Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-31 00:30:22, ended 2021-12-31 00:59:20. seahorse17, neutral male human Monk -------------- --- |..*.%........ |... |.----------.- |...|--------------------------- |.| |.| |...|........(..%).............| |.| --.| ----...|.......[^..%.<...(...%....| |.| .... |.%..|.|..........................| |.| --.- |.)..|...........`................| |.| |..| --..------------------------------ |.| |..| |[..% |.| |..| ---..-- |.-----. ---- .%C^.| |^....... --|-- G G -------..- ||| -------..----.{.|.| |...............|.| h |.---------------.| |.................| ------------------- Seahorse17 the Initiate St:17 Dx:13 Co:10 In:11 Wi:14 Ch:11 Neutral Dlvl:12 $:46 HP:0(49) Pw:37(38) AC:3 Xp:7/1249 T:2063 Hungry Conf Latest messages: You crawl to the edge of the pit. The gnomish wizard casts a spell at you! You feel momentarily disoriented. The gnomish wizard points at you, then curses. You feel a bit steadier now. The gnomish wizard staggers from your powerful strike! The gnomish wizard points all around, then curses. The gnomish wizard points all around, then curses. You hit the gnomish wizard! The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. You kill the gnomish wizard! You hear water falling on coins. You are beginning to feel hungry. In what direction? . You feel better. You hit the dwarf! The dwarf swings his pick-axe. The dwarf hits! You hit the dwarf. The dwarf swings his pick-axe. The dwarf misses! You hear a nearby zap. The dwarf's cloak smoulders! The dwarf is killed by the bolt of fire! The bolt of fire hits you! Your robe smoulders! Your scroll labeled KIRJE catches fire and burns! The bolt of fire bounces! The bolt of fire hits you! Your gloves smoulder! You hear a nearby zap. The bolt of fire hits you! Your robe smoulders further! One of your potions called booze boils and explodes! You feel somewhat dizzy. Your ruby potion boils and explodes! Call a ruby potion: Your movements are now unencumbered. Some of your potions called booze boil and explode! The bolt of fire bounces! The bolt of fire whizzes by you! You fail to cast the spell correctly. You fail to cast the spell correctly. You fail to cast the spell correctly. You hear a nearby zap. The bolt of fire hits you! Your robe smoulders completely! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 46 gold pieces Amulets L - the blessed Eye of the Aethiopica (being worn) Armor a - a blessed burnt +2 pair of leather gloves (being worn) b - an uncursed thoroughly burnt +1 robe (being worn) v - an uncursed +0 dwarvish iron helm (being worn) w - a cursed -1 pair of fumble boots K - an uncursed +0 pair of iron shoes (being worn) Comestibles e - 2 uncursed food rations f - an uncursed food ration g - an uncursed apple Potions o - 2 blessed potions of booze t - an uncursed potion of fruit juice F - an uncursed potion of water G - an uncursed potion of booze I - a cursed potion of booze M - an uncursed potion of restore ability N - an uncursed potion of object detection Rings A - a cursed -1 ring of increase accuracy Wands q - a wand of polymorph (0:3) B - a wand of polymorph (0:4) J - a wand of striking (0:2) Z - a wand of cold (0:4) Tools k - an uncursed skeleton key s - an uncursed bag of holding containing 11 items x - a +0 pick-axe H - a blessed oil lamp V - an uncursed blindfold Gems/Stones h - an uncursed citrine stone n - 2 uncursed amethyst stones r - 4 uncursed worthless pieces of yellow glass y - 2 uncursed worthless pieces of blue glass z - an uncursed citrine stone D - 2 uncursed worthless pieces of green glass T - an uncursed worthless piece of red glass X - 8 uncursed worthless pieces of black glass Y - an uncursed ruby Contents of the bag of holding: an uncursed scroll of light a cursed scroll of enchant weapon an uncursed scroll of magic mapping an uncursed scroll of scare monster an uncursed scroll of teleportation 2 uncursed scrolls of blank paper an uncursed scroll of remove curse an uncursed potion of see invisible an uncursed potion of hallucination an uncursed potion of healing 5 potions of holy water Seahorse17 the Monk's attributes: Background: You were an Initiate, a level 7 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 2063 turns ago. It was the midnight hour. You had 1249 experience points, 31 more were needed to attain level 8. Basics: You had 0 out of 49 hit points. You had 37 out of 38 energy points (spell power). Your armor class was 3. Your wallet contained 46 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 11 (limit:18). Final Status: You were confused. You were hungry. You were unencumbered. You were empty handed. You were skilled in martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You were guarded. You took half spell damage. You were fast. You are dead. Vanquished creatures: a dwarf king a giant spider an ice vortex a gnome king a dingo 2 water moccasins 3 human zombies a bugbear an orc shaman a yellow light 8 gnome lords 2 gnomish wizards a straw golem a paper golem a floating eye a kitten 15 dwarves 3 killer bees an acid blob 3 hobbits 2 giant rats 55 gnomes a gecko 3 jackals a fox 2 grid bugs 2 lichens 115 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: A shop, a fountain. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: Level 5: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Some shops, a temple to Chih Sung-tzu, a fountain. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. A fountain. Final resting place for you, killed by a bolt of fire. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 46 Au | | killed by a bolt | | of fire | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Monk... You died in The Gnomish Mines on dungeon level 12 with 5608 points, and 46 pieces of gold, after 2063 moves. You were level 7 with a maximum of 49 hit points when you died.