Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-21 14:48:01, ended 2021-10-21 14:51:58. seahorse17, lawful male human Archeologist |.| ....| )@... *...... -... -.G.. ...... ..... . ... .). --- Seahorse17 the Digger St:14 Dx:10 Co:13 In:13 Wi:15 Ch:8 Lawful Dlvl:6 $:9 HP:0(13) Pw:2(2) AC:8 Xp:1/12 T:359 Burdened Latest messages: You have a little trouble lifting H - a brilliant blue potion (unpaid, 400 zorkmids). You see here an effervescent potion (for sale, 67 zorkmids). "For you, most gracious sir; only 67 zorkmids for this effervescent potion." You have a little trouble lifting I - an effervescent potion (unpaid, 67 zorkmids). You see here a brilliant blue potion (for sale, 400 zorkmids). "For you, esteemed sir; only 400 zorkmids for this brilliant blue potion." You have a little trouble lifting H - a brilliant blue potion (unpaid, 400 zorkmids). You see here a swirly potion (for sale, 200 zorkmids). "For you, honored sir; only 200 zorkmids for this swirly potion." You have a little trouble lifting J - a swirly potion (unpaid, 200 zorkmids). You see here a black potion (for sale, 400 zorkmids). "For you, good sir; only 400 zorkmids for this black potion." You have a little trouble lifting K - a black potion (unpaid, 400 zorkmids). You see here a brown potion (for sale, 200 zorkmids). "For you, honored sir; only 200 zorkmids for this brown potion." You have a little trouble lifting L - a brown potion (unpaid, 200 zorkmids). What do you want to use or apply? [agikms or ?*] ? Never mind. What do you want to call? [gil-zA-L or ?*] E Call a black potion: 400 What do you want to call? [gil-zA-L or ?*] ? Call a brilliant blue potion: 400_ What do you want to call? [gil-zA-L or ?*] ? What do you want to call? [gil-zA-L or ?*] Never mind. What do you want to zap? [im or ?*] ? In what direction? . You escaped the shop without paying! You stole 6099 zorkmids worth of merchandise. An alarm sounds! The Keystone Kops are after you! You hear a door open. You hear some noises. The kitten bites the Keystone Kop. The Keystone Kop is killed! What do you want to zap? [im or ?*] ? In what direction? > You dig a hole through the ground. You fall through... You see here a stethoscope. You have a little trouble lifting M - a stethoscope. You fall down the stairs. What do you want to zap? [im or ?*] ? In what direction? > You dig a hole through the floor. You fall through... You are hit by a crossbow bolt! You are hit by a crossbow bolt! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 9 gold pieces Weapons a - a +2 bullwhip (weapon in hand) j - a +0 orcish dagger Armor b - an uncursed +0 leather jacket (being worn) l - an uncursed +0 orcish helm (being worn) Comestibles d - 3 uncursed food rations Potions n - an uncursed potion of acid o - an uncursed potion of gain energy p - an uncursed potion of gain ability q - an uncursed potion of hallucination r - an uncursed potion of restore ability t - 3 uncursed potions of extra healing u - an uncursed potion of object detection v - an uncursed potion of restore ability w - 2 uncursed potions of water x - a blessed potion of monster detection y - 2 uncursed potions of levitation z - a potion of unholy water A - an uncursed potion of booze B - 2 uncursed potions of confusion C - an uncursed potion of speed D - 2 uncursed potions of water E - a blessed potion of gain ability F - an uncursed potion of fruit juice G - a cursed potion of sickness H - 2 uncursed potions of gain level I - an uncursed potion of see invisible J - an uncursed potion of blindness K - a cursed potion of gain ability L - an uncursed potion of monster detection Wands i - a wand of digging (0:1) m - a wand of teleportation (0:3) Tools k - an uncursed credit card s - an uncursed sack containing 1 item M - an uncursed stethoscope Gems/Stones g - an uncursed touchstone Contents of the sack: a +0 pick-axe Seahorse17 the Archeologist's attributes: Background: You were a Digger, a level 1 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 359 turns ago. There was a full moon in effect when your adventure ended. You had 12 experience points, 8 more were needed to attain level 2. Basics: You had 0 out of 13 hit points. You had both energy points (spell power). Your armor class was 8. Your wallet contained 9 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip. Final Attributes: You were fervently aligned. You were stealthy. You were fast. You were lucky. You are dead. Vanquished creatures: a Keystone Kop a goblin a bat a newt 4 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: A potion shop. Level 4: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 6 Level 5: Level 6: <- You were here. Final resting place for you, killed by a crossbow bolt. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 9 Au | | killed by a | | crossbow bolt | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Archeologist... You died in The Gnomish Mines on dungeon level 6 with 317 points, and 9 pieces of gold, after 359 moves. You were level 1 with a maximum of 13 hit points when you died.