ÃåRax•Í Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-28.09:52:03.ttyrec Time: (1632822723) Tue Sep 28 09:52:03 2021 ÃåRabªø[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. ÃåRas«VShall I pick character's race, role, gender and alignment for you? [ynaq] ÄåRaUHãn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ÄåRaÑ  ±+ name: seahorse17  role: Priest/Priestess  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) ÅåRa¾1+ name: seahorse17  role: Priest/Priestess  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) ÅåRaï0>+ name: seahorse17  role: Priest  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) ÅåRaÇtÚ+ name: seahorse17  role: Priest  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral human Priest  y + Yes; start game n - No; choose role again q - Quit(end) ÅåRa’\ ZÅåRay^ €(0lqq(B+(0qk(B(0x~~~(B@f(0~(B$(0~~~x(B(0mqqqqj(BÅåRaÎ^ Seahorse17 the Aspirant St:13 Dx:13 Co:11 In:10 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:6(6) AC:7 Xp:1 It is written in the Book of Odin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Odin seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Aspirant, have been heralded from birth as the instrument of Odin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go braÅåRaù^ %vely with Odin!--More--ÆåRaúJ½ÆåRaöLÛHello seahorse17, welcome to NetHack! You are a neutral human Priest.Seahorse17 the Aspirant St:13 Dx:13 Co:11 In:10 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:6(6) AC:7 Xp:1ÆåRaq»û Weapons a - a blessed +1 mace (weapon in hand) Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) Comestibles e - 2 cloves of garlic f - a sprig of wolfsbane Spellbooks g - a spellbook of detect food h - a spellbook of identify Potions d - 4 potions of holy water(end) ÈåRa¤ÉåRa¾7 Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rooÉåRa 8wm [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4) æRa¶ + æRaÿµ  a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time æRa|¶ ‹ [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)æRa„+æRaã© +æRa7"+æRaÀ playmode [normal]  name [seahorse17]  role [Priest]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types æRa±Àõ [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)æRa‰+æRa0{L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) æRaÍMµ+[Seahorse17 the Aspirant ] St:13 Dx:13 Co:11 In:10 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:6(6) AC:7 Xp:1/0(0lqq(B+(0qk(B(0x~~~(B@f(0~(B$(0~~~x(B(0mqqqqj(BæRa#iõ Weapons a - a blessed +1 mace (weapon in hand) Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) Comestibles e - 2 cloves of garlic f - a sprig of wolfsbane Spellbooks g - a spellbook of detect food h - a spellbook of identify Potions d - 4 potions of holy water(end) æRa¼¤æRaëÍ  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roomæRabÎ v [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)æRa' a - hilite_pile [true]  b - hitpointbar [true]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [true]  q - safe_pet [true]  r - showexp [true]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time [æRa(ˆfalse]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)æRa,œ +æRaŸ)L[Seahorse17 the Aspirant ] St:13 Dx:13 Co:11 In:10 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:6(6) AC:7 Xp:1/0 T:1(0lqq(B+(0qk(B(0x~~~(B@f(0~(B$(0~~~x(B(0mqqqqj(B æRaü/; T:2@< æRa_¹l T:3(0~(B(0~(B@f(0~(B æRa[a @(0~(B æRa a —  $:2$ - 2 gold pieces. T:4f@(0~~(B æRaÒ‚=There is nothing here to pick up.!æRam¯] T:5(0~(B#@f!æRa1V Autopickup: OFF."æRa‡ÿÇ T:6(0~(B#@(0~~(B(0~~(B#@##(0~(B"æRae  T:7  T:11@f###"æRaÈ— -f@"æRa5˜ JYou swap places with your kitten. T:12#æRaœóB T:13##@#æRañ<  T:14#@#æRa½ÏO  T:15(0~(B#@#æRaí O  T:16(0~(B#@#æRa¬ d  T:17(0~(Bf@$æRa BM  T:18@#(0~(B$æRaÙw£(0~(B@fThe kobold zombie opens a door. T:19Z$æRa½† f(0~(B@(0~(BThe kobold zombie hits![Seahorse17 the Aspirant ]  HP:10  T:20(0~(Bf$æRab8$æRa8You miss the kobold zombie. T:21(0~(B(0~(Bf%æRa%æRaI•You destroy the kobold zombie!/1 T:22(0a(Bf(0~(B%æRaW+{ T:23##@(0~~(Bf%æRaj ¸ T:24@(0a(B(0~~(Bf(0~(B%æRaŸ !(0qqq(B(0~(B(0~(B(0~(B(0~(B#@#####(0a(B(0~(B(0~~~(B T:28 [Seahorse17 the Aspirant ]  HP:11 T:30(0q(B(0k(B(0~(B(0~(B#@f#%æRaèŸ  T:32(0lqqq(B(0~~~~~(B(0x(B(0~~~~(B(0~x(B(0~~(B(0~x(B(0q(B@(0q(B###&æRa®• T:33(0x~(B(0~~~~(B@(0mqqqq(B(0~(B(0j(B&æRaˆt L T:34@(0~(B&æRaů ‡ T:35@(0~(Bf(0~(B'æRa¡ @(0~(B'æRa'@(0~~(B(0~~(Bf(0~~~(BA gush of water hits the kitten on the head! T:39#@(0~(Bf(0~(B^'æRa  Á T:40#@(0~(Bf(0~~(B(0~(B(0~~~(B'æRa˜ ¤#@###f(0~~(B(0~(B(0~~~(B(0~~~~(B'æRa ] T:42 [Seahorse17 the Aspirant  ]  HP:12 T:45#@f#(0~(B#(0~(B T:46@##f(0~(B(æRa´4f@(æRaŸYou swap places with your kitten. T:47#f(0~~~~~~~(B##(æRaäÚ q##`###@####(æRaªÜ ¬ T:49  T:52######@#f#)æRaÑ … T:53#@##f(0~(B*æRa€@ T:56(0lqqq(B##(0x~~(B/f#(0x~~~~(B@#(0x~~~~(B(0x~~~(B(0x~~~(B(0mqqq(B*æRaz Å T:57(0~(B(0~x(Bf@#(0~x(B(0~~~(B(0~~~(B+æRa-e T:58(0qqq(B(0~(B(0~(B)x(0k(B#@(0~(B(0x(B$+(0qj(B+æRaáa‚(0~(B(0~(B(0~(B@(0~(B+æRa!bZYou see here a silver wand. T:59x+æRaÉÅ ci - a silver wand.(0~(B@x+æRaHÆ yYou hear a door open.[Seahorse17 the Aspirant  ]  HP:13 T:60,æRaã”)(0~(B(0~(B(0~(Br@(0~(B(0~(BThe sewer rat bites![Seahorse17 the Aspirant  ]  HP:12The grid bug bites!,æRaª•~You get zapped![Seahorse17 the Aspirant ]  HP:11  T:61,æRaoÅ 2You miss the grid bug.,æRa¸Å ŠThe sewer rat bites![Seahorse17 the Aspirant ]  HP:9(14) Pw:6(6) AC:7 Xp:1/1 T:61,æRaÞÅ @The grid bug bites! T:62-æRaÀLAYou kill the grid bug!(0~(B-æRaŠMš/2The sewer rat bites![Seahorse17 the Aspirant ]  HP:8  T:63-æRaõ˜-æRa@™‚You kill the sewer rat!/3 T:64r%(0~(B.æRaÇ’¡ T:65rx(0~(B(0~(B@(0~(B.æRaÿÆ Ž)(0~(B(0~(B(0~(B(0~(B(0~(B@.æRaGÇ qYou see here 2 gold pieces. T:69f(0~(B/æRaÌë/æRaìœ $:4$ - 2 gold pieces. T:70f(0~(B@/æRaØŸ’ T:71(0~(B(0~(Bf@(0~(B/æRa†aYou stop. Your kitten is in the way! T:72(0~(B/æRa\{ e T:73(0~(B@(0~(B/æRa’yL T:74@(0~(B0æRa°²[Seahorse17 the Aspirant ]  HP:9 T:75r@(0~(Bf0æRaCô“ T:76(0~(B@(0~(B(0~(B(0~(B0æRa?í ã#@(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B0æRaŠí }You see here a sewer rat corpse. T:77f(0~(B1æRa8ôr@%(0~(B(0~(B(0~(B1æRaƒÃÿThe sewer rat bites![Seahorse17 the Aspirant ]  HP:6xf(0~(BThe kitten eats a sewer rat corpse. T:781æRa¢+ 1æRa$, yYou kill the sewer rat!/4 T:79)x#1æRaY ë T:80(0q(B(0q(B(0~(B(0~(B(0~(Bx@##(0~(B2æRa–Ï$You miss the grid bug.2æRa×Ï^The grid bug bites! T:81f2æRa¿2You miss the grid bug.2æRaîrThe grid bug misses! T:82#f2æRa§2You miss the grid bug.2æRaÂuThe grid bug bites! T:83f(0~(B2æRagã 2æRa}ã …You kill the grid bug!/5 T:84#f(0~(B2æRa>Á  T:85(0~(B(0~(B@##(0~(B3æRaù}C T:86(0lqqq(B(0qaqqq(B(0x~~~~(B:(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B#(0~(B3æRa^SÌ(0k(B(0~x(B(0x~(B(0~~~x(B(0x~~~(B@(0~~~~~x(B(0mqqqq(B(0~(B(0qqqqqqj(B3æRaxSIYou see here a cursed broad pick. T:874æRaø  T:88@)f(0~(B(0~(B(0~(B(0~(B(0~(B5æRa(ÿ-@(0~(B5æRaTÿ’You see here a statue of a newt. T:89f(0~(B(0~(B5æRañ¬ °[Seahorse17 the Aspirant ]  HP:7 T:90f:@(0~(B6æRaÂ9Š(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B6æRaþ9|You see here a cursed broad pick. T:91(0~(Bf6æRa¾ T:92(0~(B(0~(B(0~(B(0~~~(B(0~~~(B)f(0~~~~~(B@6æRa¾° 4 T:93(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(Bf@(0~(B6æRa± s T:97(0~(B(0~(B(0~(B(0~(B(0~(B###f@(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B6æRaYÐg T:98#(0~(B(0~(B@7æRaL+Ñ T:99(0~(B(0~(Bf(0~(B@(0~(B7æRaj ç T:100(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B7æRaØ ô T:103f(0~~~(B#@(0~~~~~(B###(0~~~(B(0~(B8æRaüJ;@f8æRa`KiYou swap places with your kitten. T:104f8æRaν ß[Seahorse17 the Aspirant ]  HP:8 T:105f@##@###8æRaü½ K T:106f#9æRaê¬l T:107#f@#9æRa#ƒ¤(0~~~~(B(0~~~(B(0~(B###@####f#9æRa‘ƒ$ T:112  T:117(0~~~(B(0~~(B(0~(B(0~~(B(0~(Bf@(0~~~(Bd(0~~(B######:æRaíŠ T:118f#(0~(B@d(0~(B:æRa]‰ ‰ T:119(0~(Bf(0~(B@d(0~(B:æRaùÄÁYou kill the jackal![Seahorse17 the Aspirant ]  HP:9/6 T:120(0~(Bf(0~(B(0~(B;æRa?Ž{ T:121(0~(Bf(0~(B@;æRa4Êu T:122(0~(Bf(0~(B@;æRa4E u T:123f(0~(B(0~(B@<æRaümÆ T:124(0~(B(0~(B(0~(B(0~~~(B(0~(Bf@<æRa®± (0~~~~~(B(0~(B(0~~~~(B(0~(B(0~~~~(Bf##@<æRaI²3 T:126(0~(B(0~(B(0~(B###f@ro(0~(BThe goblin wields a crude dagger!##f@ro<(0~~(BThe goblin throws a crude dagger!The crude dagger misses the sewer rat.)<æRad²--More--=æRauQm)r T:132@>æRa3„You kill the sewer rat!/7 T:133fo(0~(B?æRaµ‰?æRaô‰BYou hit the goblin. T:134#?æRaÛa?æRabŸYou miss the goblin.[Seahorse17 the Aspirant ]  HP:10(14) Pw:6(6) AC:7 Xp:1/7 T:135f?æRa©v ?æRaív {You kill the goblin!/13 T:136f(0a(B@æRaå!“ T:137#f@(0~~(B(0~(B@æRaçps T:138)f@@æRaú‹ ^ T:139(0a(B(0~(B@AæRa3Pi T:140#f<@#AæRaœµC(0~(B@(0~(BAæRaɵ¤##@(0~~~(Bf#(0~(B(0~(BAæRa· The kitten drops a crude dagger.#@:#####)(0~(B(0~~~(BThe newt just misses! T:147fAæRaJ×.You miss the newt.AæRay×mThe newt just misses! T:148#fBæRaÇÐtYou miss the newt. T:149f#BæRa–\BæRað\¨You kill the newt![Seahorse17 the Aspirant ]  HP:11/14 T:150##fBæRaú { T:151#f@##CæRa0UZ#@#####CæRa[V T:154(0qqk(B(0~~(B+(0~~~x(B(0~~~~~(B+#(0~~~~(B###@#######CæRaW T:161  T:164(0q(B+(0~~(B(0~~(B(0x(B(0~~(B#@(0~~~~x(B###(0mqqqq(B(0j(BCæRaØb °[Seahorse17 the Aspirant  ]  HP:12 T:165(0lq(B(0x~(B(0x(B(0~(B@DæRaÆîôf(0~(B(0~~~~~(B@(0~(B T:168  T:169(0~(B(0~(BfDæRaìY¬ T:170(0~(B(0~(B(0~~(Bf@##DæRa' T:171(0~~(B(0~~~(B(0~~~(B(0~~~(Bf@#(0a(BDæRaçª T:174(0~~~(B(0~~(B(0~~(B(0~(B(0~(B#####@(0~~(B(0x~~(B(0x~(B(0x~(B(0x~(B(0mq(BEæRaqüï T:175f@#(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0qqqq(BEæRalà T:176###(0q(B@(0q(B(0x~(B>(0~(B(0~~x(B(0~(B$(0x(B(0~x(B(0~~(B(0j(BEæRaª Š T:177(0l(B(0a(B(0qqk(B@(0~x(BFæRaÿùl T:178f(0~(B@FæRa°Sˆ T:179(0a(B(0~(Bf@FæRaô†(0~(B@FæRaf‡ÀYou see here 4 gold pieces.[Seahorse17 the Aspirant  ]  HP:13 T:180(0~(B(0~(BfFæRaRÖ FæRaÄÖ £ $:8$ - 4 gold pieces. T:181@(0~(BfGæRaYUš T:182@f(0~(B(0~(B(0~(BGæRaå, s T:183@(0~(Bf(0~(BHæRaíJr T:184@f(0~(BHæRa• N T:185(0~(BfIæRa ‰X T:186(0~(BfIæRaÅ %You descend the stairs.--More--IæRa  k(0lqqqqqqqqqk(B (0x(B@(0~~~~~~~~x(B (0x~~~~~~~~~~(B (0x~~~~~~~~~x(B (0mq(B+(0qq~qqqqj(B[Seahorse17 the Aspirant  ] St:13 Dx:13 Co:11 In:10 Wi:17 Ch:11 Neutral Dlvl:2 $:8 HP:13(14) Pw:6(6) AC:7 Xp:1/14 T:186IæRa~!   T:187JæRae @ T:188<@JæRanF T:189(0~(B@KæRaˆ9The door resists! T:190KæRa€¤EThe door resists! T:191KæRa»à KæRa7á OThe door opens. T:192(0a(BKæRadí ¼ T:193(0~(B(0~~~(B(0~(B(0~~~~~(B@#LæRaªÛ£ T:194(0~~~~~(B(0~~~(B(0~(B(0~~(B(0a(B@#[Seahorse17 the Aspirant ]  HP:14 T:195(0~(B(0~(B#@xLæRan KYou kill the grid bug!/15 T:196#LæRa¬~ v T:197(0~(B#@##MæRa(»„ T:202(0~(B(0~(B(0~(B#####(0q(B@(0q(B (0~~~(B>(0~(B (0x~~~~(B?(0x(B (0x~~~~~~(B (0x~~~~~x(B (0mqqqqqj(BMæRaŠ  T:203(0lq(B(0~(B(0qk(B (0x(B@(0~(BNæRaIWA T:204(0~(B@NæRaÑr>@You see here a scroll labeled PRATYAVAYAH. T:205NæRae jj - a scroll labeled PRATYAVAYAH. T:206@OæRa;DR T:207@(0~(BOæRaê‡%You descend the stairs.--More--OæRa23 Î(0lqqqqqqqqqqk(B(0x~~~~~~~~~(B)(0x(B(0x~~~~~~~~~~(B+(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~(B@(0~~~~~~~(B+(0mqqqqqqqqqqj(B[Seahorse17 the Aspirant ] St:13 Dx:13 Co:11 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:8 HP:14(14) Pw:6(6) AC:7 Xp:1/15 T:207OæRaë6 !  T:208PæRa¦F T:209@<PæRaSëL T:210@(0~(BPæRa0š L T:211@(0~(BQæRaŸL T:212@(0~(BQæRañ† (0~~~(B@QæRa;‡HYou see here 9 crossbow bolts. T:215RæRa0S T:216)@RæRaU;The door resists! T:217RæRaó‡ IThe door resists! T:218RæRaâ RæRa ;The door resists! T:219SæRa¹9SæRa':OThe door opens. T:220(0a(BSæRaÁ ‚ T:221#(0~(B@#(0~(BSæRa¨)¾ T:222(0a(B@(0~(B(0~~~(B(0~~~~(BSæRaï)2#@#(0~~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~(B(0~~~~~~(BSæRaë*„ T:224  T:228#@###TæRa¶HA T:229#@#TæRaÐ+ :#@###TæRa­, C T:231  T:235(0qqqqqqqqqqqqqqk(B@:(0~~~~~~~~~~~~~~x(B#(0~~~~~~~~(B[(0~~~~x(B#(0~~~~~~~~~~~x(B#(0qqqqqqq(B(0qqqj(BUæRa@‹You miss the newt.The newt bites![Seahorse17 the Aspirant  ]  HP:12  T:236UæRa× UæRa‹×RYou kill the newt!/16 T:237%UæRaW" ¸(0l(B#@(0x~(B(0~(B$(0~(B(0qqq(BThere is a doorway here.UæRaÖ" HYou see here a newt corpse. T:238VæRa^Ëz T:239%@(0x(B(0m(BVæRaFà [Seahorse17 the Aspirant  ]  HP:13 T:240(0~(B@WæRaíWj(0~(B@You see here 16 gold pieces. T:241WæRa· WæRa‘·Ž $:24 HP:13(14) Pw:6(6) AC:7 Xp:1/16 T:241$ - 16 gold pieces. T:242@WæRa±D P T:243@(0~(BWæRa‘ (0~~~(B@WæRaŽ ¥ T:245(0~~~~(B@(0~(BYou see here a coarse mantelet. T:250XæRabŠU T:251[@XæRaÜ à T:252(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~(B@#YæRaš(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@##YæRa(î[Seahorse17 the Aspirant ]  HP:14 T:255(0~~~(B(0~~(B(0~~(B##@#YæRaÊŽ T:260(0~(B(0~(B######(0q(B@(0q(B(0x~~(B:(0~(B(0x~~~~~~(B(0x~~~~~~~x(B(0x~~~~~(B$(0~~(B(0x~~~~~~~x(B(0mqqqqqqqj(BYæRao¢ T:261(0l(B(0a(B(0qqqqk(B@(0~~~x(B(0~~(BYæRa“a ŸYou miss the newt.The newt bites![Seahorse17 the Aspirant  ]  HP:13  T:262ZæRaÙy.You miss the newt.ZæRaIzThe newt bites![Seahorse17 the Aspirant  ]  HP:12  T:263ZæRa3-You hit the newt.ZæRaë3The newt bites![Seahorse17 the Aspirant ]  HP:11  T:264ZæRaú>ZæRa??SYou kill the newt!/17 T:265%ZæRa‚> q(0~(B@You see here a newt corpse. T:266[æRaÛW T:267%@[æRa1$J T:268(0~(B@[æRa&(0~(B@[æRatFYou see here 11 gold pieces. T:269[æRa ¿ [æRa€¿ ¡ $:35$ - 11 gold pieces.[Seahorse17 the Aspirant  ]  HP:12 T:270@\æRaçÛo T:272(0~(B(0~~(B@#\æRavÅ T:273(0~~~(B(0~~~(B(0~(B(0~(B@#(0~(B#(0~~(B(0~~~(B(0~(B#@(0~(B#(0~(B(0~~~~~(B(0~~~~~~(B#(0~~~~~(B@#)A dagger misses you.)# T:275@]æRa3]Â(0~(B(0~~~(B(0~~~~~~(B(0~~(B)#@`]æRa²]ˆWith great effort you move the boulder. T:277  T:278#@`^æRaEC T:279@#^æRa)ý‘ T:280(0~(B(0~~~(B(0~~~~~~(B(0~~(B@#^æRaÕH ï(0~(B(0~~~(B(0~~~~~~(B(0~(B@#You see here a cursed dagger. T:281_æRa__k - a cursed dagger. T:282@`æRa–!>What do you want to drop? [$a-k or ?*] aæRaàåaæRa$æCYou drop a cursed dagger. T:283aæRaI“± T:284(0~(B(0~~~~~(B(0~~~~~~(B@(0~~~~~(B)aæRa7ç Ê[Seahorse17 the Aspirant  ]  HP:13 T:285(0~~(B(0~~~(B(0~(B@#(0~(BbæRarHŽ T:286(0~~~(B(0~~~(B(0~(B@#(0~(BbæRa½Wa T:287(0~(B@(0~(BbæRa4; w T:288@#(0~(B(0~(BcæRa€Ú T:289(0~(B(0~(B@#(0~(B(0~~~(B(0~~~~(BcæRaˆ(0~~(B(0~~~(B#@#(0~~~~~~~(B######(0~~~~~~(B(0~~~~(B(0~~(BcæRaÅo T:294  T:298e@###eæRaZØQ T:299##@eæRavŽh[Seahorse17 the Aspirant ]  HP:14 T:300efæRa˜ÞJ T:301#@#fæRa˜ä $ T:302gæRa$ T:303gæRažÜ$ T:304gæRaÌ÷ I T:305e#@hæRa~$ T:306iæRaH<#(0~~(B###(0~~~~~~~(BF@(0~~(BiæRaR=´ T:308  T:313(0~~~(B@####(0~~~~(B(0~~~~(B(0~~(BjæRaú >You miss the lichen. T:314jæRa€ BYou kill the lichen!%jæRaÆ Ù[Seahorse17 the Aspirant ]  HP:24(24) Pw:26(26) AC:7 Xp:2/21 T:314Welcome to experience level 2.You hear a door open. T:315kæRac¨(0~(B@#(0~(B(0~~~(B(0~~~~(BThere is a doorway here.kæRaÞKYou see here a lichen corpse. T:316læRankâ T:317(0~(B%@(0~(B(0~~~(B(0~~~~(BlæRaqlù T:322(0~(B(0~~~(Be#####@(0~~~~~(B(0~~~~(B(0~~(BlæRaT/«You kill the gas spore!#(0x(B\ (0s(B##@ læRa¢/§You are caught in the gas spore's explosion![Seahorse17 the Aspirant ]  HP:10/27  T:323mæRa‡Ú B#@###(0~(B###(0~~~~~~~(B#(0~(B T:329 [Seahorse17 the Aspirant ]  HP:11 T:330mæRa±Ü : T:336(0qqqqqqqqqqk(B(0~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~(B{(0~~~~~~~~x(B#@(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~x(B####(0qqqqqqq(B(0qqqj(BnæRa+Éš T:337(0lq(B(0x~(B(0x(B(0a(B@(0m(BnæRaÀA T:338(0~(B@næRaˆ+ A T:339(0~(B@næRaA T:340(0~(B@oæRaóó‘[Seahorse17 the Aspirant ]  HP:12 T:341(0~(B@(0~(BoæRa˜~A T:342(0~(B@oæRaàF I T:343(0~(B@oæRaÄÀ? T:344(0~(B(0~~~(B(0~~~~~(B(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~(B(0qqq(BpæRa˜ )(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@rThe giant rat bites![Seahorse17 the Aspirant ]  HP:11  T:345qæRaCþ2You hit the giant rat!qæRaŽþ„The giant rat bites![Seahorse17 the Aspirant ]  HP:10  T:346qæRaÀd qæRa e iYou kill the giant rat!/29  T:347%ræRahÜ D(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#@#(0~(B(0~(B(0q(B(0q(BræRañÜ ZYou see here a food ration. T:348htæRa*˜Œl - a food ration. T:349@h(0~(BtæRa š 0You miss the hobbit.tæRaAš £The hobbit hits![Seahorse17 the Aspirant ]  HP:8(24) Pw:26(26) AC:7 Xp:2/29 T:349  T:350uæRapuæRaºpWYou kill the hobbit!/36 T:351%væRaD#“(0~(B(0~(B#@(0~(B(0~(BvæRaZ#wYou see here a pancake.[Seahorse17 the Aspirant ]  HP:9 T:352wæRapwwæRa„wKm - a pancake. T:353@wæRaI% l T:354(0~(B(0~(B#(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~x(B(0~~~~~(B$(0x(B(0mqq(B+(0q(B(0j(BxæRaΟû T:355(0~(B(0~(B(0lqqqqq(B(0~(B(0qk(B(0x~~~~(B@(0~(B(0x~~(B(0~(BxæRaæ T:356(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@xæRaÞ &(0~(B@xæRaô EYou see here 3 gold pieces. T:357yæRayæRa1i $:38$ - 3 gold pieces. T:358@yæRa¤rS T:359@(0~(ByæRa’PM T:360@(0~(ByæRaÎ U T:361(0~(B@FzæRaw5bYou miss the lichen.The lichen misses! T:362zæRa÷U zæRaV ˆYou miss the lichen.[Seahorse17 the Aspirant ]  HP:10(24) Pw:26(26) AC:7 Xp:2/36 T:363{æRa ïDYou kill the lichen!?{æRa7ï¯[Seahorse17 the Acolyte ]  HP:15(29) Pw:36(36) Xp:3/40Welcome to experience level 3. T:364{æRaþˆ#(0~(B@#(0~(B(0~~~(B{æRaWYou see here a scroll labeled VERR YED HORRE. T:365|æRaKLon - a scroll labeled VERR YED HORRE. T:366@|æRaç• [Seahorse17 the Acolyte ]  HP:16 T:369#@#(0~~~~~~~~~(B##(0~~~~~~~~(B(0~~~~~~(B|æRa – }##@### T:371|æRaZ– 0You hear the footsteps of a guard on patrol. T:374(0x(B(0~x(B(0~~~~~x(B#@#(0~~~~~~~x(B#(0qq(B(0qqqj(B#}æRaØ" §[Seahorse17 the Acolyte ]  HP:17 T:378(0qk(B(0~(B(0~~~(B#(0~~~~(B####@## T:379(0qqqq(B?%(0~~(B(0~~~(B(0x~(B#@(0m(B~æRa.S| T:380(0lq(B(0x~(B+(0~(B@~æRaÚöb T:381@(0~(B(0~(B~æRaIô ¶ T:382@(0~(B(0~(B(0~(B(0~(B%(0qqq(B~æRa}+@(0~(B~æRa£DYou see here a food ration. T:383æRaˆ[l - a food ration. T:384@æRaˆý q@(0~(B(0~(B(0~(BæRaÅý cYou see here a cursed scroll labeled XIXAXA XOXAXA XUXAXA. T:385€æRaÐzo - a cursed scroll labeled XIXAXA XOXAXA XUXAXA. T:386@€æRa]6±[Seahorse17 the Acolyte ]  HP:18 T:387(0~(B@(0~(B(0~(B€æRaØ4 › T:390(0~(B(0~(B(0~(B(0~(B@#æRaW 7 T:391(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B@#æRa‚ L(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B##@#$(0~(B(0m(B(0q(BæRa× M T:392  T:395(0~(B(0~(B##(0q(B@(0q(B(0x~(B(0~~(B(0x~(B(0~~~(B>+(0~~~~x(B(0qqqj(BæRa'- Ð[Seahorse17 the Acolyte ]  HP:19 T:396(0l(B(0~(B(0qqqqk(B@(0~~~x(B(0~x(BæRa1 J T:397(0~(B@æRaúe(0~(B@You see here 2 pears. T:398‚æRa”Ò‚æRa»ÒIp - 2 pears. T:399@‚æRaN= ©(0~(B(0~(B(0~(B(0~(B@(0~(B‚æRa’= EYou see here 2 gold pieces. T:400‚æRaÇ’ w $:40$ - 2 gold pieces. T:401@ƒæRa=Õš T:402(0~(B(0~(B(0~(B(0~(B@(0~(BƒæRaæ9[Seahorse17 the Acolyte ]  HP:20 T:405(0~(B(0~(B(0~(B(0~(B(0~~~(B@ T:406(0~(B@ƒæRa/ %You descend the stairs.--More--„æRaç’Ë(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B$(0~(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~(B@(0~~~~~~~~(B(0m(B(0qqqqqq(B+(0qqqqqqj(B[Seahorse17 the Acolyte ] St:13 Dx:13 Co:11 In:10 Wi:17 Ch:11 Neutral Dlvl:4 $:40 HP:20(29) Pw:36(36) AC:7 Xp:3/40 T:406„æRaà”  T:407…æRauFD T:408@<…æRa§Fb T:410@(0~(B(0~(B…æRa/,!(0~~~~(B@…æRa€,{You see here 7 gold pieces.[Seahorse17 the Acolyte ]  HP:21 T:414…æRaÚÒ u $:47$ - 7 gold pieces. T:415@†æRa )G@(0~~~~~~(B(0~(B†æRaB)” T:420 [Seahorse17 the Acolyte ]  HP:22 T:423@(0~~(B†æRa *h@(0~~~~~(B T:427  T:428†æRa;j n[Seahorse17 the Acolyte  ]  HP:23 T:432(0~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~~(B(0~~~~~~~(B@#‡æRa!–Ê T:433(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@‡æRa4…“ T:434(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B@#‡æRaš‚ ¸ T:435(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~(B‡æRaÞ @ T:436(0~(B@ˆæRaÈ‘{[Seahorse17 the Acolyte  ]  HP:24 T:441(0~~~~~(B@ˆæRaÜN ; T:442<@ˆæRa< :The door resists! T:443‰æRa„ ‰æRa/„PThe door opens. T:444(0a(B‰æRaÍ€  T:445(0~(B(0~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~(B@:#ŠæRaÅ$=You miss the iguana. T:446ŠæRaå£ ŠæRa¤=You miss the iguana. T:447ŠæRa/ -You hit the iguana.ŠæRaL €The iguana bites![Seahorse17 the Acolyte ]  HP:22  T:448ŠæRaE5IYou hit the iguana. T:449‹æRan,You miss the iguana.[Seahorse17 the Acolyte  ]  HP:23 T:450‹æRañ– ‹æRa— !You miss the iguana.‹æRa— €The iguana bites![Seahorse17 the Acolyte ]  HP:19  T:451‹æRa†Ü ‹æRa£Ü IYou kill the iguana!/45 T:452#ŒæRaOÕc T:453(0~~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0a(B@ŒæRa7ç ±(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~(B###@#ŒæRaZç “ T:455 [Seahorse17 the Acolyte ]  HP:20 T:459###@#ŒæRaõç Ú#####@### T:462 [Seahorse17 the Acolyte ]  HP:21 T:468#####@#ŒæRa è ##@#ŒæRahè W T:469  T:474####@æRaÜ–@### T:476 [Seahorse17 the Acolyte ]  HP:22 T:477æRa‰¹@####### T:483 [Seahorse17 the Acolyte  ]  HP:23 T:486@##æRa Öd@##### T:490The jackal bites![Seahorse17 the Acolyte ]  HP:22  T:491ŽæRaå ŽæRa  NYou kill the jackal!/46 T:492%æRaäl&@#æRa.mFYou see here a jackal corpse. T:493æRaуJ T:494%@æRaIß r[Seahorse17 the Acolyte  ]  HP:23 T:495#@æRa¯û; T:496#@æRac×; T:497#@æRa>ó; T:498#@æRa£· ö[Seahorse17 the Acolyte  ]  HP:24 T:504#######@##(0~(B#@##æRa×· #@`With great effort you move the boulder. T:507#@`‘æRa6 C T:508@#‘æRa‚¯Q T:511##(0qqk(B#(0~~x(B`@(0~~(B+(0x(B(0~~~(B+(0~~x(B(0~~x(B(0qqj(B’æRa~§ T:512(0q(B(0x~(B#@(0x~(B(0~~~(B(0~~(B’æRaÌ( ß[Seahorse17 the Acolyte  ]  HP:25 T:513(0l(B(0~(B@(0x(B(0x(B?(0mq(B’æRadB T:514(0~(B@“æRa¼ni(0~(B@You see here an orange spellbook. T:515“æRaàD cq - an orange spellbook. T:516@“æRa/þ P T:517(0~(B@”æRaa%J T:518(0~(B@”æRaE}(0~(B@You see here a scroll labeled VERR YED HORRE. T:519”æRa.^ on - a scroll labeled VERR YED HORRE. T:520@”æRa´R T:521@(0~(B•æRa¥pƒ[Seahorse17 the Acolyte  ]  HP:26 T:522@(0~(B•æRa#@###%#ÝæRa´A º T:777  T:780(0lqq(B(0~~~(B(0~~~(B(0~~x(B@##(0j(BÞæRaþTy T:781(0qk(B(0~(B(0x(B@(0~(BÞæRah\^ T:782(0~(B@(0~(BÞæRad B T:783@(0~(BßæRa×ñ%You descend the stairs.--More--ßæRašÕ·(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~(B@(0~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0a~~~~~~~~~~~~~(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:5 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/50 T:783ßæRaœÙ  T:784àæRaÝÌ&You climb up the stairs.--More--àæRa~ê(0lqqqqqqqqqqqqqqk(B(0lqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~~~~(B(0~~~~~(B(0x~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~x(B#%(0~~(B%(0~x(B######(0x~~~~~~~~~~~~~~x(B(0x(B@(0~~x(B#(0mqqqqj(B###############(0x~~~~~~(B<(0~~~~~~~~(B(0x~~~~(B#####%########(0lqqq~qqqk(B(0m~qqqqqqaqqqqqqj(B#(0mqqqj(B##(0x~~~~~(B^(0~x(B####%####################(0x~~~(B{(0~àæRaÞê[38;5;6m(B)(0~x(B###(0x~~~~~~~x(B####(0~~~~~~~~x(B#####`###########(0mqqqqqqqj(B##(0lqqqk(B#######(0lqqqk(B##(0x~~~x(B######(0x~~~x(B#`#(0~~~~x(B##(0x~~~x(B#(0x~~~~(B##(0~~~~x(B#(0x~~~x(B(0x~~~~(B#(0x~~~x(B(0x~~~x(B(0mqqqj(B(0x~~(B|(0x(B(0mqqqj(B[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral [24;àæRaë41HDlvl:4 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/50 T:784àæRaî  T:785áæRaÃDE T:786@>áæRaÏ~ T:787#@#(0~(B(0~(BáæRa‘N T:788@(0~(B#(0~(B(0~~(B(0~~(B T:789##(0~(B@(0~~(B#âæRa¾3ˆ(0~~~~~~~~~~~~~~(B#@##(0~~(B(0~(B#âæRaT5c T:791#@#######(0~~~~~~~(BâæRa6 T:798  T:805@######(0~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~(B(0~~~~~~(BãæRa-\ T:806@(0~(B(0~(BãæRaƒ] H T:807(0~(B@ãæRa~ÎH T:808(0~(B@äæRaMH T:809(0~(B@äæRa¥§ J T:813@(0~~~~(BåæRaõF&You climb up the stairs.--More--åæRaÛ) (0lqqqqqqqqqqqqqqk(B#%(0~~~~~~~~~~~~~~x(B(0lqqqqqqqqqqqk(B(0lqqqqqqk(B#(0x~~~~~~~~~(B[(0~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B+(0~~~~~~x(B#(0mqqqqqqqqqq~qqqj(B(0x~~(B{(0~~~~~~~~x(B#(0x~~~~~~x(B######(0a~~~~~~~~~~~x(B######(0~~~~~~~x(B######(0x~~~~~~~~~~~x(B####(0mqq~qqqj(B#######(0mqqqqqqq~qqqj(B###åæRaA* [12;29H######(0lqqqqqqqqqqk(B#(0lqaqqqqqk(B####(0x~~~~~~~~~(B)(0x(B#(0x~~(B%(0~~~~x(B#######(0x~~~~~~~~~~a(B#(0x~~~~~~~(B%######(0lqqqqqq~qqk(B##(0lq~qqqqqk(B(0x~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~~~~(B##(0x~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~(B##(0x~~~~~~~~~x(B(0x~~~~~(B@(0~x(B(0x~~åæRa* (B<(0~~~~~~~(B+(0x~~~~~~~x(B#)###`(0~~~~~~~~~~x(B+(0~~~~~~~x(B(0mqqqqqqqqqqj(B(0mqqqqqqqj(B(0mqq(B+(0qqqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/50 T:813åæRa¢- !  T:814çæRa–D T:815>@çæRaòõ ê(0~(B(0~(B(0~(B(0~(B@(0~~~~(BThat door is closed. T:819çæRaüŽ 0That door is closed.èæRaæ§èæRap¨;The door resists! T:820èæRamFèæRaÞFMThe door opens. T:821(0a(BèæRay7 N T:822#@(0~(BéæRafìŽ T:823(0~~~(B(0~(B@(0a(BéæRa—e d T:824(0~~~(B(0~(B#@êæRaÏ?}(0a(B@ T:825You hear the footsteps of a guard on patrol.êæRa.Pš T:826(0~(B(0~(B(0~(B(0~(B@(0~(BêæRa‚… ,@(0~(BêæRaÂ… ‘ T:828@(0~(B(0~~~(B(0~(BëæRa` Ñ T:829@(0~(B(0~(B(0~~(B(0~~(B(0~~~~(BëæRa^ s T:833(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B@####(0~(B(0~(B(0~(B(0~(BëæRaLI à T:834@(0~(B(0~(B(0~(B(0~(B(0~(BëæRaO c T:836(0~(B@(0~~(BìæRaÆÕ¤ T:837(0~~~~(B(0~~~(B(0~(B@(0~(BìæRa=ÖŠ(0~(B(0~~~(B(0~~~~(B@####ìæRa×t T:840  T:842(0~(B@#ìæRa›²# T:843ìæRaG  # T:844ìæRa²> # T:845íæRa}«# T:846íæRa]K# T:847íæRapÜ# T:848íæRa¸\# T:849íæRafí # T:850íæRa™œ # T:851îæRaøé# T:852îæRa›# T:853îæRaË# T:854îæRaŽÉ# T:855îæRaë‰ Œ T:856(0~(B(0~~~~~(B#(0~~~(B@ïæRaT4(0~(B(0~~~~~(B(0~~~(B######(0~~~~~~~~~(B@(0~~~~~~~(B(0~~~(BïæRa†4‡ T:861  T:864@##(0~~(B(0~~~~~~(BïæRaD J T:865(0~(B@ðæRa̬Ì(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~(BðæRa ­C T:868@(0~(BðæRa—­wYou hear the chime of a cash register. T:873@(0~~~(BðæRaI, U T:874(0~(B#@ðæRaíò T:875(0~~~(B(0~(B#@(0~(B(0~~~(B(0~(B#@#ðæRa(0~~~(B(0~~~~~(B@#####With great effort you move the boulder. T:882(0~(B`@#ñæRah T:883(0~(B`@#ñæRaM B T:884`@#ñæRa« B T:885`@#òæRa†7g`@#You see here a cursed dagger. T:886òæRaÌÑÚ T:887(0~(B(0~~~~~(B(0~~~~~~~(B@(0~~~~~(B)(0~~~~~~~~~(BòæRaÁ — T:889(0~~~~~~(B(0~~~~~~(B(0~~(B@##(0~~(BòæRa‘) <(0~(B@(0~(BòæRa* N T:896@(0~~~~~~(BóæRa2#c T:897Z@(0~(BóæRaÏ  T:898(0a(BZ@(0~(BôæRanO®You miss the gnome zombie.The gnome zombie hits![Seahorse17 the Acolyte  ]  HP:26  T:899ôæRa1¢You destroy the gnome zombie![Seahorse17 the Acolyte  ]  HP:27/52 T:900(0~(BõæRa{R T:901@(0~(BõæRaêé‘ T:902@(0~(B(0~~~(B(0~(BõæRa'¨ Ä T:903@(0a(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B@#(0~(B(0~(B(0~(B(0~(BõæRaª© <[Seahorse17 the Acolyte  ]  HP:28 T:909(0~~~(B(0~~(B(0~~(B@#####(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B T:910(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B@#öæRa³¢ T:911(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B@(0~(B(0~(BöæRa÷±L T:912@(0~(BöæRa>óL T:913@(0~(BöæRa\^ ¢@(0~~~~~(B T:917 [Seahorse17 the Acolyte ]  HP:29 T:918öæRa*_ I T:921@(0~~~(BöæRa]À ‡ T:922@(0~(B(0~(B(0~~~(BöæRa¢À Ë#(0~~~~~~~~~~~~~~(B#(0~~~~~~~~(B(0~~~~(B#(0~~~~~~~~~~~(B@öæRaYÁ [ T:924  T:926#@÷æRaÀ«=######@÷æRa·¬F T:931  T:935##(0~~~~~~~~~(B#(0~~~~~~~~~~(B@(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~(B(0~~~~~~(B÷æRaòä … T:936@#(0~(B(0~~~(B(0~~~~(BøæRaÙ« T:937@(0a(B(0~(B@(0~~(B(0a(BøæRawÚŒ T:938@(0~~~~~~~(B T:945  T:946øæRa Ý$ T:947øæRa›» $ T:948øæRaSŠ$ T:949ùæRaˆUJ T:950(0~(B@ùæRa§—$ T:951ùæRa`]J T:952(0~(B@ùæRa ´$ T:953ùæRa°±$ T:954ùæRaSB $ T:955ùæRa¬ð $ T:956úæRa§M T:957@(0~(BúæRaO$ T:958úæRa.Z+You find a hidden door. T:959úæRa%=ƒ@(0~(B T:960You hear the splashing of a naiad.úæRa Ý* T:961úæRaâ J T:962(0~(B@ûæRa;`J T:963(0~(B@ûæRa/3;The door resists! T:964ûæRaÒûæRaòÒMThe door opens. T:965(0a(BûæRau { T:966(0~(B##@(0~(BüæRaáhÀ(0~~~~(B(0~~~(B(0~(B@(0a(B(0~(BüæRaÂif T:972#@###(0~~~~(B#(0~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~~(B(0~~(B(0~~~~~~~(BüæRa?§;##@##üæRa9¨ T:973+@######Something is written here in the dust.You read: "Closed for inventory". T:980ýæRaÉ8BWhat do you want to use or apply? [i or ?*] ýæRa=û "i - a wand of light.--More--þæRa¸#+Never mind.þæRa€ ÿæRaÒ^#@ÿæRaÑ`k#######@ÿæRab T:987  T:993##(0~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~~~(B#@(0~~~~~~~~~~(B(0~~(B(0~~~~~~~(BÿæRa( ^ T:994(0~(B(0a(B@ÿæRaú& B T:995(0~(B@çRa®œJ T:996(0~(B@çRa*a&You climb up the stairs.--More--çRaa ˜(0lqqqqqqqqqk(B (0x(B<(0~~~~~~~~x(B (0x~~~~~~~~~~(B (0x~~~~~~~~~x(B (0mqaqq~qqqqj(B######## (0lqq~qqk(B (0x~~~(B@(0~~(B (0x~~~~~x(B (0x~~~~~~(B (0x~~~~~x(B (0mqqqqqj(B[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:2 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/52 T:996çRaïe  T:997çRað)B T:998>@çRaÔN T:999(0~(B@#çRa®±V T:1000(0~(B(0~(B(0~(B(0~(B@#(0~(B (0~~(B(0~~(B##@#(0~~(BçRa:³ T:1001(0~~(B#######@# (0~~(BçRas³Y T:1008  T:1012###@çRae›*@####çRafœÃ T:1015(0~~(B@###### (0~~(BYou are beginning to feel hungry. T:1022 HungryçRaN.<What do you want to eat? [efl or ?*] çRa0Θ Comestibles e - 2 cloves of garlic f - a sprig of wolfsbane l - 2 food rations(end) çRa°ãL+çRaïã¼This food really hits the spot! T:1023 T:1024 T:1025 T:1026çRaä% T:1027çRa*äQYou finish eating the food ration. T:1028çRao g(0~~(B(0~~(B@##(0~~(BçRa—o œ T:1029  T:1031(0~(B(0~(B(0~(B@#(0~(BçRaM T:1032@(0~(BçRaGÅu T:1033@#(0~(B(0~(BçRa–[ à(0~(B@Z(0~(B(0~~~(B (0~~~~(BThe kobold zombie misses! T:1034çRa©ºiYou destroy the kobold zombie!/53 T:1035%çRaC¹#@#(0~(B (0~~(BYou see here a kobold corpse. T:1036çRa3¢ Z%@#(0~(BçRa§£ *#######@ (0~~~(B(0~(B#####(0~~~~~~(B (0~~(B(0qqqqqq(B T:1043  T:1044 çRa–Æ T:1045(0qqqqqqqqqqqk(B(0~~~~~~~~~~~x(B(0~~~~~~~~~~~~~(B#(0x~~~~~~~~~~~(B?(0x(B@(0~~~~~~~~~~~x(B(0m(B(0qqqqqqj(B çRa_ ˆ T:1046(0lq(B(0x~(B(0x(B@(0~(B çRaxR"(0~~~~~(B@ çRaÛS› T:1050(0~~~~~~(B@You see here a scroll labeled ELAM EBOW. T:1057 çRa ßkv - a scroll labeled ELAM EBOW. T:1058@ çRa㉠e T:1059#@#(0~(B çRaë¿­ T:1060(0~(B(0~(B@(0~(B(0~~~(B çRa6Á•#@#####(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B(0~~~~~~~~~~~(B T:1064  T:1067##@## çRan ¼ T:1068(0qqqk(B(0~~~(B+(0~~~(B#(0a~(B#@# çRaÒvÈ T:1069(0~~(B#(0~(B(0~x(B@(0~~~x(B#(0qqqqj(B çRa²N Ÿ T:1070(0q(B((0~~(B(0x~(B#@(0m(B çRaû7r T:1071(0l(B+(0a(B@ çRaɱL T:1072@(0~(B çRa‚½“@(0~(B Things that are here: a cursed whistle a cursed club--More--çRa/C B@çRa¯C A bear trap closes on your foot![Seahorse17 the Acolyte  ] Dx:12  HP:23 T:1073çRa&Ù Ã Pick up what?  Weapons a - a cursed club Tools b - a cursed whistle(end) çRaÆ +çRaÈ•©w - a cursed whistle. T:1074@çRaó\CWhat do you want to use or apply? [iw or ?*] çRag5VYou produce a shrill whistling sound. T:1075çRaüÑ# çRa™O nameçRa¾Á d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) çRaÁ]ª+What do you want to call? [dg-jnoqtvw or ?*] çRaà #Call a whistle: çRam tçRaa içRa¬#nçRa´l çRaÒ7What do you want to drop? [$a-jlnoqtvw or ?*] çRaTœVYou drop a cursed whistle called tin. T:1076çRaD˜ ŒYou are caught in a bear trap.[Seahorse17 the Acolyte  ]  HP:24 T:1080çRa™ a Dx:13  T:1088Your leg feels better.çRaÞÞ ŒYou are caught in a bear trap.[Seahorse17 the Acolyte  ]  HP:25 T:1089çRaPà [Seahorse17 the Acolyte  ]  HP:26 T:1098You finally wriggle free. T:1100((0~~(B@That door is closed. T:1103çRa±HThe door resists! T:1104çRa°» çRa!¼OThe door opens. T:1105(0a(BçRa$è ] T:1106(0~(B@##çRa×YÊ(0a(B@(0~(B(0~~~(B[Seahorse17 the Acolyte  ]  HP:27 T:1107çRaöZã T:1112(0~~~(B#(0~~~(B#(0~(B####@#çRa!œ:###@###çRa–œt T:1113  T:1115##@#çRa-Œ[Seahorse17 the Acolyte  ]  HP:28 T:1116#@#çRal. T:1121#(0qq(B+(0qk(B#(0~~~~~(B#(0~~~~~x(B#(0x~~~~~~(B#@(0~~~~~x(B(0x~~~~~x(B(0qqqqqj(BçRa|Ÿ – T:1122(0lq(B(0x~(B(0x(B(0~(B@(0m(BçRa]—¿[Seahorse17 the Acolyte ]  HP:29 T:1125(0~~~(B@ T:1126(0~(B@çRaK \ T:1127@#(0~(B#çRa¾¥³(0~~~(B(0~(B(0~(B@(0~(B(0~~~(BçRa;§B(0~~~~(B(0~~~~~(B(0~~~~~(B#(0~~~~(B##(0~~(B#####@# T:1134  T:1135çRañ[> T:1136@#çRa Ò T:1139#(0x(B#(0~~~x(B#@d(0~~~~~~x(B(0~~~x(B(0qqqj(BçRa,?]You miss the fox.The fox misses! T:1140çRaz¤You miss the fox.The fox bites![Seahorse17 the Acolyte  ]  HP:28The fox bites![Seahorse17 the Acolyte  ]  HP:26  T:1141çRa±®-You miss the fox.çRaõ®The fox bites![Seahorse17 the Acolyte  ]  HP:25  T:1142çRa¥ž ‹You kill the fox![Seahorse17 the Acolyte  ]  HP:26/57 T:1143#çRaô¬ ¬ T:1144(0qqk(B(0~~(B(0~(B#@(0~(B(0q(BçRa'ÍÀ T:1145(0q(B+(0q(B(0~~~(B(0x~(B#@(0x~(B(0q(BçRaø´ Œ T:1146(0l(B(0~(B@(0~(B(0m(BçRa;CM T:1147@(0~(BçRa„o<The door resists! T:1148çRa¿ªJThe door resists! T:1149çRaa‰ JThe door resists! T:1150çRaʦ çRa§ VThe door opens. T:1151(0a(BçRa>c»[Seahorse17 the Acolyte  ]  HP:27 T:1152##@(0~(B(0~(BçRa3 T:1153#@(0a(B(0~(B(0~~(B(0~~(B(0~~(B(0~(BçRaj3Ú@####(0~~(B(0~~~(B(0~~~(B(0~~~~(BçRaù4Œ T:1155 [Seahorse17 the Acolyte  ]  HP:28 T:1161(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0~~~~~~~~~(B(0~(Bx(0~~~(B(0q(B@(0q(B##### çRa¬•ë(0x(B(0~~(B(0x~~(B@(0~~~x(B(0mqqq(B(0a(B(0qqqqj(BThe grid bug bites! T:1162 çRaž«tYou miss the grid bug.The grid bug bites! T:1163 çRa;‰ çRa«‰fYou miss the grid bug.The grid bug bites! T:1164 çRa zYou miss the grid bug.The grid bug just misses! T:1165!çRa±w]You kill the grid bug!/58 T:1166(0~(B!çRa%áJ T:1167@(0~(B!çRaü† { T:1168(0qqqqqk(B@(0~~~~~~x(B(0~(B"çRaÛ;”(0~~(B@ T:1169 [Seahorse17 the Acolyte ]  HP:29 T:1170"çRaè<™ T:1174(0~(B(0~(B(0~~~~(B@##"çRa T:1175(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@#(0~(B(0a~~(B"çRaÿ(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~(B##@#(0~~(B##(0x(B(0~(B"çRaÄy T:1176  T:1182(0~(B(0~~~~~(B(0l(B#####@(0~~~~~(B###(0x~~~~~(B(0~~~(B%(0~x(B(0~~~~~x(B(0~~~~x(B(0qqqqj(B"çRa-\  T:1183(0~(B(0~(B@(0~(B(0x~(B(0~(B(0mq(B#çRaµñÏ T:1184(0~(B(0~~~~~~~~~~(B(0~(B(0~(B@(0~(B#çRa´ßK T:1185(0~(B@#çRaËx](0~(B@You see here 2 tins. T:1186#çRaPÑAThere are 2 tins here; eat one? [ynq] (n) $çRa›o{It is not so easy to open this tin. T:1187 T:1188$çRaèo” T:1189 T:1190 T:1191 T:1192$çRa pJ T:1193 T:1194$çRa/pJ T:1195 T:1196$çRaQpJ T:1197 T:1198$çRaªpXYou succeed in opening the tin.It smells like newts.--More--%çRaîæ(Eat it? [yn] (n) %çRa½ LYou discard the open tin. T:1199%çRa_ &çRakN T:1200%@&çRa(áK T:1201(0~(B@&çRa¨L Š T:1203(0~(B(0~(B#@(0~~(B&çRaõY6 T:1204(0~~~~(B(0~~~~(B(0~~~(B(0~(B#@(0~(B(0~(B(0~(B#@#&çRaw[”(0~~~(B####(0~~~~~(B###@#&çRa_\c T:1211  T:1218@######'çRa=a % T:1219'çRaîn % T:1220(çRa›§% T:1221(çRa@f% T:1222(çRaW% T:1223(çRa2 ###@(çRaû2 € T:1225  T:1231:@#####)çRas =You miss the newt. T:1232)çRa1[You kill the newt!/59 T:1233#*çRaÚ:N T:1234@#*çRaä¾É T:1240(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~~~~~(B#####@(0~~~~~(B#+çRa‘•h T:1241(0~(B(0~(B(0~(B@+çRa#N T:1242@(0~(B+çRaCO N T:1243@(0~(B+çRaãL N T:1244@(0~(B,çRa€' T:1245(0~(B(0~~~~~~~~~~(B@(0~(B(0~(B,çRaÜc­ T:1246(0~(B@(0~(B(0~(B(0~(B(0~(B,çRa€Ø(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B,çRaï€p T:1254(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~(B@#######(0~~~~~~~(B(0~~~~(B(0~~(B(0~(B(0~~~~(B(0~~~~(B,çRai« g T:1255(0~(B(0~(B@(0~(B-çRa C T:1256@(0~(B-çRam™C T:1257@(0~(B-çRa$XC T:1258@(0~(B-çRa* C T:1259@(0~(B-çRa‡ C T:1260@(0~(B-çRatKm T:1261(0~(B(0~~~~~(B@.çRa±_© T:1262(0~(B(0~~(B(0~(B(0~~~(B@.çRaAAÛ T:1263(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0a(B@.çRaxA(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~(B#####@.çRaÉAß T:1267  T:1270##@(0~~(B(0~~(B(0~(B(0~(B/çRañ^ ¢ T:1271@#(0~(B(0~~(B(0~~(B(0~~~~(B/çRa…© T:1272#@(0~(B(0~~(B(0~~(B(0~~(B(0~(B0çRa†6l T:1273(0a(B@(0~(B0çRakn T:1275@(0~~(B(0~(B1çRaV´K#You find a hidden passage. T:12761çRaCƒ+ T:12771çRaÀ©¯ T:1278@(0~(B(0~(B(0~~~(B(0~~~~(B1çRaVx n@####(0~~~~(B(0~~(B1çRaÖx ÿ T:1281  T:1287(0~~~~~(B(0~~~~~(B(0~~~~~(B@#(0~~~~~(B#(0~~~~~(B###(0~~~~~(B2çRa…Æd T:1288@(0~(B@(0~(B2çRaNÇL T:1292@(0~~~(B2çRa; k T:1293(0~(B(0~(B@2çRaþ"Í T:1294(0~~~~(B(0~~~(B(0~(B@(0~(B(0~(B2çRa+#¿@(0~~(B#(0~~~~(B#(0~~~~~(B(0~~~~~(B2çRaé# T:1295  T:1300@####3çRaz} E T:1301#@3çRaG@##3çRa5H] T:1302###@#######3çRa×H{ T:1309  T:1316##@########4çRa Å= T:1317#@4çRau = T:1318#@4çRaÉÏ = T:1319#@5çRa¹Š= T:1320#@5çRaÍx= T:1321#@5çRa7"H#@###5çRa@#ý T:1323(0~~~(B(0~~~~(B(0~~~(B##@##### T:1330  T:13316çRa臰(0~~~(B(0~~~~(B(0~~~(B####@###6çRa%‰  T:1337###@#### T:1344  T:13457çRa½N T:1346#@#7çRa£Ô U###@#######7çRa}Õ ¶ T:1351  T:1357(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~(B@#####9çRa"ûm T:1358(0~~(B@(0~~(B(0~(B9çRaž­K T:1359@(0~(B9çRa$Y T:1362(0~~~(B@##9çRa … T:1363(0~(B(0~(B@(0~(B9çRa# ©(0~~~~~~~~(B(0~~~~~~~~~(B#(0~~~~~~~~(B##@9çRaL ^ T:1365  T:1367#@:çRa•¥= T:1368#@:çRaÛÄ X#########@:çRa&Å Û T:1372  T:1375(0~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~~~(B@(0~~~~~~~~~~~~(B;çRaì ï T:1376(0~~~~~~~(B(0~~~~~~~~~(B@(0~~~~~~~~~~~(B#(0~~~~~~~~~~(B<çRaIN@####(0~~~~~(B<çRaÁIÑ T:1379  T:1385# (0~~~(B(0~(B@#### (0~~~~~(B (0~~~~~(B (0~~~~(B<çRaØ­ ] T:1386@(0~(B(0~(B<çRaæÓ C T:1387@(0~(B=çRa´© %You descend the stairs.--More-->çRaøæ(0lqqqqqqqqqqqqqqk(B+##(0~~~~~~~~~~~~~~~x(B(0lqqqqqqqqqqqk(B(0lqqqqqqk(B##(0x~~~~~~~~~(B[(0~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B+(0~~~~~~x(B##(0mqqqqqqqqqq~qqqj(B(0x~~(B{(0~~~~~~~~x(B#(0x~~~~~~x(B#######(0a~~~~~~~~~~~x(B######(0~~~~~~~x(B########(0x~~~~~~~~~~~x(B####(0mqq~qqqj(B##>çRa\ç######(0mqqqqqqq~qqqj(B############(0lqqqqqqqqqqk(B#(0lqaqqqqqk(B#####(0x~~~~~~~~~(B)(0x(B#(0x~~~~~~~x(B########(0x~~~~~~~~~~a(B#(0x~~~~~~~(B%######(0lqqqqqq~qqk(B##(0lq~qqqqqk(B#(0x~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~~~~(B##(0x~~~~~~~x(B#(0a~~~~~~~~~~x(B(0x~~~~~~~~(B##(0x~~~~~~~~~x(B(0x~~~~~(B>>çRaç4(0~x(B(0x~~(B@(0~~~~~~~a(B(0x~~~~~~~x(B`)###########(0~~~~~~~~~~x(B#(0a~~~~~~~x(B(0mqqqqqqqqqqj(B(0mqqqqqqqj(B(0mqq(B+(0qqqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/59 T:1387>çRaôê"  T:1388@çRa­ I T:1389@<@çRaâD T:1390@(0~(BAçRa@/d T:1391(0~(B@(0~(BBçRaÈ[Ö T:1392(0~~~~(B(0~~~(B(0~(B@(0a(B(0~(BBçRa3\(0~~~~(B@(0~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~~~(B(0~~(B(0~~~~~~~(BBçRa8^‚ T:1393  T:1397@###CçRa½ÈE T:1398#@CçRa¦ h###@(0~(B(0~~(BCçRa· ø T:1400  T:1403(0~~~~~~~~(B(0~~~~~~~~~~(B#(0~~~~~~~~~~(B#@(0~~~~~~~~~(B(0~(B(0~~~~~~~(BDçRaQ:_ T:1404(0~(B(0a(B@DçRa·Y !(0~~~~(B@DçRaçZ a T:1407  T:1413(0~~~~~(B@EçRaÌÊN T:1414@(0~(BEçRat5N T:1415@(0~(BEçRa£í k T:1416(0~(B@(0~(BFçRaN·¿ T:1417(0a(B@(0~(B(0~~~(B(0~~~~(BFçRa·¸ @###(0~~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~(B(0~~~~~~(B T:1421  T:1423@#FçRaÜ‚Y(0~(B@######FçRa!ƒÅ T:1428  T:1430@(0~~~~~~~~~~~~~(B#(0~~~~~~~~(B(0~~~~(B(0~~~~~~~~~~~(BFçRaÃÚh T:1431#@(0~(B(0~~~(BGçRaŸ?I T:1432(0~(B@GçRaŒÄ !(0~~~~(B@GçRaùÅ ¸ T:1435 [Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/59 T:1437(0~(Br(0~(B@[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/59 T:1438(0~(Br(0~(B@[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/59 T:1439(0~(Br(0~(B@GçRaWÇ ›[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/59 T:1440(0~(B@(0~(B@You see here a coarse mantelet.[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/59 T:1441HçRa¦[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/59 T:1442(0~(Br[@iIçRacä%You miss the homunculus.IçRaªäThe homunculus bites![Seahorse17 the Acolyte  ]  HP:28 [Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:28(29) Pw:36(36) AC:7 Xp:3/59 T:1443(0~(BrIçRa° 2You miss the homunculus.IçRaì The homunculus bites![Seahorse17 the Acolyte  ]  HP:26 [Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:26(29) Pw:36(36) AC:7 Xp:3/59 T:1444(0~(BrJçRaÐ$2You miss the homunculus.JçRa%ëThe homunculus just misses![Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:26(29) Pw:36(36) AC:7 Xp:3/59 T:1445(0~(BrJçRaø1You hit the homunculus!JçRaKøŠThe homunculus bites![Seahorse17 the Acolyte  ]  HP:24(0~(BrJçRaíøÍYou hear a jackal howling at the moon.[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:24(29) Pw:36(36) AC:7 Xp:3/59 T:1446JçRaŒV JçRaâV íYou kill the homunculus![Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:24(29) Pw:36(36) AC:7 Xp:3/68 T:1447(0~(Br!KçRat8à(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~(B@There is a doorway here.KçRaÁ8êYou see here a cursed brown potion.[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:24(29) Pw:36(36) AC:7 Xp:3/68 T:1448(0~(BrKçRaµ; KçRa-< Ðx - a cursed brown potion.[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:25(29) Pw:36(36) AC:7 Xp:3/68 T:1449@LçRaf§ LçRa×§ÏYou kill the giant rat![Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:25(29) Pw:36(36) AC:7 Xp:3/70 T:1450%LçRaOÚ‹(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B@(0~(B(0~(BLçRaÎÚÃYou see here a giant rat corpse.[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:25(29) Pw:36(36) AC:7 Xp:3/70 T:1451MçRa%JThere is a giant rat corpse here; eat it? [ynq] (n) MçRa§Q MçRaçQ ÅThis giant rat corpse tastes okay.[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:25(29) Pw:36(36) AC:7 Xp:3/70 T:1452MçRa R [Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:25(29) Pw:36(36) AC:7 Xp:3/70 T:1453MçRaôR €[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:25(29) Pw:36(36) AC:7 Xp:3/70 T:1454You finish eating the giant rat corpse.[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:25(29) Pw:36(36) AC:7 Xp:3/70 T:1455rNçRaí‰V[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:25(29) Pw:36(36) AC:7 Xp:3/70 T:1456(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~(B@NçRaf€ ð(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@NçRa©€ [Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:25(29) Pw:36(36) AC:7 Xp:3/70 T:1457NçRa‚ ü[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:26(29) Pw:36(36) AC:7 Xp:3/70 T:1458(0~(B#@[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:26(29) Pw:36(36) AC:7 Xp:3/70 T:1459(0~~~(B(0~~(B(0~~(B@#NçRaQ‚ õ[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:26(29) Pw:36(36) AC:7 Xp:3/70 T:1460(0~(B(0~(B@#NçRaŽƒ [Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:26(29) Pw:36(36) AC:7 Xp:3/70 T:1461@#(0~(B(0~(B(0~(B(0~~~(B(0~~~(B[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:26(29) Pw:36(36) AC:7 Xp:3/70 T:1462#@(0~(B(0~(BNçRaÛƒ [Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:26(29) Pw:36(36) AC:7 Xp:3/70 T:1463#@(0~(B(0~(B(0~(B(0~(BNçRa„ ž#@(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(BNçRa¸„ ¹You hear a door open.[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:26(29) Pw:36(36) AC:7 Xp:3/70 T:1464OçRa[…[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:26(29) Pw:36(36) AC:7 Xp:3/70 T:1465(0a(B@(0~~~(B(0~(BOçRalÄ[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:26(29) Pw:36(36) AC:7 Xp:3/70 T:1466(0~(B@OçRaEi ¼[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:27(29) Pw:36(36) AC:7 Xp:3/70 T:1467(0~(B@OçRa‰i ¼[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:27(29) Pw:36(36) AC:7 Xp:3/70 T:1468(0~(B@OçRa­i (0~(B@OçRaÏi ÊYou hear a jackal howling at the moon.[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:27(29) Pw:36(36) AC:7 Xp:3/70 T:1469OçRaNk è[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:27(29) Pw:36(36) AC:7 Xp:3/70 T:1470(0~(B@(0~(B@[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:27(29) Pw:36(36) AC:7 Xp:3/70 T:1471(0~(B@(0~(BThere is a doorway here.OçRa‹k ÅYou see here a lichen corpse.[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:27(29) Pw:36(36) AC:7 Xp:3/70 T:1472QçRaœ’³[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:27(29) Pw:36(36) AC:7 Xp:3/70 T:1473(0~(B%@(0~(B(0~~~(B(0~~~~(B[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:27(29) Pw:36(36) AC:7 Xp:3/70 T:1474r(0~(B#@(0~(B(0~~~(B(0~~(BQçRaB”b[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:27(29) Pw:36(36) AC:7 Xp:3/70 T:1475(0~(B(0~(Br#@(0~(B(0~(B[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:28(29) Pw:36(36) AC:7 Xp:3/70 T:1476(0~(B(0~(Br#@(0~(BQçRaƒ”…[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:28(29) Pw:36(36) AC:7 Xp:3/70 T:1477(0~(B(0~(Br#@(0~(B(0~(B#@(0~(BQçRaÛ•ê[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:28(29) Pw:36(36) AC:7 Xp:3/70 T:1478(0~(Br[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:28(29) Pw:36(36) AC:7 Xp:3/70 T:1479(0~(B@(0~~~~~~~(B#(0~(BQçRa–¶[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:28(29) Pw:36(36) AC:7 Xp:3/70 T:1480#@QçRaB–¶[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:28(29) Pw:36(36) AC:7 Xp:3/70 T:1481#@QçRa|—C[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:28(29) Pw:36(36) AC:7 Xp:3/70 T:1482@#[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:28(29) Pw:36(36) AC:7 Xp:3/70 T:1483@#[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:28(29) Pw:36(36) AC:7 Xp:3/70 T:1484@#QçRaµ—#@QçRaú—ž[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1485QçRa2™l[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1486#@[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1487#@QçRai™¶[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1488#@QçRaš¬[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1489(0~~~~~~(B(0~~~~(B(0~~(B(0~(B@#[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1490(0~~~~(B(0~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B@(0~~~~~~~~~~(B#(0~~~~~~~~~~(BQçRaÝš[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1491(0~~~~(B(0~~~(B(0~(B#@(0~(BRçRaKêÖ[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1492(0~(B(0a(B@RçRaü5»[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1493(0~(B@RçRa…»[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1494(0~(B@RçRa.Ñ »[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1495(0~(B@SçRaÈ»[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1496(0~(B@SçRa¿‘»[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1497(0~(B@SçRa4’[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1498(0~(B@(0~(B@(0~(B(0~(B(0~(BSçRa]’[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1499SçRa½“8[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1500(0~(B@@(0~(B(0~(B(0~(B[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1501r(0~(B@@(0~(BSçRa”ò[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:29(29) Pw:36(36) AC:7 Xp:3/70 T:1502(0a(Br@@(0~(BTçRai%You miss the werejackal.TçRa¬The werejackal hits![Seahorse17 the Acolyte ]  HP:21 [Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:22(29) Pw:36(36) AC:7 Xp:3/70 T:1503(0~(BrTçRa·å 2You miss the werejackal.TçRažæ ½The werejackal misses![Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:22(29) Pw:36(36) AC:7 Xp:3/70 T:1504UçRaª1You hit the werejackal!UçRaëGThe werejackal misses!(0~(BrUçRaBÚThe werejackal changes into a jackal.[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:22(29) Pw:36(36) AC:7 Xp:3/70 T:1505dVçRa6# 2You miss the werejackal.VçRaÜ# The werejackal bites![Seahorse17 the Acolyte ]  HP:21 [Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:21(29) Pw:36(36) AC:7 Xp:3/70 T:1506(0~(BrWçRaöÙ 1You hit the werejackal!WçRa1Ú GThe werejackal misses!(0~(BrWçRa½Ú ÙThe werejackal changes into a human.[Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:21(29) Pw:36(36) AC:7 Xp:3/70 T:1507@XçRax9 1You hit the werejackal!XçRa(: The werejackal hits![Seahorse17 the Acolyte ]  HP:17 [Seahorse17 the Acolyte ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral Dlvl:3 $:60 HP:17(29) Pw:36(36) AC:7 Xp:3/70 T:1508(0~(BrYçRa¶ü@You kill the werejackal!%YçRaýÑ[Seahorse17 the Acolyte ]  HP:23(35) Pw:56(56) Xp:4/80Welcome to experience level 4. T:1509(0~(BrZçRa•Ô,@(0~(BZçRaÕgYou see here a werejackal corpse. T:1510(0~(Br[çRa4߯@%The giant rat bites![Seahorse17 the Acolyte ]  HP:21  T:1511[çRa)¸„You hit the giant rat.[Seahorse17 the Acolyte ]  HP:22 T:1512[çRa!± [çRa± RYou kill the giant rat!/82 T:1513%\çRa~ò´@(0~(B(0~(B(0~(B(0~(BYou see here a giant rat corpse. T:1514\çRa„,± T:1515%@(0~(B(0~(B(0~(B\çRa h i(0~(B@You see here a werejackal corpse. T:1516\çRaÄ K T:1517%@]çRaÅ$ T:1518]çRa‡à$ T:1519]çRa¾ [[Seahorse17 the Acolyte ]  HP:23 T:1520]çRac $ T:1521]çRa $ T:1522]çRaD?$ T:1523^çRa6Ê$ T:1524^çRaSŠ$ T:1525^çRaüX$ T:1526^çRa – $ T:1527^çRaɶ[[Seahorse17 the Acolyte ]  HP:24 T:1528_çRa±>$ T:1529_çRaNý$ T:1530_çRaa9$ T:1531_çRaÇ $ T:1532_çRaö¸ $ T:1533`çRa‘ƒ$ T:1534`çRaà6$ T:1535`çRa\¾[Seahorse17 the Acolyte ]  HP:25 T:1536(0~(B@açRa ­D T:1537@(0~(BaçRaI  T:1538(0~(B(0~~~(B(0~~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(BaçRa#0ª T:1539(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B@açRay0r(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B##@(0~(B(0~(B(0~(B(0~(BaçRaJ1 T:1540  T:1542(0~(B(0~(B#@(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(BaçRaHy´ T:1543(0~(B(0~(B(0~(B(0~~~~(B@(0~~(BbçRavâ÷[Seahorse17 the Acolyte ]  HP:26 T:1544(0~(B(0~(B(0~(B(0~(B(0~(B@bçRaôâD T:1546(0~~(B@bçRa¬Ñî T:1547(0~(B@(0~(B(0~~~(B#@(0~(B(0~~~(BbçRa/Ó[Seahorse17 the Acolyte  ]  HP:27 T:1552@###(0~~~~~~~~~(B#(0~~~~~~~(B(0~~~(BbçRamÓå(0~(B(0~~~~~(B@(0~~~~~~(B### T:1554  T:1555cçRa‰®N T:1556(0~(B#@cçRaöÙN T:1557(0~(B#@cçRa„± T:1558##(0a(B@(0~~~(B#(0~~~~~~(BcçRaû@ š T:1559(0~(B(0~~~(B#(0~~~~~(B@(0~~~~~~(BdçRa/4®[Seahorse17 the Acolyte  ]  HP:28 T:1560(0~~~~(B(0~~~(B(0~(B#@dçRa[AT T:1561(0~(B(0~(B@dçRaA B T:1562(0~(B@dçRaŽ « T:1563(0~(B(0~(B@(0~(B(0~(B(0~(BeçRa‘c( T:1564(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B@eçRaÇcÄ[Seahorse17 the Acolyte  ]  HP:29 T:1568(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B####@(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(BeçRae¼ñ T:1569(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(BeçRañ¹ K T:1570(0~(B@fçRa‰D T:1572(0~~(B@fçRaHß%You descend the stairs.--More--fçRaI"(0lqqqqqqqqqqqqqqk(B(0lqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~~~~(B################(0~~~~~(B(0x~~~~x(B(0x~~~~~~~~~~~~~~x(B##(0x~~~x(B#%(0~~(B%(0~x(B######(0x~~~~~~~~~~~~~~x(B#(0x(B>(0~~x(B#(0mqqqqj(B###############(0x~~~~~~(B@(0~~~~~~~~(B(0x~~~~(B#####%########(0lqqq~qqqk(B(0m~qqqqqqaqqqqqqj(B#(0mqqqj(B##(0x~~~~~(B^(0~x(B####%####################(0x~~~(B{(0~çRac"6m(B)(0~x(B###(0x~~~~~~~x(B####(0~~~~~~~~x(B#####`###########(0mqqqqqqqj(B##(0lqqqk(B#######(0lqqqk(B##(0x~~~x(B######(0x~~~x(B#`#(0~~~~x(B##(0x~~~x(B#(0x~~~~(B##(0~~~~x(B#(0x~~~x(B(0x~~~~(B#(0x~~~x(B(0x~~~x(B(0mqqqj(B(0x~~(B|(0x(B(0mqqqj(B[Seahorse17 the Acolyte  ] St:13 Dx:13 Co:12 In:10 Wi:17 Ch:11 Neutral DlvlfçRau"/:4 $:60 HP:29(35) Pw:56(56) AC:7 Xp:4/82 T:1572fçRaW#!  T:1573gçRaó = T:1574@<hçRa>}—@(0~~(B T:1575 [Seahorse17 the Acolyte  ]  HP:30 T:1576hçRa™}H T:1579@(0~~~(BhçRa<÷ T:1580(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~(B(0~~~(B(0~~~~~~~(B@hçRaW Ë T:1581(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@hçRa" # T:1582hçRa§# T:1583içRaZ[Seahorse17 the Acolyte  ]  HP:31 T:1584içRaØk# T:1585içRa‰+# T:1586içRa» # T:1587içRa