Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-04 17:04:44, ended 2021-11-04 17:28:03. seahorse17, lawful male human Caveman --- ----.-- --- |.....| -- ---- -.-- -- |(....| |.-- ----..-- ...-- -.. -----....---- --- |..-- ---......| --...| ...................-----|.---- --..---- --...--..-- --....-- -f@..........|..%.----.....| --.)---..-----......-- ---......---...............| |..-||...|--.........| ---.....-----.)----------- |...|---.||..........-- |................| ---...| |.-|....>.-#-..| -......--------..#--- |...--- |..---..---*#-.-- ......-- ---...| ---...| --...|..| ##..--- -...... ---------..---....-- ---)|.-- -.....- ---....---....--...[....---- |.|.| .........| ----...........-------- |.|.||.........-- --..........- --.|.|--.|.-#..-- |.............| -....| ---- #..| |.............| |.....| #--- --......---..-- |.....| -------- ..| ---.--- --- --- Seahorse17 the Wanderer St:18/07 Dx:12 Co:16 In:11 Wi:9 Ch:10 Lawful Dlvl:11 $:191 HP:0(44) Pw:29(29) AC:-2 Xp:7/1273 T:2727 Burdened Latest messages: You kill the gnome! The gnome wields a dagger! The dagger welds itself to the gnome's hand! You hit the gnome! The gnome thrusts her dagger. The gnome misses! You kill the gnome! You have a little trouble lifting g - 2 white gems. You have a little trouble lifting i - a ruby potion. You are carrying too much to get through. What do you want to use or apply? [klosxzBKLW or ?*] x You now wield an uncursed pick-axe. In what direction do you want to dig? [hkujb>] k You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to wield? [- axZ or ?*] a a - a +1 club (weapon in hand). You hit the gnome lord! The gnome lord just misses! You kill the gnome lord! You see here a candle. The gnome throws a dart! A dart misses you. The gnome hits! You kill the gnome! You see here a bag. There is a bag here, loot it? [ynq] (q) y You carefully open the bag... It develops a huge set of teeth and bites you! You have a little trouble lifting m - a bag of tricks. What do you want to zap? [BW or ?*] W In what direction? h The sleep ray hits the panther. a - a +1 club (weapon in hand). You see here a short sword. You hit the panther! You hit the panther! You hit the panther! You hit the panther! The panther hits! The panther misses! The panther misses! The panther hits! The panther hits! The panther bites! The panther hits! The panther hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 191 gold pieces Amulets D - an uncursed amulet versus poison Weapons a - a +1 club (weapon in hand) Z - a +0 long sword Armor b - a blessed +1 pair of iron shoes c - an uncursed +0 pair of iron shoes G - an uncursed thoroughly rusty +0 orcish helm (being worn) J - an uncursed thoroughly rusty +0 pair of iron shoes (being worn) P - an uncursed +0 Hawaiian shirt (being worn) R - an uncursed +0 pair of leather gloves S - a blessed +3 gray dragon scale mail (being worn) T - an uncursed +1 pair of low boots V - an uncursed +0 small shield Y - an uncursed +0 pair of water walking boots Comestibles d - an uncursed slime mold Scrolls f - a blessed scroll of stinking cloud A - a blessed scroll of identify U - an uncursed scroll of identify Potions e - an uncursed potion of full healing i - an uncursed potion of restore ability r - 2 uncursed potions of sickness u - 5 uncursed potions of booze v - a blessed potion of booze y - an uncursed potion of object detection X - an uncursed potion of invisibility Rings h - an uncursed ring of warning j - a blessed +1 ring of increase accuracy (on left hand) n - a blessed +1 ring of increase damage p - a cursed ring of teleportation Wands B - a wand of fire (0:6) W - a wand of sleep (0:4) Tools k - an uncursed skeleton key l - an uncursed magic lamp (lit) m - a bag of tricks (0:17) o - an uncursed oil lamp s - an uncursed sack containing 27 items x - a +0 pick-axe z - an uncursed magic whistle L - a blessed oil lamp Gems/Stones g - 2 uncursed worthless pieces of white glass K - an uncursed luckstone Q - 2 uncursed worthless pieces of violet glass Contents of the sack: an uncursed scroll of magic mapping a cursed scroll of light an uncursed scroll of enchant weapon an uncursed scroll of confuse monster a blessed scroll of identify an uncursed scroll of identify an uncursed potion of healing an uncursed potion of paralysis an uncursed potion of confusion 2 uncursed worthless pieces of black glass 3 uncursed jet stones an uncursed obsidian stone 5 uncursed worthless pieces of blue glass 3 uncursed emeralds 2 uncursed fluorite stones 2 uncursed worthless pieces of orange glass 2 uncursed worthless pieces of orange glass 2 uncursed rubies 2 uncursed worthless pieces of red glass 2 uncursed amethyst stones an uncursed opal 3 uncursed diamonds an uncursed citrine stone an uncursed amber stone 2 uncursed worthless pieces of yellowish brown glass 3 uncursed worthless pieces of violet glass 3 uncursed worthless pieces of white glass Seahorse17 the Caveman's attributes: Background: You were a Wanderer, a level 7 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 2727 turns ago. There was a new moon in effect when your adventure ended. You had 1273 experience points, 7 more were needed to attain level 8. Basics: You had 0 out of 44 hit points. You had all 29 energy points (spell power). Your armor class was -2. Your wallet contained 191 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/07 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a club. You had basic skill with club and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You had a small bonus to hit (+1). You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a leocrotta a soldier a gremlin 2 giant spiders 2 gnome kings a rust monster a lizard an ape a bugbear 2 Uruk-hai 2 shriekers 16 gnome lords 2 gnomish wizards a golden naga hatchling a barrow wight a little dog 4 dwarves a kobold shaman an iguana a hobbit a large kobold 51 gnomes 3 jackals a kobold 2 goblins 3 grid bugs 4 lichens a kobold zombie a newt 110 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: A jewelers, a grave. Level 4: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a panther. Level 12: Level 13: A fountain. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 191 Au | | killed by a | | panther | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Caveman... You died in The Gnomish Mines on dungeon level 11 with 6704 points, and 191 pieces of gold, after 2727 moves. You were level 7 with a maximum of 44 hit points when you died.