Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-01-15 23:14:11, ended 2022-01-16 00:34:35. seahorse17, neutral male human Monk -------- |E.....| +....... |.<....| |..{..'. |.(....| -------- Seahorse17 the Rope Golem St:16 Dx:15 Co:16 In:9 Wi:16 Ch:12 Neutral Dlvl:12 $:133 HP:30(30) Pw:57(70) AC:-6 HD:4 T:6228 Burdened Latest messages: The Kop Sergeant hits! You kill the Kop Sergeant! The Keystone Kop wields a rubber hose! The Kop Sergeant wields a rubber hose! The Keystone Kop hits! The Keystone Kop hits! You kill the Keystone Kop! The Kop Sergeant misses! You kill the Kop Sergeant! You kill the Kop Sergeant! The Keystone Kop swings his rubber hose. The Keystone Kop hits! You hit the Keystone Kop. You kill the Keystone Kop! You descend the stairs. What do you want to eat? [zB or ?*] ? This cram ration is bland. The golden haze around you becomes less dense. You finish eating the cram ration. What do you want to zap? [ciEP or ?*] ? Never mind. The gnome picks up a clove of garlic. You descend the stairs. The golden haze around you becomes more dense. The golden haze around you becomes more dense. Really attack the fire elemental? [yn] (n) n You see here 133 gold pieces. $ - 133 gold pieces. The golden haze around you becomes less dense. You see here a large box. What do you want to use or apply? [cdimsvxEIP or ?*] k You don't have that object. What do you want to use or apply? [cdimsvxEIP or ?*] Never mind. What do you want to wield? [- qx or ?*] q q - a +0 orcish dagger (weapon in hand). There is a large box here; force its lock? [ynq] (q) y You force your orcish dagger into a crack and pry. Your orcish dagger broke! You give up your attempt to force the lock. What do you want to wield? [- x or ?*] - You are already empty handed. You see here an axe. You step onto a polymorph trap! You feel a change coming over you. You turn into a rope golem! Your robe tears apart! Your movements are slowed slightly because of your load. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 133 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) O - an uncursed -1 pair of levitation boots T - a blessed +1 pair of speed boots (being worn) Y - a blessed +1 elven leather helm (being worn) Comestibles z - an uncursed fortune cookie Wands c - a wand of striking (0:6) i - a wand of secret door detection (0:10) E - a wand of enlightenment (0:13) P - a wand of light (0:14) Tools d - an uncursed brass lantern m - a magic marker (0:51) s - a blessed bag of holding containing 27 items v - an uncursed blindfold x - a +0 pick-axe I - an uncursed brass lantern Gems/Stones J - a blessed luckstone Contents of the bag of holding: 1586 gold pieces an uncursed +0 cloak of displacement an uncursed scroll of amnesia 2 blessed scrolls of blank paper 4 uncursed scrolls of blank paper an uncursed scroll of earth an uncursed scroll of gold detection 5 uncursed scrolls of identify 3 uncursed scrolls of light 4 uncursed scrolls of remove curse a cursed scroll of stinking cloud a blessed scroll of teleportation 3 uncursed scrolls of teleportation 3 uncursed potions of extra healing an uncursed potion of gain energy an uncursed potion of healing 2 uncursed potions of levitation 4 potions of holy water an uncursed agate stone an uncursed amber stone 3 uncursed amethyst stones 3 uncursed diamonds 3 uncursed emeralds 2 uncursed garnet stones 2 uncursed jasper stones an uncursed jet stone 2 uncursed rubies Seahorse17 the Monk's attributes: Background: You were in rope golem form. You were actually an Initiate, a level 9 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 6228 turns ago. It was the midnight hour. Basics: You had all 30 hit points. You had 57 out of 70 energy points (spell power). You had 4 hit dice. Your armor class was -6. Your wallet contained 133 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16. Your dexterity was 15. Your constitution was 16. Your intelligence was 9. Your wisdom was 16. Your charisma was 12. Final Status: You were transformed. You were burdened; movement was slightly slowed. You were empty handed. You had master skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You could survive without air. You had a moderate defense bonus (+7). You were warded. You were polymorphed into a rope golem. You were very fast. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: an arch-lich a large mimic a warg 6 small mimics a glass piercer a tiger an ettin zombie 2 giant beetles 2 quivering blobs 2 wolves 2 leprechauns a scorpion a yeti a gold golem 3 Green-elves a lizard a chickatrice a dingo a housecat 2 jaguars 2 dust vortices 2 Kop Kaptains 4 soldier ants a fire ant an imp an orc shaman a rock piercer a pony a fog cloud 2 shriekers a violet fungus 16 gnome lords 5 gnomish wizards 2 Kop Lieutenants a black naga hatchling 2 gray oozes a paper golem a giant ant 23 dwarves a homunculus 2 hill orcs a rothe a rabid rat a giant bat 4 Kop Sergeants a dwarf zombie 2 wererats a werejackal 8 killer bees an acid blob 2 coyotes 7 hobbits 4 manes a large kobold a hobgoblin 2 giant rats 2 cave spiders 2 brown molds 2 yellow molds 58 gnomes 10 Keystone Kops 4 geckos 4 jackals 3 foxes 2 kobolds 5 goblins 5 sewer rats 3 grid bugs 2 lichens a kobold zombie 10 newts 253 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You genocided 4 types of monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: A fountain. Level 2: An armor shop. Level 3: Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: An altar to Chih Sung-tzu. Level 6: A sink. Level 7: A fountain. Level 8: A grave. Level 9: Many fountains. Oracle of Delphi. Level 10: A scroll shop. Level 11: A very big room. Level 12: <- You were here. A fountain. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Goodbye seahorse17 the Monk... You quit in The Dungeons of Doom on dungeon level 12 with 16523 points, and 1719 pieces of gold, after 6228 moves. You were level 9 with a maximum of 63 hit points when you quit.