Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-08 07:01:23, ended 2021-12-08 07:26:06. seahorse17, neutral male human Wizard ------- ---- |.....| ------- .. |.._.@.)######@@#.>...(| -+- -.- |.....| --....| ..| --.| ---.--- ---..|..----..---+-..--- |.| ---+-.....-.--........--+- |.| --......--................| ------ .---)-- |.......-|..--------|-- -- |%%%%| ....[..---- |...{.... |........?| ....| ... ........... ....... |..!.)%%].| -|- ------.... -...---)... -----.....-- --.----------- --.---...-|...-|.. ..|-...|.[---...|.--..|...|.....------ |.......| -.........|..--|.. ..|--.....|-....|........-.....-|.(k(| |.------- +...............-.---.----....|..........--.....-..%-..(.| |.| .....{....----...............|...G.......|-... ...-|.(((| |.| . .........- --+--.---------.........--.. .. ...|------ |.--|------- ........ |.|.(((| --.......-- - ....|------.-.....|....| ..---- |.-.(((| ---...--- |...--......|...{[..%.-.| --|.(.(| ----- -%..[.----.).)....|..|(| ------ ------- --------------- Seahorse17 the Thaumaturge St:9 Dx:14 Co:14 In:16 Wi:13 Ch:9 Neutral Dlvl:7 $:62 HP:0(41) Pw:78(88) AC:5 Xp:7/890 T:3221 Satiated Burdened Latest messages: You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You feel clumsy! You haven't been working on reflexes lately. You start digging. You hit the rock with all your might. You make an opening in the wall. The water demon throws a stout spear! The stout spear misses the watch captain. You are hit by a stout spear. The watchman wields a lance! The water demon wields a crossbow! The watchman wields a dagger! What do you want to wield? [- ax or ?*] a a - a blessed +2 quarterstaff (weapon in hands). The water demon shoots a crossbow bolt! The crossbow bolt misses the watchman. A crossbow bolt misses you. The watchman thrusts his dagger. The watchman hits! The watchman thrusts his dagger. The watchman hits! The watchman thrusts his dagger. The watchman hits! The watchman thrusts his dagger. The watchman hits! The watchman thrusts his dagger. The watchman hits! The watchman thrusts his dagger. The watchman hits! The watchman thrusts his dagger. The watchman hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 62 gold pieces Amulets u - a cursed amulet of strangulation S - an uncursed amulet versus poison Weapons a - a blessed +2 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) c - an uncursed +0 cloak of invisibility y - a blessed +1 studded leather armor (being worn) Comestibles p - an uncursed tripe ration t - 3 uncursed food rations T - an uncursed slime mold Scrolls r - an uncursed scroll of magic mapping H - an uncursed scroll of teleportation M - 2 cursed scrolls of identify O - an uncursed scroll of amnesia U - an uncursed scroll of identify Z - 2 uncursed scrolls of light Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of identify Potions f - an uncursed potion of water h - an uncursed potion of levitation i - an uncursed potion of sickness v - a cursed potion of sleeping B - an uncursed potion of restore ability D - a cursed potion of booze G - an uncursed potion of extra healing L - an uncursed potion of blindness Y - an uncursed potion of water Rings d - an uncursed ring of slow digestion (on left hand) e - an uncursed ring of regeneration (on right hand) o - an uncursed ring of warning K - an uncursed ring of free action Wands q - a blessed wand of locking (0:5) A - a wand of magic missile (0:4) Q - a wand of nothing (0:5) Tools k - an uncursed skeleton key n - a magic marker (0:30) s - an uncursed magic lamp x - a +0 pick-axe F - a cursed stethoscope J - an uncursed bugle V - a magic marker (0:45) W - a cursed magic lamp (lit) Gems/Stones g - 2 uncursed worthless pieces of white glass j - 2 uncursed worthless pieces of yellow glass z - 3 uncursed worthless pieces of red glass C - 2 uncursed worthless pieces of green glass E - 2 uncursed worthless pieces of black glass I - an uncursed luckstone N - an uncursed worthless piece of yellowish brown glass P - an uncursed worthless piece of orange glass R - 3 uncursed worthless pieces of blue glass Seahorse17 the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 3221 turns ago. You had 890 experience points, 390 more were needed to attain level 8. Basics: You had 0 out of 41 hit points. You had 78 out of 88 energy points (spell power). Your armor class was 5. Your wallet contained 62 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 14 (peak:15, limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You regenerated. You had slower digestion. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a watchman a lizard a raven a rope golem a bugbear a rock mole a fog cloud a yellow light a shrieker 11 gnome lords 2 gnomish wizards a gray ooze a ghoul a floating eye 2 kittens 10 dwarves 2 hill orcs 3 rothes a rabid rat a wererat a werejackal an acid blob a coyote 5 hobbits a hobgoblin 3 giant rats 37 gnomes 3 geckos 3 foxes a kobold a goblin a bat a lichen a kobold zombie a newt 105 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A jewelers. Level 3: Stairs down to The Gnomish Mines. Level 4: A health food store. Level 5: The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Level 7: <- You were here. Many shops, a temple to Thoth, many fountains. Final resting place for you, killed by a watchman. Level 8: Level 9: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 62 Au | | killed by a | | watchman | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Wizard... You died in The Gnomish Mines on dungeon level 7 with 4016 points, and 62 pieces of gold, after 3221 moves. You were level 7 with a maximum of 41 hit points when you died.