Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-01-14 16:45:26, ended 2022-01-14 18:32:43. seahorse17, neutral male human Monk ------------------------ |......................| |..-------------------.| ----[| ----- |)| |..|.-- --...| |.| |..[.`|--|....| |.| |.....|..|....| |[| --...[|....[.-- |[| |.....%.|...| ------|@| |....|..|...| --|$$122|T| |....---|...| |.-$1$$$|.| |.......|..-- |-|$$21$|f| ----.`..|.-- |?11.$%21Y| ---.--.| |-|...%2|-- |.....| |.-....1| |>.|..| --|.1$.$| ------- ------- Seahorse17 the Student of Stones St:25 Dx:12 Co:17 In:11 Wi:14 Ch:11 Neutral Dlvl:6 $:7468 HP:0(62) Pw:56(61) AC:-7 Xp:10/7949 T:9895 Burdened Latest messages: You are pummeled with debris! You hit the air elemental. You are pummeled with debris! You are pummeled with debris! You are pummeled with debris! You kill the air elemental! The hill orc picks up some gold. The ettin mummy hits! The ettin mummy misses! The rock troll picks up a potion of invisibility. The hill orc picks up some gold. The sergeant swings his mace. The sergeant misses! The ettin mummy misses! The ettin mummy hits! The human mummy hits! The human mummy misses! The rock troll drinks a potion of invisibility! The rock troll's body takes on a strange transparency. You hit the sergeant! You destroy the ettin mummy! You destroy the human mummy! The hill orc picks up some gold. The sergeant swings his mace. The sergeant hits! The invisible rock troll hits! The invisible rock troll hits! The invisible rock troll bites! The invisible rock troll picks up a mummy wrapping. What do you want to drink? [pASZ or ?*] ? Never mind. What do you want to use or apply? [acegj-lnrsuvx-zBIPU-W or ?*] s You have a little trouble removing d - an uncursed scroll of scare monster. The hill orc picks up some gold. The coyote strikes at thin air! The invisible rock troll picks up an orcish helm. The invisible rock troll puts on an orcish helm. In what direction? j The sleep ray hits the invisible rock troll. The sleep ray hits the panther. a - the rustproof +7 Cleaver (weapon in hands). You hit the invisible rock troll! The invisible rock troll misses! The invisible rock troll hits! The invisible rock troll bites! The invisible rock troll hits! The invisible rock troll hits! The invisible rock troll bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 7468 gold pieces Weapons a - the rustproof +7 Cleaver (weapon in hands) Q - the rustproof +6 Fire Brand Armor b - a blessed +4 robe (being worn) w - a blessed +2 elven leather helm (being worn) H - an uncursed +0 cloak of invisibility K - a blessed +4 pair of gauntlets of power (being worn) L - an uncursed +0 pair of speed boots M - a cursed -1 cloak of displacement O - a cursed -1 pair of levitation boots X - a blessed +1 pair of iron shoes (being worn) Y - a blessed +1 black dragon scale mail Comestibles m - 2 uncursed oranges D - 4 uncursed food rations Scrolls d - an uncursed scroll of scare monster h - a blessed scroll of earth i - an uncursed scroll of earth t - a blessed scroll of teleportation G - a cursed scroll of magic mapping R - an uncursed scroll of identify Potions p - an uncursed potion of object detection A - an uncursed potion of gain energy S - an uncursed potion of full healing Z - an uncursed potion of invisibility Rings q - a cursed ring of teleportation E - an uncursed +3 ring of gain constitution F - a blessed +1 ring of increase damage (on right hand) T - an uncursed +1 ring of adornment Wands c - a wand of striking (0:0) e - a wand of cancellation (0:6) g - a wand of cold (0:6) j - a wand of magic missile (0:3) l - a wand of lightning (0:6) n - a wand of digging (0:5) r - a wand of lightning (0:4) u - a wand of light (0:13) v - a wand of striking (0:3) y - a wand of teleportation (0:8) z - a wand of digging (0:7) B - a wand of teleportation (0:6) P - a wand of teleportation (0:7) U - a wand of digging (0:4) V - a wand of fire (0:6) W - a wand of digging (0:7) Tools k - an uncursed skeleton key s - an uncursed sack containing 38 items x - a +0 pick-axe I - an uncursed oil lamp Gems/Stones N - a blessed luckstone Contents of the sack: an uncursed scroll of amnesia an uncursed scroll of amnesia a blessed scroll of blank paper 2 uncursed scrolls of confuse monster a blessed scroll of create monster 5 uncursed scrolls of create monster an uncursed scroll of destroy armor an uncursed scroll of earth a cursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of fire a blessed scroll of food detection a blessed scroll of gold detection 3 uncursed scrolls of gold detection 3 blessed scrolls of identify an uncursed scroll of identify 3 uncursed scrolls of light 5 uncursed scrolls of magic mapping a blessed scroll of punishment an uncursed scroll of punishment 2 blessed scrolls of remove curse an uncursed scroll of taming a blessed scroll of teleportation an uncursed scroll of teleportation an uncursed spellbook of polymorph a blessed spellbook of protection a blessed spellbook of sleep a cursed potion of fruit juice an uncursed potion of see invisible an uncursed potion of gain ability an uncursed potion of gain energy an uncursed black opal 2 uncursed citrine stones 2 uncursed diamonds 5 uncursed emeralds 2 uncursed fluorite stones 3 uncursed rubies 2 uncursed topaz stones Seahorse17 the Monk's attributes: Background: You were a Student of Stones, a level 10 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 6. You entered the dungeon 9895 turns ago. You had 7949 experience points, 2051 more were needed to attain level 11. Basics: You had 0 out of 62 hit points. You had 56 out of 61 energy points (spell power). Your armor class was -7. Your wallet contained 7468 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18, peak:18/01, innate limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 14 (peak:15, limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding an axe. You had basic skill with axe. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You had a small damage bonus (+1). You were guarded. You were fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a purple worm a black dragon a baby silver dragon a shopkeeper 2 giant mimics a zruty 3 air elementals a fire elemental a giant mummy a xorn a giant zombie a glass piercer a xan an ettin mummy an ogre lord a quantum mechanic a djinni a flaming sphere a tengu 3 leocrottas 2 stone giants an elf mummy a human mummy 2 cobras an ettin zombie a Grey-elf a crocodile a cockatrice a gremlin 7 orc-captains 5 giant spiders 2 ice vortices a forest centaur 3 gnome kings an orc mummy a dwarf mummy an owlbear a yeti 2 Green-elves a lizard a dingo a dwarf lord a blue jelly a snake 2 apes a rope golem a Woodland-elf a fire ant 2 bugbears a wood nymph 3 water nymphs a mountain nymph 4 Mordor orcs 6 Uruk-hai 5 orc shamans 2 rock piercers a rock mole 2 fog clouds 2 yellow lights a shrieker a violet fungus 14 gnome lords 5 gnomish wizards 2 guardian naga hatchlings a ghoul 2 floating eyes a kitten 19 dwarves 2 homunculi a kobold lord 21 hill orcs 7 rothes 2 rabid rats a centipede 2 giant bats an orc zombie 2 dwarf zombies 4 iguanas an acid blob 4 gas spores 5 hobbits 2 large kobolds a hobgoblin 3 orcs 2 giant rats 3 cave spiders a yellow mold 56 gnomes a Keystone Kop 4 garter snakes 4 gnome zombies 3 geckos 10 jackals a fox a kobold 5 goblins 6 grid bugs 6 bats 10 lichens 5 newts 322 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: An altar to Chih Sung-tzu, a fountain. Level 2: A scroll shop. Level 3: A fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: An armor shop, a sink. Level 6: A fountain. Level 7: Some fountains. Level 8: Level 9: Many fountains. Oracle of Delphi. Level 10: An untended shop, some fountains, a grave. Stairs up to Sokoban, level 9. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: An altar to Chih Sung-tzu, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: Sokoban: levels 9 up to 6 Level 6: <- You were here. Solved. Final resting place for you, killed by an invisible rock troll. Level 7: Solved. Level 8: Solved. Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 7468 Au | | killed by an | | invisible rock | | troll | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Monk... You died in Sokoban on dungeon level 6 with 39198 points, and 7468 pieces of gold, after 9895 moves. You were level 10 with a maximum of 62 hit points when you died.