Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-02 15:07:04, ended 2021-12-02 15:13:39. seahorse17, chaotic male human Rogue --- --..-- ----------.....--- |...............h| |................| + --+--@G.......| |).----- .| ---- - Seahorse17 the Cutpurse St:16 Dx:18 Co:10 In:13 Wi:11 Ch:8 Chaotic Dlvl:7 $:24 HP:0(25) Pw:9(9) AC:5 Xp:3/57 T:1474 Burdened Latest messages: There is a goblin corpse here; eat it? [ynq] (n) y Blecch! Rotten food! The world spins and goes dark. You are conscious again. There is a partly eaten goblin corpse here; eat it? [ynq] (n) y You resume your meal. You finish eating the goblin corpse. You have a little trouble lifting L - an iron skull cap. What do you want to wear? [L or ?*] L You finish your dressing maneuver. You see here a splint mail. You hear someone cursing shoplifters. You hit the sewer rat. The sewer rat bites! The sewer rat bites! You kill the sewer rat! You fall down the stairs. You step onto a level teleport trap! You are momentarily blinded by a flash of light. The gnome hits! You hit the gnome. You hear a chugging sound. The gnome just misses! You miss the gnome. The gnome lord wields a thonged club! The thonged club welds itself to the gnome lord's hand! You kill the gnome! The gnome lord swings his thonged club. The gnome lord misses! You hear a door open. You miss the gnome lord. The gnome lord swings his thonged club. The gnome lord hits! You hear a door open. You hear a door open. You miss the gnome lord. You hear a door open. You hit the gnome lord! It hits! It hits! The gnome lord swings his thonged club. The gnome lord misses! What do you want to use or apply? [jksA or ?*] A Some food spills out. M - a fortune cookie. You hear a door open. It hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins $ - 24 gold pieces Weapons a - a +0 long sword (weapon in hand) b - 11 +0 daggers (at the ready) Armor I - an uncursed +0 cloak of displacement (being worn) J - an uncursed +0 studded leather armor (being worn) L - an uncursed +0 orcish helm (being worn) Comestibles M - an uncursed fortune cookie Scrolls u - a blessed scroll of enchant armor z - an uncursed scroll of light Spellbooks h - an uncursed spellbook of healing r - an uncursed spellbook of create familiar Potions d - an uncursed potion of sickness g - a blessed potion of sleeping i - an uncursed potion of paralysis m - an uncursed potion of blindness n - an uncursed potion of extra healing t - a cursed potion of paralysis w - a blessed potion of extra healing x - a cursed potion of object detection D - an uncursed potion of healing G - an uncursed potion of speed Wands j - a cursed wand of sleep (0:5) Tools k - an uncursed skeleton key s - an empty uncursed sack A - a horn of plenty (0:5) Gems/Stones l - an uncursed worthless piece of black glass E - an uncursed worthless piece of red glass F - 2 uncursed worthless pieces of violet glass Seahorse17 the Rogue's attributes: Background: You were a Cutpurse, a level 3 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 1474 turns ago. You had 57 experience points, 23 more were needed to attain level 4. Basics: You had 0 out of 25 hit points. You had all 9 energy points (spell power). Your armor class was 5. Your wallet contained 24 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You were unskilled in long sword. Final Attributes: You were devoutly aligned. You were displaced. You were stealthy. You were warded. You are dead. Vanquished creatures: a gnome 7 jackals a fox 2 goblins a sewer rat 6 grid bugs 4 lichens 4 newts 26 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: A grave. Level 3: A fountain. Level 4: An armor shop. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 7 Level 5: Level 7: <- You were here. Final resting place for you, killed by an invisible dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 24 Au | | killed by an | | invisible dwarf | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Rogue... You died in The Gnomish Mines on dungeon level 7 with 550 points, and 24 pieces of gold, after 1474 moves. You were level 3 with a maximum of 25 hit points when you died.