Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-01-16 01:26:40, ended 2022-01-16 01:56:59. seahorse17, neutral male human Monk [ ( ----------- / #-..)......| ------------ + ---------------- #|.....%...| |..........+? ) |%......+......- ------ * #|...{..(..| |..........|# |.[.....+%.%..%| ##.....| #----------- |.......%..|# |.....%%%%%..... %|....-# ### |........%.|# --------|------- #-..>.|# # ! |).........|# + % #------# # |....).....|### #### ### # # ( ------------ # = # # # # [ # # ## ## # ## ##### #---------% # ## # [ %## ##)...%...|# #-----------@ # ## #%|.......|# #|.........|q [ # -------.------- ##|......%-# #|.........|# ###.%...........%.######`#|.......| #.......<...# `+ _ |(>%%%........| ## |.......| ! ----------- (( |++...........| --------- ? --------------- Seahorse17 the Initiate St:18/05 Dx:12 Co:10 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:5752 HP:0(54) Pw:23(50) AC:4 Xp:7/675 T:2250 Overtaxed Latest messages: L - a potion called fruit juice?. You have a little trouble lifting l - 2 potions of enlightenment. You have a little trouble lifting G - a potion of gain energy. You have a little trouble lifting z - a potion of gain energy. You have a little trouble lifting t - 2 potions of gain energy. You have a little trouble lifting j - a blessed potion of healing. You have a little trouble lifting o - 2 uncursed potions of healing. You have a little trouble lifting P - a potion of healing. You have a little trouble lifting d - a potion of invisibility. You have a little trouble lifting Z - a potion of levitation. You have a little trouble lifting e - a potion of levitation. You have a little trouble lifting Y - 2 potions of object detection. You have a little trouble lifting u - a potion of object detection. You have a little trouble lifting y - 2 potions of speed. Your movements are slowed slightly because of your load. What do you want to use or apply? [krsxCDJQSV or ?*] s You put a potion of invisibility into the bag. You put a potion of levitation into the bag. You put a fizzy potion into the bag. You put a blessed potion of healing into the bag. You put 2 potions of enlightenment into the bag. You put 2 uncursed potions of healing into the bag. You put 2 potions of gain energy into the bag. You put a potion of object detection into the bag. You put 2 potions of speed into the bag. You put a potion of gain energy into the bag. You put a potion of gain energy into the bag. You put a potion called fruit juice? into the bag. You put a potion called extra healing? into the bag. You put 3 brilliant blue potions into the bag. You put a potion of healing into the bag. You put a potion called 400 into the bag. You put a yellow potion into the bag. You put 20 clear potions into the bag. You put 2 potions of object detection into the bag. You put a potion of levitation into the bag. You can barely move a handspan with this load! You hear some noises in the distance. The rothe hits! The rothe bites! The rothe bites! The rothe hits! The rothe bites! The rothe bites! The rothe hits! The rothe bites! The rothe bites! The rothe hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 5752 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles h - 6 uncursed apples U - an uncursed carrot Rings H - a cursed -1 ring of gain constitution K - an uncursed ring of warning O - an uncursed ring of invisibility Wands r - a wand of teleportation (0:0) C - a wand of slow monster (0:4) D - a wand of slow monster (0:8) Q - a wand of striking (0:8) S - a cursed wand of magic missile (0:4) V - a wand of magic missile (0:0) Tools k - an uncursed skeleton key s - a cursed bag of holding containing 20 items x - an uncursed blindfold J - an expensive camera (0:44) Gems/Stones E - an uncursed worthless piece of yellowish brown glass Contents of the bag of holding: 3 uncursed potions of gain level 20 uncursed potions of water an uncursed potion of booze an uncursed potion of full healing a cursed potion of paralysis an uncursed potion of extra healing a cursed potion of fruit juice 2 blessed potions of enlightenment a cursed potion of gain energy a blessed potion of gain energy 2 uncursed potions of gain energy a blessed potion of healing 2 uncursed potions of healing an uncursed potion of healing an uncursed potion of invisibility an uncursed potion of levitation a blessed potion of levitation 2 uncursed potions of object detection a blessed potion of object detection 2 uncursed potions of speed Seahorse17 the Monk's attributes: Background: You were an Initiate, a level 7 male human Monk. You were neutral, nominally on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 2250 turns ago. It was nighttime. You had 675 experience points, 605 more were needed to attain level 8. Basics: You had 0 out of 54 hit points. You had 23 out of 50 energy points (spell power). Your armor class was 4. Your wallet contained 5752 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/05 (peak:18/06, limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 8 (limit:18). Final Status: You were overtaxed; movement was extremely slowed. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You were unlucky. You are dead. Vanquished creatures: a shopkeeper 3 water moccasins a Kop Lieutenant a kobold lord a kobold shaman 3 giant bats 12 Kop Sergeants a dwarf zombie a wererat a hobgoblin a green mold a red mold a gnome 30 Keystone Kops a garter snake 5 geckos 3 jackals a fox 3 goblins 3 grid bugs 5 lichens a newt 80 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: <- You were here. A potion shop, a fountain. Final resting place for you, killed by a rothe. Level 3: A general store, a fountain. Level 4: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 5752 Au | | killed by a | | rothe | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Monk... You died in The Dungeons of Doom on dungeon level 2 with 8217 points, and 5752 pieces of gold, after 2250 moves. You were level 7 with a maximum of 54 hit points when you died.