Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-17 03:27:06, ended 2021-12-17 03:28:11. seahorse17, neutral male human Wizard ------ [[[) [[[ ----------- [)[ ..........| . #|.........| @ #|.........| @ #|.......... # #|.........| # #-.-+------- # # # # ### # ---|---- ## # |......|## # |.....{|# # |......|# ## -------------- |.......# -|-------- |............| -------- |........|# #..<........... |....>..)-#####|............| --------.- -------------- Seahorse17 the Evoker St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:3 $:0 HP:9(12) Pw:7(7) AC:9 Xp:1/2 T:149 Latest messages: (For instructions type a '?') You find a hidden passage. You hear water falling on coins. You descend the stairs. What do you want to read? [ijkl or ?*] ? Never mind. You sense the presence of monsters. (For instructions type a '?') That door is closed. The door resists! The door opens. The giant rat bites! You miss the giant rat. The giant rat bites! You miss the giant rat. You miss the giant rat. The giant rat bites! You kill the giant rat! You see here a dagger. That door is closed. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? k WHAMMM!!! In what direction? k WHAMMM!!! In what direction? k As you kick the door, it crashes open! You see here 2 red gems. n - 2 red gems. The door opens. Something is written here in the dust. You read: "Closed for inventory". In what direction? k WHAMMM!!! In what direction? k As you kick the door, it crashes open! "How dare you break my door?" Kadirli zaps an oak wand! Boing! Kadirli zaps a wand of striking! Boing! Autopickup: ON, for all objects. What do you want to drink? [gh or ?*] Never mind. Really quit? [yn] (n) y Kadirli takes all your possessions. Do you want to see what you had when you quit? [ynq] (n) q Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles m - an uncursed food ration Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of enchant weapon Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect monsters Potions g - an uncursed potion of blindness h - an uncursed potion of fruit juice Rings d - an uncursed ring of teleportation e - an uncursed ring of conflict Wands c - a wand of teleportation (0:6) Gems/Stones n - 2 uncursed worthless pieces of red glass Seahorse17 the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 149 turns ago. It was nighttime. You had 2 experience points, 18 more were needed to attain level 2. Basics: You had 9 out of 12 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for all types. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a giant rat No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A grave. Level 2: A fountain. Level 3: <- You were here. A fountain. Goodbye seahorse17 the Wizard... You quit in The Dungeons of Doom on dungeon level 3 with 108 points, and 0 pieces of gold, after 149 moves. You were level 1 with a maximum of 12 hit points when you quit.