Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-26 16:09:48, ended 2021-11-26 17:39:01. seahorse17, neutral male human Monk ----------- #-..%%.....| ###|.......>.| # ---------.- # # # ### ## # ######### # ----.- ### ## |....| # # |....| #### ## |....| ----.---# |....| |......|# ## .h.[.| |.%.....###### |:@..| #.......|# ------ |..<....# -------- Seahorse17 the Student of Stones St:18/03 Dx:14 Co:14 In:11 Wi:14 Ch:8 Neutral Dlvl:16 $:0 HP:0(75) Pw:58(58) AC:-1 Xp:10/5983 T:9334 Burdened Latest messages: The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord just misses! The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord misses! The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord misses! The iguana bites! The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! The iguana misses! The iguana bites! The iguana misses! The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! The iguana bites! The dwarf lord swings his broad pick. The dwarf lord just misses! The dwarf lord swings his broad pick. The dwarf lord hits! The iguana bites! The dwarf lord swings his broad pick. The dwarf lord misses! The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Amulets C - the blessed Eye of the Aethiopica (being worn) Y - an uncursed amulet of change Armor a - a blessed +2 pair of leather gloves (being worn) b - a blessed +5 robe (being worn) B - an uncursed rusty +0 pair of iron shoes (being worn) Comestibles h - 2 uncursed food rations Spellbooks I - an uncursed spellbook of dig K - an uncursed spellbook of create monster P - an uncursed spellbook of identify S - an uncursed spellbook of cure sickness Potions M - a potion of holy water N - a cursed potion of invisibility X - an uncursed potion of polymorph Rings f - an uncursed ring of invisibility l - an uncursed +1 ring of gain constitution (on left hand) n - a blessed +1 ring of increase damage (on right hand) z - an uncursed ring of sustain ability J - an uncursed ring of fire resistance Q - an uncursed ring of stealth W - an uncursed ring of protection from shape changers Wands c - a wand of fire (0:7) g - a wand of fire (0:4) i - a wand of teleportation (0:6) m - a wand of locking (0:6) o - a blessed wand of light (0:11) p - a blessed wand of teleportation (0:4) q - a wand of magic missile (0:4) r - a wand of enlightenment (0:11) w - a wand of nothing (0:6) A - a wand of cold (0:5) E - a wand of polymorph (0:4) R - a wand of fire (0:5) U - a wand of cancellation (0:6) Z - a blessed wand of teleportation (0:7) Tools d - a magic harp (0:4) e - an uncursed bugle k - an uncursed skeleton key s - a blessed bag of holding containing 31 items u - a +0 unicorn horn x - a +0 pick-axe H - a blessed oil lamp (lit) O - the blessed Orb of Fate (0:5) V - an uncursed blindfold Contents of the bag of holding: 2982 gold pieces an uncursed scroll of destroy armor 2 uncursed scrolls of earth a blessed scroll of blank paper 4 uncursed scrolls of blank paper an uncursed scroll of create monster 2 blessed scrolls of enchant weapon 3 uncursed scrolls of enchant weapon an uncursed scroll of fire an uncursed scroll of gold detection a cursed scroll of gold detection 2 uncursed scrolls of light 2 uncursed scrolls of magic mapping an uncursed scroll of remove curse 2 uncursed scrolls of taming 2 uncursed scrolls of teleportation an uncursed potion of fruit juice an uncursed potion of full healing a potion of holy water 3 uncursed worthless pieces of black glass 3 uncursed worthless pieces of blue glass an uncursed jade stone 3 uncursed worthless pieces of green glass 3 uncursed emeralds an uncursed worthless piece of orange glass 2 uncursed worthless pieces of red glass 2 uncursed garnet stones 2 uncursed amethyst stones an uncursed fluorite stone 3 uncursed worthless pieces of white glass an uncursed worthless piece of yellowish brown glass Seahorse17 the Monk's attributes: Background: You were a Student of Stones, a level 10 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 16. You entered the dungeon 9334 turns ago. You had 5983 experience points, 4017 more were needed to attain level 11. Basics: You had 0 out of 75 hit points. You had all 58 energy points (spell power). Your armor class was -1. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 14 (base:13, limit:18). Your intelligence was 11 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You had expert skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You had a small damage bonus (+1). You were guarded. You took half physical damage. You took half spell damage. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a giant mimic an ogre king a baby purple worm a fire elemental a giant mummy a black naga a warg an ogre lord a wood golem a freezing sphere a flaming sphere 2 tigers 2 tengu a human mummy a python 2 pit vipers a cobra 2 leather golems a soldier a chameleon a giant beetle 7 leprechauns a giant spider a horse an ice vortex a baby long worm 2 vampire bats 2 gnome kings an orc mummy 2 dwarf mummies a brown pudding 2 owlbears a werewolf a lizard 2 dingoes a jaguar 3 white unicorns a plains centaur a gnome mummy 2 snakes an ape 3 human zombies a rope golem a soldier ant 3 bugbears an imp a wood nymph a water nymph 3 mountain nymphs 6 Mordor orcs 2 Uruk-hai an orc shaman 2 rock moles 2 ponies 2 fog clouds 5 yellow lights 10 gnome lords 5 gnomish wizards a kobold mummy 2 gray oozes an elf zombie 2 straw golems a paper golem 8 giant ants a little dog a floating eye 3 kittens 18 dwarves a kobold lord a kobold shaman a hill orc 2 rothes 4 centipedes 2 giant bats 9 dwarf zombies 2 werejackals an iguana 21 killer bees an acid blob 8 hobbits 8 manes a large kobold a hobgoblin 5 cave spiders 2 brown molds 3 yellow molds a green mold 61 gnomes 6 garter snakes a gnome zombie 3 geckos 4 jackals 2 foxes 2 kobolds a goblin a sewer rat 5 grid bugs 4 bats 4 lichens 2 kobold zombies 4 newts 320 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 2 wishes (both for artifacts). The Dungeons of Doom: levels 1 to 16 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: Some fountains. Level 5: A jewelers, a fountain. Level 6: A fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: A scroll shop, a fountain. Stairs up to Sokoban, level 7. Level 9: Level 10: A fountain. Level 11: Level 12: Level 14: A sink. Summoned by the Grand Master. Level 15: A primitive area. Level 16: <- You were here. An altar to Chih Sung-tzu. Final resting place for you, killed by a dwarf lord, while reading a book. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Chih Sung-tzu, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 2982 Au | | killed by a | | dwarf lord | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Monk... You died in The Dungeons of Doom on dungeon level 16 with 27466 points, and 2982 pieces of gold, after 9334 moves. You were level 10 with a maximum of 75 hit points when you died.