Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-18 20:03:37, ended 2021-10-18 20:48:07. seahorse17, lawful male human Archeologist ---- --..--- ----- |.....---...| -..........| |..........------ --....---...)|..... |..............- --....------...-- |.......- |...| --........||.--- --- ----....--|..----.-- --- --..-- --..--...| ---.-- --- --.....----- --....-- |...-..|..|--......- ---|........s|....--...- |@--............-----...| |..).----...----- ...| ---.-- --.-- -..| --- --- --- Seahorse17 the Investigator St:5 Dx:11 Co:16 In:13 Wi:17 Ch:12 Lawful Dlvl:10 $:0 HP:0(62) Pw:48(48) AC:-2 Xp:7/640 T:4174 Burdened Blind Hallu Latest messages: It hits! You miss it. It hits! It hits! It bites! It hits! You miss it. It hits! It misses! It bites! It hits! You miss it. It misses! It hits! It bites! It hits! You miss it. It hits! It hits! It misses! It hits! You miss it. It misses! It hits! It bites! It misses! You hit it. It hits! It misses! It bites! It hits! It hits! It hits! It bites! It hits! What do you want to read? [fHRTUZ or ?*] ? As you pronounce the formula on it, the scroll disappears. Nothing interesting seems to happen. It hits! It misses! It bites! It hits! Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. It misses! It hits! It bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Weapons a - a +2 bullwhip (weapon in hand) Armor h - an uncursed +0 dwarvish roundshield (being worn) G - an uncursed +0 dwarvish mithril-coat (being worn) V - an uncursed +0 pair of iron shoes (being worn) X - an uncursed +0 dwarvish iron helm (being worn) Comestibles w - 2 uncursed tripe rations z - an uncursed slime mold Scrolls H - an uncursed scroll of destroy armor R - an uncursed scroll of enchant weapon T - an uncursed scroll of teleportation Z - a blessed scroll of blank paper Spellbooks f - an uncursed spellbook of restore ability Potions c - an uncursed potion of blindness y - a cursed potion of gain energy A - an uncursed potion of water Y - a cursed potion of speed Rings C - an uncursed ring of fire resistance K - an uncursed ring of regeneration L - an uncursed ring of stealth M - an uncursed ring of sustain ability N - an uncursed ring of slow digestion O - an uncursed ring of levitation Q - an uncursed ring of slow digestion Tools k - an uncursed skeleton key l - a cursed oil lamp m - a cursed tallow candle s - an uncursed sack containing 1 item x - a +0 pick-axe F - an uncursed blindfold S - a bag of tricks (0:4) Gems/Stones d - 2 uncursed dilithium crystals g - an uncursed touchstone j - an uncursed opal n - an uncursed jasper stone W - 4 uncursed agate stones Contents of the sack: 165 gold pieces Seahorse17 the Archeologist's attributes: Background: You were an Investigator, a level 7 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 10. You entered the dungeon 4174 turns ago. You had 640 experience points, 640 more were needed to attain level 8. Basics: You had 0 out of 62 hit points. You had all 48 energy points (spell power). Your armor class was -2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 5 (peak:10, limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 12 (limit:18). Final Status: You were hallucinating. You were temporarily blind. You were burdened; movement was slightly slowed. You were wielding a whip. You were skilled in whip. Final Attributes: You were piously aligned. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a fire giant a xan a watchman a gnome king a dwarf lord a raven a rock piercer a rock mole 2 gnome lords 2 gnomish wizards a golden naga hatchling a paper golem 5 dwarves a homunculus a giant bat a monkey 5 dwarf zombies a coyote a hobbit a giant rat a cave spider a brown mold 25 gnomes a gnome zombie 4 geckos 5 jackals a fox a kobold a goblin 4 grid bugs 2 lichens a kobold zombie a newt 78 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A general store, a grave. Level 3: A jewelers. Level 4: A fountain, a sink. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 10: <- You were here. Final resting place for you, killed by a gremlin, while praying. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 165 Au | | killed by a | | gremlin | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Archeologist... You died in The Gnomish Mines on dungeon level 10 with 2051 points, and 165 pieces of gold, after 4174 moves. You were level 7 with a maximum of 62 hit points when you died.