×ÃTaà¶Í Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-29.19:51:51.ttyrec Time: (1632945111) Wed Sep 29 19:51:51 2021 ×ÃTaËöø[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. ×ÃTaèùVShall I pick character's race, role, gender and alignment for you? [ynaq] ×ÃTa†rãn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ØÃTa±+ name: seahorse17  role: Priest/Priestess  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) ØÃTaq[ 1+ name: seahorse17  role: Priest/Priestess  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) ØÃTad§ >+ name: seahorse17  role: Priest  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) ÙÃTaŸÕÚ+ name: seahorse17  role: Priest  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral human Priest  y + Yes; start game n - No; choose role again q - Quit(end) ÙÃTa»xZÙÃTa^}í(0lqqqqq~qqqqqqqk(B(0~~(B$(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~(Bd@(0~~~~~~~x(B(0x~~~~~~(BF(0~~~~~~x(B(0mqq~qqqqqqq(B(0q(B(0j(BÙÃTa!~Seahorse17 the Aspirant St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1 It is written in the Book of Ishtar:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Ishtar seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Aspirant, have been heralded from birth as the instrument of Ishtar. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us allÙÃTa„~0: Go bravely with Ishtar!--More--ÚÃTaÓ(0lqqqqq~qqqqqqqk(B(0~~(B$(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~(Bd@(0~~~~~~~x(B(0x~~~~~~(BF(0~~~~~~x(B(0mqq~qqqqqqq(B(0q(B(0j(BÚÃTaú ÚÃTa/ ÑHello seahorse17, welcome to NetHack! You are a neutral human Priest.Seahorse17 the Aspirant St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1ÚÃTax ÛÃTaae  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rooÛÃTaòe wm [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)ÝÃTa¿F+ÞÃTaYò +ßÃTaìb a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time ßÃTa¦c‹ [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)ßÃTa\Œ +áÃTa\.+âÃTac -ãÃTaõÝ+åÃTa>ä+çÃTa\ü +éÃTaûI+êÃTa¯ß playmode [normal]  name [seahorse17]  role [Priest]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types êÃTaQàõ [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)êÃTa–t +ëÃTaÛ¢L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) ëÃTaš2Š+(0lqqqqq~qqqqqqqk(B(0~~(B$(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~(Bd@(0~~~~~~~x(B(0x~~~~~~(BF(0~~~~~~x(B(0mqq~qqqqqqq(B(0q(B(0j(B[Seahorse17 the Aspirant ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1/0 T:1(0lqqqqq~qqqqqqqk(B(0~~(B$(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~(Bd@(0~~~~~~~x(B(0x~~~~~~(BF(0~~~~~~x(B(0mqq~qqqqqqq(B(0q(B(0j(BìÃTaN#MYou kill the lichen!/4 T:2(0~(BìÃTaÊ} T:3d(0~(B@(0~(B<ìÃTaÁY ƒ T:4d(0~(B@(0~(B(0~(BíÃTa @ T:5@(0~(BíÃTa¯'†You stop. Your little dog is in the way! T:6$díÃTaVt,@(0~(BíÃTaštrYou see here 4 gold pieces. T:7(0~(BdîÃTaC  îÃTaµ Ÿ $:4$ - 4 gold pieces. T:8d(0~(B@(0~(BîÃTaìà  Choose which spell to cast   Name Level Category Fail Retention a - detect monsters 1 divination 0% 76%-100% b - light 1 divination 0% 76%-100%(end) ïÃTaÐÆ(0lqqqqq~qqqqqqqk(Bd(0~(B@(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~~~~~~x(BïÃTaªí… T:9(0~(B(0~(B(0~(B@dïÃTa7ú r T:10d(0~(B(0~(B@ðÃTa¿Ãv T:11(0~(Bd(0~(B@ðÃTa8Û^(0~(B(0~~(Bd(0~~~(B@ðÃTazÛ T:14  T:19(0~~~~~~~(Bd@(0~(BðÃTaÑ   T:20(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~(Bd@##ñÃTaf`Ç T:21(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B@(0~~~~(B(0~~~(B(0~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B#@##(0~(BñÃTaê` T:26(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~(B#####@#####ñÃTa»? q T:27(0~(B#@d###òÃTa/®L######@####òÃTa§®/ T:28  T:33(0~(B#####@###(0~~x(B%(0~~~x(B(0~~~~~(B(0mqqqqqj(BòÃTa. Ö T:34#d(0q(B@(0k(B(0~~(B(0~(B(0~(B+(0~~~(BòÃTa¹1² T:35#(0lqqq(B(0~(B+(0~~(B@(0x(B(0~(BóÃTaÆÍk T:36d(0~(B@óÃTa¦Û @(0~(BóÃTa×ÛyYou see here a food ration. T:37(0~(BdóÃTa`± óÃTa‘± {i - a food ration. T:38(0~(Bd@ôÃTaw  T:39(0~(B(0~(B(0~(B@dôÃTaQwThe door opens. T:40(0a(Bd(0~(BôÃTa Ü W T:41#@d(0~(BõÃTaš>ú T:42(0~~~(B(0~(B#@d(0~(B(0~~(B(0~(B#@#õÃTaO? :(0~~(B@d##(0a(BThe newt bites![Seahorse17 the Aspirant  ]  HP:13 T:44The little dog bites the newt.The newt is killed![Seahorse17 the Aspirant ]  HP:14 T:45#öÃTa÷É###@#######(0~(B##(0~~~~~(BöÃTaã­ T:49(0lqqq(B(0a~~~~(B@(0x~~(B#(0x(B###### T:56  T:58(0k(B@#(0~x(Bd(0~~~(B(0mqqq(B÷ÃTa"T{ T:59@(0~(B#(0x(B(0j(B÷ÃTa€ä C T:60@(0~~(B÷ÃTa|ˆ c T:61@(0~(BdøÃTa®‡ T:62##@(0~(Bd(0~(B#øÃTajçº T:63@(0a(B(0~(Bd(0~(B(0~~~(BøÃTaöD ##@#(0~~~(B(0~(B(0~~(BøÃTa6F Ë######@#(0~~~~~~~~~~~~~(B#(0~~~~~(B(0~(B(0~~~(B(0~~(BøÃTa=G K T:70#######@(0~~~~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~~(B T:77  T:79#d@(0~(B(0~~~(B(0~~~~(BùÃTaÜ@dùÃTaHÜÐYou swap places with your little dog. T:80d(0~(B(0~~~(B(0~~~~(BùÃTa^ݺ@#####(0~(B(0~~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~~(BùÃTaÝŽ T:84  T:88:@####(0~~~(BùÃTaýN cYou miss the newt. T:89dúÃTa–K úÃTaóKuYou kill the newt!/5 T:90%dúÃTagܶ@##(0~(B Things that are here: a newt corpse an octagonal amulet--More--úÃTayÕ …(0lqqqqq~qqqqqqqk(B T:91dûÃTaøå¬ Pick up what?  Amulets a - an octagonal amulet Comestibles b - a newt corpse(end) üÃTaN`+üÃTaX²¡(0lqqqqq~qqqqqqqk(B##(0~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(Bj - an octagonal amulet. T:92@dýÃTa[³ <What do you want to put on? [j or ?*] þÃTaÊ-þÃTaB.ij - an octagonal amulet (being worn). T:93dþÃTaÛ· S@d#(0~(BþÃTa\¹ ¯The little dog eats a newt corpse.#####(0~~~~~~~~~~~~~(B#(0~~(B@(0~~~(B(0~~~(B(0~~(B T:98##(0~~~(B#(0~~(B#@#`þÃTaè¹ VYou try to move the boulder, but in vain. T:101ÿÃTaÑV T:102###@ÄTa–ŒJ##@########ÄTah T:105##@########ÄTa^Žd T:112#######(0qqqqqk(B#(0~~~~~x(B#@(0~~~~~~(B$(0x(B#(0~~~~~~x(B(0~~~~~~(B(0~~~~~x(B(0qqqqqj(BÄTa60 T:119(0q(B*(0~~~~~(B#(0~~~~~~(B#(0~~~~~(B#(0~~~(B@####(0~(B##ÄTa _ T:126  T:132(0lqqqq(B+(0qqqqqqqqq(B(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B{(0~~~~~(B@####(0x~~~~~~~~~~~~~~x(B(0x(B*(0~~~~~~~~~~~~~(B(0mqqqqqqqqqqqqqq(BÄTag9 ¬ T:133(0~(B(0~(B@(0~(B(0~~~(BÄTaùª T:134(0~(B#@#(0~(B(0~~~(BÄTaË×® T:135(0~(B#@d(0~(B(0~~~(BÄTaƒã ‡ T:136(0~(B@d#(0~(B(0~~~(BÄTaƒ±  T:137(0~(B@##(0~(B(0~~~(BÄTaž1€ T:138(0~(B@d(0~(B(0~~~(BÄTaUz¨ T:139(0k(Bd@(0~(B#(0x(B(0j(BÄTa&Ch T:140(0~(B(0~~(B@dÄTaò¶ U T:141(0~~(B@dÄTaqLf(0~(B@(0~~~~(Bd(0~~~~(BÄTa¶MÞ  T:147@(0~~(Bd(0~~~~~~(BYou see here 8 rocks. T:152d(0~(BÄTaOàm T:153@d(0~~(BÄTa±@t T:154@(0~(B*dÄTafÑ T:155@(0~(Bd(0~(BÄTab[ ž(0~(B@The little dog picks up a rock. T:156d*ÄTa3 0This door is locked.ÄTaÆÏ0This door is locked.ÄTaÑ~0This door is locked.ÄTa„ê0This door is locked.ÄTa‘ *In what direction? ÄTaÁ7 ÄTa8 ›As you kick the door, it crashes open! T:157(0~(Bd(0~(BÄTaÕäa##@(0~~(Bd(0~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~(BThe little dog drops a rock. T:158ÄTa—‚ t T:159@d(0~(B*(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~~~(BÄTaƒ ##@###(0~(B(0~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(BÄTa… q T:161(0qqk(B(0~~(B>(0~(B(0~~(B(0~~(B(0a(B#######@###(0~(B(0~~(B(0~~~(B(0~(BÄTaö… û T:168  T:172(0q(B(0~~~x(B(0~~~(B(0~~~~(B(0~~(B@####ÄTa (0qqqq(B(0~~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B#@dÄTaf pThe little dog drops a rock. T:173d*ÄTaÕ« 6 T:174(0lqqqqq(B(0~~~(B$(0~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(B(0~~x(B(0~~(B(0~~(B(0q(B@(0q(B##ÄTa‡ª â T:175(0x(B(0x~~(B(0x~~~~(B(0x~~~~~~(B@(0~x(B(0mqqqqqqq(B(0a(B(0qqj(B ÄTaÀ„K T:176@(0~(B ÄTaÖøt T:177@(0~(Bd ÄTaùÚ‚ T:178@(0~(B(0~(Bd ÄTa‚W ç@(0~~~(B(0~(B(0~(BdYou see here 5 gold pieces. T:181(0~(Bd ÄTa‹Z  ÄTaÙZª $:9$ - 5 gold pieces. T:182@d(0a(B ÄTaŸ¥ˆ T:183(0~(B@(0~(Bd ÄTa{ T:184(0~(B@(0~(Bd ÄTa4 (0~(B@ ÄTa… -You hear some noises.(0~~(B@(0a(BYou hear some noises in the distance. T:188(0~(B@d(0~(B(0a(B ÄTax[ T:189(0~(Bd ÄTaR<%You descend the stairs.--More-- ÄTa=E”(0lqqqqqqqqqqk(B(0x~~~~(Bx(0~~(B#(0~~x(B+(0~~~~~~~(B@(0~~x(B(0mqqq(B+(0qqqq(B+(0qj(B[Seahorse17 the Aspirant ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:2 $:9 HP:14(14) Pw:7(7) AC:7 Xp:1/5 T:189 ÄTaêH  T:190 ÄTayk Choose which spell to cast   Name Level Category Fail Retention a - detect monsters 1 divination 0% 76%-100% b - light 1 divination 0% 76%-100%(end) ÄTaž­ B+(0qqqqqqqqqk~~~(Bx(0~~(B#(0~~x~~~~~~(B@(0~~xqq(B+(0qqqq(B+(0qj(Bx@@d[Seahorse17 the Aspirant ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:2 $:9 HP:14(14) Pw:2(7) AC:7 Xp:1/5 T:190You sense the presence of monsters.(For instructions type a '?')ÄTaœ×Ž[Seahorse17 the Aspirant ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:2 $:9 HP:14(14) Pw:2(7) AC:7 Xp:1/5 T:191(0lqqqqqqqqqqk(B(0x~~~~~(Bx(0~(B#(0~~x(B+(0~~~~~~~(B@(0~~x(B(0mqqq(B+(0qqqq(B+(0qj(BÄTa¶Eq@<The grid bug misses! Pw:4 T:192ÄTa)bYYou kill the grid bug!/6 T:193(0~(BÄTaÒ,H T:194@(0~(BÄTal.H T:195(0~(B@ÄTaz A T:196(0~(B@ÄTaà!; T:197<@ÄTaW!This door is locked.ÄTaPù.This door is locked.ÄTan¸.This door is locked.ÄTaÅä .This door is locked.ÄTaö²)In what direction? ÄTavI ÄTaêI^As you kick the door, it crashes open! T:198(0~(BÄTakŸ¢ T:199(0~~~~(B(0~~~~~~(B(0~(B@#ÄTa{; ¶ T:200(0~~~(B(0~(B(0~(B(0~(B@##ÄTaÈ; À(0~(B###@#`#You try to move the boulder, but in vain. T:202ÄTaÔ™ T:203(0~(B(0~(B#@##ÄTa°´2#@##ÄTa¶ó#######@(0~(B(0~~(B(0~~~x(B(0~~~x(B(0~~~~x(B(0~~~~(B(0q~qqqj(B T:210  T:212#(0q(B@(0q(B(0~~(B(0~x(B(0~~~(B(0x~~~(B(0x~~(B(0x~~(B(0x(B(0mq(BÄTaùÈ– T:213(0lqqq(B(0~(B(0k(B(0x~~(B@(0x(BÄTa`l T:214@(0~~(B(0~(BÄTa(0~~~~x(B###(0~~~~~~~~~~~~(B@#(0mqqqqqqqq(B(0q(B(0j(BÄTaÖ“o T:265(0k(B(0x(B@(0~(BÄTa  C T:266@(0~(BÄTaU¥4@(0~(B(0~(BÄTa˜¥#@(0~~(BÄTaç¦ÌYou hear the footsteps of a guard on patrol.@(0~~~~~(B T:273  T:277#@(0~~~(BÄTa/t T:278(0~~~(B(0~(B#@(0~(BÄTatt…(0~~~~~~~~~(B#(0~~~(B#@###ÄTaÑu T:280(0x(B(0x(B+%%% (0x(B*/?%%(0~a(B#@# (0x(B[%%[# (0mqqqq(B###(0~~~(B(0~~~~(B##(0~~~~~~~~~~~~(BÄTaévÜ T:287(0lqqqqqq(B %!!()(0~(B!(0~x(B@##%@(0x(B(0qq(B T:289"Hello, seahorse17! Welcome to Pakka Pakka's general store!" T:290You hear the footsteps of a guard on patrol.ÄTa™@ ÄTaK… T:291(0k(B(0x(B@(0a(B(0j(BÄTaÛ’ @(0~(BÄTaN“ †You see here a lembas wafer (for sale, 60 zorkmids). T:292@(0~(BÄTaξ "@%ÄTa ¿ You see here a slime mold (for sale, 23 zorkmids). T:293@(0~(B ÄTakš@%You see here a scroll labeled KERNOD WEL (for sale, 267 zorkmids). T:294 ÄTaŠÊ"@? ÄTaË[You see here a zinc wand (for sale, 233 zorkmids). T:295!ÄTa, ./@!ÄTa© kYou see here a scroll labeled KERNOD WEL (for sale, 267 zorkmids). T:296#ÄTaZ Â@?You see here 2 tripe rations (for sale, 40 zorkmids). T:297(0~(B@$ÄTaV5@%$ÄTaW„You see here a whistle (for sale, 13 zorkmids). T:298@(0~(B$ÄTaµf R"For you, honored sir; only 13 zorkmids for this whistle."$ÄTa0g •k - a whistle (unpaid, 13 zorkmids). T:299@(0~(B@%ÄTaI¯ AWhat do you want to use or apply? [k or ?*] &ÄTaŸ QYou produce a high whistling sound. T:300&ÄTañY # 'ÄTa»¦name'ÄTa~6d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 'ÄTa5 +(0qqqqqqqqk~~~~~(B#(0~~x~~~~~(B<(0~~xq(B+(0qqqq~qj(B################`####What do you want to call? [dghjk or ?*] (ÄTa[ñ"Call a whistle: (ÄTaožt(ÄTa:Ñi(ÄTaÁ+ n(ÄTaPÇ )ÄTað20What do you want to drop? [$a-k or ?*] )ÄTa´)ÄTap´ƒYou drop a whistle called tin (unpaid, 13 zorkmids). T:301@(0~(B,ÄTa”Ÿ.@(,ÄTa³ŸwYou see here a murky potion (for sale, 133 zorkmids). T:302%@,ÄTaz.@!,ÄTa¼zfYou see here a blessed emerald potion (for sale, 67 zorkmids). T:303,ÄTaEù 7!@,ÄTa{ù aYou see here a dusty spellbook (for sale, 1067 zorkmids). T:304.ÄTaF 9@+.ÄTaÈF fYou see here a blessed emerald potion (for sale, 67 zorkmids). T:305/ÄTa8Í1!@/ÄTa€Í]You see here a murky potion (for sale, 133 zorkmids). T:3060ÄTanó -!@0ÄTa ó “You see here a whistle called tin (for sale, 13 zorkmids). T:307(0~(B@1ÄTaBU-(@1ÄTa¨UYYou see here a runed bow (for sale, 80 zorkmids). T:3082ÄTa,•)@You see here a purple-red potion (for sale, 444 zorkmids). T:3093ÄTaTØP T:310!@3ÄTaZj A T:311(0~(B@4ÄTa+xK T:312@(0a(B4ÄTaxI @(0~(B4ÄTa¾I ‘You see here a lembas wafer (for sale, 60 zorkmids). T:313(0~(B@(0~(B5ÄTaOÈT T:314@@%5ÄTapÕA T:315(0~(B@5ÄTax| (0~(B(0~(B(0a(B@(0~(B5ÄTap~ Ð%(0~(B#######(0~~(B(0~~~~(B@(0~~~~~~~~~~~~(B5ÄTa¬~ p T:322(0~~~~~~~~~(B(0~~~~(B####@5ÄTa> You hear someone cursing shoplifters. T:328(0~~~(B(0~(B#@6ÄTal{R T:329@(0~(B6ÄTa¦® (0~(B@6ÄTa ° G T:336(0~~~~~~(B@6ÄTaç-%You descend the stairs.--More--7ÄTar Â(0lq~qqqk(B(0~~~~~~(B+(0x~~~~(B$(0x(B(0x~~~~~(B+(0x~~~~(Bd(0x(B(0x~~~~(B@(0~(B(0mqqqqqj(B[Seahorse17 the Aspirant ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:3 $:9 HP:14(14) Pw:7(7) AC:7 Xp:1/10 T:3367ÄTa6 , T:3378ÄTa–CQYou kill the fox!/14 T:338(0~(B8ÄTaá V T:339@%8ÄTað M T:340@(0~(B8ÄTaH,@(0~(B8ÄTa‡EYou see here 3 gold pieces. T:3419ÄTa¦©œ $:12 HP:14(14) Pw:7(7) AC:7 Xp:1/14 T:341$ - 3 gold pieces. T:342@9ÄTa73 P T:343(0~(B@9ÄTaÑ_ J T:344(0~(B@9ÄTaøQ(0~(B@There is a staircase up here.9ÄTagAYou see here a tin. T:345:ÄTa^>There is a tin here; eat it? [ynq] (n) :ÄTaÈUIt is not so easy to open this tin. T:346:ÄTa l T:347 T:348 T:349:ÄTa.H T:350 T:351:ÄTaQ$ T:352:ÄTas$ T:353:ÄTa”H T:354 T:355:ÄTa·::ÄTaÙGYou stop opening the tin. T:356;ÄTaש>There is a tin here; eat it? [ynq] (n) ;ÄTaIç;ÄTa…çMIt is not so easy to open this tin. T:357;ÄTa©çH T:358 T:359;ÄTaèçM T:360(0~(B:;ÄTa èq T:361(0~(B: T:362;ÄTa1èM T:363(0~(B:;ÄTaTèH T:364 T:365;ÄTavèE T:366(0~(B:;ÄTa™è+You stop opening the tin.;ÄTaEé€The gecko bites![Seahorse17 the Aspirant  ]  HP:13  T:367<ÄTaµlYou kill the gecko!/16 T:368(0~(B:<ÄTaé /You miss the gecko.<ÄTaP €The gecko bites![Seahorse17 the Aspirant ]  HP:10  T:369=ÄTaÿê.You hit the gecko.=ÄTawë¡The gecko bites![Seahorse17 the Aspirant ]  HP:9(14) Pw:7(7) AC:7 Xp:1/16 T:369  T:370=ÄTazÀKYou miss the gecko. T:371=ÄTaPc bYou kill the gecko!/18 T:372!>ÄTaù›(0~(B(0~(B%@#There is a doorway here.>ÄTazKYou see here a yellow potion. T:373>ÄTaVN _l - a yellow potion. T:374@>ÄTaÒ” ~(0~(B(0~(B@(0~(BThere is a staircase up here.>ÄTaK• ‰You see here a tin.[Seahorse17 the Aspirant ]  HP:10(14) Pw:7(7) AC:7 Xp:1/18 T:375?ÄTaJ’>There is a tin here; eat it? [ynq] (n) ?ÄTarùyIt is not so easy to open this tin. T:376 T:377?ÄTa±ùl T:378 T:379 T:380?ÄTaÕùH T:381 T:382?ÄTaøùH T:383 T:384?ÄTaúH T:385 T:386?ÄTa¹úXYou succeed in opening the tin.It smells like newts.--More--@ÄTa\”(Eat it? [yn] (n) @ÄTa KYou discard the open tin. T:387AÄTa6N T:388@<AÄTa}º[Seahorse17 the Aspirant ]  HP:11 T:390>(0~(B@(0~(B(0~(BAÄTa¥N T:391@(0~(BAÄTa¸Ö  Choose which spell to cast   Name Level Category Fail Retention a - detect monsters 1 divination 0% 76%-100% b - light 1 divination 0% 76%-100%(end) BÄTaÈi ‚+@d[Seahorse17 the Aspirant ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:3 $:12 HP:11(14) Pw:2(7) AC:7 Xp:1/18 T:391You sense the presence of monsters.(For instructions type a '?')CÄTa=³[Seahorse17 the Aspirant ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:3 $:12 HP:11(14) Pw:2(7) AC:7 Xp:1/18 T:392>(0~(B(0lq~qqqk(B(0~(B@(0~~~~(B+(0x~~~~~x(B(0x~~~~~(B+(0x~~~~~x(B(0x~~~~(B<(0~(B#(0mqqqqqj(BCÄTaÅ › T:393#@(0~(B#(0~(B(0~(BDÄTaÁœÐ T:394@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~(BDÄTaÛ<(0x(B#(0~~~~~(B(0x~(B[#(0~~~~(B(0x~~~~(B##(0~~(B(0x~~~~~~(B##(0x~~~~~~~~(B@##(0mqqqqqqq(B T:399  T:401(0lqq~qqq(B(0~~~~~~(B(0~(B$(0~~(B(0~~~(B(0~x(B@#(0j(BDÄTa . ’ T:402(0qk(B(0~x(B(0~x(B(0x(B@(0~(BDÄTaö N T:403@(0~(BEÄTa’cN T:404@(0~(BEÄTaLGf@(0~(BThere is an altar to Anshar (chaotic) here.EÄTaGYou see here 7 gold pieces.[Seahorse17 the Aspirant  ]  HP:12 T:405EÄTaV¼u $:19$ - 7 gold pieces. T:406@EÄTa÷E H T:407@(0{(BEÄTašÆ {@(0~(BYou see here a pair of walking shoes. Pw:5 T:408FÄTaîþ FÄTaoÿXm - a pair of walking shoes. T:409@FÄTa>:What do you want to wear? [m or ?*] HÄTasV{ AC:6 T:410 T:411You finish your dressing maneuver.IÄTaÀP T:412@(0~(BIÄTa»š z T:413##@(0~(B(0~~(BJÄTar] T:414(0~(B@(0~~(BJÄTa‘ÓH T:415(0~(B@KÄTacø8There is an altar to Anshar (chaotic) here.KÄTa‡ Q T:416@(0{(BLÄTaÄÚj T:417@(0~(B(0~~(BLÄTaˆ0E T:418#@#(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(BLÄTaÑ0G[Seahorse17 the Aspirant  ]  HP:13 T:420#@##(0~~(B(0~~(B(0~~(B(0~(B(0~(B#@#LÄTa629########@#LÄTau3Î T:427  Pw:6 T:432(0qqq(B(0qk(B(0~(B(0~x(B(0~(B(0~~(B+(0~~(B(0a(B###@#####(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B T:433(0~(B@#(0~~(B(0~(B(0~(B(0~(BMÄTa¬±` T:434(0qq(B$(0~(B{(0~(B(0~(B#@(0~~(B(0~(B(0~(B(0~(B(0~(BMÄTa4° 5[Seahorse17 the Aspirant ]  HP:14 T:435(0qqq(B(0~~~~~(B(0~~~(B(0~~(B(0~x(B(0q(B@(0q(B#(0~(B(0~(BMÄTaלê T:436(0lqqqq(B(0x~~~~~(B(0x~~~~~~~(B(0x~~~~~~~~(B@(0mqqqqqqqq(B(0q(B(0a(B(0j(BNÄTaW: L T:437@(0~(BOÄTa‰W2@{OÄTaXDYou see here 3 gold pieces. T:438OÄTa 5u $:22$ - 3 gold pieces. T:439@OÄTa¯® N T:440(0~(B@OÄTaÿ^ H T:441(0~(B@PÄTaEU%You descend the stairs.--More--PÄTaÔ¡(0lqqqqqqqk(B (0x~~~~~~~x(B (0x~~~~~~~x(B (0x~~(B@(0~~~~~(B (0x~~~~~~~x(B (0x~~~(B$(0~~~~(B (0mqqqqqqqj(B[Seahorse17 the Aspirant ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:22 HP:14(14) Pw:6(7) AC:6 Xp:1/18 T:441PÄTa  T:442PÄTa9‡  Choose which spell to cast   Name Level Category Fail Retention a - detect monsters 1 divination 0% 76%-100% b - light 1 divination 0% 76%-100%(end) QÄTaô‚—+:@Z[Seahorse17 the Aspirant ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:22 HP:14(14) Pw:1(7) AC:6 Xp:1/18 T:442You sense the presence of monsters.(For instructions type a '?')QÄTa\‚›[Seahorse17 the Aspirant ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:22 HP:14(14) Pw:1(7) AC:6 Xp:1/18 T:443(0lqqqqqqqk(B (0x~~~~~~~x(B (0x~~~~~~~x(B (0x~~(B@(0~~~~~(B (0x~~~~~~~x(B (0x~~~(B$(0~~~~(B (0mqqqqqqqj(BRÄTaïB T:444<@RÄTar? %(0~(B@RÄTaç? EYou see here 19 gold pieces. T:445RÄTaÉÙ Z $:41$ - 19 gold pieces.@RÄTaAÚ WYou hear a F sharp squeak in the distance. T:446SÄTa³ -(0~~~(B@SÄTaö ¡ T:448  T:450(0~(B(0~(B(0~(B@#SÄTa 3„ T:451(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@# T:452(0~~(B(0~(B(0~(B(0~(B#@SÄTaÓ‚ T:453(0~~(B(0~(B(0~(B(0~(B@#TÄTaí T:454(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@#TÄTažêt T:455(0~(B(0~(B@(0~(BTÄTa²Øk Pw:2 T:456#@#(0~(BTÄTap T:457(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B (0~~~~(B# (0~~~~~~(B@ (0~~(B(0~~~(B# (0~~~~(B(0~(B (0~~(B(0~~(BTÄTa€You hear a door open.#@#####(0~(B(0~~~(B(0~~~~(B T:462  T:463UÄTaó2G T:464#@#UÄTaŸ û T:468(0qqqqqqqqqqqqqk(B(0~~~~~~~~~~~~~x(B@(0~~~~~~~~~~~~(B((0~x(B#(0qqqqqqqqqqqq(B(0j(B###VÄTa§ôs T:469(0x(B:#@(0m(BVÄTaåI T(0l(B(0~(B@(0~(B@VÄTaZJ ˆThe newt bites![Seahorse17 the Aspirant  ]  HP:13 T:470  T:471WÄTaÃT]You kill the newt!/19 T:472(0~(BWÄTa§ ¨(0~(B@A board beneath you squeaks an F sharp loudly.You hear a door open. T:473XÄTa™ ;^(0~~~(B@XÄTab™   T:476 [Seahorse17 the Aspirant ]  HP:14 Pw:4 T:480(0~~~(B@XÄTa»™ 5(0~~(B@(0~(BXÄTaà™ >You see here a chest. T:482YÄTaô8 # YÄTaÉëlootZÄTaØO@There is a chest here, loot it? [ynq] (q) ZÄTaL+4Hmmm, it turns out to be locked.[ÄTaqðYou have a little trouble lifting n - a locked chest.@ Burdened--More--[ÄTa€' ) T:484[ÄTa-º T:485(0~~~~~~~~(B(0~~(B(0~~~~~~~(B(0~(B@#\ÄTaµ ™ T:486(0~~~(B(0~~(B(0~(B@##\ÄTaL ‡(0~~(B(0~(B####@#\ÄTa‘Û T:490######@ T:497  T:502@###\ÄTah?1 Pw:7 T:504]ÄTaÎ$ T:505]ÄTabö$ T:506]ÄTaæ$ T:508]ÄTa  q@#########]ÄTaé  ™ T:518  T:525(0~~~~~(B(0~~~(B@####^ÄTat³Š T:526(0~~~~~~~~(B(0~~(B(0~~~~~~~(B@(0~(B^ÄTaYI# T:528^ÄTašé # T:529^ÄTacˆ # T:530_ÄTa3ù# T:532_ÄTaï‰# T:533_ÄTa¤I# T:534_ÄTa¥×# T:536_ÄTaE¨ # T:537_ÄTaQX# T:538`ÄTaBõ# T:540`ÄTaC…# T:541`ÄTak$# T:542`ÄTa5ä # T:544`ÄTa¤t # T:545`ÄTaƵ# T:546aÄTaÙÉ® T:548(0~~~~~~~~(B(0~~(B(0~~~~~~~(B(0~(B@aÄTa£Û ‰ T:549(0~~~(B(0~~(B(0~(B@aÄTaêÛ w(0~~(B(0~(B####@aÄTaPÝ Ö T:553#####@ T:560  T:565@###bÄTamÞ$ T:566bÄTa±Ž$ T:568bÄTa¬ÿ[+You find a hidden door. T:569bÄTaš * T:570bÄTa–R $ T:572cÄTaɪÀThe door opens. T:573(0a(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0mqqqqj(BcÄTaÕ˜ T:574#(0q(B@(0q(B(0x~(B(0~~(B(0x(B(0~~(B(0x(B(0~x(B(0x(B(0~(BcÄTa`gˆ T:576(0l(B(0a(B(0qk(B@(0x(BcÄTaಠ™ T:580(0~(B(0~(B(0~(B(0~(B#@#dÄTaÙÎa  T:581(0~~~(B(0~~~(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B##(0~~~(B@(0~~~(B#dÄTa(ÏÔ T:584(0~(B(0~(B(0~~~(B@(0~~~(B#(0~(B(0~(BeÄTaHƒY(0qq(B(0~~~(B#(0~~(B####@#(0~~~(B###(0~(B T:588  T:590##@#eÄTaäª  T:592(0qqqq(B(0qqk(B@#(0~~~~~(BZ(0~~~x(B(0~~~~(B#(0~~~~~~~x(B(0~~~x(B(0qqqj(BeÄTa€‚ ¡ T:593#@Z(0~(B(0~(B(0~~~(B(0qqq(BfÄTa×.¶ T:594(0l(B#@Z(0~(B(0x~(B(0~~~(B(0qqq(BfÄTaî+Œ T:596(0~(B@Z(0~(B(0x(B(0m(BfÄTaËù (0~(B@The gnome zombie hits![Seahorse17 the Aspirant ]  HP:11  T:597fÄTa × RYou miss the gnome zombie. T:598fÄTaïØFYou destroy the gnome zombie!(0~(BfÄTa.Ù»[Seahorse17 the Aspirant  ]  HP:16(19) Pw:25(25) AC:6 Xp:2/21 T:598 BurdenedWelcome to experience level 2. T:600gÄTa³H T:601(0~(B@gÄTa=B T:602(0~(B@gÄTa·À B T:604(0~(B@gÄTaÑ Œ[Seahorse17 the Aspirant  ]  HP:17 T:605(0~(B(0~(B@hÄTax·B T:606(0~(B@hÄTaæ  T:608#@(0~~~~(B(0~(B(0~~(BhÄTa, š T:609#@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B##@#(0~(B(0~(BhÄTa- Ù[Seahorse17 the Aspirant  ]  HP:18 T:616(0lqqqqqq(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B((0~(B(0~~(B(0~(B@####(0~(B(0~(B(0~~~(B T:617(0qqqqk(B(0x(B(0~~~~~x(B(0x(B(0~~~~~x(B(0x~(B(0~~~~~(B(0x~(B(0~~~(B>(0~(B(0~~(B(0q(B@(0q(B#iÄTatÐ T:618(0~x(B(0~~~x(B(0x(B@(0~~~~~a(B(0mq(B(0~(B(0qqqqqqj(BiÄTaP¾y@(0~(BYou see here a figurine of a coyote. T:620kÄTa”  Choose which spell to cast   Name Level Category Fail Retention a - detect monsters 1 divination 0% 76%-100% b - light 1 divination 0% 76%-100%(end) kÄTaz‰ MlÄTa¾¡ ¾[Seahorse17 the Aspirant ]  HP:19 T:628((0~~~~~(B@ T:629(0~(B@mÄTa¹I T:630(0~(B@mÄTaC‚ † T:632(0~(B(0~(B(0~(B@#mÄTa;k× T:633(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0a(B@#mÄTa·kÝ(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~(B####@##mÄTa!m— T:637(0~~(B(0~~(B(0~~~~~~~~~(B######(0qqqqqq(B(0qk(B#(0~~~~~~~~x(B@#(0a~~~~~~~~~~~~x(B(0~~(B=(0~~~~~x(B(0x(BmÄTaŒn T:644  T:650(0qqqq(B(0x~~~~(B####@(0x(B?(0~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~x(B(0qqqqqqqqqqqj(BnÄTa>à T:652(0l(B(0a(B@(0x(B(0x~(B(0mq(BnÄTa\` ‰(0~(B@You see here a blessed scroll labeled STRC PRST SKRZ KRK. T:653oÄTa¤æYou have a little trouble lifting o - a blessed scroll labeled STRC PRST SKRZ KRK. T:654@oÄTa·´¤(0a~(B(0~~(Bd(0~(B@ T:658(0~(BdoÄTa:µÂThe coyote bites![Seahorse17 the Aspirant ]  HP:15 T:659 [Seahorse17 the Aspirant  ]  HP:16 T:660pÄTaúèZYou kill the coyote!/23 T:661(0~(BqÄTaÁ#ƒ(0~(B(0~~(B@You see here a jade ring. T:664qÄTa;i }You have a little trouble lifting p - a jade ring. T:665@qÄTa¬` R T:666@(0~(BrÄTav,B T:668(0~(B@rÄTaÆ£L T:669@(0~(BrÄTaº> é T:670#@(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~(BrÄTa#e V[Seahorse17 the Aspirant  ]  HP:17 T:672@(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(BsÄTa“üË T:673#@(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(BsÄTa½o ¨ T:674(0~(B(0~~~~~~~~(B@(0~~~~~~(B(0~~~~(B(0~~(BsÄTaû—(0~(B@ T:676You are beginning to feel hungry. Hungry BurdenedtÄTaY±Š[Seahorse17 the Aspirant  ]  HP:18 T:682@(0~~~~~(BtÄTa®±o T:688@(0~~~~(B(0~(BtÄTa|u .What do you want to eat? [efi or ?*] uÄTa î– Comestibles e - a clove of garlic f - a sprig of wolfsbane i - a food ration(end) vÄTa¹Äé+This food really hits the spot! T:689 Burdened T:690 T:692vÄTaÅ[Seahorse17 the Aspirant ]  HP:19 T:693 T:694vÄTa-ÅPYou finish eating the food ration. T:696vÄTa1{ Ý T:697(0~(B@(0a(B(0~(B(0~~~(B(0~~~~(BvÄTaz{ ¿(0~~~(B@###(0~~~(B(0~~~~~~~~~(B(0~~~~~~~(BvÄTaD|  T:700  T:704F@#(0~~~~~~~~(B#(0~~~~~~~~~~~~(B(0~~~~~~~~(BwÄTar9[You kill the lichen!/27 T:705%wÄTazæ EYou are carrying too much to get through.xÄTa¾ñ T:716(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~~~(B@########yÄTaÂ4p T:717(0~(B(0~(B@(0a(ByÄTa_#0@(0~~~~(ByÄTaI$f T:721  T:729@(0~~~~~(ByÄTaÚ 'You fall down the stairs.--More--yÄTa"; Ù(0lq(B+(0qk(B(0x~~~x(B(0x~~~x(B(0~~(B)(0~x(B(0x~(Bi(0~x(B(0a(B!(0~(B@(0~(B(0mqqqj(B[Seahorse17 the Aspirant  ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:5 $:41 HP:17(19) Pw:25(25) AC:6 Xp:2/27 T:729 BurdenedyÄTa±> !  T:730zÄTa\ç &You miss the homunculus.zÄTa£ç The homunculus bites![Seahorse17 the Aspirant ]  HP:15 T:731The homunculus bites![Seahorse17 the Aspirant ]  HP:14  T:732{ÄTaÁ‚3You hit the homunculus.{ÄTaHƒ…The homunculus bites![Seahorse17 the Aspirant ]  HP:12  T:733{ÄTaÈY {ÄTa Z XYou kill the homunculus!/36 T:734(0~(B|ÄTa‘sN T:736@<|ÄTaœ’ ,@(0~(B|ÄTa “ uYou see here an axe.[Seahorse17 the Aspirant ]  HP:13 T:737}ÄTa’^}ÄTa_jYou have a little trouble lifting q - an axe. T:738@ÄTaê BWhat do you want to drop? [$a-hjl-q or ?*] ÄTaì% .You drop a locked chest.ÄTa& kYour movements are now unencumbered. T:739€ÄTaÛ† ?What do you want to wield? [- aq or ?*] ÄTaòYÄ Miscellaneous - - your bare hands Weapons a - a blessed +1 mace (weapon in hand) q - an axe(end) ‚ÄTaO V+‚ÄTa‰O Fq - an axe (weapon in hand). T:740ƒÄTaó# „ÄTa«¸ force…ÄTaŠK OThere is a locked chest here; force its lock? [ynq] (q) …ÄTauô …ÄTa¤ô RYou force your axe into a crack and pry. T:741…ÄTaÁô $ T:742…ÄTaÜô $ T:743…ÄTaøô H T:744 T:745…ÄTaõ $ T:746…ÄTa.õ $ T:747…ÄTaIõ d…ÄTaÒõ You stop forcing the lock.[Seahorse17 the Aspirant ]  HP:14 T:748‡ÄTaÑV~ T:749(@d(0~(B‡ÄTaI &(0~(B@‡ÄTaSI sYou see here a potion of unholy water. T:750(0~(BdˆÄTa‘”0You miss the jackal.ˆÄTa•@The jackal misses! T:751‰ÄTa\I0You miss the jackal.‰ÄTa¸IThe jackal bites![Seahorse17 the Aspirant ]  HP:12  T:752‰ÄTaxæ0You miss the jackal.‰ÄTaôæThe jackal bites![Seahorse17 the Aspirant ]  HP:10  T:753‰ÄTak0You miss the jackal.‰ÄTa´¤The jackal bites![Seahorse17 the Aspirant ]  HP:8(19) Pw:25(25) AC:6 Xp:2/36 T:753  T:754ŠÄTa¸0You miss the jackal.ŠÄTa{¸–The jackal bites![Seahorse17 the Aspirant ]  HP:7  T:755B‹ÄTa¤—You miss the jackal.The jackal bites![Seahorse17 the Aspirant ]  HP:6‹ÄTaƒ¤ÛThe giant bat bites![Seahorse17 the Aspirant ]  HP:1The giant bat bites![Seahorse17 the Aspirant ]  HP:0--More--‹ÄTaÌ ,You die...[Seahorse17 the Aspirant ] St:11 Dx:10 Co:15 In:12 Wi:18 Ch:9 Neutral Dlvl:5 $:41 HP:0(19) Pw:25(25) AC:6 Xp:2/36 T:755But wait...Your medallion begins to glow!You feel much better!--More--ÄTaaŠ[Seahorse17 the Aspirant ] Co:14  HP:19(19) Pw:25(25) AC:6 Xp:2/36 T:755ÄTaà$ T:756ŽÄTa *q - an axe (weapon in hand).ÄTaû4 ?What do you want to wield? [- aq or ?*] ÄTa$Û=a - a blessed +1 mace (weapon in hand).ÄTajÛhThe jackal bites![Seahorse17 the Aspirant  ]  HP:17ÄTaÜ¥The giant bat bites![Seahorse17 the Aspirant  ]  HP:16  T:757(0~(BBÄTaA ÄTaX 2You kill the jackal!%ÄTa ¾/37The giant bat bites![Seahorse17 the Aspirant ]  HP:11  T:758(0~(BB‘ÄTa%F3B@(0~(B!The giant bat bites![Seahorse17 the Aspirant ]  HP:8(19) Pw:25(25) AC:6 Xp:2/37 T:758 [Seahorse17 the Aspirant ]  HP:9 T:759‘ÄTaè6 ,(0~(B@‘ÄTa>7 hThe giant bat just misses! T:760(B’ÄTa©YYou hit the giant bat!The giant bat misses!’ÄTaóƒThe giant bat bites![Seahorse17 the Aspirant ]  HP:5  T:761’ÄTaqõ IYou kill the giant bat!%’ÄTa¾õ ²[Seahorse17 the Acolyte ]  HP:12(26) Pw:37(37) AC:6 Xp:3/47 T:761Welcome to experience level 3. T:762”ÄTa°2~@(0~(BYou see here a locked chest. T:763–ÄTa¿¿?What do you want to wield? [- aq or ?*] —ÄTacxNq - an axe (weapon in hand). T:764—ÄTa^ # ˜ÄTaÑ- force˜ÄTaÈ! orce˜ÄTa@? OThere is a locked chest here; force its lock? [ynq] (q) ™ÄTaï7™ÄTa8‰You force your axe into a crack and pry.[Seahorse17 the Acolyte ]  HP:13 T:765™ÄTa 8H T:766 T:767™ÄTa8$ T:768™ÄTa8NYou succeed in forcing the lock. T:769›ÄTaZº?What do you want to wield? [- aq or ?*] ›ÄTa ˆ›ÄTaˆQa - a blessed +1 mace (weapon in hand). T:770›ÄTaùs # ›ÄTa6LlootœÄTa:ÏHThere is a broken chest here, loot it? [ynq] (q) œÄTa«ñ5You carefully open the chest...--More--œÄTa.Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) œÄTa#W’+ Take out what type of objects?  A - Auto-select every item  a - All types b - Amulets c - Comestibles d - Gems/Stones  U - Items known to be Uncursed(end) œÄTaª+ÄTa,ª Take out what?  Amulets a - a circular amulet Comestibles b - a food ration Gems/Stones c - a red gem d - a yellowish brown gem(end) ÄTaÔ(++++žÄTaOàr - a circular amulet.s - a food ration.t - a red gem.žÄTaeHu - a yellowish brown gem. T:771ŸÄTa}Ç >What do you want to put on? [pr or ?*]  ÄTaÚ® ÄTaô®Mr - a circular amulet (being worn). T:772¡ÄTa1ŠS T:773(@¡ÄTa§&(0~(B@¡ÄTaLJYou see here a potion of unholy water.[Seahorse17 the Acolyte ]  HP:14 T:774¡ÄTa ° ¡ÄTa;° Zv - a potion of unholy water. T:775@¢ÄTaaß,(0~(B@¢ÄTaƒßGYou see here a jackal corpse. T:776£ÄTaXÇK T:777%@¤ÄTaQ:&You climb up the stairs.--More--¤ÄTaì (0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0~~~(B^(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B#(0mqqqqqqqqqqqq~j(B(0x~~~~~~~~~~x(B#####(0x~~~~~~~~~~x(B####(0x~~(B((0~~~~~~~x(B##(0x(B@(0~~~~~~~~~a(B###### (0lqqqqqqqk(B##(0mqq~qqqqqqqj(B##%# (0x~~~~~~~x(B#####(0lqqqqqqqqqq~qk(B (0x~~~~~~~x(B######(0x~~~~~~~~~~~~x(B (0x~~(B<(0~~~~~(B###¤ÄTa ####(0a~~~~~~~~~~~~x(B (0x~~~~~~~x(B#####(0x~~~~~~~~~~~~x(B (0x~~~~~~~~(B##(0lqaqqk(B(0lqqqqqq~qqk(B(0x~~~~~~~~~~~~x(B (0mqqqqqqqj(B(0x~~~~x(B###(0~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~(B######(0x~~~~~~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~x(B#####(0x~~~~~~~~~x(B(0x~~~~~(B#(0mqqqqqqqqqj(B(0mqqqqj(B[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:14(26) Pw:37(37) AC¤ÄTa) :6 Xp:3/47 T:777¤ÄTaD !  T:778¥ÄTaÛ/ F T:779@>¦ÄTa°ŽI T:780(0~(B@¦ÄTaÕ¯ T:781(0~(B(0~~~(B(0~(B(0~~~~~(B@§ÄTa=¨„ T:782(0~(B(0~~~(B@(0~~~~~(B(0~(B¨ÄTaâ›à[Seahorse17 the Acolyte ]  HP:15 T:783(0~(B(0~~~(B(0~(B(0~~~~~(B@¨ÄTaâ 4 T:784(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#@¨ÄTaÒâ Y T:790(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B#####@(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B©ÄTapÃy T:791(0~(B(0~~~~(B@(0~~(B©ÄTau {@(0~(B[Seahorse17 the Acolyte ]  HP:16 T:792©ÄTaY N T:798@(0~~~~~~(B©ÄTa$“ h@(0~(B(0~(B(0~~~(B©ÄTaW“ Á[Seahorse17 the Acolyte ]  HP:17 T:801@##(0~~(B(0~~~~~~(B©ÄTaè“ Ø T:803#(0~~~~~~~~~(B(0~~~~(BF#(0~~~~~~(B@ªÄTanì[You kill the lichen!/51 T:804%ªÄTa>Õ ¶(0~(B(0~~~~(B@(0~(B#You see here a lichen corpse. T:805«ÄTa o`(0~(B@%(0~(B«ÄTaXo€ T:808(0~~(B@##(0~~(B(0~~~~(B«ÄTa[®C T:809@(0~(B«ÄTa%#z[Seahorse17 the Acolyte ]  HP:18 T:810@(0~(B«ÄTa C T:811@(0~(B«ÄTaÔ- M T:812@(0~(B¬ÄTa|þM T:813@(0~(B¬ÄTanƒÖ T:814@(0a(B(0~(B(0~~(B(0~(B(0~(B¬ÄTal„ÿ[Seahorse17 the Acolyte ]  HP:19 T:819@#####(0~~(B(0~~~(B(0~~~(B(0~~~~(B@#[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:19(26) Pw:37(37) AC:6 Xp:3/51 T:821@#¬ÄTaž…}[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:19(26) Pw:37(37) AC:6 Xp:3/51 T:822@#[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:19(26) Pw:37(37) AC:6 Xp:3/51 T:823@#¬ÄTaø…Š[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:19(26) Pw:37(37) AC:6 Xp:3/51 T:824#@[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:19(26) Pw:37(37) AC:6 Xp:3/51 T:825(0~(B(0~(B#@¬ÄTa¬†³[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:19(26) Pw:37(37) AC:6 Xp:3/51 T:826(0~(B@#[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:19(26) Pw:37(37) AC:6 Xp:3/51 T:827(0~~~(B(0~~(B@#¬ÄTaÕF [Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:20(26) Pw:37(37) AC:6 Xp:3/51 T:828(0~~~~~~~~(B(0~~(B(0~~(B:(0~~~~(B@(0~(B­ÄTaéÒÄ[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:20(26) Pw:37(37) AC:6 Xp:3/51 T:829@(0~(B­ÄTa‚ º[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:20(26) Pw:37(37) AC:6 Xp:3/51 T:830@(0~(B­ÄTa¾ î[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:20(26) Pw:37(37) AC:6 Xp:3/51 T:831:@(0~(B(0~(B­ÄTaÞ ×[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:20(26) Pw:37(37) AC:6 Xp:3/51 T:832(0~(B:@(0~(B­ÄTa·€ÅYou kill the newt![Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:20(26) Pw:37(37) AC:6 Xp:3/52 T:833%®ÄTaí,@(0~(B®ÄTabí¼You see here a newt corpse.[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:20(26) Pw:37(37) AC:6 Xp:3/52 T:834®ÄTaj>[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:20(26) Pw:37(37) AC:6 Xp:3/52 T:835@%[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:20(26) Pw:37(37) AC:6 Xp:3/52 T:836@(0~(B®ÄTa¹>º[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:21(26) Pw:37(37) AC:6 Xp:3/52 T:837@(0~(B®ÄTa!@{[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:21(26) Pw:37(37) AC:6 Xp:3/52 T:838@(0~(B[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:21(26) Pw:37(37) AC:6 Xp:3/52 T:839@(0~(B@(0~(BYou hear a jackal howling at the moon.[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:21(26) Pw:37(37) AC:6 Xp:3/52 T:840@(0~(B®ÄTa_@›[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:21(26) Pw:37(37) AC:6 Xp:3/52 T:841®ÄTaÕ  ¯ÄTavÀ[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:21(26) Pw:37(37) AC:6 Xp:3/52 T:842(0~(B@¯ÄTa¡¦7[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:21(26) Pw:37(37) AC:6 Xp:3/52 T:843(0~~~~(B(0~~~~~(B(0~(B(0~(B(0~~~~~~~~~~(B@[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:21(26) Pw:37(37) AC:6 Xp:3/52 T:844(0~~~(B(0~(B#@¯ÄTaø‚e[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:21(26) Pw:37(37) AC:6 Xp:3/52 T:845#@[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:22(26) Pw:37(37) AC:6 Xp:3/52 T:846#@¯ÄTaEƒÒ[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:22(26) Pw:37(37) AC:6 Xp:3/52 T:847#@#@¯ÄTa„[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:22(26) Pw:37(37) AC:6 Xp:3/52 T:848[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:22(26) Pw:37(37) AC:6 Xp:3/52 T:849#@[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:22(26) Pw:37(37) AC:6 Xp:3/52 T:850#@¯ÄTaþ„¼[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:22(26) Pw:37(37) AC:6 Xp:3/52 T:851#@¯ÄTa-†[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:22(26) Pw:37(37) AC:6 Xp:3/52 T:852#@(0~(B(0~~~(B(0~~~~(B[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:22(26) Pw:37(37) AC:6 Xp:3/52 T:853(0~~~~(B (0~~~~~~(B# (0~~(B(0~~~(B@ (0~~~~(B(0~(B (0~~(B(0~~(B°ÄTaI[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:22(26) Pw:37(37) AC:6 Xp:3/52 T:854(0~~~(B(0~(B@#(0~(B(0~~~(B°ÄTa^ä @(0~(B°ÄTa äœ[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:23(26) Pw:37(37) AC:6 Xp:3/52 T:855°ÄTaéå.[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:23(26) Pw:37(37) AC:6 Xp:3/52 T:856@(0~(B[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:23(26) Pw:37(37) AC:6 Xp:3/52 T:857@(0~(B[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:23(26) Pw:37(37) AC:6 Xp:3/52 T:858@(0~(B°ÄTa&æº[Seahorse17 the Acolyte  ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:41 HP:23(26) Pw:37(37) AC:6 Xp:3/52 T:859@(0~(B°ÄTaü‘$You can't go down here.±ÄTalP±ÄTaÁT&You climb up the stairs.--More--±ÄTa#Ö(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~(B{(0~~(B+(0x~~~~~~~~(B@(0~~~~x(B(0mqqqqqqqq~qqaqj(B######################(0lqq~qqqqk(B(0lq~qqqk(B(0x~~~~~~~x(B#(0~~~~~~(B+(0x~~~{~~~x(B#(0x~~~~~x(B(0x~~~~~~~x(B##(0x~~~~~(B+(0x~~~~~~~x(B##(0x~~~~~x(B(0x~~~~~~~~(B###(0x~~~~(B<(0~(B#(0mqqqqqqqj(B(0mqqqqqj(B[Seahorse17 the Acolyte  ±ÄTa×g ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:3 $:41 HP:23(26) Pw:37(37) AC:6 Xp:3/52 T:859±ÄTa Ù  T:860²ÄTapì; T:861>@²ÄTa¯ò J T:862@(0~(B²ÄTauM H T:863{@³ÄTavøx[Seahorse17 the Acolyte  ]  HP:24 T:864(0~(B@³ÄTaÈPThe door resists! T:865B³ÄTa§ ³ÄTa€§fThe door opens. T:866(0a(B(0~(B³ÄTaoN M T:867(0~(B@#´ÄTaBÕ T:868(0~(B(0a(B@#(0~(B#(0~(B#@(0~(B#´ÄTa\Ö¡ T:872(0~~~~~~~~~~~~(B(0lqqqk(B(0~~~~~~~~~~(B(0~~(B##@(0~~~x(B(0~~~~~~~~(B(0~~(B##(0x~~~x(B#(0~~~~(B(0~~x(B(0~~(B+(0qj(B´ÄTaî5 Ì[Seahorse17 the Acolyte  ]  HP:25 T:873(0~(B@(0x(B(0x~(B(0x~(B(0mq~(B´ÄTa÷ý H T:874(0~(B@µÄTažØH T:875(0~(B@µÄTaJ G T:876(0~(B@#µÄTa5ö Ï T:877(0~~~(B(0~(B(0~(B@#(0~(B(0~~~(BµÄTa²ö „ T:878(0~(B#@(0~(B¶ÄTaËy T:879(0~(B(0~(B@#(0~(B¶ÄTa[-› T:880(0~~~(Bd(0~(B@#(0~(B(0~~~(B¶ÄTa–* œ@(0~(BThe jackal bites![Seahorse17 the Acolyte  ]  HP:24  T:881·ÄTaõ¨.You miss the jackal.·ÄTa8©·The jackal bites![Seahorse17 the Acolyte  ]  HP:22 [Seahorse17 the Acolyte  ]  HP:23 T:882·ÄTaGlbYou kill the jackal!/53 T:883%·ÄTaÆ: |@(0~(BYou see here a jackal corpse. T:884¸ÄTaãQ T:885%@¸ÄTaÜÂH T:886(0~(B@¸ÄTaµÛI T:887(0~(B@¸ÄTaÆÙ OThe door opens. T:888(0a(B¸ÄTaA¸ Œ T:889(0~(B(0~(B(0~(B@#¹ÄTa‡&´(0~~(B(0~(B(0~~~(B(0~(B(0a(B@#¹ÄTa™&˜[Seahorse17 the Acolyte  ]  HP:24 T:891(0~(B#@#¹ÄTaé&š#@##(0~(B#(0~~~(B###¹ÄTaö&± T:896 [Seahorse17 the Acolyte  ]  HP:25 T:900#+@###¹ÄTa 'b@#That door is closed. T:901¹ÄTa¢ .This door is locked.¹ÄTa\¿ .This door is locked.ºÄTa„\.This door is locked.ºÄTax.This door is locked.ºÄTazã)In what direction? ºÄTaƒy ºÄTašy 2WHAMMM!!! T:902»ÄTa/ß)In what direction? »ÄTa€Ù »ÄTaÙ2WHAMMM!!! T:903»ÄTa Å)In what direction? »ÄTay; »ÄTa”; 2WHAMMM!!! T:904¼ÄTaFC)In what direction? ¼ÄTaYº ¼ÄTauº2WHAMMM!!! T:905¼ÄTakš)In what direction? ¼ÄTa¥Ñ ¼ÄTaÒÑïAs you kick the door, it crashes open! T:906(0qqqqqqqqk(B(0~~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~x(B(0~~~x(B(0~x(B(0x(B¼ÄTa¼ Ý T:907(0l(B#@(0x~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(B(0~qqqqqj(B½ÄTa¬z T:908(0~(B@(0x(B(0x~(B(0x~(B(0~~(B(0mqq(B(0~(B(0~(B>*$(0qj(B½ÄTa‹Þ«[Seahorse17 the Acolyte ]  HP:26 T:909(0~(B@(0~(B(0q(B½ÄTa³•  T:910(0~(B@(0~(B(0~(B¾ÄTa7ýH T:911(0~(B@¾ÄTa ëH T:912(0~(B@¾ÄTa­Rc T:913(0~(B@(0~(B¾ÄTaE › T:914(0~(B(0~(B(0~~~(B@##¾ÄTaTŸ€ T:915(0~~(B(0~~~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B@##¾ÄTa~Ÿë T:917(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B###@#(0~(B(0~(B(0~(B(0x(B¿ÄTaBL b T:918(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B#(0q(B@(0q(B(0x~(B(0x(B(0x~(B(0x~~(B(0mq(BÀÄTa é& T:919(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0l(B(0~(B(0k(B@ÀÄTaKˆŸ(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@ÀÄTa{ˆCYou see here a green gem. T:920ÀÄTaqƒ [w - a green gem. T:921@ÀÄTa¿K S(0~(B(0~(B@ÀÄTaîK EYou see here 7 gold pieces. T:922ÁÄTaÔoÁÄTa pi $:48$ - 7 gold pieces. T:923@ÁÄTa5¨ñ T:924(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BÁÄTaNž %You descend the stairs.--More--ÂÄTaº&(0qk(B(0qj~mk(B(0j~(B((0~~x(B(0lj~~~~~x(B(0x(B@(0~~~l(B(0x~~~~x(B(0mk~~~x(B(0~~~m(B(0~~~(BG(0~~~~(B(0~~~~l(B(0~lqqj(B(0~x(B(0m(B[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:48 HP:26(26) Pw:37(37) AC:6 Xp:3/53 T:924ÂÄTaº(  T:925ÂÄTa÷á H T:926(0l(B<@(0x(BG(0j(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0x~x(B(0mqj(BÃÄTaDÐË(0l(B(0~(B(0~(B(0~(B@hG(0~(B(0~~(B(0q(B(0~(B(0~(B(0mq(BThe gnome hits![Seahorse17 the Acolyte  ]  HP:24 [Seahorse17 the Acolyte  ]  HP:25 T:927ÃÄTaë ÃÄTa.ëVYou kill the gnome!/60 T:928?ÄÄTaMW(0~(B(0~(B(0~(B(0~(B@(0m(B(0j(B(0~(B(0x(B(0m(B(0~(B(0x(BYou see here a cursed scroll labeled GARVEN DEH.ÄÄTaMThe gnome wields a thonged club! T:929ÄÄTaö ÄÄTa4ö—x - a cursed scroll labeled GARVEN DEH. T:930@h(0~(BÅÄTaú— T:931(0~(B(0~~(B(0~(B(0~(B(0~(B(0k(B(0~(Bh@(0~(B(0x(B(0~(B(0~(B(0~(B(0~(BÆÄTaHÍC T:932(0~(BGÇÄTao©FThe dwarf wields a pick-axe! T:933ÇÄTa@pÚ T:934(0~(B(0~(B(0~(B(0l(B(0~(B(0~(B(0qqqq(B(0mqqqk(Bh@(0~~~~(B>(0~~~~~~x(B(0qqk(B(0qqk(B(0~~(B(0~~(B(0~~~~(B(0~(BÈÄTaúK T:935(0~(BGhÈÄTaúÀ You kill the dwarf![Seahorse17 the Acolyte ]  HP:26/70 T:936[ÉÄTaÖ›_(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~(B Things that are here: a hooded cloak a pair of hard shoes a pick-axe--More--ÉÄTaÓ jThe gnome swings her thonged club.ÉÄTaÔ The gnome hits![Seahorse17 the Acolyte ]  HP:19  T:937ÉÄTaÙ× ÉÄTaØ aYou kill the gnome!/77  T:938)ÊÄTaGVÅ Pick up what?  Armor a - a pair of hard shoes b - a hooded cloak Tools c - a pick-axe(end) ËÄTaÖA+ËÄTa¦G+ËÄTa$z ‰y - a pair of hard shoes.ËÄTacz Pz - a pick-axe. T:939@ÌÄTa„À5What do you want to wear? [*] ÍÄTaD½!Never mind.ÍÄTaŸ Coins  $ - 48 gold pieces  Amulets  r - a circular amulet (being worn)  Weapons  a - a blessed +1 mace (weapon in hand)  q - an axe  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  m - a +0 pair of walking shoes (being worn)  y - a pair of hard shoes  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  s - a food ration  Scrolls  o - a blessed scroll labeled STRC PRST SKRZ KRK  x - a cursed scroll labeled GARVEN DEH  Spellbooks  g - a spellbook of detect monsters  h - a spellbook of light  Potions  d - 4 potions of holy water  l - a yellow potion  v - a potion of unholy water  Rings  p - a jade ring  Tools  z - a pick-axe ÍÄTa[~[31;1H Gems/Stones  t - a red gem  u - a yellowish brown gem  w - a green gem (end) ÏÄTa#° W[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:4 $:48 HP:19(26) Pw:37(37) AC:6 Xp:3/77 T:939(0qk(B(0lqj~mk(B(0lj~(B((0~~x(B(0lj~~~~~x(B(0x(B<(0~~~l(B(0x~~~~x(B(0mk~~~x(B(0x~~~mk(B(0lj~~~~mqqqq(B(0mqqqk(B(0j~~~(B)@(0~~~~~~(B>(0~~~~~~x(B(0x~~~~~~~lqqk(B(0qqk(B(0x~~~~lqqj(B(0mq~~~x(B(0~~~~m(B(0~~~~~(B(0x~x~x(B(0mqmqj(BÐÄTa‘à3What do you want to take off? [bcm or ?*] ÐÄTaƒz c T:940GG(0~(BÐÄTaõz f T:941You finish taking off your boots. AC:7ÑÄTar <What do you want to wear? [my or ?*] ÒÄTa®ã' AC:5 T:942hThe hobbit hurls a fizzy potion!!!(0~(B!(0~(B!(0~(BThe jar crashes on your head and breaks into shards.ÒÄTa6äT[Seahorse17 the Acolyte ]  HP:17--More--ÔÄTa‰t¾The fizzy potion evaporates.This burns![Seahorse17 the Acolyte ]  HP:9(26) Pw:37(37) AC:5 Xp:3/77 T:942--More--ÕÄTa )Call a fizzy potion: ÖÄTaõùaÖÄTaàocÖÄTaîiÖÄTa7 dÖÄTaZ% Y!(0~(B@GÖÄTaÊ% L T:943You finish your dressing maneuver.×ÄTaŽð¦(0~(B(0~(B@[(0~(B(0~(B(0~(B(0~(B×ÄTaÙðgYou see here a thonged club. T:944h(0~(BØÄTaão[Seahorse17 the Acolyte ]  HP:10(26) Pw:37(37) AC:5 Xp:3/77 T:945@)h(0~~~(B(0~~~~~~(B(0~(BØÄTa‹~ T:946@(0~(B(0~~(B(0~(BØÄTad\ ® T:947@(0~(B(0~(B(0~(B(0~(BØÄTa‚ ’ T:948(0~(B(0~(B@(0~(B(0~(BØÄTa\É(0~(B(0~~(B@(0~(Bh(0~(B(0~(BThe hobbit picks up a thonged club. T:949ÙÄTaWÊ T:950@(0~(B(0qj(Bh(0~(B(0~(B(0~(BÙÄTa±+@(0~(BÙÄTaÛ±nYou see here a looking glass. T:951h(0~(BÚÄTa^™á T:952(0l(B(@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~(BÚÄTa8@(0~(B@h(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~(BÚÄTa@JThe hobbit wields a thonged club! T:953ÛÄTaðs‡[Seahorse17 the Acolyte ]  HP:11 T:954h(0~(BÛÄTaã1UYou miss the hobbit.The hobbit swings her thonged club.ÛÄTaB2DThe hobbit just misses! T:955ÜÄTaˆÃbYou miss the hobbit.The hobbit swings her thonged club.ÜÄTa*Ä¢The hobbit hits![Seahorse17 the Acolyte ]  HP:6(26) Pw:37(37) AC:5 Xp:3/77 T:955  T:956ÝÄTa#j}You hit the hobbit!The hobbit turns to flee.(0~(BhÝÄTaëjGThe hobbit wields a sling! T:957ÞÄTa¦“(0~(B(0~(B@(0~(B(0~(BG(0~~(B(0~(BThe hobbit wields a thonged club! T:958ÞÄTaŠ· HYou kill the hobbit!%ÞÄTau¸ ±[Seahorse17 the Acolyte ]  HP:15(35) Pw:49(49) AC:5 Xp:4/84 T:958Welcome to experience level 4. T:959ßÄTaUT(0~(B(0~(B@(0~(B(0~(B(0~(BßÄTanTThere are several objects here.[Seahorse17 the Acolyte ]  HP:16 T:960ßÄTa¿¼ ßÄTa÷ / Pick up what?  Weapons a - a sling b - a thonged club Armor c - a hooded cloak Comestibles d - a hobbit corpse Gems/Stones e - a black gem(end) âÄTa™x+âÄTa"^ ÿ(0q(B(0mqqqk~~(B>(0~~~~~~xk(B(0qqk(BâÄTa=^ €A - a black gem. T:961@G(0~(BãÄTawmñ(0~(B(0~(B(0~(B%@(0~(B(0~(BThe gnome swings his crossbow.ãÄTaÓm>The gnome misses! T:962äÄTa X äÄTa'XZYou kill the gnome!/91 T:963%äÄTa£¤ æ(0~(B@(0~~(B(0~(B Things that are here: a gnome corpse a cursed crossbow 4 crossbow bolts--More--åÄTa# V T:964åÄTaéý ^ T:965(0~(B(0~(B%@(0~(BGG(0~~~~~~(B(0~(B(0~(B(0~~(B(0~(BæÄTa5à‡ T:966(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@G(0~(B(0~(B(0~~(B(0~~~(B(0~(BæÄTa4  T:967(0~(B(0~~~(B(0~(B(0~~(B(0mk(B(0~(B(0~(B(0~(B@G(0~(B(0~(B(0~(B(0~(B(0~(BçÄTas}[Seahorse17 the Acolyte ]  HP:17 T:968G(0~~(BçÄTaœñ=You miss the gnome. T:969çÄTaDD çÄTaTD You hit the gnome.çÄTafD DThe gnome just misses! T:970èÄTaµèÄTa,µHYou kill the gnome!%GèÄTanµi/98The gnome shoots 2 crossbow bolts!))(0~(BYou are hit by the 1st crossbow bolt.)%[Seahorse17 the Acolyte ]  HP:13@))(0~(B--More--èÄTa±a)% T:971@éÄTa‹Ü•(0~(B(0~(B)@(0~(B(0~(BéÄTa·ÜFYou see here a gnome corpse. T:972éÄTaþ  T:973(0~(B(0~(B%@G(0~(B(0~(B(0~~(B(0~~x(B(0qqj(BêÄTa)þrYou kill the gnome!/105 T:973  T:974)êÄTa‘2 û(0qk(B(0~mk(B(0~~x(B(0~(BG(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~l(B(0~m(B(0~(B(0~(B(0lk(B Things that are here: a crossbow 5 crossbow bolts--More--ëÄTaÚDt T:975(0~(BGëÄTadÛ àYou hit the gnome lord.The gnome lord hits![Seahorse17 the Acolyte ]  HP:11 [Seahorse17 the Acolyte ]  HP:12 T:976ìÄTa5Ú3You hit the gnome lord.ìÄTaJÚ¨The gnome lord hits![Seahorse17 the Acolyte ]  HP:4(35) Pw:49(49) AC:5 Xp:4/105 T:976  T:977îÄTaüº# îÄTañ]prayîÄTa×q?Are you sure you want to pray? [yn] (n) îÄTaÞˆ 2You begin praying to Ishtar.îÄTa÷ˆ WYou are surrounded by a shimmering light. T:978îÄTa‰ $ T:979îÄTaC‰ T T:980You finish your prayer.--More--ïÄTaE‹}[Seahorse17 the Acolyte ]  HP:35(35) Pw:49(49) AC:5 Xp:4/105 T:980ïÄTa¾ð %You hit the gnome lord.ïÄTaÛð sThe gnome lord turns to flee. T:981G(0~(BðÄTam¤º T:982(0lqj(B(0x~~(BG(0x~(B(0~(B@(0~~~~~~(B)(0~~~~(B(0j(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~lj(B(0mqqj(BðÄTa+¯ T:983(0l(B@(0v(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0k(BðÄTaõ=}You hit the gnome lord. T:984G(0~(BGñÄTaý¾´ T:985(0~(BG@(0~(B(0~(B(0~(BñÄTa]ˆ Ä T:986@(0~~(BG(0~(B(0~(B(0~(BòÄTa[u à T:987(0~(B@(0~(BGG(0~(B(0~(B(0~(BóÄTaýð(0~(B@(0~(BG(0~(B(0~(BThe gnome lord picks up a crossbow. T:988(0~(BGóÄTaðÇ N(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0k~(B(0x(B(0m(BThe gnome hits![Seahorse17 the Acolyte  ]  HP:33  T:989ôÄTaMôÄTašSYou kill the gnome!/112 T:990%ôÄTaôŸ í(0~(B(0~~~~~~(B@(0~(B(0~~(B(0~(BThe gnome lord picks up 5 crossbow bolts. T:991õÄTa²} ®(0~(BG(0~(B@>(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BThe gnome lord wields a crossbow![Seahorse17 the Acolyte  ]  HP:34 T:992õÄTaêz =(0~~(BG(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(BThe gnome lord shoots 3 crossbow bolts!)You are hit by the 1st crossbow bolt!(0~(B)[Seahorse17 the Acolyte  ]  HP:29@õÄTaE{ )--More--öÄTauø°(0~(B)[Seahorse17 the Acolyte ]  HP:25@)(0~(B)öÄTaøøy[Seahorse17 the Acolyte ]  HP:21  T:993@öÄTaÙWÇ T:994(0~(B(0~~(B(0~~~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(BöÄTaPZ `You kill the gnome lord!/127 T:995%÷ÄTaŸg(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B Things that are here: a fortune cookie a crossbow 2 crossbow bolts a gnome corpse--More--øÄTap(0lqk(B T:996øÄTa‚àâ Pick up what?  Weapons a - 2 crossbow bolts b - a crossbow Comestibles c - a fortune cookie d - a gnome corpse(end) ùÄTa ð+ùÄTa>µë(0lqkqj~mk~~~~x~~~~mkq~~~~mqqqk(BùÄTa‰µRB - a fortune cookie. T:997@ùÄTaeÁ õ T:998(0~(B(0~(B)@(0~(B(0~(B(0~~(B(0~~(BùÄTaOp M(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(BùÄTašp GYou see here a crossbow bolt. T:999ùÄTaŽH[Seahorse17 the Acolyte ]  HP:22 T:1000(0~~(B)@(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(BúÄTa¡^ü T:1001(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BúÄTa@%You descend the stairs.--More--úÄTaUl ´(0lq(B(0lqj~(B(0x~~~(B(0lqqj~~~~(B(0~~~~~~~(B(0xqk(B(0~~~~~~q(B(0~x~mqk(B(0~~~~~m(B(0j~~~~~mk(B*(0~~~x~~~~~~~x(B(0k~~~~~~~~(BG(0qk(B(0x~~(B@(0~~~~~~~m(B(0x~~x~~~~~~~~~x(B(0j~l(B(0k~~lk(B(0~~~m(B(0~(B(0qqj(B(0lq(B[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:5 $:48 HP:22(35) Pw:49(49) AC:5 Xp:4/127 T:1001úÄTaòo "  T:1002ûÄTah Ê(0~(B(0~~~(B(0~~~~(B(0x(B(0x(B(0~~~~(B(0~(B(0j~~(B(0~~~(B(0~~~~~(B(0~~(B(0l(B(0~~~(B(0~(B@G(0~(B<(0m(B*(0~~~x(B(0lj(BThe gnome throws a dagger!))(0~(B)(0~(BYou are hit by a dagger.)(0~(BûÄTa z[Seahorse17 the Acolyte ]  HP:18  T:1003@ûÄTaµƒå T:1004(0lqq(B(0x~(B(0x~(B(0~~~(B(0x(B(0q(B(0~~~~~(B(0x(B(0~~~(B(0k(B(0~(B)@(0~(B(0~(B(0m(B(0~(B(0~(B(0lj(BüÄTa¹»,(0~~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0m(BThe gnome wields 2 daggers! T:1005üÄTa7½(0~(B(0~(B(0t(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0qj(BThe gnome thrusts one of his daggers.The gnome hits![Seahorse17 the Acolyte ]  HP:13  T:1006üÄTaö.You hit the gnome.üÄTaTö‚You hear a G note squeak in the distance.The gnome thrusts one of his daggers.--More--ýÄTa+Ì’[Seahorse17 the Acolyte ]  HP:9(35) Pw:49(49) AC:5 Xp:4/127 T:1006  T:1007ýÄTa. XYou miss the gnome.The gnome thrusts one of his daggers.ýÄTaß. µThe gnome hits![Seahorse17 the Acolyte ]  HP:3 [Seahorse17 the Acolyte ]  HP:4 T:1008þÄTax þÄTa;x ZYou kill the gnome!/134 T:1009%ÿÄTaÒÊ W(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~l(B(0qj(B Things that are here: a gnome corpse 2 daggers--More--ÅTaáˆ(0lqlqj~(B(0lqq(B T:1010ÅTa–ð ? T:1011(0~~(B(0~(B(0~(B%@(0~(B(0x(B(0x(B(0j(B(0~(B(0~(B>(0qk(BÅTaz†,(0~~(B(0~~~~(B(0~~~~~(B(0~~(Bh(0~(B(0~(B(0qk(B@(0~~(BThe dwarf picks up 11 stones. T:1012ÅTaLR(0~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B@(0~(BÅTaÎDYou see here a black gem. T:1013ÅTaÜJ ÅTa$K NA - a black gem. T:1014@ÅTaÁ²>What do you want to drink? [dlv or ?*] ÅTa(㸠Potions d - 4 potions of holy water l - a yellow potion v - a potion of unholy water(end) ÅTa¹®(0lqlqj~(B(0lqqx~~~(B(0x~j~~~~(B(0x~x(BNever mind.ÅTa  Choose which spell to cast   Name Level Category Fail Retention a - detect monsters 1 divination 0% 76%-100% b - light 1 divination 0% 76%-100%(end) ÅTañ­ e(0lq(B(0lqj~(B(0lqq(B(0x~~~(B(0x~qj~~~~(B(0x~x~~~~~~(B(0x~tqk(BÅTarV T:1015(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0k(B@(0~(B(0x(B(0m(BÅTa'¢[Seahorse17 the Acolyte ]  HP:5 T:1016(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BÅTaA£ T:1017(0~(B@(0x~(B(0x(B(0x(B(0x(BÅTaŠ y T:1018(0~(B(0l(B(0~(B@ÅTaÚ ~ T:1019(0~(B(0~(B(0k(B@ÅTam+K T:1020(0~(B@ÅTaÎr%You descend the stairs.--More--ÅTaæÅ (0~~~(B!@h(0~~l(B[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:6 $:48 HP:5(35) Pw:49(49) AC:5 Xp:4/134 T:1020ÅTaáÈ "  T:1021 ÅTaâ€(0~(B(0~(B(0~(B@<?(0~(B ÅTaËJYou see here an emerald potion. T:1022 ÅTa;í ÅTa¸ícC - an emerald potion. T:1023@h ÅTak7 (0j(B(0~(B(0~(B@(0~(B<(0~(B(0~(B)You are almost hit by a runed dagger.(0~(B) ÅTaB8n[Seahorse17 the Acolyte ]  HP:6 T:1024@ ÅTa ó ;You don't have anything to zap.ÅTaXðÅTaIU1What do you want to drink? [dlvC or ?*] ÅTa…Ø Potions d - 4 potions of holy water l - a yellow potion v - a potion of unholy water C - an emerald potion(end) ÅTaË•+This tastes like slime mold juice.--More--ÅTa…¯ 0Call a yellow potion: ÅTa & fÅTaurÅTa<ÔuÅTaÒciÅTaÖVtÅTaÃÈ  ÅTa: jÅTaJuÅTaLÙiÅTa¸scÅTa² eÅTahs"h)You are hit by a crossbow bolt.[Seahorse17 the Acolyte ]  HP:3You hear the howling of the CwnAnnwn...(0~(B)@)--More--ÅTapF /(0~(B)ÅTaêF 8 T:1025@ÅTaI *(0~~(B(0~(Bh(0~(B(0~(B@(0~(B(0~~~(BThe dwarf picks up a blessed crossbow bolt.)You are hit by a crossbow bolt.ÅTadI K[Seahorse17 the Acolyte ]  HP:0--More--ÅTa´O £You die...[Seahorse17 the Acolyte ] St:11 Dx:10 Co:14 In:12 Wi:18 Ch:9 Neutral Dlvl:6 $:48 HP:0(35) Pw:49(49) AC:5 Xp:4/134 T:1025ÅTa^R --More--ÅTaÀPDo you want your possessions identified? [ynq] (n) ÅTaOè /[?1049l ÅTaÛé  ÅTaFú