YyTaS Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-29.14:34:01.ttyrec Time: (1632926041) Wed Sep 29 14:34:01 2021 YyTa[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. YyTaVShall I pick character's race, role, gender and alignment for you? [ynaq] ZyTa n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) \yTai+ name: seahorse17  role: Priest/Priestess  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) ]yTaP 1+ name: seahorse17  role: Priest/Priestess  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) ^yTaPd>+ name: seahorse17  role: Priest  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) ^yTak+ name: seahorse17  role: Priest  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral human Priest  y + Yes; start game n - No; choose role again q - Quit(end) _yTasZ_yTa}(0lqqqqqqqk(B(0~~~~(B%d(0~(B$(0x(B(0x~~~(B@(0~~~x(B(0x(B/(0~~~~~~x(B(0mqqqq~qqj(B_yTa&Seahorse17 the Aspirant St:16 Dx:9 Co:15 In:8 Wi:18 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Aspirant, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bra_yTa&vely with Thoth!--More--_yTa(0qk(B$(0x~x~xqj(B_yTaQHello seahorse17, welcome to NetHack! You are a neutral human Priest.Seahorse17 the Aspirant St:16 Dx:9 Co:15 In:8 Wi:18 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1`yTa_  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roo`yTa` m [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false] (1 of 4)byTad+dyTa: +dyTa a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [false]  o - safe_pet [true]  p - showexp [false]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [false]  x - tombstone [true]  y - toptenwin dyTa [false]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Priest]  race [human] (2 of 4)fyTa{+fyTauW+fyTa8 gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot fyTa9 [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)] (3 of 4)gyTaY+hyTaL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) hyTa4+(0qk(B$(0x~x~xqj(B[Seahorse17 the Aspirant ] St:16 Dx:9 Co:15 In:8 Wi:18 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1/0(0lqqqqqqqk(B(0~~~~(B%d(0~(B$(0x(B(0x~~~(B@(0~~~x(B(0x(B/(0~~~~~~x(B(0mqqqq~qqj(BjyTaw*Autopickup: OFF.lyTa /@<lyTa )You see here 2 food rations.lyTaP lyTaVT bj - 2 food rations.@(0~(BdlyTa*0f(0~(B@<d(0~(BmyTa,4d@myTa*-_You swap places with your little dog.(0~~(BdmyTa{ \@dYou swap places with your little dog.myTa× YYou see here a steel wand.d(0~(BnyTa:qk - a steel wand.d(0~(B@nyTa X(0~~(Bd(0~(B@nyTa Y(0~(Bd(0~(B@oyTar(0~(B$d(0~(B@oyTa=`d(0~(B(0~(B@oyTa0U$@d(0~(BoyTa& -@(0~(BoyTa XYou see here 3 gold pieces.(0~(BdoyTa oyTa< $:3$ - 3 gold pieces.@(0~(BdpyTaj3 Coins $ - 3 gold pieces Weapons a - a blessed +1 mace (weapon in hand) Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane j - 2 food rations Spellbooks g - a spellbook of healing h - a spellbook of create monster Potions d - 4 potions of holy water Wands k - a steel wand Tools i - an oil lamp(end) ryTa (0qk(B@(0x~x(Bd(0xqj(B [Seahorse17 the Aspirant ] St:16 Dx:9 Co:15 In:8 Wi:18 Ch:9 Neutral Dlvl:1 $:3 HP:14(14) Pw:7(7) AC:7 Xp:1/0syTa6What do you want to write with? [- ak or ?*] syTa ?You write in the dust with your fingertip.--More--syTa ?What do you want to write in the dust here? syTaT ssyTa[dtyTacftyTaKd(0~(B(0~(BtyTaY6What do you want to write with? [- ak or ?*] tyTa  Miscellaneous - - your fingertip Weapons a - a blessed +1 mace (weapon in hand) Wands k - a steel wand(end) vyTa+(0qk(B@(0x~x~xqj(BDo you want to add to the current engraving? [ynq] (y) wyTa6,JYou add to the writing in the dust with a steel wand.--More--wyTa%GLWhat do you want to add to the writing in the dust here? wyTa swyTa awyTa dwyTa fwyTaK  wyTas [The bugs on the floor speed up!d(0~(ByyTaU# yyTanameyyTa  d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) yyTa +(0qk(B@(0x~x~xqj(BWhat do you want to call? [dghik or ?*] zyTaNever mind.zyTaL zyTa@,What do you want to zap? [k or ?*] |yTa#In what direction? |yTa |yTaThe little dog is suddenly moving faster.(0~~(BdYou hear the splashing of a naiad.}yTakL(0~(Bd@}yTaٙ0What do you want to drop? [$a-k or ?*] ~yTa~yTa iYou drop a wand of speed monster.(0~(Bd(0~(B~yTaO Ad@~yTae `You swap places with your little dog.d(0~(ByTa5(0~~(B(0~(B@#The little dog picks up a wand of speed monster.(0~(BdyTa`mThe little dog drops a wand of speed monster./dyTa (0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B@#yTaK p(0~(B(0~(Bd@#The little dog drops a wand of speed monster.(0~(B(0~(B/#d@#x#yTaNyTaPIYou miss the grid bug.The grid bug bites!yTaDPUThe little dog drops a wand of speed monster./yTaK WYou miss the grid bug.The grid bug bites!yTae You get zapped![Seahorse17 the Aspirant  ]  HP:13dyTa<WYou miss the grid bug.The grid bug bites!yTaZfYou get zapped![Seahorse17 the Aspirant  ]  HP:12yTa,WYou miss the grid bug.The grid bug bites!yTaNfYou get zapped![Seahorse17 the Aspirant ]  HP:11yTa_ yTaw You kill the grid bug![Seahorse17 the Aspirant  ]  HP:12/1d#yTa(0~(B(0~(B(0~(B/#####d@(0~(B(0~~~(B(0~~~~~~x(B(0~~~~~~~(B+(0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(ByTa*@dYou swap places with your little dog.(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(ByTaR?The little dog drops a wand of speed monster.yTad#/(0q(B@(0q(B(0~(B(0~~(B(0~(B(0~~~(B(0x(B(0~~~(B(0~~~~(B(0~~~~(ByTa #(0lqqq(B(0~(B(0qk(B(0~~~(B@(0x(B(0x(ByTagO=(0~(B(0~(B@yTaA(0~(B(0~(B@yTa hThe door opens.(0~(Bd(0a(ByTas g(0~(B(0~(Bd@#yTal(0~~~(B(0~(B(0a(B@#(0~(B(0~~~(ByTa{m[(0~~~~(B(0~~(B(0~a(B#d@x(0~~(B(0~~~~(BThe grid bug bites![Seahorse17 the Aspirant  ]  HP:13#yTa 0 YYou kill the grid bug!/2##yTa(0~(B#d@#(0~(ByTad#@(0~~~(B##(0~~~~~~~(B###(0~~~(BdyTa ;@dyTa* ^You swap places with your little dog.#dyTav(0qqqqk(B(0~~~~x(B(0x~~~~x(B##@(0~~~~x(B#(0x~~~~x(B#(0qqqqj(B#yTa BR(0l(B(0~(B@(0m(ByTaW&#@(0~(ByTaU(0~~~(B(0~(B#@(0~(Bd(0~(ByTa5d@yTaYou swap places with your little dog.(0~(B(0~~~(B#d(0~~~~(B(0~~~(ByTayTa z[Seahorse17 the Aspirant ]  HP:14##@yTaA ###(0~~~(Bd#(0~(B:(0~~~~~(B@#(0~~~(ByTa (0~~~~~~~(B(0~~~~(B#(0~~~(B:@#####(0~~~~(B(0~~~~~~~(ByTa:?H(0~(B:@(0a(ByTacYou kill the newt!/3%(0a(ByTam@(0~(BYou see here a newt corpse.(0a(ByTa@%You feel your magical energy drain away.d(0a(ByTa[@^d(0~(BThe little dog eats a newt corpse.yTaV@(0~~(B(0~(ByTa9L .@(0~(B(0~~(Bd(0~(B(0~~~~(B(0~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(ByTaZu.(0~(B(0~(B(0~(B#@###(0~~(B(0~~(B(0~~(B(0~(B(0~(ByTatv,@######yTat #@yTa;n #@yTan#@yTaI#@yTa#@yTa "#@dyTa -d@yTa You swap places with your little dog.(0~(B(0~(B(0~(B#dyTaK>#@#yTa(0~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B@d######yTav P(0~~(B@(0~(B#yTaB@(0~(B(0~(ByTatf@<d(0~(ByTaV_ #@(0~~~(B#d(0~(B(0~(B(0~(ByTa#@d(0~(B#(0~(B(0~~~(ByTaں#@###(0~(B#`#(0~~(B(0~~~~(ByTa1####(0~~~~~~~(BF@####(0~~~(B#(0~~(B(0q~(ByTa >You kill the lichen!/7#yTa v(0~(B#@d#(0~(ByTa}(0~(B##@#(0~(BdyTa~(0lqqqq(B(0x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~(B(0~~~~(B@d(0x(B(0mqq(B(0j(ByTah 9(0k(B@(0~(B#yTaE@(0~~(BdyTal56@(0~(B(0~(ByTa5PYou feel your magical energy drain away. Pw:6yTad(0~(B#@(0~(B^(0~(ByTaI(0~(B#@(0~(ByTa1\ Pw:7(0~(Bd(0~(ByTa(0x(B(0~~~~~(B(0~~~(Bk#@#######(0~~(B(0~~~~~(B(0m(B+(0qqqq(ByTa(0x(B(0~~~~(B(0~~~~~(B#(0~~(Bko@######(0~~~~~(B#(0qqqqq(ByTaYou miss the goblin.(0~(BkThe goblin hits![Seahorse17 the Aspirant  ]  HP:12dyTa~ .You miss the goblin.yTa The goblin hits![Seahorse17 the Aspirant ]  HP:9(14) Pw:7(7) AC:7 Xp:1/7#yTa yTaV You kill the goblin!/13 [Seahorse17 the Aspirant ]  HP:10(14) Pw:7(7) AC:7 Xp:1/13(0~(Bk%dyTaƑ(0lqqq(B(0~~~(B(0~~~(B(0~(B##@##(0~(B#(0q(ByTaoPYou see here a goblin corpse.(0~(Bk#yTa} (0qqqqq(B(0~~~~~(B(0~~~(B(0~(B@%(0~(B(0q(ByTa You miss the kobold.The kobold misses!dThe little dog eats a goblin corpse.yTae.You miss the kobold.yTa RYou kill the kobold!/19(0~(ByTa(0qqqq(B(0~~~~(B(0~~~(B(0~x(B@##(0~x(B(0q(ByTav(0qk(B(0~x(B(0x(B@(0~(B(0j(ByTa" `(0~(B(0~(B(0~~(B@yTa(0~(B(0~(B(0~(B@(0~~(Bd(0~~~(ByTa}[Seahorse17 the Aspirant ]  HP:11@d(0~~~~~(ByTa_(0~~(B@(0~(Bd(0~~~(ByTa.^The door opens.d(0~(B(0a(ByTa]& (0~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~~(Bd(0~~~~~~~~~~~~(B@#yTa(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(Bd(0~~(B(0a(B@#yTai(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0a(B#######@##(0~(B(0x~(B(0x(B$(0x~~(B(0mqqq(ByTa####(0l(B@(0q(B(0~~(B(0~~~~(B(0~~~~~(B(0qqqqq(ByTam [Seahorse17 the Aspirant  ]  HP:12(0~(B(0qqqqqqqk(B @(0~(B:(0~~~~x(B(0~~~~x(B(0~~x(B(0qj(B yTa %(0~(B@yTa wYou see here 2 gold pieces.d(0~(B: yTa/ yTa/ $:5$ - 2 gold pieces.d(0~(B@:(0~(B yTa+(0~(B@yTaThe newt bites![Seahorse17 the Aspirant ]  HP:10(0~(BdThe little dog misses the newt.yTaG,You miss the newt.yTa\The newt bites![Seahorse17 the Aspirant ]  HP:9(14) Pw:7(7) AC:7 Xp:1/19The little dog misses the newt.The little dog misses the newt.yTa ,You miss the newt.yTa UThe newt just misses!The little dog bites the newt.yTa* aThe newt is killed!(0~(Bd--More--yTai yTa -@(0~(ByTav @(0~(Bd(0~~~~~~(B(0~(B(0~~~~(B(0~~(B yTa@(0~(Bd(0~~(B(0~~~(B(0~~~~~(ByTa@###(0~(B(0~~(B(0~~(ByTa [Seahorse17 the Aspirant ]  HP:10(14) Pw:7(7) AC:7 Xp:1/19(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B@####yTaK(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B@(0~~~~~~~~~~(B(0a(ByTap(0~~(B@yTaM?(0~(Brr(0~~~~~~(B@yTaI(0~~~~(Brr(0~~~(B@yTa\(0~(B@(0~(B(0~~(B(0~(Brr(0~(ByTaB[Seahorse17 the Aspirant ]  HP:11(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~(B(0~~(B(0~~~~~~~~~~~~~(B@##yTaj(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B##@#yTa{oyTa@You kill the goblin!?yTa[Seahorse17 the Aspirant  ]  HP:18(21) Pw:13(13) AC:7 Xp:2/25Welcome to experience level 2.[Seahorse17 the Aspirant  ]  HP:19yTa#@# Things that are here: a scroll labeled ETAOIN SHRDLU an iron skull cap a melon a food ration--More--yTa(0qk~x~x~x(ByTa Pick up what?  Armor a - an iron skull cap Comestibles b - a food ration c - a melon Scrolls d - a scroll labeled ETAOIN SHRDLU(end) yTaY1(++++yTa(0qk~x~x~xqj(B(0lqqqqk(B(0~~~~x(B(0x~~~~x(B##(0~~~~~x(Bl - an iron skull cap.j - a food ration.m - a melon.yTaHn - a scroll labeled ETAOIN SHRDLU.@yTa7;What do you want to wear? [l or ?*] yTa1You don't have that object.--More--yTax&;What do you want to wear? [l or ?*] yTa8SYou finish your dressing maneuver. AC:6yTaO####@#yTa[Seahorse17 the Aspirant  ]  HP:20########@##(0~(ByTah ###@#(0~(B(0~~(B(0~~~(B{(0~(B(0~(B>((0~~~(B(0qqqqqqqq(ByTa9#######(0q(B@(0q(B(0~~(B(0~~~~~(B(0~~~~(B(0~~~~~~~(B(0x~~(B(0~~~~~~~~~~(B(0m(B(0qqqqqqj(ByTan(0lqq(B(0qqq(B(0~(B(0qqqqqk(B(0x~~~~~(B@(0~~~~~(B(0~~~(B(0~~x(B(0~(B(0x(ByTa3&(0~(B@yTam s[Seahorse17 the Aspirant ]  HP:21(0~(B@yTa_E:@(0~(ByTa$ @(0~(ByTa$jYou see here a large box.(0~(Br:yTa (0~(Br@(The newt misses!yTaUyTaUvYou kill the newt!/26(0~(B(0~(BryTaG(0~(B@r(0~(ByTa KYou kill the sewer rat!/27(0~(ByTal;{@yTal'You see here a large box.yTa: # yTa`lootyTa-)EThere is a large box here, loot it? [ynq] (q) yTa|6Hmmm, it turns out to be locked.yTa~f CWhat do you want to use or apply? [i or ?*] yTag) !Never mind.yTaEh>What do you want to wield? [- a or ?*] yTa.4You are already wielding that!yTa # yTaR forceyTa#orceyTar rceyTaSThere is a locked large box here; force its lock? [ynq] (q) yTayTayTa5a - a blessed +1 mace (weapon in hand).yTa/0@(yTa %You descend the stairs.--More--yTa (0lqqqqqqk(B(0x~~~~~~x(B+(0~(B{(0~~~~x(B(0x~~~~~~x(B(0x~(B?(0~(B@(0~~x(B(0m(B+(0qqqqqj(B[Seahorse17 the Aspirant ] St:16 Dx:9 Co:15 In:8 Wi:18 Ch:9 Neutral Dlvl:2 $:5 HP:21(21) Pw:13(13) AC:6 Xp:2/27yTa2 yTa @<yTa \@(0~(BYou see here a scroll labeled PHOL ENDE WODAN.yTaQ.To - a scroll labeled PHOL ENDE WODAN.@yTa[-@(0~(ByTa5The door opens.(0a(ByTaQ (0~(B(0~(B(0~~(B@##(0~(B(0~(ByTa{(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0a(B@(0~(ByTa{-(0~~~(B(0~(B(0~~(B(0~(B####@####(0~~(B(0~~~(B(0~~(B(0qqq(ByTa|##@#(0x(B(0~(B(0x(B(0x~(B(0~(B(0mq(ByTa9#(0l(B@(0q(B(0~~(B(0~~~(B(0~~~~~(B(0qqqq(ByTa (0~(B(0q(B+(0q(B+(0qqq(B(0k(B@(0~~~~~~~x(B(0~~~(B>(0~x(B(0~~~x(B(0qqj(ByTaF&(0~(B@yTa1 (0~~~(B@yTa2 E(0a(B(0~~~~(B@yTa~@ %You descend the stairs.--More--yTa1(0lqqqqqk(B(0x~~~~~x(B(0x~(Bh(0~~~x(B(0x(B:(0~~(B$(0~x(B(0x~(B@(0~~~x(B(0mqq~qqj(B[Seahorse17 the Aspirant ] St:16 Dx:9 Co:15 In:8 Wi:18 Ch:9 Neutral Dlvl:3 $:5 HP:21(21) Pw:13(13) AC:6 Xp:2/27yTa2yTa8LYou kill the newt!/28(0~(ByTa1@<yTakQ [@(0~(BYou see here a statue of a hobbit.yTa%:h@yTaQH(0~(B@You see here 11 gold pieces.yTa^ } $:16 HP:21(21) Pw:13(13) AC:6 Xp:2/28$ - 11 gold pieces.@yTa_ 'You hear a door open.yTad 4(0~(B@yTaĨ9(0~(B@###yTar(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@#yTa((0~~~~~(B(0~~(B(0~~~(B(0~(B####@+Ouch! You bump into a door.yTa-The door resists!yTa-The door resists!yTaP,-The door resists!yTaq -The door resists!yTaKK-The door resists!yTaThe door opens.(0a(B(0~(B(0~~~(B(0~(B>(0~(B(0qqqqq(ByTa#(0q(B@(0q(B(0{~(B(0~(B?(0x(B$(0~~~(B(0x~(B(0~~~~x(B(0m(B(0qqqj(ByTaF (0lq(B(0a(B(0qqqqk(B(0x(B@(0~~~x(B(0~~(ByTa(0~(B@yTacV(0~(B@You see here a scroll labeled LOREM IPSUM.yTa˟ Pp - a scroll labeled LOREM IPSUM.@yTawx6@(0~~~~(ByTa8There is an altar to Thoth (neutral) here.yTa]nyTaԤ&(0{(B@yTa*You see here 13 gold pieces.yTa-_ yTam_ N $:29$ - 13 gold pieces.@yTa4(0~(B@yTa~(0~(B@yTa\ %You descend the stairs.--More--yTa| (0~~~(BG@(0~(B(0~~~(B[Seahorse17 the Aspirant ] St:16 Dx:9 Co:15 In:8 Wi:18 Ch:9 Neutral Dlvl:4 $:29 HP:21(21) Pw:13(13) AC:6 Xp:2/28yTa٪ yTa HYou kill the gnome!/35%yTa{(0k(B(0~(B(0j(B@<(0~(B(0~(B(0~(ByTa*You see here a gnome corpse.yTa u(0~~~(B@%(0~~~(ByTay(0mqq(B(0~(B@(0~(B(0~(B(0~(ByTa4 (0~~(B(0m(B(0~(B@(0~(B(0~~(ByTa(0~~(B(0~~(B(0~(B@(0~(B(0~~~(ByTa(0~~~(B(0~~(B(0~(B@(0~(B(0~~~(ByTa^S(0~(B(0~(B@(0~~(B(0~(B(0~(ByTa0(0~(B(0~(B@(0~~(B(0~(B(0~(ByTa (0q(B(0~(B@(0~~(B(0~(B(0~(ByTaK(0l(B(0x(B@(0~~(B(0x(B(0~(ByTa g X(0~(B(0~(B@(0~(B(0k~l(ByTa;5What do you want to use or apply? [i or ?*] yTa Qi - an oil lamp.--More--yTayTaqYour lamp is now on.(0~(B(0~~(B(0~~(B(0m(B(0qk(B(0mqj(ByTa # yTaayTa djustyTa BWhat do you want to adjust? [a-jl-p or ?*] yTaHAdjust letter to what [ikq-zA-Z] (? see used letters)? yTaP6Swapping: l - an oil lamp (lit).yTa1(0~~(B(0~~(B(0~~(B@(0~(B(0~(BG(0~(ByTa*G(0~(ByTa, .You kill the gnome!(0~(ByTa- [Seahorse17 the Acolyte ]  HP:27(27) Pw:27(27) Xp:3/42Welcome to experience level 3.yTa (0~(B(0~(B(0~(B(0~(B@(0~(B(0q(B(0~(ByTa (0~~~(B(0~(B(0~(B(0~(B(0l(B(0~(B@(0~(B(0~x(B(0k~(ByTa(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0k(B@(0m(B(0x(B(0~x(ByTafE(0~~~(B(0~~(B(0~(B(0~(B@(0x(B(0x~x(B(0x(Bh(0m(BThe dwarf throws a dagger!))(0~(BYou are almost hit by a dagger.)(0~(ByTaE@yTa(0~(B(0~~(B(0~(B)@(0x~(ByTabK 0h(0~(ByTa` You hit the dwarf.yTaafThe dwarf hits![Seahorse17 the Acolyte  ]  HP:23yTa(0~(B(0~~(B(0~(B@(0~(B(0~(ByTaGSYou see here a cursed dagger.h(0~(ByTau /You miss the dwarf.yTau (The dwarf just misses!yTa'(0~~~(B(0~~(B(0~(B@h(0~(B(0~(B(0~(BThe dwarf picks up a cursed dagger.yTa֧yTa+You kill the dwarf!/52 [Seahorse17 the Acolyte  ]  HP:24%yTa(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(ByTa-There are several objects here.yTaL Pick up what?  Coins $ - 17 gold pieces Weapons a - a cursed dagger Armor b - a pair of hard shoes c - a hooded cloak Comestibles d - a dwarf corpse(end) yTa +yTa[ +yTa8/(0l(B $:46$ - 17 gold pieces.yTa/>q - a pair of hard shoes.@yTa ;What do you want to wear? [q or ?*] yTa# AC:4yTa0You finish your dressing maneuver.yTaC(0~(B(0~~(B(0~(B%@(0~(ByTaD E(0~(B@(0mqq(ByTa(0~(B(0~(B@(0~(BG(0k(ByTa{'G(0~(ByTa You kill the gnome![Seahorse17 the Acolyte  ]  HP:25/59)yTa!(0~(B(0~(B(0qj(B@(0~~(B(0~(B Things that are here: 12 cursed darts a white gem--More--yTa 0yTa  Pick up what?  Weapons a - 12 cursed darts Gems/Stones b - a white gem(end) yTa8++yTa/ -yTa= XyTa-> 1r - a white gem.@yTa~(0~(B(0~(B(0~(B)@r(0~(B(0~(B(0l(B(0qq(ByTaKYou kill the giant rat!/61(0~(ByTa(0j~(B(0~(B(0l(B(0~(B@(0x(B(0j(B(0m(B(0j(ByTaM (0j~(B(0l(B(0~l(B@(0~(B(0~(ByTa|>(0~~(B(0l(B(0~x(B@(0~(B(0j(B(0~(B(0~(ByTa(0lj~(B(0x~~x(B(0x(B(0x(B@(0~(B(0j(B(0~~(B(0~(ByTa [Seahorse17 the Acolyte  ]  HP:26(0x~(B(0l(B@(0~(B(0~~(B(0~(ByTan(0lqj(B@(0~(B(0~(ByTal|(0~(B(0~~(B@(0~(B(0~(ByTa (0~x(B(0x(B@(0x(B(0~(B(0qj(B(0~~(B(0~~(ByTa P(0x~(B(0x~l(B(0x(B@(0~(B(0~~(ByTa"(0lqj(B@(0~(B(0~~(B(0~(ByTa} ^(0~(B(0~~(B@(0~(ByTadv (0~~(B(0~~(B@(0~~(B(0~(B(0qk(B(0~(B(0~(ByTa!(0lqqq(B(0x(B(0~m(B@(0~(B(0~(B(0~(B(0~(B(0~(ByTaW[Seahorse17 the Acolyte ]  HP:27(0k(B@(0~(B(0~(B(0~(B(0~(ByTa (0~(B(0qk(B@(0m(B(0~~(B(0~~(B(0mk~(ByTaW (0~(B(0~(B(0k(B(0~(B@(0x(B(0~~(B(0~~(B(0x~~(ByTa(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(ByTai(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B%yTa8)P(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh@(0x(B(0l(B(0k(B(0~(B(0k~~(ByTaI(0~~(B(0~(B(0~(B(0~(B(0~(B@(0m(B(0m(B(0m(B(0~(B(0~~(ByTa\B (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(ByTa$ #hyTa You hit the dwarf!yTa(0~(B(0~(B(0~(B(0~(B(0~(Bh@(0~(B(0~(ByTaÕ QYou miss the dwarf.The dwarf swings her pick-axe.yTaM fThe dwarf hits![Seahorse17 the Acolyte  ]  HP:21yTayTaPYou kill the dwarf!/71%yTa (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(ByTay -There are several objects here.yTa} Pick up what?  Coins $ - 11 gold pieces Armor a - a pair of hard shoes Comestibles b - a cursed tripe ration c - a dwarf corpse Tools d - a pick-axe Gems/Stones e - a yellow gem(end) yTam +yTapw+yTaVv+yTa] (0lqqqk(B(0x~~~mqk(B(0lqj~~~~~mk(B(0x~~~~~~~~x~(B(0x~lqk~~~~~~~(B(0x~x(B(0mk~~~~~~(B(0lqj~x(B#(0~~~~~~l(B(0x~~~x(B(0x~(B@(0~~~lk(B(0lj~lqj(B(0mk~~(B%(0~mx(B(0x~~x(B(0mk~~~(B $:57$ - 11 gold pieces.s - a pick-axe.yTa 6t - a yellow gem.@yTa'# yTaזayTa@ djustyTa? BWhat do you want to adjust? [a-jl-t or ?*] yTa HAdjust letter to what [ksu-zA-Z] (? see used letters)? yTa-Moving: x - a pick-axe.yTaN(0~(B(0~(B(0~(B(0~(B%@(0~(B(0~(ByTaͲ"(0~~~(B(0~~(B(0~(B(0~(B@(0~x(B#(0~~(B(0~~~(BYou see here a gnome corpse.@yTaxA bear trap closes on your foot![Seahorse17 the Acolyte ] Dx:8  HP:14yTa yTa qYou are caught in a bear trap.[Seahorse17 the Acolyte ]  HP:15yTa +You finally wriggle free.yTa F(0~~~(B(0~~~~~(B(0~(B(0~~(B(0~~(B%(0k(B(0~(B@(0x(B(0~x(B(0~~~x(B(0~~x(ByTa2/(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~~(ByTa `(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0qqq(B Dx:9 Your leg feels better.[Seahorse17 the Acolyte ]  HP:16yTaZ (0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0qq(ByTa6/D(0q(B(0~(B(0x(B(0~(B(0~(B(0~(B+@(0~(B(0~(B(0~(B(0~(B(0q(ByTa=(0l(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0l(ByTa (0q(B(0j(B(0~(B(0x(B(0~(B(0j(B@(0~(B(0~(B(0~(B(0~(B(0~(ByTaD(0l(B(0w(B#(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0k(B(0q(BYou see here a ragged spellbook.yTacyTa8u - a ragged spellbook.@yTaz(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(ByTaD(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(ByTa)[Seahorse17 the Acolyte ]  HP:17(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(ByTaa(0~~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B#(0~(B(0~~(B(0~~~(ByTa. (0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(ByTaiW(0~~~(B(0~~(B(0~x(B@(0~(B(0~~~(ByTa (0qqk(B(0~~mk(B(0~(B(0~(B@(0x(B(0~~(B(0~lj(B(0~~~~~(B(0~(B(0~~~(B(0j(B(0~~(B(0~(B(0~~~~(B(0~~~(ByTaQ^(0w(B(0~(B@(0~(B(0~(B(0~(B(0~(ByTa P@(0~(B(0~(ByTaL}6What do you want to use or apply? [lx or ?*] yTa˓yTa-'You now wield a pick-axe.--More--yTa DIn what direction do you want to dig? [hyku>] yTas yTaղ mYou start digging downward.[Seahorse17 the Acolyte ]  HP:18yTaѳ You dig a pit in the floor.(0~(B(0~(B(0~~~~(B(0~~~(ByTa7^ yTa_mYou start digging downward.[Seahorse17 the Acolyte ]  HP:19yTa_)A crossbow bolt misses you.You stop digging.)(0~(ByTa_.@)yTa`QYou are hit by a crossbow bolt.)(0~(ByTaA`_[Seahorse17 the Acolyte ]  HP:16@yTa yTa pYou continue digging downward.[Seahorse17 the Acolyte ]  HP:17yTa3 [Seahorse17 the Acolyte ]  HP:18You dig a hole through the floor.You fall through...yTa --More--yTa|:(0lqqqk(B(0~~(B(0lj~~~m(B(0k~~(B(0m(B(0x~~~~~(B(0x~~~~~(B(0mj~~~~l(B(0k~~~~~~~~~~~mk(B(0j~~~~~~~~~(B@(0~(BG(0x(B(0x~~~~~~~~~lj(B(0x~~~~~~~~(BG(0x(B(0mqqk~~~~~~m(B(0mk~~~~~(B(0x~~~~~l(B(0mq~~(BG(0lj(B(0~~~m(B(0~~~(B*(0~~~lq(B(0x~l(B(0mq(B[Seahorse17 the Acolyte ] St:16 Dx:9 Co:15 In:8 Wi:18 Ch:9 Neutral Dlvl:5 $:57 HP:18(27) Pw:27(27) AC:4 Xp:3/71yTa=yTa21What do you want to wield? [- ax or ?*] yTa]yTa3^5a - a blessed +1 mace (weapon in hand).zTaB(0~~(B(0~~(B(0~(B(0~~~~(B@)G(0~(BThe gnome lord wields a crossbow!G(0~(BzTa#The gnome misses!zTaR zTa IYou miss the gnome.G(0~(BzTa3zTax`You kill the gnome!%G(0~(BzTa`/78The gnome lord shoots 2 crossbow bolts!)zTaW)(0~(B)(0~(BzTaqThe 1st crossbow bolt misses the gnome.)(0~(B--More--zTaM)G[Seahorse17 the Acolyte ]  HP:16@))(0~(B)(0~(BzTaN?)(0~(BGzTaNM[Seahorse17 the Acolyte ]  HP:12zTa0You kill the gnome!(0~(BzTa~[Seahorse17 the Acolyte ]  HP:15(30) Pw:35(35) Xp:4/85Welcome to experience level 4.zTaT(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0k~(B(0~(B(0mq(BzTa*You see here a gnome corpse.zTa (0lj(B(0x~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B%@G(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(BThe gnome lord shoots 3 crossbow bolts!)You are hit by the 1st crossbow bolt.)(0~(BzTa [Seahorse17 the Acolyte ]  HP:13@)--More--zTaI)(0~(B@))(0~(BzTaI`[Seahorse17 the Acolyte ]  HP:10@zTa-(0~(B(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~(BzTa-2You see here a cursed crossbow bolt.zTag  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 76%-100% b - create monster 2 clerical 0% 91%-100%(end) zTaf+(0lj(B(0x~(B(0lqqqk(B(0~~~(B(0lj~~~m(B Pw:30In what direction? zTaL zTa [Seahorse17 the Acolyte  ]  HP:27You feel better.[Seahorse17 the Acolyte  ]  HP:28G(0~(BzTa zTal1G(0~(BzTa7The gnome lord picks up 2 crossbow bolts.zTa 3You hit the gnome lord!zTa 5The gnome lord swings his crossbow.zTa& kThe gnome lord hits![Seahorse17 the Acolyte ]  HP:22zTa4You miss the gnome lord.zTaF5The gnome lord swings his crossbow.zTakThe gnome lord hits![Seahorse17 the Acolyte ]  HP:14zTa(0~(B(0~(B(0~(B@)(0~(B(0~(B(0j(BzTa Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 76%-100% b - create monster 2 clerical 0% 91%-100%(end) zTaώ+(0lj(B(0x~(B(0lqqqk(B(0~~~(B(0lj~~~m(B Pw:25In what direction? zTa6zTahc[Seahorse17 the Acolyte ]  HP:30You feel better.zTa)You hear crashing rock.zTat`5G(0~(BzTa`SThe gnome lord picks up a cursed crossbow bolt.GzTa[You hit the gnome lord!(0~(BGThe gnome throws a dart!)(0~(B)(0~(B)(0~(B)(0~(B)(0~(B)zTa=A dart misses you.(0~(B)zTa@zTazTa[You miss the gnome lord.The gnome lord swings his crossbow.zTakThe gnome lord hits![Seahorse17 the Acolyte  ]  HP:28zTa hYou hit the gnome lord.The gnome lord swings his crossbow.zTakThe gnome lord hits![Seahorse17 the Acolyte  ]  HP:26zTaSKzTa)LkYou kill the gnome lord!/100%#zTa j(0~(B(0~(B(0~(B)@(0~(B(0~(B Things that are here: a gnome lord corpse a crossbow 7 crossbow bolts a cursed crossbow bolt--More--zTa(0lj(B(0x~(B(0lqqqk(B(0~(BGThe gnome throws a dart!)(0~(B)(0~(B)(0~(B)(0~(B)(0~(BA dart misses you.)zTal@zTa (0~~(B(0k(B(0~~(B(0x(B(0~~(B@)h(0~(B(0~(BzTaSu(0~(BG@(0~(B(0~(Bh#(0~(B(0j(BThe gnome throws a dart!)(0~(B)(0~(B)You are hit by a dart.(0~(B)zTa`[Seahorse17 the Acolyte  ]  HP:24@zTa(0~(B(0~~~(B(0~~~(B(0~(B@(0~(B(0j~(BzTa [Seahorse17 the Acolyte  ]  HP:25 Pw:27(0lq(B(0~m(B((0~(B(0~(B(0m(B(0~~~(B(0~(B(0q(B(0~~~(B(0~(B(0~(B@(0~(Bh(0~(B(0~(B(0~(B(0j(B(0~(BzTa(0~(B(0~(B(0x(B(0~(B(0~(B(0k(B(0~~(B@(0~~~(B(0m(B(0~(B(0~~~~(Bh(0~(B(0~(B(0~(B(0~~l(B(0q(B(0~(BzTaY TYou kill the gnome!/107%zTa/ (0~(B(0q(B(0~~m(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B#(0~~~(B(0j~(Bo(0~(Bo(0l(B(0~(Bo(0~~(B(0~~(B(0qqq(BzTa#1h(0~(BzTa#(The dwarf picks up 6 darts.zTayQ You hit the dwarf!oo(0~(BThe dwarf swings her pick-axe.zTa=R "The dwarf misses!zTa zTasYou kill the dwarf!/117[oozTac $(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B Things that are here: a hooded cloak a pick-axe 6 darts a gnome corpse--More--zTak(0lq(B(0lj~mq(B(0x~(B((0~~m(B(0lqqqk(BoozTae  Pick up what?  Weapons a - 6 darts Armor b - a hooded cloak Comestibles c - a gnome corpse Tools d - a pick-axe(end) zTaLS(0lq(B(0lj~mq(B(0x~(B((0~~m(B(0lqqqk(B(0x~~~~~m(B(0lj~~~mk(B(0k~~~~mqkx~~~~~x(B(0x~~~~~~mj~~~~l(B(0mk~~~(B@(0~~~~~~~mk(B(0j~~~~~~~~(B))(0~(B%(0x(B(0j~~x~~~~~~~~~lj(BzTaq&[Seahorse17 the Acolyte  ]  HP:26(0~(B(0k(B(0~(B(0~~(B[@(0~(B(0~~(B(0~~~(B(0~~(B(0x(B(0~(B(0j(B(0~(B(0~~(B(0~(B(0~(B zTa(0k(B(0~(B@(0~(B(0~(B(0~(Bo(0~(B(0~~(Booo(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0q(B!zTa(0k(B(0~(B(0~~~(B@(0~(B(0~(B(0~~~(B(0u~(Bo(0~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B!zTaϕ(0~(B@(0~(B(0~(Bo(0~(B(0~(B"zTa^INoo(0~(B"zTaI*The hill orc picks up a dart.#zTa qoo(0~(B(0~(Bo#zTaO*The hill orc picks up a dart.#zTa5 TYou hit the hill orc!The hill orc misses!#zTa.6 CThe hill orc wields a crude dagger!--More--$zTa} %zTa#You miss the hill orc.%zTaThe hill orc hits![Seahorse17 the Acolyte  ]  HP:24o(0~(B%zTa8The hill orc picks up 7 crossbow bolts.&zTaMTYou kill the hill orc!o(0~(B&zTa/127The hill orc picks up some gold.The hill orc picks up an iron skull cap.--More--'zTah 'zTaJiL[Seahorse17 the Acolyte  ]  HP:25'zTa RYou hit the hill orc!o%(zTaTR (zTa/S You kill the hill orc!/137%o(0~(B)zTa (0~(B(0~(B@(0~(B(0~(B Things that are here: a hill orc corpse a crude dagger 13 gold pieces an iron skull cap--More--*zTa#(0lq(B(0lj~mqk(B(0x~(B((0~~mk(B(0lqqqk(Bo(0~(BThe hill orc zaps a marble wand!*zTa$&The wand misses you.*zTaV  Pick up what?  Coins $ - 13 gold pieces Weapons a - a crude dagger Armor b - an iron skull cap Comestibles c - a hill orc corpse(end) *zTa/ +,zTa+,zTa/(0lq(B(0lj~mqk(B(0x~(B((0~~mk(B(0lqqqk(B(0x~~~~~mk(B(0lj~~~mk(B(0k~~~~mqkx~~~~~x(B(0x~~~~~~mj~~~~l(B(0mk(B@(0~~(B[(0~~(Bo(0~~~~mk(B(0j~~~~~~~~~(B%(0~(B%(0x(B(0j~~x~~~~~~~~~lj(B $:70$ - 13 gold pieces.,zTa~08v - a crude dagger.@-zTa Pick up what?  Armor a - an iron skull cap Comestibles b - a hill orc corpse(end) .zTas} +.zTa (0lq(B(0lj~mqk(B(0x~(B((0~~mk(B(0lqqqk(B(0x~~~~~mk(B(0lj~~~mk(B(0k~~~~mqkx~~~~~x(Bw - an iron skull cap.@o(0~(B.zTa 7The hill orc zaps a wand of striking!.zTa &The wand misses you./zTaUe5What do you want to wear? [*] 0zTa65You are already wearing a helm.0zTa 0zTa Coins $ - 70 gold pieces Weapons a - a blessed +1 mace (weapon in hand) v - a crude dagger Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) i - a +0 iron skull cap (being worn) q - a +0 pair of hard shoes (being worn) w - an iron skull cap Comestibles e - a clove of garlic f - a sprig of wolfsbane j - 3 food rations m - a melon Scrolls n - a scroll labeled ETAOIN SHRDLU o - a scroll labeled PHOL ENDE WODAN p - a scroll labeled LOREM IPSUM Spellbooks g - a spellbook of healing h - a spellbook of create monster u - a ragged spellbook Potions d - 4 potions of holy water Tools l - an oil lamp (lit) x 0zTa.v- a pick-axe Gems/Stones r - a white gem t - a yellow gem(end) 3zTa(0lq(B(0lj~mqk(B(0x~(B((0~~mk(B(0lqqqk(B(0x~~~~~mk(B(0lj~~~mk(B(0k~~~~mqkx~~~~~x(B(0x~~~~~~mj~~~~l(B(0mk(B@(0~~(B[(0~(Bo(0~~~~~mk(B(0j~~~~~~~~~(B%(0~(B%(0x(B(0j~~x~~~~~~~~~lj(B(0~~~lu~~~~~~~~~x(B(0~~~~q(B#(0qqk~~~~~~m(B(0x~~~(B(0mk~~~~~~x(B(0j~~(B(0x~~~~~lj3zTa,(B(0~~l(B(0mq~~~lj(B(0~~(B(0~~~~m~~(B(0~~~(B*(0~~(B(0~~~~lqjq(B(0k~x~lj(B(0mqmqj(B[Seahorse17 the Acolyte  ] St:16 Dx:9 Co:15 In:8 Wi:18 Ch:9 Neutral Dlvl:5 $:70 HP:25(30) Pw:27(35) AC:4 Xp:4/1373zTa 6What do you want to drop? [$a-jl-rt-x or ?*] 4zTaYou drop an iron skull cap.o(0~(BThe hill orc is almost hit by a dart!The hill orc zaps a wand of striking!--More--4zTa * Pw:286zTa(0~(B(0~(B@[(0~(Bo(0~(B(0~(B(0~~(B(0~~(B(0~(B6zTa*The hill orc picks up a dart.7zTa(0~(B@o^(0~(Bo(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0q(B(0~~(B(0~~(B(0~(B(0~~~(B(0k(BThe hill orc picks up a hooded cloak.7zTazThe hill orc puts on a hooded cloak.[Seahorse17 the Acolyte  ]  HP:267zTaWYou miss the hill orc.o(0~(BThe hill orc zaps a wand of striking!7zTa:The wand hits you![Seahorse17 the Acolyte ]  HP:4(30) Pw:28(35) AC:4 Xp:4/1379zTa=  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 76%-100% b - create monster 2 clerical 0% 91%-100%(end) :zTa,6A+(0lq(B(0lj~mqk(B(0x~(B((0~~mk(B(0lqqqk(B(0x~~~~~mk(B(0lj~~~mk(B Pw:23In what direction? :zTa[Seahorse17 the Acolyte ]  HP:21(30) Pw:23(35) AC:4 Xp:4/137You feel better.:zTa?The hill orc hits![Seahorse17 the Acolyte ]  HP:18The hill orc zaps a wand of striking!:zTaKThe wand hits you![Seahorse17 the Acolyte ]  HP:6(30) Pw:23(35) AC:4 Xp:4/137zTa @oo(0~(B((0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B?zTaѩ @(0mq(B(0~(B(0~(BoThe hill orc picks up an iron skull cap.?zTa eThe hill orc puts on an iron skull cap.o(0~(B@zTa4You hit the hill orc!o%The hill orc zaps a wand of striking!@zTaK5%The wand misses you.CzTa ' CzTa'~You kill the hill orc!/147o)(0~(BCzTav 0You miss the hill orc.CzTaR The hill orc hits![Seahorse17 the Acolyte ]  HP:14 [Seahorse17 the Acolyte ]  HP:15DzTa,5/You hit the hill orc!DzTa6hThe hill orc hits![Seahorse17 the Acolyte ]  HP:14EzTan  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 76%-100% b - create monster 2 clerical 0% 91%-100%(end) EzTax5\+(0lq(B(0lj~mqk(B(0x~(B((0~~mk(B(0lqqqk(B(0x~~~(B@(0~mk(B(0lj~~~mk(B Pw:13In what direction? EzTa_>o[Seahorse17 the Acolyte  ]  HP:28You feel better.EzTa?hThe hill orc hits![Seahorse17 the Acolyte ]  HP:23FzTaŪ FzTa [You kill the hill orc!/157%GzTa(0~(B@(0~(B(0~(B Things that are here: a hill orc corpse an iron skull cap--More--GzTa2B(0lq(BHzTay%@(0~(B(0~(BThere are several objects here.HzTa  Pick up what?  Coins $ - 17 gold pieces Weapons a - 7 crossbow bolts b - a cursed crossbow bolt c - a crossbow d - 3 darts e - a cursed curved sword Armor f - a hooded cloak Wands g - a wand of striking(end) JzTa5+KzTaً+KzTa~(0lq(B(0lj~mqk(B(0x~(B((0~~mk(B(0lqqqk(B(0x~~~~~mk(B(0lj~~~mk(B(0mqk~(B%@(0~mqkx~~~~~x(B(0x~~~~~~mj~~~~l(B(0mk(B%(0~~(B(^(0~~~~~~mk(B(0j~~~~~~~~~(B%(0~(B%(0x(B(0j~~x~~~~~~~~~lj(B(0~~~lu~~~~~~~~~x(B(0~~~~q(B#(0qqk~~~~~~m(B(0x~~~(B(0mk~~~~~~x(B(0j~~~(B(0x~zTa Pm~~~~lj(B $:87$ - 17 gold pieces.KzTaV;y - a wand of striking.@LzTarKA@)LzTa[Seahorse17 the Acolyte  ]  HP:24@(0~(B(0~(B(0~(B(0~(B(0~~(BLzTaH (0k(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(BLzTat You see here a bag.MzTa# MzTa lootNzTa1>There is a bag here, loot it? [ynq] (q) NzTa 2You carefully open the bag...--More--OzTaS Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) OzTaQ+(0lqk(B(0lj~mqk(B(0x~(B@(0~~mk(B(0lqqqk(B(0x~~~~~mk(B(0lj~~~mk(B(0mqk~(B%)(0~mqkx~~~~~x(B(0x~~~~~~mj~~~~l(B(0mk(B%(0~~(B(^(0~~~~~~mk(B(0j~~~~~~~~~(B%(0~(B%(0x(B(0j~~x~~~~~~~~~lj(BOzTaThe bag is empty.PzTa PzTa1z - an empty bag.@PzTa # QzTaaQzTaY> djustQzTaaGWhat do you want to adjust? [a-jl-rt-vx-z or ?*] QzTa+ FAdjust letter to what [kswzA-Z] (? see used letters)? RzTaI-Moving: s - an empty bag.RzTaK t Pw:15(0~(B@(0~(BSzTajd(0~(B@(0~(B(0~(B(0~(BSzTa w(0~(B(0~(B@(0~~~(B(0~(BTzTa(0~(B@(0~(BG(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~~(BTzTaT[Seahorse17 the Acolyte  ]  HP:25(0~(B(0~(B(0~(B(0~~(B(0~(B@G(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~~(B(0~(B(0~(B(0~(BTzTa You hit the gnome.UzTa@LYou kill the gnome!?UzTaA[Seahorse17 the Acolyte  ]  HP:34(39) Pw:25(45) Xp:5/164Welcome to experience level 5.[Seahorse17 the Acolyte  ]  HP:35UzTas(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~~(B(0l(B(0~(B(0~~~~~(B(0~(B@(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0j(B(0~~~~(B(0~~~(B(0~(B Things that are here: a scroll labeled ELBIB YLOH a yellowish brown gem--More--UzTaS D(0lqk(BUzTa  Pick up what?  Scrolls a - a scroll labeled ELBIB YLOH Gems/Stones b - a yellowish brown gem(end) VzTa)++VzTa,(0lqk(B(0lj~mqk(B(0x~~~~mk(B(0lqqqk(B(0x~~~~~mk(B(0lj~~~mk(B(0mqk~(B%)(0~mqkx~~~~~x(BA - a scroll labeled ELBIB YLOH.VzTau-?B - a yellowish brown gem.@VzTa ~(0x(B(0~~~(B(0x~(B(0m(B(0~(B(0x~~~(B(0m(B(0~(B(0k~~(B@(0x(B(0~(B#(0~(B(0x~~(B(0~~(B(0k~l(B(0qj(BVzTay(0lq(B(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B(0~(B@(0~(B#(0x(B(0~(B(0~(B(0~(B(0~l(B(0~(B(0j(BWzTaS(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0u(B@(0q(B(0j(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0qq(BWzTaJT#(0~(B@(0~~(B(0~(B(0~~(B#(0x(B(0~~~(B(0x(B(0j(B(0~~~~(B(0m(BWzTa+ [Seahorse17 the Acolyte  ]  HP:36##(0~(B(0mk(B@(0~x(B#XzTagm##@(0~(BXzTa+ O##(0~(B@XzTa% (0k(B(0~(B(0~(B(0~(B@(0m(BYzTa&e(0~(B(0~(B@(0~(BYzTasm##@(0~(BYzTa(0q(B(0~(B(0~(B(0~(B#@(0~(B(0~(B(0~(BYzTaw [Seahorse17 the Acolyte  ]  HP:37(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0k(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~~~(B#^(0~(B(0~(B(0~(B(0~~(B#@(0~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~~~~~(B(0~(BYzTa(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@ZzTa  Pw:26(0~(B(0~(B@(0~(BZzTaZ m##@(0~(BZzTaC,(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B#@(0~(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~~~~~(B[zTaM(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0mq(B[zTao(0~~(B(0~(B(0~(B(0~(B@#(0~(B(0~(B(0m(B(0~~~~(B(0~(B(0~~(B(0~(B(0~l(B(0qj(B[zTaI [Seahorse17 the Acolyte  ]  HP:38(0~~(B(0~(B(0~(B(0l(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~x(B(0j(B\zTaզ(0~(B(0~(B#(0~(B(0lj(B(0m(B(0~(B(0x~~(B@(0j(B(0x(B\zTa[(0~~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0lq(B(0~(B(0~(B(0~(B(0~(B@(0~(B\zTa (0k(B(0~(B@(0~(B(0~(B\zTax@ {(0~(B(0~(B@(0~(B(0~(B\zTa(0~(B(0~(B(0mq(B(0~(B(0k~~(B@(0mq(B(0~(B]zTa^ (0~(B(0~(B(0~(B(0qqqqq(B(0~~~(BF(0~~~(B(0~(B@(0~(B]zTa [Seahorse17 the Acolyte ]  HP:39(0~(B(0q(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B]zTae (0k(B(0mq(B(0k(B(0x~~~~(BF@(0~~~~~(B(0x(B(0lqqqq(B(0~(B(0~~~~~~~~(B^zTa@9@(0~(B(0~(B^zTa2Z@(0~(B(0~(B(0~(B^zTaNI@(0~(B(0~~~~(B^zTaҿVYou kill the lichen!/168%^zTal @(0~(B Things that are here: a lichen corpse a carrot--More--_zTaD(0lqk(B_zTa![ Pick up what?  Comestibles a - a carrot b - a lichen corpse(end) _zTaW ++`zTa'=F(0lqk(B(0lj~mqk(B(0x~~~~mk(B(0lqqqk(B(0x~~~~~mk(B(0lj~~~mk(BC - a carrot.`zTa`=9D - a lichen corpse.@azTa?What do you want to eat? [efjmCD or ?*] azTa[azTa]]This lichen corpse tastes okay. Pw:28You finish eating the lichen corpse.bzTaz^@(0~(B(0~(B(0mq(BbzTapJ@(0~(B(0~(B(0q(BbzTaN |(0qqq(B(0~~(B(0~(B@(0~(B(0j(BbzTa(0m(B(0k(B(0~(B(0x(B@(0~(B(0~~~~~~(BczTa4(0x(B(0x~~(B@(0mqqq(B(0~(B(0~(B(0~(BczTaN"@(0~(B(0~(B(0~~(B(0~(BczTaB t(0m(B(0~(B(0k~(B(0~(B@(0~(BczTaQ (0qk(B(0~~x(B(0x(B@(0~(B(0~~(BdzTaG(0x(B(0x~(B(0~~(B@(0~(B(0~~(BdzTaWT(0~(B(0~(B(0~(B(0x(B@(0mq(B(0~(B(0~~(BdzTaۗ (0~q(B(0~~x(Ba(0x(B@(0~(B(0~(B(0~(BdzTa² You miss the giant ant.The giant ant bites![Seahorse17 the Acolyte  ]  HP:37ezTa 3You miss the giant ant.ezTaE The giant ant bites![Seahorse17 the Acolyte  ]  HP:34The giant ant bites![Seahorse17 the Acolyte  ]  HP:33fzTa33You miss the giant ant.fzTa3kThe giant ant bites![Seahorse17 the Acolyte  ]  HP:31fzTa3kThe giant ant bites![Seahorse17 the Acolyte ]  HP:28fzTa]3You miss the giant ant.fzTakThe giant ant bites![Seahorse17 the Acolyte ]  HP:25fzTakThe giant ant bites![Seahorse17 the Acolyte ]  HP:21gzTa  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 76%-100% b - create monster 2 clerical 0% 91%-100%(end) gzTak+(0lqk(B(0lj~mqk(B(0x~~~~mk(B(0lqqqk(B(0x~~~~~mk(B(0lj~~~mk(B Pw:23In what direction? gzTaxq[Seahorse17 the Acolyte  ]  HP:38You feel better.gzTay'The giant ant misses!hzTaRZhzTaZYou kill the giant ant![Seahorse17 the Acolyte ]  HP:39/176(0~(BhzTaxH(0lqq(B(0x~~m(B(0j~~~(B(0~~~(B(0~~~(B(0~~~(B(0k~~(B#(0~~(B(0~~(B@(0~(B(0~~(B(0~(BhzTal N(0qk(B(0j~x(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B#(0x(B@(0x~(B(0~(B(0j~(B(0~(B(0~~(B(0lq(BizTalyn(0qk(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B(0mk(B(0~~x(B@(0~(B(0~(B(0~~(B(0~(B(0qv(BizTau Pw:24(0~(B(0~(B(0~~(B(0k~(B(0x~~(B@(0~(B(0~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~(BG(0~~~~l(B(0lk(B(0~~x(B(0x(BjzTajs(0l(B(0l(B(0~(B(0x(B(0~(B(0~(B@G(0~(B(0~~(BG(0~~~(B(0k~~~(B(0~(B(0wqk~(B(0~~(B(0qj(BjzTa% 2You hit the gnome!(0~(BkzTaՔ kzTa You miss the gnome.kzTa kzTaKYou kill the gnome!/183(0~(BkzTa F(0~(B(0~(B(0mk(B(0~~x(B(0mqk(B(0~(B(0~~~~mqj(B(0~~x(B(0~(B(0~(B(0~~~~~~~~~~~~~~x(B#(0~~(B@(0~~~~~~~~~~~l(B(0~(B(0~(B(0~~~~lqqj(B(0~(B(0~(B(0j(B(0~(B(0~(BlzTaYm(0mqk(B(0~(B(0~~~x(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0j~~(B(0~(BG(0~(B@(0~~(B(0~t(BlzTaڐbThe gnome hits![Seahorse17 the Acolyte  ]  HP:33lzTa(0qqk(B(0~~x(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0w(B(0~(B(0~(B@(0v(BlzTa MYou kill the gnome!/190(0~(BmzTar(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B@(0~(B(0qj(B(0~(B(0k(B(0~(B(0qj(BmzTa] 9[Seahorse17 the Acolyte  ]  HP:34(0~(B(0mj~(B(0~~(B(0~(B(0k(B@(0~(B(0~(B(0~(B(0~(B(0q(BmzTa(0l(B(0w(B(0x(B(0~(B(0~~(B(0x~(B@(0~(B(0~~~~~(BnzTaCD(0~(B@(0m(B(0~(B(0~(B(0~~(B(0~~(B(0~(BnzTaO(0~~(B(0~(B(0~~~~(B@(0~~~~~~(B(0~(B(0m(B(0~~~(B(0~(B(0mq(B(0~(B(0~~(B(0~~(BnzTa(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B#(0~(B(0~(B(0~~(B(0~~~(B(0~(BnzTaVd (0~(B@(0~(B(0~(B(0v(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~(BozTa(0~~(B(0~(B(0~~~~(B@(0~~~~~(B(0~~~~(B(0~~(B(0~~(B(0~(BozTa[Seahorse17 the Acolyte  ]  HP:35(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(BozTaA(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(BozTa D(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~~~~(B(0~~~(B(0~~~~(B(0~(B(0~~(BozTaes U(0~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~(B(0~(BozTaD (0~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~(BpzTa2B Pw:26(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B#(0~(B@(0~(B(0~(B(0~~(B(0~(BpzTa(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~~(BpzTa[ 8What do you want to use or apply? [lsxy or ?*] qzTaLqzTahYour lamp is now off.[Seahorse17 the Acolyte  ]  HP:36qzTa w(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0lqq(B(0~(B(0x~(B@(0j(BrzTa#A(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~q(B(0~~~~(B(0x~~~(B(0mk~~(B(0mqq(BrzTav(0~(B(0~(B@(0~(B(0x(B(0~(B(0j(B(0x(B(0~(BrzTa (0~(B(0lq(B(0~(B(0x(B@(0x(B(0~(B(0~~(B(0k~l(B(0qj(BrzTa\u(0~(B(0k(B(0~(B@(0~m(B(0~x(B(0~x(B(0j(BszTab(0m(B(0~(B(0~~(B(0~(B@(0~(BszTa [Seahorse17 the Acolyte  ]  HP:37#(0k(B(0~(B(0t(B(0~(B(0~(B@(0~(BszTa) (0k(B(0x~(B(0~~(B@(0~~(B(0~(B(0~(BszTa (0~(B(0x(B@(0m(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(BtzTa.c(0~(B(0~(B(0~(B(0~(B@(0~(B##(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(BtzTaa '(0~mk(B(0~~x(B(0x(B@#(0~(B#(0~(B(0~(B(0~(B(0~(BtzTa (0m(BG(0m(B(0~~(B(0k~(B(0x~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(BuzTa۔(0~(B(0k(B(0~(BG(0x(B@(0m(B(0~(B(0~~(B#uzTaK(0mq(B(0~~(B(0~~(B(0k~(B@(0~(B(0~~(BThe gnome hits![Seahorse17 the Acolyte  ]  HP:35 [Seahorse17 the Acolyte  ]  HP:36uzTa /You miss the gnome.vzTa()RYou miss the gnome.The gnome misses!vzTa$O/You miss the gnome.vzTaOfThe gnome hits![Seahorse17 the Acolyte  ]  HP:33vzTa{\You kill the gnome!/197(0~(BwzTa (0k(B(0x(B@(0m(B(0~(B(0~~(BwzTay Pw:27(0x(B(0x~mq(B(0~~~(B(0k(B(0~(B@(0m(B(0~(B(0~(B(0~(B(0~(BwzTaf[Seahorse17 the Acolyte  ]  HP:34(0~(B(0k(B@(0x~(B(0~(B(0x~(B(0x(B(0~(BwzTa> g(0~(B(0k(B(0~~~(B(0~(B@(0~~(B(0t(B(0~~(B(0~x(B(0~(B(0x~m(B(0~(B(0x(B*(0q(BxzTa!L(0~~(B(0~(B@xzTaP&(0~(B@xzTa@(0~(B@(0~x(B(0~m(B(0~~(B(0~~(B(0~~(B(0~~(B(0~l(B(0~x(B(0qj(ByzTam(0~(B(0k(B@(0~~(B(0~~~~(B(0~~~~lk(B(0~(B(0m(B(0q~lq(B(0~(B(0~(B(0x(B(0lq(B(0~(B(0j(B(0~(BThere are many objects here.@A trap door in the ceiling opens and a rock falls on your head!--More--zzTa [Seahorse17 the Acolyte  ] St:17  HP:32 Co:16 zzTa Pick up what?  Weapons a - 12 cursed arrows b - a bow c - a stout spear d - 4 daggers e - a broad short sword Armor f - a hard hat g - a pair of hard shoes h - a large round shield i - a hooded cloak j - a dwarvish mithril-coat Comestibles k - a dwarf corpse l - a gnome corpse Gems/Stones m - a green gem n - a red gem o - a rock p - 3 rocks(end) |zTa +zTa, +zTav+zTaC (0lqk(B(0lj~mqk(B(0x~~~~mk(B(0lqqqk(B(0x~~~~~mk(B(0lj~~~mk(B(0mqk~(B%)(0~mqkx~~~~~xlqq(B(0x~~~~~~mj~~~~lx~~(B(0mk(B%(0~~(B(^(0~~~~~~mkx~~mqklj~~~~~~~~~(B%(0~(B%(0xx~~~~mj~~x~~~~~~~~~lj(B(0k~~~~~lu~~~~~~~~~x(BTa C(0x~~~~qu(B#(0qqk~~~~~~m(B(0x~~~~~(B#(0qk(B(0mk~~~~~~xklj~(B^(0~~~x~mk(B(0x~~~~~ljmj~~lq(B#(0~~~~x(B(0mq~~~lj~~~~m(B#(0x~~~~x(B(0~~~~m~~~~~xx~~~lj(B(0~~~(B*(0~~~~~~xmk~lj(B(0~~~~lqjqk~~lj(B(0mqj(B(0k~x~lj(B(0mqqj(B(0mqmqj(B [Seahorse17 the Acolyte  ] St:17 Dx:9 Co:16 In:8 Wi:zTa 18 Ch:9 Neutral Dlvl:5 $:87 HP:32(39) Pw:27(45) AC:4 Xp:5/197E - a hard hat.F - a green gem.G - a red gem.@zTa[Seahorse17 the Acolyte  ]  HP:33(0~(B(0~(B(0~(B*(0~~(B@(0~~~(B(0~(B(0x(B(0~~~~(B(0~~(B(0~(B(0j~~(B(0~(B(0~~~(B(0~~~~(B(0mqk~~(B(0mq(BzTaڭ'(0lq(B(0x~(B(0j~~mj(B(0~~~~~(B(0~~(B((0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~m(B(0~(B(0x(B(0q~~(B(0mqj~~~~~(B(0~(B(0k(B(0x~~~~~~~~~~(B@(0x~~~~~~~(B(0mqqk(B(0q(B#(0~(BzTa(0lqj(B(0~~(B(0~(B(0~q(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BzTap(0~(B(0~~(B(0~~(B(0~(B(0m(B(0~(B(0~(B(0~(B(0lq(B(0u(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(BzTa (0~~(B(0~~~(B(0~(B(0k(B(0~(B(0x(B(0~(B(0x(B(0~(B(0~(B@(0~(B(0~(B(0j(B(0~(B#(0~(BzTa۔ z(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~(B(0~~(B#(0j(B(0~(B(0~(B(0q(BzTalc(0~(B(0~~(B(0~~~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~(B#(0~(B(0~(BzTar[Seahorse17 the Acolyte  ]  HP:34(0l(B(0j~~(B(0~~(B(0~(B(0k~(B@(0~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(BzTa1(0k(B(0x(B@(0mw(B(0~(B(0~(B(0~~(B(0~(B(0~(BzTa(0qq(B(0~~~(B@(0mq(B(0~(B(0~(BzTa{ q(0qk(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0x~(B@(0x~~~~(B(0~(B(0mk(B(0~(B(0~(BYou see here a blindfold.zTa3=H - a blindfold.@zTa(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BzTaZ=(0q(B(0~(B@(0~(B(0~(B(0~~~(B(0mk(B(0x(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(BzTa 2[Seahorse17 the Acolyte  ]  HP:35 Pw:29(0k(B(0x(B@(0~(B(0~(B(0~~l(B(0~(B(0~(B(0mqj~(B(0~(B(0~(BzTa\ (0~(B(0~(B(0~(B@(0~(B(0~(B(0v(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0mq(BzTaD@(0~(B(0~(B(0~~~(B(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(BzTac(0~(B(0x(B(0~(B(0~~(B@(0~~~~(B!(0~(B(0~~(B(0~~(B(0~(B(0~~(BzTa.(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BzTaܔ (0~(B(0~~~(B(0k(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~x(B(0~(BzTa-(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0qk(B@(0x~(B(0j~(B(0~(B(0~(B(0~(B(0x~(B(0~(B(0x(BzTa>(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BzTa>rYou see here a potion of water.[Seahorse17 the Acolyte  ]  HP:36zTaU EI - a potion of water.@zTah(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BzTa8(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0w(B(0~(B@(0~~~(B(0~(B(0~~(B(0~(BzTaw(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B@(0~~~~~~~~(B(0x(B(0~~~~~~~~~(B(0~t(B(0~(B(0qj(B(0~(BzTaF(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B@zTa(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BzTa?_[Seahorse17 the Acolyte  ]  HP:37(0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~(B(0~(B(0~(BzTaH}(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(BzTa (0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(BzTaK(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BzTaU(0~(B(0~(B@(0~(B(0~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~(BzTa {7(0m(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~~(B(0~(B(0~(BzTaM(0qk(B(0~~x(B(0~~~~(B(0t(B(0~~~~~~(B@(0~~~~~~~~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(BzTa[[Seahorse17 the Acolyte  ]  HP:38(0lj(B(0j~(B(0~~~(B(0~~(B@(0~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~~(BzTaJ Pw:31(0lq(B< (0x~(B(0x~~~(B@ (0mk(B(0lq(B(0~(B(0~~(B(0~(BzTa (0lqk(B(0~x(B(0x(B@(0~(B (0~(B(0x(B(0~(B(0~(B(0~(BzTazq(0~(B@(0~(B (0~(B(0x(BzTa(0~(B(0~~(B @(0x(B(0~m(B(0x~(B(0x~(B(0x~~(B(0x~~(B(0mk~(B(0qj(BzTaѶ (0~(B(0~(B (0~(B(0~~(B(0~(B@(0~(B(0~(B(0l(BYou hear crashing rock.zTa(0~(B(0~(B(0~(B(0~(B@(0~m(B(0~(B(0~x(B(0x(B(0j(BzTaJ[Seahorse17 the Acolyte ]  HP:39(0~(B(0k(B@(0x(B zTa+@(0~(BzTa (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BzTa (0~(B(0~(B (0~(B(0~~(B@(0~(B(0~(B(0~(BzTau^@(0~~(B (0~(B(0~(BzTaP@(0~(B(0~(B (0~(B(0~(B(0~(B(0~~(B(0~(BzTa@(0~(B(0~~(B(0~(B (0~(BzTaa &You climb up the stairs.--More--zTa (0lqqqk(B(0x~~~mqk(B(0lqj~~~~~mwqqk(B(0mqq(B(0x~~~~~~~~x(B^(0~mk(B(0~~~~m(B(0x~lqk~~~~~~~~x(B(0k~~~~~(B(0x~x(B(0mk~~~~~~lj(B(0lqj(B%<(0~~~(B(0lqj~x(B#(0~~~~~~x(B(0x~~~~~~~l(B(0x~~~x(B(0x~(B%(0~~~lj(B(0x~~~~~~qk(B(0lj~lqj(B(0mk~~(B%(0~mk(B(0mkTa& 0m~lqk~~x(B(0x~~x(B(0mk~~~~x(B(0mqj(B(0mk(B%(0x(B(0x~~x(B(0lqwq(B#(0~~~~x(B(0x~x(B(0lj~~x(B#(0j~x~~~~~~x(B(0x~x(B(0lj~~lj(B(0x~~~~~~~~~x(B(0~~~(B(0x~mqj~~lj(B(0j~~~~~~~~~x(B(0x(B@(0~(B(0x~(B)(0~~~~x(B(0x~~~~~~~~~~(B(0mqq(B(0mqqk~~lj(B(0k~lqqqqqq(B(0mqqj(BzTa` (0q(B [Seahorse17 the Acolyte ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:4 $:87 HP:39(39) Pw:31(45) AC:4 Xp:5/197zTaF zTam %You descend the stairs.--More--zTa)) (0qk(B(0lqqk(B (0lqk(B(0~(B(0lqq(B(0lqwqkx~~x(B (0lj~x(B(0~(B(0x~~mj~x~mj~~mqk(B(0lqk(B (0lqj~(B@(0x(B(0lqqk(B(0~x(B(0lj~~~~~~~~~~~~~x(B(0lj~mqk(B (0x~~~~mqk(B(0x~~xlqj~x~mqk(B(0x~~~~~~~x~~~~~~mk(B(0x~~~~mk(B(0lqqqk(B (0x~~~~~~x(B(0lj~~mj~~~~~~~mqk(B(0mk~~~~~lvk~~~~~~xzTa) (B(0mqk(B(0x~~~~~mk(B(0lj~~~mk(B (0mk~lqk~tqqj~~~~~~~qk(B(0k~~~mk(B(0x~~~~~mwj~~~~~~mqj(B(0~~x(B(0mqk~(B%)(0~mqkx~~~~~x(B (0x~x(B(0x~x~~~~~~~~~~~mkx~x~~mk(B(0mqk~~~~x~~~~~~~~~~~~~~~x(B(0lqq(B(0x~~~~~~mj~~~~l(B (0x~mkx~~~~~~~x~~~~~~xx~tk~~x(B##(0~~q~~~~~~~~~~zTa) ~~~~~lqj(B(0x~~(B(0mk(B%(0~~(B(^(0~~~~~~mk(B (0x~~mmk~~~~~lvqk~~~~xx~xmk~mk(B(0x~~~x~~~~~~~~~~~lqqj(B(0x~~mqklj~~~~~~~~~(B%(0~(B%(0x(B (0x~~~xmk~x~~mqkmwq~~mu~mkx~~x(B(0x~x~tk~~~~~~~~~lj(B(0x~~~~mj~~x~~~~~~~~~lj(B (0x~~~x(B(0mwj~~~~x(B(0xzTa) ~q~~x(B*(0~xmk~x(B(0lqqj~x~mvwqk~lk~~~x(B(0k~~~~~lu~~~~~~~~~x(B (0x~~~x(B(0x~~~~~mqj~~~~~q~mkx~m(B#(0k(B(0x~~~~x~~~x(B(0qj(B(0k~~x(B(0x~~~~qu(B#(0qqk~~~~~~m(B (0mk~lj(B(0lj~x~~~~~~~~~~~~~~xx~~~tqj~lqqvqk~x(B(0qqj(B(0x~~~~~(B#(0qk(B(0mk~~~~~~x(B (0qj(BTa)* m(0x~~x~~~~~~~~~lk~~~mm(B#(0k~x~~~x(B(0x~mqqqk(B(0lqklj~(B^(0~~~x~mk(B(0x~~~~~lj(B(0x~~tqqk~qq~lqjj~~~~(B#(0x~~~~qj(B(0x~~~~~x(B(0lj~mj~~lq(B#(0~~~~x(B(0mq~~~lj(B(0mqqj(B(0j~~~~x(B(0~~~~x(B(0x~~~~~m(B(0mqqqk~mqqqqqqqk(B(0x~~~~~~m(B#(0x~~~~x(B(0~~~~m(BTaV* ;16H(0lqq(B(0~~~~lj(B(0x~~~~~~x(B(0x~~~~~~~~~mqj~~~~~~~xx~~~lj(B(0~~~(B*(0~(B(0mqk~~x(B(0mk~~~~~x(B(0x~~lqqqqk~~~~~~~~~~~xmk~lj(B(0~~~~lqj(B(0mqqj(B(0mqqk~lj(B(0mqqj(B(0mqqqqqqqk~~lj(B(0mqj(B(0k~x~lj(B(0qj(B(0mqqj(B(0mqmqj(B[Seahorse17 the Acolyte ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:5 $:87 HP:39(39) Pw:31(45) AC:4 Xp:5/197zTa', zTaK@< (0~(BzTa<9What do you want to use or apply? [lsxyH or ?*] zTa-You now wield a pick-axe.--More--zTaO EIn what direction do you want to dig? [hykuln>] zTa zTa You start digging downward.You dig a pit in the floor.(0~~~(B (0~~~~(B(0~(B(0~(BzTa_OYou start digging downward. Pw:33zTa_NYou dig a hole through the floor.You fall through...zTae--More--zTa\(0lj(B(0~~(B(0k~~(B(0lj~~~(B(0x~~~~(B(0~~~~~(B(0~~~~~m(B(0~~~~(B(0~~(B(0k~~m(B(0x~~~mk(B(0x~~~(B@(0m(B(0mk~~~~~(B(0mqk~~~~~(B(0j(B*(0~~~~x(B(0~~~~lj(B(0lqqqj(B[Seahorse17 the Acolyte ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:6 $:87 HP:39(39) Pw:33(45) AC:4 Xp:5/197zTaazTa* 2What do you want to wield? [- avx or ?*] zTaWzTaQa - a blessed +1 mace (weapon in hand). Pw:34zTazTas 6(0lq(B(0~(B(0~(B(0m(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0qk(B@(0m(B(0x(BzTaR (0~~(B(0m(B(0~~(B(0~(B(0~(B(0qk(B@zTa>F_(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~~~~(B(0k~~l(B(0mqq(BYou see here a violet gem.zTa@J - a violet gem.@zTaM$ &(0~(B(0~~(B(0~(B(0lj(B(0mj(B(0m(B(0~(B(0x~~~~~(B@(0x~~~(B(0mk(B(0l(B(0j(BzTa(0lv(B(0~(B(0~(B(0~(B(0~(B@(0j(BzTa(0~~(B(0lq(B(0w(B(0~(B(0~(B(0~(B@(0~(BzTa*_g(0~(B(0~(B@(0~(BzTao(0~(B@(0~(B(0~(B(0~(B(0mq(BzTa'Qn(0~(B(0~(B@(0~(B(0~(BzTa$L(0~(B(0~(B(0~(B@zTa_ (0~~(B(0~(B(0~(B(0~(B(0~(B@zTa ~(0~(B(0~(B@(0~(B(0~(BzTa-(0~(B(0~~(B(0~(B@(0~~~~~(B(0~(B(0~~~(BzTa(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(Bh(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B@(0~(B(0~~(B(0~~~~(B(0~~(BzTa((0~~(B(0~~(B(0~(B(0~(B@(0~(BzTa (0~(B(0~(B(0q(Bh(0k(B@(0~(BzTa/(0j~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(BzTagn(0k(B(0x~(B(0m(B(0~(B(0q~~~(B(0k(B(0~~~(Bh(0x(B(0~(B(0x(B@(0~(B(0~(B(0~(BThe hobbit wields a runed dagger!zTa(0~(B(0~(B(0l(B(0x~~~(B(0j~~~~~~~(B@(0lqk(B(0lqq(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~(BThe hobbit thrusts her runed dagger.zTagThe hobbit hits![Seahorse17 the Acolyte  ]  HP:33zTafzTa^You kill the hobbit!/204*zTa(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B Things that are here: a yellow gem a runed dagger a green gem a dart--More--zTag` Pw:36zTard Pick up what?  Weapons a - a dart b - a runed dagger Gems/Stones c - a green gem d - a yellow gem(end) zTa+zTad+zTa K - a green gem.t - a yellow gem.@zTae(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B@)(0~~~~(B(0x(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(BzTap T[Seahorse17 the Acolyte  ]  HP:34(0q(B(0~(B(0~(B(0k(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0mq(B(0~(B(0~(BzTaq!(0m(B(0~(B(0k(B@(0~(B(0~(B(0~(B(0mq(B(0~(B(0~(B(0~(B(0~(B(0~(BzTaV(0q(B(0l(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BzTaRN(0k(B(0~(B@(0~(B(0~(B(0~(B(0l(B(0q(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(BzTaY(0q(B(0~(B@(0~(B(0~(B(0j(B(0~(B(0q(BzTax$ f@(0~(B(0~(B(0~(BzTay (0~(B(0~(B(0~(B@(0~(B(0~(BzTa5d[Seahorse17 the Acolyte  ]  HP:35(0~(B(0~~~(B(0~~~(B(0~m(B(0~~~(B(0~m(B(0~~~(B(0~(B(0~(B@(0~(BzTa 5(0~(B(0~(B(0~(B(0k(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0j(BzTa[p(0~(B(0~(B@(0~(B(0j(BzTa(0~(B(0x(B(0x~~(B(0mq(B(0~(B(0~~~~~~(B(0k~~~~(B@(0mqk(BzTa8 W(0~~(B(0~~~~(B(0~(B(0~~~(B(0lq(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(BzTaz#(0~~~(B(0qq(B(0~~~~~(B(0~~m(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0mq(BzTam-(0k(B(0~~~~~(B(0~~~~~~(B@(0~(B(0~(B(0v(BzTaZ [Seahorse17 the Acolyte  ]  HP:36(0~~~~~(B(0~~~~~~(B(0~(B@(0~(BzTa (0~~~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(BzTa(0~~(B(0~~~~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@zTao(0~(B(0~~(B@(0~~~~~~(B(0~~~~(B(0~(BzTax(0~(B@(0~(B(0~(BzTae Pw:37(0~(B(0~(B(0~(B(0~(B(0~(BZ(0~(B@(0~(B(0~(B(0~(BzTaWYou destroy the gnome zombie!/206(0~(BzTah[Seahorse17 the Acolyte  ]  HP:37(0~~(B@(0~~~~~(B(0t(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(BzTaGe(0lj(B(0x~(B(0x~(B(0x~~(B(0~(B(0k(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(BzTa3 6You are carrying too much to get through.zTad CYou are carrying too much to get through.zTa3*(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(BzTa'(0~~(B(0~(B(0~~~~~(B@(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(BzTa* (0~(B(0~~~(B(0~~~(B(0~(B(0~(BM(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@zTak(0~(B(0~(BM(0~(B@(0~(B(0~(B(0~(B(0~(BzTaP&You hit the kobold mummy!zTa5 zTa=5 You destroy the kobold mummy![Seahorse17 the Acolyte  ]  HP:38/216[zTa.(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~~(B(0~~(BYou see here a mummy wrapping.zTa$<(0~(B@[(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BzTa (0q(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(BzTaB (0~(B(0qqqqqqqqj(B(0mk(B@(0~~~(BG(0~~~~~~~~x(B(0m(B(0~(B(0qqqqqqqqk(B(0x(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~(BzTa(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~~(BzTat(0~(B@G(0~(B(0~(BThe gnome throws a dart!)You are hit by a dart.)(0~(BzTaz[Seahorse17 the Acolyte  ]  HP:36@GzTau[Seahorse17 the Acolyte  ]  HP:37(0~(B@(0~(BzTa} RYou kill the gnome!/223%zTav(0~(B@ Things that are here: a gnome corpse 8 darts a lembas wafer--More--zTa#G(0~(BThe gnome wields a cursed bow!The bow welds itself to the gnome's hand!zTaй Pick up what?  Weapons a - 8 darts Comestibles b - a lembas wafer c - a gnome corpse(end) zTa}g+zTa-@L - a lembas wafer.@G(0~(BThe gnome shoots an arrow!))(0~(B)(0~(B)(0~(BAn arrow misses you.)(0~(BzTa@@zTa/ )@G(0~(BThe gnome shoots an arrow!))(0~(BYou are almost hit by an arrow.)(0~(B@zTa'q)@G(0~(B(0~(B(0m(BzTaL dYou kill the gnome! Pw:39/230?zTac(0~(B@(0~(B(0k(B Things that are here: a scroll labeled ZELGO MER a cursed bow an arrow a food ration--More--zTa[Seahorse17 the Acolyte  ]  HP:38zTa  Pick up what?  Weapons a - an arrow b - a cursed bow Comestibles c - a food ration Scrolls d - a scroll labeled ZELGO MER(end) zTax+zTań +zTa j - a food ration.zTa CM - a scroll labeled ZELGO MER.@zTa'`)@(0~(B(0q(BzTaZ(0~(B@(0~(BG(0q(BzTa.U (0qk(B(0~(B(0~~~~~~~~(B(0~(B(0~(B@(0m(BzTa1R(0~(B@zTaRaThe gnome hits![Seahorse17 the Acolyte  ]  HP:37zTa zTaGYou kill the gnome!/237(0~(BzTa (0l(B(0~(B(0~(B@GG(0~(B(0~~q(B(0~~~(B(0qqqk(BzTa The gnome hits![Seahorse17 the Acolyte  ]  HP:35 [Seahorse17 the Acolyte  ]  HP:36(0~(BzTakWYou kill the gnome!/244(0~(BzTai#(0~(B(0~(B(0~(B(0~(B@(0x(B(0~(B(0x(BG(0mk(BzTa\z(0~(B(0~(B(0~(B(0x(B(0~(B(0qqqqqqqqqj(B(0~~~~~x(B@(0~~~~~(Bh(0~(BG(0~~~~~~~~~~~~~l(B(0qqqqqk(B(0~~~~~~x(B(0lj(B(0m(BzTa#,You hit the gnome.h(0~(BThe dwarf throws a dagger!))(0~(B)(0~(B)(0~(B)(0~(BYou are hit by a dagger.)(0~(BzTa $w[Seahorse17 the Acolyte  ]  HP:34@(0~(BzTa=VUYou kill the gnome!/251(0~(BzTa$(0~(B(0~(B(0~(B(0~~~~~(B)(0~~~~~~~~~~~~~~~~~~~(B@(0~~~~~~(B(0~(BzTaq[Seahorse17 the Acolyte  ]  HP:35(0~~(B(0~(B(0x(B(0~(B(0~~~~~~~(B@(0~(Bh(0~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~(BzTa0(0~(B(0~(B@h(0~(BG(0~(B(0~(B(0~~(BzTa5t?You hit the dwarf!G(0~(BzTa zTa.JYou kill the dwarf!/261[zTasz(0~(B(0~(B@(0~(B(0~(B(0~(B(0m(BzTaz)You see here a hooded cloak.zTaġN - a hooded cloak.@G(0~(BThe gnome wields a cursed crossbow!zTaD?The crossbow welds itself to the gnome's hand!zTaHWhat do you want to drop? [$a-jl-vxyA-CE-N or ?*] zTaYzTaZYou drop a hooded cloak.G(0~(BThe gnome shoots 2 crossbow bolts!))(0~(B)(0~(B)(0~(B)(0~(BzTa/ZOYou are hit by the 1st crossbow bolt!)(0~(BzTaRZ[Seahorse17 the Acolyte ]  HP:29@))(0~(B)(0~(B)(0~(B)(0~(BzTa{Z--More--zTa, &)(0~(BzTa |[Seahorse17 the Acolyte ]  HP:23@GzTa1? M(0~(B[@G(0~(B(0~(B(0~(B(0~~(BGThe gnome shoots 2 crossbow bolts!The 1st crossbow bolt hits the gnome.)G--More--zTaU))G)(0~(BzTa)(0~(BzTa|m[Seahorse17 the Acolyte ]  HP:24 Pw:40@zTa( (0x(B(0~~(B(0~(B)@(0~(BG(0~(B(0~~~(B(0~~~(BThe gnome shoots a crossbow bolt!)The crossbow bolt hits the gnome.The gnome is killed!)(0~(BG--More--zTapi5G(0~(BzTaٷ L(0~(B(0~(B@(0~(B(0~~~(B(0k(B(0~~~~~(B(0~~~~~~~~~(B(0~~~~~~l(B(0~~x(B(0x(B(0x(BThe gnome lord wields a thonged club!G(0~(BzTajYou miss the gnome lord.The gnome lord swings his thonged club.zTaiThe gnome lord hits![Seahorse17 the Acolyte ]  HP:16G(0~(BzTa  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 76%-100% b - create monster 2 clerical 0% 91%-100%(end) zTaq+(0x(B(0~~x~~~x(B Pw:35In what direction? zTa]N zTaN[Seahorse17 the Acolyte ]  HP:29You feel better.The gnome lord swings his thonged club.zTaNjThe gnome lord hits![Seahorse17 the Acolyte ]  HP:23zTa {You hit the gnome lord!(0~(BThe gnome lord swings his thonged club.zTa9 jThe gnome lord hits![Seahorse17 the Acolyte ]  HP:17zTaqdYou kill the gnome lord!/276%zTa  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 76%-100% b - create monster 2 clerical 0% 91%-100%(end) zTa+(0x(B(0~~x~~~x(B Pw:30In what direction? zTaZ[Seahorse17 the Acolyte ]  HP:27You feel better.[Seahorse17 the Acolyte ]  HP:28zTa (0mk(B(0~~(B(0~(B(0~(B(0~(B@G(0~~~(B(0~l(B(0~(B(0lj(B(0k(B(0~(B(0k(B(0~(B(0~~(B(0~~(B(0qj(BThere are several objects here.zTa! Pick up what?  Weapons a - a thonged club b - a thonged club Comestibles c - a gnome lord corpse Gems/Stones d - a violet gem e - 2 rocks(end) zTag+zTa} (0x~~x~~x~(BJ - a violet gem.@The gnome swings her crossbow.zTa The gnome hits![Seahorse17 the Acolyte ]  HP:22G(0~(BThe gnome wields a bow!zTas `You kill the gnome!G(0~(B)zTaɕ /283The gnome shoots an arrow!))(0~(B)(0~(B)(0~(B)(0~(B)(0~(BzTa [An arrow misses you.)(0~(B@zTaON(0qk(B(0j~mk(B(0~~~mj(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B)@(0j(B(0~(B(0~(B(0k~(B(0~(B(0x~x(B(0~(B(0x~x(B(0~~(B(0x~x(B(0~~(B(0x~m(B(0x~(B(0x~(B(0x~(B(0mk(BzTaN,You see here a cursed crossbow.(0~(BGThe gnome shoots an arrow!))(0~(B)(0~(B)(0~(BYou are hit by an arrow.)(0~(BzTaSO_[Seahorse17 the Acolyte ]  HP:19@zTaQ (0qk(B(0mk(B(0j(B(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B)@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(BzTaH(0l(B(0~(B(0x(B(0~(B@G(0~(B(0x(B(0m(B(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0lj(BThe gnome shoots an arrow!)An arrow misses you.)(0~(B@zTa(0l(B)@(0~(B(0~(B(0~~(B(0k~(B(0qj(BThe gnome swings his bow.The gnome misses!zTa[Seahorse17 the Acolyte ]  HP:20You are beginning to feel hungry. HungryzTa zTa0 RYou kill the gnome!/290%zTa(0l(B(0j(B(0~(B(0~(B(0~(B@(0~(B(0m(B(0~(B(0~(B(0~(B(0~(B(0q(B Things that are here: a gnome corpse a bow an arrow--More--zTa?\K(0mk~~x(BzTa|  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 76%-100% b - create monster 2 clerical 0% 91%-100%(end) zTas+(0j(B(0mk~~~x~~~x~~~x(B Pw:25In what direction? zTa8o[Seahorse17 the Acolyte  ]  HP:33You feel better.zTa N(0~(B(0~(B%@(0~(B(0~~(B(0qq(B(0~~(B(0~~(B(0~~~(B(0~(BzTa0@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~(BzTa(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~~~(B(0l(B(0~(B(0~~~~~~~~~(B@(0~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~~(BzTa [Seahorse17 the Acolyte  ]  HP:34(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BzTa  Pw:27(0~(B(0~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@zTaH (0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0qq(BzTae(0~(B(0~(B@(0~(B(0~(B(0q(BzTae(0~(B(0~(B@(0~m(B(0~(B(0~~(B<(0~l(B(0j(BzTaH N(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B@(0~(B(0x(B(0j(B(0m(BzTa l(0~(B(0~(B(0qk(B@(0m(BzTaaB[Seahorse17 the Acolyte  ]  HP:35(0~(B(0k(B@zTa}J(0~(B(0~(B@zTa 1What do you want to eat? [efjmCL or ?*] zTap Comestibles e - a clove of garlic f - a sprig of wolfsbane j - 4 food rations m - a melon C - a carrot L - a lembas wafer(end) zTa +(0mk~~x~~x~~x(BBlecch! Rotten food!zTa3MYou feel rather light headed. ConfzTa9>What do you want to eat? [efjCL or ?*] zTap Comestibles e - a clove of garlic f - a sprig of wolfsbane j - 4 food rations C - a carrot L - a lembas wafer(end) zTa+(0mk~~x~~x~~x(BThis sprig of wolfsbane is delicious!zTaWzTa1&You climb up the stairs.--More--zTa (0qk(B(0lqqk(B (0lqk(B(0~(B(0lqq(B(0lqwqkx~~x(B (0lj(B^(0x(B(0~(B(0x~~mj~x~mj~~mqk(B(0lqk(B (0lqj~(B<(0x(B(0lqqk(B(0~x(B(0lj~~~~~~~~~~~~~x(B(0lj~mqk(B (0x~~~~mqk(B(0x~~xlqj~x~mqk(B(0x~~~~~~~x~~~~~~mk(B(0x~~~~mk(B(0lqqqk(B (0x~~~~~~x(B(0lj~~mj~~~~~~~mqk(B(0mkTaI ;0m~~~~~lvk~~~~~~x(B(0mqk(B(0x~~~~~mk(B(0lj~~~mk(B (0mk~lqk~tqqj~~~~~~~qk(B(0k~~~mk(B(0x~~~~~mwj~~~~~~mqj(B(0~~x(B(0mqk~(B%)(0~mqkx~~~~~x(B (0x~x(B(0x~x~~~~~~~~~~~mkx~x~~mk(B(0mqk~~~~x~~~~~~~~~~~~~~~x(B(0lqq(B(0x~~~~~~mj~~~~l(B (0x~mkx~~~~~~~x~~~~~~xx~tkzTac ~~x(B##(0~~q~~~~~~~~~~~~~~~lqj(B(0x~~(B(0mk(B%(0~~(B(^(0~~~~~~mk(B (0x~~mmk~~~~~lvqk~~~~xx~xmk~mk(B(0x~~~x~~~~~~~~~~~lqqj(B(0x~~mqklj~~~~~~~~~(B%(0~(B%(0x(B (0x~~~xmk~x~~mqkmwq~~mu~mkx~~x(B(0x~x~tk~~~~~~~~~lj(B(0x~~~~mj~~x~~~~~~~~~lj(B (0xTa} m~~~x(B(0mwj~~~~x(B(0x~q~~x(B*(0~xmk~x(B(0lqqj~x~mvwqk~lk~~~x(B(0k~~~~~lu~~~~~~~~~x(B (0x~~~x(B(0x~~~~~mqj~~~~~q~mkx~m(B#(0k(B(0x~~~~x~~~x(B(0qj(B(0k~~x(B(0x~~~~qu(B#(0qqk~~~~~~m(B (0mk~lj(B(0lj~x~~~~~~~~~~~~~~xx~~~tqj~lqqvqk~x(B(0qqj(B(0x~~~~~zTa (B#(0qk(B(0mk~~~~~~x(B (0qj(B(0x~~x~~~~~~~~~lk~~~mm(B#(0k~x~~~x(B(0x~mqqqk(B(0lqklj~(B^(0~~~x~mk(B(0x~~~~~lj(B(0x~~tqqk~qq~lqjj~~~~(B#(0x~~~~qj(B(0x~~~~~x(B(0lj~mj~~lq(B#(0~~~~x(B(0mq~~~lj(B(0mqqj(B(0qj~~~~x(B(0~~~~x(B(0x~~~~~m(B(0mqqqk~mqqqqqqqk(B(0x~~~~~~m(B#(0zTa x~~~~x(B(0~~~~m(B(0lqqqj~~~lqq(B(0~~~~lj(B(0x~~~~~~x(B(0x~~~~~~~~~mqj~~~~~~~xx~~~lj(B(0~~~(B*(0~(B(0x~~~(B@(0~l(B(0mqk~~x(B(0mk~~~~~x(B(0x~~lqqqqk~~~~~~~~~~~xmk~lj(B(0~~~~lqj(B(0x~(B(0lqqj(B(0mqqj(B(0mqqk~lj(B(0mqqj(B(0mqqqqqqqk~~lj(B(0mqj(B(0k~x~lj(B(0mq(B(0qj(B(0mqqj(B(0mqmqj(B [Seahorse17 the AcolzTa syte  ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:5 $:87 HP:35(39) Pw:27(45) AC:4 Xp:5/290 ConfzTa * zTav%You descend the stairs.--More--zTae(0lj(B(0lqqk(B(0lqk(B(0lqk(B(0x~(B(0lj~~mqqqqqqqqqqqj~mk(B(0lj~mk(B(0qk(B(0j(B(0mk(B(0x~(B(0x~~~~~~~~(B))(0~(B)(0~~~~~~x(B(0lj~~~mj~mk(B(0j(B(0~~~x(B(0x~~(B(0mk~~~lqqqqqqqqk~~~~x(B(0x~~~~~~~~x(B(0~~~~~x(B(0~~mk(B(0lj~~~mk(B(0mqqk~mqqqqqqqqqj~~~~~~~~~~~~~~~x(B(0k~zTaemkx~(B[(0~~~mk(B(0x~(B)(0~~~(B[)(0~~(B)(0~~~~~~~~~~~~~~l(B(0x~~mj~~~~~~x(B(0x~~~qqqqqqk(B)(0~(B)(0~(B%(0~~~~~~~~~x(B(0lqqq(B(0tq~~~~~~~~~mqk(B(0mk~~~~(B(0lj~~~~~~~~~~~~~lj(B(0x~~~mk(B(0x~~~~~~~~~~~(B)(0x(B(0mqqqk(B(0x~~~lk~~~~~~~~~m(B(0x~~~~mqj~~~~~~~~~~~~x(B(0mkzTae~ljmk~~~~~~~~~~~~(B(0k~~~~~~~~lqk~lqqk~~mk(B(0x~x(B(0qk~~~~~~~~lqq(B(0mqk~x~~~lj(B(0mqj(B(0x~~~mk(B(0x~x(B(0~~~~~x(B(0x(B(0mqvqqqj(B(0x~~~~mqk(B(0x~x(B(0~~~~~x(B(0mk~~~~~mqk(B(0x~mk(B(0~~~qj(B(0lq(B(0lvwk~~~~~x(B(0x~~mqk(B(0~~~~(B(0lj~mj~mj~~~~~x(B(0x~~~~mk(B(0qkTaf0m~lj(B(0x~~~~~~~~~~~lj(B(0x~~~~(B@(0x(B(0qj(B(0x~~~~~~~lqqqj(B(0mk~~~lj(B(0mk~lk~~lj(B(0mqqqj(B(0mq(B(0mqqj(B[Seahorse17 the Acolyte  ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:6 $:87 HP:35(39) Pw:27(45) AC:4 Xp:5/290zTa}gzTasM(0~(B@<zTa [Seahorse17 the Acolyte  ]  HP:36(0~(B(0~(B@(0~(BzTaßH(0~(B@(0~(BzTa(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BzTa=;(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(BzTa (0~(B@(0~(B(0~(B(0~(BzTa (0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BzTa(0~(B(0~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(BzTai[Seahorse17 the Acolyte  ]  HP:37(0~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BzTaB R(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~~~(B@(0~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~~(BzTa4 Pw:29(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(Bh(0~(BzTa4(0qk(B(0l(B(0q(B(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B@(0~~(B(0~~(B(0m(Bh(0x~(B(0~(B(0~(B(0x~~~~(B(0x(B(0x~~~~~(B(0mqk~~~(B(0~(BThe dwarf throws a dagger!))(0~(BA dagger misses you.)(0~(BzTa5`[Seahorse17 the Acolyte  ]  HP:38@zTa(0~(B(0~(B)@h(0~~~(B((0~(B(0qj(B(0~(BzTa$<You feel more confident in your weapon skills.zTa7YYou kill the dwarf!/300%zTaN(0~~(B(0~(B(0qqqj(B@(0l(BThere are several objects here.zTa%- 4 Pick up what?  Armor a - a cursed pair of hard shoes b - a hooded cloak Comestibles c - a dwarf corpse Gems/Stones d - a yellow gem e - 2 rocks(end) zTa +zTaL(0qk~mk~~x~~x~~xqqj~~~(B((0l(Bt - a yellow gem.@zTan @[Seahorse17 the Acolyte ]  HP:39(0w(B(0~(B(0~~(B(0~(B%(0~~(B@(0~(B(0~(B(0m(B(0m(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@zTa (0~(B(0~~~(B(0~(B(0~(B(0~~~~~~~~(B(0~~~(B(0~~~~~~~~~~~~(B(0mk(B(0~~(B(0~~~~~~~~~~~~~(B(0~x(B(0~(B(0~(B(0~~~~~~~~(B(0qj~~x(B(0~~~~~~~~(B(0~~~~(B(0lj~~~(B(0~~~~~(B(0~~x(B(0~~~~~~(B@(0~~~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0u~(B(0~~~(B(0mqq(B(0~(BzTa [HYou see here a bag.zTaEK # zTalootzTa?There is a bag here, loot it? [ynq] (q) zTa3You carefully open the bag...--More--zTaiS Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) zTa+(0qk~mk~~x~~x~~x(B(0mk(B(0~x(B(0qj~~x(B(0lj~~~qqj~~x~~~(B@(0l(BThe bag is empty.zTaM# zTanamezTa"b d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) zTaޮ +(0qk~mk~~x~~x~~x(B(0mk(B(0~x(B(0qj~~x(B(0lj~~~(BWhat do you want to call? [dg-iln-uyABE-GI-KM or ?*] zTay Call a bag: zTa! 1zTaK zTa|9What do you want to use or apply? [lsxyH or ?*] zTa4 !Never mind.zTaz6You see here an empty bag.zTajO - an empty bag.@ Pw:31zTaI/There is nothing here to pick up.zTabG(0~(B(0l(B(0~~(B(0~(B(0~~~~(B@(0~~~(B(0~~~~~~(B(0~(B(0j(B(0~~~~~(BzTab(0~(B@(0~m(B(0~(B(0~(B%(0~~x(B(0~(B(0~~~~x(B(0k~~~m(B(0~~~~(B(0~~~~~(B(0x~~~~q(B(0k~~~~(B(0~~~~(B(0~~~~~(B(0~lqqk(B(0qj(BzTa (0qqq(B(0~(B(0~x(B(0k~(B(0x(B(0~(B(0qk(B(0~~(B@(0~~~(B(0u(B(0m(B(0~(BzTa>9 b(0l(B(0~(B(0~(B@(0x(B(0j(B(0~(B(0~(B(0lj(B(0~(B(0~(B(0l(B Things that are here: a giant rat corpse a gnome corpse--More--zTa5G(0qk~mk(B(0lqqq(B@A trap door in the ceiling opens and a rock falls on your head!Fortunately, you are wearing a hard helmet.[Seahorse17 the Acolyte  ]  HP:38zTaT=p(0~~(B*@(0~(BzTae g(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0v(B(0mqq(B(0~(B(0~(B(0~(B(0qj(BzTa (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0qk(B@(0m(B(0~(B(0~(B(0qq(B(0x(B(0~(B(0j(B(0k(B(0m(BzTa (0~(B(0~(B(0~(B(0qqj(B@(0~~~~x(B(0~~~(B(0qqqj(B(0~(B(0~(BzTa:[(0~(B(0~~(B(0~(B(0~(B(0l(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0mq(BzTa[ C(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~(BzTa [Seahorse17 the Acolyte ]  HP:39(0~(B(0mk(B(0~~(B(0~x(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~(BzTaov$(0mk(B(0~x(B(0~x(B(0~~x(B(0~~(B(0~~l(B(0j~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(BzTa(0qk(B(0~(B(0~(B(0~(B(0~(B(0l(B(0x(B(0~~(B@(0~~~~~~~(B(0~(B(0~~(BzTa2(0lq(B(0x~(B(0j~(B(0~(B(0~(B(0k(B(0x(B@(0~(B(0j(B(0~(BzTa.t(0~(B(0~(B(0~(B@(0~(BzTaK (0l(B(0x(B@(0x(B(0~(B(0m(B(0~~x(B(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BzTaa Pw:33(0~(B@(0~(BzTa(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BzTaCLYou are beginning to feel hungry. HungryzTaxK (0~(B(0~(B(0~(B@(0~(BzTaD(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(BzTae(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(BzTa (0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~~~~(B@(0~~(BzTa9< W(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(BzTa&Z (0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~(BzTa(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(BzTac=(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B@(0~m(B(0~~(B(0~~~~(B(0~(B(0~x(B(0qj(BzTaP= (0~(B(0~~~(B(0~(B(0w(B@(0~(B(0~(B(0x(B(0x~(BzTa (0~(B(0qqk(B@(0m(B(0x(B(0~(BzTa-i(0~(B(0~(B(0lq(B(0~(B(0k(B@(0~(B(0~(BzTa (0~(B(0~(B@(0~(B(0~(B(0~(BzTa~mD@(0~(B(0~(BzTa, (0~(B(0~~~(B@(0~(B(0~(B(0~(B(0~(BzTa E(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BzTacO(0~(B(0~~(B@(0~(B(0~~~(B(0~~~(B(0~~(B(0~(BzTa(0~(B(0~~(B@(0~(B(0~~(B(0~(B(0~(B(0~(BzTa  Pw:35(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~~~(BzTaT ^(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(BzTa\(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(BzTa@(0~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(BzTa (0j(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(BzTaԒ (0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(BzTau(0qk(B(0l(B(0~~(B(0x(B@(0mq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(BzTa+@(0x(B(0~(B(0~x(B(0wj(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(BzTa(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(BzTaE @(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(BzTa@(0~(B(0~(B(0~~~(B@(0~(BzTa'#:What do you want to use or apply? [lsxyHO or ?*] zTa  .You now wield a pick-axe.--More--zTaFIn what direction do you want to dig? [hulnjb>] zTa{ 5You start digging downward.zTa KYou dig a pit in the floor.(0~(BzTa QYou start digging downward. Pw:36zTa OYou dig a hole through the floor.You fall through...zTar --More--zTa,(0lqqqk(B+@(0~~x(B(0x~~~x(B(0mqqqj(B[Seahorse17 the Acolyte ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:87 HP:39(39) Pw:36(45) AC:4 Xp:5/300 HungryzTa-!zTao2What do you want to wield? [- avx or ?*] zTa =a - a blessed +1 mace (weapon in hand).zTa ,You hear a chugging sound.zTa*In what direction? zTa %WHAMMM!!!zTavSYou hear a chugging sound.You hear a door open.zTa~*In what direction? zTamzTaWHAMMM!!!zTaQ=What do you want to eat? [ejCL or ?*] zTav  Comestibles e - a clove of garlic j - 4 food rations C - a carrot L - a lembas wafer(end) zTa V+zTaFThis food really hits the spot!zTaPYou finish eating the food ration. Pw:38zTa *In what direction? zTa>? zTa@ 4As you kick the door, it crashes open!(0x(B(0x(B(0mqq(B(0x~~~a~~~~(BG(0mqqqx~~~(B(0m(B+(0qk(BThe gnomish wizard points at you, then curses.zTa"lCa - a blessed +1 mace (weapon in hand).zTazTaCYou hit the gnomish wizard.GzTa@The gnomish wizard points at you, then curses.zTaWzTaiYou miss the gnomish wizard.(0~(BGThe air crackles around the gnomish wizard.zTazTa-You miss the gnomish wizard.(0a(BGThe gnomish wizard points all around, then curses.--More--zTaG;zTas+You miss the gnomish wizard.(0~(BGThe gnomish wizard points at you, then curses.zTazTaYou miss the gnomish wizard.(0~(BGThe gnomish wizard points at you, then curses.zTa zTa~ You hit the gnomish wizard!(0~(BGThe gnomish wizard points all around, then curses.zTa݈CYou kill the gnomish wizard!(0~(BzTa[Seahorse17 the Adept ]  HP:47(47) Pw:56(63) Xp:6/323Welcome to experience level 6.The gnomish wizard casts a spell!--More--zTa +(0~(BGzTa mYou hit the gnomish wizard.The gnomish wizard points all around, then curses.zTaʅzTa)You hit the gnomish wizard!zTa@The gnomish wizard points at you, then curses.zTa zTaOYou kill the gnomish wizard!/346(0~(BzTa_ zTaő y(0w(B@(0~(B(0~(B(0~(B(0x(B{Tajn@(0~(B(0~(B(0~(B(0mqq(B{TaXo@(0~(B(0~(B(0~(B+{Ta (0x(B(0x(B(0x~(B(0~(B(0~(B@(0~(B(0~(B(0~(B{TaW (0qqq(B(0~(B(0k~l(B(0~x(B+@(0~(B@(0~(B(0~(B{TaҀm(0~(B(0lqq(B(0~(B(0x~~(B(0~(B(0~{~(B(0~(B@(0~(B(0u(B(0~(BThe priestess of Thoth intones:"Pilgrim, you enter a sacred place!"{TaWYou experience a sense of peace.(0~(B@{Ta& (0q(B(0~(B@(0~(B(0~(B(0~(B@(0a(B(0~(B{Ta(0~(B(0{(B(0~(B(0~(B(0~(B@(0~(B{Ta(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0a(B@(0~(B{TaT Pw:57(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B{Ta(0~(B(0~(B(0~(B(0~(B@(0~(B{Ta9 (0~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0k(B{Taj(0~(B(0~(B(0~(B(0l(B@(0~~~~~(B+(0~~x(B(0k(B(0m(B{Tad(0~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0q(B{Ta. The door resists!{Ta{TaThe door opens.(0a(B(0~x(B(0~~x(B(0~~x(B(0qqqj(B{Ta(0~~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~~(B(0~~(B(0x~(B(0x~(B(0m(B{Ta &(0~~(B(0~(B(0~(B@(0~~~(B(0a(B(0~~~(B(0~~(B(0~(B(0~(B{Ta,(0~~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~~(B(0~~(B(0~(B(0~(B{Ta 2(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0t(B(0a(B(0x(B@{Ta(0~~(B(0~(B(0~(B(0~~(B(0~~(B@(0~(B{Ta &(0~~(B(0~(B(0~(B@(0~~~(B(0a(B(0~~~(B(0~~(B(0~(B(0~(B{Ta] (0~(B@(0~(B(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B{Ta?<@(0~(B@(0~~t(B(0~(B(0~~(B(0~~(B{Taz(0mqq(B+(0~~(B@(0~(B(0~~(B(0~(B@@(0~~(B(0~~~(B(0~~~(B(0qqqq(B{Ta7 (0qqqq(B(0~~(B(0~l(B(0~x(B(0~x(B(0~x(B(0~(B(0j(B@(0~(B(0~(B@(0~~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~~~(B(0~~~~~(B(0qq(B{Ta- 3Really attack the watch captain? [yn] (n) {Ta{TaU(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~(B(0x(B+(0~(B(0j(B(0~(B(0~(B(0~(B(0qq(B{Ta (0~(B(0~~(B(0x(B@(0~(B(0~~~~x(B@(0qqqk(B(0x(B(0~~(B(0~(B {TaUL(0~(B(0~(B(0~(B(0~(B(0~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B {TaE@(0~(B@(0~~(B(0~~~~(B(0~~~(B {Ta  Pw:58(0x(B(0~(B(0~(B(0~(B@(0~(B {Ta 6The door resists!@ {Ta+ {TaP,The door opens.(0qqqk(B(((0x(B@((0x(B(0~x(B(0a(B(0~~(B {Tas*#(((0~~(B@(0~(B(0~~(B(0~(B(0~(B"Hello, seahorse17! Welcome to Izchak's lighting store!" {Ta*s"Will you please leave your pick-axe outside?"(@ {Ta#  {Ta6(0~~~(B(0a(B(0~(B(0~~(B@(0~(B {Ta]@What do you want to drop? [$a-eg-jln-vxyA-CE-MO or ?*]  {Ta {TaT"You drop a pick-axe. {Tac  {Tap (0~(B@@(0~(B(0~~(B((0~(B {Ta\ M"Hello, seahorse17! Welcome again to Izchak's lighting store!" {TaD@(0a(B(0~~(B(0~~(B {TaH@(0~(B(0~(B {Ta_You see here 5 candles (for sale, 65 zorkmids).(0~(B@ {Ta=@( {TaWlYou see here an oil lamp (for sale, 13 zorkmids).@(0~(B {Ta9 5Really attack Izchak? [yn] (n) {Ta{Ta}&9(@{TaR'mYou see here a candle (for sale, 18 zorkmids).(@{Ta$ Q((@@{Tal+*@(0~(B{Ta{(@@(0~(BYou hear a door open.{Ta| \(0~(B@(0~~(B(0~~(B{Ta2K (0~~(B(0a(B(0~(B(0~~(B@(0~(B{TaK &You see here a pick-axe.{Ta/{Tal00x - a pick-axe.@{Ta@(0~(B@(0~(B@{TaqT (0~(B@(0~(B(0~~(B(0~~(B@(0~(B(0~~~(B{Ta 8(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{TaY?(0~(B(0~~(B(0~(B(0~~~~(B@(0~~(B@(0~~a(B@(0~(B%%(0qqqj(B(0~(B{Ta N Pw:59(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B@@(0~(B%%(0x(B(0~(B(0x(B(0~(B{TaN (0~(B@(0~~(B@@@(0~(B{Ta t(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~~(B(0~~~(B{(0~(B(0~~~~x(B(0j(B{Ta+ (0~(B(0~(B(0~~~(B@(0~~(B(0~(B(0x(B@(0~~~~x(B(0~(B(0~~x(B@(0x(B{Tan(0~~(B(0~(B@(0~(B@{Ta (0~(B(0~(B@(0~(B@@(0~(B(0~~(B(0qq(B{Ta5d(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0mqqj(B(0mqqqqq(B+(0v(B(0vqq(B(0~(B(0x~~~~~~~~~~~~~~~~~~~~~~(B@(0mqqqqqqqqqqqqqqqqqqqqq(B{Ta(0~(B(0~~~~~~(B(0~~~~~~(B(0~~(B@(0~~(B{Ta(0~(B(0~~~(B{(0~(B(0~(B@(0~(B@(0~~~~~~~(B(0~(B{Ta:UYou hear a door open.(0~(B@(0~(B{Ta!You hear an animal carcass being offered in sacrifice. Pw:61(0qqq(B(0~(B(0~(B(0k~(B(0x~(B(0x~(B(0x~(B(0j~(B(0~(B(0k~(B(0x~l(B(0x~x(B(0lqqj~(B+(0x~~(B@(0~x(B(0~~~~(B@(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B{Ta?(0~(B(0~(B(0~(B(0~(B@@(0~~(B{Ta You hear a door open.(0lqq(B(0x~(B(0x~l(B(0x~x(B(0x~x(B(0~m(B(0x~(B(0x~(B(0x~(B(0x~(B(0~l(B(0x~x(B(0x~x(B(0~(B(0x~x(B(0~~~~(B(0~(B(0~~~~(B@(0~~~~~(B(0~(B(0~(B@{Tan t@(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B{Taj(0~(B@(0~(B(0~~(B{TaK{@(0~(B{Ta-i+(0q(B(0~(B(0~(B(0~(B@(0~(B{TaF(0k(B(0~x(B(0~~m(B(0~~~(B(0~~(B@(0~(B{Ta (0q(B+(0~~~(B@(0~l(B(0~(B+(0qj(B(0~(B(0~(B(0~(B(0~(B{Ta*_(0~(B(0~(B(0~(B(0~(B(0w(B@(0~~(B+(0~(B(0q(B+(0x(B(0~(BYou feel an unexpected draft.{TaK(0~(B(0~(B@{TaL(0~(B@(0~(B{Ta(0~(B(0~~~(B(0~(B(0~(B@(0~(B{Ta (0~(B(0~(B(0~(B@(0~(B(0~(B(0j(B{TaPThe door opens.(0lqq(B(((((0~(B(0a(B{Ta#k(0x(B(0u(B@(0~(B@(0~~~~(B(0~(B(0~(B(0~~(B(0~(B"Hello, seahorse17! Welcome to Elan Lapinski's hardware store!"--More--{TaE \ Pw:62(0~(B@@{Taw (0~~(B(0~(B(0a(B(0~~~~(B@(0~(B(0~~(B(0~~(B{Ta#@What do you want to drop? [$a-eg-jln-vxyA-CE-MO or ?*] {Ta{Ta̼"You drop a pick-axe.{TaX{Ta& @(0~(B@(0~~~~(B((0~(B(0~~(B@{Tag& u"Hello, seahorse17! Welcome again to Elan Lapinski's hardware store!"@(0~(B{Ta-@(0a(B(0~~(B(0~~(B(0~~(B{Ta,@(0~(B{TaiYou see here an expensive camera (for sale, 267 zorkmids).@(0~(B{TavQ@((0~(B{Tav]You see here a leash (for sale, 27 zorkmids).(0~(B@{Ta=\@((0~(B{Ta=8You see here a key (for sale, 18 zorkmids).{TaAP"For you, honored sir; only 18 zorkmids for this key."{TaEBSQ - a key (unpaid, 18 zorkmids).@--More--{Ta/"You hear a door open.{Ta# {TamJa{Ta+ djust{TaNWhat do you want to adjust? [a-eg-jln-vyA-CE-MOQ or ?*] {Tar<JAdjust letter to what [fkmwxzDNP-Z] (? see used letters)? {Ta۷<Moving: k - a key (unpaid, 18 zorkmids).{Ta +(0~(B@{Tai <You see here 3 candles (for sale, 39 zorkmids). {Ta "@( {TaLH>What do you want to drop? [$a-eg-ln-vyA-CE-MO or ?*] !{TaA  Coins  $ - 87 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  v - a crude dagger  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  i - a +0 iron skull cap (being worn)  q - a +0 pair of hard shoes (being worn)  E - a hard hat  Comestibles  e - a clove of garlic  j - 3 food rations  C - a carrot  L - a lembas wafer  Scrolls  n - a scroll labeled ETAOIN SHRDLU  o - a scroll labeled PHOL ENDE WODAN  p - a scroll labeled LOREM IPSUM  A - a scroll labeled ELBIB YLOH  M - a scroll labeled ZELGO MER  Spellbooks  g - a spellbook of healing  h - a spellbook of create monster  u - a ragged spellbook  Potions  d - 4 potions of holy water  I - a potion of water  Wands  y - a wand of s!{Tatriking  Tools  k - a key (unpaid, 18 zorkmids)  l - an oil lamp  s - an empty bag called 1  H - a blindfold (1 of 2)"{TaW$ +(0lqq(B(0qqq(B(0qqq(B(0qqqq(B(0x~(B(0~(B(0~(B(0~~(B(0x~l(B(0~lqqqk~l(B(0~~lqqqk(B(0x~x(B(0lqqk~x~~~x~x(B(0~~x(B((((0x(B(0x~x(B(0x(B@((0x~x~{~x~(B+(0~~x(B((((0x(B(0~~m(B+(0qu(B(((0x~x~~~x~m"{Ta$ qqwqqqk~x~~~x(B(0x(B(0x~~~~x~(B@(0x~x~~~a~~~~~~~~x~mqqaj(B(0~x(B(0x~(B{(0~~mqaj~mwqqu~~~~x~~~x~~~~~~~~x(B(0x~~~~~~(B((0~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x~~~~lq(B+(0k~~x(B(0x~~~~~~~~a~(B%%(0x(B(0~~l(B+"{Ta% (0qj(B(0x~lj(B(0tqqak~~~~x~(B%%(0x(B(0x(B(0x~x(B(0x~x(B(0x~~~tqqk~mqqqj~x(B(0x~x(B(0lqqj~(B+(0x~~~x(B(0x~~~~~~~x(B(0x~x(B(0x~~~~x(B(0x~~~x(B+(0~~~~~~~x(B(0x~mqqj~~~~mqqqqq(B+(0vqqqvqqj~~~~~(B{(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqq"{Taj% qqqqqqqqj(B[Seahorse17 the Adept ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:87 HP:47(47) Pw:62(63) AC:4 Xp:6/346You drop a crude dagger."{Ta% 2Elan Lapinski seems uninterested.#{Ta:)@#{TaHYou see here an expensive camera (for sale, 267 zorkmids).${Taf=A key for 18 zorkmids. Pay? [yn] (n) ${Ta} T $:69You bought a key for 18 gold pieces.${TaM "Thank you for shopping in Elan Lapinski's hardware store!"(0~(B@@%{Ta%{Ta a@@(0~(B((0~(B&{Ta1>What do you want to drop? [$a-eg-ln-uyA-CE-MO or ?*] &{TaeZ  Coins  $ - 69 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  i - a +0 iron skull cap (being worn)  q - a +0 pair of hard shoes (being worn)  E - a hard hat  Comestibles  e - a clove of garlic  j - 3 food rations  C - a carrot  L - a lembas wafer  Scrolls  n - a scroll labeled ETAOIN SHRDLU  o - a scroll labeled PHOL ENDE WODAN  p - a scroll labeled LOREM IPSUM  A - a scroll labeled ELBIB YLOH  M - a scroll labeled ZELGO MER  Spellbooks  g - a spellbook of healing  h - a spellbook of create monster  u - a ragged spellbook  Potions  d - 4 potions of holy water  I - a potion of water  Wands  y - a wand of striking  Tools[&{TaZm  k - a key  l - an oil lamp  s - an empty bag called 1  H - a blindfold  O - an empty bag (1 of 2)'{Ta  Gems/Stones  r - a white gem  t - 3 yellow gems  B - a yellowish brown gem  F - a green gem  G - a red gem  J - 2 violet gems  K - a green gem (2 of 2)'{Tar (0lqq(B(0qqq(B(0qqq(B(0qqqq(B(0x~(B(0~(B(0~(B(0~~(B(0x~l(B(0~lqqqk~l(B(0~~lqqqk(B(0x~x(B(0lqqk~x~~~x~x(B(0~~x(B((((0x(B(0x~x(B(0x(B)((0x~x~{~x~(B+(0~~x(B((((0x(B(0~~m(B+(0qu(B(@(0x~x~~~x[38;'{Ta 5;0m~mqqwqqqk~x~~~x(B(0x(B(0x~~~~x(B@(0~x~x~~~a~~~~~~~~x~mqqaj(B(0~x(B(0x~(B{(0~~mqaj~mwqqu~~~~x~~~x~~~~~~~~x(B(0x~~~~~~(B((0~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x~~~~lq(B+(0k~~x(B(0x~~~~~~~~a~(B%%(0x(B(0~~l['{Ta 38;5;3m(B+(0qj(B(0x~lj(B(0tqqak~~~~x~(B%%(0x(B(0x(B(0x~x(B(0x~x(B(0x~~~tqqk~mqqqj~x(B(0x~x(B(0lqqj~(B+(0x~~~x(B(0x~~~~~~~x(B(0x~x(B(0x~~~~x(B(0x~~~x(B+(0~~~~~~~x(B(0x~mqqj~~~~mqqqqq(B+(0vqqqvqqj~~~~~(B{(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq'{Ta qqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Adept ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:69 HP:47(47) Pw:62(63) AC:4 Xp:6/346Never mind.({TasLWhat do you want to drop? [$a-eg-ln-uyA-CE-MO or ?*] ({Taϋ 5You drop an empty bag called 1.--More--){Ta aElan Lapinski offers 50 gold pieces for your bag called 1. Sell it? [ynaq] (y) ){Ta T@((0~(B@*{Ta *{Ta os - an empty bag called 1.(@@(*{Ta xThe watchman opens a door.@(0~(B(0a(B+{Ta) LWhat do you want to drop? [$a-eg-ln-uyA-CE-MO or ?*] ,{Ta   Coins  $ - 69 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  i - a +0 iron skull cap (being worn)  q - a +0 pair of hard shoes (being worn)  E - a hard hat  Comestibles  e - a clove of garlic  j - 3 food rations  C - a carrot  L - a lembas wafer  Scrolls  n - a scroll labeled ETAOIN SHRDLU  o - a scroll labeled PHOL ENDE WODAN  p - a scroll labeled LOREM IPSUM  A - a scroll labeled ELBIB YLOH  M - a scroll labeled ZELGO MER  Spellbooks  g - a spellbook of healing  h - a spellbook of create monster  u - a ragged spellbook  Potions  d - 4 potions of holy water  I - a potion of water  Wands  y - a wand of striking  Tools[,{Ta$m  k - a key  l - an oil lamp  s - an empty bag called 1  H - a blindfold  O - an empty bag (1 of 2)/{TaA +(0lqq(B(0qqq(B(0qqq(B(0qqqq(B(0x~(B(0~(B(0~(B(0~~(B(0x~l(B(0~lqqqk~l(B(0~~lqqqk(B(0x~x(B(0lqqk~x~~~x~x(B(0~~x(B((((0x(B(0x~x(B(0x(B)((0x~x~{~x~(B+(0~~x(B((((0x(B(0~~m(B+(0qu(B@((0x~x~~~/{Tax~mqqwqqqk~x~~~x(B(0x(B(0x~~~~x(B@(0~x~x~~~a~~~~~~~~x~mqqaj(B(0~x(B(0x~(B{(0~~mqaj~mwqqu~~~~x~~~x~~~~~~~~x(B(0x~~~~~~(B((0~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x~~~~lqak~~x(B(0x~~~~~~~~a~(B%%(0x(B(0~/{TaȽ~l(B+(0qj(B(0x~lj(B(0tqqak~~~~x~(B%%(0x(B(0x(B(0x~x(B(0x~x(B(0x~~~tqqk~mqqqj~x(B(0x~x(B(0lqqj~(B+(0x~~~x(B(0x~~~~~~~x(B(0x~x(B(0x~~~~x(B(0x~~~x(B+(0~~~~~~~x(B(0x~mqqj~~~~mqqqqq(B+(0vqqqvqqj~~~~~(B{(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B/{Ta (0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Adept ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:69 HP:47(47) Pw:62(63) AC:4 Xp:6/346You drop an empty bag.--More--/{Taz VElan Lapinski offers 1 gold piece for your bag. Sell it? [ynaq] (y) 0{Ta> 2(@0{Ta0{TaANO - an empty bag.(@@1{Tau # 2{Ta~name2{Ta!d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 2{TaT+What do you want to call? [dg-ikln-uyABE-GI-KMO or ?*] 2{Ta Call a bag: 3{Tacs3{TaJNa3{Ta c3{Ta k4{Ta4{Tar>What do you want to drop? [$a-eg-ln-uyA-CE-MO or ?*] 4{Ta 8You drop an empty bag called sack.--More--5{TaubElan Lapinski offers 1 gold piece for your bag called sack. Sell it? [ynaq] (y) 5{Ta5{TaP $:70You sold an empty bag called sack for 1 gold piece.@(0~(B6{TaN(@@(0~(B(0~(B(0~(B6{Ta Pw:63(0~(B@(0~~(B(0~~(B(0~~(B6{TaW ((0~(B(0a(B(0~~~~(B@(0~a~~t(B(0~~(B(0~(B(0x(B(0~(B(0t(B6{Ta 2You see here a pick-axe.@7{Ta7{Ta Yx - a pick-axe.@(0~(B@7{Taa(@(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0x(B@(0~(B7{Ta (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B8{TaSAQ(0~~~~~~(B(0~(B@8{Ta(0~~(B(0~~(B(0~(B@(0~(B8{Tag(0~(B(0~(B@(0~(B8{Ta(0~(B(0~(B@(0~~(B(0~~(B(0~~~(B8{Taa The door resists!8{TaH The dwarf opens a door.(0qqk(B(0~(B?(0x(Bh(0~(B@)(0x(B?((0x(B(0v(B:{Ta(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0v(B(0~(B(0~(B(0~(B@(0~(B(0~(B;{Ta9 0h(0a(B<{Taq5a - a blessed +1 mace (weapon in hand).<{Ta]You hit the dwarf!The dwarf thrusts her dagger.<{TafThe dwarf hits![Seahorse17 the Adept  ]  HP:37={Tak^You miss the dwarf.The dwarf thrusts her dagger.={TaHlfThe dwarf hits![Seahorse17 the Adept ]  HP:32={Ta/ ={Ta0 YYou kill the dwarf!/361%>{Tas(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B>{TaDThere are several objects here.[Seahorse17 the Adept  ]  HP:33@?>{Ta` N Pick up what?  Weapons a - a dagger Armor b - a pair of hard shoes c - a cursed hooded cloak Comestibles d - a dwarf corpse Gems/Stones e - a blue gem(end) ?{Ta +@{Ta4 @{Ta5 _R - a blue gem.@(0~(B@A{Ta1YGThere is a dwarf corpse here; eat it? [ynq] (n) A{TaA{Ta qThis dwarf corpse tastes okay.[Seahorse17 the Adept  ]  HP:34A{TaM}You hear the chime of a cash register.[Seahorse17 the Adept  ]  HP:35A{Ta^[Seahorse17 the Adept  ]  HP:36 SatiatedA{TaBYou finish eating the dwarf corpse.@C{TaP(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B[@(0~(B(0~(B(0~(B(0~(B"Hello, seahorse17! Welcome to Annootok's general store!"C{TaR"Will you please leave your pick-axe outside?"@?C{TaC{TaJ (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B@(0a(B(0~(B(0~(B(0~(B(0~(B Things that are here: a cursed hooded cloak a pair of hard shoes a dagger--More--D{Ta/Tu@(0~(B@?D{Ta?What do you want to drop? [$a-eg-ln-uxyA-CE-MR or ?*] D{Ta D{Tan oYou drop a pick-axe.(0~(B@(0~(B@E{TaҏE{TaA(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(@(0~(B(0~(B(0~(B(0~(BE{TaBN"Hello, seahorse17! Welcome again to Annootok's general store!"E{TaiD[Seahorse17 the Adept  ]  HP:37(0~(B(0~(B(0a(B@(0~(B@?(0~~~(B(0~~~~~(BF{Ta(0~(B@(0~~~(B(0~(BYou see here a scroll labeled FNORD (for sale, 178 zorkmids).(0~(B@G{Ta s"For you, honored sir; only 178 zorkmids for this scroll labeled FNORD."--More--G{TaX 7@@(0~(BG{Ta?(0~(B(0~(B@G{Ta3LYou see here a scroll labeled XOR OTA (for sale, 27 zorkmids).H{Ta u"For you, esteemed sir; only 27 zorkmids for this scroll labeled XOR OTA."--More--I{Ta*!@I{TaR(0~(B@(0~(BI{TaG@(0~(B(0~~(BI{TaYou see here a scroll labeled HACKEM MUCHE (for sale, 133 zorkmids).[Seahorse17 the Adept  ]  HP:38J{Ta"For you, most gracious sir; only 133 zorkmids for this scroll labeled HACKEM MUCHE."--More--J{Ta% !@K{TaN(0~(B@(0~~(BK{TaAYou see here a blessed axe (for sale, 24 zorkmids).K{Ta1k7)@K{Ta`k9You see here a key (for sale, 18 zorkmids).L{Ta C(0~(B@(M{Tar# M{Ta; dipM{Taƴ MWhat do you want to dip? [$a-eg-ln-uyA-CE-MR-U or ?*] N{TaFt  Coins  $ - 70 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  i - a +0 iron skull cap (being worn)  q - a +0 pair of hard shoes (being worn)  E - a hard hat  Comestibles  e - a clove of garlic  j - 3 food rations  C - a carrot  L - a lembas wafer  Scrolls  n - a scroll labeled ETAOIN SHRDLU  o - a scroll labeled PHOL ENDE WODAN  p - a scroll labeled LOREM IPSUM  A - a scroll labeled ELBIB YLOH  M - a scroll labeled ZELGO MER  S - a scroll labeled FNORD (unpaid, 178 zorkmids)  T - a scroll labeled XOR OTA (unpaid, 27 zorkmids)  U - a scroll labeled HACKEM MUCHE (unpaid, 133 zorkmids)  Spellbooks  g - a spellbook of healing  h - a spellbook of create monster  u - a ragged speN{Tatllbook  Potions  d - 4 potions of holy water  I - a potion of water  Wands  y - a wand of striking  Tools  k - a key  l - an oil lamp (1 of 2)S{Tat[+(0lqq(B(0qqq(B(0qqq(B(0qqqq(B(0x~(B(0~(B(0~(B(0~~(B(0x~l(B(0~lqqqk~l(B(0~~lqqqk(B(0x~x(B(0lqqk~x~~~x~x(B(0~~x(B((((0x(B(0x~x(B(0x(B)((0x~x~{~x~(B+(0~~x(B((((0x(B(0~~m(B+(0qu(B(((0x~x~~~xS{Ta%\[1m~mqqwqqqk~x~~~x(B(0x(B(0x~~~~x(B((0~x~x~~~a~~~~~~~~x~mqqaj(B(0~x(B(0x~(B{(0~~mqaj~mwqqu~~~~x~~~x~~~~~~~~x(B(0x~~~~~~~~~~a~~t(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x~~~~lqak~~x(B(0x(B(0x~~~~~~~~a~(B%%(0x(B(0~~l{Ta\5;3m(B+(0qj~~x~lvqqk(B(0tqqak~~~~x~(B%%(0x(B(0x(B(0x~x(B(0x~~x~x~~~x(B(0x~~~tqqk~mqqqj~x(B(0x~x(B(0tqqj(B((0a(B@(0~(B)(0x(B(0x~~~x(B(0x~~~~~~~x(B(0x~x(B(0x~~~~x~(B@((0x(B(0x~~~x(B+(0~~~~~~~x(B(0x~mqqj~~~~mqqqvq(B+(0vqqqvqqj~~~~~(B{{Ta\;0m(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Adept  ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:70 HP:38(47) Pw:63(63) AC:4 Xp:6/361What do you want to dip a scroll labeled XOR OTA (unpaid, 27 zorkmids) into? [dI or ?*] T{Tao Potions d - 4 potions of holy water I - a potion of water(end) U{Ta/B+U{TayMAnnootok's scroll labeled XOR OTA glows with a light blue aura.U{Ta$ EWhat do you want to read? [ghn-puAMS-U or ?*] V{Ta r Scrolls n - a scroll labeled ETAOIN SHRDLU o - a scroll labeled PHOL ENDE WODAN p - a scroll labeled LOREM IPSUM A - a scroll labeled ELBIB YLOH M - a scroll labeled ZELGO MER S - a scroll labeled FNORD (unpaid, 178 zorkmids) T - a blessed scroll labeled XOR OTA (unpaid, 27 zorkmids) U - a scroll labeled HACKEM MUCHE (unpaid, 133 zorkmids) Spellbooks g - a spellbook of healing h - a spellbook of create monster u - a ragged spellbook(end) X{TaeQ+As you read the scroll, it disappears.This is an identify scroll.i - a +0 orcish helm (being worn).--More--Y{Ta*k - a skeleton key.n - a scroll of charging.o - a scroll of amnesia.p - a scroll of enchant weapon.--More--\{Ta)}q - a +0 pair of iron shoes (being worn).r - a worthless piece of white glass.--More--]{Taa s - an empty bag of holding.t - 3 worthless pieces of yellow glass.u - a spellbook of cure blindness.--More--a{Tay - a wand of striking (0:2).A - a scroll of remove curse.B - a worthless piece of yellowish brown glass.--More--c{TaE - a +0 dwarvish iron helm.F - a jade stone.G - a worthless piece of red glass.--More--e{TaB{J - 2 worthless pieces of violet glass.K - a worthless piece of green glass.--More--e{TaB rM - a scroll of gold detection.R - a worthless piece of blue glass.--More--g{TauCS - a scroll of scare monster (unpaid, 178 zorkmids).g{TavU - a scroll of destroy armor (unpaid, 133 zorkmids).[Seahorse17 the Adept  ]  HP:39j{Ta-@(0~(Bl{Ta Coins  $ - 70 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  i - a +0 orcish helm (being worn)  q - a +0 pair of iron shoes (being worn)  E - a +0 dwarvish iron helm  Comestibles  e - a clove of garlic  j - 3 food rations  C - a carrot  L - a lembas wafer  Scrolls  n - a scroll of charging  o - a scroll of amnesia  p - a scroll of enchant weapon  A - a scroll of remove curse  M - a scroll of gold detection  S - a scroll of scare monster (unpaid, 178 zorkmids)  U - a scroll of destroy armor (unpaid, 133 zorkmids)  Spellbooks  g - a spellbook of healing  h - a spellbook of create monster  u - a spellbook of cure blindness  Potions  d - 3 potions l{Taof holy water  I - a potion of water  Wands  y - a wand of striking (0:2)  Tools  k - a skeleton key  l - an oil lamp  s - an empty bag of holding (1 of 2)n{Ta [Seahorse17 the Adept  ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:70 HP:39(47) Pw:63(63) AC:4 Xp:6/361(0lqq(B(0qqq(B(0qqq(B(0qqqq(B(0x~(B(0~(B(0~(B(0~~(B(0x~l(B(0~lqqqk~l(B(0~~lqqqk(B(0x~x(B(0lqqk~x~~~x~x(B(0~~x(B((((0x(B(0x~x(B(0x(B)((0x~x~{~x~(B+(0~~x(B((((0x(B(0~{Ta߹ ;5;0m~m(B+(0qu(B(((0x~x~~~x~mqqwqqqk~x~~~x(B(0x(B(0x~~~~x(B((0~x~x~~~a~~~~~~~~x~mqqaj(B(0~x(B(0x~(B{(0~~mqaj~mwqqu~~~~x~~~x~~~~~~~~x(B(0x~~~~~~~~~~a~~t(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x~~~~lqak~~x(B(0x(B(0x{Ta ;0m~~~~~~~~a~(B%%(0x(B(0~~l(B+(0qj~~x~lvqqk(B(0tqqak~~~~x~(B%%(0x(B(0x(B(0x~x(B(0x~~x~x~~~x(B(0x~~~tqqk~mqqqj~x(B(0x~x(B(0tqqj(B((0a(B@(0~(B)(0x(B(0x~~~x(B(0x~~~~~~~x(B(0x~x(B(0x~~~~x(B@(0~(B((0x(B(0x~~~x(B+(0~~~~~~~x(B(0xn{Ta2 %~mqqj~~~~mqqqvq(B+(0vqqqvqqj~~~~~(B{(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(Bp{Ta >%Itemized billing? [ynq] (q) q{TaJNA blessed scroll of identify for 27 zorkmids. Pay? [yn] (n) q{Ta_ v $:43You paid for a blessed scroll of identify at a cost of 27 gold pieces.--More--r{TaoLA scroll of scare monster for 178 zorkmids. Pay? [yn] (n) s{TaY LA scroll of destroy armor for 133 zorkmids. Pay? [yn] (n) s{Tafs{TaefC"Thank you for shopping in Annootok's general store!"t{Taǂx{Ta@What do you want to drop? [$a-eg-ln-uyA-CE-MRSU or ?*] x{Ta`  Coins  $ - 43 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  i - a +0 orcish helm (being worn)  q - a +0 pair of iron shoes (being worn)  E - a +0 dwarvish iron helm  Comestibles  e - a clove of garlic  j - 3 food rations  C - a carrot  L - a lembas wafer  Scrolls  n - a scroll of charging  o - a scroll of amnesia  p - a scroll of enchant weapon  A - a scroll of remove curse  M - a scroll of gold detection  S - a scroll of scare monster (unpaid, 178 zorkmids)  U - a scroll of destroy armor (unpaid, 133 zorkmids)  Spellbooks  g - a spellbook of healing  h - a spellbook of create monster  u - a spellbook of cure blindness  Potions  d - 3 potions of hox{Ta9`ly water  I - a potion of water  Wands  y - a wand of striking (0:2)  Tools  k - a skeleton key  l - an oil lamp  s - an empty bag of holding (1 of 2){{Tam+(0lqq(B(0qqq(B(0qqq(B(0qqqq(B(0x~(B(0~(B(0~(B(0~~(B(0x~l(B(0~lqqqk~l(B(0~~lqqqk(B(0x~x(B(0lqqk~x~~~x~x(B(0~~x(B((((0x(B(0x~x(B(0x(B)((0x~x~{~x~(B+(0~~x(B((((0x(B(0~~m(B+(0qu(B(((0x~x~~~x{{Tan[1m~mqqwqqqk~x~~~x(B(0x(B(0x~~~~x(B((0~x~x~~~a~~~~~~~~x~mqqaj(B(0~x(B(0x~(B{(0~~mqaj~mwqqu~~~~x~~~x~~~~~~~~x(B(0x~~~~~~~~~~a~~t(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x~~~~lqak~~x(B(0x(B(0x~~~~~~~~a~(B%%(0x(B(0~~l[38;{{Ta:n5;3m(B+(0qj~~x~lvqqk(B(0tqqak~~~~x~(B%%(0x(B(0x(B(0x~x(B(0x~~x~x~~~x(B(0x~~~tqqk~mqqqj~x(B(0x~x(B(0tqqj(B((0a(B@(0~(B)(0x(B(0x~~~x(B(0x~~~~~~~x(B(0x~x(B(0x~~~~x(B@(0~(B((0x(B(0x~~~x(B+(0~~~~~~~x(B(0x~mqqj~~~~mqqqvq(B+(0vqqqvqqj~~~~~(B{{{TaTnX(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Adept  ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:43 HP:39(47) Pw:63(63) AC:4 Xp:6/361You drop a scroll of amnesia.--More--{{Ta' bAnnootok offers 100 gold pieces for your scroll of amnesia. Sell it? [ynaq] (y) |{Ta*|{Ta4+| $:143 HP:39(47) Pw:63(63) AC:4 Xp:6/361You sold a scroll of amnesia for 100 gold pieces.}{Ta?4 OWhat do you want to drop? [$a-eg-lnp-uyA-CE-MRSU or ?*] ~{Ta&!Never mind.~{Ta;"?@~{Tara AWhat do you want to drop? [$a-eg-lnp-uyA-CE-MRSU or ?*] ~{Ta4  Coins  $ - 143 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  i - a +0 orcish helm (being worn)  q - a +0 pair of iron shoes (being worn)  E - a +0 dwarvish iron helm  Comestibles  e - a clove of garlic  j - 3 food rations  C - a carrot  L - a lembas wafer  Scrolls  n - a scroll of charging  p - a scroll of enchant weapon  A - a scroll of remove curse  M - a scroll of gold detection  S - a scroll of scare monster (unpaid, 178 zorkmids)  U - a scroll of destroy armor (unpaid, 133 zorkmids)  Spellbooks  g - a spellbook of healing  h - a spellbook of create monster  u - a spellbook of cure blindness  Potions  d - 3 potions of holy water  I - a poti~{Ta5on of water  Wands  y - a wand of striking (0:2)  Tools  k - a skeleton key  l - an oil lamp  s - an empty bag of holding  H - a blindfold (1 of 2){Ta= (0lqq(B(0qqq(B(0qqq(B(0qqqq(B(0x~(B(0~(B(0~(B(0~~(B(0x~l(B(0~lqqqk~l(B(0~~lqqqk(B(0x~x(B(0lqqk~x~~~x~x(B(0~~x(B((((0x(B(0x~x(B(0x(B)((0x~x~{~x~(B+(0~~x(B((((0x(B(0~~m(B+(0qu(B(((0x~x~~~x[38;{Ta 5;0m~mqqwqqqk~x~~~x(B(0x(B(0x~~~~x(B((0~x~x~~~a~~~~~~~~x~mqqaj(B(0~x(B(0x~(B{(0~~mqaj~mwqqu~~~~x~~~x~~~~~~~~x(B(0x~~~~~~~~~~a~~t(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x~~~~lqak~~x(B(0x(B(0x~~~~~~~~a~(B%%(0x(B(0~~l(B+{Ta (0qj~~x~lvqqk(B(0tqqak~~~~x~(B%%(0x(B(0x(B(0x~x(B(0x~~x~x~~~x(B(0x~~~tqqk~mqqqj~x(B(0x~x(B(0tqqj(B((0a(B@(0~(B)(0x(B(0x~~~x(B(0x~~~~~~~x(B(0x~x(B(0x~~~~x(B?@((0x(B(0x~~~x(B+(0~~~~~~~x(B(0x~mqqj~~~~mqqqvq(B+(0vqqqvqqj~~~~~(B{(0~{Ta55[mx(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Adept  ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:143 HP:39(47) Pw:63(63) AC:4 Xp:6/361Never mind.{Ta  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 76%-100% b - create monster 2 clerical 0% 91%-100%(end) {Tap N{Ta AWhat do you want to drop? [$a-eg-lnp-uyA-CE-MRSU or ?*] {TaŒ=You drop a spellbook of create monster.--More--{TaFlAnnootok offers 100 gold pieces for your spellbook of create monster. Sell it? [ynaq] (y) {Ta{Tad $:243You sold a spellbook of create monster for 100 gold pieces.{Ta 3Itemized billing? [ynq] (q) {TaDžLA scroll of scare monster for 178 zorkmids. Pay? [yn] (n) {Taa) $:65 HP:39(47) Pw:63(63) AC:4 Xp:6/361You bought a scroll of scare monster for 178 gold pieces.--More--{TaBLA scroll of destroy armor for 133 zorkmids. Pay? [yn] (n) {Ta{TaL"Thank you for shopping in Annootok's general store!"[Seahorse17 the Adept  ]  HP:40{TaPZ(0~(B@+{Tap1  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed(end) {Ta"+{Ta/| What would you like to drop?  Scrolls U - a scroll of destroy armor (unpaid, 133 zorkmids)(end) {Ta4 +{Ta;H D{TaH tYou drop a scroll of destroy armor (unpaid, 133 zorkmids).@+{Tae@(0~(B?(0~~~(B@(0~~~(B(0~~~~(B{Tad (0~(B@(0~(B(0~(B@+(0~~(B(0~~~~(B{Ta% (0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~~(B{Ta]_(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0a(B(0~(B?(0~(B(0~(B Things that are here: a pick-axe a cursed hooded cloak a pair of iron shoes a dagger--More--{Ta"[Seahorse17 the Adept  ]  HP:41{Tam Pick up what?  Weapons a - a dagger Armor b - a pair of iron shoes c - a cursed hooded cloak Tools d - a pick-axe(end) {TaX+{Ta{ x{Ta1| 0x - a pick-axe.@{Ta (0~(B@(0~~(B[@(0~~(B?(0~~(B(0~~~(B{Ta (0~~~~~~~(B@@(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B{TaKM[Seahorse17 the Adept  ]  HP:42(0~(B(0~(B(0~(B(0~(B(0~(B(@(0~(B(0~(B@@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B{TaF(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~~~(B(0~~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{Ta# {Ta< dip{Ta?OWhat do you want to dip? [$a-egi-lnp-uxyA-CE-MRS or ?*] {Ta  Coins  $ - 65 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  i - a +0 orcish helm (being worn)  q - a +0 pair of iron shoes (being worn)  E - a +0 dwarvish iron helm  Comestibles  e - a clove of garlic  j - 3 food rations  C - a carrot  L - a lembas wafer  Scrolls  n - a scroll of charging  p - a scroll of enchant weapon  A - a scroll of remove curse  M - a scroll of gold detection  S - a scroll of scare monster  Spellbooks  g - a spellbook of healing  u - a spellbook of cure blindness  Potions  d - 3 potions of holy water  I - a potion of water  Wands  y - a wand of striking (0:2)  Tools  k - a skeleton key {Ta= l - an oil lamp  s - an empty bag of holding  x - a pick-axe  H - a blindfold  Gems/Stones (1 of 2){Ta|M+(0lqq(B(0qqq(B(0qqq(B(0qqqq(B(0x~(B(0~(B(0~(B(0~~(B(0x~l(B(0~lqqqk~l(B(0~~lqqqk(B(0x~x(B(0lqqk~x~~~x~x(B(0~~x(B((((0x(B(0x~x(B(0x(B)((0x~x~{~x~(B+(0~~x(B((((0x(B(0~~m(B+(0qu(B(((0x~x~~~x~mqqwqqqk~x~~~x(B(0x(B{TaN(0x~~~~x(B((0~x~x~~~a~~~~~~~~x~mqqaj(B(0~x(B(0x~(B{(0~~mqaj(B@(0mwqqu~~~~x~~~x~~~~~~~~x(B(0x~~~~~~~~~(B@(0a~~t(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x~~~~lqak~~x(B(0x(B(0x~~~~~~~~a~(B%%(0x(B(0~~l(B+(0qj~~x~lvqqk(B(0tqqak~~~~x{TaYN~(B%%(0x(B(0x(B(0x~x(B(0x~~x~x~~~x(B(0x~~~tqqk~mqqqj~x(B(0x~x(B(0tqqj(B[(0a~(B?)(0x(B(0x~~~x(B(0x~~~~~~~x(B(0x~x(B(0x~~~~x(B?+((0x(B(0x~~~x(B+(0~~~~~~~x(B(0x~mqqj~~~~mqqqvq(B+(0vqqqvqqj~~~~~(B{(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{TaN~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Adept  ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:65 HP:42(47) Pw:63(63) AC:4 Xp:6/361What do you want to dip an empty bag of holding into? [dI or ?*] {Ta  Potions d - 3 potions of holy water I - a potion of water(end) {Ta'B+{Tar_Your bag of holding glows with a light blue aura.(0~(B@{TaeCa - a blessed +1 mace (weapon in hand).{Taj HWhat do you want to use or apply? [klsxyH or ?*] {Taк' Your bag of holding is empty. Do what with it?  : - Look inside the bag of holding i - put something in r - put in, then take out s - stash one item into the bag of holding  q + do nothing(end) {TaF?+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) {Ta^ {Taʝ3What do you want to read? [gnpuAMS or ?*] {TaƏf Scrolls n - a scroll of charging p - a scroll of enchant weapon A - a scroll of remove curse M - a scroll of gold detection S - a scroll of scare monster Spellbooks g - a spellbook of healing u - a spellbook of cure blindness(end) {Ta" +{Ta?$ You feel a wrenching sensation.(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B#@(0~~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0qqq(BYou can move again.{Ta!0AWhat do you want to read? [gnpuAMS or ?*] {Ta {Ta You feel threatened.[Seahorse17 the Adept  ]  HP:43You can move again.{TaAWhat do you want to read? [gnpuAMS or ?*] {Ta{Ta(lYou begin to memorize the runes.You add "cure blindness" to your repertoire.{Ta6 >#@#{TaA[Seahorse17 the Adept  ]  HP:44#@###(0~(B(0~(B(0q(B(0q(B{TaMa#@G(0~(B(0~(B{TaP|.You hit the gnome!){Ta|=You are hit by an arrow.#){TaI}`[Seahorse17 the Adept  ]  HP:40@{Ta} {Ta You kill the gnome!/368%)You are hit by an arrow!#){Ta `[Seahorse17 the Adept  ]  HP:33@{Ta~`*)(0q(B@(0q(B(0~~(B(0~~(B(0a~~(B(0~~~(B(0x~~(B(0~~~x(B(0mq(B(0qqj(BThere is a doorway here.{Ta`.You see here a gnome corpse.{TaJ(0lqq(B%(0q(B(0qk(B(0x~(B@>(0~x(B(0x(B{Ta# :What do you want to use or apply? [klsxyH or ?*] {Ta ' Your bag of holding is empty. Do what with it?  : - Look inside the bag of holding i - put something in r - put in, then take out s - stash one item into the bag of holding  q + do nothing(end) {Ta,?+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) {Ta+{Ta#+{Ta[ -{Ta+{Taf_#####)#(0lqqq(B%(0qq(B(0qk(B(0x~~~(B@(0~~(B>(0~x(B(0a~~~~~~~~x(B(0x~~~~~~~~x(B Put in what?  Scrolls n - a scroll of charging p - a scroll of enchant weapon A - a scroll of remove curse M - a scroll of gold detection S - a scroll of scare monster Potions d - 2 potions of holy water I - a potion of water(end) {TaNB+++++++{Tad##{Ta= [Seahorse17 the Adept  ]  HP:34(0~(B(0~(B@{Ta4  @(0~(B{Ta  @(0~(B{Ta~ @(0~(B{Ta &#@(0~(B{Taf[r(0~(B@(0a(B(0~(B{TaH[Seahorse17 the Adept  ]  HP:35(0~(B#@(0~(B{Ta'(0a(B@{Ta7(0~(B@{Tav .@(0~(B{Ta 6 G@(0~(B(0~(B(0~(BThere is a doorway here.{Ta<6 .You see here a gnome corpse.{Ta{TaYYou kill the gnome!/375){Ta ~@%(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B Things that are here: a bow 7 blessed arrows 2 blessed arrows--More--{TaA[Seahorse17 the Adept  ]  HP:36{Taa%#@###)(0~~(B(0~~~~~(B(0~~~~~~(B{Ta%-o@#{Ta%You hit the orc shaman!{Ta|~The air crackles around the orc shaman.[Seahorse17 the Adept  ]  HP:37{TaCa - a blessed +1 mace (weapon in hand).{Ta3You hit the orc shaman!{Ta<The orc shaman points at you, then curses.{Ta4You miss the orc shaman.{Ta5<The orc shaman points at you, then curses.{Ta%^{Ta^EYou kill the orc shaman!/398#{Tad ,#@#{Ta6P #@#{TaQk[Seahorse17 the Adept  ]  HP:38#@#{TaR#@#######[Seahorse17 the Adept  ]  HP:39{Ta*8 6#@#{TasA6#@#{Ta\s6#@#{Tav #@{Ta #@{TaFm[Seahorse17 the Adept  ]  HP:40#@{Ta0#@#{Ta0#@#{Ta &@#{Ta;&@#{TaH&@#{Tab8p[Seahorse17 the Adept  ]  HP:41@#{TaG &@#{Ta 6#@#{Ta6#@#{TaP*7##@#{Ta(0x(B(0~~~x(B@(0a~~~~~~~x(B#(0qqqqq(B(0qj(B{Ta < |[Seahorse17 the Adept  ]  HP:42(0~(B#@#{Ta\(0qk(B(0~(B(0~(B#@#{Ta6Y(0qqq(B(0~~~(B(0~(B#@{Tax(0qqq(B(0~~~(B(0x(B<#@(0m(B{Ta W(0l(B+(0a(B@{Ta n+@(0~(B{Ta[Seahorse17 the Adept  ]  HP:43@<(0~(B{Taf!This door is locked.{Ta .This door is locked.{Ta.This door is locked.{TaX`2(0~(B@{Ta4 <@{TaW @(0~(B{Ta;R(0~~~(B@(0a(B{Ta`(0~~~(B(0~(B@#{Taj[Seahorse17 the Adept  ]  HP:44(0~(B(0~(B@#{Tam?(0~(B@#{Ta m(0~~~(B#(0~~~~~~~(B@{TaИ #@{Ta #@{Ta` #@{Ta m[Seahorse17 the Adept  ]  HP:45#@{Ta&@#{Ta #@{Ta #@{Ta :What do you want to use or apply? [klsxyH or ?*] {Ta|? /You now wield a pick-axe.--More--{TaFIn what direction do you want to dig? [hyulb>] {Ta@5{Ta6You start digging.[Seahorse17 the Adept  ]  HP:46You hit the rock with all your might.{Ta7You hear the chime of a cash register.[Seahorse17 the Adept ]  HP:47(0~~(B--More--{Tad{Ta1What do you want to wield? [- ax or ?*] {Ta+You are empty handed.{TahThe jackal bites![Seahorse17 the Adept  ]  HP:46{Ta'rYou begin bashing monsters with your bare hands.You miss the jackal.{Taw$The jackal misses!{TaX {Ta1What do you want to wield? [- ax or ?*] {Ta=a - a blessed +1 mace (weapon in hand).{Ta)The jackal just misses!{TaIQ{TaR~You kill the jackal![Seahorse17 the Adept ]  HP:47/399(0~(B{Ta (0~(B(0~(B(0~(B(0~x(B@#d(0~~(B(0~~~(B(0~~~(B(0~~~~(B{Ta dThe jackal bites![Seahorse17 the Adept  ]  HP:45{Ta0You miss the jackal.{TahThe jackal bites![Seahorse17 the Adept  ]  HP:43{TaFj {Taj JYou kill the jackal!/400(0~(B{Ta_(0qqqk(B(0~~(B(0~~x(B(0~~x(B(0~~x(B(0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~~~~(Bp(0~(B{Ta E(0~~(B@(0~(B{Ta[Seahorse17 the Adept  ]  HP:44(0~~~~~(B@(0~(B(0~(B{TaR@(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{Tad@(0~(B(0~~(B(0~(B{Ta>_X(0~(B@(0~(B(0~(B{Ta>A@(0~(B(0~(B{Ta<p(0qq(B(0~~(B@(0~(B(0~(B{Ta[Seahorse17 the Adept  ]  HP:45(0qqqqq(B(0qqq(B(0qqqqq(B(0q(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0qqk(B(0qqq(B(0qk(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{Tag@(0~(B(0~(B(0~~(B(0~(B(0~(B{Taq@(0~(B(0~(BYou hear someone praising Thoth.{Ta[ ]@(0~(B(0~(B(0x(B{Ta }@(0~(B(0~(B(0~(B@(0x~(B(0v(B{Ta@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{Tan *[Seahorse17 the Adept  ]  HP:46@@(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B{Ta" @@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B{Taޞ@(0~~(B(0a(B(0~(B(0x~(B(0~~(B(0x(B(0~(B(0~(B{Tao~@(0~(B@(0~(B(0~~(B(0n(B{TaS (0~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0w(B@(0~(B{Ta o(0~~(B(0~~(B(0a(B@{Ta[Seahorse17 the Adept ]  HP:47(0~~(B(0~~(B@(0~(B{Ta>(0~~~~~~~~~~~~~~~~~(B@@(0~~~~~~~~~(B(0a(B(0~(B{Ta$v@(0~(B(0~(B@(0~(B(0~(B{Taw @(0~(B(0~(B@(0~~(B(0~(B{Ta@ E@(0~(B@(0~(B{TaZZ@(0~(B(0~(B(0~(B(0~(B{TaB@(0~(B@(0~(B(0~(B(0~(B(0~(B{Ta(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~(B@{Ta f(0~~(B(0~~(B(0~(B@{Ta<B(0~(B@(0~(B{Tae(0~(B@(0~(B(0~~(B(0~~(B(0~(B(0~(B{Talh(0~~(B(0~(B(0~~(B@(0~(B(0~~~(B(0~(B{Ta0 (0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B{Ta GYou experience a sense of peace.@{Ta< (0~~(B@(0~(B(0~(B@(0a(B(0~(B{TaQy@(0{(B@(0~(B(0~~(B(0~~~(B(0~(B{Ta`@(0~(B(0~(B@(0~~(B(0~~~(B(0~(B{TaIn what direction? {Ta" {Ta# The door closes.(0~(B@+(0~~~~(B(0~~~(B(0~~~(B{Ta{qHWhat do you want to use or apply? [klsxyH or ?*] {Ta $In what direction? {TaǙ)Lock it? [yn] (n) {Ta L (0~~(B@You succeed in locking the door.@(0{(B{Ta}8@(0~(B{Ta| T(0~(B@@(0~(B{Ta^_ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 76%-100% b - create monster 2 clerical 0% 91%-100% c - cure blindness 2 healing 35% 76%-100%(end) {TaqA+(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B<(0~~~~~~x(B Pw:53(0~(B@i{Ta: You miss the imp.{Ta7< uThe imp turns to flee.(0~(B@(0~(Bi{TaW(0{(B@i(0~(B{Ta_CfYou hit the imp!@(0~(Bi(0~(B{Ta9 c(0~(B@@(0~(B(0~(Bi{TaHhYou hit the imp!@(0~(B(0~(Bi{Ta {TaŦ hYou hit the imp!(0~(B@i(0~(B{Ta{TajpYou kill the imp!/415(0{(B@%{Tab ,(0~(B@{Ta(0~x(B(0x~mqqj~~~~mqqqvq(B+(0vqqqvqqj~~~~~(B{(0~x(B##(0a~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0mqqqqqqqqj(B|Ta :What do you want to use or apply? [klsxyH or ?*] |TaH' Your bag of holding is empty. Do what with it?  : - Look inside the bag of holding i - put something in r - put in, then take out s - stash one item into the bag of holding  q + do nothing(end) |Ta+(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B<(0~~~~~~x(B###(0a~~~~~~~x(B(0mqqqqq~qj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) |Ta+|Ta+|Ta|+|Ta%(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B<(0~~~~~~x(B###(0a~~~~~~~x(B(0mqqqqq~qj(B#################)#(0lqqq(B%(0qq~qk(B(0x~~~~~~(B>(0~x(B#(0a~~~~~~~~x(B(0x~~~~~~~~x(B Put in what?  Scrolls n - a scroll of charging p - a scroll of enchant weapon A - a scroll of remove curse M - a scroll of gold detection S - a scroll of scare monster Sp|Taellbooks g - a spellbook of healing u - a spellbook of cure blindness Potions d - 2 potions of holy water I - a potion of water(end) |Ta6T+++++++++|Taצ-|Ta-|TaS -|Ta% ,(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B<(0~~~~~~x(B###(0a~~~~~~~x(B(0mqqqqq~qj(B#################)#You put a scroll of charging into the bag of holding.--More--|TaB |TaB 3@[|TaH"@@(0~(B|Ta DWhat do you want to drop? [$a-cegi-lq-uxyBCE-HJ-LRS or ?*] |Ta  Coins  $ - 65 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  i - a +0 orcish helm (being worn)  q - a +0 pair of iron shoes (being worn)  E - a +0 dwarvish iron helm  Comestibles  e - a clove of garlic  j - 3 food rations  C - a carrot  L - a lembas wafer  Scrolls  S - a scroll of scare monster  Spellbooks  g - a spellbook of healing  u - a spellbook of cure blindness  Wands  y - a wand of striking (0:2)  Tools  k - a skeleton key  l - an oil lamp  s - a blessed bag of holding containing 6 items  x - a pick-axe  H - a blindfold  Gems/Stones  r - a worthless piece of white glass  t - 3 worthless pieces of yellow glas|Ta@s  B - a worthless piece of yellowish brown glass  F - a jade stone  G - a worthless piece of red glass  J - 2 worthless pieces of violet glass  K - a worthless piece of green glass (1 of 2)|Taf (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0lqqqqqqqk(B(0x~lqqk(B(0~lqqqk~lqqwaqk~~lqqqk~~x(B+(0~~~~~~~x(B(0x~x(B(0lqqk~x~~~x~x(B(0x~~x~~x(B((((0x~~x(B(0x(B<(0~~~~~~x(B(0x~x(B(0x(B)((0x~x(B@@(0~x~(B+(0x~~x~~x(B((((0x~~x(B####(|Taf 0a~~~~~~~x(B(0~~m(B+(0qu(B(((0x~x~(B[(0~x~mqqnqqvk~x~~~x~~x(B#(0mqqqqq~qj(B(0x~~~~x(B((0~x~x~~~(B+(0~~~~~~~~x~mqqaj~~x(B#(0x~(B{(0~~mqaj~mwqqu~~~~x~~~x~~~~~~~~x(B#(0x~~~~~~~~~~a~~t(B+(0qk~mqqqj~~lqqqk~x(B###(0x[1|Tag m~~~~lqak~~x(B(0x(B(0x~~~~~~~~a~(B%%(0x~x(B##(0~~l(B+(0qj~~x~lvqqk(B(0tqqak~~~~x~(B%%(0x~~(B##(0x~x(B(0x~~x~x~~~x(B(0x~~~tqqk~mqqqj~x(B##############)#(0x~x(B(0tqqj(B[(0a~(B?)(0x(B(0x~~~x(B(0x~~~~~~~[|Tag mx(B#(0lqqq(B%(0qq~qk(B(0x~x(B(0x~~~~x(B?+((0x(B(0x~~~x(B+(0~~~~~~~x(B#(0x~~~~~~(B>(0~x(B(0x~mqqj~~~~mqqqvq(B+(0vqqqvqqj~~~~~(B{(0~x(B##(0a~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0mqqqqqqqqj(B[Seahorse17 the Adept ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:65 HP:47(47) Pw:6(63) AC:4 Xp:6/482Never mind.|TaF Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) !|TaX+!|Tak +"|Tayp -#|Taf(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B<(0~~~~~~x(B###(0a~~~~~~~x(B(0mqqqqq~qj(B#################)#(0lqqq(B%(0qq~qk(B(0x~~~~~~(B>(0~x(B#(0a~~~~~~~~x(B What would you like to drop?  Spellbooks g - a spellbook of healing u - a spellbook of cure blindness(end) #|Ta|+++#|Tah\ 1(0lqqqqqqqk(B+(0~~~~~~~x(BYou drop a spellbook of healing.You drop a spellbook of cure blindness.(0{(B@#|TamK $|Tar8Really attack the priestess of Thoth? [yn] (n) $|TaA $|Ta*~B+@$|Ta~NYou see here an orcish helm.@(0~(B%|Ta);[@%|Ta  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Wands h - Tools i - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) &|Ta\+'|Ta9_(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B<(0~~~~~~x(B###(0a~~~~~~~x(B(0mqqqqq~qj(B#################)#(0lqqq(B%(0qq~qk(B(0x~~~~~~(B>(0~x(B What would you like to drop?  Gems/Stones r - a worthless piece of white glass t - 3 worthless pieces of yellow glass B - a worthless piece of yellowish brown glass F - a jade stone G - a worthless piece of red glass J - 2 worthless pieces of violet glass K - a worthless piece of green glass[11;'|Ta_>60H R - a worthless piece of blue glass(end) '|Ta:X J++++++++(|Ta -)|Taǟ(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B<(0~~~~~~x(B###(0a~~~~~~~x(B(0mqqqqq~qj(B##You drop a worthless piece of white glass.You drop 3 worthless pieces of yellow glass.--More--)|Ta})|Taa@(0{(B*@*|Ta4 Coins $ - 65 gold pieces Weapons a - a blessed +1 mace (weapon in hand) Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) i - a +0 orcish helm (being worn) q - a +0 pair of iron shoes (being worn) E - a +0 dwarvish iron helm Comestibles e - a clove of garlic j - 3 food rations C - a carrot L - a lembas wafer Scrolls S - a scroll of scare monster Wands y - a wand of striking (0:2) Tools k - a skeleton key l - an oil lamp s - a blessed bag of holding containing 6 items x - a pick-axe H - a blindfold Gems/Stones F - a jade stone(end) /|TaC (0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B<(0~~~~~~x(B###(0a~~~~~~~x(B(0mqqqqq~qj(B#################)#(0lqqq(B%(0qq~qk(B(0x~~~~~~(B>(0~x(B#(0a~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqqqqj(B[Seahorse17 the Adept ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:65 HP:47(47) Pw:6(63) AC:4 Xp:6/482[11;3/|TaD 7H0|Ta< 4What do you want to take off? [bciq or ?*] 1|Taj`|(0~(B@You finish taking off your helm. AC:52|TaB-@(0~(B2|TagQThere are several objects here.@(0~(B2|Ta82|Ta >What do you want to drop? [$a-cei-lqsxyCEFHLS or ?*] 3|Ta53|TaN6(You drop a +0 orcish helm.3|TaF;What do you want to wear? [E or ?*] 3|Tazw *E - a +0 dwarvish iron helm.--More--5|Tapt Pw:8You finish your dressing maneuver. AC:35|Ta Coins $ - 65 gold pieces Weapons a - a blessed +1 mace (weapon in hand) Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) q - a +0 pair of iron shoes (being worn) E - a +0 dwarvish iron helm (being worn) Comestibles e - a clove of garlic j - 3 food rations C - a carrot L - a lembas wafer Scrolls S - a scroll of scare monster Wands y - a wand of striking (0:2) Tools k - a skeleton key l - an oil lamp s - a blessed bag of holding containing 6 items x - a pick-axe H - a blindfold Gems/Stones F - a jade stone(end) 9|Ta2(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B<(0~~~~~~x(B###(0a~~~~~~~x(B(0mqqqqq~qj(B#################)#(0lqqq(B%(0qq~qk(B(0x~~~~~~(B>(0~x(B#(0a~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqqqqj(B[Seahorse17 the Adept ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:7 $:65 HP:47(47) Pw:8(63) AC:3 Xp:6/4829|TaB5a - a blessed +1 mace (weapon in hand).:|Ta _@(0{(B[@:|Ta=(0~(B@;|Ta&"This door is locked.;|Ta 0This door is locked.;|TaY* 0This door is locked.<|Ta 3 HWhat do you want to use or apply? [klsxyH or ?*] <|Ta4 $In what direction? <|Ta& +Unlock it? [yn] (n) =|Ta=|TacYou succeed in unlocking the door.+@=|Ta =|TaMThe door opens.@(0{(B(0a~~~~(B(0~~~(B(0~~~(B=|Ta (0~(B(0~(B(0~(B(0~(B@(0~(B>|TaS>(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0a(B@(0~(B>|Taj(0~(B(0~(B(0~(B(0~(B@(0~(B>|TaB(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B>|TacV (0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B?|TaA(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B?|TaE(0~(B(0~(B(0~(B@(0~~~~~(B(0~(B(0~~(B(0~(B?|Taq(0~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B?|Ta(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B?|Ta (0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~(B@|Ta?(0~~~~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(B@|Ta-(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B@@(0~(B(0~(B(0~(B(0~(B@|Ta((0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@|TaH (0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(Bo(0~(B(0~(B@(0~(B@|Tal@(0~(B(0~~~(B(0~~(B(0~(B(0~~(B@o@(0~(BA rock piercer suddenly drops from the ceiling!Its blow glances off your helm.p@|TaBThe goblin hits![Seahorse17 the Adept  ]  HP:46(0~(B@A|TahZA|TaZYou kill the goblin![Seahorse17 the Adept ]  HP:47 Pw:9/488%@(0~(BA|Ta_A|Ta`EYou hit the rock piercer!@(0~(BB|Ta6B|Ta075You hit the rock piercer.(0~(BB|Ta B|Ta 5You miss the rock piercer.@C|TaC|TaYou kill the rock piercer!/498d(0~(B(0~(B@C|TamF(0~(B@(0~(BC|TagYou see here a goblin corpse.(0~(Bd@(0~(BD|TaOD|TaȢZY - a goblin corpse.(0~(Bd@(0~(BD|TauYD|TaYGYou kill the jackal!/499(0~(BE|TaWS@(0~(B(0~(BE|Ta[ @(0~(BE|TaRv(0~(B(0~~~(B(0~~(B(0~(B@(0~(BE|Ta/W e(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~(B(0~~(B(0~(BE|Ta (0~(B(0~(B(0~(B(0~~~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BF|Ta(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BF|TaݳT(0~~~~(B(0~~(B@(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(BF|TaO5(0~(B(0~~~~(B(0~~(B(0~(B@(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(BF|Ta (0~(B(0~~(B(0~~(B@(0~(B(0~~~~~(B(0~(B(0~(BF|Ta (0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(BG|Ta  Pw:10(63) AC:3 Xp:6/499(0~(B@(0~(B(0~(B(0~(BG|Ta(0~(B(0~(B(0~(B@(0~(B(0~(BG|Tas(0~(B(0~(B(0~~(B(0~(B@(0{~(B(0~(B@(0~(B(0~(BG|Ta (0~(B(0~(B(0~(B@(0a(B(0~(BH|TaK@(0~(B(0~~(B(0~~~(B(0~(BH|Ta]You see here an orcish helm.+@H|Ta}FReally attack the priestess of Thoth? [yn] (n) H|Ta H|TaKI|Ta )@(0{(BI|Taw+@@(0~~(B(0~~~~(BJ|Ta1"# J|Ta+* oJ|Taf fferK|Ta?What do you want to sacrifice? [Y or ?*] L|TaPL|TaRlYour sacrifice is consumed in a burst of flame!@[L|Ta b(0{(B@(0~(B(0~~~(BM|Ta=+@(0~(B@(0~~~(B(0~~~(B(0~(B(0~(BM|Ta(0~(B(0{(B(0~(B@(0~(B(0~(B@(0~(BM|TaG(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0a(B@(0~(BM|Tao. @(0~(B[(0~(B(0~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(BM|Ta/ (0~~~~~~(B@(0~~~~~~~(B@(0~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(BN|Ta N Pw:11(0~~(B(0~~~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(BN|TaN(0~(B(0~(B@@(0~(B(0~(B(0~(B(0~(BO|Ta8@(0~(B@O|Ta @(0~(B(0~(B@(0~(B@@(0~(B(0~~(BP|Ta(0~(B(0~(B@(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(BP|Ta- (0~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(BQ|TaS(0~~~~~~~(B@(0~~~~~~~~~~~~(B@(0~~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(BQ|Ta(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BQ|Tae(0~~~~(B(0~~~~~~~~~(B@#(0~~(B(0~~(B#(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BR|TaA(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~(B@#(0~~(B(0~(B(0~(BR|Ta6(0~(B#@#R|Ta 7(0~(B#@#R|Ta @(0~~~(B#@S|Ta֖!This door is locked.S|TaGv.This door is locked.S|TaS.This door is locked.S|Ta, )In what direction? S|Ta S|Ta>xAs you kick the door, it crashes open!(0~~~~~~~~(B(0~~~~~~(B(0~~~~(BT|Ta[ Pw:13#@(0~~~(BT|Tax (0~(B@T|Ta"{ #(0~~~~~~(B@U|Ta%(0~(B@U|Ta%(0~(B@U|Ta](0~~~(B(0~(B@#U|Talu (0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@#V|Taw(0~(B(0~(B#@##V|TaI (0~~~(B(0~(B(0~(B#@#V|Ta0#@W|Taf#@W|Ta{s#@(0~(B(0~(B(0~(B(0~(BW|TaH#@(0~(B(0~(BW|Ta #@(0~(B(0~(B Things that are here: a bow 7 blessed arrows 2 blessed arrows--More--X|Ta:X|Ta)@#(0~(B(0~~(B(0~~(B(0~~(B(0~~(BX|TaW#@#(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(BX|TaW  Pw:14#@(0~(B(0~~(B(0~~(BY|Tay#@(0~~(B(0~(B(0~~~(B(0~~~~~(BY|TaU(0~(B(0~~~~(B@(0~~(BY|Ta\%You descend the stairs.--More--Y|Taq (0lj~(B(0x(B@(0~(B(0x~l(B[Seahorse17 the Adept ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:8 $:65 HP:47(47) Pw:14(63) AC:3 Xp:6/499Y|Tat Z|Ta:What do you want to use or apply? [klsxyH or ?*] Z|Tak! Wands y - a wand of striking (0:2) Tools k - a skeleton key l - an oil lamp s - a blessed bag of holding containing 6 items x - a pick-axe H - a blindfold(end) [|Ta1 u+[|Ta1 Your lamp is now on.(0j~(B(0~x(B(0l(B(0j(B(0x~x(B(0x~x(B\|Ta(0~(B<@(0j(BG(0x(BThe gnome wields a crossbow!\|Ta(0~~(B(0~(B(0~(B@G(0~(B(0~x(B\|Ta You hit the gnome.]|Ta]|TaUYou kill the gnome!/506)]|Ta_(0~(B@(0lj(B Things that are here: a crossbow 12 crossbow bolts--More--^|Ta0=0^|Tat)@(0x~(B(0j~(B(0~(B^|Ta:(0~(B(0~(B(0l(B(0~(B@(0m(B(0~~(B^|Ta2 l(0~(B@(0x~(B(0~(B(0~~~(B_|Tav(0~(B(0l(B(0~(B@(0~(B(0~x(B(0k~(B(0qqq(B_|Tas(0~~(B(0~m(B(0k~~(B(0~(B(0k(B@(0m(B(0m(B_|Ta (0mq(B(0~~(B(0w(B(0~(B@(0~~(B(0m(B(0~(B(0~~(B(0~~(B`|Tam?(0~(B(0k(B(0~(Bh@(0l(B(0~(B(0~(B(0~~(BThe dwarf throws a dagger!)A dagger misses you.(0~(B)`|Ta@a|Ta (0q~(B(0x(B(0~(B(0x(B@)h(0~(BThe dwarf misses!a|Ta,.You hit the dwarf!a|TaThe dwarf hits![Seahorse17 the Adept  ]  HP:44 [Seahorse17 the Adept  ]  HP:45b|Ta}|You hit the dwarf!h(0~(BThe dwarf throws a dagger!b|TaK~pThe dagger hits the dwarf.The dwarf is killed!)b|TaGd|Ta#(0~(B(0~(BG(0~(B(0~(B(0~(B@(0~~(B(0~(Bd|TaM Pw:16(0~(BGd|TaEYou kill the gnome!h%d|TaH/513The dwarf picks up a dagger.e|Ta(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(Be|Ta*You see here a gnome corpse.e|Takb /You miss the dwarf.e|Tab qThe dwarf wields a dagger![Seahorse17 the Adept  ]  HP:46f|Ta1f|TaM2 You hit the dwarf.f|Ta@ f|TaA You hit the dwarf!g|Ta&g|TazUYou kill the dwarf!/528/g|TaXW sYou have a little trouble lifting Z - a gnome corpse.@--More--h|Tai eYour movements are slowed slightly because of your load. Burdenedi|Ta<MWhat do you want to drop? [$a-cej-lqsxyCEFHLSZ or ?*] i|Ta.You drop a gnome corpse.i|TaԺYour movements are now unencumbered.[Seahorse17 the Adept ]  HP:47i|TaO (0~l(B(0l(B(0x(B@%(0~(B(0~(B(0~(B(0qq(B(0~(Bi|Ta-O -There are several objects here.j|Ta[  Pick up what?  Weapons a - a dagger Armor b - a pair of iron shoes c - a pair of iron shoes d - a hooded cloak Wands e - an iridium wand(end) k|Ta+l|Ta9l|Ta$:5d - an iridium wand.@l|Ta @[(0~(B(0q(B(0j(Bm|Ta(0~(B(0~(B(0x~(B(0x~(B(0~(B(0x(B@(0m(Bm|Tan8 (0~(B(0x~(B(0~~(B@(0~(B(0~(Bm|Tal(0~~~(B@(0~(B(0~~(Bn|Taۗ(0~~~(B(0~(B(0~(B(0~~(B(0~~(B@(0~(Bn|Ta(0x~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bn|Ta N(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0k(B(0~(B(0k~(B(0~(Bo|Tap(0q(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B@(0~(B(0~(B(0m(B(0~(B(0m(B(0~(B(0x~(Bo|Ta2)(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bo|Ta} Pw:18(0~(B(0~(B(0~~(B(0~~(B(0~(B@(0x~(Bp|Ta.(0~~~(B(0~(B(0~(B(0~~(B(0~(B@(0j~t(Bp|Ta<(0~~~(B(0~(B(0~(B(0~(B@(0~x(Bp|Tap(0~~(B(0~(B@(0lqj(Bq|Ta\~(0~(B(0~(B@(0~~(B(0~(Bq|Ta*(0~(B(0~(B(0lqq(B(0~(B(0x~(B@(0x~(B(0qq(Bq|Ta (0~(B(0~(B@(0~(B(0~(B(0~(Br|Ta(0~(B@(0~(B(0~~(B(0~(Br|TaE(0~~(B@(0~(Br|TaR'(0~~~(B(0~(B(0~(B@(0~(B(0~(Br|Ta}(0~~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(Br|Ta (0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(Br|Ta25(0x~~(B(0lj(B(0lj(B(0x~(B@(0~(B(0x(B(0l(B(0~(B(0~(B(0~(B(0~(Bs|Ta$@(0~(B(0~(B(0~(B(0~(B(0~~(B(0q(B(0~(Bs|Ta|(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0m(B(0j(Bs|Ta? (0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bt|Ta (0~~(B(0k~~q(B(0~~(B@(0~(B(0~(B(0~(Bt|Ta(0~~~(B(0~(B(0qk(B@(0x(B(0~(B(0~~(B(0~~(B(0~(Bt|Ta#I (0x~m(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~~~(Bt|TaL# (0q(B(0q(B(0~~(B(0~~(B(0x(B@(0mq(B(0~(B(0~(B(0~(B(0~~(Bu|Ta(0~q(B(0k(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(Bu|Ta  Pw:20(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B (0~(B(0~(B(0~(B(0~(Bu|TaK- (0~(B(0~(B(0k(B(0j(B@(0~(B(0~(B (0~(B(0~(B(0~(B (0qq(B(0~(Bu|Tatm(0~(B(0~(B@(0~(B(0~(B (0x(B(0~(B(0~(B (0q(B(0v(Bv|Ta (0~x~(B (0~(B(0~(B (0x(B@(0~(B(0~~(Bv|Tat (0q(B(0q(B (0j(B(0m(B (0x(B(0x(B@ (0m(B(0~(B(0~(B (0~(B(0~(Bw|Ta(0l(B(0k(B (0~(B(0k(B@(0~(B(0v(B(0~~(B (0~(B(0~~(Bx|Ta+(0~(B(0~(B@(0~~(B (0~(B(0~(B(0~(B(0~(Bx|Ta8(0~(B(0~(B (0~~(B(0~(B (0~(B(0~(B@(0~~(B(0~~(Bx|Ta6< (0~~(B(0~~(B(0~(B(0~(B (0~(B@(0~(B(0~(B(0~~(B(0~~(BGx|Ta (0~(B(0k(B(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(BG(0~~(BThe gnome lord shoots 2 crossbow bolts!)The 1st crossbow bolt misses you.)(0~(B@)--More--y|Ta^+)(0~(By|TaԖ[Seahorse17 the Adept  ]  HP:43 [Seahorse17 the Adept  ]  HP:44@y|TaX (0~(B)@(0~(B(0~~(BThe gnome lord wields 2 daggers!y|Ta: iYou hit the gnome lord!The gnome lord thrusts one of his daggers.y|Ta; iThe gnome lord hits![Seahorse17 the Adept  ]  HP:41z|Ta}jYou miss the gnome lord.The gnome lord thrusts one of his daggers.z|Tan~&The gnome lord misses!z|TaE z|Ta #You hit the gnome lord.z|Ta iYou hit the gnome lord!The gnome lord thrusts one of his daggers.z|Ta iThe gnome lord hits![Seahorse17 the Adept  ]  HP:35{|Ta; {|TaS;iYou miss the gnome lord.[Seahorse17 the Adept  ]  HP:36{|TaI {|TaJ #You hit the gnome lord.||Tan ||TaUn\You kill the gnome lord!/550?||TaM (0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B||Ta7N +There are several objects here.}|Ta(  }|Tan Pick up what?  Weapons a - 10 crossbow bolts b - 7 cursed crossbow bolts c - a crossbow d - a crossbow e - 2 daggers Armor f - a pair of iron shoes Scrolls g - a scroll of destroy armor(end) |Taax+|Ta |Ta =f - a scroll of destroy armor.@|Ta{e Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 76%-100% b - create monster 2 clerical 0% 91%-100% c - cure blindness 2 healing 35% 76%-100%(end) |Ta+ Pw:15In what direction? |Tar |Ta@ a[Seahorse17 the Adept ]  HP:47You feel better.|Ta-p |Tae  Pw:17(0w(B(0~~(B@(0~(B)(0~~(B(0~~(B|Tag'(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B|Ta(0q(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B|TaN(0~(B(0j(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B|Tap(0~(B(0~(B(0x(B(0~(B(0~(B@(0m(B(0~(B(0~(B(0~~(B|Ta:m(0~~(B(0~(B(0~(B(0k(B@(0x(B(0~m(B(0~~(B(0~~~(B|TaA(0~(B(0~~(B(0~~(B(0~(B@(0~m(B(0~~(B(0~~~(B|Ta̎(0~~(B(0~~(B(0~(B(0~(B(0k(B@(0~x(B(0~l(B(0~~(B[|Ta= 4(0~(B(0~~(B(0~~(B(0~(B(0~(B(0k(B(0~(B@(0j(B(0j(B(0~(B(0~(B|Ta(0~(B(0~(B(0~(B(0~(B@(0~~(BGThe gnome lord picks up a hooded cloak.The gnome lord puts on a hooded cloak.|Ta(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@[|Ta!!(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(BG(0~~(B|Ta|~(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(BThe gnome lord plays a horn directed at you!(0x(BThe bolt of fire hits you!Your robe smoulders!(0x(B|Ta[Seahorse17 the Adept ]  HP:12(0x(B(0x(B|TaY[Seahorse17 the Adept ]  HP:13 AC:4(0~(B(0~(B(0~(B@|Ta6oYou miss the gnome lord.The gnome lord plays a fire horn directed at you!|Tal](0x(BThe bolt of fire hits you!--More--|Ta/|Ta 1[Seahorse17 the Adept ]  HP:0(47) Pw:17(63) AC:4 Xp:6/550You die...[Seahorse17 the Adept ] St:17 Dx:9 Co:16 In:8 Wi:18 Ch:9 Neutral Dlvl:8 $:65 HP:0(47) Pw:17(63) AC:4 Xp:6/550|Ta3--More--|Ta PDo you want your possessions identified? [ynq] (n) |TaY/[?1049l |Ta |Tac,