Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-03 17:50:48, ended 2021-12-04 20:41:39. seahorse17, chaotic male human Rogue --------------- -------------- |.<...........| #-............| --------- |.............| #|............| |.))?.+[| |..............# #+............| #-.[=%./?| |.............|# #----|--------- #|.@"?==[| ---------------# # # #|.)cbp&(| # # ## #--------- # # # ## # # # # # # ### # # # # ## ##### # ----.---+----- ## ---.-------## |............|## |......>...## |............|# |.........|# |............|# |.........+# |............|# ..........| |.........^..-# ----------- -------------- Seahorse17 the Pilferer St:18/15 Dx:18 Co:22 In:11 Wi:15 Ch:11 Chaotic Dlvl:17 $:281 HP:0(96) Pw:58(58) AC:-6 Xp:10/8564 T:10109 Stone Burdened Hallu Latest messages: Never mind. What do you want to adjust? [a-hj-zB-Z or ?*] ? Never mind. What do you want to use or apply? [deghk-nqstwxCDGHJ-LNQRU or ?*] x In what direction do you want to dig? [ykul>] l You start chipping the statue. You hit the statue with all your might. The statue shatters. There are several objects here. You see here a cockatrice corpse. x - a +0 pick-axe (weapon in hand). What do you want to wield? [- axO or ?*] a a - the blessed +1 Fire Brand (weapon in hand). x - a +0 pick-axe (alternate weapon; not wielded). What do you want to wield? [- axO or ?*] O O - the rustproof +3 Stormbringer (weapon in hand). What do you want to eat? [FWY or ?*] Never mind. What do you want to wield? [- axO or ?*] a a - the blessed +1 Fire Brand (weapon in hand). x - a +0 pick-axe (weapon in hand). a - the blessed +1 Fire Brand (alternate weapon; not wielded). What do you want to wield? [- axO or ?*] O O - the rustproof +3 Stormbringer (weapon in hand). a - the blessed +1 Fire Brand (weapon in hand). O - the rustproof +3 Stormbringer (alternate weapon; not wielded). O - the rustproof +3 Stormbringer (weapon in hand). a - the blessed +1 Fire Brand (alternate weapon; not wielded). The black blade draws the life from the cockatrice! The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! The black blade draws the life from the cockatrice! You kill the cockatrice! You are slowing down. What do you want to put on? [fnBMVX or ?*] B B - a circular amulet (being worn). What do you want to drink? [v or ?*] ? Oh wow! Everything looks so cosmic! Your limbs are stiffening. What do you want to use or apply? [deghk-nqstwxCDGHJ-LNQRU or ?*] s i - a potion called ?. A - a potion called ?. You have a little trouble removing v - a potion called ?. Your knapsack cannot accommodate any more items (except gold). Your movements are slowed slightly because of your load. Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 281 gold pieces Amulets B - an uncursed amulet of magical breathing (being worn) Weapons a - the blessed +1 Fire Brand (alternate weapon; not wielded) O - the rustproof +3 Stormbringer (weapon in hand) Armor b - an uncursed +0 elven cloak (being worn) j - a blessed +3 gray dragon scale mail (being worn) o - an uncursed +0 pair of jumping boots p - an uncursed +0 pair of elven boots r - an uncursed +0 pair of speed boots (being worn) u - an uncursed +1 pair of high boots y - a cursed -2 pair of gauntlets of fumbling I - an uncursed +0 pair of water walking boots P - an uncursed +0 pair of low boots S - an uncursed +0 helmet T - an uncursed +0 pair of leather gloves (being worn) Z - an uncursed +0 elven leather helm (being worn) Comestibles F - 3 uncursed food rations W - 4 uncursed food rations Y - a cursed tin of mind flayer meat Potions i - a cursed potion of blindness v - a blessed potion of blindness A - an uncursed potion of blindness Rings c - an uncursed +1 ring of gain constitution (on left hand) f - an uncursed ring of regeneration E - an uncursed +3 ring of gain constitution (on right hand) M - a cursed ring of polymorph V - an uncursed ring of invisibility X - an uncursed ring of protection from shape changers Wands e - a wand of magic missile (0:0) l - a wand of create monster (0:11) m - a wand of striking (0:3) t - a wand of create monster (0:10) w - a wand of digging (0:4) C - a wand of striking (0:6) D - a wand of light (0:13) G - a wand of teleportation (0:3) H - a wand of cancellation (0:5) J - a wand of slow monster (0:5) K - a wand of make invisible (0:6) L - a wand of striking (0:4) N - a wand of probing (0:7) Q - a wand of light (0:15) R - a wand of magic missile (0:4) U - a wand of light (0:11) Tools d - an uncursed bugle g - a blessed magic lamp (lit) h - an uncursed skeleton key k - an uncursed lock pick n - an uncursed blindfold q - an uncursed brass lantern s - a blessed bag of holding containing 38 items x - a +0 pick-axe Gems/Stones z - a blessed luckstone Contents of the bag of holding: 4712 gold pieces an uncursed scroll of fire a blessed scroll of earth 2 uncursed scrolls of earth an uncursed scroll of blank paper 2 uncursed scrolls of confuse monster a cursed scroll of confuse monster an uncursed scroll of confuse monster an uncursed scroll of food detection a blessed scroll of food detection an uncursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of remove curse an uncursed scroll of remove curse an uncursed scroll of taming 3 uncursed scrolls of teleportation an uncursed scroll of teleportation a blessed spellbook of restore ability an uncursed potion of oil an uncursed potion of restore ability a blessed potion of see invisible a blessed potion of see invisible 2 uncursed potions of speed 4 uncursed potions of extra healing an uncursed potion of extra healing 2 uncursed potions of levitation an uncursed potion of levitation an uncursed potion of monster detection 2 uncursed potions of object detection an uncursed potion of polymorph an uncursed potion of sleeping 3 potions of holy water an uncursed worthless piece of green glass an uncursed agate stone an uncursed emerald an uncursed obsidian stone an uncursed ruby an uncursed sapphire Seahorse17 the Rogue's attributes: Background: You were a Pilferer, a level 10 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 17. You entered the dungeon 10109 turns ago. There was a new moon in effect when your adventure ended. You had 8564 experience points, 1436 more were needed to attain level 11. Basics: You had 0 out of 96 hit points. You had all 58 energy points (spell power). Your armor class was -6. Your wallet contained 281 nanites. Autopickup was off. Final Characteristics: Your strength was 18/15 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 22 (base:18, innate limit:18). Your intelligence was 11 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You turned into stone. You were hallucinating. You were burdened; movement was slightly slowed. You were wielding a broadsword. You were skilled in broadsword. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were level-drain resistant. You saw invisible. You had automatic searching. You were invisible to others. You were stealthy. You could survive without air. You were warded. You were very fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a vampire lord a shopkeeper a giant mimic an umber hulk an Elvenking 2 air elementals a fire elemental an earth elemental a giant zombie a sergeant a warhorse an ettin mummy a shocking sphere a dwarf king 2 tengu an elf mummy a pit viper a leather golem 2 Grey-elves 2 soldiers a chameleon a crocodile 3 giant beetles 20 cockatrices 4 wolves 2 panthers a gremlin an iron piercer 2 giant spiders an ice vortex a black light a vampire bat 2 gnome kings 2 dwarf mummies a rust monster an owlbear 3 yetis a werewolf 2 lizards a dingo 2 dwarf lords 2 white unicorns a raven 4 plains centaurs 4 gnome mummies 3 snakes 2 human zombies a fire ant 7 bugbears a water nymph 7 Mordor orcs 14 Uruk-hai 2 rock piercers a rock mole a pony 3 yellow lights a shrieker 17 gnome lords 2 gnomish wizards a golden naga hatchling a guardian naga hatchling a gray ooze 6 elf zombies a ghoul 2 giant ants a little dog 2 floating eyes a kitten 16 dwarves 3 kobold lords a kobold shaman 9 hill orcs 4 rothes a rabid rat 2 centipedes a Kop Sergeant 2 monkeys 8 dwarf zombies a wererat an iguana 5 killer bees 2 gas spores 7 hobbits 3 large kobolds 7 hobgoblins 2 giant rats 6 cave spiders 3 green molds 53 gnomes 6 Keystone Kops 2 garter snakes a gnome zombie 8 geckos 9 jackals 3 foxes 3 kobolds 5 goblins 3 grid bugs 5 bats 3 lichens 2 kobold zombies 5 newts 358 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 17 Level 1: Level 2: A potion shop, a fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A general store. Level 6: A health food store, a fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: An altar to Kos, a sink. Level 10: Some fountains. Level 11: A temple, some fountains. Level 12: A throne. Level 13: An untended shop, a fountain, a sink. Level 14: Some sinks. Summoned by the Master of Thieves. Portal to The Quest. Level 15: A fountain. Level 16: Level 17: <- You were here. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple to Kos, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. The Quest: Level 1: Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 4993 Au | | petrified by a | | cockatrice | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Rogue... You turned to stone in The Dungeons of Doom on dungeon level 17 with 39030 points, and 4993 pieces of gold, after 10109 moves. You were level 10 with a maximum of 96 hit points when you turned to stone.