Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-01-13 18:37:05, ended 2022-01-13 21:54:46. seahorse17, neutral male human Monk -------- ------------######-(%....| |.'.........# |.....^.### #.....(.....|# |......| # #|..........| #.>..(...###### ----------- ##---.--.----- #-------- #####---------------- |.........| # # ### ## # #|(.....<.......| |......[..| ### ## ### # ####%..............| |...+_....| [ ## # ) #|..............| |.........-#### ## ## % #|...............# |........[| ## # # #--.-------------# ----------- ####% % # # # ####### ###### ) ------------.---)###%####### ## )# |..............|# ###` ############################# |.............h-# ` #----)-.- |............... #|^.{@@.| ----------------# #.......| -------- Seahorse17 the Student of Stones St:18/10 Dx:17 Co:17 In:9 Wi:15 Ch:11 Neutral Dlvl:19 $:1846 HP:0(98) Pw:59(59) AC:-3 Xp:11/16731 T:11685 Latest messages: The elf-lord swings his runed broadsword. The elf-lord hits! You hit the elf-lord! The runed dagger hits the elf-lord. The elf-lord swings his runed broadsword. The elf-lord hits! The elf-lord swings his runed broadsword. The elf-lord hits! You kill the elf-lord! In what direction? k The spell hits the Elvenking! You hit the Elvenking! The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking misses! The runed arrow misses the Elvenking. You are almost hit by a runed arrow. The runed arrow hits the Elvenking. You hit the Elvenking! The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking misses! You hit the Elvenking! You hit the Elvenking! The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! You kill the Elvenking! You hit the elf-lord! The elf-lord thrusts his runed dagger. The elf-lord hits! The elf-lord thrusts his runed dagger. The elf-lord hits! You hit the elf-lord! You hit the elf-lord! The elf-lord thrusts his runed dagger. The elf-lord hits! The elf-lord thrusts his runed dagger. The elf-lord hits! You hit the elf-lord! You hit the elf-lord! The elf-lord thrusts his runed dagger. The elf-lord hits! The elf-lord thrusts his runed dagger. The elf-lord hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 1846 gold pieces Amulets j - a cursed amulet of restful sleep L - an uncursed amulet of life saving Z - the blessed Eye of the Aethiopica (being worn) Weapons a - the rustproof +2 Giantslayer (weapon in hand) Armor b - a blessed fireproof +3 robe (being worn) e - a cursed -2 cloak of invisibility l - an uncursed +2 pair of leather gloves (being worn) H - a blessed very rusty corroded +1 dwarvish iron helm (being worn) J - a blessed +2 pair of iron shoes (being worn) K - an uncursed +0 elven leather helm P - an uncursed -1 pair of water walking boots Comestibles g - 2 uncursed food rations p - an uncursed lembas wafer w - 2 uncursed sprigs of wolfsbane A - 3 uncursed food rations N - 3 uncursed lumps of royal jelly Scrolls W - an uncursed scroll of remove curse Rings i - an uncursed ring of invisibility r - an uncursed ring of regeneration F - a cursed ring of aggravate monster M - an uncursed ring of teleport control Q - an uncursed ring of polymorph control (on right hand) S - an uncursed ring of aggravate monster U - an uncursed ring of free action (on left hand) Y - an uncursed +1 ring of gain constitution Tools k - an uncursed skeleton key s - a blessed bag of holding containing 47 items t - a bag of tricks (0:14) u - a +0 unicorn horn x - a +0 pick-axe z - an uncursed magic whistle B - an uncursed oil lamp E - an uncursed blindfold O - a blessed oil lamp R - a horn of plenty (0:11) Gems/Stones c - 3 uncursed obsidian stones T - a blessed luckstone Contents of the bag of holding: 2650 gold pieces an uncursed +0 robe an uncursed scroll of gold detection a cursed scroll of taming an uncursed scroll of magic mapping an uncursed scroll of destroy armor an uncursed scroll of confuse monster 2 uncursed scrolls of earth 3 uncursed scrolls of scare monster a blessed scroll of amnesia 2 blessed scrolls of blank paper 7 uncursed scrolls of blank paper 2 uncursed scrolls of charging 2 uncursed scrolls of food detection 2 uncursed scrolls of light an uncursed scroll of light a blessed scroll of remove curse an uncursed scroll of remove curse a blessed scroll of teleportation 6 uncursed scrolls of teleportation 2 uncursed scrolls of teleportation a blessed spellbook of sleep an uncursed potion of acid 3 uncursed potions of booze 6 potions of holy water an uncursed potion of water 4 uncursed potions of healing an uncursed potion of levitation an uncursed black opal 7 uncursed worthless pieces of blue glass an uncursed fluorite stone an uncursed jade stone 3 uncursed emeralds 2 uncursed aquamarine stones 2 uncursed jasper stones 11 uncursed worthless pieces of red glass 3 uncursed rubies an uncursed jasper stone 9 uncursed worthless pieces of violet glass 5 uncursed amethyst stones 12 uncursed worthless pieces of white glass 2 uncursed diamonds 5 uncursed chrysoberyl stones 2 uncursed worthless pieces of yellow glass an uncursed topaz stone 5 uncursed worthless pieces of yellowish brown glass 2 uncursed garnet stones Seahorse17 the Monk's attributes: Background: You were a Student of Stones, a level 11 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 19. You entered the dungeon 11685 turns ago. You had 16731 experience points, 3269 more were needed to attain level 12. Basics: You had 0 out of 98 hit points. You had all 59 energy points (spell power). Your armor class was -3. Your wallet contained 1846 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/10 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were guarded. You took half spell damage. You had polymorph control. You were fast. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a baluchitherium a stone golem a shopkeeper an aligned priest a lurker above an ettin 4 black puddings a lieutenant a ghost a queen bee a winged gargoyle 2 giant mimics a long worm 2 rock trolls 2 Elvenkings a large mimic a wumpus a baby purple worm a couatl a stalker an earth elemental 2 hill giants a giant mummy a xorn an elf-lord a water demon 8 small mimics 2 warhorses a xan a quantum mechanic 4 trolls a wood golem 2 gelatinous cubes a pyrolisk a large dog 2 tigers 3 dwarf kings 2 tengu an ochre jelly 2 leocrottas an energy vortex a mountain centaur 2 human mummies 2 pythons a wraith 2 carnivorous apes an ettin zombie 2 Grey-elves a crocodile a giant beetle a cockatrice a wolf 3 winter wolf cubs 2 lynxes 2 panthers a gremlin a leprechaun 5 iron piercers 4 giant spiders 2 horses an ice vortex 3 black lights a vampire bat 2 forest centaurs 3 gnome kings an orc mummy a dwarf mummy a brown pudding 2 rust monsters an owlbear a yeti 3 lizards 2 chickatrices a dingo a jaguar a dwarf lord 4 white unicorns 2 black unicorns 3 dust vortices a plains centaur a gnome mummy 3 snakes 3 water moccasins 3 apes 7 human zombies a rope golem 4 soldier ants 3 fire ants 13 bugbears 3 quasits a wood nymph a water nymph 3 mountain nymphs a Mordor orc an orc shaman 4 rock piercers 2 rock moles a fog cloud 2 yellow lights 3 violet fungi 16 gnome lords 6 gnomish wizards 2 kobold mummies a guardian naga hatchling a barrow wight 2 straw golems 2 paper golems a baby crocodile 4 giant ants 2 floating eyes a kitten 21 dwarves 2 homunculi a kobold shaman a hill orc 2 rothes 2 rabid rats a centipede 2 giant bats 2 monkeys 3 dwarf zombies a wererat 3 iguanas 23 killer bees 3 gas spores 6 hobbits 2 large kobolds 3 hobgoblins 6 giant rats a cave spider 2 green molds 2 red molds 70 gnomes a garter snake 2 gnome zombies 2 geckos 3 jackals 2 foxes 2 kobolds 3 goblins 8 grid bugs 2 bats 2 lichens 5 newts 424 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 22 Level 1: Level 2: An untended shop. Stairs down to The Gnomish Mines. Level 3: A fountain, a sink. Level 4: Level 5: Level 6: Level 7: A fountain. Oracle of Delphi. Level 8: A general store, some fountains. Stairs up to Sokoban, level 7. Level 9: A fountain, a sink. Level 10: Level 11: A very big room. Level 12: Some fountains. Level 13: Some fountains. Level 14: Summoned by the Grand Master. Level 15: Level 16: A primitive area. Level 17: A delicatessen, a fountain. Level 18: A fountain. Level 19: <- You were here. A temple to Chih Sung-tzu, a fountain. Final resting place for you, killed by an elf-lord. Level 20: A sink. Level 21: Level 22: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple to Chih Sung-tzu, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 4496 Au | | killed by an | | elf-lord | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Monk... You died in The Dungeons of Doom on dungeon level 19 with 72815 points, and 4496 pieces of gold, after 11685 moves. You were level 11 with a maximum of 98 hit points when you died.