Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-23 06:55:32, ended 2021-11-23 21:47:31. seahorse17, neutral male human Healer --------- |.......| ----- |.......| 4 ...| |..._...| ---------..-- |.......| |.......|...-- --... | |...%...| | |...@A..|4...---..... |. ----.---- .| 5|...@..)-@....@...... |....%........| |.......|..4.---. .... ---...$%....--- |......@|.5.-- .... -----|----- 4 ---------..-- --%-- ..%. 5 ...| -...------- ..... ---- ----- ..........| ..... |.!. ..........- ..... -... ...........-- ..(. )... ...........----|----..... ......%.......%!%)...%. ---------------------- Seahorse17 the Herbalist St:25 Dx:18 Co:18 In:15 Wi:22 Ch:18 Neutral Astral Plane $:1182 HP:238(238) Pw:178(178) AC:-25 Xp:21/10017633 T:41252 Latest messages: The priest of Poseidon removes a small shield and puts on a large shield. The high priest intones: "Pilgrim, you enter a sacred place!" The Staff of Aesculapius draws the life from the renegade Angel of Hermes! The priestess of Poseidon wields a mace! The priestess of Moloch swings her mace at the invisible Angel of Hermes. The priestess of Moloch misses the invisible Angel of Hermes. The priestess of Moloch hits the invisible Angel of Hermes. The invisible priestess of Moloch swings her mace at the earth elemental. The invisible priestess of Moloch hits the earth elemental. The earth elemental is killed! The Staff of Aesculapius draws the life from the renegade Angel of Hermes! The Staff of Aesculapius draws the life from the renegade Angel of Hermes! You kill the renegade Angel of Hermes! The Angel of Athena swings her long sword at the priestess of Poseidon. The Angel of Athena hits the priestess of Poseidon. The Angel of Athena swings her long sword at the priestess of Poseidon. The Angel of Athena hits the priestess of Poseidon. The Angel of Athena hits the priestess of Poseidon. The invisible Angel of Hermes swings his long sword at the priestess of Moloch. The invisible Angel of Hermes hits the priestess of Moloch. The invisible Angel of Hermes swings his long sword at the priestess of Moloch. The invisible Angel of Hermes hits the priestess of Moloch. The invisible Angel of Hermes hits the priestess of Moloch. The priestess of Moloch swings her mace at the invisible Angel of Hermes. The priestess of Moloch hits the invisible Angel of Hermes. The priestess of Moloch hits the invisible Angel of Hermes. The Angel of Athena swings her long sword at the high priest of Hermes. The Angel of Athena hits the high priest of Hermes. The Angel of Athena swings her long sword at the high priest of Hermes. The Angel of Athena hits the high priest of Hermes. The Angel of Athena hits the high priest of Hermes. The high priest of Hermes wields a mace! The mace welds itself to the high priest of Hermes' hand! The priest of Poseidon wields a long sword! The priestess of Poseidon casts a spell! The priestess of Poseidon looks better. There is a high altar to Hermes (neutral) here. What do you want to sacrifice? [L or ?*] L You offer the Amulet of Yendor to Hermes... An invisible choir sings, and you are bathed in radiance... The voice of Hermes booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want a list of species genocided and extinct? [ynq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins $ - 1182 gold pieces Amulets r - an uncursed amulet of magical breathing B - the blessed Eye of the Aethiopica D - an uncursed amulet of reflection (being worn) H - an uncursed amulet of life saving Weapons a - the blessed +7 Staff of Aesculapius (weapon in hands) Armor g - a blessed rustproof +4 helm of brilliance (being worn) q - a blessed rustproof +3 pair of gauntlets of power (being worn) A - a blessed burnt +2 cloak of displacement (being worn) N - a blessed +4 Hawaiian shirt (being worn) S - a blessed +5 gray dragon scale mail (being worn) X - a cursed fireproof +2 pair of speed boots (being worn) Spellbooks R - the uncursed Book of the Dead Rings h - an uncursed ring of conflict (on left hand) l - an uncursed ring of levitation Wands b - a cursed wand of death (1:3) d - a blessed wand of death (1:0) e - a wand of digging (0:8) f - a wand of polymorph (0:8) o - a wand of probing (0:8) p - a wand of digging (0:5) w - a wand of cancellation (0:4) y - a wand of teleportation (0:6) z - a wand of teleportation (0:2) C - a wand of polymorph (0:6) E - a wand of sleep (0:4) K - a wand of create monster (0:6) T - a wand of opening (0:4) U - a wand of teleportation (0:8) Z - a wand of wishing (1:2) Tools c - an uncursed stethoscope j - the uncursed Candelabrum of Invocation (no candles attached) k - a cursed skeleton key m - a blessed magic marker (1:35) n - an uncursed bugle s - a blessed bag of holding containing 68 items t - an uncursed blindfold u - a +0 unicorn horn x - a +0 pick-axe I - the Bell of Opening (0:2) V - an uncursed oil lamp Gems/Stones W - a blessed luckstone Contents of the bag of holding: 33822 gold pieces an uncursed amulet of unchanging the +0 Sting the greased +7 Frost Brand the rustproof +5 Giantslayer the blessed rustproof +1 Vorpal Blade a blessed +2 elven leather helm a blessed fireproof +2 cloak of invisibility an uncursed +0 cloak of protection a blessed +1 robe an uncursed +0 robe 3 uncursed scrolls of create monster an uncursed scroll of earth an uncursed scroll of enchant armor an uncursed scroll of enchant weapon 3 uncursed scrolls of food detection a blessed scroll of identify an uncursed scroll of identify 2 blessed scrolls of light 7 uncursed scrolls of light 4 uncursed scrolls of remove curse an uncursed scroll of scare monster a blessed scroll of taming 2 uncursed scrolls of taming 2 blessed scrolls of teleportation 10 uncursed scrolls of teleportation a cursed scroll of teleportation a blessed spellbook of identify an uncursed potion of acid an uncursed potion of fruit juice a blessed potion of gain energy an uncursed potion of healing 3 uncursed potions of levitation an uncursed potion of monster detection 2 uncursed potions of object detection an uncursed potion of paralysis 3 uncursed potions of restore ability 2 uncursed potions of see invisible an uncursed potion of sickness 2 uncursed potions of speed 6 potions of holy water an uncursed potion of water an uncursed ring of invisibility an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of protection from shape changers an uncursed ring of searching an uncursed ring of shock resistance an uncursed ring of slow digestion a blessed ring of teleport control a wand of wishing (1:0) 4 uncursed agate stones 3 uncursed amber stones 2 uncursed amethyst stones 4 uncursed aquamarine stones an uncursed black opal 2 uncursed chrysoberyl stones 3 uncursed citrine stones 3 uncursed diamonds an uncursed dilithium crystal 4 uncursed emeralds an uncursed fluorite stone an uncursed jade stone an uncursed jasper stone 3 uncursed jet stones 4 uncursed opals 5 uncursed rubies an uncursed topaz stone Seahorse17 the Healer's attributes: Background: You were a Herbalist, a level 21 male human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 41252 turns ago. You had 10017633 experience points, 9982367 more were needed for level 22. Basics: You had all 238 hit points. You had all 178 energy points (spell power). Your armor class was -25. Your wallet contained 1182 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/06, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (base:11, limit:18). Your wisdom was 22 (base:18, innate limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had expert skill with quarterstaff. Final Attributes: You were the Envoy of Balance. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were warned. You were invisible to others. You were displaced. You aggravated monsters. You caused conflict. You regenerated. You had a small defense bonus (+3). You were warded. You took half spell damage. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (9 times) Pestilence Famine Vlad the Impaler a high priest 5 mastodons Medusa a kraken 4 iron golems the Cyclops a master lich 5 storm giants 4 balrogs 3 purple worms 3 gray dragons a silver dragon 2 red dragons 5 white dragons 7 orange dragons 5 black dragons 7 blue dragons 6 green dragons 7 yellow dragons 25 minotaurs a jabberwock 13 baluchitheria 12 Angels 3 demiliches 5 stone golems 2 master mind flayers 7 Olog-hai a Nazgul 4 pit fiends 2 sandestins 5 hell hounds 4 titanotheres 9 trappers a baby red dragon 5 baby yellow dragons 2 guardian nagas 3 disenchanters 30 vampire lords 3 skeletons 12 aligned priests 6 captains 2 shades a lich 4 clay golems 5 nurses 9 ice devils 7 nalfeshnees 4 lurkers above an Aleax 4 frost giants 3 ettins a golden naga 12 black puddings 19 vampires 6 lieutenants 36 ghosts a priest 4 winged gargoyles a mind flayer 9 giant mimics 5 long worms 13 zruties a fire giant 7 ogre kings 12 ice trolls 10 rock trolls 4 umber hulks 3 flesh golems 7 Elvenkings a doppelganger 10 hezrous 7 bone devils 3 large mimics 3 wumpuses 2 couatls 10 stalkers 5 air elementals 2 fire elementals 2 earth elementals 4 water elementals 2 hill giants 3 giant mummies 3 black nagas 5 xorns 26 giant zombies 8 elf-lords 19 sergeants 3 barbed devils 11 vrocks 5 salamanders 18 wargs 3 winter wolves 10 hell hound pups 9 small mimics 4 glass piercers 4 warhorses 5 steam vortices 12 xans 5 ettin mummies 9 ogre lords 7 quantum mechanics 13 trolls 2 sasquatches 4 wood golems 2 erinyes 9 mariliths 7 sharks 4 gelatinous cubes 2 pyrolisks 5 flaming spheres 6 shocking spheres 10 tigers 6 gargoyles a dwarf king 4 tengu 9 ochre jellies 13 leocrottas 4 energy vortices 6 mountain centaurs a stone giant 3 elf mummies a human mummy 9 red nagas 4 green slimes 7 pythons 3 pit vipers 15 cobras 42 wraiths 4 carnivorous apes 9 ettin zombies 5 leather golems 15 Grey-elves 77 soldiers 5 succubi 3 horned devils 6 incubi 10 chameleons 6 crocodiles 12 giant beetles 3 quivering blobs 19 cockatrices 3 wolves 5 winter wolf cubs a lynx 56 gremlins 3 leprechauns 4 orc-captains 4 iron piercers 3 mumakil 10 giant spiders 7 scorpions 3 horses 4 black lights 4 vampire bats 6 forest centaurs 4 gnome kings 2 orc mummies 4 dwarf mummies 5 ogres a brown pudding 8 rust monsters 9 owlbears 5 yetis 2 werewolves 4 Green-elves 17 giant eels 11 lizards 4 chickatrices 2 dingoes 2 dogs 3 housecats 4 jaguars 2 dwarf lords 2 blue jellies a white unicorn a black unicorn 4 dust vortices a raven 4 gnome mummies 24 snakes 6 apes 18 human zombies a rope golem 2 Woodland-elves 11 soldier ants 6 fire ants 10 bugbears 6 quasits 7 wood nymphs 2 water nymphs 2 mountain nymphs 7 Mordor orcs 11 Uruk-hai 6 orc shamans 5 rock piercers 5 rock moles a pony 7 fog clouds 9 yellow lights a shrieker 3 violet fungi 23 gnome lords 12 gnomish wizards 3 kobold mummies 3 black naga hatchlings a golden naga hatchling 6 gray oozes 3 barrow wights 17 elf zombies 18 ghouls 3 straw golems a paper golem 2 jellyfish 2 baby crocodiles 16 giant ants 3 little dogs 4 floating eyes 3 kittens 23 dwarves 4 homunculi 2 kobold lords 15 hill orcs 8 rothes 28 rabid rats 4 centipedes 2 giant bats a monkey 24 orc zombies 9 dwarf zombies a wererat a werejackal 3 iguanas 44 killer bees 4 acid blobs 6 coyotes 2 gas spores 9 hobbits 3 large kobolds 20 hobgoblins 21 giant rats 3 cave spiders a brown mold 2 yellow molds 3 red molds 59 gnomes a Keystone Kop 18 garter snakes 10 gnome zombies 8 geckos 16 jackals 2 foxes 5 goblins 8 sewer rats 3 grid bugs a bat 4 lichens 13 kobold zombies 12 newts 1903 creatures vanquished. Genocided or extinct species: chickatrices cockatrices pyrolisks hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers ravens baby gray dragons baby silver dragons baby red dragons baby white dragons baby orange dragons baby black dragons baby blue dragons baby green dragons baby yellow dragons gray dragons silver dragons red dragons white dragons orange dragons black dragons blue dragons green dragons yellow dragons giants stone giants hill giants fire giants frost giants ettins storm giants minotaurs liches demiliches master liches arch-liches rust monsters disenchanters erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 49 species genocided. 1 species extinct. Voluntary challenges: You genocided 49 types of monsters. You never polymorphed an object. You used 10 wishes (1 for an artifact). The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 27 Level 1: Some fountains, a sink. One way stairs up to The Elemental Planes. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A scroll shop, a sink. Level 4: Level 5: Many fountains. Level 6: Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: An altar to Hermes. Level 10: Level 11: Portal to The Quest. Level 12: A temple to Hermes, a sink. Level 13: A fountain, a sink. Level 14: Level 15: Some fountains. Level 16: A primitive area. Level 17: A temple, a fountain. Level 18: A fountain. Level 19: An altar, some fountains. Level 20: A fountain. Level 21: A fountain, many graves. Level 22: A fountain, many graves. Level 23: A fountain. Level 24: Some fountains, many trees. Level 25: Level 26: Level 27: A fountain. The castle (play notes "GDAFC" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 28 to 50 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Stairs up to Vlad's Tower, level 36. Level 38: Level 39: Level 40: An altar. Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: The Quest: levels 1 to 6 Level 1: A throne. Completed quest for Hippocrates. Level 2: Level 3: A temple. Level 4: Level 5: Level 6: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Unsolved. Vlad's Tower: levels 36 up to 34 Level 34: A throne. Level 35: Level 36: Goodbye seahorse17 the Demigod... You went to your reward with 1662134 points, The Staff of Aesculapius (worth 5000 zorkmids and 12500 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) Frost Brand (worth 3000 zorkmids and 7500 points) Vorpal Blade (worth 4000 zorkmids and 10000 points) Sting (worth 800 zorkmids and 2000 points) Giantslayer (worth 200 zorkmids and 500 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 5 rubies (worth 17500 zorkmids), 4 emeralds (worth 10000 zorkmids), 4 aquamarine stones (worth 6000 zorkmids), 4 opals (worth 3200 zorkmids), 4 agate stones (worth 800 zorkmids), 3 diamonds (worth 12000 zorkmids), 3 citrine stones (worth 4500 zorkmids), 3 amber stones (worth 3000 zorkmids), 3 jet stones (worth 2550 zorkmids), 2 chrysoberyl stones (worth 1400 zorkmids), 2 amethyst stones (worth 1200 zorkmids), 1 dilithium crystal (worth 4500 zorkmids), 1 black opal (worth 2500 zorkmids), 1 topaz stone (worth 900 zorkmids), 1 jasper stone (worth 500 zorkmids), 1 fluorite stone (worth 400 zorkmids), 1 jade stone (worth 300 zorkmids), 1 amulet of life saving (worth 150 zorkmids), 1 amulet of unchanging (worth 150 zorkmids), 1 amulet of reflection (worth 150 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 35004 pieces of gold, after 41252 moves. You were level 21 with a maximum of 238 hit points when you ascended.