Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-15 13:17:59, ended 2021-10-15 19:27:54. seahorse17, lawful male human Archeologist ------ ------ ------- |.(..| |....| ######......| ------ |....| |..).| ------- # |.....| |[ [%-# |.....# |.....#######-.....| # |.....| |[%[ |# |....|## ----|- |.....| # |.....| ------# |....| # #### |.....|### #....<.| # --.--- # # |.....-# #----.-- # # ## # -------# ## # # # # # # # # # ## ### ## # # # ## # #### ## # * # ---.- # `########## ### # #(( ### |...| #-.-------- # ## # # ----)-- #------- ###....-*######|........| `[############ # |([_..| #|.....| ### |..>| #@.........######## #--|--# |.(...| #-......## ----- #|.....*..|# #####.)..|# |%....| |.....| |.........# #|...-####......| |.#...| |........| #+...| |.....| ------- ---------- ----- ------- Seahorse17 the Investigator St:14 Dx:13 Co:17 In:16 Wi:13 Ch:10 Lawful Dlvl:3 $:18 HP:65(65) Pw:36(36) AC:-9 Xp:9/3833 T:8974 Burdened Latest messages: The gnome mummy strikes at your displaced image and misses you! You hit the gnome mummy! You destroy the gnome mummy! You see here a mummy wrapping. You hear crashing rock. You hear crashing rock. You hear a gurgling noise. You kill the gas spore! You are caught in the gas spore's explosion! You hear crashing rock. You hear a door open. The air crackles around the orc shaman. You hit the orc shaman! The orc shaman points at you, then curses. You hit the orc shaman! The orc shaman points at you, then curses. You kill the orc shaman! There is an orc shaman corpse here; eat it? [ynq] (n) y Blecch! Rotten food! You feel rather light headed. You finish eating the orc shaman corpse. You feel less confused now. You see here 18 gold pieces. You have a little trouble lifting $ - 18 gold pieces. You hear someone cursing shoplifters. Restoring save file... Hello seahorse17, the human Archeologist, welcome back to NetHack! Your movements are slowed slightly because of your load. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 18 gold pieces Amulets K - a cursed amulet of restful sleep Weapons a - a +2 bullwhip (weapon in hand) c - a cursed +0 long sword Armor j - a blessed +3 cloak of displacement (being worn) F - an uncursed +0 pair of leather gloves (being worn) J - a blessed +3 small shield (being worn) N - an uncursed +0 pair of high boots (being worn) P - an uncursed +0 elven cloak U - an uncursed +0 dwarvish iron helm (being worn) V - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles T - 3 uncursed food rations Scrolls f - an uncursed scroll of scare monster m - an uncursed scroll of remove curse n - a cursed scroll of light p - a blessed scroll of food detection r - an uncursed scroll of confuse monster w - an uncursed scroll of genocide A - an uncursed scroll of light C - a blessed scroll of create monster D - 5 uncursed scrolls of blank paper E - a cursed scroll of remove curse I - an uncursed scroll of taming M - a cursed scroll of earth Z - a blessed scroll of enchant weapon Potions d - an uncursed potion of full healing h - an uncursed potion of confusion i - 3 uncursed potions of water y - 2 cursed diluted potions of monster detection H - 2 uncursed potions of object detection Q - 2 uncursed potions of water Rings b - an uncursed ring of searching t - an uncursed ring of slow digestion z - an uncursed +1 ring of increase damage (on left hand) S - an uncursed ring of conflict Wands q - a wand of lightning (0:2) v - a wand of speed monster (0:4) Tools k - an uncursed skeleton key l - an uncursed oil lamp s - an uncursed sack containing 1 item u - a +0 unicorn horn x - a +0 pick-axe G - a magic marker (0:71) W - an uncursed blindfold X - a magic marker (0:66) Gems/Stones e - an uncursed chrysoberyl stone g - an uncursed touchstone o - an uncursed dilithium crystal L - an uncursed luckstone R - an uncursed amber stone Y - an uncursed aquamarine stone Contents of the sack: 2535 gold pieces Seahorse17 the Archeologist's attributes: Background: You were an Investigator, a level 9 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 8974 turns ago. You had 3833 experience points, 1287 more were needed to attain level 10. Basics: You had all 65 hit points. You had all 36 energy points (spell power). Your armor class was -9. Your wallet contained 18 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a whip. You had expert skill with whip. Final Attributes: You were piously aligned. You were cold resistant. You were telepathic. You were displaced. You were stealthy. You had a small damage bonus (+1). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. Quetzalcoatl was angry with you. You survived. Vanquished creatures: 2 large mimics a small mimic an elf mummy a python a Grey-elf 3 watchmen a giant beetle a wolf 3 winter wolf cubs a lynx a panther 16 leprechauns 2 giant spiders an orc mummy an owlbear a yeti 3 lizards a dingo a dog 2 housecats a white unicorn a gray unicorn 4 ravens 3 Kop Kaptains 3 gnome mummies a snake 2 water moccasins 3 apes a rope golem a bugbear 2 imps 2 wood nymphs 3 mountain nymphs 8 Mordor orcs an orc shaman 2 rock piercers a rock mole 3 ponies a fog cloud 6 yellow lights 11 gnome lords 4 gnomish wizards 4 Kop Lieutenants a red naga hatchling a black naga hatchling 3 gray oozes a barrow wight a straw golem a paper golem a giant ant a little dog 3 floating eyes a kitten 8 dwarves a homunculus 2 kobold shamans 3 hill orcs 4 rothes 3 rabid rats 8 Kop Sergeants a monkey an orc zombie 8 dwarf zombies a wererat a werejackal 2 iguanas 12 killer bees 2 acid blobs 2 coyotes 2 gas spores 2 hobbits a large kobold 5 hobgoblins 4 giant rats a cave spider a brown mold 2 yellow molds 46 gnomes 11 Keystone Kops 7 garter snakes a gecko 7 jackals 2 foxes a goblin 3 sewer rats 7 grid bugs 6 lichens 3 kobold zombies 9 newts 306 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: <- You were here. An armor shop, an altar to Quetzalcoatl, a sink. Level 4: Level 5: Some fountains. Level 6: An altar, a fountain. Level 7: A scroll shop. Level 8: Many fountains. Oracle of Delphi. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Goodbye seahorse17 the Archeologist... You quit in The Dungeons of Doom on dungeon level 3 with 18425 points, and 2553 pieces of gold, after 8974 moves. You were level 9 with a maximum of 65 hit points when you quit.