Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-09 17:11:31, ended 2021-12-09 17:40:05. seahorse17, neutral male human Wizard .. ....--- |.- -......| # |.| h ..-------......--G---.| -................).|.<.---- .-----..--------..G..(......... |...............".....|)..)..... --....---...-----#-#..--.------. |............ ... .- --..........--. ##- .. ---............ --....|....... --..-##...... |...|--@...| G --.-- --.-- --- --- Seahorse17 the Thaumaturge St:13 Dx:12 Co:18 In:18 Wi:14 Ch:7 Neutral Dlvl:8 $:252 HP:45(66) Pw:48(68) AC:-3 Xp:7/802 T:3554 Burdened Blind Latest messages: The warhorse starts to attack you, but pulls back. The raven starts to attack you, but pulls back. The warhorse starts to attack you, but pulls back. The raven starts to attack you, but pulls back. The warhorse starts to attack you, but pulls back. The raven starts to attack you, but pulls back. The warhorse starts to attack you, but pulls back. The raven starts to attack you, but pulls back. The warhorse starts to attack you, but pulls back. The warhorse starts to attack you, but pulls back. You finish your prayer. You feel that Thoth is well-pleased. You feel much better. The raven misses! The warhorse misses! The warhorse just misses! The raven just misses! The warhorse kicks! The warhorse misses! The raven bites! The raven just misses! The raven misses! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse misses! The raven misses! The raven misses! The warhorse kicks! The warhorse misses! The raven misses! The raven misses! The warhorse kicks! The warhorse bites! The warhorse just misses! The warhorse bites! The raven misses! The raven misses! The raven bites! The warhorse kicks! The warhorse just misses! You climb up the stairs. What do you want to use or apply? [ckszCENRTW or ?*] s You put an uncursed scroll labeled KO BATE into the bag called sack. You put a scroll labeled ABRA KA DABRA into the bag called sack. You put a scroll labeled ANDOVA BEGARIN into the bag called sack. You put an uncursed scroll labeled VE FORBRYDERNE into the bag called sack. You put an emerald potion into the bag called sack. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 252 gold pieces Amulets F - an uncursed amulet of ESP (being worn) S - an uncursed amulet of unchanging Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) t - a blessed +1 orcish helm (being worn) A - an uncursed +0 dwarvish iron helm H - an uncursed +0 crystal plate mail (being worn) L - an uncursed +1 pair of iron shoes (being worn) Rings d - an uncursed ring of regeneration e - an uncursed ring of searching (on left hand) Wands c - a wand of sleep (0:5) C - a wand of slow monster (0:6) T - a wand of striking (0:1) Tools k - an uncursed skeleton key s - an uncursed sack containing 20 items z - an uncursed magic whistle E - a bag of tricks (0:14) N - an uncursed blindfold R - an uncursed magic lamp (lit) W - a cursed oil lamp Gems/Stones m - an uncursed worthless piece of yellow glass u - 2 uncursed worthless pieces of blue glass y - an uncursed worthless piece of white glass G - an uncursed worthless piece of orange glass J - an uncursed worthless piece of violet glass K - an uncursed diamond M - an uncursed worthless piece of black glass O - an uncursed worthless piece of green glass P - an uncursed worthless piece of orange glass U - an uncursed worthless piece of yellowish brown glass Contents of the sack: a blessed scroll of destroy armor a blessed scroll of create monster an uncursed scroll of amnesia an uncursed scroll of enchant armor an uncursed scroll of teleportation an uncursed scroll of blank paper a cursed scroll of blank paper 3 uncursed scrolls of gold detection 2 uncursed scrolls of identify a blessed spellbook of force bolt an uncursed spellbook of sleep an uncursed potion of speed an uncursed potion of water an uncursed potion of sickness an uncursed potion of extra healing a cursed potion of healing an uncursed potion of object detection an uncursed potion of booze an uncursed potion of monster detection an uncursed potion of paralysis Seahorse17 the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 3554 turns ago. You had 802 experience points, 478 more were needed to attain level 8. Basics: You had 45 out of 66 hit points. You had 48 out of 68 energy points (spell power). Your armor class was -3. Your wallet contained 252 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 7 (limit:18). Final Status: You were temporarily blind. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had automatic searching. You were guarded. You survived. Vanquished creatures: a baby black dragon 2 flaming spheres a large cat a dwarf king a giant spider a housecat a dust vortex a rock piercer a yellow light a shrieker 8 gnome lords a ghoul a paper golem a floating eye 12 dwarves a kobold shaman a wererat an iguana 4 killer bees an acid blob 3 hobbits a hobgoblin 3 giant rats a brown mold 43 gnomes 5 garter snakes 3 gnome zombies a gecko 4 jackals 3 foxes 2 goblins 3 sewer rats 6 grid bugs a bat 4 lichens 2 kobold zombies 4 newts 131 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A weapon shop, a fountain. Level 4: Level 5: The Gnomish Mines: levels 3 to 9 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Level 8: <- You were here. Level 9: Goodbye seahorse17 the Wizard... You quit in The Gnomish Mines on dungeon level 8 with 3688 points, and 252 pieces of gold, after 3554 moves. You were level 7 with a maximum of 66 hit points when you quit.