Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-09 19:07:28, ended 2021-11-09 20:45:57. seahorse17, lawful male human Caveman -------- --------- |.......| #-........# |........# #|)......|# |.......|# ---------- #|.......|# |...%..`|# |........| #---------# ------|-# # +........| ## # ## ## # |........| # # # # # |.%.......# # # # ####-........|# # # ----- ## # ----------# # ## ####..>.| ------- ###### # ### ## # # |...| |.@...| ### ## %%)##### ### ## |....## |.@@@.| ### # # -----------########## # |...| ####..@@@.| ### # # |.....{...|% #-.-.-# --- |.@)@@| ---.-- # |...(.....|# |...|# |.@[%)| |..<.| ###-..........# |....# ------- |..h..# |.........| #....| |....| |.........| |...| ------ ----------- ----- Seahorse17 the Vagrant St:18/25 Dx:16 Co:18 In:7 Wi:11 Ch:8 Lawful Dlvl:19 $:177 HP:0(104) Pw:50(50) AC:-9 Xp:11/11587 T:11591 Burdened Blind Latest messages: You seem unaffected. The soldier throws a knife! The knife misses the soldier. A knife misses you. The soldier zaps a short wand! The bolt of lightning hits you! You aren't affected. Your ring of increase damage turns to dust and vanishes! Your ring of protection from shape changers turns to dust and vanishes! Your ring of teleport control turns to dust and vanishes! You are blinded by the flash! The bolt of lightning hits the sergeant! The soldier is hit. You hear a nearby zap. Your arm tingles. The soldier hits! The soldier hits! The lieutenant hits! You hear a nearby zap. The bolt of lightning hits you! You aren't affected. The bolt of lightning hits it. The lieutenant just misses! The lieutenant hits! The soldier is hit. You hear a nearby zap. Your arm tingles. The bolt of lightning misses the sergeant. The bolt of lightning hits it. The soldier hits! The soldier hits! You hear a nearby zap. The lieutenant hits! The lieutenant hits! The soldier hits! The soldier hits! The lieutenant hits! The lieutenant hits! The soldier hits! The soldier hits! The soldier hits! The soldier hits! The lieutenant hits! The lieutenant hits! The sergeant hits! The soldier hits! The soldier hits! The soldier hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 177 gold pieces Amulets X - an uncursed amulet of ESP (being worn) Weapons a - the blessed +4 Grayswandir (weapon in hand) Armor g - an uncursed +0 helm of brilliance (being worn) j - an uncursed +0 pair of elven boots (being worn) q - an uncursed +0 pair of water walking boots v - an uncursed +0 pair of leather gloves (being worn) C - an uncursed +0 helmet F - an uncursed +0 robe (being worn) K - an uncursed +0 dwarvish roundshield (being worn) M - a blessed +3 gray dragon scale mail (being worn) U - an uncursed +0 elven leather helm Y - an uncursed +0 elven cloak Comestibles b - 12 uncursed food rations d - 4 uncursed lumps of royal jelly e - 2 uncursed carrots i - an uncursed eucalyptus leaf p - an uncursed food ration z - 2 uncursed slime molds E - 3 uncursed cream pies Scrolls y - an uncursed scroll of scare monster I - an uncursed scroll of confuse monster T - 2 uncursed scrolls of teleportation Potions w - a cursed potion of healing N - an uncursed potion of gain level Rings r - an uncursed +2 ring of increase damage (on left hand) Wands c - a wand of striking (0:0) f - a wand of magic missile (0:1) l - a wand of digging (0:3) m - a blessed wand of digging (0:4) A - a wand of magic missile (0:8) B - a wand of teleportation (0:5) G - a blessed wand of light (0:12) O - a wand of magic missile (0:4) P - a wand of cancellation (0:5) Q - a wand of digging (0:6) V - a wand of enlightenment (0:11) Z - a wand of create monster (0:11) Tools k - an uncursed skeleton key n - an uncursed blindfold o - a cursed brass lantern (lit) s - a blessed bag of holding containing 30 items u - a +0 unicorn horn x - a +0 pick-axe H - a bag of tricks (0:6) R - an empty uncursed oilskin sack Gems/Stones W - a blessed luckstone Contents of the bag of holding: 2000 gold pieces a cursed -2 helm of opposite alignment 2 uncursed scrolls of amnesia 2 uncursed scrolls of blank paper 2 uncursed scrolls of confuse monster 4 uncursed scrolls of destroy armor a cursed scroll of fire 2 uncursed scrolls of light 2 uncursed scrolls of magic mapping 2 uncursed scrolls of punishment 2 uncursed scrolls of remove curse an uncursed scroll of taming a blessed scroll of teleportation an uncursed scroll of teleportation 2 uncursed potions of booze an uncursed potion of enlightenment an uncursed potion of extra healing an uncursed potion of gain level an uncursed potion of levitation 6 potions of holy water an uncursed agate stone an uncursed amethyst stone 3 uncursed diamonds 4 uncursed emeralds an uncursed fluorite stone an uncursed garnet stone 3 uncursed jade stones an uncursed jasper stone an uncursed jet stone 2 uncursed rubies Seahorse17 the Caveman's attributes: Background: You were a Vagrant, a level 11 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 19. You entered the dungeon 11591 turns ago. You had 11587 experience points, 8413 more were needed to attain level 12. Basics: You had 0 out of 104 hit points. You had all 50 energy points (spell power). Your armor class was -9. Your wallet contained 177 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/25 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were temporarily blind. You were burdened; movement was slightly slowed. You were wielding a saber. You were unskilled in saber and could have enhanced that. Final Attributes: You were the Hand of Elbereth. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You resisted hallucinations. You would have seen invisible when not blind. You were telepathic. You were stealthy. You had a small damage bonus (+2). You were guarded. You were fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a nurse 2 queen bees a fire giant 2 Elvenkings a large mimic 2 wumpuses a stalker an earth elemental 2 giant zombies an elf-lord a sergeant a winter wolf 3 small mimics 2 ettin mummies 3 quantum mechanics a gelatinous cube a pyrolisk a freezing sphere a flaming sphere a large cat a gargoyle 2 tengu a leocrotta 10 soldiers 3 chameleons a giant beetle 3 quivering blobs a cockatrice a wolf 2 winter wolf cubs 3 gremlins an orc-captain a mumak a giant spider a scorpion 2 horses 5 black lights 2 vampire bats a gnome king an orc mummy a dwarf mummy 3 ogres 3 owlbears 2 yetis 2 werewolves 5 Green-elves 3 lizards a dingo a dog a jaguar a blue jelly 3 gray unicorns a dust vortex a raven 4 gnome mummies 2 snakes 2 human zombies 2 Woodland-elves 2 soldier ants a bugbear a quasit 2 wood nymphs a mountain nymph 12 Uruk-hai an orc shaman a rock piercer a rock mole a pony 2 fog clouds 2 yellow lights a shrieker a violet fungus 16 gnome lords 3 gnomish wizards 2 kobold mummies 2 red naga hatchlings a golden naga hatchling 4 elf zombies a ghoul a straw golem a little dog 6 floating eyes 2 kittens 5 dwarves a kobold lord a kobold shaman 12 hill orcs 11 rothes a rabid rat 2 monkeys 3 orc zombies 5 dwarf zombies 3 wererats a werejackal 3 iguanas 76 killer bees 2 acid blobs 4 coyotes 3 gas spores 3 hobbits 9 manes 5 hobgoblins 4 yellow molds 2 green molds 58 gnomes 2 gnome zombies 2 geckos 12 jackals 4 foxes 2 kobolds 2 sewer rats 13 grid bugs 4 bats 5 lichens 3 kobold zombies 4 newts 445 creatures vanquished. Genocided species: vampires vampire lords 2 species genocided. Voluntary challenges: You genocided 2 types of monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 19 Level 1: An altar to Anu, a fountain, a grave. Level 2: A potion shop, a fountain. Stairs down to The Gnomish Mines. Level 3: An armor shop. Level 4: A delicatessen, a fountain. Level 5: A fountain. Level 6: Level 7: Many fountains. Oracle of Delphi. Level 8: Level 9: A fountain. Level 10: Level 11: Level 12: A very big room. Level 13: A temple. Level 14: A fountain. Summoned by Shaman Karnov. Portal to The Quest. Level 15: A fountain, a grave. Level 16: An altar to Anu, a fountain. Level 17: Level 18: A primitive area. Level 19: <- You were here. A fountain. Final resting place for you, killed by a soldier, while frozen by a potion. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Some fountains. The Quest: Level 1: Home. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 2177 Au | | killed by a | | soldier | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Caveman... You died in The Dungeons of Doom on dungeon level 19 with 49348 points, and 2177 pieces of gold, after 11591 moves. You were level 11 with a maximum of 104 hit points when you died.