Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-08 18:46:11, ended 2021-11-08 18:57:14. seahorse17, lawful male human Caveman ------------- ------------ .C...@S.NS.C+ |.....<....| |....%S.....| |..........| |...---.-...| +..........| ... |.{.|...| |..!.......| |.. |{.{| ..| ------------ |. |.{.| ..| | ----- .| .| | Seahorse17 the Aborigine St:16 Dx:14 Co:18 In:9 Wi:9 Ch:8 Lawful Dlvl:5 $:231 HP:0(44) Pw:12(12) AC:-1 Xp:4/110 T:994 Burdened Latest messages: "Hello, seahorse17, welcome to Delphi!" What do you want to dip? [$a-dg-jmo-qtx-zB-IK-Q or ?*] ? Dip a cursed ring called teleportation (on left hand) into the fountain? [yn] (n) y What do you want to dip? [$a-dg-jmo-qtx-zB-IK-Q or ?*] F Dip a cursed ring called teleportation (on left hand) into the fountain? [yn] (n) y An endless stream of snakes pours forth! The water moccasin bites! The water moccasin misses! The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin misses! What do you want to write with? [- a-diqtFHLOQ or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The water moccasin turns to flee. The water moccasin turns to flee. The water moccasin turns to flee. The water moccasin turns to flee. The water moccasin turns to flee. The red naga hatchling turns to flee. What do you want to zap? [tLO or ?*] ? Never mind. The water moccasin turns to flee. The water moccasin turns to flee. The water moccasin bites! The water moccasin misses! The red naga hatchling bites! The water moccasin misses! The water moccasin just misses! The water moccasin bites! The water moccasin bites! A water moccasin was hidden under a statue of a plains centaur! The water moccasin bites! The water moccasin bites! What do you want to zap? [tLO or ?*] ? In what direction? l The wand hits the water moccasin! The wand hits the water moccasin! The wand hits the red naga hatchling! The water moccasin bites! The water moccasin's bite was poisoned! The water moccasin misses! The water moccasin bites! The water moccasin bites! The water moccasin misses! The water moccasin bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins $ - 231 gold pieces Amulets D - a cursed amulet of change Weapons a - a blessed +2 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) i - a +0 long sword Armor g - an uncursed +0 orcish helm (being worn) C - an uncursed +0 helmet G - an uncursed +1 crystal plate mail (being worn) I - a blessed burnt +2 pair of water walking boots (being worn) Comestibles h - an uncursed banana p - 2 uncursed food rations x - an uncursed tripe ration y - an uncursed slime mold Scrolls K - an uncursed scroll of charging Potions j - an uncursed potion of sleeping o - an uncursed potion of invisibility z - an uncursed potion of object detection B - an uncursed potion of oil E - a blessed potion of hallucination M - an uncursed potion of restore ability P - an uncursed potion of water Rings F - a cursed ring of teleportation (on left hand) Wands t - a wand of undead turning (0:3) L - a wand of light (0:10) O - a wand of striking (0:2) Tools m - an uncursed blindfold N - an uncursed oil lamp (lit) Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 27 uncursed rocks q - an uncursed worthless piece of violet glass H - an uncursed worthless piece of white glass Q - an uncursed worthless piece of black glass Seahorse17 the Caveman's attributes: Background: You were an Aborigine, a level 4 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 994 turns ago. You had 110 experience points, 50 more were needed to attain level 5. Basics: You had 0 out of 44 hit points. You had all 12 energy points (spell power). Your armor class was -1. Your wallet contained 231 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 14 (peak:15, limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a club. You had basic skill with club. Final Attributes: You were devoutly aligned. You could teleport. You could walk on water. You were guarded. You are dead. Vanquished creatures: a shrieker a kobold lord a giant bat a Kop Sergeant a monkey an iguana 6 Keystone Kops a fox a goblin 2 sewer rats 5 newts 21 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: A general store. Level 3: A general store. Level 4: A general store, a grave. Level 5: <- You were here. Many fountains. Oracle of Delphi. Final resting place for you, killed by a water moccasin. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 231 Au | | killed by a | | water moccasin | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Caveman... You died in The Dungeons of Doom on dungeon level 5 with 878 points, and 231 pieces of gold, after 994 moves. You were level 4 with a maximum of 44 hit points when you died.