Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-01-05 21:21:06, ended 2022-01-05 23:21:10. seahorse17, neutral male human Monk -------- ###....+.)-# ### |..._..|## # |....."|%## ## --------## ## 2 # # ### # ## ### ## -----.----#[ |........|2 |<...@@..|# |.........# |........| ---------- Seahorse17 the Student of Stones St:18/07 Dx:15 Co:18 In:10 Wi:18 Ch:10 Neutral Dlvl:14 $:227 HP:0(78) Pw:80(80) AC:2 Xp:11/11001 T:11683 Burdened Latest messages: What do you want to read? [h or ?*] h You feel threatened. You can move again. What do you want to read? [h or ?*] h You begin to memorize the runes. You add the "confuse monster" spell to your repertoire. You see here 21 poisoned crude arrows. What do you want to drop? [$abe-ik-oq-uw-zABDFHIK-MPQT-Z or ?*] h You drop an uncursed spellbook of confuse monster. What do you want to use or apply? [afiklosux-zBDFHLPUWYZ or ?*] s You have a little trouble removing E - a blessed potion called fruit juice. You have a little trouble removing p - 2 uncursed potions of object detection. You have a little trouble removing j - 2 uncursed potions of paralysis. You have a little trouble removing N - 2 uncursed potions of sickness. You fall down the stairs. You see here 4 worthless pieces of blue glass. What do you want to dip? [$abe-gi-qs-uw-zABD-FHIK-NPQT-Z or ?*] ? Dip 2 uncursed potions of sickness into the fountain? [yn] (n) y Your potions of sickness dilute. The fountain dries up! You fall down the stairs. The elf-lord swings his runed broadsword. The elf-lord hits! The elf-lord swings his runed broadsword. The elf-lord hits! You hit the elf-lord! You hit the succubus! The elf-lord swings his runed broadsword. The elf-lord just misses! The elf-lord swings his runed broadsword. The elf-lord hits! You feel very attracted to the succubus. The succubus murmurs in your ear, while helping you undress. "Shall I remove your robe, dear?" [yn] (n) n "Take off your boots; let me rub your feet." "Shall I remove your gloves, lover?" [yn] (n) n "Shall I remove your hat, lover?" [yn] (n) n "You're such a nice guy; I wish..." You hit the elf-lord! The elf-lord swings his runed broadsword. The elf-lord hits! The elf-lord swings his runed broadsword. The elf-lord hits! You hit the elf-lord! The elf-lord swings his runed broadsword. The elf-lord hits! The elf-lord swings his runed broadsword. The elf-lord hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 227 gold pieces Amulets Q - an uncursed amulet of reflection (being worn) Weapons a - the rustproof +3 Cleaver (weapon in hands) Armor b - an uncursed burnt +1 robe (being worn) n - an uncursed +2 elven leather helm (being worn) A - a blessed +0 pair of elven boots I - an uncursed +0 pair of water walking boots M - an uncursed +2 pair of leather gloves (being worn) V - an uncursed +3 robe Comestibles g - an uncursed carrot w - 3 uncursed lumps of royal jelly K - 6 uncursed food rations T - an uncursed sprig of wolfsbane X - 3 uncursed lembas wafers Potions j - 2 uncursed potions of paralysis p - 2 uncursed potions of object detection E - a blessed potion of fruit juice N - 2 uncursed diluted potions of sickness Rings r - an uncursed ring of shock resistance (on right hand) t - an uncursed ring of slow digestion Wands f - a wand of striking (0:6) o - a wand of create monster (0:10) y - a wand of striking (0:7) B - a wand of secret door detection (0:11) D - a wand of teleportation (0:6) H - a wand of slow monster (0:0) L - a wand of fire (0:4) P - a wand of locking (0:7) U - a wand of digging (0:6) W - a wand of polymorph (0:5) Y - a wand of lightning (0:5) Z - a wand of digging (0:5) Tools i - an uncursed stethoscope k - an uncursed skeleton key l - a blessed oil lamp s - an uncursed sack containing 26 items u - a +0 unicorn horn x - a +0 pick-axe z - an uncursed magic whistle F - an uncursed blindfold Gems/Stones e - an uncursed amber stone m - an uncursed citrine stone q - a blessed luckstone Contents of the sack: 2301 gold pieces an uncursed scroll of destroy armor an uncursed scroll of food detection an uncursed scroll of fire 3 uncursed scrolls of amnesia 2 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed scroll of remove curse 3 uncursed scrolls of confuse monster an uncursed scroll of create monster 3 uncursed scrolls of earth an uncursed scroll of enchant armor an uncursed scroll of gold detection 2 uncursed scrolls of light 2 cursed scrolls of light an uncursed scroll of magic mapping a blessed spellbook of healing an uncursed potion of booze 2 uncursed potions of enlightenment an uncursed potion of speed a potion of holy water a potion of unholy water an uncursed emerald an uncursed fluorite stone an uncursed obsidian stone 2 uncursed rubies Seahorse17 the Monk's attributes: Background: You were a Student of Stones, a level 11 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 14. You entered the dungeon 11683 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 11001 experience points, 8999 more were needed to attain level 12. Basics: You had 0 out of 78 hit points. You had all 80 energy points (spell power). Your armor class was 2. Your wallet contained 227 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/07 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding an axe. You had basic skill with axe. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were guarded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: an aligned priest a queen bee a giant mimic a fire giant 3 stalkers a water demon 4 wargs a small mimic a warhorse 2 ettin mummies a gelatinous cube a pyrolisk a large dog 2 freezing spheres a shocking sphere 3 gargoyles 2 dwarf kings 2 tengu an ochre jelly 2 leocrottas an energy vortex a mountain centaur 6 stone giants an elf mummy a carnivorous ape 3 ettin zombies a Grey-elf a succubus an incubus a chameleon a crocodile a quivering blob 4 wolves a winter wolf cub a lynx 2 panthers a spotted jelly 8 leprechauns an orc-captain an iron piercer 3 mumakil a giant spider a scorpion a vampire bat a forest centaur 4 gnome kings 3 orc mummies 2 dwarf mummies an ogre 2 owlbears a gold golem 3 Green-elves 5 lizards a chickatrice a dog 2 jaguars 2 dwarf lords 2 white unicorns 4 dust vortices a raven a gnome mummy a snake 6 water moccasins 3 apes a Woodland-elf 2 fire ants 7 bugbears a quasit 3 water nymphs 7 Mordor orcs 23 Uruk-hai a rock piercer 2 rock moles a fog cloud 3 yellow lights a shrieker 20 gnome lords 5 gnomish wizards a Kop Lieutenant 2 kobold mummies 4 gray oozes a barrow wight 4 elf zombies 2 ghouls 2 straw golems 4 giant ants a little dog a floating eye 24 dwarves 3 homunculi 3 kobold lords 2 kobold shamans 2 rothes a rabid rat 3 centipedes 4 giant bats 7 Kop Sergeants 2 dwarf zombies a wererat 2 iguanas 31 killer bees 2 acid blobs a gas spore 4 hobbits a large kobold 8 hobgoblins 2 giant rats 4 cave spiders a green mold 74 gnomes 12 Keystone Kops 4 garter snakes 3 gnome zombies 2 geckos 8 jackals a fox 2 kobolds 2 goblins 7 grid bugs 2 bats 3 lichens 3 newts 452 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 14 Level 1: A fountain. Level 2: Some fountains. Level 3: Level 4: A general store, a fountain. Stairs down to The Gnomish Mines. Level 5: A general store, some fountains. Level 6: A grave. Level 7: Level 8: An altar to Chih Sung-tzu. Level 9: Many fountains. Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. Level 11: A very big room. Level 12: An altar to Chih Sung-tzu, a fountain. Level 13: Level 14: <- You were here. A temple. Final resting place for you, killed by an elf-lord. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: Sokoban: Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 2528 Au | | killed by an | | elf-lord | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Monk... You died in The Dungeons of Doom on dungeon level 14 with 46488 points, and 2528 pieces of gold, after 11683 moves. You were level 11 with a maximum of 78 hit points when you died.