Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-29 18:08:14, ended 2021-10-30 00:18:34. seahorse17, neutral male human Barbarian ----- |... ---- --..---------5 ....-- --...|.......| 4 ......---.%4.|.......| .......%.&)%g.-...@@..|5 ........---....|....@..| 5 .)..%..-- --...|....@..| ---%---- --..--------- -------...- |... |.%.)....... ----- -..%%%).... -.......... ........ ...... Seahorse17 the Raider St:25 Dx:17 Co:18 In:9 Wi:12 Ch:7 Neutral Astral Plane $:345 HP:173(240) Pw:49(49) AC:-26 Xp:17/740278 T:32166 Burdened Latest messages: The priest of Set swings his mace. The priest of Set hits! The priest of Set kicks! The priest of Set points at you, then curses. The priestess of Set swings her mace at the white dragon. The priestess of Set hits the white dragon. The white dragon is killed! The high priest intones: "Pilgrim, you enter a sacred place!" You smite Alex the invisible Adventurer! Alex the invisible Adventurer turns to flee. You hear a chugging sound. The priest of Set swings his mace at the priestess of Set. The priest of Set hits the priestess of Set. The priestess of Set is killed! The priest of Mitra picks up a potion. The priest of Set picks up a cursed mace. The priest of Set picks up a potion. What do you want to use or apply? [a-fh-km-oq-suw-zA-DGHM-OSUY or ?*] u Nothing happens. What do you want to use or apply? [a-fh-km-oq-suw-zA-DGHM-OSUY or ?*] u Nothing happens. The priest of Mitra drinks a potion of full healing! The priest of Mitra looks completely healed. The priest of Set swings his mace at the priest of Mitra. The priest of Set hits the priest of Mitra. The priest of Set hits the priest of Mitra. Alex the invisible Adventurer turns to flee. The priest of Mitra swings his mace at the priest of Set. The priest of Mitra hits the priest of Set. The priest of Set is killed! You hear a door open. You smite Alex the invisible Adventurer! The winged gargoyle picks up a potion. Alex the invisible Adventurer turns to flee. The priest of Mitra picks up a long sword. You hear some noises in the distance. There is a high altar to Crom (neutral) here. What do you want to sacrifice? [t or ?*] ? You offer the Amulet of Yendor to Crom... An invisible choir sings, and you are bathed in radiance... The voice of Crom booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want a list of species genocided and extinct? [ynq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins $ - 345 gold pieces Amulets p - an uncursed amulet of reflection (being worn) F - an uncursed amulet of life saving T - an uncursed amulet of life saving Weapons a - the blessed rustproof +6 Cleaver (weapon in hands) Armor g - an uncursed rustproof +0 pair of gauntlets of power (being worn) v - a blessed +7 elven leather helm (being worn) E - an uncursed +0 cloak of magic resistance R - a blessed fireproof +4 pair of speed boots (being worn) X - a blessed +3 gray dragon scale mail (being worn) Z - an uncursed fireproof +0 cloak of protection (being worn) Scrolls P - a blessed scroll of gold detection Q - a blessed scroll of charging Spellbooks W - the uncursed Book of the Dead Potions L - an uncursed potion of sickness V - an uncursed potion of healing Rings l - an uncursed ring of levitation J - an uncursed ring of conflict (on left hand) K - an uncursed ring of searching (on right hand) Wands b - a wand of cancellation (0:3) c - a wand of undead turning (0:7) d - a wand of digging (0:4) e - a wand of create monster (0:8) f - a wand of digging (0:3) h - a wand of fire (0:4) i - a wand of probing (0:5) j - a cursed wand of digging (0:7) m - a wand of teleportation (0:4) q - a wand of sleep (0:3) r - a wand of death (1:5) y - a wand of teleportation (0:1) A - a wand of secret door detection (0:3) B - a wand of digging (0:5) C - a wand of teleportation (0:0) D - a wand of wishing (1:0) G - a cursed wand of sleep (0:6) S - a wand of digging (0:4) U - a wand of death (0:0) Y - a wand of digging (0:4) Tools k - an uncursed skeleton key n - an uncursed blindfold o - the Bell of Opening (0:2) s - a blessed bag of holding containing 80 items u - a +0 unicorn horn w - the blessed Orb of Fate (0:0) x - a +0 pick-axe z - an uncursed magic whistle H - an uncursed magic lamp (lit) M - the uncursed Candelabrum of Invocation (no candles attached) N - a blessed magic marker (0:3) O - an uncursed bugle Gems/Stones I - the blessed Heart of Ahriman Contents of the bag of holding: 20640 gold pieces an uncursed amulet of change an uncursed amulet of change an uncursed amulet of ESP an uncursed amulet of restful sleep an uncursed amulet of unchanging the blessed rustproof +1 Demonbane the +0 Mjollnir a +0 silver saber the blessed rustproof +1 Vorpal Blade an uncursed +0 helm of brilliance an uncursed +2 pair of gauntlets of dexterity an uncursed -2 pair of gauntlets of fumbling an uncursed +0 pair of water walking boots an uncursed +0 cloak of invisibility 2 uncursed scrolls of amnesia 10 uncursed scrolls of blank paper a blessed scroll of confuse monster 2 uncursed scrolls of confuse monster a blessed scroll of create monster 9 uncursed scrolls of create monster 4 uncursed scrolls of destroy armor 3 uncursed scrolls of earth a blessed scroll of enchant weapon an uncursed scroll of food detection 3 uncursed scrolls of gold detection 3 uncursed scrolls of light an uncursed scroll of magic mapping a cursed scroll of magic mapping an uncursed scroll of punishment 2 uncursed scrolls of remove curse 2 uncursed scrolls of stinking cloud 2 blessed scrolls of teleportation 3 cursed scrolls of teleportation a cursed potion of extra healing a cursed potion of hallucination a blessed potion of healing 8 uncursed potions of healing an uncursed potion of levitation an uncursed potion of object detection a blessed potion of oil 2 uncursed potions of restore ability an uncursed potion of see invisible an uncursed potion of sleeping 2 uncursed potions of speed 5 potions of holy water an uncursed ring of free action an uncursed +3 ring of increase accuracy an uncursed -2 ring of increase accuracy an uncursed ring of invisibility an uncursed ring of polymorph control an uncursed -1 ring of protection an uncursed ring of regeneration an uncursed ring of shock resistance an uncursed ring of slow digestion an uncursed ring of teleport control an uncursed ring of teleportation an uncursed ring of teleportation an uncursed ring of warning 4 uncursed agate stones an uncursed amber stone 3 uncursed amethyst stones 5 uncursed aquamarine stones 7 uncursed black opals 8 uncursed chrysoberyl stones an uncursed citrine stone an uncursed diamond 8 uncursed diamonds 2 uncursed dilithium crystals 5 uncursed emeralds 2 uncursed garnet stones 2 uncursed jade stones 3 uncursed jasper stones 11 uncursed jet stones 4 uncursed opals 3 uncursed rubies an uncursed sapphire 9 uncursed topaz stones 3 uncursed turquoise stones 2 blessed luckstones Seahorse17 the Barbarian's attributes: Background: You were a Raider, a level 17 male human Barbarian. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 32166 turns ago. It was the midnight hour. You had 740278 experience points, 539722 more were needed to attain level 18. Basics: You had 173 out of 240 hit points. You had all 49 energy points (spell power). Your armor class was -26. Your wallet contained 345 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/12, innate limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 7 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding an axe. You had expert skill with axe. Final Attributes: You were the Envoy of Balance. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You caused conflict. You had a moderate defense bonus (+7). You were protected. You took half physical damage. You took half spell damage. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (11 times) Pestilence (twice) Vlad the Impaler a high priest 2 mastodons Medusa 11 krakens 2 Archons 2 iron golems 2 ki-rin 10 storm giants 5 glass golems Thoth Amon 6 purple worms 3 gray dragons 3 red dragons 4 white dragons 2 orange dragons 3 black dragons 3 blue dragons 3 green dragons 3 yellow dragons 13 minotaurs 2 jabberwocks 8 baluchitheria 11 Angels 4 stone golems 9 Olog-hai 3 Nazgul 9 pit fiends 3 sandestins 5 hell hounds 4 titanotheres 4 trappers a baby white dragon a baby yellow dragon a guardian naga 9 disenchanters 27 vampire lords 4 skeletons a shopkeeper 16 aligned priests 3 captains 6 shades 5 clay golems 7 nurses 2 ice devils 6 nalfeshnees 3 lurkers above 3 frost giants 5 ettins a golden naga 7 black puddings 22 vampires 4 lieutenants 30 ghosts an archeologist 7 winged gargoyles 2 mind flayers 6 giant mimics 2 long worms 9 zruties 6 fire giants 4 ogre kings 5 ice trolls 58 rock trolls 5 umber hulks 4 flesh golems 4 Elvenkings 3 doppelgangers 9 hezrous 9 bone devils 5 large mimics 6 fire vortices 2 couatls 15 stalkers 3 air elementals 5 fire elementals 9 earth elementals 6 water elementals 8 hill giants a giant mummy 4 black nagas 6 xorns 12 giant zombies 15 elf-lords a sergeant 5 barbed devils a vrock 6 salamanders 15 wargs 4 winter wolves 2 hell hound pups 9 small mimics 2 glass piercers 2 warhorses 8 steam vortices 17 xans 7 ettin mummies 6 ogre lords 6 quantum mechanics 11 trolls 2 sasquatches 4 wood golems 3 erinyes 6 mariliths 2 djinn 7 sharks 8 electric eels 6 gelatinous cubes 7 pyrolisks a freezing sphere 2 flaming spheres 11 shocking spheres 5 tigers a gargoyle a tengu 5 ochre jellies 9 leocrottas 7 energy vortices 2 mountain centaurs 2 stone giants 3 elf mummies 5 human mummies 5 red nagas 4 green slimes 3 pythons 8 pit vipers 4 cobras 31 wraiths 2 carnivorous apes 15 ettin zombies 4 leather golems 12 Grey-elves 25 soldiers 3 succubi 5 horned devils 6 incubi 6 chameleons 2 crocodiles 11 giant beetles 4 quivering blobs 14 cockatrices 13 wolves 7 winter wolf cubs 2 lynxes 3 panthers 7 gremlins a spotted jelly 34 leprechauns 4 orc-captains 2 iron piercers a mumak 18 giant spiders 2 scorpions 7 horses an ice vortex a baby long worm 6 black lights 5 vampire bats 6 forest centaurs 3 gnome kings 3 orc mummies 6 dwarf mummies 63 ogres 6 rust monsters 9 owlbears 10 yetis 2 gold golems 6 werewolves 15 Green-elves 4 piranha 10 giant eels 9 lizards 6 chickatrices a dingo a dog 2 housecats 2 jaguars 5 blue jellies 3 white unicorns a black unicorn 7 dust vortices 17 ravens 6 plains centaurs 4 gnome mummies 3 snakes 3 apes 21 human zombies a rope golem 7 Woodland-elves 16 soldier ants 15 fire ants 15 bugbears an imp 4 quasits 3 wood nymphs 2 water nymphs 2 mountain nymphs 8 Mordor orcs 6 Uruk-hai 3 orc shamans 3 rock piercers 2 rock moles a pony 7 fog clouds 12 yellow lights 3 shriekers 5 violet fungi 16 gnome lords 5 gnomish wizards 5 kobold mummies 2 red naga hatchlings a black naga hatchling 2 barrow wights 13 elf zombies 9 ghouls a straw golem 2 paper golems 4 jellyfish a baby crocodile 42 giant ants 4 floating eyes a kitten 17 dwarves a homunculus 3 kobold lords 3 kobold shamans a hill orc 5 rothes a rabid rat 4 giant bats a monkey 15 orc zombies 12 dwarf zombies 2 wererats 2 werejackals 2 iguanas 10 killer bees 2 acid blobs 4 coyotes a gas spore 3 hobbits 15 manes 2 large kobolds 14 hobgoblins 7 giant rats 2 cave spiders 47 gnomes 10 gnome zombies 6 geckos 14 jackals 4 foxes 5 goblins 2 sewer rats 12 grid bugs a bat 4 lichens 18 kobold zombies 7 newts 1751 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches disenchanters erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 18 species genocided. 1 species extinct. Voluntary challenges: You genocided 18 types of monsters. You never changed form. You used 6 wishes (2 for artifacts). The Elemental Planes: Astral Plane: <- You are here. A temple to Crom. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 28 Level 1: A sink, a grave. One way stairs up to The Elemental Planes. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A general store, a fountain. Level 4: An altar to Crom. Level 5: Many fountains. Oracle of Delphi. Level 6: A general store. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: An altar to Crom. Level 9: A fountain. Level 10: Level 11: A temple, a fountain. Level 12: A sink. Portal to The Quest. Level 13: A fountain. Level 14: A temple to Crom. Level 15: An altar to Crom. Level 16: Level 17: Level 18: A primitive area. Level 19: A sink. Level 20: A sink. Level 21: A fountain. Level 22: An armor shop. Level 23: A sink. Level 24: A fountain, a grave. Level 25: Many trees. Level 26: Level 27: Level 28: A fountain. The castle (play notes "BECFE" to open or close drawbridge). Gehennom: levels 29 to 52 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: Stairs up to Vlad's Tower, level 37. Level 39: Level 40: Level 41: Level 42: Some shops, an altar, many graves. Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: Level 51: Level 52: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Some fountains. The Quest: levels 1 to 5 Level 1: A throne, many trees. Completed quest for Pelias. Level 2: Level 3: Level 4: Level 5: An altar to Crom. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Unsolved. Vlad's Tower: levels 37 up to 35 Level 35: Level 36: Level 37: Goodbye seahorse17 the Demigod... You went to your reward with 2353308 points, Cleaver (worth 1500 zorkmids and 3750 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) Vorpal Blade (worth 4000 zorkmids and 10000 points) Demonbane (worth 2500 zorkmids and 6250 points) Mjollnir (worth 4000 zorkmids and 10000 points) The Orb of Fate (worth 3500 zorkmids and 8750 points) The Heart of Ahriman (worth 2500 zorkmids and 6250 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 11 jet stones (worth 9350 zorkmids), 9 diamonds (worth 36000 zorkmids), 9 topaz stones (worth 8100 zorkmids), 8 chrysoberyl stones (worth 5600 zorkmids), 7 black opals (worth 17500 zorkmids), 5 emeralds (worth 12500 zorkmids), 5 aquamarine stones (worth 7500 zorkmids), 4 opals (worth 3200 zorkmids), 4 agate stones (worth 800 zorkmids), 3 rubies (worth 10500 zorkmids), 3 turquoise stones (worth 6000 zorkmids), 3 amethyst stones (worth 1800 zorkmids), 3 jasper stones (worth 1500 zorkmids), 2 dilithium crystals (worth 9000 zorkmids), 2 garnet stones (worth 1400 zorkmids), 2 jade stones (worth 600 zorkmids), 1 sapphire (worth 3000 zorkmids), 1 citrine stone (worth 1500 zorkmids), 1 amber stone (worth 1000 zorkmids), 2 amulets of life saving (worth 300 zorkmids), 2 amulets of change (worth 300 zorkmids), 1 amulet of ESP (worth 150 zorkmids), 1 amulet of restful sleep (worth 150 zorkmids), 1 amulet of unchanging (worth 150 zorkmids), 1 amulet of reflection (worth 150 zorkmids), and 20985 pieces of gold, after 32166 moves. You were level 17 with a maximum of 240 hit points when you ascended.