Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-31 00:29:45, ended 2021-10-31 00:49:14. seahorse17, neutral male human Caveman ----- #....| #|....# ------------- #|...| |...........| (|...-# |...........| #-----# |...........| #### ### |...@h......| # # ---|--------- # # ## # # # -------# # ### |(....|# # # |(....|# ## ### |.....|# # -.---- |...(.-# # |....| |(..(+| ###|....| ------- #-<...| ------ Seahorse17 the Aborigine St:18/04 Dx:16 Co:12 In:11 Wi:8 Ch:6 Neutral Dlvl:4 $:17 HP:0(28) Pw:18(18) AC:4 Xp:4/154 T:2529 Latest messages: You see here a tin opener. Slasher picks up a drum. In what direction? k Slasher drops a drum. Slasher picks up a drum. "Hello, seahorse17! Welcome again to Senna Hut's hardware store!" Slasher drops a drum. What do you want to use or apply? [klqzDHLU-WY or ?*] z You produce a strange whistling sound. What do you want to use or apply? [klqzDHLU-WY or ?*] z You produce a strange whistling sound. The little dog picks up a violet spellbook. What do you want to use or apply? [klqzDHLU-WY or ?*] z You produce a strange whistling sound. You swap places with Slasher. You see here a tin opener. You swap places with Slasher. You stop. Your little dog is in the way! You see here a violet spellbook. S - a violet spellbook. You swap places with your little dog. "Hello, seahorse17! Welcome again to Senna Hut's hardware store!" What do you want to drop? [$a-fhj-npqzCDF-HJ-LQSU-WY or ?*] S You drop a violet spellbook. Senna Hut seems uninterested. You see here a pick-axe (for sale, 75 zorkmids). You see here a drum (for sale, 38 zorkmids). You stop. Your little dog is in the way! You stop. Your little dog is in the way! You stop. Your little dog is in the way! You swap places with your little dog. You see here a tin opener. You swap places with Slasher. You hear some noises in the distance. That door is closed. The door opens. The dwarf zaps an ebony wand! The sleep ray hits you! The dwarf throws a stout spear! The stout spear slips as the dwarf throws it! You are hit by a stout spear! The dwarf wields a broad short sword! The dwarf thrusts her broad short sword. The dwarf just misses! The dwarf thrusts her broad short sword. The dwarf hits! The dwarf thrusts her broad short sword. The dwarf hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 17 gold pieces Weapons a - a blessed +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) F - an uncursed +0 pair of speed boots (being worn) G - an uncursed +0 cloak of protection (being worn) Scrolls j - a cursed scroll of enchant weapon m - 2 uncursed scrolls of enchant weapon n - an uncursed scroll of create monster J - an uncursed scroll of amnesia K - an uncursed scroll of enchant armor Q - an uncursed scroll of remove curse Potions f - a potion of holy water h - an uncursed potion of sickness p - an uncursed potion of confusion C - an uncursed potion of invisibility Wands l - a blessed wand of striking (0:5) q - a wand of fire (0:4) D - a wand of striking (0:6) H - a wand of fire (0:5) L - a wand of create monster (0:11) Tools k - an uncursed skeleton key z - an uncursed magic whistle U - a magic marker (0:69) V - an uncursed towel W - an uncursed stethoscope Y - a bag of tricks (0:13) Gems/Stones c - 12 uncursed flint stones (in quiver pouch) d - 25 uncursed rocks Seahorse17 the Caveman's attributes: Background: You were an Aborigine, a level 4 human Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 2529 turns ago. It was the midnight hour. You had 154 experience points, 6 more were needed to attain level 5. Basics: You had 0 out of 28 hit points. You had all 18 energy points (spell power). Your armor class was 4. Your wallet contained 17 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 6 (limit:18). Final Status: You were unencumbered. You were wielding a club. You had basic skill with club. Final Attributes: You were piously aligned. You were telepathic. You were protected. You were very fast. You are dead. Vanquished creatures: 2 floating eyes 2 giant bats 2 iguanas a gas spore a hobbit 4 manes 2 giant rats a yellow mold 2 red molds 3 geckos 5 jackals a fox a kobold 3 goblins 2 sewer rats 12 grid bugs 5 lichens 2 kobold zombies 2 newts 53 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A general store, an altar to Ishtar, a fountain. Level 3: A general store, a fountain. Level 4: <- You were here. A shop. Final resting place for you, killed by a dwarf, while sleeping. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 17 Au | | killed by a | | dwarf | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Caveman... You died in The Dungeons of Doom on dungeon level 4 with 782 points, and 17 pieces of gold, after 2529 moves. You were level 4 with a maximum of 28 hit points when you died.