Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-12 20:38:32, ended 2021-10-12 20:44:56. seahorse17, lawful male human Archeologist -------- ----- |......| |...| |...>..| |...| ---------------- ------------ ------ |......| |.%..#####...............| |..........| |....| |....K.| |...| |..............-# |..........| |....| |......| ----- |..............|# |...........# #-....| -----K-- ----------------##########...........|# #|...+| @ #### #`# ----.-------# #|....| %# # #------ # ## # # # % # #################### # --.-- ----- ##------------- #--.-----# |....######....-######## #######|...........| |......|# |...| ###|..<| #### ########............| +......|# |...| |...| ###### ## #|...........| |.......# |...| ----- ########### ............| -------- |... ------------- ----- Seahorse17 the Field Worker St:15 Dx:7 Co:17 In:15 Wi:11 Ch:10 Lawful Dlvl:2 $:0 HP:0(35) Pw:19(19) AC:7 Xp:4/84 T:972 Latest messages: Your hands no longer glow so brightly red. The Kop Lieutenant appears confused. You kill the Kop Lieutenant! The Kop Sergeant picks up an arrow. The Kop Sergeant throws a cream pie! The cream pie hits the Keystone Kop. The Keystone Kop is blinded by the cream pie. The Keystone Kop swings wildly and misses! You miss the Kop Sergeant. The Kop Sergeant swings his club. The Kop Sergeant hits! You hit the Kop Sergeant. Your hands no longer glow so brightly red. The Kop Sergeant appears confused. The Kop Sergeant swings his club at the Keystone Kop. The Kop Sergeant hits the Keystone Kop. The Keystone Kop is killed! The Kop Sergeant becomes a Kop Lieutenant. The Keystone Kop hits! You hear some noises. The Keystone Kop picks up 4 cream pies. You hit the Keystone Kop. Your hands stop glowing red. The Keystone Kop appears confused. You hit the Keystone Kop. You kill the Keystone Kop! The Kop Sergeant picks up an arrow. You kill the Keystone Kop! You don't have anything to drink. You hit the Keystone Kop. The Kop Sergeant throws a cream pie! The cream pie misses the Keystone Kop. You are almost hit by a cream pie. You kill the Keystone Kop! Welcome to experience level 4. The Kop Sergeant wields a club! You hit the Kop Sergeant. The Kop Sergeant swings his club. The Kop Sergeant hits! You miss the Kop Sergeant. You hit the Kop Sergeant. The Kop Lieutenant throws a cream pie! The cream pie hits the Kop Sergeant. The Kop Sergeant is blinded by the cream pie. The Kop Sergeant swings his club. The Kop Sergeant hits! You die... Lahinch comes and takes all your possessions. Do you want to see what you had when you died? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +1 leather jacket (being worn) c - an uncursed +1 fedora (being worn) Comestibles d - 4 uncursed food rations k - an uncursed apple n - an uncursed slime mold Scrolls r - an uncursed scroll of light u - an uncursed scroll of amnesia v - 2 uncursed scrolls of remove curse z - a cursed scroll of amnesia A - an uncursed scroll of create monster Spellbooks y - an uncursed spellbook of extra healing Rings B - a cursed ring of hunger Tools i - an uncursed oil lamp s - an uncursed sack containing 1 item Gems/Stones g - an uncursed touchstone Contents of the sack: a +0 pick-axe Seahorse17 the Archeologist's attributes: Background: You were a Field Worker, a level 4 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 972 turns ago. You had 84 experience points, 76 more were needed to attain level 5. Basics: You had 0 out of 35 hit points. You had all 19 energy points (spell power). Your armor class was 7. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 7 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 11 (peak:12, limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a whip. You had basic skill with whip. Final Attributes: You were devoutly aligned. You were stealthy. You were fast. You are dead. Vanquished creatures: a Kop Lieutenant a kitten a Kop Sergeant 7 Keystone Kops a jackal a kobold 3 sewer rats 2 grid bugs 2 lichens 6 newts 25 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: <- You were here. A scroll shop. Final resting place for you, killed by a Kop Sergeant. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 0 Au | | killed by a Kop | | Sergeant | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Archeologist... You died in The Dungeons of Doom on dungeon level 2 with 436 points, and 0 pieces of gold, after 972 moves. You were level 4 with a maximum of 35 hit points when you died.