Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-09 18:01:56, ended 2021-11-09 18:07:30. seahorse17, lawful male human Caveman ----------- ..........| --- --- ---- |.......<.| . . ..| #####-.........| -----.---- .-----..|### -.--.------ |.@.|.|..| .|(((|..| ##### |._.|.-..| .|(((|..| ##### |..@r.--------.|.. |..| # # |...|...G-.]/|.-|---..| ## ----|....| |......%.| # -+--.-----..-----.. ### |........| |.| ### -+---....+ |.| -.-- ----.- -..###############.....| +.......|# |....| |.......|# |....| -.....{.|# |....| .........|# |....| -----------# ------ Seahorse17 the Aborigine St:18 Dx:13 Co:18 In:9 Wi:11 Ch:6 Lawful Dlvl:7 $:74 HP:0(40) Pw:18(18) AC:8 Xp:4/108 T:805 Latest messages: A lit field surrounds you! You hear crashing rock. What do you want to zap? [l or ?*] l A lit field surrounds you! You descend the stairs. You hit the gnome. The gnome hits! You miss the gnome. The gnome just misses! You kill the gnome! You see here a gnome corpse. You descend the stairs. You hear a door open. That door is closed. The door opens. You hear someone praising Anshar. You hear a door open. You hear a door open. You hear a door open. You hear a door open. You hear a door open. You hear a door open. What do you want to use or apply? [glx or ?*] x You now wield a pick-axe. In what direction do you want to dig? [hykunb>] h You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to wield? [- abx or ?*] a a - a +1 club (weapon in hand). You kill the newt! You hit the rabid rat! The rabid rat bites! You see here a newt corpse. You hear a door open. The gnomish wizard points at you, then curses. You hear a chugging sound. The air crackles around the gnomish wizard. The priest of Anshar intones: "Pilgrim, you enter a sacred place!" You have a forbidding feeling... a - a +1 club (weapon in hand). You miss the rabid rat. The rabid rat bites! You miss the rabid rat. The rabid rat bites! The rabid rat's bite was poisoned! You hear the howling of the CwnAnnwn... You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 74 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - a blessed +0 leather armor (being worn) Comestibles p - 2 uncursed tripe rations Wands l - a blessed wand of light (0:6) Tools g - an uncursed blindfold x - a +0 pick-axe Gems/Stones c - 11 uncursed flint stones (in quiver pouch) d - 25 uncursed rocks h - an uncursed worthless piece of blue glass i - an uncursed worthless piece of yellowish brown glass k - an uncursed worthless piece of black glass n - 2 uncursed worthless pieces of violet glass o - an uncursed worthless piece of orange glass Seahorse17 the Caveman's attributes: Background: You were an Aborigine, a level 4 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 805 turns ago. You had 108 experience points, 52 more were needed to attain level 5. Basics: You had 0 out of 40 hit points. You had all 18 energy points (spell power). Your armor class was 8. Your wallet contained 74 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 6 (limit:18). Final Status: You were unencumbered. You were wielding a club. You had basic skill with club. Final Attributes: You were fervently aligned. You were warded. You are dead. Vanquished creatures: a rock mole 2 gnome lords a straw golem a little dog a dwarf a giant rat 11 gnomes a jackal a fox a grid bug a bat 2 newts 24 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Some fountains. Level 2: Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. A temple, a fountain. Final resting place for you, killed by a rabid rat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 74 Au | | killed by a | | rabid rat | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Caveman... You died in The Gnomish Mines on dungeon level 7 with 809 points, and 74 pieces of gold, after 805 moves. You were level 4 with a maximum of 40 hit points when you died.