Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-02 02:03:06, ended 2021-12-02 02:36:49. seahorse17, chaotic male human Rogue ----------- ########## ###### +.........| ## #-----####### |........<| ------------- ##....|# ### |.........| |*.........*| #|...|# ###..........| |.....*.....| #|...|# |.........| |...-----...| ##....|# ---------|- |...|.{.|...| #|...|# ### |..*|{@{|*..|# ##|...|# #### |...| {.|....#### -----## ####### |...---.-n..|# ---.------- ----------- |.....*.@:..| |.........| |.........| |*.........*|# |.........| |.........-############### -------------###############%#-...).>...| |.........| ##################### ----------- ----------- Seahorse17 the Rogue St:12 Dx:17 Co:17 In:14 Wi:10 Ch:7 Chaotic Dlvl:6 $:211 HP:0(50) Pw:22(22) AC:3 Xp:7/959 T:4140 Burdened Latest messages: You destroy the manes! You see here a statue of a plains centaur. What do you want to use or apply? [i-ksx-zGI or ?*] x You now wield an uncursed pick-axe. In what direction do you want to dig? [ykul>] l You continue chipping the statue. You hit the statue with all your might. The statue shatters. What do you want to wield? [- atwx or ?*] a a - a +1 dwarvish short sword (weapon in hand). What do you want to read? [ABEFH or ?*] H You feel threatened. The spellbook crumbles to dust! Call a gray spellbook: ? The water nymph stole a scroll labeled HACKEM MUCHE. The water nymph pretends to be friendly. The water nymph pretends to be friendly. The water nymph stole a cursed amulet of strangulation. The water nymph pretends to be friendly. The beautiful water nymph seduces you and you start taking off your shield. The water nymph stole a granite ring. The water nymph stole a scroll of blank paper. The water nymph stole an uncursed ring of conflict. The baby crocodile bites! The water nymph pretends to be friendly. The beautiful water nymph seduces you and you start taking off your helm. The baby crocodile misses! The beautiful water nymph seduces you and you start taking off your boots. The water nymph stole a pair of combat boots. The baby crocodile bites! The water nymph stole a wand of striking. The water nymph stole 4 daggers. The water nymph zaps a wand of striking! The wand misses you. The baby crocodile bites! The water nymph zaps a wand of striking! The wand hits you! The baby crocodile bites! The water nymph zaps a wand of striking! The wand hits you! The water nymph zaps a wand of striking! The wand hits you! The baby crocodile bites! The water nymph zaps a wand of striking! The wand misses you. The baby crocodile bites! The water nymph zaps a wand of striking! The wand hits you! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 211 gold pieces Weapons a - a +1 dwarvish short sword (weapon in hand) w - 11 +0 daggers (at the ready) Armor e - an uncursed +0 cloak of displacement (being worn) p - an uncursed +0 dwarvish iron helm r - an uncursed +0 dwarvish mithril-coat (being worn) u - an uncursed +0 pair of iron shoes N - an uncursed +0 dwarvish roundshield Comestibles f - an uncursed food ration M - an uncursed melon Q - an uncursed fortune cookie Scrolls A - an uncursed scroll of destroy armor E - an uncursed scroll of scare monster Potions q - an uncursed potion of levitation v - an uncursed potion of see invisible Rings P - an uncursed ring of conflict Wands i - a wand of magic missile (0:7) y - a wand of polymorph (0:2) G - a wand of lightning (0:4) I - a wand of striking (0:0) Tools k - an uncursed skeleton key s - an uncursed sack containing 9 items x - a +0 pick-axe z - an uncursed magic whistle Gems/Stones o - an uncursed worthless piece of green glass Contents of the sack: 2731 gold pieces an uncursed scroll of confuse monster an uncursed scroll of destroy armor an uncursed scroll of identify a blessed potion of healing 2 uncursed potions of blindness 2 uncursed potions of confusion an uncursed potion of monster detection an uncursed potion of sickness Seahorse17 the Rogue's attributes: Background: You were a Rogue, level 7 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 4140 turns ago. It was nighttime. You had 959 experience points, 321 more were needed to attain level 8. Basics: You had 0 out of 50 hit points. You had all 22 energy points (spell power). Your armor class was 3. Your wallet contained 211 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 7 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a short sword. You were skilled in short sword and could have enhanced that. Final Attributes: You were piously aligned. You were displaced. You were stealthy. You were guarded. You are dead. Vanquished creatures: a dwarf king a leprechaun 3 dogs a dust vortex a soldier ant 3 bugbears an imp an Uruk-hai an orc shaman 2 rock piercers a rock mole a fog cloud 2 yellow lights 9 gnome lords 3 elf zombies a paper golem 6 giant ants 7 dwarves a kobold lord a kobold shaman 4 hill orcs a rothe 2 monkeys 2 werejackals 3 iguanas 4 acid blobs 3 hobbits 11 manes 7 large kobolds 6 hobgoblins 7 giant rats a green mold 25 gnomes a gecko 3 jackals 4 kobolds a goblin a sewer rat 8 grid bugs 5 lichens a kobold zombie 5 newts 152 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: An untended shop, a fountain. Level 4: A fountain, a sink. Level 5: A fountain. Level 6: <- You were here. Many fountains. Final resting place for you, killed by a wand, while taking off clothes. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, some trees. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 2942 Au | | killed by a wand | | | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Rogue... You died in The Dungeons of Doom on dungeon level 6 with 6764 points, and 2942 pieces of gold, after 4140 moves. You were level 7 with a maximum of 50 hit points when you died.