Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-10 20:06:37, ended 2021-10-10 20:12:53. seahorse17, lawful male human Archeologist --------------------------------- |...............................| | ----....-----.----+--..-----..| |---.|...|.+ ..|(((|..| |..|.|._.-.| ..|(((|..| | |..|.|...|.--------.|...|..| |. |..|.|...|....|...|.--|--..| |.{. -|--.----|....-...|........| |..........| -+--%-----..-----.| |....--+-..+ |).......-.%%|.| . --+ |.----- |--|-....|.%%|.| | |.|.[*| |...|---.-----.| ----.-.]=| |(((| +.. .| |....|.*!| |(((| |... | ----....-----+---------..... | |........@......................| --------------------------------- Seahorse17 the Field Worker St:11 Dx:9 Co:13 In:18 Wi:14 Ch:11 Lawful Dlvl:8 $:27 HP:31(31) Pw:15(15) AC:9 Xp:4/106 T:1161 Latest messages: There is an amber flash as a scroll labeled YUM YUM hits the altar. There is a black flash as a scroll labeled YUM YUM hits the altar. A light green spellbook lands on the altar. An indigo spellbook lands on the altar. There is a black flash as an effervescent potion hits the altar. A potion of oil lands on the altar. There is a black flash as a murky potion hits the altar. A ruby potion lands on the altar. There is a black flash as a brass ring hits the altar. A wand called cold lands on the altar. A towel lands on the altar. w - an uncursed long sword. A - an uncursed tripe ration. l - a blessed scroll labeled YUM YUM. z - a cursed scroll labeled YUM YUM. o - an uncursed indigo spellbook. n - an uncursed light green spellbook. j - a cursed effervescent potion. q - a cursed murky potion. t - an uncursed ruby potion. p - an uncursed potion of oil. m - a cursed brass ring. k - an uncursed wand called cold. v - an uncursed towel. Really attack the watchman? [yn] (n) n Really attack the watchman? [yn] (n) n The door resists! The door resists! The door resists! The door resists! The door resists! The door resists! The door resists! The door resists! The door resists! The door resists! The door resists! The door resists! The door opens. The door opens. You hear a door open. "Hello, seahorse17! Welcome to Tuktoyaktuk's general store!" "Will you please leave your pick-axe outside?" What do you want to read? [lnoz or ?*] l As you read the scroll, it disappears. This is an identify scroll. m - a cursed ring of searching. n - an uncursed spellbook of fireball. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 27 gold pieces Weapons a - a +2 bullwhip (weapon in hand) w - a +0 long sword Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations A - an uncursed tripe ration Scrolls z - a cursed scroll of identify Spellbooks n - an uncursed spellbook of fireball o - an uncursed spellbook of cause fear Potions j - a cursed potion of monster detection p - an uncursed potion of oil q - a cursed potion of confusion t - an uncursed potion of speed Rings m - a cursed ring of searching Wands k - a wand of cold (0:3) Tools i - an uncursed oil lamp (lit) s - an empty uncursed sack v - an uncursed towel x - a +0 pick-axe Gems/Stones g - an uncursed touchstone Seahorse17 the Archeologist's attributes: Background: You were a Field Worker, a level 4 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 1161 turns ago. You had 106 experience points, 54 more were needed to attain level 5. Basics: You had all 31 hit points. You had all 15 energy points (spell power). Your armor class was 9. Your wallet contained 27 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 9 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a whip. You had basic skill with whip. Final Attributes: You were fervently aligned. You were stealthy. You were fast. You survived. Vanquished creatures: 2 gnomish wizards an acid blob a giant rat 2 gnomes a gecko a fox a kobold a goblin a sewer rat a lichen a newt 13 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Some fountains. Level 2: Level 3: Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: <- You were here. Many shops, a temple, a fountain. Goodbye seahorse17 the Archeologist... You quit in The Gnomish Mines on dungeon level 8 with 811 points, and 27 pieces of gold, after 1161 moves. You were level 4 with a maximum of 31 hit points when you quit.