Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-01-15 02:04:19, ended 2022-01-15 02:30:12. seahorse17, neutral male human Monk ----------- |.%.......| -----|%........|--V| |.....-.%[.<....|.Z@| -----.----|..^......|.--| |.....|...|.........|...| |.---.|--.----------|.|.--- |.....|.............|.|...| ----.|.-.---------.-----.| |...|.....|.....|.......| |...-----.|--.-----...{.| |.........| |...........| ---------- ------------- Seahorse17 the Initiate St:18/02 Dx:11 Co:10 In:11 Wi:15 Ch:8 Neutral Dlvl:12 $:91 HP:0(51) Pw:1(33) AC:1 Xp:6/609 T:2216 Latest messages: You were wearing an uncursed towel. You can see again. You see here 2 violet gems. e - 2 violet gems. You hear a wolf howling at the moon. You see here a spellbook of healing. l - a spellbook of healing. What do you want to drop? [$a-oqsuwxzACK-QSU-Z or ?*] l You drop a spellbook of healing. The vampire bat bites! The vampire bat misses! You hit the vampire bat! The vampire bat bites! The vampire bat bites! You are empty handed. In what direction? . You feel better. You are empty handed. You hit the vampire bat! The vampire bat bites! The vampire bat bites! You kill the vampire bat! The seemingly dead vampire bat suddenly transforms and rises as a vampire lord! The vampire lord hits! The vampire lord bites! You hit the vampire lord! The vampire lord hits! The vampire lord bites! You hit the vampire lord! The vampire lord hits! The vampire lord bites! You hit the vampire lord! In what direction? . You feel better. The vampire lord hits! The vampire lord bites! The vampire lord hits! The vampire lord bites! You hit the vampire lord! The vampire lord hits! The vampire lord bites! In what direction? . You feel better. The elf zombie hits! The vampire lord hits! The vampire lord bites! The vampire lord hits! The vampire lord bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 91 gold pieces Weapons k - a +0 orcish dagger Armor a - an uncursed +2 pair of leather gloves (being worn) b - a blessed +2 robe (being worn) Z - an uncursed +0 pair of high boots (being worn) Comestibles f - 3 uncursed food rations g - 6 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies Q - an uncursed food ration X - 2 uncursed bananas Wands m - a wand of secret door detection (0:11) n - a wand of magic missile (0:8) K - a wand of digging (0:4) L - a wand of magic missile (0:6) Tools s - an uncursed sack containing 9 items x - a +0 pick-axe C - an uncursed towel V - a magic marker (0:36) W - a bag of tricks (0:17) Gems/Stones c - an uncursed emerald d - 2 uncursed worthless pieces of green glass e - 2 uncursed amethyst stones j - 3 cursed worthless pieces of yellow glass o - an uncursed amber stone q - an uncursed worthless piece of yellowish brown glass u - an uncursed worthless piece of white glass w - 2 uncursed worthless pieces of yellow glass z - an uncursed worthless piece of black glass A - an uncursed worthless piece of green glass M - 2 uncursed worthless pieces of blue glass N - an uncursed worthless piece of black glass O - an uncursed worthless piece of orange glass P - an uncursed worthless piece of violet glass S - an uncursed garnet stone U - 2 uncursed worthless pieces of red glass Y - an uncursed worthless piece of blue glass Contents of the sack: an uncursed scroll of teleportation a cursed scroll of confuse monster a cursed scroll of magic mapping a cursed scroll of enchant weapon an uncursed scroll of charging a blessed spellbook of healing an uncursed potion of extra healing an uncursed potion of hallucination a potion of holy water Seahorse17 the Monk's attributes: Background: You were an Initiate, a level 6 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 2216 turns ago. It was nighttime. You had 609 experience points, 31 more were needed to attain level 7. Basics: You had 0 out of 51 hit points. You had 1 out of 33 energy points (spell power). Your armor class was 1. Your wallet contained 91 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were empty handed. You were skilled in martial arts. Final Attributes: You were devoutly aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a vampire a small mimic an ettin mummy a shocking sphere a watchman a chameleon 3 giant spiders a gnome king an orc mummy a jaguar a gnome mummy a human zombie an orc shaman 8 gnome lords 2 gnomish wizards a giant ant 2 floating eyes 13 dwarves a rothe an orc zombie a gas spore 3 hobbits 5 cave spiders 41 gnomes 2 jackals a goblin a grid bug a lichen 2 newts 100 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Some fountains. Level 2: A sink. Level 3: Level 4: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple to Chih Sung-tzu, some fountains. Level 9: Level 10: Level 11: Level 12: <- You were here. A fountain. Final resting place for you, killed by a vampire lord. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 91 Au | | killed by a | | vampire lord | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Monk... You died in The Gnomish Mines on dungeon level 12 with 6482 points, and 91 pieces of gold, after 2216 moves. You were level 6 with a maximum of 51 hit points when you died.