Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6).

Game began 2021-10-20 20:40:47, ended 2021-10-21 12:02:10.

seahorse17, lawful male human Archeologist

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Seahorse17 the Exhumer     St:18/06 Dx:15 Co:18 In:18 Wi:18 Ch:11  Lawful
Dlvl:25 $:0  HP:89(89) Pw:50(50) AC:-6 Xp:12/20961 T:10455  Satiated Burdened

Latest messages:
 You snuff the lit potion.
 What do you want to adjust? [a-zA-VX-Z or ?*] ?
 Adjust letter to what [UW] (? see used letters)? x
 Swapping: x - a +0 pick-axe.
 What do you want to use or apply? [g-ik-mosuxzAEFMNQU or ?*] x
 You now wield a +0 pick-axe.
 In what direction do you want to dig? [ykulnjb>] l
 You start hitting the boulder.  You hit the boulder with all your might.  The boulder falls apart.
 What do you want to wield? [- auxX or ?*] a
 a - the blessed +3 Grayswandir (weapon in hand).
 You see here 57 rocks.
 What do you want to use or apply? [g-ik-mosuxzAEFMNQU or ?*] x
 You now wield a +0 pick-axe.
 In what direction do you want to dig? [ykulnjb>] l
 You start digging.  You hit the rock with all your might.  You succeed in cutting away some rock.
 What do you want to wield? [- auxX or ?*] a
 a - the blessed +3 Grayswandir (weapon in hand).
 You have a little trouble lifting W - a scroll of teleportation.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello seahorse17, the human Archeologist, welcome back to NetHack!
 You are lucky!  Full moon tonight.
 Your movements are slowed slightly because of your load.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (n) q

Inventory:
 Amulets
  b - an uncursed amulet of magical breathing
  t - an uncursed amulet versus poison
  T - a blessed amulet of life saving (being worn)
 Weapons
  a - the blessed +3 Grayswandir (weapon in hand)
  X - the rustproof +0 Sunsword
 Armor
  e - an uncursed +0 pair of leather gloves (being worn)
  w - an uncursed +0 elven leather helm (being worn)
  D - a blessed +0 silver dragon scale mail (being worn)
  G - a cursed -3 helmet
  H - an uncursed +0 pair of low boots
  I - an uncursed +0 pair of high boots
  O - an uncursed +0 pair of speed boots (being worn)
  V - a blessed +1 Hawaiian shirt (being worn)
  Y - a blessed +0 small shield
  Z - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  d - an uncursed food ration
  n - an uncursed lembas wafer
  y - an uncursed lembas wafer
  R - 8 uncursed lumps of royal jelly
  S - 3 uncursed tins of spinach
 Scrolls
  p - an uncursed scroll of create monster
  J - an uncursed scroll of food detection
  W - an uncursed scroll of teleportation
 Potions
  j - a cursed potion of fruit juice
  v - 3 uncursed potions of fruit juice
  B - an uncursed potion of fruit juice
  K - a blessed potion of fruit juice
  P - an uncursed potion of healing
  U - an uncursed potion of oil
 Rings
  f - an uncursed ring of poison resistance (on left hand)
  r - an uncursed ring of cold resistance (on right hand)
  C - a cursed ring of hunger
  L - an uncursed ring of invisibility
 Wands
  h - a wand of digging (0:4)
  i - a wand of striking (0:5)
  m - a wand of make invisible (0:4)
  o - a wand of create monster (0:11)
  A - a wand of cancellation (0:4)
  E - a wand of polymorph (0:4)
  F - a wand of magic missile (0:6)
 Tools
  k - an uncursed lock pick
  l - an uncursed oil lamp
  s - a blessed bag of holding containing 49 items
  u - a +0 unicorn horn
  x - a +0 pick-axe
  z - an uncursed magic whistle
  N - an uncursed blindfold
  Q - a blessed oil lamp
 Gems/Stones
  c - 4 uncursed rubies
  g - an uncursed touchstone
  q - an uncursed amber stone
  M - a blessed luckstone

Contents of the bag of holding:
  6148 gold pieces
  an uncursed +0 pair of water walking boots
  an uncursed scroll of amnesia
  2 uncursed scrolls of blank paper
  an uncursed scroll of confuse monster
  an uncursed scroll of confuse monster
  an uncursed scroll of create monster
  an uncursed scroll of create monster
  an uncursed scroll of destroy armor
  a blessed scroll of enchant weapon
  an uncursed scroll of fire
  a cursed scroll of fire
  3 uncursed scrolls of food detection
  an uncursed scroll of food detection
  2 blessed scrolls of identify
  an uncursed scroll of identify
  an uncursed scroll of light
  a cursed scroll of light
  an uncursed scroll of light
  a cursed scroll of light
  an uncursed scroll of punishment
  an uncursed scroll of taming
  an uncursed scroll of taming
  6 uncursed scrolls of teleportation
  2 uncursed scrolls of teleportation
  an uncursed potion of blindness
  an uncursed potion of booze
  an uncursed potion of booze
  an uncursed potion of fruit juice
  an uncursed potion of gain ability
  2 uncursed potions of gain energy
  a blessed potion of healing
  an uncursed potion of invisibility
  an uncursed potion of levitation
  an uncursed potion of oil
  2 uncursed potions of paralysis
  an uncursed potion of see invisible
  an uncursed potion of speed
  a potion of holy water
  an uncursed potion of water
  an uncursed amethyst stone
  4 uncursed diamonds
  2 uncursed dilithium crystals
  4 uncursed emeralds
  an uncursed jade stone
  2 uncursed obsidian stones
  an uncursed opal
  an uncursed opal
  3 uncursed rubies

Seahorse17 the Archeologist's attributes:

Background:
 You were an Exhumer, a level 12 male human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 25.
 You entered the dungeon 10455 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 20961 experience points, 19039 more were needed to attain level 13.

Basics:
 You had all 89 hit points.
 You had all 50 energy points (spell power).
 Your armor class was -6.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/06 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a saber.
 You had basic skill with saber and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were shock resistant.
 You were poison resistant.
 You resisted hallucinations.
 You were telepathic.
 You had automatic searching.
 You were stealthy.
 You had a small defense bonus (+2).
 You were warded.
 You were very fast.
 You had reflection.
 Your life would have been saved.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
  a blue dragon
 an aligned priest
  2 captains
  a frost giant
  2 vampires
  a lieutenant
  2 ghosts
  a queen bee
  a winged gargoyle
  2 giant mimics
  a zruty
 an ogre king
  a large mimic
  a stalker
 an elf-lord
  7 sergeants
  a warg
  8 small mimics
  2 xans
 an ettin mummy
  a quantum mechanic
  2 trolls
  2 wood golems
  a freezing sphere
  2 flaming spheres
  2 shocking spheres
  2 dwarf kings
  a tengu
  4 mountain centaurs
  a human mummy
  a red naga
  a carnivorous ape
  a leather golem
  a Grey-elf
 40 soldiers
  2 incubi
  a chameleon
  2 giant beetles
  a cockatrice
  3 wolves
  7 leprechauns
 an orc-captain
 an iron piercer
  4 giant spiders
  a scorpion
  3 black lights
  a vampire bat
  a forest centaur
  a gnome king
 an orc mummy
  a dwarf mummy
 an ogre
  a brown pudding
 an owlbear
  a yeti
  a Green-elf
  3 lizards
  a chickatrice
  2 dingoes
  a housecat
  a gray unicorn
  4 dust vortices
  2 ravens
  a gnome mummy
  2 snakes
  2 rope golems
  a Woodland-elf
  2 soldier ants
  2 fire ants
 20 bugbears
  a quasit
  4 Mordor orcs
  2 Uruk-hai
  2 orc shamans
  a rock piercer
  2 fog clouds
  3 yellow lights
  a shrieker
  4 violet fungi
 18 gnome lords
  7 gnomish wizards
  4 kobold mummies
  a black naga hatchling
  a gray ooze
  4 elf zombies
  a ghoul
  a straw golem
  a paper golem
  4 giant ants
  3 floating eyes
  2 kittens
  5 dwarves
  3 homunculi
  3 kobold shamans
  6 hill orcs
  a rothe
  a rabid rat
  2 giant bats
  3 werejackals
  2 iguanas
 36 killer bees
 an acid blob
  3 coyotes
  a hobbit
  2 manes
  4 large kobolds
 11 hobgoblins
  2 cave spiders
  3 green molds
  a red mold
 52 gnomes
  3 geckos
  2 jackals
  2 foxes
  2 kobolds
  3 goblins
  3 sewer rats
  a grid bug
  2 bats
  2 lichens
  2 kobold zombies
  5 newts
416 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 2 wishes (1 for an artifact).

The Dungeons of Doom: levels 1 to 25
   Level 1:
      Some fountains.
   Level 2:
      A general store, a fountain.
   Level 3:
      A fountain, a sink.
   Level 4:
      A general store, a sink.
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6:
      A fountain.
   Level 7:
      An armor shop, a fountain, a sink.
   Level 8:
   Level 9:
      Oracle of Delphi.
   Level 10:
      A fountain.
   Level 11:
   Level 12:
      A fountain.
   Level 13:
      A fountain.
   Level 14:
   Level 15:
      A fountain.
      Summoned by Lord Carnarvon.
   Level 16:
      A fountain.
   Level 17:
      A primitive area.
   Level 18:
   Level 19:
      A temple.
   Level 20:
      A fountain.
   Level 21:
      A fountain.
   Level 22:
      A sink.
   Level 23:
   Level 24:
      A health food store, a fountain.
   Level 25: <- You were here.
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, many fountains.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
   Level 12:
      Some fountains.

Goodbye seahorse17 the Archeologist...

You quit in The Dungeons of Doom on dungeon level 25 with 92192 points,
and 6148 pieces of gold, after 10455 moves.
You were level 12 with a maximum of 89 hit points when you quit.