a3$In what direction? (I[a7CThere is a chest here; unlock it? [ynq] (q) )I[aX9You succeed in unlocking the chest.)I[a^XDYou hear a door open. T:2338*I[a26# *I[aloot*I[a KThere is an unlocked chest here, loot it? [ynq] (q) *I[a"5You carefully open the chest...--More--+I[aF+ e Do what with Elan Lapinski's chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) +I[a; l+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Comestibles c - Potions d - Wands  X - Items of unknown Bless/Curse status(end) ,I[a+,I[a5x(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Take out what?  Comestibles a - a food ration (for sale, 45 zorkmids) Potions b - a murky potion (for sale, 133 zorkmids) c - an orange potion (for sale, 100 zorkmids) d - a pink potion (for sale, 50 zorkmids) e - a sky blue potion (for sale, 100 zorkmids) Wands f - a zinc wand (for sale, 150,I[ax zorkmids)(end) -I[a*9++++++-I[av= R(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk(BThe food ration will cost you 45 zorkmids.C - a food ration (unpaid, 45 zorkmids).--More--.I[a-The murky potion will cost you 133 zorkmids.G - a murky potion (unpaid, 133 zorkmids).--More--.I[ag The orange potion will cost you 100 zorkmids.L - an orange potion (unpaid, 100 zorkmids).--More--/I[aMGThe pink potion will cost you 50 zorkmids.--More--/I[aL hYou have a little trouble removing N - a pink potion (unpaid, 50 zorkmids).--More--0I[aWLThe sky blue potion will cost you 100 zorkmids.--More--0I[aF mYou have a little trouble removing O - a sky blue potion (unpaid, 100 zorkmids).--More--1I[aFThe zinc wand will cost you 150 zorkmids.--More--1I[au You have a little trouble removing P - a zinc wand (unpaid, 150 zorkmids). Burdened--More--2I[a7Your movements are slowed slightly because of your load. T:2339h(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0q(B3I[a1@((0~~~~~~~~~~~(B(0~~(Bh(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B3I[a<You see here a whistle (for sale, 10 zorkmids).3I[aElan Lapinski whispers an incantation.(0q(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B--More--4I[a'2 w[Seahorse17 the Investigator ]  HP:27 T:2340(0~(B5I[aSS"For you, good sir; only 10 zorkmids for this whistle."--More--5I[asc You have a little trouble lifting Q - a whistle (unpaid, 10 zorkmids). T:2341@{6I[aXQWhat do you want to use or apply? [agikstxABDIKMPQU or ?*] 6I[a 6I[ac cYou produce a high whistling sound. T:2343h7I[aV # 8I[aname8I[aRd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 8I[a+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk(BWhat do you want to call? [egjkstzBD-QUV or ?*] 8I[a| #Call a whistle: 9I[at9I[a1i9I[a"tn9I[a@. 9I[aR ?What do you want to drop? [$abdegi-kqstxzA-QUV or ?*] :I[a:I[aAYou drop a whistle called tin (unpaid, 10 zorkmids).:I[a^Elan Lapinski whispers an incantation.(0q(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B--More--;I[a @ T:2344hYou see here a glass orb (for sale, 60 zorkmids).=I[a: ~(@(0~(B(0~(B(0~(B=I[a: You see here a whistle called tin (for sale, 10 zorkmids).[Seahorse17 the Investigator ]  HP:28 T:2345  T:2346h>I[ae#(@(0~~~~~~~~~~~(B(0~~~(B{(0~~~(B(0~(B>I[a$VYou see here a key (for sale, 10 zorkmids). T:2347?I[aLI(@(0~(B?I[aċhYou see here an empty unlocked chest (for sale, 16 zorkmids). T:2348@I[a; (0~(B((0~~~~~~~~~~~(B@(0~~~~(B@I[ar< You see here a whistle (for sale, 10 zorkmids).[Seahorse17 the Investigator ]  HP:29 T:2350AI[a b"For you, good sir; only 10 zorkmids for this whistle."--More--BI[aYou have a little trouble lifting R - a whistle (unpaid, 10 zorkmids).@You hear crashing rock.CI[a[RWhat do you want to use or apply? [agikstxABDIKMPRU or ?*] DI[aDI[aQYou produce a strange whistling sound. T:2351EI[aa# EI[aFaEI[am djustEI[a OWhat do you want to adjust? [abdegi-kqstxzA-PRUV or ?*] FI[aѧ QAdjust letter to what [cfhl-pru-wyQ-TW-Z] (? see used letters)? GI[aDSwapping: z - a whistle (unpaid, 10 zorkmids).HI[a=# HI[a}$HI[al# HI[a, #II[anII[aR9#n: unknown extended command.II[a II[ak 2What do you want to zap? [tDIKMPU or ?*] JI[a6W1You don't have that object.--More--JI[af :What do you want to zap? [tDIKMPU or ?*] [I[as!Never mind.\I[aO; Coins  $ - 3616 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots (being worn)  V - an uncursed +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  C - a food ration (unpaid, 45 zorkmids)  Potions  G - a murky potion (unpaid, 133 zorkmids)  L - an orange potion (unpaid, 100 zorkmids)  N - a pink potion (unpaid, 50 zorkmids)  O - a sky blue potion (unpaid, 100 zorkmids)  R - a sky blue potion  Rings  F - an uncursed jade ring  H - a cursed steel ring \I[a;c Wands  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  P - a zinc wand (unpaid, 150 zorkmids)  U - an uncursed wand of striking  Tools (1 of 2)gI[ar1E i - a magic marker (0:57)  k - an uncursed key  s - an uncursed bag called holding containing 33 items  x - a +0 pick-axe  z - a whistle (unpaid, 10 zorkmids)  A - an uncursed towel  B - a candle  Gems/Stones  g - an uncursed touchstone (2 of 2)mI[as [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:29(35) Pw:26(26) AC:7 Xp:7/748 T:2351 Burdened(0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~(B%(0xqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x(B!?(0x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B!)(0x(B(0x~~~~~mk(B(0x(B(0xmI[as [38;5;0m~~lqqqk~~x(B(0~~(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqu(B(((0~x~(B)(0mqaqqq(B+(0j~~~~~~~~~x~~x~~mk(B(0x(B((@(0a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0x(B(@(0~x~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0l(B+(0qvqqqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(BI[a-t 13;33H(0x~~~~~~~~~~~(B`(0~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0m(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0x~~~~~~a~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~x~~tqqqk~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0mq~~~~x~~x(B%%(0~~~~~~x~~~~~(B[(0x(B(0~m(B(0xmI[abt ~~~~~~ljk(B(0x(B(0lqj(B(0~~~~~(B(0~~x(B!(0~~x~~~~a~~~~{~x(B(0~(B(0mk~~~lqj(B(0g~~~~~(B(0qqvqqq~~~~~x~~~~~(B*(0x(B(0mqqqj(B(0~~~~~~(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqq(B(0qqqqqqqqj(BnI[a # nI[anameoI[aHd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) oI[a+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk(BWhat do you want to call? [egjkstzBD-PRUV or ?*] oI[a$Call a whistle: oI[aa moI[a apI[a"gpI[a ipI[a%cpI[a qI[a@  Coins  $ - 3616 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots (being worn)  V - an uncursed +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  C - a food ration (unpaid, 45 zorkmids)  Potions  G - a murky potion (unpaid, 133 zorkmids)  L - an orange potion (unpaid, 100 zorkmids)  N - a pink potion (unpaid, 50 zorkmids)  O - a sky blue potion (unpaid, 100 zorkmids)  R - a sky blue potion  Rings  F - an uncursed jade ring  H - a cursed steel ring qI[aA c Wands  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  P - a zinc wand (unpaid, 150 zorkmids)  U - an uncursed wand of striking  Tools (1 of 2)rI[a+[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3616 HP:29(35) Pw:26(26) AC:7 Xp:7/748 T:2351 Burdened(0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~(B%(0xqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x(B!?(0x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B!)(0x(B(0x~~~~~mk(B(0x(B(0xrI[a[38;5;0m~~lqqqk~~x(B(0~~(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqu(B(((0~x~(B)(0mqaqqq(B+(0j~~~~~~~~~x~~x~~mk(B(0x(B((@(0a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0x(B(@(0~x~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0l(B+(0qvqqqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(BI[a13;33H(0x~~~~~~~~~~~(B`(0~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0m(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0x~~~~~~a~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~x~~tqqqk~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0mq~~~~x~~x(B%%(0~~~~~~x~~~~~(B[(0x(B(0~m(B(0xrI[a~~~~~~ljk(B(0x(B(0lqj(B(0~~~~~(B(0~~x(B!(0~~x~~~~a~~~~{~x(B(0~(B(0mk~~~lqj(B(0g~~~~~(B(0qqvqqq~~~~~x~~~~~(B*(0x(B(0mqqqj(B(0~~~~~~(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqq(B(0qqqqqqqqj(BsI[a̳a(0~(B(0~(B@(0~(BsI[ahdYou see here a figurine of a bat (for sale, 80 zorkmids). T:2352tI[au T:2353(0~(B(0~(B(@tI[ax  T:2354(0~(B(0~(B(0~(B(0~(B@vI[aI%Itemized billing? [ynq] (q) vI[aK ?A food ration for 45 zorkmids. Pay? [yn] (n) wI[a ^ $:3571You bought a food ration for 45 gold pieces.--More--xI[aLHA whistle called magic for 10 zorkmids. Pay? [yn] (n) yI[ag $:3561You bought a whistle called magic for 10 gold pieces.--More--yI[a( >A zinc wand for 150 zorkmids. Pay? [yn] (n) zI[a ] $:3411You bought a zinc wand for 150 gold pieces.--More--{I[aDA sky blue potion for 100 zorkmids. Pay? [yn] (n) |I[ac $:3311You bought a sky blue potion for 100 gold pieces.--More--|I[a ?A pink potion for 50 zorkmids. Pay? [yn] (n) }I[a ^ $:3261You bought a pink potion for 50 gold pieces.--More--~I[aCAn orange potion for 100 zorkmids. Pay? [yn] (n) ~I[ab $:3161You bought an orange potion for 100 gold pieces.--More--I[afDAA murky potion for 133 zorkmids. Pay? [yn] (n) I[a ` $:3028You bought a murky potion for 133 gold pieces.I[ar ]"Thank you for shopping in Elan Lapinski's hardware store!"--More--I[aYou hear crashing rock.[Seahorse17 the Investigator ]  HP:30 T:2355  T:2356I[a@#I[a0 % T:2357I[a. T:2359(0~(B(0~(B(0~(B@(0~(BI[aSuddenly, the dwarf disappears out of sight.[Seahorse17 the Investigator ]  HP:31 T:2360I[aY + T:2361I[aOH% T:2363I[av (0~(B@(0~~~~~~~~~~~(B(0~(B(0~~~~(BI[a hYou see here an empty unlocked chest (for sale, 16 zorkmids). T:2364I[ao[Seahorse17 the Investigator ]  HP:32 T:2365@I[au @((0~~~~~~~~~~~(B(0~~(B(0~~~(B(0~(BGI[av You see here a whistle called tin (for sale, 10 zorkmids). T:2366(0a(BI[ag I[ay(@(0~~~~~~~~~~~(B(0~~~(B(0~~~(B(0~(BI[a*zVYou see here a key (for sale, 10 zorkmids). T:2367I[an ((0~~~~~~~~~~(B@(0~~~(BI[a dYou see here a figurine of a bat (for sale, 80 zorkmids). T:2369I[a7Suddenly, the snake disappears out of sight.[Seahorse17 the Investigator  ]  HP:33 T:2370I[af@(0~~~~~~~~~~(B((0~~~(BI[a9You see here a key (for sale, 10 zorkmids).I[aP E T:2371  T:2372I[a h% T:2373I[aj C T:2374 [Seahorse17 the Investigator  ]  HP:34 T:2375h(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0q(BI[a  T:2376(0~(B((0~~~~~~~~~~~(B@(0~~~(B(0~(Bh(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~(BI[a T:2377(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~~~(B(0~~(BG(0~(B(0~(B(0~~(B(0~~(B(0~~(Bh(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0q(BI[a (0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B@(0~~~~~(B(0~(BG(0~(B(0~(B(0~(B(0~v(B(0~(B(0~(BI[a Suddenly, a section of wall closes up! T:2379(0~(BhG(0~(BG(0~(Bh(0~(BI[an(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0q(BI[adoYou hear someone muttering an incantation.(0~(Bh(0~(BGhI[al K[Seahorse17 the Investigator ]  HP:35 T:2380(0~(B(0~~~~(B(0~~~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(BI[aU2(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bh(0~~(B(0~(B(0~(B(0~~(Bh(0~~~(B(0~~~~(BI[a2The gnome lord attacks a spot beside you. T:2382G(0~(Bh(0~(BI[a1 I[a2 JYou kill the gnome!%(0t(BI[a2 /755Suddenly, a section of wall closes up! T:2383(0~(BI[a)@(0~(B@(0~(B(0~(B(0~~~(Bh(0~(B(0~(B(0~~(B(0~(BThe gnome lord hits![Seahorse17 the Investigator  ]  HP:33  T:2384I[as(I[a(8You hit the gnome lord!(0~(BI[a)You hear crashing rock.h(0~(BThe gnome lord hits![Seahorse17 the Investigator ]  HP:30 [Seahorse17 the Investigator ]  HP:31 T:2385I[aX I[aX WYou kill the gnome lord!/777 T:2386(0~(BI[aՍ T:2387(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0t(B(0~(B@(0~~~~~~~~(Bf(0~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(BI[a"~ U T:2388  T:2389(0~(B(0~(B(0~~~(B(0~(B(0~(B@f(0~~~~(B(0~(B(0~(B(0~(BI[a(0~~~(B(0~(B(0~(B(0~(B@f(0~(B(0~(B(0~(BYou hear a door open.I[a `[Seahorse17 the Investigator ]  HP:32 T:2390(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~(BI[a- T:2392(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~(B@(0~(B+f(0~(B(0j~(B(0~(B(0~~(BI[aWc#You hit the housecat!I[acjThe housecat bites![Seahorse17 the Investigator ]  HP:31I[acThe housecat bites![Seahorse17 the Investigator ]  HP:29  T:2393@I[a:0=What do you want to throw? [$a or ?*] I[a   Coins  $ - 3028 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots (being worn)  V - an uncursed +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  C - a food ration  Potions  G - a murky potion  L - an orange potion  N - a pink potion  O - a sky blue potion  R - a sky blue potion  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursedI[a wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  P - a zinc wand  U - an uncursed wand of striking  Tools (1 of 2)I[a{+(0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~(B%(0xqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x(B!?(0x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B!)(0x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0~~(B(0lq(B(0qqq(B+(0qj~I[a:|~~~~~mk(B(0mqqu(B(((0~x~(B)(0mqaqqq(B+(0j~~~~~~~~~x~~x~~mk(B(0x(B(((0~a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0x(B((0~~x~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0l(B+(0qvqqqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0x~~~~~~~~~~~(B`(0~x(B(0x~~x(BI[a|(0lj~~~~mqj~~~~x(B(0mk(B(0t(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0x~~~~~~a(B%(0~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~x~~tqqqk(B@(0~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0mq~~~~x~~x(B%%(0~(B+(0~(Bf(0~~x~~~~~(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B[a|38;5;0m(0~~~~~~~~~x(B!(0~~x~~~~a~~~~{~x(B(0~(B(0mk~~~lqj(B(0g~~~~~~~~vqqqj~~~~x~~~(B@(0~(B*(0x(B(0mqqqj(B(0~~~~~~~~~~(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3028 HP:29(35) Pw:26(26) AC:7 Xp:7/777 T:2393 BurdenedIn what direction? I[aG I[aH The housecat devours a food ration.o(0~(BThe housecat turns into an orc-captain! T:2394I[aN[f[Seahorse17 the Investigator ]  HP:30 T:2395  T:2396(0~(B(0~~(B(0~~~(B(0~(B@(0~~(B@(0~(B(0~(BI[atThe door opens.h@(0a(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~~~(B(0qq(BBanjoewangi whispers an incantation.(0~~(B(0~~x(B(0~~~~~(B(0~~~~~~(BI[atKSuddenly, a section of wall closes up!(0~(BI[a T:2397(0~(B%(0~(B(0~(B@(0~(B@(0~(B(0~~~(BI[a U T:2398[@I[aR T:2399(0~(B@I[a d(0~(Bo@(0~(BI[adbI[aeThe orc-captain turns into a quivering blob![Seahorse17 the Investigator ]  HP:31 T:2400  T:2401@(0~(BI[aD )(0~(B@Y(0~(B(0~(B(0~~(B@(0~(B(0~~~(BThe quivering blob turns into a monkey! T:2402I[aY(0~(B(0~~(B(0~~~(B@(0~~(BYh(0~~~(B(0~(B(0~(BI[a T:2403  T:2404Y(0~(Bh(0~(BI[a[Seahorse17 the Investigator ]  HP:32 T:2405(0~(BYI[an(0~(BThe monkey turns into a mountain nymph! T:2406I[au8 (0~(B:(0~(B T:2407The mountain nymph turns into a lizard! T:2408I[a# (0~(B(0~~(B(0~~~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(BI[a% T:2409I[ap} v[Seahorse17 the Investigator  ]  HP:33 T:2410@I[aZ8 T:2411(0~(BI[ave T:2412(0~(B(0~(B@I[ag 8 T:2413(0~(BI[ap&"@I[a9% T:2414I[aH z[Seahorse17 the Investigator  ]  HP:34 T:2415*I[a{ "@I[a$#C T:2416*I[a(P T:2417@iI[asx F(0~(Bi*The lizard turns into a red mold! T:2418I[a= 7i(0~(BI[a OBanjoewangi whispers an incantation. T:2419I[a[Seahorse17 the Investigator ]  HP:35 T:2420  T:2421(0~~(BI[a>U? T:2422@I[a{/diBanjoewangi whispers an incantation.(0~(BI[az + T:2423I[aWiD(0~(B@The red mold turns into a baby yellow dragon! T:2424I[a I[a The baby yellow dragon bites Banjoewangi. T:2425i(0~(B(0~q(B*I[a2I[aThe baby yellow dragon misses Banjoewangi.i(0~(BHhI[a,_The baby yellow dragon turns into a storm giant! T:2426I[a+.I[az.dThe storm giant hits Banjoewangi.Banjoewangi misses the storm giant.I[a3/Banjoewangi hits the storm giant.(0~(BiM@(0~(B--More--I[a SThe storm giant turns into an orc mummy! T:2427I[a\(0~(Bih(0~(B@(0~(BI[avk H(0~(B!iI[ak  T:2428You hear crashing rock. T:2429(0~(BhI[a]|(0~(BiBanjoewangi whispers an incantation.(0~(BI[aE T:2430@I[a N T:2432h(0~(BI[aM(0~(BI[aYou hear crashing rock.(0~~(B(0~~(Bh(0~(B(0~~~~~(B(0q(B(0~~~~~~~~(BI[a+ T:2433I[a)+ Banjoewangi whispers an incantation. T:2435(0~(Bh(0v~(B@(0~~(BI[aGd T:2436(0~(B(0~(B(0~(BI[a0U T:2437@hI[a Banjoewangi whispers an incantation.(0~~(B(0~~x(B(0~~~~~(B(0~~~~~~(BSuddenly, a section of wall closes up!I[a$ , T:2438--More--I[aE 1You hear someone praising Huhetotl.I[a! @Banjoewangi whispers an incantation.I[a? The dungeon acoustics noticeably change. T:2439h(0~(BI[aE T:2440@I[a[uBanjoewangi whispers an incantation. T:2442(0~(B(0~(BI[aH + T:2443I[aA8 T:2444(0~(BI[ar@The orc mummy turns into a rabid rat! T:2445I[a=I[a!>|Banjoewangi whispers an incantation. T:2446@(0~(BI[af^> T:2447(0~(BI[aEd 8 T:2449(0~(BI[apahThe rabid rat turns into a killer bee! T:2450I[aX+ T:2451I[a cBanjoewangi whispers an incantation. T:2453(0~(BI[aiaI[a% T:2454I[aơ ? T:2455hI[a""!I[aH"You hear crashing rock.M(0~~(B(0~~(Bh(0~~~~~(B(0q(B@(0~~~~~~(BI[a`"WThe killer bee turns into a human mummy! T:2456I[ap| I[a| Banjoewangi whispers an incantation.uh(0~(B(0~(BThe human mummy turns into a pony! T:2457I[aX!(0~(BI[aXYou hear crashing rock. T:2458(0~~(Bh(0~~~~~~(B(0q(BI[a}L T:2459h(0~(BI[a R T:2460@(0~(BI[a!iI[a]Banjoewangi whispers an incantation.(0~~~~~~~~(B(0~~x(B(0~~~~~(B(0~~~~~~(BI[a Suddenly, a section of wall closes up! T:2462(0~(B@(0~(BI[aafBanjoewangi whispers an incantation.(0~~x(BI[aa{Suddenly, a section of wall closes up! T:2463(0~(B(0~(BI[aox;(0~(B@I[a T:2464  T:2465h(0~(B(0~(B@I[aF*The pony turns into a violet fungus! T:2466I[a$iI[a` T:2467i(0~(B@I[a. e T:2468(0~(B@(0~(BI[aBanjoewangi whispers an incantation.D(0~(BThe violet fungus turns into a baby red dragon! T:2469--More--I[a,T3You hear someone cursing shoplifters.I[a<%oI[a;hThe baby red dragon turns into a hill orc! T:2471(0~(BI[a E T:2472@I[aX T:2473@*I[a5 You hear crashing rock.(0~~(B(0~(B@(0~(B T:2474Banjoewangi whispers an incantation.(0~~t(BI[a hSuddenly, a section of wall closes up! T:2475(0~(BI[aWSBanjoewangi whispers an incantation.(0q(BI[alXhSuddenly, a section of wall closes up! T:2476(0~(BI[aí+ T:2477I[a% T:2478I[a Banjoewangi whispers an incantation.(0q(BSuddenly, a section of wall closes up!S--More--I[aKThe hill orc turns into a cobra! T:2479I[a ZBanjoewangi whispers an incantation.@I[aD(0~(BThe cobra turns into an orange dragon! T:2480I[a + T:2481I[a2F(0~(B(0q(B@I[al T:2482  T:2483(0~(B@I[a (0~(BI[aJ% T:2484I[a < T:2485hI[ayh T:2486(0~(B%@I[aY bBanjoewangi whispers an incantation. T:2487(0~(BI[ab(E T:2488  T:2489I[aIYou hear crashing rock.(0t(B(0~(BI[awT + T:2490I[aBanjoewangi whispers an incantation.(0q(BSuddenly, a section of wall closes up!--More--I[a#SThe dungeon acoustics noticeably change. T:2491I[ay+ T:2492I[a ? T:2493@I[a&*I[al T:2494Banjoewangi whispers an incantation. T:2495I[a:I[acYou hear crashing rock. T:2496(0~(B(0q(BI[ajI[a8You hear crashing rock.(0~(BI[a.X T:2497  T:2498(0~(BI[a: % T:2499I[a % T:2500I[ah Banjoewangi whispers an incantation.(0q(BSuddenly, a section of wall closes up! T:2501@I[aSBanjoewangi whispers an incantation.(0q(BI[a+zSuddenly, a section of wall closes up! T:2502@(0~(BI[a;LI[aLOBanjoewangi whispers an incantation. T:2503I[aV> T:2504(0~(BI[at?You hear crashing rock.@I[a{; + T:2505I[a N T:2506(0~(B*I[a ? T:2507@I[aR T:2508  T:2509(0~(BI[aQ }You hear crashing rock. T:2510(0~(B(0q(B@I[a3(0~(BSThe orange dragon turns into a snake! T:2511I[a3You hear crashing rock.I[aYou hear crashing rock. T:2512(0~(B(0~(B@I[a P T:2513(0~(B@I[aC T:2514*I[aEBanjoewangi whispers an incantation.(0q(BI[a\USuddenly, a section of wall closes up! T:2515I[a_SBanjoewangi whispers an incantation.(0q(BI[a_USuddenly, a section of wall closes up! T:2516I[a@Banjoewangi whispers an incantation.I[a,qThe dungeon acoustics noticeably change. T:2517@I[a+E T:2518@I[a*bR T:2519@(0~(BI[a R T:2520@(0~(BI[a\(0~(BI[aѴ T:2521You hear crashing rock. T:2522(0~(B(0q(B@I[a?W !(0~(BI[aq^fThe snake turns into a lynx! T:2523I[a|(0~(B: T:2524The lynx turns into an iguana! T:2525I[aUsI[as8You hear crashing rock.(0~(BI[a] E T:2526@I[a]EEBanjoewangi whispers an incantation.(0q(BI[aEKSuddenly, a section of wall closes up!(0~(BI[a6Fc T:2527You hear crashing rock. T:2528I[aSBanjoewangi whispers an incantation.(0q(BI[aRSuddenly, a section of wall closes up!@I[a4+ T:2529I[aKC T:2530*I[a, 2Banjoewangi whispers an incantation.I[a+ T:2531I[a0J T:2533(0~(B@I[aj 5@(0~(BI[a2G% T:2534I[a uI[a The iguana turns into a gray unicorn! T:2536i@I[ary T:2537(0~(B(0q(B(0~(B@I[a@ /What do you want to throw? [$a or ?*] I[a)  Coins  $ - 3028 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots (being worn)  V - an uncursed +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Potions  G - a murky potion  L - an orange potion  N - a pink potion  O - a sky blue potion  R - a sky blue potion  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile [a9;1H K - an uncursed wand of striking  M - an uncursed wand of polymorph  P - a zinc wand  U - an uncursed wand of striking  Tools  i - a magic marker (0:57) (1 of 2)I[a (0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~(B%(0xqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x(B!?(0x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B!)(0x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0~~(B(0lq(B(0qqq(B+(0qj~~~~~~I[a mk(B(0mqqu(B(((0~x~(B)(0mqaqqq(B+(0j~~~~~~~~~x~~x~~mk(B(0x(B(((0~a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0x(B((0~~x~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0l(B+(0qvqqqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0x~~~~~~~~~~~(B`(0~x(B(0x~~x(B(0ljI[a ~~~~mqj~~~~x(B(0mk(B(0t(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0x~~~~~~a(B%(0~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~x~~t~qqk~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0mq~~~~x~~x(B%%@u@(0~~~x~~~~~(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0~~~~~~~~~~~xI[a [38;5;6m(B!(0~~x~~~~a~~~(B@(0{~x(B(0~(B(0mk~~~lqj(B(0g~~~~~~~~vqqqj~~~~x~~~~~(B*(0x(B(0mqqqj(B(0~~~~~~~~~~~~(B(0~~~~~~~tqqqqqqj(B(0qqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:3028 HP:35(35) Pw:26(26) AC:7 Xp:7/777 T:2537 BurdenedNever mind.I[aX T:2538(0~(B@I[ag (0~~(BY(0~(B(0~(B T:2539The gray unicorn turns into a carnivorous ape! T:2540I[a I[alxThe carnivorous ape turns into a grid bug! T:2541I[aI[a!EBanjoewangi whispers an incantation.(0q(BI[a.USuddenly, a section of wall closes up! T:2542I[aܛ+ T:2543I[aEBanjoewangi whispers an incantation.(0q(BI[aBSuddenly, a section of wall closes up!d(0~(B@--More--I[aLThe grid bug turns into a jackal! T:2544I[aI[a+Banjoewangi whispers an incantation.D@(0~(BThe jackal turns into a black dragon! T:2545I[a# The black dragon misses Banjoewangi.The black dragon misses Banjoewangi.--More--I[ap bThe black dragon misses Banjoewangi. T:2546(0~(BI[a~The black dragon misses Banjoewangi.The black dragon hits Banjoewangi.The black dragon hits Banjoewangi.--More--I[a 2Banjoewangi misses the black dragon.I[a rBanjoewangi hits the black dragon. T:2547(0~(B(0q(BI[aThe black dragon misses Banjoewangi.The black dragon hits Banjoewangi.The black dragon hits Banjoewangi.--More--I[a fBanjoewangi hits the black dragon.Banjoewangi misses the black dragon.I[au hYou hear crashing rock.(0~(B T:2548--More--I[a eThe black dragon bites Banjoewangi.The black dragon hits Banjoewangi.I[aG fThe black dragon misses Banjoewangi.(0~(Bq--More--I[a oXThe black dragon turns into a baluchitherium! T:2549I[aBThe baluchitherium misses Banjoewangi.I[aRThe baluchitherium misses Banjoewangi.@I[aY > T:2550(0~(BI[a2The baluchitherium hits Banjoewangi.I[a>Banjoewangi is killed! T:2551%@I[a5(0~(Bh(0a(Bq@(0~(B(0~(B(0~(BThe dwarf picks up some gold. T:2552(0~(BI[af 0 T:2553(0~(B(0~(B(0~~~(B@(0~~(B(0~~(Bq(0~~(B(0~(B(0~(B(0~(BI[a9 T:2554(0~(B(0~~(B(0~~~(B(0~(B@(0~(Bq(0~(B(0~~~(B(0~(B(0~(BI[a*^(0~~~~~~(B(0~~~~(B(0~~~(B@(0~(B(0~(B@(0~(BI[a^This shop seems to be untended. T:2555(0~(B(0{(Bq@I[avI[a,wnYou miss the dwarf.q(0~(B(0~(B@I[ay? I[a? You miss the dwarf. T:2556  T:2557q(0~(B(0~(B@I[aI[aFYou miss the dwarf.(0~(BqI[a2The dwarf swings his broad pick.I[aThe dwarf hits![Seahorse17 the Investigator ]  HP:21  T:2558@*I[aI[a HYou hit the dwarf!(0~(BqI[a2The dwarf swings his broad pick.I[aRThe dwarf hits![Seahorse17 the Investigator ]  HP:7(35) Pw:26(26) AC:7 Xp:7/777 T:2558 Burdened(0{(B@I[a" T:2559(0~~~~~~(B(0~~~~(B(0~~~(B(0a(B@(0~(B(0~(BI[aRmi[Seahorse17 the Investigator ]  HP:8 T:2560(0~~~(B(0~~(B@%(0~(Bh(0~(Bq(0~~~(B(0~(B(0~(B(0~~(BJ[a.h(0~(B(0~(BHThe baluchitherium turns into an ettin! T:2561J[a0 T:2562%S(0~(B(0~(BThe ettin turns into a cobra! T:2563You hear someone beseeching Huhetotl.J[a: T:2564(0~(B(0~(Bh(0~(B@(0~(B(0~~(BS(0~(BJ[aRQ(0~(B(0~~(B(0~~~(B(0~(B@(0~(Bd(0~(B(0~~~(B(0~(B(0~(BThe cobra turns into a jackal![Seahorse17 the Investigator ]  HP:9 T:2565J[aݩ (0~~~~~~(B(0~~~~(B(0~~(Bh@(0~(B(0~(B(0~(Bc(0~(BJ[a' NThe jackal turns into a cockatrice! T:2566J[a (0~(Bh@fThe cockatrice turns into a tiger! T:2567J[a$/t T:2568f(0{(B(0~(BJ[a" T:2569(0~~~~~~(B(0~~~~(B(0~~~(B(0a(B@(0~(B(0~(Bf(0~(BJ[a7 [Seahorse17 the Investigator ]  HP:10(35) Pw:26(26) AC:7 Xp:7/777 T:2570 Burdened(0~~~~~(B(0~~~(B(0~~(B(0~(Bh(0~(B(0~(B@(0~(B@f(0~(B(0~(B(0~~~(BJ[aM; T:2571h(0~(Bf(0~(B(0~(B@ J[a"m T:2573(0~~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@f(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B J[a (0~~~~~~(B(0~~~~(Bh(0~~~~(B@(0~~(B(0~(Bf(0~(B J[a)d(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0a(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B J[aJ*dThere are several objects here. T:2574@ J[a 8 Pick up what?  Comestibles a - a shopkeeper corpse Potions b - a bubbly potion c - a cyan potion Wands d - a wand of striking Tools e - a key(end) J[a}$+ J[a$+J[av@+J[afk(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk(BYou have a little trouble lifting S - a bubbly potion.You have a little trouble lifting T - a cyan potion.--More--J[a<You have a little trouble lifting W - a wand of striking.[Seahorse17 the Investigator ]  HP:11 T:2575%@f(0{(B@J[at (0~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B%f(0~(B(0~~(B@(0~~~(B(0~~~~(B(0~(B(0~(B(0~~~(BJ[au You hear a door open. T:2576(0~~~~(B(0~~(B(0~(B(0~~(B(0~~(BhJ[au(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~~~(B@(0~(B(0~(B(0~~~(B Things that are here: a shopkeeper corpse a key--More--J[a(0qqkj(B(0~x(B T:2577(0a(Bf(0~(B@J[a T:2578  T:2579(0~(B(0~(B(0~~~(B(0~(B(0~(By(0~(Bh%@(0~(Bf(0~~(B@(0~(B(0~~~(B(0~(B(0~(B(0~~~(BJ[ae [Seahorse17 the Investigator ]  HP:12 T:2580(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B%(0a(B@f(0~(Bh(0~(B(0{(B(0~(B(0~(BJ[a: T:2581(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(Bf(0~~(B(0~~(B(0~(B@(0~(B@(0{~(B(0~~(B(0~(BJ[a T:2583(0~~~~~(B(0~~~(B(0~(B(0~(Bh(0~(Bf%(0~(B(0~(B(0~(B@(0{(B(0~(B@(0~(BJ[ao T:2584(0~(B(0~(Bf(0~(B(0~(B@(0~(B(0~(B(0~(B@J[a!(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BJ[az"You have a forbidding feeling...(0~(B(0~(Bf@(0~(BJ[aY [Seahorse17 the Investigator ]  HP:13 T:2586(0~~~~~(B(0~~~(B(0~(By(0~(B@(0~(Bf(0a(B@(0{(B(0~(B(0~(B(0~~~(BJ[aIn what direction? J[aJ[a:The door closes.(0~(B(0~~(B%(0~~~(B(0~(B@(0~~~~(B+(0~~~(B(0~~~~(BJ[a·*In what direction? J[a 8This door is already closed.J[aJ[a<The door resists! T:2587J[a J[a! zThe door opens. T:2588(0~~~~~~(B(0~~~~~(B(0~~~(Bh(0~(B(0~~(B(0a(By(0~~(B(0~(B@(0~~~~a(B(0~~(Bf(0~~~~(BJ[am(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B(0~(By(0~(B@(0~(B(0~~~~(BYou hear some noises in the distance.J[amYou hear a door open. T:2589h[(0~(By@J[aw[e[Seahorse17 the Investigator ]  HP:14 T:2590(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(Bf@(0~(B(0{(B@(0~(B(0~~~~(BJ[aZ T:2591h(0~(B@(0~(Bf(0~(BJ[aB  T:2592(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@(0~(By(0a(Bf@(0~(B(0~(B(0~~~~(BJ[aB2What do you want to put on? [AEFH or ?*] J[a<  Amulets E - a cursed square amulet Rings F - an uncursed jade ring H - a cursed steel ring Tools A - an uncursed towel(end) J[a+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk(B BlindYou are now wearing a towel around your head.J[awYou can't see any more. T:2593(0~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~~~~(BJ[a$ > T:2594@ J[ao[Seahorse17 the Investigator ]  HP:15 T:2595@ J[aBIt explodes! J[aiC\You seem unaffected by it. T:2596@!J[aD ?You were wearing an uncursed towel.!J[azF You can see again.(0~(B(0~~(Bh(0~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~(B@(0~~(B(0~~~~~(Bz T:2597The tiger turns into a zruty! T:2598"J[a^E  T:2599(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~~(B#J[a In what direction? #J[a< #J[a>= The door closes.[Seahorse17 the Investigator ]  HP:16 T:2600(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~~(B%(0~~~(B(0~~~~(B+(0{~(B(0~~~(B@(0~~~~(B$J[a> $J[a> iThe door resists! T:2601@(0~(B%J[aU%J[aVThe door opens.(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~~(Bh(0~~(B(0~~~~a(B(0~~~(B(0~~~~(BThe zruty picks up 2 uncursed worthless pieces of red glass.N(0~(B(0~(B@--More--%J[a ^ + T:2602&J[abR T:2603(0~~~~(Bh(0~~~(B(0~(B(0~(B(0~(B@(0~(BN@(0~(B((0~(B(0~~~(B&J[al (0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B@(0a(BN(0~{(B(0~(B@ T:2604You hear someone praising Huhetotl.&J[aZm The red naga drops 2 uncursed worthless pieces of red glass.[Seahorse17 the Investigator ]  HP:17 T:2605N*@(0~(B(J[a+ T:2606(0~(B(0~(B(0~(B(0~(B(0~(B@@(0~(BN(0~(B(0{(B(0~(B(J[a (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B)J[a  T:2607  T:2608(0~(B(0~(B(0~(B(0~~(B@(0~(B(0{(B(0~(B(0~(B)J[a f T:2609(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(BN(0~(B(0~~~(B*J[aul(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BS(0~(B(0~(BThe red naga turns into a pit viper![Seahorse17 the Investigator ]  HP:18 T:2610*J[a›(0~(B(0~(B(0~(B@(0a(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B Things that are here: a shopkeeper corpse a key--More--*J[aE(0qqkj(B(0~x(B T:2611S(0a(B@+J[a  T:2612(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~~(B%(0~~(B@(0~~~(B(0~~(B(0~{~(B(0~(B(0~~~(B+J[aQ(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(BS@(0~(B+J[a=You see here a clear potion.(0~(B+J[aoYou hear crashing rock. T:2613(0~(Bh,J[a,J[aYou have a little trouble lifting X - a clear potion.(0~(Bhd@The pit viper turns into a winter wolf! T:2614/J[a (0~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B(0m~~~(B/J[aE *You see here 2 food rations./J[a8 The winter wolf misses the dwarf.[Seahorse17 the Investigator ]  HP:19 T:2615(0~(B1J[a4(0~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B%(0~(B(0~~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(BThe winter wolf bites the dwarf.1J[aDThe dwarf is killed!%2J[a>2J[aD?gWait! That's a small mimic!md(0~(B2J[a? T:2616The winter wolf eats a dwarf corpse. T:2617m(0~(B2J[af [ T:2618(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@3J[aHe(0~(B(0~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@3J[ao(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B Things that are here: a shopkeeper corpse a key--More--4J[ab(0qqkj(B(0~x(B[Seahorse17 the Investigator ]  HP:20 T:2620m(0~(B@4J[a1C T:2621(0~(B(0~(Bm(0~(B(0~(B%@(0~(B@(0~(B(0~~~(B(0~(B(0~~~(B4J[an&)d@4J[a&You swap places with your winter wolf.(0~~(B(0~(B(0~(B(0~(B(0~(B(0{(B(0~(B4J[az'NThere are several objects here. T:26225J[aB Pick up what?  Coins $ - 1630 gold pieces Weapons a - a broad pick b - a broad short sword Armor c - a hard hat d - a pair of hard shoes e - a hooded cloak f - a dwarvish mithril-coat Wands g - a wand of striking(end) 7J[a +;J[a` (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B;J[a{a  $:4658You have a little trouble lifting $ - 1630 gold pieces. T:2623@J[a (0~~(B(0~~(B(0~(B(0~~(Bu[(0~~(B(0~~(B@@(0~~(B(0~(BThe winter wolf turns into a horse! T:2624?J[a0[Seahorse17 the Investigator ]  HP:21 T:2625(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~(B?J[ak 4 T:2627(0~(B(0~(B%m(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~(B(@J[a (0~(B(0~(B(0~(B(0~(Bm(0~(B(0~(B(0~(B(0~(B@@(0~(B@J[a<P T:2628(0~~~~(B(0~~~(B(0~(B(0~(B@(0a(B@(0{(B(0~(B(0~(B(0~~~(BAJ[aQ 3What do you want to take off? [jJV or ?*] AJ[aN  Armor j - a cursed -1 faded pall (being worn) J - an uncursed +0 pair of hiking boots (being worn) V - an uncursed +0 pair of gauntlets of power (being worn)(end) DJ[ar}(0qqklj(B(0~xx~q~xx~~~mqk(BNever mind.DJ[ao  Coins  $ - 4658 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots (being worn)  V - an uncursed +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Potions  G - a murky potion  L - an orange potion  N - a pink potion  O - a sky blue potion  R - a sky blue potion  S - a bubbly potion  T - a cyan potion  X - a clear potion  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands  t - an uncursed wand of polymorph DJ[ai [30;1H D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  P - a zinc wand (1 of 2)HJ[ar[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:4658 HP:21(35) Pw:26(26) AC:7 Xp:7/777 T:2628 Burdened(0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~(B%(0xqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x(B!?(0x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B!)(0x(B(0x~~~~~mk(B(0x(B(0xHJ[aqs~~lqqqk~~x(B(0~~(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqu(B(((0~x~(B)(0mqaqqq(B+(0j~~~~~~~~~x~~x~~mk(B(0x(B(((0~a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0x(B((0~~x~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0l(B+(0qvqqqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(BHJ[as(0mqk(B(0x~~~~~~~~~~~(B`(0~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0t(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0x~~~~~~a(B%(0~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~x~~t~(Bm(0~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0mq~~~~x~~~(B%(0~(B%u[(0~~~x~~~(B@(0~J[as5;3m(B[(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0~~~~~~~~~~~x~~~x~~~~a(B@(0~(B*(0~{~x(B(0~(B(0mk~~~lqj(B(0g~~~~~~~~vqqqj~~~~x~~~~~(B((0x(B(0mqqqj(B(0~~~~~~~~~~~~(B(0~~~~~~~tqqqqqqj(B(0m~~~qqqqqqqqqqqqqqqqqqj(BIJ[aX3What do you want to take off? [jJV or ?*] IJ[aR T:2629(0~(B@IJ[atx@(0{(BThe horse turns into a xan!IJ[a[Seahorse17 the Investigator ]  HP:22 T:2630You finish taking off your boots. AC:8IJ[a  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 44% 76%-100%(end) JJ[aA(0qqklj(B(0~xx~q~xx~~~mqk(BKJ[aU  T:2631(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0a(B(0~~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(BLJ[a`BWhat do you want to drop? [$abdegi-kqstxzABD-PR-X or ?*] MJ[ax!Never mind.MJ[aH7  T:2632(0~(B@(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BNJ[aC T:2633(0~(B@(0~(B@(0~(B(0~(B(0~(BNJ[aDM T:2634(0~(B@:(0{(B@(0~(BNJ[a[Seahorse17 the Investigator ]  HP:23 T:2635(0~(B@(0~~~(B@((0~~(BOJ[a;J  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) OJ[a+PJ[ab(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(BJ[a cm(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B What would you like to drop?  Potions G - a murky potion L - an orange potion N - a pink potion O - a sky blue potion R - a sky blue potion S - a bubbly potion T - a cyan potion X - a clear potion Wands P - a zinc wand W - a wand of striking Tools z - a whistle called magic B - a candle(end) PJ[an++++++++++++PJ[aS (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(BJ[a Tm(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(BA murky potion lands on the altar.There is a black flash as an orange potion hits the altar.--More--PJ[a PJ[a !QJ[a4% T:2636QJ[aZ Pick up what?  Potions a - an uncursed bubbly potion b - an uncursed clear potion c - an uncursed cyan potion d - an uncursed murky potion e - a cursed orange potion f - a cursed pink potion g - 2 uncursed sky blue potions Wands h - an uncursed zinc wand i - an uncursed wand of striking Tools j - a blessed candle k - an uncursed whistle called magic(end) RJ[ase+++++++++++SJ[aB(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(BJ[a?m(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(BS - an uncursed bubbly potion.X - an uncursed clear potion.T - an uncursed cyan potion.--More--SJ[a^!@SJ[a6` Burdened@(0~(By(0~(B(0~(B T:2637  T:2638TJ[aG@(0{(B(0~~(BTJ[aƯmYou see here a +0 pair of low boots.(0~(B(0~(B@TJ[aQWhat do you want to drop? [$abdegi-kqstxzABD-NPR-X or ?*] TJ[a O   Coins  $ - 4658 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots  V - an uncursed +0 pair of gauntlets of power (being worn)  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Potions  G - an uncursed murky potion  L - a cursed orange potion  N - a cursed pink potion  R - 2 uncursed sky blue potions  S - an uncursed bubbly potion  T - an uncursed cyan potion  X - an uncursed clear potion  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands J[aO /28;1H t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  P - an uncursed zinc wand  U - an uncursed wand of striking (1 of 2)UJ[a? W - an uncursed wand of striking  Tools  i - a magic marker (0:57)  k - an uncursed key  s - an uncursed bag called holding containing 33 items  x - a +0 pick-axe  z - an uncursed whistle called magic  A - an uncursed towel  B - a blessed candle  Gems/Stones  g - an uncursed touchstone (2 of 2)WJ[a +(0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~(B%(0xqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x(B!?(0x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B!)(0x(B(0x~~~~~mk(B(0x(B(0x~~lqqqk~~x(B(0~~(B(0lq(B(0qqq(B+(0qjJ[a;0m~~~~~~mk(B(0mqqu(B(((0~x~(B)(0mqaqqq(B+(0j~~~~~~~~~x~~x~~mk(B(0x(B(((0~a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0x(B((0~~x~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0l(B+(0qvqqqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B(0x~~~~~~~~~~~(B`(0~x(B(0x~~x(BWJ[a(0lj~~~~mqj~~~~x(B(0mk(B(0t(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0x~~~~~~a(B%(0~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~x~~t~~~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0mq~~~~x~~~(B%(0~(B%(0a(B[(0~~~x~~~~~(B@(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(BWJ[a2(0~~~~~~~~~~~x~~~x~~~~a~~(B*(0~(B@(0~x(B(0~(B(0mk~~~lqj(B(0g~~~~~~~~vqqqj~~~~x~~~~~(B((0x(B(0mqqqj(B(0~~~~~~~~~~~~(B(0~~~~~~~tqqqqqqj(B(0m~~~qqqqqqqqqqqqqqqqqqj(BWJ[aK[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:4658 HP:23(35) Pw:26(26) AC:8 Xp:7/777 T:2638 BurdenedYou drop a blessed candle. T:2639XJ[a[Seahorse17 the Investigator ]  HP:24 T:2640@y(0{(BXJ[ah (0~(B(0~(BD@The yellow light turns into a green dragon! T:2641YJ[a T:2642(0a(BD(0{(B@YJ[a+  T:2643D(0~(B@(0~(B(0~(BZJ[a .S T:2644(0{(B@ZJ[a[Seahorse17 the Investigator ]  HP:25 T:2645(0~(BD@(0~(B[J[a/The green dragon bites the priest of Huhetotl.The green dragon misses the priest of Huhetotl.--More--[J[a{ The green dragon hits the priest of Huhetotl.The priest of Huhetotl wields a mace!--More--\J[a!The mace welds itself to the priest of Huhetotl's hand! T:2647(0~(BD@(0~(B\J[a The green dragon bites the priest of Huhetotl.The green dragon hits the priest of Huhetotl.--More--]J[aThe green dragon hits the priest of Huhetotl. T:2648(0~(B@^J[a b(0~(BD(0~(B@_J[aP(0~(B@w(0~~(B T:2649The green dragon turns into a purple worm![Seahorse17 the Investigator ]  HP:26 T:2650`J[aIThe purple worm bites the priest of Huhetotl.The purple worm swallows the priest of Huhetotl.w(0~(B"Burrrrp!"--More--`J[aȈ HThe priest of Huhetotl is killed!waJ[a9+ T:2651aJ[aUU T:2652)wbJ[a/ (@(0~~(BThere is an altar to Huhetotl (chaotic) here.bJ[av \There are several objects here.w(0~(BcJ[a  Pick up what?  Coins $ - 27 gold pieces Weapons a - a cursed mace Armor b - a small shield c - a piece of cloth Spellbooks d - a dull spellbook e - a plain spellbook f - a velvet spellbook Potions g - a white potion(end) eJ[a_+eJ[as+eJ[aP +eJ[a> +gJ[a +jJ[aq+jJ[a+jJ[a{ (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(BJ[a| m(0x~~~~~~ljk(B(0x(B(0lqj(B $:4685You have a little trouble lifting $ - 27 gold pieces.You have a little trouble lifting Y - a small shield.--More--kJ[a9TYou have a little trouble lifting Z - a piece of cloth.--More--kJ[ad TYou have a little trouble lifting c - a dull spellbook.--More--lJ[a$UYou have a little trouble lifting f - a plain spellbook.--More--lJ[al% VYou have a little trouble lifting h - a velvet spellbook.--More--mJ[atsYou have a little trouble lifting l - a white potion. T:2653@oJ[aŌ vThere is an altar to Huhetotl (chaotic) here.You see here a cursed mace.pJ[aC$u+(0~(B(0~~(B)@pJ[a$The purple worm picks up a blessed candle.[Seahorse17 the Investigator ]  HP:27 T:2655[wqJ[a`F*In what direction? qJ[a +(0{(B)qJ[a f T:2656)(0~(BwqJ[awc T:2657(0~(B(0~~(B@w(0~(B(rJ[a Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) rJ[a+rJ[a (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(BJ[a m(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:4685 HP:27(35) Pw:26(26) AC:8 Xp:7/777 T:2657 Burdened What would you like to drop?  Armor Y - a small shield Z - a piece of cloth Spellbooks c - a dull spellbook f - a plain spellbook h - a velvet spellbook Potions l - a white potion(end) sJ[a9++++++sJ[ax]\(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk(BA small shield lands on the altar.There is a black flash as a piece of cloth hits the altar.--More--sJ[ajsJ[a-lpw(0~(B T:2658  T:2659sJ[akw Pick up what?  Armor a - an uncursed small shield b - a cursed piece of cloth Spellbooks c - an uncursed dull spellbook d - an uncursed plain spellbook e - an uncursed velvet spellbook Potions f - an uncursed white potion(end) tJ[a9++++++uJ[a*-(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk(BYou have a little trouble lifting Y - an uncursed small shield.--More--uJ[auJ[a@vJ[aԬ Coins  $ - 4685 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots  V - an uncursed +0 pair of gauntlets of power (being worn)  Y - an uncursed small shield  Z - a cursed piece of cloth  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Spellbooks  c - an uncursed dull spellbook  f - an uncursed plain spellbook  h - an uncursed velvet spellbook  Potions  l - an uncursed white potion  G - an uncursed murky potion  L - a cursed orange potion  N - a cursed pink potion vJ[a<&[27;1H R - 2 uncursed sky blue potions  S - an uncursed bubbly potion  T - an uncursed cyan potion  X - an uncursed clear potion  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands (1 of 2)zJ[az[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:4685 HP:27(35) Pw:26(26) AC:8 Xp:7/777 T:2659 Burdened(0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~(B%(0xqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x(B!?(0x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B!)(0x(B(0x~~~~~mk(B(0x(B(0xzJ[a'~~lqqqk~~x(B(0~~(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqu(B(((0~x~(B)(0mqaqqq(B+(0j~~~~~~~~~x~~x~~mk(B(0x(B(((0~a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0x(B((0~~x~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0l(B+(0qvqqqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(BzJ[am(0mqk(B(0x~~~~~~~~~~~(B`(0~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0t(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0x~~~~~~a(B%(0~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~x~~t~(B+(0~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0mq~~~~x~~~(B%(0~(B%(0a(B[(0~~~x~~~~zJ[a[m(B)w(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0~~~~~~~~~~~x~~~x~~~~a~~(B*(0~(B@(0~x(B(0~(B(0mk~~~lqj(B(0g~~~~~~~~vqqqj~~~~x~~~~~(B((0x(B(0mqqqj(B(0~~~~~~~~~~~~(B(0~~~~~~~tqqqqqqj(B(0m~~~qqqqqqqqqqqqqqqqqqj(BzJ[aY .What do you want to wear? [JY or ?*] {J[a Armor J - an uncursed +0 pair of hiking boots Y - an uncursed small shield(end) J[ar+(0qqkj(B(0~x~q~x(BJ[arYou are now wearing a small shield.[Seahorse17 the Investigator ]  HP:28 AC:7 T:2660J[a  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 61% 76%-100%(end) J[a` (0qqklj(B(0~xx~q~xx~~~mqk(BJ[a2 Coins  $ - 4685 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots  V - an uncursed +0 pair of gauntlets of power (being worn)  Y - an uncursed +0 small shield (being worn)  Z - a cursed piece of cloth  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Spellbooks  c - an uncursed dull spellbook  f - an uncursed plain spellbook  h - an uncursed velvet spellbook  Potions  l - an uncursed white potion  G - an uncursed murky potion  L - a cursed orange potion  N - a cursed pJ[aش6ink potion  R - 2 uncursed sky blue potions  S - an uncursed bubbly potion  T - an uncursed cyan potion  X - an uncursed clear potion  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands (1 of 2)J[a}[[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:4685 HP:28(35) Pw:26(26) AC:7 Xp:7/777 T:2660 Burdened(0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~(B%(0xqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x(B!?(0x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B!)(0x(B(0x~~~~~mk(B(0x(B(0xJ[a[~~lqqqk~~x(B(0~~(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqu(B(((0~x~(B)(0mqaqqq(B+(0j~~~~~~~~~x~~x~~mk(B(0x(B(((0~a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0x(B((0~~x~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0l(B+(0qvqqqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(BJ[a[(0mqk(B(0x~~~~~~~~~~~(B`(0~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0t(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0x~~~~~~a(B%(0~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~x~~t~(B+(0~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0mq~~~~x~~~(B%(0~(B%(0a(B[(0~~~x~~~~J[a[[m(B)w(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0~~~~~~~~~~~x~~~x~~~~a~~(B*(0~(B@(0~x(B(0~(B(0mk~~~lqj(B(0g~~~~~~~~vqqqj~~~~x~~~~~(B((0x(B(0mqqqj(B(0~~~~~~~~~~~~(B(0~~~~~~~tqqqqqqj(B(0m~~~qqqqqqqqqqqqqqqqqqj(BJ[a/What do you want to read? [cfh or ?*] J[a 2This spellbook is all blank.J[ai The purple worm picks up a blessed candle. T:2661[wJ[a@ O@(0{(B(0~~(BJ[ad 2You see here a +0 pair of low boots.J[aDJ[a5 =What do you want to drop? [$a-lqstxzAD-NPR-Z or ?*] J[aaJ[aPaYYou drop an uncursed spellbook of blank paper. T:2662J[aM +@(0~~(B T:2663You hear someone cursing shoplifters.J[a Coins  $ - 4685 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots  V - an uncursed +0 pair of gauntlets of power (being worn)  Y - an uncursed +0 small shield (being worn)  Z - a cursed piece of cloth  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Spellbooks  c - an uncursed dull spellbook  h - an uncursed velvet spellbook  Potions  l - an uncursed white potion  G - an uncursed murky potion  L - a cursed orange potion  N - a cursed pink potion  R - 2 uncursed skJ[a$8y blue potions  S - an uncursed bubbly potion  T - an uncursed cyan potion  X - an uncursed clear potion  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands  t - an uncursed wand of polymorph (1 of 2)J[am [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:4685 HP:28(35) Pw:26(26) AC:7 Xp:7/777 T:2663 Burdened(0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~(B%(0xqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x(B!?(0x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B!)(0x(B(0x~~~~~mk(B(0x(B(0xJ[a ~~lqqqk~~x(B(0~~(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqu(B(((0~x~(B)(0mqaqqq(B+(0j~~~~~~~~~x~~x~~mk(B(0x(B(((0~a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0x(B((0~~x~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0l(B+(0qvqqqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(BJ[a (0mqk(B(0x~~~~~~~~~~~(B`(0~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0t(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0x~~~~~~a(B%(0~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~x~~t~(B+(0~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0mq~~~~x~~~(B%(0~(B%(0a(B[(0~~~x~~~~J[a [m(B)+(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0~~~~~~~~~~~x~~~x~~~~a~~(B*(0~(B@w(0x(B(0~(B(0mk~~~lqj(B(0g~~~~~~~~vqqqj~~~~x~~~~~(B((0x(B(0mqqqj(B(0~~~~~~~~~~~~(B(0~~~~~~~tqqqqqqj(B(0m~~~qqqqqqqqqqqqqqqqqqj(BJ[a) DWhat do you want to use or apply? [agikstxzADIKMPUW or ?*] J[a, c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) J[aɼ+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) J[a +J[aҵ-J[a(2 +J[a%(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B Take out what? [a{0H Spellbooks a - an uncursed spellbook called 250x2 b - an uncursed spellbook called 300 c - an uncursed spellbook called 300a d - an uncursed spellbook called 400 e - an uncursed spellbook called 400a f - an uncursed spellbook called 400b g - an uncursed spellbook of healing(end) J[a#6Z(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(BJ[aE Coins  $ - 4685 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  b - an uncursed +0 leather jacket (being worn)  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots  V - an uncursed +0 pair of gauntlets of power (being worn)  Y - an uncursed +0 small shield (being worn)  Z - a cursed piece of cloth  Comestibles  d - 7 uncursed food rations  q - an uncursed carrot  Spellbooks  c - an uncursed dull spellbook  h - an uncursed velvet spellbook  Potions  l - an uncursed white potion  G - an uncursed murky potion  L - a cursed orange potion  N - a cursed pink potion  R - 2 uncursed skJ[a8y blue potions  S - an uncursed bubbly potion  T - an uncursed cyan potion  X - an uncursed clear potion  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands  t - an uncursed wand of polymorph (1 of 2)J[awz b D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph  P - an uncursed zinc wand  U - an uncursed wand of striking  W - an uncursed wand of striking  Tools  i - a magic marker (0:57)  k - an uncursed key  s - an uncursed bag called holding containing 33 items  x - a +0 pick-axe  z - an uncursed whistle called magic  A - an uncursed towel  Gems/Stones  g - an uncursed touchstone (2 of 2)J[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:4685 HP:28(35) Pw:26(26) AC:7 Xp:7/777 T:2663 Burdened(0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~(B%(0xqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x(B!?(0x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B!)(0x(B(0x~~~~~mk(B(0x(B(0xJ[aw~~lqqqk~~x(B(0~~(B(0lq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqu(B(((0~x~(B)(0mqaqqq(B+(0j~~~~~~~~~x~~x~~mk(B(0x(B(((0~a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0x(B((0~~x~~~~~~lq(B+(0k(B(0x(B(0x~~x(B(0x~~~~x(B(0l(B+(0qvqqqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(BJ[a(0mqk(B(0x~~~~~~~~~~~(B`(0~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0t(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0x~~~~~~a(B%(0~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~x~~t~(B+(0~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0mq~~~~x~~~(B%(0~(B%(0a(B[(0~~~x~~~~J[a[m(B)+(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0~~~~~~~~~~~x~~~x~~~~a~~(B*(0~(B@w(0x(B(0~(B(0mk~~~lqj(B(0g~~~~~~~~vqqqj~~~~x~~~~~(B((0x(B(0mqqqj(B(0~~~~~~~~~~~~(B(0~~~~~~~tqqqqqqj(B(0m~~~qqqqqqqqqqqqqqqqqqj(BJ[aY(0~~(B(0~(B(0~~(B(0{(B@ T:2664You hear someone cursing shoplifters.J[a# PWhat do you want to write with? [- agitADFHIKMPUW or ?*] J[a@You write in the dust with your fingertip.--More--J[aP@What do you want to write in the dust here? J[aGsJ[aqdJ[aifJ[aP [Seahorse17 the Investigator ]  HP:29 T:2665(0~(BwJ[aBWhat do you want to write with? [- agitADFHIKMPUW or ?*] J[ay! Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Rings F - an uncursed jade ring H - a cursed steel ring Wands t - an uncursed wand of polymorph D - a wand of polymorph (0:4) I - an uncursed wand of magic missile K - an uncursed wand of striking M - an uncursed wand of polymorph P - an uncursed zinc wand U - an uncursed wand of striking W - an uncursed wand of striking Tools i - a magic marker (0:57) A - an uncursed towel Gems/Stones g - an uncursed touchstone(end) J[axs +(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~J[as &[mm(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:4685 HP:29(35) Pw:26(26) AC:7 Xp:7/777 T:2665 BurdenedThis zinc wand is a wand of digging!You wipe out the message that was written in the dust here.--More--J[a uIWhat do you want to engrave in the floor here? J[aJ[a |The wand of digging glows, then fades. T:2667(0{(BwJ[a J[a(0~~~x~~~~~~lj(B(0mq~~~~x~~~(B%(0~(B%(0a(B[(0~~~x~~~~(B)[atR ;7m+(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0~~~~~~~~~~~x~~~x~~~(B@(0a~~(B*(0~(Bw(0~x(B(0~(B(0mk~~~lqj(B(0g~~~~~~~~vqqqj~~~~x~~~~(B((0~x(B(0mqqqj(B(0~~~~~~~~~~~~(B(0~~~~~~~tqqqqqqj(B(0m~~~qqqqqqqqqqqqqqqqqqj(BJ[aDWhat do you want to use or apply? [agikstxzADIKMPUW or ?*] J[a J[a You produce a strange whistling sound. T:2674w(0~(B(0{(BJ[ar[Seahorse17 the Investigator ]  HP:31 T:2675(0~(B(0~~(B@(0~~~(B(0~(Bw(0~(B(0~(B(0~(B(0~(B(0~(BJ[a :(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(BJ[a= The purple worm drops an empty uncursed sack.(rThe purple worm turns into a sewer rat! T:2676J[ab T:2677(0~~~~(B(0~~~(B(0~~(B(0~~(B@(0~~~~~~(B(0~(B(0~~(B(0~(Br(0~(B(0~~~(BJ[aR  T:2678(0~(B(0~(B@(0~(Br(0~(B(0~(B(0~~~(BJ[a T:2679(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(r(0~(BJ[a&[Seahorse17 the Investigator ]  HP:32 T:2680(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~~(B@(0~~(B(0~~(B(0~(B(0~~~~~~~~~~~~~(B(0~(B(0~(B(0~(Br(0~(B(0~~~(BJ[a 8Wait! That's a small mimic!@(0~~~(B(0~~~(B(0~(Bm(0a(BThe small mimic hits![Seahorse17 the Investigator ]  HP:27  T:2681J[a  T:2682(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~(Bm(0~~~(B(0~~~~(B(0~~~~(B(0a(B(0~~(B(0~~(B@(0~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(Br(0~(BJ[a T:2683(0~(B(0~~~~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0x~~~~~~~~~(B(0x(B(0g(B(0~~(B(0~(B(0~~~(B(0~(BJ[aO T:2684(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(BJ[aڶ Q[Seahorse17 the Investigator ]  HP:28 T:2686(0~(B%(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(BJ[aiaT(0~(B(0~~~(B(0~~~(B(0~(Bm(0~(B(0~~~(B@(0~(B(0~~~~~~~~~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~~(B(0~~~~~(B(0k~~~~(B{(0~~~~~(B(0~(B(0j~~~~~~(B@(0~(B(0~(B(0~~~(B(0m~~(B(0~~~(B(0~~(B(0qqqq(BJ[a ; T:2687(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(BJ[a:Z T:2688  T:2689(0~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0q(BJ[aV?[Seahorse17 the Investigator ]  HP:29 T:2690(0~(B(0~(B(0~(B(0~(B@(0~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(BJ[a| : T:2691(0~(B(0~(B(0~~~(B(0~~~(B(0~~(B@@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~~(BJ[a- T:2692(0t(B%%(0~(B(0~(B(0~(B@m(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(BJ[a 4DWhat do you want to use or apply? [agikstxzADIKMPUW or ?*] J[a J[a You produce a strange whistling sound.DThe blue dragon bites Tuktoyaktuk.J[a CThe blue dragon hits Tuktoyaktuk.--More--J[aJ[a-~~~w T:2693J[aX T:2694!~(0~(B~@w(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@J[av[Seahorse17 the Investigator ]  HP:30 T:2695(0~~(B(0~~(B(0~~(B~(0~(B(0~(B(0~~~(B@m(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(Bh(0~(B(0~~~~(B(0~(B(0~(B(0~(BJ[a_k(0~(B(0~(B(0~(B?(0~(B!(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(Bh(0~(B(0~(B(0~~~(B@J[a % T:2696J[a3%^ T:2697(0~(B(0~(B(0~(BJ[an T:2698~w@J[azw~@(0~(BhJ[a\o[Seahorse17 the Investigator ]  HP:31 T:2700(0~(BJ[a%/DWhat do you want to use or apply? [agikstxzADIKMPUW or ?*] J[aKJ[aYou produce a strange whistling sound.)(0~(B(0a(B~~(0~(B(0~(B~~w(0~~(B~~m@(0~(BJ[ac(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(Bf(0~~(B@(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(Bh(0~(B(0~(B(0~(BThe long worm turns into a housecat! T:2701J[a9a T:2702  T:2703(0~(B(0~(B(0~(B(0~(Bf(0~(B(0~~(B{(0~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(BJ[a } T:2704(0~(Bf(0~(BmJ[axB[Seahorse17 the Investigator ]  HP:32 T:2705(0~(B(0~(B(0~(B@f(0~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(BJ[a g T:2706(0~(Bf@J[aa(0~(BN(0~(BThe housecat turns into a giant beetle! T:2707J[a T:2708(0~(B(0~(B(0~(B(0~(B@(0~~~(B@(0~(Ba(0~(B(0~(B(0~(BN(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(BJ[aeR(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B@m(0~(Br(0~(B(0~(B(0~(B(0~(BN(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~(B T:2709The giant beetle turns into a rabid rat![Seahorse17 the Investigator  ]  HP:33 T:2710J[a T:2711(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(Br(0~(B(0~(Bm(0~(B(0a(BN(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BJ[a((0~(B(0~(B@(0~(Bmr(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BJ[a] (0~~(B(0~~~~~~(B(0~(B@s(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BThe rabid rat turns into a scorpion! T:2712J[a T:2713(0~~(BmN(0~(B@J[aFs@(0~(BJ[a T:2714 [Seahorse17 the Investigator  ]  HP:34 T:2715s(0~(B@(0~(BJ[ak  T:2716s(0~(Bm(0~(BN(0~(B(0~(B@(0~(Bh(0~~(B(0qq(BJ[aG T:2717(0~(B(0~(Bm(0~(B(0~(BN(0~(B@J[a2 u T:2718(0x(B(0~t(B(0a(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0m(BJ[a8 T:2719(0~(BJ[a;[Seahorse17 the Investigator ]  HP:35 T:2720  T:2721N@J[a5N(0~(BJ[aSYou hear some noises in the distance.(0~(B@J[at+ T:2722J[aWR` T:2724N(0~~(B@J[aI MN(0~(B@(0~(BJ[a=% T:2725J[aj T:2726(0~(B@@(0~(BJ[aM T:2727N@(0~(B(0~(BJ[a>g(0~(BNThe Elvenking hits the black naga hatchling.J[aT?aThe Elvenking hits the black naga hatchling.@hJ[a(0~(BN T:2728The Elvenking hits the black naga hatchling.The Elvenking misses the black naga hatchling.--More--J[aEThe black naga hatchling bites the Elvenking.d(0~(B@(0~(BThe Elvenking turns into a coyote! T:2729J[a6  T:2730Nd(0~~(B@(0~(BJ[an T:2731(0~(Bd(0~(B@J[aHN(0~(Bw(0~(B(0~(B(0~(B(0~(B T:2732The coyote turns into a baby long worm! T:2733J[a e T:2734(0~(BN@J[a T:2735(0~(Bw(0~(BN(0~(B@J[aUsx T:2737(0~(B(0~(B{(0~(BJ[a T T:2738qNJ[aPMs T:2739Nq(0~(B(0~(BJ[a(0~(Bq(0~(BN T:2740You hear bubbling water.J[aK T:2741(0~(B@J[a T:2742(0~(B(0~(Bq@(0~(B(0~(B(0~(B(0~(B`(0~(B(0~(B(0~(B(0~~(B(0~(B`(0~~(B(0~(B@(0~~~~~(B(0~~~(B(0~(B(0~(BJ[aL\(0~(B@(0~~~~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BJ[abLSuddenly, the black naga hatchling disappears out of sight. T:2743q(0~(B@{J[a:(0~(B:@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(BThe mumak turns into a crocodile! T:2744J[a .@(0~(BJ[a\E T:2746(0~(B@J[a((0~(B@J[aƄ v&The crocodile turns into an ice devil! T:2747J[aThe ice devil misses Tuktoyaktuk.The ice devil misses Tuktoyaktuk.The ice devil misses Tuktoyaktuk.--More--J[a^"/The ice devil stings Tuktoyaktuk.J[a"bTuktoyaktuk is covered in frost! T:2748(0~(BJ[ad\The ice devil misses Tuktoyaktuk.The ice devil misses Tuktoyaktuk.The ice devil misses Tuktoyaktuk.--More--J[aLThe ice devil misses Tuktoyaktuk. T:2749J[aH+8 T:2750@J[ay The ice devil misses Tuktoyaktuk.The ice devil misses Tuktoyaktuk.The ice devil bites Tuktoyaktuk.--More--J[aeThe ice devil stings Tuktoyaktuk.Tuktoyaktuk is covered in frost!Tuktoyaktuk misses the ice devil.--More--J[aN LTuktoyaktuk misses the ice devil. T:2751J[a:> T:2752(0~(BJ[ab2 T:2753@J[a@ E T:2754@(0~(BJ[aThe ice devil misses Tuktoyaktuk.The ice devil hits Tuktoyaktuk.The ice devil bites Tuktoyaktuk.--More--J[aPThe ice devil misses Tuktoyaktuk.Tuktoyaktuk misses the ice devil.Tuktoyaktuk misses the ice devil.--More--J[a/Tuktoyaktuk drinks a cyan potion!J[aPMTuktoyaktuk looks much better. T:2755J[a:The ice devil misses Tuktoyaktuk.The ice devil hits Tuktoyaktuk.The ice devil misses Tuktoyaktuk.--More--J[aThe ice devil stings Tuktoyaktuk.Tuktoyaktuk is covered in frost!Tuktoyaktuk hits the ice devil.--More--J[a3JTuktoyaktuk misses the ice devil.A@(0~(BThe ice devil turns into an Aleax! T:2756J[a3] T:2758(0~(B{@J[a4r(0~(B@The Aleax turns into a rabid rat! T:2759J[aK T:2760@(0~(BJ[af :(0~(BThe rabid rat turns into a crocodile! T:2761J[a28 T:2762@J[a ((0~(B@J[aA2 T:2764@J[aLR T:2765(0~(B{J[a 2 T:2766@J[a_ T:2768{(0~(B@J[aYE T:2769@(0~(BJ[a 9 T:2770(0~(B@J[a'fS T:2771  T:2772(0~(B@J[aFg% T:2773J[a E T:2774(0~(B@J[at 4@(0~(BJ[a `The crocodile turns into a Woodland-elf! T:2776@J[a/ > T:2777(0~(BJ[aY! % T:2778J[aa2 T:2779@J[a?E T:2780@(0~(BJ[a@@(0~(B T:2781The Woodland-elf turns into an elf-lord! T:2782J[a[o> T:2783(0~(BJ[a _ T:2784You hear crashing rock. T:2785J[aJ@J[a kdThe elf-lord turns into a wolf! T:2786J[am+ T:2787J[a E T:2788(0~(B@J[a8 T:2790(0~(BJ[a^% T:2791J[au 2 T:2792@J[aS5R T:2793  T:2794(0~(BJ[a6 % T:2795J[a9j% T:2796J[a[,% T:2797J[a= % T:2798J[ar8 T:2800(0~(BJ[a% T:2801J[a % T:2802J[a8 T:2804(0~(BJ[a62 T:2805@J[a6 (0~(BJ[a% T:2807J[a׿% T:2808J[a2 T:2809@J[a m(0~(B@ T:2811You hear the chime of a cash register.J[a + T:2812J[a@yB(0~(BThe wolf turns into a bat! T:2813J[aTyP@The bat turns into a gray ooze! T:2814J[a˲> T:2815(0~(BJ[aD wBThe gray ooze turns into a vampire bat! T:2816J[aE T:2817@@J[a% T:2818J[a Y T:2820(0~(Be(0~(BJ[a%You hear crashing rock.J[a+ T:2821J[al T:2822You hear crashing rock.:The vampire bat turns into a newt! T:2823J[a J[a5% T:2824J[aw$2 T:2826@J[ad F T:2827e(0~(BJ[a;(0~(BJ[a? T:2828  T:2829J[aM{m@The newt turns into a small mimic! T:2830J[a}+ > T:2831(0~(BJ[ao 2 T:2833@J[aEE T:2834@(0~(BJ[aV(0~(B@J[a % T:2835J[aN D T:2836@{J[a u(@(0~(BJ[auaThe small mimic turns into a soldier ant! T:2837J[a;L T:2838@(0~(B@J[a 9 T:2839@(0~(BJ[a_:Y T:2840(0~(B@(0~(B@J[ags=@(0~(B(0~(B@J[a mtThe soldier ant turns into a lurker above! T:2841J[a=[ T:2843(0~~(B@(0~(B(0~(B@J[a+ A(0~(B@(0~(BThe lurker above turns into a couatl! T:2844J[a4 + T:2845J[aE T:2846@(0~(BJ[a9 T:2847(0~(B@J[a @(0~(BJ[aT% T:2848J[a s(0~(B@The couatl turns into a centipede! T:2849J[aLx+ T:2850J[asSuddenly, the watch captain disappears out of sight. T:2851@(0~(BJ[ahRK T:2852(0~(B@J[aE T:2853@(0~(BJ[a8H@(0~(BThe centipede turns into a stone giant! T:2854J[a 8c(0~(BYou hear crashing rock. T:2855J[aZ E T:2856@@J[aX(0~(B@(0~(B@ T:2857You hear crashing rock. T:2858J[axi w(0~(B(0~(B@The stone giant turns into a baby long worm! T:2859K[aOf@The baby long worm turns into a large cat! T:2860K[a7^ T:2862(0~(B@(0~(BK[auE T:2863(0~(B@K[ai[ 5@(0~(B@K[a +E T:2865(0~(B@K[aIY T:2866@(0~(B(0~(B@K[a{ R(0~(B@(0~(B@The large cat turns into a disenchanter! T:2867K[a The disenchanter hits Tuktoyaktuk.Tuktoyaktuk misses the disenchanter.--More--K[aQTuktoyaktuk misses the disenchanter.@(0~(B(0~(B T:2868The disenchanter misses Tuktoyaktuk. T:2869(0~(B@K[a pThe disenchanter misses Tuktoyaktuk. T:2870(0~(BK[a/The disenchanter hits Tuktoyaktuk.Tuktoyaktuk misses the disenchanter.--More--K[a3 gTuktoyaktuk misses the disenchanter.Tuktoyaktuk drinks a bubbly potion!K[a HTuktoyaktuk looks better. T:2871K[aԧ The disenchanter hits Tuktoyaktuk.Tuktoyaktuk misses the disenchanter.--More--K[a#K\Tuktoyaktuk misses the disenchanter. T:2872@K[a9YK[aYbThe disenchanter misses Tuktoyaktuk. T:2873(0~(BK[a҃ The disenchanter misses Tuktoyaktuk.;The disenchanter turns into a jellyfish! T:2874 K[a|+ T:2875 K[a2 T:2876@ K[aik N T:2877e(0~(B K[a0% T:2878 K[a@% T:2879 K[a - xp@The jellyfish turns into a rock piercer! T:2880 K[a*e T:2881  T:2882(0~(B@ K[as% T:2883 K[a7% T:2884 K[aV-&(0~(B T:2885The rock piercer turns into a nalfeshnee! T:2886 K[a The nalfeshnee casts a spell!The nalfeshnee looks better.The nalfeshnee hits Tuktoyaktuk.--More--K[aaThe nalfeshnee hits Tuktoyaktuk.The nalfeshnee bites Tuktoyaktuk.K[aVfTuktoyaktuk is killed! T:2887%K[a RWhat do you want to use or apply? [agikstxzADIKMPUW or ?*] K[a{K[a^You produce a strange whistling sound.(0a(B(0~(B&m(0~(BThe nalfeshnee hits the small mimic.--More--K[a/K[aM0#kK[as0% T:2888K[a0\(0~(B(0~x(B@(0~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~(B@(0~~~(B(0~(B(0~(BK[a71This shop is deserted.tm(0~(B(0~(B(0~(BK[a1TThe large kobold turns into a trapper! T:2890K[akt@(0a(B(0v(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~~(B(0~~(BK[alrThere are several objects here. T:2891(0~(BmK[a^ Pick up what?  Coins $ - 2200 gold pieces Comestibles a - a shopkeeper corpse Wands b - a forked wand c - a wand of magic missile d - a wand of striking Tools e - a key(end) K[aM+K[a/s +K[a}-+K[a +K[afP (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x(B $:6885You have a little trouble lifting $ - 2200 gold pieces.You have a little trouble lifting m - a forked wand.--More--K[aZYou have a little trouble lifting n - a wand of magic missile.--More--K[a vYou have a little trouble lifting o - a wand of striking. T:2892@K[aeTWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[a Weapons a - a +2 bullwhip (weapon in hand) Wands m - a forked wand n - a wand of magic missile o - a wand of striking t - an uncursed wand of polymorph D - a wand of polymorph (0:4) I - an uncursed wand of magic missile K - an uncursed wand of striking M - an uncursed wand of polymorph P - an uncursed wand of digging U - an uncursed wand of striking W - an uncursed wand of striking Tools i - a magic marker (0:57) k - an uncursed key s - an uncursed bag called holding containing 33 items x - a +0 pick-axe z - an uncursed magic whistle A - an uncursed towel Gems/Stones g - an uncursed touchstone(end) K[aUE(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(B[K[aEm(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/777 T:2892 BurdenedNever mind.K[as @%(0~(B(0~(B(0~(BK[a You see here a potion of invisibility. T:2893  T:2894t(0~(BK[a K[aYou have a little trouble lifting p - a potion of invisibility.@N(0~(BK[a9RThe trapper turns into a black naga! T:2895K[a= K[a(0~(B@(0~(B(0~(Bm(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(BK[agYou see here 11 throwing stars.N(0a(BK[aaThe black naga eats a shopkeeper corpse.e--More--K[a< * T:2896K[a~ <@)(0~(B{(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(BK[a You see here a scroll labeled GNIK SISI VLE. T:2897  T:2898(0~(B K[a*  K[a*eYou have a little trouble lifting r - a scroll labeled GNIK SISI VLE.@ K[aa  K[aFy@(0~(B(0~(B(0~(B(0~~(B K[aTYou see here a potion called fruit juice?. T:2899!K[at !K[auYou have a little trouble lifting u - a potion called fruit juice?. T:2900@!K[a "K[al@(0~(B(0~(B(0~(B(0~~(B"K[aYou see here 2 food rations.YThe flaming sphere turns into a sasquatch! T:2901#K[a #K[a~UYou have a little trouble lifting v - 2 food rations.@#K[aC #K[a4B (0~(B@(0~(B(0~(BYou see here a cream pie. T:2902%K[a wY@You swap places with your sasquatch.(0~(B(0~(B(0~~(B(0~~(B%K[awAYou see here a key. T:2903&K[aAU T:2904(@(0~~(B(0~~(B(0~~~(B(0~~(B`(0~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~~(B(0~~(B&K[aq(0~(B(0~(B(0a(B@(0~(B@(0~~~~(Be(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B T:2905The sasquatch turns into a titanothere! T:2906&K[a '%(0~(B(0~(B(0~~~~(B@(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~~~(B(0~(B'K[a[t T:2907(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~(B(0~~(B(0~~~~(B(0x~~~~~~(B(0~(B'K[a_ T:2909(0~(B(0~(B(0~~(B(0~(B(0~~~~~~~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~(B'K[a[. ;(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~~~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(K[aWait! That's a small mimic! T:2910m(0~(B((0~~(B(0~(B(K[aN1 (K[a2 CYou hit the small mimic. T:2912)K[a$)K[a&You hit the small mimic.)K[äQYou hit the small mimic. T:2913*K[aIu4You hit the small mimic.*K[av T:2914The small mimic hits![Seahorse17 the Investigator ]  HP:25 [Seahorse17 the Investigator ]  HP:26 T:2915*K[aa *K[a CYou hit the small mimic. T:2916+K[ad+K[adCYou hit the small mimic. T:2917,K[a ?a - a +2 bullwhip (weapon in hand).-K[a-K[aCYou hit the small mimic. T:2918-K[a 4You hit the small mimic.-K[a The small mimic hits![Seahorse17 the Investigator ]  HP:22  T:2919.K[aIw4You hit the small mimic..K[axThe small mimic hits![Seahorse17 the Investigator ]  HP:16 [Seahorse17 the Investigator ]  HP:17 T:2920/K[ajh/K[ahCYou hit the small mimic. T:2921/K[a ) T:2922(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~~~(B@(0~~~~(B(0a(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B0K[a GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] 0K[a0K[agYou produce a strange whistling sound. T:2923T1K[aQ`(0~(B@(0~~(B(0~~(Bm@(0~~~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~(BThe water troll hits the small mimic.The water troll hits the small mimic.--More--1K[a 3 T:29241K[a m[Seahorse17 the Investigator ]  HP:18 T:2925%2K[a((0~(B(0~(BT(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~(BThe water troll eats a small mimic corpse.%You see a tripe ration appear where the water troll was!--More--4K[a#1 T:29265K[a T:2927(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~(B5K[a49 T:2928  T:2929(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B@(0~~(B(0~~~(B5K[a 1(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B6K[aM[Seahorse17 the Investigator ]  HP:19 T:2930(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B6K[a T:2931(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~(B@m(0~~~~~~~~~~~~~~~(B(0~~~~~~~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~~~(B(0~~(B(0~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~~~~(B[a0@1m(0~~~(B(0~(B6K[a}(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~~~~~(B(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~~~~~(B@This shop is deserted.6K[afThe small mimic hits![Seahorse17 the Investigator ]  HP:11The dungeon acoustics noticeably change. T:2932@(0~(B7K[aY 7K[a \ T:2933(0~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~(Bm@(0~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~~~~~~~(B(0~(B8K[a2 Y[Seahorse17 the Investigator ]  HP:12 T:2935(0~(B(0~~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B8K[a (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B9K[at T:2936(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B@(0~~~~~~~~~(B9K[a  T:2937(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~(B(0x(B(0~~(B(0~(B(0mql~~(B(0mq(B+(0q(B(0~(B(0~(B(0~~~~~~~(B(0~(B(0~(Bh(0~~~~~~(B%(0~~~~(B(0k(B(0~~~~~(B(0~(B(0~(B(0~~~(B(0x~~~~(B(0~~~~(B(0~~~~~(B@(0~~~(B(0~~(B(0~(B(0~(B(0x~~~(B(0~(B(0~(B@(0~(B:K[aP,(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B@(0~(B(0~~(B:K[a,_You hear some noises in the distance. T:2938@(0~(B:K[aAS%(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~(B@(0~~~~~~~(B:K[a  [Seahorse17 the Investigator ]  HP:13 T:2940(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B@:K[a   T:2941(0~~(Bh(0~(B(0~~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@;K[a%  T:2942(0~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~(B@;K[a   T:2943(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@;K[a!  T:2944(0~~~(B(0~(B(0~~~~(B(0~(B(0~(B@;K[a] ) [Seahorse17 the Investigator ]  HP:14 T:2945(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B@;K[al (0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B;(0~~~(B(0~(B(0~(B(0~(B(0~(B@  T:2946The large dog turns into an electric eel! T:2947K[aݔ (0~(B(0~(B(0~(B(0~(Bo(0~(B(0~(B@The yeti turns into an Uruk-hai! T:2953>K[a#(0~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~(B(0~~(B@(0~(B>K[a7, Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) >K[a +?K[aң(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(B[?K[a:m(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:6885 HP:15(35) Pw:26(26) AC:7 Xp:7/777 T:2953 Burdened What would you like to drop?  Comestibles v - 2 food rations Scrolls r - a scroll labeled GNIK SISI VLE Potions p - a potion of invisibility u - a potion called fruit juice? Wands m - a forked wand n - a wand of magic missile o - a wand of striking(end) ?K[a@C+++++++?K[au(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~x(B2 food rations land on the altar.There is an amber flash as a scroll labeled GNIK SISI VLE hits the altar.--More--?K[a ?K[a r[Seahorse17 the Investigator ]  HP:16 T:2955(@K[a  Pick up what?  Comestibles a - 2 uncursed food rations Scrolls b - a blessed scroll labeled GNIK SISI VLE Potions c - an uncursed potion called fruit juice? d - an uncursed potion of invisibility Wands e - an uncursed forked wand f - an uncursed wand of magic missile g - an uncursed wand of striking(end) @K[ag C+++++++AK[a (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~x(BYou have a little trouble lifting d - 2 uncursed food rations.--More--BK[a3BK[a48 T:2956@BK[a[ GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] BK[aU c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) CK[a+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  B -CK[a Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) CK[adz +DK[a{-DK[a +EK[aD+FK[a++GK[a(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(BK[am(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:6885 HP:16(35) Pw:26(26) AC:7 Xp:7/777 T:2956 Burdened Put in what?  Scrolls r - a blessed scroll labeled GNIK SISI VLE Spellbooks c - an uncursed dull spellbook h - an uncursed velvet spellbook Potions l - an uncursed white potion p - an uncursed potion of invisibility u - an uncursed potion called fruit juice? G - an uncursed murky potion L - a cursed orange potion N - a cursed pink potion R - 2 uncursed sky blue potions S - an uncursed potion of healGK[aring T - an uncursed potion of extra healing X - an uncursed clear potion(end) GK[a Iy+++++++++++++HK[aV(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(BK[aGW=m(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(BYou put a blessed scroll labeled GNIK SISI VLE into the bag called holding.--More--IK[aIK[aJ% T:2957JK[a GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] JK[ax[ c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) KK[a+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Rings h - Wands i - Tools j - Gems/Stones  C - Items known to be Cursed U - Items known to be UncursedK[a60H(end) LK[a…+LK[a2(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(BK[aW39m(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B Put in what?  Gems/Stones g - an uncursed touchstone(end) MK[azL(0qqkj(B(0~x~q~x~~~mqk(BMK[aAGWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] NK[a=c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) NK[a+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) NK[a+NK[a (0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B Take out what? NK[a   Coins  $ - 288 gold pieces  Scrolls  a - 2 uncursed scrolls labeled ANDOVA BEGARIN  b - a cursed scroll labeled ANDOVA BEGARIN  c - a blessed scroll labeled GNIK SISI VLE  d - an uncursed scroll labeled KIRJE  e - a blessed scroll labeled PRIRUTSENIE  f - a cursed scroll labeled PRIRUTSENIE  g - a blessed unlabeled scroll  h - an uncursed unlabeled scroll  i - 2 uncursed scrolls of identify  Spellbooks  j - an uncursed dull spellbook  k - an uncursed velvet spellbook  l - an uncursed spellbook called 250x2  m - an uncursed spellbook called 300  n - an uncursed spellbook called 300a  o - an uncursed spellbook called 400  p - an uncursed spellbook called 400a  q - an uncursed spellbook called 400b  r - an uncursed spellbook of healing  Potions  s - an uncuNK[a ersed clear potion  t - 3 uncursed murky potions  u - an uncursed orange potion  v - a cursed orange potion  w - an uncursed pink potion  x - a cursed pink potion  y - an uncursed puce potion  z - 2 uncursed sky blue potions  A - an uncursed smoky potion (1 of 2)TK[a  a - an uncursed white potion  b - an uncursed yellow potion  c - an uncursed potion called fruit juice?  d - 3 uncursed potions of extra healing  e - a cursed potion of extra healing  f - 2 uncursed potions of healing  g - an uncursed potion of invisibility  h - an uncursed potion of object detection  i - an uncursed potion of sickness  Gems/Stones  j - 2 uncursed agate stones  k - an uncursed amethyst stone  l - an uncursed aquamarine stone  m - an uncursed chrysoberyl stone  n - an uncursed citrine stone  o - an uncursed topaz stone (2 of 2)VK[aM[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:6885 HP:16(35) Pw:26(26) AC:7 Xp:7/777 T:2957 Burdened(0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~(B%(0tqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x~~~x(B(0x~~~mqk(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B%(0~(B)(0x(B(0x(B(0x~~~~~mk(B(0x(BK[am(0x~~lqqqk~~x~(B((0~x(B(0~tq(B(0qqq(B+(0qj~~~~~~mk(B(0mqqu(B(((0~x~(B)(0mqaqvqaj~~~~~~~~~x~~x~~mk(B(0x(B(((0~a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0x(B((0~~x~~~~~~lq(B+(0k(B(0~x(B(0x~~x(B(0x~~~~x(B(0l(B+(0qvqqqj~~(B%(0~~~x(B(0xK[aAm~~x(B(0x~~~~x(B(0j(B(0mqk(B(0x~~~~~~~~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0x(B(0t~(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0mql~~~(B(0mq(B+(0qx~~~~~~a~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0~~~~~~~~~~~~~~~~x~~t~~~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0k(B(0x(BVK[a[C(0g~~~~~~~~~~~x~~~(B%(0~(B((0a(B[(0~~~x~~~~(B)+(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~~~~~~(B{(0~~~~~~~~~~~x~~~x~~(B((0~a~~(B*(0~(B@(0~x(B(0~(B(0mk~~~lqj(B(0x~~~~~~~~~~~~g~~~~~~~~vqqqj~~~~x~~~~(B((0~x(B(0mqqqj(B(0x~~~~~~~m~~~~~~~~~~~~~~~~~~~~~~VK[aUtqqqqqqj(B(0mqqqq~~q(B(0m~~~~qqqqqqqqqqqqqqqqqj(BVK[a. GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] WK[a Weapons a - a +2 bullwhip (weapon in hand) Wands m - an uncursed forked wand n - an uncursed wand of magic missile o - an uncursed wand of striking t - an uncursed wand of polymorph D - a wand of polymorph (0:4) I - an uncursed wand of magic missile K - an uncursed wand of striking M - an uncursed wand of polymorph P - an uncursed wand of digging U - an uncursed wand of striking W - an uncursed wand of striking Tools i - a magic marker (0:57) k - an uncursed key s - an uncursed bag called holding containing 43 items x - a +0 pick-axe z - an uncursed magic whistle A - an uncursed towel Gems/Stones g - an uncursed touchstone(end) YK[a7 +(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~YK[a [mm(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:6885 HP:16(35) Pw:26(26) AC:7 Xp:7/777 T:2957 BurdenedYou don't have anything to write on.ZK[a_$ \K[aMjGWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] \K[a8c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) \K[a'+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ]K[a +^K[a_(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B Take out what? [3;6^K[a%$0H Scrolls a - 2 uncursed scrolls labeled ANDOVA BEGARIN b - a cursed scroll labeled ANDOVA BEGARIN c - a blessed scroll labeled GNIK SISI VLE d - an uncursed scroll labeled KIRJE e - a blessed scroll labeled PRIRUTSENIE f - a cursed scroll labeled PRIRUTSENIE g - a blessed unlabeled scroll h - an uncursed unlabeled scroll i - 2 uncursed scrolls of identify(end) cK[a+1 +dK[ar(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x(BdK[a\qYou have a little trouble removing l - 2 uncursed scrolls of identify. T:2958eK[a =You don't have anything to drink.fK[a . UWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] fK[ae c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) fK[a s +(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) hK[a"+hK[a.(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B Take out what? K[a /[0H Potions a - an uncursed clear potion b - 3 uncursed murky potions c - an uncursed orange potion d - a cursed orange potion e - an uncursed pink potion f - a cursed pink potion g - an uncursed puce potion h - 2 uncursed sky blue potions i - an uncursed smoky potion j - an uncursed white potion k - an uncursed yellow potion l - an uncursed potion called fruit juice? m - 3 uncursed potions of extra healing n - a cursed potion of extra healing o - 2 uncursed potions of healing p - an uncursed potion of invisibility q - an uncursed potion of object detection r - an uncursed potion of sickness(end) kK[aY+nK[a+nK[a|+oK[a+sK[a -tK[aȍ(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(BK[aNm(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(B [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:6885 HP:16(35) Pw:26(26) AC:7 Xp:7/777 T:2958 BurdenedYou have a little trouble removing u - an uncursed potion called fruit juice?.--More--tK[a gYou have a little trouble removing p - an uncursed potion of invisibility.--More--uK[aqYou have a little trouble removing w - an uncursed potion of sickness. T:2959uK[a [Seahorse17 the Investigator ]  HP:17 T:2960(0~~(B(0~(B@(0{(BuK[a:9@(0~(B(0~(BuK[a;aYou see here 2 uncursed worthless pieces of red glass. T:2961vK[ay T:2962(0~(B@*(0~(BvK[a6 T:2963(0~~~~~~(B(0~~~~~(B(0~~(B@(0~(B(0~(B@(0~(B(0~(B(0~~~~(BvK[a*/[Seahorse17 the Investigator ]  HP:18 T:2965(0~~~~~(B@(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(BvK[aB  T:2966(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B@(0a(B(0~(BwK[a  T:2967(0~(B(0~(B(0~~(B(0~(B(0~~(B{(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~~(BwK[aQ{ T:2968(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~~~~~~~~~~(B@wK[a[m (0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(BwK[an [Seahorse17 the Investigator ]  HP:19 T:2970(0~~~(B(0~(B(0~~~~(B(0~(B@(0~(BwK[aq ~ [Seahorse17 the Investigator ]  HP:20 T:2976(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~~~~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~~~~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~(B@(0~~~~(BwK[at (0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~~~~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~(BDThe umber hulk turns into a blue dragon![Seahorse17 the Investigator ]  HP:21 T:2980wK[a8v H(0~(B(0~~~(B(0~~(B(0~(B+(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@(0~~(Bc(0~(BwK[a}v `You are beginning to feel hungry. T:2982 Hungry BurdenedxK[a(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(ByK[am  T:2983(0~(B(0~~~(B(0~~~(B(0~(B(0k(B(0x~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(ByK[a -What do you want to eat? [dq or ?*] zK[aY~ Comestibles d - 9 uncursed food rations q - an uncursed carrot(end) {K[a4+(0qqkj(B(0~x~q~x(B{K[aP5iThis food really hits the spot! T:2984 Burdened(0~(B{K[a7  [Seahorse17 the Investigator ]  HP:22 T:2985  T:2986  T:2987  T:2988You finish eating the food ration. T:2989|K[a,w[Seahorse17 the Investigator ]  HP:23 T:2991(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bh(0~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~(B@(0~(Bf(0~(B|K[aI(0~(B(0~(B(0q~q(B(0~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0u(B(0~~(B(0~~(B@(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(BJ(0~(BThe jaguar turns into a jabberwock! T:2992|K[a: (0~(B(0~~~~(B(0~(B(0~~~~(B(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~(B(0~~(B(0~~(B(0~~~~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(B@(0~~~~(B(0~~~~(B(0~(B(0~~~~~~~~~~~~~~~(B|K[a T:2994(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B}K[a [# }K[aQ dip}K[a|5 UWhat do you want to dip? [$adegi-qs-uwxzAD-FH-KMPU-WYZ or ?*] ~K[aD  Coins  $ - 6885 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots  V - an uncursed +0 pair of gauntlets of power (being worn)  Y - an uncursed +0 small shield (being worn)  Z - a cursed piece of cloth  Comestibles  d - 8 uncursed food rations  q - an uncursed carrot  Scrolls  l - 2 uncursed scrolls of identify  Potions  p - an uncursed potion of invisibility  u - an uncursed potion called fruit juice?  w - an uncursed potion of sickness  Rings  F - an uncursed jade ring  H - a cursed steel ring  Wands  m - an uncursed forke~K[a'EDd wand  n - an uncursed wand of magic missile  o - an uncursed wand of striking  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile  K - an uncursed wand of striking  M - an uncursed wand of polymorph (1 of 2)K[a+(0lq(B(0lqk(B###(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lqqj~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0x~~~~~~~~~~~~~(B)(0~~tqqqk(B(0x~q~x(B(0x~~~~~~~~~~~~~~~~x~~~x(B(0x~~~mqk(B(0~(B+(0~(B(0lq(B+(0qk~~~~~~~~~x(B%(0~(B)(0x(B(0x(B(0x~~~~~mk(B(0~(B(0x(B(0x~~lqqqk~~x~(B((0~x(BK[a[38;5;0m(0~tq(B(0qqq(B+(0qj~~~~~~mk(B(0q~q(B(0mqqu(B(((0~x~~mqaqvqaj~~~~~~~~~x~~x~~mk(B(0~~~~(B(0x(B(((0~a(B^(0~~~~~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~(B(0x(B((0~~x~~~~~~lq(B+(0k(B(0~x(B(0x~~x(B(0x~~~~x(B(0~~~(B(0l(B+(0qvqqqj~~(B{(0~~~x(B(0x~~x(B(0x~~~~x(B(0j(BK[a[C(0mqk(B+(0~~(B(0x~~~~~~~~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~x~~~(B(0t~(B+(0~~~~~~~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0k~(B(0mql~~(Bh(0~mq(B+(0qu~~~~~~a~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~x~~t~~~~~~~~lqqqqqqwk~xmk~~~(B>(0~~~x~~~~~~lj(B(0k~~~~~(B(0g~~~~~~~~~~~x~~~(B%(0~[a m(B((0a(B[(0~~~x~~~~(B)+(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~~~~~~(B@(0~~~~~~~~~~~x~~~x~~(B((0~a~~(B*(0~{~x(B(0~(B(0mk~~~lqj(B(0x~~~~~~~~~~~~g~~~~~~~~vqqqj~~~~x~~~~(B((0~x(B(0mqqqj(B(0x~~~~~~~m~~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqqq~~q(B(0m~~~~qqqqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:K[a~8 $:6885 HP:23(35) Pw:26(26) AC:7 Xp:7/777 T:2994 BurdenedDip an uncursed potion of invisibility into the fountain? [yn] (n) K[a'|Your potion of invisibility dilutes.nYou attract a water nymph!K[a'NThe flow reduces to a trickle.fK[a)_[Seahorse17 the Investigator ]  HP:24 T:2995(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B{(0~~~(B(0~~(B@(0~~(B(0~(B(0~~~(B(0~(BK[a8GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[a// K[a>/ RYou produce a strange whistling sound.fK[aa/ KThe water nymph attacks a spot beside you.--More--K[aK[a% T:2996K[aR  T:2997(0~(B(0~~~~(B(0~(B(0~~~~(B(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~(B(0~~~~~~(B(0~(Bhn(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B{(0~~~(B(0~~(B(0~~(B(0~~~(Bf(0~(B(0~~~~(B(0~~~~(B@(0~~~~~~~~~~~~~~~(BK[aG(0~(B(0~(B(0~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~~~~~~(B(0~~~~~(Bh(0~~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(Bn(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(Bi(0~(B@@The jaguar turns into a homunculus! T:2998K[aā (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B(0~~(B(0~(Bn(0~(B(0~(Bi(0~(B@(0~(B@  T:2999The homunculus bites the water nymph.K[a The water nymph is put to sleep by the homunculus.[Seahorse17 the Investigator ]  HP:25 T:3000@(0~(BK[a (0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@K[a TYou hear some noises. T:3001@(0~(BK[a\d(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~(Bh(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bn(0~(B@K[a|ddThe homunculus misses the water nymph. T:3002(0~(BK[aO(0~(Bh(0~(BnThe homunculus bites the water nymph.K[adThe water nymph is put to sleep by the homunculus.W@--More--K[aDThe homunculus turns into a wraith!(0~(BK[a  T:3003The wraith touches the water nymph. T:3004(0~(BK[af UhThe wraith touches the water nymph.K[a EThe water nymph suddenly seems weaker!@K[a b[Seahorse17 the Investigator ]  HP:26 T:3005K[aThe wraith touches the water nymph.(0~(B(0~(B  T:3006The wraith touches the water nymph.--More--K[a 4The water nymph suddenly seems weaker!K[a tThe water nymph is killed! T:3007@%K[a(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BWK[a   T:3008(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(BK[aH/  T:3009(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~(B{(0~~(B(0~~(B(0~~(B(0~(Bh(0~(B(0~(B(0t(B(0~(B(0~~~~~~~~~~~~~~~(B%W@K[aD /@WK[a(E You swap places with your wraith.[Seahorse17 the Investigator ]  HP:27 T:3010(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BW(0~(B(0~(BK[as!(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B There is a doorway here.  Things that are here: a water nymph corpse a potion of object detection--More--K[aG(0qqkj(B(0~x~q~x~~~mqk(B(0~(BWK[a- Pick up what?  Comestibles a - a water nymph corpse Potions b - a potion of object detection(end) K[a++K[a~ -K[a(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk(BYou have a little trouble lifting B - a potion of object detection. T:3011@K[aQ- (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh@(0~~~~~~~~~~~~~(B%The wraith touches the dwarf lord.The dwarf lord suddenly seems weaker!--More--K[a8_Nq  T:3012K[ar(0~(B(0~(B(0~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@K[aa(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@h  T:3013The rothe misses the dwarf lord.The rothe misses the dwarf lord.K[aMbOThe rothe misses the dwarf lord. T:3014K[au@K[ap ] [Seahorse17 the Investigator ]  HP:28 T:3015K[ahq(0~(BThe rothe eats a water nymph corpse. T:3016(0~(BK[a + T:3017K[aAJ  T:3018(0~(BhK[a2 0Really attack the dwarf lord? [yn] (n) K[aOK[axqH T:3019(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~(B(0~~(B(0~~(B(0~~~(B@(0~~(B(0~(BK[a0\[Seahorse17 the Investigator ]  HP:29 T:3020K[a%GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[a K[a You produce a strange whistling sound. T:3021q(0~(BK[a: A@qK[a; You swap places with your rothe. T:3023(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~(Bh(0~(BK[aFK[aW  T:3024(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(BK[aP[Seahorse17 the Investigator ]  HP:30 T:3026(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(BhK[a\Q(0m(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~~(B@(0~~~~~(B(0~~~(B(0~(B(0~~~~~~~~~~~(BK[aK GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[aK[agYou produce a strange whistling sound. T:3027qK[a{ T:3028(0~(B(0~(B(0~(B(0~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~(B(0~~(B(0~~~~~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~~~(B@(0~~~~~~~~~~~~~~~~(BK[a=d   T:3029(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~~~~(B(0~~~~(B(0~(B(0~~(B(0~~~~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~~~~~~~~~(B@K[aB:h(0~(BK[a f [Seahorse17 the Investigator ]  HP:31 T:3030The rothe turns into a large cat! T:3031K[asK[af O(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(Bf(0~(B@(0~(BK[a0(0~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bw(0~(B@~The large cat turns into a long worm! T:3032K[aB UWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[aZK[a@You produce a strange whistling sound. T:3034~hw(0~(B(0~(B(0~(BK[a K[a] [Seahorse17 the Investigator ]  HP:32 T:3035K[aA(0~(Bh(0~(BtThe long worm turns into a lurker above! T:3036K[azh T:3037(0lq(B(0x~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B@(0~(BK[aH[(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bh(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B@(0~~~~~~~~~~~~(B(0~(BK[aGWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[a[0K[a>1You produce a strange whistling sound. T:3039(0~(Bh(0~(Bt(0~(BK[afi[Seahorse17 the Investigator  ]  HP:33 T:3040(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(Bh(0~~~(B(0~~~(B(0~(B@(0~(B(0~~~~~~(B(0~(B(0~~~~~~~~~~~~~(BK[a T:3041(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(BK[aB(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B@(0~~~(B(0~(B(0~~~(B(0~(B(0~~~~~~~(BThe lurker above swallows the dwarf lord.t(0~(B"Burrrrp!"K[aXThe dwarf lord is killed! T:3042tK[aK[a% T:3043K[aA % T:3044K[a![Seahorse17 the Investigator  ]  HP:34 T:3045[tK[a5 =@(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~x(B(0~~(B(0~x(B(0~(B(0x(B(0~(B(0~(B(0~~(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~~(B@(0~~~~(B(0~(B(0~~~~~~~(BK[a+6 \There are several objects here. T:3046(0~(BK[au Pick up what?  Weapons a - a stout spear b - a broad short sword Armor c - a hard hat d - a pair of hard shoes e - a large round shield f - a hooded cloak Scrolls g - a scroll labeled VENZAR BORGAVVE(end) K[a +K[a(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x(BK[aYou have a little trouble lifting C - a scroll labeled VENZAR BORGAVVE.@(0~(BtK[a}  T:3048(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B@(0~~~(B[(0~~~~(B(0~(B(0~~~~~~~(BK[aa>p(0~(B(0~(B(0~(B(0~~~~~(B(0~~~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~~~~~~(B(0~~~~(B@(0m(B(0~~~(B(0~(B(0~~~(BY(0~(B(0~(B(0~~~(B(0~(BThe lurker above turns into an owlbear! T:3049K[a<r[Seahorse17 the Investigator ]  HP:35 T:3050(0~~(B(0~(B(0~(B(0~(B@(0~(BY(0~(B(0~(B(0~(B(0~(BK[avU T:3052(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~~~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BY(0~(B(0~(B(0~(BK[a<  T:3053(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BY(0~(B(0~(BK[aY(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(BY@(0~(B(0~(BYou hear crashing rock. T:3054K[a T:3056(0~(B(0~(BY(0~(B(0~~(B@(0~(B(0~(BK[as T:3057(0~(B(0~(B(0~(BY(0~(B@(0~~~~~~~~~~~~~~~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(BK[aR . T:3058(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(BY(0~(B(0~~~~~~~~~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(BK[a(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BM@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(BThe owlbear turns into a dwarf mummy! T:3059K[ah T:3060(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BK[agI##(0~(B(0~(Bh(0~(B(0~(B(0~(Bh(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BThe dwarf lord wields a cursed crossbow!The crossbow welds itself to the dwarf lord's hand!@(0~(BK[a #(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bu(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(BThe dwarf mummy turns into a white unicorn!(0a(BhK[af  T:3061The dwarf lord shoots a crossbow bolt!)(0~(B){)--More--K[aO(0~(B)[Seahorse17 the Investigator ]  HP:31@K[aa)(0~(B){)(0~(B)[Seahorse17 the Investigator ]  HP:28@)(0~(B){)K[aA/(0~(B)K[a T:3062u@(0~(B(0~(B(0~(B@K[a  T:3063#((0~(B(0~(B@(0~(B(0~(B)(0~(B(0~~~(B(0~(Bu(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(BK[aD T:3064(0~(B(0~(B(0~(B(0~(B(0~(B@@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(BK[a|(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@{(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B[Seahorse17 the Investigator ]  HP:29 T:3065The dwarf lord tries to wield a cursed thonged club.K[aʍThe dwarf lord's crossbow is welded to his hand!h(0~(B'--More--K[a.+ T:3066K[a^ T:3067(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(BK[a1GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[a K[a You produce a strange whistling sound. T:3068)(0~(B'(0~(BK[a T:3069(0~(B(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(BK[a(# K[a dipK[as TWhat do you want to dip? [$adegi-qs-uwxzA-FH-KMPU-WYZ or ?*] K[a-  Coins  $ - 6885 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots  V - an uncursed +0 pair of gauntlets of power (being worn)  Y - an uncursed +0 small shield (being worn)  Z - a cursed piece of cloth  Comestibles  d - 8 uncursed food rations  q - an uncursed carrot  Scrolls  l - 2 uncursed scrolls of identify  C - a scroll labeled VENZAR BORGAVVE  Potions  p - an uncursed diluted potion of invisibility  u - an uncursed potion called fruit juice?  w - an uncursed potion of sickness  B - a potion of object detection  Rings  F - an uncursed jade ring [asO27;1H H - a cursed steel ring  Wands  m - an uncursed forked wand  n - an uncursed wand of magic missile  o - an uncursed wand of striking  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile (1 of 2)K[a<+(0lq(B(0lqk(B####(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lq~j~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0lq(B(0x~~~~~~~~~~~~~(B((0~~~qqqkq(B(0x~q~x(B(0x~(B(0x~~~~~~~~~~~~~~~~~~~~~(B(0x~~~mqk(B(0~(B+(0~~lq(B+(0qk~~~~~~~~~x(B%(0~(B)(0x(B(0x(B(0x~~~~~mk(B(0~~(B(0x~~(B(0x~~lqqK[aqk~~x~(B((0~x(B(0~tq(B(0qqq(B+(0qj~~~~~~mk(B(0mq~q~~~(B(0mqqu(B(((0~x~~mqaqvqaj~~~~~~~~~x~~x~~mk(B(0~~~~~~(B(0x(B((@(0a(B^(0~~~(Bh(0~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~x(B(0x(B((0~~x~~~(B'(0~~lq(B+(0k(B(0~x(B(0x~~x(B(0x~~~~x(B(0~~~~x(B(0l(B+(0qvqqqj~~(B@(0~~~x(K[aB(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B+(0~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~~(B(0~~x~~~x(B(0t~(B+(0~~~~~(B)(0~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0k~~mql~~~~mq(B+(0qu~~~~~~a~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~x~~t~~~~~~~~lqqqqqqwk~xmk~~~(B>K[a[1m(0~~~x~~~~~~lj(B(0mk~~~~~~g~~~~~~~~~~~x~~~(B%(0~(B((0a(B[(0~~~x~~~~(B)+(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~~~~(B[(0~(B{(0~~~~~~~~~~~x~~~x~~(B((0~a~~(B*(0~{~x(B(0~(B(0mk~~~lqj(B(0x~~~~~~~~~~~~g~~~~~~~~vqqqj~~~~x[a"m~~~~(B((0~x(B(0mqqqj(B(0x~~~~~~~t~~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqqq~~q(B(0m~~~~qqqqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:6885 HP:29(35) Pw:26(26) AC:7 Xp:7/777 T:3069 BurdenedDip an uncursed diluted potion of invisibility into the fountain? [yn] (n) K[asJYour diluted potion of invisibility dilutes further.K[asEThe stone golem hits the dwarf lord.--More--K[aThe dwarf lord swings his crossbow at the stone golem.The dwarf lord misses the stone golem.--More--K[anDThe dwarf lord swings his crossbow at the stone golem.K[a5nThe dwarf lord hits the stone golem.[Seahorse17 the Investigator ]  HP:30 T:3070K[a} # K[adipK[aTWhat do you want to dip? [$adegi-qs-uwxzA-FH-KMPU-WYZ or ?*] K[a   Coins  $ - 6885 gold pieces  Amulets  E - a cursed square amulet  Weapons  a - a +2 bullwhip (weapon in hand)  Armor  e - a cursed pair of padded gloves  j - a cursed -1 faded pall (being worn)  J - an uncursed +0 pair of hiking boots  V - an uncursed +0 pair of gauntlets of power (being worn)  Y - an uncursed +0 small shield (being worn)  Z - a cursed piece of cloth  Comestibles  d - 8 uncursed food rations  q - an uncursed carrot  Scrolls  l - 2 uncursed scrolls of identify  C - a scroll labeled VENZAR BORGAVVE  Potions  p - an uncursed clear potion  u - an uncursed potion called fruit juice?  w - an uncursed potion of sickness  B - a potion of object detection  Rings  F - an uncursed jade ring  H - [aw =ma cursed steel ring  Wands  m - an uncursed forked wand  n - an uncursed wand of magic missile  o - an uncursed wand of striking  t - an uncursed wand of polymorph  D - a wand of polymorph (0:4)  I - an uncursed wand of magic missile (1 of 2)K[a&+(0lq(B(0lqk(B####(0lj~mj~mk(B(0~~~~(B(0qqk(B(0lq~j~~~~~~mqqqqqq~~(B(0lj(B(0~x(B(0lq(B(0x~~~~~~~~~~~~~(B((0~~~qqqkq(B(0x~q~x(B(0x~(B(0x~~~~~~~~~~~~~~~~~~~~~(B(0x~~~mqk(B(0~(B+(0~~lq(B+(0qk~~~~~~~~~x(B%(0~(B)(0x(B(0x(B(0x~~~~~mk(B(0~~(B(0x~~(B(0x~~lqqK[a'qk~~x~(B((0~x(B(0~tq(B(0qqq(B+(0qj~~~~~~mk(B(0mq~q~~~(B(0mqqu(B(((0~x~~mqaqvqaj~~~~~~~~~x~~x~~mk(B(0~~~~~~(B(0x(B((@(0a(B^(0~~~(Bh(0~~~~~~~~lqqqk~~lqvk~~mqk(B(0~~~~~x(B(0x(B((0~~x~~~(B'(0~~lq(B+(0k(B(0~x(B(0x~~x(B(0x~~~~x(B(0~~~~x(B(0l(B+(0qvqqqj~~(B@(0~~~x(K[a'B(0x~~x(B(0x~~~~x(B(0j(B(0mqk(B+(0~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~x(B(0lj~~~~mqj~~~~x(B(0mk(B(0~~(B(0~~x~~~x(B(0t~(B+(0~~~~~(B)(0~qqaqvqqqqqqqqqqj~qulj~~~~~~~~~~~~~~~x(B(0k~~mql~~~~mq(B+(0qu~~~~~~a~~~~~~~~~~~~~~~~~~~~xx~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~x~~t~~~~~~~~lqqqqqqwk~xmk~~~(B>K[a'[1m(0~~~x~~~~~~lj(B(0mk~~~~~~g~~~~~~~~~~~x~~~(B%(0~(B((0a(B[(0~~~x~~~~(B)+(0x(B(0~m(B(0x~~~~~~ljk(B(0x(B(0lqj(B(0x~~~~~~~(B[(0~(B{(0~~~~~~~~~~~x~~~x~~(B((0~a~~(B*(0~{~x(B(0~(B(0mk~~~lqj(B(0x~~~~~~~~~~~~g~~~~~~~~vqqqj~~~~x[a((m~~~~(B((0~x(B(0mqqqj(B(0x~~~~~~~t~~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqqq~~q(B(0m~~~~qqqqqqqqqqqqqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:8 $:6885 HP:30(35) Pw:26(26) AC:7 Xp:7/777 T:3070 BurdenedDip an uncursed potion called fruit juice? into the fountain? [yn] (n) K[anYour potion called fruit juice? dilutes.The flow reduces to a trickle.K[a--More--K[aG {The stone golem hits the dwarf lord.The dwarf lord is killed![K[a T:3072(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(BK[a> T:3073(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~(BK[a (0~~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(BK[a0 -There are several objects here.K[ay" Pick up what?  Weapons a - a crossbow bolt b - a cursed crossbow c - 8 darts d - a dagger e - a cursed thonged club Armor f - a pair of hard shoes g - a hooded cloak Comestibles h - an egg(end) K[ame(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~x(BK[a![Seahorse17 the Investigator ]  HP:31 T:3075(0~(B(0~~(B(0~(B(0~(B[(0~~~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(BK[aq  T:3076(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B'(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(BK[ax T:3077(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~(BK[a q(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B'@(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BK[a ^You hear crashing rock. T:3079(0~(B'K[aT (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@'(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(BK[a [Seahorse17 the Investigator ]  HP:32 T:3080(0~(B(0~(B(0~(B(0~(B(0~(Be(0~(B@{(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(BK[a  T:3081(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B'(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(BK[a/ 6##(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~~~~~(B(0~~(B(0~(B(0~(B(0~(B'(0~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~(B(0~(BK[aY v T:3082##(0~~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(BK[av! T:3084##(0~(B(0~~~~(B(0~~~~~~~~(B(0~~(B@(0~~~~~~~(B(0x(B(0~~~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(BK[av0[Seahorse17 the Investigator  ]  HP:33 T:3085*#*(0q(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~(BK[aN##(0~(B(0~(B@(0~(B(0~(BK[aG{ T:3087(0~(B@(0~(B(0~(BK[a7  T:3088(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~(BK[aj T:3089#(0~~~(B@(0~(B(0x~~~a~~~(B(0x~(B(0~(B(0~~(B(0~~(B(0~~~(B{(0~~(Bu(0~~(B(0~(BK[a(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BK[a'You see here a candle.[Seahorse17 the Investigator  ]  HP:34 T:3090(0~(B(0~(BK[a" T:3091###(0~(B(0~~(B(@(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B)(0~(Bu(0~(B(0~(B(0~(B(0~~(BK[am Y T:3092(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(BK[aS GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[aXc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) K[a+(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) K[a-+K[a(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B Take out what? [a̴0H Potions a - an uncursed clear potion b - 3 uncursed murky potions c - an uncursed orange potion d - a cursed orange potion e - an uncursed pink potion f - a cursed pink potion g - an uncursed puce potion h - 2 uncursed sky blue potions i - an uncursed smoky potion j - an uncursed white potion k - an uncursed yellow potion l - 3 uncursed potions of extra healing m - a cursed potion of extra healing n - 2 uncursed potions of healing o - an uncursed potion of object detection(end) K[a,+K[a(0qqkj(B(0~x~q~x~~~mqk~~~~~mk~~~~~~mk~x~~x~~mk~~lqvk~~mqk~~x(B(0x~~~~x~~x(B(0x~~~~x(B(0j(B(0mqk~~x(B(0lj~~~~mqj~~~~x(B(0mk~qulj~~~~~~~~~~~~~~~x~~xx~~~~~~~~~~~~~~~~xk~xmk~~~(B>(0~~~x~~~~~~lj(B(0~m(B[am(0x~~~~~~ljk(B(0x(B(0lqj(B(0~(B(0mk~~~lqj(B(0mqqqj(BK[aBYou have a little trouble removing G - an uncursed potion of object detection.g(0~(B--More--K[aXJThe horse turns into a gargoyle! T:3093K[a!* T:3094#@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(BK[aG*#(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~(B[Seahorse17 the Investigator ]  HP:35 T:3095You hear the splashing of a naiad.K[aX  T:3096##(0~(B(0~(B@(0~(B(0~(BK[aO{ T:3097(0~(B@(0~(B(0~(BK[a u T:3098(0~(B@(0~(B(0~(BK[ab T:3100(0~(B@(0~(BK[a(0~~(B(0~~~~(B@(0~~~(B@(0~(B(0~(B(0~(BK[a19m T:3101@(0~(B(0~(B(0~~(BK[ap  T:3103@(0~(Bg(0~(B@(0a(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~~~tq(B(0lqq(B(0~~(B(0~(B(0~~(B(0~(B(0~(BK[a (0k(B@@(0~(B(0~(Bg(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0qqj(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(BK[a T:3104(0~(B(0~~(B(0~(B(0~~~~~~~~(B(0~~~(B(0~~(B@(0~~~~~~~(B(0~(B(0~~(B(0~(B(0t(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(BK[a Q T:3105(0q(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BK[aI T:3106(0~(B(0~~(B@(0~(B(0~(B(0~~~(B(0~(B@(0~~(B(0q(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(BK[aA(0~(B@(0~(B(0mqqqj(B(0~(B(0k~~~~~~~~~~~(B@(0x(B(0qqqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BK[ajp T:3107(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(BK[ao*  T:3108(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BK[a 0(0qu(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0k(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BK[aY T:3109(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0j~~~(B(0~~~(B<(0~~(B(0~~~~~~(B(0~~(B(0k~~~(B(0~~(B(0j~(B(0l(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(BK[a T:3110#(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~~(B(0~~lq(B(0~(B(0~(B(0qq(B(0~~(BK[a(0lqk(B(0j~m(B(0~(B(0~(B(0~(B(0~a(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0w(B(0~(B(0~~~~~(B@(0~~(B(0~~~(B(0x(B(0x~~(B(0~x(B(0mq(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(BK[ax 2 T:3112(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0lj~(B(0m(B(0~(B(0x~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(BK[at Q(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(BK[a T:3113(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0j(BK[aGWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[aK[a(You produce a strange whistling sound. T:3115v(0~~(BK[a0 K[a &You climb up the stairs.--More--K[ai$(0lj~m(B(0x(B@v(0~(B(0x~~~(B(0x~~~~~~~~~(B$(0lj~~~~~~~~~~(B$(0x~~~~~~~~~~~~(B(0qqj~(B(0qqj(B*(0x~~~(B(0k~~~~(B(0~~~~~~~~~~(B(0mqqqj~~(B(0mj~(B)(0mk(B^(0l(B(0~~~~~~~~~~(B%(0~~~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~qqq~(B(0mqj(B(0qk~~~~~~~~~x~~~~~~~lk~~(B*(0~~~~(B(0lk~K[a͇~~~~~~~~~~~x(B(0x~~~~~(B(0~lj(B(0k~~~~~mk(B(0k~(B((0~~(B(0mqk~x~~lqqqk~x(B(0x~~~~(B(0lj~~~~~~mqj~~~~l(B(0x~mj~(B(0mk~~~~(B(0x~~~~~~~(B%(0~~(B)(0~(B`(0l(B(0x~~~~~(B$(0x~~~~x(B(0j~(B%(0~~~~~~~~~~~x(B(0qqk~q(B(0mk~~~x(B(0~~~~~(B(0~~~~lqqj(BK[a[m%(0x~~~(B(0x~~~m(B(0j~~~~~~~~(B(0tq~q(B$(0lj~(B%(0~(B(0~~~~~(B((0~~~~(B(0lqj~~~~~mk(B$*(0x~~~~(B(0~~~~~~~~~~~(B(0x~~~~~~~~mqk(B$(0mk~~~(B(0~~~~l(B*(0x~~~~~(B<(0~~~~x(B$(0mqk~(B(0lk~~(B(0mk(B*(0lqqqqqqqj(B(0mqj(B[Seahorse17 the Investigator K[aLjw ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:7 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/777 T:3115 BurdenedK[ak(0qk(Bv(0~(B(0~(BK[a; T:3116(0~(Bv(0~(B@(0j~l(BK[a`(0~(B>(0~~(Ba(0~(B@(0~~x(BK[a]`cThe fire vortex turns into a giant ant! T:3118(0~(BK[aw  T:3119(0~~(B(0~(B@(0~~m(BK[a  T:3120(0~(B(0~(B@(0~~~(BK[a(0~~(B(0~(B@h(0~~(BYou hear rumbling in the distance.K[a$ T:3122K[axD TWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[ah K[aeh ~You produce a strange whistling sound. T:3123(0~(BaK[a  T:3124(0~~(B@(0~(B(0~~~(BK[a6(0~(B@(0~(B(0~~~(B T:3125You hear some noises in the distance. T:3126K[a( T:3127(0~~(B@(0~(B(0~~(BK[a4  T:3128(0~~(B@(0~(B(0~(B(0q(B(0~~(BK[a]" T:3129(0~(B(0~~(B@(0~(B(0~(B(0k(BK[aX^ T:3130(0~(B(0m(B(0~~(B@(0~(B(0~(BK[a  T:3131(0~~(B(0~~(B(0m(B@(0~(B(0x~~(BK[a8 T:3132(0~~(B(0~(B(0x(B@(0m(B(0q~~(BK[a0 T:3133(0~~(B(0~~(B(0j(B@(0~(B(0~~~(BK[az T:3134(0~(B(0~~(B(0~(B@(0~(B(0~~~(BK[a@(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(BK[a?You see here 9 rocks. T:3136K[aD (0~~(B(0~(B*(0~(B(0~(B@(0~(B(0~~~(BK[aq  T:3137(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(BK[aT T:3138(0~~~(B(0~~(B(0~(B@(0~(BK[a T:3139(0~(B(0~~(B@(0~(BK[a `(0~(B(0~~(B@(0~(BK[a4v  T:3140(0~(B(0~~(B@(0~(B(0~(BK[a T:3141(0~(B(0~~(B@(0~(BK[a T:3142(0~~(B(0~(B@(0~~(BK[aJw T:3143(0~(B(0~(B@(0~(BK[a  T:3144(0~(B(0~(B(0~~(B@(0~(B(0~(BK[a T:3145(0~(B(0~~(B(0~(B@(0~~(BK[a T:3146(0~~~(B(0~(B(0q(B@(0~(B(0~(BK[al T:3147(0~(B(0~(B@(0~~~(BK[a (0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(BK[aL  T:3149(0~(B(0~(B(0~(B@(0~~(BK[am T:3150(0~~~(B(0~~(B(0~(B(0~(B@(0~(BK[a*GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[a K[a΢ zYou produce a strange whistling sound. T:3151(0~(BRK[a& K[a!&You climb up the stairs.--More--K[aD$ $$$(0~~mqk(B$$*(0lqq(B(0~~~~x(B*$(0lqqk(B(0~mk(B(0lj~~m(B(0k~x~x(B(0j(B<(0~mk(B(0x~~~xlqqj~~~~(B(0x(B)(0x~x(B*(0x~~~~~mqj~~qvj(B[(0~~~~~~(B)$(0x~x~x(B$(0x~~~~~~~~(BK[amE)(0~~~~~~~~~~(B(0x(B)(0x~x(B*(0lj~~~~~~~~~~~~~~~~~~(B(0x~x~mq(B(0qj~~x~~~~~~~lqqqqk~(B[(0~(B(0x(B)(0x~~~x(B(0x~~~lmk~~~~lqj(B(0mqk~(B)(0mj(B%(0mqk~mq(B(0qqqqj(B%(0qq(B**(0~~~(B(0~~~(B((0~xx~~~x~~~(BR(0~~~~(B*(0~~~qK[aE~~~~~(B(0mqk~~~~~(B^@(0~~~(B(0~x~~~~~~~(B(0x(B*(0~~~lk~~(B $(0mqk~~~~~(B(0mk~(B(0qq(B *$$$* $$[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:6 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/777 T:3151 BurdenedK[a=IK[aI\ T:3152[(0~(BRK[ap(0~~(B>@(0~(B(0~(BThe rust monster eats 10 crossbow bolts.K[a. T:3153R@(0~(B(0~~~(BK[a[_ @RYou swap places with your rust monster.(0~~(B(0~(B(0~(B(0~~(BK[aE` lYou see here a crossbow. T:3154(0~(BRK[ag T:3155(0~(B@(0~(B)(0~~~(BK[a | T:3156(0~(B@(0~(B(0~~(BK[ay T:3157  T:3158(0~~(B@(0~(B(0~(B(0~~(BK[ag}~(0~~~(B@(0~(B(0~(B(0~(B(0~~(BK[az T:3159(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(BK[aF:q T:3160@(0~(B(0~~~(BK[aʜ GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] K[aBTYou produce a strange whistling sound.&K[aCuThe marilith drops a crossbow. T:3161)&K[ar4 K[a7: &You climb up the stairs.--More--K[a (0lqk(B(0lqqq(B(0lqqk(B(0lqqk(B(0lj~mqqk(B(0lqqk(B(0x~~(B(0lqqqk(B (0lqqq(B#(0x~~x(B(0x~~x(B###(0x~~~~~x(B(0lj~~mqklj~x(B(0lqj~~(B@(0mk(B (0x~~~(B#(0k(B(0lqqj~~x(B(0lj~~mqwj~(B#(0qqqk(B(0k~~~~mqqqqqj~~~~~mj~~mqqqqu~~~(B&(0~~x(B (0lj~~~~(B#(0lqk(B(0lj(B((0~~~~x(B(0x~~~~~x~~~~~~x(B[aN m(0lqqj~~~(B)(0~~~~~~~(B)(0~~~~~~~~~~~~~x~~~~~~x(B (0x~~~~~(B##(0j~(B##(0qklqj~~~~~qu(B(0x~~~~~~~~~~~~xlj~(B*[)(0~~~(B^)(0~~~lqqqk~~lqqqqqqk~~x~~~~~x(B (0x~~~~~~~~~~~~xx~~~~lk~~x(B(0mk~~~~~~~~x~~mu~~~lqqqqk~x~lj(B(0x~~mk(B(0mk~x~~~~~x(B (0mk~~~~~~~~~~~mj~lqqjmk~x(B(0x~~~~~~lqvk~~K[a x~lqj(B(0mqvqj(B(0x~~~x(B(0x~~~~~~~x(B (0x~~~(B^(0~~~~~~~~~~x(B(0x~x(B(0lj~~~~~ljlqj~~x(B)(0x(B(0x~~lj(B(0mqk~~~~~mk(B (0mqqk~~(B^(0~~~~~~~~x(B(0x~x(B(0x~~~~~lj(B(0x~~~~~~mqqqqqk(B(0mqqj(B(0mk~~~~~x(B(0mqk~~~~~q~~~x(B(0x~mqu~x~~~x(B(0x~~~~~~~~~~~~mk(B(0mk~~~lj(B(0lqj~~~~~~~K[a [mlqj(B(0x~~~x~tqqqj(B(0mqk~~(B((0~~~~~~~~x(B(0lq(B(0mk~~mk(B(0lj~~qq~~~~lj(B(0mqk~x~x(B(0lqj~~~~~~~~~~~x(B(0x~mq(B(0x~~~x(B (0lj~~~~~~~(B%^(0x(B(0x~~~x(B(0x~~~x~~~lqqqqqj(B(0~~~~m(B(0tq~lj(B (0x~~~~~lqqk~x(B(0tq~~mqqqqklj~lqvk~~x(B(0~~~(B(0x~~mk(B K[a' (0mk~~~lj(B(0x~x(B(0j~~~~~~~~mj~~mk(B(0mqqj(B(0q~~(B(0lqwqj~~~x(B(0x~~~(B(0x~mqqk(B(0x~~~~~~lk~~~~~~~x(B(0~~~mlj~x~~~~lj(B(0mqk(B(0x~~~~x(B(0x~~~~~~xmqqqk~~~m(B(0~~x~~~~~(B<(0lj(B(0mk~~~x(B(0mqk~~lqj(B(0x~~~~x(B(0x~~~~lqqj(B(0~~lj(B(0mqqj(B(0mqk[ai %5;0m~lj(B(0mk~~lj(B(0qqj(B(0qj(B(0mqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:5 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/777 T:3161 BurdenedK[a< L  T:3162&(0~(BK[a/  T:3163(0~(B>@&(0~~(BK[a&d@&(0~(B(0~~(B(0~(B(0~(B(0~(BYou hear crashing rock.CK[adWThe marilith turns into a plains centaur! T:3164K[aբ  T:3165(0~~(B@C(0~~(B(0~(B(0~(BK[a (0~(B(0~(B@C(0~(BYou hear crashing rock. T:3166C(0~(BK[a T:3167C(0~(B@(0~(B(0~(BK[a(0~(B(0~(B(0~(BC(0~(B@(0~(B(0~(BK[aK;  T:3168(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(BK[aoi T:3169(0~(B(0~~~~(B(0~~~~(B(0~~~~~(B@(0~~~~~(BC(0~(B(0~~~~(B(0~~(B(0~(BK[adB T:3170(0~(B@C(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(BK[a(0~~~(B(0~~~~~~~(BG(0~~~~~~~~~~(B@(0~(B(0~(BK[aThe gnome lord picks up a thonged club. T:3172(0~(B(0~(BC(0~(BK[aE (0~~(B(0~~(B(0~(B(0~~~~~(B(0~~(BG@(0~~~~(BC(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B T:3178K[aF ]The gnome lord swings wildly and misses!C(0~(BK[a  T:3179@(0~~~(B(0~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~(BK[aS\You hit the gnome lord!The gnome lord swings his thonged club.K[aITThe gnome lord hits![Seahorse17 the Investigator  ]  HP:33 [Seahorse17 the Investigator  ]  HP:34 T:3180K[a K[a `You kill the gnome lord!/792 T:3181)K[a:(0~(B(0~~~(B(0~~(B@(0~~~~~~(B(0~(B(0~~(B(0~(B Things that are here: a thonged club a food ration a thonged club--More--K[aa(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqu~~~~~~x(B T:3183D(0~(BK[aF3 Pick up what?  Weapons a - a thonged club b - a thonged club Comestibles c - a food ration(end) K[a +K[ac(0lqqqqk(B(0x~~(B(0lqqqk~mqklj~x(B(0lqj~~(B>(0mk~~~mj~~mqqqqu~~~~~~x~(B@(0~~~~(BD(0~~~~~x~~~~~~xk~~lqqqqqqk~~x~~~~~xx~~mk(B(0mk~x~~~~~xx~~~x(B(0x~~~~~~~x(BK[aYou have a little trouble lifting L - a food ration. T:3184@D(0~(BK[a: [Seahorse17 the Investigator ]  HP:35 T:3185@)(0~(B(0~(BK[ad  T:3186@(0~(B(0~(B(0~~(B(0~~(B(0~(BL[ae  T:3187@(0~(BD(0~(B(0~(B(0~(BL[aN T:3188@(0~(BD(0~(B(0~(BL[a[ T:3189(0~~(B(0~(B@(0~(BD(0~(B(0~(B(0~(BL[ai T:3190(0~(B@(0~(BD(0~(B(0~(BL[a (0~(B(0~(B@(0~(B(0~(BThe red dragon picks up a thonged club.D)L[aWz T:3191(0~(B(0~(B@(0~(BL[a  T:3192(0~(B(0~(B(0~(B@(0~(BL[aaD T:3193(0~(B(0~(B(0~(B@D(0~(BL[a/  T:3194(0~(B(0~(B@(0~(BD(0~(BL[aX(0~~(B(0~(B(0~(B@p(0~(B(0~(B(0~(BThe red dragon turns into an iron piercer! T:3195L[aTr T:3196(0~(B@(0~(BL[a$)p@L[a]You swap places with your iron piercer. T:3197p(0~(B(0~(B(0~(BL[aC  T:3198(0~(B@(0~(B(0~~(B(0~~(B(0~(BL[a%`I(0~(B@(0~(B(0~(BL[aJ`FYou see here a thonged club. T:3199L[av)@(0~(B(0~(BL[a@(0~(Bj(0~(B@(0~(B(0~(B(0~(BL[aThe iron piercer turns into a blue jelly! T:3209(0~~(B(0~~(B(0~(B(0~~~~~(B(0~~(B(0~~~~~~~~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(BL[asL  T:3210(0~~(B(0~~~~(B(0~~~(B(0~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~~(B@(0~(BL[as<(0~~(B(0~~~~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(BL[aq T:3212(0~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~~~(B@(0~~~~(B(0~~(B(0~(BL[as(0~(B(0~(B(0~(B(0~(B(0~(B@L[afw  T:3213(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(BL[a  T:3215(0~(B@(0~(B(0~(B(0~(BL[a!U T:3216(0~(B(0~(B@(0~~(BL[a  T:3217(0~(B(0~(B@(0~(B(0~~(B(0~(BL[a` T:3219(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BL[aO  T:3220(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bf(0~(B(0~(BG(0~~(BL[a (0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bf(0~(BG(0~(B(0~(BG L[atU T:3221(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(Bf(0~(B(0~~(B L[a8 T:3222(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B L[a GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*]  L[aÙ  L[a' rYou produce a strange whistling sound.(0~(BRf L[a5 L[a&You climb up the stairs.--More-- L[a(0lqqqqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~a(B##(0lqqqqqqk(B(0x~~~~~~~~x(B#(0x~~~~~~~~~(B/(0x(B(0x~~~x(B#(0x~~(B[(0~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~(B%#(0x~~~x(B#(0x~(B[))*(0~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~x(B#(0x[38;5 L[a;0m~~~x(B#(0x(B)(0~(B](0~~(B[(0x(B(0x~~~~~~~(B<(0x(B#(0x~~~~~~~~~~x(B#(0mqq~j(B###(0a(B/(((0~~~x(B(0mqqqqqqqqj(B#(0mqq~qqqqqqqj(B##(0x(B((0~~~~~x(B######(0x~~(B%(0~~~x(B##########(0mqqqqqqj(B#################################(0lqqqqqqqk(B#########(0lqqqqqaqak(B#(0x~~~~~~~x(B###########(0x~~~~~~~~x(B L[a#(0a~~~~~~(BR(0x(B(0lq~q~qk(B###(0~~~~~~~~~x(B(0x~~~~~(B@(0~~(B######)(0~~~(B)(0~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B###(0x~~~~~~(B##(0x~~~~~~~~x(B(0mqqqqqqqj(B(0~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3222 Burdened L[a7(0~(B; L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3224 Burdened(0~(B; L[a"[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3225 Burdened>@(0~(B L[a;[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3226 Burdened@(0~(B;L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3227 Burdened@>;(0~(BL[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3228 Burdened(0~(B@(0~(B;L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3229 Burdened>@(0~(BL[a>S[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3230 Burdened(0~(B@;#L[a~-;@L[acYou swap places with your electric eel.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3231 Burdened(0~~~(B(0~(B(0~(B(0~(B;L[aɰ J[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3232 Burdened(0~~~(B(0~(B;@(0~(B#L[aZ `[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3233 Burdened(0~(B(0~(B#;@(0~(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3234 Burdened(0~~(B###@(0~~(B(0~~(BL[a z(0~(B#@(0~(B(0~(BL[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3235 Burdened(0~(B#@(0~(B(0~(B(0~~(BYou see here a boomerang.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3236 BurdenedL[a? [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3237 Burdened)@(0~(B(0~~~(BL[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3239 Burdened(0~(B@L[aC(0~(B@L[a* 2[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3240 Burdened@(0~~~~~(B(0~(B(0~(B(0~(BL[a U[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3241 Burdened@(0~(B(0~(B(0~(B(0~~(B(0~~(BL[adI[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3242 Burdened@#(0~(B(0~~(B(0~~~(B(0~~(B(0~(BL[a @#(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(BL[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3244 Burdened@#L[a^@[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3245 Burdened(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@#L[a^K[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3246 Burdened(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@#L[aaO[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3248 Burdened(0~~~~~(B(0~~~~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B@#L[au [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3249 Burdened(0~~(B(0~~~(B@(0~~~~~(B(0~(BL[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3250 Burdened@(0~(BL[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3251 Burdened@(0~(BL[a6What do you want to zap? [m-otDIKMPUW or ?*] L[aCa  Wands m - an uncursed forked wand n - an uncursed wand of magic missile o - an uncursed wand of striking t - an uncursed wand of polymorph D - a wand of polymorph (0:4) I - an uncursed wand of magic missile K - an uncursed wand of striking M - an uncursed wand of polymorph P - an uncursed wand of digging U - an uncursed wand of striking W - an uncursed wand of striking(end) L[a (0lqqqkx~~~xx~~~a(B##(0lqqqqqqkx~~~x(B#(0x~~(B[(0~~~xx~~~x(B#(0x~(B[))*(0~xx~~~x(B#(0x(B)(0~(B](0~~(B[(0xmqq~j(B###(0a(B/(((0~~~x(B#(0x(B((0~~~~~x(B#(0x~~(B%(0~~~x(B##(0mqqqqqqj(B###Never mind.L[aA8[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3252 Burdened@(0~(BL[aao @(0~(BL[a;0[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3253 Burdened(0~(B@L[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3254 Burdened(0~(B@L[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3255 BurdenedL[al[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3256 BurdenedL[a}+@(0~(BL[a'[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3257 BurdenedL[au[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3259 Burdened@(0~(BL[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3260 Burdened@(0~(BL[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3262 BurdenedL[a'[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3263 Burdened@(0~(BL[ac [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3265 BurdenedL[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3266 Burdened(0~(B@L[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3268 Burdened(0~(B@L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3269 Burdened(0~(B@L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3270 BurdenedqL[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3271 Burdened@(0~(Bq(0~(B(0~(BL[aü [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3272 Burdenedq(0~(BL[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3273 Burdened@(0~~(BqL[as (0~(BuThe leocrotta turns into a warhorse![Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3274 BurdenedL[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3275 Burdenedu(0~(B(0~(BL[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3276 Burdened@(0~(B(0~(Bu(0~(BL[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3277 Burdened(0~(Bu(0~(BL[a([Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3278 Burdened(0~(BuL[a,[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3279 Burdened(0~(B(0~(BuL[a![Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3280 Burdened(0~(B@u(0~(BL[a*/z(0~(BL[aThe warhorse turns into a zruty![Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3281 BurdenedL[aZ[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3283 Burdenedz(0~~(B@L[a ;z(0~(BL[aO! [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3284 Burdened(0~(B@L[a_ [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3285 Burdened(0~(BzL[a8(0~(BzL[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3286 BurdenedL[aDh[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3287 BurdenedL[aG[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3288 Burdenedz(0~(BL[a%& 8(0~(BzL[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3290 Burdened@(0~(BL[ay[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3291 Burdened L[aG6@z L[aYou swap places with your zruty.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3292 Burdened(0~(Bz L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3294 Burdened L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3295 Burdened L[a6 [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3297 Burdened@(0~(Bz(0~(B L[a? 6z(0~(B!L[ai"H!L[aUiThe zruty turns into a titan![Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3298 Burdened!L[a6[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3299 BurdenedH(0~(B!L[av=(0~~(B@H!L[aO [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3300 Burdened(0~(B@"L[a'[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3301 Burdened(0~(B(0~(BH@"L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3302 Burdened(0~(B(0~(BH@"L[aT[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3303 Burdened(0~(B(0~(B(0~~~(B(0~(BH(0~~~~~(B@"L[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3304 Burdened(0~~~~~(B(0~~~~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B@#L[a;(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B#@#L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3305 Burdened#L[a T[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3306 Burdened(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B#@[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3307 Burdened#@#L[a}[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3308 Burdened#@)(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B#@(0~(B(0~(BYou see here a boomerang.#L[ar#@q(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B#L[asl[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3309 BurdenedThe titan turns into a wumpus![Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3310 Burdened#L[a~ta[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3311 Burdened@#)(0~~(B(0~~(B(0~~(B(0~~(B@#(0~(B(0~~~(B(0~~~(B[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3312 Burdened#L[at[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3313 Burdened@##L[a:v[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3314 Burdened@##[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3315 Burdened@##L[azw[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3316 Burdened@##L[aw[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3318 Burdened@###L[aw(@##L[ay@#You hear a jackal howling at the moon.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3319 Burdened#L[axy[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3320 Burdened@##L[az[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3321 Burdened@#[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3322 Burdened@##L[a{^[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3323 Burdened [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3324 Burdened@##L[a|[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3325 Burdened@#@##L[a|[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3326 Burdened$L[an [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3328 Burdened$L[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3329 Burdened%L[a2[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3330 Burdened%L[aäE[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3331 Burdened [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3332 Burdened%L[asYou hear some noises in the distance.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3333 Burdened%L[aQ [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3334 Burdened%L[a= [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3336 Burdened&L[a/GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] &L[a4&L[aN5You produce a strange whistling sound.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3337 Burdened#'L[a&z'L[a GWhat do you want to use or apply? [agikm-ostxzADIKMPUW or ?*] 'L[a 2You now wield a +0 pick-axe.--More--(L[a-HIn what direction do you want to dig? [hykunjb>] (L[a_(L[a`You start digging.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3338 BurdenedrYou hit the rock with all your might.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3340 Burdenedr(L[aa[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3341 Burdened#[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3342 Burdenedr[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3343 Burdened#(L[aUb[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3344 BurdenedB#You succeed in cutting away some rock.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3345 BurdenedB(L[aܗ(L[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3346 Burdened@B#)L[a1What do you want to wield? [- ax or ?*] )L[a)L[aa - a +2 bullwhip (weapon in hand).[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3347 Burdened#)L[a_H )L[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3348 Burdened@B*L[a:[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3349 Burdened@###*L[a;[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3351 Burdened@#[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3352 Burdened@#*L[a;[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3354 Burdened@##*L[a<@[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3355 Burdened(0~~~~~~~~(B@(0~~~~~~~(B#(0~~~~~(B#(0~~~(B(0~(B*L[a=A[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3356 Burdened@#(0~(BB(0~~(BM(0~~~~(B(0~~~~~~(B*L[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3357 Burdened@(0a(B#(0~(B+L[aw[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3358 Burdened@(0~(BB+L[aa[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3359 Burdened@B(0~a(B(0~(BM+L[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3360 Burdened(0~~(B@BM(0~(B+L[a8 #[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3361 Burdened(0~(B(0~(B@B(0~(BM,L[a(0~(B@The raven misses the kobold mummy.The raven hits the kobold mummy.The kobold mummy is blinded.--More--,L[a\% [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3362 Burdened-L[a(0~(B@(0~(BBMThe raven bites the kobold mummy.The raven hits the kobold mummy.The kobold mummy misses the raven.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3363 Burdened-L[aj .L[az(0~(B@(0~(BMThe raven misses the kobold mummy..L[aThe raven misses the kobold mummy.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3364 Burdened.L[a /L[al0M<The raven misses the kobold mummy.The raven misses the kobold mummy.The raven misses the kobold mummy.--More--3L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3365 Burdened4L[a62The raven bites the kobold mummy.The raven misses the kobold mummy.The kobold mummy misses the raven.4L[a+Y(0~(B@The raven bites the kobold mummy.4L[aThe raven misses the kobold mummy.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3366 Burdened4L[a 4L[a (0~(B(0~(B@MThe raven misses the kobold mummy.The raven misses the kobold mummy.4L[a BThe raven bites the kobold mummy.--More--5L[aR [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3367 Burdened5L[a (0~(B@The raven misses the kobold mummy.The raven hits the kobold mummy.The kobold mummy is blinded.--More--6L[a 6L[a DH(0~(B@6L[a The raven turns into a minotaur![Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3368 Burdened7L[a_ [(0~(B@The minotaur hits the kobold mummy.7L[a6` The kobold mummy is destroyed![Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3369 Burdened(0~(BH8L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3370 BurdenedH%8L[a> 0(0~(BH8L[a:[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3371 Burdened8L[a @(0~(B8L[a3The minotaur picks up a kobold corpse.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3372 BurdenedH[9L[aI[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3373 BurdenedH(0~(B(0~(B9L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3374 Burdened(0~(BH@(0~(B9L[a)[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3375 Burdened(0~(BH9L[a@DH@(0~~(B9L[ad [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3376 Burdened(0~(BHThe minotaur drops a kobold corpse.[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3377 BurdenedH%9L[a_] [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3378 Burdened(0~(B@(0~(B%H9L[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3379 Burdened(0~(BH9L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3380 Burdened@(0~(B(0~(BH:L[a|[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3381 BurdenedS(0~(BH[:L[ab{S(0a(B@(0~(BH(0~(B:L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3382 Burdened [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3383 Burdened@(0~(BH(0~(B:L[a [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3384 BurdenedH%(0~(B:L[a] [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3385 Burdened(0~(BH;L[aKJS@(0~(B%wThe minotaur turns into a baby purple worm![Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3386 Burdened;L[akZ-S(0~(B;L[aw[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3387 Burdened;L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3389 BurdenedS(0~(BS(0a(B@(0~(B;L[a[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3390 BurdenedS(0~(B;L[aU [Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3391 Burdened(0~(BS;L[ae[Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3392 Burdened(0~(B(0~(B(0~(BSSF(0~(BThe baby purple worm turns into a lichen![Seahorse17 the Investigator ] St:25 Dx:8 Co:11 In:17 Wi:14 Ch:11 Lawful Dlvl:4 $:6885 HP:35(35) Pw:26(26) AC:7 Xp:7/792 T:3393 Burdened