Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-31 00:21:39, ended 2021-12-31 00:30:16. seahorse17, neutral male human Monk ----- ----- |<..-- ------.......-- ------- |.....- |.........--..| |.(...| .|... |.---------|).| |.._..| --.....---- |..| |.....| .........| |))-- ---|--- --.|....| -...-- |.| --+-. #[...-..| ...-- |.| -...... ------ |..| .....---%-- |....... .%% --.| .........-- |...{... |... |.| |...........-- --...... ---| ----- --......-- -----....-- .--.. ..---...|.--..|...|....|------ ...%....------ ...|-....|.%......- ...-|.(k(| ..[......%...-+---|-----..--..........--. ..(-.@(@| ...)....----.............-- ...G... .-|.(((| ....... --+--.--------- ....... ------ ....... |.|.(((| ......- ..--- |.-..((| -...--- --|.((!| ------ Seahorse17 the Initiate St:18/02 Dx:17 Co:9 In:10 Wi:11 Ch:8 Neutral Dlvl:7 $:340 HP:38(56) Pw:6(24) AC:-2 Xp:6/383 T:811 Latest messages: The golden haze around you becomes more dense. You miss the giant beetle. The giant beetle bites! You miss the giant beetle. The giant beetle bites! You miss the giant beetle. The giant beetle misses! You miss the giant beetle. You miss the giant beetle. You kill the giant beetle! You see here a giant beetle corpse. The golden haze around you becomes less dense. You hit the dwarf! The dwarf reads a scroll labeled XIXAXA XOXAXA XUXAXA! The golden haze around you becomes less dense. You hit the gnome! The gnome turns to flee. You kill the gnome! You see here a gnome corpse. The dwarf wields a dagger! The golden haze around you becomes less dense. The dwarf thrusts her dagger. The dwarf misses! You hit the dwarf. The dwarf thrusts her dagger. The dwarf hits! You hit the dwarf. You hit the dwarf. You miss the dwarf. The dwarf reads a scroll of teleportation! The golden haze around you becomes less dense. What do you want to dip? [$a-jl-vxA-HJ or ?*] ? Dip a cursed runed dagger (weapon in hand) into the fountain? [yn] (n) y The flow reduces to a trickle. You hear a chugging sound. You hear a door open. What do you want to drop? [$a-jl-vxA-HJ or ?*] x You drop an uncursed pick-axe. Your movements are now unencumbered. The golden haze around you becomes less dense. "Hello, seahorse17! Welcome to Nieb's hardware store!" You see here a can of grease (for sale, 27 zorkmids). You see here a lamp called oil (for sale, 13 zorkmids). You see here a chest (for sale, 28 zorkmids). You see here a bugle (for sale, 20 zorkmids). You see here a bag (for sale, 311 zorkmids). You see here a chest (for sale, 28 zorkmids). Really quit? [yn] (n) y Nieb gratefully inherits all your possessions. Do you want to see what you had when you quit? [ynq] (n) q Inventory: Coins $ - 340 gold pieces Weapons u - a cursed +0 elven dagger (weapon in hand) Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) j - an uncursed +0 pair of iron shoes l - an uncursed +0 dwarvish iron helm (being worn) m - an uncursed +0 pair of iron shoes q - an uncursed +0 dwarvish iron helm r - a blessed +1 pair of iron shoes (being worn) G - an uncursed +0 dwarvish iron helm H - an uncursed +0 pair of iron shoes Comestibles f - 3 uncursed food rations g - 7 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of earth Spellbooks c - a blessed spellbook of protection A - an uncursed spellbook of cure blindness B - an uncursed spellbook of restore ability Potions e - 3 uncursed potions of healing v - an uncursed potion of gain level C - an uncursed potion of speed Tools s - an uncursed tallow candle J - an uncursed oil lamp Gems/Stones n - an uncursed worthless piece of blue glass o - 2 uncursed worthless pieces of red glass p - an uncursed worthless piece of violet glass t - an uncursed worthless piece of white glass D - an uncursed worthless piece of green glass E - 2 uncursed worthless pieces of yellow glass F - 2 uncursed worthless pieces of black glass Seahorse17 the Monk's attributes: Background: You were an Initiate, a level 6 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 811 turns ago. It was the midnight hour. You had 383 experience points, 257 more were needed to attain level 7. Basics: You had 38 out of 56 hit points. You had 6 out of 24 energy points (spell power). Your armor class was -2. Your wallet contained 340 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 9 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had no skill with dagger. Final Attributes: You were fervently aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were stealthy. You had a small defense bonus (+1). You were guarded. You were fast. You survived. Vanquished creatures: a giant beetle 4 gnome lords a gnomish wizard a giant ant 5 dwarves 3 hill orcs a hobbit 23 gnomes a jackal a goblin a grid bug 2 newts 44 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A fountain, a sink. Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. Some shops, a temple, some fountains. Goodbye seahorse17 the Monk... You quit in The Gnomish Mines on dungeon level 7 with 2182 points, and 340 pieces of gold, after 811 moves. You were level 6 with a maximum of 56 hit points when you quit.