Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-30 22:18:10, ended 2021-10-30 22:33:54. seahorse17, neutral male human Caveman ---- --- --..-- --.-- ----....| --....||..>....| --..-- |.....--.......---....|. |........................ |...................-@..- --.--..).<............Y.| -----....(.%.----------- |-...----- --....| |.....| |...--- |..-- ---..| --...-- --....| |...--- --..| ---- Seahorse17 the Wanderer St:18/01 Dx:17 Co:16 In:7 Wi:9 Ch:6 Neutral Dlvl:9 $:17 HP:0(56) Pw:24(24) AC:1 Xp:6/487 T:3359 Latest messages: Your lamp is now off. With great effort you move the boulder. You hear bubbling water. Agorogthos of Aakhuoth thrusts his crude dagger. Agorogthos of Aakhuoth hits! You kill Agorogthos of Aakhuoth! H - a crude dagger. You hear a nearby zap. You see here a watchman corpse. Ogothai of Aakhuoth throws a crude dagger! A crude dagger misses you. You hit Ogothai of Aakhuoth! Ogothai of Aakhuoth hits! You kill Ogothai of Aakhuoth! You are beginning to feel hungry. What do you want to eat? [E or ?*] ? Core dumped. You descend the stairs. What do you want to use or apply? [gpsD or ?*] D Your lamp is now on. A runed dagger misses you. The gnome misses! You kill the gnome! You see here a purple-red potion. I - a purple-red potion. You hit the hobbit! The hobbit just misses! You kill the hobbit! You see here a hobbit corpse. There is a hobbit corpse here; eat it? [ynq] (n) y This hobbit corpse tastes okay. You finish eating the hobbit corpse. The gnome hits! You hit the gnome! The gnome misses! You kill the gnome! You kill the gnome! You see here 2 candles. The gnome lord wields a thonged club! You hit the gnome lord! The gnome lord swings his thonged club. The gnome lord hits! You kill the gnome lord! You see here a statue of an owlbear. The statue comes to life! You hit the owlbear! The owlbear hits! The owlbear hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 17 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) H - a +0 orcish dagger Armor l - an uncursed +0 elven mithril-coat (being worn) u - a blessed +0 pair of iron shoes (being worn) z - an uncursed +0 dwarvish iron helm (being worn) Scrolls h - 2 uncursed scrolls of destroy armor i - an uncursed scroll of confuse monster t - an uncursed scroll of identify C - a cursed scroll of genocide Potions j - an uncursed potion of hallucination m - an uncursed potion of healing q - a potion of holy water v - an uncursed potion of invisibility B - a blessed potion of monster detection G - an uncursed potion of see invisible I - an uncursed potion of oil Wands p - a wand of nothing (0:4) s - a blessed wand of sleep (0:6) Tools g - a cursed magic marker (0:57) D - a blessed brass lantern (lit) Gems/Stones c - 4 uncursed flint stones (in quiver pouch) d - 27 uncursed rocks n - 3 uncursed worthless pieces of white glass x - an uncursed worthless piece of orange glass y - 2 uncursed worthless pieces of yellow glass A - an uncursed worthless piece of violet glass F - an uncursed worthless piece of yellowish brown glass Seahorse17 the Caveman's attributes: Background: You were a Wanderer, a level 6 human Caveman. You were neutral, nominally on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Gnomish Mines, on level 9. You entered the dungeon 3359 turns ago. It was nighttime. You had 487 experience points, 153 more were needed to attain level 7. Basics: You had 0 out of 56 hit points. You had all 24 energy points (spell power). Your armor class was 1. Your wallet contained 17 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 16 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 6 (limit:18). Final Status: You were unencumbered. You were wielding a club. You had basic skill with club and could have enhanced that. Final Attributes: You were piously aligned. You were guarded. You are dead. Vanquished creatures: a small mimic a mountain nymph a fog cloud a shrieker 3 gnome lords a kobold mummy a gray ooze 4 giant ants 2 dwarves a hill orc 3 rothes 2 giant bats a dwarf zombie an acid blob 2 gas spores 2 hobbits a giant rat a green mold 2 red molds 23 gnomes a gnome zombie a gecko 8 jackals 2 goblins 4 grid bugs a bat 3 lichens a kobold zombie 4 newts 79 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: A weapon shop. Level 4: Some fountains. Stairs down to The Gnomish Mines. Level 5: A general store, some fountains. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Level 8: A fountain. Level 9: <- You were here. Final resting place for you, killed by an owlbear. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 17 Au | | killed by an | | owlbear | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Caveman... You died in The Gnomish Mines on dungeon level 9 with 2364 points, and 17 pieces of gold, after 3359 moves. You were level 6 with a maximum of 56 hit points when you died.