Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-13 19:46:51, ended 2021-11-13 19:57:08. seahorse17, lawful male human Caveman ----------- ------ ------------- .>........| |...(.## |...........| |.........| |....| ######............-# |.........| |...>.#### #-.-----------##### ..........| |....| # # # ----|------ -|-|-- # ####### % # ############# # #### ##### ## ###### # # -------@----- ## ## ####### `#......r.....| ------------ ## ## -.-|------ |.....)_....| |.<........| ## ## |........| ###............| |...........### ----------|--## |........| |.......r.r.| |..........| # |............# |........| |...........| ------------ # |...........|# |........| |.........r.| ###-............# |......... ------------- ------------- ---------- Seahorse17 the Aborigine St:18 Dx:14 Co:18 In:9 Wi:7 Ch:8 Lawful Dlvl:4 $:47 HP:0(49) Pw:17(17) AC:1 Xp:5/160 T:2554 Burdened Deaf Latest messages: The sewer rat bites! The rabid rat bites! The rabid rat's bite was poisoned! The wererat bites! You miss the wererat. The sewer rat bites! The rabid rat bites! The wererat misses! The sewer rat misses! The rabid rat bites! The wererat summons help! The wererat misses! You miss the wererat. The sewer rat misses! The sewer rat misses! The giant rat just misses! The sewer rat bites! The rabid rat misses! The sewer rat bites! The wererat bites! What do you want to use or apply? [krx or ?*] r You start playing your drum called leather. You beat a deafening row! The sewer rat turns to flee. The sewer rat turns to flee. The giant rat turns to flee. The sewer rat turns to flee. The rabid rat turns to flee. The sewer rat turns to flee. The wererat turns to flee. The sewer rat misses! You kill the sewer rat! Welcome to experience level 5. What do you want to drop? [$a-df-ikln-tv-zC or ?*] ? Never mind. What do you want to eat? [zC or ?*] ? This lichen corpse tastes okay. The wererat changes into a human. You finish eating the lichen corpse. The rabid rat misses! You hit the rabid rat. The rabid rat bites! The rabid rat bites! What do you want to use or apply? [krx or ?*] ? You start playing your drum called leather. You pound on the drum. The rabid rat turns to flee. The sewer rat bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 47 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor l - an uncursed +2 pair of low boots (being worn) n - an uncursed +0 bronze plate mail (being worn) Comestibles z - an uncursed pancake Scrolls f - a blessed scroll of light g - an uncursed scroll of remove curse o - a blessed scroll of magic mapping q - an uncursed scroll of identify v - an uncursed scroll of light Spellbooks p - an uncursed spellbook of create monster s - an uncursed spellbook of healing w - an uncursed spellbook of restore ability Potions h - an uncursed potion of gain energy i - an uncursed potion of fruit juice t - 2 uncursed potions of water Wands x - a wand of sleep (0:7) Tools k - an uncursed lock pick r - an uncursed leather drum Gems/Stones c - 10 uncursed flint stones (in quiver pouch) d - 30 uncursed rocks y - 2 uncursed worthless pieces of blue glass Seahorse17 the Caveman's attributes: Background: You were an Aborigine, a level 5 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 2554 turns ago. You had 160 experience points, 160 more were needed to attain level 6. Basics: You had 0 out of 49 hit points. You had all 17 energy points (spell power). Your armor class was 1. Your wallet contained 47 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (peak:18/01, limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 7 (limit:18). Your charisma was 8 (limit:18). Final Status: You were deaf. You were burdened; movement was slightly slowed. You were wielding a club. You had basic skill with club. Final Attributes: You were piously aligned. You were warded. You are dead. Vanquished creatures: a fog cloud a gray ooze a homunculus a wererat a werejackal 2 iguanas 4 acid blobs a gas spore a large kobold a brown mold a yellow mold a green mold 2 gnomes a gnome zombie 2 geckos 7 jackals 2 kobolds a goblin 2 sewer rats 4 grid bugs 3 lichens 2 kobold zombies 10 newts 52 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain, a grave. Level 2: A grave. Level 3: A grave. Level 4: <- You were here. An altar. Stairs down to The Gnomish Mines. Final resting place for you, killed by a sewer rat. Level 5: The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 47 Au | | killed by a | | sewer rat | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Caveman... You died in The Dungeons of Doom on dungeon level 4 with 883 points, and 47 pieces of gold, after 2554 moves. You were level 5 with a maximum of 49 hit points when you died.