Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-01-07 20:45:12, ended 2022-01-07 23:08:22. seahorse17, neutral male human Monk }}}}}}}}}}}}}} }}}}}}} }}}}} }..}}}..... }}}}}} -}}}}} -...}}}}....#.}}}}} |}}}}} | |}}.}}}}}}}.!....}}} N..}}} |}} |. |}}}}}}}}}}}.}}}}}}}}----.}}}}} |}}}}}}}}}. .......}}}}}}}}}}}}}..}}}}}..@}}}} -}}}}}....}}}.... -----}}.....}}}}}}}...... 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In what direction? . You can see again. You feel better. In what direction? . You feel better. In what direction? . You feel better. In what direction? . You feel better. In what direction? . You feel better. You fall down the stairs. The black naga bites! The cobra bites! The snake just misses! The black naga bites! The snake just misses! In what direction? h The sleep ray hits the black naga. The sleep ray hits the snake. The black naga bites! The cobra bites! The cobra bites! The snake bites! The snake misses! In what direction? y The sleep ray hits the cobra. The sleep ray bounces! The black naga bites! The cobra bites! The snake bites! The black naga bites! The cobra bites! The snake bites! The black naga bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 891 gold pieces Amulets o - the blessed Eye of the Aethiopica (being worn) V - an uncursed amulet of reflection Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) C - an uncursed +0 pair of high boots (being worn) F - an uncursed +0 Hawaiian shirt (being worn) L - an uncursed +0 helm of brilliance Y - an uncursed +0 dwarvish iron helm (being worn) Scrolls N - an uncursed scroll of scare monster Potions X - an uncursed potion of sickness Rings f - an uncursed ring of polymorph control r - an uncursed ring of fire resistance K - an uncursed ring of free action (on left hand) Z - a cursed -2 ring of gain constitution Wands g - a wand of magic missile (0:0) h - a wand of striking (0:5) v - a wand of secret door detection (0:10) y - a wand of cold (0:2) A - a wand of death (0:5) Tools c - an uncursed oil lamp d - a magic flute (0:1) j - an uncursed oil lamp k - an uncursed skeleton key m - a blessed magic marker (0:5) s - an uncursed sack containing 40 items u - a +0 unicorn horn x - a +0 pick-axe z - an uncursed magic whistle D - 7 uncursed tallow candles H - an uncursed oil lamp U - an uncursed blindfold Gems/Stones l - 3 uncursed black opals n - 2 uncursed topaz stones p - a blessed luckstone q - 3 uncursed jet stones w - 4 uncursed worthless pieces of yellow glass I - 6 uncursed worthless pieces of blue glass J - 2 uncursed turquoise stones O - 6 uncursed emeralds P - an uncursed jasper stone Q - 3 uncursed diamonds R - 2 uncursed rubies S - 7 uncursed worthless pieces of white glass T - 2 uncursed worthless pieces of yellow glass Contents of the sack: 2504 gold pieces an uncursed +0 pair of jumping boots an uncursed -1 pair of levitation boots an uncursed +0 cloak of displacement an uncursed +0 cloak of invisibility a blessed scroll of teleportation 4 uncursed scrolls of teleportation a cursed scroll of teleportation 4 uncursed scrolls of blank paper 2 blessed scrolls of charging an uncursed scroll of confuse monster an uncursed scroll of create monster a blessed scroll of destroy armor an uncursed scroll of destroy armor 2 uncursed scrolls of earth a blessed scroll of enchant weapon 3 uncursed scrolls of enchant weapon 2 uncursed scrolls of enchant weapon 2 uncursed scrolls of gold detection a cursed scroll of light an uncursed scroll of magic mapping a blessed scroll of remove curse an uncursed scroll of remove curse a blessed scroll of stinking cloud a blessed spellbook of healing an uncursed spellbook of light a blessed potion of acid an uncursed potion of see invisible 2 uncursed potions of booze an uncursed potion of fruit juice an uncursed potion of healing a blessed potion of object detection a cursed potion of object detection an uncursed potion of restore ability a blessed potion of speed 2 uncursed potions of speed 7 potions of holy water an uncursed potion of water an uncursed ring of teleportation 3 uncursed amethyst stones Seahorse17 the Monk's attributes: Background: You were a Student of Stones, a level 12 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 28. You entered the dungeon 12109 turns ago. It was nighttime. You had 21656 experience points, 18344 more were needed to attain level 13. Basics: You had 0 out of 82 hit points. You had 39 out of 56 energy points (spell power). Your armor class was 0. Your wallet contained 891 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/37 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were guarded. You took half spell damage. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a vampire lord a lich a nurse a lurker above 2 lieutenants a ghost 3 queen bees a winged gargoyle a long worm an ice troll an umber hulk a wumpus a couatl 4 hill giants a sergeant 6 wargs 2 winter wolves 2 xans an ettin mummy a wood golem a freezing sphere a tiger 2 tengu an ochre jelly an energy vortex 2 stone giants an elf mummy a red naga a python an ettin zombie a leather golem a Grey-elf 18 soldiers a chameleon 2 quivering blobs 30 cockatrices 4 wolves 6 winter wolf cubs a panther a gremlin a leprechaun an iron piercer 3 giant spiders a scorpion a black light 2 gnome kings a dwarf mummy an ogre 2 owlbears a yeti 2 werewolves 6 Green-elves 7 lizards a chickatrice a dingo a dog a housecat 2 jaguars 4 dwarf lords 2 white unicorns a plains centaur an ape a rope golem 2 fire ants 2 bugbears 4 imps a water nymph 3 orc shamans 4 rock moles 3 fog clouds 2 yellow lights 4 violet fungi 14 gnome lords 7 gnomish wizards 2 kobold mummies a barrow wight an elf zombie a straw golem 5 giant ants 3 floating eyes 2 kittens 19 dwarves 4 homunculi a kobold shaman a hill orc 2 rothes a giant bat an orc zombie 6 dwarf zombies 2 wererats 4 iguanas 101 killer bees 2 gas spores 7 hobbits 2 large kobolds a hobgoblin 2 giant rats a cave spider a brown mold a yellow mold 64 gnomes a garter snake 2 gnome zombies 9 geckos 2 jackals a fox a sewer rat 4 grid bugs a bat 5 lichens 8 newts 472 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 28 Level 1: A fountain. Level 2: A general store, a grave. Stairs down to The Gnomish Mines. Level 3: An armor shop, a fountain. Level 4: Some fountains. Level 5: A fountain. Level 6: Level 7: Some fountains. Oracle of Delphi. Level 8: An armor shop, a fountain. Stairs up to Sokoban, level 7. Level 9: A sink. Level 10: A sink. Level 11: Some fountains. Level 12: Level 13: A fountain. Summoned by the Grand Master. Portal to The Quest. Level 14: Level 15: Level 16: A primitive area. Level 17: Some fountains, a sink. Level 18: Level 19: A fountain. Level 20: Level 21: Level 22: Some altars. Level 23: Some altars, a grave. Level 24: Level 25: Level 26: A grave. Level 27: A fountain, a grave. Level 28: <- You were here. Many trees. Final resting place for you, killed by a black naga. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Chih Sung-tzu, many fountains. Level 7: Level 8: Level 9: Level 10: The Quest: Level 1: Many trees. Home. Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 3395 Au | | killed by a | | black naga | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Monk... You died in The Dungeons of Doom on dungeon level 28 with 99110 points, and 3395 pieces of gold, after 12109 moves. You were level 12 with a maximum of 82 hit points when you died.