Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-18 23:50:33, ended 2021-10-19 17:12:57. seahorse17, lawful male human Archeologist ----- ------------ |...-## |..........| ---------------- |...| ## ------------- |..........-######|..............| |...| ##............| |..........| #|..............-# |...| #|...........| |.......(..+ #-----------+----# --|-- -........[.[| ----.----+-- ############# # ### ------------- ## ############## # ## # ################## ## ## #% #### #-------#### ## # # ### #......| # ##### # ## # # ####)|.....| # ---|------.---# ## -----.-------- # #-......([##|)[..........|# ----.-- |..........>.| # -|----- `##|.....h.......# |.....| |............| # ##..@%........i| |.....| ##.............-## # |+...........| |...<.| # |............| ##)............| |.....- ### -------------- -------------- ------- Seahorse17 the Investigator St:18/01 Dx:15 Co:15 In:18 Wi:14 Ch:13 Lawful Dlvl:6 $:286 HP:65(65) Pw:39(39) AC:-7 Xp:9/4184 T:7715 Latest messages: In what direction? k In what direction? k In what direction? k In what direction? k In what direction? k In what direction? ^K In what direction? k In what direction? k There is an amber flash as 3 blessed potions called water hit the altar. 3 uncursed potions called water land on the altar. An uncursed potion called water lands on the altar. An uncursed potion called water lands on the altar. A potion called object detection lands on the altar. An uncursed potion called water lands on the altar. Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. You are surrounded by a shimmering light. You finish your prayer. Some of the potions on the altar glow light blue for a moment. You feel that Quetzalcoatl is well-pleased. You are surrounded by a golden glow. V - an uncursed potion called object detection. Z - 6 blessed potions called water. Z - 3 blessed potions called water. Really save? [yn] (n) y Saving... Restoring save file... Hello seahorse17, the human Archeologist, welcome back to NetHack! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 286 gold pieces Weapons a - a blessed +2 bullwhip (weapon in hand) Armor t - an uncursed +0 pair of iron shoes (being worn) E - an uncursed +0 oilskin cloak (being worn) G - a blessed +3 silver dragon scale mail (being worn) M - an uncursed +0 dented pot Y - a blessed +1 orcish helm (being worn) Comestibles d - 7 uncursed food rations i - 2 cursed sprigs of wolfsbane m - an uncursed eucalyptus leaf A - an uncursed tripe ration F - an uncursed carrot Scrolls g - an uncursed scroll of amnesia h - an uncursed scroll of enchant weapon n - a cursed scroll of teleportation y - an uncursed scroll of earth D - 2 uncursed scrolls of destroy armor H - an uncursed scroll of enchant weapon I - a cursed scroll of confuse monster J - a cursed scroll of earth O - an uncursed scroll of enchant armor Q - 2 uncursed scrolls of light Potions V - an uncursed potion of object detection Z - 9 potions of holy water Rings j - an uncursed ring of searching (on left hand) w - an uncursed ring of see invisible C - a cursed ring of see invisible W - an uncursed +1 ring of gain constitution Wands b - a wand of cancellation (0:6) c - a wand of polymorph (0:5) o - a wand of death (0:5) p - a blessed wand of secret door detection (0:13) v - a wand of undead turning (0:7) U - a wand of fire (0:5) Tools k - an uncursed skeleton key l - a blessed oil lamp s - an uncursed sack containing 10 items u - a +0 unicorn horn x - a +0 pick-axe K - an uncursed blindfold Gems/Stones e - an uncursed agate stone q - an uncursed ruby r - an uncursed topaz stone R - an uncursed emerald S - an uncursed amethyst stone X - a blessed luckstone Contents of the sack: 1833 gold pieces an uncursed scroll of amnesia 2 uncursed scrolls of blank paper an uncursed scroll of earth 2 uncursed scrolls of light a cursed potion of levitation a potion of holy water 2 uncursed diamonds an uncursed emerald 2 uncursed rubies Seahorse17 the Archeologist's attributes: Background: You were an Investigator, a level 9 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 7715 turns ago. You had 4184 experience points, 936 more were needed to attain level 10. Basics: You had all 65 hit points. You had all 39 energy points (spell power). Your armor class was -7. Your wallet contained 286 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a whip. You had expert skill with whip. Final Attributes: You were piously aligned. You were telepathic. You had automatic searching. You were stealthy. You were guarded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: a vampire a large mimic 2 small mimics an ettin mummy a flaming sphere a shocking sphere a human mummy a chameleon a giant beetle a quivering blob 2 winter wolf cubs a lynx 2 leprechauns an iron piercer 5 giant spiders a horse 2 ice vortices a black light an orc mummy 3 dwarf mummies 2 ogres 2 owlbears a yeti 3 lizards a chickatrice a dingo 2 dogs 3 jaguars 2 gray unicorns a raven a plains centaur a gnome mummy a snake 9 apes 2 soldier ants 3 bugbears an imp a water nymph a mountain nymph 5 Uruk-hai a rock piercer 2 rock moles a fog cloud 4 violet fungi 5 gnome lords 4 gnomish wizards 4 kobold mummies 2 black naga hatchlings a gray ooze 4 elf zombies a straw golem a paper golem 6 giant ants 4 floating eyes 3 dwarves a kobold shaman 5 hill orcs 7 rothes a rabid rat an orc zombie a werejackal 2 iguanas 2 coyotes a hobbit 5 manes a large kobold a hobgoblin 5 giant rats a cave spider a brown mold a yellow mold 48 gnomes 6 garter snakes 3 gnome zombies 3 geckos 6 jackals a fox 2 kobolds 2 goblins a sewer rat 6 grid bugs a lichen a kobold zombie 2 newts 234 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: A fountain. Level 3: A sink. Stairs down to The Gnomish Mines. Level 4: Level 5: A sink. Level 6: <- You were here. An altar to Quetzalcoatl. Level 7: A delicatessen. Level 8: Some fountains. Oracle of Delphi. Level 9: A fountain, a sink. Stairs up to Sokoban, level 8. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Some fountains. Sokoban: Level 8: Unsolved. Goodbye seahorse17 the Archeologist... You quit in The Dungeons of Doom on dungeon level 6 with 19495 points, and 2119 pieces of gold, after 7715 moves. You were level 9 with a maximum of 65 hit points when you quit.