Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-22 19:32:43, ended 2021-11-22 20:17:54. seahorse17, neutral male human Healer --- ---(--- -.^...--- ......#..| . ..-----.*.. . |..... --.).... --....... |......... .| --..--.....- --.| -...||-/*... |>.| -. ..|..||.....- |.'#--G.| .---- |....-- ---.a@u- - |....-- |.h--- -. |.....-- --G# |.- |....^.| ## --------^| --)<..-- # .........| --..-- ---------- ---- Seahorse17 the Embalmer St:10 Dx:12 Co:17 In:8 Wi:16 Ch:16 Neutral Dlvl:6 $:314 HP:0(80) Pw:44(64) AC:4 Xp:8/1836 T:4728 Burdened Latest messages: Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. You are surrounded by a shimmering light. The giant ant starts to attack you, but pulls back. The gnome lord starts to attack you, but pulls back. The giant ant starts to attack you, but pulls back. The dwarf starts to attack you, but pulls back. The gnome lord starts to attack you, but pulls back. The giant ant starts to attack you, but pulls back. The dwarf starts to attack you, but pulls back. The gnome lord starts to attack you, but pulls back. You finish your prayer. You feel that Hermes is well-pleased. You feel much better. The giant ant bites! The dwarf swings his pick-axe. The dwarf hits! The gnome lord zaps a wand of sleep! The sleep ray hits you! The sleep ray hits the dwarf. The sleep ray bounces! The sleep ray bounces! The giant ant bites! The giant ant bites! The gnome lord hits! The giant ant bites! The giant ant bites! The gnome lord hits! The giant ant bites! The giant ant bites! The gnome lord hits! The giant ant bites! The giant ant bites! The giant ant bites! The gnome lord hits! The giant ant bites! The giant ant bites! The gnome lord hits! The giant ant bites! The giant ant bites! The gnome lord hits! The giant ant bites! The gnome lord hits! The giant ant bites! The giant ant bites! The gnome lord hits! The horse kicks! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins $ - 314 gold pieces Amulets e - a cursed amulet of strangulation Z - a cursed amulet of change Weapons a - a +2 short sword (weapon in hand) Armor b - an uncursed +1 pair of leather gloves h - an uncursed +0 pair of iron shoes (being worn) m - an uncursed +0 elven leather helm (being worn) H - an uncursed +0 studded leather armor (being worn) Scrolls f - 2 uncursed scrolls of light g - an uncursed scroll of enchant weapon l - an uncursed scroll of enchant armor p - an uncursed scroll of teleportation v - 2 uncursed scrolls of magic mapping y - an uncursed scroll of earth E - an uncursed scroll of stinking cloud K - an uncursed scroll of create monster M - an uncursed scroll of magic mapping U - an uncursed scroll of gold detection Spellbooks S - an uncursed spellbook of dig Potions t - a cursed potion of speed u - an uncursed potion of monster detection w - a blessed potion of monster detection Rings i - an uncursed ring of see invisible Q - an uncursed ring of warning Wands B - a wand of create monster (0:10) C - a wand of secret door detection (0:14) D - a wand of secret door detection (0:12) F - a wand of magic missile (0:4) L - a wand of secret door detection (0:10) N - a wand of nothing (0:3) O - a wand of undead turning (0:4) P - a wand of cancellation (0:4) Tools c - an uncursed stethoscope j - a magic marker (0:59) k - an uncursed lock pick x - a +0 pick-axe z - an uncursed magic whistle G - an uncursed magic lamp (lit) Y - an uncursed blindfold Gems/Stones d - 4 uncursed emeralds n - 3 uncursed worthless pieces of violet glass o - 3 uncursed worthless pieces of black glass q - an uncursed worthless piece of white glass r - 2 uncursed obsidian stones s - 3 uncursed worthless pieces of red glass A - 3 uncursed worthless pieces of green glass I - 2 uncursed worthless pieces of white glass J - 2 uncursed worthless pieces of blue glass R - an uncursed worthless piece of yellow glass T - a cursed jasper stone V - an uncursed luckstone W - an uncursed fluorite stone X - 3 uncursed diamonds Seahorse17 the Healer's attributes: Background: You were an Embalmer, a level 8 male human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 4728 turns ago. You had 1836 experience points, 724 more were needed to attain level 9. Basics: You had 0 out of 80 hit points. You had 44 out of 64 energy points (spell power). Your armor class was 4. Your wallet contained 314 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a short sword. You had basic skill with short sword and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a baby silver dragon a long worm a large mimic 2 small mimics a xan a gargoyle a tengu an elf mummy a python a watchman 3 wolves a gremlin a leprechaun 2 giant spiders a forest centaur a gnome king a dwarf mummy a gnome mummy 2 human zombies a pony a yellow light 12 gnome lords 5 gnomish wizards 3 Kop Lieutenants an elf zombie 2 giant ants 4 floating eyes 14 dwarves a homunculus a kobold shaman 2 rabid rats 2 centipedes 4 Kop Sergeants an orc zombie a dwarf zombie a wererat a werejackal 3 iguanas 4 hobbits 2 manes a hobgoblin 58 gnomes 3 Keystone Kops a gnome zombie 3 geckos 2 jackals a goblin a sewer rat 3 grid bugs a bat 4 lichens 2 kobold zombies 7 newts 177 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A wand shop. Level 3: Level 4: A general store. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: <- You were here. Final resting place for you, killed by a horse, while sleeping. Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 314 Au | | killed by a | | horse | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Healer... You died in The Gnomish Mines on dungeon level 6 with 8044 points, and 314 pieces of gold, after 4728 moves. You were level 8 with a maximum of 80 hit points when you died.