Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-18 18:58:58, ended 2021-11-18 19:22:23. seahorse17, neutral male human Healer )#######################)##)####)# )--- --- ---- -------- #|. |.. |..| |......- %|. +... |.. |......| #|. - -----....----|---+-......| ------- #|...................))...%......| |..<..| #|.-- ----..........-|----|---...| |......######|.| |.........{|....|...|...| |.....| # |.| |..........|.@.(|...|...| ------- # |.- -..........|..@.|...|...| # |. ........{....|+..&|]..|...| # |.- -----+------.----------|...| #### |.| |.| |(((.-...| # |.+ +.| |(((.|...| ##-.| |.+ |((( |...| |.---------------.-----------...| |...[...........................- --------------------------------- Seahorse17 the Embalmer St:10 Dx:10 Co:14 In:13 Wi:15 Ch:16 Neutral Dlvl:7 $:180 HP:36(54) Pw:41(51) AC:-2 Xp:6/512 T:2183 Latest messages: You hear a door open. What do you want to sacrifice? [m or ?*] m Your sacrifice is consumed in a burst of flame! You have a feeling of reconciliation. 2 uncursed clear potions land on the altar. Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. You are surrounded by a shimmering light. You finish your prayer. The potions on the altar glow light blue for a moment. You feel that Hermes is well-pleased. Your broad short sword softly glows with a light blue aura. e - 2 blessed clear potions. What do you want to dip? [$a-ceg-iklnqv-zAF-IKN-PXY or ?*] ? What do you want to dip a cursed magic lamp into? [e or ?*] ? Your magic lamp glows amber. Call a clear potion: water What do you want to dip? [$a-ceg-iklnqv-zAF-IKN-PXY or ?*] ? What do you want to dip an uncursed magic lamp into? [e or ?*] ? Your magic lamp glows with a light blue aura. What do you want to rub? [I or ?*] I You now wield a blessed magic lamp. Nothing happens. What do you want to rub? [I or ?*] I Nothing happens. What do you want to rub? [I or ?*] I Nothing happens. What do you want to rub? [I or ?*] I You see a puff of smoke. What do you want to rub? [I or ?*] I Nothing happens. What do you want to rub? [I or ?*] I You see a puff of smoke. What do you want to rub? [I or ?*] I You see a puff of smoke. What do you want to rub? [I or ?*] I Nothing happens. What do you want to rub? [I or ?*] I Nothing happens. What do you want to rub? [I or ?*] I Nothing happens. What do you want to rub? [I or ?*] I Nothing happens. What do you want to rub? [I or ?*] I In a cloud of smoke, a djinni emerges! The djinni speaks. "You freed me!" Really attack the djinni? [yn] (n) n Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 180 gold pieces Weapons a - a blessed +0 dwarvish short sword X - a +1 aklys Y - a +0 dagger Armor b - an uncursed +1 pair of leather gloves (being worn) h - an uncursed +0 shield of reflection (being worn) q - an uncursed +0 pair of water walking boots (being worn) A - an uncursed +0 pair of iron shoes K - an uncursed +0 dwarvish iron helm (being worn) P - an uncursed +0 elven mithril-coat (being worn) Comestibles i - 2 uncursed food rations w - 2 uncursed tripe rations Scrolls n - an uncursed scroll of food detection Rings k - an uncursed ring of invisibility x - a cursed -1 ring of gain strength z - a cursed ring of slow digestion H - a cursed ring of stealth Wands g - a wand of sleep (0:4) v - a wand of slow monster (0:6) Tools c - an uncursed stethoscope I - a blessed oil lamp (weapon in hand) N - an uncursed skeleton key Gems/Stones l - a cursed opal y - 2 uncursed worthless pieces of black glass F - an uncursed worthless piece of orange glass G - an uncursed worthless piece of yellow glass O - an uncursed worthless piece of red glass Seahorse17 the Healer's attributes: Background: You were an Embalmer, a level 6 male human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 2183 turns ago. You had 512 experience points, 128 more were needed to attain level 7. Basics: You had 36 out of 54 hit points. You had 41 out of 51 energy points (spell power). Your armor class was -2. Your wallet contained 180 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 16 (limit:18). Final Status: You were unencumbered. You were wielding a tool. Final Attributes: You were piously aligned. You were poison resistant. You could walk on water. You were guarded. You had reflection. You survived. Vanquished creatures: a giant beetle a giant spider a dust vortex a Woodland-elf a water nymph a yellow light 3 gnome lords 2 gnomish wizards a guardian naga hatchling an elf zombie 4 giant ants a little dog 4 dwarves a kobold lord a rothe 2 orc zombies an iguana 2 hobbits a yellow mold 16 gnomes a gecko a fox a sewer rat 2 grid bugs a lichen a kobold zombie 3 newts 56 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Some fountains, a grave. Level 2: A fountain. Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. A delicatessen, a temple to Hermes, some fountains. Goodbye seahorse17 the Healer... You quit in The Gnomish Mines on dungeon level 7 with 2358 points, and 180 pieces of gold, after 2183 moves. You were level 6 with a maximum of 54 hit points when you quit.