Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-07 22:25:26, ended 2021-12-07 23:10:55. seahorse17, neutral male human Wizard ----- ------- |.......|...| |. ------...........| ..-.- ....... ....%.%.......%)-)- ....*| |......------ --.... ...<.%%.........|. .....-- |..--........-----...)@@ ......%.........|. -..---- --..--.-----....%...|.....................--- -..-- --.^-- -----------..................---.----------..-- |.%.-- .%...................---................-- --.%----- --------- --- ------------..$--- ...%.....-- --...- -.....---..-- --.[^- -..|..-- -..-- ---... ..----- -..|..................--- |.... ..[| -.......................%. ..- --.. -.-- ---.................--- ---..------...- ..... |...............|. ...^..........| --- --------- ------------- Seahorse17 the Thaumaturge St:11 Dx:13 Co:16 In:18 Wi:11 Ch:10 Neutral Dlvl:11 $:502 HP:0(67) Pw:60(89) AC:-2 Xp:8/2289 T:4238 Satiated Burdened Latest messages: The white unicorn kicks! You hit the white unicorn. The white unicorn butts! The white unicorn misses! The white unicorn butts! The white unicorn kicks! The white unicorn butts! The white unicorn kicks! You miss the white unicorn. The white unicorn butts! The white unicorn kicks! You hit the owlbear! The owlbear misses! The owlbear hits! What do you want to use or apply? [cfk-msxyBDIJSX or ?*] ? Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. The owlbear turns to flee. In what direction? l You feel clumsy! You haven't been working on reflexes lately. In what direction? l The spell hits it. In what direction? l The spell hits it. You kill it! You see here an owlbear corpse. An arrow misses you. KAABLAMM!!! You triggered a land mine! Your movements are slowed slightly because of your load. You fall into a pit! An arrow misses you. You are still in a pit. An arrow misses you. You crawl to the edge of the pit. An arrow misses you. The arrow tumbles into the pit. In what direction? l The spell hits it. In what direction? l The spell hits the wererat! The wererat thrusts her broad short sword. The wererat hits! In what direction? l The spell misses the wererat. The wererat thrusts her broad short sword. The wererat hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 502 gold pieces Amulets O - a cursed amulet of restful sleep Weapons a - the rustproof +0 Magicbane (weapon in hand) Armor b - a blessed burnt +0 cloak of magic resistance (being worn) g - a blessed +3 silver dragon scale mail (being worn) v - a cursed -1 pair of gauntlets of fumbling Comestibles j - an uncursed food ration z - an uncursed food ration M - 2 uncursed tripe rations Scrolls q - an uncursed scroll of teleportation t - an uncursed scroll of fire u - an uncursed scroll of taming Potions n - a blessed potion of full healing Rings d - an uncursed ring of shock resistance e - an uncursed ring of teleport control (on left hand) A - an uncursed ring of regeneration Z - an uncursed ring of fire resistance Wands c - a wand of enlightenment (0:11) B - a cursed wand of magic missile (0:0) D - a wand of create monster (0:1) J - a wand of digging (0:5) S - a wand of digging (0:4) Tools k - an uncursed lock pick l - a blessed oil lamp m - a blessed magic marker (0:62) s - an uncursed sack containing 12 items x - a +0 pick-axe y - a magic marker (0:82) I - an uncursed towel X - an uncursed tooled horn Gems/Stones f - an uncursed luckstone h - an uncursed worthless piece of violet glass i - 2 uncursed diamonds o - an uncursed worthless piece of yellowish brown glass r - 2 uncursed fluorite stones w - an uncursed agate stone C - 4 uncursed worthless pieces of green glass E - 3 uncursed worthless pieces of yellow glass F - an uncursed worthless piece of violet glass G - 2 uncursed garnet stones H - 3 uncursed worthless pieces of yellowish brown glass K - 2 uncursed worthless pieces of red glass L - 2 uncursed emeralds P - 2 uncursed amethyst stones Q - 5 uncursed worthless pieces of white glass R - 2 uncursed rubies T - 2 uncursed worthless pieces of red glass V - an uncursed jet stone W - an uncursed jade stone Contents of the sack: 2 uncursed scrolls of charging an uncursed scroll of create monster an uncursed scroll of earth an uncursed scroll of gold detection an uncursed scroll of magic mapping a blessed spellbook of force bolt an uncursed potion of fruit juice an uncursed potion of paralysis a cursed potion of gain ability an uncursed potion of healing 2 uncursed potions of monster detection 2 potions of holy water Seahorse17 the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 4238 turns ago. It was nighttime. You had 2289 experience points, 271 more were needed to attain level 9. Basics: You had 0 out of 67 hit points. You had 60 out of 89 energy points (spell power). Your armor class was -2. Your wallet contained 502 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (peak:12, limit:18/100). Your dexterity was 13 (base:14, peak:15, limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You had wounded legs. You were satiated. You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had teleport control. You were warded. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a green dragon a large mimic 2 small mimics a red naga an incubus a baby long worm a gnome king a dwarf mummy an owlbear 2 gold golems a werewolf a dingo a plains centaur a gnome mummy a snake 2 water moccasins an ape a yellow light a shrieker 12 gnome lords 4 gnomish wizards a kobold mummy an elf zombie a ghoul a floating eye a kitten 18 dwarves a kobold lord a giant bat a dwarf zombie a wererat an acid blob 2 coyotes 6 hobbits a hobgoblin a giant rat a red mold 53 gnomes 2 geckos a fox a goblin 3 grid bugs a bat 2 lichens a kobold zombie 3 newts 144 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: A fountain. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple to Thoth, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a wererat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 502 Au | | killed by a | | wererat | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Wizard... You died in The Gnomish Mines on dungeon level 11 with 10158 points, and 502 pieces of gold, after 4238 moves. You were level 8 with a maximum of 67 hit points when you died.